# DOSBox Staging language file
#
# Before editing read the translation manual:
# https://github.com/dosbox-staging/dosbox-staging/blob/main/docs/TRANSLATING.md
#

msgid ""
msgstr ""
"Project-Id-Version: dosbox-staging\n"
"Report-Msgid-Bugs-To: https://github.com/dosbox-staging/dosbox-staging/issues\n"
"Language: de\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"MIME-Version: 1.0\n"
"X-Generator: DOSBox Staging 0.83.0-alpha\n"


#. Do not translate this, set it according to the instruction!
#: #METADATA
msgctxt "#METADATA"
msgid ""
"#SCRIPT\n"
"\n"
"Writing script used in this language, can be one of:\n"
"Latin, Arabic, Armenian, Cherokee, Cyrillic, Georgian, Greek, Hebrew"
msgstr "Latin"


#: src/gui/sdlmain.cpp:3966
#, fuzzy, c-format, no-wrap
msgctxt "DOSBOX_HELP"
msgid ""
"Usage: %s [OPTION]... [PATH]\n"
"\n"
"PATH                       If PATH is a directory, it's mounted as C:.\n"
"                           If PATH is a bootable disk image (IMA/IMG), it's booted.\n"
"                           If PATH is a CD-ROM image (CUE/ISO), it's mounted as D:.\n"
"                           If PATH is a DOS executable (BAT/COM/EXE), it's parent\n"
"                           path is mounted as C: and the executable is run. When\n"
"                           the executable exits, DOSBox Staging quits.\n"
"\n"
"List of available options:\n"
"\n"
"  --conf <config_file>     Start with the options specified in <config_file>.\n"
"                           Multiple configuration files can be specified.\n"
"                           Example: --conf conf1.conf --conf conf2.conf\n"
"\n"
"  --printconf              Print the location of the primary configuration file.\n"
"\n"
"  --editconf               Open the primary configuration file in a text editor.\n"
"\n"
"  --eraseconf              Delete the primary configuration file.\n"
"\n"
"  --noprimaryconf          Don't load or create the primary configuration file.\n"
"\n"
"  --nolocalconf            Don't load the local 'dosbox.conf' configuration file\n"
"                           if present in the current working directory.\n"
"\n"
"  --set <setting>=<value>  Set a configuration setting. Multiple configuration\n"
"                           settings can be specified. Example:\n"
"                           --set mididevice=fluidsynth --set soundfont=mysoundfont.sf2\n"
"\n"
"  --working-dir <path>     Set working directory to <path>. DOSBox will act as if\n"
"                           started from this directory.\n"
"\n"
"  --list-countries         List all supported countries with their numeric codes.\n"
"                           Codes are to be used in the 'country' config setting.\n"
"\n"
"  --list-layouts           List all supported keyboard layouts with their codes.\n"
"                           Codes are to be used in the 'keyboard_layout' config setting.\n"
"\n"
"  --list-code-pages        List all bundled code pages (screen fonts).\n"
"\n"
"  --list-glshaders         List all available OpenGL shaders and their paths.\n"
"                           Shaders are to be used in the 'glshader' config setting.\n"
"\n"
"  --fullscreen             Start in fullscreen mode.\n"
"\n"
"  --lang <lang_file>       Start with the language specified in <lang_file>. If set to\n"
"                           'auto', tries to detect the language from the host OS.\n"
"\n"
"  --machine <type>         Emulate a specific type of machine. The machine type has\n"
"                           influence on both the emulated video and sound cards.\n"
"                           Valid choices are: hercules, cga, cga_mono, tandy,\n"
"                           pcjr, ega, svga_s3 (default), svga_et3000, svga_et4000,\n"
"                           svga_paradise, vesa_nolfb, vesa_oldvbe.\n"
"\n"
"  -c <command>             Run the specified DOS command before handling the PATH.\n"
"                           Multiple commands can be specified.\n"
"\n"
"  --noautoexec             Don't run DOS commands from any [autoexec] sections.\n"
"\n"
"  --exit                   Exit after running '-c <command>'s and [autoexec] sections.\n"
"\n"
"  --startmapper            Run the mapper GUI.\n"
"\n"
"  --erasemapper            Delete the default mapper file.\n"
"\n"
"  --securemode             Enable secure mode by disabling the MOUNT and IMGMOUNT\n"
"                           commands.\n"
"\n"
"  --socket <num>           Run nullmodem on the specified socket number.\n"
"\n"
"  -h, -?, --help           Print help message and exit.\n"
"\n"
"  -V, --version            Print version information and exit.\n"
msgstr ""
"Verwendung: %s [OPTION]... [PFAD]\n"
"\n"
"PFAD      Wenn PFAD ein Verzeichnis ist, wird es als C: gemountet.\n"
"          Wenn PFAD ein bootfähiges Disk-Image (IMA/IMG) ist, wird es gebootet.\n"
"          Wenn PFAD ein CDROM-Image (CUE/ISO) ist, wird es als D: gemountet..\n"
"          Wenn PFAD ein ausführbares DOS-Programm (BAT/COM/EXE) ist, wird der\n"
"          übergeordnete Pfad als C: eingebunden und die ausführbare Datei wird\n"
"          ausgeführt. Wenn die ausführbare Datei beendet wird, wird DOSBox\n"
"          Staging beendet.\n"
"\n"
"Liste der verfügbaren Optionen:\n"
"\n"
"  --conf <konfig_datei>    Starte mit in <konfig_datei> angegebenen Optionen.\n"
"                           Es können mehrere Konfigurationsdateien angegeben\n"
"                           werden.\n"
"                           Beispiel: --conf konf1.conf --conf konf2.conf\n"
"\n"
"  --printconf              Zeigt den Speicherort der prim. Konfigurationsdatei.\n"
"\n"
"  --editconf               Öffnet prim. Konfigurationsdatei in einem Editor.\n"
"\n"
"  --eraseconf              Löscht die primäre Konfigurationsdatei.\n"
"\n"
"  --noprimaryconf          Keine prim. Konfigurationsdatei laden/erstellen.\n"
"\n"
"  --nolocalconf            Lokale Konfigurationsdatei 'dosbox.conf' nicht laden\n"
"                           wenn sie im aktuellen Verzeichnis vorhanden ist.\n"
"\n"
"  --set <parameter>=<wert> Ändert eine Konfig-Einstellung. Es können mehrere\n"
"                           Konfig-Einstellungen angegeben werden. Beispiel:\n"
"                           --set mididevice=fluidsynth --set soundfont=dos.sf2\n"
"\n"
"  --working-dir <Pfad>     Arbeitsverzeichnis auf <Pfad> setzen. DOSBox verhält\n"
"                           sich dann so, als ob es aus diesem Verzeichnis\n"
"                           gestartet wurde.\n"
"\n"
"  --list-countries         Liste aller unterstützten Länder mit ihren\n"
"                           numerischen Codes. Die Codes werden in der\n"
"                           Konfigurationseinstellung 'country' verwendet.\n"
"\n"
"  --list-glshaders         Listet alle verfügbaren OpenGL-Shader und ihre\n"
"                           Pfade auf. Die Shader werden in der Konfigurations-\n"
"                           einstellung 'glshader' verwendet.\n"
"\n"
"  --fullscreen             Start im Vollbildmodus.\n"
"\n"
"  --lang <Sprachendatei>   Startet mit der in <Sprachendatei> angegebenen\n"
"                           Sprache.\n"
"\n"
"  --machine <Typ>          Emulation eines bestimmten Rechnertyps. Der Rechner-\n"
"                           typ hat Einfluss auf die emulierten Video- und\n"
"                           Soundkarten. Gültige Auswahlmöglichkeiten sind:\n"
"                           hercules, cga, cga_mono, tandy, pcjr, ega,\n"
"                           svga_s3 (Standard), svga_et3000, svga_et4000,\n"
"                           svga_paradise, vesa_nolfb, vesa_oldvbe.\n"
"\n"
"  -c <Kommando>            Führt den angegebenen DOS-Befehl aus, ohne dabei den\n"
"                           PFAD zu berücksichtigen.\n"
"                           Es können mehrere Befehle angegeben werden.\n"
"\n"
"  --noautoexec             Führe keine DOS-Befehle aus sämtlichen\n"
"                           [autoexec]-Abschnitten aus.\n"
"\n"
"  --exit                   Nach der Ausführung von '-c <Befehl>' und\n"
"                           [autoexec]-Abschnitten DOSBox beenden.\n"
"\n"
"  --startmapper            Starte die Mapper-GUI.\n"
"\n"
"  --erasemapper            Lösche die Standard-Mapper-Datei.\n"
"\n"
"  --securemode             Aktivieren des sicheren Modus durch Deaktivieren der\n"
"                           Befehle MOUNT und IMGMOUNT.\n"
"\n"
"  --socket <Nummer>        Führt nullmodem auf der angegebenen Portnummer aus.\n"
"\n"
"  -h, -?, --help           Hilfetext ausgeben und beenden.\n"
"\n"
"  -V, --version            Versionsinformationen ausgeben und beenden.\n"

#: src/gui/sdlmain.cpp:4045
#, fuzzy, c-format, no-wrap
msgctxt "DISPLAY_INVALID_VSYNC_SETTING"
msgid ""
"Invalid [color=light-green]'vsync'[reset] setting: [color=white]'%s'[reset];\n"
"vsync cannot be enabled in [color=white]'dos-rate'[reset] presentation mode, using [color=white]'off'[reset]"
msgstr ""

#: src/dos/dos_locale.cpp:1693
#, fuzzy, c-format, no-wrap
msgctxt "DOSBOX_HELP_LIST_COUNTRIES_1"
msgid "List of available country codes (mostly same as telephone call codes)"
msgstr "Liste der Ländervorwahlen (meist identisch mit den Telefonvorwahlen)"

#: src/dos/dos_locale.cpp:1695
#, fuzzy, c-format, no-wrap
msgctxt "DOSBOX_HELP_LIST_COUNTRIES_2"
msgid "The above codes can be used in the 'country' config setting."
msgstr ""
"Die oben genannten numerischen Ländercodes können genau so verwendet werden,\n"
"wie in der Konfigurationseinstellung 'country' dargestellt."

#: src/dos/dos_locale.cpp:1698
#, fuzzy, c-format, no-wrap
msgctxt "DOSBOX_HELP_LIST_KEYBOARD_LAYOUTS_1"
msgid "List of available keyboard layout codes"
msgstr ""

#: src/dos/dos_locale.cpp:1700
#, fuzzy, c-format, no-wrap
msgctxt "DOSBOX_HELP_LIST_KEYBOARD_LAYOUTS_2"
msgid "The above codes can be used in the 'keyboard_layout' config setting."
msgstr ""

#: src/dos/dos_locale.cpp:1703
#, fuzzy, c-format, no-wrap
msgctxt "DOSBOX_HELP_LIST_CODE_PAGES_1"
msgid "List of available code pages"
msgstr ""

#: src/dos/dos_locale.cpp:1705
#, fuzzy, c-format, no-wrap
msgctxt "DOSBOX_HELP_LIST_CODE_PAGES_2"
msgid "The above code pages can be used in the 'keyboard_layout' config setting."
msgstr ""

#: src/dos/dos_locale.cpp:1712
#, fuzzy, c-format, no-wrap
msgctxt "COUNTRY_NAME_XXA"
msgid "International (English)"
msgstr "International (Englisch)"

#: src/dos/dos_locale.cpp:1712
#, fuzzy, c-format, no-wrap
msgctxt "COUNTRY_NAME_USA"
msgid "United States"
msgstr "Vereinigte Staaten"

#: src/dos/dos_locale.cpp:1712
#, fuzzy, c-format, no-wrap
msgctxt "COUNTRY_NAME_CAN_FR"
msgid "Canada (French)"
msgstr "Kanada (Französich)"

#: src/dos/dos_locale.cpp:1712
#, fuzzy, c-format, no-wrap
msgctxt "COUNTRY_NAME_XLA"
msgid "Latin America"
msgstr "Lateinamerika"

#: src/dos/dos_locale.cpp:1712
#, fuzzy, c-format, no-wrap
msgctxt "COUNTRY_NAME_CAN_EN"
msgid "Canada (English)"
msgstr "Kanada (Englisch)"

#: src/dos/dos_locale.cpp:1712
#, fuzzy, c-format, no-wrap
msgctxt "COUNTRY_NAME_RUS"
msgid "Russia"
msgstr "Russland"

#: src/dos/dos_locale.cpp:1712
#, fuzzy, c-format, no-wrap
msgctxt "COUNTRY_NAME_EGY"
msgid "Egypt"
msgstr "Ägypten"

#: src/dos/dos_locale.cpp:1712
#, fuzzy, c-format, no-wrap
msgctxt "COUNTRY_NAME_ZAF"
msgid "South Africa"
msgstr "Südafrika"

#: src/dos/dos_locale.cpp:1712
#, fuzzy, c-format, no-wrap
msgctxt "COUNTRY_NAME_GRC"
msgid "Greece"
msgstr "Griechenland"

#: src/dos/dos_locale.cpp:1712
#, fuzzy, c-format, no-wrap
msgctxt "COUNTRY_NAME_NLD"
msgid "Netherlands"
msgstr "Niederlande"

#: src/dos/dos_locale.cpp:1712
#, fuzzy, c-format, no-wrap
msgctxt "COUNTRY_NAME_BEL"
msgid "Belgium"
msgstr "Belgien"

#: src/dos/dos_locale.cpp:1712
#, fuzzy, c-format, no-wrap
msgctxt "COUNTRY_NAME_FRA"
msgid "France"
msgstr "Frankreich"

#: src/dos/dos_locale.cpp:1712
#, fuzzy, c-format, no-wrap
msgctxt "COUNTRY_NAME_ESP"
msgid "Spain"
msgstr "Spanien"

#: src/dos/dos_locale.cpp:1712
#, fuzzy, c-format, no-wrap
msgctxt "COUNTRY_NAME_HUN"
msgid "Hungary"
msgstr "Ungarn"

#: src/dos/dos_locale.cpp:1712
#, fuzzy, c-format, no-wrap
msgctxt "COUNTRY_NAME_YUG"
msgid "Yugoslavia"
msgstr "Jugoslawien"

#: src/dos/dos_locale.cpp:1712
#, fuzzy, c-format, no-wrap
msgctxt "COUNTRY_NAME_ITA"
msgid "Italy"
msgstr "Italien"

#: src/dos/dos_locale.cpp:1712
#, fuzzy, c-format, no-wrap
msgctxt "COUNTRY_NAME_ROU"
msgid "Romania"
msgstr "Rumänien"

#: src/dos/dos_locale.cpp:1712
#, fuzzy, c-format, no-wrap
msgctxt "COUNTRY_NAME_CHE"
msgid "Switzerland"
msgstr "Schweiz"

#: src/dos/dos_locale.cpp:1712
#, fuzzy, c-format, no-wrap
msgctxt "COUNTRY_NAME_CZE"
msgid "Czechia"
msgstr "Tschechien"

#: src/dos/dos_locale.cpp:1712
#, fuzzy, c-format, no-wrap
msgctxt "COUNTRY_NAME_AUT"
msgid "Austria"
msgstr "Österreich"

#: src/dos/dos_locale.cpp:1712
#, fuzzy, c-format, no-wrap
msgctxt "COUNTRY_NAME_GBR"
msgid "United Kingdom"
msgstr "Vereinigtes Königreich"

#: src/dos/dos_locale.cpp:1712
#, fuzzy, c-format, no-wrap
msgctxt "COUNTRY_NAME_DNK"
msgid "Denmark"
msgstr "Dänemark"

#: src/dos/dos_locale.cpp:1712
#, fuzzy, c-format, no-wrap
msgctxt "COUNTRY_NAME_SWE"
msgid "Sweden"
msgstr "Schweden"

#: src/dos/dos_locale.cpp:1712
#, fuzzy, c-format, no-wrap
msgctxt "COUNTRY_NAME_NOR"
msgid "Norway"
msgstr "Norwegen"

#: src/dos/dos_locale.cpp:1712
#, fuzzy, c-format, no-wrap
msgctxt "COUNTRY_NAME_POL"
msgid "Poland"
msgstr "Polen"

#: src/dos/dos_locale.cpp:1712
#, fuzzy, c-format, no-wrap
msgctxt "COUNTRY_NAME_DEU"
msgid "Germany"
msgstr "Deutschland"

#: src/dos/dos_locale.cpp:1712
#, fuzzy, c-format, no-wrap
msgctxt "COUNTRY_NAME_MEX"
msgid "Mexico"
msgstr "Mexiko"

#: src/dos/dos_locale.cpp:1712
#, fuzzy, c-format, no-wrap
msgctxt "COUNTRY_NAME_ARG"
msgid "Argentina"
msgstr "Argentinien"

#: src/dos/dos_locale.cpp:1712
#, fuzzy, c-format, no-wrap
msgctxt "COUNTRY_NAME_BRA"
msgid "Brazil"
msgstr "Brasilien"

#: src/dos/dos_locale.cpp:1712
#, fuzzy, c-format, no-wrap
msgctxt "COUNTRY_NAME_CHL"
msgid "Chile"
msgstr "Chile"

#: src/dos/dos_locale.cpp:1712
#, fuzzy, c-format, no-wrap
msgctxt "COUNTRY_NAME_COL"
msgid "Colombia"
msgstr "Kolumbien"

#: src/dos/dos_locale.cpp:1712
#, fuzzy, c-format, no-wrap
msgctxt "COUNTRY_NAME_VEN"
msgid "Venezuela"
msgstr "Venezuela"

#: src/dos/dos_locale.cpp:1712
#, fuzzy, c-format, no-wrap
msgctxt "COUNTRY_NAME_MYS"
msgid "Malaysia"
msgstr "Malaysia"

#: src/dos/dos_locale.cpp:1712
#, fuzzy, c-format, no-wrap
msgctxt "COUNTRY_NAME_AUS"
msgid "Australia"
msgstr "Australien"

#: src/dos/dos_locale.cpp:1712
#, fuzzy, c-format, no-wrap
msgctxt "COUNTRY_NAME_IDN"
msgid "Indonesia"
msgstr "Indonesien"

#: src/dos/dos_locale.cpp:1712
#, fuzzy, c-format, no-wrap
msgctxt "COUNTRY_NAME_PHL"
msgid "Philippines"
msgstr "Philippinen"

#: src/dos/dos_locale.cpp:1712
#, fuzzy, c-format, no-wrap
msgctxt "COUNTRY_NAME_NZL"
msgid "New Zealand"
msgstr "Neuseeland"

#: src/dos/dos_locale.cpp:1712
#, fuzzy, c-format, no-wrap
msgctxt "COUNTRY_NAME_SGP"
msgid "Singapore"
msgstr "Singapur"

#: src/dos/dos_locale.cpp:1712
#, fuzzy, c-format, no-wrap
msgctxt "COUNTRY_NAME_THA"
msgid "Thailand"
msgstr "Thailand"

#: src/dos/dos_locale.cpp:1712
#, fuzzy, c-format, no-wrap
msgctxt "COUNTRY_NAME_KAZ"
msgid "Kazakhstan"
msgstr "Kasachstan"

#: src/dos/dos_locale.cpp:1712
#, fuzzy, c-format, no-wrap
msgctxt "COUNTRY_NAME_JPN"
msgid "Japan"
msgstr "Japan"

#: src/dos/dos_locale.cpp:1712
#, fuzzy, c-format, no-wrap
msgctxt "COUNTRY_NAME_KOR"
msgid "South Korea"
msgstr "Südkorea"

#: src/dos/dos_locale.cpp:1712
#, fuzzy, c-format, no-wrap
msgctxt "COUNTRY_NAME_VNM"
msgid "Vietnam"
msgstr "Vietnam"

#: src/dos/dos_locale.cpp:1712
#, fuzzy, c-format, no-wrap
msgctxt "COUNTRY_NAME_CHN"
msgid "China"
msgstr "China"

#: src/dos/dos_locale.cpp:1712
#, fuzzy, c-format, no-wrap
msgctxt "COUNTRY_NAME_TUR"
msgid "Turkey"
msgstr "Türkei"

#: src/dos/dos_locale.cpp:1712
#, fuzzy, c-format, no-wrap
msgctxt "COUNTRY_NAME_IND"
msgid "India"
msgstr "Indien"

#: src/dos/dos_locale.cpp:1712
#, fuzzy, c-format, no-wrap
msgctxt "COUNTRY_NAME_PAK"
msgid "Pakistan"
msgstr "Pakistan"

#: src/dos/dos_locale.cpp:1712
#, fuzzy, c-format, no-wrap
msgctxt "COUNTRY_NAME_XAE"
msgid "Asia (English)"
msgstr "Asien (Englisch)"

#: src/dos/dos_locale.cpp:1712
#, fuzzy, c-format, no-wrap
msgctxt "COUNTRY_NAME_MAR"
msgid "Morocco"
msgstr "Marokko"

#: src/dos/dos_locale.cpp:1712
#, fuzzy, c-format, no-wrap
msgctxt "COUNTRY_NAME_DZA"
msgid "Algeria"
msgstr "Algerien"

#: src/dos/dos_locale.cpp:1712
#, fuzzy, c-format, no-wrap
msgctxt "COUNTRY_NAME_TUN"
msgid "Tunisia"
msgstr "Tunesien"

#: src/dos/dos_locale.cpp:1712
#, fuzzy, c-format, no-wrap
msgctxt "COUNTRY_NAME_NER"
msgid "Niger"
msgstr "Niger"

#: src/dos/dos_locale.cpp:1712
#, fuzzy, c-format, no-wrap
msgctxt "COUNTRY_NAME_BEN"
msgid "Benin"
msgstr "Benin"

#: src/dos/dos_locale.cpp:1712
#, fuzzy, c-format, no-wrap
msgctxt "COUNTRY_NAME_NGA"
msgid "Nigeria"
msgstr "Nigeria"

#: src/dos/dos_locale.cpp:1712
#, fuzzy, c-format, no-wrap
msgctxt "COUNTRY_NAME_FRO"
msgid "Faroe Islands"
msgstr "Färöer Inseln"

#: src/dos/dos_locale.cpp:1712
#, fuzzy, c-format, no-wrap
msgctxt "COUNTRY_NAME_PRT"
msgid "Portugal"
msgstr "Portugal"

#: src/dos/dos_locale.cpp:1712
#, fuzzy, c-format, no-wrap
msgctxt "COUNTRY_NAME_LUX"
msgid "Luxembourg"
msgstr "Luxemburg"

#: src/dos/dos_locale.cpp:1712
#, fuzzy, c-format, no-wrap
msgctxt "COUNTRY_NAME_IRL"
msgid "Ireland"
msgstr "Irland"

#: src/dos/dos_locale.cpp:1712
#, fuzzy, c-format, no-wrap
msgctxt "COUNTRY_NAME_ISL"
msgid "Iceland"
msgstr "Island"

#: src/dos/dos_locale.cpp:1712
#, fuzzy, c-format, no-wrap
msgctxt "COUNTRY_NAME_ALB"
msgid "Albania"
msgstr "Albanien"

#: src/dos/dos_locale.cpp:1712
#, fuzzy, c-format, no-wrap
msgctxt "COUNTRY_NAME_MLT"
msgid "Malta"
msgstr "Malta"

#: src/dos/dos_locale.cpp:1712
#, fuzzy, c-format, no-wrap
msgctxt "COUNTRY_NAME_FIN"
msgid "Finland"
msgstr "Finnland"

#: src/dos/dos_locale.cpp:1712
#, fuzzy, c-format, no-wrap
msgctxt "COUNTRY_NAME_BGR"
msgid "Bulgaria"
msgstr "Bulgarien"

#: src/dos/dos_locale.cpp:1712
#, fuzzy, c-format, no-wrap
msgctxt "COUNTRY_NAME_LTU"
msgid "Lithuania"
msgstr "Litauen"

#: src/dos/dos_locale.cpp:1712
#, fuzzy, c-format, no-wrap
msgctxt "COUNTRY_NAME_LVA"
msgid "Latvia"
msgstr "Lettland"

#: src/dos/dos_locale.cpp:1712
#, fuzzy, c-format, no-wrap
msgctxt "COUNTRY_NAME_EST"
msgid "Estonia"
msgstr "Estland"

#: src/dos/dos_locale.cpp:1712
#, fuzzy, c-format, no-wrap
msgctxt "COUNTRY_NAME_ARM"
msgid "Armenia"
msgstr "Armenien"

#: src/dos/dos_locale.cpp:1712
#, fuzzy, c-format, no-wrap
msgctxt "COUNTRY_NAME_BLR"
msgid "Belarus"
msgstr "Weißrussland"

#: src/dos/dos_locale.cpp:1712
#, fuzzy, c-format, no-wrap
msgctxt "COUNTRY_NAME_UKR"
msgid "Ukraine"
msgstr "Ukraine"

#: src/dos/dos_locale.cpp:1712
#, fuzzy, c-format, no-wrap
msgctxt "COUNTRY_NAME_SRB"
msgid "Serbia"
msgstr "Serbien"

#: src/dos/dos_locale.cpp:1712
#, fuzzy, c-format, no-wrap
msgctxt "COUNTRY_NAME_MNE"
msgid "Montenegro"
msgstr "Montenegro"

#: src/dos/dos_locale.cpp:1712
#, fuzzy, c-format, no-wrap
msgctxt "COUNTRY_NAME_HRV"
msgid "Croatia"
msgstr "Kroatien"

#: src/dos/dos_locale.cpp:1712
#, fuzzy, c-format, no-wrap
msgctxt "COUNTRY_NAME_SVN"
msgid "Slovenia"
msgstr "Slowenien"

#: src/dos/dos_locale.cpp:1712
#, fuzzy, c-format, no-wrap
msgctxt "COUNTRY_NAME_BIH_LAT"
msgid "Bosnia and Herzegovina (Latin)"
msgstr "Bosnien und Herzegowina (Latein)"

#: src/dos/dos_locale.cpp:1712
#, fuzzy, c-format, no-wrap
msgctxt "COUNTRY_NAME_BIH_CYR"
msgid "Bosnia and Herzegovina (Cyrillic)"
msgstr "Bosnien und Herzegowina (kyrillisch)"

#: src/dos/dos_locale.cpp:1712
#, fuzzy, c-format, no-wrap
msgctxt "COUNTRY_NAME_MKD"
msgid "North Macedonia"
msgstr "Nordmazedonien"

#: src/dos/dos_locale.cpp:1712
#, fuzzy, c-format, no-wrap
msgctxt "COUNTRY_NAME_SVK"
msgid "Slovakia"
msgstr "Slowakei"

#: src/dos/dos_locale.cpp:1712
#, fuzzy, c-format, no-wrap
msgctxt "COUNTRY_NAME_GTM"
msgid "Guatemala"
msgstr "Guatemala"

#: src/dos/dos_locale.cpp:1712
#, fuzzy, c-format, no-wrap
msgctxt "COUNTRY_NAME_SLV"
msgid "El Salvador"
msgstr "El Salvador"

#: src/dos/dos_locale.cpp:1712
#, fuzzy, c-format, no-wrap
msgctxt "COUNTRY_NAME_HND"
msgid "Honduras"
msgstr "Honduras"

#: src/dos/dos_locale.cpp:1712
#, fuzzy, c-format, no-wrap
msgctxt "COUNTRY_NAME_NIC"
msgid "Nicaragua"
msgstr "Nicaragua"

#: src/dos/dos_locale.cpp:1712
#, fuzzy, c-format, no-wrap
msgctxt "COUNTRY_NAME_CRI"
msgid "Costa Rica"
msgstr "Costa Rica"

#: src/dos/dos_locale.cpp:1712
#, fuzzy, c-format, no-wrap
msgctxt "COUNTRY_NAME_PAN"
msgid "Panama"
msgstr "Panama"

#: src/dos/dos_locale.cpp:1712
#, fuzzy, c-format, no-wrap
msgctxt "COUNTRY_NAME_BOL"
msgid "Bolivia"
msgstr "Bolivien"

#: src/dos/dos_locale.cpp:1712
#, fuzzy, c-format, no-wrap
msgctxt "COUNTRY_NAME_ECU"
msgid "Ecuador"
msgstr "Ecuador"

#: src/dos/dos_locale.cpp:1712
#, fuzzy, c-format, no-wrap
msgctxt "COUNTRY_NAME_PRY"
msgid "Paraguay"
msgstr "Paraguay"

#: src/dos/dos_locale.cpp:1712
#, fuzzy, c-format, no-wrap
msgctxt "COUNTRY_NAME_URY"
msgid "Uruguay"
msgstr "Uruguay"

#: src/dos/dos_locale.cpp:1712
#, fuzzy, c-format, no-wrap
msgctxt "COUNTRY_NAME_XME"
msgid "Arabic (Middle East)"
msgstr "Arabisch (Mittlerer Osten)"

#: src/dos/dos_locale.cpp:1712
#, fuzzy, c-format, no-wrap
msgctxt "COUNTRY_NAME_HKG"
msgid "Hong Kong"
msgstr "Hongkong"

#: src/dos/dos_locale.cpp:1712
#, fuzzy, c-format, no-wrap
msgctxt "COUNTRY_NAME_TWN"
msgid "Taiwan"
msgstr "Taiwan"

#: src/dos/dos_locale.cpp:1712
#, fuzzy, c-format, no-wrap
msgctxt "COUNTRY_NAME_LBN"
msgid "Lebanon"
msgstr "Libanon"

#: src/dos/dos_locale.cpp:1712
#, fuzzy, c-format, no-wrap
msgctxt "COUNTRY_NAME_JOR"
msgid "Jordan"
msgstr "Jordanien"

#: src/dos/dos_locale.cpp:1712
#, fuzzy, c-format, no-wrap
msgctxt "COUNTRY_NAME_SYR"
msgid "Syria"
msgstr "Syrien"

#: src/dos/dos_locale.cpp:1712
#, fuzzy, c-format, no-wrap
msgctxt "COUNTRY_NAME_KWT"
msgid "Kuwait"
msgstr "Kuwait"

#: src/dos/dos_locale.cpp:1712
#, fuzzy, c-format, no-wrap
msgctxt "COUNTRY_NAME_SAU"
msgid "Saudi Arabia"
msgstr "Saudi-Arabien"

#: src/dos/dos_locale.cpp:1712
#, fuzzy, c-format, no-wrap
msgctxt "COUNTRY_NAME_YEM"
msgid "Yemen"
msgstr "Jemen"

#: src/dos/dos_locale.cpp:1712
#, fuzzy, c-format, no-wrap
msgctxt "COUNTRY_NAME_OMN"
msgid "Oman"
msgstr "Oman"

#: src/dos/dos_locale.cpp:1712
#, fuzzy, c-format, no-wrap
msgctxt "COUNTRY_NAME_ARE"
msgid "United Arab Emirates"
msgstr "Vereinigte Arabische Emirate"

#: src/dos/dos_locale.cpp:1712
#, fuzzy, c-format, no-wrap
msgctxt "COUNTRY_NAME_ISR"
msgid "Israel"
msgstr "Israel"

#: src/dos/dos_locale.cpp:1712
#, fuzzy, c-format, no-wrap
msgctxt "COUNTRY_NAME_BHR"
msgid "Bahrain"
msgstr "Bahrain"

#: src/dos/dos_locale.cpp:1712
#, fuzzy, c-format, no-wrap
msgctxt "COUNTRY_NAME_QAT"
msgid "Qatar"
msgstr "Katar"

#: src/dos/dos_locale.cpp:1712
#, fuzzy, c-format, no-wrap
msgctxt "COUNTRY_NAME_MNG"
msgid "Mongolia"
msgstr "Mongolei"

#: src/dos/dos_locale.cpp:1712
#, fuzzy, c-format, no-wrap
msgctxt "COUNTRY_NAME_TJK"
msgid "Tajikistan"
msgstr "Tadschikistan"

#: src/dos/dos_locale.cpp:1712
#, fuzzy, c-format, no-wrap
msgctxt "COUNTRY_NAME_TKM"
msgid "Turkmenistan"
msgstr "Turkmenistan"

#: src/dos/dos_locale.cpp:1712
#, fuzzy, c-format, no-wrap
msgctxt "COUNTRY_NAME_AZE"
msgid "Azerbaijan"
msgstr "Aserbaidschan"

#: src/dos/dos_locale.cpp:1712
#, fuzzy, c-format, no-wrap
msgctxt "COUNTRY_NAME_GEO"
msgid "Georgia"
msgstr "Georgien"

#: src/dos/dos_locale.cpp:1712
#, fuzzy, c-format, no-wrap
msgctxt "COUNTRY_NAME_KGZ"
msgid "Kyrgyzstan"
msgstr "Kirgisistan"

#: src/dos/dos_locale.cpp:1712
#, fuzzy, c-format, no-wrap
msgctxt "COUNTRY_NAME_UZB"
msgid "Uzbekistan"
msgstr "Uzbekistan"

#: src/dos/dos_locale.cpp:1718
#, fuzzy, c-format, no-wrap
msgctxt "CODE_PAGE_DESCRIPTION_437"
msgid "United States"
msgstr ""

#: src/dos/dos_locale.cpp:1718
#, fuzzy, c-format, no-wrap
msgctxt "CODE_PAGE_DESCRIPTION_113"
msgid "Yugoslavian"
msgstr ""

#: src/dos/dos_locale.cpp:1718
#, fuzzy, c-format, no-wrap
msgctxt "CODE_PAGE_DESCRIPTION_667"
msgid "Polish, Mazovia encoding"
msgstr ""

#: src/dos/dos_locale.cpp:1718
#, fuzzy, c-format, no-wrap
msgctxt "CODE_PAGE_DESCRIPTION_668"
msgid "Polish, 852-compatible"
msgstr ""

#: src/dos/dos_locale.cpp:1718
#, fuzzy, c-format, no-wrap
msgctxt "CODE_PAGE_DESCRIPTION_737"
msgid "Greek-2"
msgstr ""

#: src/dos/dos_locale.cpp:1718
#, fuzzy, c-format, no-wrap
msgctxt "CODE_PAGE_DESCRIPTION_770"
msgid "Baltic, RST 1095:89 encoding"
msgstr ""

#: src/dos/dos_locale.cpp:1718
#, fuzzy, c-format, no-wrap
msgctxt "CODE_PAGE_DESCRIPTION_771"
msgid "Lithuanian and Russian, KBL encoding"
msgstr ""

#: src/dos/dos_locale.cpp:1718
#, fuzzy, c-format, no-wrap
msgctxt "CODE_PAGE_DESCRIPTION_773"
msgid "Baltic, KBL encoding"
msgstr ""

#: src/dos/dos_locale.cpp:1718
#, fuzzy, c-format, no-wrap
msgctxt "CODE_PAGE_DESCRIPTION_775"
msgid "Latin-7 (Baltic)"
msgstr ""

#: src/dos/dos_locale.cpp:1718
#, fuzzy, c-format, no-wrap
msgctxt "CODE_PAGE_DESCRIPTION_777"
msgid "Lithuanian, accented, KBL encoding"
msgstr ""

#: src/dos/dos_locale.cpp:1718
#, fuzzy, c-format, no-wrap
msgctxt "CODE_PAGE_DESCRIPTION_778"
msgid "Lithuanian, accented, LST 1590-2 encoding"
msgstr ""

#: src/dos/dos_locale.cpp:1718
#, fuzzy, c-format, no-wrap
msgctxt "CODE_PAGE_DESCRIPTION_808"
msgid "Russian, with EUR symbol"
msgstr ""

#: src/dos/dos_locale.cpp:1718
#, fuzzy, c-format, no-wrap
msgctxt "CODE_PAGE_DESCRIPTION_848"
msgid "Ukrainian, with EUR symbol"
msgstr ""

#: src/dos/dos_locale.cpp:1718
#, fuzzy, c-format, no-wrap
msgctxt "CODE_PAGE_DESCRIPTION_849"
msgid "Belarusian, with EUR symbol"
msgstr ""

#: src/dos/dos_locale.cpp:1718
#, fuzzy, c-format, no-wrap
msgctxt "CODE_PAGE_DESCRIPTION_850"
msgid "Latin-1 (Western European)"
msgstr ""

#: src/dos/dos_locale.cpp:1718
#, fuzzy, c-format, no-wrap
msgctxt "CODE_PAGE_DESCRIPTION_851"
msgid "Greek, old encoding"
msgstr ""

#: src/dos/dos_locale.cpp:1718
#, fuzzy, c-format, no-wrap
msgctxt "CODE_PAGE_DESCRIPTION_852"
msgid "Latin-2 (Central European), with EUR symbol"
msgstr ""

#: src/dos/dos_locale.cpp:1718
#, fuzzy, c-format, no-wrap
msgctxt "CODE_PAGE_DESCRIPTION_853"
msgid "Latin-3 (Turkish, Maltese, Esperanto)"
msgstr ""

#: src/dos/dos_locale.cpp:1718
#, fuzzy, c-format, no-wrap
msgctxt "CODE_PAGE_DESCRIPTION_855"
msgid "South Slavic"
msgstr ""

#: src/dos/dos_locale.cpp:1718
#, fuzzy, c-format, no-wrap
msgctxt "CODE_PAGE_DESCRIPTION_856"
msgid "Hebrew-2, with EUR symbol"
msgstr ""

#: src/dos/dos_locale.cpp:1718
#, fuzzy, c-format, no-wrap
msgctxt "CODE_PAGE_DESCRIPTION_857"
msgid "Latin-5 (Turkish), with EUR symbol"
msgstr ""

#: src/dos/dos_locale.cpp:1718
#, fuzzy, c-format, no-wrap
msgctxt "CODE_PAGE_DESCRIPTION_858"
msgid "Latin-1 (Western European), with EUR symbol"
msgstr ""

#: src/dos/dos_locale.cpp:1718
#, fuzzy, c-format, no-wrap
msgctxt "CODE_PAGE_DESCRIPTION_859"
msgid "Latin-9 (Western European), with EUR symbol"
msgstr ""

#: src/dos/dos_locale.cpp:1718
#, fuzzy, c-format, no-wrap
msgctxt "CODE_PAGE_DESCRIPTION_860"
msgid "Portuguese"
msgstr ""

#: src/dos/dos_locale.cpp:1718
#, fuzzy, c-format, no-wrap
msgctxt "CODE_PAGE_DESCRIPTION_861"
msgid "Icelandic"
msgstr ""

#: src/dos/dos_locale.cpp:1718
#, fuzzy, c-format, no-wrap
msgctxt "CODE_PAGE_DESCRIPTION_862"
msgid "Hebrew-2"
msgstr ""

#: src/dos/dos_locale.cpp:1718
#, fuzzy, c-format, no-wrap
msgctxt "CODE_PAGE_DESCRIPTION_863"
msgid "Canadian French"
msgstr ""

#: src/dos/dos_locale.cpp:1718
#, fuzzy, c-format, no-wrap
msgctxt "CODE_PAGE_DESCRIPTION_864"
msgid "Arabic"
msgstr ""

#: src/dos/dos_locale.cpp:1718
#, fuzzy, c-format, no-wrap
msgctxt "CODE_PAGE_DESCRIPTION_865"
msgid "Nordic"
msgstr ""

#: src/dos/dos_locale.cpp:1718
#, fuzzy, c-format, no-wrap
msgctxt "CODE_PAGE_DESCRIPTION_866"
msgid "Russian"
msgstr ""

#: src/dos/dos_locale.cpp:1718
#, fuzzy, c-format, no-wrap
msgctxt "CODE_PAGE_DESCRIPTION_867"
msgid "Czech and Slovak, Kamenický encoding"
msgstr ""

#: src/dos/dos_locale.cpp:1718
#, fuzzy, c-format, no-wrap
msgctxt "CODE_PAGE_DESCRIPTION_869"
msgid "Greek, with EUR symbol"
msgstr ""

#: src/dos/dos_locale.cpp:1718
#, fuzzy, c-format, no-wrap
msgctxt "CODE_PAGE_DESCRIPTION_872"
msgid "South Slavic, with EUR symbol"
msgstr ""

#: src/dos/dos_locale.cpp:1718
#, fuzzy, c-format, no-wrap
msgctxt "CODE_PAGE_DESCRIPTION_899"
msgid "Armenian, ArmSCII-8A encoding"
msgstr ""

#: src/dos/dos_locale.cpp:1718
#, fuzzy, c-format, no-wrap
msgctxt "CODE_PAGE_DESCRIPTION_991"
msgid "Polish, Mazovia encoding, with PLN symbol"
msgstr ""

#: src/dos/dos_locale.cpp:1718
#, fuzzy, c-format, no-wrap
msgctxt "CODE_PAGE_DESCRIPTION_1116"
msgid "Estonian"
msgstr ""

#: src/dos/dos_locale.cpp:1718
#, fuzzy, c-format, no-wrap
msgctxt "CODE_PAGE_DESCRIPTION_1117"
msgid "Latvian"
msgstr ""

#: src/dos/dos_locale.cpp:1718
#, fuzzy, c-format, no-wrap
msgctxt "CODE_PAGE_DESCRIPTION_1118"
msgid "Lithuanian, LST 1283 encoding"
msgstr ""

#: src/dos/dos_locale.cpp:1718
#, fuzzy, c-format, no-wrap
msgctxt "CODE_PAGE_DESCRIPTION_1119"
msgid "Lithuanian and Russian, LST 1284 encoding"
msgstr ""

#: src/dos/dos_locale.cpp:1718
#, fuzzy, c-format, no-wrap
msgctxt "CODE_PAGE_DESCRIPTION_1125"
msgid "Ukrainian"
msgstr ""

#: src/dos/dos_locale.cpp:1718
#, fuzzy, c-format, no-wrap
msgctxt "CODE_PAGE_DESCRIPTION_1131"
msgid "Belarusian"
msgstr ""

#: src/dos/dos_locale.cpp:1718
#, fuzzy, c-format, no-wrap
msgctxt "CODE_PAGE_DESCRIPTION_3012"
msgid "Latvian and Russian, RusLat encoding"
msgstr ""

#: src/dos/dos_locale.cpp:1718
#, fuzzy, c-format, no-wrap
msgctxt "CODE_PAGE_DESCRIPTION_3021"
msgid "Bulgarian, MIK encoding"
msgstr ""

#: src/dos/dos_locale.cpp:1718
#, fuzzy, c-format, no-wrap
msgctxt "CODE_PAGE_DESCRIPTION_3845"
msgid "Hungarian, CWI-2 encoding"
msgstr ""

#: src/dos/dos_locale.cpp:1718
#, fuzzy, c-format, no-wrap
msgctxt "CODE_PAGE_DESCRIPTION_3846"
msgid "Turkish"
msgstr ""

#: src/dos/dos_locale.cpp:1718
#, fuzzy, c-format, no-wrap
msgctxt "CODE_PAGE_DESCRIPTION_3848"
msgid "Brazilian, ABICOMP encoding"
msgstr ""

#: src/dos/dos_locale.cpp:1718
#, fuzzy, c-format, no-wrap
msgctxt "CODE_PAGE_DESCRIPTION_30000"
msgid "Saami, Kalo, Finnic"
msgstr ""

#: src/dos/dos_locale.cpp:1718
#, fuzzy, c-format, no-wrap
msgctxt "CODE_PAGE_DESCRIPTION_30001"
msgid "Celtic and Scots, with EUR symbol"
msgstr ""

#: src/dos/dos_locale.cpp:1718
#, fuzzy, c-format, no-wrap
msgctxt "CODE_PAGE_DESCRIPTION_30002"
msgid "Tajik, with EUR symbol"
msgstr ""

#: src/dos/dos_locale.cpp:1718
#, fuzzy, c-format, no-wrap
msgctxt "CODE_PAGE_DESCRIPTION_30003"
msgid "Latin American, with EUR symbol"
msgstr ""

#: src/dos/dos_locale.cpp:1718
#, fuzzy, c-format, no-wrap
msgctxt "CODE_PAGE_DESCRIPTION_30004"
msgid "Greenlandic and North Germanic, with EUR symbol"
msgstr ""

#: src/dos/dos_locale.cpp:1718
#, fuzzy, c-format, no-wrap
msgctxt "CODE_PAGE_DESCRIPTION_30005"
msgid "Nigerian, with EUR symbol"
msgstr ""

#: src/dos/dos_locale.cpp:1718
#, fuzzy, c-format, no-wrap
msgctxt "CODE_PAGE_DESCRIPTION_30006"
msgid "Vietnamese, VISCII encoding"
msgstr ""

#: src/dos/dos_locale.cpp:1718
#, fuzzy, c-format, no-wrap
msgctxt "CODE_PAGE_DESCRIPTION_30007"
msgid "Latin and Romansh, with EUR symbol"
msgstr ""

#: src/dos/dos_locale.cpp:1718
#, fuzzy, c-format, no-wrap
msgctxt "CODE_PAGE_DESCRIPTION_30008"
msgid "Abkhaz and Ossetian, with EUR symbol"
msgstr ""

#: src/dos/dos_locale.cpp:1718
#, fuzzy, c-format, no-wrap
msgctxt "CODE_PAGE_DESCRIPTION_30009"
msgid "Romani and Turkic, with EUR symbol"
msgstr ""

#: src/dos/dos_locale.cpp:1718
#, fuzzy, c-format, no-wrap
msgctxt "CODE_PAGE_DESCRIPTION_30010"
msgid "Gagauz and Moldovan, with EUR symbol"
msgstr ""

#: src/dos/dos_locale.cpp:1718
#, fuzzy, c-format, no-wrap
msgctxt "CODE_PAGE_DESCRIPTION_30011"
msgid "Russian Southern, with EUR symbol"
msgstr ""

#: src/dos/dos_locale.cpp:1718
#, fuzzy, c-format, no-wrap
msgctxt "CODE_PAGE_DESCRIPTION_30012"
msgid "Siberian, with EUR symbol"
msgstr ""

#: src/dos/dos_locale.cpp:1718
#, fuzzy, c-format, no-wrap
msgctxt "CODE_PAGE_DESCRIPTION_30013"
msgid "Turkic, with EUR symbol"
msgstr ""

#: src/dos/dos_locale.cpp:1718
#, fuzzy, c-format, no-wrap
msgctxt "CODE_PAGE_DESCRIPTION_30014"
msgid "Finno-ugric (Mari, Udmurt), with EUR symbol"
msgstr ""

#: src/dos/dos_locale.cpp:1718
#, fuzzy, c-format, no-wrap
msgctxt "CODE_PAGE_DESCRIPTION_30015"
msgid "Khanty, with EUR symbol"
msgstr ""

#: src/dos/dos_locale.cpp:1718
#, fuzzy, c-format, no-wrap
msgctxt "CODE_PAGE_DESCRIPTION_30016"
msgid "Mansi, with EUR symbol"
msgstr ""

#: src/dos/dos_locale.cpp:1718
#, fuzzy, c-format, no-wrap
msgctxt "CODE_PAGE_DESCRIPTION_30017"
msgid "Russian Northwestern, with EUR symbol"
msgstr ""

#: src/dos/dos_locale.cpp:1718
#, fuzzy, c-format, no-wrap
msgctxt "CODE_PAGE_DESCRIPTION_30018"
msgid "Tatar Latin and Russian, with EUR symbol"
msgstr ""

#: src/dos/dos_locale.cpp:1718
#, fuzzy, c-format, no-wrap
msgctxt "CODE_PAGE_DESCRIPTION_30019"
msgid "Chechen Latin and Russian, with EUR symbol"
msgstr ""

#: src/dos/dos_locale.cpp:1718
#, fuzzy, c-format, no-wrap
msgctxt "CODE_PAGE_DESCRIPTION_30020"
msgid "Low Saxon and Frisian, with EUR symbol"
msgstr ""

#: src/dos/dos_locale.cpp:1718
#, fuzzy, c-format, no-wrap
msgctxt "CODE_PAGE_DESCRIPTION_30021"
msgid "Oceanic, with EUR symbol"
msgstr ""

#: src/dos/dos_locale.cpp:1718
#, fuzzy, c-format, no-wrap
msgctxt "CODE_PAGE_DESCRIPTION_30022"
msgid "Canadian First Nations, with EUR symbol"
msgstr ""

#: src/dos/dos_locale.cpp:1718
#, fuzzy, c-format, no-wrap
msgctxt "CODE_PAGE_DESCRIPTION_30023"
msgid "Southern African, with EUR symbol"
msgstr ""

#: src/dos/dos_locale.cpp:1718
#, fuzzy, c-format, no-wrap
msgctxt "CODE_PAGE_DESCRIPTION_30024"
msgid "Northern and Eastern African, with EUR symbol"
msgstr ""

#: src/dos/dos_locale.cpp:1718
#, fuzzy, c-format, no-wrap
msgctxt "CODE_PAGE_DESCRIPTION_30025"
msgid "Western African, with EUR symbol"
msgstr ""

#: src/dos/dos_locale.cpp:1718
#, fuzzy, c-format, no-wrap
msgctxt "CODE_PAGE_DESCRIPTION_30026"
msgid "Central African, with EUR symbol"
msgstr ""

#: src/dos/dos_locale.cpp:1718
#, fuzzy, c-format, no-wrap
msgctxt "CODE_PAGE_DESCRIPTION_30027"
msgid "Beninese, with EUR symbol"
msgstr ""

#: src/dos/dos_locale.cpp:1718
#, fuzzy, c-format, no-wrap
msgctxt "CODE_PAGE_DESCRIPTION_30028"
msgid "Nigerien, with EUR symbol"
msgstr ""

#: src/dos/dos_locale.cpp:1718
#, fuzzy, c-format, no-wrap
msgctxt "CODE_PAGE_DESCRIPTION_30029"
msgid "Mexican, with EUR symbol"
msgstr ""

#: src/dos/dos_locale.cpp:1718
#, fuzzy, c-format, no-wrap
msgctxt "CODE_PAGE_DESCRIPTION_30030"
msgid "Mexican-2, with EUR symbol"
msgstr ""

#: src/dos/dos_locale.cpp:1718
#, fuzzy, c-format, no-wrap
msgctxt "CODE_PAGE_DESCRIPTION_30031"
msgid "Latin-4 (Northern European), with EUR symbol"
msgstr ""

#: src/dos/dos_locale.cpp:1718
#, fuzzy, c-format, no-wrap
msgctxt "CODE_PAGE_DESCRIPTION_30032"
msgid "Latin-6 (Nordic), with EUR symbol"
msgstr ""

#: src/dos/dos_locale.cpp:1718
#, fuzzy, c-format, no-wrap
msgctxt "CODE_PAGE_DESCRIPTION_30033"
msgid "Crimean Tatar, with UAH symbol"
msgstr ""

#: src/dos/dos_locale.cpp:1718
#, fuzzy, c-format, no-wrap
msgctxt "CODE_PAGE_DESCRIPTION_30034"
msgid "Cherokee"
msgstr ""

#: src/dos/dos_locale.cpp:1718
#, fuzzy, c-format, no-wrap
msgctxt "CODE_PAGE_DESCRIPTION_30039"
msgid "Ukrainian, with UAH symbol"
msgstr ""

#: src/dos/dos_locale.cpp:1718
#, fuzzy, c-format, no-wrap
msgctxt "CODE_PAGE_DESCRIPTION_30040"
msgid "Russian, with UAH symbol"
msgstr ""

#: src/dos/dos_locale.cpp:1718
#, fuzzy, c-format, no-wrap
msgctxt "CODE_PAGE_DESCRIPTION_58152"
msgid "Kazakh, with EUR symbol"
msgstr ""

#: src/dos/dos_locale.cpp:1718
#, fuzzy, c-format, no-wrap
msgctxt "CODE_PAGE_DESCRIPTION_58210"
msgid "Azeri Cyrillic and Russian"
msgstr ""

#: src/dos/dos_locale.cpp:1718
#, fuzzy, c-format, no-wrap
msgctxt "CODE_PAGE_DESCRIPTION_58335"
msgid "Kashubian, Mazovia-based, with PLN symbol"
msgstr ""

#: src/dos/dos_locale.cpp:1718
#, fuzzy, c-format, no-wrap
msgctxt "CODE_PAGE_DESCRIPTION_58601"
msgid "Lithuanian, accented, LST 1590-4, with EUR symbol"
msgstr ""

#: src/dos/dos_locale.cpp:1718
#, fuzzy, c-format, no-wrap
msgctxt "CODE_PAGE_DESCRIPTION_59234"
msgid "Tatar"
msgstr ""

#: src/dos/dos_locale.cpp:1718
#, fuzzy, c-format, no-wrap
msgctxt "CODE_PAGE_DESCRIPTION_59829"
msgid "Georgian"
msgstr ""

#: src/dos/dos_locale.cpp:1718
#, fuzzy, c-format, no-wrap
msgctxt "CODE_PAGE_DESCRIPTION_60258"
msgid "Azeri Latin and Russian"
msgstr ""

#: src/dos/dos_locale.cpp:1718
#, fuzzy, c-format, no-wrap
msgctxt "CODE_PAGE_DESCRIPTION_60853"
msgid "Georgian with capital letters"
msgstr ""

#: src/dos/dos_locale.cpp:1718
#, fuzzy, c-format, no-wrap
msgctxt "CODE_PAGE_DESCRIPTION_62306"
msgid "Uzbek"
msgstr ""

#: src/dos/dos_locale.cpp:1718
#, fuzzy, c-format, no-wrap
msgctxt "CODE_PAGE_DESCRIPTION_65506"
msgid "Armenian, ArmSCII-8 encoding"
msgstr ""

#: src/dos/dos_locale.cpp:1718
#, fuzzy, c-format, no-wrap
msgctxt "CODE_PAGE_DESCRIPTION_813"
msgid "ISO-8859-7 (Greek), with EUR symbol"
msgstr ""

#: src/dos/dos_locale.cpp:1718
#, fuzzy, c-format, no-wrap
msgctxt "CODE_PAGE_DESCRIPTION_819"
msgid "ISO-8859-1 (Western European)"
msgstr ""

#: src/dos/dos_locale.cpp:1718
#, fuzzy, c-format, no-wrap
msgctxt "CODE_PAGE_DESCRIPTION_901"
msgid "ISO-8859-13 (Baltic), with EUR symbol"
msgstr ""

#: src/dos/dos_locale.cpp:1718
#, fuzzy, c-format, no-wrap
msgctxt "CODE_PAGE_DESCRIPTION_912"
msgid "ISO-8859-2 (Central European)"
msgstr ""

#: src/dos/dos_locale.cpp:1718
#, fuzzy, c-format, no-wrap
msgctxt "CODE_PAGE_DESCRIPTION_913"
msgid "ISO-8859-3 (South European)"
msgstr ""

#: src/dos/dos_locale.cpp:1718
#, fuzzy, c-format, no-wrap
msgctxt "CODE_PAGE_DESCRIPTION_914"
msgid "ISO-8859-4 (North European)"
msgstr ""

#: src/dos/dos_locale.cpp:1718
#, fuzzy, c-format, no-wrap
msgctxt "CODE_PAGE_DESCRIPTION_915"
msgid "ISO-8859-5 (Cyrillic)"
msgstr ""

#: src/dos/dos_locale.cpp:1718
#, fuzzy, c-format, no-wrap
msgctxt "CODE_PAGE_DESCRIPTION_919"
msgid "ISO-8859-10 (Nordic)"
msgstr ""

#: src/dos/dos_locale.cpp:1718
#, fuzzy, c-format, no-wrap
msgctxt "CODE_PAGE_DESCRIPTION_920"
msgid "ISO-8859-9 (Turkish)"
msgstr ""

#: src/dos/dos_locale.cpp:1718
#, fuzzy, c-format, no-wrap
msgctxt "CODE_PAGE_DESCRIPTION_921"
msgid "ISO-8859-13 (Baltic)"
msgstr ""

#: src/dos/dos_locale.cpp:1718
#, fuzzy, c-format, no-wrap
msgctxt "CODE_PAGE_DESCRIPTION_923"
msgid "ISO-8859-15 (Western European), with EUR symbol"
msgstr ""

#: src/dos/dos_locale.cpp:1718
#, fuzzy, c-format, no-wrap
msgctxt "CODE_PAGE_DESCRIPTION_1124"
msgid "ISO 8859-5 (modified for Ukrainian)"
msgstr ""

#: src/dos/dos_locale.cpp:1718
#, fuzzy, c-format, no-wrap
msgctxt "CODE_PAGE_DESCRIPTION_58163"
msgid "ISO-8859-14 (Celtic)"
msgstr ""

#: src/dos/dos_locale.cpp:1718
#, fuzzy, c-format, no-wrap
msgctxt "CODE_PAGE_DESCRIPTION_58258"
msgid "ISO-8859-4 (North European), with EUR symbol"
msgstr ""

#: src/dos/dos_locale.cpp:1718
#, fuzzy, c-format, no-wrap
msgctxt "CODE_PAGE_DESCRIPTION_61235"
msgid "ISO-8859-1 (Western European), with EUR symbol"
msgstr ""

#: src/dos/dos_locale.cpp:1718
#, fuzzy, c-format, no-wrap
msgctxt "CODE_PAGE_DESCRIPTION_63283"
msgid "ISO-8859-1 (modified for Lithuanian)"
msgstr ""

#: src/dos/dos_locale.cpp:1718
#, fuzzy, c-format, no-wrap
msgctxt "CODE_PAGE_DESCRIPTION_65500"
msgid "ISO-8859-16 (South-Eastern European)"
msgstr ""

#: src/dos/dos_locale.cpp:1718
#, fuzzy, c-format, no-wrap
msgctxt "CODE_PAGE_DESCRIPTION_902"
msgid "ISO-8 (Estonian), with EUR symbol"
msgstr ""

#: src/dos/dos_locale.cpp:1718
#, fuzzy, c-format, no-wrap
msgctxt "CODE_PAGE_DESCRIPTION_922"
msgid "ISO-8 (Estonian)"
msgstr ""

#: src/dos/dos_locale.cpp:1718
#, fuzzy, c-format, no-wrap
msgctxt "CODE_PAGE_DESCRIPTION_58259"
msgid "ISO-IR-201 (Volgaic)"
msgstr ""

#: src/dos/dos_locale.cpp:1718
#, fuzzy, c-format, no-wrap
msgctxt "CODE_PAGE_DESCRIPTION_59187"
msgid "ISO-IR-197 (Saami)"
msgstr ""

#: src/dos/dos_locale.cpp:1718
#, fuzzy, c-format, no-wrap
msgctxt "CODE_PAGE_DESCRIPTION_59283"
msgid "ISO-IR-200 (Uralic)"
msgstr ""

#: src/dos/dos_locale.cpp:1718
#, fuzzy, c-format, no-wrap
msgctxt "CODE_PAGE_DESCRIPTION_60211"
msgid "ISO-IR-209 (Saami and Finnish Romani)"
msgstr ""

#: src/dos/dos_locale.cpp:1718
#, fuzzy, c-format, no-wrap
msgctxt "CODE_PAGE_DESCRIPTION_65501"
msgid "ISO-IR-123 (Canadian and Spanish)"
msgstr ""

#: src/dos/dos_locale.cpp:1718
#, fuzzy, c-format, no-wrap
msgctxt "CODE_PAGE_DESCRIPTION_65502"
msgid "ISO-IR-143 (Technical Set)"
msgstr ""

#: src/dos/dos_locale.cpp:1718
#, fuzzy, c-format, no-wrap
msgctxt "CODE_PAGE_DESCRIPTION_65503"
msgid "ISO-IR-181 (Electrotechnical Set)"
msgstr ""

#: src/dos/dos_locale.cpp:1718
#, fuzzy, c-format, no-wrap
msgctxt "CODE_PAGE_DESCRIPTION_65504"
msgid "ISO-IR-39 (African)"
msgstr ""

#: src/dos/dos_locale.cpp:1718
#, fuzzy, c-format, no-wrap
msgctxt "CODE_PAGE_DESCRIPTION_878"
msgid "KOI8-R (Russian)"
msgstr ""

#: src/dos/dos_locale.cpp:1718
#, fuzzy, c-format, no-wrap
msgctxt "CODE_PAGE_DESCRIPTION_58222"
msgid "KOI8-U (Russian and Ukrainian)"
msgstr ""

#: src/dos/dos_locale.cpp:1718
#, fuzzy, c-format, no-wrap
msgctxt "CODE_PAGE_DESCRIPTION_59246"
msgid "KOI8-RU (Russian, Belarusian, Ukrainian)"
msgstr ""

#: src/dos/dos_locale.cpp:1718
#, fuzzy, c-format, no-wrap
msgctxt "CODE_PAGE_DESCRIPTION_60270"
msgid "KOI8-F (full Slavic)"
msgstr ""

#: src/dos/dos_locale.cpp:1718
#, fuzzy, c-format, no-wrap
msgctxt "CODE_PAGE_DESCRIPTION_61294"
msgid "KOI8-CA (full Slavic and non-Slavic)"
msgstr ""

#: src/dos/dos_locale.cpp:1718
#, fuzzy, c-format, no-wrap
msgctxt "CODE_PAGE_DESCRIPTION_62318"
msgid "KOI8-T (Russian and Tajik)"
msgstr ""

#: src/dos/dos_locale.cpp:1718
#, fuzzy, c-format, no-wrap
msgctxt "CODE_PAGE_DESCRIPTION_63342"
msgid "KOI8-C (Russian and Old Russian), with EUR symbol"
msgstr ""

#: src/dos/dos_locale.cpp:1718
#, fuzzy, c-format, no-wrap
msgctxt "CODE_PAGE_DESCRIPTION_1275"
msgid "Apple Western European"
msgstr ""

#: src/dos/dos_locale.cpp:1718
#, fuzzy, c-format, no-wrap
msgctxt "CODE_PAGE_DESCRIPTION_1280"
msgid "Apple Greek"
msgstr ""

#: src/dos/dos_locale.cpp:1718
#, fuzzy, c-format, no-wrap
msgctxt "CODE_PAGE_DESCRIPTION_1281"
msgid "Apple Turkish"
msgstr ""

#: src/dos/dos_locale.cpp:1718
#, fuzzy, c-format, no-wrap
msgctxt "CODE_PAGE_DESCRIPTION_1282"
msgid "Apple Central European and Baltic"
msgstr ""

#: src/dos/dos_locale.cpp:1718
#, fuzzy, c-format, no-wrap
msgctxt "CODE_PAGE_DESCRIPTION_1283"
msgid "Apple Cyrillic"
msgstr ""

#: src/dos/dos_locale.cpp:1718
#, fuzzy, c-format, no-wrap
msgctxt "CODE_PAGE_DESCRIPTION_1284"
msgid "Apple Croatian"
msgstr ""

#: src/dos/dos_locale.cpp:1718
#, fuzzy, c-format, no-wrap
msgctxt "CODE_PAGE_DESCRIPTION_1285"
msgid "Apple Romanian"
msgstr ""

#: src/dos/dos_locale.cpp:1718
#, fuzzy, c-format, no-wrap
msgctxt "CODE_PAGE_DESCRIPTION_1286"
msgid "Apple Icelandic"
msgstr ""

#: src/dos/dos_locale.cpp:1718
#, fuzzy, c-format, no-wrap
msgctxt "CODE_PAGE_DESCRIPTION_58619"
msgid "Apple Gaelic (old ortography), Welsh"
msgstr ""

#: src/dos/dos_locale.cpp:1718
#, fuzzy, c-format, no-wrap
msgctxt "CODE_PAGE_DESCRIPTION_58627"
msgid "Apple Ukrainian"
msgstr ""

#: src/dos/dos_locale.cpp:1718
#, fuzzy, c-format, no-wrap
msgctxt "CODE_PAGE_DESCRIPTION_58630"
msgid "Apple Saami, Kalo, Finnic, with EUR symbol"
msgstr ""

#: src/dos/dos_locale.cpp:1718
#, fuzzy, c-format, no-wrap
msgctxt "CODE_PAGE_DESCRIPTION_1250"
msgid "Windows Central European, with EUR symbol"
msgstr ""

#: src/dos/dos_locale.cpp:1718
#, fuzzy, c-format, no-wrap
msgctxt "CODE_PAGE_DESCRIPTION_1251"
msgid "Windows Cyrillic, with EUR symbol"
msgstr ""

#: src/dos/dos_locale.cpp:1718
#, fuzzy, c-format, no-wrap
msgctxt "CODE_PAGE_DESCRIPTION_1252"
msgid "Windows Western European, with EUR symbol"
msgstr ""

#: src/dos/dos_locale.cpp:1718
#, fuzzy, c-format, no-wrap
msgctxt "CODE_PAGE_DESCRIPTION_1253"
msgid "Windows Greek, with EUR symbol"
msgstr ""

#: src/dos/dos_locale.cpp:1718
#, fuzzy, c-format, no-wrap
msgctxt "CODE_PAGE_DESCRIPTION_1254"
msgid "Windows Turkish, with EUR symbol"
msgstr ""

#: src/dos/dos_locale.cpp:1718
#, fuzzy, c-format, no-wrap
msgctxt "CODE_PAGE_DESCRIPTION_1257"
msgid "Windows Baltic, with EUR symbol"
msgstr ""

#: src/dos/dos_locale.cpp:1718
#, fuzzy, c-format, no-wrap
msgctxt "CODE_PAGE_DESCRIPTION_1270"
msgid "Windows Saami, Kalo, Finnic, with EUR symbol"
msgstr ""

#: src/dos/dos_locale.cpp:1718
#, fuzzy, c-format, no-wrap
msgctxt "CODE_PAGE_DESCRIPTION_1361"
msgid "Windows South European, with EUR symbol"
msgstr ""

#: src/dos/dos_locale.cpp:1718
#, fuzzy, c-format, no-wrap
msgctxt "CODE_PAGE_DESCRIPTION_58595"
msgid "Windows Kazakh, with EUR symbol"
msgstr ""

#: src/dos/dos_locale.cpp:1718
#, fuzzy, c-format, no-wrap
msgctxt "CODE_PAGE_DESCRIPTION_58596"
msgid "Windows Georgian"
msgstr ""

#: src/dos/dos_locale.cpp:1718
#, fuzzy, c-format, no-wrap
msgctxt "CODE_PAGE_DESCRIPTION_58598"
msgid "Windows Azeri, with EUR symbol"
msgstr ""

#: src/dos/dos_locale.cpp:1718
#, fuzzy, c-format, no-wrap
msgctxt "CODE_PAGE_DESCRIPTION_59619"
msgid "Windows Central Asian"
msgstr ""

#: src/dos/dos_locale.cpp:1718
#, fuzzy, c-format, no-wrap
msgctxt "CODE_PAGE_DESCRIPTION_59620"
msgid "Windows Gaelic (old ortography), Welsh"
msgstr ""

#: src/dos/dos_locale.cpp:1718
#, fuzzy, c-format, no-wrap
msgctxt "CODE_PAGE_DESCRIPTION_60643"
msgid "Windows Northeastern Iranian"
msgstr ""

#: src/dos/dos_locale.cpp:1718
#, fuzzy, c-format, no-wrap
msgctxt "CODE_PAGE_DESCRIPTION_61667"
msgid "Windows Inuit-Aleut"
msgstr ""

#: src/dos/dos_locale.cpp:1718
#, fuzzy, c-format, no-wrap
msgctxt "CODE_PAGE_DESCRIPTION_62691"
msgid "Windows Tungus-Manchu"
msgstr ""

#: src/dos/dos_locale.cpp:1725
#, fuzzy, c-format, no-wrap
msgctxt "SCRIPT_NAME_LATN"
msgid "Latin"
msgstr ""

#: src/dos/dos_locale.cpp:1725
#, fuzzy, c-format, no-wrap
msgctxt "SCRIPT_NAME_ARAB"
msgid "Arabic"
msgstr ""

#: src/dos/dos_locale.cpp:1725
#, fuzzy, c-format, no-wrap
msgctxt "SCRIPT_NAME_ARMN"
msgid "Armenian"
msgstr ""

#: src/dos/dos_locale.cpp:1725
#, fuzzy, c-format, no-wrap
msgctxt "SCRIPT_NAME_CHER"
msgid "Cherokee"
msgstr ""

#: src/dos/dos_locale.cpp:1725
#, fuzzy, c-format, no-wrap
msgctxt "SCRIPT_NAME_CYRL"
msgid "Cyrillic"
msgstr ""

#: src/dos/dos_locale.cpp:1725
#, fuzzy, c-format, no-wrap
msgctxt "SCRIPT_NAME_GEOR"
msgid "Georgian"
msgstr ""

#: src/dos/dos_locale.cpp:1725
#, fuzzy, c-format, no-wrap
msgctxt "SCRIPT_NAME_GREK"
msgid "Greek"
msgstr ""

#: src/dos/dos_locale.cpp:1725
#, fuzzy, c-format, no-wrap
msgctxt "SCRIPT_NAME_HEBR"
msgid "Hebrew"
msgstr ""

#: src/dos/dos_locale.cpp:1728
#, fuzzy, c-format, no-wrap
msgctxt "SCRIPT_PROPERTY_PHONETIC"
msgid "phonetic"
msgstr ""

#: src/dos/dos_locale.cpp:1729
#, fuzzy, c-format, no-wrap
msgctxt "SCRIPT_PROPERTY_NON_STANDARD"
msgid "non-standard"
msgstr ""

#: src/dos/dos_locale.cpp:1733
#, fuzzy, c-format, no-wrap
msgctxt "KEYBOARD_LAYOUT_NAME_US"
msgid "US (standard, QWERTY/national)"
msgstr ""

#: src/dos/dos_locale.cpp:1733
#, fuzzy, c-format, no-wrap
msgctxt "KEYBOARD_LAYOUT_NAME_UX"
msgid "US (international, QWERTY)"
msgstr ""

#: src/dos/dos_locale.cpp:1733
#, fuzzy, c-format, no-wrap
msgctxt "KEYBOARD_LAYOUT_NAME_CO"
msgid "US (Colemak)"
msgstr ""

#: src/dos/dos_locale.cpp:1733
#, fuzzy, c-format, no-wrap
msgctxt "KEYBOARD_LAYOUT_NAME_DV"
msgid "US (Dvorak)"
msgstr ""

#: src/dos/dos_locale.cpp:1733
#, fuzzy, c-format, no-wrap
msgctxt "KEYBOARD_LAYOUT_NAME_LH"
msgid "US (left-hand Dvorak)"
msgstr ""

#: src/dos/dos_locale.cpp:1733
#, fuzzy, c-format, no-wrap
msgctxt "KEYBOARD_LAYOUT_NAME_RH"
msgid "US (right-hand Dvorak)"
msgstr ""

#: src/dos/dos_locale.cpp:1733
#, fuzzy, c-format, no-wrap
msgctxt "KEYBOARD_LAYOUT_NAME_UK"
msgid "UK (standard, QWERTY)"
msgstr ""

#: src/dos/dos_locale.cpp:1733
#, fuzzy, c-format, no-wrap
msgctxt "KEYBOARD_LAYOUT_NAME_UK168"
msgid "UK (alternate, QWERTY)"
msgstr ""

#: src/dos/dos_locale.cpp:1733
#, fuzzy, c-format, no-wrap
msgctxt "KEYBOARD_LAYOUT_NAME_KX"
msgid "UK (international, QWERTY)"
msgstr ""

#: src/dos/dos_locale.cpp:1733
#, fuzzy, c-format, no-wrap
msgctxt "KEYBOARD_LAYOUT_NAME_AR462"
msgid "Arabic (AZERTY/Arabic)"
msgstr ""

#: src/dos/dos_locale.cpp:1733
#, fuzzy, c-format, no-wrap
msgctxt "KEYBOARD_LAYOUT_NAME_AR470"
msgid "Arabic (QWERTY/Arabic)"
msgstr ""

#: src/dos/dos_locale.cpp:1733
#, fuzzy, c-format, no-wrap
msgctxt "KEYBOARD_LAYOUT_NAME_AZ"
msgid "Azeri (QWERTY/Cyrillic)"
msgstr ""

#: src/dos/dos_locale.cpp:1733
#, fuzzy, c-format, no-wrap
msgctxt "KEYBOARD_LAYOUT_NAME_BA"
msgid "Bosnian (QWERTZ)"
msgstr ""

#: src/dos/dos_locale.cpp:1733
#, fuzzy, c-format, no-wrap
msgctxt "KEYBOARD_LAYOUT_NAME_BE"
msgid "Belgian (AZERTY)"
msgstr ""

#: src/dos/dos_locale.cpp:1733
#, fuzzy, c-format, no-wrap
msgctxt "KEYBOARD_LAYOUT_NAME_BX"
msgid "Belgian (international, AZERTY)"
msgstr ""

#: src/dos/dos_locale.cpp:1733
#, fuzzy, c-format, no-wrap
msgctxt "KEYBOARD_LAYOUT_NAME_BG"
msgid "Bulgarian (QWERTY/national)"
msgstr ""

#: src/dos/dos_locale.cpp:1733
#, fuzzy, c-format, no-wrap
msgctxt "KEYBOARD_LAYOUT_NAME_BG103"
msgid "Bulgarian (QWERTY/phonetic)"
msgstr ""

#: src/dos/dos_locale.cpp:1733
#, fuzzy, c-format, no-wrap
msgctxt "KEYBOARD_LAYOUT_NAME_BG241"
msgid "Bulgarian (JCUKEN/national)"
msgstr ""

#: src/dos/dos_locale.cpp:1733
#, fuzzy, c-format, no-wrap
msgctxt "KEYBOARD_LAYOUT_NAME_BN"
msgid "Beninese (AZERTY)"
msgstr ""

#: src/dos/dos_locale.cpp:1733
#, fuzzy, c-format, no-wrap
msgctxt "KEYBOARD_LAYOUT_NAME_BR"
msgid "Brazilian (ABNT layout, QWERTY)"
msgstr ""

#: src/dos/dos_locale.cpp:1733
#, fuzzy, c-format, no-wrap
msgctxt "KEYBOARD_LAYOUT_NAME_BR274"
msgid "Brazilian (US layout, QWERTY)"
msgstr ""

#: src/dos/dos_locale.cpp:1733
#, fuzzy, c-format, no-wrap
msgctxt "KEYBOARD_LAYOUT_NAME_BY"
msgid "Belarusian (QWERTY/national)"
msgstr ""

#: src/dos/dos_locale.cpp:1733
#, fuzzy, c-format, no-wrap
msgctxt "KEYBOARD_LAYOUT_NAME_CE"
msgid "Chechen (standard, QWERTY/national)"
msgstr ""

#: src/dos/dos_locale.cpp:1733
#, fuzzy, c-format, no-wrap
msgctxt "KEYBOARD_LAYOUT_NAME_CE443"
msgid "Chechen (typewriter, QWERTY/national)"
msgstr ""

#: src/dos/dos_locale.cpp:1733
#, fuzzy, c-format, no-wrap
msgctxt "KEYBOARD_LAYOUT_NAME_CF"
msgid "Canadian (standard, QWERTY)"
msgstr ""

#: src/dos/dos_locale.cpp:1733
#, fuzzy, c-format, no-wrap
msgctxt "KEYBOARD_LAYOUT_NAME_CF445"
msgid "Canadian (dual-layer, QWERTY)"
msgstr ""

#: src/dos/dos_locale.cpp:1733
#, fuzzy, c-format, no-wrap
msgctxt "KEYBOARD_LAYOUT_NAME_CG"
msgid "Montenegrin (QWERTZ)"
msgstr ""

#: src/dos/dos_locale.cpp:1733
#, fuzzy, c-format, no-wrap
msgctxt "KEYBOARD_LAYOUT_NAME_CZ"
msgid "Czech (QWERTZ)"
msgstr ""

#: src/dos/dos_locale.cpp:1733
#, fuzzy, c-format, no-wrap
msgctxt "KEYBOARD_LAYOUT_NAME_CZ243"
msgid "Czech (standard, QWERTZ)"
msgstr ""

#: src/dos/dos_locale.cpp:1733
#, fuzzy, c-format, no-wrap
msgctxt "KEYBOARD_LAYOUT_NAME_CZ489"
msgid "Czech (programmers, QWERTY)"
msgstr ""

#: src/dos/dos_locale.cpp:1733
#, fuzzy, c-format, no-wrap
msgctxt "KEYBOARD_LAYOUT_NAME_DE"
msgid "German (standard, QWERTZ)"
msgstr ""

#: src/dos/dos_locale.cpp:1733
#, fuzzy, c-format, no-wrap
msgctxt "KEYBOARD_LAYOUT_NAME_GR453"
msgid "German (dual-layer, QWERTZ)"
msgstr ""

#: src/dos/dos_locale.cpp:1733
#, fuzzy, c-format, no-wrap
msgctxt "KEYBOARD_LAYOUT_NAME_DK"
msgid "Danish (QWERTY)"
msgstr ""

#: src/dos/dos_locale.cpp:1733
#, fuzzy, c-format, no-wrap
msgctxt "KEYBOARD_LAYOUT_NAME_EE"
msgid "Estonian (QWERTY)"
msgstr ""

#: src/dos/dos_locale.cpp:1733
#, fuzzy, c-format, no-wrap
msgctxt "KEYBOARD_LAYOUT_NAME_ES"
msgid "Spanish (QWERTY)"
msgstr ""

#: src/dos/dos_locale.cpp:1733
#, fuzzy, c-format, no-wrap
msgctxt "KEYBOARD_LAYOUT_NAME_SX"
msgid "Spanish (international, QWERTY)"
msgstr ""

#: src/dos/dos_locale.cpp:1733
#, fuzzy, c-format, no-wrap
msgctxt "KEYBOARD_LAYOUT_NAME_FI"
msgid "Finnish (QWERTY/ASERTT)"
msgstr ""

#: src/dos/dos_locale.cpp:1733
#, fuzzy, c-format, no-wrap
msgctxt "KEYBOARD_LAYOUT_NAME_FO"
msgid "Faroese (QWERTY)"
msgstr ""

#: src/dos/dos_locale.cpp:1733
#, fuzzy, c-format, no-wrap
msgctxt "KEYBOARD_LAYOUT_NAME_FR"
msgid "French (standard, AZERTY)"
msgstr ""

#: src/dos/dos_locale.cpp:1733
#, fuzzy, c-format, no-wrap
msgctxt "KEYBOARD_LAYOUT_NAME_FX"
msgid "French (international, AZERTY)"
msgstr ""

#: src/dos/dos_locale.cpp:1733
#, fuzzy, c-format, no-wrap
msgctxt "KEYBOARD_LAYOUT_NAME_GK"
msgid "Greek (319, QWERTY/national)"
msgstr ""

#: src/dos/dos_locale.cpp:1733
#, fuzzy, c-format, no-wrap
msgctxt "KEYBOARD_LAYOUT_NAME_GK220"
msgid "Greek (220, QWERTY/national)"
msgstr ""

#: src/dos/dos_locale.cpp:1733
#, fuzzy, c-format, no-wrap
msgctxt "KEYBOARD_LAYOUT_NAME_GK459"
msgid "Greek (459, non-standard/national)"
msgstr ""

#: src/dos/dos_locale.cpp:1733
#, fuzzy, c-format, no-wrap
msgctxt "KEYBOARD_LAYOUT_NAME_HR"
msgid "Croatian (QWERTZ/national)"
msgstr ""

#: src/dos/dos_locale.cpp:1733
#, fuzzy, c-format, no-wrap
msgctxt "KEYBOARD_LAYOUT_NAME_HU"
msgid "Hungarian (101-key, QWERTY)"
msgstr ""

#: src/dos/dos_locale.cpp:1733
#, fuzzy, c-format, no-wrap
msgctxt "KEYBOARD_LAYOUT_NAME_HU208"
msgid "Hungarian (102-key, QWERTZ)"
msgstr ""

#: src/dos/dos_locale.cpp:1733
#, fuzzy, c-format, no-wrap
msgctxt "KEYBOARD_LAYOUT_NAME_HY"
msgid "Armenian (QWERTY/national)"
msgstr ""

#: src/dos/dos_locale.cpp:1733
#, fuzzy, c-format, no-wrap
msgctxt "KEYBOARD_LAYOUT_NAME_IL"
msgid "Hebrew (QWERTY/national)"
msgstr ""

#: src/dos/dos_locale.cpp:1733
#, fuzzy, c-format, no-wrap
msgctxt "KEYBOARD_LAYOUT_NAME_IS"
msgid "Icelandic (101-key, QWERTY)"
msgstr ""

#: src/dos/dos_locale.cpp:1733
#, fuzzy, c-format, no-wrap
msgctxt "KEYBOARD_LAYOUT_NAME_IS161"
msgid "Icelandic (102-key, QWERTY)"
msgstr ""

#: src/dos/dos_locale.cpp:1733
#, fuzzy, c-format, no-wrap
msgctxt "KEYBOARD_LAYOUT_NAME_IT"
msgid "Italian (standard, QWERTY/national)"
msgstr ""

#: src/dos/dos_locale.cpp:1733
#, fuzzy, c-format, no-wrap
msgctxt "KEYBOARD_LAYOUT_NAME_IT142"
msgid "Italian (142, QWERTY/national)"
msgstr ""

#: src/dos/dos_locale.cpp:1733
#, fuzzy, c-format, no-wrap
msgctxt "KEYBOARD_LAYOUT_NAME_IX"
msgid "Italian (international, QWERTY)"
msgstr ""

#: src/dos/dos_locale.cpp:1733
#, fuzzy, c-format, no-wrap
msgctxt "KEYBOARD_LAYOUT_NAME_KA"
msgid "Georgian (QWERTY/national)"
msgstr ""

#: src/dos/dos_locale.cpp:1733
#, fuzzy, c-format, no-wrap
msgctxt "KEYBOARD_LAYOUT_NAME_KK"
msgid "Kazakh (QWERTY/national)"
msgstr ""

#: src/dos/dos_locale.cpp:1733
#, fuzzy, c-format, no-wrap
msgctxt "KEYBOARD_LAYOUT_NAME_KK476"
msgid "Kazakh (476, QWERTY/national)"
msgstr ""

#: src/dos/dos_locale.cpp:1733
#, fuzzy, c-format, no-wrap
msgctxt "KEYBOARD_LAYOUT_NAME_KY"
msgid "Kyrgyz (QWERTY/national)"
msgstr ""

#: src/dos/dos_locale.cpp:1733
#, fuzzy, c-format, no-wrap
msgctxt "KEYBOARD_LAYOUT_NAME_LA"
msgid "Latin American (QWERTY)"
msgstr ""

#: src/dos/dos_locale.cpp:1733
#, fuzzy, c-format, no-wrap
msgctxt "KEYBOARD_LAYOUT_NAME_LT"
msgid "Lithuanian (Baltic, QWERTY/phonetic)"
msgstr ""

#: src/dos/dos_locale.cpp:1733
#, fuzzy, c-format, no-wrap
msgctxt "KEYBOARD_LAYOUT_NAME_LT210"
msgid "Lithuanian (programmers, QWERTY/phonetic)"
msgstr ""

#: src/dos/dos_locale.cpp:1733
#, fuzzy, c-format, no-wrap
msgctxt "KEYBOARD_LAYOUT_NAME_LT211"
msgid "Lithuanian (AZERTY/phonetic)"
msgstr ""

#: src/dos/dos_locale.cpp:1733
#, fuzzy, c-format, no-wrap
msgctxt "KEYBOARD_LAYOUT_NAME_LT221"
msgid "Lithuanian (LST 1582, AZERTY/phonetic)"
msgstr ""

#: src/dos/dos_locale.cpp:1733
#, fuzzy, c-format, no-wrap
msgctxt "KEYBOARD_LAYOUT_NAME_LT456"
msgid "Lithuanian (QWERTY/AZERTY/phonetic)"
msgstr ""

#: src/dos/dos_locale.cpp:1733
#, fuzzy, c-format, no-wrap
msgctxt "KEYBOARD_LAYOUT_NAME_LV"
msgid "Latvian (standard, QWERTY/phonetic)"
msgstr ""

#: src/dos/dos_locale.cpp:1733
#, fuzzy, c-format, no-wrap
msgctxt "KEYBOARD_LAYOUT_NAME_LV455"
msgid "Latvian (QWERTY/UGJRMV/phonetic)"
msgstr ""

#: src/dos/dos_locale.cpp:1733
#, fuzzy, c-format, no-wrap
msgctxt "KEYBOARD_LAYOUT_NAME_MK"
msgid "Macedonian (QWERTZ/national)"
msgstr ""

#: src/dos/dos_locale.cpp:1733
#, fuzzy, c-format, no-wrap
msgctxt "KEYBOARD_LAYOUT_NAME_MN"
msgid "Mongolian (QWERTY/national)"
msgstr ""

#: src/dos/dos_locale.cpp:1733
#, fuzzy, c-format, no-wrap
msgctxt "KEYBOARD_LAYOUT_NAME_MT"
msgid "Maltese (UK layout, QWERTY)"
msgstr ""

#: src/dos/dos_locale.cpp:1733
#, fuzzy, c-format, no-wrap
msgctxt "KEYBOARD_LAYOUT_NAME_MT103"
msgid "Maltese (US layout, QWERTY)"
msgstr ""

#: src/dos/dos_locale.cpp:1733
#, fuzzy, c-format, no-wrap
msgctxt "KEYBOARD_LAYOUT_NAME_NE"
msgid "Nigerien (AZERTY)"
msgstr ""

#: src/dos/dos_locale.cpp:1733
#, fuzzy, c-format, no-wrap
msgctxt "KEYBOARD_LAYOUT_NAME_NG"
msgid "Nigerian (QWERTY)"
msgstr ""

#: src/dos/dos_locale.cpp:1733
#, fuzzy, c-format, no-wrap
msgctxt "KEYBOARD_LAYOUT_NAME_NL"
msgid "Dutch (QWERTY)"
msgstr ""

#: src/dos/dos_locale.cpp:1733
#, fuzzy, c-format, no-wrap
msgctxt "KEYBOARD_LAYOUT_NAME_NO"
msgid "Norwegian (QWERTY/ASERTT)"
msgstr ""

#: src/dos/dos_locale.cpp:1733
#, fuzzy, c-format, no-wrap
msgctxt "KEYBOARD_LAYOUT_NAME_PH"
msgid "Filipino (QWERTY)"
msgstr ""

#: src/dos/dos_locale.cpp:1733
#, fuzzy, c-format, no-wrap
msgctxt "KEYBOARD_LAYOUT_NAME_PL"
msgid "Polish (programmers, QWERTY/phonetic)"
msgstr ""

#: src/dos/dos_locale.cpp:1733
#, fuzzy, c-format, no-wrap
msgctxt "KEYBOARD_LAYOUT_NAME_PL214"
msgid "Polish (typewriter, QWERTZ/phonetic)"
msgstr ""

#: src/dos/dos_locale.cpp:1733
#, fuzzy, c-format, no-wrap
msgctxt "KEYBOARD_LAYOUT_NAME_PO"
msgid "Portuguese (QWERTY)"
msgstr ""

#: src/dos/dos_locale.cpp:1733
#, fuzzy, c-format, no-wrap
msgctxt "KEYBOARD_LAYOUT_NAME_PX"
msgid "Portuguese (international, QWERTY)"
msgstr ""

#: src/dos/dos_locale.cpp:1733
#, fuzzy, c-format, no-wrap
msgctxt "KEYBOARD_LAYOUT_NAME_RO"
msgid "Romanian (standard, QWERTZ/phonetic)"
msgstr ""

#: src/dos/dos_locale.cpp:1733
#, fuzzy, c-format, no-wrap
msgctxt "KEYBOARD_LAYOUT_NAME_RO446"
msgid "Romanian (QWERTY/phonetic)"
msgstr ""

#: src/dos/dos_locale.cpp:1733
#, fuzzy, c-format, no-wrap
msgctxt "KEYBOARD_LAYOUT_NAME_RU"
msgid "Russian (standard, QWERTY/national)"
msgstr ""

#: src/dos/dos_locale.cpp:1733
#, fuzzy, c-format, no-wrap
msgctxt "KEYBOARD_LAYOUT_NAME_RU443"
msgid "Russian (typewriter, QWERTY/national)"
msgstr ""

#: src/dos/dos_locale.cpp:1733
#, fuzzy, c-format, no-wrap
msgctxt "KEYBOARD_LAYOUT_NAME_RX"
msgid "Russian (extended standard, QWERTY/national)"
msgstr ""

#: src/dos/dos_locale.cpp:1733
#, fuzzy, c-format, no-wrap
msgctxt "KEYBOARD_LAYOUT_NAME_RX443"
msgid "Russian (extended typewriter, QWERTY/national)"
msgstr ""

#: src/dos/dos_locale.cpp:1733
#, fuzzy, c-format, no-wrap
msgctxt "KEYBOARD_LAYOUT_NAME_SD"
msgid "Swiss (German, QWERTZ)"
msgstr ""

#: src/dos/dos_locale.cpp:1733
#, fuzzy, c-format, no-wrap
msgctxt "KEYBOARD_LAYOUT_NAME_SF"
msgid "Swiss (French, QWERTZ)"
msgstr ""

#: src/dos/dos_locale.cpp:1733
#, fuzzy, c-format, no-wrap
msgctxt "KEYBOARD_LAYOUT_NAME_SI"
msgid "Slovenian (QWERTZ)"
msgstr ""

#: src/dos/dos_locale.cpp:1733
#, fuzzy, c-format, no-wrap
msgctxt "KEYBOARD_LAYOUT_NAME_SK"
msgid "Slovak (QWERTZ)"
msgstr ""

#: src/dos/dos_locale.cpp:1733
#, fuzzy, c-format, no-wrap
msgctxt "KEYBOARD_LAYOUT_NAME_SQ"
msgid "Albanian (no deadkeys, QWERTY)"
msgstr ""

#: src/dos/dos_locale.cpp:1733
#, fuzzy, c-format, no-wrap
msgctxt "KEYBOARD_LAYOUT_NAME_SQ448"
msgid "Albanian (deadkeys, QWERTZ)"
msgstr ""

#: src/dos/dos_locale.cpp:1733
#, fuzzy, c-format, no-wrap
msgctxt "KEYBOARD_LAYOUT_NAME_SV"
msgid "Swedish (QWERTY/ASERTT)"
msgstr ""

#: src/dos/dos_locale.cpp:1733
#, fuzzy, c-format, no-wrap
msgctxt "KEYBOARD_LAYOUT_NAME_TJ"
msgid "Tajik (QWERTY/national)"
msgstr ""

#: src/dos/dos_locale.cpp:1733
#, fuzzy, c-format, no-wrap
msgctxt "KEYBOARD_LAYOUT_NAME_TM"
msgid "Turkmen (QWERTY/phonetic)"
msgstr ""

#: src/dos/dos_locale.cpp:1733
#, fuzzy, c-format, no-wrap
msgctxt "KEYBOARD_LAYOUT_NAME_TR"
msgid "Turkish (QWERTY)"
msgstr ""

#: src/dos/dos_locale.cpp:1733
#, fuzzy, c-format, no-wrap
msgctxt "KEYBOARD_LAYOUT_NAME_TR440"
msgid "Turkish (non-standard)"
msgstr ""

#: src/dos/dos_locale.cpp:1733
#, fuzzy, c-format, no-wrap
msgctxt "KEYBOARD_LAYOUT_NAME_TT"
msgid "Tatar (standard, QWERTY/national)"
msgstr ""

#: src/dos/dos_locale.cpp:1733
#, fuzzy, c-format, no-wrap
msgctxt "KEYBOARD_LAYOUT_NAME_TT443"
msgid "Tatar (typewriter, QWERTY/national)"
msgstr ""

#: src/dos/dos_locale.cpp:1733
#, fuzzy, c-format, no-wrap
msgctxt "KEYBOARD_LAYOUT_NAME_UR"
msgid "Ukrainian (101-key, QWERTY/national)"
msgstr ""

#: src/dos/dos_locale.cpp:1733
#, fuzzy, c-format, no-wrap
msgctxt "KEYBOARD_LAYOUT_NAME_UR1996"
msgid "Ukrainian (101-key, 1996, QWERTY/national)"
msgstr ""

#: src/dos/dos_locale.cpp:1733
#, fuzzy, c-format, no-wrap
msgctxt "KEYBOARD_LAYOUT_NAME_UR2001"
msgid "Ukrainian (102-key, 2001, QWERTY/national)"
msgstr ""

#: src/dos/dos_locale.cpp:1733
#, fuzzy, c-format, no-wrap
msgctxt "KEYBOARD_LAYOUT_NAME_UR2007"
msgid "Ukrainian (102-key, 2007, QWERTY/national)"
msgstr ""

#: src/dos/dos_locale.cpp:1733
#, fuzzy, c-format, no-wrap
msgctxt "KEYBOARD_LAYOUT_NAME_UR465"
msgid "Ukrainian (101-key, 465, QWERTY/national)"
msgstr ""

#: src/dos/dos_locale.cpp:1733
#, fuzzy, c-format, no-wrap
msgctxt "KEYBOARD_LAYOUT_NAME_UZ"
msgid "Uzbek (QWERTY/national)"
msgstr ""

#: src/dos/dos_locale.cpp:1733
#, fuzzy, c-format, no-wrap
msgctxt "KEYBOARD_LAYOUT_NAME_VI"
msgid "Vietnamese (QWERTY)"
msgstr ""

#: src/dos/dos_locale.cpp:1733
#, fuzzy, c-format, no-wrap
msgctxt "KEYBOARD_LAYOUT_NAME_YC"
msgid "Serbian (deadkey, QWERTZ/national)"
msgstr ""

#: src/dos/dos_locale.cpp:1733
#, fuzzy, c-format, no-wrap
msgctxt "KEYBOARD_LAYOUT_NAME_YC450"
msgid "Serbian (no deadkey, QWERTZ/national)"
msgstr ""

#: src/dos/dos_locale.cpp:1733
#, fuzzy, c-format, no-wrap
msgctxt "KEYBOARD_LAYOUT_NAME_YU"
msgid "Yugoslavian (QWERTZ)"
msgstr ""

#: src/dos/dos_locale.cpp:1736
#, fuzzy, c-format, no-wrap
msgctxt "KEYBOARD_MOD_ADJECTIVE_LEFT"
msgid "Left"
msgstr ""

#: src/dos/dos_locale.cpp:1737
#, fuzzy, c-format, no-wrap
msgctxt "KEYBOARD_MOD_ADJECTIVE_RIGHT"
msgid "Right"
msgstr ""

#: src/gui/shader_manager.cpp:234
#, fuzzy, c-format, no-wrap
msgctxt "DOSBOX_HELP_LIST_GLSHADERS_1"
msgid ""
"List of available GLSL shaders\n"
"------------------------------"
msgstr ""
"Liste der verfügbaren GLSL-Shader\n"
"------------------------------"

#: src/gui/shader_manager.cpp:237
#, fuzzy, c-format, no-wrap
msgctxt "DOSBOX_HELP_LIST_GLSHADERS_2"
msgid ""
"The above shaders can be used exactly as listed in the 'glshader'\n"
"config setting, without the need for the resource path or .glsl extension."
msgstr ""
"Die oben genannten Shader können genau so wie in der 'glshader'-Einstellung\n"
"aufgelistet verwendet werden, ohne dass der Ressourcenpfad oder die\n"
".glsl-Erweiterung angegeben werden müssen."

#: src/gui/shader_manager.cpp:241
#, fuzzy, c-format, no-wrap
msgctxt "DOSBOX_HELP_LIST_GLSHADERS_NOT_EXISTS"
msgid "Path '%s' does not exist."
msgstr "Pfad '%s' existiert nicht"

#: src/gui/shader_manager.cpp:242
#, fuzzy, c-format, no-wrap
msgctxt "DOSBOX_HELP_LIST_GLSHADERS_NO_SHADERS"
msgid "Path '%s' has no shaders."
msgstr "Pfad '%s' enthält keine Shader"

#: src/gui/shader_manager.cpp:243
#, fuzzy, c-format, no-wrap
msgctxt "DOSBOX_HELP_LIST_GLSHADERS_LIST"
msgid "Path '%s' has:"
msgstr "Pfad '%s' enthält:"

#: src/gui/titlebar.cpp:756
#, fuzzy, c-format, no-wrap
msgctxt "TITLEBAR_CYCLES_MS"
msgid "cycles/ms"
msgstr "Zyklen/ms"

#: src/gui/titlebar.cpp:757
#, fuzzy, c-format, no-wrap
msgctxt "TITLEBAR_CYCLES_THROTTLED"
msgid "throttled"
msgstr ""

#: src/gui/titlebar.cpp:758
#, fuzzy, c-format, no-wrap
msgctxt "TITLEBAR_MUTED"
msgid "MUTED"
msgstr "STUMMGESCHALTET"

#: src/gui/titlebar.cpp:759
#, fuzzy, c-format, no-wrap
msgctxt "TITLEBAR_PAUSED"
msgid "PAUSED"
msgstr "(PAUSIERT)"

#: src/gui/titlebar.cpp:761
#, fuzzy, c-format, no-wrap
msgctxt "TITLEBAR_HINT_CAPTURED"
msgid "mouse captured"
msgstr "Maus umgeschaltet"

#: src/gui/titlebar.cpp:762
#, fuzzy, c-format, no-wrap
msgctxt "TITLEBAR_HINT_CAPTURED_HOTKEY"
msgid "mouse captured, %s+F10 to release"
msgstr "Maus umgeschaltet, %s+F10 zum Freigeben"

#: src/gui/titlebar.cpp:763
#, fuzzy, c-format, no-wrap
msgctxt "TITLEBAR_HINT_CAPTURED_HOTKEY_MIDDLE"
msgid "mouse captured, %s+F10 or middle-click to release"
msgstr "Maus umgeschaltet, %s+F10 oder Mittelklick zum Freigeben"

#: src/gui/titlebar.cpp:765
#, fuzzy, c-format, no-wrap
msgctxt "TITLEBAR_HINT_RELEASED_HOTKEY"
msgid "to capture the mouse press %s+F10"
msgstr "Zum Umschalten der Maus %s+F10"

#: src/gui/titlebar.cpp:766
#, fuzzy, c-format, no-wrap
msgctxt "TITLEBAR_HINT_RELEASED_HOTKEY_MIDDLE"
msgid "to capture the mouse press %s+F10 or middle-click"
msgstr "Zum Umschalten der Maus %s+F10 oder Mittelklick"

#: src/gui/titlebar.cpp:768
#, fuzzy, c-format, no-wrap
msgctxt "TITLEBAR_HINT_RELEASED_HOTKEY_ANY_BUTTON"
msgid "to capture the mouse press %s+F10 or click any button"
msgstr "Zum Umschalten der Maus %s+F10 oder klicken"

#: src/gui/titlebar.cpp:770
#, fuzzy, c-format, no-wrap
msgctxt "TITLEBAR_HINT_SEAMLESS_HOTKEY"
msgid "seamless mouse, %s+F10 to capture"
msgstr "Übergangslose Maus, %s+F10 zum Umschalten"

#: src/gui/titlebar.cpp:771
#, fuzzy, c-format, no-wrap
msgctxt "TITLEBAR_HINT_SEAMLESS_HOTKEY_MIDDLE"
msgid "seamless mouse, %s+F10 or middle-click to capture"
msgstr "Übergangslose Maus, %s+F10 oder Mittelklick schaltet um"

#: src/config/setup.cpp:290
#, fuzzy, c-format, no-wrap
msgctxt "CONFIGITEM_OUTPUT_OPENGL_DEFAULT"
msgid ""
"Rendering backend to use for graphics output ('opengl' by default).\n"
"Only the 'opengl' backend has shader support and is thus the preferred option.\n"
"The 'texture' backend is only provided as a last resort fallback for buggy or\n"
"non-existent OpenGL 2.1+ drivers (this is extremely rare)."
msgstr ""
"Das für die Ausgabe zu verwendende Videosystem (standardmäßig 'opengl').\n"
"Einige Shader erfordern bilineare Interpolation, was diese Option zur\n"
"zuverlässigsten Wahl macht."

#: src/config/setup.cpp:290
#, fuzzy, c-format, no-wrap
msgctxt "CONFIGITEM_OUTPUT_TEXTURE_DEFAULT"
msgid "Rendering backend to use for graphics output ('texture' by default)."
msgstr ""
"Das für die Ausgabe zu verwendende Videosystem (standardmäßig 'texture').\n"
"Einige Shader erfordern bilineare Interpolation, was diese Option zur\n"
"zuverlässigsten Wahl macht."

#: src/config/setup.cpp:290
#, fuzzy, c-format, no-wrap
msgctxt "CONFIGITEM_OUTPUT_OPENGL"
msgid "  opengl:     OpenGL backend with shader support (default)."
msgstr "  opengl:     Verwendet bilineare Interpolation."

#: src/config/setup.cpp:290
#, fuzzy, c-format, no-wrap
msgctxt "CONFIGITEM_OUTPUT_TEXTURE"
msgid "  texture:    SDL's texture backend with bilinear interpolation."
msgstr "  texture:    Verwendet bilineare Interpolation."

#: src/config/setup.cpp:290
#, fuzzy, c-format, no-wrap
msgctxt "CONFIGITEM_OUTPUT_TEXTURENB"
msgid ""
"  texturenb:  SDL's texture backend with nearest-neighbour interpolation\n"
"              (no bilinear)."
msgstr "  texturenb:  Verwendet nearest-neighbour Interpolation (nicht bilinear)."

#: src/config/setup.cpp:274
#, fuzzy, c-format, no-wrap
msgctxt "CONFIG_TEXTURE_RENDERER"
msgid ""
"Render driver to use in 'texture' output mode ('auto' by default).\n"
"Use 'texture_renderer = auto' for an automatic choice."
msgstr ""
"Zu verwendender Renderer-Treiber, wenn du einen Textur-Ausgabemodus verwendest\n"
"(Standardmäßig 'auto').\n"
"Verwende 'texture_renderer = auto' für eine automatische Auswahl."

#: src/config/setup.cpp:274
#, fuzzy, c-format, no-wrap
msgctxt "CONFIG_DISPLAY"
msgid "Number of display to use; values depend on OS and user settings (0 by default)."
msgstr ""
"Nummer der zu verwendenden Anzeige; die Werte hängen vom Betriebssystem und den\n"
"Benutzereinstellungen ab (Standardwert '0')."

#: src/config/setup.cpp:274
#, fuzzy, c-format, no-wrap
msgctxt "CONFIG_FULLSCREEN"
msgid "Start in fullscreen mode ('off' by default)."
msgstr ""
"Starte direkt im Vollbildmodus (standardmäßig deaktiviert).\n"
"Führe INTRO aus und sieh unter Sondertasten nach, wie du die Hotkeys für die\n"
"Fenstersteuerung findest."

#: src/config/setup.cpp:274
#, fuzzy, c-format, no-wrap
msgctxt "CONFIG_FULLRESOLUTION"
msgid ""
"The [color=light-green]'fullresolution'[reset] setting is deprecated but still accepted;\n"
"please use [color=light-green]'fullscreen_mode'[reset] instead."
msgstr ""
"Welche Auflösung für den Vollbildmodus verwendet werden soll: 'original',\n"
"'desktop' oder eine feste Größe, z.B. 1024x768 (Standardwert 'desktop')."

#: src/config/setup.cpp:274
#, fuzzy, c-format, no-wrap
msgctxt "CONFIG_FULLSCREEN_MODE"
msgid "Set the fullscreen mode ('standard' by default):"
msgstr ""

#: src/config/setup.cpp:290
#, fuzzy, c-format, no-wrap
msgctxt "CONFIGITEM_FULLSCREEN_MODE_STANDARD"
msgid ""
"  standard:           Use the standard fullscreen mode of your operating system\n"
"                      (default)."
msgstr ""

#: src/config/setup.cpp:290
#, fuzzy, c-format, no-wrap
msgctxt "CONFIGITEM_FULLSCREEN_MODE_FORCED-BORDERLESS"
msgid ""
"  forced-borderless:  Force borderless fullscreen operation if your graphics\n"
"                      card driver decides to disable fullscreen optimisation\n"
"                      on Windows, resulting in exclusive fullscreen. Forcing\n"
"                      borderless mode might result in decreased performance\n"
"                      and slightly worse frame pacing (e.g., scrolling in 2D\n"
"                      games not appearing perfectly smooth)."
msgstr ""

#: src/config/setup.cpp:290
#, fuzzy, c-format, no-wrap
msgctxt "CONFIGITEM_FULLSCREEN_MODE_ORIGINAL"
msgid ""
"  original:           Exclusive fullscreen mode at the game's original\n"
"                      resolution, or at the closest available resolution. This\n"
"                      is a niche option for using DOSBox Staging with a CRT\n"
"                      monitor. Toggling fullscreen might result in janky\n"
"                      behaviour in this mode."
msgstr ""

#: src/config/setup.cpp:274
#, fuzzy, c-format, no-wrap
msgctxt "CONFIG_WINDOWRESOLUTION"
msgid ""
"The [color=light-green]'windowresolution'[reset] setting is deprecated but still accepted;\n"
"please use [color=light-green]'window_size'[reset] instead."
msgstr ""
"Legt die Fenstergröße fest, wenn das Programm im Fenstermodus läuft:\n"
"  default:    Wählt die beste Option auf der Grundlage Ihrer Umgebung und\n"
"              anderen Einstellungen.\n"
"  small, medium, large (s, m, l):\n"
"              Größe des Fensters relativ zum Desktop.\n"
"  WxH:        Skaliert das Fenster auf die angegebenen Abmessungen im Format\n"
"              BxH. Zum Beispiel: 1024x768."

#: src/config/setup.cpp:274
#, fuzzy, c-format, no-wrap
msgctxt "CONFIG_WINDOW_SIZE"
msgid ""
"Set initial window size for windowed mode. You can still resize the window\n"
"after startup.\n"
"  default:   Select the best option based on your environment and other\n"
"             settings (such as whether aspect ratio correction is enabled).\n"
"  small, medium, large (s, m, l):\n"
"             Size the window relative to the desktop.\n"
"  WxH:       Specify window size in WxH format in logical units\n"
"             (e.g., 1024x768)."
msgstr ""

#: src/config/setup.cpp:274
#, fuzzy, c-format, no-wrap
msgctxt "CONFIG_WINDOW_POSITION"
msgid ""
"Set initial window position for windowed mode:\n"
"  auto:      Let the window manager decide the position (default).\n"
"  X,Y:       Set window position in X,Y format in logical units (e.g., 250,100).\n"
"             0,0 is the top-left corner of the screen."
msgstr ""
"Lege die anfängliche Fensterposition des Fenstermodus fest:\n"
"  auto:      Lass den Fenstermanager die Position bestimmen (Standard).\n"
"  X,Y:       Lege die Fensterposition im Format X,Y fest (z.B. 250,100).\n"
"             0,0 ist die obere linke Ecke des Bildschirms."

#: src/config/setup.cpp:274
#, fuzzy, c-format, no-wrap
msgctxt "CONFIG_WINDOW_DECORATIONS"
msgid "Enable window decorations in windowed mode ('on' by default)."
msgstr ""
"Legt fest, ob der Rahmen im Fenster-Modus angezeigt werden soll (standardmäßig\n"
"aktiviert)."

#: src/config/setup.cpp:274
#, fuzzy, c-format, no-wrap
msgctxt "CONFIG_WINDOW_TITLEBAR"
msgid ""
"Space separated list of information to be displayed in the window's titlebar\n"
"('program=name dosbox=auto cycles=on mouse=full' by default). If a parameter\n"
"is not specified, its default value is used.\n"
"Possible information to display are:\n"
"  animation=<value>:  If set to 'on' (default), animate the audio/video\n"
"                      recording mark. Set to 'off' to disable animation; this\n"
"                      is useful if your screen font produces weird results.\n"
"  program=<value>:    Display the name of the running program.\n"
"                      <value> can be one of:\n"
"                        none/off:  Do not display program name.\n"
"                        name:      Program name, with file extension (default).\n"
"                        path:      Name, extension, and full absolute path.\n"
"                        segment:   Display program memory segment name.\n"
"                        'Title':   Custom name. Alternatively, you can use\n"
"                                   \"Title\", (Title), <Title> or [Title] form.\n"
"                      Note: With some software (like Windows 3.1x in enhanced\n"
"                      mode) it is impossible to recognize the full program\n"
"                      name or path; in such cases 'segment' is used instead.\n"
"  dosbox=<value>:     Display 'DOSBox Staging' in the title bar.\n"
"                      <value> can be one of:\n"
"                        always:   Always display 'DOSBox Staging'.\n"
"                        auto:     Only display it if no program is running or\n"
"                                  'program=none' is set (default).\n"
"  version=<value>:    Display DOSBox version information.\n"
"                      <value> can be one of:\n"
"                         none/off:  Do not display DOSBox version (default).\n"
"                         simple:    Simple version information.\n"
"                         detailed:  Include Git hash, if available.\n"
"  cycles=<value>:     If set to 'on' (default), show CPU cycles setting.\n"
"                      Set to 'off' to disable cycles setting display.\n"
"  mouse=<value>:      Mouse capturing hint verbosity level:\n"
"                        none/off:  Do not display any mouse hints.\n"
"                        short:     Only display if mouse is captured.\n"
"                        full:      Display verbose information on how to\n"
"                                   capture or release the cursor (default)."
msgstr ""
"Durch Leerzeichen getrennte Liste von Informationen, die in der Titelleiste des\n"
"Fensters angezeigt werden sollen ('program=name dosbox=auto cycles=on\n"
"mouse=full' als Standard).\n"
"Wenn ein Parameter nicht angegeben ist, wird sein Standardwert verwendet.\n"
"Mögliche Informationen, die angezeigt werden können, sind:\n"
"  animation=<value>:  Wenn diese Option auf 'on' gesetzt ist (Standard), wird\n"
"                      die Audio-/Video Aufnahmemarkierung animiert. Auf 'off'\n"
"                      gesetzt, wird die Animation deaktiviert; dies ist\n"
"                      nützlich, wenn Ihre Schriftart Probleme macht.\n"
"  program=<value>:    Zeigt den Namen des laufenden Programms an.\n"
"                      <Wert> kann einer der folgenden Werte sein:\n"
"                          none/off:  Den Programmnamen nicht anzeigen.\n"
"                          name:      Programmname, Erweiterung (Standard).\n"
"                          path:      Name, Erweiterung und vollständiger Pfad.\n"
"                          segment:   Programmspeichersegment anzeigen.\n"
"                          'Titel':   Benutzerdefinierter Name.\n"
"                      Hinweis: Bei manchen Programmen (wie Windows 3.1x im\n"
"                      erweiterten Modus) ist es unmöglich, den vollständigen\n"
"                      Programmnamen oder Pfad zu erkennen; in solchen Fällen\n"
"                      wird stattdessen 'segment' verwendet.\n"
"  dosbox=<value>:     Anzeige von 'DOSBox Staging' in der Titelleiste.\n"
"                      <Wert> kann einer der folgenden Werte sein:\n"
"                        always:   Zeigt immer 'DOSBox Staging' an.\n"
"                        auto:     Wird nur angezeigt, wenn kein Programm läuft\n"
"                                  oder 'program=none' gesetzt ist\n"
"                                  (Voreinstellung).\n"
"  version=<value>:    Anzeige der DOSBox-Versionsinformationen.\n"
"                      <Wert> kann einer der folgenden Werte sein:\n"
"                         none/off:  DOSBox-Version nicht anzeigen (Standard).\n"
"                         simple:    Einfache Versionsinformationen.\n"
"                         detailed:  Git-Hash einbeziehen, falls verfügbar.\n"
"  cycles=<value>:     Bei der Einstellung 'on' (Standard) wird die emulierte\n"
"                      CPU Geschwindigkeit angezeigt. Setze die Einstellung auf\n"
"                      'off', um die Anzeige zu deaktivieren.\n"
"  mouse=<value>:      Stufe der Mausumschaltungs-Hinweise:\n"
"                        none/off:  Keine Maus-Hinweise anzeigen.\n"
"                        short:     Nur anzeigen, wenn die Maus umgeschaltet\n"
"                                   wird.\n"
"                        full:      Zeigt ausführliche Informationen an, wie man\n"
"                                   wie man die Maus umschaltet (Standard)."

#: src/config/setup.cpp:274
#, fuzzy, c-format, no-wrap
msgctxt "CONFIG_TRANSPARENCY"
msgid ""
"Set the transparency of the DOSBox Staging screen (0 by default).\n"
"From 0 (no transparency) to 90 (high transparency)."
msgstr ""
"Stelle die Transparenz des DOSBox Staging-Bildschirms ein (standardmäßig '0').\n"
"Von 0 (keine Transparenz) bis 90 (hohe Transparenz)."

#: src/config/setup.cpp:274
#, fuzzy, c-format, no-wrap
msgctxt "CONFIG_MAX_RESOLUTION"
msgid "Moved to [color=light-cyan][render][reset] section and renamed to [color=light-green]'viewport'[reset]."
msgstr "In den Abschnitt [render] verschoben und in 'viewport' umbenannt."

#: src/config/setup.cpp:274
#, fuzzy, c-format, no-wrap
msgctxt "CONFIG_VIEWPORT_RESOLUTION"
msgid "Moved to [color=light-cyan][render][reset] section and renamed to [color=light-green]'viewport'[reset]."
msgstr "In den Abschnitt [render] verschoben und in 'viewport' umbenannt."

#: src/config/setup.cpp:274
#, fuzzy, c-format, no-wrap
msgctxt "CONFIG_VSYNC"
msgid ""
"Set the host video driver's vertical synchronization (vsync) mode:\n"
"  off:              Disable vsync in both windowed and fullscreen mode\n"
"                    (default). This is the best option on variable refresh rate\n"
"                    (VRR) monitors running in VRR mode to get perfect frame\n"
"                    pacing, no tearing, and low input lag. On fixed refresh rate\n"
"                    monitors (or VRR monitors in fixed refresh mode), disabling\n"
"                    vsync might cause visible tearing in fast-paced games.\n"
"  on:               Enable vsync in both windowed and fullscreen mode. This can\n"
"                    prevent tearing in fast-paced games but will increase input\n"
"                    lag. Vsync is only available with 'host-rate' presentation\n"
"                    (see 'presentation_mode').\n"
"  fullscreen-only:  Enable vsync in fullscreen mode only. This might be useful\n"
"                    if your operating system enforces vsync in windowed mode and\n"
"                    the 'on' setting causes audio glitches or other issues in\n"
"                    windowed mode only. Vsync is only available with 'host-rate'\n"
"                    presentation (see 'presentation_mode').\n"
"\n"
"Notes:\n"
"  - For perfectly smooth scrolling in 2D games (e.g., in Pinball Dreams\n"
"    and Epic Pinball), you'll need a VRR monitor running in VRR mode and 'vsync'\n"
"    disabled. The scrolling in 70 Hz VGA games will always appear juddery on\n"
"    60 Hz fixed refresh rate monitors even with vsync enabled.\n"
"  - Usually, you'll only get perfectly smooth 2D scrolling in fullscreen mode,\n"
"    even on a VRR monitor.\n"
"  - For the best results, disable all frame cappers and global vsync overrides\n"
"    in your video driver settings."
msgstr ""
"Legt den vertikalen Synchronisationsmodus (vsync) des Host-Grafikkartentreibers\n"
"fest:\n"
"  auto:      Beschränkt vsync auf vorteilhafte Fälle, z.B. bei Verwendung einer\n"
"             interpolierenden VRR-Anzeige im Vollbildmodus (Standard).\n"
"  ein:       Aktiviert vsync. Dies kann Tearing in einigen Spielen verhindern,\n"
"             wird aber die Leistung beeinträchtigen oder Bilder überspringen,\n"
"             wenn die DOS-Rate die Host-Rate übersteigt (z. B. 70 Hz DOS-Rate\n"
"             gegenüber 60 Hz Host-Rate).\n"
"  adaptiv:   Aktiviert vsync, wenn die Bildwiederholrate höher ist als die\n"
"             Host-Rate, deaktiviert es aber, wenn die Bildrate unter die Host-\n"
"             Rate fällt.\n"
"             Dies ist unter macOS eine sinnvolle Alternative zu 'on'.\n"
"             Hinweis: nur gültig in OpenGL-Ausgabemodi; ansonsten als 'on'\n"
"             behandelt.\n"
"  aus:       Versucht, vsync zu deaktivieren, um eine schnellere Bild-\n"
"             darstellung zu erreichen mit dem Risiko des Tearings in einigen\n"
"             Spielen.\n"
"  yield:     Überlässt die Steuerung der Videosynchronisation dem Grafiktreiber\n"
"             des Hosts."

#: src/config/setup.cpp:274
#, fuzzy, c-format, no-wrap
msgctxt "CONFIG_PRESENTATION_MODE"
msgid ""
"Select the frame presentation mode ('auto' by default):\n"
"  auto:       Use 'host-rate' if 'vsync' is enabled, otherwise use 'dos-rate'\n"
"              (default). See 'vsync' for further details.\n"
"  dos-rate:   Present frames at the refresh rate of the emulated DOS video mode.\n"
"              This is the best option on variable refresh rate (VRR) monitors.\n"
"              'vsync' is not availabe with 'dos-rate' presentation.\n"
"  host-rate:  Present frames at the refresh rate of the host display. Use this\n"
"              with 'vsync' enabled on fixed refresh rate monitors for fast-paced\n"
"              games where tearing is a problem. 'host-rate' combined with\n"
"              'vsync' disabled can be a good workaround on systems that always\n"
"              enforce blocking vsync at the OS level (e.g., forced 60 Hz vsync\n"
"              could cause problems with VGA games presenting frames at 70 Hz)."
msgstr ""
"Wähle den Frame-Präsentationsmodus aus:\n"
"  auto:  Intelligentes Verzögern und Überspringen von Bildern um stottern der \n"
"         Emulation zu vermeiden, basierend auf den Frame-Raten von Host und\n"
"         DOS (Standard).\n"
"  cfr:   Stelle DOS-Frames immer mit einer konstanten Bildrate dar.\n"
"  vfr:   Stelle geänderte DOS-Frames immer mit einer variablen Bildrate dar."

#: src/config/setup.cpp:274
#, fuzzy, c-format, no-wrap
msgctxt "CONFIG_CAPTURE_MOUSE"
msgid "Moved to [color=light-cyan][mouse][reset] section and renamed to [color=light-green]'mouse_capture'[reset]."
msgstr "In den Abschnitt [mouse] verschoben und in 'mouse_capture' umbenannt."

#: src/config/setup.cpp:274
#, fuzzy, c-format, no-wrap
msgctxt "CONFIG_SENSITIVITY"
msgid "Moved to [color=light-cyan][mouse][reset] section and renamed to [color=light-green]'mouse_sensitivity'[reset]."
msgstr "In den Abschnitt [mouse] verschoben und in 'mouse_sensitivity' umbenannt."

#: src/config/setup.cpp:274
#, fuzzy, c-format, no-wrap
msgctxt "CONFIG_RAW_MOUSE_INPUT"
msgid "Moved to [color=light-cyan][mouse][reset] section and renamed to [color=light-green]'mouse_raw_input'[reset]."
msgstr "In den Abschnitt [mouse] verschoben und in 'mouse_raw_input' umbenannt."

#: src/config/setup.cpp:274
#, fuzzy, c-format, no-wrap
msgctxt "CONFIG_WAITONERROR"
msgid "Keep the console open if an error has occurred ('on' by default)."
msgstr ""
"Wartet bevor die Konsole geschlossen wird, wenn DOSBox eine Fehlermeldung\n"
"anzeigt (Standardmäßig aktiviert)."

#: src/config/setup.cpp:274
#, fuzzy, c-format, no-wrap
msgctxt "CONFIG_PRIORITY"
msgid ""
"Priority levels to apply when active and inactive, respectively.\n"
"('auto auto' by default)\n"
"'auto' lets the host operating system manage the priority."
msgstr ""
"Prioritätsstufen, die im aktiven bzw. inaktiven Zustand gelten sollen\n"
"(Standardmäßig 'auto auto'). \n"
"'auto' lässt das Host-Betriebssystem die Priorität verwalten."

#: src/config/setup.cpp:274
#, fuzzy, c-format, no-wrap
msgctxt "CONFIG_MUTE_WHEN_INACTIVE"
msgid "Mute the sound when the window is inactive ('off' by default)."
msgstr ""
"Schalte den Ton stumm, wenn das Fenster inaktiv ist\n"
"(Standardmäßig deaktiviert)."

#: src/config/setup.cpp:274
#, fuzzy, c-format, no-wrap
msgctxt "CONFIG_PAUSE_WHEN_INACTIVE"
msgid "Pause emulation when the window is inactive ('off' by default)."
msgstr "Emulation anhalten, wenn das Fenster inaktiv ist. (Standardmäßig deaktiviert)."

#: src/config/setup.cpp:274
#, fuzzy, c-format, no-wrap
msgctxt "CONFIG_KEYBOARD_CAPTURE"
msgid ""
"Capture system keyboard shortcuts ('off' by default).\n"
"When enabled, most system shortcuts such as Alt+Tab are captured and sent to\n"
"DOSBox Staging. This is useful for Windows 3.1x and some DOS programs with\n"
"unchangeable keyboard shortcuts that conflict with system shortcuts."
msgstr ""

#: src/config/setup.cpp:274
#, fuzzy, c-format, no-wrap
msgctxt "CONFIG_MAPPERFILE"
msgid ""
"Path to the mapper file ('mapper-sdl2-XYZ.map' by default, where XYZ is the\n"
"current version). Pre-configured maps are bundled in 'resources/mapperfiles'.\n"
"These can be loaded by name, e.g., with 'mapperfile = xbox/xenon2.map'.\n"
"Note: The '--resetmapper' command line option only deletes the default mapper\n"
"      file."
msgstr ""
"Pfad zur Mapper-Datei (standardmäßig \"mapper-sdl2-XYZ.map\", wobei XYZ für die\n"
"aktuelle Version steht). Vorkonfigurierte Mappings befinden sich in\n"
"'resources/mapperfiles'. Diese können mit Angabe ihres Dateinamen geladen\n"
"werden, z.B. mit 'mapperfile = xbox/xenon2.map'.\n"
"Hinweis: Die Kommandozeilenoption --resetmapper löscht nur die Standard-Mapper\n"
"         Datei."

#: src/config/setup.cpp:274
#, fuzzy, c-format, no-wrap
msgctxt "CONFIG_SCREENSAVER"
msgid ""
"Use 'allow' or 'block' to override the SDL_VIDEO_ALLOW_SCREENSAVER environment\n"
"variable which usually blocks the OS screensaver while the emulator is\n"
"running ('auto' by default)."
msgstr ""
"Verwende 'allow' oder 'block' um die SDL_VIDEO_ALLOW_SCREENSAVER\n"
"Umgebungsvariable zu überschreiben die normalerweise den Betriebssystem-\n"
"Bildschirmschoner blockiert während DOSBox läuft (Standardmäßig 'auto')."

#: src/config/setup.cpp:274
#, fuzzy, c-format, no-wrap
msgctxt "CONFIG_LANGUAGE"
msgid ""
"Select the DOS messages language:\n"
"  auto:     Detects the language from the host OS (default).\n"
"  <value>:  Loads a translation from the given file.\n"
"Notes:\n"
"  - The following language files are available:\n"
"    'br', 'de', 'en', 'es', 'fr', 'it', 'nl', 'pl' and 'ru'.\n"
"  - English is built-in, the rest is stored in the bundled\n"
"    'resources/translations' directory."
msgstr ""
"Wähle eine Sprache aus: 'de', 'en', 'es', 'fr', 'it', 'nl', 'pl', 'pt_BR', 'ru'\n"
"(Standardmäßig nicht voreingestellt; dies entspricht Englisch)\n"
"Anmerkungen:\n"
"  - Diese Einstellung hat Vorrang vor der Umgebungsvariable 'LANG', falls\n"
"       diese gesetzt ist.\n"
"  - Das Verzeichnis 'resources/translations', das mit der ausführbaren\n"
"       Datei mitgeliefert wird, enthält diese Dateien. Bitte lass sie dort, um\n"
"       diese Funktion zu unterstützen."

#: src/config/setup.cpp:274
#, fuzzy, c-format, no-wrap
msgctxt "CONFIG_MACHINE"
msgid ""
"Set the video adapter or machine to emulate:\n"
"  hercules:       Hercules Graphics Card (HGC) (see 'monochrome_palette').\n"
"  cga_mono:       CGA adapter connected to a monochrome monitor (see\n"
"                  'monochrome_palette').\n"
"  cga:            IBM Color Graphics Adapter (CGA). Also enables composite\n"
"                  video emulation (see [composite] section).\n"
"  pcjr:           An IBM PCjr machine. Also enables PCjr sound and composite\n"
"                  video emulation (see [composite] section).\n"
"  tandy:          A Tandy 1000 machine with TGA graphics. Also enables Tandy\n"
"                  sound and composite video emulation (see [composite]\n"
"                  section).\n"
"  ega:            IBM Enhanced Graphics Adapter (EGA).\n"
"  svga_paradise:  Paradise PVGA1A SVGA card (no VESA VBE; 512K vmem by default,\n"
"                  can be set to 256K or 1MB with 'vmemsize'). This is the\n"
"                  closest to IBM's original VGA adapter.\n"
"  svga_et3000:    Tseng Labs ET3000 SVGA card (no VESA VBE; fixed 512K vmem).\n"
"  svga_et4000:    Tseng Labs ET4000 SVGA card (no VESA VBE; 1MB vmem by\n"
"                  default, can be set to 256K or 512K with 'vmemsize').\n"
"  svga_s3:        S3 Trio64 (VESA VBE 2.0; 4MB vmem by default, can be set to\n"
"                  512K, 1MB, 2MB, or 8MB with 'vmemsize') (default)\n"
"  vesa_oldvbe:    Same as 'svga_s3' but limited to VESA VBE 1.2.\n"
"  vesa_nolfb:     Same as 'svga_s3' (VESA VBE 2.0), plus the \"no linear\n"
"                  framebuffer\" hack (needed only by a few games)."
msgstr ""
"Stellt den zu emulierenden Videoadapter oder Rechner ein:\n"
"  hercules:       Hercules-Grafikkarte (HGC) (siehe 'monochrome_palette').\n"
"  cga_mono:       CGA-Adapter, angeschlossen an einen monochromen Monitor\n"
"                  (siehe 'monochrome_palette').\n"
"  cga:            IBM Color Graphics Adapter (CGA). Also enables composite\n"
"                  video emulation (see [composite] section).\n"
"  cga:            IBM Color Graphics Adapter (CGA). Ermöglicht auch Composite\n"
"                  Videoemulation (siehe Abschnitt [composite]).\n"
"  pcjr:           Ein IBM PCjr-Rechner. Ermöglicht auch PCjr-Sound- und \n"
"                  Composite-Video-Emulation (siehe Abschnitt [composite]).\n"
"  Tandy:          Ein Tandy 1000 Rechner mit TGA-Grafik. Ermöglicht auch Tandy\n"
"                  Sound- und Composite-Video-Emulation (siehe [Composite]\n"
"                  Abschnitt).\n"
"  ega:            IBM Enhanced Graphics Adapter (EGA).\n"
"  svga_paradise:  Paradise PVGA1A SVGA-Karte (kein VESA VBE; 512K vmem als \n"
"                  Standard, kann mit 'vmemsize' auf 256K oder 1MB gesetzt \n"
"                  werden). Sie kommt dem originalen VGA-Adapter von IBM am \n"
"                  nächsten.\n"
"  svga_et3000:    Tseng Labs ET3000 SVGA-Karte (kein VESA VBE;\n"
"                  festes 512K Vmem).\n"
"  svga_et4000:    Tseng Labs ET4000 SVGA-Karte (kein VESA VBE; 1MB vmem als\n"
"                  Standard, kann mit 'vmemsize' auf 256K oder 512K eingestellt \n"
"                  werden).\n"
"  svga_s3:        S3 Trio64 (VESA VBE 2.0; 4MB vmem standardmäßig, kann auf\n"
"                  512K, 1MB, 2MB oder 8MB mit 'vmemsize' geändert werden)\n"
"                  (Standardeinstellung)\n"
"  vesa_oldvbe:    Dasselbe wie 'svga_s3', aber beschränkt auf VESA VBE 1.2.\n"
"  vesa_nolfb:     Gleich wie 'svga_s3' (VESA VBE 2.0), inkl. 'no linear\n"
"                  Framebuffer'-Hack (wird von einigen Spielen benötigt)."

#: src/config/setup.cpp:274
#, fuzzy, c-format, no-wrap
msgctxt "CONFIG_CAPTURES"
msgid "Moved to [capture] section and renamed to 'capture_dir'."
msgstr "In den Abschnitt [capture] verschoben und in 'capture_dir' umbenannt."

#: src/config/setup.cpp:274
#, fuzzy, c-format, no-wrap
msgctxt "CONFIG_MEMSIZE"
msgid ""
"Amount of memory of the emulated machine has in MB (16 by default).\n"
"Best leave at the default setting to avoid problems with some games,\n"
"though a few games might require a higher value.\n"
"There is generally no speed advantage when raising this value."
msgstr ""
"Die Menge an Speicher, die DOSBox emuliert, in MB (Standardwert '16').\n"
"Dieser Wert wird am besten auf dem Standardwert belassen, um Probleme mit\n"
"einigen Spielen zu vermeiden, obwohl einige wenige Spiele einen höheren\n"
"Wert benötigen könnten. Es gibt generell keinen Geschwindigkeitsvorteil,\n"
"wenn du diesen Wert erhöhst."

#: src/config/setup.cpp:274
#, fuzzy, c-format, no-wrap
msgctxt "CONFIG_MCB_FAULT_STRATEGY"
msgid ""
"How software-corrupted memory chain blocks should be handled:\n"
"  repair:  Repair (and report) faults using adjacent blocks (default).\n"
"  report:  Report faults but otherwise proceed as-is.\n"
"  allow:   Allow faults to go unreported (hardware behavior).\n"
"  deny:    Quit (and report) when faults are detected."
msgstr ""
"Wie durch Software beschädigte Speicherkettenblöcke behandelt werden sollten:\n"
"  repair:  Repariere (und melde) Fehler mit Hilfe benachbarter Blöcke\n"
"           (Standard).\n"
"  report:  Melde Fehler, aber fahre ansonsten so fort, als ob nichts gewesen\n"
"           wäre.\n"
"  allow:   Erlaube Fehler und gib keine Meldung aus (Hardwareverhalten).\n"
"  deny:    Beenden (und melden), wenn Fehler entdeckt werden."

#: src/config/setup.cpp:274
#, fuzzy, c-format, no-wrap
msgctxt "CONFIG_VMEMSIZE"
msgid ""
"Video memory in MB (1-8) or KB (256 to 8192). 'auto' uses the default for\n"
"the selected video adapter ('auto' by default). See the 'machine' setting for\n"
"the list of valid options and defaults per adapter."
msgstr ""
"Videospeicher in MB (1-8) oder KB (256 bis 8192). 'auto' verwendet den\n"
"Standardwert für den verwendeten Videoadapter (Standardwert 'auto'). Siehe den \n"
"Parameter 'machine' für die Liste der gültigen Optionen je Adapter."

#: src/config/setup.cpp:274
#, fuzzy, c-format, no-wrap
msgctxt "CONFIG_VMEM_DELAY"
msgid ""
"Set video memory access delay emulation ('off' by default).\n"
"  off:      Disable video memory access delay emulation (default).\n"
"            This is preferable for most games to avoid slowdowns.\n"
"  on:       Enable video memory access delay emulation (3000 ns).\n"
"            This can help reduce or eliminate flicker in Hercules,\n"
"            CGA, EGA, and early VGA games.\n"
"  <value>:  Set access delay in nanoseconds. Valid range is 0 to 20000 ns;\n"
"            500 to 5000 ns is the most useful range.\n"
"Note: Only set this on a per-game basis when necessary as it slows down\n"
"      the whole emulator."
msgstr ""
"Emulation des Zugriffszeit auf den Videospeicher (standardmäßig 'off').\n"
"  off:    Deaktiviert Emulation der Videospeicherzugriffszeit (Voreinstellung).\n"
"          Dies ist für die meisten Spiele zu bevorzugen, um Verlangsamungen zu\n"
"          vermeiden.\n"
"  on:     Aktiviert Emulation der Zugriffszeit des Videospeichers (3000 ns).\n"
"          Dies kann helfen, Flimmern in Hercules-, CGA-, EGA- und frühen VGA-\n"
"          Spielen zu reduzieren oder zu eliminieren.\n"
"  <Wert>: Legt die Zugriffszeit in Nanosekunden fest. Der gültige Bereich ist\n"
"          0 bis 20000 ns; 500 bis 5000 ns ist der nützlichste Bereich.\n"
"Hinweis:  Stellen diesen Wert nur bei Bedarf pro Spiel ein, da er den gesamten\n"
"          Emulator verlangsamt."

#: src/config/setup.cpp:274
#, fuzzy, c-format, no-wrap
msgctxt "CONFIG_DOS_RATE"
msgid ""
"Override the emulated DOS video mode's refresh rate with a custom rate.\n"
"  default:  Don't override; use the emulated DOS video mode's refresh rate\n"
"            (default).\n"
"  host:     Override the refresh rate of all DOS video modes with the refresh\n"
"            rate of your monitor. This might allow you to play some 70 Hz VGA\n"
"            games with perfect vsync on a 60 Hz fixed refresh rate monitor (see\n"
"            'vsync' for further details).\n"
"  <value>:  Override the refresh rate of all DOS video modes with a fixed rate\n"
"            specified in Hz (valid range is from 24.000 to 1000.000). This is a\n"
"            niche option for a select few fast-paced mid to late 1990s 3D games\n"
"            for high refresh rate gaming.\n"
"\n"
"Note: Many games will misbehave when overriding the DOS video mode's refresh\n"
"      rate with non-standard values. This can manifest in glitchy video,\n"
"      sped-up or slowed-down audio, jerky mouse movement, mouse button presses\n"
"      not being registered, and even gameplay bugs. Overriding the DOS refresh\n"
"      rate is a hack that only works acceptably with a small subset of all DOS\n"
"      games (typically mid to late 1990s games)."
msgstr ""
"Passe die Bildrate des emulierten Videomodus an.\n"
"  default:  Der DOS-Videomodus bestimmt die Rate (empfohlen; Standard).\n"
"  host:     Passe die DOS-Rate an die Host-Rate an (siehe Einstellung\n"
"            'host_rate').\n"
"  <Wert>:   Setzt die Rate auf einen exakten Wert, zwischen 24.000 und\n"
"            1000.000 (Hz).\n"
"Hinweis:    Wir empfehlen die 'Standard'-Rate; andernfalls kannst du sie für\n"
"            jedes Spiel einzeln testen und einstellen."

#: src/config/setup.cpp:274
#, fuzzy, c-format, no-wrap
msgctxt "CONFIG_VESA_MODES"
msgid ""
"Controls which VESA video modes are available:\n"
"  compatible:  Only the most compatible VESA modes for the configured video\n"
"               memory size (default). Recommended with 4 or 8 MB of video\n"
"               memory ('vmemsize') for the widest compatiblity with games.\n"
"               320x200 high colour modes are excluded as they were not\n"
"               properly supported until the late '90s. The 256-colour linear\n"
"               framebuffer 320x240, 400x300, and 512x384 modes are also\n"
"               excluded as they cause timing problems in Build Engine games.\n"
"  halfline:    Same as 'compatible', but the 120h VESA mode is replaced with\n"
"               a special halfline mode used by Extreme Assault. Use only if\n"
"               needed.\n"
"  all:         All modes are available, including extra DOSBox-specific VESA\n"
"               modes. Use 8 MB of video memory for the best results. Some\n"
"               games misbehave in the presence of certain VESA modes; try\n"
"               'compatible' mode if this happens. The 320x200 high colour\n"
"               modes available in this mode are often required by late '90s\n"
"               demoscene productions."
msgstr ""
"Steuert die Auswahl der angebotenen VESA 1.2 und 2.0 Modi:\n"
"  compatible:  Eine maßgeschneiderte Auswahl, für beste Kompatibilität mit den\n"
"               meißten Spielen. Wird zusammen mit 4 oder 8 MB Videospeicher\n"
"               empfohlen.\n"
"  halfline:    Unterstützt den niedrig auflösenden 'halfline' VESA 2.0 Modus,\n"
"               der von Extreme Assault verwendet wird. Nur bei Bedarf\n"
"               verwenden, da er nicht S3-kompatibel ist.\n"
"  all:         Bietet alle Modi für eine bestimmte Videospeichergröße,\n"
"               allerdings können einige Programme sie nicht richtig nutzen\n"
"               (Flackern) oder benötigen mehr Systemspeicher, um sie zu nutzen."

#: src/config/setup.cpp:274
#, fuzzy, c-format, no-wrap
msgctxt "CONFIG_VGA_8DOT_FONT"
msgid "Use 8-pixel-wide fonts on VGA adapters ('off' by default)."
msgstr ""
"Verwende 8 Pixel breite Schriftarten auf VGA-Adaptern\n"
"(standardmäßig deaktiviert)."

#: src/config/setup.cpp:274
#, fuzzy, c-format, no-wrap
msgctxt "CONFIG_VGA_RENDER_PER_SCANLINE"
msgid ""
"Emulate accurate per-scanline VGA rendering ('on' by default).\n"
"Currently, you need to disable this for a few games, otherwise they will crash\n"
"at startup (e.g., Deus, Ishar 3, Robinson's Requiem, Time Warriors)."
msgstr ""
"Emuliert akkurates per-scanline VGA-Rendering (standardmäßig aktiviert):\n"
"Derzeit müssen Sie dies für einige Spiele deaktivieren, da sie sonst beim\n"
"Start abstürzen (z.B. Deus, Ishar 3, Robinson's Requiem, Time Warriors)."

#: src/config/setup.cpp:274
#, fuzzy, c-format, no-wrap
msgctxt "CONFIG_SPEED_MODS"
msgid ""
"Permit changes known to improve performance ('on' by default).\n"
"Currently, no games are known to be negatively affected by this.\n"
"Please file a bug with the project if you find a game that fails\n"
"when this is enabled so we will list them here."
msgstr ""
"Erlaube Änderungen, die die Leistung verbessern (standardmäßig aktiviert).\n"
"Derzeit sind keine Programme bekannt, die davon negativ beeinflusst werden.\n"
"Bitte melde dem Projekt einen Bug, wenn du ein Programm findest, das nicht\n"
"richtig funktioniert, wenn diese Option aktiviert ist, damit wir es hier\n"
"auflisten können."

#: src/config/setup.cpp:274
#, fuzzy, c-format, no-wrap
msgctxt "CONFIG_AUTOEXEC_SECTION"
msgid ""
"How autoexec sections are handled from multiple config files:\n"
"  join:       Combine them into one big section (legacy behavior; default).\n"
"  overwrite:  Use the last one encountered, like other config settings."
msgstr ""
"Wie Autoexec-Abschnitte aus mehreren Konfigurationsdateien behandelt werden:\n"
"  join:       Fasst sie in einem großen Abschnitt zusammen (altes Verhalten; \n"
"              Standard).\n"
"  overwrite:  Verwende die zuletzt gefundene, wie bei anderen Konfig-\n"
"              Einstellungen."

#: src/config/setup.cpp:274
#, fuzzy, c-format, no-wrap
msgctxt "CONFIG_AUTOMOUNT"
msgid ""
"Mount 'drives/[c]' directories as drives on startup, where [c] is a lower-case\n"
"drive letter from 'a' to 'y' ('on' by default). The 'drives' folder can be\n"
"provided relative to the current directory or via built-in resources.\n"
"Mount settings can be optionally provided using a [c].conf file along-side\n"
"the drive's directory, with content as follows:\n"
"  [drive]\n"
"  type     = dir, overlay, floppy, or cdrom\n"
"  label    = custom_label\n"
"  path     = path-specification (e.g., path = %%path%%;c:\\tools)\n"
"  override_drive = mount the directory to this drive instead (default empty)\n"
"  verbose  = on or off\n"
"  readonly = on or off"
msgstr ""
"Bindet Verzeichnisse 'drives/[c]' beim Start als Laufwerke ein, wobei [c]\n"
"ein klein geschriebener Laufwerksbuchstabe von a bis y ist. Der Ordner 'drives'\n"
"kann relativ zum aktuellen Verzeichnis oder über die integrierten Ressourcen\n"
"angegeben werden. Die Mount-Einstellungen können optional in einer [c].conf-\n"
"Datei in dem Verzeichnis des Laufwerks mit folgendem Inhalt angegeben werden:\n"
"  [laufwerk]\n"
"  type    = dir, overlay, floppy oder cdrom\n"
"  label   = Laufwerksbezeichnung\n"
"  path    = Pfadangabe, z.B.: path = %%path%%;c:\\tools\n"
"  override_drive = das Verzeichnis stattdessen auf dieses Laufwerk mounten\n"
"                   (standardmäßig leer)\n"
"  verbose = true oder false"

#: src/config/setup.cpp:274
#, fuzzy, c-format, no-wrap
msgctxt "CONFIG_STARTUP_VERBOSITY"
msgid ""
"Controls verbosity prior to displaying the program ('auto' by default):\n"
"  Verbosity   | Welcome | Early stdout\n"
"  high        |   yes   |    yes\n"
"  low         |   no    |    yes\n"
"  quiet       |   no    |    no\n"
"  auto        | 'low' if exec or dir is passed, otherwise 'high'"
msgstr ""
"Bestimmt die Ausführlichkeit der Anzeigen, bevor das Programm angezeigt wird:\n"
"Verbosität  |Willkommen| Frühe Ausgabe\n"
"high        |   ja     |    ja\n"
"low         |  nein    |    ja\n"
"quiet       |  nein    |   nein\n"
"auto        | 'low' wenn Dateiname oder Verzeichnis übergeben werden,\n"
"                    ansonsten 'high'"

#: src/config/setup.cpp:274
#, fuzzy, c-format, no-wrap
msgctxt "CONFIG_ALLOW_WRITE_PROTECTED_FILES"
msgid ""
"Many games open all their files with writable permissions; even files that they\n"
"never modify. This setting lets you write-protect those files while still\n"
"allowing the game to read them ('on' by default). A second use-case: if you're\n"
"using a copy-on-write or network-based filesystem, this setting avoids\n"
"triggering write operations for these write-protected files."
msgstr ""
"Viele Spiele öffnen alle ihre Dateien mit Schreibberechtigung, auch solche, die\n"
"sie nie ändern. Mit dieser Einstellung kann man diese Dateien mit einem\n"
"Schreibschutz versehen und trotzdem ermöglichen, dass das Spiel sie lesen kann\n"
"(standardmäßig aktiviert). Ein zweiter Anwendungsfall: Wenn man ein Copy-On-\n"
"Write oder ein netzwerkbasiertes Dateisystem verwendet, vermeidet diese\n"
"Einstellung die Verwendung von Schreiboperationen für diese schreibgeschützten\n"
"Dateien."

#: src/config/setup.cpp:274
#, fuzzy, c-format, no-wrap
msgctxt "CONFIG_SHELL_CONFIG_SHORTCUTS"
msgid ""
"Allow shortcuts for simpler configuration management ('on' by default).\n"
"E.g., instead of 'config -set sbtype sb16', it is enough to execute\n"
"'sbtype sb16', and instead of 'config -get sbtype', you can just execute\n"
"the 'sbtype' command."
msgstr ""
"Abkürzungen für die einfachere Konfigurationsverwaltung zulassen (standardmäßig\n"
"aktiviert). D.h. anstelle von 'config -set sbtype sb16' genügt die Ausführung\n"
"von 'sbtype sb16', und anstelle von 'config -get sbtype' kannst du einfach\n"
"'sbtype' eingeben."

#: src/config/setup.cpp:274
#, fuzzy, c-format, no-wrap
msgctxt "CONFIG_HARD_DISK_SPEED"
msgid ""
"Set the emulated hard disk speed ('maximum' by default).\n"
"  maximum:  As fast as possible, no slowdown (default)\n"
"  fast:     Typical mid-1990s hard disk speed (~15 MB/s)\n"
"  medium:   Typical early 1990s hard disk speed (~2.5 MB/s)\n"
"  slow:     Typical 1980s hard disk speed (~600 kB/s)"
msgstr ""

#: src/config/setup.cpp:274
#, fuzzy, c-format, no-wrap
msgctxt "CONFIG_FLOPPY_DISK_SPEED"
msgid ""
"Set the emulated floppy disk speed ('maximum' by default).\n"
"  maximum:  As fast as possible, no slowdown (default)\n"
"  fast:     Extra-high density (ED) floppy speed (~120 kB/s)\n"
"  medium:   High density (HD) floppy speed (~60 kB/s)\n"
"  slow:     Double density (DD) floppy speed (~30 kB/s)"
msgstr ""

#: src/config/setup.cpp:274
#, fuzzy, c-format, no-wrap
msgctxt "CONFIG_FRAMESKIP"
msgid "Consider capping frame rates using the 'host_rate' setting."
msgstr ""
"Überlege dir, ob du die Bildwiederholrate mit der Einstellung 'host_rate'\n"
"begrenzen willst."

#: src/config/setup.cpp:295
#, fuzzy, c-format, no-wrap
msgctxt "CONFIGITEM_GLSHADER"
msgid ""
"Set an adaptive CRT monitor emulation shader or a regular GLSL shader in OpenGL\n"
"output modes ('crt-auto' by default). Adaptive CRT shader options:\n"
"  crt-auto:               Adaptive CRT shader that prioritises developer intent\n"
"                          and how people experienced the games at the time of\n"
"                          release (default). An appropriate shader variant is\n"
"                          auto-selected based the graphics standard of the\n"
"                          current video mode and the viewport size, irrespective\n"
"                          of the 'machine' setting. This means you'll get the\n"
"                          authentic single-scanned CGA and EGA monitor look with\n"
"                          visible scanlines in CGA and EGA games even on an\n"
"                          emulated VGA adapter. The sharp shader is used below\n"
"                          3.0x vertical scaling.\n"
"  crt-auto-machine:       A variation of 'crt-auto'; this emulates a fixed CRT\n"
"                          monitor for the video adapter configured via the\n"
"                          'machine' setting. E.g., CGA and EGA games will appear\n"
"                          double-scanned on an emulated VGA adapter.\n"
"  crt-auto-arcade:        Emulation of an arcade or home computer monitor with\n"
"                          a less sharp image and thick scanlines in low-\n"
"                          resolution video modes. This is a fantasy option that\n"
"                          never existed in real life, but it can be a lot of\n"
"                          fun, especially with DOS ports of Amiga games.\n"
"  crt-auto-arcade-sharp:  A sharper arcade shader variant for those who like the\n"
"                          thick scanlines but want to retain the sharpness of a\n"
"                          typical PC monitor.\n"
"\n"
"Other shader options include (non-exhaustive list):\n"
"  sharp:                  Upscale the image treating the pixels as small\n"
"                          rectangles, resulting in a sharp image with minimum\n"
"                          blur while maintaining the correct pixel aspect ratio.\n"
"                          This is the recommended option for those who don't\n"
"                          want to use the adaptive CRT shaders.\n"
"  bilinear:               Upscale the image using bilinear interpolation\n"
"                          (results in a blurry image).\n"
"  nearest:                Upscale the image using nearest-neighbour\n"
"                          interpolation (also known as \"no bilinear\"). This\n"
"                          results in the sharpest possible image at the expense\n"
"                          of uneven pixels, especially with non-square pixel\n"
"                          aspect ratios (this is less of an issue on high\n"
"                          resolution monitors).\n"
"\n"
"Start DOSBox Staging with the '--list-glshaders' command line option to see the\n"
"full list of available shaders. You can also use an absolute or relative path to\n"
"a file. In all cases, you may omit the shader's '.glsl' file extension."
msgstr ""
"Setzen eines adaptiven CRT-Monitor-Emulations-Shaders oder eines regulären\n"
"GLSL-Shaders im OpenGL Ausgabe-Modus.\n"
"Optionen für adaptive CRT-Shader:\n"
"  crt-auto:               Ein CRT-Shader, der die Absicht der Entwickler und \n"
"                          wie Spieler das Spiel zum Zeitpunkt der Veröffent-\n"
"                          lichung erlebt haben berücksichtigt (Voreinstellung).\n"
"                          Die passende Shader-Variante wird automatisch ausge-\n"
"                          wählt, basierend auf dem Grafikstandard des aktuellen\n"
"                          Videomodus und der Größe des Ansichtsfensters,\n"
"                          unabhängig von der Einstellung 'machine'.\n"
"                          Das bedeutet, dass du selbst auf einer emulierten\n"
"                          VGA-Karte eine authentische EGA-Monitor-Emulation mit\n"
"                          sichtbaren 'dicken Scanlines' in EGA-Spielen erhälst.\n"
"  crt-auto-machine:       Ähnlich wie 'crt-auto', aber hier wird ein bestimmter\n"
"                          CRT-Monitor ausgewählt der für die über die Ein-\n"
"                          stellung 'machine' konfigurierten Grafikkarte passt.\n"
"                          Z.B. werden CGA- und EGA-Spiele auf einer emulierten\n"
"                          VGA-Karte mit verdoppelten Zeilen dargestellt\n"
"  crt-auto-arcade:        Emulation eines Spielhallen- oder Heimcomputer-\n"
"                          monitors, der unschärfer als ein typischer PC-Monitor\n"
"                          mit dicken Scanlines in Modi mit niedriger Auflösung\n"
"                          ist. Diese 'Fantasie-Option' gibt es im echten Leben\n"
"                          nicht, aber sie kann eine Menge Spaß machen,\n"
"                          besonders mit DOS-Portierungen von Amiga-Spielen.\n"
"  crt-auto-arcade-sharp:  Eine schärfere Variante des Arcade-Shaders für\n"
"                          diejenigen, die die dicken Scanlines mögen, aber die\n"
"                          die horizontale Schärfe eines typischen PC-Monitors\n"
"                          beibehalten wollen."

#: src/config/setup.cpp:274
#, fuzzy, c-format, no-wrap
msgctxt "CONFIG_ASPECT"
msgid ""
"Set the aspect ratio correction mode ('auto' by default):\n"
"  auto, on:            Apply aspect ratio correction for modern square-pixel\n"
"                       flat-screen displays, so DOS video modes with non-square\n"
"                       pixels appear as they would on a 4:3 display aspect\n"
"                       ratio CRT monitor the majority of DOS games were designed\n"
"                       for. This setting only affects video modes that use non-\n"
"                       square pixels, such as 320x200 or 640x400; square pixel\n"
"                       modes (e.g., 320x240, 640x480, and 800x600), are\n"
"                       displayed as-is.\n"
"  square-pixels, off:  Don't apply aspect ratio correction; all DOS video modes\n"
"                       will be displayed with square pixels. Most 320x200 games\n"
"                       will appear squashed, but a minority of titles (e.g.,\n"
"                       DOS ports of PAL Amiga games) need square pixels to\n"
"                       appear as the artists intended.\n"
"  stretch:             Calculate the aspect ratio from the viewport's\n"
"                       dimensions. Combined with the 'viewport' setting, this\n"
"                       mode is useful to force arbitrary aspect ratios (e.g.,\n"
"                       stretching DOS games to fullscreen on 16:9 displays) and\n"
"                       to emulate the horizontal and vertical stretch controls\n"
"                       of CRT monitors."
msgstr ""
"Modus für die Korrektur des Seitenverhältnisses (standardmäßig Auto):\n"
"  auto, on:            Umrechnung des Seitenverhältnisses für moderne\n"
"                       Flachbildschirme mit quadratischen Pixeln, damit DOS-\n"
"                       Auflösungen mit nicht-quadratischen Pixeln wie auf einem\n"
"                       4:3 CRT-Monitor, für den die meisten DOS-Spiele\n"
"                       entwickelt wurden, dargestellt werden (standardmäßig\n"
"                       aktiviert). Diese Einstellung betrifft nur Videomodi,\n"
"                       die nicht-quadratische Pixel verwenden, wie 320x200 oder\n"
"                       640x400; während Modi mit quadratischen Pixeln, wie\n"
"                       640x480 und 800x600, unverändert angezeigt werden.\n"
"  square pixels, off:  Wendet keine Seitenverhältniskorrektur an; alle DOS-\n"
"                       Videomodi werden mit quadratischen Pixeln angezeigt. Die\n"
"                       meisten 320x200 Spiele werden gequetscht dargestellt,\n"
"                       aber eine Minderheit von Titeln (z.B. DOS-Portierungen\n"
"                       von PAL-Amiga-Spielen) brauchen quadratische Pixel, um\n"
"                       um so zu erscheinen, wie es die Künstler beabsichtigt\n"
"                       haben.\n"
"  stretch:             Berechnet das Seitenverhältnis aus den Abmessungen des\n"
"                       Bildausschnitts.\n"
"                       Kombiniert mit 'viewport', ist dieser Modus\n"
"                       nützlich, um beliebige Seitenverhältnisse zu erzwingen\n"
"                       (z.B. um DOS-Spiele auf 16:9-Displays auf Vollbild zu\n"
"                       strecken) und um die horizontalen und vertikalen\n"
"                       Größeneinstellungsmöglichkeiten von CRT-Monitoren zu\n"
"                       emulieren."

#: src/config/setup.cpp:274
#, fuzzy, c-format, no-wrap
msgctxt "CONFIG_INTEGER_SCALING"
msgid ""
"Constrain the horizontal or vertical scaling factor to the largest integer\n"
"value so the image still fits into the viewport ('auto' by default). The\n"
"configured aspect ratio is always maintained according to the 'aspect' and\n"
"'viewport' settings, which may result in a non-integer scaling factor in the\n"
"other dimension. If the image is larger than the viewport, the integer scaling\n"
"constraint is auto-disabled (same as 'off'). Possible values:\n"
"  auto:        A special vertical mode auto-enabled only for the adaptive CRT\n"
"               shaders (see `glshader`). This mode has refinements over standard\n"
"               vertical integer scaling: 3.5x and 4.5x scaling factors are also\n"
"               allowed, and integer scaling is disabled above 5.0x scaling.\n"
"  vertical:    Constrain the vertical scaling factor to integer values.\n"
"               This is the recommended setting for third-party shaders to avoid\n"
"               uneven scanlines and interference artifacts.\n"
"  horizontal:  Constrain the horizontal scaling factor to integer values.\n"
"  off:         No integer scaling constraint is applied; the image fills the\n"
"               viewport while maintaining the configured aspect ratio."
msgstr ""
"Beschränkt den horizontalen oder vertikalen Skalierungsfaktor auf den größten\n"
"ganzzahligen Werte, damit das dargestellte Bild in das Fenster passt.\n"
"Das korrekte Seitenverhältnis wird immer gemäß der 'aspect' und 'viewport'-\n"
"Einstellung beibehalten, was zu einem nicht-ganzzahligen Skalierungsfaktor in\n"
"der anderen Richtung führen kann. Wenn das Bild größer als das Ansichtsfenster\n"
"ist, wird die ganzzahlige Skalierung automatisch deaktiviert (wie bei 'off').\n"
"Mögliche Werte:\n"
"  auto:        'vertical' wird nur für adaptive CRT-Shader automatisch\n"
"               aktiviert (siehe 'glshader'), sonst 'aus' (Standard).\n"
"  vertical:    Beschränkt den vertikalen Skalierungsfaktor auf ganzzahlige\n"
"               Werte. Dies ist die empfohlene Einstellung bei der Verwendung\n"
"               von CRT-Shadern, um ungleichmäßige Scanlinien und unerwünschte\n"
"               Interferenzartefakte zu vermeiden.\n"
"  horizontal:  Beschränkt den horizontalen Skalierungsfaktor auf ganzzahlige\n"
"               Werte.\n"
"  off:         Es wird keine ganzzahlige Skalierungsbeschränkung angewendet;\n"
"               das Bild füllt das Ansichtsfenster und behält dabei das\n"
"               konfigurierte Seitenverhältnis bei."

#: src/config/setup.cpp:274
#, fuzzy, c-format, no-wrap
msgctxt "CONFIG_VIEWPORT"
msgid ""
"Set the viewport size ('fit' by default). This is the maximum drawable area;\n"
"the video output is always contained within the viewport while taking the\n"
"configured aspect ratio into account (see 'aspect'). Possible values:\n"
"  fit:               Fit the viewport into the available window/screen\n"
"                     (default). There might be padding (black areas) around the\n"
"                     image with 'integer_scaling' enabled.\n"
"  WxH:               Set a fixed viewport size in WxH format in logical units\n"
"                     (e.g., 960x720). The specified size must not be larger than\n"
"                     the desktop. If it's larger than the window size, it will\n"
"                     be scaled to fit within the window.\n"
"  N%%:                Similar to 'WxH', but the size is specified as a percentage\n"
"                     of the desktop size.\n"
"  relative H%% V%%:    The viewport is set to a 4:3 aspect ratio rectangle fit\n"
"                     into the available window or screen, then is scaled by\n"
"                     the H and V horizontal and vertical scaling factors (valid\n"
"                     range is from 20%% to 300%%). The resulting viewport is\n"
"                     allowed to extend beyond the bounds of the window or\n"
"                     screen. Useful to force arbitrary display aspect ratios\n"
"                     with 'aspect = stretch' and to \"zoom\" into the image.\n"
"                     This effectively emulates the horizontal and vertical\n"
"                     stretch controls of CRT monitors.\n"
"Notes:\n"
"  - Using 'relative' mode with 'integer_scaling' enabled could lead to\n"
"    surprising (but correct) results.\n"
"  - You can use the 'Stretch Axis', 'Inc Stretch', and 'Dec Stretch' hotkey\n"
"    actions to set the stretch in 'relative' mode in real-time."
msgstr ""
"Legt die Größe des Ansichtsfensters (maximal darstellbare Fläche) fest. Die\n"
"Videoausgabe wird immer innerhalb des Ansichtsfensters unter Berücksichtigung\n"
"des konfigurierten Seitenverhältnisses durchgeführt (siehe 'aspect').\n"
"Mögliche Werte:\n"
"  fit:             Passt das Ansichtsfenster in das verfügbare Fenster bzw. die\n"
"                   verfügbare Bildschirmgröße ein (Standard).\n"
"                   Bei aktivierter 'integer_scaling'-Funktion können um das\n"
"                   Bild herum schwarze Bereiche (Balken) dargestellt werden.\n"
"  WxH:             Legt eine feste Größe des Ansichtsfensters im Format WxH in\n"
"                   logischen Einheiten fest (z.B. 960x720). Die angegebene\n"
"                   Größe darf nicht größer sein als der Desktop. Wenn sie\n"
"                   größer als die Fenstergröße ist, wird sie skaliert, um in\n"
"                   das Fenster zu passen.\n"
"  N%%:              Ähnlich wie 'WxH', aber die Größe wird als Prozentsatz\n"
"                   der Desktopgröße angegeben.\n"
"  relative H%% V%%:  Das Ansichtsfenster wird auf ein Rechteck im Seiten-\n"
"                   verhältnis 4:3 eingestellt, das in das verfügbare Fenster/\n"
"                   Bildschirm passt, dann wird es mit den horizontalen und\n"
"                   vertikalen Skalierungsfaktoren (gültiger Bereich von\n"
"                   20%% bis 300%%) skaliert. Das resultierende Ansichtsfenster\n"
"                   darf sich über das Fenster/den Bildschirm hinaus erstrecken.\n"
"                   Nützlich, um beliebige Seitenverhältnisse mit\n"
"                   'aspect = stretch'zu erzwingen und in das Bild zu zoomen.\n"
"                   Dies emuliert effektiv die horizontalen und vertikalen\n"
"                   Größeneinstellungsmöglichkeiten von CRT-Monitoren.\n"
"Anmerkungen:\n"
" - Die Verwendung des 'relativen' Modus mit aktiviertem 'integer_scaling'\n"
"   könnte zu überraschenden (aber korrekten) Ergebnissen führen.\n"
" - Du kannst die Hotkey-Aktionen 'Stretch Axis', 'Inc Stretch' und\n"
"   'Dec Stretch' verwenden, um die Streckung im 'relativen' Modus in Echtzeit\n"
"   einzustellen."

#: src/config/setup.cpp:274
#, fuzzy, c-format, no-wrap
msgctxt "CONFIG_MONOCHROME_PALETTE"
msgid ""
"Set the palette for monochrome display emulation ('amber' by default).\n"
"Works only with the 'hercules' and 'cga_mono' machine types.\n"
"Note: You can also cycle through the available palettes via hotkeys."
msgstr ""
"Wähle die Standard-Palette für die monochrome Darstellung (standardmäßig\n"
"'amber'). Funktioniert nur bei der Emulation der Rechnertypen 'hercules' und\n"
"'cga_mono'.\n"
"Anmerkung:\n"
"Du kannst mittels Tastaturkürzel die verfügbaren Farben durchschalten."

#: src/config/setup.cpp:274
#, fuzzy, c-format, no-wrap
msgctxt "CONFIG_CGA_COLORS"
msgid ""
"Set the interpretation of CGA RGBI colours ('default' by default). Affects all\n"
"machine types capable of displaying CGA or better graphics. Built-in presets:\n"
"  default:       The canonical CGA palette, as emulated by VGA adapters\n"
"                 (default).\n"
"  tandy <bl>:    Emulation of an idealised Tandy monitor with adjustable brown\n"
"                 level. The brown level can be provided as an optional second\n"
"                 parameter (0 - red, 50 - brown, 100 - dark yellow;\n"
"                 defaults to 50). E.g. tandy 100\n"
"  tandy-warm:    Emulation of the actual colour output of an unknown Tandy\n"
"                 monitor.\n"
"  ibm5153 <c>:   Emulation of the actual colour output of an IBM 5153 monitor\n"
"                 with a unique contrast control that dims non-bright colours\n"
"                 only. The contrast can be optionally provided as a second\n"
"                 parameter (0 to 100; defaults to 100), e.g. ibm5153 60\n"
"  agi-amiga-v1, agi-amiga-v2, agi-amiga-v3:\n"
"                 Palettes used by the Amiga ports of Sierra AGI games.\n"
"  agi-amigaish:  A mix of EGA and Amiga colours used by the Sarien\n"
"                 AGI-interpreter.\n"
"  scumm-amiga:   Palette used by the Amiga ports of LucasArts EGA games.\n"
"  colodore:      Commodore 64 inspired colours based on the Colodore palette.\n"
"  colodore-sat:  Colodore palette with 20%% more saturation.\n"
"  dga16:         A modern take on the canonical CGA palette with dialed back\n"
"                 contrast.\n"
"You can also set custom colours by specifying 16 space or comma separated\n"
"colour values, either as 3 or 6-digit hex codes (e.g. #f00 or #ff0000 for full\n"
"red), or decimal RGB triplets (e.g. (255, 0, 255) for magenta). The 16 colours\n"
"are ordered as follows:\n"
"  black, blue, green, cyan, red, magenta, brown, light-grey, dark-grey,\n"
"  light-blue, light-green, light-cyan, light-red, light-magenta, yellow, white.\n"
"Their default values, shown here in 6-digit hex code format, are:\n"
"  #000000 #0000aa #00aa00 #00aaaa #aa0000 #aa00aa #aa5500 #aaaaaa\n"
"  #555555 #5555ff #55ff55 #55ffff #ff5555 #ff55ff #ffff55 #ffffff"
msgstr ""
"Legt die Interpretation der CGA-RGBI-Farben fest. Betrifft alle Rechnertypen,\n"
"die in der Lage sind, CGA-Grafiken oder besser anzeigen können.\n"
"Integrierte Presets:\n"
"  default:       Klassische CGA-Palette, wie sie von VGA-Adaptern emuliert\n"
"                 wird (Standard).\n"
"  tandy <bl>:    Emulation eines idealisierten Tandy-Monitors mit einstellbarem\n"
"                 Braun-Wert (0 - rot, 50 - braun, 100 - dunkelgelb;\n"
"                 Standardwert ist 50). Z.B. 'tandy 100'.\n"
"  tandy-warm:    Emulation der tatsächlichen Farbausgabe eines unbekannten\n"
"                 Tandy-Monitors.\n"
"  ibm5153 <c>:   Emulation der Farbausgabe eines IBM 5153 Monitors mit\n"
"                 einer Kontraststeuerung, die nur nicht helle Farben abdunkelt\n"
"                 (0 bis 100; Standardeinstellung ist 100). Z.B. 'ibm5153 60'.\n"
"  agi-amiga-v1, agi-amiga-v2, agi-amiga-v3:\n"
"                 Paletten, die von den Amiga-Portierungen der Sierra AGI\n"
"                 Spiele verwendet werden.\n"
"  agi-amigaish:  Eine Mischung aus EGA- und Amiga-Farben, die der Sarien\n"
"                 AGI-Interpreter verwendet.\n"
"  scumm-amiga:   Palette, die von den Amiga-Portierungen der EGA-Spiele von\n"
"                 LucasArts verwendet wird.\n"
"  colodore:      Vom Commodore 64 inspirierte Farben, die auf der Colodore-\n"
"                 Palette basieren.\n"
"  colodore-sat:  Colodore-Palette mit 20%% mehr Sättigung.\n"
"  dga16:         Eine moderne Interpretation der klassischen CGA-Palette mit\n"
"                 reduziertem Kontrast.\n"
"Du kannst auch benutzerdefinierte Farben einstellen, indem du 16 durch\n"
"Leerzeichen oder Kommata getrennte Farbwerte angibst, entweder als 3- oder\n"
"6-stellige Hex-Codes (z. B. #f00 oder #ff0000 für Rot) oder als dezimale\n"
"RGB-Tripletts (z. B. (255, 0, 255) für Magenta). Die 16 Farben\n"
"haben folgende Reihenfolge:\n"
"  Schwarz, Blau, Grün, Cyan, Rot, Magenta, Braun, Hellgrau, Dunkelgrau,\n"
"  Hellblau, Hellgrün, Hellcyan, Hellrot, Hellmagenta, Gelb, Weiß.\n"
"Ihre Standardwerte, die hier im 6-stelligen Hex-Code-Format dargestellt sind,\n"
"sind:\n"
"  #000000 #0000aa #00aa00 #00aaaa #aa0000 #aa00aa #aa5500 #aaaaaa\n"
"  #555555 #5555ff #55ff55 #55ffff #ff5555 #ff55ff #ffff55 #ffffff"

#: src/config/setup.cpp:274
#, fuzzy, c-format, no-wrap
msgctxt "CONFIG_SCALER"
msgid ""
"Software scalers are deprecated in favour of hardware-accelerated options:\n"
"  - If you used the normal2x/3x scalers, consider using 'integer_scaling'\n"
"    with `glshader = sharp` and optionally setting the desired 'window_size'\n"
"    or 'viewport' size.\n"
"  - If you used an advanced scaler, consider one of the 'glshader' options."
msgstr ""
"Die Software-Skalierer werden zugunsten von Hardware-beschleunigten Optionen\n"
"nicht mehr unterstützt:\n"
" - Wenn du die normalen2x/3x Skalierer benutzt hast, setze die gewünschte \n"
"    'windowresolution' oder 'viewport' ein, oder erwäge die\n"
"    Verwendung von 'integer_scaling'.\n"
" - Wenn du einen 'advanced' Skalierer benutzt hast, solltest du stattdessen\n"
"   eine der 'glshader'-Optionen in Betracht ziehen."

#: src/config/setup.cpp:274
#, fuzzy, c-format, no-wrap
msgctxt "CONFIG_COMPOSITE"
msgid ""
"Enable composite mode on start (only for 'cga', 'pcjr', and 'tandy' machine\n"
"types; 'auto' by default). 'auto' lets the program decide.\n"
"Note: Fine-tune the settings below (i.e., 'hue') using the composite hotkeys,\n"
"      then copy the new settings from the logs into your config."
msgstr ""
"Aktiviert den Composite-Modus beim Start (nur für die Maschinentypen 'cga',\n"
"'pcjr' und 'tandy'); Standard ist 'auto'). 'auto' lässt das Programm\n"
"entscheiden.\n"
"Hinweis: Nimm die Feinabstimmung der folgenden Einstellungen (z. B. 'hue')\n"
"         mit den Composite-Hotkeys vor, kopiere dann die neuen Einstellungen\n"
"         aus dem Log in die Konfigurationsdatei."

#: src/config/setup.cpp:274
#, fuzzy, c-format, no-wrap
msgctxt "CONFIG_ERA"
msgid ""
"Era of composite technology ('auto' by default).\n"
"When 'auto', PCjr uses 'new', and CGA/Tandy use 'old'."
msgstr ""
"Die Ära der Composite-Technologie (Standardmäßig 'auto').\n"
"Bei 'auto' verwendet PCjr 'new' und CGA/Tandy verwenden 'old'."

#: src/config/setup.cpp:274
#, fuzzy, c-format, no-wrap
msgctxt "CONFIG_HUE"
msgid ""
"Hue of the RGB palette (0 by default).\n"
"For example, adjust until the sky is blue."
msgstr ""
"Erscheinungsbild der RGB-Palette (standardmäßig 0). Beispiel: Verändere den\n"
"Wert, bis der Himmel blau ist."

#: src/config/setup.cpp:274
#, fuzzy, c-format, no-wrap
msgctxt "CONFIG_SATURATION"
msgid "Intensity of colors, from washed out to vivid (100 by default)."
msgstr "Intensität der Farben, von blass bis leuchtend (standardmäßig 100)."

#: src/config/setup.cpp:274
#, fuzzy, c-format, no-wrap
msgctxt "CONFIG_CONTRAST"
msgid "Ratio between the dark and light area (100 by default)."
msgstr "Verhältnis zwischen dunklen und hellen Bereichen (standardmäßig 100)."

#: src/config/setup.cpp:274
#, fuzzy, c-format, no-wrap
msgctxt "CONFIG_BRIGHTNESS"
msgid "Luminosity of the image, from dark to light (0 by default)."
msgstr "Helligkeit des Bildes, von dunkel bis hell (standardmäßig 0)."

#: src/config/setup.cpp:274
#, fuzzy, c-format, no-wrap
msgctxt "CONFIG_CONVERGENCE"
msgid "Convergence of subpixel elements, from blurry to sharp (0 by default)."
msgstr "Konvergenz der Subpixel-Elemente, von unscharf bis scharf (standardmäßig 0)."

#: src/config/setup.cpp:274
#, fuzzy, c-format, no-wrap
msgctxt "CONFIG_CORE"
msgid ""
"Type of CPU emulation core to use ('auto' by default).\n"
"  auto:     'normal' core for real mode programs, 'dynamic' core for protected\n"
"            mode programs (default). Most programs will run correctly with this\n"
"            setting.\n"
"  normal:   The DOS program is interpreted instruction by instruction. This\n"
"            yields the most accurate timings, but puts 3-5 times more load on\n"
"            the host CPU compared to the 'dynamic' core. Therefore, it's\n"
"            generally only recommended for real mode programs that don't need\n"
"            a fast emulated CPU or are timing-sensitive. The 'normal' core is\n"
"            also necessary for programs that self-modify their code.\n"
"  simple:   The 'normal' core optimised for old real mode programs; it might\n"
"            give you slightly better compatibility with older games. Auto-\n"
"            switches to the 'normal' core in protected mode.\n"
"  dynamic:  The instructions of the DOS program are translated to host CPU\n"
"            instructions in blocks and are then executed directly. This puts\n"
"            3-5 times less load on the host CPU compared to the 'normal' core,\n"
"            but the timings might be less accurate. The 'dynamic' core is a\n"
"            necessity for demanding DOS programs (e.g., 3D SVGA games).\n"
"            Programs that self-modify their code might misbehave or crash on\n"
"            the 'dynamic' core; use the 'normal' core for such programs."
msgstr ""
"CPU-Typ, der für die Emulation verwendet wird (Standardmäßig 'auto').\n"
"'auto' schaltet auf dynamisch, wenn verfügbar und sinnvoll."

#: src/config/setup.cpp:274
#, fuzzy, c-format, no-wrap
msgctxt "CONFIG_CPUTYPE"
msgid ""
"CPU type to emulate ('auto' by default).\n"
"You should only change this if the program doesn't run correctly on 'auto'.\n"
"  auto:          The fastest and most compatible setting (default).\n"
"                 Technically, this is '386_fast' plus 486 CPUID, 486 CR\n"
"                 register behaviour, and extra 486 instructions.\n"
"  386:           386 CPUID and 386 specific page access level calculation.\n"
"  386_fast:      Same as '386' but with loose page privilege checks which is\n"
"                 much faster.\n"
"  386_prefetch:  Same as '386_fast' plus accurate CPU prefetch queue emulation.\n"
"                 Requires 'core = normal'. This setting is necessary for\n"
"                 programs that self-modify their code or employ anti-debugging\n"
"                 tricks. Games that require '386_prefetch' include Contra, FIFA\n"
"                 International Soccer (1994), Terminator 1, and X-Men: Madness\n"
"                 in The Murderworld.\n"
"  486:           486 CPUID, 486+ specific page access level calculation, 486 CR\n"
"                 register behaviour, and extra 486 instructions.\n"
"  pentium:       Same as '486' but with Pentium CPUID, Pentium CR register\n"
"                 behaviour, and RDTSC instruction support. Recommended for\n"
"                 Windows 3.x games (e.g., Betrayal in Antara).\n"
"  pentium_mmx:   Same as 'pentium' plus MMX instruction set support. Very few\n"
"                 games use MMX instructions; it's mostly only useful for\n"
"                 demoscene productions."
msgstr ""
"CPU Typ, der in der Emulation verwendet wird (Standardmäßig 'auto').\n"
"'auto' ist die schnellste Wahl.\n"
"Die Prefetch-Variante emuliert die Prefetch-Warteschlange und benötigt den\n"
"CPU-Kern 'normal'."

#: src/config/setup.cpp:274
#, fuzzy, c-format, no-wrap
msgctxt "CONFIG_CYCLES"
msgid ""
"The 'cycles' setting is deprecated but still accepted;\n"
"please use 'cpu_cycles', 'cpu_cycles_protected' and 'cpu_throttle' instead."
msgstr ""
"Anzahl der Instruktionen, die DOSBox pro Millisekunde versucht zu emulieren\n"
"(Standardmäßig 'auto').\n"
"Wenn du diesen Wert zu hoch einstellst, kommt es zu Tonaussetzern und Hängern.\n"
"  auto:            Versucht zu erkennen, was ein ausgeführtes Programm braucht.\n"
"                   Das funktioniert in der Regel, kann aber bei bestimmten\n"
"                   Programmen scheitern.\n"
"  fixed <number>:  Stellt eine feste Anzahl von Instruktionen ein. Das ist die\n"
"                   Einstellung, die du normalerweise benötigst, wenn 'auto'\n"
"                   versagt (Beispiel: 'fixed 4000').\n"
"  max:             Wird so viele Instruktionen verwenden, wie dein System\n"
"                   verarbeiten kann."

#: src/config/setup.cpp:274
#, fuzzy, c-format, no-wrap
msgctxt "CONFIG_CPU_CYCLES"
msgid ""
"Speed of the emulated CPU ('3000' by default). If 'cpu_cycles_protected' is on\n"
"'auto', this sets the cycles for both real and protected mode programs.\n"
"  <number>:  Emulate a fixed number of cycles per millisecond (roughly\n"
"             equivalent to MIPS). Valid range is from 50 to 2000000.\n"
"  max:       Emulate as many cycles as your host CPU can handle on a single\n"
"             core. The number of cycles per millisecond can vary; this might\n"
"             cause issues in some DOS programs.\n"
"Notes:\n"
"  - Setting the CPU speed to 'max' or to high fixed values may result in sound\n"
"    drop-outs and general lagginess.\n"
"  - Set the lowest fixed cycles value that runs the game at an acceptable speed\n"
"    for the best results.\n"
"  - Ballpark cycles values for common CPUs. DOSBox does not do cycle-accurate\n"
"    CPU emulation, so treat these as starting points, then fine-tune per game.\n"
"      8088 (4.77 MHz)     300\n"
"      286-8               700\n"
"      286-12             1500\n"
"      386SX-20           3000\n"
"      386DX-33           6000\n"
"      386DX-40           8000\n"
"      486DX-33          12000\n"
"      486DX/2-66        25000\n"
"      Pentium 90        50000\n"
"      Pentium MMX-166  100000\n"
"      Pentium II 300   200000"
msgstr ""

#: src/config/setup.cpp:274
#, fuzzy, c-format, no-wrap
msgctxt "CONFIG_CPU_CYCLES_PROTECTED"
msgid ""
"Speed of the emulated CPU for protected mode programs only\n"
"('60000' by default).\n"
"  auto:      Use the `cpu_cycles' setting.\n"
"  <number>:  Emulate a fixed number of cycles per millisecond (roughly\n"
"             equivalent to MIPS). Valid range is from 50 to 2000000.\n"
"  max:       Emulate as many cycles as your host CPU can handle on a single\n"
"             core. The number of cycles per millisecond can vary; this might\n"
"             cause issues in some DOS programs.\n"
"Note: See 'cpu_cycles' setting for further info."
msgstr ""

#: src/config/setup.cpp:274
#, fuzzy, c-format, no-wrap
msgctxt "CONFIG_CPU_THROTTLE"
msgid ""
"Throttle down the number of emulated CPU cycles dynamically if your host CPU\n"
"cannot keep up ('off' by default).\n"
"Only affects fixed cycles settings. When enabled, the number of cycles per\n"
"millisecond can vary; this might cause issues in some DOS programs."
msgstr ""

#: src/config/setup.cpp:274
#, fuzzy, c-format, no-wrap
msgctxt "CONFIG_CYCLEUP"
msgid ""
"Number of cycles to add with the 'Inc Cycles' hotkey (10 by default).\n"
"Values lower than 100 are treated as a percentage increase."
msgstr ""
"Anzahl der Instruktionen um welche der aktuelle Wert mit den Tastenkombinationen\n"
"verringert/erhöht wird (Standardmäßig '10')."

#: src/config/setup.cpp:274
#, fuzzy, c-format, no-wrap
msgctxt "CONFIG_CYCLEDOWN"
msgid ""
"Number of cycles to subtract with the 'Dec Cycles' hotkey (20 by default).\n"
"Values lower than 100 are treated as a percentage decrease."
msgstr "Wenn du ihn niedriger als 100 einstellst, wird er prozentual angezeigt."

#: src/config/setup.cpp:274
#, fuzzy, c-format, no-wrap
msgctxt "CONFIG_VOODOO"
msgid ""
"Enable 3dfx Voodoo emulation ('on' by default). This is authentic low-level\n"
"emulation of the Voodoo card without any OpenGL passthrough, so it requires a\n"
"powerful CPU. Most games need the DOS Glide driver called 'GLIDE2X.OVL' to be\n"
"in the path for 3dfx mode to work. Many games include their own Glide driver\n"
"variants, but for some you need to provide a suitable 'GLIDE2X.OVL' version.\n"
"A small number of games integrate the Glide driver into their code, so they\n"
"don't need 'GLIDE2X.OVL'."
msgstr "Aktiviert die 3dfx Voodoo-Emulation (standardmäßig aktiviert)."

#: src/config/setup.cpp:274
#, fuzzy, c-format, no-wrap
msgctxt "CONFIG_VOODOO_MEMSIZE"
msgid ""
"Set the amount of video memory for 3dfx Voodoo graphics. The memory is used by\n"
"the Frame Buffer Interface (FBI) and Texture Mapping Unit (TMU) as follows:\n"
"   4: 2 MB for the FBI and one TMU with 2 MB (default).\n"
"  12: 4 MB for the FBI and two TMUs, each with 4 MB."
msgstr ""
"Legt die Größe des Videospeichers für die emulierte 3dfx Voodoo-Grafikkarte\n"
"fest, entweder 4 oder 12 Megabyte. Der Speicher wird vom Frame Buffer Interface\n"
"(FBI) und der Texture Mapping Unit (TMU) wie folgt verwendet:\n"
"   4: 2 MB für das FBI und eine TMU mit 2 MB (Standard)\n"
"  12: 4 MB für das FBI und zwei TMUs mit je 4 MB."

#: src/config/setup.cpp:274
#, fuzzy, c-format, no-wrap
msgctxt "CONFIG_VOODOO_MULTITHREADING"
msgid "Renamed to 'voodoo_threads'"
msgstr ""
"Threads verwenden, um die Leistung von 3dfx Voodoo zu verbessern\n"
"(standardmäßig aktiviert)."

#: src/config/setup.cpp:274
#, fuzzy, c-format, no-wrap
msgctxt "CONFIG_VOODOO_THREADS"
msgid ""
"Use threads to improve 3dfx Voodoo performance:\n"
"  auto:     Use up to 16 threads based on available CPU cores (default).\n"
"  <value>:  Set a specific number of threads between 1 and 128.\n"
"Note: Setting this to a higher value than the number of logical CPUs your\n"
"      hardware supports is very likely to harm performance. This has been\n"
"      measured to scale well up to 8-16 threads, but it has not been tested\n"
"      on a many-core CPU. If you have a Threadripper or similar CPU, please\n"
"      let us know how it goes."
msgstr ""

#: src/config/setup.cpp:274
#, fuzzy, c-format, no-wrap
msgctxt "CONFIG_VOODOO_BILINEAR_FILTERING"
msgid ""
"Use bilinear filtering to emulate the 3dfx Voodoo's texture smoothing effect\n"
"('on' by default). Bilinear filtering can impact frame rates on slower systems;\n"
"try turning it off if you're not getting adequate performance."
msgstr ""
"Verwendet bilineare Filterung, um den Texturglättungseffekt der 3dfx Voodoo\n"
"Beschleuniger zu emulieren. Nur empfohlen, wenn man eine schnelle Desktop-CPU\n"
"hat, da dies die Frameraten auf langsameren Systemen beeinträchtigen kann\n"
"(standardmäßig deaktiviert)."

#: src/config/setup.cpp:274
#, fuzzy, c-format, no-wrap
msgctxt "CONFIG_CAPTURE_DIR"
msgid ""
"Directory where the various captures are saved, such as audio, video, MIDI\n"
"and screenshot captures. ('capture' in the current working directory by\n"
"default)."
msgstr ""
"Verzeichnis, in dem die verschiedenen Aufnahmen gespeichert werden, z.B. Audio,\n"
"Video, MIDI und Screenshots. ('capture' ist standardmäßig auf das aktuelle\n"
"Arbeitsverzeichnis eingestellt)."

#: src/config/setup.cpp:274
#, fuzzy, c-format, no-wrap
msgctxt "CONFIG_DEFAULT_IMAGE_CAPTURE_FORMATS"
msgid ""
"Set the capture format of the default screenshot action ('upscaled' by\n"
"default):\n"
"  upscaled:  The image is bilinear-sharp upscaled and the correct aspect\n"
"             ratio is maintained, depending on the 'aspect' setting. The\n"
"             vertical scaling factor is always an integer. For example,\n"
"             320x200 content is upscaled to 1600x1200 (5:6 integer scaling),\n"
"             640x480 to 1920x1440 (3:3 integer scaling), and 640x350 to\n"
"             1400x1050 (2.1875:3 scaling; fractional horizontally and\n"
"             integer vertically). The filenames of upscaled screenshots\n"
"             have no postfix (e.g. 'image0001.png').\n"
"  rendered:  The post-rendered, post-shader image shown on the screen is\n"
"             captured. The filenames of rendered screenshots end with\n"
"             '-rendered' (e.g. 'image0001-rendered.png').\n"
"  raw:       The contents of the raw framebuffer is captured (this always\n"
"             results in square pixels). The filenames of raw screenshots\n"
"             end with '-raw' (e.g. 'image0001-raw.png').\n"
"If multiple formats are specified separated by spaces, the default\n"
"screenshot action will save multiple images in the specified formats.\n"
"Keybindings for taking single screenshots in specific formats are also\n"
"available."
msgstr ""
"Festlegen des Aufnahmeformats der Standard-Screenshot-Aktion\n"
"(Standardmäßig 'upscaled'):\n"
"  upscaled:  Das Bild wird bilinear-scharf hochskaliert und das richtige\n"
"             Bildseitenverhältnis wird beibehalten, abhängig von der\n"
"             Einstellung 'aspect'. Der vertikale Skalierungsfaktor ist immer\n"
"             eine ganze Zahl. Z.B. 320x200 Inhalte werden auf 1600x1200 hoch-\n"
"             skaliert (ganzzahlige Skalierung 5:6), 640x480 auf 1920x1440 (3:3\n"
"             ganzzahlige Skalierung) und 640x350 auf 1400x1050 (2,1875:3\n"
"             Skalierung; horizontal als Bruchzahl und vertikal ganzzahlig).\n"
"             Die Dateinamen von hochskalierten Bildschirmfotos haben kein\n"
"             Postfix (z. B. 'image0001.png').\n"
"  rendered:  Das auf dem Bildschirm dargestellte Bild wird 1:1 gespeichert.\n"
"             Die Dateinamen von gerenderten Bildschirmfotos enden mit\n"
"             '-rendered' (z.B. 'image0001-rendered.png').\n"
"  raw:       Der Inhalt des unbearbeiteten Framebuffers wird aufgezeichnet\n"
"             (dies führt immer zu quadratischen Pixeln). Die Dateinamen von\n"
"             Rohdaten-Screenshots enden mit '-raw' (z. B. 'image0001-raw.png').\n"
"Wenn mehrere Formate durch Leerzeichen getrennt angegeben werden, speichert die\n"
"Standard-Screenshot-Aktion jeweils ein Bild in den angegebenen Formaten.\n"
"Tastenkombinationen für die Aufnahme einzelner Screenshots in bestimmten\n"
"Formaten sind ebenfalls verfügbar."

#: src/config/setup.cpp:274
#, fuzzy, c-format, no-wrap
msgctxt "CONFIG_MOUSE_CAPTURE"
msgid ""
"Set the mouse capture behaviour:\n"
"  onclick:   Capture the mouse when clicking any mouse button in the window\n"
"             (default).\n"
"  onstart:   Capture the mouse immediately on start. Might not work correctly\n"
"             on some host operating systems.\n"
"  seamless:  Let the mouse move seamlessly between the DOSBox window and the\n"
"             rest of the desktop; captures only with middle-click or hotkey.\n"
"             Seamless mouse does not work correctly with all the games.\n"
"             Windows 3.1x can be made compatible with a custom mouse driver.\n"
"  nomouse:   Hide the mouse and don't send mouse input to the game.\n"
"For touch-screen control, use 'seamless'."
msgstr ""
"Wählt eine Methode zum Umschalten der Maus:\n"
"  onclick:   Schalte die Maus beim Klick auf eine beliebige Stelle im Fenster\n"
"             um (Standard).\n"
"  onstart:   Schalte die Maus sofort beim Start um. Funktioniert auf manchen\n"
"             Betriebsystemen evtl. nicht richtig.\n"
"  seamless:  Maus übergangslos bewegen; umschalten nur mit Mittelklick\n"
"             oder Hotkey. 'seamless' funktioniert nicht mit allen Spielen\n"
"             korrekt. Windows 3.1x kann mit einem eigenen Maustreiber\n"
"             kompatibel gemacht werden.\n"
"  nomouse:   Verstecke die Maus und sende keine Eingaben an Spiele.\n"
"Für die Steuerung über einen Touchscreen wähle  'nahtlos'."

#: src/config/setup.cpp:274
#, fuzzy, c-format, no-wrap
msgctxt "CONFIG_MOUSE_MIDDLE_RELEASE"
msgid ""
"Release the captured mouse by middle-clicking, and also capture it in\n"
"seamless mode ('on' by default)."
msgstr ""
"Die Maus durch einen Mittelklick freigeben oder umschalten, wenn sie\n"
"übergangslos ist (standarmäßig aktiviert)."

#: src/config/setup.cpp:274
#, fuzzy, c-format, no-wrap
msgctxt "CONFIG_MOUSE_MULTI_DISPLAY_AWARE"
msgid ""
"Allow seamless mouse behavior and mouse pointer release to work in fullscreen\n"
"mode on systems with more than one display ('on' by default).\n"
"Note: You should disable this if it incorrectly detects multiple displays\n"
"      when only one should actually be used. This might happen if you are\n"
"      using mirrored display mode or using an AV receiver's HDMI input for\n"
"      audio-only listening."
msgstr ""
"Ermöglicht das übergangslose Verhalten der Maus und die Freigabe des Maus-\n"
"zeigers im Vollbildmodus für Systeme mit mehr als einem Bildschirm\n"
"(standardmäßig aktiviert).\n"
"Hinweis: Du solltest diese Funktion deaktivieren, wenn sie fälschlicherweise\n"
"         mehrere Bildschirme erkennt. Dies kann passieren, wenn spiegelnden\n"
"         Anzeigemodi verwendet werden oder du den HDMI-Eingang eines AV-\n"
"         Receivers zur ausschließlichen Tonausgabe verwendest."

#: src/config/setup.cpp:274
#, fuzzy, c-format, no-wrap
msgctxt "CONFIG_MOUSE_SENSITIVITY"
msgid ""
"Global mouse sensitivity for the horizontal and vertical axes, as a percentage\n"
"(100 by default). Values can be separated by spaces, commas, or semicolons\n"
"(i.e. 100,150). Negative values invert the axis, zero disables it.\n"
"Providing only one value sets sensitivity for both axes.\n"
"Sensitivity can be further fine-tuned per mouse interface using the internal\n"
"MOUSECTL.COM tool available on the Z drive."
msgstr ""
"Globale Mausempfindlichkeit für die horizontale und vertikale Achse, in Prozent\n"
"(standardmäßig 100). Die Werte können durch Leerzeichen, Kommas oder Semikolons\n"
"getrennt werden (z.B. 100,150). Negative Werte invertieren die Achse, Null\n"
"deaktiviert sie. Wenn man nur einen Wert angibt, wird die Empfindlichkeit für\n"
"beide Achsen festgelegt. Die Empfindlichkeit kann für jede Mausschnittstelle\n"
"mit dem internen Tool MOUSECTL.COM, das auf dem Z-Laufwerk verfügbar ist,\n"
"eingestellt werden."

#: src/config/setup.cpp:274
#, fuzzy, c-format, no-wrap
msgctxt "CONFIG_MOUSE_RAW_INPUT"
msgid ""
"Enable to bypass your operating system's mouse acceleration and sensitivity\n"
"settings ('on' by default). Works in fullscreen or when the mouse is captured\n"
"in windowed mode."
msgstr ""
"Aktiviere diese Option, um die Mausbeschleunigung und -empfindlichkeit deines\n"
"Betriebssystems zu umgehen (Standardmäßig eingeschaltet). Funktioniert im\n"
"Vollbildmodus oder wenn die Maus im Fenstermodus umgeschaltet ist."

#: src/config/setup.cpp:274
#, fuzzy, c-format, no-wrap
msgctxt "CONFIG_BUILTIN_DOS_MOUSE_DRIVER"
msgid ""
"Built-in DOS mouse driver mode ('on' by default). It bypasses the PS/2 and\n"
"serial (COM) ports and communicates with the mouse directly. This results in\n"
"lower input lag, smoother movement, and increased mouse responsiveness, so only\n"
"disable it and load a real DOS mouse driver if it's really necessary (e.g., if a\n"
"game is not compatible with the built-in driver).\n"
"  on:      Simulate a mouse driver TSR program loaded from AUTOEXEC.BAT\n"
"           (default). This is the most compatible way to emulate the DOS mouse\n"
"           driver, but if it doesn't work with your game, try the 'no-tsr'\n"
"           setting.\n"
"  no-tsr:  Enable the mouse driver without simulating the TSR program. Let us\n"
"           know if it fixes any software not working with the 'on' setting.\n"
"  off:     Disable the built-in mouse driver. You can still start it at runtime\n"
"           by executing the bundled MOUSE.COM from drive Z.\n"
"Notes:\n"
"  - The `ps2_mouse_model` and `com_mouse_model` settings have no effect on the\n"
"    built-in driver.\n"
"  - The driver is auto-disabled if you boot into real MS-DOS or Windows 9x\n"
"    under DOSBox. Under Windows 3.x, the driver is not disabled, but the\n"
"    Windows 3.x mouse driver takes over.\n"
"  - To use a real DOS mouse driver (e.g., MOUSE.COM or CTMOUSE.EXE), configure\n"
"    the mouse type with `ps2_mouse_model` or `com_mouse_model`, then load the\n"
"    driver.\n"
msgstr ""

#: src/config/setup.cpp:274
#, fuzzy, c-format, no-wrap
msgctxt "CONFIG_DOS_MOUSE_DRIVER"
msgid "Renamed to 'builtin_dos_mouse_driver'."
msgstr ""
"Aktiviere den integrierten DOS-Maustreiber (Standardmäßig aktiviert).\n"
"Anmerkungen:\n"
"  - Deaktiviere diese Option, wenn du den originalen MOUSE.COM-Treiber im\n"
"    emulierten DOS verwenden willst.\n"
"  - Wenn das Gastbetriebssystem gebootet wird, wird der integrierte Treiber\n"
"    automatisch deaktiviert."

#: src/config/setup.cpp:274
#, fuzzy, c-format, no-wrap
msgctxt "CONFIG_BUILTIN_DOS_MOUSE_DRIVER_MODEL"
msgid ""
"Set the mouse model to be simulated by the built-in DOS mouse driver ('2button'\n"
"by default).\n"
"  2button:  2 buttons, the safest option for most games. The majority of DOS\n"
"            games only support 2 buttons, some might misbehave if the middle\n"
"            button is pressed.\n"
"  3button:  3 buttons, only supported by very few DOS games. Only use this if\n"
"            the game is known to support a 3-button mouse.\n"
"  wheel:    3 buttons + wheel, supports the CuteMouse WheelAPI version 1.0.\n"
"            No DOS game uses the mouse wheel, only a handful of DOS applications\n"
"            and Windows 3.x with special third-party drivers."
msgstr ""

#: src/config/setup.cpp:274
#, fuzzy, c-format, no-wrap
msgctxt "CONFIG_BUILTIN_DOS_MOUSE_DRIVER_OPTIONS"
msgid ""
"Additional built-in DOS mouse driver settings as a list of space or comma\n"
"separated options (unset by default).\n"
"  immediate:  Update mouse movement counters immediately, without waiting for\n"
"              interrupt. May improve mouse latency in fast-paced games (arcade,\n"
"              FPS, etc.), but might cause issues in some titles.\n"
"              List of known incompatible games:\n"
"                - Ultima Underworld: The Stygian Abyss\n"
"                - Ultima Underworld II: Labyrinth of Worlds\n"
"              Please report other incompatible games so we can update this list.\n"
"  modern:     If provided, v7.0+ Microsoft mouse driver behaviour is emulated,\n"
"              otherwise the v6.0 and earlier behaviour (the two are slightly\n"
"              incompatible). Only Descent II with the official Voodoo patch has\n"
"              been found to require the v7.0+ behaviour so far."
msgstr ""

#: src/config/setup.cpp:274
#, fuzzy, c-format, no-wrap
msgctxt "CONFIG_DOS_MOUSE_IMMEDIATE"
msgid "Configure using 'builtin_dos_mouse_driver_options'."
msgstr ""
"Aktualisiert die Bewegungszähler der Maus sofort, ohne auf Interrupt zu\n"
"warten (Standardmäßig deaktiviert). Kann das Gameplay verbessern, vor allem in\n"
"schnellen Spielen (Arcade, FPS, etc.) - denn bei einigen Programmen wird die\n"
"Abtastrate der Maus auf 1000 Hz erhöht, ohne den Interrupt-Overhead zu erhöhen.\n"
"Könnte Kompatibilitätsprobleme verursachen. Bekannte inkompatible Spiele:\n"
"   - Ultima Underworld: The Stygian Abyss\n"
"   - Ultima Underworld II: Labyrinth of Worlds\n"
"Bitte melde dem Projekt, wenn du ein anderes Programm findest, das\n"
"nicht funktioniert, wenn diese Funktion aktiviert ist. Wir werden diese Liste\n"
"dann aktualisieren."

#: src/config/setup.cpp:274
#, fuzzy, c-format, no-wrap
msgctxt "CONFIG_PS2_MOUSE_MODEL"
msgid ""
"Set the PS/2 AUX port mouse model, or in other words, the type of the virtual\n"
"mouse plugged into the emulated PS/2 mouse port ('explorer' by default).\n"
"The setting has no effect on the built-in mouse driver (see 'dos_mouse_driver').\n"
"  standard:      3 buttons, standard PS/2 mouse.\n"
"  intellimouse:  3 buttons + wheel, Microsoft IntelliMouse.\n"
"  explorer:      5 buttons + wheel, Microsoft IntelliMouse Explorer (default).\n"
"  none:          no PS/2 mouse."
msgstr ""
"Das Maus-Modell am PS/2-AUX-Anschluss:\n"
"   standard:       3 Tasten, Standard-PS/2-Maus.\n"
"   intellimouse:   3 Tasten + Rad, Microsoft IntelliMouse.\n"
"   explorer:       5 Tasten + Rad, Microsoft IntelliMouse Explorer.\n"
"   none:           es wird keine PS/2-Maus emuliert.\n"
"Standard: explorer"

#: src/config/setup.cpp:274
#, fuzzy, c-format, no-wrap
msgctxt "CONFIG_COM_MOUSE_MODEL"
msgid ""
"Set the default COM (serial) mouse model, or in other words, the type of the\n"
"virtual mouse plugged into the emulated COM ports ('wheel+msm' by default).\n"
"The setting has no effect on the built-in mouse driver (see 'dos_mouse_driver').\n"
"  2button:      2 buttons, Microsoft mouse.\n"
"  3button:      3 buttons, Logitech mouse;\n"
"                mostly compatible with Microsoft mouse.\n"
"  wheel:        3 buttons + wheel;\n"
"                mostly compatible with Microsoft mouse.\n"
"  msm:          3 buttons, Mouse Systems mouse;\n"
"                NOT compatible with Microsoft mouse.\n"
"  2button+msm:  Automatic choice between '2button' and 'msm'.\n"
"  3button+msm:  Automatic choice between '3button' and 'msm'.\n"
"  wheel+msm:    Automatic choice between 'wheel' and 'msm' (default).\n"
"Note: Enable COM port mice in the [serial] section."
msgstr ""
"Seriell/COM-Port Standard-Mausmodell:\n"
"   2button:        2 Tasten, Microsoft-Maus.\n"
"   3button:        3 Tasten, Logitech Maus,\n"
"                   weitgehend kompatibel mit Microsoft Maus.\n"
"   wheel:          3 Tasten + Rad,\n"
"                   weitgehend kompatibel mit Microsoft Maus.\n"
"   msm:            3 Tasten, Mouse Systems Maus,\n"
"                   NICHT KOMPATIBEL mit Microsoft Maus.\n"
"   2button+msm:    Automatische Wahl zwischen '2button' und 'msm'.\n"
"   3button+msm:    Automatische Wahl zwischen '3button' und 'msm'.\n"
"   wheel+msm:      Automatische Wahl zwischen 'Rad' und 'msm' (Standard).\n"
"Anmerkungen: Im Abschnitt [serial], werden die Mäuse am COM-Port\n"
"             aktiviert/deaktiviert."

#: src/config/setup.cpp:274
#, fuzzy, c-format, no-wrap
msgctxt "CONFIG_VMWARE_MOUSE"
msgid ""
"VMware mouse interface ('on' by default).\n"
"with experimental 3rd party Windows 3.1x driver.\n"
"Note: Requires PS/2 mouse to be enabled."
msgstr ""
"VMware-Mausschnittstelle (standardmäßig aktiviert).\n"
"Vollständig kompatibel nur mit experimentellen Windows 3.1x-Treibern von\n"
"Drittanbietern.\n"
"Hinweis: Erfordert die Aktivierung der PS/2-Maus."

#: src/config/setup.cpp:274
#, fuzzy, c-format, no-wrap
msgctxt "CONFIG_VIRTUALBOX_MOUSE"
msgid ""
"VirtualBox mouse interface ('on' by default).\n"
"Fully compatible only with 3rd party Windows 3.1x driver.\n"
"Note: Requires PS/2 mouse to be enabled."
msgstr ""
"VirtualBox-Mausschnittstelle (standardmäßig aktiviert).\n"
"Vollständig kompatibel nur mit Windows 3.1x-Treibern von Drittanbietern.\n"
"Hinweis: Erfordert die Aktivierung der PS/2-Maus."

#: src/config/setup.cpp:274
#, fuzzy, c-format, no-wrap
msgctxt "CONFIG_NOSOUND"
msgid ""
"Enable silent mode ('off' by default).\n"
"Sound is still emulated in silent mode, but DOSBox outputs no sound to the host.\n"
"Capturing the emulated audio output to a WAV file works in silent mode."
msgstr "Aktiviere die Stummschaltung, der Ton wird aber trotzdem emuliert."

#: src/config/setup.cpp:274
#, fuzzy, c-format, no-wrap
msgctxt "CONFIG_RATE"
msgid ""
"Sample rate of DOSBox's internal audio mixer in Hz (%s by default).\n"
"Valid range is 8000 to 96000 Hz. The vast majority of consumer-grade audio\n"
"hardware uses a native rate of 48000 Hz. Recommend leaving this as-is unless\n"
"you have good reason to change it. The OS will most likely resample non-standard\n"
"sample rates to 48000 Hz anyway."
msgstr "Mixer-Samplerate (standardmäßig %s)."

#: src/config/setup.cpp:274
#, fuzzy, c-format, no-wrap
msgctxt "CONFIG_BLOCKSIZE"
msgid ""
"Block size of the host audio device in sample frames (%s by default).\n"
"Valid range is 64 to 8192. Should be set to power-of-two values (e.g., 256,\n"
"512, 1024, etc.) Larger values might help with sound stuttering but will\n"
"introduce more latency. Also see 'negotiate'."
msgstr ""
"Mixer-Blockgröße in Samples (standardmäßig %s). Größere Blöcke können\n"
"stotternde Audioausgabe verhindern, aber der Ton wird auch mehr verzögert."

#: src/config/setup.cpp:274
#, fuzzy, c-format, no-wrap
msgctxt "CONFIG_PREBUFFER"
msgid ""
"How many milliseconds of sound to render in advance on top of 'blocksize'\n"
"(%s by default). Larger values might help with sound stuttering but will\n"
"introduce more latency."
msgstr ""
"Wie viele Millisekunden Daten zusätzlich zur Blockgröße vorgehalten werden\n"
"sollen (standardmäßig %s). Größere Werte können stotternde Audioausgabe\n"
"verhindern, aber der Ton wird auch mehr verzögert."

#: src/config/setup.cpp:274
#, fuzzy, c-format, no-wrap
msgctxt "CONFIG_NEGOTIATE"
msgid ""
"Negotiate a possibly better 'blocksize' setting (%s by default).\n"
"Enable it if you're not getting audio or the sound is stuttering with your\n"
"'blocksize' setting. Disable it to force the manually set 'blocksize' value."
msgstr ""
"Lass den System-Audiotreiber die besten Einstellungen für Rate und Blockgröße\n"
"aushandeln (standardmäßig %s)."

#: src/config/setup.cpp:274
#, fuzzy, c-format, no-wrap
msgctxt "CONFIG_COMPRESSOR"
msgid ""
"Enable the auto-leveling compressor on the master channel to prevent clipping\n"
"of the audio output:\n"
"  off:  Disable compressor.\n"
"  on:   Enable compressor (default)."
msgstr ""
"Aktiviere den Auto-Leveling Kompressor auf dem Masterkanal,\n"
"um Clipping der Audioausgabe zu verhindern:\n"
"  off:  Deaktiviere den Kompressor.\n"
"  on:   Aktiviere den Kompressor (Standard)."

#: src/config/setup.cpp:274
#, fuzzy, c-format, no-wrap
msgctxt "CONFIG_CROSSFEED"
msgid ""
"Set crossfeed on the OPL and CMS (Gameblaster) mixer channels. Many games pan\n"
"the instruments 100%% left and 100%% right in the stereo field on these audio\n"
"devices which is unpleasant to listen to in headphones. With crossfeed enabled,\n"
"a portion of the left channel signal is mixed into the right channel and vice\n"
"versa, creating a more natural listening experience.\n"
"  off:     No crossfeed (default).\n"
"  on:      Enable crossfeed (normal preset).\n"
"  light:   Light crossfeed (strength 15).\n"
"  normal:  Normal crossfeed (strength 40).\n"
"  strong:  Strong crossfeed (strength 65).\n"
"\n"
"Notes:\n"
"  - Use the MIXER command to apply crossfeed to other audio channels as well\n"
"    and to fine-tune the crossfeed strength per channel."
msgstr ""
"Stelle Crossfeed global auf allen Stereokanälen für das Hören über Kopfhörer\n"
"ein:\n"
"  off:     Kein Crossfeed (Standard).\n"
"  on:      Aktiviere das Crossfeed (Preset 'normal').\n"
"  light:   Leichtes Crossfeed (Stärke 15).\n"
"  normal:  Normales Crossfeed (Stärke 40).\n"
"  strong:  Starkes Crossfeed (Stärke 65).\n"
"Hinweis: Du kannst Crossfeed für jede Quelle über Mixer-Befehle einstellen."

#: src/config/setup.cpp:274
#, fuzzy, c-format, no-wrap
msgctxt "CONFIG_REVERB"
msgid ""
"Reverb effect that adds a sense of space to the sound:\n"
"  off:     No reverb (default).\n"
"  on:      Enable reverb (medium preset).\n"
"  tiny:    Simulates the sound of a small integrated speaker in a room;\n"
"           specifically designed for small-speaker audio systems\n"
"           (PC speaker, Tandy, PS/1 Audio, and LPT DAC devices).\n"
"  small:   Adds a subtle sense of space; good for games that use a single\n"
"           synth channel (typically OPL) for both music and sound effects.\n"
"  medium:  Medium room preset that works well with a wide variety of games.\n"
"  large:   Large hall preset recommended for games that use separate\n"
"           channels for music and digital audio.\n"
"  huge:    A stronger variant of the large hall preset; works really well\n"
"           in some games with more atmospheric soundtracks.\n"
"\n"
"Notes:\n"
"  - The presets apply a noticeable amount of reverb to the synth mixer channels\n"
"    (except for synths with built-in reverb; e.g., the Roland MT-32), and a\n"
"    subtle amount to the digital audio channels.\n"
"  - Use the MIXER command to fine-tune the reverb levels per channel."
msgstr ""
"Aktiviert einen Nachhall, um der Audioausgabe mehr Räumlichkeit zu verleihen:\n"
"  off:     Kein Reverb (Standard).\n"
"  on:      Aktiviert Reverb (mittlere Voreinstellung).\n"
"  tiny:    Simuliert den Klang eines kleinen integrierten Lautsprechers;\n"
"           speziell für Audiosysteme mit kleinen Lautsprechern entwickelt\n"
"           (PC Speaker, Tandy, PS/1 Audio, und LPT Digital-Analog-Wandler).\n"
"  small:   Verleiht ein subtiles Gefühl von Raum; gut für Spiele, die einen\n"
"           einzigen Synth-Kanal (normalerweise OPL) für Musik und Soundeffekte\n"
"           verwenden.\n"
"  medium:  Mittlere Raumvoreinstellung, die gut mit einer Vielzahl von Spielen\n"
"           funktioniert.\n"
"  large:   Die Voreinstellung 'Großer Saal' wird für Spiele empfohlen, die\n"
"           getrennte Kanäle für Musik und digitales Audio verwenden.\n"
"  huge:    Eine stärkere Variante der Voreinstellung 'Große Saal'; funktioniert\n"
"           sehr gut in einigen Spielen mit stimmungsvollen Soundtracks.\n"
"Hinweis: Der Reverb-Pegel für jeden Kanal über Mixer-Befehle angepasst werden."

#: src/config/setup.cpp:274
#, fuzzy, c-format, no-wrap
msgctxt "CONFIG_CHORUS"
msgid ""
"Chorus effect that adds a sense of stereo movement to the sound:\n"
"  off:     No chorus (default).\n"
"  on:      Enable chorus (normal preset).\n"
"  light:   A light chorus effect (especially suited for synth music that\n"
"           features lots of white noise).\n"
"  normal:  Normal chorus that works well with a wide variety of games.\n"
"  strong:  An obvious and upfront chorus effect.\n"
"\n"
"Notes:\n"
"  - The presets apply the chorus effect to the synth channels only (except\n"
"    for synths with built-in chorus; e.g. the Roland MT-32).\n"
"  - Use the MIXER command to fine-tune the chorus levels per channel."
msgstr ""
"Aktiviert den Chorus, um dem Klang mehr Räumlichkeit zu verleihen:\n"
"  off:     Kein Chorus (Standard).\n"
"  on:      Chorus aktivieren (Voreinstellung 'normal').\n"
"  light:   Ein leichter Chorus-Effekt (besonders geeignet für\n"
"           Synthesizer-Musik, die viel weißes Rauschen enthält).\n"
"  normal:  Normaler Chorus, der mit einer Vielzahl von Programmen gut\n"
"           funktioniert.\n"
"  strong:  Ein offensichtlicher und vordergründiger Chorus-Effekt.\n"
"Hinweis: Du kannst die Chorus-Pegel der einzelnen Quellen über Mixer-\n"
"         Befehle anpassen."

#: src/config/setup.cpp:274
#, fuzzy, c-format, no-wrap
msgctxt "CONFIG_DENOISER"
msgid ""
"Remove low-level residual noise from the output of the OPL synth and the Roland\n"
"Sound Canvas. The emulation of these devices is accurate to the original\n"
"hardware units, which includes the emulation of a very low-level semi-random\n"
"noise. Although this is authentic, most people would find it slightly annoying.\n"
"  off:  Disable the denoiser.\n"
"  on:   Enable the denoiser on the OPL and SOUNDCANVAS channels (default).\n"
"        The denoiser does not introduce any sound quality degradation; it only\n"
"        removes the barely audible residual noise in quiet passages."
msgstr ""

#: src/audio/mixer.cpp:3191
#, fuzzy, c-format, no-wrap
msgctxt "MIXER_INVALID_CUSTOM_FILTER"
msgid ""
"Invalid custom filter definition: [color=white]'%s'[reset].\n"
"Must be specified in [color=light-cyan]'lfp|hpf ORDER CUTOFF_FREQUENCY'[reset] format."
msgstr ""

#: src/audio/mixer.cpp:3196
#, fuzzy, c-format, no-wrap
msgctxt "MIXER_INVALID_CUSTOM_FILTER_ORDER"
msgid "Invalid %s filter order: [color=white]'%s'[reset]. Must be an integer between 1 and %d."
msgstr ""

#: src/audio/mixer.cpp:3200
#, fuzzy, c-format, no-wrap
msgctxt "MIXER_INVALID_CUSTOM_FILTER_CUTOFF"
msgid "Invalid %s filter cutoff frequency: [color=white]'%s'[reset]. Must be a positive number."
msgstr ""

#: src/audio/mixer.cpp:3204
#, fuzzy, c-format, no-wrap
msgctxt "MIXER_INVALID_CUSTOM_FILTER_TYPE"
msgid "Invalid filter type: [color=white]'%s'[reset]. Must be either 'hpf' or 'lpf'."
msgstr ""

#: src/audio/mixer.cpp:3208
#, fuzzy, c-format, no-wrap
msgctxt "MIXER_INVALID_CUSTOM_FILTER_DUPLICATE"
msgid ""
"Invalid custom filter definition: [color=white]'%s'[reset].\n"
"The two filters must be of different types."
msgstr ""

#: src/audio/mixer.cpp:3212
#, fuzzy, c-format, no-wrap
msgctxt "MIXER_INVALID_CUSTOM_FADEOUT"
msgid ""
"Invalid custom fade-out definition: [color=white]'%s'[reset].\n"
"Must be specified in [color=light-cyan]'WAIT FADE'[reset] format where [color=light-cyan]WAIT[reset] is between %d and %d\n"
"(in milliseconds) and [color=light-cyan]FADE[reset] is between %d and %d (in milliseconds);\n"
"using [color=white]'off'[reset]."
msgstr ""

#: src/config/setup.cpp:274
#, fuzzy, c-format, no-wrap
msgctxt "CONFIG_SOUNDFONT"
msgid ""
"Name or path of SoundFont file to use ('default.sf2' by default).\n"
"The SoundFont will be looked up in the following locations in order:\n"
"  - The user-defined SoundFont directory (see 'soundfont_dir').\n"
"  - The 'soundfonts' directory in your DOSBox configuration directory.\n"
"  - Other common system locations.\n"
"The '.sf2' extension can be omitted. You can use paths relative to the above\n"
"locations or absolute paths as well.\n"
"Note: Run `MIXER /LISTMIDI` to see the list of available SoundFonts."
msgstr ""
"Pfad zu einer SoundFont-Datei im .sf2-Format (Standard 'default.sf2').\n"
"Du kannst einen absoluten oder relativen Pfad verwenden, oder den Namen einer\n"
".sf2-Datei in dem Verzeichnis 'soundfonts' in deinem DOSBox-Konfigurations-\n"
"Verzeichnis.\n"
"Ein optionaler Prozentwert nach dem Namen skaliert die Lautstärke des Sound-\n"
"Fonts. Dies ist nützlich, um die Lautstärke von verschiedenen SoundFonts zu\n"
"normalisieren. Z.B. 'my_soundfont.sf2 50' dämpft die Lautstärke um 50%%.\n"
"Der Prozentwert kann von 1 bis 800 reichen."

#: src/config/setup.cpp:274
#, fuzzy, c-format, no-wrap
msgctxt "CONFIG_SOUNDFONT_DIR"
msgid ""
"Extra user-defined SoundFont directory (unset by default).\n"
"If this is set, SoundFonts are looked up in this directory first, then in the\n"
"the standard system locations."
msgstr ""

#: src/config/setup.cpp:274
#, fuzzy, c-format, no-wrap
msgctxt "CONFIG_SOUNDFONT_VOLUME"
msgid ""
"Set the SoundFont's volume as a percentage (100 by default).\n"
"This is useful for normalising the volume of different SoundFonts.\n"
"The percentage value can range from 1 to 800."
msgstr ""

#: src/config/setup.cpp:274
#, fuzzy, c-format, no-wrap
msgctxt "CONFIG_FSYNTH_CHORUS"
msgid ""
"Configure the FluidSynth chorus. Possible values:\n"
"  auto:      Enable chorus, except for known problematic SoundFonts (default).\n"
"  on:        Always enable chorus.\n"
"  off:       Disable chorus.\n"
"  <custom>:  Custom setting via five space-separated values:\n"
"               - voice-count:      Integer from 0 to 99\n"
"               - level:            Decimal from 0.0 to 10.0\n"
"               - speed:            Decimal from 0.1 to 5.0 (in Hz)\n"
"               - depth:            Decimal from 0.0 to 21.0\n"
"               - modulation-wave:  'sine' or 'triangle'\n"
"             For example: 'fsynth_chorus = 3 1.2 0.3 8.0 sine'\n"
"Note: You can disable the FluidSynth chorus and enable the mixer-level chorus\n"
"      on the FluidSynth channel instead, or enable both chorus effects at the\n"
"      same time. Whether this sounds good depends on the SoundFont and the\n"
"      chorus settings being used."
msgstr ""
"Chorus-Effekt: 'auto' (Standard), 'on', 'off' oder benutzerdefinierte Werte.\n"
"Wenn du benutzerdefinierte Werte verwendest:\n"
"  Alle fünf Werte müssen in der richtigen Reihenfolge und durch Leerzeichen\n"
"  getrennt angegeben werden.\n"
"  Sie lauten: voice-count, level, speed, depth und modulation-wave, wobei:\n"
"    - voice-count eine ganze Zahl zwischen 0 und 99 ist\n"
"    - level eine Dezimalzahl zwischen 0.0 und 10.0 ist\n"
"    - speed eine Dezimalzahl in Hz von 0.1 bis 5.0 ist\n"
"    - depth eine Dezimalzahl von 0.0 bis 21.0 ist\n"
"    - modulation-wave ist entweder 'sine' oder 'triangle'\n"
"  Zum Beispiel: chorus = 3 1.2 0.3 8.0 sine\n"
"Hinweis: Du kannst den FluidSynth-Chorus deaktivieren und stattdessen den\n"
"         Mischpult-Chorus auf dem FluidSynth-Kanal, oder\n"
"         beide Chorus-Effekte gleichzeitig aktivieren. Ob das\n"
"         gut klingt, hängt vom SoundFont und den verwendeten Chorus-\n"
"         Einstellungen, die verwendet werden, ab."

#: src/config/setup.cpp:274
#, fuzzy, c-format, no-wrap
msgctxt "CONFIG_FSYNTH_REVERB"
msgid ""
"Configure the FluidSynth reverb. Possible values:\n"
"  auto:      Enable reverb (default).\n"
"  on:        Enable reverb.\n"
"  off:       Disable reverb.\n"
"  <custom>:  Custom setting via four space-separated values:\n"
"               - room-size:  Decimal from 0.0 to 1.0\n"
"               - damping:    Decimal from 0.0 to 1.0\n"
"               - width:      Decimal from 0.0 to 100.0\n"
"               - level:      Decimal from 0.0 to 1.0\n"
"             For example: 'fsynth_reverb = 0.61 0.23 0.76 0.56'\n"
"Note: You can disable the FluidSynth reverb and enable the mixer-level reverb\n"
"      on the FluidSynth channel instead, or enable both reverb effects at the\n"
"      same time. Whether this sounds good depends on the SoundFont and the\n"
"      reverb settings being used."
msgstr ""
"Reverb-Effekt: 'auto' (Standard), 'on', 'off' oder benutzerdefinierte Werte.\n"
"Wenn du benutzerdefinierte Werte verwendest:\n"
"  Alle vier Werte müssen in der richtigen Reihenfolge und durch Leerzeichen\n"
"  getrennt angegeben werden.\n"
"  Sie lauten: room-size, damping, width und level, wobei:\n"
"    - room-size eine Dezimalzahl zwischen 0.0 to 1.0 ist\n"
"    - damping eine Dezimalzahl zwischen 0.0 to 1.0 ist\n"
"    - width eine Dezimalzahl zwischen 0.0 to 100.0 ist\n"
"    - level eine Dezimalzahl zwischen 0.0 to 1.0 ist\n"
"  Zum Beispiel: reverb = 0.61 0.23 0.76 0.56\n"
"Hinweis: Du kannst den FluidSynth-Reverb deaktivieren und stattdessen den\n"
"         Mixer-Reverb auf dem FluidSynth-Kanal aktivieren, oder\n"
"         beide Reverb-Effekte gleichzeitig aktivieren. Ob dies\n"
"         gut klingt hängt vom SoundFont und den verwendeten Reverb-\n"
"         Einstellungen, die verwendet werden, ab."

#: src/config/setup.cpp:274
#, fuzzy, c-format, no-wrap
msgctxt "CONFIG_FSYNTH_FILTER"
msgid ""
"Filter for the FluidSynth audio output:\n"
"  off:       Don't filter the output (default).\n"
"  <custom>:  Custom filter definition; see 'sb_filter' for details."
msgstr ""
"Filter für das FluidSynth-Ausgangssignal:\n"
"  off:       Die Ausgabe nicht filtern (Standard).\n"
"  <custom>:  Benutzerdefinierter Filter; siehe 'sb_filter' für Details."

#: src/midi/fluidsynth.cpp:1277
#, fuzzy, c-format, no-wrap
msgctxt "FLUIDSYNTH_NO_SOUNDFONTS"
msgid "No available SoundFonts"
msgstr ""

#: src/midi/fluidsynth.cpp:1279
#, fuzzy, c-format, no-wrap
msgctxt "FLUIDSYNTH_INVALID_EFFECT_PARAMETER"
msgid ""
"Invalid [color=light-green]'%s'[reset] synth parameter (%s): [color=white]%s[reset];\n"
"must be between %.2f and %.2f, using [color=white]'%s'[reset]"
msgstr ""

#: src/midi/fluidsynth.cpp:1284
#, fuzzy, c-format, no-wrap
msgctxt "FLUIDSYNTH_INVALID_CHORUS_WAVE"
msgid ""
"Invalid [color=light-green]'fsynth_chorus'[reset] synth parameter (modulation wave type): [color=white]%s[reset];\n"
"must be [color=white]'sine'[reset] or [color=white]'triangle'[reset]"
msgstr ""

#: src/midi/fluidsynth.cpp:1289
#, fuzzy, c-format, no-wrap
msgctxt "FLUIDSYNTH_INVALID_NUM_EFFECT_PARAMS"
msgid ""
"Invalid number of [color=light-green]'%s'[reset] parameters: [color=white]%d[reset];\n"
"must be %d space-separated values, using [color=white]'auto'[reset]"
msgstr ""

#: src/config/setup.cpp:274
#, fuzzy, c-format, no-wrap
msgctxt "CONFIG_MODEL"
msgid ""
"The Roland MT-32/CM-32ML model to use.\n"
"You must have the ROM files for the selected model available (see 'romdir').\n"
"The lookup for the best models is performed in order as listed.\n"
"  auto:       Pick the best available model (default).\n"
"  cm32l:      Pick the best available CM-32L model.\n"
"  mt32_old:   Pick the best available \"old\" MT-32 model (v1.0x).\n"
"  mt32_new:   Pick the best available \"new\" MT-32 model (v2.0x).\n"
"  mt32:       Pick the best available MT-32 model.\n"
"  <version>:  Use the exact specified model version (e.g., 'mt32_204').\n"
"Notes:\n"
"  - Run `MIXER /LISTMIDI` to see the list of available models.\n"
"  - This is *NOT* a General MIDI compatible MIDI device; only use it if the\n"
"    game is known to support Roland MT-32 MIDI (which predates General MIDI).\n"
msgstr ""
"Modell des zu verwendenden Roland MT-32/CM-32L Synthesizers.\n"
"Die ROM-Dateien für das ausgewählte Modell müssen verfügbar sein\n"
"(siehe 'romdir').\n"
"Die Suchreihenfolge für Modelle, die keine Version in ihrem Namen angeben, wird\n"
"in der Reihenfolge der Auflistung durchgeführt.\n"
"  auto:       Wählt das erste verfügbare Modell aus (Standard).\n"
"  cm32l:      Wählt das erste verfügbare CM-32L Modell.\n"
"  mt32_old:   Wählt das erste verfügbare MT-32 'old' Modell (v1.0x).\n"
"  mt32_new:   Wählt das erste verfügbare MT-32 'new' Modell (v2.0x).\n"
"  mt32:       Wählt das erste verfügbare MT-32 Modell.\n"
"  <version>:  Verwendet exakt das angegebene Modell (z.B. 'mt32_204')."

#: src/config/setup.cpp:274
#, fuzzy, c-format, no-wrap
msgctxt "CONFIG_ROMDIR"
msgid ""
"The directory containing the Roland MT-32/CM-32ML ROMs (unset by default).\n"
"The directory can be absolute or relative, or leave it unset to use the\n"
"'mt32-roms' directory in your DOSBox configuration directory. Other common\n"
"system locations will be checked as well.\n"
"Notes:\n"
"  - The file names of the ROM files do not matter; the ROMS are identified\n"
"    by their checksums.\n"
"  - Both interleaved and non-interlaved ROM files are supported."
msgstr ""
"Das Verzeichnis mit den Roland MT-32/CM-32L ROMs (standardmäßig nicht gesetzt).\n"
"Das Verzeichnis kann absolut oder relativ sein, oder du lässt es ungesetzt, um\n"
"das Verzeichnis 'mt32-roms' in deinem DOSBox-Konfigurations-\n"
"verzeichnis zu verwenden. Andere gängige Systemverzeichnisse werden ebenfalls\n"
"überprüft.\n"
"Hinweise:\n"
"  - Die Dateinamen der ROM-Dateien spielen keine Rolle; die ROMS werden durch\n"
"    ihre Prüfsummen erkannt.\n"
"  - Es werden interleaved als auch non-interlaved ROM-Dateien unterstützt."

#: src/config/setup.cpp:274
#, fuzzy, c-format, no-wrap
msgctxt "CONFIG_MT32_FILTER"
msgid ""
"Filter for the Roland MT-32/CM-32L audio output:\n"
"  off:       Don't filter the output (default).\n"
"  <custom>:  Custom filter definition; see 'sb_filter' for details."
msgstr ""
"Filter für den Roland MT-32/CM-32L Audioausgang:\n"
"  off:       Die Ausgabe nicht filtern (Standard).\n"
"  <custom>:  Benutzerdefinierter Filter; siehe 'sb_filter' für Details."

#: src/midi/mt32.cpp:401
#, fuzzy, c-format, no-wrap
msgctxt "MT32_ROMS_LABEL"
msgid "MT-32  models   "
msgstr "MT-32  ROMs  "

#: src/midi/mt32.cpp:402
#, fuzzy, c-format, no-wrap
msgctxt "CM32L_ROMS_LABEL"
msgid "CM-32L models   "
msgstr "CM-32L ROMs  "

#: src/midi/mt32.cpp:403
#, fuzzy, c-format, no-wrap
msgctxt "MT32_ACTIVE_MODEL_LABEL"
msgid "Active model  "
msgstr ""

#: src/midi/mt32.cpp:404
#, fuzzy, c-format, no-wrap
msgctxt "MT32_SOURCE_DIR_LABEL"
msgid "ROM path      "
msgstr "Geladen von   "

#: src/config/setup.cpp:274
#, fuzzy, c-format, no-wrap
msgctxt "CONFIG_SOUNDCANVAS_MODEL"
msgid ""
"The Roland Sound Canvas model to use.\n"
"One or more CLAP audio plugins that implement the supported Sound Canvas\n"
"models must be present in the 'plugins' directory in your DOSBox installation\n"
"or configuration directory. DOSBox searches for the requested model by\n"
"inspecting the plugin descriptions. The lookup for the best model is\n"
"performed in order as listed.\n"
"  auto:       Pick the best available model (default).\n"
"  sc55:       Pick the best available original SC-55 model.\n"
"  sc55mk2:    Pick the best available SC-55mk2 model.\n"
"  <version>:  Use the exact specified model version (e.g., 'sc55_121')."
msgstr ""

#: src/config/setup.cpp:274
#, fuzzy, c-format, no-wrap
msgctxt "CONFIG_SOUNDCANVAS_FILTER"
msgid ""
"Filter for the Roland Sound Canvas audio output:\n"
"  on:        Filter the output (default).\n"
"  off:       Don't filter the output.\n"
"  <custom>:  Custom filter definition; see 'sb_filter' for details."
msgstr ""

#: src/midi/soundcanvas.cpp:830
#, fuzzy, c-format, no-wrap
msgctxt "SC55_MODELS_LABEL"
msgid "SC-55 models    "
msgstr ""

#: src/midi/soundcanvas.cpp:831
#, fuzzy, c-format, no-wrap
msgctxt "SOUNDCANVAS_ACTIVE_MODEL_LABEL"
msgid "Active model:    "
msgstr ""

#: src/config/setup.cpp:274
#, fuzzy, c-format, no-wrap
msgctxt "CONFIG_MIDIDEVICE"
msgid ""
"Set where MIDI data from the emulated MPU-401 MIDI interface is sent\n"
"('port' by default):"
msgstr ""
"Legt fest, wohin die MIDI-Daten von der emulierten MPU-401 MIDI-Schnittstelle\n"
"gesendet werden (standardmäßig 'auto')."

#: src/config/setup.cpp:290
#, fuzzy, c-format, no-wrap
msgctxt "CONFIGITEM_MIDIDEVICE_PORT"
msgid ""
"  port:         A MIDI port of the host operating system's MIDI interface\n"
"                (default). You can configure the port to use with the\n"
"                'midiconfig' setting."
msgstr ""

#: src/config/setup.cpp:290
#, fuzzy, c-format, no-wrap
msgctxt "CONFIGITEM_MIDIDEVICE_COREAUDIO"
msgid ""
"  coreaudio:    The built-in macOS MIDI synthesiser. The SoundFont to use can\n"
"                be specified with the 'midiconfig' setting."
msgstr "  coreaudio:   Verwendet den in macOS integrierten MIDI-Synthesizer."

#: src/config/setup.cpp:290
#, fuzzy, c-format, no-wrap
msgctxt "CONFIGITEM_MIDIDEVICE_MT32"
msgid "  mt32:         The internal Roland MT-32 synthesizer (see the [mt32] section)."
msgstr ""
"  mt32:        Verwendet den eingebauten Roland MT-32 Synthesizer.\n"
"               Siehe den Abschnitt [mt32] für Konfigurationsdetails."

#: src/config/setup.cpp:290
#, fuzzy, c-format, no-wrap
msgctxt "CONFIGITEM_MIDIDEVICE_SOUNDCANVAS"
msgid ""
"  soundcanvas:  The internal Roland SC-55 synthesiser (requires a CLAP audio\n"
"                plugin that implements the Sound Canvas to be available;\n"
"                see the [soundcanvas] section)."
msgstr ""

#: src/config/setup.cpp:290
#, fuzzy, c-format, no-wrap
msgctxt "CONFIGITEM_MIDIDEVICE_FLUIDSYNTH"
msgid ""
"  fluidsynth:   The internal FluidSynth MIDI synthesizer (SoundFont player)\n"
"                (requires the FluidSynth dynamic-link library to be available;\n"
"                see the [fluidsynth] section)."
msgstr ""
"  fluidsynth:  Verwendet den eingebauten FluidSynth MIDI-Synthesizer. Siehe\n"
"               Abschnitt [fluidsynth] für Konfigurationsdetails."

#: src/config/setup.cpp:290
#, fuzzy, c-format, no-wrap
msgctxt "CONFIGITEM_MIDIDEVICE_NONE"
msgid "  none:         Disable MIDI output."
msgstr "  none:        Deaktiviert die MIDI-Ausgabe."

#: src/config/setup.cpp:274
#, fuzzy, c-format, no-wrap
msgctxt "CONFIG_MIDICONFIG"
msgid ""
"Configuration options for the selected MIDI device (unset by default).\n"
"Notes:"
msgstr ""
"Konfigurationsoptionen für das ausgewählte MIDI-Interface\n"
"(Standardmäßig nicht gesetzt). Dies ist normalerweise die ID oder der Name des\n"
"MIDI-Synthesizers, den du benutzen möchtest (finde die ID/den Namen mit dem DOS\n"
"Befehl 'MIXER /LISTMIDI').\n"
"Hinweise:\n"

#: src/config/setup.cpp:290
#, fuzzy, c-format, no-wrap
msgctxt "CONFIGITEM_MIDICONFIG_WINDOWS_OR_MACOS"
msgid ""
"  - When using 'mididevice = port', find the ID or name of the MIDI port you\n"
"    want to use with the DOS command 'MIXER /LISTMIDI', then set either the ID\n"
"    or a substring of the name (e.g., to use the port called \"loopMIDI Port A\"\n"
"    with ID 2, set 'midiconfig = 2' or 'midiconfig = port a')."
msgstr ""

#: src/config/setup.cpp:290
#, fuzzy, c-format, no-wrap
msgctxt "CONFIGITEM_MIDICONFIG_COREAUDIO"
msgid ""
"  - When using 'mididevice = coreaudio', this setting specifies the SoundFont\n"
"    to use. You must use the absolute path of the SoundFont file."
msgstr "  - Wenn 'coreaudio' verwendet wird, kann hier ein SoundFont angegeben werden."

#: src/config/setup.cpp:290
#, fuzzy, c-format, no-wrap
msgctxt "CONFIGITEM_MIDICONFIG_LINUX"
msgid ""
"  - When using 'mididevice = port', use the Linux command 'aconnect -l' to list\n"
"    all open MIDI ports and select one (e.g., 'midiconfig = 14:0' for sequencer\n"
"    client 14, port 0)."
msgstr ""

#: src/config/setup.cpp:290
#, fuzzy, c-format, no-wrap
msgctxt "CONFIGITEM_MIDICONFIG_INTERNAL_SYNTH"
msgid ""
"  - The setting has no effect when using the internal synthesizers\n"
"    ('mididevice = fluidsynth', 'mt32', or 'soundcanvas')."
msgstr ""

#: src/config/setup.cpp:290
#, fuzzy, c-format, no-wrap
msgctxt "CONFIGITEM_MIDICONFIG_PHYSICAL_MT32"
msgid ""
"  - If you're using a physical rev.0 Roland MT-32, the hardware may require a\n"
"    delay to prevent buffer overflows. You can enable this with 'delaysysex'\n"
"    after the port ID or name (e.g., 'midiconfig = 2 delaysysex')."
msgstr ""

#: src/config/setup.cpp:274
#, fuzzy, c-format, no-wrap
msgctxt "CONFIG_MPU401"
msgid "MPU-401 mode to emulate ('intelligent' by default)."
msgstr "MPU-401-Modus, der emuliert werden soll (standardmäßig 'intelligent')."

#: src/config/setup.cpp:274
#, fuzzy, c-format, no-wrap
msgctxt "CONFIG_RAW_MIDI_OUTPUT"
msgid ""
"Enable raw, unaltered MIDI output ('off' by default).\n"
"The MIDI drivers of many games don't fully conform to the MIDI standard,\n"
"which makes editing the MIDI recordings of these games very error-prone and\n"
"cumbersome in MIDI sequencers, often resulting in hanging or missing notes.\n"
"DOSBox corrects the MIDI output of such games by default. This results in no\n"
"audible difference whatsoever; it only affects the representation of the MIDI\n"
"data. You should only enable 'raw_midi_output' if you really need to capture\n"
"the raw, unaltered MIDI output of a program, e.g. when working with music\n"
"applications, or when debugging MIDI issues."
msgstr ""
"Aktiviert die direkte, unveränderte MIDI-Ausgabe (standardmäßig deaktiviert).\n"
"Die MIDI-Treiber vieler Spiele sind nicht vollständig konform mit dem MIDI-\n"
"Standard. Dies macht die Bearbeitung der MIDI-Aufnahmen dieser Spiele sehr\n"
"fehleranfällig und die Bearbeitung in MIDI-Sequenzern umständlich, was oft zu\n"
"hängenden oder fehlenden Noten führt. DOSBox korrigiert die MIDI-Ausgabe von\n"
"solchen Spielen standardmäßig. Dies führt zu keinem hörbaren Unterschied; es\n"
"wirkt sich nur auf die Darstellung der MIDI-Daten aus. Man sollte\n"
"'raw_midi_output' nur aktivieren, wenn man wirklich die die unveränderte MIDI-\n"
"Ausgabe eines Programms aufzeichnen möchte, z.B. bei der Arbeit mit Musik-\n"
"Anwendungen oder beim Debuggen von MIDI-Problemen."

#: src/midi/midi.cpp:929
#, fuzzy, c-format, no-wrap
msgctxt "MIDI_DEVICE_LIST_NOT_SUPPORTED"
msgid "Listing not supported"
msgstr "Auflistung nicht unterstützt"

#: src/midi/midi.cpp:930
#, fuzzy, c-format, no-wrap
msgctxt "MIDI_DEVICE_NOT_CONFIGURED"
msgid "Device not configured"
msgstr "Gerät nicht konfiguriert"

#: src/midi/midi.cpp:931
#, fuzzy, c-format, no-wrap
msgctxt "MIDI_DEVICE_NO_PORTS"
msgid "No available ports"
msgstr ""

#: src/midi/midi.cpp:932
#, fuzzy, c-format, no-wrap
msgctxt "MIDI_DEVICE_NO_MODEL_ACTIVE"
msgid "No model is currently active"
msgstr ""

#: src/midi/midi.cpp:933
#, fuzzy, c-format, no-wrap
msgctxt "MIDI_DEVICE_NO_MODELS"
msgid "No available models"
msgstr ""

#: src/config/setup.cpp:274
#, fuzzy, c-format, no-wrap
msgctxt "CONFIG_SBTYPE"
msgid ""
"Sound Blaster model to emulate ('sb16' by default).\n"
"The models auto-selected with 'oplmode' and 'cms' on 'auto' are also listed.\n"
"  gb:        Game Blaster          - CMS\n"
"  sb1:       Sound Blaster 1.0     - OPL2, CMS\n"
"  sb2:       Sound Blaster 2.0     - OPL2\n"
"  sbpro1:    Sound Blaster Pro     - Dual OPL2\n"
"  sbpro2:    Sound Blaster Pro 2   - OPL3\n"
"  sb16:      Sound Blaster 16      - OPL3 (default)\n"
"  ess:       ESS ES1688 AudioDrive - ESFM\n"
"  none/off:  Disable Sound Blaster emulation.\n"
"Notes:\n"
"  - Creative Music System was later rebranded to Game Blaster; they are the\n"
"    same card.\n"
"  - The 'ess' option is for getting ESS Enhanced FM music via the card's ESFM\n"
"    synthesiser in games that support it. The ESS DAC is not emulated but the\n"
"    card is Sound Blaster Pro compatible; just configure the game for Sound\n"
"    Blaster digital sound."
msgstr ""
"Sound Blaster-Modell, das emuliert werden soll (standardmäßig 'sb16');\n"
"die Modelle, die mit 'oplmode' und 'cms' auf 'auto' automatisch ausgewählt\n"
"werden, sind ebenfalls aufgeführt.\n"
"  gb:        Game Blaster - CMS\n"
"  sb1:       Sound Blaster 1.0 - OPL2, CMS\n"
"  sb2:       Sound Blaster 2.0 - OPL2\n"
"  sbpro1:    Sound Blaster Pro - Dual OPL2\n"
"  sbpro2:    Sound Blaster Pro 2 - OPL3\n"
"  sb16:      Sound Blaster 16 - OPL3 (Standard)\n"
"  none/off:  Deaktiviert die Sound Blaster-Emulation.\n"
"Hinweis: Creative Music System wurde später in Game Blaster umbenannt;\n"
"         es handelt sich um die gleiche Karte."

#: src/config/setup.cpp:274
#, fuzzy, c-format, no-wrap
msgctxt "CONFIG_SBBASE"
msgid "The IO address of the Sound Blaster (220 by default)."
msgstr "Die IO-Adresse des Sound Blasters (Standard '220')."

#: src/config/setup.cpp:274
#, fuzzy, c-format, no-wrap
msgctxt "CONFIG_IRQ"
msgid "The IRQ number of the Sound Blaster (7 by default)."
msgstr "Die IRQ-Nummer des Sound Blasters (Standard '7')."

#: src/config/setup.cpp:274
#, fuzzy, c-format, no-wrap
msgctxt "CONFIG_DMA"
msgid "The DMA channel of the Sound Blaster (1 by default)."
msgstr "Die DMA-Nummer des Sound Blasters (Standard '1')."

#: src/config/setup.cpp:274
#, fuzzy, c-format, no-wrap
msgctxt "CONFIG_HDMA"
msgid "The High DMA channel of the Sound Blaster 16 (5 by default)."
msgstr "Die High-DMA-Nummer des Sound Blaster 16 (Standard '5')."

#: src/config/setup.cpp:274
#, fuzzy, c-format, no-wrap
msgctxt "CONFIG_SBMIXER"
msgid ""
"Allow the Sound Blaster mixer to modify volume levels ('on' by default).\n"
"Sound Blaster Pro 1 and later cards allow programs to set the volume of the\n"
"digital audio (DAC), FM synth, and CD Audio output. These correspond to the\n"
"SB, OPL, and CDAUDIO DOSBox mixer channels, respectively.\n"
"  on:   The final level of the above channels is a combination of the volume\n"
"        set by the program, and the volume set in the DOSBox mixer.\n"
"  off:  Only the DOSBox mixer determines the volume of these channels.\n"
"Note: Some games change the volume levels dynamically (e.g., lower the FM music\n"
"      volume when speech is playing); it's best to leave 'sbmixer' enabled for\n"
"      such games."
msgstr ""
"Erlaube dem Sound Blaster Mixer, den DOSBox Mixer zu überschreiben\n"
"(standardmäßig eingeschaltet)."

#: src/config/setup.cpp:274
#, fuzzy, c-format, no-wrap
msgctxt "CONFIG_SBWARMUP"
msgid ""
"Silence initial DMA audio after card power-on, in milliseconds\n"
"(100 by default). This mitigates pops heard when starting many SB-based games.\n"
"Reduce this if you notice intial playback is missing audio."
msgstr ""
"Stummschalten des DMA-Audio nach dem Einschalten der Karte in Millisekunden\n"
"(Standard '100'). Dadurch werden die Knackgeräusche beim Starten vieler SB-\n"
"basierter Spiele reduziert. Reduziere diesen Wert, wenn du feststellst, dass\n"
"beim Beginn der Wiedergabe Audio fehlt."

#: src/config/setup.cpp:274
#, fuzzy, c-format, no-wrap
msgctxt "CONFIG_SB_FILTER"
msgid ""
"Type of filter to emulate for the Sound Blaster digital sound output:\n"
"  auto:      Use the appropriate filter determined by 'sbtype'.\n"
"  sb1, sb2, sbpro1, sbpro2, sb16:\n"
"             Use the filter of this Sound Blaster model.\n"
"  modern:    Use linear interpolation upsampling that acts as a low-pass\n"
"             filter; this is the legacy DOSBox behaviour (default).\n"
"  off:       Don't filter the output.\n"
"  <custom>:  One or two custom filters in the following format:\n"
"               TYPE ORDER FREQ\n"
"             Where TYPE can be 'hpf' (high-pass) or 'lpf' (low-pass),\n"
"             ORDER is the order of the filter from 1 to 16\n"
"             (1st order = 6dB/oct slope, 2nd order = 12dB/oct, etc.),\n"
"             and FREQ is the cutoff frequency in Hz. Examples:\n"
"                lpf 2 12000\n"
"                hpf 3 120 lfp 1 6500"
msgstr ""
"Art des zu emulierenden Filters für den digitalen Sound Blaster-Ausgang:\n"
"  auto:      Verwende den passenden Filter, der durch 'sbtype' bestimmt wird.\n"
"  sb1, sb2, sbpro1, sbpro2, sb16:\n"
"             Verwende den Filter dieses Sound Blaster-Modells.\n"
"  modern:    Verwende lineares Interpolations-Upsampling, das wie ein Tiefpass-\n"
"             filter wirkt; Dies ist das alte DOSBox-Verhalten (Standard).\n"
"  off:       Die Ausgabe nicht filtern.\n"
"  <custom>:  Ein oder zwei benutzerdefinierte Filter im folgenden Format:\n"
"                TYP ORDNUNG FREQUENZ\n"
"             TYP kann 'hpf' (Hochpass) oder 'lpf' (Tiefpass) sein,\n"
"             ORDER ist die Ordnung des Filters von 1 bis 16\n"
"             (1. Ordnung = 6dB/Okt. Steigung, 2. Ordnung = 12dB/Okt. usw.),\n"
"             und FREQ ist die Cutoff-Frequenz in Hz. Beispiele:\n"
"                lpf 2 12000\n"
"                hpf 3 120 lfp 1 6500"

#: src/config/setup.cpp:274
#, fuzzy, c-format, no-wrap
msgctxt "CONFIG_SB_FILTER_ALWAYS_ON"
msgid ""
"Force the Sound Blaster Pro 2 filter to be always on ('off' by default).\n"
"Other Sound Blaster models don't allow toggling the filter in software."
msgstr ""
"Erzwinge, dass der Sound Blaster-Filter immer eingeschaltet ist\n"
"(verhindern, dass Programme den Filter ausschalten;\n"
"standardmäßig ausgeschaltet)."

#: src/hardware/audio/sblaster.cpp:3830
#, fuzzy, c-format, no-wrap
msgctxt "SBLASTER_INVALID_ESS_OPLMODE"
msgid "Invalid [color=light-green]'%s'[reset] setting for the ESS card: [color=white]'%s'[reset], using [color=white]'%s'[reset]"
msgstr ""

#: src/hardware/audio/sblaster.cpp:3835
#, fuzzy, c-format, no-wrap
msgctxt "SBLASTER_CMS_OPLMODE_DEPRECATED"
msgid "The [color=white]'cms'[reset] setting for [color=light-green]'oplmode'[reset] is deprecated; use [color=white]'cms = on'[reset] instead"
msgstr ""

#: src/hardware/audio/sblaster.cpp:3840
#, fuzzy, c-format, no-wrap
msgctxt "SBLASTER_CMS_FORCED_AUTO"
msgid "[color=light-green]'%s'[reset] setting is [color=white]'off'[reset], but is forced to [color=white]'%s'[reset] on the Game Blaster"
msgstr ""

#: src/hardware/audio/sblaster.cpp:3845
#, fuzzy, c-format, no-wrap
msgctxt "SBLASTER_CMS_FORCED_OFF"
msgid "[color=light-green]'%s'[reset] setting [color=white]'on'[reset] not supported on this card, forcing [color=white]'%s'[reset]"
msgstr ""

#: src/config/setup.cpp:274
#, fuzzy, c-format, no-wrap
msgctxt "CONFIG_OPLRATE"
msgid "The OPL output is now transparently resampled to the mixer's sample rate."
msgstr ""
"Die OPL Signale werden nun mit der Sampelrate des Mixers erzeugt, um Resampling\n"
"zu vermeiden."

#: src/config/setup.cpp:274
#, fuzzy, c-format, no-wrap
msgctxt "CONFIG_OPLMODE"
msgid ""
"OPL model to emulate ('auto' by default).\n"
"  auto:      Use the appropriate model determined by 'sbtype'.\n"
"  opl2:      Yamaha OPL2 (YM3812, mono).\n"
"  dualopl2:  Dual OPL2 (two OPL2 chips in stereo configuration).\n"
"  opl3:      Yamaha OPL3 (YMF262, stereo).\n"
"  opl3gold:  OPL3 and the optional AdLib Gold Surround module.\n"
"             Use with 'sbtype = sb16' to emulate the AdLib Gold 1000.\n"
"  esfm:      ESS ESFM (enhanced Yamaha OPL3 compatible FM synth).\n"
"  none/off:  Disable OPL emulation.\n"
"Notes:\n"
"  - 'sbtype = none' and 'oplmode = opl2' emulates the original AdLib card.\n"
"  - Only 'oplmode = esfm' is not enough to get ESS Enhanced FM music in games;\n"
"    you'll also need to set 'sbtype = ess'. 'oplmode = esfm' is useful to\n"
"    get ESFM-flavoured OPL with original Sound Blaster models."
msgstr ""
"OPL-Modell welches emuliert werden soll ('auto' als Standard).\n"
"  auto:      Verwendung des durch 'sbtype' bestimmten Modells.\n"
"  opl2:      OPL2 (mono). dualopl2:  Dual OPL2 (Stereo).\n"
"  opl3:      OPL3 (Stereo).\n"
"  opl3gold:  OPL3 (Stereo) und das optionale AdLib Gold Surround Modul.\n"
"             Benutze diese Option mit 'sbtype = sb16', um die AdLib Gold 1000\n"
"             Karte zu emulieren.\n"
"  none/off:  Deaktiviert die OPL-Emulation.\n"
"Hinweis: 'sbtype = none' und 'oplmode = opl2' emuliert die original\n"
"         AdLib-Karte."

#: src/config/setup.cpp:274
#, fuzzy, c-format, no-wrap
msgctxt "CONFIG_OPL_FADEOUT"
msgid ""
"Fade out hanging notes on the OPL synth:\n"
"  off:       Don't fade out hanging notes (default).\n"
"  fade:      Fade out hanging notes. You should only enable this in games that\n"
"             sometimes play hanging notes that never stop (e.g., Bard's Tale).\n"
"  <custom>:  A custom fade-out definition in the following format:\n"
"               WAIT FADE\n"
"             Where WAIT is how long after the last I/O port write fading begins\n"
"             (between 100 and 5000 milliseconds); and FADE is the fade-out\n"
"             period (between 10 and 3000 milliseconds).\n"
"             Examples:\n"
"               300 200   (wait 300 ms before fading out over a 200 ms period)\n"
"               1000 3000 (wait 1 second before fading out over 3 seconds)"
msgstr ""
"Blendet den OPL-Synth-Ausgang nach dem letzten IO-Port-Zugriff aus:\n"
"  aus:       Keine Ausblendung; die verbleibende Ausgabe wird für immer\n"
"             abgespielt (Standard).\n"
"  an:        0,5s warten, bevor die Ausgabe über einen Zeitraum von 0,5s\n"
"             ausgeblendet wird.\n"
"  <custom>:  Benutzerdefinierte Ausblendungsdefinition im folgenden Format:\n"
"               WAIT FADE\n"
"             Wobei WAIT angibt, wie lange nach dem letzten IO-Port-Zugriff die\n"
"             Ausblendung beginnt, zwischen 100 und 5000 Millisekunden; und FADE\n"
"             ist der Ausblendungs Zeitraum, der zwischen 10 und 3000ms liegt.\n"
"             Beispiele:\n"
"                300 200 (300 ms vor dem Ausblenden über einen Zeitraum\n"
"                        von 200 ms warten)\n"
"                1000 3000 (1s warten, bevor über einen Zeitraum von 3s\n"
"                ausgeblendet wird)"

#: src/config/setup.cpp:274
#, fuzzy, c-format, no-wrap
msgctxt "CONFIG_OPL_REMOVE_DC_BIAS"
msgid ""
"Remove DC bias from the OPL output. This should only be used as a last resort\n"
"to fix popping in games that play PCM audio using the OPL synthesiser on a\n"
"Sound Blaster or AdLib card, such as in: Golden Eagle (1991), Wizardry 6\n"
"(1990), and Wizardry 7 (1992). Please open an issue ticket if you find other\n"
"affected games."
msgstr ""
"Entfernt den Gleichspannungsanteil vom OPL-Ausgang. Dies sollte nur als letzter\n"
"Ausweg verwendet werden, um Knackser in Spielen zu beheben, die PCM-Audio mit\n"
"dem OPL-Synthesizer auf einer Sound Blaster- oder AdLib-Karte abspielen, wie\n"
"zum Beispiel in: Golden Eagle (1991), Wizardry 6 (1990), und Wizardry 7 (1992).\n"
"Bitte eröffne ein GitHub Ticket, wenn Du andere betroffene Spiele findest."

#: src/config/setup.cpp:274
#, fuzzy, c-format, no-wrap
msgctxt "CONFIG_OPLEMU"
msgid "Only 'nuked' OPL emulation is supported now."
msgstr "Es wird nur noch die 'nuked' OPL-Emulation unterstützt."

#: src/config/setup.cpp:274
#, fuzzy, c-format, no-wrap
msgctxt "CONFIG_OPL_FILTER"
msgid ""
"Type of filter to emulate for the Sound Blaster OPL output:\n"
"  auto:      Use the appropriate filter determined by 'sbtype' (default).\n"
"  sb1, sb2, sbpro1, sbpro2, sb16:\n"
"             Use the filter of this Sound Blaster model.\n"
"  off:       Don't filter the output.\n"
"  <custom>:  Custom filter definition; see 'sb_filter' for details."
msgstr ""
"Typ des Filters, der für den Sound Blaster OPL-Ausgang emuliert werden soll:\n"
"  auto:      Verwende den Filter, der durch 'sbtype' bestimmt wird (Standard).\n"
"  sb1, sb2, sbpro1, sbpro2, sb16:\n"
"             Verwende den Filter dieses Sound Blaster-Modells.\n"
"  off:       Filtere die Ausgabe nicht.\n"
"  <custom>:  Benutzerdefinierter Filter; siehe 'sb_filter' für Details."

#: src/config/setup.cpp:274
#, fuzzy, c-format, no-wrap
msgctxt "CONFIG_CMS"
msgid ""
"Enable CMS emulation ('auto' by default).\n"
"  off:   Disable CMS emulation (except when the Game Blaster is selected).\n"
"  on:    Enable CMS emulation on Sound Blaster 1 and 2.\n"
"  auto:  Auto-enable CMS emulation for Sound Blaster 1 and Game Blaster."
msgstr ""

#: src/config/setup.cpp:274
#, fuzzy, c-format, no-wrap
msgctxt "CONFIG_CMS_FILTER"
msgid ""
"Filter for the Sound Blaster CMS output:\n"
"  on:        Filter the output (default).\n"
"  off:       Don't filter the output.\n"
"  <custom>:  Custom filter definition; see 'sb_filter' for details."
msgstr ""
"Filter für den Sound Blaster CMS-Ausgang:\n"
"  on:        Filtere die Ausgabe (Standard).\n"
"  off:       Filtere die Ausgabe nicht.\n"
"  <custom>:  Benutzerdefinierter Filter; siehe 'sb_filter' für Details."

#: src/config/setup.cpp:274
#, fuzzy, c-format, no-wrap
msgctxt "CONFIG_GUS"
msgid ""
"Enable Gravis UltraSound emulation ('off' by default).\n"
"Many games and all demos upload their own sounds, but some rely on the\n"
"instrument patch files included with the GUS for MIDI playback (see 'ultradir'\n"
"for details). Some games also require ULTRAMID.EXE to be loaded prior to\n"
"starting the game.\n"
"\n"
"Note: The default settings of base address 240, IRQ 5, and DMA 3 have been\n"
"      chosen so the GUS can coexist with a Sound Blaster card. This works fine\n"
"      for the majority of programs, but some games and demos expect the GUS\n"
"      factory defaults of base address 220, IRQ 11, and DMA 1. The default\n"
"      IRQ 11 is also problematic with specific versions of the DOS4GW extender\n"
"      that cannot handle IRQs above 7."
msgstr ""
"Aktiviert die Gravis UltraSound-Emulation (standardmäßig deaktiviert).\n"
"Die Standardeinstellungen von Basisadresse 240, IRQ 5 und DMA 3 wurden gewählt\n"
"damit der GUS mit einer Sound Blaster-Karte koexistieren kann. Dies\n"
"funktioniert für die meisten Programme, aber einige Spiele und Demos erwarten\n"
"die GUS-Werkseinstellungen Basisadresse 220, IRQ 11 und DMA 1."

#: src/config/setup.cpp:274
#, fuzzy, c-format, no-wrap
msgctxt "CONFIG_GUSBASE"
msgid "The IO base address of the Gravis UltraSound (240 by default)."
msgstr "Die IO-Basisadresse des Gravis UltraSound (Standard '240')."

#: src/config/setup.cpp:274
#, fuzzy, c-format, no-wrap
msgctxt "CONFIG_GUSIRQ"
msgid "The IRQ number of the Gravis UltraSound (5 by default)."
msgstr "Die IRQ-Nummer des Gravis UltraSound (Standard '5')."

#: src/config/setup.cpp:274
#, fuzzy, c-format, no-wrap
msgctxt "CONFIG_GUSDMA"
msgid "The DMA channel of the Gravis UltraSound (3 by default)."
msgstr "Der DMA-Kanal des Gravis UltraSound (Standard '3')."

#: src/config/setup.cpp:274
#, fuzzy, c-format, no-wrap
msgctxt "CONFIG_GUS_FILTER"
msgid ""
"Filter for the Gravis UltraSound audio output:\n"
"  on:        Filter the output (default).\n"
"  off:       Don't filter the output.\n"
"  <custom>:  Custom filter definition; see 'sb_filter' for details."
msgstr ""
"Filter für den Gravis UltraSound Audioausgang:\n"
"  off:       Die Ausgabe nicht filtern (Standard).\n"
"  <custom>:  Benutzerdefinierter Filter; siehe 'sb_filter' für Details."

#: src/config/setup.cpp:274
#, fuzzy, c-format, no-wrap
msgctxt "CONFIG_ULTRADIR"
msgid ""
"Path to the UltraSound directory ('C:\\ULTRASND' by default).\n"
"This should have a 'MIDI' subdirectory containing the patches (instrument\n"
"files) required by some games for MIDI music playback. Not all games need these\n"
"patches; many GUS-native games and all demos upload their own custom sounds\n"
"instead."
msgstr ""
"Pfad zum UltraSound-Verzeichnis (standardmäßig 'C:\\ULTRASND').\n"
"In diesem Verzeichnis sollte sich ein 'MIDI'-Verzeichnis befinden, das die\n"
"Patch-Dateien für die GUS-Wiedergabe enthält."

#: src/config/setup.cpp:274
#, fuzzy, c-format, no-wrap
msgctxt "CONFIG_IMFC"
msgid "Enable the IBM Music Feature Card ('off' by default)."
msgstr "Aktiviert die IBM Music Feature Card (standardmäßig deaktiviert)."

#: src/config/setup.cpp:274
#, fuzzy, c-format, no-wrap
msgctxt "CONFIG_IMFC_BASE"
msgid "The IO base address of the IBM Music Feature Card ('2A20' by default)."
msgstr "Die IO-Basisadresse der IBM Music Feature Card (standardmäßig 2A20)."

#: src/config/setup.cpp:274
#, fuzzy, c-format, no-wrap
msgctxt "CONFIG_IMFC_IRQ"
msgid "The IRQ number of the IBM Music Feature Card (3 by default)."
msgstr "Die IRQ-Nummer der IBM Music Feature Card (standardmäßig 3)."

#: src/config/setup.cpp:274
#, fuzzy, c-format, no-wrap
msgctxt "CONFIG_IMFC_FILTER"
msgid ""
"Filter for the IBM Music Feature Card output:\n"
"  on:        Filter the output (default).\n"
"  off:       Don't filter the output.\n"
"  <custom>:  Custom filter definition; see 'sb_filter' for details."
msgstr ""
"Filter für die Ausgabe der IBM Music Feature Card:\n"
"  ein:       Filtert die Ausgabe (Standard).\n"
"  aus:       Die Ausgabe nicht filtern.\n"
"  <custom>:  Benutzerdefinierte Filterdefinition; siehe 'sb_filter' für\n"
"             Details."

#: src/config/setup.cpp:274
#, fuzzy, c-format, no-wrap
msgctxt "CONFIG_SIDMODEL"
msgid ""
"Model of chip to emulate in the Innovation SSI-2001 card:\n"
"  auto:  Use the 6581 chip.\n"
"  6581:  The original chip, known for its bassy and rich character.\n"
"  8580:  A later revision that more closely matched the SID specification.\n"
"         It fixed the 6581's DC bias and is less prone to distortion.\n"
"         The 8580 is an option on reproduction cards, like the DuoSID.\n"
"  none:  Disable the card (default)."
msgstr ""
"Modell des Chips, der auf der Innovation SSI-2001 Karte emuliert werden soll:\n"
"  auto:  Wählt den 6581 Chip aus.\n"
"  6581:  Der Original-Chip, bekannt für seinen basslastigen Charakter.\n"
"  8580:  Eine spätere Revision, die der SID-Spezifikation besser entsprach.\n"
"         Er korrigiert die DC-Vorspannung des 6581 und ist weniger anfällig für\n"
"         Verzerrungen. Der 8580 ist eine Option auf Reproduktionskarten, wie\n"
"         dem DuoSID.\n"
"  none:  Deaktiviert die Karte."

#: src/config/setup.cpp:274
#, fuzzy, c-format, no-wrap
msgctxt "CONFIG_SIDCLOCK"
msgid ""
"The SID chip's clock frequency, which is jumperable on reproduction cards:\n"
"  default:  0.895 MHz, per the original SSI-2001 card (default).\n"
"  c64ntsc:  1.023 MHz, per NTSC Commodore PCs and the DuoSID.\n"
"  c64pal:   0.985 MHz, per PAL Commodore PCs and the DuoSID.\n"
"  hardsid:  1.000 MHz, available on the DuoSID."
msgstr ""
"Die Taktfrequenz des SID-Chips, die auf Nachbaukarten jumperbar ist.\n"
"  default:  0,895 MHz, wie auf der originalen SSI-2001 Karte (Standard).\n"
"  c64ntsc:  1,023 MHz, für NTSC Commodore PCs und das DuoSID.\n"
"  c64pal:   0,985 MHz, für PAL Commodore PCs und das DuoSID.\n"
"  hardsid:  1,000 MHz, verfügbar auf dem DuoSID."

#: src/config/setup.cpp:274
#, fuzzy, c-format, no-wrap
msgctxt "CONFIG_SIDPORT"
msgid "The IO port address of the Innovation SSI-2001 (280 by default)."
msgstr "Die IO Port Adresse des Innovation SSI-2001 (Standard '280')."

#: src/config/setup.cpp:274
#, fuzzy, c-format, no-wrap
msgctxt "CONFIG_6581FILTER"
msgid ""
"Adjusts the 6581's filtering strength as a percentage from 0 to 100\n"
"(50 by default). The SID's analog filtering meant that each chip was\n"
"physically unique."
msgstr ""
"Stellt die Filterstärke des 6581 prozentual von 0 bis 100 ein\n"
"(Standard '50'). Die analoge Filterung des SID bedeutete, dass jeder Chip\n"
"physikalisch einzigartig war."

#: src/config/setup.cpp:274
#, fuzzy, c-format, no-wrap
msgctxt "CONFIG_8580FILTER"
msgid ""
"Adjusts the 8580's filtering strength as a percentage from 0 to 100\n"
"(50 by default)."
msgstr ""
"Passt die Filterstärke des 8580 prozentual von 0 bis 100 an\n"
"(Standard '50')."

#: src/config/setup.cpp:274
#, fuzzy, c-format, no-wrap
msgctxt "CONFIG_INNOVATION_FILTER"
msgid ""
"Filter for the Innovation audio output:\n"
"  off:       Don't filter the output (default).\n"
"  <custom>:  Custom filter definition; see 'sb_filter' for details."
msgstr ""
"Filter für den Innovation-Audioausgang:\n"
"  aus:       Die Ausgabe wird nicht gefiltert (Standard).\n"
"  <custom>:  Benutzerdefinierter Filter; siehe 'sb_filter' für Details."

#: src/config/setup.cpp:274
#, fuzzy, c-format, no-wrap
msgctxt "CONFIG_HARD_DISK_NOISE"
msgid ""
"Enable emulated hard disk noises ('off' by default).\n"
"Plays spinning disk and seek noise sounds when enabled. It's recommended to\n"
"set 'hard_disk_speed' to lower than 'maximum' for an authentic experience.\n"
"  off:           No hard disk noises (default).\n"
"  seek-only:     Play hard disk seek noises only, no spin noises.\n"
"  on:            Play both hard disk seek and spin noises."
msgstr ""

#: src/config/setup.cpp:274
#, fuzzy, c-format, no-wrap
msgctxt "CONFIG_FLOPPY_DISK_NOISE"
msgid ""
"Enable emulated floppy disk noises ('off' by default).\n"
"Plays spinning disk and seek noise sounds when enabled. It's recommended to\n"
"set 'floppy_disk_speed' to lower than 'maximum' for an authentic experience.\n"
"  off:           No floppy disk noises (default).\n"
"  seek-only:     Play floppy disk seek noises only, no spin noises.\n"
"  on:            Play both floppy disk seek and spin noises."
msgstr ""

#: src/config/setup.cpp:274
#, fuzzy, c-format, no-wrap
msgctxt "CONFIG_PCSPEAKER"
msgid ""
"PC speaker emulation model:\n"
"  impulse:   A very faithful emulation of the PC speaker's output (default).\n"
"             Works with most games, but may result in garbled sound or silence\n"
"             in a small number of programs.\n"
"  discrete:  Legacy simplified PC speaker emulation; only use this on specific\n"
"             titles that give you problems with the 'impulse' model.\n"
"  none/off:  Don't emulate the PC speaker."
msgstr ""
"PC-Lautsprecheremulation:\n"
"  diskret:   Die Wellenform wird mit diskreten Schritten erzeugt (Standard).\n"
"             Eignet sich gut für Programme, die RealSound-ähnliche Effekte\n"
"             verwenden.\n"
"  impulse:   Die Wellenform wird mit Sinusimpulsen erzeugt.\n"
"             Empfohlen für Programme mit Rechteckwellen, wie Commander Keen.\n"
"             Dies verbessert zwar die Genauigkeit, ist aber rechenintensiver.\n"
"  none/off:  Benutzbt den PC-Lautsprecher nicht."

#: src/config/setup.cpp:274
#, fuzzy, c-format, no-wrap
msgctxt "CONFIG_PCSPEAKER_FILTER"
msgid ""
"Filter for the PC speaker output:\n"
"  on:        Filter the output (default).\n"
"  off:       Don't filter the output.\n"
"  <custom>:  Custom filter definition; see 'sb_filter' for details."
msgstr ""
"Filter für den PC-Speaker-Ausgang:\n"
"  on:        Filtert die Ausgabe (Standard).\n"
"  off:       Die Ausgabe nicht filtern.\n"
"  <custom>:  Benutzerdefinierter Filter; siehe 'sb_filter' für Details."

#: src/config/setup.cpp:274
#, fuzzy, c-format, no-wrap
msgctxt "CONFIG_ZERO_OFFSET"
msgid "DC-offset is now eliminated globally from the master mixer output."
msgstr "Ein DC-Offset wird jetzt global vom Master-Mixer-Ausgang unterdrückt."

#: src/config/setup.cpp:274
#, fuzzy, c-format, no-wrap
msgctxt "CONFIG_TANDY"
msgid ""
"Set the Tandy/PCjr 3 Voice sound emulation:\n"
"  auto:  Automatically enable Tandy/PCjr sound for the 'tandy' and 'pcjr'\n"
"         machine types only (default).\n"
"  on:    Enable Tandy/PCjr sound with DAC support, when possible.\n"
"         Most games also need the machine set to 'tandy' or 'pcjr' to work.\n"
"  psg:   Only enable the card's three-voice programmable sound generator\n"
"         without DAC to avoid conflicts with other cards using DMA 1.\n"
"  off:   Disable Tandy/PCjr sound."
msgstr ""
"Stellt die Tandy/PCjr 3 Voice Sound-Emulation ein:\n"
"  auto:  Aktiviert automatisch den Tandy/PCjr-Ton für die Gerätetypen 'tandy'\n"
"         und 'pcjr' (Standard).\n"
"  ein:   Aktiviert Tandy/PCjr-Sound mit DAC-Unterstützung, wenn möglich.\n"
"         Für die meisten Spiele muss der Rechner auf 'tandy' oder 'pcjr'\n"
"         eingestellt sein, damit sie funktionieren.\n"
"  psg:   Aktiviere nur den dreistimmigen programmierbaren Soundgenerator der\n"
"         Karte ohne DAC, um Konflikte mit anderen Karten zu vermeiden, die\n"
"         DMA 1 verwenden.\n"
"  aus:   Tandy/PCjr-Sound deaktivieren."

#: src/config/setup.cpp:274
#, fuzzy, c-format, no-wrap
msgctxt "CONFIG_TANDY_FADEOUT"
msgid ""
"Fade out the Tandy synth output after the last IO port write:\n"
"  off:       Don't fade out; residual output will play forever (default).\n"
"  on:        Wait 0.5s before fading out over a 0.5s period.\n"
"  <custom>:  Custom fade out definition; see 'opl_fadeout' for details."
msgstr ""
"Blendet den Ausgang des Tandy-Synthesizers nach dem letzten IO-Port-Zugriff\n"
"aus:\n"
"  aus:       Keine Ausblendung; die verbleibende Ausgabe wird für immer\n"
"             abgespielt (Standard).\n"
"  an:        0,5s warten, bevor die Ausgabe über einen Zeitraum von 0,5s\n"
"             ausgeblendet wird.\n"
"  <custom>:  Benutzerdefinierte Ausblendungsdefinition;\n"
"             siehe 'opl_fadeout' für Details."

#: src/config/setup.cpp:274
#, fuzzy, c-format, no-wrap
msgctxt "CONFIG_TANDY_FILTER"
msgid ""
"Filter for the Tandy synth output:\n"
"  on:        Filter the output (default).\n"
"  off:       Don't filter the output.\n"
"  <custom>:  Custom filter definition; see 'sb_filter' for details."
msgstr ""
"Filter für den Tandy-Synthesizer-Ausgang:\n"
"  on:        Filtert die Ausgabe (Standard).\n"
"  off:       Die Ausgabe nicht filtern.\n"
"  <custom>:  Benutzerdefinierter Filter; siehe 'sb_filter' für Details."

#: src/config/setup.cpp:274
#, fuzzy, c-format, no-wrap
msgctxt "CONFIG_TANDY_DAC_FILTER"
msgid ""
"Filter for the Tandy DAC output:\n"
"  on:        Filter the output (default).\n"
"  off:       Don't filter the output.\n"
"  <custom>:  Custom filter definition; see 'sb_filter' for details."
msgstr ""
"Filter für den Tandy DAC-Ausgang:\n"
"  on:        Filtert die Ausgabe (Standard).\n"
"  off:       Die Ausgabe nicht filtern.\n"
"  <custom>:  Benutzerdefinierter Filter; siehe 'sb_filter' für Details."

#: src/config/setup.cpp:274
#, fuzzy, c-format, no-wrap
msgctxt "CONFIG_LPT_DAC"
msgid ""
"Type of DAC plugged into the parallel port:\n"
"  disney:    Disney Sound Source.\n"
"  covox:     Covox Speech Thing.\n"
"  ston1:     Stereo-on-1 DAC, in stereo up to 30 kHz.\n"
"  none/off:  Don't use a parallel port DAC (default)."
msgstr ""
"Typ des DAC, der an den Parallelport angeschlossen ist:\n"
"  disney:    Disney Sound Source.\n"
"  covox:     Covox Speech Thing.\n"
"  ston1:     Stereo-on-1 DAC, in stereo bis zu 30 kHz.\n"
"  none/off:  Keinen Parallelport-DAC verwenden (Standard)."

#: src/config/setup.cpp:274
#, fuzzy, c-format, no-wrap
msgctxt "CONFIG_LPT_DAC_FILTER"
msgid ""
"Filter for the LPT DAC audio device(s):\n"
"  on:        Filter the output (default).\n"
"  off:       Don't filter the output.\n"
"  <custom>:  Custom filter definition; see 'sb_filter' for details."
msgstr ""
"Filter für das/die LPT-DAC-Audiogerät(e):\n"
"  on:        Filtere die Ausgabe (Standard).\n"
"  off:       Filtere die Ausgabe nicht.\n"
"  <custom>:  Benutzerdefinierter Filter; siehe 'sb_filter' für Details."

#: src/config/setup.cpp:274
#, fuzzy, c-format, no-wrap
msgctxt "CONFIG_DISNEY"
msgid "Use 'lpt_dac = disney' to enable the Disney Sound Source."
msgstr "Verwende 'lpt_dac=disney', um Disney Sound Source zu aktivieren."

#: src/config/setup.cpp:274
#, fuzzy, c-format, no-wrap
msgctxt "CONFIG_PS1AUDIO"
msgid "Enable IBM PS/1 Audio emulation ('off' by default)."
msgstr "Aktiviert IBM PS/1 Audio Emulation (standardmäßig deaktiviert)."

#: src/config/setup.cpp:274
#, fuzzy, c-format, no-wrap
msgctxt "CONFIG_PS1AUDIO_FILTER"
msgid ""
"Filter for the PS/1 Audio synth output:\n"
"  on:        Filter the output (default).\n"
"  off:       Don't filter the output.\n"
"  <custom>:  Custom filter definition; see 'sb_filter' for details."
msgstr ""
"Filter für den PS/1 Audio-Synthesizer-Ausgang:\n"
"  on:        Filtere die Ausgabe (Standard).\n"
"  off:       Filtere die Ausgabe nicht.\n"
"  <custom>:  Benutzerdefinierter Filter; siehe 'sb_filter' für Details."

#: src/config/setup.cpp:274
#, fuzzy, c-format, no-wrap
msgctxt "CONFIG_PS1AUDIO_DAC_FILTER"
msgid ""
"Filter for the PS/1 Audio DAC output:\n"
"  on:        Filter the output (default).\n"
"  off:       Don't filter the output.\n"
"  <custom>:  Custom filter definition; see 'sb_filter' for details."
msgstr ""
"Filter für den PS/1 Audio-DAC-Ausgang:\n"
"  on:        Filtere die Ausgabe (Standard).\n"
"  off:       Filtere die Ausgabe nicht.\n"
"  <custom>:  Benutzerdefinierter Filter; siehe 'sb_filter' für Details."

#: src/config/setup.cpp:274
#, fuzzy, c-format, no-wrap
msgctxt "CONFIG_REELMAGIC"
msgid ""
"ReelMagic (aka REALmagic) MPEG playback support:\n"
"  off:       Disable support (default).\n"
"  cardonly:  Initialize the card without loading the FMPDRV.EXE driver.\n"
"  on:        Initialize the card and load the FMPDRV.EXE on startup."
msgstr ""
"ReelMagic (auch bekannt als REALmagic) Unterstützung für die MPEG-Wiedergabe:\n"
"  off:      Unterstützung deaktivieren (Standard).\n"
"  cardonly: Initialisiere die Karte, ohne den Treiber FMPDRV.EXE zu laden.\n"
"  on:       Initialisiere die Karte und lade die FMPDRV.EXE beim Start."

#: src/config/setup.cpp:274
#, fuzzy, c-format, no-wrap
msgctxt "CONFIG_REELMAGIC_KEY"
msgid ""
"Set the 32-bit magic key used to decode the game's videos:\n"
"  auto:      Use the built-in routines to determine the key (default).\n"
"  common:    Use the most commonly found key, which is 0x40044041.\n"
"  thehorde:  Use The Horde's key, which is 0xC39D7088.\n"
"  <custom>:  Set a custom key in hex format (e.g., 0x12345678)."
msgstr ""
"Lege den 32-Bit-Magic-Key fest, der zum Dekodieren der Videos der Spiele\n"
"verwendet wird:\n"
"  auto:      Verwende integrierte Routinen zur Schlüsselbestimmenung\n"
"             (Standard).\n"
"  common:    Verwende den am häufigsten vorkommenden Schlüssel,\n"
"             nämlich 0x40044041.\n"
"  thehorde:  Verwende den Schlüssel von The Horde, der 0xC39D7088 lautet.\n"
"  <custom>:  Lege einen benutzerdefinierten Schlüssel im Hex-Format fest\n"
"             (z. B. 0x12345678)."

#: src/config/setup.cpp:274
#, fuzzy, c-format, no-wrap
msgctxt "CONFIG_REELMAGIC_FCODE"
msgid ""
"Override the frame rate code used during video playback:\n"
"  0:       No override: attempt automatic rate discovery (default).\n"
"  1 to 7:  Override the frame rate to one the following (use 1 through 7):\n"
"           1=23.976, 2=24, 3=25, 4=29.97, 5=30, 6=50, or 7=59.94 FPS."
msgstr ""
"Setze den bei der Videowiedergabe verwendeten Framerate-Code außer Kraft.\n"
"  0:       Kein Überschreiben: Automatische Ratenerkennung (Standard).\n"
"  1 to 7:  Setze die Bildrate auf eine der folgenden Werte (verwende 1 bis 7):\n"
"           1=23.976, 2=24, 3=25, 4=29.97, 5=30, 6=50, or 7=59.94 FPS."

#: src/config/setup.cpp:274
#, fuzzy, c-format, no-wrap
msgctxt "CONFIG_JOYSTICKTYPE"
msgid ""
"Type of joystick to emulate:\n"
"  auto:      Detect and use any joystick(s), if possible (default).\n"
"             Joystick emulation is disabled if no joystick is found.\n"
"  2axis:     Support up to two joysticks, each with 2 axis.\n"
"  4axis:     Support the first joystick only, as a 4-axis type.\n"
"  4axis_2:   Support the second joystick only, as a 4-axis type.\n"
"  fcs:       Emulate joystick as an original Thrustmaster FCS.\n"
"  ch:        Emulate joystick as an original CH Flightstick.\n"
"  hidden:    Prevent DOS from seeing the joystick(s), but enable them\n"
"             for mapping.\n"
"  disabled:  Fully disable joysticks: won't be polled, mapped,\n"
"             or visible in DOS.\n"
"Remember to reset DOSBox's mapperfile if you saved it earlier."
msgstr ""
"Typ des zu emulierenden Joysticks:\n"
"  auto:      Erkennt und verwendet einen beliebigen Joystick, wenn möglich\n"
"             (Stamdard).\n"
"  2axis:     Unterstützt bis zu zwei Joysticks, mit jeweils 2 Achsen.\n"
"  4axis:     Unterstützt nur den ersten Joystick, aber mit 4 Achsen.\n"
"  4axis_2:   Unterstützt nur den zweiten Joystick, aber mit 4 Achsen.\n"
"  fcs:       Unterstützt einen Joystick vom Typ Thrustmaster FCS.\n"
"  ch:        Unterstützt einen Joystick vom Typ CH-Flightstick.\n"
"  hidden:    Verhindert, dass DOS den/die Joystick(s) sieht, aktiviert sie aber\n"
"             für das Mapping.\n"
"  disabled:  Vollständige Deaktivierung der Joysticks: Sie werden nicht\n"
"             abgefragt, gemappt und sind im DOS nicht sichtbar.\n"
"Vergiss nicht, die Mapperdatei von DOSBox zurückzusetzen,\n"
"wenn du sie vorher gespeichert hattest."

#: src/config/setup.cpp:274
#, fuzzy, c-format, no-wrap
msgctxt "CONFIG_TIMED"
msgid ""
"Enable timed intervals for axis ('on' by default).\n"
"Experiment with this option, if your joystick drifts away."
msgstr ""
"Aktiviere zeitgesteuerte Intervalle für die Achsen (standardmäßig deaktiviert).\n"
"Experimentiere mit dieser Option, wenn dein Joystick weg 'driftet'."

#: src/config/setup.cpp:274
#, fuzzy, c-format, no-wrap
msgctxt "CONFIG_AUTOFIRE"
msgid "Fire continuously as long as the button is pressed ('off' by default)"
msgstr ""
"Feuert kontinuierlich, solange die Taste gedrückt wird\n"
"(standardmäßig deaktiviert)."

#: src/config/setup.cpp:274
#, fuzzy, c-format, no-wrap
msgctxt "CONFIG_SWAP34"
msgid ""
"Swap the 3rd and the 4th axis ('off' by default). Can be useful for certain\n"
"joysticks."
msgstr ""
"Vertauscht die 3. und 4. Achse (standardmäßig deaktiviert).\n"
"Kann für bestimmte Joysticks nützlich sein."

#: src/config/setup.cpp:274
#, fuzzy, c-format, no-wrap
msgctxt "CONFIG_BUTTONWRAP"
msgid "Enable button wrapping at the number of emulated buttons ('off' by default)."
msgstr ""
"Aktiviere Button Wrapping bei der Anzahl der emulierten Buttons\n"
"(standardmäßig deaktiviert)."

#: src/config/setup.cpp:274
#, fuzzy, c-format, no-wrap
msgctxt "CONFIG_CIRCULARINPUT"
msgid ""
"Enable translation of circular input to square output ('off' by default).\n"
"Try enabling this if your left analog stick can only move in a circle."
msgstr ""
"Aktiviert die Übersetzung der kreisförmigen Eingabe in eine quadratische\n"
"Ausgabe (standardmäßig deaktiviert). Versuche diese Option zu aktivieren, wenn\n"
"dein linker Analogstick sich nur innnerhalb eines Kreises bewegen lässt."

#: src/config/setup.cpp:274
#, fuzzy, c-format, no-wrap
msgctxt "CONFIG_DEADZONE"
msgid ""
"Percentage of motion to ignore (10 by default).\n"
"100 turns the stick into a digital one."
msgstr ""
"Der Prozentsatz der Bewegung, die ignoriert werden soll (Standard '10').\n"
"100 macht die Bewegung zu der eines digitalen Joysticks."

#: src/config/setup.cpp:274
#, fuzzy, c-format, no-wrap
msgctxt "CONFIG_USE_JOY_CALIBRATION_HOTKEYS"
msgid ""
"Enable hotkeys to allow realtime calibration of the joystick's X and Y axes\n"
"('off' by default). Only consider this as a last resort if in-game calibration\n"
"doesn't work correctly.\n"
"  - Ctrl/Cmd+Arrow-keys adjust the axis' scalar value:\n"
"      - Left and Right diminish or magnify the x-axis scalar, respectively.\n"
"      - Down and Up diminish or magnify the y-axis scalar, respectively.\n"
"  - Alt+Arrow-keys adjust the axis' offset position:\n"
"      - Left and Right shift X-axis offset in the given direction.\n"
"      - Down and Up shift the Y-axis offset in the given direction.\n"
"  - Reset the X and Y calibration using Ctrl+Delete and Ctrl+Home,\n"
"    respectively.\n"
"Each tap will report X or Y calibration values you can set below. When you find\n"
"parameters that work, quit the game, switch this setting back to disabled, and\n"
"populate the reported calibration parameters."
msgstr ""
"Aktiviert Hotkeys, um die Kalibrierung der X- und Y-Achse des Joysticks in\n"
"Echtzeit zu ermöglichen (standardmäßig deaktiviert).\n"
"Verwende dies nur, wenn die Kalibrierung im Spiel fehlschlägt und andere\n"
"Einstellungen bereits ausprobiert wurden.\n"
"  - Mit Strg/CMD+Pfeiltasten stellst du den Skalarwert der Achse ein:\n"
"      - links und rechts verkleinert bzw. vergrößert den Skalar der x-Achse.\n"
"      - runter und hoch verkleinern bzw. vergrößern den Skalar der y-Achse.\n"
"  - Alt+Pfeiltasten passt die Offset-Position der Achse an:\n"
"      - links und rechts verschiebt die x-Achse in die angegebene Richtung.\n"
"      - runter und hoch verschiebt den Y-Achsen-Versatz in diese Richtung.\n"
"  - Setze die X- und Y-Kalibrierung mit Strg+Entf bzw. Strg+Home zurück.\n"
"Jeder Tastendruck meldet X- oder Y-Kalibrierungswerte, die du dann unten\n"
"einstellen kannst. Wenn du Parameter gefunden hast, die funktionieren, beende\n"
"das Spiel, setze diese Einstellung zurück auf 'false' und gib die gemeldeten\n"
"Kalibrierungsparameter unten ein."

#: src/config/setup.cpp:274
#, fuzzy, c-format, no-wrap
msgctxt "CONFIG_JOY_X_CALIBRATION"
msgid "Apply X-axis calibration parameters from the hotkeys ('auto' by default)."
msgstr ""
"Wende die Parameter für die Kalibrierung der x-Achse über die Hotkeys an\n"
"(Standard 'auto')."

#: src/config/setup.cpp:274
#, fuzzy, c-format, no-wrap
msgctxt "CONFIG_JOY_Y_CALIBRATION"
msgid "Apply Y-axis calibration parameters from the hotkeys ('auto' by default)."
msgstr ""
"Wende die Parameter für die Kalibrierung der y-Achse über die Hotkeys an\n"
"(Standard 'auto')."

#: src/config/setup.cpp:274
#, fuzzy, c-format, no-wrap
msgctxt "CONFIG_SERIAL1"
msgid ""
"Set type of device connected to the COM1 port.\n"
"Can be disabled, dummy, mouse, modem, nullmodem, direct ('dummy' by default).\n"
"Additional parameters must be on the same line in the form of\n"
"parameter:value. The optional 'irq' parameter is common for all types.\n"
"  - for 'mouse':      model (optional; overrides the 'com_mouse_model' setting).\n"
"  - for 'direct':     realport (required), rxdelay (optional).\n"
"                      (e.g., realport:COM1, realport:ttyS0).\n"
"  - for 'modem':      listenport, sock, bps (all optional).\n"
"  - for 'nullmodem':  server, rxdelay, txdelay, telnet, usedtr,\n"
"                      transparent, port, inhsocket, sock (all optional).\n"
"The 'sock' parameter specifies the protocol to use at both sides of the\n"
"connection. Valid values are 0 for TCP, and 1 for ENet reliable UDP.\n"
"Example: serial1=modem listenport:5000 sock:1"
msgstr ""
"Typ des Gerätes, das mit dem COM1-Port verbunden ist.\n"
"Kann disabled, dummy, mouse, modem, nullmodem, direct sein (Standard 'dummy').\n"
"Zusätzliche Parameter müssen in der gleichen Zeile in der Form von\n"
"parameter:wert angegeben werden. Der optionale Parameter 'irq' ist für alle\n"
"Typen gleich..\n"
"  - für 'mouse':      Modell (überschreibt die Einstellung aus dem Abschnitt\n"
"                      [Maus])\n"
"  - für 'direct':     realport (benötigt), rxdelay (optional).\n"
"                      (z.B. realport:COM1 realport:ttyS0).\n"
"  - für 'modem':      listenport, sock, bps (alle optional).\n"
"  - für 'nullmodem':  server, rxdelay, txdelay, telnet, usedtr,\n"
"                      transparent, port, inhsocket, sock (alle optional).\n"
"Der SOCK-Parameter legt das Protokoll fest, das von beiden Seiten\n"
"der Verbindung verwendet wird. Gültige Werte sind0 für TCP und 1 für ENet\n"
"reliable UDP.\n"
"Beispiel: serial1=modem listenport:5000 sock:1"

#: src/config/setup.cpp:274
#, fuzzy, c-format, no-wrap
msgctxt "CONFIG_SERIAL2"
msgid "See 'serial1' ('dummy' by default)."
msgstr "siehe 'serial1' (Standard 'dummy')."

#: src/config/setup.cpp:274
#, fuzzy, c-format, no-wrap
msgctxt "CONFIG_SERIAL3"
msgid "See 'serial1' ('disabled' by default)."
msgstr "siehe 'serial1' (Standard 'disabled')."

#: src/config/setup.cpp:274
#, fuzzy, c-format, no-wrap
msgctxt "CONFIG_SERIAL4"
msgid "See 'serial1' ('disabled' by default)."
msgstr "siehe 'serial1' (Standard 'disabled')."

#: src/config/setup.cpp:274
#, fuzzy, c-format, no-wrap
msgctxt "CONFIG_PHONEBOOKFILE"
msgid ""
"File used to map fake phone numbers to addresses\n"
"('phonebook.txt' by default)."
msgstr ""
"Datei, die benutzt wird, um Fake-Telefonnummern auf Adressen zu mappen\n"
"(standardmäßig 'phonebook.txt')."

#: src/config/setup.cpp:274
#, fuzzy, c-format, no-wrap
msgctxt "CONFIG_XMS"
msgid "Enable XMS support ('on' by default)."
msgstr "Aktiviert die XMS-Unterstützung (standardmäßig aktiviert)."

#: src/config/setup.cpp:274
#, fuzzy, c-format, no-wrap
msgctxt "CONFIG_EMS"
msgid ""
"Enable EMS support ('on' by default). Enabled provides the best compatibility\n"
"but certain applications may run better with other choices, or require EMS\n"
"support to be disabled to work at all."
msgstr ""
"Aktiviert die EMS-Unterstützung (standardmäßig aktiviert).\n"
"Aktiviert bietet die beste Kompatibilität, aber bestimmte Anwendungen laufen\n"
"besser mit anderen Einstellungen oder erfordern die Deaktivierung der EMS-\n"
"Unterstützung um überhaupt zu funktionieren."

#: src/config/setup.cpp:274
#, fuzzy, c-format, no-wrap
msgctxt "CONFIG_UMB"
msgid "Enable UMB support ('on' by default)."
msgstr "Aktiviert die UMB-Unterstützung (standardmäßig aktiviert)."

#: src/config/setup.cpp:274
#, fuzzy, c-format, no-wrap
msgctxt "CONFIG_PCJR_MEMORY_CONFIG"
msgid ""
"PCjr memory layout ('expanded' by default).\n"
"  expanded:  640 KB total memory with applications residing above 128 KB.\n"
"             Compatible with most games.\n"
"  standard:  128 KB total memory with applications residing below 96 KB.\n"
"             Required for some older games (e.g., Jumpman, Troll)."
msgstr ""
"PCjr-Speicherlayout (standardmäßig 'expanded').\n"
"expanded:  640 KB Gesamtspeicher mit Anwendungen, die über 128 KB liegen.\n"
"           Kompatibel mit den meisten Spielen.\n"
"standard:  128 KB Gesamtspeicher mit Anwendungen, die unter 96 KB liegen.\n"
"           Erforderlich für einige ältere Spiele (z. B. Jumpman, Troll)."

#: src/config/setup.cpp:274
#, fuzzy, c-format, no-wrap
msgctxt "CONFIG_VER"
msgid ""
"Set DOS version (5.0 by default). Specify in major.minor format.\n"
"A single number is treated as the major version.\n"
"Common settings are 3.3, 5.0, 6.22, and 7.1."
msgstr ""
"Setzt die DOS Version (5.0 als Standard). Anzugeben als major.minor Format.\n"
"Eine einzelne Zahl wird als die Hauptversion behandelt.\n"
"Übliche Einstellungen sind 3.3, 5.0, 6.22, und 7.1."

#: src/config/setup.cpp:274
#, fuzzy, c-format, no-wrap
msgctxt "CONFIG_LOCALE_PERIOD"
msgid ""
"Set locale epoch ('native' by default).\n"
"  historic:  If data is available for the given country, mimic old DOS behavior\n"
"             when displaying time, dates, or numbers.\n"
"  modern:    Follow current day practices for user experience more consistent\n"
"             with typical host systems.\n"
"  native:    Re-use current host OS settings, regardless of the country set;\n"
"             use 'modern' data to fill-in the gaps when the DOS locale system\n"
"             is too limited to follow the desktop settings."
msgstr ""
"Lokale Epoche einstellen (standardmäßig 'modern'). Historische Einstellungen\n"
"(falls vorhanden für das jeweilige Land) versuchen, das alte DOS-Verhalten bei\n"
"der Anzeige von Informationen wie Datum, Uhrzeit oder Zahlen, während die\n"
"'modern' Einstellung der heutigen Praxis folgt, damit die Benutzererfahrung mit\n"
"typischen Hostsystemen übereinstimmt."

#: src/config/setup.cpp:274
#, fuzzy, c-format, no-wrap
msgctxt "CONFIG_COUNTRY"
msgid ""
"Set DOS country code ('auto' by default).\n"
"This affects country-specific information such as date, time, and decimal\n"
"formats. If set to 'auto', selects the country code reflecting the host\n"
"OS settings.\n"
"The list of country codes can be displayed using '--list-countries'\n"
"command-line argument."
msgstr ""
"Lege den DOS-Ländercode fest (Standard 'auto').\n"
"Dies beeinflusst länderspezifische Informationen wie Datum, Uhrzeit und\n"
"Dezimalformate. Die Liste der unterstützten Ländercodes kann mit dem\n"
"Befehlszeilenargument '--list-countries' angezeigt werden. Wenn er auf 'auto'\n"
"gesetzt ist, wird der Ländercode der dem ausgewählten Tastaturlayout\n"
"entspricht, verwendet.\n"

#: src/config/setup.cpp:274
#, fuzzy, c-format, no-wrap
msgctxt "CONFIG_KEYBOARDLAYOUT"
msgid "Renamed to 'keyboard_layout'."
msgstr ""
"Tastaturbelegungscode (standardmäßig 'auto'), z.B. 'us' für US-Englisch; andere\n"
"mögliche Werte sind die gleichen, die auch von FreeDOS akzeptiert werden."

#: src/config/setup.cpp:274
#, fuzzy, c-format, no-wrap
msgctxt "CONFIG_KEYBOARD_LAYOUT"
msgid ""
"Keyboard layout code ('auto' by default).\n"
"The list of supported keyboard layout codes can be displayed using the\n"
"'--list-layouts' command-line argument, e.g., 'uk' is the British English\n"
"layout. The layout can be followed by the code page number, e.g., 'uk 850'\n"
"selects a Western European screen font.\n"
"Set to 'auto' to guess the values from the host OS settings.\n"
"After startup, use the 'KEYB' command to manage keyboard layouts and code pages\n"
"(run 'HELP KEYB' for details)."
msgstr ""

#: src/config/setup.cpp:274
#, fuzzy, c-format, no-wrap
msgctxt "CONFIG_EXPAND_SHELL_VARIABLE"
msgid ""
"Enable expanding environment variables such as %%PATH%% in the DOS command shell\n"
"(auto by default, enabled if DOS version >= 7.0).\n"
"FreeDOS and MS-DOS 7/8 COMMAND.COM supports this behavior."
msgstr ""
"Aktiviere die Erweiterung von Umgebungsvariablen wie %%PATH%%\n"
"wenn du dich in der DOS-Befehlsshell befindest (standardmäßig 'auto',\n"
"aktiviert, wenn DOS-Version >= 7.0).\n"
"FreeDOS und MS-DOS 7/8 COMMAND.COM unterstützt dieses Verhalten."

#: src/config/setup.cpp:274
#, fuzzy, c-format, no-wrap
msgctxt "CONFIG_SHELL_HISTORY_FILE"
msgid ""
"File containing persistent command line history ('shell_history.txt'\n"
"by default). Setting it to empty disables persistent shell history."
msgstr ""
"Datei mit dem persistenten Befehlszeilenverlauf (standardmäßig\n"
"'shell_history.txt'). Wenn kein Dateiname angegeben wird, wird der persistente\n"
"Shellverlauf deaktiviert."

#: src/config/setup.cpp:274
#, fuzzy, c-format, no-wrap
msgctxt "CONFIG_SETVER_TABLE_FILE"
msgid ""
"File containing the list of applications and assigned DOS versions, in a\n"
"tab-separated format, used by SETVER.EXE as a persistent storage\n"
"(empty by default)."
msgstr ""
"Datei, die die Liste der Anwendungen und der zugewiesenen DOS-Versionen\n"
"enthält, in einem tabulatorgetrenntem Format, die von SETVER.EXE als\n"
"dauerhafter Speicher verwendet wird (standardmäßig leer)."

#: src/config/setup.cpp:274
#, fuzzy, c-format, no-wrap
msgctxt "CONFIG_FILE_LOCKING"
msgid ""
"Enable file locking (SHARE.EXE emulation; 'on' by default).\n"
"This is required for some Windows 3.1x applications to work properly.\n"
"It generally does not cause problems for DOS games except in rare cases\n"
"(e.g., Astral Blur demo). If you experience crashes related to file\n"
"permissions, you can try disabling this."
msgstr ""

#: src/config/setup.cpp:295
#, fuzzy, c-format, no-wrap
msgctxt "CONFIGITEM_IPX"
msgid "Enable IPX over UDP/IP emulation ('off' by default)."
msgstr "Aktiviert IPX über UDP/IP Emulation (standarmäßig deaktiviert)."

#: src/config/setup.cpp:290
#, fuzzy, c-format, no-wrap
msgctxt "CONFIGITEM_NE2000_SLIRP"
msgid ""
"Enable emulation of a Novell NE2000 network card on a software-based network\n"
"with the following properties ('off' by default):\n"
"  - 255.255.255.0   Subnet mask of the 10.0.2.0 virtual LAN.\n"
"  - 10.0.2.2        IP of the gateway and DHCP service.\n"
"  - 10.0.2.3        IP of the virtual DNS server.\n"
"  - 10.0.2.15       First IP provided by DHCP (this is your IP)\n"
"Note: Using this feature requires an NE2000 packet driver, a DHCP client, and a\n"
"      TCP/IP stack set up in DOS. You might need port-forwarding from your host\n"
"      OS into DOSBox, and from your router to your host OS when acting as the\n"
"      server in multiplayer games."
msgstr ""
"Aktiviere die Emulation einer Novell NE2000-Netzwerkkarte in einem software-\n"
"basierten Netzwerk (mit libslirp) mit den folgenden Eigenschaften\n"
"(standardmäßig aktiviert):\n"
"  - 255.255.255.0:  Subnetzmaske des virtuellen LAN 10.0.2.0.\n"
"  - 10.0.2.2:       IP des Gateways und des DHCP-Dienstes.\n"
"  - 10.0.2.3:       IP des virtuellen DNS-Servers.\n"
"  - 10.0.2.15:      Die erste von DHCP bereitgestellte IP, deine IP!\n"
"Hinweis: Unter DOS wird für die Einrichtung ein NE2000-Paket-Treiber,\n"
"         DHCP-Client und ein TCP/IP-Stack benötigt. Möglicherweise\n"
"         benötigst du eine Port-Weiterleitung vom Host zum DOS-Gast\n"
"         und von deinem Router zu deinem Host, wenn du als Server\n"
"         für Multiplayer-Spiele fungierst."

#: src/config/setup.cpp:290
#, fuzzy, c-format, no-wrap
msgctxt "CONFIGITEM_NICBASE_SLIRP"
msgid ""
"Base address of the NE2000 card (300 by default).\n"
"Note: Addresses 220 and 240 might not be available as they're assigned to the\n"
"      Sound Blaster and Gravis UltraSound by default."
msgstr ""
"Die Basisadresse der NE2000-Karte (Standard '300').\n"
"Hinweis: Die Adressen 220 und 240 sind möglicherweise nicht verfügbar, da sie\n"
"         Sound Blaster und Gravis UltraSound standardmäßig zugewiesen sind."

#: src/config/setup.cpp:290
#, fuzzy, c-format, no-wrap
msgctxt "CONFIGITEM_NICIRQ_SLIRP"
msgid ""
"The interrupt used by the NE2000 card (3 by default).\n"
"Note: IRQs 3 and 5 might not be available as they're assigned to\n"
"      'serial2' and the Gravis UltraSound by default."
msgstr ""
"Der Interrupt, der von der NE2000-Karte verwendet wird (Standard '3').\n"
"Hinweis: Die IRQs 3 und 5 sind möglicherweise nicht verfügbar, da sie\n"
"         'serial2' und dem Gravis UltraSound standardmäßig zugewiesen sind."

#: src/config/setup.cpp:290
#, fuzzy, c-format, no-wrap
msgctxt "CONFIGITEM_MACADDR_SLIRP"
msgid "The MAC address of the NE2000 card ('AC:DE:48:88:99:AA' by default)."
msgstr "Die MAC-Adresse der NE2000-Karte (Standard 'AC:DE:48:88:99:AA')."

#: src/config/setup.cpp:290
#, fuzzy, c-format, no-wrap
msgctxt "CONFIGITEM_TCP_PORT_FORWARDS_SLIRP"
msgid ""
"Forward one or more TCP ports from the host into the DOS guest\n"
"(unset by default).\n"
"The format is:\n"
"  port1  port2  port3 ... (e.g., 21 80 443)\n"
"  This will forward FTP, HTTP, and HTTPS into the DOS guest.\n"
"If the ports are privileged on the host, a mapping can be used\n"
"  host:guest  ..., (e.g., 8021:21 8080:80)\n"
"  This will forward ports 8021 and 8080 to FTP and HTTP in the guest.\n"
"A range of adjacent ports can be abbreviated with a dash:\n"
"  start-end ... (e.g., 27910-27960)\n"
"  This will forward ports 27910 to 27960 into the DOS guest.\n"
"Mappings and ranges can be combined, too:\n"
"  hstart-hend:gstart-gend ..., (e.g, 8040-8080:20-60)\n"
"  This forwards ports 8040 to 8080 into 20 to 60 in the guest.\n"
"Notes:\n"
"  - If mapped ranges differ, the shorter range is extended to fit.\n"
"  - If conflicting host ports are given, only the first one is setup.\n"
"  - If conflicting guest ports are given, the latter rule takes precedent."
msgstr ""
"Leitet einen oder mehrere TCP-Ports vom Host an den DOS-Gast weiter\n"
"(standardmäßig nicht gesetzt).\n"
"Das Format ist:\n"
"  port1  port2  port3 ... (z.B., 21 80 443)\n"
"  Dadurch werden FTP, HTTP und HTTPS an den DOS-Gast weitergeleitet.\n"
"Wenn die Ports auf dem Host privilegiert sind, kann Mapping verwendet werden\n"
"  Host:Gast  ..., (z.B., 8021:21 8080:80)\n"
"  Dadurch werden die Ports 8021 und 8080 an FTP und HTTP im Gast weitergeleitet\n"
"Ein Bereich von benachbarten Ports kann mit einem Bindestrich abgekürzt werden:\n"
"  Start-Ende ... (z.B., 27910-27960)\n"
"  Dadurch werden die Ports 27910 bis 27960 an den DOS-Gast weitergeleitet.\n"
"Zuordnungen und Bereiche können auch kombiniert werden:\n"
"  HStart-HEnde:GStart-GEnde ..., (z.B, 8040-8080:20-60)\n"
"  Dies leitet die Ports 8040 bis 8080 an die Ports 20 bis 60 des Gastes weiter.\n"
"Anmerkungen:\n"
"  - Wenn die zugewiesenen Bereiche unterschiedlich sind, wird der kürzere\n"
"    Bereich erweitert, damit er passt.\n"
"  - Wenn widersprüchliche Host-Ports angegeben werden, wird nur der erste\n"
"    eingerichtet.\n"
"  - Bei widersprüchlichen Gast-Ports hat die letztere Regel Vorrang."

#: src/config/setup.cpp:290
#, fuzzy, c-format, no-wrap
msgctxt "CONFIGITEM_UDP_PORT_FORWARDS_SLIRP"
msgid ""
"Forward one or more UDP ports from the host into the DOS guest\n"
"(unset by default). The format is the same as for TCP port forwards."
msgstr ""
"Leitet einen oder mehrere UDP-Ports vom Host an den DOS-Gast weiter\n"
"(standardmäßig nicht gesetzt). Das Format ist dasselbe wie bei der\n"
"Weiterleitung von TCP-Ports."

#: src/dosbox.cpp:1419
#, fuzzy, c-format, no-wrap
msgctxt "AUTOEXEC_CONFIGFILE_HELP"
msgid ""
"Each line in this section is executed at startup as a DOS command.\n"
"Important: The [autoexec] section must be the last section in the config!"
msgstr ""
"Die Zeilen in diesem Abschnitt werden beim Start ausgeführt.\n"
"Du kannst deine MOUNT-Zeilen hier einfügen.\n"

#: src/dosbox.cpp:1423
#, fuzzy, c-format, no-wrap
msgctxt "CONFIGFILE_INTRO"
msgid ""
"# This is the configuration file for DOSBox Staging (%s).\n"
"# Lines starting with a '#' character are comments.\n"
msgstr ""
"# Dies ist die Konfigurationsdatei für dosbox-staging (%s).\n"
"# Zeilen, die mit einem '#' Zeichen beginnen, sind Kommentare.\n"

#: src/dos/programs.cpp:924
#, fuzzy, c-format, no-wrap
msgctxt "PROGRAM_CONFIG_NOCONFIGFILE"
msgid "No config file loaded\n"
msgstr "Keine Konfigurationsdatei geladen\n"

#: src/dos/programs.cpp:926
#, fuzzy, c-format, no-wrap
msgctxt "PROGRAM_CONFIG_PRIMARY_CONF"
msgid ""
"[color=white]Primary config file:[reset]\n"
"  %s\n"
msgstr ""
"[color=white]Primäre Konfigurationsdatei:[reset]\n"
"  %s\n"

#: src/dos/programs.cpp:929
#, fuzzy, c-format, no-wrap
msgctxt "PROGRAM_CONFIG_ADDITIONAL_CONF"
msgid ""
"\n"
"[color=white]Additional config files:[reset]\n"
"  "
msgstr ""
"\n"
"[color=white]Zusätzliche Konfigurationsdagteien:[reset]\n"
"  "

#: src/dos/programs.cpp:932
#, fuzzy, c-format, no-wrap
msgctxt "PROGRAM_CONFIG_CONFDIR"
msgid ""
"[color=white]DOSBox Staging %s configuration directory:[reset]\n"
"  %s\n"
"\n"
msgstr ""
"[color=white]DOSBox Staging %s Konfigurationsverzeichnis:[reset]\n"
"  %s\n"
"\n"

#: src/dos/programs.cpp:936
#, fuzzy, c-format, no-wrap
msgctxt "PROGRAM_CONFIG_FILE_ERROR"
msgid ""
"\n"
"Can't open config file '%s'\n"
msgstr ""
"\n"
"Kann die Konfigurationsdatei %s nicht öffnen\n"

#: src/dos/programs.cpp:937
#, fuzzy, c-format, no-wrap
msgctxt "PROGRAM_CONFIG_FILE_WHICH"
msgid "Writing current config to '%s'\n"
msgstr "Schreibe aktuelle Konfigurationsdatei nach '%s'\n"

#: src/dos/programs.cpp:940
#, fuzzy, c-format, no-wrap
msgctxt "SHELL_CMD_CONFIG_HELP_LONG"
msgid ""
"Perform configuration management and other miscellaneous actions.\n"
"\n"
"Usage:\n"
"  [color=light-green]config[reset] [color=white]COMMAND[reset] [color=light-cyan][PARAMETERS][reset]\n"
"\n"
"Where [color=white]COMMAND[reset] is one of:\n"
"  -writeconf\n"
"  -wc               write the current configuration to the local `dosbox.conf`\n"
"                    config file in the current working directory\n"
"\n"
"  -writeconf [color=white]PATH[reset]\n"
"  -wc [color=white]PATH          [reset]if [color=white]PATH[reset] is a filename, write the current configuration to\n"
"                    that file in the current working directory, otherwise to the\n"
"                    specified absolute or relative path\n"
"\n"
"  -wcd              write the current configuration to the primary (default)\n"
"                    `dosbox-staging.conf` config file in the configuration\n"
"                    directory\n"
"\n"
"  -writelang [color=white]FILENAME[reset]\n"
"  -wl [color=white]FILENAME      [reset]write the current language strings to [color=white]FILENAME [reset]in the\n"
"                    current working directory\n"
"\n"
"  -r [color=light-cyan][PROPERTY1=VALUE1 [PROPERTY2=VALUE2 ...]][reset]\n"
"                    restart DOSBox with the optionally supplied config\n"
"                    properties\n"
"\n"
"  -l                show the currently loaded config files and command line\n"
"                    arguments provided at startup\n"
"\n"
"  -help [color=white]SECTION[reset]\n"
"  -h    [color=white]SECTION[reset]\n"
"  -?    [color=white]SECTION     [reset]list the names of all properties in a config section\n"
"\n"
"  -help [color=light-cyan][SECTION][reset] [color=white]PROPERTY[reset]\n"
"  -h    [color=light-cyan][SECTION][reset] [color=white]PROPERTY[reset]\n"
"  -?    [color=light-cyan][SECTION][reset] [color=white]PROPERTY[reset]\n"
"                    show the description and the current value of a config\n"
"                    property\n"
"\n"
"  -help sections\n"
"  -h    sections\n"
"  -?    sections    [reset]list the names of all config sections\n"
"\n"
"  -axclear          clear the [autoexec] section\n"
"  -axadd [color=white]LINE[reset]       append a line to the end of the [autoexec] section\n"
"  -axtype           show the contents of the [autoexec] section\n"
"  -securemode       switch to secure mode\n"
"  -avistart         start AVI recording\n"
"  -avistop          stop AVI recording\n"
"  -startmapper      start the keymapper\n"
"\n"
"  -get [color=white]SECTION      [reset]show all properties and their values in a config section\n"
"  -get [color=light-cyan][SECTION][reset] [color=white]PROPERTY[reset]\n"
"                    show the value of a single config property\n"
"\n"
"  -set [color=light-cyan][SECTION][reset] [color=white]PROPERTY[reset][=][color=white]VALUE[reset]\n"
"                    set the value of a config property\n"
"\n"
"  -securemode       enable secure mode"
msgstr ""
"Für Konfigurationsmanagement und verschiedene andere Aktionen.\n"
"\n"
"Verwendung:\n"
"  [color=light-green]config[reset] [color=white]BEFEHL[reset] [color=light-cyan][PARAMETER][reset]\n"
"\n"
"Wobei [color=white]BEFEHL[reset] einer der folgenden Werte ist:\n"
"  -writeconf\n"
"  -wc               Schreibt die aktuelle Konfiguration in die lokale\n"
"                    'dosbox.conf'-Konfigurationsdatei im aktuellen\n"
"                    Arbeitsverzeichnis.\n"
"\n"
"  -writeconf [color=white]PFAD[reset]\n"
"  -wc [color=white]PFAD          [reset]Wenn [color=white]PFAD[reset] ein Dateiname ist,\n"
"                    wird die aktuelle Konfiguration in diese Datei im aktuellen\n"
"                    Arbeitsverzeichnis geschrieben, andernfalls in den\n"
"                    angegebenen absoluten oder relativen Pfad.\n"
"\n"
"  -wcd              Schreibt die aktuelle Konfiguration in die primäre\n"
"                    (Standard) Konfigurationsdatei 'dosbox-staging.conf' im\n"
"                    Konfigurationsverzeichnis.\n"
"\n"
"  -writelang [color=white]DATEINAME[reset]\n"
"  -wl [color=white]DATEINAME     [reset]Schreibt die aktuellen Sprachstrings nach [color=white]DATEINAME [reset]\n"
"                    in das aktuellen Arbeitsverzeichnis.\n"
"\n"
"  -r [color=light-cyan][EIGENSCHAFT1=WERT1 [EIGENSCHAFT2=WERT2 ...]][reset]\n"
"                    Startet DOSBox neu mit den optional angegebenen\n"
"                    Konfigurationseigenschaften.\n"
"\n"
"  -l                Zeigt die aktuell geladenen Konfigurationsdateien und\n"
"                    Befehlszeilenargumente, die beim Start angegeben wurden.\n"
"\n"
"  -help [color=white]ABSCHNITT[reset]\n"
"  -h    [color=white]ABSCHNITT[reset]\n"
"  -?    [color=white]ABSCHNITT[reset]   Listet alle Eigenschaften in einem Konfigurationsabschnitt auf.\n"
"\n"
"  -help [color=light-cyan][ABSCHNITT][reset] [color=white]EIGENSCHAFT[reset]\n"
"  -h    [color=light-cyan][ABSCHNITT][reset] [color=white]EIGENSCHAFT[reset]\n"
"  -?    [color=light-cyan][ABSCHNITT][reset] [color=white]EIGENSCHAFT[reset]\n"
"                    Zeigt die Beschreibung und den aktuellen Wert einer\n"
"                    Konfigurationseigenschaft.\n"
"\n"
"  -axclear          Löscht den [autoexec]-Abschnitt.\n"
"  -axadd [color=white]ZEILE[reset]      Hängt eine Zeile an das Ende des\n"
"                    [autoexec]-Abschnitts an.\n"
"  -axtype           Zeigt den Inhalt des [autoexec]-Abschnitts an.\n"
"  -securemode       Schaltet in den sicheren Modus um.\n"
"  -avistart         Startet die AVI-Aufnahme.\n"
"  -avistop          Stoppt die AVI-Aufnahme.\n"
"  -startmapper      Startet den Keymapper.\n"
"\n"
"  -get [color=white]ABSCHNITT    [reset]Zeigt alle Eigenschaften und ihre Werte in einem Konfigurationsabschnitt.\n"
"  -get [color=light-cyan][ABSCHNITT][reset] [color=white]EIGENSCHAFT[reset]\n"
"                    Zeigt den Wert einer einzelnen Eigenschaft an.\n"
"\n"
"  -set [color=light-cyan][ABSCHNITT][reset] [color=white]EIGENSCHAFT[reset][=][color=white]WERT[reset]\n"
"                    Setzt den Wert einer Konfigurationseigenschaft."

#: src/dos/programs.cpp:1002
#, fuzzy, c-format, no-wrap
msgctxt "PROGRAM_CONFIG_HLP_PROPHLP"
msgid ""
"[color=white]Description of the [color=light-green]'%s'[color=white] setting in the [color=light-cyan][%s][color=white] section:[reset]\n"
"\n"
msgstr ""
"[color=white]Zweck der Eigenschaft [color=light-green]'%s'[color=white] (enthalten in Abschnitt [color=light-cyan][%s][color=white]):[reset]\n"
"\n"

#: src/dos/programs.cpp:1006
#, fuzzy, c-format, no-wrap
msgctxt "PROGRAM_CONFIG_HLP_PROPHLP_POSSIBLE_VALUES"
msgid "[color=white]Possible values:[reset]  %s\n"
msgstr "[color=white]Mögliche Werte:[reset]  %s\n"

#: src/dos/programs.cpp:1009
#, fuzzy, c-format, no-wrap
msgctxt "PROGRAM_CONFIG_HLP_PROPHLP_DEFAULT_VALUE"
msgid "[color=white]Default value:[reset]    %s\n"
msgstr "[color=white]Standardwert:[reset]    %s\n"

#: src/dos/programs.cpp:1012
#, fuzzy, c-format, no-wrap
msgctxt "PROGRAM_CONFIG_HLP_PROPHLP_CURRENT_VALUE"
msgid "[color=white]Current value:[reset]    %s\n"
msgstr "[color=white]Aktueller Wert:[reset]    %s\n"

#: src/dos/programs.cpp:1015
#, fuzzy, c-format, no-wrap
msgctxt "PROGRAM_CONFIG_HLP_AUTOEXEC"
msgid ""
"[color=white]Description of the [color=light-cyan][autoexec][color=white] section:[reset]\n"
"\n"
"%s\n"
msgstr ""

#: src/dos/programs.cpp:1020
#, fuzzy, c-format, no-wrap
msgctxt "PROGRAM_CONFIG_HLP_NOCHANGE"
msgid "[color=yellow]This setting cannot be changed at runtime.[reset]\n"
msgstr "Diese Eigenschaft kann zur Laufzeit nicht verändert werden.\n"

#: src/dos/programs.cpp:1023
#, fuzzy, c-format, no-wrap
msgctxt "PROGRAM_CONFIG_HLP_POSINT"
msgid "positive integer"
msgstr "positiver Integerwert"

#: src/dos/programs.cpp:1025
#, fuzzy, c-format, no-wrap
msgctxt "PROGRAM_CONFIG_HLP_SECTHLP"
msgid "[color=white]List of settings in the [color=light-cyan][%s][color=white] section:[reset]\n"
msgstr "[color=white]Abschnitt [color=light-cyan][%s] [color=white]enthält die folgenden Eigenschaften:[reset]\n"

#: src/dos/programs.cpp:1029
#, fuzzy, c-format, no-wrap
msgctxt "PROGRAM_CONFIG_HLP_SECTLIST"
msgid "[color=white]List of configuration sections:[reset]\n"
msgstr "[color=white]Die DOSBox-Konfiguration enthält die folgenden Abschnitte:[reset]\n"

#: src/dos/programs.cpp:1032
#, fuzzy, c-format, no-wrap
msgctxt "PROGRAM_CONFIG_SECURE_ON"
msgid "Secure mode enabled.\n"
msgstr "In den sicheren Modus geschaltet.\n"

#: src/dos/programs.cpp:1034
#, fuzzy, c-format, no-wrap
msgctxt "PROGRAM_CONFIG_SECURE_DISALLOW"
msgid "This operation is not permitted in secure mode.\n"
msgstr "Diese Operation ist im sicheren Modus nicht erlaubt.\n"

#: src/dos/programs.cpp:1037
#, fuzzy, c-format, no-wrap
msgctxt "PROGRAM_CONFIG_SECTION_ERROR"
msgid "Section [color=light-cyan][%s][reset] doesn't exist.\n"
msgstr "Abschnitt [%s] existiert nicht.\n"

#: src/dos/programs.cpp:1040
#, fuzzy, c-format, no-wrap
msgctxt "PROGRAM_CONFIG_GET_SYNTAX"
msgid "Usage: [color=light-green]config[reset] -get [color=light-cyan][SECTION][reset] [color=white]PROPERTY[reset]\n"
msgstr "Verwendung: [color=light-green]config[reset] -get [color=light-cyan][ABSCHNITT][reset] [color=white]EIGENSCHAFT[reset]\n"

#: src/dos/programs.cpp:1044
#, fuzzy, c-format, no-wrap
msgctxt "PROGRAM_CONFIG_PRINT_STARTUP"
msgid ""
"\n"
"[color=white]DOSBox was started with the following command line arguments:[reset]\n"
"  %s\n"
msgstr ""
"\n"
"[color=white]DOSBox wurde mit den folgenden Befehlszeilenargumenten gestartet:[reset]\n"
"  %s\n"

#: src/dos/programs.cpp:1048
#, fuzzy, c-format, no-wrap
msgctxt "PROGRAM_CONFIG_MISSINGPARAM"
msgid "Missing parameter.\n"
msgstr "Fehlender Parameter.\n"

#: src/dos/programs.cpp:1050
#, fuzzy, c-format, no-wrap
msgctxt "PROGRAM_PATH_TOO_LONG"
msgid "The path '%s' exceeds the DOS limit of %d characters.\n"
msgstr ""
"Der Pfad '%s' überschreitet die maximale Länge \n"
"von %d unter DOS zugelassenen Zeichen.\n"

#: src/dos/programs.cpp:1053
#, fuzzy, c-format, no-wrap
msgctxt "PROGRAM_EXECUTABLE_MISSING"
msgid "Executable file not found: '%s'\n"
msgstr "Ausführbare Datei nicht gefunden: '%s'\n"

#: src/dos/programs.cpp:1055
#, fuzzy, c-format, no-wrap
msgctxt "CONJUNCTION_AND"
msgid "and"
msgstr "und"

#: src/dos/programs.cpp:1057
#, fuzzy, c-format, no-wrap
msgctxt "PROGRAM_CONFIG_NOT_CHANGEABLE"
msgid ""
"[color=yellow]The '%s' setting can't be changed at runtime.[reset]\n"
"However, it will be applied on restart by running 'CONFIG -r' or via the\n"
"restart hotkey.\n"
msgstr "Eigenschaft '%s' ist zur Laufzeit nicht änderbar."

#: src/dos/programs.cpp:1062
#, fuzzy, c-format, no-wrap
msgctxt "PROGRAM_CONFIG_DEPRECATION_WARNING"
msgid ""
"[color=light-red]This is a deprecated setting only kept for compatibility with old configs.\n"
"Please use the suggested alternatives; support will be removed in the future.[reset]\n"
msgstr ""

#: src/dos/programs.cpp:1068
#, fuzzy, c-format, no-wrap
msgctxt "PROGRAM_CONFIG_NO_PROPERTY"
msgid "There is no property [color=light-green]'%s'[reset] in section [color=light-cyan][%s][reset]\n"
msgstr "Es gibt keine Eigenschaft '%s' im Abschnitt [%s].\n"

#: src/dos/programs.cpp:1072
#, fuzzy, c-format, no-wrap
msgctxt "PROGRAM_CONFIG_SET_SYNTAX"
msgid "Usage: [color=light-green]config [reset]-set [color=light-cyan][SECTION][reset] [color=white]PROPERTY[reset][=][color=white]VALUE[reset]\n"
msgstr "Verwendung: [color=light-green]config [reset]-set [color=light-cyan][ABSCHNITT][reset] [color=white]EIGENSCHAFT[reset][=][color=white]WERT[reset]\n"

#: src/dos/programs.cpp:1076
#, fuzzy, c-format, no-wrap
msgctxt "PROGRAM_CONFIG_INVALID_SETTING"
msgid "Invalid [color=light-green]'%s'[reset] setting: [color=white]'%s'[reset]; using [color=white]'%s'[reset]"
msgstr "'%s' ist kein gültiger Wert für die Eigenschaft '%s'.\n"

#: src/dos/programs.cpp:1080
#, fuzzy, c-format, no-wrap
msgctxt "PROGRAM_CONFIG_DEPRECATED_SETTING_VALUE"
msgid "Deprecated [color=light-green]'%s'[reset] setting: [color=white]'%s'[reset]; using [color=white]'%s'[reset]"
msgstr ""

#: src/dos/programs.cpp:1084
#, fuzzy, c-format, no-wrap
msgctxt "PROGRAM_CONFIG_INVALID_INTEGER_SETTING_OUTSIDE_VALID_RANGE"
msgid "Invalid [color=light-green]'%s'[reset] setting: [color=white]'%s'[reset]; must be between %s-%s, using [color=white]'%s'[reset]"
msgstr ""

#: src/dos/programs.cpp:1088
#, fuzzy, c-format, no-wrap
msgctxt "PROGRAM_CONFIG_NO_HELP"
msgid "No help available for the setting [color=light-green]'%s'[reset]."
msgstr ""

#: src/dos/programs.cpp:1091
#, fuzzy, c-format, no-wrap
msgctxt "PROGRAM_CONFIG_SECTION_OR_SETTING_NOT_FOUND"
msgid "No config section or setting exists with the name [color=light-green]'%s'[reset]\n"
msgstr "Kein solcher Abschnitt oder Eigenschaft: %s\n"

#: src/dos/programs.cpp:1094
#, fuzzy, c-format, no-wrap
msgctxt "PROGRAM_CONFIG_DEPRECATED_SETTING"
msgid "Deprecated setting [color=light-green]'%s'[reset]"
msgstr ""

#: src/dos/programs.cpp:1097
#, fuzzy, c-format, no-wrap
msgctxt "PROGRAM_CONFIG_VALID_VALUES"
msgid "Possible values"
msgstr "Mögliche Werte"

#: src/dos/programs.cpp:1099
#, fuzzy, c-format, no-wrap
msgctxt "PROGRAM_CONFIG_DEPRECATED_VALUES"
msgid "Deprecated values"
msgstr ""

#: src/hardware/video/reelmagic/driver.cpp:1071
#, fuzzy, c-format, no-wrap
msgctxt "PROGRAM_FMPDRV_HELP_LONG"
msgid ""
"Load or unload the built-in ReelMagic Full Motion Player driver.\n"
"\n"
"Usage:\n"
"  [color=light-green]fmpdrv[reset]     (load the driver)\n"
"  [color=light-green]fmpdrv[reset] /u  (unload the driver)\n"
"\n"
"Notes:\n"
"  The \"reelmagic = on\" configuration setting loads the\n"
"  driver on startup and prevents it from being unloaded.\n"
msgstr ""
"Lädt oder entfernt den integrierten ReelMagic Full Motion Player-Treiber.\n"
"\n"
"Verwendung:\n"
"  [color=light-green]fmpdrv[reset]    (lädt den Treiber)\n"
"  [color=light-green]fmpdrv[reset] /u (entfernt den Treiber)\n"
"\n"
"Anmerkungen:\n"
"  Die Konfigurationseinstellung 'reelmagic = on' lädt den\n"
"  Treiber beim Start und verhindert, dass er entfernt wird.\n"

#: src/hardware/video/reelmagic/driver.cpp:1082
#, fuzzy, c-format, no-wrap
msgctxt "PROGRAM_FMPDRV_TITLE"
msgid "ReelMagic Full Motion Player Driver (built-in) %hhu.%hhu\n"
msgstr "ReelMagic Full Motion Player Treiber (integriert) %hhu.%hhu\n"

#: src/hardware/video/reelmagic/driver.cpp:1085
#, fuzzy, c-format, no-wrap
msgctxt "PROGRAM_FMPDRV_LOADED"
msgid "[reset][color=brown]Loaded at interrupt %xh[reset]\n"
msgstr "[reset][color=brown]Geladen bei Interrupt %xh[reset]\n"

#: src/hardware/video/reelmagic/driver.cpp:1088
#, fuzzy, c-format, no-wrap
msgctxt "PROGRAM_FMPDRV_LOAD_FAILED_ALREADY_LOADED"
msgid "[reset][color=brown]Already loaded at interrupt %xh[reset]\n"
msgstr "[reset][color=brown]Bereits bei Interrupt %xh geladen[reset]\n"

#: src/hardware/video/reelmagic/driver.cpp:1091
#, fuzzy, c-format, no-wrap
msgctxt "PROGRAM_FMPDRV_LOAD_FAILED_INT_CONFLICT"
msgid "[reset][color=light-red]Not loaded: No free interrupts![reset]\n"
msgstr "[reset][color=light-red]Nicht geladen: Keine freien Interrupts![reset]\n"

#: src/hardware/video/reelmagic/driver.cpp:1094
#, fuzzy, c-format, no-wrap
msgctxt "PROGRAM_FMPDRV_UNLOADED"
msgid "[reset][color=brown]Driver unloaded[reset]\n"
msgstr "[reset][color=brown]Treiber entfernt[reset]\n"

#: src/hardware/video/reelmagic/driver.cpp:1096
#, fuzzy, c-format, no-wrap
msgctxt "PROGRAM_FMPDRV_UNLOAD_FAILED_NOT_LOADED"
msgid "[reset][color=brown]Driver was not loaded[reset]\n"
msgstr "[reset][color=brown]Treiber wurde nicht geladen[reset]\n"

#: src/hardware/video/reelmagic/driver.cpp:1099
#, fuzzy, c-format, no-wrap
msgctxt "PROGRAM_FMPDRV_UNLOAD_FAILED_BLOCKED"
msgid "[reset][color=brown]Driver not unloaded: configured to stay resident[reset]\n"
msgstr ""
"[reset][color=brown]Treiber nicht entfernt: Er ist so konfiguriert,\n"
"dass er dauerhaft geladen bleibt[reset]\n"

#: src/ints/bios.cpp:1513
#, fuzzy, c-format, no-wrap
msgctxt "BIOS_REBOOTING_3"
msgid "Rebooting in 3 seconds..."
msgstr ""

#: src/ints/bios.cpp:1514
#, fuzzy, c-format, no-wrap
msgctxt "BIOS_REBOOTING_2"
msgid "Rebooting in 2 seconds..."
msgstr ""

#: src/ints/bios.cpp:1515
#, fuzzy, c-format, no-wrap
msgctxt "BIOS_REBOOTING_1"
msgid "Rebooting in 1 second..."
msgstr ""

#: src/dos/programs/mount_common.cpp:81
#, fuzzy, c-format, no-wrap
msgctxt "MOUNT_TYPE_LOCAL_DIRECTORY"
msgid "Local directory"
msgstr "Lokales Verzeichnis"

#: src/dos/programs/mount_common.cpp:82
#, fuzzy, c-format, no-wrap
msgctxt "MOUNT_TYPE_CDROM"
msgid "CD-ROM drive"
msgstr "CD-ROM Laufwerk"

#: src/dos/programs/mount_common.cpp:83
#, fuzzy, c-format, no-wrap
msgctxt "MOUNT_TYPE_FAT"
msgid "FAT image"
msgstr "FAT-Image"

#: src/dos/programs/mount_common.cpp:84
#, fuzzy, c-format, no-wrap
msgctxt "MOUNT_TYPE_ISO"
msgid "ISO image"
msgstr "ISO-Image"

#: src/dos/programs/mount_common.cpp:85
#, fuzzy, c-format, no-wrap
msgctxt "MOUNT_TYPE_VIRTUAL"
msgid "Internal virtual drive"
msgstr "Virtuelles internes Laufwerk"

#: src/dos/programs/mount_common.cpp:86
#, fuzzy, c-format, no-wrap
msgctxt "MOUNT_TYPE_UNKNOWN"
msgid "unknown drive"
msgstr "unbekanntes Laufwerk"

#: src/dos/dos_programs.cpp:100
#, fuzzy, c-format, no-wrap
msgctxt "WIKI_ADD_UTILITIES_ARTICLE"
msgid "https://github.com/dosbox-staging/dosbox-staging/wiki/Adding-utilities"
msgstr "https://github.com/dosbox-staging/dosbox-staging/wiki/Add-Utilities"

#: src/dos/dos_programs.cpp:101
#, fuzzy, c-format, no-wrap
msgctxt "WIKI_URL"
msgid "https://github.com/dosbox-staging/dosbox-staging/wiki"
msgstr "https://github.com/dosbox-staging/dosbox-staging/wiki"

#: src/dos/programs/autotype.cpp:149
#, fuzzy, c-format, no-wrap
msgctxt "PROGRAM_AUTOTYPE_HELP_LONG"
msgid ""
"Perform scripted keyboard entry into a running DOS game.\n"
"\n"
"Usage:\n"
"  [color=light-green]autotype[reset] -list\n"
"  [color=light-green]autotype[reset] [-w [color=white]WAIT[reset]] [-p [color=white]PACE[reset]] [color=light-cyan]BUTTONS[reset]\n"
"\n"
"Parameters:\n"
"  [color=white]WAIT[reset]     number of seconds to wait before typing begins (max of 30)\n"
"  [color=white]PACE[reset]     number of seconds before each keystroke (max of 10)\n"
"  [color=light-cyan]BUTTONS[reset]  one or more space-separated buttons\n"
"\n"
"Notes:\n"
"  The [color=light-cyan]BUTTONS[reset] supplied in the command will be autotyped into running DOS games\n"
"  after they start. Autotyping begins after [color=light-cyan]WAIT[reset] seconds, and each button is\n"
"  entered every [color=white]PACE[reset] seconds. The [color=light-cyan],[reset] character inserts an extra [color=white]PACE[reset] delay.\n"
"  [color=white]WAIT[reset] and [color=white]PACE[reset] default to 2 and 0.5 seconds respectively if not specified.\n"
"  A list of all available button names can be obtained using the -list option.\n"
"\n"
"Examples:\n"
"  [color=light-green]autotype[reset] -list\n"
"  [color=light-green]autotype[reset] -w [color=white]1[reset] -p [color=white]0.3[reset] [color=light-cyan]up enter , right enter[reset]\n"
"  [color=light-green]autotype[reset] -p [color=white]0.2[reset] [color=light-cyan]f1 kp_8 , , enter[reset]\n"
"  [color=light-green]autotype[reset] -w [color=white]1.3[reset] [color=light-cyan]esc enter , p l a y e r enter[reset]\n"
msgstr ""
"Geskriptete Tastatureingabe in ein laufendes DOS Programm.\n"
"\n"
"Verwendung:\n"
"  [color=light-green]autotype[reset] -list\n"
"  [color=light-green]autotype[reset] [-w [color=white]WAIT[reset]] [-p [color=white]PACE[reset]] [color=light-cyan]BUTTONS[reset]\n"
"\n"
"Wobei:\n"
"  [color=white]WAIT[reset]    Zeit in Sekunden, bevor die Eingabe beginnt (max. 30).\n"
"  [color=white]PACE[reset]    Zeit in Sekunden vor jedem Tastendruck (max. 10).\n"
"  [color=light-cyan]BUTTONS[reset] sind ein oder mehrere durch Leerzeichen getrennte Zeichen.\n"
"\n"
"Anmerkungen:\n"
"  Die im Befehl angegebenen [color=light-cyan]BUTTONS[reset] werden automatisch in laufende\n"
"  DOS-Programme eingegeben nachdem sie gestartet wurden. Das Autotyping beginnt\n"
"  nach [color=light-cyan]WAIT[reset] Sekunden, und jede Taste wird alle [color=white]PACE[reset] Sekunden\n"
"  eingegeben. Das [color=light-cyan],[reset] Zeichen fügt eine zusätzliche [color=white]PACE[reset] Verzögerung ein. Die\n"
"  Standardwerte für [color=white]WAIT[reset] und [color=white]PACE[reset] sind 2 bzw. 0,5 Sekunden.\n"
"  Eine Liste aller verfügbaren Tastennamen erhältst du mit der Option -list.\n"
"\n"
"Beispiele:\n"
"  [color=light-green]autotype[reset] -list\n"
"  [color=light-green]autotype[reset] -w [color=white]1[reset] -p [color=white]0.3[reset] [color=light-cyan]up enter , right enter[reset]\n"
"  [color=light-green]autotype[reset] -p [color=white]0.2[reset] [color=light-cyan]f1 kp_8 , , enter[reset]\n"
"  [color=light-green]autotype[reset] -w [color=white]1.3[reset] [color=light-cyan]esc enter , p l a y e r enter[reset]"

#: src/dos/programs/boot.cpp:534
#, fuzzy, c-format, no-wrap
msgctxt "PROGRAM_BOOT_HELP_LONG"
msgid ""
"Boot DOSBox Staging from a DOS drive or disk image.\n"
"\n"
"Usage:\n"
"  [color=light-green]boot[reset] [color=white]DRIVE[reset]\n"
"  [color=light-green]boot[reset] [color=light-cyan]IMAGEFILE[reset]\n"
"\n"
"Parameters:\n"
"  [color=white]DRIVE[reset]      drive to boot from, must be [color=white]A:[reset], [color=white]C:[reset], or [color=white]D:[reset]\n"
"  [color=light-cyan]IMAGEFILE[reset]  one or more floppy images, separated by spaces\n"
"\n"
"Notes:\n"
"  A DOS drive letter must have been mounted previously with [color=light-green]imgmount[reset] command.\n"
"  The DOS drive or disk image must be bootable, containing DOS system files.\n"
"  If more than one disk images are specified, you can swap them with a hotkey.\n"
"\n"
"Examples:\n"
"  [color=light-green]boot[reset] [color=white]c:[reset]\n"
"  [color=light-green]boot[reset] [color=light-cyan]disk1.ima disk2.ima[reset]\n"
msgstr ""
"Startet DOSBox Staging von einem DOS-Laufwerk oder einem Disk-Image.\n"
"\n"
"Verwendung:\n"
"  [color=light-green]boot[reset] [color=white]LAUFWERK[reset]\n"
"  [color=light-green]boot[reset] [color=light-cyan]IMAGEDATEI[reset]\n"
"\n"
"Wobei:\n"
"  [color=white]LAUFWERK[reset] ist ein Laufwerk, von dem gebootet werden soll, z.B. [color=white]A:[reset] oder [color=white]C:[reset].\n"
"  [color=light-cyan]IMAGEDATEI[reset] ist ein oder mehrere Disketten-Images, getrennt durch Leerzeichen.\n"
"\n"
"Anmerkungen:\n"
"  Ein Laufwerksbuchstabe muss zuvor mit dem Befehl [color=light-green]imgmount[reset] eingebunden\n"
"  worden sein. Das Laufwerk oder Disk-Image muss bootfähig sein und \n"
"  DOS-Systemdateien enthalten. Wenn mehr als ein Disk-Image angegeben wird, \n"
"  kannst du sie mit einem Hotkey austauschen.\n"
"\n"
"Beispiele:\n"
"  [color=light-green]boot[reset] [color=white]c:[reset]\n"
"  [color=light-green]boot[reset] [color=light-cyan]disk1.ima disk2.ima[reset]\n"

#: src/dos/programs/boot.cpp:553
#, fuzzy, c-format, no-wrap
msgctxt "PROGRAM_BOOT_NOT_EXIST"
msgid "Bootdisk file does not exist. Failing.\n"
msgstr "Die Bootdisk-Datei existiert nicht.  Booten fehlgeschlagen.\n"

#: src/dos/programs/boot.cpp:554
#, fuzzy, c-format, no-wrap
msgctxt "PROGRAM_BOOT_NOT_OPEN"
msgid "Cannot open bootdisk file. Failing.\n"
msgstr "Kann die Bootdisk-Datei nicht öffnen.  Booten fehlgeschlagen.\n"

#: src/dos/programs/boot.cpp:555
#, fuzzy, c-format, no-wrap
msgctxt "PROGRAM_BOOT_WRITE_PROTECTED"
msgid "Image file is read-only! Might create problems.\n"
msgstr "Image-Datei ist schreibgeschützt! Dies könnte Probleme verursachen.\n"

#: src/dos/programs/boot.cpp:556
#, fuzzy, c-format, no-wrap
msgctxt "PROGRAM_BOOT_PRINT_ERROR"
msgid ""
"This command boots DOSBox Staging from either a floppy or hard disk image.\n"
"\n"
"For this command, one can specify a succession of floppy disks swappable by\n"
"pressing [color=yellow]%s+F4[reset], and -l specifies the mounted drive to boot from. If no drive\n"
"letter is specified, this defaults to booting from the A drive. The only\n"
"bootable drive letters are A, C, and D. For booting from a hard drive (C or D),\n"
"the image should have already been mounted using the [color=light-blue]IMGMOUNT[reset] command.\n"
"\n"
"Type [color=light-blue]BOOT /?[reset] for the syntax of this command.\n"
msgstr ""
"Dieser Befehl bootet DOSBox von einem Disketten- oder Festplattenimage.\n"
"\n"
"Für diesen Befehl kann man eine Reihe von Disketten angeben, die man durch\n"
"Drücken von [color=yellow]%s+F4[reset] wechseln kann, -l gibt das eingebundene Laufwerk an,\n"
"von dem gebootet werden soll. Wenn kein Laufwerksbuchstabe angegeben wird,\n"
"wird von Laufwerk A: gebootet. Die einzigen bootfähigen Laufwerks-\n"
"buchstaben sind A, C und D. Zum Booten von einer Festplatte Laufwerk (C oder D)\n"
"zu booten, sollte das Image bereits mit dem Befehl [color=light-blue]IMGMOUNT[reset]\n"
"eingebunden worden sein.\n"
"\n"
"Gib [color=light-blue]BOOT /?[reset] ein, um die Syntax dieses Befehls zu erfahren.\n"

#: src/dos/programs/boot.cpp:564
#, fuzzy, c-format, no-wrap
msgctxt "PROGRAM_BOOT_UNABLE"
msgid "Unable to boot off of drive %c.\n"
msgstr "Kann nicht von Laufwerk %c booten"

#: src/dos/programs/boot.cpp:565
#, fuzzy, c-format, no-wrap
msgctxt "PROGRAM_BOOT_IMAGE_OPEN"
msgid "Opening image file: %s\n"
msgstr "Image-Datei wird geöffnet: %s\n"

#: src/dos/programs/boot.cpp:566
#, fuzzy, c-format, no-wrap
msgctxt "PROGRAM_BOOT_IMAGE_MOUNTED"
msgid "Floppy image(s) already mounted.\n"
msgstr "Disketten-Image(s) bereits gemountet.\n"

#: src/dos/programs/boot.cpp:567
#, fuzzy, c-format, no-wrap
msgctxt "PROGRAM_BOOT_IMAGE_NOT_OPEN"
msgid "Cannot open %s\n"
msgstr "Kann %s nicht öffnen"

#: src/dos/programs/boot.cpp:568
#, fuzzy, c-format, no-wrap
msgctxt "PROGRAM_BOOT_BOOT"
msgid "Booting from drive %c...\n"
msgstr "Boote von Laufwerk %c...\n"

#: src/dos/programs/boot.cpp:569
#, fuzzy, c-format, no-wrap
msgctxt "PROGRAM_BOOT_CART_WO_PCJR"
msgid "PCjr cartridge found, but machine is not PCjr.\n"
msgstr "PCjr Cartridge gefunden, aber Rechnertyp ist nicht PCjr"

#: src/dos/programs/boot.cpp:570
#, fuzzy, c-format, no-wrap
msgctxt "PROGRAM_BOOT_CART_LIST_CMDS"
msgid "Available PCjr cartridge commands: %s\n"
msgstr "Verfügbare PCjr Cartridge Befehle: %s"

#: src/dos/programs/boot.cpp:571
#, fuzzy, c-format, no-wrap
msgctxt "PROGRAM_BOOT_CART_NO_CMDS"
msgid "No PCjr cartridge commands found.\n"
msgstr "Keine PCjr Cartridge Befehle gefunden"

#: src/dos/programs/clip.cpp:88
#, fuzzy, c-format, no-wrap
msgctxt "PROGRAM_CLIP_HELP_LONG"
msgid ""
"Copy text to the clipboard or retrieve the clipboard's content.\n"
"\n"
"Usage:\n"
"  [color=light-cyan]COMMAND[reset] | [color=light-green]clip[reset]\n"
"  [color=light-green]clip[reset] < [color=light-cyan]FILE[reset]\n"
"  [color=light-green]clip[reset]\n"
"\n"
"Notes:\n"
"  - If no input is provided, the command prints out the clipboard's content.\n"
"  - This command is only for handling text data, not binary data.\n"
"\n"
"Examples:\n"
"  [color=light-cyan]dir[reset] | [color=light-green]clip[reset]               ; copies the list of files to the clipboard\n"
"  [color=light-green]clip[reset] < [color=light-cyan]Z:\\AUTOEXEC.BAT[reset]   ; copies the file to the clipboard\n"
"  [color=light-green]clip[reset]                     ; displays the clipboard's content\n"
msgstr ""

#: src/dos/programs/clip.cpp:105
#, fuzzy, c-format, no-wrap
msgctxt "PROGRAM_CLIP_INPUT_TOO_LARGE"
msgid "Input stream too large.\n"
msgstr ""

#: src/dos/programs/clip.cpp:106
#, fuzzy, c-format, no-wrap
msgctxt "PROGRAM_CLIP_READ_ERROR"
msgid "Error reading input stream.\n"
msgstr ""

#: src/dos/programs/mount_common.cpp:59
#, fuzzy, c-format, no-wrap
msgctxt "MSCDEX_SUCCESS"
msgid "MSCDEX installed.\n"
msgstr "MSCDEX installiert.\n"

#: src/dos/programs/mount_common.cpp:60
#, fuzzy, c-format, no-wrap
msgctxt "MSCDEX_ERROR_MULTIPLE_CDROMS"
msgid "MSCDEX: Failure: Drive-letters of multiple CD-ROM drives have to be continuous.\n"
msgstr ""
"MSCDEX: Fehler: Laufwerksbuchstaben von CD-ROM-Laufwerken\n"
"müssen fortlaufend sein.\n"

#: src/dos/programs/mount_common.cpp:61
#, fuzzy, c-format, no-wrap
msgctxt "MSCDEX_ERROR_NOT_SUPPORTED"
msgid "MSCDEX: Failure: Not yet supported.\n"
msgstr "MSCDEX: Fehler: Noch nicht unterstützt.\n"

#: src/dos/programs/mount_common.cpp:62
#, fuzzy, c-format, no-wrap
msgctxt "MSCDEX_ERROR_PATH"
msgid "MSCDEX: Specified location is not a CD-ROM drive.\n"
msgstr "MSCDEX: Der angegebene Ort ist kein CD-ROM Laufwerk.\n"

#: src/dos/programs/mount_common.cpp:63
#, fuzzy, c-format, no-wrap
msgctxt "MSCDEX_ERROR_OPEN"
msgid "MSCDEX: Failure: Invalid file or unable to open.\n"
msgstr "MSCDEX: Fehler: Ungültige Datei oder kann nicht geöffnet werden.\n"

#: src/dos/programs/mount_common.cpp:64
#, fuzzy, c-format, no-wrap
msgctxt "MSCDEX_TOO_MANY_DRIVES"
msgid "MSCDEX: Failure: Too many CD-ROM drives (max: 5). MSCDEX Installation failed.\n"
msgstr ""
"MSCDEX: Fehler: Zu viele CD-ROM Laufwerke (max: 5).\n"
"MSCDEX Installation fehlgeschlagen.\n"

#: src/dos/programs/mount_common.cpp:65
#, fuzzy, c-format, no-wrap
msgctxt "MSCDEX_LIMITED_SUPPORT"
msgid "MSCDEX: Mounted subdirectory: limited support.\n"
msgstr "MSCDEX: Eingebundenes Unterverzeichnis: Begrenzte Unterstützung.\n"

#: src/dos/programs/mount_common.cpp:66
#, fuzzy, c-format, no-wrap
msgctxt "MSCDEX_INVALID_FILEFORMAT"
msgid "MSCDEX: Failure: File is either no ISO/CUE image or contains errors.\n"
msgstr "MSCDEX: Fehler: Datei ist entweder kein ISO/CUE-Image oder fehlerhaft.\n"

#: src/dos/programs/mount_common.cpp:67
#, fuzzy, c-format, no-wrap
msgctxt "MSCDEX_UNKNOWN_ERROR"
msgid "MSCDEX: Failure: Unknown error.\n"
msgstr "MSCDEX: Unbekannter Fehler.\n"

#: src/dos/programs/mount_common.cpp:68
#, fuzzy, c-format, no-wrap
msgctxt "MSCDEX_WARNING_NO_OPTION"
msgid "MSCDEX: Warning: Ignoring unsupported option '%s'.\n"
msgstr "MSCDEX: Warnung: Ignoriere nicht unterstützte Option '%s'.\n"

#: src/dos/programs/mount_common.cpp:70
#, fuzzy, c-format, no-wrap
msgctxt "PROGRAM_MOUNT_STATUS_DRIVE"
msgid "Drive"
msgstr "Laufwerk"

#: src/dos/programs/mount_common.cpp:71
#, fuzzy, c-format, no-wrap
msgctxt "PROGRAM_MOUNT_STATUS_TYPE"
msgid "Type"
msgstr "Typ"

#: src/dos/programs/mount_common.cpp:72
#, fuzzy, c-format, no-wrap
msgctxt "PROGRAM_MOUNT_STATUS_LABEL"
msgid "Label"
msgstr "Laufwerksbezeichnung"

#: src/dos/programs/mount_common.cpp:73
#, fuzzy, c-format, no-wrap
msgctxt "PROGRAM_MOUNT_STATUS_NAME"
msgid "Image name"
msgstr "Image-Name"

#: src/dos/programs/mount_common.cpp:74
#, fuzzy, c-format, no-wrap
msgctxt "PROGRAM_MOUNT_STATUS_SLOT"
msgid "Swap slot"
msgstr "Wechsel-Image"

#: src/dos/programs/mount_common.cpp:75
#, fuzzy, c-format, no-wrap
msgctxt "PROGRAM_MOUNT_STATUS_2"
msgid "%s mounted as %c drive\n"
msgstr "%s ist eingebunden als Laufwerk %c\n"

#: src/dos/programs/mount_common.cpp:76
#, fuzzy, c-format, no-wrap
msgctxt "PROGRAM_MOUNT_STATUS_1"
msgid "The currently mounted drives are:\n"
msgstr "Die aktuell eingebundenen Laufwerke sind:\n"

#: src/dos/programs/mount_common.cpp:77
#, fuzzy, c-format, no-wrap
msgctxt "PROGRAM_MOUNT_READONLY"
msgid "Mounted read-only\n"
msgstr "Laufwerk mit Lesezugriff eingebunden\n"

#: src/dos/programs/imgmount.cpp:594
#, fuzzy, c-format, no-wrap
msgctxt "PROGRAM_IMGMOUNT_HELP_LONG"
msgid ""
"Mount a CD-ROM, floppy, or disk image to a drive letter.\n"
"\n"
"Usage:\n"
"  [color=light-green]imgmount[reset] [color=white]DRIVE[reset] [color=light-cyan]CDROM-SET[reset] [-fs iso] [-ide] -t cdrom|iso\n"
"  [color=light-green]imgmount[reset] [color=white]DRIVE[reset] [color=light-cyan]IMAGEFILE[reset] [IMAGEFILE2 [..]] [-fs fat] -t hdd|floppy -ro\n"
"  [color=light-green]imgmount[reset] [color=white]DRIVE[reset] [color=light-cyan]BOOTIMAGE[reset] [-fs fat|none] -t hdd -size GEOMETRY -ro\n"
"  [color=light-green]imgmount[reset] -u [color=white]DRIVE[reset]  (unmounts the [color=white]DRIVE[reset]'s image)\n"
"\n"
"Parameters:\n"
"  [color=white]DRIVE[reset]      drive letter where the image will be mounted: A, C, D, ...\n"
"  [color=light-cyan]CDROM-SET[reset]  ISO, CUE+BIN, CUE+ISO, or CUE+ISO+FLAC/OPUS/OGG/MP3/WAV\n"
"  [color=light-cyan]IMAGEFILE[reset]  hard drive or floppy image in FAT16 or FAT12 format\n"
"  [color=light-cyan]BOOTIMAGE[reset]  bootable disk image with specified -size GEOMETRY:\n"
"             bytes-per-sector,sectors-per-head,heads,cylinders\n"
"\n"
"Notes:\n"
"  - You can use wildcards to mount multiple images, e.g.:\n"
"      [color=light-green]imgmount[reset] [color=white]A[reset] [color=light-cyan]floppy*.img[reset] -t floppy\n"
"  - [color=yellow]%s+F4[reset] swaps & mounts the next [color=light-cyan]CDROM-SET[reset] or [color=light-cyan]BOOTIMAGE[reset], if provided.\n"
"  - The -ro flag mounts the disk image in read-only (write-protected) mode.\n"
"  - The -ide flag emulates an IDE controller with attached IDE CD drive, useful\n"
"    for CD-based games that need a real DOS environment via bootable HDD image.\n"
"\n"
"Examples:\n"
msgstr ""
"Mounted ein CD-, Disketten- oder ein Disk-Image als Laufwerk.\n"
"\n"
"Verwendung:\n"
"  [color=light-green]imgmount[reset] [color=white]LAUFWERK[reset] [color=light-cyan]CD-ROM(S)[reset] [-fs iso] [-ide] -t cdrom|iso\n"
"  [color=light-green]imgmount[reset] [color=white]LAUFWERK[reset] [color=light-cyan]IMAGE-DATEI[reset] [IMAGE-DATEI2 [..]] [-fs fat] -t hdd|floppy -ro\n"
"  [color=light-green]imgmount[reset] [color=white]LAUFWERK[reset] [color=light-cyan]BOOT-IMAGE[reset] [-fs fat|none] -t hdd -size GEOMETRIE -ro\n"
"  [color=light-green]imgmount[reset] -u [color=white]LAUFWERK[reset]  (un-mounted [color=white]LAUFWERK[reset])\n"
"\n"
"Wobei:\n"
"  [color=white]LAUFWERK[reset]    Laufwerk, in den das Image gemountet werden soll: a, c, d, ...\n"
"  [color=light-cyan]CD-ROMS(S)[reset]  ISO, CUE+BIN, CUE+ISO, CUE+ISO+FLAC/OPUS/OGG/MP3/WAV Dateien\n"
"  [color=light-cyan]IMAGE-DATEI[reset] FAT16- oder FAT12 Festplatten- oder Disketten-Image\n"
"  [color=light-cyan]BOOT-IMAGE[reset]  bootfähiges Disk-Image mit der angegebenen -size GEOMETRIE:\n"
"              Bytes pro Sektor, Sektoren pro Kopf, Köpfe, Zylinder\n"
"              \n"
"Anmerkungen:\n"
"  - Du kannst Platzhalter verwenden, um mehrere Images zu mounten, z.B.:\n"
"      [color=light-green]imgmount[reset] [color=white]A[reset] [color=light-cyan]floppy*.img[reset] -t floppy\n"
"  - [color=yellow]%s+F4[reset] wechselt & mountet die nächste(n) [color=light-cyan]CD-ROM(S)[reset] oder [color=light-cyan]BOOT-IMAGE[reset].\n"
"  - Mit dem Flag -ro wird das Disk-Image schreibgeschützt gemountet.\n"
"  - Der Parameter -ide emuliert eine IDE CD-Laufwerk, nützlich für CD-basierte\n"
"    Programme, die ein echtes DOS über ein Boot-Image benötigen.\n"
"\n"
"Beispiele:\n"

#: src/dos/programs/imgmount.cpp:619
#, fuzzy, c-format, no-wrap
msgctxt "PROGRAM_IMGMOUNT_HELP_LONG_WIN32"
msgid "  [color=light-green]imgmount[reset] [color=white]D[reset] [color=light-cyan]C:\\Games\\doom.iso[reset] -t cdrom\n"
msgstr "  [color=light-green]imgmount[reset] [color=white]D[reset] [color=light-cyan]C:\\Spiele\\doom.iso[reset] -t cdrom\n"

#: src/dos/programs/imgmount.cpp:621
#, fuzzy, c-format, no-wrap
msgctxt "PROGRAM_IMGMOUNT_HELP_LONG_MACOSX"
msgid "  [color=light-green]imgmount[reset] [color=white]D[reset] [color=light-cyan]/Users/USERNAME/Games/doom.iso[reset] -t cdrom\n"
msgstr "  [color=light-green]imgmount[reset] [color=white]D[reset] [color=light-cyan]/Users/BENUTZERNAME/Spiele/doom.iso[reset] -t cdrom\n"

#: src/dos/programs/imgmount.cpp:623
#, fuzzy, c-format, no-wrap
msgctxt "PROGRAM_IMGMOUNT_HELP_LONG_OTHER"
msgid "  [color=light-green]imgmount[reset] [color=white]D[reset] [color=light-cyan]/home/USERNAME/games/doom.iso[reset] -t cdrom\n"
msgstr "  [color=light-green]imgmount[reset] [color=white]D[reset] [color=light-cyan]/home/BENUTZERNAME/Spiele/doom.iso[reset] -t cdrom\n"

#: src/dos/programs/imgmount.cpp:625
#, fuzzy, c-format, no-wrap
msgctxt "PROGRAM_IMGMOUNT_HELP_LONG_GENERIC"
msgid ""
"  [color=light-green]imgmount[reset] [color=white]D[reset] [color=light-cyan]cd/quake1.cue[reset] -t cdrom\n"
"  [color=light-green]imgmount[reset] [color=white]A[reset] [color=light-cyan]floppy1.img floppy2.img floppy3.img[reset] -t floppy -ro\n"
"  [color=light-green]imgmount[reset] [color=white]A[reset] [color=light-cyan]floppy*.img[reset] -t floppy -ro\n"
"  [color=light-green]imgmount[reset] [color=white]C[reset] [color=light-cyan]bootable.img[reset] -t hdd -fs none -size 512,63,32,1023\n"
msgstr ""
"  [color=light-green]imgmount[reset] [color=white]D[reset] [color=light-cyan]cd/quake1.cue[reset] -t cdrom\n"
"  [color=light-green]imgmount[reset] [color=white]A[reset] [color=light-cyan]Disk1.img Disk2.img Disk3.img[reset] -t floppy -ro\n"
"  [color=light-green]imgmount[reset] [color=white]A[reset] [color=light-cyan]floppy*.img[reset] -t floppy -ro\n"
"  [color=light-green]imgmount[reset] [color=white]C[reset] [color=light-cyan]bootimage.img[reset] -t hdd -fs none -size 512,63,32,1023\n"

#: src/dos/programs/imgmount.cpp:631
#, fuzzy, c-format, no-wrap
msgctxt "PROGRAM_IMGMOUNT_SPECIFY_DRIVE"
msgid "Must specify drive letter to mount image at.\n"
msgstr ""
"Laufwerksbuchstabe muss angeben werden,\n"
"unter dem das Image eingebunden werden soll.\n"

#: src/dos/programs/imgmount.cpp:634
#, fuzzy, c-format, no-wrap
msgctxt "PROGRAM_IMGMOUNT_SPECIFY2"
msgid "Must specify drive number (0 or 3) to mount image at (0,1=fda,fdb; 2,3=hda,hdb).\n"
msgstr ""
"Die Laufwerksnummer (0 oder 3) muss angeben werden,\n"
"unter der das Image eingebunden werden soll (0,1=fda,fdb;2,3=hda,hdb).\n"

#: src/dos/programs/imgmount.cpp:637
#, fuzzy, c-format, no-wrap
msgctxt "PROGRAM_IMGMOUNT_SPECIFY_GEOMETRY"
msgid ""
"For CD-ROM images:\n"
"  [color=light-green]imgmount[reset] [color=white]DRIVE[reset] [color=light-cyan]IMAGEFILE[reset] -t iso\n"
"For hard drive images, must specify drive geometry:\n"
"  bytes-per-sector,sectors-per-head,heads,cylinders\n"
"  [color=light-green]imgmount[reset] [color=white]DRIVE[reset] [color=light-cyan]IMAGEFILE[reset] -size bps,spc,hpc,cyl\n"
msgstr ""
"Für CD-ROM-Images:\n"
"[color=light-green]imgmount[reset] [color=white]LAUFWERK[reset] [color=light-cyan]IMAGEDATEI[reset] -t iso\n"
"\n"
"Bei Festplatten-Images muss die Laufwerksgeometrie angegeben werden:\n"
"  Bytes-pro-Sektor, Sektoren-pro-Kopf, Köpfe, Zylinder\n"
"  [color=light-green]imgmount[reset] [color=white]LAUFWERK[reset] [color=light-cyan]IMAGEDATEI[reset] -size bps,spc,hpc,cyl\n"

#: src/dos/programs/imgmount.cpp:644
#, fuzzy, c-format, no-wrap
msgctxt "PROGRAM_IMGMOUNT_STATUS_NONE"
msgid "No drive available.\n"
msgstr "Kein Laufwerk vorhanden.\n"

#: src/dos/programs/imgmount.cpp:646
#, fuzzy, c-format, no-wrap
msgctxt "PROGRAM_IMGMOUNT_IDE_CONTROLLERS_UNAVAILABLE"
msgid "No available IDE controllers. Drive will not have IDE emulation.\n"
msgstr "Keine IDE-Controller verfügbar. Das Laufwerk wird keine IDE-Emulation haben.\n"

#: src/dos/programs/imgmount.cpp:649
#, fuzzy, c-format, no-wrap
msgctxt "PROGRAM_IMGMOUNT_INVALID_IMAGE"
msgid ""
"Could not load image file.\n"
"Check that the path is correct and the image is accessible.\n"
msgstr ""
"Die Image-Datei konnte nicht geladen werden.\n"
"Überprüfe, dass der Pfad korrekt und die Datei lesbar ist.\n"

#: src/dos/programs/imgmount.cpp:653
#, fuzzy, c-format, no-wrap
msgctxt "PROGRAM_IMGMOUNT_INVALID_GEOMETRY"
msgid ""
"Could not extract drive geometry from image.\n"
"Use parameter -size bps,spc,hpc,cyl to specify the geometry.\n"
msgstr ""
"Konnte die Laufwerksgeometrie nicht aus dem Image entnehmen.\n"
"Verwende den Parameter -size bps,spc,hpc,cyl um die Geometrie anzugeben.\n"

#: src/dos/programs/imgmount.cpp:657
#, fuzzy, c-format, no-wrap
msgctxt "PROGRAM_IMGMOUNT_TYPE_UNSUPPORTED"
msgid "Type '%s' is unsupported. Specify 'floppy', 'hdd', 'cdrom', or 'iso'.\n"
msgstr "Der Typ '%s' wird nicht unterstützt. Gib 'floppy', 'hdd', 'cdrom' oder 'iso' an.\n"

#: src/dos/programs/imgmount.cpp:660
#, fuzzy, c-format, no-wrap
msgctxt "PROGRAM_IMGMOUNT_FORMAT_UNSUPPORTED"
msgid "Format '%s' is unsupported. Specify 'fat', 'iso', or 'none'.\n"
msgstr "Das Format '%s' wird nicht unterstützt. Gib 'fat', 'iso' oder 'none' an.\n"

#: src/dos/programs/imgmount.cpp:663
#, fuzzy, c-format, no-wrap
msgctxt "PROGRAM_IMGMOUNT_SPECIFY_FILE"
msgid "Must specify file-image to mount.\n"
msgstr "Die einzubindende Image-Datei muss angegeben werden.\n"

#: src/dos/programs/imgmount.cpp:666
#, fuzzy, c-format, no-wrap
msgctxt "PROGRAM_IMGMOUNT_FILE_NOT_FOUND"
msgid "Image file not found.\n"
msgstr "Image-Datei nicht gefunden.\n"

#: src/dos/programs/imgmount.cpp:668
#, fuzzy, c-format, no-wrap
msgctxt "PROGRAM_IMGMOUNT_MOUNT"
msgid "To mount directories, use the [color=light-green]MOUNT[reset] command, not the [color=light-green]IMGMOUNT[reset] command.\n"
msgstr "Um Verzeichnisse einzubinden, verwende den Befehl [color=light-green]MOUNT[reset], nicht den Befehl [color=light-green]IMGMOUNT[reset].\n"

#: src/dos/programs/imgmount.cpp:671
#, fuzzy, c-format, no-wrap
msgctxt "PROGRAM_IMGMOUNT_ALREADY_MOUNTED"
msgid "Drive already mounted at that letter.\n"
msgstr "Das Laufwerk ist bereits unter diesem Buchstaben eingebunden.\n"

#: src/dos/programs/imgmount.cpp:674
#, fuzzy, c-format, no-wrap
msgctxt "PROGRAM_IMGMOUNT_CANT_CREATE"
msgid "Can't create drive from file.\n"
msgstr "Kann das Laufwerk nicht aus der Datei erstellen.\n"

#: src/dos/programs/imgmount.cpp:675
#, fuzzy, c-format, no-wrap
msgctxt "PROGRAM_IMGMOUNT_MOUNT_NUMBER"
msgid "Drive number %d mounted as %s.\n"
msgstr "Laufwerk Nummer %d eingebunden als %s.\n"

#: src/dos/programs/imgmount.cpp:677
#, fuzzy, c-format, no-wrap
msgctxt "PROGRAM_IMGMOUNT_NON_LOCAL_DRIVE"
msgid "The image must be on a host or local drive.\n"
msgstr "Das Image muss auf einem Host- oder lokalen Laufwerk liegen.\n"

#: src/dos/programs/intro.cpp:94
#, fuzzy, c-format, no-wrap
msgctxt "PROGRAM_INTRO_HELP"
msgid "Display a full-screen introduction to DOSBox Staging.\n"
msgstr "Zeigt eine bildschirmfüllende Einführung in DOSBox Staging an.\n"

#: src/dos/programs/intro.cpp:96
#, fuzzy, c-format, no-wrap
msgctxt "PROGRAM_INTRO_HELP_LONG"
msgid ""
"Usage:\n"
"  [color=light-green]intro[reset]\n"
"  [color=light-green]intro[reset] [color=white]PAGE[reset]\n"
"\n"
"Parameters:\n"
"  [color=white]PAGE[reset]  page name to display, including [color=white]cdrom[reset], [color=white]mount[reset], and [color=white]special[reset]\n"
"\n"
"Notes:\n"
"  Running [color=light-green]intro[reset] without an argument displays one information page at a time;\n"
"  press any key to move to the next page. If a page name is provided, then the\n"
"  specified page will be displayed directly.\n"
"\n"
"Examples:\n"
"  [color=light-green]intro[reset]\n"
"  [color=light-green]intro[reset] [color=white]cdrom[reset]\n"
msgstr ""
"Verwendung:\n"
"  [color=light-green]intro[reset]\n"
"  [color=light-green]intro[reset] [color=white]SEITE[reset]\n"
"\n"
"Wobei:\n"
"  [color=white]SEITE[reset] der Name der Seite, die angezeigt werden soll,\n"
"  einschließlich [color=white]cdrom[reset], [color=white]mount[reset], und [color=white]special[reset].\n"
"\n"
"Anmerkungen:\n"
"  Wenn du [color=light-green]intro[reset] ohne Parameter ausführst, werden nacheinander alle\n"
"  Informationsseiten angezeigt; drücke eine beliebige Taste, um zur nächsten \n"
"  Seite zu gelangen. Wenn ein Seitenname angegeben wird, wird die angegebene \n"
"  Seite direkt angezeigt.\n"
"\n"
"Beispiele:\n"
"  [color=light-green]intro[reset]\n"
"  [color=light-green]intro[reset] [color=white]cdrom[reset]\n"

#: src/dos/programs/intro.cpp:112
#, fuzzy, c-format, no-wrap
msgctxt "PROGRAM_INTRO"
msgid ""
"[erases=entire][color=light-green]Welcome to DOSBox Staging[reset], an x86 emulator with sound and graphics.\n"
"DOSBox creates a shell for you which looks like old plain DOS.\n"
"\n"
"For information about basic mount type [color=light-blue]intro mount[reset]\n"
"For information about CD-ROM support type [color=light-blue]intro cdrom[reset]\n"
"For information about special keys type [color=light-blue]intro special[reset]\n"
"For more information, visit DOSBox Staging wiki:[color=light-blue]\n"
"https://github.com/dosbox-staging/dosbox-staging/wiki[reset]\n"
"\n"
"[color=light-red]DOSBox will stop/exit without a warning if an error occurred![reset]\n"
msgstr ""
"[erases=entire][color=light-green]Willkommen bei DOSBox Staging[reset], einem x86-Emulator mit Sound und Grafik.\n"
"DOSBox erstellt eine Shell, die wie das gute alte DOS aussieht.\n"
"\n"
"Für Informationen über das Einbinden von Laufwerken tippe [color=light-blue]intro mount[reset]\n"
"Für Informationen über die CD-ROM-Unterstützung gib [color=light-blue]intro cdrom[reset] ein.\n"
"Für Informationen über Sondertasten gib [color=light-blue]intro special[reset] ein.\n"
"Weitere Informationen gibt es im DOSBox Staging-Wiki:[color=light-blue]\n"
"https://github.com/dosbox-staging/dosbox-staging/wiki[reset]\n"
"\n"
"[color=light-red]DOSBox stoppt/beendet sich ohne Warnung, wenn ein Fehler auftritt![reset]\n"

#: src/dos/programs/intro.cpp:123
#, fuzzy, c-format, no-wrap
msgctxt "PROGRAM_INTRO_MOUNT_START"
msgid ""
"[erases=entire][color=light-green]Here are some commands to get you started:[reset]\n"
"Before you can use the files located on your own filesystem,\n"
"you have to mount the directory containing the files.\n"
"\n"
msgstr ""
"[erases=entire][color=light-green]Hier sind einige Befehle für den Anfang:[reset]\n"
"Bevor man die Dateien auf seinem eigenen Dateisystem verwenden kann,\n"
"muss das Verzeichnis, in dem sich die Dateien befinden, eingebunden werden.\n"
"\n"

#: src/dos/programs/intro.cpp:129
#, fuzzy, c-format, no-wrap
msgctxt "PROGRAM_INTRO_MOUNT_WINDOWS"
msgid ""
"[bgcolor=blue][color=white]╔═════════════════════════════════════════════════════════════════════════╗\n"
"║ [color=light-green]mount c c:\\dosgames\\ [color=white]will create a C drive with c:\\dosgames as contents.║\n"
"║                                                                         ║\n"
"║ [color=light-green]c:\\dosgames\\ [color=white]is an example. Replace it with your own games directory.   ║\n"
"╚═════════════════════════════════════════════════════════════════════════╝[reset]\n"
msgstr ""
"[bgcolor=blue][color=white]╔═══════════════════════════════════════════════════════════════════════════╗\n"
"║ [color=light-green]mount c c:\\dosgames\\ [color=white]erstellt ein Laufwerk C mit c:\\dosgames als Inhalt.  ║\n"
"║                                                                           ║\n"
"║ [color=light-green]c:\\dosgames\\ [color=white]ist ein Beispiel. Ersetze es durch dein eigenes Verzeichnis. ║\n"
"╚═══════════════════════════════════════════════════════════════════════════╝[reset]\n"

#: src/dos/programs/intro.cpp:136
#, fuzzy, c-format, no-wrap
msgctxt "PROGRAM_INTRO_MOUNT_OTHER"
msgid ""
"[bgcolor=blue][color=white]╔══════════════════════════════════════════════════════════════════════╗\n"
"║ [color=light-green]mount c ~/dosgames[color=white] will create a C drive with ~/dosgames as contents.║\n"
"║                                                                      ║\n"
"║ [color=light-green]~/dosgames[color=white] is an example. Replace it with your own games directory.  ║\n"
"╚══════════════════════════════════════════════════════════════════════╝[reset]\n"
msgstr ""
"[bgcolor=blue][color=white]╔═════════════════════════════════════════════════════════════════════════╗\n"
"║ [color=light-green]mount c ~/dosgames[color=white] erstellt ein Laufwerk C mit ~/dosgames als Inhalt.   ║\n"
"║                                                                         ║\n"
"║ [color=light-green]~/dosgames[color=white] ist ein Beispiel. Ersetze es durch dein eigenes Verzeichnis. ║\n"
"╚═════════════════════════════════════════════════════════════════════════╝[reset]\n"

#: src/dos/programs/intro.cpp:143
#, fuzzy, c-format, no-wrap
msgctxt "PROGRAM_INTRO_MOUNT_END"
msgid ""
"After successfully mounting the disk you can type [color=light-blue]c:[reset] to go to your freshly\n"
"mounted C-drive. Typing [color=light-blue]dir[reset] there will show its contents. [color=light-blue]cd[reset] will allow you to\n"
"enter a directory (recognised by the [color=yellow][][reset] in a directory listing).\n"
"You can run programs/files with extensions [color=red].exe .bat[reset] and [color=red].com[reset].\n"
msgstr ""
"Nach erfolgreichem Einbinden der Festplatte kannst du [color=light-blue]c:[reset] eingeben,\n"
"um zu deinem frisch eingebundenen C-Laufwerk zu wechseln.\n"
"Wenn du dort [color=light-blue]dir[reset] eingibst, wird der Inhalt angezeigt. [color=light-blue]cd[reset] erlaubt es dir\n"
"in ein Verzeichnis zu wechseln (erkennbar am [color=yellow][][reset] in einer Verzeichnisliste).\n"
"Du kannst Programme/Dateien mit den Erweiterungen [color=red].exe .bat[reset] und [color=red].com[reset].\n"

#: src/dos/programs/intro.cpp:150
#, fuzzy, c-format, no-wrap
msgctxt "PROGRAM_INTRO_CDROM_WINDOWS"
msgid ""
"[erases=entire][color=light-green]How to mount a real/virtual CD-ROM Drive in DOSBox:[reset]\n"
"The [color=light-blue]mount[reset] command works on all normal directories. It installs MSCDEX and marks\n"
"the files as read-only.\n"
"Usually this is enough for most games:\n"
"[color=light-blue]mount D C:\\example -t cdrom[reset]\n"
"If it doesn't work you might have to tell DOSBox the label of the CD-ROM:\n"
"[color=light-blue]mount D C:\\example -t cdrom -label CDLABEL[reset]\n"
"\n"
"Additionally, you can use [color=light-blue]imgmount[reset] to mount ISO or CUE/BIN images:\n"
"[color=light-blue]imgmount D C:\\cd.iso -t cdrom[reset]\n"
"[color=light-blue]imgmount D C:\\cd.cue -t cdrom[reset]\n"
msgstr ""
"[erases=entire][color=light-green]Wie man ein echtes/virtuelles CD-ROM-Laufwerk in DOSBox einbindet:[reset]\n"
"DOSBox bietet eine CD-ROM-Emulation auf zwei Ebenen.\n"
"\n"
"Die Stufe [color=brown]basic[reset], die mit allen normalen Verzeichnissen funktioniert,\n"
"installiert MSCDEX und markiert die Dateien als schreibgeschützt. Normalerweise\n"
"reicht das für die meisten Programme aus:\n"
"[color=light-blue]mount D C:\\beispiel -t cdrom[reset]\n"
"Wenn das nicht funktioniert, musst du DOSBox eventuell die Laufwerksbezeichnung\n"
"der CD-ROM mitteilen:\n"
"[color=light-blue]mount D C:\\beispiel -t cdrom -label LAUFWERKSBEZEICHNUNG[reset]\n"
"\n"
"Die Stufe [color=brown]next[reset] fügt eine Low-Level-Unterstützung hinzu.\n"
"Sie funktioniert daher nur mit CD-ROM-Laufwerken:\n"
"[color=light-blue]mount d[reset] [color=red]D:\\ [color=light-blue]-t cdrom -usecd [color=yellow]0[reset]\n"
"\n"
"Ersetze [color=red]D:\\ [reset] durch den Ort, an dem sich deine CD-ROM befindet.\n"
"Ersetze [color=yellow]0[reset] in [color=light-blue]-usecd [color=yellow]0[reset] durch die Nummer, die für deine\n"
"CD-ROM angegeben wird, wenn du eintippst:\n"
"[color=light-blue]mount -listcd[reset]\n"
"\n"
"Außerdem kannst du imgmount verwenden, um ISO- oder CUE/BIN-Images zu mounten:\n"
"[color=light-blue]imgmount D C:\\cd.iso -t cdrom[reset]\n"
"[color=light-blue]imgmount D C:\\cd.cue -t cdrom[reset]\n"

#: src/dos/programs/intro.cpp:162
#, fuzzy, c-format, no-wrap
msgctxt "PROGRAM_INTRO_CDROM_OTHER"
msgid ""
"[erases=entire][color=light-green]How to mount a real/virtual CD-ROM Drive in DOSBox:[reset]\n"
"The [color=light-blue]mount[reset] command works on all normal directories. It installs MSCDEX and marks\n"
"the files as read-only.\n"
"Usually this is enough for most games:\n"
"[color=light-blue]mount D ~/example -t cdrom[reset]\n"
"If it doesn't work you might have to tell DOSBox the label of the CD-ROM:\n"
"[color=light-blue]mount D ~/example -t cdrom -label CDLABEL[reset]\n"
"\n"
"Additionally, you can use [color=light-blue]imgmount[reset] to mount ISO or CUE/BIN images:\n"
"[color=light-blue]imgmount D ~/cd.iso -t cdrom[reset]\n"
"[color=light-blue]imgmount D ~/cd.cue -t cdrom[reset]\n"
msgstr ""
"[erases=entire][color=light-green]Wie man ein echtes/virtuelles CD-ROM-Laufwerk in DOSBox einbindet:[reset]\n"
"DOSBox bietet eine CD-ROM-Emulation auf zwei Ebenen.\n"
"\n"
"Die Stufe [color=brown]basic[reset], die mit allen normalen Verzeichnissen funktioniert,\n"
"installiert MSCDEX und markiert die Dateien als schreibgeschützt. Normalerweise\n"
"reicht das für die meisten Programme aus:\n"
"[color=light-blue]mount D ~/beispiel -t cdrom[reset]\n"
"Wenn das nicht funktioniert, musst du DOSBox eventuell die Laufwerksbezeichnung\n"
"der CD-ROM mitteilen:\n"
"[color=light-blue]mount D ~/beispiel -t cdrom -label LAUFWERKSBEZEICHNUNG[reset]\n"
"\n"
"Die Stufe [color=brown]next[reset] fügt eine Low-Level-Unterstützung hinzu.\n"
"Sie funktioniert daher nur mit CD-ROM-Laufwerken:\n"
"[color=light-blue]mount d[reset] [color=red]~/beispiel [color=light-blue]-t cdrom -usecd [color=yellow]0[reset]\n"
"\n"
"Ersetze [color=red]~/beispiel [reset] durch den Ort, an dem sich deine CD-ROM befindet.\n"
"Ersetze [color=yellow]0[reset] in [color=light-blue]-usecd [color=yellow]0[reset] durch die Nummer, die für deine\n"
"CD-ROM angegeben wird, wenn du eintippst:\n"
"[color=light-blue]mount -listcd[reset]\n"
"\n"
"Außerdem kannst du imgmount verwenden, um ISO- oder CUE/BIN-Images zu mounten:\n"
"[color=light-blue]imgmount D ~/cd.iso -t cdrom[reset]\n"
"[color=light-blue]imgmount D ~/cd.cue -t cdrom[reset]\n"

#: src/dos/programs/intro.cpp:174
#, fuzzy, c-format, no-wrap
msgctxt "PROGRAM_INTRO_SPECIAL"
msgid ""
"[erases=entire][color=light-green]Special keys:[reset]\n"
"These are the default keybindings.\n"
"They can be changed in the [color=brown]keymapper[reset].\n"
"\n"
"[color=yellow]%s+Enter[reset]  Switch between fullscreen and window mode.\n"
"[color=yellow]%s+Pause[reset]  Pause/Unpause emulator.\n"
"[color=yellow]%s+F1[reset]   %s Start the [color=brown]keymapper[reset].\n"
"[color=yellow]%s+F4[reset]   %s Swap mounted disk image, scan for changes on all drives.\n"
"[color=yellow]%s+F5[reset]     Save a screenshot of the rendered image.\n"
"[color=yellow]%s+F5[reset]   %s Save a screenshot of the DOS pre-rendered image.\n"
"[color=yellow]%s+F6[reset]   %s Start/Stop recording sound output to a wave file.\n"
"[color=yellow]%s+F7[reset]   %s Start/Stop recording video output to a zmbv file.\n"
"[color=yellow]%s+F8[reset]   %s Mute/Unmute the audio.\n"
"[color=yellow]%s+F9[reset]   %s Shutdown emulator.\n"
"[color=yellow]%s+F10[reset]  %s Capture/Release the mouse.\n"
"[color=yellow]%s+F11[reset]  %s Slow down emulation.\n"
"[color=yellow]%s+F12[reset]  %s Speed up emulation.\n"
"[color=yellow]%s+F12[reset]    Unlock speed (turbo button/fast forward).\n"
msgstr ""
"[erases=entire][color=light-green]Sondertasten:[reset]\n"
"Dies sind die voreingestellten Tastenbelegungen.\n"
"Sie können im [color=brown]keymapper[reset] geändert werden.\n"
"\n"
"[color=yellow]%s+Enter[reset]  Umschalten zwischen Vollbild- und Fenstermodus.\n"
"[color=yellow]%s+Pause[reset]  Pause/Unpause Emulator.\n"
"[color=yellow]%s+F1[reset]   %s Starte den [color=brown]keymapper[reset].\n"
"[color=yellow]%s+F4[reset]   %s Wechsle das eingebundene Disk Image, aktualisiere Verzeichnis-Cache.\n"
"[color=yellow]%s+F5[reset]     Speichere einen Screenshot des dargestellten Bildes.\n"
"[color=yellow]%s+F5[reset]   %s Speichere einen Screenshot in Originalauflösung.\n"
"[color=yellow]%s+F6[reset]   %s Aufnahme der Soundausgabe in einer Wave-Datei starten/stoppen.\n"
"[color=yellow]%s+F7[reset]   %s Aufnahme der Videoausgabe in einer zmbv-Datei starten/stoppen.\n"
"[color=yellow]%s+F8[reset]   %s Stummschalten/Aufheben der Stummschaltung.\n"
"[color=yellow]%s+F9[reset]   %s Emulator herunterfahren.\n"
"[color=yellow]%s+F10[reset]  %s Die Maus erfassen/freigeben.\n"
"[color=yellow]%s+F11[reset]  %s Emulation verlangsamen.\n"
"[color=yellow]%s+F12[reset]  %s Emulation beschleunigen.\n"
"[color=yellow]%s+F12[reset]    Schnellstmögliche Emulation (Turbo Taste/Schnellvorlauf).\n"

#: src/dos/programs/keyb.cpp:339
#, fuzzy, c-format, no-wrap
msgctxt "PROGRAM_KEYB_HELP_LONG"
msgid ""
"Configure a keyboard layout and screen font.\n"
"\n"
"Usage:\n"
"  [color=light-green]keyb[reset]\n"
"  [color=light-green]keyb[reset] /list\n"
"  [color=light-green]keyb[reset] [color=light-cyan]LAYOUT[reset] [[color=white]CODEPAGE[reset]] /rom\n"
"  [color=light-green]keyb[reset] [color=light-cyan]LAYOUT[reset] [[color=white]CODEPAGE[reset] [[color=white]CPIFILE[reset]]]\n"
"\n"
"Parameters:\n"
"  [color=light-cyan]LAYOUT[reset]    keyboard layout code\n"
"  [color=white]CODEPAGE[reset]  code page number, e.g. [color=white]437[reset] or [color=white]850[reset]\n"
"  [color=white]CPIFILE[reset]   screen font file, in CPI format\n"
"  /list     display available keyboard layout codes\n"
"  /rom      use screen font from display adapter ROM if possible\n"
"\n"
"Notes:\n"
"  - Running [color=light-green]keyb[reset] without an argument shows the currently loaded keyboard layout\n"
"    and code page.\n"
"  - The [color=white]CPIFILE[reset], if specified, must contain the screen font for the given\n"
"    [color=white]CODEPAGE[reset].\n"
"  - MS-DOS, DR-DOS, and Windows NT formats of the CPI files are supported\n"
"    directly. The FreeDOS CPX files have to be uncompressed first with the 3rd\n"
"    party [color=light-green]upx[reset] tool.\n"
"  - If no custom [color=white]CPIFILE[reset] is specified, the command looks for a suitable screen\n"
"    font in the bundled CPI files.\n"
"  - If [color=white]CODEPAGE[reset] is not specified, and the screen font from the display adapter\n"
"    ROM is suitable, it uses the ROM screen font.\n"
"  - Only EGA or better display adapters allow to change the screen font; MDA,\n"
"    CGA, or Hercules always use the ROM screen font.\n"
"  - You can use the 'us' keyboard layout with any code page; all the other\n"
"    layouts work with selected code pages only.\n"
"\n"
"Examples:\n"
"  [color=light-green]KEYB[reset]\n"
"  [color=light-green]KEYB[reset] [color=light-cyan]uk[reset]\n"
"  [color=light-green]KEYB[reset] [color=light-cyan]sp[reset] [color=white]850[reset]\n"
"  [color=light-green]KEYB[reset] [color=light-cyan]de[reset] [color=white]858[reset] mycp.cpi\n"
msgstr ""
"Konfiguriert eine Tastatur für eine bestimmte Sprache.\n"
"\n"
"Verwendung:\n"
"  [color=light-green]keyb[reset] [color=light-cyan][SPRACHENCODE][reset]\n"
"  [color=light-green]keyb[reset] [color=light-cyan]SPRACHENCODE[reset] [color=white]ZEICHENTABELLE[reset] [ZEICHENTABELLENDATEI]\n"
"\n"
"Wobei:\n"
"  [color=light-cyan]SPRACHENCODE[reset]         Sprachencode oder eine Tastaturlayout-ID.\n"
"  [color=white]ZEICHENTABELLE[reset]       Zeichentabelle, wie zum Beispiel [color=white]437[reset] und [color=white]850[reset].\n"
"  ZEICHENTABELLENDATEI Datei mit Informationen für eine Zeichentabelle.\n"
"\n"
"Anmerkungen:\n"
"  Wenn du [color=light-green]keyb[reset] ohne ein Argument ausführst, wird das aktuell geladene Tastatur-\n"
"  layout und die Zeichentabelle angezeigt. Es wechselt zu [color=light-cyan]SPRACHENCODE[reset] falls\n"
"  angegeben, optional mit einer [color=white]ZEICHENTABELLE[reset] und einer zusätzlichen ZEICHEN-\n"
"  TABELLENDATEI. Dieser Befehl ist besonders nützlich, wenn du eine nicht-US-\n"
"  amerikanische Tastatur verwendest. Kann auch in der Konfigurations Datei mit \n"
"  'keyboardlayout = [color=light-cyan]SPRACHENCODE[reset]' eingestellt werden.\n"
"\n"
"Beispiele:\n"
"  [color=light-green]KEYB[reset]\n"
"  [color=light-green]KEYB[reset] [color=light-cyan]uk[reset]\n"
"  [color=light-green]KEYB[reset] [color=light-cyan]sp[reset] [color=white]850[reset]\n"
"  [color=light-green]KEYB[reset] [color=light-cyan]de[reset] [color=white]858[reset] meinecp.cpi\n"

#: src/dos/programs/keyb.cpp:378
#, fuzzy, c-format, no-wrap
msgctxt "PROGRAM_KEYB_CODE_PAGE"
msgid "Code page"
msgstr ""

#: src/dos/programs/keyb.cpp:379
#, fuzzy, c-format, no-wrap
msgctxt "PROGRAM_KEYB_ROM_FONT"
msgid "ROM font"
msgstr ""

#: src/dos/programs/keyb.cpp:380
#, fuzzy, c-format, no-wrap
msgctxt "PROGRAM_KEYB_KEYBOARD_LAYOUT"
msgid "Keyboard layout"
msgstr ""

#: src/dos/programs/keyb.cpp:381
#, fuzzy, c-format, no-wrap
msgctxt "PROGRAM_KEYB_KEYBOARD_SCRIPT"
msgid "Keyboard script"
msgstr ""

#: src/dos/programs/keyb.cpp:382
#, fuzzy, c-format, no-wrap
msgctxt "PROGRAM_KEYB_NOT_LOADED"
msgid "not loaded"
msgstr ""

#: src/dos/programs/keyb.cpp:384
#, fuzzy, c-format, no-wrap
msgctxt "PROGRAM_KEYB_INVALID_CODE_PAGE"
msgid "Invalid code page.\n"
msgstr ""

#: src/dos/programs/keyb.cpp:386
#, fuzzy, c-format, no-wrap
msgctxt "PROGRAM_KEYB_CPI_FILE_NOT_FOUND"
msgid "Code page information file not found.\n"
msgstr ""

#: src/dos/programs/keyb.cpp:388
#, fuzzy, c-format, no-wrap
msgctxt "PROGRAM_KEYB_CPI_READ_ERROR"
msgid "Error reading code page information file.\n"
msgstr ""

#: src/dos/programs/keyb.cpp:390
#, fuzzy, c-format, no-wrap
msgctxt "PROGRAM_KEYB_INVALID_CPI_FILE"
msgid "Invalid code page information file.\n"
msgstr ""

#: src/dos/programs/keyb.cpp:392
#, fuzzy, c-format, no-wrap
msgctxt "PROGRAM_KEYB_CPI_FILE_TOO_LARGE"
msgid "Code page information file too large.\n"
msgstr ""

#: src/dos/programs/keyb.cpp:394
#, fuzzy, c-format, no-wrap
msgctxt "PROGRAM_KEYB_UNSUPPORTED_CPX_FILE"
msgid ""
"Unsupported FreeDOS CPX file format. Convert the file to the CPI format by\n"
"uncompressing it with the 3rd party [color=light-green]upx[reset] tool.\n"
msgstr ""

#: src/dos/programs/keyb.cpp:397
#, fuzzy, c-format, no-wrap
msgctxt "PROGRAM_KEYB_PRINTER_CPI_FILE"
msgid "This is a printer code page information file, it does not contain screen fonts.\n"
msgstr ""

#: src/dos/programs/keyb.cpp:399
#, fuzzy, c-format, no-wrap
msgctxt "PROGRAM_KEYB_SCREEN_FONT_UNUSABLE"
msgid "Code page %d found, but the screen font could not be used.\n"
msgstr ""

#: src/dos/programs/keyb.cpp:401
#, fuzzy, c-format, no-wrap
msgctxt "PROGRAM_KEYB_NO_BUNDLED_CPI_FILE"
msgid "No bundled code page information file for code page %d.\n"
msgstr ""

#: src/dos/programs/keyb.cpp:403
#, fuzzy, c-format, no-wrap
msgctxt "PROGRAM_KEYB_NO_CODE_PAGE_IN_FILE"
msgid "No code page %d in the code page information file.\n"
msgstr ""

#: src/dos/programs/keyb.cpp:405
#, fuzzy, c-format, no-wrap
msgctxt "PROGRAM_KEYB_INCOMPATIBLE_MACHINE"
msgid "Can't change the screen font; EGA machine or better is required.\n"
msgstr ""

#: src/dos/programs/keyb.cpp:408
#, fuzzy, c-format, no-wrap
msgctxt "PROGRAM_KEYB_LAYOUT_FILE_NOT_FOUND"
msgid "File with keyboard layout '%s' not found.\n"
msgstr ""

#: src/dos/programs/keyb.cpp:410
#, fuzzy, c-format, no-wrap
msgctxt "PROGRAM_KEYB_INVALID_LAYOUT_FILE"
msgid "Invalid file with keyboard layout '%s'.\n"
msgstr ""

#: src/dos/programs/keyb.cpp:412
#, fuzzy, c-format, no-wrap
msgctxt "PROGRAM_KEYB_LAYOUT_NOT_KNOWN"
msgid "Keyboard layout '%s' not known.\n"
msgstr ""

#: src/dos/programs/keyb.cpp:413
#, fuzzy, c-format, no-wrap
msgctxt "PROGRAM_KEYB_NO_LAYOUT_FOR_CODE_PAGE"
msgid "No keyboard layout '%s' for code page %d.\n"
msgstr ""

#: src/dos/programs/loadfix.cpp:75
#, fuzzy, c-format, no-wrap
msgctxt "PROGRAM_LOADFIX_HELP_LONG"
msgid ""
"Load a program in the specific memory region and then run it.\n"
"\n"
"Usage:\n"
"  [color=light-green]loadfix[reset] [color=white][-SIZE][reset] [color=light-cyan]GAME[reset] [color=white][PARAMETERS][reset]\n"
"  [color=light-green]loadfix[reset] [/d] (or [/f])[reset]\n"
"\n"
"Parameters:\n"
"  [color=light-cyan]GAME[reset]        game or program to load, optionally with parameters\n"
"  [color=white]-SIZE[reset]       SIZE indicates the number of kilobytes to be allocated\n"
"  /d (or /f)  Frees the previously allocated memory.\n"
"\n"
"Notes:\n"
"  - The most common use case of this command is to fix games such as\n"
"    California Games II and Wing Commander 2 that show [color=white]\"Packed File Corrupt\"[reset]\n"
"    or [color=white]\"Not enough memory\"[reset] error messages.\n"
"  - Running [color=light-green]loadfix[reset] without an argument simply allocates memory for your game\n"
"    to run; you can free the memory with either /d or /f option when it\n"
"    finishes.\n"
"\n"
"Examples:\n"
"  [color=light-green]loadfix[reset] [color=light-cyan]wc2[reset]\n"
"  [color=light-green]loadfix[reset] [color=white]-32[reset] [color=light-cyan]wc2[reset]\n"
"  [color=light-green]loadfix[reset] [color=white]-128[reset]\n"
"  [color=light-green]loadfix[reset] /d\n"
msgstr ""
"Lädt ein Programm in einen Speicherbereich und führt es dann aus.\n"
"\n"
"Verwendung:\n"
"  [color=light-green]loadfix[reset] [color=white][-SIZE][reset] [color=light-cyan]PROGRAMM[reset] [color=white][PARAMETER][reset]\n"
"  [color=light-green]loadfix[reset] [/d] (oder [/f])[reset]\n"
"\n"
"Wobei:\n"
"  [color=light-cyan]PROGRAMM[reset]        ist das zu ladende Programm, optional mit Parametern.\n"
"  [color=white]-SIZE[reset] SIZE gibt die Anzahl der zuzuweisenden Kilobytes an /d (oder /f) Gibt den zuvor zugewiesenen Speicher frei.\n"
"\n"
"Anmerkungen:\n"
"  - Der häufigste Anwendungsfall dieses Befehls ist die Verbesserung von\n"
"    Spielen wie California Games II und Wing Commander 2, die [color=white]\n"
"    'Packed File Corrupt'[reset] oder [color=white]'Not enough memory'[reset] Fehlermeldungen anzeigen.\n"
"\n"
"  - Wenn du [color=light-green]loadfix[reset] ohne ein\n"
"    Argument ausführst, wird deinem Programm lediglich Speicher zugewiesen. Du\n"
"    kannst den Speicher mit der Option /d oder /f wieder freigeben, nach\n"
"    Programmende.\n"
"\n"
"Beispiele:\n"
"  [color=light-green]loadfix[reset] [color=light-cyan]wc2[reset]\n"
"  [color=light-green]loadfix[reset] [color=white]-32[reset] [color=light-cyan]wc2[reset]\n"
"  [color=light-green]loadfix[reset] [color=white]-128[reset]\n"
"  [color=light-green]loadfix[reset] /d\n"

#: src/dos/programs/loadfix.cpp:100
#, fuzzy, c-format, no-wrap
msgctxt "PROGRAM_LOADFIX_ALLOC"
msgid "%d kB allocated.\n"
msgstr "%d kB zugewiesen.\n"

#: src/dos/programs/loadfix.cpp:101
#, fuzzy, c-format, no-wrap
msgctxt "PROGRAM_LOADFIX_DEALLOC"
msgid "%d kB freed.\n"
msgstr "%d kB freigesetzt.\n"

#: src/dos/programs/loadfix.cpp:102
#, fuzzy, c-format, no-wrap
msgctxt "PROGRAM_LOADFIX_DEALLOCALL"
msgid "Used memory freed.\n"
msgstr "Verwendeter Speicher wieder freigegeben.\n"

#: src/dos/programs/loadfix.cpp:103
#, fuzzy, c-format, no-wrap
msgctxt "PROGRAM_LOADFIX_ERROR"
msgid "Memory allocation error.\n"
msgstr "Fehler bei der Speicherallokation.\n"

#: src/dos/programs/loadrom.cpp:107
#, fuzzy, c-format, no-wrap
msgctxt "PROGRAM_LOADROM_HELP_LONG"
msgid ""
"Load a ROM image of the video BIOS or IBM BASIC.\n"
"\n"
"Usage:\n"
"  [color=light-green]loadrom [color=light-cyan]IMAGEFILE[reset]\n"
"\n"
"Parameters:\n"
"  [color=light-cyan]IMAGEFILE[reset]  video BIOS or IBM BASIC ROM image\n"
"\n"
"Notes:\n"
"  After loading an IBM BASIC ROM image into the emulated ROM with the command,\n"
"  you can run the original IBM BASIC interpreter program in DOSBox Staging.\n"
"\n"
"Examples:\n"
"  [color=light-green]loadrom[reset] [color=light-cyan]bios.rom[reset]\n"
msgstr ""
"Lädt ein ROM-Abbild des Video-BIOS oder IBM BASIC.\n"
"\n"
"Verwendung:\n"
"  [color=light-green]loadrom [color=light-cyan]IMAGEDATEI[reset]\n"
"\n"
"Wobei:\n"
"  [color=light-cyan]IMAGEDATEI[reset] ein Video-BIOS oder ein IBM BASIC ROM-Image ist.\n"
"\n"
"Anmerkungen:\n"
"   Nachdem du ein IBM BASIC ROM-Image mit dem Befehl in das emulierte ROM\n"
"   geladen hast, kannst du das originale IBM BASIC-Interpreterprogramm in \n"
"   DOSBox Staging ausführen.\n"
"\n"
"Beispiel:\n"
"  [color=light-green]loadrom[reset] [color=light-cyan]bios.rom[reset]\n"

#: src/dos/programs/loadrom.cpp:122
#, fuzzy, c-format, no-wrap
msgctxt "PROGRAM_LOADROM_SPECIFY_FILE"
msgid "Must specify ROM file to load.\n"
msgstr "Die zu ladende ROM Datei muss angegeben werden.\n"

#: src/dos/programs/loadrom.cpp:123
#, fuzzy, c-format, no-wrap
msgctxt "PROGRAM_LOADROM_CANT_OPEN"
msgid "ROM file not accessible.\n"
msgstr "ROM Datei nicht lesbar.\n"

#: src/dos/programs/loadrom.cpp:124
#, fuzzy, c-format, no-wrap
msgctxt "PROGRAM_LOADROM_TOO_LARGE"
msgid "ROM file too large.\n"
msgstr "ROM-Datei zu groß.\n"

#: src/dos/programs/loadrom.cpp:125
#, fuzzy, c-format, no-wrap
msgctxt "PROGRAM_LOADROM_INCOMPATIBLE"
msgid "Video BIOS not supported by machine type.\n"
msgstr "Video BIOS wird vom Maschinentyp nicht unterstützt.\n"

#: src/dos/programs/loadrom.cpp:127
#, fuzzy, c-format, no-wrap
msgctxt "PROGRAM_LOADROM_UNRECOGNIZED"
msgid "ROM file not recognized.\n"
msgstr "ROM-Datei nicht erkannt.\n"

#: src/dos/programs/loadrom.cpp:128
#, fuzzy, c-format, no-wrap
msgctxt "PROGRAM_LOADROM_BASIC_LOADED"
msgid "BASIC ROM loaded.\n"
msgstr "BASIC ROM geladen.\n"

#: src/dos/programs/ls.cpp:250
#, fuzzy, c-format, no-wrap
msgctxt "PROGRAM_LS_UNHANDLED_WILDCARD_PATTERN"
msgid "Unhandled wildcard pattern - '%s'\n"
msgstr "Unbehandeltes Platzhaltermuster - '%s'.\n"

#: src/dos/programs/ls.cpp:253
#, fuzzy, c-format, no-wrap
msgctxt "PROGRAM_LS_HELP_LONG"
msgid ""
"Display directory contents in wide list format.\n"
"\n"
"Usage:\n"
"  [color=light-green]ls[reset] [[color=light-cyan]PATTERN[reset] [[color=light-cyan]PATTERN[reset], ...]] [[color=light-cyan]PATH[reset] [[color=light-cyan]PATH[reset], ...]] [/a]\n"
"\n"
"Parameters:\n"
"  [color=light-cyan]PATTERN[reset]  either an exact filename or an inexact filename with wildcards, which\n"
"           are the asterisk (*) and the question mark (?)\n"
"  [color=light-cyan]PATH[reset]     exact path in a mounted DOS drive to list contents\n"
"  /a       list all files and directories, including hidden and system\n"
"\n"
"Notes:\n"
"  The command will list directories in [color=light-blue]blue[reset], executable DOS programs\n"
"  (*.com, *.exe, *.bat) in [color=light-green]green[reset], and other files in the normal color.\n"
"\n"
"Examples:\n"
"  [color=light-green]ls[reset] [color=light-cyan]file.txt[reset]\n"
"  [color=light-green]ls[reset] [color=light-cyan]c*.ba?[reset]\n"
msgstr ""
"Zeigt den Inhalt des Verzeichnisses in einem breiten Listenformat an.\n"
"\n"
"Verwendung:\n"
"  [color=light-green]ls[reset] [[color=light-cyan]ZEICHEN[reset] [[color=light-cyan]ZEICHEN[reset], ...]] [[color=light-cyan]PFAD[reset] [[color=light-cyan]PFAD[reset], ...]] [/a]\n"
"\n"
"Wobei:\n"
"  [color=light-cyan]ZEICHEN[reset] kann entweder ein exakter Dateiname oder ein ungenauer Dateiname mit\n"
"          Wildcards, d. h. Sternchen (*) und Fragezeichen (?) sein.\n"
"  [color=light-cyan]PFAD[reset]    ist ein exakter Pfad in einem gemounteten DOS-Laufwerk,\n"
"          um den Inhalt aufzulisten.\n"
"          /a listet alle Dateien und Verzeichnisse auf,\n"
"          auch versteckte und Systemdateien.\n"
"\n"
"Hinweise:\n"
"  Der Befehl listet Verzeichnisse in [color=light-blue]blau[reset], ausführbare DOS-Programme\n"
"  (*.com, *.exe, *.bat) in [color=light-green]grün[reset], und andere Dateien in der normalen Farbe.\n"
"\n"
"Beispiele:\n"
"  [color=light-green]ls[reset] [color=light-cyan]datei.txt[reset]\n"
"  [color=light-green]ls[reset] [color=light-cyan]c*.ba?[reset]\n"

#: src/dos/programs/mem.cpp:96
#, fuzzy, c-format, no-wrap
msgctxt "PROGRAM_MEM_HELP_LONG"
msgid ""
"Display the DOS memory information.\n"
"\n"
"Usage:\n"
"  [color=light-green]mem[reset]\n"
"\n"
"Parameters:\n"
"  This command has no parameters.\n"
"\n"
"Notes:\n"
"  This command shows the DOS memory status, including the free conventional\n"
"  memory, UMB (upper) memory, XMS (extended) memory, and EMS (expanded) memory.\n"
"\n"
"Examples:\n"
"  [color=light-green]mem[reset]\n"
msgstr ""
"Zeigt die DOS-Speicherinformationen an.\n"
"\n"
"Verwendung:\n"
"  [color=light-green]mem[reset]\n"
"\n"
"Wobei:\n"
"  Dieser Befehl hat keine Parameter.\n"
"\n"
"Anmerkungen:\n"
"  Dieser Befehl zeigt die DOS Speicherbelegung an, einschließlich des freien\n"
"  konventionellen Speichers, UMB (oberer) Speicher, XMS (extended) Speicher\n"
"  und EMS (expanded) Speicher.\n"
"\n"
"Beispiel:\n"
"  [color=light-green]mem[reset]\n"

#: src/dos/programs/mem.cpp:111
#, fuzzy, c-format, no-wrap
msgctxt "PROGRAM_MEM_CONVEN"
msgid "%10d KB free conventional memory\n"
msgstr "%10d kB freier konventioneller Speicher\n"

#: src/dos/programs/mem.cpp:112
#, fuzzy, c-format, no-wrap
msgctxt "PROGRAM_MEM_EXTEND"
msgid "%10d KB free extended memory\n"
msgstr "%10d kB freier extended Memory\n"

#: src/dos/programs/mem.cpp:113
#, fuzzy, c-format, no-wrap
msgctxt "PROGRAM_MEM_EXPAND"
msgid "%10d KB free expanded memory\n"
msgstr "%10d kB freier expanded Memory\n"

#: src/dos/programs/mem.cpp:114
#, fuzzy, c-format, no-wrap
msgctxt "PROGRAM_MEM_UPPER"
msgid "%10d KB free upper memory in %d blocks (largest UMB %d KB)\n"
msgstr "%10d kB freier oberer Speicher in %d Blöcken (größter UMB %d kB)\n"

#: src/dos/programs/mixer.cpp:790
#, fuzzy, c-format, no-wrap
msgctxt "SHELL_CMD_MIXER_HELP_LONG"
msgid ""
"Display or change the sound mixer settings.\n"
"\n"
"Usage:\n"
"  [color=light-green]mixer[reset] [color=light-cyan][CHANNEL][reset] [color=white]COMMANDS[reset] [/noshow]\n"
"  [color=light-green]mixer[reset] [/listmidi]\n"
"\n"
"Parameters:\n"
"  [color=light-cyan]CHANNEL[reset]   mixer channel to change the settings of\n"
"  [color=white]COMMANDS[reset]  one or more of the following commands:\n"
"    Volume:      Percentage volume of [color=white]0[reset] to [color=white]9999[reset], or decibel volume prefixed\n"
"                 with [color=white]d[reset] (e.g. [color=white]d-7.5[reset]). Use [color=white]L:R[reset] to set the left and right\n"
"                 volumes of stereo channels separately (e.g. [color=white]10:20[reset], [color=white]150:d6[reset]).\n"
"    Stereo mode: [color=white]stereo[reset], or [color=white]reverse[reset] (stereo channels only).\n"
"    Crossfeed:   [color=white]x0[reset] to [color=white]x100[reset], set crossfeed strength (stereo channels only).\n"
"    Reverb:      [color=white]r0[reset] to [color=white]r100[reset], set reverb level.\n"
"    Chorus:      [color=white]c0[reset] to [color=white]c100[reset], set chorus level.\n"
"\n"
"Notes:\n"
"  - Run [color=light-green]mixer[reset] without arguments to view the current settings.\n"
"  - Run [color=light-green]mixer[reset] /listmidi to list all available MIDI devices.\n"
"  - You may change the settings of more than one channel in a single command.\n"
"  - If no channel is specified, you can set crossfeed, reverb, or chorus\n"
"    of all channels globally.\n"
"  - The /noshow option applies the changes without showing the mixer settings.\n"
"\n"
"Examples:\n"
"  [color=light-green]mixer[reset] [color=light-cyan]cdaudio[reset] [color=white]50[reset] [color=light-cyan]sb[reset] [color=white]reverse[reset] /noshow\n"
"  [color=light-green]mixer[reset] [color=white]x30[reset] [color=light-cyan]master[reset] [color=white]40[reset] [color=light-cyan]opl[reset] [color=white]150 r50 c30[reset] [color=light-cyan]sb[reset] [color=white]x10[reset]"
msgstr ""
"Zeigt die Sound-Mixer-Einstellungen an oder ändert sie.\n"
"\n"
"Verwendung:\n"
"  [color=light-green]mixer[reset] [color=light-cyan][QUELLE][reset] [color=white]PARAMETER[reset] [/noshow]\n"
"  [color=light-green]mixer[reset] [/listmidi]\n"
"\n"
"Wobei:\n"
"  [color=light-cyan]QUELLE[reset]    ist die Quelle, für die du die Einstellungen ändern willst.\n"
"  [color=white]PARAMETER[reset] ist einer oder mehrere der folgenden Parameter:\n"
"    Lautstärke:   Prozentuale Lautstärke von [color=white]0[reset] bis [color=white]9999[reset], oder Dezibel-Lautstärke\n"
"                  mit dem Präfix [color=white]d[reset] (z. B. [color=white]d-7.5[reset]). Verwende [color=white]L:R[reset], um die linke und\n"
"                  rechte Lautstärke der Stereokanäle getrennt einzustellen\n"
"                  (z.B. [color=white]10:20[reset], [color=white]150:d6[reset])\n"
"    Stereo-Modus: [color=white]stereo[reset], oder [color=white]reverse[reset] (nur Stereokanäle)\n"
"    Crossfeed:    [color=white]x0[reset] bis [color=white]x100[reset], legt die Crossfeed-Stärke fest (nur Stereokanäle)\n"
"    Reverb:       [color=white]r0[reset] bis [color=white]r100[reset], stellt den Reverb-Pegel ein\n"
"    Chorus:       [color=white]c0[reset] bis [color=white]c100[reset], stellt den Chorus-Pegel ein\n"
"\n"
"Anmerkungen:\n"
"  - [color=light-green]mixer[reset] ohne Parameter zeigt die aktuellen Einstellungen an.\n"
"  - [color=light-green]mixer[reset] /listmidi zeigt alle verfügbaren MIDI-Geräte an.\n"
"  - Die Einstellungen mehrerer Quellen können mit einem Befehl geändert werden.\n"
"  - Ohne angegebene Quelle wird Crossfeed, Reverb oder Chorus global\n"
"    eingestellt.\n"
"  - Die Option /noshow wendet die Änderungen an, ohne Bildschirmausgabe.\n"
"\n"
"Beispiele:\n"
"  [color=light-green]mixer[reset] [color=light-cyan]cdaudio[reset] [color=white]50[reset] [color=light-cyan]sb[reset] [color=white]reverse[reset] /noshow\n"
"  [color=light-green]mixer[reset] [color=white]x30[reset] [color=light-cyan]master[reset] [color=white]40[reset] [color=light-cyan]opl[reset] [color=white]150 r50 c30[reset] [color=light-cyan]sb[reset] [color=white]x10[reset]"

#: src/dos/programs/mixer.cpp:820
#, fuzzy, c-format, no-wrap
msgctxt "SHELL_CMD_MIXER_HEADER_LAYOUT"
msgid "%-22s %4.0f:%-4.0f %+6.2f:%-+6.2f  %-8s %5s %7s %7s"
msgstr "%-22s %4.0f:%-4.0f %+6.2f:%-+6.2f  %-8s %5s %7s %7s"

#: src/dos/programs/mixer.cpp:823
#, fuzzy, c-format, no-wrap
msgctxt "SHELL_CMD_MIXER_HEADER_LABELS"
msgid "[color=white]Channel      Volume    Volume (dB)   Mode     Xfeed  Reverb  Chorus[reset]"
msgstr "[color=white]Quellen      Pegel     Pegel (dB)    Modus    Xfeed  Reverb  Chorus[reset]"

#: src/dos/programs/mixer.cpp:826
#, fuzzy, c-format, no-wrap
msgctxt "SHELL_CMD_MIXER_CHANNEL_OFF"
msgid "off"
msgstr "aus"

#: src/dos/programs/mixer.cpp:827
#, fuzzy, c-format, no-wrap
msgctxt "SHELL_CMD_MIXER_CHANNEL_STEREO"
msgid "Stereo"
msgstr "Stereo"

#: src/dos/programs/mixer.cpp:828
#, fuzzy, c-format, no-wrap
msgctxt "SHELL_CMD_MIXER_CHANNEL_REVERSE"
msgid "Reverse"
msgstr "Kanaltausch"

#: src/dos/programs/mixer.cpp:829
#, fuzzy, c-format, no-wrap
msgctxt "SHELL_CMD_MIXER_CHANNEL_MONO"
msgid "Mono"
msgstr "Mono"

#: src/dos/programs/mixer.cpp:831
#, fuzzy, c-format, no-wrap
msgctxt "SHELL_CMD_MIXER_INACTIVE_CHANNEL"
msgid "Channel [color=light-cyan]%s[reset] is not active"
msgstr "Quelle [color=light-cyan]%s[reset] ist nicht aktiv"

#: src/dos/programs/mixer.cpp:834
#, fuzzy, c-format, no-wrap
msgctxt "SHELL_CMD_MIXER_INVALID_GLOBAL_COMMAND"
msgid "Invalid global command: [color=white]%s[reset]"
msgstr "Ungültiger globaler Befehl: [color=white]%s[reset]"

#: src/dos/programs/mixer.cpp:837
#, fuzzy, c-format, no-wrap
msgctxt "SHELL_CMD_MIXER_INVALID_VOLUME_COMMAND"
msgid "Invalid volume for the [color=light-cyan]%s[reset] channel: [color=white]%s[reset]"
msgstr "Ungültige Lautstärke für den [color=light-cyan]%s[reset] Kanal: [color=white]%s[reset] (MIXER /? für Hilfe ausführen)"

#: src/dos/programs/mixer.cpp:841
#, fuzzy, c-format, no-wrap
msgctxt "SHELL_CMD_MIXER_INVALID_CROSSFEED_STRENGTH"
msgid ""
"Invalid crossfeed strength for the [color=light-cyan]%s[reset] channel: [color=white]%s[reset];\n"
"must be a number between 0 and 100"
msgstr ""
"Ungültige Crossfeed-Stärke für den [color=light-cyan]%s[reset] Kanal: [color=white]%s[reset]\n"
"(muss zwischen 0 und 100 liegen)"

#: src/dos/programs/mixer.cpp:846
#, fuzzy, c-format, no-wrap
msgctxt "SHELL_CMD_MIXER_INVALID_CHORUS_LEVEL"
msgid ""
"Invalid chorus level for the [color=light-cyan]%s[reset] channel: [color=white]%s[reset];\n"
"must be a number between 0 and 100"
msgstr ""
"Ungültiger Chorus-Pegel für den [color=light-cyan]%s[reset] Kanal: [color=white]%s[reset]\n"
"(muss zwischen 0 und 100 liegen)"

#: src/dos/programs/mixer.cpp:851
#, fuzzy, c-format, no-wrap
msgctxt "SHELL_CMD_MIXER_INVALID_REVERB_LEVEL"
msgid ""
"Invalid reverb level for the [color=light-cyan]%s[reset] channel: [color=white]%s[reset];\n"
"must be a number between 0 and 100"
msgstr ""
"Ungültiger Reverb-Pegel für den [color=light-cyan]%s[reset] Kanal: [color=white]%s[reset]\n"
"(muss zwischen 0 und 100 liegen)"

#: src/dos/programs/mixer.cpp:856
#, fuzzy, c-format, no-wrap
msgctxt "SHELL_CMD_MIXER_MISSING_CROSSFEED_STRENGTH"
msgid ""
"Missing crossfeed strength after [color=white]x[reset] for the [color=light-cyan]%s[reset] channel;\n"
"must provide a number between 0 and 100"
msgstr ""
"Fehlende Crossfeed-Stärke nach [color=white]x[reset] für den [color=light-cyan]%s[reset] Kanal\n"
"(muss zwischen 0 und 100 liegen)"

#: src/dos/programs/mixer.cpp:861
#, fuzzy, c-format, no-wrap
msgctxt "SHELL_CMD_MIXER_MISSING_CHORUS_LEVEL"
msgid ""
"Missing chorus level after [color=white]c[reset] for the [color=light-cyan]%s[reset] channel;\n"
"must provide a number between 0 and 100"
msgstr ""
"Fehlender Choruspegel nach [color=white]c[reset] für den [color=light-cyan]%s[reset] Kanal\n"
"(muss zwischen 0 und 100 liegen)"

#: src/dos/programs/mixer.cpp:866
#, fuzzy, c-format, no-wrap
msgctxt "SHELL_CMD_MIXER_MISSING_REVERB_LEVEL"
msgid ""
"Missing reverb level after [color=white]r[reset] for the [color=light-cyan]%s[reset] channel;\n"
"must provide a number between 0 and 100"
msgstr ""
"Fehlender Reverb-Pegel nach [color=white]r[reset] für den [color=light-cyan]%s[reset] Kanal\n"
"(muss zwischen 0 und 100 liegen)"

#: src/dos/programs/mixer.cpp:871
#, fuzzy, c-format, no-wrap
msgctxt "SHELL_CMD_MIXER_INVALID_GLOBAL_CROSSFEED_STRENGTH"
msgid ""
"Invalid global crossfeed strength [color=white]%s[reset];\n"
"must be a number between 0 and 100"
msgstr "Ungültige globale Crossfeed-Stärke [color=white]%s[reset] (muss zwischen 0 und 100 liegen)"

#: src/dos/programs/mixer.cpp:875
#, fuzzy, c-format, no-wrap
msgctxt "SHELL_CMD_MIXER_INVALID_GLOBAL_CHORUS_LEVEL"
msgid ""
"Invalid global chorus level [color=white]%s[reset];\n"
"must be a number between 0 and 100"
msgstr "Ungültiger globaler Chorus-Pegel [color=white]%s[reset] (muss zwischen 0 und 100 liegen)"

#: src/dos/programs/mixer.cpp:879
#, fuzzy, c-format, no-wrap
msgctxt "SHELL_CMD_MIXER_INVALID_GLOBAL_REVERB_LEVEL"
msgid ""
"Invalid global reverb level [color=white]%s[reset];\n"
"must be a number between 0 and 100"
msgstr "Ungültiger globaler Reverb-Pegel [color=white]%s[reset] (muss zwischen 0 und 100 liegen)"

#: src/dos/programs/mixer.cpp:883
#, fuzzy, c-format, no-wrap
msgctxt "SHELL_CMD_MIXER_MISSING_GLOBAL_CROSSFEED_STRENGTH"
msgid ""
"Missing global crossfeed strength after [color=white]x[reset];\n"
"must provide a number between 0 and 100"
msgstr "Fehlende globale Crossfeed-Stärke nach [color=white]x[reset] (muss zwischen 0 und 100 liegen)"

#: src/dos/programs/mixer.cpp:887
#, fuzzy, c-format, no-wrap
msgctxt "SHELL_CMD_MIXER_MISSING_GLOBAL_CHORUS_LEVEL"
msgid ""
"Missing global chorus level after [color=white]c[reset];\n"
"must provide a number between 0 and 100"
msgstr "Fehlender globaler Chorus-Pegel nach [color=white]c[reset] (muss zwischen 0 und 100 liegen)"

#: src/dos/programs/mixer.cpp:891
#, fuzzy, c-format, no-wrap
msgctxt "SHELL_CMD_MIXER_MISSING_GLOBAL_REVERB_LEVEL"
msgid ""
"Missing global reverb level after [color=white]r[reset];\n"
"must provide a number between 0 and 100"
msgstr "Fehlender globaler Reverb-Pegel nach [color=white]r[reset] (muss zwischen 0 und 100 liegen)"

#: src/dos/programs/mixer.cpp:895
#, fuzzy, c-format, no-wrap
msgctxt "SHELL_CMD_MIXER_MISSING_CHANNEL_COMMAND"
msgid "Missing command for the [color=light-cyan]%s[reset] channel"
msgstr "Fehlender Befehl für den [color=light-cyan]%s[reset]-Kanal"

#: src/dos/programs/mixer.cpp:898
#, fuzzy, c-format, no-wrap
msgctxt "SHELL_CMD_MIXER_INVALID_CHANNEL_COMMAND"
msgid "Invalid command for the [color=light-cyan]%s[reset] channel: [color=white]%s[reset]"
msgstr "Ungültiger Befehl für den Kanal [color=light-cyan]%s[reset]: [color=white]%s[reset]"

#: src/dos/programs/mixer.cpp:902
#, fuzzy, c-format, no-wrap
msgctxt "SHELL_CMD_MIXER_CHANNEL_DEPRECATED"
msgid "Channel name [color=light-cyan]%s[reset] is deprecated, use [color=light-cyan]%s[reset] instead"
msgstr ""

#: src/dos/programs/mode.cpp:258
#, fuzzy, c-format, no-wrap
msgctxt "PROGRAM_MODE_HELP_LONG"
msgid ""
"Set the display mode or the keyboard's typematic rate.\n"
"\n"
"Usage:\n"
"  [color=light-green]mode[reset] [color=white]COLSxLINES[reset]\n"
"  [color=light-green]mode[reset] [color=white]COLS,LINES[reset]\n"
"  [color=light-green]mode[reset] rate=[color=white]RATE[reset] delay=[color=white]DELAY[reset]\n"
"\n"
"Parameters:\n"
"  [color=white]COLS[reset]      number of characters (columns) per line (40, 80, or 132)\n"
"  [color=white]LINES[reset]     number of lines on the screen (25, 28, 30, 34, 43, 50, or 60)\n"
"  [color=white]RATE[reset]      key repeat rate, from [color=white]1[reset] to [color=white]32[reset] (1 = slowest, 32 = fastest)\n"
"  [color=white]DELAY[reset]     key repeat delay, from [color=white]1[reset] to [color=white]4[reset] (1 = shortest, 4 = longest)\n"
"\n"
"Notes:\n"
"  - Valid [color=white]COLSxLINES[reset] combinations per graphics adapter type:\n"
"      Hercules           80x25\n"
"      CGA, PCjr, Tandy   40x25, 80x25\n"
"      EGA                40x25, 80x25, 80x43\n"
"      SVGA (non-S3)      40x25, 80x25, 80x28, 80x30, 80x34, 80x43, 80x50\n"
"      SVGA (S3)          40x25, all 80 and 132-column modes\n"
"\n"
"  - The 132x28, 132x30, and 132x34 modes are only available if `vesa_modes`\n"
"    is set to `all`.\n"
"\n"
"Examples:\n"
"  [color=light-green]mode[reset] [color=white]132x50\n"
"  [color=light-green]mode[reset] [color=white]80x43[reset]\n"
"  [color=light-green]mode[reset] rate=[color=white]32[reset] delay=[color=white]1[reset]"
msgstr ""

#: src/dos/programs/mode.cpp:288
#, fuzzy, c-format, no-wrap
msgctxt "PROGRAM_MODE_INVALID_DISPLAY_MODE"
msgid "Invalid display mode: [color=white]%s[reset]"
msgstr ""

#: src/dos/programs/mode.cpp:291
#, fuzzy, c-format, no-wrap
msgctxt "PROGRAM_MODE_UNSUPPORTED_DISPLAY_MODE"
msgid "Display mode [color=white]%s[reset] is not supported on this graphics adapter."
msgstr ""

#: src/dos/programs/mode.cpp:294
#, fuzzy, c-format, no-wrap
msgctxt "PROGRAM_MODE_UNSUPPORTED_VESA_MODE"
msgid "VESA display mode [color=white]%s[reset] is not supported; set `vesa_modes = all` to enable it."
msgstr ""

#: src/dos/programs/mode.cpp:297
#, fuzzy, c-format, no-wrap
msgctxt "PROGRAM_MODE_INVALID_TYPEMATIC_RATE"
msgid "Invalid typematic rate setting."
msgstr ""

#: src/dos/programs/more.cpp:156
#, fuzzy, c-format, no-wrap
msgctxt "PROGRAM_MORE_HELP_LONG"
msgid ""
"Display command output or text file one screen at a time.\n"
"\n"
"Usage:\n"
"  [color=light-cyan]COMMAND[reset] | [color=light-green]more[reset] [/c] [/e] [/p] [[reset]/s] [/t[color=white]n[reset]] [+[color=white]nnn[reset]]\n"
"  [color=light-green]more[reset] [/c] [/e] [/p] [[reset]/s] [/t[color=white]n[reset]] [+[color=white]nnn[reset]] < [color=light-cyan]FILE[reset]\n"
"  [color=light-green]more[reset] [/c] [/e] [/p] [[reset]/s] [/t[color=white]n[reset]] [+[color=white]nnn[reset]] [color=light-cyan]PATTERN[reset] [[color=light-cyan]PATTERN[reset] ...]\n"
"\n"
"Parameters:\n"
"  [color=light-cyan]COMMAND[reset]  command to display the output of\n"
"  [color=light-cyan]FILE[reset]     exact name of the file to display, optionally with a path\n"
"  [color=light-cyan]PATTERN[reset]  either a path to a single file or a path with wildcards, which are\n"
"           the asterisk (*) and the question mark (?)\n"
"  /c       clear the screen before each file\n"
"  /e       extended mode, with more hotkeys available\n"
"  /p       expand the new page / form feed character\n"
"  /s       squish multiple empty lines into one\n"
"  /t[color=white]n[reset]      specify the tab size, 1-9, default is 8\n"
"  +[color=white]nnn[reset]     skip the first [color=white]nnn[reset] lines of the first file\n"
"\n"
"Notes:\n"
"  - This command is only for viewing text files, not binary files.\n"
"  - The following hotkeys are available:\n"
"    [color=yellow]Space[reset]          to show the next screen.\n"
"    [color=yellow]Enter[reset]          to show the next line.\n"
"    [color=yellow]N[reset] or [color=yellow]F[reset]         to skip to the next file.\n"
"    [color=yellow]Q[reset], [color=yellow]Esc[reset], [color=yellow]Ctrl+C[reset] to terminate the command.\n"
"  - Also, the [color=yellow]Ctrl+C[reset] can be used to terminate the command reading data from the\n"
"    keyboard input, like when [color=light-green]more[reset] is executed without any arguments.\n"
"  - The following extra hotkeys are available in extended mode only:\n"
"    [color=yellow]P[reset] [color=white]nnn[reset]          to display the next [color=white]nnn[reset] lines and prompt again.\n"
"    [color=yellow]S[reset] [color=white]nnn[reset]          to skip the next [color=white]nnn[reset] lines.\n"
"    [color=yellow]=[reset]              to display the current line number.\n"
"  - Option /p disables certain incompatible hotkeys.\n"
"\n"
"Examples:\n"
"  [color=light-cyan]dir /on[reset] | [color=light-green]more[reset]             ; displays sorted directory one screen at a time\n"
"  [color=light-green]more[reset] /t[color=white]4[reset] < [color=light-cyan]A:\\MANUAL.TXT[reset]   ; shows the file's content with tab size 4\n"
msgstr ""
"Zeigt die Befehlsausgabe oder eine Textdatei bildschirmweise an.\n"
"\n"
"Verwendung:\n"
"  [color=light-cyan]BEFEHL[reset] | [color=light-green]more[reset] [/c] [/e] [/p] [[reset]/s] [/t[color=white]n[reset]] [+[color=white]nnn[reset]]\n"
"  [color=light-green]more[reset] [/c] [/e] [/p] [[reset]/s] [/t[color=white]n[reset]] [+[color=white]nnn[reset]] < [color=light-cyan]DATEI[reset]\n"
"  [color=light-green]more[reset] [/c] [/e] [/p] [[reset]/s] [/t[color=white]n[reset]] [+[color=white]nnn[reset]] [color=light-cyan]ZEICHEN[reset] [[color=light-cyan]ZEICHEN[reset] ...]\n"
"\n"
"Wobei:\n"
"  [color=light-cyan]BEFEHL[reset]  ist der Befehl, dessen Ausgabe angezeigt werden soll.\n"
"  [color=light-cyan]DATEI[reset]   ist der genaue Name der anzuzeigenden Datei, wahlweise mit Pfadangabe.\n"
"  [color=light-cyan]ZEICHEN[reset] ist entweder ein Pfad zu einer einzelnen Datei oder ein Pfad mit\n"
"          Wildcards, das sind der Stern (*) und das Fragezeichen (?).\n"
"  /c löscht den Bildschirm vor jeder Datei.\n"
"  /e erweiterter Modus, mit mehr verfügbaren Hotkeys.\n"
"  /p erweitert die neue Seite / Formfeed-Zeichen.\n"
"  /s fasst mehrere leere Zeilen zu einer einzigen zusammen.\n"
"  /t[color=white]n[reset] gibt die Tabulatorgröße an, 1-9, Standard ist 8.\n"
"  +[color=white]nnn[reset] überspringt die ersten [color=white]nnn[reset] Zeilen der ersten Datei.\n"
"\n"
"Anmerkungen:\n"
"  Dieser Befehl dient nur zum Anzeigen von Textdateien, nicht von Binärdateien.\n"
"  Die folgenden Hotkeys sind verfügbar:\n"
"  [color=yellow]Leertaste[reset], um den nächsten Bildschirm anzuzeigen.\n"
"  [color=yellow]Enter[reset], um die nächste Zeile anzuzeigen.\n"
"  [color=yellow]N[reset] oder [color=yellow]F[reset], um zur nächsten Datei zu springen.\n"
"  [color=yellow]Q[reset], [color=yellow]Esc[reset], [color=yellow]Ctrl+C[reset], um den Befehl zu beenden.\n"
"  Außerdem kann [color=yellow]Ctrl+C[reset] verwendet werden, um den Befehl zu beenden,\n"
"  z. B. wenn [color=light-green]more[reset] ohne Argumente ausgeführt wird.\n"
"  Die folgenden zusätzlichen Hotkeys sind nur im erweiterten Modus verfügbar:\n"
"  [color=yellow]P[reset] [color=white]nnn[reset], um die nächsten [color=white]nnn[reset] Zeilen anzuzeigen und erneut abzufragen.\n"
"  [color=yellow]S[reset] [color=white]nnn[reset] zum Überspringen der nächsten [color=white]nnn[reset] Zeilen.\n"
"  [color=yellow]=[reset], um die aktuelle Zeilennummer anzuzeigen.\n"
"  Die Option /p schaltet bestimmte inkompatible Hotkeys aus.\n"
"\n"
"Beispiele:\n"
"  [color=light-cyan]dir /on[reset] | [color=light-green]more[reset] ; zeigt das sortierte Verzeichnis in einem Bildschirm an\n"
"  [color=light-green]more[reset] /t[color=white]4[reset] < [color=light-cyan]A:\\MANUAL.TXT[reset] ; zeigt den Inhalt der Datei mit Tabulatorgröße 4\n"

#: src/dos/programs/more.cpp:195
#, fuzzy, c-format, no-wrap
msgctxt "PROGRAM_MORE_NO_FILE"
msgid "No input file found."
msgstr "Keine Eingabedatei gefunden."

#: src/dos/programs/more.cpp:196
#, fuzzy, c-format, no-wrap
msgctxt "PROGRAM_MORE_END"
msgid "[reset][color=brown]--- end of input ---[reset]"
msgstr "[reset][color=brown]--- Ende der Eingabe ---[reset]"

#: src/dos/programs/more.cpp:198
#, fuzzy, c-format, no-wrap
msgctxt "PROGRAM_MORE_NEW_FILE"
msgid "[reset][color=brown]--- file %s ---[reset]"
msgstr "[reset][color=brown]--- datei %s ---[reset]"

#: src/dos/programs/more.cpp:200
#, fuzzy, c-format, no-wrap
msgctxt "PROGRAM_MORE_NEW_DEVICE"
msgid "[reset][color=brown]--- device %s ---[reset]"
msgstr "[reset][color=brown]--- gerät %s ---[reset]"

#: src/dos/programs/more.cpp:202
#, fuzzy, c-format, no-wrap
msgctxt "PROGRAM_MORE_PROMPT_SINGLE"
msgid "[reset][color=brown]--- press SPACE for next page, ENTER for next line, Q to quit ---[reset]"
msgstr "[reset][color=brown]--- SPACE für nächste Seite, ENTER für nächste Zeile, Q zum Beenden ---[reset]"

#: src/dos/programs/more.cpp:204
#, fuzzy, c-format, no-wrap
msgctxt "PROGRAM_MORE_PROMPT_PERCENT"
msgid "[reset][color=brown]--- (%d%%) press SPACE for next page, ENTER for next line, Q to quit ---[reset]"
msgstr "[reset][color=brown]--- (%d%%) SPACE für nächste Seite, ENTER für nächste Zeile, Q zum Beenden ---[reset]"

#: src/dos/programs/more.cpp:206
#, fuzzy, c-format, no-wrap
msgctxt "PROGRAM_MORE_PROMPT_MULTI"
msgid "[reset][color=brown]--- press SPACE or ENTER for more, N for next file, Q to quit ---[reset]"
msgstr "[reset][color=brown]--- SPACE oder ENTER für mehr, N für die nächste Datei, Q zum Beenden ---[reset]"

#: src/dos/programs/more.cpp:208
#, fuzzy, c-format, no-wrap
msgctxt "PROGRAM_MORE_PROMPT_SHORT"
msgid "[reset][color=brown]--- more ---[reset]"
msgstr "[reset][color=brown]--- mehr ---[reset]"

#: src/dos/programs/more.cpp:210
#, fuzzy, c-format, no-wrap
msgctxt "PROGRAM_MORE_PROMPT_SHORT_PERCENT"
msgid "[reset][color=brown]--- (%d%%) more ---[reset]"
msgstr "[reset][color=brown]--- (%d%%) mehr ---[reset]"

#: src/dos/programs/more.cpp:212
#, fuzzy, c-format, no-wrap
msgctxt "PROGRAM_MORE_PROMPT_LINE"
msgid "[reset][color=brown]--- line %u ---[reset]"
msgstr "[reset][color=brown]--- Zeile %u ---[reset]"

#: src/dos/programs/more.cpp:214
#, fuzzy, c-format, no-wrap
msgctxt "PROGRAM_MORE_OPEN_ERROR"
msgid "[reset][color=light-red]--- could not open %s ---[reset]"
msgstr "[reset][color=light-red]--- %s konnte nicht geöffnet werden ---[reset]"

#: src/dos/programs/more.cpp:216
#, fuzzy, c-format, no-wrap
msgctxt "PROGRAM_MORE_TERMINATE"
msgid "[reset][color=brown](terminated)[reset]"
msgstr "[reset][color=brown](abgebrochen)[reset]"

#: src/dos/programs/more.cpp:218
#, fuzzy, c-format, no-wrap
msgctxt "PROGRAM_MORE_NEXT_FILE"
msgid "[reset][color=brown](next file)[reset]"
msgstr "[reset][color=brown](nächste Datei)[reset]"

#: src/dos/programs/more.cpp:220
#, fuzzy, c-format, no-wrap
msgctxt "PROGRAM_MORE_SKIPPED"
msgid "[reset][color=brown](skipped content)[reset]"
msgstr "[reset][color=brown](Inhalt übersprungen)[reset]"

#: src/dos/programs/more.cpp:222
#, fuzzy, c-format, no-wrap
msgctxt "PROGRAM_MORE_HOW_MANY_LINES"
msgid "[reset][color=brown]how many lines?[reset]"
msgstr "[reset][color=brown]Wie viele Zeilen?[reset]"

#: src/dos/programs/mount.cpp:399
#, fuzzy, c-format, no-wrap
msgctxt "PROGRAM_MOUNT_HELP"
msgid "Map physical folders or drives to a virtual drive letter.\n"
msgstr "Ordnet physische Ordner oder Laufwerke einem virtuellen Laufwerk zu.\n"

#: src/dos/programs/mount.cpp:402
#, fuzzy, c-format, no-wrap
msgctxt "PROGRAM_MOUNT_HELP_LONG"
msgid ""
"Mount a directory from the host OS to a drive letter.\n"
"\n"
"Usage:\n"
"  [color=light-green]mount[reset] [color=white]DRIVE[reset] [color=light-cyan]DIRECTORY[reset] [-t TYPE] [-ro] [-freesize SIZE] [-label LABEL]\n"
"  [color=light-green]mount[reset] -u [color=white]DRIVE[reset]  (unmounts the DRIVE's directory)\n"
"\n"
"Parameters:\n"
"  [color=white]DRIVE[reset]      drive letter where the directory will be mounted: A, C, D, ...\n"
"  [color=light-cyan]DIRECTORY[reset]  directory on the host OS to mount\n"
"  TYPE       type of the directory to mount: dir, floppy, cdrom, or overlay\n"
"  SIZE       free space for the virtual drive (KB for floppies, MB otherwise)\n"
"  LABEL      drive label name to use\n"
"\n"
"Notes:\n"
"  - '-t overlay' redirects writes for mounted drive to another directory.\n"
"  - '-ro' mounts the drive as read-only.\n"
"\n"
"Examples:\n"
msgstr ""
"Einbinden eines Verzeichnisses des Host-Betriebssystems als Laufwerk.\n"
"\n"
"Verwendung:\n"
"  [color=light-green]mount[reset] [color=white]LAUFWERK[reset] [color=light-cyan]VERZEICHNIS[reset] [-t TYP] [-usecd #] [-freesize SIZE] [-label NAME]\n"
"  [color=light-green]mount[reset] -listcd / -cd (listet erkannten CD-ROM-Laufwerke und ihre Nummern auf)\n"
"  [color=light-green]mount[reset] -u [color=white]LAUFWERK[reset]  (Image des LAUFWERKs auswerfen)\n"
"\n"
"Wobei:\n"
"  [color=white]LAUFWERK[reset]    der Laufwerksbuchstabe, auf dem das Verzeichnis eingebunden wird\n"
"  [color=light-cyan]VERZEICHNIS[reset] Host-Verzeichnis, das eingebunden werden soll\n"
"  TYP         Typ des Verzeichnisses: dir, floppy, cdrom, oder overlay\n"
"  SIZE        freier Platz auf virt. Laufwerk, KiB für Floppies, sonst MiB.\n"
"  NAME        zu verwendendendes Laufwerkslabel\n"
"\n"
"Anmerkungen:\n"
"  - '-t overlay' Schreibvorgänge werden in ein anderes Verzeichnis umgeleitet.\n"
"  - '-usecd ID' ermöglicht den direkten Zugriff auf ein CD-ROM-Laufwerk.\n"
"    Dies wird für CD-Audio benötigt (nur unter Windows und Linux unterstützt).\n"
"    Führe 'mount -cd' aus, um die Liste der gültigen IDs zu erfahren.\n"
"  - Weitere Optionen sind im Handbuch beschrieben (README Datei, Kapitel 4).\n"
"\n"
"Beispiele:\n"

#: src/dos/programs/mount.cpp:421
#, fuzzy, c-format, no-wrap
msgctxt "PROGRAM_MOUNT_HELP_LONG_WIN32"
msgid ""
"  [color=light-green]mount[reset] [color=white]C[reset] [color=light-cyan]C:\\dosgames[reset]\n"
"  [color=light-green]mount[reset] [color=white]D[reset] [color=light-cyan]D:\\ [reset]-t cdrom\n"
"  [color=light-green]mount[reset] [color=white]C[reset] [color=light-cyan]my_savegame_files[reset] -t overlay\n"
msgstr ""
"  [color=light-green]mount[reset] [color=white]C[reset] [color=light-cyan]C:\\spiele[reset]\n"
"  [color=light-green]mount[reset] [color=white]D[reset] [color=light-cyan]D:\\ [reset]-t cdrom -usecd 0\n"
"  [color=light-green]mount[reset] [color=white]C[reset] [color=light-cyan]meine_savegames[reset] -t overlay\n"

#: src/dos/programs/mount.cpp:425
#, fuzzy, c-format, no-wrap
msgctxt "PROGRAM_MOUNT_HELP_LONG_MACOSX"
msgid ""
"  [color=light-green]mount[reset] [color=white]C[reset] [color=light-cyan]~/dosgames[reset]\n"
"  [color=light-green]mount[reset] [color=white]D[reset] [color=light-cyan]\"/Volumes/Game CD\"[reset] -t cdrom\n"
"  [color=light-green]mount[reset] [color=white]C[reset] [color=light-cyan]my_savegame_files[reset] -t overlay\n"
msgstr ""
"  [color=light-green]mount[reset] [color=white]C[reset] [color=light-cyan]~/spiele[reset]\n"
"  [color=light-green]mount[reset] [color=white]D[reset] [color=light-cyan]'/Volumes/Spiele CD'[reset] -t cdrom -usecd 0\n"
"  [color=light-green]mount[reset] [color=white]C[reset] [color=light-cyan]meine_savegames[reset] -t overlay\n"

#: src/dos/programs/mount.cpp:429
#, fuzzy, c-format, no-wrap
msgctxt "PROGRAM_MOUNT_HELP_LONG_OTHER"
msgid ""
"  [color=light-green]mount[reset] [color=white]C[reset] [color=light-cyan]~/dosgames[reset]\n"
"  [color=light-green]mount[reset] [color=white]D[reset] [color=light-cyan]\"/media/USERNAME/Game CD\"[reset] -t cdrom\n"
"  [color=light-green]mount[reset] [color=white]C[reset] [color=light-cyan]my_savegame_files[reset] -t overlay\n"
msgstr ""
"  [color=light-green]mount[reset] [color=white]C[reset] [color=light-cyan]~/spiele[reset]\n"
"  [color=light-green]mount[reset] [color=white]D[reset] [color=light-cyan]'/Volumes/Spiele CD'[reset] -t cdrom\n"
"  [color=light-green]mount[reset] [color=white]C[reset] [color=light-cyan]meine_savegames[reset] -t overlay\n"

#: src/dos/programs/mount.cpp:434
#, fuzzy, c-format, no-wrap
msgctxt "PROGRAM_MOUNT_CDROMS_FOUND"
msgid "CD-ROMs found: %d\n"
msgstr "CD-ROMs gefunden: %d\n"

#: src/dos/programs/mount.cpp:435
#, fuzzy, c-format, no-wrap
msgctxt "PROGRAM_MOUNT_ERROR_1"
msgid "Directory %s doesn't exist.\n"
msgstr "Das Verzeichnis %s existiert nicht.\n"

#: src/dos/programs/mount.cpp:436
#, fuzzy, c-format, no-wrap
msgctxt "PROGRAM_MOUNT_ERROR_2"
msgid "%s isn't a directory.\n"
msgstr "%s ist kein Verzeichnis\n"

#: src/dos/programs/mount.cpp:437
#, fuzzy, c-format, no-wrap
msgctxt "PROGRAM_MOUNT_ILL_TYPE"
msgid "Illegal type %s\n"
msgstr "Unzulässiger Typ %s\n"

#: src/dos/programs/mount.cpp:438
#, fuzzy, c-format, no-wrap
msgctxt "PROGRAM_MOUNT_ALREADY_MOUNTED"
msgid "Drive %c already mounted with %s\n"
msgstr "Laufwerk %c bereits mit %s eingebunden.\n"

#: src/dos/programs/mount.cpp:439
#, fuzzy, c-format, no-wrap
msgctxt "PROGRAM_MOUNT_UMOUNT_NOT_MOUNTED"
msgid "Drive %c isn't mounted.\n"
msgstr "Laufwerk %c ist nicht eingebunden.\n"

#: src/dos/programs/mount.cpp:440
#, fuzzy, c-format, no-wrap
msgctxt "PROGRAM_MOUNT_UMOUNT_SUCCESS"
msgid "Drive %c has successfully been removed.\n"
msgstr "Laufwerk %c wurde erfolgreich entfernt.\n"

#: src/dos/programs/mount.cpp:441
#, fuzzy, c-format, no-wrap
msgctxt "PROGRAM_MOUNT_UMOUNT_NO_VIRTUAL"
msgid "Virtual Drives can not be unMOUNTed.\n"
msgstr "Virtuelle Laufwerke können nicht ausgeworfen werden.\n"

#: src/dos/programs/mount.cpp:442
#, fuzzy, c-format, no-wrap
msgctxt "PROGRAM_MOUNT_DRIVEID_ERROR"
msgid "'%c' is not a valid drive identifier.\n"
msgstr "'%c' ist keine gültige Laufwerksbezeichnung.\n"

#: src/dos/programs/mount.cpp:443
#, fuzzy, c-format, no-wrap
msgctxt "PROGRAM_MOUNT_WARNING_WIN"
msgid "[color=light-red]Mounting c:\\ is NOT recommended. Please mount a (sub)directory next time.[reset]\n"
msgstr "[color=light-red]Einbinden von c:\\ wird NICHT empfohlen. Bitte ein (Unter-)Verzeichnis einbinden.[reset]\n"

#: src/dos/programs/mount.cpp:444
#, fuzzy, c-format, no-wrap
msgctxt "PROGRAM_MOUNT_WARNING_OTHER"
msgid "[color=light-red]Mounting / is NOT recommended. Please mount a (sub)directory next time.[reset]\n"
msgstr "[color=light-red]Einbinden von / wird NICHT empfohlen. Bitte ein (Unter-)Verzeichnis einbinden.[reset]\n"

#: src/dos/programs/mount.cpp:445
#, fuzzy, c-format, no-wrap
msgctxt "PROGRAM_MOUNT_NO_OPTION"
msgid "Warning: Ignoring unsupported option '%s'.\n"
msgstr "Warnung: Ignorieren der nicht unterstützten Option '%s'.\n"

#: src/dos/programs/mount.cpp:446
#, fuzzy, c-format, no-wrap
msgctxt "PROGRAM_MOUNT_OVERLAY_NO_BASE"
msgid ""
"A normal directory needs to be MOUNTed first before an overlay can be added on\n"
"top.\n"
msgstr ""
"Ein normales Verzeichnis muss zuerst eingebunden werden,\n"
"bevor ein Overlay darüber gelegt werden kann.\n"

#: src/dos/programs/mount.cpp:449
#, fuzzy, c-format, no-wrap
msgctxt "PROGRAM_MOUNT_OVERLAY_INCOMPAT_BASE"
msgid "The overlay is NOT compatible with the drive that is specified.\n"
msgstr "Das Overlay ist NICHT kompatibel mit dem angegebenen Laufwerk.\n"

#: src/dos/programs/mount.cpp:450
#, fuzzy, c-format, no-wrap
msgctxt "PROGRAM_MOUNT_OVERLAY_MIXED_BASE"
msgid ""
"The overlay needs to be specified using the same addressing as the underlying\n"
"drive. No mixing of relative and absolute paths.\n"
msgstr ""
"Das Overlay muss mit der gleichen Adressierung wie das zugrunde liegende\n"
"Laufwerk angegeben werden. Kein Mischen von relativen und absoluten Pfaden."

#: src/dos/programs/mount.cpp:453
#, fuzzy, c-format, no-wrap
msgctxt "PROGRAM_MOUNT_OVERLAY_SAME_AS_BASE"
msgid "The overlay directory can not be the same as underlying drive.\n"
msgstr ""
"Das Overlay-Verzeichnis kann nicht dasselbe sein\n"
"wie das darunterliegende Laufwerk.\n"

#: src/dos/programs/mount.cpp:454
#, fuzzy, c-format, no-wrap
msgctxt "PROGRAM_MOUNT_OVERLAY_GENERIC_ERROR"
msgid "Something went wrong.\n"
msgstr "Etwas ist schief gelaufen.\n"

#: src/dos/programs/mount.cpp:455
#, fuzzy, c-format, no-wrap
msgctxt "PROGRAM_MOUNT_OVERLAY_STATUS"
msgid "Overlay %s on drive %c mounted.\n"
msgstr "Overlay %s auf Laufwerk %c eingebunden.\n"

#: src/dos/programs/mouse.cpp:120
#, fuzzy, c-format, no-wrap
msgctxt "PROGRAM_MOUSE_HELP_LONG"
msgid ""
"Load the built-in mouse driver.\n"
"\n"
"Usage:\n"
"  [color=light-green]mouse[reset] [on] [/e] [/q]\n"
"\n"
"Parameters:\n"
"  on    load driver (default action)\n"
"  /e    load driver into low (conventional) memory\n"
"  /q    quiet mode (skip confirmation messages)\n"
"\n"
"Notes:\n"
"  The built-in driver bypasses the PS/2 and serial (COM) ports and communicates\n"
"  with the mouse directly. This results in lower input lag, smoother movement,\n"
"  and increased mouse responsiveness.\n"
msgstr ""

#: src/dos/programs/mouse.cpp:136
#, fuzzy, c-format, no-wrap
msgctxt "PROGRAM_MOUSE_INSTALLED"
msgid "Mouse driver installed.\n"
msgstr ""

#: src/dos/programs/mouse.cpp:138
#, fuzzy, c-format, no-wrap
msgctxt "PROGRAM_MOUSE_ALREADY_INSTALLED"
msgid "Mouse driver is already installed.\n"
msgstr ""

#: src/dos/programs/mouse.cpp:140
#, fuzzy, c-format, no-wrap
msgctxt "PROGRAM_MOUSE_COULD_NOT_INSTALL"
msgid "Could not install the mouse driver.\n"
msgstr ""

#: src/dos/programs/mouse.cpp:143
#, fuzzy, c-format, no-wrap
msgctxt "PROGRAM_MOUSE_PORT_SELECTION"
msgid "Port selection not supported, driver always uses the host mouse.\n"
msgstr ""

#: src/dos/programs/mouse.cpp:145
#, fuzzy, c-format, no-wrap
msgctxt "PROGRAM_MOUSE_HARDWARE_CURSOR"
msgid "Hardware mouse cursor not supported.\n"
msgstr ""

#: src/dos/programs/mousectl.cpp:550
#, fuzzy, c-format, no-wrap
msgctxt "PROGRAM_MOUSECTL_HELP_LONG"
msgid ""
"Manage physical and logical mice.\n"
"\n"
"Usage:\n"
"  [color=light-green]mousectl[reset] [-all]\n"
"  [color=light-green]mousectl[reset] [color=white]INTERFACE[reset] -map [color=light-cyan]NAME[reset]\n"
"  [color=light-green]mousectl[reset] [color=white]INTERFACE[reset] [[color=white]INTERFACE[reset] ...] -map\n"
"  [color=light-green]mousectl[reset] [[color=white]INTERFACE[reset] ...] -unmap | -on | -off | -reset\n"
"  [color=light-green]mousectl[reset] [[color=white]INTERFACE[reset] ...] -s | -sx | -sy [sensitivity]\n"
"  [color=light-green]mousectl[reset] [[color=white]INTERFACE[reset] ...] -s sensitivity_x sensitivity_y\n"
"  [color=light-green]mousectl[reset] [[color=white]INTERFACE[reset] ...] -r [min_rate]\n"
"\n"
"Parameters:\n"
"  [color=white]INTERFACE[reset]    one of [color=white]DOS[reset], [color=white]PS/2[reset], [color=white]COM1[reset], [color=white]COM2[reset], [color=white]COM3[reset], [color=white]COM4[reset]\n"
"  -map -unmap  map/unmap physical mouse, honoring DOS wildcards in [color=light-cyan]NAME[reset]\n"
"  -s -sx -sy   set sensitivity / for x axis / for y axis, from -999 to +999\n"
"  -r           set minimum mouse sampling rate\n"
"  -on -off     enable or disables mouse on the given interface\n"
"  -reset       restore default mouse settings\n"
"\n"
"Notes:\n"
"  - If sensitivity or rate is omitted, it is reset to default value.\n"
"  - Mouse sensitivity set in the configuration file acts as global scale factor,\n"
"    per-interface sensitivity set by this commands works on top of that.\n"
"\n"
"Examples:\n"
"  [color=light-green]mousectl[reset] [color=white]DOS[reset] [color=white]COM1[reset] -map    ; asks user to select mice for a two player game"
msgstr ""
"Verwaltet reale und logische Mäuse.\n"
"\n"
"Verwendung:\n"
"  [color=light-green]mousectl[reset] [-all]\n"
"  [color=light-green]mousectl[reset] [color=white]SCHNITTSTELLE[reset] -map [color=light-cyan]NAME[reset]\n"
"  [color=light-green]mousectl[reset] [color=white]SCHNITTSTELLE[reset] [[color=white]SCHNITTSTELLE[reset] ...] -map\n"
"  [color=light-green]mousectl[reset] [[color=white]SCHNITTSTELLE[reset] ...] -unmap | -on | -off | -reset\n"
"  [color=light-green]mousectl[reset] [[color=white]SCHNITTSTELLE[reset] ...] -s | -sx | -sy [sensitivity]\n"
"  [color=light-green]mousectl[reset] [[color=white]SCHNITTSTELLE[reset] ...] -s sensitivity_x sensitivity_y\n"
"  [color=light-green]mousectl[reset] [[color=white]SCHNITTSTELLE[reset] ...] -r [min_rate]\n"
"\n"
"Wobei:\n"
"  [color=white]SCHNITTSTELLE[reset]  entweder [color=white]DOS[reset], [color=white]PS/2[reset], [color=white]COM1[reset], [color=white]COM2[reset], [color=white]COM3[reset], [color=white]COM4[reset]\n"
"  -map -unmap    eine reale Maus zuordnen/entfernen [color=light-cyan]NAME[reset]\n"
"  -s -sx -sy     Empfindlichkeit für die x-/y-Achse, von -999 bis +999\n"
"  -r             legt die minimale Abtastrate der Maus fest\n"
"  -on -off       angegebene Maus aktivieren/deaktivieren\n"
"  -reset         reset der Einstellungen auf Werte der Konfigurationsdatei\n"
"\n"
"Anmerkungen:\n"
"  Wird die Empfindlichkeit/Rate nicht angegeben, werden Standardwerte\n"
"  verwendet. Die in der Konfigurationsdatei eingestellte Mausempfindlichkeit\n"
"  dient als globaler Skalierungsfaktor, die mit diesen Befehlen eingestellte\n"
"  Empfindlichkeit pro Schnittstelle wirkt zusätzlich.\n"
"\n"
"Beispiele:\n"
"  [color=light-green]mousectl[reset] [color=white]DOS[reset] [color=white]COM1[reset] -map   Auswahl der Mäuse für Spiel mit 2 Spielern"

#: src/dos/programs/mousectl.cpp:578
#, fuzzy, c-format, no-wrap
msgctxt "PROGRAM_MOUSECTL_SYNTAX_PATTERN"
msgid "Incorrect syntax, only ASCII characters allowed in pattern.\n"
msgstr "Falsche Syntax, nur ASCII-Zeichen erlaubt.\n"

#: src/dos/programs/mousectl.cpp:580
#, fuzzy, c-format, no-wrap
msgctxt "PROGRAM_MOUSECTL_SYNTAX_SENSITIVITY"
msgid "Incorrect syntax, sensitivity needs to be in -999 to +999 range.\n"
msgstr "Falsche Syntax, die Empfindlichkeit muss im Bereich von -999 bis +999 liegen.\n"

#: src/dos/programs/mousectl.cpp:582
#, fuzzy, c-format, no-wrap
msgctxt "PROGRAM_MOUSECTL_SYNTAX_DUPLICATED"
msgid "Incorrect syntax, duplicated mouse interfaces.\n"
msgstr "Falsche Syntax, doppelte Maus-Schnittstellen.\n"

#: src/dos/programs/mousectl.cpp:584
#, fuzzy, c-format, no-wrap
msgctxt "PROGRAM_MOUSECTL_SYNTAX_MIN_RATE"
msgid ""
"Incorrect syntax, sampling rate has to be one of:\n"
"%s\n"
msgstr ""
"Falsche Syntax, die Abtastrate muss eine der folgenden sein:\n"
"%s\n"

#: src/dos/programs/mousectl.cpp:587
#, fuzzy, c-format, no-wrap
msgctxt "PROGRAM_MOUSECTL_MAPPING_NO_MOUSE"
msgid "Mapping not available in no-mouse mode.\n"
msgstr "Im Modus ohne Maus ist die Zuordnung nicht möglich.\n"

#: src/dos/programs/mousectl.cpp:589
#, fuzzy, c-format, no-wrap
msgctxt "PROGRAM_MOUSECTL_MAPPING_BLOCKED_BY_DRIVER"
msgid "Mapping not possible with current guest mouse driver.\n"
msgstr "Mapping nicht möglich mit aktuellem Gast-Maustreiber.\n"

#: src/dos/programs/mousectl.cpp:592
#, fuzzy, c-format, no-wrap
msgctxt "PROGRAM_MOUSECTL_MANYMOUSE_NOT_BUILT"
msgid "Individual physical mice not supported in this build.\n"
msgstr ""

#: src/dos/programs/mousectl.cpp:594
#, fuzzy, c-format, no-wrap
msgctxt "PROGRAM_MOUSECTL_MANYMOUSE_RAW_INPUT"
msgid "Individual physical mice not supported if 'mouse_raw_input' is enabled.\n"
msgstr ""

#: src/dos/programs/mousectl.cpp:597
#, fuzzy, c-format, no-wrap
msgctxt "PROGRAM_MOUSECTL_NO_INTERFACES"
msgid "No mouse interfaces available.\n"
msgstr "Keine Maus-Schnittstellen verfügbar.\n"

#: src/dos/programs/mousectl.cpp:599
#, fuzzy, c-format, no-wrap
msgctxt "PROGRAM_MOUSECTL_MISSING_INTERFACES"
msgid "Mouse interface not available.\n"
msgstr "Die Maus-Schnittstelle ist nicht verfügbar.\n"

#: src/dos/programs/mousectl.cpp:601
#, fuzzy, c-format, no-wrap
msgctxt "PROGRAM_MOUSECTL_NO_PHYSICAL_MICE"
msgid "No physical mice detected.\n"
msgstr "Es wurden keine realen Mäuse erkannt.\n"

#: src/dos/programs/mousectl.cpp:603
#, fuzzy, c-format, no-wrap
msgctxt "PROGRAM_MOUSECTL_NO_MATCH"
msgid "No available mouse found matching the pattern.\n"
msgstr "Es wurde keine Maus gefunden, die dem Suchkriterium entspricht.\n"

#: src/dos/programs/mousectl.cpp:606
#, fuzzy, c-format, no-wrap
msgctxt "PROGRAM_MOUSECTL_TABLE_HEADER1"
msgid "[color=white]Interface      Sensitivity      Rate (Hz)     Status[reset]"
msgstr "[color=white]Schnittstelle  Empfindlichkeit  Rate (Hz)     Status[reset]"

#: src/dos/programs/mousectl.cpp:608
#, fuzzy, c-format, no-wrap
msgctxt "PROGRAM_MOUSECTL_TABLE_LAYOUT1"
msgid "[color=light-cyan]%-4s[reset]          X:%+.3d Y:%+.3d       %1s %3s       %s"
msgstr "[color=light-cyan]%-4s[reset]           X:%+.3d Y:%+.3d  %1s %3s           %s"

#: src/dos/programs/mousectl.cpp:611
#, fuzzy, c-format, no-wrap
msgctxt "PROGRAM_MOUSECTL_TABLE_HEADER2"
msgid "[color=white]Interface     Mouse Name[reset]"
msgstr "[color=white]Schnittstelle Maus-Bezeichnung[reset]"

#: src/dos/programs/mousectl.cpp:613
#, fuzzy, c-format, no-wrap
msgctxt "PROGRAM_MOUSECTL_TABLE_LAYOUT2"
msgid "[color=light-cyan]%-4s[reset]          %s"
msgstr "[color=light-cyan]%-4s[reset]          %s"

#: src/dos/programs/mousectl.cpp:615
#, fuzzy, c-format, no-wrap
msgctxt "PROGRAM_MOUSECTL_TABLE_LAYOUT2_UNMAPPED"
msgid "not mapped    %s"
msgstr "nicht zugeordnet %s"

#: src/dos/programs/mousectl.cpp:617
#, fuzzy, c-format, no-wrap
msgctxt "PROGRAM_MOUSECTL_TABLE_STATUS_HOST"
msgid "uses system pointer"
msgstr "verwendet Systemzeiger"

#: src/dos/programs/mousectl.cpp:618
#, fuzzy, c-format, no-wrap
msgctxt "PROGRAM_MOUSECTL_TABLE_STATUS_MAPPED"
msgid "mapped physical mouse"
msgstr "zugeordnete reale Maus"

#: src/dos/programs/mousectl.cpp:619
#, fuzzy, c-format, no-wrap
msgctxt "PROGRAM_MOUSECTL_TABLE_STATUS_DISCONNECTED"
msgid "[color=light-red]mapped mouse disconnected[reset]"
msgstr "[color=light-red]zugeordnete Maus entfernt[reset]"

#: src/dos/programs/mousectl.cpp:621
#, fuzzy, c-format, no-wrap
msgctxt "PROGRAM_MOUSECTL_TABLE_STATUS_DISABLED"
msgid "disabled"
msgstr "deaktiviert"

#: src/dos/programs/mousectl.cpp:623
#, fuzzy, c-format, no-wrap
msgctxt "PROGRAM_MOUSECTL_TABLE_HINT_RATE_COM"
msgid "Sampling rates for mice on [color=light-cyan]COM[reset] interfaces are estimations only."
msgstr "Die Abtastraten für Mäuse an [color=light-cyan]COM[reset]-Schnittstellen sind nur Schätzungen."

#: src/dos/programs/mousectl.cpp:625
#, fuzzy, c-format, no-wrap
msgctxt "PROGRAM_MOUSECTL_TABLE_HINT_RATE_MIN"
msgid "Sampling rates with minimum value set are marked with '*'."
msgstr "Abtastraten mit eingestelltem Mindestwert sind mit '*' markiert."

#: src/dos/programs/mousectl.cpp:628
#, fuzzy, c-format, no-wrap
msgctxt "PROGRAM_MOUSECTL_MAP_ADVICE"
msgid ""
"Click [color=white]left[reset] mouse button to map the physical mouse to the interface. Clicking\n"
"any other button cancels the mapping and assigns system pointer to all the\n"
"mouse interfaces."
msgstr ""
"Klicke auf die [color=white]linke[reset] Maustaste, um die reale Maus dem Interface zuzuordnen. Ein Klick auf\n"
"eine andere Taste wird die Zuordnung abgebrochen und der Systemzeiger wird allen\n"
"Maus-Schnittstellen zugeordnet."

#: src/dos/programs/mousectl.cpp:632
#, fuzzy, c-format, no-wrap
msgctxt "PROGRAM_MOUSECTL_MAP_CANCEL"
msgid "(mapping cancelled)"
msgstr "(Zuordnung aufgehoben)"

#: src/dos/programs/mousectl.cpp:633
#, fuzzy, c-format, no-wrap
msgctxt "PROGRAM_MOUSECTL_MAP_HINT"
msgid ""
"Seamless mouse integration is always disabled while mapping is in effect\n"
"and mapped mice always receive raw input events."
msgstr ""
"Die nahtlose Maus-Steuerung ist immer deaktiviert, wenn die Zuordnung aktiv ist\n"
"und gemappte Mäuse erhalten immer direkte Eingabe-Daten."

#: src/dos/programs/rescan.cpp:48
#, fuzzy, c-format, no-wrap
msgctxt "PROGRAM_RESCAN_HELP_LONG"
msgid ""
"Scan for changes on mounted DOS drives.\n"
"\n"
"Usage:\n"
"  [color=light-green]rescan[reset] [color=light-cyan]DRIVE[reset]\n"
"  [color=light-green]rescan[reset] [/a]\n"
"\n"
"Parameters:\n"
"  [color=light-cyan]DRIVE[reset]  drive to scan for changes\n"
"\n"
"Notes:\n"
"  - Running [color=light-green]rescan[reset] without an argument scans for changes of the current drive.\n"
"  - Changes to this drive made on the host will then be reflected inside DOS.\n"
"  - You can also scan for changes on all mounted drives with the /a option.\n"
"\n"
"Examples:\n"
"  [color=light-green]rescan[reset] [color=light-cyan]c:[reset]\n"
"  [color=light-green]rescan[reset] /a\n"
msgstr ""
"Sucht nach Änderungen auf eingebundenen DOS-Laufwerken.\n"
"\n"
"Verwendung:\n"
"  [color=light-green]rescan[reset] [color=light-cyan]LAUFWERK[reset]\n"
"  [color=light-green]rescan[reset] [/a]\n"
"\n"
"Wobei:\n"
"  [color=light-cyan]LAUFWERK[reset] ist das Laufwerk, das nach Änderungen durchsucht wird.\n"
"\n"
"Anmerkungen:\n"
"  - Wenn du [color=light-green]rescan[reset] ohne Parameter ausführst, wird das aktuelle Laufwerk\n"
"    nach Änderungen durchsucht.\n"
"  - Änderungen an diesem Laufwerk, die auf dem Host vorgenommen wurden, werden \n"
"    dann in DOSBox angezeigt.\n"
"  - Mit der Option /a kannst du auch nach Änderungen auf allen eingebundenen \n"
"    Laufwerken suchen.\n"
"\n"
"Beispiele:\n"
"  [color=light-green]rescan[reset] [color=light-cyan]c:[reset]\n"
"  [color=light-green]rescan[reset] /a\n"

#: src/dos/programs/rescan.cpp:66
#, fuzzy, c-format, no-wrap
msgctxt "PROGRAM_RESCAN_SUCCESS"
msgid "Drive re-scanned.\n"
msgstr "Laufwerks-Cache neu eingelesen.\n"

#: src/dos/programs/serial.cpp:178
#, fuzzy, c-format, no-wrap
msgctxt "PROGRAM_SERIAL_HELP_LONG"
msgid ""
"Manage the serial ports.\n"
"\n"
"Usage:\n"
"  [color=light-green]serial[reset] [color=white][PORT#][reset]                   List all or specified ([color=white]1[reset], [color=white]2[reset], [color=white]3[reset], or [color=white]4[reset]) ports.\n"
"  [color=light-green]serial[reset] [color=white]PORT#[reset] [color=light-cyan]DEVICE[reset] [settings]   Attach specified device to the given port.\n"
"\n"
"Parameters:\n"
"  [color=light-cyan]DEVICE[reset]  one of: [color=light-cyan]MODEM[reset], [color=light-cyan]NULLMODEM[reset], [color=light-cyan]MOUSE[reset], [color=light-cyan]DIRECT[reset], [color=light-cyan]DUMMY[reset], or [color=light-cyan]DISABLED[reset]\n"
"\n"
"  Optional settings for each [color=light-cyan]DEVICE[reset]:\n"
"  For [color=light-cyan]MODEM[reset]     : IRQ, LISTENPORT, SOCK\n"
"  For [color=light-cyan]NULLMODEM[reset] : IRQ, SERVER, RXDELAY, TXDELAY, TELNET, USEDTR, TRANSPARENT,\n"
"                  PORT, INHSOCKET, SOCK\n"
"  For [color=light-cyan]MOUSE[reset]     : IRQ, MODEL (2BUTTON, 3BUTTON, WHEEL, MSM, 2BUTTON+MSM,\n"
"                  3BUTTON+MSM, or WHEEL+MSM)\n"
"  For [color=light-cyan]DIRECT[reset]    : IRQ, REALPORT (required), RXDELAY\n"
"  For [color=light-cyan]DUMMY[reset]     : IRQ\n"
"\n"
"Examples:\n"
"  [color=light-green]SERIAL[reset] [color=white]1[reset] [color=light-cyan]NULLMODEM[reset] PORT:1250                 : Listen on TCP:1250 as server\n"
"  [color=light-green]SERIAL[reset] [color=white]2[reset] [color=light-cyan]NULLMODEM[reset] SERVER:10.0.0.6 PORT:1250 : Connect to TCP:1250 as client\n"
"  [color=light-green]SERIAL[reset] [color=white]3[reset] [color=light-cyan]MODEM[reset] LISTENPORT:5000 SOCK:1        : Listen on UDP:5000 as server\n"
"  [color=light-green]SERIAL[reset] [color=white]4[reset] [color=light-cyan]DIRECT[reset] REALPORT:ttyUSB0             : Use a physical port on Linux\n"
"  [color=light-green]SERIAL[reset] [color=white]1[reset] [color=light-cyan]MOUSE[reset] MODEL:MSM                     : Mouse Systems mouse\n"
msgstr ""
"Verwaltet die seriellen Schnittstellen.\n"
"\n"
"Verwendung:\n"
"  [color=light-green]serial[reset] [color=white][PORT#][reset]                   Alle oder bestimmte Ports ([color=white]1[reset]-[color=white]4[reset]) auflisten.\n"
"  [color=light-green]serial[reset] [color=white]PORT#[reset] [color=light-cyan]GERÄT[reset] [Einst.]      Verbinde das Gerät mit dem angegebenen Port.\n"
"\n"
"Wobei:\n"
"  [color=light-cyan]GERÄT[reset]     Kann sein: [color=light-cyan]MODEM[reset], [color=light-cyan]NULLMODEM[reset], [color=light-cyan]MOUSE[reset], [color=light-cyan]DIRECT[reset], [color=light-cyan]DUMMY[reset], [color=light-cyan]DISABLED[reset]\n"
"\n"
"  Optionale Einstellungen für jedes [color=light-cyan]GERÄT[reset]:\n"
"  Für [color=light-cyan]MODEM[reset]      : IRQ, LISTENPORT, SOCK\n"
"  Für [color=light-cyan]NULLMODEM[reset]  : IRQ, SERVER, RXDELAY, TXDELAY, TELNET, USEDTR, TRANSPARENT,\n"
"                   PORT, INHSOCKET, SOCK\n"
"  Für [color=light-cyan]MOUSE[reset]      : IRQ, RATE (NORMAL or SMOOTH), TYPE (2BTN, 3BTN, WHEEL, MSM,\n"
"                   2BTN+MSM, 3BTN+MSM, or WHEEL+MSM)\n"
"  Für [color=light-cyan]DIRECT[reset]     : IRQ, REALPORT (required), RXDELAY\n"
"  Für [color=light-cyan]DUMMY[reset]      : IRQ\n"
"\n"
"Beispiele:\n"
"  [color=light-green]SERIAL[reset] [color=white]1[reset] [color=light-cyan]NULLMODEM[reset] PORT:1250                 Warte auf TCP:1250 als Server\n"
"  [color=light-green]SERIAL[reset] [color=white]2[reset] [color=light-cyan]NULLMODEM[reset] SERVER:10.0.0.6 PORT:1250 Verbinde mit TCP:1250 als Client\n"
"  [color=light-green]SERIAL[reset] [color=white]3[reset] [color=light-cyan]MODEM[reset] LISTENPORT:5000 SOCK:1        Warte auf UDP:5000 als Server\n"
"  [color=light-green]SERIAL[reset] [color=white]4[reset] [color=light-cyan]DIRECT[reset] REALPORT:ttyUSB0             Phys. Port unter Linux verwenden\n"
"  [color=light-green]SERIAL[reset] [color=white]1[reset] [color=light-cyan]MOUSE[reset] TYPE:MSM                      Mouse Systems Maus\n"

#: src/dos/programs/serial.cpp:203
#, fuzzy, c-format, no-wrap
msgctxt "PROGRAM_SERIAL_SHOW_PORT"
msgid "COM%d: %s %s\n"
msgstr "COM%d: %s %s\n"

#: src/dos/programs/serial.cpp:204
#, fuzzy, c-format, no-wrap
msgctxt "PROGRAM_SERIAL_BAD_PORT"
msgid "Must specify a numeric port value between 1 and %d, inclusive.\n"
msgstr "Es muss ein numerischer Port-Wert zwischen 1 und %d (einschließlich) angegeben werden.\n"

#: src/dos/programs/serial.cpp:206
#, fuzzy, c-format, no-wrap
msgctxt "PROGRAM_SERIAL_BAD_TYPE"
msgid "Type must be one of the following:\n"
msgstr "Der Typ muss einer der folgenden sein:\n"

#: src/dos/programs/serial.cpp:207
#, fuzzy, c-format, no-wrap
msgctxt "PROGRAM_SERIAL_INDENTED_LIST"
msgid "  %s\n"
msgstr "  %s\n"

#: src/dos/programs/setver.cpp:686
#, fuzzy, c-format, no-wrap
msgctxt "PROGRAM_SETVER_HELP_LONG"
msgid ""
"Display or set the DOS version reported to applications.\n"
"\n"
"Usage:\n"
"  [color=light-green]setver[reset] \\[/b] [/p]\n"
"  [color=light-green]setver[reset] [color=light-cyan]FILE[reset] [color=light-cyan]VERSION[reset] [/q]\n"
"  [color=light-green]setver[reset] [color=light-cyan]FILE[reset] /d [/q]\n"
"  [color=light-green]setver[reset] [color=light-cyan]VERSION[reset] /g [/q]\n"
"  [color=light-green]setver[reset] /d /g [/q]\n"
"  [color=light-green]setver[reset] /d /all [/q]\n"
"\n"
"Parameters:\n"
"  [color=light-cyan]FILE[reset]     file (optionally with path) to apply the settings to\n"
"  [color=light-cyan]VERSION[reset]  DOS version, in [color=white]n[reset].[color=white]nn[reset], [color=white]n[reset].[color=white]n[reset] or [color=white]n[reset] format\n"
"  /g       global setting, applied to all executables\n"
"  /d       delete entry from version table\n"
"  /all     together with /d clears the whole version table\n"
"  /b       display the list in a batch file format\n"
"  /p       display one page a time\n"
"  /q       quiet, skip confirmation messages\n"
"  /delete and /quiet have same meaning as /d and /q, respectively\n"
"\n"
"Notes:\n"
"  For persistent version table, specify storage in the configuration file under\n"
"  the [dos] section, using the 'setver_table_file = [color=light-cyan]STORAGE[reset]' setting.\n"
"\n"
"Examples:\n"
"  [color=light-green]setver[reset] /b              ; displays settings as a batch file\n"
"  [color=light-green]setver[reset] [color=light-cyan]RETRO.COM[reset] [color=white]6[reset].[color=white]22[reset]  ; reports DOS version 6.22 for every RETRO.COM file\n"
"  [color=light-green]setver[reset] [color=light-cyan]RETRO.COM[reset] /d    ; stop overriding DOS version reported\n"
msgstr ""
"Zeigt oder setzt die DOS-Version, die den Anwendungen gemeldet wird.\n"
"\n"
"Verwendung:\n"
"  [color=light-green]setver[reset] \\[/b] [/p]\n"
"  [color=light-green]setver[reset] [color=light-cyan]DATEI[reset] [color=light-cyan]VERSION[reset] [/q]\n"
"  [color=light-green]setver[reset] [color=light-cyan]DATEI[reset] /d [/q]\n"
"  [color=light-green]setver[reset] [color=light-cyan]VERSION[reset] /g [/q]\n"
"  [color=light-green]setver[reset] /d /g [/q]\n"
"  [color=light-green]setver[reset] /d /all [/q]\n"
"\n"
"Wobei:\n"
"  [color=light-cyan]DATEI[reset]   ist eine Datei (optional mit Pfad), auf die die Einstellungen\n"
"          angewendet werden sollen.\n"
"  [color=light-cyan]VERSION[reset] ist eine DOS-Version, im Format [color=white]n[reset].[color=white]nn[reset], [color=white]n[reset].[color=white]n[reset] oder [color=white]n[reset].\n"
"  /g globale Einstellung, die für alle ausführbaren Dateien gilt.\n"
"  /d löscht einen Eintrag aus der Versionstabelle.\n"
"  /all zusammen mit /d löscht die gesamte Versionstabelle.\n"
"  /b Anzeige der Liste im Format einer Batch-Datei.\n"
"  /p zeigt immer nur eine Seite an.\n"
"  /q leise, überspringt Bestätigungsmeldungen.\n"
"  /delete und /quiet haben dieselbe Bedeutung wie /d bzw. /q.\n"
"\n"
"Anmerkungen:\n"
"  Für persistente Versionstabellen gib den Speicherplatz in der\n"
"  Konfigurationsdatei unter Abschnitt [dos] mit der Einstellung\n"
"  'setver_table_file = [color=light-cyan]DATEI[reset]' an.\n"
"\n"
"Beispiele:\n"
"  [color=light-green]setver[reset] /b ; zeigt Einstellungen als Batch-Datei an\n"
"  [color=light-green]setver[reset] [color=light-cyan]RETRO.COM[reset] [color=white]6[reset].[color=white]22[reset] ; meldet DOS-Version 6.22 für jede RETRO.COM-Datei\n"
"  [color=light-green]setver[reset] [color=light-cyan]RETRO.COM[reset] /d ; hört auf, die gemeldete DOS-Version zu überschreiben\n"

#: src/dos/programs/setver.cpp:717
#, fuzzy, c-format, no-wrap
msgctxt "PROGRAM_SETVER_WRONG_TABLE"
msgid "Only version table in Z:\\ directory is supported."
msgstr "Es wird nur die Versionstabelle im Verzeichnis Z:\\ unterstützt."

#: src/dos/programs/setver.cpp:719
#, fuzzy, c-format, no-wrap
msgctxt "PROGRAM_SETVER_INVALID_VERSION"
msgid "Invalid DOS version."
msgstr "Ungültige DOS-Version."

#: src/dos/programs/setver.cpp:721
#, fuzzy, c-format, no-wrap
msgctxt "PROGRAM_SETVER_TABLE_UPDATED"
msgid "Version table updated."
msgstr "Versionstabelle aktualisiert."

#: src/dos/programs/setver.cpp:722
#, fuzzy, c-format, no-wrap
msgctxt "PROGRAM_SETVER_TABLE_CLEARED"
msgid "Version table cleared."
msgstr "Versionstabelle geleert."

#: src/dos/programs/setver.cpp:723
#, fuzzy, c-format, no-wrap
msgctxt "PROGRAM_SETVER_TABLE_ALREADY_EMPTY"
msgid "Version table already empty."
msgstr "Versionstabelle bereits leer."

#: src/dos/programs/setver.cpp:724
#, fuzzy, c-format, no-wrap
msgctxt "PROGRAM_SETVER_TABLE_ENTRY_REMOVED"
msgid "Entry removed from version table."
msgstr "Eintrag aus der Versionstabelle entfernt."

#: src/dos/programs/setver.cpp:726
#, fuzzy, c-format, no-wrap
msgctxt "PROGRAM_SETVER_TABLE_ENTRY_NOT_FOUND"
msgid "Entry not found in version table."
msgstr "Eintrag in der Versionstabelle nicht gefunden."

#: src/dos/programs/setver.cpp:729
#, fuzzy, c-format, no-wrap
msgctxt "PROGRAM_SETVER_TABLE_EMPTY"
msgid "Version table is empty."
msgstr "Die Versionstabelle ist leer."

#: src/dos/programs/setver.cpp:730
#, fuzzy, c-format, no-wrap
msgctxt "PROGRAM_SETVER_GLOBAL"
msgid "Global reported version"
msgstr "Global gemeldete Version"

#: src/dos/programs/setver.cpp:732
#, fuzzy, c-format, no-wrap
msgctxt "PROGRAM_SETVER_BATCH_GLOBAL"
msgid "rule for every executable"
msgstr "Regel für jede ausführbare Datei"

#: src/dos/programs/setver.cpp:733
#, fuzzy, c-format, no-wrap
msgctxt "PROGRAM_SETVER_BATCH_BY_FILE_NAME"
msgid "rules for matching by file name only"
msgstr "Regeln für den Abgleich nur nach Dateiname."

#: src/dos/programs/setver.cpp:735
#, fuzzy, c-format, no-wrap
msgctxt "PROGRAM_SETVER_BATCH_BY_FILE_PATH"
msgid "rules for matching by file name with path"
msgstr "Regeln für den Abgleich nach Dateinamen mit Pfad\n"

#: src/dos/programs/tree.cpp:411
#, fuzzy, c-format, no-wrap
msgctxt "PROGRAM_TREE_HELP_LONG"
msgid ""
"Display directory tree in a graphical form.\n"
"\n"
"Usage:\n"
"  [color=light-green]tree[reset] [color=light-cyan][DIRECTORY][reset] [/a] \\[/b] [/f] [/p] [/da] [/df] [/dh] [/o[color=white]ORDER[reset]]\n"
"\n"
"Parameters:\n"
"  [color=light-cyan]DIRECTORY[reset]  name of the directory to display\n"
"  [color=white]ORDER[reset]      listing order, one of:\n"
"                 [color=white]n[reset] (by name, alphabetic),\n"
"                 [color=white]s[reset] (by size, smallest first),\n"
"                 [color=white]e[reset] (by extension, alphabetic),\n"
"                 [color=white]d[reset] (by date/time, oldest first),\n"
"             with an optional [color=white]-[reset] prefix to reverse order\n"
"  /a         use only 7-bit ASCII characters\n"
"  /b         brief display, omit header and footer information\n"
"  /f         also display files\n"
"  /p         display one page a time, shorten output to fit screen width\n"
"  /da        display attributes\n"
"  /df        display size for files\n"
"  /dh        also display hidden and system files/directories\n"
"  /o[color=white]ORDER[reset]    order the list (see above)\n"
"\n"
"Notes:\n"
"  If [color=light-cyan]DIRECTORY[reset] is omitted, the current directory is used.\n"
"\n"
"Examples:\n"
"  [color=light-green]tree[reset]          ; displays directory tree starting from current directory\n"
"  [color=light-green]tree[reset] [color=light-cyan]C:[reset] /f    ; displays C: drive content recursively, with files\n"
msgstr ""
"Zeigt den Verzeichnisbaum in einer grafischen Form an.\n"
"\n"
"Verwendung:\n"
"  [color=light-green]tree[reset] [color=light-cyan][VERZEICHNIS][reset] [/a] \\[/b] [/f] [/p] [/da] [/df] [/dh] [/o[color=white]REIHENFOLGE[reset]]\n"
"\n"
"Wobei:\n"
"  [color=light-cyan]VERZEICHNIS[reset] ist der Name des anzuzeigenden Verzeichnisses.\n"
"  [color=white]REIHENFOLGE[reset] ist eine Auflistungsreihenfolge, eine von:\n"
"                [color=white]n[reset] (nach Namen, alphabetisch),\n"
"                [color=white]s[reset] (nach Größe, kleinste zuerst),\n"
"                [color=white]e[reset] (nach Erweiterung, alphabetisch),\n"
"                [color=white]d[reset] (nach Datum/Uhrzeit, älteste zuerst),\n"
"                mit einem optionalen Präfix [color=white]-[reset], um die Reihenfolge umzukehren.\n"
"  /a verwendet nur 7-Bit-ASCII-Zeichen.\n"
"  /b kurze Anzeige, lässt Kopf- und Fußzeileninformationen aus.\n"
"  /f zeigt auch Dateien an.\n"
"  /p zeigt jeweils eine Seite an, kürzt die Ausgabe auf die Breite.\n"
"  /da Attribute anzeigen.\n"
"  /df Anzeige der Größe von Dateien.\n"
"  /dh zeigt auch versteckte und Systemdateien/-verzeichnisse an.\n"
"  /o[color=white]REIHENFOLGE[reset] ordnet die Liste (siehe oben)\n"
"\n"
"Hinweise:\n"
"  Wenn [color=light-cyan]VERZEICHNIS[reset] weggelassen wird, wird das aktuelle Verzeichnis verwendet.\n"
"\n"
"Beispiele:\n"
"  [color=light-green]tree[reset] ; zeigt den Verzeichnisbaum ab dem aktuellen Verzeichnis an\n"
"  [color=light-green]tree[reset] [color=light-cyan]C:[reset] /f ; zeigt den Inhalt des Laufwerks C: rekursiv an, mit Dateien\n"

#: src/dos/programs/tree.cpp:441
#, fuzzy, c-format, no-wrap
msgctxt "PROGRAM_TREE_DIRECTORY"
msgid " Directory tree for volume %s"
msgstr "Verzeichnisbaum für Datenträger %s"

#: src/dos/programs/tree.cpp:443
#, fuzzy, c-format, no-wrap
msgctxt "PROGRAM_TREE_TOO_MANY_FILES_SUBDIRS"
msgid "Too many files or subdirectories.\n"
msgstr "Zu viele Dateien oder Unterverzeichnisse.\n"

#: src/shell/autoexec.cpp:733
#, fuzzy, c-format, no-wrap
msgctxt "AUTOEXEC_BAT_GENERATED"
msgid "generated from configuration and command line"
msgstr "aus der Konfiguration und der Kommandozeile generiert"

#: src/shell/autoexec.cpp:735
#, fuzzy, c-format, no-wrap
msgctxt "AUTOEXEC_BAT_CONFIG_SECTION"
msgid "from [autoexec] section"
msgstr "aus dem Abschnitt [autoexec]"

#: src/shell/shell.cpp:540
#, fuzzy, c-format, no-wrap
msgctxt "SHELL_ILLEGAL_PATH"
msgid "Illegal path.\n"
msgstr "Unerlaubter Pfad.\n"

#: src/shell/shell.cpp:541
#, fuzzy, c-format, no-wrap
msgctxt "SHELL_ILLEGAL_FILE_NAME"
msgid "Illegal filename.\n"
msgstr "Unzulässiger Dateiname.\n"

#: src/shell/shell.cpp:542
#, fuzzy, c-format, no-wrap
msgctxt "SHELL_ILLEGAL_SWITCH"
msgid "Illegal switch: %s\n"
msgstr "Unerlaubter Schalter: %s.\n"

#: src/shell/shell.cpp:543
#, fuzzy, c-format, no-wrap
msgctxt "SHELL_ILLEGAL_SWITCH_COMBO"
msgid "Illegal switch combination.\n"
msgstr "Unzulässige Schalterkombination.\n"

#: src/shell/shell.cpp:544
#, fuzzy, c-format, no-wrap
msgctxt "SHELL_MISSING_PARAMETER"
msgid "Required parameter missing.\n"
msgstr "Erforderlicher Parameter fehlt.\n"

#: src/shell/shell.cpp:545
#, fuzzy, c-format, no-wrap
msgctxt "SHELL_TOO_MANY_PARAMETERS"
msgid "Too many parameters.\n"
msgstr "Zu viele Parameter.\n"

#: src/shell/shell.cpp:546
#, fuzzy, c-format, no-wrap
msgctxt "SHELL_EXPECTED_FILE_NOT_DIR"
msgid "Expected a file, not a directory.\n"
msgstr "Erwartet wird eine Datei, kein Verzeichnis."

#: src/shell/shell.cpp:547
#, fuzzy, c-format, no-wrap
msgctxt "SHELL_SYNTAX_ERROR"
msgid "Incorrect command syntax.\n"
msgstr "Die Syntax des Befehls ist falsch.\n"

#: src/shell/shell.cpp:548
#, fuzzy, c-format, no-wrap
msgctxt "SHELL_ACCESS_DENIED"
msgid "Access denied - '%s'\n"
msgstr "Zugriff verweigert - '%s'\n"

#: src/shell/shell.cpp:549
#, fuzzy, c-format, no-wrap
msgctxt "SHELL_FILE_CREATE_ERROR"
msgid "File creation error - '%s'\n"
msgstr "Fehler beim Erstellen der Datei - '%s'\n"

#: src/shell/shell.cpp:550
#, fuzzy, c-format, no-wrap
msgctxt "SHELL_FILE_OPEN_ERROR"
msgid "File open error - '%s'\n"
msgstr "Fehler beim Öffnen der Datei - '%s'\n"

#: src/shell/shell.cpp:551
#, fuzzy, c-format, no-wrap
msgctxt "SHELL_FILE_NOT_FOUND"
msgid "File not found - '%s'\n"
msgstr "Datei '%s' nicht gefunden.\n"

#: src/shell/shell.cpp:552
#, fuzzy, c-format, no-wrap
msgctxt "SHELL_FILE_EXISTS"
msgid "File '%s' already exists.\n"
msgstr "Die Datei '%s' existiert bereits.\n"

#: src/shell/shell.cpp:553
#, fuzzy, c-format, no-wrap
msgctxt "SHELL_DIRECTORY_NOT_FOUND"
msgid "Directory not found - '%s'\n"
msgstr "Verzeichnis nicht gefunden - '%s'\n"

#: src/shell/shell.cpp:554
#, fuzzy, c-format, no-wrap
msgctxt "SHELL_NO_SUBDIRS_TO_DISPLAY"
msgid "No subdirectories to display.\n"
msgstr "Keine Unterverzeichnisse zum Anzeigen.\n"

#: src/shell/shell.cpp:555
#, fuzzy, c-format, no-wrap
msgctxt "SHELL_NO_FILES_SUBDIRS_TO_DISPLAY"
msgid "No files or subdirectories to display.\n"
msgstr "Keine Dateien oder Unterverzeichnisse zum Anzeigen.\n"

#: src/shell/shell.cpp:556
#, fuzzy, c-format, no-wrap
msgctxt "SHELL_READ_ERROR"
msgid "Error reading file - '%s'\n"
msgstr "Fehler beim Lesen der Datei - '%s'\n"

#: src/shell/shell.cpp:557
#, fuzzy, c-format, no-wrap
msgctxt "SHELL_WRITE_ERROR"
msgid "Error writing file - '%s'\n"
msgstr "Fehler beim Schreiben der Datei - '%s'"

#: src/shell/shell.cpp:558
#, fuzzy, c-format, no-wrap
msgctxt "SHELL_CANT_RUN_UNDER_WINDOWS"
msgid "This command cannot be executed under Microsoft Windows.\n"
msgstr ""

#: src/shell/shell.cpp:562
#, fuzzy, c-format, no-wrap
msgctxt "SHELL_CMD_HELP"
msgid ""
"If you want a list of all supported commands, run [color=yellow]help /all[reset]\n"
"A short list of the most often used commands:\n"
msgstr ""
"Für eine Liste aller unterstützten Befehle, tippe [color=yellow]help /all[reset].\n"
"Eine kurze Liste der am häufigsten verwendeten Befehle:\n"

#: src/shell/shell.cpp:564
#, fuzzy, c-format, no-wrap
msgctxt "SHELL_CMD_COMMAND_HELP_LONG"
msgid ""
"Start the DOSBox Staging command shell.\n"
"\n"
"Usage:\n"
"  [color=light-green]command[reset]\n"
"  [color=light-green]command[reset] /c (or /init) [color=light-cyan]COMMAND[reset]\n"
"\n"
"Parameters:\n"
"  [color=light-cyan]COMMAND[reset]  DOS command, game, or program to run\n"
"\n"
"Notes:\n"
"  - DOSBox Staging automatically starts a DOS command shell by invoking this\n"
"    command with /init option when it starts, which shows the welcome banner.\n"
"  - You can load a new instance of the command shell by running [color=light-green]command[reset].\n"
"  - Adding a /c option along with [color=light-cyan]COMMAND[reset] allows this command to run the\n"
"    specified command (optionally with parameters) and then exit automatically.\n"
"\n"
"Examples:\n"
"  [color=light-green]command[reset]\n"
"  [color=light-green]command[reset] /c [color=light-cyan]echo[reset] [color=white]Hello world![reset]\n"
"  [color=light-green]command[reset] /init [color=light-cyan]dir[reset]\n"
msgstr ""
"Startet die DOSBox Staging Befehlszeilen-Shell.\n"
"Verwendung:\n"
"  [color=light-green]command[reset]\n"
"  [color=light-green]command[reset] /c (oder /init) [color=light-cyan]BEFEHL[reset]\n"
"\n"
"Wobei:\n"
"  [color=light-cyan]BEFEHL[reset] ist ein Befehl oder Programm, das du ausführen möchtest.\n"
"\n"
"Anmerkungen:\n"
"  DOSBox Staging startet automatisch eine DOS-Befehlsshell, indem es diesen\n"
"  Befehl mit der Option /init aufruft, der das Willkommensbanner anzeigt.\n"
"  Du kannst eine neue Instanz der Befehlsshell laden, indem du [color=light-green]command[reset]\n"
"  aufrufst. Wenn du die Option /c zusammen mit [color=light-cyan]COMMAND[reset] verwendest, führt dies\n"
"  den angegebenen Befehl aus (optional mit Parametern) und beendet danach\n"
"  DOSBox.\n"
"\n"
"Beispiele:\n"
"  [color=light-green]command[reset]\n"
"  [color=light-green]command[reset] /c [color=light-cyan]echo[reset] [color=white]Hallo Welt![reset]\n"
"  [color=light-green]command[reset] /init [color=light-cyan]dir[reset]\n"

#: src/shell/shell.cpp:586
#, fuzzy, c-format, no-wrap
msgctxt "SHELL_CMD_ECHO_ON"
msgid "Echo is on.\n"
msgstr "ECHO ist eingeschaltet.\n"

#: src/shell/shell.cpp:587
#, fuzzy, c-format, no-wrap
msgctxt "SHELL_CMD_ECHO_OFF"
msgid "Echo is off.\n"
msgstr "ECHO ist ausgeschaltet.\n"

#: src/shell/shell.cpp:589
#, fuzzy, c-format, no-wrap
msgctxt "SHELL_CMD_CHDIR_ERROR"
msgid "Unable to change to: %s\n"
msgstr "Wechseln zu %s nicht möglich.\n"

#: src/shell/shell.cpp:590
#, fuzzy, c-format, no-wrap
msgctxt "SHELL_CMD_CHDIR_HINT"
msgid "Hint: To change to a different drive, run [color=yellow]%c:[reset]\n"
msgstr "Hinweis: Um zu einem anderen Laufwerkstyp zu wechseln [color=yellow]%c:[reset]\n"

#: src/shell/shell.cpp:592
#, fuzzy, c-format, no-wrap
msgctxt "SHELL_CMD_CHDIR_HINT_2"
msgid ""
"Directory name is longer than 8 characters and/or contains spaces.\n"
"Try [color=yellow]cd %s[reset]\n"
msgstr ""
"Verzeichnisname ist länger als 8 Zeichen und/oder enthält Leerzeichen.\n"
"Versuche [color=yellow]cd %s[reset]\n"

#: src/shell/shell.cpp:595
#, fuzzy, c-format, no-wrap
msgctxt "SHELL_CMD_CHDIR_HINT_3"
msgid "You are still on drive Z:; change to a mounted drive with [color=yellow]C:[reset].\n"
msgstr "Du bist noch auf Laufwerk Z:, wechsle zu einem eingebundenen Laufwerk mit [color=yellow]C:[reset].\n"

#: src/shell/shell.cpp:597
#, fuzzy, c-format, no-wrap
msgctxt "SHELL_CMD_DATE_HELP"
msgid "Display or change the internal date.\n"
msgstr "Zeigt das interne Datum an oder ändert es.\n"

#: src/shell/shell.cpp:598
#, fuzzy, c-format, no-wrap
msgctxt "SHELL_CMD_DATE_ERROR"
msgid "The specified date is not correct.\n"
msgstr "Das angegebene Datum ist nicht korrekt.\n"

#: src/shell/shell.cpp:599
#, fuzzy, c-format, no-wrap
msgctxt "SHELL_CMD_DATE_DAYS"
msgid "3SunMonTueWedThuFriSat"
msgstr "3SunMonTueWedThuFriSat"

#: src/shell/shell.cpp:600
#, fuzzy, c-format, no-wrap
msgctxt "SHELL_CMD_DATE_NOW"
msgid "Current date: "
msgstr "Aktuelles Datum: "

#: src/shell/shell.cpp:601
#, fuzzy, c-format, no-wrap
msgctxt "SHELL_CMD_DATE_SETHLP"
msgid "Run [color=yellow]date %s[reset] to change the current date.\n"
msgstr "Führe [color=yellow]date %s[reset] aus, um das aktuelle Datum zu ändern.\n"

#: src/shell/shell.cpp:603
#, fuzzy, c-format, no-wrap
msgctxt "SHELL_CMD_DATE_HELP_LONG"
msgid ""
"Usage:\n"
"  [color=light-green]date[reset] [/t]\n"
"  [color=light-green]date[reset] /h\n"
"  [color=light-green]date[reset] [color=light-cyan]DATE[reset]\n"
"\n"
"Parameters:\n"
"  [color=light-cyan]DATE[reset]  new date to set to, in the format of [color=light-cyan]%s[reset]\n"
"\n"
"Notes:\n"
"  Running [color=light-green]date[reset] without an argument shows the current date, or a simple date\n"
"  with the /t option. You can force a date synchronization with the host system\n"
"  with the /h option, or manually specify a new date to set to.\n"
"\n"
"Examples:\n"
"  [color=light-green]date[reset]\n"
"  [color=light-green]date[reset] /h\n"
"  [color=light-green]date[reset] [color=light-cyan]%s[reset]\n"
msgstr ""
"Verwendung:\n"
"  [color=light-green]date[reset] [/t]\n"
"  [color=light-green]date[reset] /h\n"
"  [color=light-green]date[reset] [color=light-cyan]DATUM[reset]\n"
"\n"
"Wobei:\n"
"  [color=light-cyan]DATUM[reset] ist das neu zu setzende Datum, im Format [color=light-cyan]%s[reset].\n"
"\n"
"Anmerkungen:\n"
"  Wenn du [color=light-green]date[reset] ohne Parameter ausführst, wird das aktuelle Datum angezeigt,\n"
"  oder nur ein Datum mit der Option /t. Mit der Option /h kannst du eine\n"
"  Datumssynchronisation mit dem Host-System erzwingen oder manuell ein neues\n"
"  Datum angeben, das gesetzt werden soll.\n"
"\n"
"Beispiele:\n"
"  [color=light-green]date[reset]\n"
"  [color=light-green]date[reset] /h\n"
"  [color=light-green]date[reset] [color=light-cyan]%s[reset]\n"

#: src/shell/shell.cpp:622
#, fuzzy, c-format, no-wrap
msgctxt "SHELL_CMD_TIME_HELP"
msgid "Display or change the internal time.\n"
msgstr "Zeigt die interne Zeit an oder ändert sie.\n"

#: src/shell/shell.cpp:623
#, fuzzy, c-format, no-wrap
msgctxt "SHELL_CMD_TIME_ERROR"
msgid "The specified time is not correct.\n"
msgstr "Die angegebene Zeit ist nicht korrekt.\n"

#: src/shell/shell.cpp:624
#, fuzzy, c-format, no-wrap
msgctxt "SHELL_CMD_TIME_NOW"
msgid "Current time: "
msgstr "Aktuelle Zeit: "

#: src/shell/shell.cpp:625
#, fuzzy, c-format, no-wrap
msgctxt "SHELL_CMD_TIME_SETHLP"
msgid "Run [color=yellow]time %s[reset] to change the current time.\n"
msgstr "Führe [color=yellow]time %s[reset] aus, um die aktuelle Zeit zu ändern.\n"

#: src/shell/shell.cpp:626
#, fuzzy, c-format, no-wrap
msgctxt "SHELL_CMD_TIME_HELP_LONG"
msgid ""
"Usage:\n"
"  [color=light-green]time[reset] [/t]\n"
"  [color=light-green]time[reset] /h\n"
"  [color=light-green]time[reset] [color=light-cyan]TIME[reset]\n"
"\n"
"Parameters:\n"
"  [color=light-cyan]TIME[reset]  new time to set to, in the format of [color=light-cyan]%s[reset]\n"
"\n"
"Notes:\n"
"  Running [color=light-green]time[reset] without an argument shows the current time, or a simple time\n"
"  with the /t option. You can force a time synchronization with the host system\n"
"  with the /h option, or manually specify a new time to set to.\n"
"\n"
"Examples:\n"
"  [color=light-green]time[reset]\n"
"  [color=light-green]time[reset] /h\n"
"  [color=light-green]time[reset] [color=light-cyan]%s[reset]\n"
msgstr ""
"Verwendung:\n"
"  [color=light-green]time[reset] [/t]\n"
"  [color=light-green]time[reset] /h\n"
"  [color=light-green]time[reset] [color=light-cyan]ZEIT[reset]\n"
"\n"
"Wobei:\n"
"  [color=light-cyan]ZEIT[reset] ist die neue Zeit, die eingestellt werden soll, im Format [color=light-cyan]%s[reset].\n"
"\n"
"Anmerkungen:\n"
"  Wenn du [color=light-green]time[reset] ohne Argument ausführst, wird die aktuelle Zeit angezeigt, oder\n"
"  eine einfache Zeit mit der Option /t. Mit der Option /h kannst du eine\n"
"  Zeitsynchronisation mit dem Host-System erzwingen oder manuell eine neue Zeit\n"
"  einstellen.\n"
"\n"
"Beispiele:\n"
"  [color=light-green]time[reset]\n"
"  [color=light-green]time[reset] /h\n"
"  [color=light-green]time[reset] [color=light-cyan]%s[reset]\n"

#: src/shell/shell.cpp:645
#, fuzzy, c-format, no-wrap
msgctxt "SHELL_CMD_MKDIR_ERROR"
msgid "Unable to make: %s.\n"
msgstr "Kann nicht erstellt werden: %s.\n"

#: src/shell/shell.cpp:646
#, fuzzy, c-format, no-wrap
msgctxt "SHELL_CMD_RMDIR_ERROR"
msgid "Unable to remove: %s.\n"
msgstr "Kann nicht entfernt werden: %s.\n"

#: src/shell/shell.cpp:648
#, fuzzy, c-format, no-wrap
msgctxt "SHELL_CMD_DEL_ERROR"
msgid "Unable to delete: %s.\n"
msgstr "Konnte nicht gelöscht werden: %s.\n"

#: src/shell/shell.cpp:650
#, fuzzy, c-format, no-wrap
msgctxt "SHELL_CMD_SET_NOT_SET"
msgid "Environment variable '%s' not defined.\n"
msgstr "Umgebungsvariable %s nicht definiert.\n"

#: src/shell/shell.cpp:651
#, fuzzy, c-format, no-wrap
msgctxt "SHELL_CMD_SET_OUT_OF_SPACE"
msgid "Not enough environment space left.\n"
msgstr "Nicht genug Umgebungsvariablenplatz vorhanden.\n"

#: src/shell/shell.cpp:652
#, fuzzy, c-format, no-wrap
msgctxt "SHELL_CMD_SET_OPTION_P_UNSUPPORTED"
msgid "Option /P is not supported; please use the CHOICE command.\n"
msgstr ""

#: src/shell/shell.cpp:655
#, fuzzy, c-format, no-wrap
msgctxt "SHELL_CMD_IF_EXIST_MISSING_FILENAME"
msgid "IF EXIST: Missing filename.\n"
msgstr "IF EXIST: Dateiname fehlt.\n"

#: src/shell/shell.cpp:656
#, fuzzy, c-format, no-wrap
msgctxt "SHELL_CMD_IF_ERRORLEVEL_MISSING_NUMBER"
msgid "IF ERRORLEVEL: Missing number.\n"
msgstr "IF ERRORLEVEL: Nummer fehlt.\n"

#: src/shell/shell.cpp:657
#, fuzzy, c-format, no-wrap
msgctxt "SHELL_CMD_IF_ERRORLEVEL_INVALID_NUMBER"
msgid "IF ERRORLEVEL: Invalid number.\n"
msgstr "IF ERRORLEVEL: Zahl ungültig.\n"

#: src/shell/shell.cpp:659
#, fuzzy, c-format, no-wrap
msgctxt "SHELL_CMD_GOTO_MISSING_LABEL"
msgid "No label supplied to GOTO command.\n"
msgstr "Kein Label für den GOTO-Befehl angegeben.\n"

#: src/shell/shell.cpp:660
#, fuzzy, c-format, no-wrap
msgctxt "SHELL_CMD_GOTO_LABEL_NOT_FOUND"
msgid "GOTO: Label '%s' not found.\n"
msgstr "GOTO: Label %s nicht gefunden.\n"

#: src/shell/shell.cpp:662
#, fuzzy, c-format, no-wrap
msgctxt "SHELL_CMD_DUPLICATE_REDIRECTION"
msgid "Duplicate redirection: %s\n"
msgstr "Doppelte Weiterleitung - %s\n"

#: src/shell/shell.cpp:664
#, fuzzy, c-format, no-wrap
msgctxt "SHELL_CMD_FAILED_PIPE"
msgid ""
"\n"
"Failed to create/open a temporary file for piping. Check the %%TEMP%% variable.\n"
msgstr ""
"\n"
"Eine temporäre Datei für Piping konnte nicht erstellt/geöffnet werden.\n"
"Überprüfe die Variable %%TEMP%%.\n"

#: src/shell/shell.cpp:666
#, fuzzy, c-format, no-wrap
msgctxt "SHELL_CMD_DIR_VOLUME"
msgid " Volume in drive %c is %s\n"
msgstr " Volume in Laufwerk %c ist %s\n"

#: src/shell/shell.cpp:667
#, fuzzy, c-format, no-wrap
msgctxt "SHELL_CMD_DIR_INTRO"
msgid " Directory of %s\n"
msgstr " Verzeichnis von %s\n"

#: src/shell/shell.cpp:668
#, fuzzy, c-format, no-wrap
msgctxt "SHELL_CMD_DIR_BYTES_USED"
msgid "%17d file(s) %21s bytes\n"
msgstr "%17d Datei(en) %21s Byte\n"

#: src/shell/shell.cpp:669
#, fuzzy, c-format, no-wrap
msgctxt "SHELL_CMD_DIR_BYTES_FREE"
msgid "%17d dir(s)  %21s bytes free\n"
msgstr "%17d Verzeichnis(se) %21s Byte frei\n"

#: src/shell/shell.cpp:671
#, fuzzy, c-format, no-wrap
msgctxt "SHELL_EXECUTE_DRIVE_NOT_FOUND"
msgid ""
"Drive %c does not exist!\n"
"You must [color=yellow]mount[reset] it first. Run [color=yellow]intro[reset] or [color=yellow]intro mount[reset] for more information.\n"
msgstr ""
"Laufwerk %c existiert nicht! Du musst es zuerst [color=yellow]mounten[reset].\n"
"Tippe [color=yellow]intro[reset] oder [color=yellow]intro mount[reset] für weitere Informationen.\n"

#: src/shell/shell.cpp:674
#, fuzzy, c-format, no-wrap
msgctxt "SHELL_EXECUTE_ILLEGAL_COMMAND"
msgid "Illegal command: %s\n"
msgstr "Unerlaubter Befehl: %s.\n"

#: src/shell/shell.cpp:675
#, fuzzy, c-format, no-wrap
msgctxt "SHELL_CMD_PAUSE"
msgid "Press any key to continue..."
msgstr "Drücke eine beliebige Taste um fortzusetzen..."

#: src/shell/shell.cpp:676
#, fuzzy, c-format, no-wrap
msgctxt "SHELL_CMD_PAUSE_HELP"
msgid "Wait for a keystroke to continue.\n"
msgstr "Wartet auf einen Tastendruck, um fortzufahren.\n"

#: src/shell/shell.cpp:678
#, fuzzy, c-format, no-wrap
msgctxt "SHELL_CMD_PAUSE_HELP_LONG"
msgid ""
"Usage:\n"
"  [color=light-green]pause[reset]\n"
"\n"
"Parameters:\n"
"  This command has no parameters.\n"
"\n"
"Notes:\n"
"  This command is especially useful in batch programs to allow a user to\n"
"  continue the batch program execution with a key press. The user can press\n"
"  any key on the keyboard (except for certain control keys) to continue.\n"
"\n"
"Examples:\n"
"  [color=light-green]pause[reset]\n"
msgstr ""
"Verwendung:\n"
"  [color=light-green]pause[reset]\n"
"\n"
"Wobei:\n"
"  Dieser Befehl hat keine Parameter.\n"
"\n"
"Anmerkungen:\n"
"  Dieser Befehl ist besonders in Batch-Programmen nützlich, um\n"
"  die Ausführung des Batch-Programms mit einem Tastendruck fortzusetzen. \n"
"  Der Benutzer kann eine beliebige Taste auf der Tastatur drücken \n"
"  (mit Ausnahme bestimmter Steuerungstasten), um fortzufahren.\n"
"\n"
"Beispiel:\n"
"  [color=light-green]pause[reset]\n"

#: src/shell/shell.cpp:693
#, fuzzy, c-format, no-wrap
msgctxt "SHELL_CMD_COPY_FAILURE"
msgid "Copy failure: %s.\n"
msgstr "Kopierfehler : %s.\n"

#: src/shell/shell.cpp:694
#, fuzzy, c-format, no-wrap
msgctxt "SHELL_CMD_COPY_SUCCESS"
msgid "   %d File(s) copied.\n"
msgstr "   %d Datei(en) kopiert.\n"

#: src/shell/shell.cpp:695
#, fuzzy, c-format, no-wrap
msgctxt "SHELL_CMD_SUBST_NO_REMOVE"
msgid "Unable to remove, drive not in use.\n"
msgstr "Laufwerk kann nicht entfernt werden, da es nicht verwendet wird.\n"

#: src/shell/shell.cpp:696
#, fuzzy, c-format, no-wrap
msgctxt "SHELL_CMD_SUBST_FAILURE"
msgid ""
"SUBST failed, the target drive may already exist.\n"
"Note it is only possible to use SUBST on local drives."
msgstr ""
"SUBST ist fehlgeschlagen. Entweder hast du einen Fehler in der Befehlszeile\n"
"gemacht oder das Ziellaufwerk wird bereits verwendet. Es ist nur möglich SUBST\n"
"auf lokalen Laufwerken zu verwenden."

#: src/shell/shell.cpp:698
#, fuzzy, c-format, no-wrap
msgctxt "SHELL_STARTUP_BEGIN"
msgid ""
"[bgcolor=blue][color=white]╔════════════════════════════════════════════════════════════════════╗\n"
"║ [color=light-green]Welcome to DOSBox Staging %-40s[color=white] ║\n"
"║                                                                    ║\n"
"║ For a short introduction for new users type: [color=yellow]INTRO[color=white]                 ║\n"
"║ For supported shell commands type: [color=yellow]HELP[color=white]                            ║\n"
"║                                                                    ║\n"
"║ To adjust the emulated CPU speed, use [color=light-red]%s+F11[color=white] and [color=light-red]%s+F12[color=white].%s%s       ║\n"
"║ To activate the keymapper [color=light-red]%s+F1[color=white].%s                                 ║\n"
"║                                                                    ║\n"
msgstr ""
"[bgcolor=blue][color=white]╔═════════════════════════════════════════════════════════════════════╗\n"
"║ [color=light-green]Willkommen zu DOSBox Staging %-39s[color=white]║\n"
"║                                                                     ║\n"
"║ Für eine kurze Einführung für neue Benutzer tippe: [color=yellow]INTRO[color=white]            ║\n"
"║ Für unterstützte Shell-Befehle tippe: [color=yellow]HELP[color=white]                          ║\n"
"║                                                                     ║\n"
"║ Emulierte CPU-Geschwindigkeit anpassen mit [color=light-red]%s+F11[color=white] und [color=light-red]%s+F12[color=white].%s%s   ║\n"
"║ Aktiviere den Keymapper mit [color=light-red]%s+F1[color=white].%s                                ║\n"
"║ Weitere Informationen in der [color=light-cyan]README[color=white] Datei im DOSBox Verzeichnis.    ║\n"
"║                                                                     ║\n"

#: src/shell/shell.cpp:708
#, fuzzy, c-format, no-wrap
msgctxt "SHELL_STARTUP_CGA"
msgid ""
"║ DOSBox supports Composite CGA mode.                                ║\n"
"║ Use [color=light-red]F12[color=white] to set composite output ON, OFF, or AUTO (default).        ║\n"
"║ [color=light-red]F10[color=white] selects the CGA settings to change and [color=light-red](%s+)F11[color=white] changes it.   ║\n"
"║                                                                    ║\n"
msgstr ""
"║ DOSBox unterstützt den Composite CGA Modus.                         ║\n"
"║ Verwende [color=light-red]F12[color=white], um Composite-Ausgabe auf ON, OFF oder AUTO zu setzen. ║\n"
"║ [color=light-red]F10[color=white] wählt eine CGA Einstellung [color=light-red](%s+)F11[color=white] ändert sie.                ║\n"
"║                                                                     ║\n"

#: src/shell/shell.cpp:713
#, fuzzy, c-format, no-wrap
msgctxt "SHELL_STARTUP_CGA_MONO"
msgid ""
"║ Use [color=light-red]F11[color=white] to cycle through green, amber, white and paper-white mode, ║\n"
"║ and [color=light-red]%s+F11[color=white] to change contrast/brightness settings.                ║\n"
"║                                                                    ║\n"
msgstr ""
"║ Benutze [color=light-red]F11[color=white], zum Umschalten der Farben des CGA-Modus,               ║\n"
"║ und [color=light-red]%s+F11[color=white], um die Kontrast-/Helligkeitseinstellungen zu ändern.   ║\n"

#: src/shell/shell.cpp:717
#, fuzzy, c-format, no-wrap
msgctxt "SHELL_STARTUP_HERC"
msgid ""
"║ Use [color=light-red]F11[color=white] to cycle through white, amber, and green monochrome color. ║\n"
"║                                                                    ║\n"
msgstr ""
"║ Benutze [color=light-red]F11[color=white], zum Umschalten von weiß, orange und Grün monochrom.    ║\n"
"║                                                                     ║\n"

#: src/shell/shell.cpp:720
#, fuzzy, c-format, no-wrap
msgctxt "SHELL_STARTUP_DEBUG"
msgid ""
"║ Press [color=light-red]%s+Pause[color=white] to enter the debugger or start the exe with [color=yellow]DEBUG[color=white]. ║\n"
"║                                                                    ║\n"
msgstr ""
"║ Drücke [color=light-red]%s+Pause[color=white] um Debugger zu starten oder starte ihn mit [color=yellow]DEBUG[color=white].  ║\n"
"║                                                                     ║\n"

#: src/shell/shell.cpp:723
#, fuzzy, c-format, no-wrap
msgctxt "SHELL_STARTUP_END"
msgid ""
"║ [color=yellow]https://www.dosbox-staging.org[color=white]                                     ║\n"
"╚════════════════════════════════════════════════════════════════════╝[reset]\n"
"\n"
msgstr ""
"║ [color=yellow]https://www.dosbox-staging.org[color=white]                                      ║\n"
"╚═════════════════════════════════════════════════════════════════════╝[reset]\n"
"\n"

#: src/shell/shell.cpp:728
#, fuzzy, c-format, no-wrap
msgctxt "SHELL_STARTUP_SUB"
msgid "[color=light-green]dosbox-staging %s[reset]\n"
msgstr "[color=light-green]dosbox-staging %s[reset]\n"

#: src/shell/shell.cpp:731
#, fuzzy, c-format, no-wrap
msgctxt "SHELL_CMD_CHDIR_HELP"
msgid "Display or change the current directory.\n"
msgstr "Zeigt das aktuelle Verzeichnis oder wechselt es.\n"

#: src/shell/shell.cpp:732
#, fuzzy, c-format, no-wrap
msgctxt "SHELL_CMD_CHDIR_HELP_LONG"
msgid ""
"Usage:\n"
"  [color=light-green]cd[reset] [color=light-cyan]DIRECTORY[reset]\n"
"  [color=light-green]chdir[reset] [color=light-cyan]DIRECTORY[reset]\n"
"\n"
"Parameters:\n"
"  [color=light-cyan]DIRECTORY[reset]  name of the directory to change to\n"
"\n"
"Notes:\n"
"  Running [color=light-green]cd[reset] without an argument displays the current directory.\n"
"  With [color=light-cyan]DIRECTORY[reset] the command only changes the directory, not the current drive.\n"
"\n"
"Examples:\n"
"  [color=light-green]cd[reset]\n"
"  [color=light-green]cd[reset] [color=light-cyan]mydir[reset]\n"
msgstr ""
"Verwendung:\n"
"  [color=light-green]cd[reset] [color=light-cyan]VERZEICHNIS[reset]\n"
"  [color=light-green]chdir[reset] [color=light-cyan]VERZEICHNIS[reset]\n"
"\n"
"Wobei:\n"
"  [color=light-cyan]VERZEICHNIS[reset] der Name des Verzeichnisses ist, in das gewechselt werden soll.\n"
"\n"
"Anmerkungen:\n"
"  Wenn du [color=light-green]cd[reset] ohne Parameter ausführst, wird das aktuelle Verzeichnis angezeigt.\n"
"  Mit [color=light-cyan]VERZEICHNIS[reset] ändert der Befehl nur das Verzeichnis, nicht das aktuelle \n"
"  Laufwerk.\n"
"\n"
"Beispiele:\n"
"  [color=light-green]cd[reset]\n"
"  [color=light-green]cd[reset] [color=light-cyan]spiele[reset]\n"

#: src/shell/shell.cpp:748
#, fuzzy, c-format, no-wrap
msgctxt "SHELL_CMD_CLS_HELP"
msgid "Clear the DOS screen.\n"
msgstr "Löscht den Bildschirm.\n"

#: src/shell/shell.cpp:749
#, fuzzy, c-format, no-wrap
msgctxt "SHELL_CMD_CLS_HELP_LONG"
msgid ""
"Usage:\n"
"  [color=light-green]cls[reset]\n"
"\n"
"Parameters:\n"
"  This command has no parameters.\n"
"\n"
"Notes:\n"
"  Running [color=light-green]cls[reset] clears all text on the DOS screen, except for the command\n"
"  prompt (e.g., [color=white]Z:\\>[reset] or [color=white]C:\\GAMES>[reset]) on the top-left corner of the screen.\n"
"\n"
"Examples:\n"
"  [color=light-green]cls[reset]\n"
msgstr ""
"Verwendung:\n"
"  [color=light-green]cls[reset]\n"
"\n"
"Wobei:\n"
"  Dieser Befehl hat keine Parameter.\n"
"\n"
"Anmerkungen:\n"
"  Wenn du [color=light-green]cls[reset] ausführst, werden alle Texte auf dem DOS-Bildschirm gelöscht,\n"
"  außer der Eingabeaufforderung (z.B. [color=white]Z:\\>[reset] oder [color=white]C:\\GAMES>[reset]) in der linken oberen\n"
"  Ecke des Bildschirms.\n"
"\n"
"Beispiel:\n"
"  [color=light-green]cls[reset]\n"

#: src/shell/shell.cpp:763
#, fuzzy, c-format, no-wrap
msgctxt "SHELL_CMD_DIR_HELP"
msgid "Display a list of files and subdirectories in a directory.\n"
msgstr "Zeigt eine Liste der Dateien und Unterverzeichnisse an.\n"

#: src/shell/shell.cpp:765
#, fuzzy, c-format, no-wrap
msgctxt "SHELL_CMD_DIR_HELP_LONG"
msgid ""
"Usage:\n"
"  [color=light-green]dir[reset] [color=light-cyan][PATTERN][reset] [/w] \\[/b] [/p] [ad] [a-d] [/o[color=white]ORDER[reset]]\n"
"\n"
"Parameters:\n"
"  [color=light-cyan]PATTERN[reset]  either an exact filename or an inexact filename with wildcards, which\n"
"           are the asterisk (*) and the question mark (?); a path can be\n"
"           specified in the pattern to list contents in the specified directory\n"
"  [color=white]ORDER[reset]    listing order, including [color=white]n[reset] (by name, alphabetic), [color=white]s[reset] (by size,\n"
"           smallest first), [color=white]e[reset] (by extension, alphabetic), and [color=white]d[reset] (by date/time,\n"
"           oldest first), with an optional [color=white]-[reset] prefix to reverse order\n"
"  /w       list 5 files/directories in a row;  /b       list the names only\n"
"  /o[color=white]ORDER[reset]  order the list (see above);         /p       pause after each screen\n"
"  /ad      list all directories;               /a-d     list all files\n"
"\n"
"Notes:\n"
"  Running [color=light-green]dir[reset] without an argument lists all files and subdirectories in the\n"
"  current directory, which is the same as [color=light-green]dir[reset] [color=light-cyan]*.*[reset].\n"
"\n"
"Examples:\n"
"  [color=light-green]dir[reset] [color=light-cyan][reset]\n"
"  [color=light-green]dir[reset] [color=light-cyan]games.*[reset] /p\n"
"  [color=light-green]dir[reset] [color=light-cyan]c:\\games\\*.exe[reset] /b /o[color=white]-d[reset]\n"
msgstr ""
"Verwendung:\n"
"  [color=light-green]dir[reset] [color=light-cyan][SUCHMUSTER][reset] [/w] \\[/b] [/p] [ad] [a-d] [/o[color=white]REIHENFOLGE[reset]]\n"
"\n"
"Wobei:\n"
"  [color=light-cyan]SUCHMUSTER[reset] ist entweder ein exakter Dateiname oder ein ungenauer Dateiname\n"
"  mit Wildcards, wie (*) und (?). Ein Pfad kann im Suchmuster angegeben werden,\n"
"  um Inhalte im angegebenen Verzeichnis aufzulisten.\n"
"  [color=white]REIHENFOLGE[reset]   Auflistungsreihenfolge, [color=white]n[reset] (nach Name), [color=white]s[reset] (nach Größe),\n"
"   [color=white]e[reset] (nach Erweiterung), [color=white]d[reset] (nach Datum/Uhrzeit), mit einem optionalen Präfix\n"
"   [color=white]-[reset], um die Reihenfolge umzukehren.\n"
"  /w     breite Darstellung                   /b     listet nur die Namen auf.\n"
"  /o     ordnet die Liste (siehe oben)        /p     pausiert jeden Bildschirm.\n"
"  /ad    listet alle Verzeichnisse auf        /a-d   listet alle Dateien auf.\n"
"\n"
"Anmerkungen:\n"
"  Wenn du [color=light-green]dir[reset] ohne ein Argument ausführst, werden alle Dateien und Unterver-\n"
"  zeichnisse im aktuellen Verzeichnis aufgelistet.\n"
"\n"
"Beispiele:\n"
"  [color=light-green]dir[reset] [color=light-cyan][reset]\n"
"  [color=light-green]dir[reset] [color=light-cyan]spiele.*[reset] /p\n"
"  [color=light-green]dir[reset] [color=light-cyan]c:\\spiele\\*.exe[reset] /b /o[color=white]-d[reset]\n"

#: src/shell/shell.cpp:789
#, fuzzy, c-format, no-wrap
msgctxt "SHELL_CMD_ECHO_HELP"
msgid "Display messages and enable/disable command echoing.\n"
msgstr "Zeigt Meldungen und aktiviert/deaktiviert die Ausgabe von Befehlen.\n"

#: src/shell/shell.cpp:791
#, fuzzy, c-format, no-wrap
msgctxt "SHELL_CMD_ECHO_HELP_LONG"
msgid ""
"Usage:\n"
"  [color=light-green]echo[reset] [color=light-cyan][on|off][reset]\n"
"  [color=light-green]echo[reset] [color=light-cyan][MESSAGE][reset]\n"
"\n"
"Parameters:\n"
"  [color=light-cyan]on|off[reset]   turn on/off command echoing\n"
"  [color=light-cyan]MESSAGE[reset]  message to display\n"
"\n"
"Notes:\n"
"  - Running [color=light-green]echo[reset] without an argument shows the current on or off status.\n"
"  - Echo is especially useful when writing or debugging batch files.\n"
"\n"
"Examples:\n"
"  [color=light-green]echo[reset] [color=light-cyan]off[reset]\n"
"  [color=light-green]echo[reset] [color=light-cyan]Hello world![reset]\n"
msgstr ""
"Verwendung:\n"
"  [color=light-green]echo[reset] [color=light-cyan][on|off][reset]\n"
"  [color=light-green]echo[reset] [color=light-cyan][NACHRICHT][reset]\n"
"\n"
"Wobei:\n"
"  [color=light-cyan]on|off[reset]      Schaltet das Befehlsecho ein/aus.\n"
"  [color=light-cyan]NACHRICHT[reset]   Die Nachricht, die angezeigt werden soll.\n"
"\n"
"Anmerkungen:\n"
"  - Wenn du [color=light-green]echo[reset] ohne Parameter ausführst, wird der aktuelle Status angezeigt.\n"
"  - Echo ist besonders nützlich beim Schreiben oder Debuggen von Batch-Dateien.\n"
"\n"
"Beispiele:\n"
"  [color=light-green]echo[reset] [color=light-cyan]off[reset]\n"
"  [color=light-green]echo[reset] [color=light-cyan]Hallo Welt![reset]\n"

#: src/shell/shell.cpp:808
#, fuzzy, c-format, no-wrap
msgctxt "SHELL_CMD_EXIT_HELP"
msgid "Exit from the DOS shell.\n"
msgstr "Beendet die DOS Shell.\n"

#: src/shell/shell.cpp:809
#, fuzzy, c-format, no-wrap
msgctxt "SHELL_CMD_EXIT_HELP_LONG"
msgid ""
"Usage:\n"
"  [color=light-green]exit[reset]\n"
"\n"
"Parameters:\n"
"  This command has no parameters.\n"
"\n"
"Notes:\n"
"  If you start a DOS shell from a program, running [color=light-green]exit[reset] returns to the program.\n"
"  If there is no DOS program running, the command quits from DOSBox Staging.\n"
"\n"
"Examples:\n"
"  [color=light-green]exit[reset]\n"
msgstr ""
"Verwendung:\n"
"  [color=light-green]exit[reset]\n"
"\n"
"Wobei:\n"
"  Dieser Befehl hat keine Parameter.\n"
"\n"
"Anmerkungen:\n"
"  Wenn du eine DOS-Shell aus einem Programm heraus startest, kehrt der Befehl\n"
"  [color=light-green]exit[reset] zum Programm zurück. Wenn kein DOS-Programm läuft, beendet der Befehl\n"
"  DOSBox Staging.\n"
"\n"
"Beispiel:\n"
"  [color=light-green]exit[reset]\n"

#: src/shell/shell.cpp:823
#, fuzzy, c-format, no-wrap
msgctxt "SHELL_CMD_HELP_HELP"
msgid "Display help information for DOS commands.\n"
msgstr "Zeigt Hilfeinformationen zu DOS-Befehlen an.\n"

#: src/shell/shell.cpp:825
#, fuzzy, c-format, no-wrap
msgctxt "SHELL_CMD_HELP_HELP_LONG"
msgid ""
"Usage:\n"
"  [color=light-green]help[reset]\n"
"  [color=light-green]help[reset] /a[ll]\n"
"  [color=light-green]help[reset] [color=light-cyan]COMMAND[reset]\n"
"\n"
"Parameters:\n"
"  [color=light-cyan]COMMAND[reset]  name of an internal DOS command, such as [color=light-cyan]dir[reset]\n"
"\n"
"Notes:\n"
"  - Running [color=light-green]help[reset] without an argument displays a DOS command list.\n"
"  - You can view a full list of internal commands with the /a or /all option.\n"
"  - Instead of [color=light-green]help[reset] [color=light-cyan]COMMAND[reset], you can also get command help with [color=light-cyan]COMMAND[reset] /?.\n"
"\n"
"Examples:\n"
"  [color=light-green]help[reset] [color=light-cyan]dir[reset]\n"
"  [color=light-green]help[reset] /all\n"
msgstr ""
"Verwendung:\n"
"  [color=light-green]help[reset]\n"
"  [color=light-green]help[reset] /a[ll]\n"
"  [color=light-green]help[reset] [color=light-cyan]BEFEHL[reset]\n"
"\n"
"Wobei:\n"
"  [color=light-cyan]BEFEHL[reset] ist der Name eines internen DOS-Befehls, z.B. [color=light-cyan]dir[reset].\n"
"\n"
"Anmerkungen:\n"
"  - Wenn du [color=light-green]help[reset] ohne ein Parameter ausführst, zeigt eine DOS-Befehlsliste an.\n"
"  - Eine Liste aller internen Befehle wird mit /a oder /all angezeigt.\n"
"  - Statt [color=light-green]help[reset] [color=light-cyan]BEFEHL[reset] kannst du auch mit [color=light-cyan]COMMAND[reset] /? die Befehlshilfe aufrufen.\n"
"\n"
"Beispiele:\n"
"  [color=light-green]help[reset] [color=light-cyan]dir[reset]\n"
"  [color=light-green]help[reset] /all\n"

#: src/shell/shell.cpp:843
#, fuzzy, c-format, no-wrap
msgctxt "SHELL_CMD_MKDIR_HELP"
msgid "Create a directory.\n"
msgstr "Erstellt ein Verzeichnis.\n"

#: src/shell/shell.cpp:844
#, fuzzy, c-format, no-wrap
msgctxt "SHELL_CMD_MKDIR_HELP_LONG"
msgid ""
"Usage:\n"
"  [color=light-green]md[reset] [color=light-cyan]DIRECTORY[reset]\n"
"  [color=light-green]mkdir[reset] [color=light-cyan]DIRECTORY[reset]\n"
"\n"
"Parameters:\n"
"  [color=light-cyan]DIRECTORY[reset]  exact name of the directory to create\n"
"\n"
"Notes:\n"
"  - The directory must not exist yet.\n"
"  - You can specify a path where the directory will be created.\n"
"\n"
"Examples:\n"
"  [color=light-green]md[reset] [color=light-cyan]newdir[reset]\n"
"  [color=light-green]md[reset] [color=light-cyan]c:\\games\\dir[reset]\n"
msgstr ""
"Verwendung:\n"
"  [color=light-green]md[reset] [color=light-cyan]VERZEICHNIS[reset]\n"
"  [color=light-green]mkdir[reset] [color=light-cyan]VERZEICHNIS[reset]\n"
"\n"
"Wobei:\n"
"  [color=light-cyan]VERZEICHNIS[reset] ist der Name des zu erstellenden Verzeichnisses.\n"
"\n"
"Anmerkungen:\n"
"  - Der Verzeichnisname muss eindeutig sein und darf noch nicht existieren.\n"
"  - Du kannst einen Pfad angeben, in dem das Verzeichnis erstellt werden soll.\n"
"\n"
"Beispiele:\n"
"  [color=light-green]md[reset] [color=light-cyan]spiele[reset]\n"
"  [color=light-green]md[reset] [color=light-cyan]c:\\spiele\\duke3d[reset]\n"

#: src/shell/shell.cpp:860
#, fuzzy, c-format, no-wrap
msgctxt "SHELL_CMD_RMDIR_HELP"
msgid "Remove a directory.\n"
msgstr "Löscht ein Verzeichnis.\n"

#: src/shell/shell.cpp:861
#, fuzzy, c-format, no-wrap
msgctxt "SHELL_CMD_RMDIR_HELP_LONG"
msgid ""
"Usage:\n"
"  [color=light-green]rd[reset] [color=light-cyan]DIRECTORY[reset]\n"
"  [color=light-green]rmdir[reset] [color=light-cyan]DIRECTORY[reset]\n"
"\n"
"Parameters:\n"
"  [color=light-cyan]DIRECTORY[reset]  name of the directory to remove\n"
"\n"
"Notes:\n"
"  The directory must be empty, with no files or subdirectories.\n"
"\n"
"Examples:\n"
"  [color=light-green]rd[reset] [color=light-cyan]emptydir[reset]\n"
msgstr ""
"Verwendung:\n"
"  [color=light-green]rd[reset] [color=light-cyan]VERZEICHNIS[reset]\n"
"  [color=light-green]rmdir[reset] [color=light-cyan]VERZEICHNIS[reset]\n"
"\n"
"Wobei:\n"
"  [color=light-cyan]VERZEICHNIS[reset] ist der Name des zu löschenden Verzeichnisses.\n"
"\n"
"Anmerkungen:\n"
"  Das Verzeichnis muss leer sein und darf keine Dateien oder Unterverzeichnisse\n"
"  enthalten.\n"
"\n"
"Beispiel:\n"
"  [color=light-green]rd[reset] [color=light-cyan]duke3d[reset]\n"

#: src/shell/shell.cpp:875
#, fuzzy, c-format, no-wrap
msgctxt "SHELL_CMD_SET_HELP"
msgid "Display or change environment variables.\n"
msgstr "Zeigt Umgebungsvariablen an oder ändert sie.\n"

#: src/shell/shell.cpp:876
#, fuzzy, c-format, no-wrap
msgctxt "SHELL_CMD_SET_HELP_LONG"
msgid ""
"Usage:\n"
"  [color=light-green]set[reset]\n"
"  [color=light-green]set[reset] [color=white]VARIABLE[reset]=[color=light-cyan][STRING][reset]\n"
"\n"
"Parameters:\n"
"  [color=white]VARIABLE[reset]  name of the environment variable\n"
"  [color=light-cyan]STRING[reset]    series of characters to assign to the variable\n"
"\n"
"Notes:\n"
"  - Assigning an empty string to the variable removes the variable.\n"
"  - The command without a parameter displays current environment variables.\n"
"\n"
"Examples:\n"
"  [color=light-green]set[reset]\n"
"  [color=light-green]set[reset] [color=white]name[reset]=[color=light-cyan]value[reset]\n"
msgstr ""
"Verwendung:\n"
"  [color=light-green]set[reset]\n"
"  [color=light-green]set[reset] [color=white]VARIABLE[reset]=[color=light-cyan][ZEICHENFOLGE][reset]\n"
"\n"
"Wobei:\n"
"  [color=white]VARIABLE[reset]       Der Name der Umgebungsvariable.\n"
"  [color=light-cyan]ZEICHENFOLGE[reset]   Eine Reihe von Zeichen, die der Variable zugewiesen werden.\n"
"\n"
"Anmerkungen:\n"
"  - Wenn du der Variable eine leere Zeichenfolge zuweist,\n"
"    wird die Variable entfernt.\n"
"  - Der Befehl ohne einen Parameter zeigt die aktuellen Umgebungsvariablen an.\n"
"\n"
"Beispiele:\n"
"  [color=light-green]set[reset]\n"
"  [color=light-green]set[reset] [color=white]name[reset]=[color=light-cyan]wert[reset]\n"

#: src/shell/shell.cpp:893
#, fuzzy, c-format, no-wrap
msgctxt "SHELL_CMD_IF_HELP"
msgid "Perform conditional processing in batch programs.\n"
msgstr "Führt bedingte Verarbeitung in Batch-Programmen durch.\n"

#: src/shell/shell.cpp:895
#, fuzzy, c-format, no-wrap
msgctxt "SHELL_CMD_IF_HELP_LONG"
msgid ""
"Usage:\n"
"  [color=light-green]if[reset] [color=light-magenta][not][reset] [color=light-cyan]errorlevel[reset] [color=white]NUMBER[reset] COMMAND\n"
"  [color=light-green]if[reset] [color=light-magenta][not][reset] [color=white]STR1==STR2[reset] COMMAND\n"
"  [color=light-green]if[reset] [color=light-magenta][not][reset] [color=light-cyan]exist[reset] [color=white]FILE[reset] COMMAND\n"
"\n"
"Parameters:\n"
"  [color=white]NUMBER[reset]      positive integer less or equal to the desired value\n"
"  [color=white]STR1==STR2[reset]  compare two text strings (case-sensitive)\n"
"  [color=white]FILE[reset]        exact filename to check for existence\n"
"  COMMAND     DOS command or program to run, optionally with parameters\n"
"\n"
"Notes:\n"
"  - The COMMAND is run if any of the three conditions in the usage are met.\n"
"  - If [color=light-magenta]not[reset] is specified, then the command runs only with the false condition.\n"
"  - The [color=light-cyan]errorlevel[reset] condition is useful for checking if a programs ran correctly.\n"
"  - If either [color=white]STR1[reset] or [color=white]STR2[reset] may be empty, you can enclose them in quotes (\").\n"
"\n"
"Examples:\n"
"  [color=light-green]if[reset] [color=light-cyan]errorlevel[reset] [color=white]2[reset] dir\n"
"  [color=light-green]if[reset] [color=white]\"%%myvar%%\"==\"mystring\"[reset] echo Hello world!\n"
"  [color=light-green]if[reset] [color=light-magenta]not[reset] [color=light-cyan]exist[reset] [color=white]file.txt[reset] exit\n"
msgstr ""
"Verwendung:\n"
"  [color=light-green]if[reset] [color=light-magenta][not][reset] [color=light-cyan]errorlevel[reset] [color=white]ZAHL[reset] BEFEHL\n"
"  [color=light-green]if[reset] [color=light-magenta][not][reset] [color=white]STR1==STR2[reset] BEFEHL\n"
"  [color=light-green]if[reset] [color=light-magenta][not][reset] [color=light-cyan]exist[reset] [color=white]DATEI[reset] BEFEHL\n"
"\n"
"Wobei:\n"
"  [color=white]ZAHL[reset]       Zahl, die kleiner oder gleich dem gewünschten Wert ist.\n"
"  [color=white]STR1==STR2[reset] vergleicht zwei Textstrings.\n"
"  [color=white]DATEI[reset]      ist ein genauer Dateiname, der auf Existenz überprüft wird.\n"
"  BEFEHL     ist ein Befehl oder Programm, das ausgeführt wird inkl. Parameter.\n"
"\n"
"Anmerkungen:\n"
"  BEFEHL wird ausgeführt, wenn eine der drei Bedingungen erfüllt ist. Wenn [color=light-magenta]not[reset]\n"
"  angegeben ist, wird der Befehl nur bei falscher Bedingung ausgeführt. Die\n"
"  Bedingung [color=light-cyan]errorlevel[reset] prüft, ob ein Programm korrekt ausgeführt wurde. Wenn\n"
"  [color=white]STR1[reset] oder [color=white]STR2[reset] leer sein darf, kann man sie in Anführungszeichen (')\n"
"  einschließen.\n"
"\n"
"Beispiele:\n"
"  [color=light-green]if[reset] [color=light-cyan]errorlevel[reset] [color=white]2[reset] dir\n"
"  [color=light-green]if[reset] [color=white]'%%myvar%%'=='meinstring'[reset] echo Hallo Welt!\n"
"  [color=light-green]if[reset] [color=light-magenta]not[reset] [color=light-cyan]exist[reset] [color=white]datei.txt[reset] exit\n"

#: src/shell/shell.cpp:918
#, fuzzy, c-format, no-wrap
msgctxt "SHELL_CMD_GOTO_HELP"
msgid "Jump to a labeled line in a batch program.\n"
msgstr "Springt zu einer bestimmten Zeile in einem Batch-Programm.\n"

#: src/shell/shell.cpp:920
#, fuzzy, c-format, no-wrap
msgctxt "SHELL_CMD_GOTO_HELP_LONG"
msgid ""
"Usage:\n"
"  [color=light-green]goto[reset] [color=light-cyan]LABEL[reset]\n"
"\n"
"Parameters:\n"
"  [color=light-cyan]LABEL[reset]  text string used in the batch program as a label\n"
"\n"
"Notes:\n"
"  - A label is on a line by itself, beginning with a colon (:).\n"
"  - The label must be unique, and can be anywhere within the batch program.\n"
"\n"
"Examples:\n"
"  [color=light-green]goto[reset] [color=light-cyan]mylabel[reset]\n"
msgstr ""
"Verwendung:\n"
"  [color=light-green]goto[reset] [color=light-cyan]SPRUNGMARKE[reset]\n"
"\n"
"Wobei:\n"
"  [color=light-cyan]SPRUNGMARKE[reset] ist eine Zeichenkette, die im Batch-Programm als Sprungmarke\n"
"  verwendet wird.\n"
"\n"
"Anmerkungen:\n"
"  Eine Sprungmarke steht in einer eigenen Zeile und beginnt mit einem Doppel-\n"
"  punkt (:). Die Bezeichnung muss eindeutig sein und kann an einer beliebigen\n"
"  Stelle im Batch-Programm stehen.\n"
"\n"
"Beispiel:\n"
"  [color=light-green]goto[reset] [color=light-cyan]ende[reset]\n"

#: src/shell/shell.cpp:934
#, fuzzy, c-format, no-wrap
msgctxt "SHELL_CMD_SHIFT_HELP"
msgid "Left-shift command-line parameters in a batch program.\n"
msgstr "Befehlszeilenparameter eines Batch-Programms nach links verschieben.\n"

#: src/shell/shell.cpp:935
#, fuzzy, c-format, no-wrap
msgctxt "SHELL_CMD_SHIFT_HELP_LONG"
msgid ""
"Usage:\n"
"  [color=light-green]shift[reset]\n"
"\n"
"Parameters:\n"
"  This command has no parameters.\n"
"\n"
"Notes:\n"
"  This command allows a DOS batch program to accept more than 9 parameters.\n"
"  Running [color=light-green]shift[reset] left-shifts the batch program variable %%1 to %%0, %%2 to %%1, etc.\n"
"\n"
"Examples:\n"
"  [color=light-green]shift[reset]\n"
msgstr ""
"Verwendung:\n"
"  [color=light-green]shift[reset]\n"
"\n"
"Wobei:\n"
"  Dieser Befehl hat keine Parameter.\n"
"\n"
"Anmerkungen:\n"
"  Mit diesem Befehl kann ein Batch-Programm mehr als 9 Parameter akzeptieren.\n"
"  Wenn du [color=light-green]shift[reset] ausführst, wird die Batch-Programmvariable\n"
"  %%1 auf %%0, %%2 auf %%1, usw. verschoben.\n"
"\n"
"Beispiel:\n"
"  [color=light-green]shift[reset]\n"

#: src/shell/shell.cpp:949
#, fuzzy, c-format, no-wrap
msgctxt "SHELL_CMD_TYPE_HELP"
msgid "Display the contents of a text file.\n"
msgstr "Zeigt den Inhalt einer Textdatei an.\n"

#: src/shell/shell.cpp:950
#, fuzzy, c-format, no-wrap
msgctxt "SHELL_CMD_TYPE_HELP_LONG"
msgid ""
"Usage:\n"
"  [color=light-green]type[reset] [color=light-cyan]FILE[reset]\n"
"\n"
"Parameters:\n"
"  [color=light-cyan]FILE[reset]  name of the file to display\n"
"\n"
"Notes:\n"
"  - The filename must be exact, optionally with a path.\n"
"  - This command is only for viewing text files, not binary files.\n"
"\n"
"Examples:\n"
"  [color=light-green]type[reset] [color=light-cyan]text.txt[reset]\n"
"  [color=light-green]type[reset] [color=light-cyan]c:\\dos\\readme.txt[reset]\n"
msgstr ""
"Verwendung:\n"
"  [color=light-green]type[reset] [color=light-cyan]DATEINAME[reset]\n"
"\n"
"Wobei:\n"
"  [color=light-cyan]DATEINAME[reset] ist der Name der Datei, die angezeigt werden soll.\n"
"\n"
"Anmerkungen:\n"
"  Die Datei muss ein eindeutiger Dateiname sein, optional mit Pfadangabe.\n"
"  Dieser Befehl dient nur zum Anzeigen von Textdateien, nicht von Binärdateien.\n"
"\n"
"Beispiele:\n"
"  [color=light-green]type[reset] [color=light-cyan]text.txt[reset]\n"
"  [color=light-green]type[reset] [color=light-cyan]c:\\dos\\liesmich.txt[reset]\n"

#: src/shell/shell.cpp:965
#, fuzzy, c-format, no-wrap
msgctxt "SHELL_CMD_REM_HELP"
msgid "Add comments in a batch program.\n"
msgstr "Kommentare in eine Batchdatei einfügen.\n"

#: src/shell/shell.cpp:966
#, fuzzy, c-format, no-wrap
msgctxt "SHELL_CMD_REM_HELP_LONG"
msgid ""
"Usage:\n"
"  [color=light-green]rem[reset] [color=light-cyan]COMMENT[reset]\n"
"\n"
"Parameters:\n"
"  [color=light-cyan]COMMENT[reset]  any comment you want to add\n"
"\n"
"Notes:\n"
"  - Adding comments to a batch program can make it easier to understand.\n"
"  - You can also temporarily comment out some commands with this command.\n"
"\n"
"Examples:\n"
"  [color=light-green]rem[reset] [color=light-cyan]This is my test batch program.[reset]\n"
msgstr ""
"Verwendung:\n"
"  [color=light-green]rem[reset] [color=light-cyan]KOMMENTAR[reset]\n"
"\n"
"Wobei:\n"
"  [color=light-cyan]KOMMENTAR[reset] ist ein Kommentar, den du hinzufügen möchtest.\n"
"\n"
"Anmerkungen:\n"
"  Das Hinzufügen von Kommentaren zu einem Batch-Programm kann es leichter\n"
"  verständlich machen. Mit diesem Befehl kannst du auch einige Befehle\n"
"  vorübergehend auskommentieren.\n"
"\n"
"Beispiele:\n"
"  [color=light-green]rem[reset] [color=light-cyan]Dies ist mein Test-Batch-Programm.[reset]\n"

#: src/shell/shell.cpp:980
#, fuzzy, c-format, no-wrap
msgctxt "SHELL_CMD_NO_WILD"
msgid "This is a simple version of the command, no wildcards allowed!\n"
msgstr "Dies ist eine einfache Version des Befehls, keine Wildcards erlaubt!\n"

#: src/shell/shell.cpp:982
#, fuzzy, c-format, no-wrap
msgctxt "SHELL_CMD_RENAME_HELP"
msgid "Rename one or more files.\n"
msgstr "Benennt eine oder mehrere Dateien um.\n"

#: src/shell/shell.cpp:983
#, fuzzy, c-format, no-wrap
msgctxt "SHELL_CMD_RENAME_HELP_LONG"
msgid ""
"Usage:\n"
"  [color=light-green]ren[reset] [color=white]SOURCE[reset] [color=light-cyan]DESTINATION[reset]\n"
"  [color=light-green]rename[reset] [color=white]SOURCE[reset] [color=light-cyan]DESTINATION[reset]\n"
"\n"
"Parameters:\n"
"  [color=white]SOURCE[reset]       name of the file to rename\n"
"  [color=light-cyan]DESTINATION[reset]  new name for the renamed file\n"
"\n"
"Notes:\n"
"  - The source filename must be exact, optionally with a path.\n"
"  - The destination filename must be exact without a path.\n"
"\n"
"Examples:\n"
"  [color=light-green]ren[reset] [color=white]oldname[reset] [color=light-cyan]newname[reset]\n"
"  [color=light-green]ren[reset] [color=white]c:\\dos\\file.txt[reset] [color=light-cyan]f.txt[reset]\n"
msgstr ""
"Verwendung:\n"
"  [color=light-green]ren[reset] [color=white]QUELLE[reset] [color=light-cyan]ZIEL[reset]\n"
"  [color=light-green]rename[reset] [color=white]QUELLE[reset] [color=light-cyan]ZIEL[reset]\n"
"\n"
"Wobei:\n"
"  [color=white]QUELLE[reset]      ist der Name der Datei, die umbenannt werden soll.\n"
"  [color=light-cyan]ZIEL[reset]        ist der neue Name für die umbenannte Datei.\n"
"\n"
"Anmerkungen:\n"
"  - Der Quelldateiname muss eindeutig sein, optional mit Pfadangabe.\n"
"  - Der Zieldateiname muss eindeutig und ohne Pfadangabe sein.\n"
"\n"
"Beispiele:\n"
"  [color=light-green]ren[reset] [color=white]namealt[reset] [color=light-cyan]nameneu[reset]\n"
"  [color=light-green]ren[reset] [color=white]c:\\dos\\datei.txt[reset] [color=light-cyan]x.txt[reset]\n"

#: src/shell/shell.cpp:1000
#, fuzzy, c-format, no-wrap
msgctxt "SHELL_CMD_DELETE_HELP"
msgid "Remove one or more files.\n"
msgstr "Löscht eine oder mehrere Dateien.\n"

#: src/shell/shell.cpp:1001
#, fuzzy, c-format, no-wrap
msgctxt "SHELL_CMD_DELETE_HELP_LONG"
msgid ""
"Usage:\n"
"  [color=light-green]del[reset] [color=light-cyan]PATTERN[reset]\n"
"  [color=light-green]erase[reset] [color=light-cyan]PATTERN[reset]\n"
"\n"
"Parameters:\n"
"  [color=light-cyan]PATTERN[reset]  either an exact filename (such as [color=light-cyan]file.txt[reset]) or an inexact filename\n"
"           using one or more wildcards, which are the asterisk (*) representing\n"
"           any sequence of one or more characters, and the question mark (?)\n"
"           representing any single character, such as [color=light-cyan]*.bat[reset] and [color=light-cyan]c?.txt[reset].\n"
"\n"
"Warning:\n"
"  Be careful when using a pattern with wildcards, especially [color=light-cyan]*.*[reset], as all files\n"
"  matching the pattern will be deleted.\n"
"\n"
"Examples:\n"
"  [color=light-green]del[reset] [color=light-cyan]test.bat[reset]\n"
"  [color=light-green]del[reset] [color=light-cyan]c*.*[reset]\n"
"  [color=light-green]del[reset] [color=light-cyan]a?b.c*[reset]\n"
msgstr ""
"Verwendung:\n"
"  [color=light-green]del[reset] [color=light-cyan]ZEICHENFOLGE[reset]\n"
"  [color=light-green]erase[reset] [color=light-cyan]ZEICHENFOLGE[reset]\n"
"\n"
"Wobei:\n"
"  [color=light-cyan]ZEICHENFOLGE[reset] kann entweder ein exakter Dateiname sein (wie [color=light-cyan]file.txt[reset])\n"
"  oder ein ungenauer Dateiname sein, der einen oder mehrere Platzhalter\n"
"  verwendet, nämlich das Sternchen (*), das für eine beliebige Folge\n"
"  von einem oder mehreren Zeichen steht, und das Fragezeichen (?), das\n"
"  für ein einzelnes Zeichen steht, wie z.B. [color=light-cyan]*.bat[reset]\n"
"  und [color=light-cyan]c?.txt[reset].\n"
"\n"
"Warnung:\n"
"  Sei vorsichtig, wenn du ein Muster mit Platzhaltern verwendest, insbesondere\n"
"  [color=light-cyan]*.*[reset], da alle Dateien die mit dem Muster übereinstimmen, gelöscht werden.\n"
"\n"
"Beispiele:\n"
"  [color=light-green]del[reset] [color=light-cyan]test.bat[reset]\n"
"  [color=light-green]del[reset] [color=light-cyan]c*.*[reset]\n"
"  [color=light-green]del[reset] [color=light-cyan]a?b.c*[reset]\n"

#: src/shell/shell.cpp:1021
#, fuzzy, c-format, no-wrap
msgctxt "SHELL_CMD_COPY_HELP"
msgid "Copy one or more files.\n"
msgstr "Kopiert eine oder mehrere Dateien.\n"

#: src/shell/shell.cpp:1022
#, fuzzy, c-format, no-wrap
msgctxt "SHELL_CMD_COPY_HELP_LONG"
msgid ""
"Usage:\n"
"  [color=light-green]copy[reset] [color=white]SOURCE[reset] [color=light-cyan][DESTINATION][reset]\n"
"  [color=light-green]copy[reset] [color=white]SOURCE1+SOURCE2[+...][reset] [color=light-cyan][DESTINATION][reset]\n"
"\n"
"Parameters:\n"
"  [color=white]SOURCE[reset]       either an exact filename or an inexact filename with wildcards,\n"
"               which are the asterisk (*) and the question mark (?)\n"
"  [color=light-cyan]DESTINATION[reset]  exact filename or directory, not containing any wildcards\n"
"\n"
"Notes:\n"
"  - The [color=white]+[reset] operator combines multiple source files provided to a single file.\n"
"  - [color=light-cyan]DESTINATION[reset] is optional: if omitted, files are copied to the current path.\n"
"\n"
"Examples:\n"
"  [color=light-green]copy[reset] [color=white]source.bat[reset] [color=light-cyan]new.bat[reset]\n"
"  [color=light-green]copy[reset] [color=white]file1.txt+file2.txt[reset] [color=light-cyan]file3.txt[reset]\n"
"  [color=light-green]copy[reset] [color=white]..\\c*.*[reset]\n"
msgstr ""
"Verwendung:\n"
"  [color=light-green]copy[reset] [color=white]QUELLE[reset] [color=light-cyan][ZIEL][reset]\n"
"  [color=light-green]copy[reset] [color=white]QUELLE1+QUELLE2[+...][reset] [color=light-cyan][ZIEL][reset]\n"
"\n"
"Wobei:\n"
"  [color=white]QUELLE[reset]      Kann entweder ein exakter Dateiname oder ein ungenauer Dateiname\n"
"              mit Wildcards, d.h. (*) und (?) sein.\n"
"  [color=light-cyan]ZIEL[reset]        Ein exakter Dateiname oder ein Verzeichnis, ohne Wildcards.\n"
"\n"
"Anmerkungen:\n"
"  Der Operator [color=white]+[reset] kombiniert mehrere bereitgestellte Quelldateien zu\n"
"  einer einzigen Datei. Das Ziel ist optional: Wird es nicht angegeben, werden \n"
"  die Dateien in den aktuellen Pfad kopiert.\n"
"\n"
"Beispiele:\n"
"  [color=light-green]copy[reset] [color=white]quelle.bat[reset] [color=light-cyan]neu.bat[reset]\n"
"  [color=light-green]copy[reset] [color=white]datei1.txt+datei2.txt[reset] [color=light-cyan]datei3.txt[reset]\n"
"  [color=light-green]copy[reset] [color=white]..\\c*.*[reset]\n"

#: src/shell/shell.cpp:1041
#, fuzzy, c-format, no-wrap
msgctxt "SHELL_CMD_CALL_HELP"
msgid "Start a batch program from within another batch program.\n"
msgstr "Starte eine Batchdatei aus einer anderen Batchdatei heraus.\n"

#: src/shell/shell.cpp:1043
#, fuzzy, c-format, no-wrap
msgctxt "SHELL_CMD_CALL_HELP_LONG"
msgid ""
"Usage:\n"
"  [color=light-green]call[reset] [color=white]BATCH[reset] [color=light-cyan][PARAMETERS][reset]\n"
"\n"
"Parameters:\n"
"  [color=white]BATCH[reset]       batch program to launch\n"
"  [color=light-cyan]PARAMETERS[reset]  optional parameters for the batch program\n"
"\n"
"Notes:\n"
"  After calling another batch program, the original batch program will resume\n"
"  running after the other batch program ends.\n"
"\n"
"Examples:\n"
"  [color=light-green]call[reset] [color=white]mybatch.bat[reset]\n"
"  [color=light-green]call[reset] [color=white]file.bat[reset] [color=light-cyan]Hello world![reset]\n"
msgstr ""
"Verwendung:\n"
"  [color=light-green]call[reset] [color=white]BATCH[reset] [color=light-cyan][PARAMETER][reset]\n"
"\n"
"Wobei:\n"
"  [color=white]BATCH[reset]      ist ein Batch-Programm zum Starten.\n"
"  [color=light-cyan]PARAMETER[reset]  sind optionale Parameter für das Batch-Programm.\n"
"\n"
"Anmerkungen:\n"
"  Nach dem Aufruf eines anderen Batch-Programms wird das ursprüngliche \n"
"  Batch-Programm nach dem Ende des anderen Batch-Programms fortgesetzt.\n"
"\n"
"Beispiele:\n"
"  [color=light-green]call[reset] [color=white]meinebatch.bat[reset]\n"
"  [color=light-green]call[reset] [color=white]datei.bat[reset] [color=light-cyan]Hallo Welt![reset]\n"

#: src/shell/shell.cpp:1058
#, fuzzy, c-format, no-wrap
msgctxt "SHELL_CMD_SUBST_HELP"
msgid "Assign an internal directory to a drive.\n"
msgstr "Einem Laufwerk ein internes Verzeichnis zuweisen.\n"

#: src/shell/shell.cpp:1059
#, fuzzy, c-format, no-wrap
msgctxt "SHELL_CMD_SUBST_HELP_LONG"
msgid ""
"Usage:\n"
"  [color=light-green]subst[reset] [color=white]DRIVE[reset] [color=light-cyan]PATH[reset]\n"
"  [color=light-green]subst[reset] [color=white]DRIVE[reset] /d\n"
"\n"
"Parameters:\n"
"  [color=white]DRIVE[reset]  drive to which you want to assign a path\n"
"  [color=light-cyan]PATH[reset]   mounted DOS path you want to assign to\n"
"\n"
"Notes:\n"
"  - The path must be on a drive mounted by the [color=light-green]mount[reset] command.\n"
"  - You can remove an assigned drive with the /d option.\n"
"\n"
"Examples:\n"
"  [color=light-green]subst[reset] [color=white]d:[reset] [color=light-cyan]c:\\games[reset]\n"
"  [color=light-green]subst[reset] [color=white]e:[reset] [color=light-cyan]/d[reset]\n"
msgstr ""
"Verwendung:\n"
"  [color=light-green]subst[reset] [color=white]LAUFWERK[reset] [color=light-cyan]PFAD[reset]\n"
"  [color=light-green]subst[reset] [color=white]LAUFWERK[reset] /d\n"
"\n"
"Wobei:\n"
"  [color=white]LAUFWERK[reset] ist ein Laufwerk, dem du einen Pfad zuweisen möchtest.\n"
"  [color=light-cyan]PFAD[reset]     ist ein eingebundener DOS-Pfad, den du zuweisen möchtest.\n"
"\n"
"Anmerkungen:\n"
"  Der Pfad muss sich auf einem Laufwerk befinden, das mit dem Befehl [color=light-green]mount[reset]\n"
"  eingebunden wurde.\n"
"  Du kannst ein zugewiesenes Laufwerk mit der Option /d entfernen.\n"
"\n"
"Beispiele:\n"
"  [color=light-green]subst[reset] [color=white]d:[reset] [color=light-cyan]c:\\spiele[reset]\n"
"  [color=light-green]subst[reset] [color=white]e:[reset] [color=light-cyan]/d[reset]\n"

#: src/shell/shell.cpp:1076
#, fuzzy, c-format, no-wrap
msgctxt "SHELL_CMD_LOADHIGH_HELP"
msgid "Load a DOS program into upper memory.\n"
msgstr "Lädt ein DOS-Programm in den oberen Speicher.\n"

#: src/shell/shell.cpp:1077
#, fuzzy, c-format, no-wrap
msgctxt "SHELL_CMD_LOADHIGH_HELP_LONG"
msgid ""
"Usage:\n"
"  [color=light-green]lh[reset] [color=light-cyan]PROGRAM[reset] [color=white][PARAMETERS][reset]\n"
"  [color=light-green]loadhigh[reset] [color=light-cyan]PROGRAM[reset] [color=white][PARAMETERS][reset]\n"
"\n"
"Parameters:\n"
"  [color=light-cyan]PROGRAM[reset]  DOS TSR program to load, optionally with parameters\n"
"\n"
"Notes:\n"
"  This command intends to save the conventional memory by loading specified DOS\n"
"  TSR programs into upper memory if possible. Such programs may be required for\n"
"  some DOS games; XMS and UMB memory must be enabled (xms=true and umb=true).\n"
"  Not all DOS TSR programs can be loaded into upper memory with this command.\n"
"\n"
"Examples:\n"
"  [color=light-green]lh[reset] [color=light-cyan]tsrapp[reset] [color=white]args[reset]\n"
msgstr ""
"Verwendung:\n"
"  [color=light-green]lh[reset] [color=light-cyan]PROGRAMM[reset] [color=white][PARAMETER][reset]\n"
"  [color=light-green]loadhigh[reset] [color=light-cyan]PROGRAMM[reset] [color=white][PARAMETER][reset]\n"
"\n"
"Wobei:\n"
"  [color=light-cyan]PROGRAMM[reset] ist ein DOS TSR-Programm, das geladen werden soll, optional\n"
"  mit Parametern.\n"
"\n"
"Anmerkungen:\n"
"  Dieser Befehl zielt darauf ab, konventionellen Speicher zu sparen, indem die\n"
"  angegebenen DOS TSR-Programme nach Möglichkeit in den oberen Speicher geladen\n"
"  werden. Solche Programme können für einige DOS Programme erforderlich sein;\n"
"  XMS und UMB Speicher müssen aktiviert sein (xms=true und umb=true).\n"
"  Nicht alle DOS TSR-Programme können in den oberen Speicher geladen werden.\n"
"\n"
"Beispiele:\n"
"  [color=light-green]lh[reset] [color=light-cyan]tsrapp[reset] [color=white]parameter[reset]\n"

#: src/shell/shell.cpp:1094
#, fuzzy, c-format, no-wrap
msgctxt "SHELL_CMD_ATTRIB_HELP"
msgid "Display or change file attributes.\n"
msgstr "Zeigt die Dateiattribute an oder ändert sie.\n"

#: src/shell/shell.cpp:1096
#, fuzzy, c-format, no-wrap
msgctxt "SHELL_CMD_ATTRIB_HELP_LONG"
msgid ""
"Usage:\n"
"  [color=light-green]attrib[reset] [color=white][ATTRIBUTES][reset] [color=light-cyan]PATTERN[reset] [/S]\n"
"\n"
"Parameters:\n"
"  [color=white]ATTRIBUTES[reset]  attributes to apply, including one or more of the following:\n"
"              [color=white]+R[reset], [color=white]-R[reset], [color=white]+A[reset], [color=white]-A[reset], [color=white]+S[reset], [color=white]-S[reset], [color=white]+H[reset], [color=white]-H[reset]\n"
"              where: R = Read-only, A = Archive, S = System, H = Hidden\n"
"  [color=light-cyan]PATTERN[reset]     either an exact filename or an inexact filename with wildcards,\n"
"              which are the asterisk (*) and the question mark (?), or an exact\n"
"              name of a directory\n"
"\n"
"Notes:\n"
"  - Multiple attributes can be specified in the command, separated by spaces.\n"
"  - If not specified, the command shows the current file/directory attributes.\n"
"\n"
"Examples:\n"
"  [color=light-green]attrib[reset] [color=light-cyan]file.txt[reset]\n"
"  [color=light-green]attrib[reset] [color=white]+R[reset] [color=white]-A[reset] [color=light-cyan]*.txt[reset]\n"
msgstr ""
"Verwendung:\n"
"  [color=light-green]attrib[reset] [color=white][ATTRIBUTES][reset] [color=light-cyan]ZEICHEN[reset] [/S]\n"
"\n"
"Wobei:\n"
"  [color=white]ATTRIBUTE[reset]  sind anzuwendende Eigenschaften, einschließlich eine oder mehrere\n"
"             der folgenden:\n"
"             [color=white]+R[reset], color=white]-R[reset], [color=white]+A[reset], [color=white]-A[reset], [color=white]+S[reset], [color=white]-S[reset], [color=white]+H[reset], [color=white]-H[reset]\n"
"             Wobei: R = Schreibgeschützt, A = Archiv, S = System, H = Versteckt\n"
"  [color=light-cyan]ZEICHEN[reset]    kann entweder ein exakter Dateiname sein oder ein ungenauer\n"
"             Dateiname mit Platzhaltern, d.h. dem Sternchen (*) und dem\n"
"             Fragezeichen (?), oder ein genauer Name eines Verzeichnisses.\n"
"Anmerkungen:\n"
"  In dem Befehl können mehrere Attribute angegeben werden, die durch\n"
"  Leerzeichen getrennt sind. Wenn nichts angegeben wird, zeigt der Befehl\n"
"  die aktuellen Datei-/Verzeichnisattribute an.\n"
"\n"
"Beispiele:\n"
"  [color=light-green]attrib[reset] [color=light-cyan]datei.txt[reset]\n"
"  [color=light-green]attrib[reset] [color=white]+R[reset] [color=white]-A[reset] [color=light-cyan]*.txt[reset]\n"

#: src/shell/shell.cpp:1115
#, fuzzy, c-format, no-wrap
msgctxt "SHELL_CMD_ATTRIB_GET_ERROR"
msgid "Unable to get attributes: %s\n"
msgstr "Die Attribute können nicht abgerufen werden: %s\n"

#: src/shell/shell.cpp:1116
#, fuzzy, c-format, no-wrap
msgctxt "SHELL_CMD_ATTRIB_SET_ERROR"
msgid "Unable to set attributes: %s\n"
msgstr "Die Attribute können nicht gesetzt werden: %s\n"

#: src/shell/shell.cpp:1118
#, fuzzy, c-format, no-wrap
msgctxt "SHELL_CMD_CHOICE_HELP"
msgid "Wait for a keypress and set an ERRORLEVEL value.\n"
msgstr "Wartet auf einen Tastendruck und setzt ERRORLEVEL.\n"

#: src/shell/shell.cpp:1120
#, fuzzy, c-format, no-wrap
msgctxt "SHELL_CMD_CHOICE_HELP_LONG"
msgid ""
"Usage:\n"
"  [color=light-green]choice[reset] [color=light-cyan][TEXT][reset]\n"
"  [color=light-green]choice[reset] /c[:][color=white]CHOICES[reset] /n /s /t[:][color=white]c[reset],[color=light-magenta]nn[reset] [color=light-cyan][TEXT][reset]\n"
"\n"
"Parameters:\n"
"  [color=light-cyan]TEXT[reset]          text to display as a prompt, or empty\n"
"  /c[:][color=white]CHOICES[reset]  specify allowable keys, which default to [color=white]yn[reset]\n"
"  /n            do not display the choices at end of prompt\n"
"  /s            enable case-sensitive choices to be selected\n"
"  /t[:][color=white]c[reset],[color=light-magenta]nn[reset]     choose [color=white]c[reset] by default after [color=light-magenta]nn[reset] seconds\n"
"\n"
"Notes:\n"
"  This command sets an ERRORLEVEL value starting from 1 according to the\n"
"  allowable keys specified in /c option, and the user input can then be checked\n"
"  with the [color=light-green]if[reset] command. With /n option only the specified text will be displayed,\n"
"  but not the actual choices (such as the default [color=white][Y,N]?[reset]) in the end.\n"
"\n"
"Examples:\n"
"  [color=light-green]choice[reset] /t:[color=white]y[reset],[color=light-magenta]2[reset] [color=light-cyan]Continue[reset]\n"
"  [color=light-green]choice[reset] /c:[color=white]abc[reset] /s [color=light-cyan]Type the letter a, b, or c[reset]\n"
msgstr ""
"Verwendung:\n"
"  [color=light-green]choice[reset] [color=light-cyan][TEXT][reset]\n"
"  [color=light-green]choice[reset] /c[:][color=white]TASTEN[reset] /n /s /t[:][color=white]c[reset],[color=light-magenta]nn[reset] [color=light-cyan][TEXT][reset]\n"
"\n"
"Wobei:\n"
"  [color=light-cyan]TEXT[reset]         ist der Text, der als Aufforderung angezeigt werden soll.\n"
"  /c[:][color=white]TASTEN[reset]  Legt die zulässigen Tasten fest. Standardmäßig sind das [color=white]yn[reset].\n"
"  /n           Zeige Auswahlmöglichkeiten am Ende der Aufforderung nicht an.\n"
"  /s           Berücksichtigt Groß- und Kleinschreibung bei der Auswahl.\n"
"  /t[:][color=white]c[reset],[color=light-magenta]nn[reset]    Standardmäßig wird [color=white]c[reset] nach [color=light-magenta]nn[reset] Sekunden ausgewählt.\n"
"\n"
"Anmerkungen:\n"
"  Dieser Befehl setzt einen ERRORLEVEL-Wert, der bei 1 beginnt, entsprechend\n"
"  den zulässigen Tasten, die in der Option /c angegeben sind, und die Benutzer-\n"
"  eingabe kann dann mit dem Befehl [color=light-green]if[reset] überprüft werden. Mit der Option /n wird\n"
"  nur der angegebene Text angezeigt, aber nicht die tatsächlichen Auswahl-\n"
"  möglichkeiten (wie z. B. der Standardwert [color=white][Y,N]?[reset]).\n"
"\n"
"Beispiele:\n"
"  [color=light-green]choice[reset] /t:[color=white]y[reset],[color=light-magenta]2[reset] [color=light-cyan]Fortfahren?[reset]\n"
"  [color=light-green]choice[reset] /c:[color=white]abc[reset] /s [color=light-cyan]Tippe den Buchstaben a, b, oder c ein[reset]\n"

#: src/shell/shell.cpp:1141
#, fuzzy, c-format, no-wrap
msgctxt "SHELL_CMD_CHOICE_EOF"
msgid ""
"\n"
"[color=light-red]Choice failed[reset]: the input stream ended without a valid choice.\n"
msgstr ""
"\n"
"[color=light-red]Auswahl fehlgeschlagen[reset]: Die Eingabe wurde ohne eine gültige Auswahl beendet.\n"

#: src/shell/shell.cpp:1142
#, fuzzy, c-format, no-wrap
msgctxt "SHELL_CMD_CHOICE_ABORTED"
msgid ""
"\n"
"[color=yellow]Choice aborted.[reset]\n"
msgstr ""
"\n"
"[color=yellow]Auswahl abgebrochen.[reset]\n"

#: src/shell/shell.cpp:1144
#, fuzzy, c-format, no-wrap
msgctxt "SHELL_CMD_PATH_HELP"
msgid "Display or set a search path for executable files.\n"
msgstr "Zeigt einen Suchpfad für ausführbare Dateien an oder legt ihn fest.\n"

#: src/shell/shell.cpp:1146
#, fuzzy, c-format, no-wrap
msgctxt "SHELL_CMD_PATH_HELP_LONG"
msgid ""
"Usage:\n"
"  [color=light-green]path[reset]\n"
"  [color=light-green]path[reset] [color=light-cyan][[DRIVE:]PATH[;...]][reset]\n"
"\n"
"Parameters:\n"
"  [color=light-cyan][[DRIVE:]PATH[;...]][reset]  path(s) containing a drive and directory\n"
"\n"
"Notes:\n"
"  - More than one path can be specified, separated by a semi-colon (;).\n"
"  - Parameter with only a semi-colon (;) clears all search path settings.\n"
"  - The path can also be set using the [color=light-green]set[reset] command, e.g. [color=light-green]set[reset] [color=white]path[reset]=[color=light-cyan]Z:\\[reset]\n"
"\n"
"Examples:\n"
"  [color=light-green]path[reset]\n"
"  [color=light-green]path[reset] [color=light-cyan]Z:\\;C:\\DOS[reset]\n"
msgstr ""
"Verwendung:\n"
"  [color=light-green]path[reset]\n"
"  [color=light-green]path[reset] [color=light-cyan][[laufwerk:]pfad[;...][reset]\n"
"\n"
"Wobei:\n"
"  [color=light-cyan][[laufwerk:]pfad[;...][reset] ist ein Pfad, der ein Laufwerk und ein\n"
"  Verzeichnis enthält. Es kann mehr als ein Pfad angegeben werden, getrennt\n"
"  durch ein Semikolon (;).\n"
"\n"
"Anmerkungen:\n"
"  Ein Parameter mit nur einem Semikolon (;) löscht alle Suchpfadeinstellungen.\n"
"  Der Pfad kann auch mit dem Befehl [color=light-green]set[reset] gesetzt werden, z.B. [color=light-green]set[reset] [color=white]path[reset]=[color=light-cyan]Z:\\[reset]\n"
"\n"
"Beispiele:\n"
"  [color=light-green]path[reset]\n"
"  [color=light-green]path[reset] [color=light-cyan]Z:\\;C:\\DOS[reset]\n"

#: src/shell/shell.cpp:1163
#, fuzzy, c-format, no-wrap
msgctxt "SHELL_CMD_VER_HELP"
msgid "Display the DOS version.\n"
msgstr "Zeigt die gemeldete DOS-Version oder ändert sie.\n"

#: src/shell/shell.cpp:1164
#, fuzzy, c-format, no-wrap
msgctxt "SHELL_CMD_VER_HELP_LONG"
msgid ""
"Usage:\n"
"  [color=light-green]ver[reset]\n"
"\n"
"Notes:\n"
"  - The DOS version can be set in the configuration file under the [dos]\n"
"    section, using the 'ver = [color=light-cyan]VERSION[reset]' setting.\n"
"  - The DOS version reported to applications can be changed using the [color=light-green]setver[reset]\n"
"    command.\n"
"  - The old '[color=light-green]ver[reset] [color=white]set[reset] [color=light-cyan]VERSION[reset]' syntax to change the DOS version is deprecated.\n"
"\n"
"Examples:\n"
"  [color=light-green]ver[reset]\n"
msgstr ""
"Verwendung:\n"
"  [color=light-green]ver[reset]\n"
"\n"
"Anmerkungen:\n"
"  Die DOS-Version kann in der Konfigurationsdatei unter dem Abschnitt [dos] mit\n"
"  der Einstellung 'ver = [color=light-cyan]VERSION[reset]' eingestellt werden.\n"
"  Die DOS-Version, die den Anwendungen gemeldet wird, kann mit dem Befehl\n"
"  [color=light-green]setver[reset] geändert werden. Die alte Syntax '[color=light-green]ver[reset] [color=white]set[reset] [color=light-cyan]VERSION[reset]' zur Änderung der\n"
"  DOS-Version ist veraltet.\n"
"\n"
"Beispiele:\n"
"  [color=light-green]ver[reset]\n"

#: src/shell/shell.cpp:1177
#, fuzzy, c-format, no-wrap
msgctxt "SHELL_CMD_VER_VER"
msgid ""
"DOSBox Staging version %s\n"
"DOS version %d.%02d\n"
msgstr ""
"DOSBox Staging version %s\n"
"DOS-Version %d.%02d\n"

#: src/shell/shell.cpp:1179
#, fuzzy, c-format, no-wrap
msgctxt "SHELL_CMD_VER_INVALID"
msgid "The specified DOS version is not correct.\n"
msgstr "Die angegebene DOS-Version ist nicht korrekt.\n"

#: src/shell/shell.cpp:1181
#, fuzzy, c-format, no-wrap
msgctxt "SHELL_CMD_VOL_HELP"
msgid "Display the disk volume and serial number, if they exist.\n"
msgstr "Zeigt den Datenträger und die Seriennummer an.\n"

#: src/shell/shell.cpp:1183
#, fuzzy, c-format, no-wrap
msgctxt "SHELL_CMD_VOL_HELP_LONG"
msgid ""
"Usage:\n"
"  [color=light-green]vol[reset] [color=light-cyan][DRIVE:][reset]\n"
"\n"
"Parameters:\n"
"  [color=light-cyan]DRIVE[reset]  drive letter followed by a colon\n"
"\n"
"Notes:\n"
"  Running [color=light-green]vol[reset] without an argument uses the current drive.\n"
"\n"
"Examples:\n"
"  [color=light-green]vol[reset]\n"
"  [color=light-green]vol[reset] [color=light-cyan]c:[reset]\n"
msgstr ""
"Verwendung:\n"
"  [color=light-green]vol[reset] [color=light-cyan][LAUFWERK:][reset]\n"
"\n"
"Wobei:\n"
"  [color=light-cyan]LAUFWERK[reset] ein Laufwerksbuchstabe gefolgt von einem Doppelpunkt ist.\n"
"\n"
"Hinweise:\n"
"  Wenn man [color=light-green]vol[reset] ohne ein Argument ausführt, wird das aktuelle Laufwerk verwendet.\n"
"\n"
"Beispiele:\n"
"  [color=light-green]vol[reset]\n"
"  [color=light-green]vol[reset] [color=light-cyan]c:[reset]\n"

#: src/shell/shell.cpp:1196
#, fuzzy, c-format, no-wrap
msgctxt "SHELL_CMD_VOL_OUTPUT"
msgid ""
"\n"
" Volume in drive %c is %s\n"
" Volume Serial Number is %04X-%04X\n"
"\n"
msgstr ""
"\n"
" Volume von Laufwerk %c lautet %s\n"
" Volume Seriennummer ist %04X-%04X\n"
"\n"

#: src/shell/shell.cpp:1202
#, fuzzy, c-format, no-wrap
msgctxt "SHELL_CMD_MOVE_HELP"
msgid "Move files and rename files and directories.\n"
msgstr "Verschiebt Dateien und benennt Dateien und Verzeichnisse um.\n"

#: src/shell/shell.cpp:1204
#, fuzzy, c-format, no-wrap
msgctxt "SHELL_CMD_MOVE_HELP_LONG"
msgid ""
"Usage:\n"
"  [color=light-green]move[reset] [color=white]FILENAME1[,FILENAME2,...][reset] [color=light-cyan]DESTINATION[reset]\n"
"  [color=light-green]move[reset] [color=white]DIRECTORY1[reset] [color=light-cyan]DIRECTORY2[reset]\n"
"\n"
"Parameters:\n"
"  [color=white]FILENAME[reset]     either an exact filename or an inexact filename with wildcards,\n"
"               which are the asterisk (*) and the question mark (?);\n"
"               multiple, comma-separated, filenames can be provided\n"
"  [color=white]DIRECTORY[reset]    exact directory name, not containing any wildcards\n"
"  [color=light-cyan]DESTINATION[reset]  exact filename or directory, not containing any wildcards\n"
"\n"
"Notes:\n"
"  - If multiple source files are specified, [color=light-cyan]DESTINATION[reset] must be a directory.\n"
"    If not, one will be created for you.\n"
"  - If a single source file is specified, it will overwrite [color=light-cyan]DESTINATION[reset].\n"
"\n"
"Examples:\n"
"  [color=light-green]move[reset] [color=white]source.bat[reset] [color=light-cyan]new.bat[reset]\n"
"  [color=light-green]move[reset] [color=white]file1.txt,file2.txt[reset] [color=light-cyan]mydir[reset]\n"
msgstr ""
"Verwendung:\n"
"  [color=light-green]move[reset] [color=white]DATEINAME1[,DATEINAME2,...][reset] [color=light-cyan]ZIEL[reset]\n"
"  [color=light-green]move[reset] [color=white]VERZEICHNIS1[reset] [color=light-cyan]VERZEICHNIS2[reset]\n"
"\n"
"Wobei:\n"
"  [color=white]DATEINAME[reset]   entweder ein exakter Dateiname oder ein ungenauer Dateiname mit\n"
"              Wildcards, d.h. Sternchen (*) und Fragezeichen (?) sein kann.\n"
"              Es können mehrere durch Komma getrennte Dateinamen angegeben\n"
"              werden.\n"
"  [color=white]VERZEICHNIS[reset] Ein exakter Verzeichnisname, der keine Wildcards enthält.\n"
"  [color=light-cyan]ZIEL[reset]        Ein exakter Dateiname oder ein Verzeichnis, das keine Platzhalter\n"
"              enthält.\n"
"\n"
"Hinweise:\n"
"  Wenn mehrere Dateien angegeben werden, muss das Ziel ein Verzeichnis sein.\n"
"  Wenn nicht, wird ein Verzeichnis erstellt.\n"
"  Wenn nur eine einzige Quelldatei angegeben wird, überschreibt diese das Ziel.\n"
"\n"
"Beispiele:\n"
"  [color=light-green]move[reset] [color=white]quelle.bat[reset] [color=light-cyan]neu.bat[reset]\n"
"  [color=light-green]move[reset] [color=white]datei1.txt,datei2.txt[reset] [color=light-cyan]ordner[reset]\n"

#: src/shell/shell.cpp:1224
#, fuzzy, c-format, no-wrap
msgctxt "SHELL_CMD_MOVE_MULTIPLE_TO_SINGLE"
msgid "Cannot move multiple files to a single file.\n"
msgstr "Es können nicht mehrere Dateien in eine einzige Datei verschoben werden.\n"

#: src/shell/shell.cpp:1226
#, fuzzy, c-format, no-wrap
msgctxt "SHELL_CMD_FOR_HELP"
msgid "Run a specified command for each string in a set.\n"
msgstr "Führt angegebenen Befehl für jede Zeichenkette in einer Gruppe aus.\n"

#: src/shell/shell.cpp:1228
#, fuzzy, c-format, no-wrap
msgctxt "SHELL_CMD_FOR_HELP_LONG"
msgid ""
"Usage:\n"
"  [color=light-green]for[reset] [color=white]%%VAR[reset] [color=light-cyan]in[reset] [color=white](SET)[reset] [color=light-cyan]do[reset] [color=white]COMMAND[reset]\n"
"\n"
"Parameters:\n"
"  [color=white]%%VAR[reset]     single character representing a variable, prefixed by a '%%'\n"
"  [color=light-cyan]in[reset]       case-insensitive keyword\n"
"  [color=white](SET)[reset]    set of strings to replace [color=white]%%VAR[reset] instances in [color=white]COMMAND[reset]\n"
"  [color=light-cyan]do[reset]       case-insensitive keyword\n"
"  [color=white]COMMAND[reset]  command to repeat for each string in [color=white](SET)[reset]\n"
"\n"
"Notes:\n"
"  - In batch files, [color=white]%%VAR[reset] must be written as [color=white]%%VAR[reset] (two percent signs) instead.\n"
"  - Strings in [color=white](SET)[reset] may be separated by any valid DOS separator.\n"
"  - Any string in [color=white](SET)[reset] containing wildcards (* or ?) will expand to\n"
"    the set of matching files in the current directory.\n"
"  - Using another [color=light-green]for[reset] command as [color=white]COMMAND[reset] is not permitted.\n"
"\n"
"Examples:\n"
"  [color=light-green]for[reset] [color=white]%%C[reset] [color=light-cyan]in[reset] [color=white](ONE TWO)[reset] [color=light-cyan]do[reset] [color=white]MKDIR[reset] [color=white]%%C[reset]\n"
"  [color=light-green]for[reset] [color=white]%%D[reset] [color=light-cyan]in[reset] [color=white](*.TXT)[reset] [color=light-cyan]do[reset] [color=white]ECHO[reset] [color=white]%%D[reset]\n"
msgstr ""
"Verwendung:\n"
"  [color=light-green]for[reset] [color=white]%%VAR[reset] [color=light-cyan]in[reset] [color=white](GRUPPE)[reset] [color=light-cyan]do[reset] [color=white]BEFEHL[reset]\n"
"\n"
"Wobei:\n"
"  [color=white]%%VAR[reset]     Ein einzelnes Zeichen, das eine Variable darstellt und dem ein '%%'\n"
"           vorangestellt ist.\n"
"  [color=light-cyan]in[reset]       Ein Schlüsselwort, bei dem Groß- und Kleinschreibung nicht\n"
"           unterschieden wird.\n"
"  [color=white](GRUPPE)[reset] Die Menge der Zeichenketten, die die [color=white]%%VAR[reset]-Instanzen in [color=white]BEFEHL[reset]\n"
"           ersetzen.\n"
"  [color=light-cyan]do[reset]       Ein Schlüsselwort, bei dem Groß- und Kleinschreibung nicht\n"
"           unterschieden wird.\n"
"  [color=white]BEFEHL[reset]   Der Befehl, der für jeden String in [color=white](GRUPPE)[reset] wiederholt werden soll.\n"
"\n"
"Hinweise:\n"
"  - In Batch-Dateien muss [color=white]%%VAR[reset] als [color=white]%%%%VAR[reset] (zwei Prozentzeichen) geschrieben\n"
"    werden.\n"
"  - Zeichenketten in [color=white](GRUPPE)[reset] können durch jedes gültige DOS-Trennzeichen\n"
"    getrennt werden.\n"
"  - Jede Zeichenkette in [color=white](GRUPPE)[reset], die Wildcards (* oder ?) enthält, wird\n"
"    zu der Gruppe der passenden Dateien im aktuellen Verzeichnis erweiter.\n"
"  - Die Verwendung eines anderen [color=light-green]for[reset]-Befehls als [color=white]BEFEHL[reset] ist nicht erlaubt.\n"
"\n"
"Beispiele:\n"
"  [color=light-green]for[reset] [color=white]%%C[reset] [color=light-cyan]in[reset] [color=white](EINS WEI)[reset] [color=light-cyan]do[reset] [color=white]MKDIR[reset] [color=white]%%C[reset]\n"
"  [color=light-green]for[reset] [color=white]%%D[reset] [color=light-cyan]in[reset] [color=white](*.TXT)[reset] [color=light-cyan]do[reset] [color=white]ECHO[reset] [color=white]%%D[reset]"

#: src/misc/help_util.cpp:71
#, fuzzy, c-format, no-wrap
msgctxt "HELP_UTIL_CATEGORY_DOSBOX"
msgid "DOSBox Commands"
msgstr "DOSBox-Befehle"

#: src/misc/help_util.cpp:72
#, fuzzy, c-format, no-wrap
msgctxt "HELP_UTIL_CATEGORY_FILE"
msgid "File/Directory Commands"
msgstr "Datei/Verzeichnis-Befehle"

#: src/misc/help_util.cpp:73
#, fuzzy, c-format, no-wrap
msgctxt "HELP_UTIL_CATEGORY_BATCH"
msgid "Batch File Commands"
msgstr "Batch-Datei-Befehle"

#: src/misc/help_util.cpp:74
#, fuzzy, c-format, no-wrap
msgctxt "HELP_UTIL_CATEGORY_MISC"
msgid "Miscellaneous Commands"
msgstr "Sonstige Befehle"

#: src/misc/help_util.cpp:75
#, fuzzy, c-format, no-wrap
msgctxt "HELP_UTIL_CATEGORY_UNKNOWN"
msgid "Unknown Command"
msgstr "Unbekannter Befehl"

