# DOSBox Staging language file
#
# Before editing read the translation manual:
# https://github.com/dosbox-staging/dosbox-staging/blob/main/docs/TRANSLATING.md
#

msgid ""
msgstr ""
"Project-Id-Version: dosbox-staging\n"
"Report-Msgid-Bugs-To: https://github.com/dosbox-staging/dosbox-staging/issues\n"
"Language: nl\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"MIME-Version: 1.0\n"
"X-Generator: DOSBox Staging 0.83.0-alpha\n"


#. Do not translate this, set it according to the instruction!
#: #METADATA
msgctxt "#METADATA"
msgid ""
"#SCRIPT\n"
"\n"
"Writing script used in this language, can be one of:\n"
"Latin, Arabic, Armenian, Cherokee, Cyrillic, Georgian, Greek, Hebrew"
msgstr "Latin"


#: src/main.cpp:100
#, c-format, no-wrap
msgctxt "DOSBOX_HELP"
msgid ""
"Usage: %s [OPTION]... [PATH]\n"
"\n"
"PATH                       If PATH is a directory, it's mounted as C:.\n"
"                           If PATH is a bootable disk image (IMA/IMG), it's booted.\n"
"                           If PATH is a CD-ROM image (CUE/ISO), it's mounted as D:.\n"
"                           If PATH is a DOS executable (BAT/COM/EXE), it's parent\n"
"                           path is mounted as C: and the executable is run. When\n"
"                           the executable exits, DOSBox Staging quits.\n"
"\n"
"List of available options:\n"
"\n"
"  --conf <config_file>     Start with the options specified in <config_file>.\n"
"                           Multiple configuration files can be specified.\n"
"                           Example: --conf conf1.conf --conf conf2.conf\n"
"\n"
"  --printconf              Print the location of the primary configuration file.\n"
"\n"
"  --editconf               Open the primary configuration file in a text editor.\n"
"\n"
"  --eraseconf              Delete the primary configuration file.\n"
"\n"
"  --noprimaryconf          Don't load or create the primary configuration file.\n"
"\n"
"  --nolocalconf            Don't load the local 'dosbox.conf' configuration file\n"
"                           if present in the current working directory.\n"
"\n"
"  --set <setting>=<value>  Set a configuration setting. Multiple configuration\n"
"                           settings can be specified. Example:\n"
"                           --set mididevice=fluidsynth --set soundfont=mysoundfont.sf2\n"
"\n"
"  --working-dir <path>     Set working directory to <path>. DOSBox will act as if\n"
"                           started from this directory.\n"
"\n"
"  --list-countries         List all supported countries with their numeric codes.\n"
"                           Codes are to be used in the 'country' config setting.\n"
"\n"
"  --list-layouts           List all supported keyboard layouts with their codes.\n"
"                           Codes are to be used in the 'keyboard_layout' config setting.\n"
"\n"
"  --list-code-pages        List all bundled code pages (screen fonts).\n"
"\n"
"  --list-shaders           List all available shaders and their paths.\n"
"                           Shaders are to be used in the 'shader' config setting.\n"
"\n"
"  --fullscreen             Start in fullscreen mode.\n"
"\n"
"  --lang <lang_file>       Start with the language specified in <lang_file>. If set to\n"
"                           'auto', tries to detect the language from the host OS.\n"
"\n"
"  --machine <type>         Emulate a specific type of machine. The machine type has\n"
"                           influence on both the emulated video and sound cards.\n"
"                           Valid choices are: hercules, cga, cga_mono, tandy,\n"
"                           pcjr, ega, svga_s3 (default), svga_et3000, svga_et4000,\n"
"                           svga_paradise, vesa_nolfb, vesa_oldvbe.\n"
"\n"
"  -c <command>             Run the specified DOS command before handling the PATH.\n"
"                           Multiple commands can be specified.\n"
"\n"
"  --noautoexec             Don't run DOS commands from any [autoexec] sections.\n"
"\n"
"  --exit                   Exit after running '-c <command>'s and [autoexec] sections.\n"
"\n"
"  --startmapper            Run the mapper GUI.\n"
"\n"
"  --erasemapper            Delete the default mapper file.\n"
"\n"
"  --securemode             Enable secure mode by disabling the MOUNT and IMGMOUNT\n"
"                           commands.\n"
"\n"
"  --socket <num>           Run nullmodem on the specified socket number.\n"
"\n"
"  -h, -?, --help           Print help message and exit.\n"
"\n"
"  -V, --version            Print version information and exit.\n"
msgstr ""
"Gebruik: %s [OPTIE]... [PAD]\n"
"\n"
"PAD                        Als PAD een map is, wordt deze aangekoppeld als C:.\n"
"                           Als PAD een bootable disk image (IMA/IMG) is, wordt\n"
"                           deze opgestart.\n"
"                           Als PAD een CDROM-bestand (CUE/ISO) is, wordt deze\n"
"                           aangekoppeld als D:.\n"
"                           Als PAD een DOS executable is (BAT/COM/EXE), dan\n"
"                           wordt het parent pad aangekoppeld als C: en wordt\n"
"                           het bestand uitgevoerd. Wanneer het bestand wordt\n"
"                           afgesloten, stopt DOSBox Staging.\n"
"\n"
"Lijst van beschikbare opties:\n"
"\n"
"  --conf <config_bestand>  Start met de opties die zijn opgegeven in\n"
"                           <config_bestand>. Er kunnen meerdere\n"
"                           configuratiebestanden worden opgegeven.\n"
"                           Voorbeeld: --conf conf1.conf --conf conf2.conf\n"
"\n"
"  --printconf              Geeft de locatie van het primaire\n"
"                           configuratiebestand weer.\n"
"\n"
"  --editconf               Open het primaire configuratiebestand in een\n"
"                           teksteditor.\n"
"\n"
"  --eraseconf              Verwijder het primaire configuratiebestand.\n"
"\n"
"  --noprimaryconf          Het primaire configuratiebestand niet laden of\n"
"                           aanmaken.\n"
"\n"
"  --nolocalconf            Laadt het lokale 'dosbox.conf' configuratiebestand\n"
"                           niet indien aanwezig in de huidige werkmap.\n"
"\n"
"  --set <instelling>=<waarde> Stel een configuratie-instelling in. Meerdere\n"
"                           configuratie instellingen kunnen worden opgegeven.\n"
"                           Voorbeeld:\n"
"                           --set mididevice=fluidsynth --set soundfont=mysoundfont.sf2\n"
"\n"
"  --working-dir <pad>      Stel de werkdirectory in op <pad>. DOSBox gedraagt\n"
"                           zich alsof gestart vanuit deze directory.\n"
"\n"
"  --list-countries         Vermeld alle ondersteunde landen met hun numerieke codes.\n"
"                           Codes kunnen gebruikt worden in de configuratie-instelling 'country'.\n"
"\n"
"  --list-layouts           Toon alle ondersteunde toetsenbordindelingscodes.\n"
"                           Codes kunnen gebruikt worden in de 'keyboard_layout'\n"
"                           configuratie-instelling.\n"
"\n"
"  --list-code-pages        List all bundled code pages (screen fonts).\n"
"\n"
"  --list-shaders           Toont alle beschikbare shaders en hun paden.\n"
"                           Resultaten zijn bruikbaar in de 'shader'\n"
"                           configuratie-instelling.\n"
"\n"
"  --fullscreen             Start in volledig scherm modus.\n"
"\n"
"  --lang <taal_bestand>    Start met de taal die is opgegeven in <taal_bestand>.\n"
"\n"
"  --machine <type>         Emuleer een specifiek type machine. Het machinetype\n"
"                           heeft invloed op zowel de geëmuleerde video- als\n"
"                           geluidskaarten.\n"
"                           Geldige keuzes zijn: hercules, cga, cga_mono, tandy,\n"
"                           pcjr, ega, svga_s3 (standaard), svga_et3000,\n"
"                           svga_et4000, svga_paradise, vesa_nolfb, vesa_oldvbe.\n"
"\n"
"  -c <commando>            Voer het opgegeven DOS-commando uit voordat het PAD\n"
"                           wordt bewerkt.\n"
"                           Er kunnen meerdere commando's worden opgegeven.\n"
"\n"
"  --noautoexec             Geen DOS commando's uitvoeren vanuit [autoexec]\n"
"                           secties.\n"
"\n"
"  --exit                   Afsluiten na het uitvoeren van '-c <commando>'s en\n"
"                           [autoexec] secties.\n"
"\n"
"  --startmapper            Start de mapper GUI.\n"
"\n"
"  --erasemapper            Het standaard mapper-bestand verwijderen.\n"
"\n"
"  --securemode             Zet de veilige modus aan door het MOUNT commando\n"
"                           uit te schakelen.\n"
"\n"
"  --socket <nummer>        Nullmodem uitvoeren op het opgegeven socketnummer.\n"
"\n"
"  -h, -?, --help           Helpbericht afdrukken en afsluiten.\n"
"\n"
"  -V, --version            Informatie over versie afdrukken en afsluiten.\n"

#: src/dos/dos_locale.cpp:1655
#, c-format, no-wrap
msgctxt "DOSBOX_HELP_LIST_COUNTRIES_1"
msgid "List of available country codes (mostly same as telephone call codes)"
msgstr "Lijst met landcodes (merendeels hetzelfde als telefooncodes)"

#: src/dos/dos_locale.cpp:1657
#, c-format, no-wrap
msgctxt "DOSBOX_HELP_LIST_COUNTRIES_2"
msgid "The above codes can be used in the 'country' config setting."
msgstr ""
"De bovenstaande codes kunnen worden gebruikt in de\n"
"configuratie-instelling 'land'."

#: src/dos/dos_locale.cpp:1660
#, c-format, no-wrap
msgctxt "DOSBOX_HELP_LIST_KEYBOARD_LAYOUTS_1"
msgid "List of available keyboard layout codes"
msgstr "Lijst met beschikbare toetsenbordindelingscodes"

#: src/dos/dos_locale.cpp:1662
#, c-format, no-wrap
msgctxt "DOSBOX_HELP_LIST_KEYBOARD_LAYOUTS_2"
msgid "The above codes can be used in the 'keyboard_layout' config setting."
msgstr ""
"De bovenstaande codes kunnen worden gebruikt in de\n"
"configuratie-instelling 'keyboard_layout'."

#: src/dos/dos_locale.cpp:1665
#, c-format, no-wrap
msgctxt "DOSBOX_HELP_LIST_CODE_PAGES_1"
msgid "List of available code pages"
msgstr "Lijst met beschikbare codepagina's"

#: src/dos/dos_locale.cpp:1667
#, c-format, no-wrap
msgctxt "DOSBOX_HELP_LIST_CODE_PAGES_2"
msgid "The above code pages can be used in the 'keyboard_layout' config setting."
msgstr ""
"De bovenstaande codepagina's kunnen worden gebruikt in de\n"
"configuratie-instelling 'keyboard_layout'."

#: src/dos/dos_locale.cpp:1674
#, c-format, no-wrap
msgctxt "COUNTRY_NAME_XXA"
msgid "International (English)"
msgstr "Internationaal (Engels)"

#: src/dos/dos_locale.cpp:1674
#, c-format, no-wrap
msgctxt "COUNTRY_NAME_USA"
msgid "United States"
msgstr "Verenigde Staten"

#: src/dos/dos_locale.cpp:1674
#, c-format, no-wrap
msgctxt "COUNTRY_NAME_CAN_FR"
msgid "Canada (French)"
msgstr "Canada (Frans)"

#: src/dos/dos_locale.cpp:1674
#, c-format, no-wrap
msgctxt "COUNTRY_NAME_XLA"
msgid "Latin America"
msgstr "Latijns Amerika"

#: src/dos/dos_locale.cpp:1674
#, c-format, no-wrap
msgctxt "COUNTRY_NAME_CAN_EN"
msgid "Canada (English)"
msgstr "Canada (Engels)"

#: src/dos/dos_locale.cpp:1674
#, c-format, no-wrap
msgctxt "COUNTRY_NAME_RUS"
msgid "Russia"
msgstr "Rusland"

#: src/dos/dos_locale.cpp:1674
#, c-format, no-wrap
msgctxt "COUNTRY_NAME_EGY"
msgid "Egypt"
msgstr "Egypte"

#: src/dos/dos_locale.cpp:1674
#, c-format, no-wrap
msgctxt "COUNTRY_NAME_ZAF"
msgid "South Africa"
msgstr "Zuid-Afrika"

#: src/dos/dos_locale.cpp:1674
#, c-format, no-wrap
msgctxt "COUNTRY_NAME_GRC"
msgid "Greece"
msgstr "Griekenland"

#: src/dos/dos_locale.cpp:1674
#, c-format, no-wrap
msgctxt "COUNTRY_NAME_NLD"
msgid "Netherlands"
msgstr "Nederland"

#: src/dos/dos_locale.cpp:1674
#, c-format, no-wrap
msgctxt "COUNTRY_NAME_BEL"
msgid "Belgium"
msgstr "België"

#: src/dos/dos_locale.cpp:1674
#, c-format, no-wrap
msgctxt "COUNTRY_NAME_FRA"
msgid "France"
msgstr "Frankrijk"

#: src/dos/dos_locale.cpp:1674
#, c-format, no-wrap
msgctxt "COUNTRY_NAME_ESP"
msgid "Spain"
msgstr "Spanje"

#: src/dos/dos_locale.cpp:1674
#, c-format, no-wrap
msgctxt "COUNTRY_NAME_HUN"
msgid "Hungary"
msgstr "Hongarije"

#: src/dos/dos_locale.cpp:1674
#, c-format, no-wrap
msgctxt "COUNTRY_NAME_YUG"
msgid "Yugoslavia"
msgstr "Joegoslavië"

#: src/dos/dos_locale.cpp:1674
#, c-format, no-wrap
msgctxt "COUNTRY_NAME_ITA"
msgid "Italy"
msgstr "Italië"

#: src/dos/dos_locale.cpp:1674
#, c-format, no-wrap
msgctxt "COUNTRY_NAME_ROU"
msgid "Romania"
msgstr "Roemenië"

#: src/dos/dos_locale.cpp:1674
#, c-format, no-wrap
msgctxt "COUNTRY_NAME_CHE"
msgid "Switzerland"
msgstr "Zwitserland"

#: src/dos/dos_locale.cpp:1674
#, c-format, no-wrap
msgctxt "COUNTRY_NAME_CZE"
msgid "Czechia"
msgstr "Tsjechië"

#: src/dos/dos_locale.cpp:1674
#, c-format, no-wrap
msgctxt "COUNTRY_NAME_AUT"
msgid "Austria"
msgstr "Oostenrijk"

#: src/dos/dos_locale.cpp:1674
#, c-format, no-wrap
msgctxt "COUNTRY_NAME_GBR"
msgid "United Kingdom"
msgstr "Verenigd Koninkrijk"

#: src/dos/dos_locale.cpp:1674
#, c-format, no-wrap
msgctxt "COUNTRY_NAME_DNK"
msgid "Denmark"
msgstr "Denemarken"

#: src/dos/dos_locale.cpp:1674
#, c-format, no-wrap
msgctxt "COUNTRY_NAME_SWE"
msgid "Sweden"
msgstr "Zweden"

#: src/dos/dos_locale.cpp:1674
#, c-format, no-wrap
msgctxt "COUNTRY_NAME_NOR"
msgid "Norway"
msgstr "Noorwegen"

#: src/dos/dos_locale.cpp:1674
#, c-format, no-wrap
msgctxt "COUNTRY_NAME_POL"
msgid "Poland"
msgstr "Polen"

#: src/dos/dos_locale.cpp:1674
#, c-format, no-wrap
msgctxt "COUNTRY_NAME_DEU"
msgid "Germany"
msgstr "Duitsland"

#: src/dos/dos_locale.cpp:1674
#, c-format, no-wrap
msgctxt "COUNTRY_NAME_PER"
msgid "Peru"
msgstr "Peru"

#: src/dos/dos_locale.cpp:1674
#, c-format, no-wrap
msgctxt "COUNTRY_NAME_MEX"
msgid "Mexico"
msgstr "Mexico"

#: src/dos/dos_locale.cpp:1674
#, c-format, no-wrap
msgctxt "COUNTRY_NAME_CUB"
msgid "Cuba"
msgstr "Cuba"

#: src/dos/dos_locale.cpp:1674
#, c-format, no-wrap
msgctxt "COUNTRY_NAME_ARG"
msgid "Argentina"
msgstr "Argentinië"

#: src/dos/dos_locale.cpp:1674
#, c-format, no-wrap
msgctxt "COUNTRY_NAME_BRA"
msgid "Brazil"
msgstr "Brazilië"

#: src/dos/dos_locale.cpp:1674
#, c-format, no-wrap
msgctxt "COUNTRY_NAME_CHL"
msgid "Chile"
msgstr "Chili"

#: src/dos/dos_locale.cpp:1674
#, c-format, no-wrap
msgctxt "COUNTRY_NAME_COL"
msgid "Colombia"
msgstr "Colombia"

#: src/dos/dos_locale.cpp:1674
#, c-format, no-wrap
msgctxt "COUNTRY_NAME_VEN"
msgid "Venezuela"
msgstr "Venezuela"

#: src/dos/dos_locale.cpp:1674
#, c-format, no-wrap
msgctxt "COUNTRY_NAME_MYS"
msgid "Malaysia"
msgstr "Maleisië"

#: src/dos/dos_locale.cpp:1674
#, c-format, no-wrap
msgctxt "COUNTRY_NAME_AUS"
msgid "Australia"
msgstr "Australië"

#: src/dos/dos_locale.cpp:1674
#, c-format, no-wrap
msgctxt "COUNTRY_NAME_IDN"
msgid "Indonesia"
msgstr "Indonesië"

#: src/dos/dos_locale.cpp:1674
#, c-format, no-wrap
msgctxt "COUNTRY_NAME_PHL"
msgid "Philippines"
msgstr "Filippijnen"

#: src/dos/dos_locale.cpp:1674
#, c-format, no-wrap
msgctxt "COUNTRY_NAME_NZL"
msgid "New Zealand"
msgstr "Nieuw-Zeeland"

#: src/dos/dos_locale.cpp:1674
#, c-format, no-wrap
msgctxt "COUNTRY_NAME_SGP"
msgid "Singapore"
msgstr "Singapore"

#: src/dos/dos_locale.cpp:1674
#, c-format, no-wrap
msgctxt "COUNTRY_NAME_THA"
msgid "Thailand"
msgstr "Thailand"

#: src/dos/dos_locale.cpp:1674
#, c-format, no-wrap
msgctxt "COUNTRY_NAME_KAZ"
msgid "Kazakhstan"
msgstr "Kazachstan"

#: src/dos/dos_locale.cpp:1674
#, c-format, no-wrap
msgctxt "COUNTRY_NAME_JPN"
msgid "Japan"
msgstr "Japan"

#: src/dos/dos_locale.cpp:1674
#, c-format, no-wrap
msgctxt "COUNTRY_NAME_KOR"
msgid "South Korea"
msgstr "Zuid-Korea"

#: src/dos/dos_locale.cpp:1674
#, c-format, no-wrap
msgctxt "COUNTRY_NAME_VNM"
msgid "Vietnam"
msgstr "Vietnam"

#: src/dos/dos_locale.cpp:1674
#, c-format, no-wrap
msgctxt "COUNTRY_NAME_CHN"
msgid "China"
msgstr "China"

#: src/dos/dos_locale.cpp:1674
#, c-format, no-wrap
msgctxt "COUNTRY_NAME_TUR"
msgid "Turkey"
msgstr "Turkije"

#: src/dos/dos_locale.cpp:1674
#, c-format, no-wrap
msgctxt "COUNTRY_NAME_IND"
msgid "India"
msgstr "Indië"

#: src/dos/dos_locale.cpp:1674
#, c-format, no-wrap
msgctxt "COUNTRY_NAME_PAK"
msgid "Pakistan"
msgstr "Pakistan"

#: src/dos/dos_locale.cpp:1674
#, c-format, no-wrap
msgctxt "COUNTRY_NAME_XAE"
msgid "Asia (English)"
msgstr "Azië (Engels)"

#: src/dos/dos_locale.cpp:1674
#, c-format, no-wrap
msgctxt "COUNTRY_NAME_MAR"
msgid "Morocco"
msgstr "Marokko"

#: src/dos/dos_locale.cpp:1674
#, c-format, no-wrap
msgctxt "COUNTRY_NAME_DZA"
msgid "Algeria"
msgstr "Algerije"

#: src/dos/dos_locale.cpp:1674
#, c-format, no-wrap
msgctxt "COUNTRY_NAME_TUN"
msgid "Tunisia"
msgstr "Tunesië"

#: src/dos/dos_locale.cpp:1674
#, c-format, no-wrap
msgctxt "COUNTRY_NAME_SEN"
msgid "Senegal"
msgstr "Senegal"

#: src/dos/dos_locale.cpp:1674
#, c-format, no-wrap
msgctxt "COUNTRY_NAME_NER"
msgid "Niger"
msgstr "Niger"

#: src/dos/dos_locale.cpp:1674
#, c-format, no-wrap
msgctxt "COUNTRY_NAME_BEN"
msgid "Benin"
msgstr "Benin"

#: src/dos/dos_locale.cpp:1674
#, c-format, no-wrap
msgctxt "COUNTRY_NAME_GHA"
msgid "Ghana"
msgstr "Ghana"

#: src/dos/dos_locale.cpp:1674
#, c-format, no-wrap
msgctxt "COUNTRY_NAME_NGA"
msgid "Nigeria"
msgstr "Nigeria"

#: src/dos/dos_locale.cpp:1674
#, c-format, no-wrap
msgctxt "COUNTRY_NAME_COG"
msgid "Congo"
msgstr "Congo"

#: src/dos/dos_locale.cpp:1674
#, c-format, no-wrap
msgctxt "COUNTRY_NAME_SYC"
msgid "Seychelles"
msgstr "Seychellen"

#: src/dos/dos_locale.cpp:1674
#, c-format, no-wrap
msgctxt "COUNTRY_NAME_RWA"
msgid "Rwanda"
msgstr "Rwanda"

#: src/dos/dos_locale.cpp:1674
#, c-format, no-wrap
msgctxt "COUNTRY_NAME_KEN"
msgid "Kenya"
msgstr "Kenia"

#: src/dos/dos_locale.cpp:1674
#, c-format, no-wrap
msgctxt "COUNTRY_NAME_TZA"
msgid "Tanzania"
msgstr "Tanzania"

#: src/dos/dos_locale.cpp:1674
#, c-format, no-wrap
msgctxt "COUNTRY_NAME_UGA"
msgid "Uganda"
msgstr "Oeganda"

#: src/dos/dos_locale.cpp:1674
#, c-format, no-wrap
msgctxt "COUNTRY_NAME_ZMB"
msgid "Zambia"
msgstr "Zambia"

#: src/dos/dos_locale.cpp:1674
#, c-format, no-wrap
msgctxt "COUNTRY_NAME_MDG"
msgid "Madagascar"
msgstr "Madagascar"

#: src/dos/dos_locale.cpp:1674
#, c-format, no-wrap
msgctxt "COUNTRY_NAME_ZWE"
msgid "Zimbabwe"
msgstr "Zimbabwe"

#: src/dos/dos_locale.cpp:1674
#, c-format, no-wrap
msgctxt "COUNTRY_NAME_BWA"
msgid "Botswana"
msgstr "Botswana"

#: src/dos/dos_locale.cpp:1674
#, c-format, no-wrap
msgctxt "COUNTRY_NAME_ERI"
msgid "Eritrea"
msgstr "Eritrea"

#: src/dos/dos_locale.cpp:1674
#, c-format, no-wrap
msgctxt "COUNTRY_NAME_ABW"
msgid "Aruba"
msgstr "Aruba"

#: src/dos/dos_locale.cpp:1674
#, c-format, no-wrap
msgctxt "COUNTRY_NAME_FRO"
msgid "Faroe Islands"
msgstr "Faeröer eilanden"

#: src/dos/dos_locale.cpp:1674
#, c-format, no-wrap
msgctxt "COUNTRY_NAME_GRL"
msgid "Greenland"
msgstr "Groenland"

#: src/dos/dos_locale.cpp:1674
#, c-format, no-wrap
msgctxt "COUNTRY_NAME_PRT"
msgid "Portugal"
msgstr "Portugal"

#: src/dos/dos_locale.cpp:1674
#, c-format, no-wrap
msgctxt "COUNTRY_NAME_LUX"
msgid "Luxembourg"
msgstr "Luxemburg"

#: src/dos/dos_locale.cpp:1674
#, c-format, no-wrap
msgctxt "COUNTRY_NAME_IRL"
msgid "Ireland"
msgstr "Ierland"

#: src/dos/dos_locale.cpp:1674
#, c-format, no-wrap
msgctxt "COUNTRY_NAME_ISL"
msgid "Iceland"
msgstr "IJsland"

#: src/dos/dos_locale.cpp:1674
#, c-format, no-wrap
msgctxt "COUNTRY_NAME_ALB"
msgid "Albania"
msgstr "Albanië"

#: src/dos/dos_locale.cpp:1674
#, c-format, no-wrap
msgctxt "COUNTRY_NAME_MLT"
msgid "Malta"
msgstr "Malta"

#: src/dos/dos_locale.cpp:1674
#, c-format, no-wrap
msgctxt "COUNTRY_NAME_FIN"
msgid "Finland"
msgstr "Finland"

#: src/dos/dos_locale.cpp:1674
#, c-format, no-wrap
msgctxt "COUNTRY_NAME_BGR"
msgid "Bulgaria"
msgstr "Bulgarije"

#: src/dos/dos_locale.cpp:1674
#, c-format, no-wrap
msgctxt "COUNTRY_NAME_LTU"
msgid "Lithuania"
msgstr "Litouwen"

#: src/dos/dos_locale.cpp:1674
#, c-format, no-wrap
msgctxt "COUNTRY_NAME_LVA"
msgid "Latvia"
msgstr "Letland"

#: src/dos/dos_locale.cpp:1674
#, c-format, no-wrap
msgctxt "COUNTRY_NAME_EST"
msgid "Estonia"
msgstr "Estland"

#: src/dos/dos_locale.cpp:1674
#, c-format, no-wrap
msgctxt "COUNTRY_NAME_ARM"
msgid "Armenia"
msgstr "Armenië"

#: src/dos/dos_locale.cpp:1674
#, c-format, no-wrap
msgctxt "COUNTRY_NAME_BLR"
msgid "Belarus"
msgstr "Wit-Rusland"

#: src/dos/dos_locale.cpp:1674
#, c-format, no-wrap
msgctxt "COUNTRY_NAME_AND"
msgid "Andorra"
msgstr "Andorra"

#: src/dos/dos_locale.cpp:1674
#, c-format, no-wrap
msgctxt "COUNTRY_NAME_MCO"
msgid "Monaco"
msgstr "Monaco"

#: src/dos/dos_locale.cpp:1674
#, c-format, no-wrap
msgctxt "COUNTRY_NAME_SMR"
msgid "San Marino"
msgstr "San Marino"

#: src/dos/dos_locale.cpp:1674
#, c-format, no-wrap
msgctxt "COUNTRY_NAME_VAT"
msgid "Vatican City"
msgstr "Vaticaanstad"

#: src/dos/dos_locale.cpp:1674
#, c-format, no-wrap
msgctxt "COUNTRY_NAME_UKR"
msgid "Ukraine"
msgstr "Oekraïne"

#: src/dos/dos_locale.cpp:1674
#, c-format, no-wrap
msgctxt "COUNTRY_NAME_SRB"
msgid "Serbia"
msgstr "Servië"

#: src/dos/dos_locale.cpp:1674
#, c-format, no-wrap
msgctxt "COUNTRY_NAME_MNE"
msgid "Montenegro"
msgstr "Montenegro"

#: src/dos/dos_locale.cpp:1674
#, c-format, no-wrap
msgctxt "COUNTRY_NAME_HRV"
msgid "Croatia"
msgstr "Kroatië"

#: src/dos/dos_locale.cpp:1674
#, c-format, no-wrap
msgctxt "COUNTRY_NAME_SVN"
msgid "Slovenia"
msgstr "Slovenië"

#: src/dos/dos_locale.cpp:1674
#, c-format, no-wrap
msgctxt "COUNTRY_NAME_BIH_LAT"
msgid "Bosnia and Herzegovina (Latin)"
msgstr "Bosnië en Herzegovina (Latijn)"

#: src/dos/dos_locale.cpp:1674
#, c-format, no-wrap
msgctxt "COUNTRY_NAME_BIH_CYR"
msgid "Bosnia and Herzegovina (Cyrillic)"
msgstr "Bosnië en Herzegovina (Cyrillisch)"

#: src/dos/dos_locale.cpp:1674
#, c-format, no-wrap
msgctxt "COUNTRY_NAME_MKD"
msgid "North Macedonia"
msgstr "Noord-Macedonië"

#: src/dos/dos_locale.cpp:1674
#, c-format, no-wrap
msgctxt "COUNTRY_NAME_SVK"
msgid "Slovakia"
msgstr "Slowakije"

#: src/dos/dos_locale.cpp:1674
#, c-format, no-wrap
msgctxt "COUNTRY_NAME_LIE"
msgid "Liechtenstein"
msgstr "Liechtenstein"

#: src/dos/dos_locale.cpp:1674
#, c-format, no-wrap
msgctxt "COUNTRY_NAME_GTM"
msgid "Guatemala"
msgstr "Guatemala"

#: src/dos/dos_locale.cpp:1674
#, c-format, no-wrap
msgctxt "COUNTRY_NAME_SLV"
msgid "El Salvador"
msgstr "El Salvador"

#: src/dos/dos_locale.cpp:1674
#, c-format, no-wrap
msgctxt "COUNTRY_NAME_HND"
msgid "Honduras"
msgstr "Honduras"

#: src/dos/dos_locale.cpp:1674
#, c-format, no-wrap
msgctxt "COUNTRY_NAME_NIC"
msgid "Nicaragua"
msgstr "Nicaragua"

#: src/dos/dos_locale.cpp:1674
#, c-format, no-wrap
msgctxt "COUNTRY_NAME_CRI"
msgid "Costa Rica"
msgstr "Costa Rica"

#: src/dos/dos_locale.cpp:1674
#, c-format, no-wrap
msgctxt "COUNTRY_NAME_PAN"
msgid "Panama"
msgstr "Panama"

#: src/dos/dos_locale.cpp:1674
#, c-format, no-wrap
msgctxt "COUNTRY_NAME_HTI"
msgid "Haiti"
msgstr "Haïti"

#: src/dos/dos_locale.cpp:1674
#, c-format, no-wrap
msgctxt "COUNTRY_NAME_BOL"
msgid "Bolivia"
msgstr "Bolivia"

#: src/dos/dos_locale.cpp:1674
#, c-format, no-wrap
msgctxt "COUNTRY_NAME_ECU"
msgid "Ecuador"
msgstr "Ecuador"

#: src/dos/dos_locale.cpp:1674
#, c-format, no-wrap
msgctxt "COUNTRY_NAME_PRY"
msgid "Paraguay"
msgstr "Paraguay"

#: src/dos/dos_locale.cpp:1674
#, c-format, no-wrap
msgctxt "COUNTRY_NAME_URY"
msgid "Uruguay"
msgstr "Uruguay"

#: src/dos/dos_locale.cpp:1674
#, c-format, no-wrap
msgctxt "COUNTRY_NAME_TON"
msgid "Tonga"
msgstr "Tonga"

#: src/dos/dos_locale.cpp:1674
#, c-format, no-wrap
msgctxt "COUNTRY_NAME_XME"
msgid "Arabic (Middle East)"
msgstr "Arabisch (Midden-Oosten)"

#: src/dos/dos_locale.cpp:1674
#, c-format, no-wrap
msgctxt "COUNTRY_NAME_PRI"
msgid "Puerto Rico"
msgstr "Puerto Rico"

#: src/dos/dos_locale.cpp:1674
#, c-format, no-wrap
msgctxt "COUNTRY_NAME_HKG"
msgid "Hong Kong"
msgstr "Hongkong"

#: src/dos/dos_locale.cpp:1674
#, c-format, no-wrap
msgctxt "COUNTRY_NAME_TWN"
msgid "Taiwan"
msgstr "Taiwan"

#: src/dos/dos_locale.cpp:1674
#, c-format, no-wrap
msgctxt "COUNTRY_NAME_LBN"
msgid "Lebanon"
msgstr "Libanon"

#: src/dos/dos_locale.cpp:1674
#, c-format, no-wrap
msgctxt "COUNTRY_NAME_JOR"
msgid "Jordan"
msgstr "Jordanië"

#: src/dos/dos_locale.cpp:1674
#, c-format, no-wrap
msgctxt "COUNTRY_NAME_SYR"
msgid "Syria"
msgstr "Syrië"

#: src/dos/dos_locale.cpp:1674
#, c-format, no-wrap
msgctxt "COUNTRY_NAME_KWT"
msgid "Kuwait"
msgstr "Koeweit"

#: src/dos/dos_locale.cpp:1674
#, c-format, no-wrap
msgctxt "COUNTRY_NAME_SAU"
msgid "Saudi Arabia"
msgstr "Saoedi-Arabië"

#: src/dos/dos_locale.cpp:1674
#, c-format, no-wrap
msgctxt "COUNTRY_NAME_YEM"
msgid "Yemen"
msgstr "Jemen"

#: src/dos/dos_locale.cpp:1674
#, c-format, no-wrap
msgctxt "COUNTRY_NAME_OMN"
msgid "Oman"
msgstr "Oman"

#: src/dos/dos_locale.cpp:1674
#, c-format, no-wrap
msgctxt "COUNTRY_NAME_ARE"
msgid "United Arab Emirates"
msgstr "Verenigde Arabische Emiraten"

#: src/dos/dos_locale.cpp:1674
#, c-format, no-wrap
msgctxt "COUNTRY_NAME_ISR"
msgid "Israel"
msgstr "Israël"

#: src/dos/dos_locale.cpp:1674
#, c-format, no-wrap
msgctxt "COUNTRY_NAME_BHR"
msgid "Bahrain"
msgstr "Bahrain"

#: src/dos/dos_locale.cpp:1674
#, c-format, no-wrap
msgctxt "COUNTRY_NAME_QAT"
msgid "Qatar"
msgstr "Katar"

#: src/dos/dos_locale.cpp:1674
#, c-format, no-wrap
msgctxt "COUNTRY_NAME_MNG"
msgid "Mongolia"
msgstr "Mongolië"

#: src/dos/dos_locale.cpp:1674
#, c-format, no-wrap
msgctxt "COUNTRY_NAME_TJK"
msgid "Tajikistan"
msgstr "Tadzjikistan"

#: src/dos/dos_locale.cpp:1674
#, c-format, no-wrap
msgctxt "COUNTRY_NAME_TKM"
msgid "Turkmenistan"
msgstr "Turkmenistan"

#: src/dos/dos_locale.cpp:1674
#, c-format, no-wrap
msgctxt "COUNTRY_NAME_AZE"
msgid "Azerbaijan"
msgstr "Azerbeidzjan"

#: src/dos/dos_locale.cpp:1674
#, c-format, no-wrap
msgctxt "COUNTRY_NAME_GEO"
msgid "Georgia"
msgstr "Georgië"

#: src/dos/dos_locale.cpp:1674
#, c-format, no-wrap
msgctxt "COUNTRY_NAME_KGZ"
msgid "Kyrgyzstan"
msgstr "Kirgizië"

#: src/dos/dos_locale.cpp:1674
#, c-format, no-wrap
msgctxt "COUNTRY_NAME_UZB"
msgid "Uzbekistan"
msgstr "Oezbekistan"

#: src/dos/dos_locale.cpp:1680
#, c-format, no-wrap
msgctxt "CODE_PAGE_DESCRIPTION_437"
msgid "United States"
msgstr "Verenigde Staten"

#: src/dos/dos_locale.cpp:1680
#, c-format, no-wrap
msgctxt "CODE_PAGE_DESCRIPTION_113"
msgid "Yugoslavian"
msgstr "Joegoslavisch"

#: src/dos/dos_locale.cpp:1680
#, c-format, no-wrap
msgctxt "CODE_PAGE_DESCRIPTION_667"
msgid "Polish, Mazovia encoding"
msgstr "Pools, Mazovië-codering"

#: src/dos/dos_locale.cpp:1680
#, c-format, no-wrap
msgctxt "CODE_PAGE_DESCRIPTION_668"
msgid "Polish, 852-compatible"
msgstr "Pools, 852-compatibel"

#: src/dos/dos_locale.cpp:1680
#, c-format, no-wrap
msgctxt "CODE_PAGE_DESCRIPTION_737"
msgid "Greek-2"
msgstr "Grieks-2"

#: src/dos/dos_locale.cpp:1680
#, c-format, no-wrap
msgctxt "CODE_PAGE_DESCRIPTION_770"
msgid "Baltic, RST 1095:89 encoding"
msgstr "Baltisch, RST 1095:89 codering"

#: src/dos/dos_locale.cpp:1680
#, c-format, no-wrap
msgctxt "CODE_PAGE_DESCRIPTION_771"
msgid "Lithuanian and Russian, KBL encoding"
msgstr "Litouws en Russisch, KBL-codering"

#: src/dos/dos_locale.cpp:1680
#, c-format, no-wrap
msgctxt "CODE_PAGE_DESCRIPTION_773"
msgid "Baltic, KBL encoding"
msgstr "Baltisch, KBL-codering"

#: src/dos/dos_locale.cpp:1680
#, c-format, no-wrap
msgctxt "CODE_PAGE_DESCRIPTION_775"
msgid "Latin-7 (Baltic)"
msgstr "Latijn-7 (Baltisch)"

#: src/dos/dos_locale.cpp:1680
#, c-format, no-wrap
msgctxt "CODE_PAGE_DESCRIPTION_777"
msgid "Lithuanian, accented, KBL encoding"
msgstr "Litouws, geaccentueerd, KBL-codering"

#: src/dos/dos_locale.cpp:1680
#, c-format, no-wrap
msgctxt "CODE_PAGE_DESCRIPTION_778"
msgid "Lithuanian, accented, LST 1590-2 encoding"
msgstr "Litouws, geaccentueerd, LST 1590-2 codering"

#: src/dos/dos_locale.cpp:1680
#, c-format, no-wrap
msgctxt "CODE_PAGE_DESCRIPTION_808"
msgid "Russian, with EUR symbol"
msgstr "Russisch, met EUR-symbool"

#: src/dos/dos_locale.cpp:1680
#, c-format, no-wrap
msgctxt "CODE_PAGE_DESCRIPTION_848"
msgid "Ukrainian, with EUR symbol"
msgstr "Oekraïens, met EUR-symbool"

#: src/dos/dos_locale.cpp:1680
#, c-format, no-wrap
msgctxt "CODE_PAGE_DESCRIPTION_849"
msgid "Belarusian, with EUR symbol"
msgstr "Wit-Russisch, met EUR-symbool"

#: src/dos/dos_locale.cpp:1680
#, c-format, no-wrap
msgctxt "CODE_PAGE_DESCRIPTION_850"
msgid "Latin-1 (Western European)"
msgstr "Latijn-1 (West-Europees)"

#: src/dos/dos_locale.cpp:1680
#, c-format, no-wrap
msgctxt "CODE_PAGE_DESCRIPTION_851"
msgid "Greek, old encoding"
msgstr "Grieks, oude codering"

#: src/dos/dos_locale.cpp:1680
#, c-format, no-wrap
msgctxt "CODE_PAGE_DESCRIPTION_852"
msgid "Latin-2 (Central European), with EUR symbol"
msgstr "Latijn-2 (Centraal-Europees), met EUR-symbool"

#: src/dos/dos_locale.cpp:1680
#, c-format, no-wrap
msgctxt "CODE_PAGE_DESCRIPTION_853"
msgid "Latin-3 (Turkish, Maltese, Esperanto)"
msgstr "Latijn-3 (Turks, Maltees, Esperanto)"

#: src/dos/dos_locale.cpp:1680
#, c-format, no-wrap
msgctxt "CODE_PAGE_DESCRIPTION_855"
msgid "South Slavic"
msgstr "Zuid-Slavisch"

#: src/dos/dos_locale.cpp:1680
#, c-format, no-wrap
msgctxt "CODE_PAGE_DESCRIPTION_856"
msgid "Hebrew-2, with EUR symbol"
msgstr "Hebreeuws-2, met EUR-symbool"

#: src/dos/dos_locale.cpp:1680
#, c-format, no-wrap
msgctxt "CODE_PAGE_DESCRIPTION_857"
msgid "Latin-5 (Turkish), with EUR symbol"
msgstr "Latijns-5 (Turks), met EUR-symbool"

#: src/dos/dos_locale.cpp:1680
#, c-format, no-wrap
msgctxt "CODE_PAGE_DESCRIPTION_858"
msgid "Latin-1 (Western European), with EUR symbol"
msgstr "Latijns-1 (West-Europees), met EUR-symbool"

#: src/dos/dos_locale.cpp:1680
#, c-format, no-wrap
msgctxt "CODE_PAGE_DESCRIPTION_859"
msgid "Latin-9 (Western European), with EUR symbol"
msgstr "Latijns-9 (West-Europees), met EUR-symbool"

#: src/dos/dos_locale.cpp:1680
#, c-format, no-wrap
msgctxt "CODE_PAGE_DESCRIPTION_860"
msgid "Portuguese"
msgstr "Portugees"

#: src/dos/dos_locale.cpp:1680
#, c-format, no-wrap
msgctxt "CODE_PAGE_DESCRIPTION_861"
msgid "Icelandic"
msgstr "IJslands"

#: src/dos/dos_locale.cpp:1680
#, c-format, no-wrap
msgctxt "CODE_PAGE_DESCRIPTION_862"
msgid "Hebrew-2"
msgstr "Hebreeuws-2"

#: src/dos/dos_locale.cpp:1680
#, c-format, no-wrap
msgctxt "CODE_PAGE_DESCRIPTION_863"
msgid "Canadian French"
msgstr "Canadees Frans"

#: src/dos/dos_locale.cpp:1680
#, c-format, no-wrap
msgctxt "CODE_PAGE_DESCRIPTION_864"
msgid "Arabic"
msgstr "Arabisch"

#: src/dos/dos_locale.cpp:1680
#, c-format, no-wrap
msgctxt "CODE_PAGE_DESCRIPTION_865"
msgid "Nordic"
msgstr "Noords"

#: src/dos/dos_locale.cpp:1680
#, c-format, no-wrap
msgctxt "CODE_PAGE_DESCRIPTION_866"
msgid "Russian"
msgstr "Russisch"

#: src/dos/dos_locale.cpp:1680
#, c-format, no-wrap
msgctxt "CODE_PAGE_DESCRIPTION_867"
msgid "Czech and Slovak, Kamenický encoding"
msgstr "Tsjechisch en Slowaaks, Kamenický-codering"

#: src/dos/dos_locale.cpp:1680
#, c-format, no-wrap
msgctxt "CODE_PAGE_DESCRIPTION_869"
msgid "Greek, with EUR symbol"
msgstr "Grieks, met EUR-symbool"

#: src/dos/dos_locale.cpp:1680
#, c-format, no-wrap
msgctxt "CODE_PAGE_DESCRIPTION_872"
msgid "South Slavic, with EUR symbol"
msgstr "Zuid-Slavisch, met EUR-symbool"

#: src/dos/dos_locale.cpp:1680
#, c-format, no-wrap
msgctxt "CODE_PAGE_DESCRIPTION_899"
msgid "Armenian, ArmSCII-8A encoding"
msgstr "Armeens, ArmSCII-8A-codering"

#: src/dos/dos_locale.cpp:1680
#, c-format, no-wrap
msgctxt "CODE_PAGE_DESCRIPTION_991"
msgid "Polish, Mazovia encoding, with PLN symbol"
msgstr "Poolse, Mazovië-codering, met PLN-symbool"

#: src/dos/dos_locale.cpp:1680
#, c-format, no-wrap
msgctxt "CODE_PAGE_DESCRIPTION_1116"
msgid "Estonian"
msgstr "Estisch"

#: src/dos/dos_locale.cpp:1680
#, c-format, no-wrap
msgctxt "CODE_PAGE_DESCRIPTION_1117"
msgid "Latvian"
msgstr "Lets"

#: src/dos/dos_locale.cpp:1680
#, c-format, no-wrap
msgctxt "CODE_PAGE_DESCRIPTION_1118"
msgid "Lithuanian, LST 1283 encoding"
msgstr "Litouws, LST 1283-codering"

#: src/dos/dos_locale.cpp:1680
#, c-format, no-wrap
msgctxt "CODE_PAGE_DESCRIPTION_1119"
msgid "Lithuanian and Russian, LST 1284 encoding"
msgstr "Litouws en Russisch, LST 1284-codering"

#: src/dos/dos_locale.cpp:1680
#, c-format, no-wrap
msgctxt "CODE_PAGE_DESCRIPTION_1125"
msgid "Ukrainian"
msgstr "Oekraïens"

#: src/dos/dos_locale.cpp:1680
#, c-format, no-wrap
msgctxt "CODE_PAGE_DESCRIPTION_1131"
msgid "Belarusian"
msgstr "Wit-Russisch"

#: src/dos/dos_locale.cpp:1680
#, c-format, no-wrap
msgctxt "CODE_PAGE_DESCRIPTION_3012"
msgid "Latvian and Russian, RusLat encoding"
msgstr "Lets en Russisch, RusLat-codering"

#: src/dos/dos_locale.cpp:1680
#, c-format, no-wrap
msgctxt "CODE_PAGE_DESCRIPTION_3021"
msgid "Bulgarian, MIK encoding"
msgstr "Bulgaars, MIK-codering"

#: src/dos/dos_locale.cpp:1680
#, c-format, no-wrap
msgctxt "CODE_PAGE_DESCRIPTION_3845"
msgid "Hungarian, CWI-2 encoding"
msgstr "Hongaars, CWI-2-codering"

#: src/dos/dos_locale.cpp:1680
#, c-format, no-wrap
msgctxt "CODE_PAGE_DESCRIPTION_3846"
msgid "Turkish"
msgstr "Turks"

#: src/dos/dos_locale.cpp:1680
#, c-format, no-wrap
msgctxt "CODE_PAGE_DESCRIPTION_3848"
msgid "Brazilian, ABICOMP encoding"
msgstr "Braziliaans, ABICOMP-codering"

#: src/dos/dos_locale.cpp:1680
#, c-format, no-wrap
msgctxt "CODE_PAGE_DESCRIPTION_30000"
msgid "Saami, Kalo, Finnic"
msgstr "Saami, Kalo, Fins"

#: src/dos/dos_locale.cpp:1680
#, c-format, no-wrap
msgctxt "CODE_PAGE_DESCRIPTION_30001"
msgid "Celtic and Scots, with EUR symbol"
msgstr "Keltisch en Schots, met EUR-symbool"

#: src/dos/dos_locale.cpp:1680
#, c-format, no-wrap
msgctxt "CODE_PAGE_DESCRIPTION_30002"
msgid "Tajik, with EUR symbol"
msgstr "Tadzjieks, met EUR-symbool"

#: src/dos/dos_locale.cpp:1680
#, c-format, no-wrap
msgctxt "CODE_PAGE_DESCRIPTION_30003"
msgid "Latin American, with EUR symbol"
msgstr "Latijns-Amerikaans, met EUR-symbool"

#: src/dos/dos_locale.cpp:1680
#, c-format, no-wrap
msgctxt "CODE_PAGE_DESCRIPTION_30004"
msgid "Greenlandic and North Germanic, with EUR symbol"
msgstr "Groenlands en Noord-Germaans, met EUR-symbool"

#: src/dos/dos_locale.cpp:1680
#, c-format, no-wrap
msgctxt "CODE_PAGE_DESCRIPTION_30005"
msgid "Nigerian, with EUR symbol"
msgstr "Nigeriaans, met EUR-symbool"

#: src/dos/dos_locale.cpp:1680
#, c-format, no-wrap
msgctxt "CODE_PAGE_DESCRIPTION_30006"
msgid "Vietnamese, VISCII encoding"
msgstr "Vietnamees, VISCII-codering"

#: src/dos/dos_locale.cpp:1680
#, c-format, no-wrap
msgctxt "CODE_PAGE_DESCRIPTION_30007"
msgid "Latin and Romansh, with EUR symbol"
msgstr "Latijn en Reto-Romaans, met EUR-symbool"

#: src/dos/dos_locale.cpp:1680
#, c-format, no-wrap
msgctxt "CODE_PAGE_DESCRIPTION_30008"
msgid "Abkhaz and Ossetian, with EUR symbol"
msgstr "Abchazisch en Ossetisch, met EUR-symbool"

#: src/dos/dos_locale.cpp:1680
#, c-format, no-wrap
msgctxt "CODE_PAGE_DESCRIPTION_30009"
msgid "Romani and Turkic, with EUR symbol"
msgstr "Romani en Turks, met EUR-symbool"

#: src/dos/dos_locale.cpp:1680
#, c-format, no-wrap
msgctxt "CODE_PAGE_DESCRIPTION_30010"
msgid "Gagauz and Moldovan, with EUR symbol"
msgstr "Gagauz en Moldavisch, met EUR-symbool"

#: src/dos/dos_locale.cpp:1680
#, c-format, no-wrap
msgctxt "CODE_PAGE_DESCRIPTION_30011"
msgid "Russian Southern, with EUR symbol"
msgstr "Russisch Zuid, met EUR-symbool"

#: src/dos/dos_locale.cpp:1680
#, c-format, no-wrap
msgctxt "CODE_PAGE_DESCRIPTION_30012"
msgid "Siberian, with EUR symbol"
msgstr "Siberisch, met EUR-symbool"

#: src/dos/dos_locale.cpp:1680
#, c-format, no-wrap
msgctxt "CODE_PAGE_DESCRIPTION_30013"
msgid "Turkic, with EUR symbol"
msgstr "Turks, met EUR-symbool"

#: src/dos/dos_locale.cpp:1680
#, c-format, no-wrap
msgctxt "CODE_PAGE_DESCRIPTION_30014"
msgid "Finno-ugric (Mari, Udmurt), with EUR symbol"
msgstr "Fins-Oegrisch (Mari, Oedmoerts), met EUR-symbool"

#: src/dos/dos_locale.cpp:1680
#, c-format, no-wrap
msgctxt "CODE_PAGE_DESCRIPTION_30015"
msgid "Khanty, with EUR symbol"
msgstr "Khanty, met EUR-symbool"

#: src/dos/dos_locale.cpp:1680
#, c-format, no-wrap
msgctxt "CODE_PAGE_DESCRIPTION_30016"
msgid "Mansi, with EUR symbol"
msgstr "Mansi, met EUR-symbool"

#: src/dos/dos_locale.cpp:1680
#, c-format, no-wrap
msgctxt "CODE_PAGE_DESCRIPTION_30017"
msgid "Russian Northwestern, with EUR symbol"
msgstr "Russisch Noordwestelijk, met EUR-symbool"

#: src/dos/dos_locale.cpp:1680
#, c-format, no-wrap
msgctxt "CODE_PAGE_DESCRIPTION_30018"
msgid "Tatar Latin and Russian, with EUR symbol"
msgstr "Tataars Latijn en Russisch, met EUR-symbool"

#: src/dos/dos_locale.cpp:1680
#, c-format, no-wrap
msgctxt "CODE_PAGE_DESCRIPTION_30019"
msgid "Chechen Latin and Russian, with EUR symbol"
msgstr "Tsjetsjeens, Latijn en Russisch, met EUR-symbool"

#: src/dos/dos_locale.cpp:1680
#, c-format, no-wrap
msgctxt "CODE_PAGE_DESCRIPTION_30020"
msgid "Low Saxon and Frisian, with EUR symbol"
msgstr "Nedersaksisch en Fries, met EUR-symbool"

#: src/dos/dos_locale.cpp:1680
#, c-format, no-wrap
msgctxt "CODE_PAGE_DESCRIPTION_30021"
msgid "Oceanic, with EUR symbol"
msgstr "Oceanisch, met EUR-symbool"

#: src/dos/dos_locale.cpp:1680
#, c-format, no-wrap
msgctxt "CODE_PAGE_DESCRIPTION_30022"
msgid "Canadian First Nations, with EUR symbol"
msgstr "Canadese First Nations, met EUR-symbool"

#: src/dos/dos_locale.cpp:1680
#, c-format, no-wrap
msgctxt "CODE_PAGE_DESCRIPTION_30023"
msgid "Southern African, with EUR symbol"
msgstr "Zuidelijk Afrikaans, met EUR-symbool"

#: src/dos/dos_locale.cpp:1680
#, c-format, no-wrap
msgctxt "CODE_PAGE_DESCRIPTION_30024"
msgid "Northern and Eastern African, with EUR symbol"
msgstr "Noord- en Oost-Afrika, met EUR-symbool"

#: src/dos/dos_locale.cpp:1680
#, c-format, no-wrap
msgctxt "CODE_PAGE_DESCRIPTION_30025"
msgid "Western African, with EUR symbol"
msgstr "West-Afrikaans, met EUR-symbool"

#: src/dos/dos_locale.cpp:1680
#, c-format, no-wrap
msgctxt "CODE_PAGE_DESCRIPTION_30026"
msgid "Central African, with EUR symbol"
msgstr "Centraal-Afrikaans, met EUR-symbool"

#: src/dos/dos_locale.cpp:1680
#, c-format, no-wrap
msgctxt "CODE_PAGE_DESCRIPTION_30027"
msgid "Beninese, with EUR symbol"
msgstr "Beninees, met EUR-symbool"

#: src/dos/dos_locale.cpp:1680
#, c-format, no-wrap
msgctxt "CODE_PAGE_DESCRIPTION_30028"
msgid "Nigerien, with EUR symbol"
msgstr "Niger, met EUR-symbool"

#: src/dos/dos_locale.cpp:1680
#, c-format, no-wrap
msgctxt "CODE_PAGE_DESCRIPTION_30029"
msgid "Mexican, with EUR symbol"
msgstr "Mexicaans, met EUR-symbool"

#: src/dos/dos_locale.cpp:1680
#, c-format, no-wrap
msgctxt "CODE_PAGE_DESCRIPTION_30030"
msgid "Mexican-2, with EUR symbol"
msgstr "Mexicaans-2, met EUR-symbool"

#: src/dos/dos_locale.cpp:1680
#, c-format, no-wrap
msgctxt "CODE_PAGE_DESCRIPTION_30031"
msgid "Latin-4 (Northern European), with EUR symbol"
msgstr "Latijns-4 (Noord-Europees), met EUR-symbool"

#: src/dos/dos_locale.cpp:1680
#, c-format, no-wrap
msgctxt "CODE_PAGE_DESCRIPTION_30032"
msgid "Latin-6 (Nordic), with EUR symbol"
msgstr "Latijns-6 (Noords), met EUR-symbool"

#: src/dos/dos_locale.cpp:1680
#, c-format, no-wrap
msgctxt "CODE_PAGE_DESCRIPTION_30033"
msgid "Crimean Tatar, with UAH symbol"
msgstr "Krim-Tataars, met UAH-symbool"

#: src/dos/dos_locale.cpp:1680
#, c-format, no-wrap
msgctxt "CODE_PAGE_DESCRIPTION_30034"
msgid "Cherokee"
msgstr "Cherokee"

#: src/dos/dos_locale.cpp:1680
#, c-format, no-wrap
msgctxt "CODE_PAGE_DESCRIPTION_30039"
msgid "Ukrainian, with UAH symbol"
msgstr "Oekraïens, met UAH-symbool"

#: src/dos/dos_locale.cpp:1680
#, c-format, no-wrap
msgctxt "CODE_PAGE_DESCRIPTION_30040"
msgid "Russian, with UAH symbol"
msgstr "Russisch, met UAH-symbool"

#: src/dos/dos_locale.cpp:1680
#, c-format, no-wrap
msgctxt "CODE_PAGE_DESCRIPTION_58152"
msgid "Kazakh, with EUR symbol"
msgstr "Kazachs, met EUR-symbool"

#: src/dos/dos_locale.cpp:1680
#, c-format, no-wrap
msgctxt "CODE_PAGE_DESCRIPTION_58210"
msgid "Azeri Cyrillic and Russian"
msgstr "Azerbeidzjaans Cyrillisch en Russisch"

#: src/dos/dos_locale.cpp:1680
#, c-format, no-wrap
msgctxt "CODE_PAGE_DESCRIPTION_58335"
msgid "Kashubian, Mazovia-based, with PLN symbol"
msgstr "Kashubisch, gebaseerd op Mazovië, met PLN-symbool"

#: src/dos/dos_locale.cpp:1680
#, c-format, no-wrap
msgctxt "CODE_PAGE_DESCRIPTION_58601"
msgid "Lithuanian, accented, LST 1590-4, with EUR symbol"
msgstr "Litouws, geaccentueerd, LST 1590-4, met EUR-symbool"

#: src/dos/dos_locale.cpp:1680
#, c-format, no-wrap
msgctxt "CODE_PAGE_DESCRIPTION_59234"
msgid "Tatar"
msgstr "Tataars"

#: src/dos/dos_locale.cpp:1680
#, c-format, no-wrap
msgctxt "CODE_PAGE_DESCRIPTION_59829"
msgid "Georgian"
msgstr "Georgisch"

#: src/dos/dos_locale.cpp:1680
#, c-format, no-wrap
msgctxt "CODE_PAGE_DESCRIPTION_60258"
msgid "Azeri Latin and Russian"
msgstr "Azerbeidzjaans Latijn en Russisch"

#: src/dos/dos_locale.cpp:1680
#, c-format, no-wrap
msgctxt "CODE_PAGE_DESCRIPTION_60853"
msgid "Georgian with capital letters"
msgstr "Georgisch met hoofdletters"

#: src/dos/dos_locale.cpp:1680
#, c-format, no-wrap
msgctxt "CODE_PAGE_DESCRIPTION_62306"
msgid "Uzbek"
msgstr "Oezbeeks"

#: src/dos/dos_locale.cpp:1680
#, c-format, no-wrap
msgctxt "CODE_PAGE_DESCRIPTION_65506"
msgid "Armenian, ArmSCII-8 encoding"
msgstr "Armeens, ArmSCII-8-codering"

#: src/dos/dos_locale.cpp:1680
#, c-format, no-wrap
msgctxt "CODE_PAGE_DESCRIPTION_813"
msgid "ISO-8859-7 (Greek), with EUR symbol"
msgstr "ISO-8859-7 (Grieks), met EUR-symbool"

#: src/dos/dos_locale.cpp:1680
#, c-format, no-wrap
msgctxt "CODE_PAGE_DESCRIPTION_819"
msgid "ISO-8859-1 (Western European)"
msgstr "ISO-8859-1 (West-Europees)"

#: src/dos/dos_locale.cpp:1680
#, c-format, no-wrap
msgctxt "CODE_PAGE_DESCRIPTION_901"
msgid "ISO-8859-13 (Baltic), with EUR symbol"
msgstr "ISO-8859-13 (Baltische landen), met EUR-symbool"

#: src/dos/dos_locale.cpp:1680
#, c-format, no-wrap
msgctxt "CODE_PAGE_DESCRIPTION_912"
msgid "ISO-8859-2 (Central European)"
msgstr "ISO-8859-2 (Midden-Europa)"

#: src/dos/dos_locale.cpp:1680
#, c-format, no-wrap
msgctxt "CODE_PAGE_DESCRIPTION_913"
msgid "ISO-8859-3 (South European)"
msgstr "ISO-8859-3 (Zuid-Europees)"

#: src/dos/dos_locale.cpp:1680
#, c-format, no-wrap
msgctxt "CODE_PAGE_DESCRIPTION_914"
msgid "ISO-8859-4 (North European)"
msgstr "ISO-8859-4 (Noord-Europees)"

#: src/dos/dos_locale.cpp:1680
#, c-format, no-wrap
msgctxt "CODE_PAGE_DESCRIPTION_915"
msgid "ISO-8859-5 (Cyrillic)"
msgstr "ISO-8859-5 (Cyrillisch)"

#: src/dos/dos_locale.cpp:1680
#, c-format, no-wrap
msgctxt "CODE_PAGE_DESCRIPTION_919"
msgid "ISO-8859-10 (Nordic)"
msgstr "ISO-8859-10 (Noords)"

#: src/dos/dos_locale.cpp:1680
#, c-format, no-wrap
msgctxt "CODE_PAGE_DESCRIPTION_920"
msgid "ISO-8859-9 (Turkish)"
msgstr "ISO-8859-9 (Turks)"

#: src/dos/dos_locale.cpp:1680
#, c-format, no-wrap
msgctxt "CODE_PAGE_DESCRIPTION_921"
msgid "ISO-8859-13 (Baltic)"
msgstr "ISO-8859-13 (Baltische landen)"

#: src/dos/dos_locale.cpp:1680
#, c-format, no-wrap
msgctxt "CODE_PAGE_DESCRIPTION_923"
msgid "ISO-8859-15 (Western European), with EUR symbol"
msgstr "ISO-8859-15 (West-Europees), met EUR-symbool"

#: src/dos/dos_locale.cpp:1680
#, c-format, no-wrap
msgctxt "CODE_PAGE_DESCRIPTION_1124"
msgid "ISO 8859-5 (modified for Ukrainian)"
msgstr "ISO 8859-5 (aangepast voor Oekraïens)"

#: src/dos/dos_locale.cpp:1680
#, c-format, no-wrap
msgctxt "CODE_PAGE_DESCRIPTION_58163"
msgid "ISO-8859-14 (Celtic)"
msgstr "ISO-8859-14 (Keltisch)"

#: src/dos/dos_locale.cpp:1680
#, c-format, no-wrap
msgctxt "CODE_PAGE_DESCRIPTION_58258"
msgid "ISO-8859-4 (North European), with EUR symbol"
msgstr "ISO-8859-4 (Noord-Europees), met EUR-symbool"

#: src/dos/dos_locale.cpp:1680
#, c-format, no-wrap
msgctxt "CODE_PAGE_DESCRIPTION_61235"
msgid "ISO-8859-1 (Western European), with EUR symbol"
msgstr "ISO-8859-1 (West-Europees), met EUR-symbool"

#: src/dos/dos_locale.cpp:1680
#, c-format, no-wrap
msgctxt "CODE_PAGE_DESCRIPTION_63283"
msgid "ISO-8859-1 (modified for Lithuanian)"
msgstr "ISO-8859-1 (aangepast voor Litouws)"

#: src/dos/dos_locale.cpp:1680
#, c-format, no-wrap
msgctxt "CODE_PAGE_DESCRIPTION_65500"
msgid "ISO-8859-16 (South-Eastern European)"
msgstr "ISO-8859-16 (Zuidoost-Europa)"

#: src/dos/dos_locale.cpp:1680
#, c-format, no-wrap
msgctxt "CODE_PAGE_DESCRIPTION_902"
msgid "ISO-8 (Estonian), with EUR symbol"
msgstr "ISO-8 (Ests), met EUR-symbool"

#: src/dos/dos_locale.cpp:1680
#, c-format, no-wrap
msgctxt "CODE_PAGE_DESCRIPTION_922"
msgid "ISO-8 (Estonian)"
msgstr "ISO-8 (Ests)"

#: src/dos/dos_locale.cpp:1680
#, c-format, no-wrap
msgctxt "CODE_PAGE_DESCRIPTION_58259"
msgid "ISO-IR-201 (Volgaic)"
msgstr "ISO-IR-201 (Volgaïsch)"

#: src/dos/dos_locale.cpp:1680
#, c-format, no-wrap
msgctxt "CODE_PAGE_DESCRIPTION_59187"
msgid "ISO-IR-197 (Saami)"
msgstr "ISO-IR-197 (Saami)"

#: src/dos/dos_locale.cpp:1680
#, c-format, no-wrap
msgctxt "CODE_PAGE_DESCRIPTION_59283"
msgid "ISO-IR-200 (Uralic)"
msgstr "ISO-IR-200 (Oeraal)"

#: src/dos/dos_locale.cpp:1680
#, c-format, no-wrap
msgctxt "CODE_PAGE_DESCRIPTION_60211"
msgid "ISO-IR-209 (Saami and Finnish Romani)"
msgstr "ISO-IR-209 (Saami en Finse Romani)"

#: src/dos/dos_locale.cpp:1680
#, c-format, no-wrap
msgctxt "CODE_PAGE_DESCRIPTION_65501"
msgid "ISO-IR-123 (Canadian and Spanish)"
msgstr "ISO-IR-123 (Canadees en Spaans)"

#: src/dos/dos_locale.cpp:1680
#, c-format, no-wrap
msgctxt "CODE_PAGE_DESCRIPTION_65502"
msgid "ISO-IR-143 (Technical Set)"
msgstr "ISO-IR-143 (Technische set)"

#: src/dos/dos_locale.cpp:1680
#, c-format, no-wrap
msgctxt "CODE_PAGE_DESCRIPTION_65503"
msgid "ISO-IR-181 (Electrotechnical Set)"
msgstr "ISO-IR-181 (Elektrotechnische set)"

#: src/dos/dos_locale.cpp:1680
#, c-format, no-wrap
msgctxt "CODE_PAGE_DESCRIPTION_65504"
msgid "ISO-IR-39 (African)"
msgstr "ISO-IR-39 (Afrikaans)"

#: src/dos/dos_locale.cpp:1680
#, c-format, no-wrap
msgctxt "CODE_PAGE_DESCRIPTION_878"
msgid "KOI8-R (Russian)"
msgstr "KOI8-R (Russisch)"

#: src/dos/dos_locale.cpp:1680
#, c-format, no-wrap
msgctxt "CODE_PAGE_DESCRIPTION_58222"
msgid "KOI8-U (Russian and Ukrainian)"
msgstr "KOI8-U (Russisch en Oekraïens)"

#: src/dos/dos_locale.cpp:1680
#, c-format, no-wrap
msgctxt "CODE_PAGE_DESCRIPTION_59246"
msgid "KOI8-RU (Russian, Belarusian, Ukrainian)"
msgstr "KOI8-RU (Russisch, Wit-Russisch, Oekraïens)"

#: src/dos/dos_locale.cpp:1680
#, c-format, no-wrap
msgctxt "CODE_PAGE_DESCRIPTION_60270"
msgid "KOI8-F (full Slavic)"
msgstr "KOI8-F (volledig Slavisch)"

#: src/dos/dos_locale.cpp:1680
#, c-format, no-wrap
msgctxt "CODE_PAGE_DESCRIPTION_61294"
msgid "KOI8-CA (full Slavic and non-Slavic)"
msgstr "KOI8-CA (volledig Slavisch en niet-Slavisch)"

#: src/dos/dos_locale.cpp:1680
#, c-format, no-wrap
msgctxt "CODE_PAGE_DESCRIPTION_62318"
msgid "KOI8-T (Russian and Tajik)"
msgstr "KOI8-T (Russisch en Tadzjieks)"

#: src/dos/dos_locale.cpp:1680
#, c-format, no-wrap
msgctxt "CODE_PAGE_DESCRIPTION_63342"
msgid "KOI8-C (Russian and Old Russian), with EUR symbol"
msgstr "KOI8-C (Russisch en Oud-Russisch), met EUR-symbool"

#: src/dos/dos_locale.cpp:1680
#, c-format, no-wrap
msgctxt "CODE_PAGE_DESCRIPTION_1275"
msgid "Apple Western European"
msgstr "Apple West-Europees"

#: src/dos/dos_locale.cpp:1680
#, c-format, no-wrap
msgctxt "CODE_PAGE_DESCRIPTION_1280"
msgid "Apple Greek"
msgstr "Apple Grieks"

#: src/dos/dos_locale.cpp:1680
#, c-format, no-wrap
msgctxt "CODE_PAGE_DESCRIPTION_1281"
msgid "Apple Turkish"
msgstr "Apple Turks"

#: src/dos/dos_locale.cpp:1680
#, c-format, no-wrap
msgctxt "CODE_PAGE_DESCRIPTION_1282"
msgid "Apple Central European and Baltic"
msgstr "Apple Centraal-Europees en Baltisch"

#: src/dos/dos_locale.cpp:1680
#, c-format, no-wrap
msgctxt "CODE_PAGE_DESCRIPTION_1283"
msgid "Apple Cyrillic"
msgstr "Apple Cyrillisch"

#: src/dos/dos_locale.cpp:1680
#, c-format, no-wrap
msgctxt "CODE_PAGE_DESCRIPTION_1284"
msgid "Apple Croatian"
msgstr "Apple Kroatisch"

#: src/dos/dos_locale.cpp:1680
#, c-format, no-wrap
msgctxt "CODE_PAGE_DESCRIPTION_1285"
msgid "Apple Romanian"
msgstr "Apple Roemeense"

#: src/dos/dos_locale.cpp:1680
#, c-format, no-wrap
msgctxt "CODE_PAGE_DESCRIPTION_1286"
msgid "Apple Icelandic"
msgstr "Apple IJslands"

#: src/dos/dos_locale.cpp:1680
#, c-format, no-wrap
msgctxt "CODE_PAGE_DESCRIPTION_58619"
msgid "Apple Gaelic (old ortography), Welsh"
msgstr "Apple Gaelisch (oude orthografie), Welsh"

#: src/dos/dos_locale.cpp:1680
#, c-format, no-wrap
msgctxt "CODE_PAGE_DESCRIPTION_58627"
msgid "Apple Ukrainian"
msgstr "Apple Oekraïens"

#: src/dos/dos_locale.cpp:1680
#, c-format, no-wrap
msgctxt "CODE_PAGE_DESCRIPTION_58630"
msgid "Apple Saami, Kalo, Finnic, with EUR symbol"
msgstr "Apple Saami, Kalo, Finnic, met EUR-symbool"

#: src/dos/dos_locale.cpp:1680
#, c-format, no-wrap
msgctxt "CODE_PAGE_DESCRIPTION_1250"
msgid "Windows Central European, with EUR symbol"
msgstr "Windows Centraal-Europees, met EUR-symbool"

#: src/dos/dos_locale.cpp:1680
#, c-format, no-wrap
msgctxt "CODE_PAGE_DESCRIPTION_1251"
msgid "Windows Cyrillic, with EUR symbol"
msgstr "Windows Cyrillisch, met EUR-symbool"

#: src/dos/dos_locale.cpp:1680
#, c-format, no-wrap
msgctxt "CODE_PAGE_DESCRIPTION_1252"
msgid "Windows Western European, with EUR symbol"
msgstr "Windows West-Europees, met EUR-symbool"

#: src/dos/dos_locale.cpp:1680
#, c-format, no-wrap
msgctxt "CODE_PAGE_DESCRIPTION_1253"
msgid "Windows Greek, with EUR symbol"
msgstr "Windows Grieks, met EUR-symbool"

#: src/dos/dos_locale.cpp:1680
#, c-format, no-wrap
msgctxt "CODE_PAGE_DESCRIPTION_1254"
msgid "Windows Turkish, with EUR symbol"
msgstr "Windows Turks, met EUR-symbool"

#: src/dos/dos_locale.cpp:1680
#, c-format, no-wrap
msgctxt "CODE_PAGE_DESCRIPTION_1257"
msgid "Windows Baltic, with EUR symbol"
msgstr "Windows Baltisch, met EUR-symbool"

#: src/dos/dos_locale.cpp:1680
#, c-format, no-wrap
msgctxt "CODE_PAGE_DESCRIPTION_1270"
msgid "Windows Saami, Kalo, Finnic, with EUR symbol"
msgstr "Windows Saami, Kalo, Finnic, met EUR-symbool"

#: src/dos/dos_locale.cpp:1680
#, c-format, no-wrap
msgctxt "CODE_PAGE_DESCRIPTION_1361"
msgid "Windows South European, with EUR symbol"
msgstr "Windows Zuid-Europees, met EUR-symbool"

#: src/dos/dos_locale.cpp:1680
#, c-format, no-wrap
msgctxt "CODE_PAGE_DESCRIPTION_58595"
msgid "Windows Kazakh, with EUR symbol"
msgstr "Windows Kazachs, met EUR-symbool"

#: src/dos/dos_locale.cpp:1680
#, c-format, no-wrap
msgctxt "CODE_PAGE_DESCRIPTION_58596"
msgid "Windows Georgian"
msgstr "Windows Georgisch"

#: src/dos/dos_locale.cpp:1680
#, c-format, no-wrap
msgctxt "CODE_PAGE_DESCRIPTION_58598"
msgid "Windows Azeri, with EUR symbol"
msgstr "Windows Azerbeidzjaans, met EUR-symbool"

#: src/dos/dos_locale.cpp:1680
#, c-format, no-wrap
msgctxt "CODE_PAGE_DESCRIPTION_59619"
msgid "Windows Central Asian"
msgstr "Windows Centraal-Aziatisch"

#: src/dos/dos_locale.cpp:1680
#, c-format, no-wrap
msgctxt "CODE_PAGE_DESCRIPTION_59620"
msgid "Windows Gaelic (old ortography), Welsh"
msgstr "Windows Gaelisch (oude orthografie), Welsh"

#: src/dos/dos_locale.cpp:1680
#, c-format, no-wrap
msgctxt "CODE_PAGE_DESCRIPTION_60643"
msgid "Windows Northeastern Iranian"
msgstr "Windows Noordoost-Iraans"

#: src/dos/dos_locale.cpp:1680
#, c-format, no-wrap
msgctxt "CODE_PAGE_DESCRIPTION_61667"
msgid "Windows Inuit-Aleut"
msgstr "Windows Inuit-Aleuten"

#: src/dos/dos_locale.cpp:1680
#, c-format, no-wrap
msgctxt "CODE_PAGE_DESCRIPTION_62691"
msgid "Windows Tungus-Manchu"
msgstr "Windows Toengoes-Mantsjoe"

#: src/dos/dos_locale.cpp:1687
#, c-format, no-wrap
msgctxt "SCRIPT_NAME_LATN"
msgid "Latin"
msgstr "Latijns"

#: src/dos/dos_locale.cpp:1687
#, c-format, no-wrap
msgctxt "SCRIPT_NAME_ARAB"
msgid "Arabic"
msgstr "Arabisch"

#: src/dos/dos_locale.cpp:1687
#, c-format, no-wrap
msgctxt "SCRIPT_NAME_ARMN"
msgid "Armenian"
msgstr "Armeens"

#: src/dos/dos_locale.cpp:1687
#, c-format, no-wrap
msgctxt "SCRIPT_NAME_CHER"
msgid "Cherokee"
msgstr "Cherokee"

#: src/dos/dos_locale.cpp:1687
#, c-format, no-wrap
msgctxt "SCRIPT_NAME_CYRL"
msgid "Cyrillic"
msgstr "Cyrillisch"

#: src/dos/dos_locale.cpp:1687
#, c-format, no-wrap
msgctxt "SCRIPT_NAME_GEOR"
msgid "Georgian"
msgstr "Georgisch"

#: src/dos/dos_locale.cpp:1687
#, c-format, no-wrap
msgctxt "SCRIPT_NAME_GREK"
msgid "Greek"
msgstr "Grieks"

#: src/dos/dos_locale.cpp:1687
#, c-format, no-wrap
msgctxt "SCRIPT_NAME_HEBR"
msgid "Hebrew"
msgstr "Hebreeuws"

#: src/dos/dos_locale.cpp:1690
#, c-format, no-wrap
msgctxt "SCRIPT_PROPERTY_PHONETIC"
msgid "phonetic"
msgstr "fonetisch"

#: src/dos/dos_locale.cpp:1691
#, c-format, no-wrap
msgctxt "SCRIPT_PROPERTY_NON_STANDARD"
msgid "non-standard"
msgstr "niet-standaard"

#: src/dos/dos_locale.cpp:1695
#, c-format, no-wrap
msgctxt "KEYBOARD_LAYOUT_NAME_US"
msgid "US (standard, QWERTY/national)"
msgstr "VS (standaard, QWERTY/nationaal)"

#: src/dos/dos_locale.cpp:1695
#, c-format, no-wrap
msgctxt "KEYBOARD_LAYOUT_NAME_UX"
msgid "US (international, QWERTY)"
msgstr "VS (internationaal, QWERTY)"

#: src/dos/dos_locale.cpp:1695
#, c-format, no-wrap
msgctxt "KEYBOARD_LAYOUT_NAME_CO"
msgid "US (Colemak)"
msgstr "VS (Colemak)"

#: src/dos/dos_locale.cpp:1695
#, c-format, no-wrap
msgctxt "KEYBOARD_LAYOUT_NAME_DV"
msgid "US (Dvorak)"
msgstr "VS (Dvorak)"

#: src/dos/dos_locale.cpp:1695
#, c-format, no-wrap
msgctxt "KEYBOARD_LAYOUT_NAME_LH"
msgid "US (left-hand Dvorak)"
msgstr "VS (linkerhand Dvorak)"

#: src/dos/dos_locale.cpp:1695
#, c-format, no-wrap
msgctxt "KEYBOARD_LAYOUT_NAME_RH"
msgid "US (right-hand Dvorak)"
msgstr "VS (rechterhand Dvorak)"

#: src/dos/dos_locale.cpp:1695
#, c-format, no-wrap
msgctxt "KEYBOARD_LAYOUT_NAME_UK"
msgid "UK (standard, QWERTY)"
msgstr "VK (standaard, QWERTY)"

#: src/dos/dos_locale.cpp:1695
#, c-format, no-wrap
msgctxt "KEYBOARD_LAYOUT_NAME_UK168"
msgid "UK (alternate, QWERTY)"
msgstr "VK (alternatief, QWERTY)"

#: src/dos/dos_locale.cpp:1695
#, c-format, no-wrap
msgctxt "KEYBOARD_LAYOUT_NAME_KX"
msgid "UK (international, QWERTY)"
msgstr "VK (internationaal, QWERTY)"

#: src/dos/dos_locale.cpp:1695
#, c-format, no-wrap
msgctxt "KEYBOARD_LAYOUT_NAME_AR462"
msgid "Arabic (AZERTY/Arabic)"
msgstr "Arabisch (AZERTY/Arabisch)"

#: src/dos/dos_locale.cpp:1695
#, c-format, no-wrap
msgctxt "KEYBOARD_LAYOUT_NAME_AR470"
msgid "Arabic (QWERTY/Arabic)"
msgstr "Arabisch (QWERTY/Arabisch)"

#: src/dos/dos_locale.cpp:1695
#, c-format, no-wrap
msgctxt "KEYBOARD_LAYOUT_NAME_AZ"
msgid "Azeri (QWERTY/Cyrillic)"
msgstr "Azerbeidzjaans (QWERTY/Cyrillisch)"

#: src/dos/dos_locale.cpp:1695
#, c-format, no-wrap
msgctxt "KEYBOARD_LAYOUT_NAME_BA"
msgid "Bosnian (QWERTZ)"
msgstr "Bosnisch (QWERTZ)"

#: src/dos/dos_locale.cpp:1695
#, c-format, no-wrap
msgctxt "KEYBOARD_LAYOUT_NAME_BE"
msgid "Belgian (AZERTY)"
msgstr "Belgisch (AZERTY)"

#: src/dos/dos_locale.cpp:1695
#, c-format, no-wrap
msgctxt "KEYBOARD_LAYOUT_NAME_BX"
msgid "Belgian (international, AZERTY)"
msgstr "Belgisch (internationaal, AZERTY)"

#: src/dos/dos_locale.cpp:1695
#, c-format, no-wrap
msgctxt "KEYBOARD_LAYOUT_NAME_BG"
msgid "Bulgarian (QWERTY/national)"
msgstr "Bulgaars (QWERTY/nationaal)"

#: src/dos/dos_locale.cpp:1695
#, c-format, no-wrap
msgctxt "KEYBOARD_LAYOUT_NAME_BG103"
msgid "Bulgarian (QWERTY/phonetic)"
msgstr "Bulgaars (QWERTY/fonetisch)"

#: src/dos/dos_locale.cpp:1695
#, c-format, no-wrap
msgctxt "KEYBOARD_LAYOUT_NAME_BG241"
msgid "Bulgarian (JCUKEN/national)"
msgstr "Bulgaars (JCUKEN/nationaal)"

#: src/dos/dos_locale.cpp:1695
#, c-format, no-wrap
msgctxt "KEYBOARD_LAYOUT_NAME_BN"
msgid "Beninese (AZERTY)"
msgstr "Beninees (AZERTY)"

#: src/dos/dos_locale.cpp:1695
#, c-format, no-wrap
msgctxt "KEYBOARD_LAYOUT_NAME_BR"
msgid "Brazilian (ABNT layout, QWERTY)"
msgstr "Braziliaans (ABNT-indeling, QWERTY)"

#: src/dos/dos_locale.cpp:1695
#, c-format, no-wrap
msgctxt "KEYBOARD_LAYOUT_NAME_BR274"
msgid "Brazilian (US layout, QWERTY)"
msgstr "Braziliaans (VS-indeling, QWERTY)"

#: src/dos/dos_locale.cpp:1695
#, c-format, no-wrap
msgctxt "KEYBOARD_LAYOUT_NAME_BY"
msgid "Belarusian (QWERTY/national)"
msgstr "Wit-Russisch (QWERTY/nationaal)"

#: src/dos/dos_locale.cpp:1695
#, c-format, no-wrap
msgctxt "KEYBOARD_LAYOUT_NAME_CE"
msgid "Chechen (standard, QWERTY/national)"
msgstr "Tsjetsjeens (standaard, QWERTY/nationaal)"

#: src/dos/dos_locale.cpp:1695
#, c-format, no-wrap
msgctxt "KEYBOARD_LAYOUT_NAME_CE443"
msgid "Chechen (typewriter, QWERTY/national)"
msgstr "Tsjetsjeens (typemachine, QWERTY/nationaal)"

#: src/dos/dos_locale.cpp:1695
#, c-format, no-wrap
msgctxt "KEYBOARD_LAYOUT_NAME_CF"
msgid "Canadian (standard, QWERTY)"
msgstr "Canadees (standaard, QWERTY)"

#: src/dos/dos_locale.cpp:1695
#, c-format, no-wrap
msgctxt "KEYBOARD_LAYOUT_NAME_CF445"
msgid "Canadian (dual-layer, QWERTY)"
msgstr "Canadees (dubbellaags, QWERTY)"

#: src/dos/dos_locale.cpp:1695
#, c-format, no-wrap
msgctxt "KEYBOARD_LAYOUT_NAME_CG"
msgid "Montenegrin (QWERTZ)"
msgstr "Montenegrijns (QWERTZ)"

#: src/dos/dos_locale.cpp:1695
#, c-format, no-wrap
msgctxt "KEYBOARD_LAYOUT_NAME_CZ"
msgid "Czech (QWERTZ)"
msgstr "Tsjechisch (QWERTZ)"

#: src/dos/dos_locale.cpp:1695
#, c-format, no-wrap
msgctxt "KEYBOARD_LAYOUT_NAME_CZ243"
msgid "Czech (standard, QWERTZ)"
msgstr "Tsjechisch (standaard, QWERTZ)"

#: src/dos/dos_locale.cpp:1695
#, c-format, no-wrap
msgctxt "KEYBOARD_LAYOUT_NAME_CZ489"
msgid "Czech (programmers, QWERTY)"
msgstr "Tsjechisch (programmeurs, QWERTY)"

#: src/dos/dos_locale.cpp:1695
#, c-format, no-wrap
msgctxt "KEYBOARD_LAYOUT_NAME_DE"
msgid "German (standard, QWERTZ)"
msgstr "Duits (standaard, QWERTZ)"

#: src/dos/dos_locale.cpp:1695
#, c-format, no-wrap
msgctxt "KEYBOARD_LAYOUT_NAME_GR453"
msgid "German (dual-layer, QWERTZ)"
msgstr "Duits (dubbellaags, QWERTZ)"

#: src/dos/dos_locale.cpp:1695
#, c-format, no-wrap
msgctxt "KEYBOARD_LAYOUT_NAME_DK"
msgid "Danish (QWERTY)"
msgstr "Deens (QWERTY)"

#: src/dos/dos_locale.cpp:1695
#, c-format, no-wrap
msgctxt "KEYBOARD_LAYOUT_NAME_EE"
msgid "Estonian (QWERTY)"
msgstr "Estisch (QWERTY)"

#: src/dos/dos_locale.cpp:1695
#, c-format, no-wrap
msgctxt "KEYBOARD_LAYOUT_NAME_ES"
msgid "Spanish (QWERTY)"
msgstr "Spaans (QWERTY)"

#: src/dos/dos_locale.cpp:1695
#, c-format, no-wrap
msgctxt "KEYBOARD_LAYOUT_NAME_SX"
msgid "Spanish (international, QWERTY)"
msgstr "Spaans (internationaal, QWERTY)"

#: src/dos/dos_locale.cpp:1695
#, c-format, no-wrap
msgctxt "KEYBOARD_LAYOUT_NAME_FI"
msgid "Finnish (QWERTY/ASERTT)"
msgstr "Fins (QWERTY/ASERTT)"

#: src/dos/dos_locale.cpp:1695
#, c-format, no-wrap
msgctxt "KEYBOARD_LAYOUT_NAME_FO"
msgid "Faroese (QWERTY)"
msgstr "Faeröers (QWERTY)"

#: src/dos/dos_locale.cpp:1695
#, c-format, no-wrap
msgctxt "KEYBOARD_LAYOUT_NAME_FR"
msgid "French (standard, AZERTY)"
msgstr "Frans (standaard, AZERTY)"

#: src/dos/dos_locale.cpp:1695
#, c-format, no-wrap
msgctxt "KEYBOARD_LAYOUT_NAME_FX"
msgid "French (international, AZERTY)"
msgstr "Frans (internationaal, AZERTY)"

#: src/dos/dos_locale.cpp:1695
#, c-format, no-wrap
msgctxt "KEYBOARD_LAYOUT_NAME_GK"
msgid "Greek (319, QWERTY/national)"
msgstr "Grieks (319, QWERTY/nationaal)"

#: src/dos/dos_locale.cpp:1695
#, c-format, no-wrap
msgctxt "KEYBOARD_LAYOUT_NAME_GK220"
msgid "Greek (220, QWERTY/national)"
msgstr "Grieks (220, QWERTY/nationaal)"

#: src/dos/dos_locale.cpp:1695
#, c-format, no-wrap
msgctxt "KEYBOARD_LAYOUT_NAME_GK459"
msgid "Greek (459, non-standard/national)"
msgstr "Grieks (459, niet-standaard/nationaal)"

#: src/dos/dos_locale.cpp:1695
#, c-format, no-wrap
msgctxt "KEYBOARD_LAYOUT_NAME_HR"
msgid "Croatian (QWERTZ/national)"
msgstr "Kroatisch (QWERTZ/nationaal)"

#: src/dos/dos_locale.cpp:1695
#, c-format, no-wrap
msgctxt "KEYBOARD_LAYOUT_NAME_HU"
msgid "Hungarian (101-key, QWERTY)"
msgstr "Hongaars (101-toetsen, QWERTY)"

#: src/dos/dos_locale.cpp:1695
#, c-format, no-wrap
msgctxt "KEYBOARD_LAYOUT_NAME_HU208"
msgid "Hungarian (102-key, QWERTZ)"
msgstr "Hongaars (102-toetsen, QWERTZ)"

#: src/dos/dos_locale.cpp:1695
#, c-format, no-wrap
msgctxt "KEYBOARD_LAYOUT_NAME_HY"
msgid "Armenian (QWERTY/national)"
msgstr "Armeens (QWERTY/nationaal)"

#: src/dos/dos_locale.cpp:1695
#, c-format, no-wrap
msgctxt "KEYBOARD_LAYOUT_NAME_IL"
msgid "Hebrew (QWERTY/national)"
msgstr "Hebreeuws (QWERTY/nationaal)"

#: src/dos/dos_locale.cpp:1695
#, c-format, no-wrap
msgctxt "KEYBOARD_LAYOUT_NAME_IS"
msgid "Icelandic (101-key, QWERTY)"
msgstr "IJslands (101-toetsen, QWERTY)"

#: src/dos/dos_locale.cpp:1695
#, c-format, no-wrap
msgctxt "KEYBOARD_LAYOUT_NAME_IS161"
msgid "Icelandic (102-key, QWERTY)"
msgstr "IJslands (102-toetsen, QWERTY)"

#: src/dos/dos_locale.cpp:1695
#, c-format, no-wrap
msgctxt "KEYBOARD_LAYOUT_NAME_IT"
msgid "Italian (standard, QWERTY/national)"
msgstr "Italiaans (standaard, QWERTY/nationaal)"

#: src/dos/dos_locale.cpp:1695
#, c-format, no-wrap
msgctxt "KEYBOARD_LAYOUT_NAME_IT142"
msgid "Italian (142, QWERTY/national)"
msgstr "Italiaans (142, QWERTY/nationaal)"

#: src/dos/dos_locale.cpp:1695
#, c-format, no-wrap
msgctxt "KEYBOARD_LAYOUT_NAME_IX"
msgid "Italian (international, QWERTY)"
msgstr "Italiaans (internationaal, QWERTY)"

#: src/dos/dos_locale.cpp:1695
#, c-format, no-wrap
msgctxt "KEYBOARD_LAYOUT_NAME_KA"
msgid "Georgian (QWERTY/national)"
msgstr "Georgisch (QWERTY/nationaal)"

#: src/dos/dos_locale.cpp:1695
#, c-format, no-wrap
msgctxt "KEYBOARD_LAYOUT_NAME_KK"
msgid "Kazakh (QWERTY/national)"
msgstr "Kazachs (QWERTY/nationaal)"

#: src/dos/dos_locale.cpp:1695
#, c-format, no-wrap
msgctxt "KEYBOARD_LAYOUT_NAME_KK476"
msgid "Kazakh (476, QWERTY/national)"
msgstr "Kazachs (476, QWERTY/nationaal)"

#: src/dos/dos_locale.cpp:1695
#, c-format, no-wrap
msgctxt "KEYBOARD_LAYOUT_NAME_KY"
msgid "Kyrgyz (QWERTY/national)"
msgstr "Kirgizisch (QWERTY/nationaal)"

#: src/dos/dos_locale.cpp:1695
#, c-format, no-wrap
msgctxt "KEYBOARD_LAYOUT_NAME_LA"
msgid "Latin American (QWERTY)"
msgstr "Latijns-Amerikaans (QWERTY)"

#: src/dos/dos_locale.cpp:1695
#, c-format, no-wrap
msgctxt "KEYBOARD_LAYOUT_NAME_LT"
msgid "Lithuanian (Baltic, QWERTY/phonetic)"
msgstr "Litouws (Baltisch, QWERTY/fonetisch)"

#: src/dos/dos_locale.cpp:1695
#, c-format, no-wrap
msgctxt "KEYBOARD_LAYOUT_NAME_LT210"
msgid "Lithuanian (programmers, QWERTY/phonetic)"
msgstr "Litouws (programmeurs, QWERTY/fonetisch)"

#: src/dos/dos_locale.cpp:1695
#, c-format, no-wrap
msgctxt "KEYBOARD_LAYOUT_NAME_LT211"
msgid "Lithuanian (AZERTY/phonetic)"
msgstr "Litouws (AZERTY/fonetisch)"

#: src/dos/dos_locale.cpp:1695
#, c-format, no-wrap
msgctxt "KEYBOARD_LAYOUT_NAME_LT221"
msgid "Lithuanian (LST 1582, AZERTY/phonetic)"
msgstr "Litouws (LST 1582, AZERTY/fonetisch)"

#: src/dos/dos_locale.cpp:1695
#, c-format, no-wrap
msgctxt "KEYBOARD_LAYOUT_NAME_LT456"
msgid "Lithuanian (QWERTY/AZERTY/phonetic)"
msgstr "Litouws (QWERTY/AZERTY/fonetisch)"

#: src/dos/dos_locale.cpp:1695
#, c-format, no-wrap
msgctxt "KEYBOARD_LAYOUT_NAME_LV"
msgid "Latvian (standard, QWERTY/phonetic)"
msgstr "Lets (standaard, QWERTY/fonetisch)"

#: src/dos/dos_locale.cpp:1695
#, c-format, no-wrap
msgctxt "KEYBOARD_LAYOUT_NAME_LV455"
msgid "Latvian (QWERTY/UGJRMV/phonetic)"
msgstr "Lets (QWERTY/UGJRMV/fonetisch)"

#: src/dos/dos_locale.cpp:1695
#, c-format, no-wrap
msgctxt "KEYBOARD_LAYOUT_NAME_MK"
msgid "Macedonian (QWERTZ/national)"
msgstr "Macedonisch (QWERTZ/nationaal)"

#: src/dos/dos_locale.cpp:1695
#, c-format, no-wrap
msgctxt "KEYBOARD_LAYOUT_NAME_MN"
msgid "Mongolian (QWERTY/national)"
msgstr "Mongools (QWERTY/nationaal)"

#: src/dos/dos_locale.cpp:1695
#, c-format, no-wrap
msgctxt "KEYBOARD_LAYOUT_NAME_MT"
msgid "Maltese (UK layout, QWERTY)"
msgstr "Maltees (VK-indeling, QWERTY)"

#: src/dos/dos_locale.cpp:1695
#, c-format, no-wrap
msgctxt "KEYBOARD_LAYOUT_NAME_MT103"
msgid "Maltese (US layout, QWERTY)"
msgstr "Maltees (VS-indeling, QWERTY)"

#: src/dos/dos_locale.cpp:1695
#, c-format, no-wrap
msgctxt "KEYBOARD_LAYOUT_NAME_NE"
msgid "Nigerien (AZERTY)"
msgstr "Nigerees (AZERTY)"

#: src/dos/dos_locale.cpp:1695
#, c-format, no-wrap
msgctxt "KEYBOARD_LAYOUT_NAME_NG"
msgid "Nigerian (QWERTY)"
msgstr "Nigeriaans (QWERTY)"

#: src/dos/dos_locale.cpp:1695
#, c-format, no-wrap
msgctxt "KEYBOARD_LAYOUT_NAME_NL"
msgid "Dutch (QWERTY)"
msgstr "Nederlands (QWERTY)"

#: src/dos/dos_locale.cpp:1695
#, c-format, no-wrap
msgctxt "KEYBOARD_LAYOUT_NAME_NO"
msgid "Norwegian (QWERTY/ASERTT)"
msgstr "Noors (QWERTY/ASERTT)"

#: src/dos/dos_locale.cpp:1695
#, c-format, no-wrap
msgctxt "KEYBOARD_LAYOUT_NAME_PH"
msgid "Filipino (QWERTY)"
msgstr "Filipijns (QWERTY)"

#: src/dos/dos_locale.cpp:1695
#, c-format, no-wrap
msgctxt "KEYBOARD_LAYOUT_NAME_PL"
msgid "Polish (programmers, QWERTY/phonetic)"
msgstr "Pools (programmeurs, QWERTY/fonetisch)"

#: src/dos/dos_locale.cpp:1695
#, c-format, no-wrap
msgctxt "KEYBOARD_LAYOUT_NAME_PL214"
msgid "Polish (typewriter, QWERTZ/phonetic)"
msgstr "Pools (typemachine, QWERTZ/fonetisch)"

#: src/dos/dos_locale.cpp:1695
#, c-format, no-wrap
msgctxt "KEYBOARD_LAYOUT_NAME_PO"
msgid "Portuguese (QWERTY)"
msgstr "Portugees (QWERTY)"

#: src/dos/dos_locale.cpp:1695
#, c-format, no-wrap
msgctxt "KEYBOARD_LAYOUT_NAME_PX"
msgid "Portuguese (international, QWERTY)"
msgstr "Portugees (internationaal, QWERTY)"

#: src/dos/dos_locale.cpp:1695
#, c-format, no-wrap
msgctxt "KEYBOARD_LAYOUT_NAME_RO"
msgid "Romanian (standard, QWERTZ/phonetic)"
msgstr "Roemeens (standaard, QWERTZ/fonetisch)"

#: src/dos/dos_locale.cpp:1695
#, c-format, no-wrap
msgctxt "KEYBOARD_LAYOUT_NAME_RO446"
msgid "Romanian (QWERTY/phonetic)"
msgstr "Roemeens (QWERTY/fonetisch)"

#: src/dos/dos_locale.cpp:1695
#, c-format, no-wrap
msgctxt "KEYBOARD_LAYOUT_NAME_RU"
msgid "Russian (standard, QWERTY/national)"
msgstr "Russisch (standaard, QWERTY/nationaal)"

#: src/dos/dos_locale.cpp:1695
#, c-format, no-wrap
msgctxt "KEYBOARD_LAYOUT_NAME_RU443"
msgid "Russian (typewriter, QWERTY/national)"
msgstr "Russisch (typemachine, QWERTY/nationaal)"

#: src/dos/dos_locale.cpp:1695
#, c-format, no-wrap
msgctxt "KEYBOARD_LAYOUT_NAME_RX"
msgid "Russian (extended standard, QWERTY/national)"
msgstr "Russisch (uitgebreide standaard, QWERTY/nationaal)"

#: src/dos/dos_locale.cpp:1695
#, c-format, no-wrap
msgctxt "KEYBOARD_LAYOUT_NAME_RX443"
msgid "Russian (extended typewriter, QWERTY/national)"
msgstr "Russisch (uitgebreide typemachine, QWERTY/nationaal)"

#: src/dos/dos_locale.cpp:1695
#, c-format, no-wrap
msgctxt "KEYBOARD_LAYOUT_NAME_SD"
msgid "Swiss (German, QWERTZ)"
msgstr "Zwitsers (Duits, QWERTZ)"

#: src/dos/dos_locale.cpp:1695
#, c-format, no-wrap
msgctxt "KEYBOARD_LAYOUT_NAME_SF"
msgid "Swiss (French, QWERTZ)"
msgstr "Zwitsers (Frans, QWERTZ)"

#: src/dos/dos_locale.cpp:1695
#, c-format, no-wrap
msgctxt "KEYBOARD_LAYOUT_NAME_SI"
msgid "Slovenian (QWERTZ)"
msgstr "Sloveens (QWERTZ)"

#: src/dos/dos_locale.cpp:1695
#, c-format, no-wrap
msgctxt "KEYBOARD_LAYOUT_NAME_SK"
msgid "Slovak (QWERTZ)"
msgstr "Slowaaks (QWERTZ)"

#: src/dos/dos_locale.cpp:1695
#, c-format, no-wrap
msgctxt "KEYBOARD_LAYOUT_NAME_SQ"
msgid "Albanian (no deadkeys, QWERTY)"
msgstr "Albanees (geen dode toetsen, QWERTY)"

#: src/dos/dos_locale.cpp:1695
#, c-format, no-wrap
msgctxt "KEYBOARD_LAYOUT_NAME_SQ448"
msgid "Albanian (deadkeys, QWERTZ)"
msgstr "Albanees (met dode toetsen, QWERTZ)"

#: src/dos/dos_locale.cpp:1695
#, c-format, no-wrap
msgctxt "KEYBOARD_LAYOUT_NAME_SV"
msgid "Swedish (QWERTY/ASERTT)"
msgstr "Zweeds (QWERTY/ASERTT)"

#: src/dos/dos_locale.cpp:1695
#, c-format, no-wrap
msgctxt "KEYBOARD_LAYOUT_NAME_TJ"
msgid "Tajik (QWERTY/national)"
msgstr "Tadzjieks (QWERTY/nationaal)"

#: src/dos/dos_locale.cpp:1695
#, c-format, no-wrap
msgctxt "KEYBOARD_LAYOUT_NAME_TM"
msgid "Turkmen (QWERTY/phonetic)"
msgstr "Turkmeens (QWERTY/fonetisch)"

#: src/dos/dos_locale.cpp:1695
#, c-format, no-wrap
msgctxt "KEYBOARD_LAYOUT_NAME_TR"
msgid "Turkish (QWERTY)"
msgstr "Turks (QWERTY)"

#: src/dos/dos_locale.cpp:1695
#, c-format, no-wrap
msgctxt "KEYBOARD_LAYOUT_NAME_TR440"
msgid "Turkish (non-standard)"
msgstr "Turks (niet-standaard)"

#: src/dos/dos_locale.cpp:1695
#, c-format, no-wrap
msgctxt "KEYBOARD_LAYOUT_NAME_TT"
msgid "Tatar (standard, QWERTY/national)"
msgstr "Tataars (standaard, QWERTY/nationaal)"

#: src/dos/dos_locale.cpp:1695
#, c-format, no-wrap
msgctxt "KEYBOARD_LAYOUT_NAME_TT443"
msgid "Tatar (typewriter, QWERTY/national)"
msgstr "Tataars (typemachine, QWERTY/nationaal)"

#: src/dos/dos_locale.cpp:1695
#, c-format, no-wrap
msgctxt "KEYBOARD_LAYOUT_NAME_UR"
msgid "Ukrainian (101-key, QWERTY/national)"
msgstr "Oekraïens (101-toetsen, QWERTY/nationaal)"

#: src/dos/dos_locale.cpp:1695
#, c-format, no-wrap
msgctxt "KEYBOARD_LAYOUT_NAME_UR1996"
msgid "Ukrainian (101-key, 1996, QWERTY/national)"
msgstr "Oekraïens (101-toetsen, 1996, QWERTY/nationaal)"

#: src/dos/dos_locale.cpp:1695
#, c-format, no-wrap
msgctxt "KEYBOARD_LAYOUT_NAME_UR2001"
msgid "Ukrainian (102-key, 2001, QWERTY/national)"
msgstr "Oekraïens (102 toetsen, 2001, QWERTY/nationaal)"

#: src/dos/dos_locale.cpp:1695
#, c-format, no-wrap
msgctxt "KEYBOARD_LAYOUT_NAME_UR2007"
msgid "Ukrainian (102-key, 2007, QWERTY/national)"
msgstr "Oekraïens (102 toetsen, 2007, QWERTY/nationaal)"

#: src/dos/dos_locale.cpp:1695
#, c-format, no-wrap
msgctxt "KEYBOARD_LAYOUT_NAME_UR465"
msgid "Ukrainian (101-key, 465, QWERTY/national)"
msgstr "Oekraïens (101-toetsen, 465, QWERTY/nationaal)"

#: src/dos/dos_locale.cpp:1695
#, c-format, no-wrap
msgctxt "KEYBOARD_LAYOUT_NAME_UZ"
msgid "Uzbek (QWERTY/national)"
msgstr "Oezbeeks (QWERTY/nationaal)"

#: src/dos/dos_locale.cpp:1695
#, c-format, no-wrap
msgctxt "KEYBOARD_LAYOUT_NAME_VI"
msgid "Vietnamese (QWERTY)"
msgstr "Vietnamees (QWERTY)"

#: src/dos/dos_locale.cpp:1695
#, c-format, no-wrap
msgctxt "KEYBOARD_LAYOUT_NAME_YC"
msgid "Serbian (deadkey, QWERTZ/national)"
msgstr "Servisch (met dode toetsen, QWERTZ/nationaal)"

#: src/dos/dos_locale.cpp:1695
#, c-format, no-wrap
msgctxt "KEYBOARD_LAYOUT_NAME_YC450"
msgid "Serbian (no deadkey, QWERTZ/national)"
msgstr "Servisch (geen dode toetsen, QWERTZ/nationaal)"

#: src/dos/dos_locale.cpp:1695
#, c-format, no-wrap
msgctxt "KEYBOARD_LAYOUT_NAME_YU"
msgid "Yugoslavian (QWERTZ)"
msgstr "Joegoslavisch (QWERTZ)"

#: src/dos/dos_locale.cpp:1698
#, c-format, no-wrap
msgctxt "KEYBOARD_MOD_ADJECTIVE_LEFT"
msgid "Left"
msgstr "Links"

#: src/dos/dos_locale.cpp:1699
#, c-format, no-wrap
msgctxt "KEYBOARD_MOD_ADJECTIVE_RIGHT"
msgid "Right"
msgstr "Rechts"

#: src/gui/render/shader_manager.cpp:385
#, c-format, no-wrap
msgctxt "DOSBOX_HELP_LIST_SHADERS_1"
msgid ""
"List of available GLSL shaders\n"
"------------------------------"
msgstr ""
"List van GLSL shaders\n"
"------------------------------"

#: src/gui/render/shader_manager.cpp:388
#, c-format, no-wrap
msgctxt "DOSBOX_HELP_LIST_SHADERS_2"
msgid ""
"The above shaders can be used exactly as listed in the 'shader'\n"
"config setting, without the need for the resource path or .glsl extension."
msgstr ""
"De bovenstaande shaders kunnen gebruikt worden in de 'shader'\n"
"configuratie-instelling, zonder pad of .glsl extensie."

#: src/gui/render/shader_manager.cpp:392
#, c-format, no-wrap
msgctxt "DOSBOX_HELP_LIST_SHADERS_NOT_EXISTS"
msgid "Path '%s' does not exist."
msgstr "Pad '%s' bestaat niet."

#: src/gui/render/shader_manager.cpp:393
#, c-format, no-wrap
msgctxt "DOSBOX_HELP_LIST_SHADERS_NO_SHADERS"
msgid "Path '%s' has no shaders."
msgstr "Pad '%s' heeft geen shaders."

#: src/gui/render/shader_manager.cpp:394
#, c-format, no-wrap
msgctxt "DOSBOX_HELP_LIST_SHADERS_LIST"
msgid "Path '%s' has:"
msgstr "Pad '%s' heeft:"

#: src/config/setup.cpp:278
#, c-format, no-wrap
msgctxt "CONFIGITEM_OUTPUT_OPENGL_DEFAULT"
msgid ""
"Rendering backend to use for graphics output ('opengl' by default). Only the\n"
"'opengl' backend has shader support and is thus the preferred option. The\n"
"'texture' backend is only provided as a last resort fallback if OpenGL is not\n"
"available or the OpenGL driver is not Core Profile 3.3 compliant. Possible\n"
"values:\n"
msgstr ""
"Rendering backend voor gebruik voor grafische uitvoer ('opengl' standaard).\n"
"Alleen de 'opengl' backend heeft shader-ondersteuning en is daarom de\n"
"voorkeursoptie. De 'texture'-backend wordt alleen geleverd als laatste\n"
"redmiddel als OpenGL niet beschikbaar is of als het OpenGL-stuurprogramma niet\n"
"voldoet aan Core Profile 3.3. Mogelijke waardes:\n"

#: src/config/setup.cpp:278
#, c-format, no-wrap
msgctxt "CONFIGITEM_OUTPUT_TEXTURE_DEFAULT"
msgid "Rendering backend to use for graphics output ('texture' by default)."
msgstr "Rendering-backend voor gebruik voor grafische uitvoer (standaard 'texture')."

#: src/config/setup.cpp:278
#, c-format, no-wrap
msgctxt "CONFIGITEM_OUTPUT_OPENGL"
msgid "  opengl:     OpenGL backend with shader support (default)."
msgstr "  opengl:     OpenGL-backend met shaderondersteuning (standaard)."

#: src/config/setup.cpp:278
#, c-format, no-wrap
msgctxt "CONFIGITEM_OUTPUT_TEXTURE"
msgid "  texture:    SDL's texture backend with bilinear interpolation."
msgstr "  texture:    SDL's textuurbackend met bilineaire interpolatie."

#: src/config/setup.cpp:278
#, c-format, no-wrap
msgctxt "CONFIGITEM_OUTPUT_TEXTURENB"
msgid ""
"  texturenb:  SDL's texture backend with nearest-neighbour interpolation\n"
"              (no bilinear)."
msgstr ""
"  texturenb:  Textuurbackend van SDL met dichtstbijzijnde-buurinterpolatie\n"
"              (geen bilineair)."

#: src/config/setup.cpp:262
#, c-format, no-wrap
msgctxt "CONFIG_TEXTURE_RENDERER"
msgid ""
"Render driver to use in 'texture' output mode ('auto' by default).\n"
"Use 'texture_renderer = auto' for an automatic choice."
msgstr ""
"Render driver om te gebruiken in 'texture' output mode ('auto' standaard).\n"
"Gebruik 'texture_renderer = auto' voor een automatische keuze."

#: src/config/setup.cpp:262
#, c-format, no-wrap
msgctxt "CONFIG_DISPLAY"
msgid "Number of display to use; values depend on OS and user settings (0 by default)."
msgstr "Beeldschermnummer; waarde is afhankelijk van OS en instellingen (standaard 0)."

#: src/config/setup.cpp:262
#, c-format, no-wrap
msgctxt "CONFIG_FULLSCREEN"
msgid "Start in fullscreen mode ('off' by default)."
msgstr "Start in de volledige schermmodus (standaard uit)."

#: src/config/setup.cpp:262
#, c-format, no-wrap
msgctxt "CONFIG_FULLRESOLUTION"
msgid ""
"The [color=light-green]'fullresolution'[reset] setting has been removed.\n"
"Please use [color=light-green]'fullscreen_mode'[reset] instead."
msgstr ""
"De instelling [color=light-green]'fullresolution'[reset] is verwijderd.\n"
"Gebruik in plaats daarvan [color=light-green]'fullscreen_mode'[reset]."

#: src/config/setup.cpp:262
#, c-format, no-wrap
msgctxt "CONFIG_FULLSCREEN_MODE"
msgid "Set fullscreen mode ('standard' by default). Possible values:\n"
msgstr "Stel de volledige schermmodus in (standaard 'standard'). Mogelijke waarden:\n"

#: src/config/setup.cpp:278
#, c-format, no-wrap
msgctxt "CONFIGITEM_FULLSCREEN_MODE_STANDARD"
msgid ""
"  standard:           Use the standard fullscreen mode of your operating system\n"
"                      (default).\n"
msgstr ""
"  standard:           Gebruik de standaardmodus voor volledig scherm van uw\n"
"                      besturingssysteem (standaard).\n"

#: src/config/setup.cpp:278
#, c-format, no-wrap
msgctxt "CONFIGITEM_FULLSCREEN_MODE_FORCED-BORDERLESS"
msgid ""
"  forced-borderless:  Force borderless fullscreen operation if your graphics\n"
"                      card driver decides to disable fullscreen optimisation\n"
"                      on Windows, resulting in exclusive fullscreen. Forcing\n"
"                      borderless mode might result in decreased performance\n"
"                      and slightly worse frame pacing (e.g., scrolling in 2D\n"
"                      games not appearing perfectly smooth)."
msgstr ""
"  forced-borderless:  Dwing de randloze volledigschermmodus af als uw grafische\n"
"                      kaartstuurprogramma de volledigschermoptimalisatie in\n"
"                      Windows uitschakelt, wat resulteert in een exclusieve\n"
"                      volledigschermmodus. Het afdwingen van de randloze modus\n"
"                      kan leiden tot verminderde prestaties en een iets minder\n"
"                      vloeiende frame-timing (bijvoorbeeld scrollen in 2D-games\n"
"                      lijkt niet perfect vloeiend)."

#: src/config/setup.cpp:262
#, c-format, no-wrap
msgctxt "CONFIG_WINDOWRESOLUTION"
msgid ""
"The [color=light-green]'windowresolution'[reset] setting is deprecated but still accepted;\n"
"please use [color=light-green]'window_size'[reset] instead."
msgstr ""
"De instelling [color=light-green]'windowresolution'[reset] is verouderd, maar wordt nog steeds\n"
"geaccepteerd; gebruik in plaats daarvan [color=light-green]'window_size'[reset]."

#: src/config/setup.cpp:262
#, c-format, no-wrap
msgctxt "CONFIG_WINDOW_SIZE"
msgid ""
"Set initial window size for windowed mode ('default' by default). You can still\n"
"resize the window after startup. Possible values:\n"
"\n"
"  default:   Select the best option based on your environment and other\n"
"             factors (such as whether aspect ratio correction is enabled).\n"
"\n"
"  small, medium, large (s, m, l):\n"
"             Size the window relative to the desktop.\n"
"\n"
"  WxH:       Specify window size in WxH format in logical units (e.g.,\n"
"             1024x768). The values be multiplied by the OS-level DPI scaling to\n"
"             get the window size in pixels.\n"
"\n"
"Note: If you want to use pixel coordinates instead and ignore DPI scaling, set\n"
"      the SDL_WINDOWS_DPI_SCALING environment variable to 0."
msgstr ""
"Stel de initiële venstergrootte in voor de venstermodus (standaard 'default').\n"
"U kunt het venster na het opstarten nog steeds vergroten of verkleinen.\n"
"Mogelijke waarden:\n"
"\n"
"  default:   Selecteer de beste optie op basis van uw omgeving en andere\n"
"             instellingen (zoals of beeldverhoudingscorrectie is ingeschakeld).\n"
"\n"
"  small, medium, large (s, m, l):\n"
"             Stel de grootte van het venster in ten opzichte van het bureaublad.\n"
"\n"
"  WxH:       Geef de venstergrootte op in WxH-formaat in logische eenheden\n"
"             (bijv. 1024x768). De waarden moeten worden vermenigvuldigd met de\n"
"             DPI-schaling op besturingssysteemniveau om de venstergrootte in\n"
"             pixels te verkrijgen.\n"
"\n"
"Opmerking: Als u in plaats daarvan pixelcoördinaten wilt gebruiken en DPI-\n"
"           schaling wilt negeren, stelt u de omgevingsvariabele\n"
"           SDL_WINDOWS_DPI_SCALING in op 0."

#: src/config/setup.cpp:262
#, c-format, no-wrap
msgctxt "CONFIG_WINDOW_POSITION"
msgid ""
"Set initial window position for windowed mode ('auto' by default).\n"
"Possible values:\n"
"\n"
"  auto:      Let the window manager decide the position (default).\n"
"\n"
"  X,Y:       Set window position in X,Y format in logical units (e.g., 250,100).\n"
"             0,0 is the top-left corner of the screen. The values will be\n"
"             multiplied by the OS-level DPI scaling to get the window position\n"
"             in pixels.\n"
"\n"
"Note: If you want to use pixel coordinates instead and ignore DPI scaling, set\n"
"      the SDL_WINDOWS_DPI_SCALING environment variable to 0."
msgstr ""
"Stel de beginpositie van het venster in voor de venstermodus (standaard 'auto').\n"
"Mogelijke waarden:\n"
"\n"
"  auto:      Laat de windowmanager de positie bepalen (standaard).\n"
"\n"
"  X,Y:       Stel de vensterpositie in X, Y-formaat in. Bijvoorbeeld: 250,100\n"
"             0,0 is de linkerbovenhoek van het scherm. De waarden worden\n"
"             vermenigvuldigd met de DPI-schaling op besturingssysteemniveau om\n"
"             de vensterpositie in pixels te verkrijgen.\n"
"\n"
"Opmerking: Als u in plaats daarvan pixelcoördinaten wilt gebruiken en DPI-\n"
"           schaling wilt negeren, stelt u de omgevingsvariabele\n"
"           SDL_WINDOWS_DPI_SCALING in op 0."

#: src/config/setup.cpp:262
#, c-format, no-wrap
msgctxt "CONFIG_WINDOW_DECORATIONS"
msgid "Enable window decorations in windowed mode ('on' by default)."
msgstr "Activeer window decoraties in venstermodus (standaard 'on')."

#: src/config/setup.cpp:262
#, c-format, no-wrap
msgctxt "CONFIG_WINDOW_TITLEBAR"
msgid ""
"Space separated list of information to be displayed in the window's titlebar\n"
"('program=name dosbox=auto cycles=on mouse=full' by default). If a parameter\n"
"is not specified, its default value is used. Possible information to display:\n"
"\n"
"  animation=<value>:  If set to 'on' (default), animate the audio/video\n"
"                      recording mark. Set to 'off' to disable animation; this\n"
"                      is useful if your screen font produces weird results.\n"
"\n"
"  program=<value>:    Display the name of the running program.\n"
"                      <value> can be one of:\n"
"                        none/off:  Do not display program name.\n"
"                        name:      Program name, with file extension (default).\n"
"                        path:      Name, extension, and full absolute path.\n"
"                        segment:   Display program memory segment name.\n"
"                        'Title':   Custom name. Alternatively, you can use\n"
"                                   \"Title\", (Title), <Title> or [Title] form.\n"
"\n"
"                      Note: With some software (like Windows 3.1x in enhanced\n"
"                      mode) it is impossible to recognize the full program\n"
"                      name or path; in such cases 'segment' is used instead.\n"
"\n"
"  dosbox=<value>:     Display 'DOSBox Staging' in the title bar.\n"
"                      <value> can be one of:\n"
"                        always:   Always display 'DOSBox Staging'.\n"
"                        auto:     Only display it if no program is running or\n"
"                                  'program=none' is set (default).\n"
"\n"
"  version=<value>:    Display DOSBox version information.\n"
"                      <value> can be one of:\n"
"                         none/off:  Do not display DOSBox version (default).\n"
"                         simple:    Simple version information.\n"
"                         detailed:  Include Git hash, if available.\n"
"\n"
"  cycles=<value>:     If set to 'on' (default), show CPU cycles setting.\n"
"                      Set to 'off' to disable cycles setting display.\n"
"\n"
"  mouse=<value>:      Mouse capturing hint verbosity level:\n"
"                        none/off:  Do not display any mouse hints.\n"
"                        short:     Only display if mouse is captured.\n"
"                        full:      Display verbose information on how to\n"
"                                   capture or release the cursor (default)."
msgstr ""
"Door spaties gescheiden lijst met informatie die moet worden weergegeven in de\n"
"titelbalk van het venster (standaard 'program=name dosbox=auto cycles=on\n"
"mouse=full'). Als een parameter niet is opgegeven, wordt de standaardwaarde\n"
"gebruikt. Mogelijke informatie om weer te geven is:\n"
"  animation=<waarde>: Als ingesteld op 'on' (standaard), animeer dan het\n"
"                      audio/video-opnamemerk. Zet op 'off' om animatie\n"
"                      uit te schakelen; dit is handig als uw schermlettertype\n"
"                      vreemde resultaten oplevert\n"
"  program=<waarde>:   Geef de naam van het active programma weer.\n"
"                      <waarde> kan een van de volgende zijn:\n"
"                        none/off:  Geef de programmanaam niet weer.\n"
"                        name:      Programmanaam met extensie (standaard).\n"
"                        path:      Naam, extensie en volledig absoluut pad.\n"
"                        segment:   Toon het programmageheugensegment naam.\n"
"                        'Title':   Aangepaste naam. Alternatief kan ook de vorm\n"
"                                   \"Title\", (Title), <Title> of [Title]\n"
"                                   gebruikt worden.\n"
"                      Let op: Bij sommige software (zoals Windows 3.1x in\n"
"                      enhanced mode) is het onmogelijk om de volledige\n"
"                      programmanaam of het pad te detecteren; in dergelijke\n"
"                      gevallen wordt 'segment' gebruikt.\n"
"  dosbox=<waarde>:    Toont 'DOSBox Staging' in de titelbalk.\n"
"                      <waarde> kan een van de volgende zijn:\n"
"                        always:   Toon altijd 'DOSBox Staging'.\n"
"                        auto:     Alleen weergeven als er geen programma actief\n"
"                                  is of als 'program=none' is ingesteld\n"
"                                  (standaard).\n"
"  version=<waarde>:   Toont DOSBox versie informatie.\n"
"                      <waarde> kan een van de volgende zijn:\n"
"                         none/off:  Toon niet de DOSBox versie (standaard).\n"
"                         simple:    Toon eenvoudige versie-informatie.\n"
"                         detailed:  Voeg Git-hash toe, indien beschikbaar.\n"
"  cycles=<waarde>:    Indien 'on' (standaard), toon CPU-cycli.\n"
"                      Zet op 'off' om de cycli niet weer te geven.\n"
"  mouse=<waarde>:     Mouse capturing hint verbosity level:\n"
"                        none/off:  Toon geen muis hints\n"
"                        short:     Toon enkel als muis gevangen is.\n"
"                        full:      Toon uitgebreide informatie over hoe de\n"
"                                   cursor gevangen wordt of losgelaten\n"
"                                   (standaard)."

#: src/config/setup.cpp:262
#, c-format, no-wrap
msgctxt "CONFIG_TRANSPARENCY"
msgid "Renamed to [color=light-green]'window_transparency'[reset]."
msgstr "Hernoemd naar [color=light-green]'window_transparency'[reset]."

#: src/config/setup.cpp:262
#, c-format, no-wrap
msgctxt "CONFIG_WINDOW_TRANSPARENCY"
msgid ""
"Set the transparency of the DOSBox Staging window (0 by default).\n"
"Valid range from 0 (no transparency) to 90 (high transparency)."
msgstr ""
"Stel de transparantie van het DOSBox Staging-venster in (standaard 0).\n"
"Geldig bereik van 0 (geen transparantie) tot 90 (hoge transparantie)."

#: src/config/setup.cpp:262
#, c-format, no-wrap
msgctxt "CONFIG_MAX_RESOLUTION"
msgid "Moved to [color=light-cyan][render][reset] section and renamed to [color=light-green]'viewport'[reset]."
msgstr "Verplaatst naar de [color=light-cyan][render][reset] sectie en hernoemd naar [color=light-green]'viewport'[reset]."

#: src/config/setup.cpp:262
#, c-format, no-wrap
msgctxt "CONFIG_VIEWPORT_RESOLUTION"
msgid "Moved to [color=light-cyan][render][reset] section and renamed to [color=light-green]'viewport'[reset]."
msgstr "Verplaatst naar de [color=light-cyan][render][reset] sectie en hernoemd naar [color=light-green]'viewport'[reset]."

#: src/config/setup.cpp:262
#, c-format, no-wrap
msgctxt "CONFIG_VSYNC"
msgid ""
"Set the host video driver's vertical synchronization (vsync) mode.\n"
"Possible values:\n"
"\n"
"  off:              Disable vsync in both windowed and fullscreen mode\n"
"                    (default). This is the best option on variable refresh rate\n"
"                    (VRR) monitors running in VRR mode to get perfect frame\n"
"                    pacing, no tearing, and low input lag. On fixed refresh rate\n"
"                    monitors (or VRR monitors in fixed refresh mode), disabling\n"
"                    vsync might cause visible tearing in fast-paced games.\n"
"\n"
"  on:               Enable vsync in both windowed and fullscreen mode. This can\n"
"                    prevent tearing in fast-paced games but will increase input\n"
"                    lag. Vsync is only available with 'host-rate' presentation\n"
"                    (see 'presentation_mode').\n"
"\n"
"  fullscreen-only:  Enable vsync in fullscreen mode only. This might be useful\n"
"                    if your operating system enforces vsync in windowed mode and\n"
"                    the 'on' setting causes audio glitches or other issues in\n"
"                    windowed mode only. Vsync is only available with 'host-rate'\n"
"                    presentation (see 'presentation_mode').\n"
"\n"
"Notes:\n"
"  - For perfectly smooth scrolling in 2D games (e.g., in Pinball Dreams\n"
"    and Epic Pinball), you'll need a VRR monitor running in VRR mode and 'vsync'\n"
"    disabled. The scrolling in 70 Hz VGA games will always appear juddery on\n"
"    60 Hz fixed refresh rate monitors even with vsync enabled.\n"
"\n"
"  - Usually, you'll only get perfectly smooth 2D scrolling in fullscreen mode,\n"
"    even on a VRR monitor.\n"
"\n"
"  - For the best results, disable all frame cappers and global vsync overrides\n"
"    in your video driver settings."
msgstr ""
"Stel de verticale synchronisatie (vsync) van het hostvideostuurprogramma in.\n"
"Mogelijke waarden:\n"
"  off:              Schakel Vsync uit in zowel venstermodus als volledig scherm\n"
"                    (standaard). Dit is de beste optie voor VRR-monitoren\n"
"                    (Variable Refresh Rate) in VRR-modus voor perfecte\n"
"                    framesnelheid, geen tearing en lage input lag. Op monitoren\n"
"                    met een vaste verversingsfrequentie (of VRR-monitoren in\n"
"                    vaste verversingsmodus) kan het uitschakelen van Vsync\n"
"                    zichtbare tearing veroorzaken in snelle games.\n"
"\n"
"  on:               Schakel Vsync in zowel de venstermodus als de volledige\n"
"                    schermmodus in. Dit kan tearing in snelle spelen voorkomen,\n"
"                    maar verhoogt de invoerlatentie. Vsync is alleen beschikbaar\n"
"                    met 'host-rate'-presentatie (zie 'presentation_mode').\n"
"\n"
"  fullscreen-only:  Schakel vsync alleen in de fullscreen-modus in. Dit kan\n"
"                    handig zijn als uw besturingssysteem vsync afdwingt in de\n"
"                    venstermodus en de instelling 'aan' audioproblemen of andere\n"
"                    problemen veroorzaakt in de venstermodus. Vsync is alleen\n"
"                    beschikbaar met 'host-rate'-presentatie (zie\n"
"                    'presentation_mode').\n"
"\n"
"Opmerkingen:\n"
"- Voor perfect vloeiend scrollen in 2D-games (bijv. in Pinball Dreams en Epic\n"
"  Pinball) heb je een VRR-monitor nodig die in VRR-modus draait en waarbij\n"
"  'vsync' is uitgeschakeld. Het scrollen in 70 Hz VGA-games zal altijd\n"
"  schokkerig lijken op monitoren met een vaste verversingsfrequentie van 60 Hz,\n"
"  zelfs met vsync ingeschakeld.\n"
"\n"
"- Normaal gesproken krijg je alleen perfect vloeiend 2D-scrollen in de volledige\n"
"  schermmodus, zelfs op een VRR-monitor.\n"
"\n"
"- Voor de beste resultaten schakel je alle framecappers en globale\n"
"  vsync-overrides uit in de instellingen van je videostuurprogramma."

#: src/config/setup.cpp:262
#, c-format, no-wrap
msgctxt "CONFIG_PRESENTATION_MODE"
msgid ""
"Set the frame presentation mode ('auto' by default). Possible values:\n"
"\n"
"  auto:       Use 'host-rate' if 'vsync' is enabled, otherwise use 'dos-rate'\n"
"              (default). See 'vsync' for further details.\n"
"\n"
"  dos-rate:   Present frames at the refresh rate of the emulated DOS video mode.\n"
"              This is the best option on variable refresh rate (VRR) monitors.\n"
"              'vsync' is not availabe with 'dos-rate' presentation.\n"
"\n"
"  host-rate:  Present frames at the refresh rate of the host display. Use this\n"
"              with 'vsync' enabled on fixed refresh rate monitors for fast-paced\n"
"              games where tearing is a problem. 'host-rate' combined with\n"
"              'vsync' disabled can be a good workaround on systems that always\n"
"              enforce blocking vsync at the OS level (e.g., forced 60 Hz vsync\n"
"              could cause problems with VGA games presenting frames at 70 Hz)."
msgstr ""
"Stel de weergavemodus van het frame in (standaard 'auto'). Mogelijke waarden:\n"
"\n"
"  auto:       Gebruik 'host-rate' als 'vsync' is ingeschakeld, anders gebruik je\n"
"              'dos-rate' (standaard). Zie 'vsync' voor meer informatie.\n"
"\n"
"  dos-rate:   Toon frames met de verversingsfrequentie van de geëmuleerde DOS-\n"
"              videomodus. Dit is de beste optie voor monitoren met variabele\n"
"              verversingsfrequentie (VRR). 'vsync' is niet beschikbaar bij\n"
"              'dos-rate'-weergave.\n"
"\n"
"  host-rate:  Geef frames weer met de verversingsfrequentie van het hostscherm.\n"
"              Gebruik dit in combinatie met 'vsync' ingeschakeld op monitoren\n"
"              met een vaste verversingsfrequentie voor snelle games waarbij\n"
"              tearing een probleem is. 'Host-rate' in combinatie met 'vsync'\n"
"              uitgeschakeld kan een goede oplossing zijn op systemen die altijd\n"
"              blokkerende vsync afdwingen op besturingssysteemniveau\n"
"              (bijvoorbeeld, een geforceerde 60 Hz vsync kan problemen\n"
"              veroorzaken bij VGA-spelen die frames weergeven met 70 Hz)."

#: src/config/setup.cpp:262
#, c-format, no-wrap
msgctxt "CONFIG_CAPTURE_MOUSE"
msgid "Moved to [color=light-cyan][mouse][reset] section and renamed to [color=light-green]'mouse_capture'[reset]."
msgstr "Verplaatst naar de [color=light-cyan][mouse][reset] sectie en hernoemd naar [color=light-green]'mouse_capture'[reset]."

#: src/config/setup.cpp:262
#, c-format, no-wrap
msgctxt "CONFIG_SENSITIVITY"
msgid "Moved to [color=light-cyan][mouse][reset] section and renamed to [color=light-green]'mouse_sensitivity'[reset]."
msgstr "Verplaatst naar de [color=light-cyan][mouse][reset] sectie en hernoemd naar [color=light-green]'mouse_sensitivity'[reset]."

#: src/config/setup.cpp:262
#, c-format, no-wrap
msgctxt "CONFIG_RAW_MOUSE_INPUT"
msgid "Moved to [color=light-cyan][mouse][reset] section and renamed to [color=light-green]'mouse_raw_input'[reset]."
msgstr "Verplaatst naar de [color=light-cyan][mouse][reset] sectie en hernoemd naar [color=light-green]'mouse_raw_input'[reset]."

#: src/config/setup.cpp:262
#, c-format, no-wrap
msgctxt "CONFIG_WAITONERROR"
msgid "The [color=light-green]'waitonerror'[reset] setting has been removed."
msgstr "De instelling [color=light-green]'waitonerror'[reset] is verwijderd."

#: src/config/setup.cpp:262
#, c-format, no-wrap
msgctxt "CONFIG_PRIORITY"
msgid "The [color=light-green]'priority'[reset] setting has been removed."
msgstr "De [color=light-green]'priority'[reset] instelling is verwijderd."

#: src/config/setup.cpp:262
#, c-format, no-wrap
msgctxt "CONFIG_MUTE_WHEN_INACTIVE"
msgid "Mute the sound when the window is inactive ('off' by default)."
msgstr "Demp het geluid wanneer het venster inactief is (standaard uit)."

#: src/config/setup.cpp:262
#, c-format, no-wrap
msgctxt "CONFIG_PAUSE_WHEN_INACTIVE"
msgid "Pause emulation when the window is inactive ('off' by default)."
msgstr "Pauzeer emulatie wanneer het venster inactief is (standaard uit)."

#: src/config/setup.cpp:262
#, c-format, no-wrap
msgctxt "CONFIG_KEYBOARD_CAPTURE"
msgid ""
"Capture system keyboard shortcuts ('off' by default).\n"
"When enabled, most system shortcuts such as Alt+Tab are captured and sent to\n"
"DOSBox Staging. This is useful for Windows 3.1x and some DOS programs with\n"
"unchangeable keyboard shortcuts that conflict with system shortcuts."
msgstr ""
"Systeemtoetsenbord sneltoetsen vastleggen (standaard 'uit').\n"
"Wanneer ingeschakeld, worden de meeste systeemsneltoetsen, zoals Alt+Tab,\n"
"vastgelegd en naar DOSBox Staging verzonden. Dit is handig voor Windows 3.1x en\n"
"sommige DOS-programma's met onveranderlijke toetsenbord sneltoetsen die\n"
"conflicteren met systeemsneltoetsen."

#: src/config/setup.cpp:262
#, c-format, no-wrap
msgctxt "CONFIG_MAPPERFILE"
msgid ""
"Path to the mapper file ('mapper-sdl2-XYZ.map' by default, where XYZ is the\n"
"current version). Pre-configured maps are bundled in 'resources/mapperfiles'.\n"
"These can be loaded by name, e.g., with 'mapperfile = xbox/xenon2.map'.\n"
"\n"
"Note: The '--resetmapper' command line option only deletes the default mapper\n"
"      file."
msgstr ""
"Pad naar het mapper-bestand (standaard 'mapper-sdl2-XYZ.map', waarbij XYZ de\n"
"huidige versie is). Voorgeconfigureerde toewijzingen staan in \n"
"'resources/mapperfiles'.\n"
"Ze kunnen op naam worden geladen, bijvoorbeeld: mapperfile = xbox/xenon2.map\n"
"Opmerking: de -resetmapper optie verwijdert alleen het standaard mapperbestand."

#: src/config/setup.cpp:262
#, c-format, no-wrap
msgctxt "CONFIG_SCREENSAVER"
msgid ""
"Use 'allow' or 'block' to override the SDL_VIDEO_ALLOW_SCREENSAVER environment\n"
"variable which usually blocks the OS screensaver while the emulator is\n"
"running ('auto' by default)."
msgstr ""
"Gebruik 'allow' of 'block' om de omgevingsvariabele SDL_VIDEO_ALLOW_SCREENSAVER\n"
"te overschrijven die gewoonlijk de OS-screensaver blokkeert terwijl de\n"
"emulator actief is (standaard 'auto')."

#: src/gui/titlebar.cpp:778
#, c-format, no-wrap
msgctxt "TITLEBAR_CYCLES_MS"
msgid "cycles/ms"
msgstr "cycli/ms"

#: src/gui/titlebar.cpp:779
#, c-format, no-wrap
msgctxt "TITLEBAR_CYCLES_THROTTLED"
msgid "throttled"
msgstr "vertraagd"

#: src/gui/titlebar.cpp:780
#, c-format, no-wrap
msgctxt "TITLEBAR_MUTED"
msgid "MUTED"
msgstr "GEDEMPT"

#: src/gui/titlebar.cpp:781
#, c-format, no-wrap
msgctxt "TITLEBAR_PAUSED"
msgid "PAUSED"
msgstr "PAUZE"

#: src/gui/titlebar.cpp:783
#, c-format, no-wrap
msgctxt "TITLEBAR_HINT_CAPTURED"
msgid "mouse captured"
msgstr "muis gevangen"

#: src/gui/titlebar.cpp:784
#, c-format, no-wrap
msgctxt "TITLEBAR_HINT_CAPTURED_HOTKEY"
msgid "mouse captured, %s+F10 to release"
msgstr "muis gevangen, %s+F10 om los te laten"

#: src/gui/titlebar.cpp:785
#, c-format, no-wrap
msgctxt "TITLEBAR_HINT_CAPTURED_HOTKEY_MIDDLE"
msgid "mouse captured, %s+F10 or middle-click to release"
msgstr "muis gevangen, %s+F10 of middenklik om los te laten"

#: src/gui/titlebar.cpp:788
#, c-format, no-wrap
msgctxt "TITLEBAR_HINT_RELEASED_HOTKEY"
msgid "to capture the mouse press %s+F10"
msgstr "druk %s+F10 om de muis te vangen"

#: src/gui/titlebar.cpp:789
#, c-format, no-wrap
msgctxt "TITLEBAR_HINT_RELEASED_HOTKEY_MIDDLE"
msgid "to capture the mouse press %s+F10 or middle-click"
msgstr "om de muis te vangen, druk op %s+F10 of klik op de middelste muisknop"

#: src/gui/titlebar.cpp:792
#, c-format, no-wrap
msgctxt "TITLEBAR_HINT_RELEASED_HOTKEY_ANY_BUTTON"
msgid "to capture the mouse press %s+F10 or click any button"
msgstr "om de muis te vangen, druk op %s+F10 of klik op een muisknop"

#: src/gui/titlebar.cpp:794
#, c-format, no-wrap
msgctxt "TITLEBAR_HINT_SEAMLESS_HOTKEY"
msgid "seamless mouse, %s+F10 to capture"
msgstr "naadloze muis, %s+F10 om te vangen"

#: src/gui/titlebar.cpp:795
#, c-format, no-wrap
msgctxt "TITLEBAR_HINT_SEAMLESS_HOTKEY_MIDDLE"
msgid "seamless mouse, %s+F10 or middle-click to capture"
msgstr "naadloze muis, %s+F10 of middenklik om te vangen"

#: src/gui/sdl_gui.cpp:2580
#, c-format, no-wrap
msgctxt "DISPLAY_INVALID_VSYNC_SETTING"
msgid ""
"Invalid [color=light-green]'vsync'[reset] setting: [color=white]'%s'[reset];\n"
"vsync cannot be enabled in [color=white]'dos-rate'[reset] presentation mode, using [color=white]'off'[reset]"
msgstr ""
"Ongeldige [color=light-green]'vsync'[reset]-instelling: [color=white]'%s'[reset];\n"
"vsync kan niet worden ingeschakeld in de [color=white]'dos-rate'[reset]-presentatiemodus, met\n"
"[color=white]'off'[reset]"

#: src/config/setup.cpp:262
#, c-format, no-wrap
msgctxt "CONFIG_LANGUAGE"
msgid ""
"Select the DOS messages language ('auto' by default). Possible values:\n"
"\n"
"  auto:     Detects the language from the host OS (default).\n"
"  <value>:  Loads a translation from the given file.\n"
"\n"
"Notes:\n"
"  - The following language files are available:\n"
"    'de', 'en', 'es', 'fr', 'it', 'nl', 'pl', 'pt_BR' and 'ru'.\n"
"\n"
"  - English is built-in, the rest is stored in the bundled\n"
"    'resources/translations' directory."
msgstr ""
"Selecteer de taal van de DOS-berichten. Mogelijke waarden:\n"
"\n"
"  auto:    detecteert de taal van het host-besturingssysteem (standaard).\n"
"<waarde>:  laadt een vertaling van het opgegeven bestand.\n"
"\n"
"Opmerkingen:\n"
"  - De volgende taalbestanden zijn beschikbaar:\n"
"    'de', 'en', 'es', 'fr', 'it', 'nl', 'pl', 'pt_BR' en 'ru'.\n"
"\n"
"  - Engels is ingebouwd, de rest is opgeslagen in de gebundelde map\n"
"    'resources/translations'."

#: src/config/setup.cpp:262
#, c-format, no-wrap
msgctxt "CONFIG_MACHINE"
msgid ""
"Set the video adapter or machine to emulate ('svga_s3' by default).\n"
"Possible values:\n"
"\n"
"  hercules:       Hercules Graphics Card (HGC) (see 'monochrome_palette').\n"
"\n"
"  cga_mono:       CGA adapter connected to a monochrome monitor (see\n"
"                  'monochrome_palette').\n"
"\n"
"  cga:            IBM Color Graphics Adapter (CGA). Also enables composite\n"
"                  video emulation (see [composite] section).\n"
"\n"
"  pcjr:           An IBM PCjr machine. Also enables PCjr sound and composite\n"
"                  video emulation (see [composite] section).\n"
"\n"
"  tandy:          A Tandy 1000 machine with TGA graphics. Also enables Tandy\n"
"                  sound and composite video emulation (see [composite]\n"
"                  section).\n"
"\n"
"  ega:            IBM Enhanced Graphics Adapter (EGA).\n"
"\n"
"  svga_paradise:  Paradise PVGA1A SVGA card (no VESA VBE; 512K vmem by default,\n"
"                  can be set to 256K or 1MB with 'vmemsize'). This is the\n"
"                  closest to IBM's original VGA adapter.\n"
"\n"
"  svga_et3000:    Tseng Labs ET3000 SVGA card (no VESA VBE; fixed 512K vmem).\n"
"\n"
"  svga_et4000:    Tseng Labs ET4000 SVGA card (no VESA VBE; 1MB vmem by\n"
"                  default, can be set to 256K or 512K with 'vmemsize').\n"
"\n"
"  svga_s3:        S3 Trio64 (VESA VBE 2.0; 4MB vmem by default, can be set to\n"
"                  512K, 1MB, 2MB, or 8MB with 'vmemsize') (default)\n"
"\n"
"  vesa_oldvbe:    Same as 'svga_s3' but limited to VESA VBE 1.2.\n"
"\n"
"  vesa_nolfb:     Same as 'svga_s3' (VESA VBE 2.0), plus the \"no linear\n"
"                  framebuffer\" hack (needed only by a few games)."
msgstr ""
"Zet de video kaart of machine type om te emuleren (standaard 'svga_s3).\n"
"Mogelijke waarden:\n"
"\n"
"  hercules:       Hercules Grafische Kaart (HGC) (zie 'monochrome_palette').\n"
"\n"
"  cga_mono:       CGA-adapter aangesloten op een monochrome monitor (zie\n"
"                  'monochrome_palette').\n"
"\n"
"  cga:            IBM Color Graphics Adapter (CGA). Maakt ook composiet\n"
"                  video-emulatie mogelijk (zie sectie [composiet]).\n"
"\n"
"  pcjr:           Een IBM PCjr-machine. Maakt ook PCjr-geluid en composiet\n"
"                  video-emulatie mogelijk (zie sectie [composiet]).\n"
"\n"
"  tandy:          een Tandy 1000-machine met TGA-graphics. Schakelt ook\n"
"                  Tandy-geluid en composiet video-emulatie in (zie [composiet]\n"
"                  sectie).\n"
"\n"
"  ega:            IBM Enhanced Graphics Adapter (EGA).\n"
"\n"
"  svga_paradise:  Paradise PVGA1A SVGA-kaart (geen VESA VBE; standaard 512K\n"
"                  RAM, kan worden ingesteld op 256K of 1MB met 'vmemsize').\n"
"                  Meest compatibel met de originele IBM VGA-adapter.\n"
"\n"
"  svga_et3000:    Tseng Labs ET3000 SVGA-kaart (geen VESA VBE; vaste 512K vmem).\n"
"\n"
"  svga_et4000:    Tseng Labs ET4000 SVGA-kaart (geen VESA VBE; standaard 1MB\n"
"                  vmem, kan worden ingesteld op 256K of 512K met 'vmemsize').\n"
"\n"
"  svga_s3:        S3 Trio64 (VESA VBE 2.0; 4MB vmem standaard, ondersteunt ook\n"
"                  512K, 1MB, 2MB of 8MB met 'vmemsize') (standaard)\n"
"\n"
"  vesa_oldvbe:    Hetzelfde als 'svga_s3' maar beperkt tot VESA VBE 1.2.\n"
"\n"
"  vesa_nolfb:     Hetzelfde als 'svga_s3' (VESA VBE 2.0), plus de \"no linear\n"
"                  framebuffer\" hack (slechts nodig voor een paar games)."

#: src/config/setup.cpp:262
#, c-format, no-wrap
msgctxt "CONFIG_CAPTURES"
msgid "Moved to [color=light-cyan][capture][reset] section and renamed to [color=light-green]'capture_dir'[reset]."
msgstr "Verplaatst naar [color=light-cyan][capture][reset] sectie en hernoemd naar [color=light-green]'capture_dir'[reset]."

#: src/config/setup.cpp:262
#, c-format, no-wrap
msgctxt "CONFIG_MEMSIZE"
msgid ""
"Amount of memory of the emulated machine has in MB (16 by default). Best leave\n"
"at the default setting to avoid problems with some games, though a few games\n"
"might require a higher value. There is generally no speed advantage when raising\n"
"this value."
msgstr ""
"Hoeveelheid geheugen DOSBox heeft in megabytes (standaard 16).\n"
"Meestal is het best om deze waarde niet te veranderen om problemen met sommige\n"
"spelen te voorkomen. Er zijn echter een paar spelen die een hogere waarde\n"
"nodig hebben. Er is meestal geen snelheidsvoordeel voor een hogere waarde."

#: src/config/setup.cpp:262
#, c-format, no-wrap
msgctxt "CONFIG_MCB_FAULT_STRATEGY"
msgid ""
"How software-corrupted memory chain blocks should be handled ('repair' by\n"
"default). Possible values:\n"
"\n"
"  repair:  Repair (and report) faults using adjacent blocks (default).\n"
"  report:  Report faults but otherwise proceed as-is.\n"
"  allow:   Allow faults to go unreported (hardware behavior).\n"
"  deny:    Quit (and report) when faults are detected."
msgstr ""
"Hoe door software beschadigde geheugenketenblokken moeten worden behandeld:\n"
"Mogelijke waarden:\n"
"\n"
"  repair:  Herstel (en meld) storingen met aangrenzende kettingblokken.\n"
"  report:  Rapporteer fouten, maar ga verder zoals het is.\n"
"  allow:   Toestaan dat fouten niet worden gemeld (hardwaregedrag).\n"
"  deny:    Stop (en rapporteer) wanneer fouten worden gedetecteerd (standaard)."

#: src/config/setup.cpp:262
#, c-format, no-wrap
msgctxt "CONFIG_VMEMSIZE"
msgid ""
"Video memory in MB (1-8) or KB (256 to 8192). 'auto' uses the default for\n"
"the selected video adapter ('auto' by default). See the 'machine' setting for\n"
"the list of valid options and defaults per adapter."
msgstr ""
"Videogeheugen in MiB (1-8) of KiB (256 tot 8192). 'auto' gebruikt de\n"
"standaardwaarde per videoadapter. (standaard 'auto'). Zie de 'machine'\n"
"instellingen voor geldige opties per adapter."

#: src/config/setup.cpp:262
#, c-format, no-wrap
msgctxt "CONFIG_VMEM_DELAY"
msgid ""
"Set video memory access delay emulation ('off' by default). Possible values:\n"
"\n"
"  off:       Disable video memory access delay emulation (default).\n"
"             This is preferable for most games to avoid slowdowns.\n"
"\n"
"  on:        Enable video memory access delay emulation (3000 ns).\n"
"             This can help reduce or eliminate flicker in Hercules,\n"
"             CGA, EGA, and early VGA games.\n"
"\n"
"  <number>:  Set access delay in nanoseconds. Valid range is 0 to 20000 ns;\n"
"             500 to 5000 ns is the most useful range.\n"
"\n"
"Note: Only set this on a per-game basis when necessary as it slows down\n"
"      the whole emulator."
msgstr ""
"Stel toegangsvertragings emulatie van het videogeheugen in (standaard 'off').\n"
"Mogelijke waarden:\n"
"\n"
"  off:      Schakel emulatie van de toegangsvertraging van het videogeheugen\n"
"            uit (standaard). Dit is beter voor de meeste games om vertragingen\n"
"            te voorkomen.\n"
"\n"
"  on:       Schakel emulatie van de toegangsvertraging van het videogeheugen in\n"
"            (3000 ns). Dit kan helpen om flikkering in Hercules-, CGA-, EGA- en\n"
"            vroege VGA-spelen te verminderen of te elimineren.\n"
"\n"
"  <waarde>: Stel toegangsvertraging in nanoseconden in. Geldig bereik is 0 tot\n"
"            20000 ns; 500 tot 5000 ns is het meest bruikbare bereik.\n"
"\n"
"Opmerking: Stel dit alleen per-spel in als dat nodig is, omdat het de hele\n"
"           emulator vertraagt."

#: src/config/setup.cpp:262
#, c-format, no-wrap
msgctxt "CONFIG_DOS_RATE"
msgid ""
"Override the emulated DOS video mode's refresh rate with a custom rate\n"
"('default' by default). Possible values:\n"
"\n"
"  default:   Don't override; use the emulated DOS video mode's refresh rate\n"
"             (default).\n"
"\n"
"  host:      Override the refresh rate of all DOS video modes with the refresh\n"
"             rate of your monitor. This might allow you to play some 70 Hz VGA\n"
"             games with perfect vsync on a 60 Hz fixed refresh rate monitor (see\n"
"             'vsync' for further details).\n"
"\n"
"  <number>:  Override the refresh rate of all DOS video modes with a fixed rate\n"
"             specified in Hz (valid range is from 24.000 to 1000.000). This is a\n"
"             niche option for a select few fast-paced mid to late 1990s 3D games\n"
"             for high refresh rate gaming.\n"
"\n"
"Note: Many games will misbehave when overriding the DOS video mode's refresh\n"
"      rate with non-standard values. This can manifest in glitchy video,\n"
"      sped-up or slowed-down audio, jerky mouse movement, mouse button presses\n"
"      not being registered, and even gameplay bugs. Overriding the DOS refresh\n"
"      rate is a hack that only works acceptably with a small subset of all DOS\n"
"      games (typically mid to late 1990s games)."
msgstr ""
"Pas de framesnelheid van de geëmuleerde videomodus aan ('default' standaard).\n"
"Mogelijke waarden:\n"
"\n"
"  default:  Niet overschrijven; gebruik de verversingsfrequentie van de\n"
"            geëmuleerde DOS-videomodus.\n"
"\n"
"  host:     Overschrijf de verversingsfrequentie van alle DOS-videomodi met de\n"
"            verversingsfrequentie van uw monitor. Hierdoor kunt u mogelijk\n"
"            sommige VGA-spelen van 70 Hz met perfecte vsync spelen op een\n"
"            monitor met een vaste verversingsfrequentie van 60 Hz (zie 'vsync'\n"
"            voor meer informatie).\n"
"\n"
"  <waarde>: Overschrijf de verversingsfrequentie van alle DOS-videomodi met een\n"
"            vaste frequentie in Hz (geldig bereik is van 24.000 tot 1.000.000).\n"
"            Dit is een niche-optie voor een select aantal snelle 3D-spelen uit\n"
"            het midden tot eind van de jaren 90, die geschikt zijn voor spelen\n"
"            met een hoge verversingsfrequentie.\n"
"\n"
"Opmerking: Veel spelen zullen problemen vertonen wanneer de\n"
"           vernieuwingsfrequentie van de DOS-videomodus wordt overschreven met\n"
"           niet-standaardwaarden. Dit kan zich uiten in haperende video,\n"
"           versneld of vertraagd geluid, schokkerige muisbewegingen,\n"
"           niet-geregistreerde muisklikken en zelfs gameplayfouten. Het\n"
"           overschrijven van de DOS-verversingsfrequentie is een trucje dat\n"
"           slechts acceptabel werkt met een klein deel van alle DOS-spelen\n"
"           (doorgaans spelen uit het midden tot eind van de jaren 90)."

#: src/config/setup.cpp:262
#, c-format, no-wrap
msgctxt "CONFIG_VESA_MODES"
msgid ""
"Controls which VESA video modes are available ('compatible' by default).\n"
"Possible values:\n"
"\n"
"  compatible:  Only the most compatible VESA modes for the configured video\n"
"               memory size (default). Recommended with 4 or 8 MB of video\n"
"               memory ('vmemsize') for the widest compatiblity with games.\n"
"               320x200 high colour modes are excluded as they were not\n"
"               properly supported until the late '90s. The 256-colour linear\n"
"               framebuffer 320x240, 400x300, and 512x384 modes are also\n"
"               excluded as they cause timing problems in Build Engine games.\n"
"\n"
"  halfline:    Same as 'compatible', but the 120h VESA mode is replaced with\n"
"               a special halfline mode used by Extreme Assault. Use only if\n"
"               needed.\n"
"\n"
"  all:         All modes are available, including extra DOSBox-specific VESA\n"
"               modes. Use 8 MB of video memory for the best results. Some\n"
"               games misbehave in the presence of certain VESA modes; try\n"
"               'compatible' mode if this happens. The 320x200 high colour\n"
"               modes available in this mode are often required by late '90s\n"
"               demoscene productions."
msgstr ""
"Bepaal welke VESA-videomodi beschikbaar zijn (standaard 'compatibel').\n"
"Mogelijke waarden:\n"
"\n"
"  compatible:  Alleen de meest compatibele VESA-modi voor de geconfigureerde\n"
"               videogeheugengrootte (standaard). Aanbevolen met 4 of 8 MB\n"
"               videogeheugen ('vmemsize') voor de breedste compatibiliteit\n"
"               met spelen. 320x200 hoge kleurenmodi zijn uitgesloten omdat ze\n"
"               pas eind jaren '90 goed werden ondersteund. De 256-kleuren\n"
"               lineaire framebuffer 320x240, 400x300 en 512x384 modi zijn ook\n"
"               uitgesloten omdat ze timingproblemen veroorzaken in Build\n"
"               Engine-spelen.\n"
"\n"
"  halfline:    Hetzelfde als 'compatibel', maar de 120h VESA-modus is vervangen\n"
"               door een speciale halfline-modus die wordt gebruikt door\n"
"               Extreme Assault. Gebruik alleen indien nodig.\n"
"\n"
"  all:         Alle modi zijn beschikbaar, inclusief extra DOSBox-specifieke\n"
"               VESA-modi. Gebruik 8 MB videogeheugen voor de beste resultaten.\n"
"               Sommige games misdragend zich in de aanwezigheid van bepaalde\n"
"               VESA-modi; probeer de 'compatibele' modus als dit gebeurt. De\n"
"               320x200 hoge kleurenmodi die beschikbaar zijn in deze modus zijn\n"
"               vaak vereist door demoscene-producties uit de late jaren '90."

#: src/config/setup.cpp:262
#, c-format, no-wrap
msgctxt "CONFIG_VGA_8DOT_FONT"
msgid "Use 8-pixel-wide fonts on VGA adapters ('off' by default)."
msgstr "Gebruik lettertypen van 8 pixels breed op VGA-adapters (standaard uit)."

#: src/config/setup.cpp:262
#, c-format, no-wrap
msgctxt "CONFIG_VGA_RENDER_PER_SCANLINE"
msgid ""
"Emulate accurate per-scanline VGA rendering ('on' by default). Currently, you\n"
"need to disable this for a few games, otherwise they will crash at startup\n"
"(e.g., Deus, Ishar 3, Robinson's Requiem, Time Warriors)."
msgstr ""
"Nauwkeurige per-scanline VGA-rendering emuleren (standaard aan).\n"
"Momenteel moet u dit voor een paar games uitschakelen, anders crashen ze bij\n"
"het opstarten (bijv. Deus, Ishar 3, Robinson's Requiem, Time Warriors)."

#: src/config/setup.cpp:262
#, c-format, no-wrap
msgctxt "CONFIG_AUTOEXEC_SECTION"
msgid ""
"How autoexec sections are handled from multiple config files ('join' by\n"
"default). Possible values:\n"
"\n"
"  join:       Combine them into one big section (default).\n"
"  overwrite:  Use the last one encountered, like other config settings."
msgstr ""
"Hoe autoexec-secties worden verwerkt vanuit meerdere configuratiebestanden\n"
"('join' standaard). Mogelijke waarden:\n"
"\n"
"  join:       combineert ze tot één grote sectie (standaard).\n"
"  overwrite:  gebruik de laatst gevonden, net als andere conf-instellingen."

#: src/config/setup.cpp:262
#, c-format, no-wrap
msgctxt "CONFIG_AUTOMOUNT"
msgid ""
"Mount 'drives/[c]' directories as drives on startup, where [c] is a lower-case\n"
"drive letter from 'a' to 'y' ('on' by default). The 'drives' folder can be\n"
"provided relative to the current directory or via built-in resources.\n"
"Mount settings can be optionally provided using a [c].conf file along-side\n"
"the drive's directory, with content as follows:\n"
"\n"
"  [drive]\n"
"  type     = dir, overlay, floppy, cdrom or iso (same as cdrom)\n"
"  label    = custom_label\n"
"  path     = path-specification (e.g., path = %%path%%;c:\\tools)\n"
"  override_drive = mount the directory to this drive instead (default empty)\n"
"  verbose  = on or off\n"
"  readonly = on or off"
msgstr ""
"Koppelt 'drives/[c]'-mappen als stations bij het opstarten, waarbij [c] een\n"
"kleine letter is van a tot y (standaard 'on'). De map 'drives' kan worden\n"
"verstrekt ten opzichte van de huidige map of via ingebouwde bronnen.\n"
"Koppel-instellingen kunnen optioneel worden geleverd met behulp van een\n"
"[c].conf-bestand naast de map van de schijf, met de volgende inhoud:\n"
"\n"
"  [schijf]\n"
"  type     = dir, overlay, floppy, cdrom of iso (zelfde als cdrom)\n"
"  label    = aangepast_label\n"
"  path     = pad-specificatie, dwz: pad = %%path%%;c:\\tools\n"
"  override_drive = koppel de map i.p.v. aan dit station (standaard leeg)\n"
"  verbose  = 'on' of 'off'\n"
"  readonly = 'on' of 'off'"

#: src/config/setup.cpp:262
#, c-format, no-wrap
msgctxt "CONFIG_STARTUP_VERBOSITY"
msgid ""
"Controls verbosity prior to displaying the program ('auto' by default):\n"
"\n"
"  Verbosity   | Welcome | Early stdout\n"
"  high        |   yes   |    yes\n"
"  low         |   no    |    yes\n"
"  quiet       |   no    |    no\n"
"  auto        | 'low' if exec or dir is passed, otherwise 'high'"
msgstr ""
"Hiermee kunt u de uitgebreidheid van de uitvoer regelen voordat het programma\n"
"wordt weergegeven (standaard 'auto'):\n"
"\n"
"  Breedsprakigheid | Welkom | vroege stdout\n"
"  high             |   ja    |    ja\n"
"  low              |   nee   |    ja\n"
"  quiet            |   nee   |    nee\n"
"  auto             | 'low' als een uitvoerbaar bestand of map is opgegeven,\n"
"                      anders 'high'"

#: src/config/setup.cpp:262
#, c-format, no-wrap
msgctxt "CONFIG_ALLOW_WRITE_PROTECTED_FILES"
msgid ""
"Many games open all their files with writable permissions; even files that they\n"
"never modify. This setting lets you write-protect those files while still\n"
"allowing the game to read them ('on' by default). A second use-case: if you're\n"
"using a copy-on-write or network-based filesystem, this setting avoids\n"
"triggering write operations for these write-protected files."
msgstr ""
"Veel spelen openen al hun bestanden met schrijfrechten; zelfs bestanden die\n"
"ze nooit wijzigen. Met deze instelling kunt U die bestanden tegen schrijven\n"
"beveiligen terwijl het spel ze nog steeds kan lezen (standaard aan). Een\n"
"tweede use-case: als u een copy-on-write of netwerkgebaseerd bestandssysteem\n"
"gebruikt, vermijdt deze instelling het activeren van schrijfbewerkingen voor\n"
"deze tegen schrijven beveiligde bestanden."

#: src/config/setup.cpp:262
#, c-format, no-wrap
msgctxt "CONFIG_SHELL_CONFIG_SHORTCUTS"
msgid ""
"Allow shortcuts for simpler configuration management ('on' by default).\n"
"E.g., instead of 'config -set sbtype sb16', it is enough to execute\n"
"'sbtype sb16', and instead of 'config -get sbtype', you can just execute\n"
"the 'sbtype' command."
msgstr ""
"Laat snelkoppelingen toe voor direct configuratiebeheer (standaard aan),\n"
"d.w.z. in plaats van 'config -set sbtype sb16' is het voldoende om\n"
"'sbtype sb16' uit te voeren, en in plaats van 'config -get sbtype' is het\n"
"voldoende om de opdracht 'sbtype' uit te voeren ."

#: src/config/setup.cpp:262
#, c-format, no-wrap
msgctxt "CONFIG_HARD_DISK_SPEED"
msgid ""
"Set the emulated hard disk speed ('maximum' by default). Possible values:\n"
"\n"
"  maximum:  As fast as possible, no slowdown (default)\n"
"  fast:     Typical mid-1990s hard disk speed (~15 MB/s)\n"
"  medium:   Typical early 1990s hard disk speed (~2.5 MB/s)\n"
"  slow:     Typical 1980s hard disk speed (~600 kB/s)"
msgstr ""
"Stel de snelheid van de geëmuleerde harde schijf in (standaard 'maximum').\n"
"Mogelijke waarden:\n"
"\n"
"  maximum:  Zo snel mogelijk, zonder vertraging (standaard)\n"
"  fast:     Typische midden-1990 harde schijfsnelheid (~15 MB/s)\n"
"  medium:   Typische vroege-1990 harde schijfsnelheid (~2.5 MB/s)\n"
"  slow:     Typische 1980 harde schijfsnelheid (~600 kB/s)"

#: src/config/setup.cpp:262
#, c-format, no-wrap
msgctxt "CONFIG_FLOPPY_DISK_SPEED"
msgid ""
"Set the emulated floppy disk speed ('maximum' by default). Possible values:\n"
"\n"
"  maximum:  As fast as possible, no slowdown (default)\n"
"  fast:     Extra-high density (ED) floppy speed (~120 kB/s)\n"
"  medium:   High density (HD) floppy speed (~60 kB/s)\n"
"  slow:     Double density (DD) floppy speed (~30 kB/s)"
msgstr ""
"Stel de snelheid van de geëmuleerde floppy disk in (standaard 'maximum').\n"
"Mogelijke waarden:\n"
"\n"
"  maximum:  Zo snel mogelijk, geen vertraging (standaard)\n"
"  fast:     Extra-high density (ED) floppysnelheid (~120 kB/s)\n"
"  medium:   High density (HD) floppysnelheid (~60 kB/s)\n"
"  slow:     Double density (DD) floppysnelheid (~30 kB/s)"

#: src/config/setup.cpp:262
#, c-format, no-wrap
msgctxt "CONFIG_FRAMESKIP"
msgid ""
"The [color=light-green]'frameskip'[reset] setting has been removed; consider capping frame rates using the\n"
"[color=light-green]'host_rate'[reset] setting instead."
msgstr ""
"De instelling [color=light-green]'frameskip'[reset] is verwijderd; overweeg in plaats daarvan de\n"
"framesnelheid te beperken met behulp van de instelling [color=light-green]'host_rate'[reset]."

#: src/config/setup.cpp:262
#, c-format, no-wrap
msgctxt "CONFIG_GLSHADER"
msgid ""
"The [color=light-green]'glshader'[reset] setting is deprecated but still accepted;\n"
"please use [color=light-green]'shader'[reset] instead."
msgstr ""
"De instelling [color=light-green]'glshader'[reset] is verouderd, maar wordt nog steeds geaccepteerd;\n"
"gebruik in plaats daarvan [color=light-green]'shader'[reset]."

#: src/config/setup.cpp:283
#, c-format, no-wrap
msgctxt "CONFIGITEM_SHADER"
msgid ""
"Set an adaptive CRT monitor emulation shader or a regular shader ('crt-auto' by\n"
"default). Shaders are only supported in the OpenGL output mode (see 'output').\n"
"Adaptive CRT shader options:\n"
"\n"
"  crt-auto:               Adaptive CRT shader that prioritises developer intent\n"
"                          and how people experienced the games at the time of\n"
"                          release (default). An appropriate shader variant is\n"
"                          auto-selected based the graphics standard of the\n"
"                          current video mode and the viewport size, irrespective\n"
"                          of the 'machine' setting. This means you'll get the\n"
"                          authentic single-scanned CGA and EGA monitor look with\n"
"                          visible scanlines in CGA and EGA games even on an\n"
"                          emulated VGA adapter. The sharp shader is used below\n"
"                          3.0x vertical scaling.\n"
"\n"
"  crt-auto-machine:       A variation of 'crt-auto'; this emulates a fixed CRT\n"
"                          monitor for the video adapter configured via the\n"
"                          'machine' setting. E.g., CGA and EGA games will appear\n"
"                          double-scanned on an emulated VGA adapter.\n"
"\n"
"  crt-auto-arcade:        Emulation of an arcade or home computer monitor with\n"
"                          a less sharp image and thick scanlines in low-\n"
"                          resolution video modes. This is a fantasy option that\n"
"                          never existed in real life, but it can be a lot of\n"
"                          fun, especially with DOS ports of Amiga games.\n"
"\n"
"  crt-auto-arcade-sharp:  A sharper arcade shader variant for those who like the\n"
"                          thick scanlines but want to retain the sharpness of a\n"
"                          typical PC monitor.\n"
"\n"
"Other shader options include (non-exhaustive list):\n"
"\n"
"  sharp:     Upscale the image treating the pixels as small rectangles,\n"
"             resulting in a sharp image with minimum blur while maintaining\n"
"             the correct pixel aspect ratio. This is the recommended option for\n"
"             those who don't want to use the adaptive CRT shaders.\n"
"\n"
"  bilinear:  Upscale the image using bilinear interpolation (results in a blurry\n"
"             image).\n"
"\n"
"  nearest:   Upscale the image using nearest-neighbour interpolation (also known\n"
"             as \"no bilinear\"). This results in the sharpest possible image at\n"
"             the expense of uneven pixels, especially with non-square pixel\n"
"             aspect ratios (this is less of an issue on high resolution\n"
"             monitors).\n"
"\n"
"Start DOSBox Staging with the '--list-shaders' command line option to see the\n"
"full list of available shaders. You can also use an absolute or relative path to\n"
"a file. In all cases, you may omit the shader's '.glsl' file extension."
msgstr ""
"Stel een adaptieve CRT-monitoremulatieshader of een normale shader in\n"
"('crt-auto' standaard). Shaders worden alleen ondersteund in de OpenGL-\n"
"uitvoermodus (zie 'uitvoer'). Opties voor adaptieve CRT-shaders:\n"
"\n"
"  crt-auto:               Adaptieve CRT-shader die prioriteit geeft aan de\n"
"                          intentie van de ontwikkelaar en hoe mensen de spelen\n"
"                          ervoeren ten tijde van de release (standaard). Een\n"
"                          geschikte shadervariant wordt automatisch geselecteerd\n"
"                          op basis van de grafische standaard van de huidige\n"
"                          videomodus en de viewportgrootte, ongeacht de\n"
"                          'machine'-instelling. Dit betekent dat u de\n"
"                          authentieke single-scanned CGA- en EGA-monitorlook\n"
"                          krijgt met zichtbare scanlijnen in CGA- en EGA-spelen,\n"
"                          zelfs op een geëmuleerde VGA-adapter. De scherpe\n"
"                          shader wordt gebruikt bij een verticale schaling lager\n"
"                          dan 3,0x.\n"
"\n"
"  crt-auto-machine:       Een variant van 'crt-auto'; deze emuleert een vaste\n"
"                          CRT-monitor voor de videoadapter die is geconfigureerd\n"
"                          via de 'machine'-instelling. Bijvoorbeeld: CGA- en\n"
"                          EGA-spellen worden dubbel gescand weergegeven op een\n"
"                          geëmuleerde VGA-adapter.\n"
"\n"
"  crt-auto-arcade:        Emulatie van een arcade- of thuiscomputermonitor met\n"
"                          een minder scherp beeld en dikke scanlijnen in\n"
"                          videomodi met lage resolutie. Dit is een fantasie-\n"
"                          optie die nooit in het echt heeft bestaan, maar het\n"
"                          kan erg leuk zijn, vooral met DOS-ports van\n"
"                          Amiga-spellen.\n"
"\n"
"  crt-auto-arcade-sharp   Een scherpere arcade-shadervariant voor degenen die\n"
"                          van de dikke scanlijnen houden, maar de scherpte van\n"
"                          een typische pc-monitor willen behouden.\n"
"\n"
"Andere shader-opties zijn (niet-uitputtende lijst):\n"
"\n"
"  sharp:     Schaal het beeld op door de pixels als kleine rechthoeken te\n"
"             behandelen, wat resulteert in een scherp beeld met minimale\n"
"             onscherpte en behoud van de juiste beeldverhouding. Dit is de\n"
"             aanbevolen optie voor diegenen die de adaptieve CRT-shaders niet\n"
"             willen gebruiken.\n"
"\n"
"  bilinear:  Schaal het beeld op met behulp van bilineaire interpolatie\n"
"             (resulteert in een onscherp beeld).\n"
"\n"
"  nearest:   Schaal de afbeelding op met behulp van nearest-neighbour\n"
"             interpolatie (ook wel bekend als \"no bilinear\"). Dit resulteert in\n"
"             de scherpst mogelijke afbeelding ten koste van ongelijkmatige\n"
"             pixels, vooral bij niet-vierkante pixelverhoudingen (dit is minder\n"
"             een probleem op monitoren met een hoge resolutie).\n"
"\n"
"Start DOSBox Staging met de opdrachtregeloptie '--list-shaders' om de volledige\n"
"lijst met beschikbare shaders te bekijken. U kunt ook een absoluut of relatief\n"
"pad naar een bestand gebruiken. In alle gevallen kunt u de bestandsextensie\n"
"'.glsl' van de shader weglaten."

#: src/config/setup.cpp:262
#, c-format, no-wrap
msgctxt "CONFIG_ASPECT"
msgid ""
"Set the aspect ratio correction mode ('auto' by default). Possible values:\n"
"\n"
"  auto, on:            Apply aspect ratio correction for modern square-pixel\n"
"                       flat-screen displays, so DOS video modes with non-square\n"
"                       pixels appear as they would on a 4:3 display aspect\n"
"                       ratio CRT monitor the majority of DOS games were designed\n"
"                       for. This setting only affects video modes that use non-\n"
"                       square pixels, such as 320x200 or 640x400; square pixel\n"
"                       modes (e.g., 320x240, 640x480, and 800x600), are\n"
"                       displayed as-is.\n"
"\n"
"  square-pixels, off:  Don't apply aspect ratio correction; all DOS video modes\n"
"                       will be displayed with square pixels. Most 320x200 games\n"
"                       will appear squashed, but a minority of titles (e.g.,\n"
"                       DOS ports of PAL Amiga games) need square pixels to\n"
"                       appear as the artists intended.\n"
"\n"
"  stretch:             Calculate the aspect ratio from the viewport's\n"
"                       dimensions. Combined with the 'viewport' setting, this\n"
"                       mode is useful to force arbitrary aspect ratios (e.g.,\n"
"                       stretching DOS games to fullscreen on 16:9 displays) and\n"
"                       to emulate the horizontal and vertical stretch controls\n"
"                       of CRT monitors."
msgstr ""
"Stel de beeldverhoudingscorrectiemodus in (standaard 'auto'). Mogelijke waarden:\n"
"\n"
"  auto, on:            Pas beeldverhoudingscorrectie toe voor moderne LCD\n"
"                       beeldschermen met vierkante pixels, zodat DOS-videomodi\n"
"                       met niet-vierkante pixels verschijnen zoals ze zouden\n"
"                       verschijnen op een CRT-monitor met een beeldverhouding\n"
"                       van 4:3 waarvoor de meeste DOS-spellen zijn ontworpen.\n"
"                       Deze instelling heeft alleen invloed op videomodi die\n"
"                       niet-vierkante pixels gebruiken, zoals 320x200 of\n"
"                       640x400;.\n"
"                       vierkante-pixelmodi (bijv. 320x240, 640x480 en 800x600)\n"
"                       worden weergegeven zoals ze zijn.\n"
"\n"
"  square-pixels, off:  Pas geen beeldverhoudingcorrectie toe; alle DOS-\n"
"                       videomodi worden weergegeven met vierkante pixels. De\n"
"                       meeste 320x200-spellen zullen er platgedrukt uitzien,\n"
"                       maar een minderheid van de titels (bijvoorbeeld DOS-\n"
"                       poorten van PAL Amiga-spellen) heeft vierkante pixels\n"
"                       nodig om te verschijnen zoals de artiesten het bedoeld\n"
"                       hebben.\n"
"\n"
"  stretch:             Bereken de beeldverhouding op basis van de afmetingen\n"
"                       van het venster. Gecombineerd met 'viewport' is deze\n"
"                       modus handig om willekeurige beeldverhoudingen te\n"
"                       forceren (bijvoorbeeld het uitrekken van DOS-games naar\n"
"                       volledig scherm op 16:9-schermen) en om de horizontale\n"
"                       en verticale uitrekbedieningen van CRT-monitoren te\n"
"                       emuleren."

#: src/config/setup.cpp:262
#, c-format, no-wrap
msgctxt "CONFIG_INTEGER_SCALING"
msgid ""
"Constrain the horizontal or vertical scaling factor to the largest integer\n"
"value so the image still fits into the viewport ('auto' by default). The\n"
"configured aspect ratio is always maintained according to the 'aspect' and\n"
"'viewport' settings, which may result in a non-integer scaling factor in the\n"
"other dimension. If the image is larger than the viewport, the integer scaling\n"
"constraint is auto-disabled (same as 'off'). Possible values:\n"
"\n"
"  auto:        A special vertical mode auto-enabled only for the adaptive CRT\n"
"               shaders (see `shader`). This mode has refinements over standard\n"
"               vertical integer scaling: 3.5x and 4.5x scaling factors are also\n"
"               allowed, and integer scaling is disabled above 5.0x scaling.\n"
"\n"
"  vertical:    Constrain the vertical scaling factor to integer values.\n"
"               This is the recommended setting for third-party shaders to avoid\n"
"               uneven scanlines and interference artifacts.\n"
"\n"
"  horizontal:  Constrain the horizontal scaling factor to integer values.\n"
"\n"
"  off:         No integer scaling constraint is applied; the image fills the\n"
"               viewport while maintaining the configured aspect ratio."
msgstr ""
"Beperk de horizontale of verticale schaalfactor tot de grootste gehele waarde\n"
"zodat de afbeelding nog past in de `viewport` (standaard 'auto').\n"
"De juiste beeldverhouding wordt altijd behouden volgens de 'aspect'-instelling,\n"
"wat kan resulteren in een niet-gehele schaalfactor in de andere richting. Als\n"
"de afbeelding groter is dan de viewport, wordt de beperking voor het schalen\n"
"van gehele getallen automatisch uitgeschakeld (hetzelfde als 'off').\n"
"Mogelijke waarden:\n"
"\n"
"  auto:        Een speciale verticale modus die automatisch wordt ingeschakeld,\n"
"               alleen voor de adaptieve CRT-shaders (zie `shader`). Deze modus\n"
"               biedt verbeteringen ten opzichte van de standaard verticale\n"
"               integer-schaling: schaalfactoren van 3,5x en 4,5x zijn ook\n"
"               toegestaan, en integer-schaling is uitgeschakeld boven een\n"
"               schaalfactor van 5,0x.\n"
"\n"
"  vertical:    Beperk de verticale schaalfactor tot gehele getallen. Dit is de\n"
"               aanbevolen instelling voor shaders van derden om ongelijkmatige\n"
"               scanlijnen en interferentie-artefacten te voorkomen.\n"
"\n"
"  horizontal:  Beperk de horizontale schaalfactor tot gehele waarden.\n"
"\n"
"  off:         Er wordt geen beperking voor het schalen van gehele getallen\n"
"               toegepast; de afbeelding vult de viewport volgens de\n"
"               'aspect'-instelling."

#: src/config/setup.cpp:262
#, c-format, no-wrap
msgctxt "CONFIG_VIEWPORT"
msgid ""
"Set the viewport size ('fit' by default). This is the maximum drawable area;\n"
"the video output is always contained within the viewport while taking the\n"
"configured aspect ratio into account (see 'aspect'). Possible values:\n"
"\n"
"  fit:               Fit the viewport into the available window/screen\n"
"                     (default). There might be padding (black areas) around the\n"
"                     image with 'integer_scaling' enabled.\n"
"\n"
"  WxH:               Set a fixed viewport size in WxH format in logical units\n"
"                     (e.g., 960x720). The specified size must not be larger than\n"
"                     the desktop. If it's larger than the window size, it will\n"
"                     be scaled to fit within the window.\n"
"\n"
"  N%%:                Similar to 'WxH', but the size is specified as a percentage\n"
"                     of the desktop size.\n"
"\n"
"  relative H%% V%%:    The viewport is set to a 4:3 aspect ratio rectangle fit\n"
"                     into the available window or screen, then is scaled by\n"
"                     the H and V horizontal and vertical scaling factors (valid\n"
"                     range is from 20%% to 300%%). The resulting viewport is\n"
"                     allowed to extend beyond the bounds of the window or\n"
"                     screen. Useful to force arbitrary display aspect ratios\n"
"                     with 'aspect = stretch' and to \"zoom\" into the image.\n"
"                     This effectively emulates the horizontal and vertical\n"
"                     stretch controls of CRT monitors.\n"
"\n"
"Notes:\n"
"  - Using 'relative' mode with 'integer_scaling' enabled could lead to\n"
"    surprising (but correct) results.\n"
"\n"
"  - Use the 'Stretch Axis', 'Inc Stretch', and 'Dec Stretch' hotkey actions to\n"
"    adjust the image size in 'relative' mode in real-time, then copy the new\n"
"    settings from the logs into your config."
msgstr ""
"Stel de viewportgrootte in (maximaal tekenbaar gebied). De video-uitvoer\n"
"bevindt zich altijd binnen de viewport, waarbij rekening wordt gehouden met de\n"
"geconfigureerde beeldverhouding (zie 'aspect'). Mogelijke waarden:\n"
"  fit:             Pas de viewport in het beschikbare venster/scherm\n"
"                   (standaard). Er kan sprake zijn van opvulling (zwarte\n"
"                   gebieden) rond de afbeelding wanneer 'integer_scaling' is\n"
"                   ingeschakeld.\n"
"\n"
"  BxH:             Stel een vaste viewportgrootte in BxH-formaat in in logische\n"
"                   eenheden (bijvoorbeeld 960x720). De opgegeven grootte mag\n"
"                   niet groter zijn dan de desktop. Als het groter is dan de\n"
"                   desktopgrootte, wordt het geschaald zodat het binnen het\n"
"                   venster past.\n"
"\n"
"  N%%:              Vergelijkbaar met 'BxH', maar de grootte wordt\n"
"                   gespecificeerd als een percentage van de desktopgrootte.\n"
"\n"
"  relative H%% V%%:  De viewport is ingesteld op een rechthoek met een beeld-\n"
"                   verhouding van 4:3 die in het beschikbare venster/scherm\n"
"                   past, en wordt vervolgens geschaald met de horizontale en\n"
"                   verticale schaalfactoren H en V (geldig bereik is van 20%%\n"
"                   tot 300%%). Het resulterende zichtvenster mag zich buiten\n"
"                   het venster/scherm uitstrekken. Handig om willekeurige\n"
"                   weergaveverhoudingen te forceren met 'aspect = stretch' en\n"
"                   om in te zoomen op het beeld. Dit emuleert effectief de\n"
"                   horizontale en verticale rekbedieningen van CRT-monitoren.\n"
"\n"
"Opmerkingen:\n"
" - Het gebruik van de 'relative' modus met 'integer_scaling' ingeschakeld kan\n"
"   tot verrassende (maar correcte) resultaten leiden.\n"
"\n"
" - Gebruik de sneltoetsen 'Stretch Axis', 'Inc Stretch' en 'Dec Stretch' om de\n"
"   afbeeldingsgrootte in realtime aan te passen in de 'relatieve' modus, en\n"
"   kopieer vervolgens de nieuwe instellingen uit de logbestanden naar uw\n"
"   configuratie."

#: src/config/setup.cpp:262
#, c-format, no-wrap
msgctxt "CONFIG_MONOCHROME_PALETTE"
msgid ""
"Set the palette for monochrome display emulation ('amber' by default).\n"
"Works only with the 'hercules' and 'cga_mono' machine types. Possible values:\n"
"\n"
"  amber:       Amber palette (default).\n"
"  green:       Green palette.\n"
"  white:       White palette.\n"
"  paperwhite:  Paperwhite palette.\n"
"\n"
"Note: You can also cycle through the available palettes via hotkeys."
msgstr ""
"Selecteer standaardpalet voor monochrome weergave (standaard 'amber').\n"
"Werkt alleen bij het emuleren van 'hercules' of 'cga_mono' machine typen.\n"
"Mogelijke waarden:\n"
"\n"
"  amber:       Amber palet (standaard).\n"
"  green:       Groen palet.\n"
"  white:       Wit palet.\n"
"  paperwhite:  Papierwit palet.\n"
"\n"
"Note: U kunt ook door beschikbare paletten bladeren met sneltoetsen."

#: src/config/setup.cpp:262
#, c-format, no-wrap
msgctxt "CONFIG_CGA_COLORS"
msgid ""
"Set the interpretation of CGA RGBI colours ('default' by default). Affects all\n"
"machine types capable of displaying CGA or better graphics, including the PCjr,\n"
"the Tandy, and CGA/EGA modes on VGA adapters. Note these colours will be further\n"
"adjusted by the video output settings (see 'crt_color_profile', 'brightness',\n"
"'saturation', etc.). Built-in presets:\n"
"\n"
"  default:       The canonical CGA palette, as emulated by VGA adapters\n"
"                 (default).\n"
"\n"
"  tandy <bl>:    Emulation of an idealised Tandy monitor with adjustable brown\n"
"                 level. The brown level can be provided as an optional second\n"
"                 parameter (0 - red, 50 - brown, 100 - dark yellow;\n"
"                 defaults to 50). E.g., tandy 100\n"
"\n"
"  tandy-warm:    Emulation of the actual colour output of an unknown Tandy\n"
"                 monitor. Intended to be used with 'crt_color_profile = none'\n"
"                 and 'color_temperature = 6500'.\n"
"\n"
"  ibm5153 <c>:   Emulation of the actual colour output of an IBM 5153 monitor\n"
"                 with a unique contrast control that dims non-bright colours\n"
"                 only. The contrast can be optionally provided as a second\n"
"                 parameter (0 to 100; defaults to 100), e.g., ibm5153 60.\n"
"                 Intended to be used with 'crt_color_profile = none' and\n"
"                 'color_temperature = 6500'.\n"
"\n"
"  agi-amiga-v1, agi-amiga-v2, agi-amiga-v3:\n"
"                 Palettes used by the Amiga ports of Sierra AGI games.\n"
"\n"
"  agi-amigaish:  A mix of EGA and Amiga colours used by the Sarien\n"
"                 AGI-interpreter.\n"
"\n"
"  scumm-amiga:   Palette used by the Amiga ports of LucasArts EGA games.\n"
"\n"
"  colodore:      Commodore 64 inspired colours based on the Colodore palette.\n"
"\n"
"  colodore-sat:  Colodore palette with 20%% more saturation.\n"
"\n"
"  dga16:         A modern take on the canonical CGA palette with dialed back\n"
"                 contrast.\n"
"\n"
"You can also set custom colours by specifying 16 space or comma separated\n"
"sRGB colour values, either as 3 or 6-digit hex codes (e.g., #f00 or #ff0000 for\n"
"full red), or decimal RGB triplets (e.g., (255, 0, 255) for magenta). The 16\n"
"colours are ordered as follows:\n"
"\n"
"  black, blue, green, cyan, red, magenta, brown, light-grey, dark-grey,\n"
"  light-blue, light-green, light-cyan, light-red, light-magenta, yellow, white.\n"
"\n"
"Their default values, shown here in 6-digit hex code format, are:\n"
"\n"
"  #000000 #0000aa #00aa00 #00aaaa #aa0000 #aa00aa #aa5500 #aaaaaa\n"
"  #555555 #5555ff #55ff55 #55ffff #ff5555 #ff55ff #ffff55 #ffffff"
msgstr ""
"Stel de interpretatie van CGA RGBI-kleuren in (standaard 'default'). Dit heeft\n"
"invloed op alle machinetypes die CGA- of betere graphics kunnen weergeven,\n"
"inclusief de PCjr, de Tandy en CGA/EGA-modi op VGA-adapters. Houd er rekening\n"
"mee dat deze kleuren verder worden aangepast door de video-uitvoerinstellingen\n"
"(zie 'crt_color_profile', 'brightness', 'saturation', enz.). Ingebouwde presets:\n"
"\n"
"  default:       Klassiek CGA-palet, zoals geëmuleerd door VGA-adapters\n"
"                 (standaard).\n"
"\n"
"  tandy <bl>:    Emulatie van een geïdealiseerde Tandy-monitor met instelbaar\n"
"                 bruinniveau (0 - rood, 50 - bruin, 100 - donkergeel; standaard\n"
"                 ingesteld op 50). Bijvb, tandy 100\n"
"\n"
"  tandy-warm:    Emulatie van de werkelijke kleuruitvoer van een onbekende\n"
"                 Tandy-monitor. Bedoeld voor gebruik met\n"
"                 'crt_color_profile = none' en 'color_temperature = 6500'.\n"
"\n"
"  ibm5153 <c>:   Emulatie van de werkelijke kleuruitvoer van een IBM\n"
"                 5153-monitor met een unieke contrastregeling die alleen\n"
"                 niet-heldere kleuren dimt (0 tot 100; standaard 100).\n"
"                 bijv. ibm5153 60. Bedoeld voor gebruik met\n"
"                 'crt_color_profile = none' en 'color_temperature = 6500'.\n"
"\n"
"  agi-amiga-v1, agi-amiga-v2, agi-amiga-v3:\n"
"                 Paletten die worden gebruikt door de Amiga-poorten van Sierra\n"
"                 AGI-spelen.\n"
"\n"
"  agi-amigaish:  Mix van EGA en Amiga kleuren gebruikt door de Sarien\n"
"                 AGI-interpreter.\n"
"\n"
"  scumm-amiga:   Palet gebruikt door de Amiga-poorten van LucasArts EGA-spelen.\n"
"\\m\n"
"  colodore:      Commodore 64 geïnspireerde kleuren.\n"
"\n"
"  colodore-sat:  Colorore palet met 20%% meer verzadiging.\n"
"\n"
"  dga16:         Een moderne interpretatie van het klassieke CGA-palet met\n"
"                 teruggedraaid contrast.\n"
"\n"
"U kunt ook aangepaste kleuren instellen door 16 spaties of komma's gescheiden\n"
"kleurwaarden op te geven, ofwel als 3- of 6-cijferige hexadecimale codes\n"
"(bijv. #f00 of #ff0000 voor volledig rood), of decimale RGB-drietallen (bijv.\n"
"(255, 0, 255) voor magenta). De 16 kleuren zijn als volgt geordend:\n"
"\n"
"  zwart, blauw, groen, cyaan, rood, magenta, bruin, lichtgrijs, donkergrijs,\n"
"  lichtblauw, lichtgroen, lichtcyaan, lichtrood, lichtmagenta, geel, en wit.\n"
"\n"
"Hun standaardwaarden, hier weergegeven in zescijferige hexadecimale code zijn:\n"
"\n"
"  #000000 #0000aa #00aa00 #00aaaa #aa0000 #aa00aa #aa5500 #aaaaaa\n"
"  #555555 #5555ff #55ff55 #55ffff #ff5555 #ff55ff #ffff55 #ffffff"

#: src/config/setup.cpp:262
#, c-format, no-wrap
msgctxt "CONFIG_SCALER"
msgid ""
"Software scalers are deprecated in favour of hardware-accelerated options:\n"
"\n"
"  - If you used the normal2x/3x scalers, consider using [color=light-green]'integer_scaling'[reset]\n"
"    with [color=light-green]'shader = sharp'[reset] and optionally setting the desired [color=light-green]'window_size'[reset]\n"
"    or [color=light-green]'viewport'[reset] size.\n"
"\n"
"  - If you used an advanced scaler, consider one of the [color=light-green]'shader'[reset] options."
msgstr ""
"Software scalers zijn verouderd ten gunste van hardware-versnelde opties:\n"
"\n"
"  - Als u de normale 2x/3x scalers hebt gebruikt, overweeg dan om\n"
"    [color=light-green]'integer_scaling'[reset] te gebruiken met [color=light-green]'shader = sharp'[reset] en eventueel de gewenste\n"
"    [color=light-green]'window_size'[reset] of [color=light-green]'viewport'[reset] grootte in te stellen.\n"
"\n"
"  - Als u een geavanceerde scaler hebt gebruikt, overweeg dan een van de\n"
"    [color=light-green]'shader'[reset] opties."

#: src/config/setup.cpp:278
#, c-format, no-wrap
msgctxt "CONFIGITEM_COLOR_SPACE_COLOR_SPACE_DESCRIPTION"
msgid ""
"Set the colour space of the video output ('srgb' by default). This setting\n"
"allows to take advantage of wide color gamut monitors and to more accurately\n"
"emulate CRT colors. Possible values:"
msgstr ""
"Stel de kleurruimte van de video-uitvoer in (standaard 'srgb'). Deze instelling\n"
"maakt het mogelijk om optimaal gebruik te maken van monitoren met een breed\n"
"kleurenbereik en om CRT-kleuren nauwkeuriger na te bootsen. Mogelijke waarden:"

#: src/config/setup.cpp:278
#, c-format, no-wrap
msgctxt "CONFIGITEM_COLOR_SPACE_COLOR_SPACE_DESCRIPTION_MACOS"
msgid ""
"Set the colour space of the video output. On macOS, this is always 'display-p3';\n"
"the OS performs the conversion to the colour profile set in your system\n"
"settings."
msgstr ""
"Stel de kleurruimte van de video-uitvoer in. Op macOS is dit altijd\n"
"'display-p3'; het besturingssysteem voert de conversie uit naar het kleurprofiel\n"
"dat is ingesteld in uw systeeminstellingen."

#: src/config/setup.cpp:278
#, c-format, no-wrap
msgctxt "CONFIGITEM_COLOR_SPACE_COLOR_SPACE_SRGB"
msgid ""
"\n"
"  srgb:        The lowest common denominator non-wide gamut sRGB colour space\n"
"               with 6500K white point and sRGB gamma (default)."
msgstr ""
"\n"
"  srgb:        De sRGB-kleurruimte met de laagste gemene deler, zonder breed\n"
"               kleurbereik, met een witpunt van 6500K en sRGB-gamma (standaard)."

#: src/config/setup.cpp:278
#, c-format, no-wrap
msgctxt "CONFIGITEM_COLOR_SPACE_COLOR_SPACE_DISPLAY_P3"
msgid ""
"\n"
"  display-p3:  Display P3 wide gamut colour space with 6500K white point and\n"
"               sRGB gamma."
msgstr ""
"\n"
"  display-p3:  Scherm met P3-kleurruimte met breed kleurengamma, een witpunt van\n"
"               6500K en sRGB-gamma."

#: src/config/setup.cpp:278
#, c-format, no-wrap
msgctxt "CONFIGITEM_COLOR_SPACE_COLOR_SPACE_REST"
msgid ""
"\n"
"  dci-p3:      Standard DCI-P3 wide gamut colour space with DCI white point\n"
"               (~6300K) and a 2.6 gamma. Use 'dci-p3-d65' instead if the whites\n"
"               and grays have a greenish tint with your monitor in DCI-P3 mode.\n"
"\n"
"  dci-p3-d65:  DCI-P3 variant with modified D65 white point (6500K) and 2.6\n"
"               gamma. Use 'dci-p3' instead if the whites and grays have a\n"
"               yellowish tint with your monitor in DCI-P3 mode.\n"
"\n"
"  modern-p3:   Setting for average consumer/gaming monitors that only reach\n"
"               around 90%% DCI-P3 colour space gamut coverage (6500K white\n"
"               point, sRGB gamma). Use the other DCI-P3 colour spaces if your\n"
"               monitor's DCI-P3 coverage is close to 100%%.\n"
"\n"
"  adobe-rgb:   AdobeRGB 2020 wide gamut colour space with 6500K white point\n"
"               and 2.2 gamma.\n"
"\n"
"  rec-2020:    Rec.2020 wide gamut colour space with 6500K white point and 2.2\n"
"               gamma."
msgstr ""
"\n"
"  dci-p3:      Standaard DCI-P3-kleurruimte met breed kleurengamma, DCI-witpunt\n"
"               (~6300K) en een gamma van 2,6. Gebruik 'dci-p3-d65' als de witte\n"
"               en grijze tinten een groenige gloed hebben op uw monitor in\n"
"               DCI-P3-modus.\n"
"\n"
"  dci-p3-d65:  DCI-P3-variant met aangepast D65-witpunt (6500K) en gamma van\n"
"               2,6. Gebruik 'dci-p3' in plaats daarvan als de witte en grijze\n"
"               tinten een gelige gloed hebben wanneer uw monitor in DCI-P3-modus\n"
"               staat.\n"
"\n"
"  modern-p3:   Deze instelling is geschikt voor gemiddelde consumenten-/gaming-\n"
"               monitoren die slechts ongeveer 90%% van het DCI-P3-\n"
"               kleurruimtebereik dekken (witpunt 6500K, sRGB-gamma). Gebruik de\n"
"               andere DCI-P3-kleurruimten als de DCI-P3-dekking van uw monitor\n"
"               bijna 100%% is.\n"
"\n"
"  adobe-rgb:   AdobeRGB 2020 breed kleurenspectrum met een witpunt van 6500K en\n"
"               een gammawaarde van 2,2.\n"
"\n"
"  rec-2020:    Rec.2020 breed kleurenspectrum met een witpunt van 6500K en een\n"
"               gammawaarde van 2,2."

#: src/config/setup.cpp:278
#, c-format, no-wrap
msgctxt "CONFIGITEM_COLOR_SPACE_COLOR_SPACE_NOTES"
msgid ""
"\n"
"Notes:\n"
"  - Colour space transforms are applied to rendered screenshots, but not to raw\n"
"    and upscaled screenshots and video captures (those are always in sRGB)."
msgstr ""
"\n"
"Opmerkingen:\n"
"  - Kleurruimtetransformaties worden toegepast op gerenderde schermafbeeldingen,\n"
"    maar niet op onbewerkte en opgeschaalde schermafbeeldingen en video-opnamen\n"
"    (deze zijn altijd in sRGB)."

#: src/config/setup.cpp:278
#, c-format, no-wrap
msgctxt "CONFIGITEM_COLOR_SPACE_COLOR_SPACE_NOTES_WINDOWS_LINUX"
msgid ""
"\n"
"  - The feature only works in OpenGL output mode.\n"
"\n"
"  - The setting must match the colour space set on your monitor.\n"
"\n"
"  - You must disable all OS and graphics driver level colour management, and you\n"
"    must not use any 3rd party colour management programs for DOSBox Staging,\n"
"    otherwise you'll get incorrect colours."
msgstr ""
"\n"
"  - Deze functie werkt alleen in de OpenGL-uitvoermodus.\n"
"\n"
"  - De instelling moet overeenkomen met de kleurruimte die op uw monitor is\n"
"    ingesteld.\n"
"\n"
"- U moet alle kleurbeheerfuncties op besturingssysteem- en grafische\n"
"    driverniveau uitschakelen en u mag geen kleurbeheerprogramma's van derden\n"
"    gebruiken voor DOSBox Staging, anders krijgt u onjuiste kleuren."

#: src/config/setup.cpp:262
#, c-format, no-wrap
msgctxt "CONFIG_IMAGE_ADJUSTMENTS"
msgid ""
"Enable image adjustments ('on' by default). When disabled, the image adjustment\n"
"settings in the render section (e.g., 'crt_color_profile', 'brightness',\n"
"'contrast', etc.) have no effect and the raw RGB values are used for the video\n"
"output. The colour space conversion is always active, that cannot be disabled\n"
"(see 'color_space').\n"
"\n"
"Notes:\n"
"  - Image adjustments only work in OpenGL output mode.\n"
"\n"
"  - Adjustments are applied to rendered screenshots, but not to raw and upscaled\n"
"    screenshots and video captures.\n"
"\n"
"  - Use the 'PrevImageAdj' and 'NextImageAdj' hotkeys to select an image\n"
"    adjustment setting and the 'DecImageAdj' and 'IncImageAdj' hotkeys to adjust\n"
"    the settings in real-time. Copy the new settings from the logs into your\n"
"    config, or write a new config with the 'CONFIG -wc' command."
msgstr ""
"Schakel beeldaanpassingen in (standaard 'aan'). Wanneer deze optie is\n"
"uitgeschakeld, hebben de instellingen voor beeldaanpassingen in het\n"
"rendergedeelte (bijv. 'crt_color_profile', 'brightness', 'contrast', enz.) geen\n"
"effect en worden de onbewerkte RGB-waarden gebruikt voor de video-uitvoer.\n"
"De kleurruimteconversie is altijd actief en kan niet worden uitgeschakeld\n"
"(zie 'color_space').\n"
"\n"
"Opmerkingen:\n"
"- Beeldaanpassingen werken alleen in de OpenGL-uitvoermodus.\n"
"\n"
"- Aanpassingen worden toegepast op gerenderde schermafbeeldingen, maar niet op\n"
"  onbewerkte en opgeschaalde schermafbeeldingen en video-opnamen.\n"
"\n"
"- Gebruik de sneltoetsen 'PrevImageAdj' en 'NextImageAdj' om een\n"
"  ​​beeldaanpassingsinstelling te selecteren en de sneltoetsen 'DecImageAdj' en\n"
"  'IncImageAdj' om de instellingen in realtime aan te passen. Kopieer de nieuwe\n"
"  instellingen uit de logbestanden naar uw configuratiebestand of schrijf een\n"
"  nieuw configuratiebestand met de opdracht 'CONFIG -wc'."

#: src/config/setup.cpp:262
#, c-format, no-wrap
msgctxt "CONFIG_CRT_COLOR_PROFILE"
msgid ""
"Set a CRT colour profile for more authentic video output emulation ('auto' by\n"
"default). Possible values:\n"
"\n"
"  auto:       Select an authentic colour profile appropriate for the currently\n"
"              active adaptive CRT shader (e.g. 'crt-auto'), or the current\n"
"              machine type for regular shaders (e.g., 'sharp').\n"
"\n"
"  none:       Display raw colours without any colour profile transforms.\n"
"\n"
"  ebu:        EBU standard phosphor emulation, used in high-end professional CRT\n"
"              monitors, such as the Sony BVM/PVM series.\n"
"\n"
"  p22:        P22 phosphor emulation, most commonly used in lower-end CRT\n"
"              monitors.\n"
"\n"
"  smpte-c:    SMPT \"C\" phosphor emulation, the standard for American broadcast\n"
"              video monitors.\n"
"\n"
"  philips:    Philips CRT monitor colours typical to 15 kHz home computer\n"
"              monitors (e.g. the Commodore 1084S). The intended use of this\n"
"              profile is with 'colour_temperature' set to 6500. The output then\n"
"              will look yellowish due to the ~6100 K colour temperature typical\n"
"              to Philips CRTs \"baked into\" this profile. You can still tweak \n"
"              'colour_temperature' to adjust the white balance. Needs a wide\n"
"              gamut DCI-P3 display for the most accurate results.\n"
"\n"
"  trinitron:  Typical Sony Trinitron CRT TV and monitor colours. The intended\n"
"              use of this profile is with 'colour_temperature' set to 6500. The\n"
"              output then will look blueish due to the ~9300 K colour\n"
"              temperature typical to Trinitron CRTs \"baked into\" this profile.\n"
"              You can still tweak 'colour_temperature' to adjust the relative\n"
"              white balance. Needs a wide gamut DCI-P3 display for the most\n"
"              accurate results."
msgstr ""
"Stel een CRT-kleurprofiel in voor een meer authentieke emulatie van de\n"
"video-uitvoer (standaard 'auto'). Mogelijke waarden:\n"
"\n"
"  auto:       Selecteer een authentiek kleurprofiel dat geschikt is voor de\n"
"              momenteel actieve adaptieve CRT-shader (bijv. 'crt-auto'), of\n"
"              voor het huidige machinetype voor reguliere shaders (bijv.\n"
"              'sharp').\n"
"\n"
"  none:       Toon onbewerkte kleuren zonder kleurprofieltransformaties.\n"
"\n"
"  ebu:        EBU-standaardfosforemulatie, gebruikt in hoogwaardige\n"
"              professionele CRT-monitoren, zoals de Sony BVM/PVM-serie\n"
"              (witpunt 6500K).\n"
"\n"
"  p22:        P22-fosforemulatie, de meest gebruikte in goedkopere CRT-\n"
"              monitoren (witpunt 6500K).\n"
"\n"
"  smpte-c:    SMPT \"C\"-fosforemulatie, de standaard voor Amerikaanse\n"
"              broadcast-videomonitoren (witpunt 6500K).\n"
"\n"
"  philips:    De kleuren van een Philips CRT-monitor zijn typisch voor 15 kHz-\n"
"              monitoren voor thuiscomputers (bijv. de Commodore 1084S). Dit\n"
"              profiel is bedoeld voor gebruik met 'colour_temperature' ingesteld\n"
"              op 6500. De uitvoer zal er dan gelig uitzien vanwege de\n"
"              kleurtemperatuur van ~6100 K die typisch is voor Philips CRT-\n"
"              monitoren en die in dit profiel is ingebouwd. U kunt\n"
"              'colour_temperature' nog steeds aanpassen om de witbalans te\n"
"              corrigeren. Voor de meest nauwkeurige resultaten is een\n"
"              DCI-P3-scherm met breed kleurenbereik vereist.\n"
"\n"
"  trinitron:  Typische kleuren van Sony Trinitron CRT-tv's en -monitoren. Dit\n"
"              profiel is bedoeld voor gebruik met 'colour_temperature' ingesteld\n"
"              op 6500. De uitvoer zal er dan blauwachtig uitzien vanwege de\n"
"              typische kleurtemperatuur van ~9300 K van Trinitron CRT's die in\n"
"              dit profiel is \"ingebouwd\". U kunt 'colour_temperature' nog steeds\n"
"              aanpassen om de relatieve witbalans te corrigeren. Voor de meest\n"
"              nauwkeurige resultaten is een DCI-P3-scherm met breed\n"
"              kleurenbereik vereist."

#: src/config/setup.cpp:262
#, c-format, no-wrap
msgctxt "CONFIG_BRIGHTNESS"
msgid ""
"Set the brightness of the video output (45 by default). Valid range is 0 to 100.\n"
"This emulates the brightness control of CRT monitors that sets the black point;\n"
"higher values will result in raised blacks."
msgstr ""
"Stel de helderheid van de video-uitvoer in (standaard 45). Het geldige bereik is\n"
"0 tot 100. Dit simuleert de helderheidsregeling van CRT-monitoren waarmee het\n"
"zwartpunt wordt ingesteld; hogere waarden resulteren in diepere zwarttinten."

#: src/config/setup.cpp:262
#, c-format, no-wrap
msgctxt "CONFIG_CONTRAST"
msgid ""
"Set the contrast of the video output (65 by default). Valid range is 0 to 100.\n"
"This emulates the contrast control of CRT monitors that sets the white point;\n"
"higher values will result in raised blacks (lower the 'brightness' control to\n"
"compensate)."
msgstr ""
"Stel het contrast van de video-uitvoer in (standaard 65). Het geldige bereik is\n"
"0 tot 100. Dit simuleert de contrastregeling van CRT-monitoren die het witpunt\n"
"instelt; hogere waarden resulteren in hogere zwarttinten (verlaag de\n"
"helderheidsregeling om dit te compenseren)."

#: src/config/setup.cpp:262
#, c-format, no-wrap
msgctxt "CONFIG_GAMMA"
msgid ""
"Set the gamma of the video output (0 by default). Valid range is -50 to 50.\n"
"This is additional gamma adjustment relative to the emulated virtual monitor's\n"
"gamma."
msgstr ""
"Stel de gammawaarde van de video-uitvoer in (standaard 0). Het geldige bereik is\n"
"-50 tot 50. Dit is een extra gamma-aanpassing ten opzichte van de gammawaarde\n"
"van de geëmuleerde virtuele monitor."

#: src/config/setup.cpp:262
#, c-format, no-wrap
msgctxt "CONFIG_DIGITAL_CONTRAST"
msgid ""
"Set the digital contrast of the video output (0 by default). Valid range is -50\n"
"to 50. This works very differently from the 'contrast' virtual monitor setting;\n"
"digital contrast is applied to the raw RGB values of the framebuffer image."
msgstr ""
"Stel het digitale contrast van de video-uitvoer in (standaard 0). Het geldige\n"
"bereik is -50 tot 50. Dit werkt heel anders dan de virtuele monitorinstelling\n"
"'contrast'; digitaal contrast wordt toegepast op de ruwe RGB-waarden van de\n"
"framebuffer-afbeelding."

#: src/config/setup.cpp:262
#, c-format, no-wrap
msgctxt "CONFIG_BLACK_LEVEL"
msgid ""
"Raise the black level of the video output ('auto' by default). It is applied\n"
"before the 'brightness' and 'contrast' settings which can also raise the black\n"
"level, so it effectively acts as a black level boost. Possible values:\n"
"\n"
"  auto:      Raise the black level for PCjr, Tandy, CGA and EGA video modes only\n"
"             for adaptive CRT shaders; for any other shader, use 0 (default).\n"
"\n"
"  <number>:  Set the black level raise amount. Valid range is 0 to 100.\n"
"             0 does not raise the black level.\n"
"\n"
"Note: Raising the black level if useful for \"black scanline\" emulation; this\n"
"      adds visual interest to PCjr, Tandy, CGA, and EGA games with simple\n"
"      graphics."
msgstr ""
"Verhoog het zwartniveau van de video-uitvoer (standaard 'auto'). Deze instelling\n"
"wordt toegepast vóór de instellingen voor 'brightness' (helderheid) en\n"
"'contrast', die het zwartniveau ook kunnen verhogen. Het werkt dus in feite als\n"
"een zwartniveau-boost. Mogelijke waarden:\n"
"\n"
"  auto:     Verhoog het zwartniveau alleen voor PCjr-, Tandy-, CGA- en EGA-\n"
"            videomodi voor adaptieve CRT-shaders; voor alle andere shaders\n"
"            gebruikt u 0 (standaard).\n"
"\n"
"  <waarde>: Stel de mate van verhoging van het zwartniveau in. Geldig bereik is\n"
"            0 tot 100. 0 verhoogt het zwartniveau niet.\n"
"\n"
"Opmerking: Het verhogen van het zwartniveau is nuttig voor \"black scanline\"-\n"
"           emulatie; dit voegt visuele aantrekkingskracht toe aan PCjr-,\n"
"           Tandy-, CGA- en EGA-spellen met eenvoudige graphics."

#: src/config/setup.cpp:262
#, c-format, no-wrap
msgctxt "CONFIG_SATURATION"
msgid ""
"Set the saturation of the video output (0 by default). Valid range is -50 to 50.\n"
"This is digital saturation applied to the raw RGB values of framebuffer image,\n"
"similarly to 'digital_contrast'."
msgstr ""
"Stel de verzadiging van de video-uitvoer in (standaard 0). Het geldige bereik is\n"
"-50 tot 50. Dit is digitale verzadiging die wordt toegepast op de ruwe RGB-\n"
"waarden van het framebufferbeeld, vergelijkbaar met 'digital_contrast'."

#: src/config/setup.cpp:262
#, c-format, no-wrap
msgctxt "CONFIG_COLOR_TEMPERATURE"
msgid ""
"Set the colour temperature (white point) of the video output ('auto' by\n"
"default). Possible values:\n"
"\n"
"  auto:      Select an authentic colour temperature appropriate for the\n"
"             currently active adaptive CRT shader (e.g. 'crt-auto'), or the\n"
"             current machine type for regular shaders (e.g., 'sharp').\n"
"             \n"
"  <number>:  Specify colour temperature in Kelvin (K). Valid range is 3000 to\n"
"             10000. 6500 K is the neutral point for most modern displays. Values\n"
"             below 6500 result in warmer colours, values above 6500 in cooler\n"
"             colours."
msgstr ""
"Stel de kleurtemperatuur (witpunt) van de video-uitvoer in ('auto' standaard).\n"
"Mogelijke waarden:\n"
"\n"
"  auto:     Selecteer een authentieke kleurtemperatuur die geschikt is voor\n"
"            de momenteel actieve adaptieve CRT-shader (bijv. 'crt-auto'), of\n"
"            voor het huidige machinetype voor reguliere shaders (bijv.\n"
"            'sharp').\n"
"\n"
"  <waarde>: Geef de kleurtemperatuur op in Kelvin (K). Het geldige bereik is\n"
"            3000 tot 10000. 6500 K is het neutrale punt voor de meeste\n"
"            moderne beeldschermen. Waarden onder 6500 resulteren in warmere\n"
"            kleuren, waarden boven 6500 in koelere kleuren."

#: src/config/setup.cpp:262
#, c-format, no-wrap
msgctxt "CONFIG_COLOR_TEMPERATURE_LUMA_PRESERVE"
msgid ""
"Preserve luminosity of the video output prior to colour temperature adjustment\n"
"(0 by default). Valid range is 0 to 100. 0 doesn't perform any luminosity \n"
"preservation, 100 fully preserves the luminosity. Values greater than 0 result\n"
"in inaccurate colour temperatures in the brighter shades, so it's best to set\n"
"this to 0 or close to 0 if your monitor is bright enough."
msgstr ""
"Behoud de helderheid van het beeld voordat de kleurtemperatuur wordt aangepast\n"
"(standaard 0). Geldig bereik is 0 tot 100. 0 zorgt ervoor dat de helderheid niet\n"
"behouden blijft, 100 behoudt de helderheid volledig. Waarden hoger dan 0\n"
"resulteren in onnauwkeurige kleurtemperaturen in de helderdere tinten, dus het\n"
"is het beste om dit op 0 of dicht bij 0 in te stellen als uw monitor helder\n"
"genoeg is."

#: src/config/setup.cpp:262
#, c-format, no-wrap
msgctxt "CONFIG_RED_GAIN"
msgid ""
"Set gain factor of the video output's red channel (100 by default). Valid range\n"
"is 0 to 200. 100 results in no gain change."
msgstr ""
"Stel de versterkingsfactor van het rode kanaal van de video-uitgang in\n"
"(standaard 100). Het geldige bereik is 0 tot 200. Bij 100 verandert de\n"
"versterking niet."

#: src/config/setup.cpp:262
#, c-format, no-wrap
msgctxt "CONFIG_GREEN_GAIN"
msgid ""
"Set gain factor of the video output's green channel (100 by default). Valid\n"
"range is 0 to 200. 100 results in no gain change."
msgstr ""
"Stel de versterkingsfactor van het groene kanaal van de video-uitgang in\n"
"(standaard 100). Het geldige bereik is 0 tot 200. Bij 100 verandert de\n"
"versterking niet."

#: src/config/setup.cpp:262
#, c-format, no-wrap
msgctxt "CONFIG_BLUE_GAIN"
msgid ""
"Set gain factor of the video output's blue channel (100 by default). Valid range\n"
"is 0 to 200. 100 results in no gain change."
msgstr ""
"Stel de versterkingsfactor van het blauwe kanaal van de video-uitgang in\n"
"(standaard 100). Het geldige bereik is 0 tot 200. Bij 100 verandert de\n"
"versterking niet."

#: src/config/setup.cpp:262
#, c-format, no-wrap
msgctxt "CONFIG_DEINTERLACING"
msgid ""
"Remove black lines from interlaced videos ('off' by default). Use with games\n"
"that display video content with alternating black lines. This trick worked well\n"
"on CRT monitors to increase perceptual resolution while saving storage space,\n"
"but it resulted in brightness-loss. Possible values:\n"
"\n"
"  off:     Disable deinterlacing (default).\n"
"\n"
"  on:      Enable deinterlacing at 'medium' strength.\n"
"\n"
"  light:   Light deinterlacing. Black scanlines are softened to mimic the\n"
"           CRT look.\n"
"\n"
"  medium:  Medium deinterlacing. Best balance between removing black lines,\n"
"           increasing brightness, and keeping the higher resolution look.\n"
"\n"
"  strong:  Strong deinterlacing. Image brightness is almost completely\n"
"           restored at the expense of diminishing the higher resolution look.\n"
"\n"
"  full:    Full deinterlacing. Completely removes black lines and maximises\n"
"           brightness, but the image will appear blockier.\n"
"\n"
"Note: Enabling vertical 'integer_scaling' is recommended on lower resolution\n"
"      displays to avoid interference artifacts when using lower deinterlacing\n"
"      strengths. Alternatively, use 'full' strength to completely eliminate all\n"
"      potential interference patterns."
msgstr ""
"Verwijder zwarte lijnen uit geïnterlinieerde video's (standaard 'uit'). Gebruik\n"
"dit bij spelen die videocontent weergeven met afwisselende zwarte lijnen. Deze\n"
"truc werkte goed op CRT-monitoren om de waargenomen resolutie te verhogen en\n"
"tegelijkertijd opslagruimte te besparen, maar het resulteerde wel in verlies\n"
"van helderheid. Mogelijke waarden:\n"
"\n"
" off:     Deinterlacing uitschakelen (standaard).\n"
"\n"
" on:      Deinterlacing inschakelen met een gemiddelde sterkte.\n"
"\n"
" light:   Lichte deinterlacing. Zwarte scanlijnen worden verzacht om de CRT-look\n"
"          na te bootsen.\n"
"\n"
" medium:  Gemiddelde deinterlacing. De beste balans tussen het verwijderen van\n"
"          zwarte lijnen, het verhogen van de helderheid en het behouden van de\n"
"          hogere resolutie.\n"
"\n"
" strong:  Sterke deinterlacing. De beeldhelderheid wordt bijna volledig hersteld\n"
"          ten koste van de hogere resolutie.\n"
"\n"
" full:    Volledige deinterlacing. Verwijdert volledig zwarte lijnen en\n"
"          maximaliseert de helderheid, maar het beeld zal blokkeriger lijken.\n"
"\n"
"Opmerking: Het inschakelen van verticale 'integer_scaling' wordt aanbevolen op\n"
"           schermen met een lagere resolutie om interferentie-artefacten te\n"
"           voorkomen bij gebruik van lagere deinterlacing-sterktes. U kunt ook\n"
"           de 'full' sterkte gebruiken om alle mogelijke\n"
"           interferentiepatronen volledig te elimineren."

#: src/config/setup.cpp:262
#, c-format, no-wrap
msgctxt "CONFIG_DEDITHERING"
msgid ""
"Remove checkerboard dither patterns from the video output ('off' by default).\n"
"Useful with CGA and EGA games that use dither patterns to create the illusion\n"
"of more colours with the limited CGA/EGA palettes. Possible values:\n"
"\n"
"  off:       Disable dedithering (default).\n"
"  on:        Enable dedithering (at full strength).\n"
"\n"
"  <number>:  Set dedithering strength from 0 (off) to 100 (full strength). Lower\n"
"             values result in a subtle softening of dither patterns; higher\n"
"             values blend between the original and the dedithered image.\n"
"\n"
"Notes:\n"
"   - Dedithering only works in OpenGL output mode.\n"
"\n"
"   - Dedithering is applied to rendered screenshots, but not to raw and upscaled\n"
"     screenshots and video captures."
msgstr ""
"Verwijder schaakbordditheringpatronen uit de video-uitvoer (standaard 'off').\n"
"Handig voor CGA- en EGA-games die ditheringpatronen gebruiken om de illusie van\n"
"meer kleuren te creëren met de beperkte CGA/EGA-kleurenpaletten.\n"
"Mogelijke waarden:\n"
"\n"
"  off:       Dedithering uitschakelen (standaard).\n"
"  on:        Dedithering inschakelen (op volle sterkte).\n"
"\n"
"  <waarde>:  Stel de sterkte van dedithering in van 0 (uit) tot 100 (volledige\n"
"             sterkte). Lagere waarden resulteren in een subtiele verzachting van\n"
"             de ditheringpatronen; hogere waarden zorgen voor een vloeiende\n"
"             overgang tussen het originele en het gededitherde beeld.\n"
"\n"
"Opmerkingen:\n"
"   - Dedithering werkt alleen in de OpenGL-uitvoermodus.\n"
"\n"
"   - Dedithering wordt toegepast op gerenderde screenshots, maar niet op\n"
"     onbewerkte en opgeschaalde screenshots en video-opnamen."

#: src/gui/render/render.cpp:2906
#, c-format, no-wrap
msgctxt "RENDER_SHADER_RENAMED"
msgid ""
"Built-in shader [color=white]'%s'[reset] has been renamed to [color=white]'%s'[reset];\n"
"using [color=white]'%s'[reset]"
msgstr ""
"De ingebouwde shader [color=white]'%s'[reset] is hernoemd naar [color=white]'%s'[reset];\n"
"gebruik [color=white]'%s'[reset]"

#: src/gui/render/render.cpp:2910
#, c-format, no-wrap
msgctxt "RENDER_SHADER_FALLBACK"
msgid ""
"Error setting shader [color=white]'%s'[reset],\n"
"falling back to [color=white]'%s'[reset]"
msgstr ""
"Fout bij het instellen van shader [color=white]'%s'[reset],\n"
"terugvallen op [color=white]'%s'[reset]"

#: src/gui/render/render.cpp:2914
#, c-format, no-wrap
msgctxt "RENDER_DEFAULT_SHADER_PRESET_FALLBACK"
msgid ""
"Error setting shader preset [color=white]'%s'[reset],\n"
"falling back to default preset"
msgstr ""
"Fout bij het instellen van de shader-voorinstelling [kleur=wit]'%s'[reset],\n"
"terugvallen op de standaardvoorinstelling"

#: src/config/setup.cpp:262
#, c-format, no-wrap
msgctxt "CONFIG_COMPOSITE"
msgid ""
"Enable CGA composite monitor emulation ('auto' by default). Only available for\n"
"'cga', 'pcjr', and 'tandy' machine types. This allows the emulation of NTSC\n"
"artifact colours from the raw CGA RBGI image data, just like on a real NTSC CGA\n"
"composite monitor. Possible values:\n"
"\n"
"  off:   Disable composite emulation.\n"
"\n"
"  on:    Enable composite emulation in all video modes.\n"
"\n"
"  auto:  Automatically enable composite emulation for the 640x400 composite\n"
"         mode if the game uses it (default). You need to enable composite mode\n"
"         manually for the 320x200 mode.\n"
"\n"
"Note: Fine-tune the composite emulation settings (e.g., 'composite_hue') using\n"
"      the composite hotkeys, then copy the new settings from the logs into your\n"
"      config."
msgstr ""
"Schakel CGA-composietmonitoremulatie in (standaard 'auto'). Alleen beschikbaar\n"
"voor 'cga', 'pcjr' en 'tandy' machinetypes. Hiermee kunnen NTSC-artefactkleuren\n"
"worden geëmuleerd vanuit de ruwe CGA RBGI-beeldgegevens, net zoals op een echte\n"
"NTSC CGA-composietmonitor. Mogelijke waarden:\n"
"\n"
"  off:   Composietemulatie uitschakelen.\n"
"\n"
"  on:    Composietemulatie inschakelen in alle videomodi.\n"
"\n"
"  auto:  Composietemulatie automatisch inschakelen voor de 640x400\n"
"         composietmodus als het spel deze gebruikt (standaard). Voor de 320x200\n"
"         modus moet u de composietmodus handmatig inschakelen.\n"
"\n"
"Opmerking: Verfijn de instellingen voor composietemulatie (bijv.\n"
"           'composite_hue') met behulp van de sneltoetsen voor composiet en\n"
"           kopieer de nieuwe instellingen uit de logbestanden naar uw\n"
"           configuratiebestand."

#: src/config/setup.cpp:262
#, c-format, no-wrap
msgctxt "CONFIG_ERA"
msgid ""
"Era of CGA composite monitor to emulate ('auto' by default).\n"
"Possible values:\n"
"\n"
"  auto:  PCjr uses 'new', and CGA/Tandy use 'old' (default)\n"
"  old:   Emulate an early NTSC IBM CGA composite monitor model.\n"
"  new:   Emulate a late NTSC IBM CGA composite monitor model."
msgstr ""
"Tijdperk van CGA-composietmonitor om te emuleren ('auto' standaard).\n"
"Mogelijke waarden:\n"
"\n"
"  auto:  PCjr gebruikt 'nieuw' en CGA/Tandy gebruiken 'oud' (standaard)\n"
"  old:   Emuleer een vroeg NTSC IBM CGA-composietmonitormodel.\n"
"  new:   Emuleer een laat NTSC IBM CGA-composietmonitormodel."

#: src/config/setup.cpp:262
#, c-format, no-wrap
msgctxt "CONFIG_HUE"
msgid ""
"Set the hue of the CGA composite colours (0 by default).\n"
"Valid range is -360 to 360. For example, adjust until the sky appears blue and\n"
"the grass green in the game. This emulates the tint knob of CGA composite\n"
"monitors which often had to be adjusted for each game."
msgstr ""
"Stel de tint van de CGA-composietkleuren in (standaard 0).\n"
"Het geldige bereik is -360 tot 360. Stel de tint bijvoorbeeld zo in dat de lucht\n"
"blauw en het gras groen lijkt in het spel. Dit simuleert de tintknop van CGA-\n"
"composietmonitoren, die vaak voor elk spel afzonderlijk moest worden aangepast."

#: src/config/setup.cpp:262
#, c-format, no-wrap
msgctxt "CONFIG_CONVERGENCE"
msgid ""
"Set the sharpness of the CGA composite image (0 by default).\n"
"Valid range is -50 to 50."
msgstr ""
"Stel de scherpte van de CGA-composietafbeelding in (standaard 0).\n"
"Het geldige bereik is -50 tot 50."

#: src/config/setup.cpp:262
#, c-format, no-wrap
msgctxt "CONFIG_CORE"
msgid ""
"Type of CPU emulation core to use ('auto' by default). Possible values:\n"
"\n"
"  auto:     'normal' core for real mode programs, 'dynamic' core for protected\n"
"            mode programs (default). Most programs will run correctly with this\n"
"            setting.\n"
"\n"
"  normal:   The DOS program is interpreted instruction by instruction. This\n"
"            yields the most accurate timings, but puts 3-5 times more load on\n"
"            the host CPU compared to the 'dynamic' core. Therefore, it's\n"
"            generally only recommended for real mode programs that don't need\n"
"            a fast emulated CPU or are timing-sensitive. The 'normal' core is\n"
"            also necessary for programs that self-modify their code.\n"
"\n"
"  simple:   The 'normal' core optimised for old real mode programs; it might\n"
"            give you slightly better compatibility with older games. Auto-\n"
"            switches to the 'normal' core in protected mode.\n"
"\n"
"  dynamic:  The instructions of the DOS program are translated to host CPU\n"
"            instructions in blocks and are then executed directly. This puts\n"
"            3-5 times less load on the host CPU compared to the 'normal' core,\n"
"            but the timings might be less accurate. The 'dynamic' core is a\n"
"            necessity for demanding DOS programs (e.g., 3D SVGA games).\n"
"            Programs that self-modify their code might misbehave or crash on\n"
"            the 'dynamic' core; use the 'normal' core for such programs."
msgstr ""
"Het type CPU-emulatiekern dat moet worden gebruikt (standaard 'auto').\n"
"Mogelijke waarden:\n"
"\n"
"  auto:     'normale' kern voor real-mode programma's, 'dynamische' kern voor\n"
"            protected-mode programma's (standaard). De meeste programma's\n"
"            zullen correct draaien met deze instelling.\n"
"\n"
"  normal:   Het DOS-programma wordt instructie voor instructie geïnterpreteerd.\n"
"            Dit levert de meest nauwkeurige timings op, maar legt 3-5 keer meer\n"
"            belasting op de host-CPU vergeleken met de 'dynamische' kern.\n"
"            Daarom wordt het over het algemeen alleen aanbevolen voor real-\n"
"            modeprogramma's die geen snelle geëmuleerde CPU nodig hebben of\n"
"            timinggevoelig zijn. De 'normale' kern is ook nodig voor\n"
"            programma's die hun code zelf wijzigen.\n"
"\n"
"  simple:   De 'normale' kern is geoptimaliseerd voor oude real mode-\n"
"            programma's; het kan je iets betere compatibiliteit met oudere\n"
"            spelen geven. Schakelt automatisch over naar de 'normale' kern in\n"
"            de protected mode.\n"
"\n"
"  dynamic:  De instructies van het DOS-programma worden in blokken vertaald\n"
"            naar host-CPU-instructies en worden vervolgens direct uitgevoerd.\n"
"            Dit legt 3-5 keer minder belasting op de host-CPU vergeleken met de\n"
"            'normale' kern, maar de timings zijn mogelijk minder nauwkeurig. De\n"
"            'dynamische' kern is een noodzaak voor veeleisende DOS-programma's\n"
"            (bijv. 3D SVGA-games). Programma's die hun code zelf aanpassen,\n"
"            kunnen zich misdragen of crashen op de 'dynamische' kern; gebruik\n"
"            de 'normale' kern voor dergelijke programma's."

#: src/config/setup.cpp:262
#, c-format, no-wrap
msgctxt "CONFIG_CPUTYPE"
msgid ""
"CPU type to emulate ('auto' by default). You should only change this if the\n"
"program doesn't run correctly on 'auto'. Possible values:\n"
"\n"
"  auto:          The fastest and most compatible setting (default).\n"
"                 Technically, this is '386_fast' plus 486 CPUID, 486 CR\n"
"                 register behaviour, and extra 486 instructions.\n"
"\n"
"  386:           386 CPUID and 386 specific page access level calculation.\n"
"\n"
"  386_fast:      Same as '386' but with loose page privilege checks which is\n"
"                 much faster.\n"
"\n"
"  386_prefetch:  Same as '386_fast' plus accurate CPU prefetch queue emulation.\n"
"                 Requires 'core = normal'. This setting is necessary for\n"
"                 programs that self-modify their code or employ anti-debugging\n"
"                 tricks. Games that require '386_prefetch' include Contra, FIFA\n"
"                 International Soccer (1994), Terminator 1, and X-Men: Madness\n"
"                 in The Murderworld.\n"
"\n"
"  486:           486 CPUID, 486+ specific page access level calculation, 486 CR\n"
"                 register behaviour, and extra 486 instructions.\n"
"\n"
"  pentium:       Same as '486' but with Pentium CPUID, Pentium CR register\n"
"                 behaviour, and RDTSC instruction support. Recommended for\n"
"                 Windows 3.1 games (e.g., Betrayal in Antara).\n"
"\n"
"  pentium_mmx:   Same as 'pentium' plus MMX instruction set support. Very few\n"
"                 games use MMX instructions; it's mostly only useful for\n"
"                 demoscene productions."
msgstr ""
"CPU-type dat geëmuleerd moet worden (standaard 'auto'). U dient dit alleen te\n"
"wijzigen als het programma niet correct werkt met 'auto'. Mogelijke waarden:\n"
"\n"
"  auto:          De snelste en meest compatibele instelling (standaard).\n"
"                 Technisch gezien is dit '386_fast' plus 486 CPUID, 486 CR\n"
"                 register behavior en extra 486 instructies.\n"
"\n"
"  386:           386 CPUID en 386 specifieke berekening van\n"
"                 paginatoegangsniveau.\n"
"\n"
"  386_fast:      Hetzelfde als '386' maar met losse paginaprivilegecontroles,\n"
"                 wat veel sneller is.\n"
"\n"
"  386_prefetch:  Hetzelfde als '386_fast' plus nauwkeurige CPU prefetch\n"
"                 wachtrij-emulatie. Vereist 'core = normal'. Deze instelling is\n"
"                 nodig voor programma's die hun code zelf aanpassen of anti-\n"
"                 debugging trucs gebruiken. Spelen die '386_prefetch' vereisen\n"
"                 zijn onder andere Contra, FIFA International Soccer (1994),\n"
"                 Terminator 1 en X-Men: Madness in The Murderworld.\n"
"\n"
"  486:           486 CPUID, 486+ specifieke paginatoegangsniveauberekening,\n"
"                 486 CR registergedrag en extra 486 instructies.\n"
"\n"
"  pentium:       Hetzelfde als '486' maar met Pentium CPUID, Pentium CR\n"
"                 register gedrag en RDTSC instructieondersteuning. Aanbevolen\n"
"                 voor Windows 3.x-spelen (bijv. Betrayal in Antara).\n"
"\n"
"  pentium_mmx:   Hetzelfde als 'pentium' plus MMX instructieset ondersteuning.\n"
"                 Zeer weinig games gebruiken MMX instructies; het is meestal\n"
"                 alleen nuttig voor demoscene producties."

#: src/config/setup.cpp:262
#, c-format, no-wrap
msgctxt "CONFIG_CYCLES"
msgid ""
"The [color=light-green]'cycles'[reset] setting is deprecated but still accepted;\n"
"please use [color=light-green]'cpu_cycles'[reset], [color=light-green]'cpu_cycles_protected'[reset] and [color=light-green]'cpu_throttle'[reset] instead."
msgstr ""
"De instelling [color=light-green]'cycles'[reset] is verouderd, maar wordt nog steeds geaccepteerd;\n"
"gebruik in plaats daarvan [color=light-green]'cpu_cycles'[reset], [color=light-green]'cpu_cycles_protected'[reset] en\n"
"[color=light-green]'cpu_throttle'[reset]."

#: src/config/setup.cpp:262
#, c-format, no-wrap
msgctxt "CONFIG_CPU_CYCLES"
msgid ""
"Speed of the emulated CPU ('3000' by default). If 'cpu_cycles_protected' is on\n"
"'auto', this sets the cycles for both real and protected mode programs.\n"
"Possible values:\n"
"\n"
"  <number>:  Emulate a fixed number of cycles per millisecond (roughly\n"
"             equivalent to MIPS). Valid range is from 50 to 2000000.\n"
"\n"
"  max:       Emulate as many cycles as your host CPU can handle on a single\n"
"             core. The number of cycles per millisecond can vary; this might\n"
"             cause issues in some DOS programs.\n"
"Notes:\n"
"  - Setting the CPU speed to 'max' or to high fixed values may result in sound\n"
"    drop-outs and general lagginess.\n"
"\n"
"  - Set the lowest fixed cycles value that runs the game at an acceptable speed\n"
"    for the best results.\n"
"\n"
"  - Ballpark cycles values for common CPUs. DOSBox does not do cycle-accurate\n"
"    CPU emulation, so treat these as starting points, then fine-tune per game.\n"
"\n"
"      8088 (4.77 MHz)     300\n"
"      286-8               700\n"
"      286-12             1500\n"
"      386SX-20           3000\n"
"      386DX-33           6000\n"
"      386DX-40           8000\n"
"      486DX-33          12000\n"
"      486DX/2-66        25000\n"
"      Pentium 90        50000\n"
"      Pentium MMX-166  100000\n"
"      Pentium II 300   200000"
msgstr ""
"Snelheid van de geëmuleerde CPU (standaard '3000'). Als 'cpu_cycles_protected'\n"
"op 'auto' staat, worden de cycli voor zowel 'real' als 'protected'-modus\n"
"programma's ingesteld. Mogelijke waarden:\n"
"\n"
"  <nummer>:  Emuleer een vast aantal cycli per milliseconde (ongeveer\n"
"             equivalent aan MIPS). Geldig bereik is van 50 tot 2000000.\n"
"\n"
"  max:       Emuleer zoveel cycli als uw host-CPU aankan op één core. Het\n"
"             aantal cycli per milliseconde kan variëren; dit kan problemen\n"
"             veroorzaken in sommige DOS-programma's.\n"
"Opmerkingen:\n"
"  - Als u de CPU-snelheid op 'max' of op hoge vaste waarden instelt, kan dit\n"
"    leiden tot wegvallend geluid en algemene vertraging.\n"
"\n"
"  - Stel de laagste vaste cycluswaarde in waarbij het spel op een acceptabele\n"
"    snelheid wordt uitgevoerd voor de beste resultaten.\n"
"\n"
"  - Ballpark cycles waarden voor veelvoorkomende CPU's. DOSBox doet geen\n"
"    cycle-accurate CPU-emulatie, dus behandel deze als startpunten en verfijn\n"
"    ze vervolgens per spel.\n"
"      8088 (4.77 MHz)     300\n"
"      286-8               700\n"
"      286-12             1500\n"
"      386SX-20           3000\n"
"      386DX-33           6000\n"
"      386DX-40           8000\n"
"      486DX-33          12000\n"
"      486DX/2-66        25000\n"
"      Pentium 90        50000\n"
"      Pentium MMX-166  100000\n"
"      Pentium II 300   200000"

#: src/config/setup.cpp:262
#, c-format, no-wrap
msgctxt "CONFIG_CPU_CYCLES_PROTECTED"
msgid ""
"Speed of the emulated CPU for protected mode programs only ('60000' by\n"
"default). Possible values:\n"
"\n"
"  auto:      Use the `cpu_cycles' setting.\n"
"\n"
"  <number>:  Emulate a fixed number of cycles per millisecond (roughly\n"
"             equivalent to MIPS). Valid range is from 50 to 2000000.\n"
"\n"
"  max:       Emulate as many cycles as your host CPU can handle on a single\n"
"             core. The number of cycles per millisecond can vary; this might\n"
"             cause issues in some DOS programs.\n"
"\n"
"Note: See 'cpu_cycles' setting for further info."
msgstr ""
"Snelheid van de geëmuleerde CPU alleen voor 'protected'-modus programma's\n"
"(standaard '60000'). Mogelijke waarden:\n"
"\n"
"  auto:      Gebruik de `cpu_cycles' instelling.\n"
"\n"
"  <nummer>:  Een vast aantal cycli per milliseconde emuleren (ongeveer gelijk\n"
"             aan MIPS). Geldig bereik is van 50 tot 2000000.\n"
"\n"
"  max:       Emuleer zoveel cycli als uw host-CPU aankan op één core. Het\n"
"             aantal cycli per milliseconde kan variëren; dit kan problemen\n"
"             veroorzaken in sommige DOS-programma's.\n"
"\n"
"Let op: zie de instelling 'cpu_cycles' voor meer informatie."

#: src/config/setup.cpp:262
#, c-format, no-wrap
msgctxt "CONFIG_CPU_THROTTLE"
msgid ""
"Throttle down the number of emulated CPU cycles dynamically if your host CPU\n"
"cannot keep up ('off' by default). Only affects fixed cycles settings. When\n"
"enabled, the number of cycles per millisecond can vary; this might cause issues\n"
"in some DOS programs."
msgstr ""
"Beperk het aantal geëmuleerde CPU-cycli dynamisch als uw host-CPU het niet kan\n"
"bijhouden (standaard uitgeschakeld). Heeft alleen invloed op vaste\n"
"cyclusinstellingen. Wanneer ingeschakeld, kan het aantal cycli per milliseconde\n"
"variëren; dit kan problemen veroorzaken in sommige DOS-programma's."

#: src/config/setup.cpp:262
#, c-format, no-wrap
msgctxt "CONFIG_CYCLEUP"
msgid ""
"Number of cycles to add with the 'Inc Cycles' hotkey (10 by default).\n"
"Values lower than 100 are treated as a percentage increase."
msgstr ""
"Aantal cycli om toe te voegen met de sneltoets 'Inc Cycles' (standaard 10).\n"
"Waarden lager dan 100 worden behandeld als een percentageverhoging."

#: src/config/setup.cpp:262
#, c-format, no-wrap
msgctxt "CONFIG_CYCLEDOWN"
msgid ""
"Number of cycles to subtract with the 'Dec Cycles' hotkey (20 by default).\n"
"Values lower than 100 are treated as a percentage decrease."
msgstr ""
"Aantal cycli om af te trekken met de 'Dec Cycles'-sneltoets (standaard 20).\n"
"Waarden lager dan 100 worden behandeld als een percentageafname."

#: src/config/setup.cpp:262
#, c-format, no-wrap
msgctxt "CONFIG_CPU_IDLE"
msgid ""
"Reduce the CPU usage in the DOS shell and in some applications when DOSBox is\n"
"idle ('on' by default). This is done by emulating the HLT CPU instruction, so\n"
"it might interfere with other power management tools such as DOSidle and FDAPM\n"
"when enabled."
msgstr ""
"Verminder het CPU-gebruik in de DOS-shell en in sommige applicaties wanneer\n"
"DOSBox inactief is (standaard ingeschakeld). Dit wordt gedaan door de HLT CPU-\n"
"instructie te emuleren, waardoor het mogelijk conflicten kan veroorzaken met\n"
"andere energiebeheertools zoals DOSidle en FDAPM wanneer deze functie is\n"
"ingeschakeld."

#: src/config/setup.cpp:262
#, c-format, no-wrap
msgctxt "CONFIG_VOODOO"
msgid ""
"Enable 3dfx Voodoo emulation ('on' by default). This is authentic low-level\n"
"emulation of the Voodoo card without any OpenGL passthrough, so it requires a\n"
"powerful CPU. Most games need the DOS Glide driver called 'GLIDE2X.OVL' to be\n"
"in the path for 3dfx mode to work. Many games include their own Glide driver\n"
"variants, but for some you need to provide a suitable 'GLIDE2X.OVL' version.\n"
"A small number of games integrate the Glide driver into their code, so they\n"
"don't need 'GLIDE2X.OVL'."
msgstr ""
"Schakel 3dfx Voodoo-emulatie in (standaard aan). Dit is authentieke low-level\n"
"emulatie van de Voodoo-kaart zonder OpenGL-passthrough, dus het vereist een\n"
"krachtige CPU. De meeste spelen hebben de DOS Glide-driver genaamd\n"
"'GLIDE2X.OVL' nodig om in het pad te staan ​​voor de 3dfx-modus om te werken.\n"
"Veel spelen bevatten hun eigen Glide-drivervarianten, maar voor sommige moet je\n"
" een geschikte 'GLIDE2X.OVL'-versie leveren.\n"
"Een klein aantal games integreert de Glide-driver in hun code, dus ze hebben\n"
"'GLIDE2X.OVL' niet nodig."

#: src/config/setup.cpp:262
#, c-format, no-wrap
msgctxt "CONFIG_VOODOO_MEMSIZE"
msgid ""
"Set the amount of video memory for 3dfx Voodoo graphics (4 by default). The\n"
"memory is used by the Frame Buffer Interface (FBI) and Texture Mapping Unit\n"
"(TMU). Possible values:\n"
"\n"
"   4: 2 MB for the FBI and one TMU with 2 MB (default).\n"
"  12: 4 MB for the FBI and two TMUs, each with 4 MB."
msgstr ""
"Stel de hoeveelheid videogeheugen in voor 3dfx Voodoo-graphics (4 standaard).\n"
"Het geheugen wordt gebruikt door de Frame Buffer Interface (FBI) en\n"
"Texture Mapping Unit (TMU): Mogelijke waarden:\n"
"\n"
"   4: 2 MB voor de FBI en één TMU met 2 MB (standaard)\n"
"  12: 4 MB voor de FBI en twee TMU's van elk 4 MB."

#: src/config/setup.cpp:262
#, c-format, no-wrap
msgctxt "CONFIG_VOODOO_MULTITHREADING"
msgid "Renamed to [color=light-green]'voodoo_threads'.[reset]"
msgstr "Hernoemd naar [color=light-green]'voodoo_threads'.[reset]"

#: src/config/setup.cpp:262
#, c-format, no-wrap
msgctxt "CONFIG_VOODOO_THREADS"
msgid ""
"Use threads to improve 3dfx Voodoo performance ('auto' by default). Possible\n"
"values:\n"
"\n"
"  auto:      Use up to 16 threads based on available CPU cores (default).\n"
"  <number>:  Set a specific number of threads between 1 and 128.\n"
"\n"
"Note: Setting this to a higher value than the number of logical CPUs your\n"
"      hardware supports is very likely to harm performance. This has been\n"
"      measured to scale well up to 8-16 threads, but it has not been tested\n"
"      on a many-core CPU. If you have a Threadripper or similar CPU, please\n"
"      let us know how it goes."
msgstr ""
"Gebruik threads om de prestaties van 3dfx Voodoo te verbeteren\n"
"(standaard 'auto'). Mogelijke waarden:\n"
"\n"
"  auto:      Gebruik maximaal 16 threads op basis van beschikbare\n"
"             CPU-cores (standaard).\n"
"\n"
"  <waarde>:  Stel een specifiek aantal threads in tussen 1 en 128.\n"
"\n"
"Opmerking: Als u dit instelt op een hogere waarde dan het aantal logische CPU's\n"
"      dat uw hardware ondersteunt, is de kans groot dat dit de prestaties\n"
"      schaadt. Dit is gemeten om goed te schalen tot 8-16 threads, maar het is\n"
"      niet getest op een CPU met meerdere cores. Als u een Threadripper of een\n"
"      vergelijkbare CPU hebt, laat ons dan weten hoe het gaat."

#: src/config/setup.cpp:262
#, c-format, no-wrap
msgctxt "CONFIG_VOODOO_BILINEAR_FILTERING"
msgid ""
"Use bilinear filtering to emulate the 3dfx Voodoo's texture smoothing effect\n"
"('on' by default). Bilinear filtering can impact frame rates on slower systems;\n"
"try turning it off if you're not getting adequate performance."
msgstr ""
"Gebruik bilineaire filtering om het textuurverzachtende effect van 3dfx Voodoo\n"
"te emuleren (standaard aan). Bilineaire filtering kan de framesnelheid op\n"
"tragere systemen beïnvloeden.\n"
"Probeer deze uit te schakelen als u niet voldoende prestaties krijgt."

#: src/config/setup.cpp:262
#, c-format, no-wrap
msgctxt "CONFIG_CAPTURE_DIR"
msgid ""
"Directory where the various captures are saved, such as audio, video, MIDI\n"
"and screenshot captures ('capture' in the current working directory by\n"
"default)."
msgstr ""
"Directory waar de verschillende opnames worden opgeslagen, zoals audio-,\n"
"video-, MIDI- en screenshot-opnames. ('capture' standaard in de huidige\n"
"werkdirectory)."

#: src/config/setup.cpp:262
#, c-format, no-wrap
msgctxt "CONFIG_DEFAULT_IMAGE_CAPTURE_FORMATS"
msgid ""
"Set the capture format of the default screenshot action ('upscaled' by\n"
"default). Possible values:\n"
"\n"
"  upscaled:  The image is bilinear-sharp upscaled and the correct aspect\n"
"             ratio is maintained, depending on the 'aspect' setting. The\n"
"             vertical scaling factor is always an integer. For example,\n"
"             320x200 content is upscaled to 1600x1200 (5:6 integer scaling),\n"
"             640x480 to 1920x1440 (3:3 integer scaling), and 640x350 to\n"
"             1400x1050 (2.1875:3 scaling; fractional horizontally and\n"
"             integer vertically). The filenames of upscaled screenshots\n"
"             have no postfix (e.g. 'image0001.png').\n"
"\n"
"  rendered:  The post-rendered, post-shader image shown on the screen is\n"
"             captured. The filenames of rendered screenshots end with\n"
"             '-rendered' (e.g. 'image0001-rendered.png').\n"
"\n"
"  raw:       The contents of the raw framebuffer is captured (this always\n"
"             results in square pixels). The filenames of raw screenshots\n"
"             end with '-raw' (e.g. 'image0001-raw.png').\n"
"\n"
"If multiple formats are specified separated by spaces, the default\n"
"screenshot action will save multiple images in the specified formats.\n"
"Keybindings for taking single screenshots in specific formats are also\n"
"available."
msgstr ""
"Stel het opslagformaat van de standaard screenshot-actie in\n"
"(standaard 'upscaled'). Mogelijke waarden:\n"
"\n"
"  upscaled:  Het beeld wordt bilineair scherp opgeschaald zodat de hoogte rond\n"
"             de 1200 pixels ligt en de juiste beeldverhouding behouden blijft\n"
"             (afhankelijk van de instelling 'aspect'). De verticale\n"
"             schaalfactor is altijd een geheel getal. Bijv. 320 x 200 wordt\n"
"             opgeschaald naar 1600 x 1200 (schaling van gehele getallen 5:6),\n"
"             640 x 480 naar 1920 x 1440 (schaling van gehele getallen van 3:3)\n"
"             en 640 x 350 naar 1867 x 1400 (schaling van 2,9165:4).\n"
"\n"
"  rendered:  het na-gerenderde, post-shaderbeeld zoals op het scherm wordt\n"
"             weergegeven. De bestandsnamen van gerenderde screenshots eindigen\n"
"             op '_rendered' (bijv. 'image0001_rendered.png').\n"
"\n"
"  raw:       De inhoud van de raw framebuffer wordt vastgelegd (oud gedrag;\n"
"             dit resulteert altijd in vierkante pixels).\n"
"             De bestandsnamen van onbewerkte screenshots eindigen op '_raw'\n"
"             (bijv. 'image0001_raw.png').\n"
"\n"
"Als meerdere instellingen zijn opgegeven, gescheiden door spaties, zal een\n"
"screenshot actie resulteren in meerdere afbeeldingsbestanden. Naast de\n"
"standaard actie voor het maken van screenshots, zijn er ook sneltoetsen\n"
"beschikbaar voor het maken van een enkele opname van een specifiek formaat."

#: src/config/setup.cpp:262
#, c-format, no-wrap
msgctxt "CONFIG_MOUSE_CAPTURE"
msgid ""
"Set the mouse capture behaviour ('onclick' by default). Possible values:\n"
"\n"
"  onclick:   Capture the mouse when clicking any mouse button in the window\n"
"             (default).\n"
"\n"
"  onstart:   Capture the mouse immediately on start. Might not work correctly\n"
"\n"
"             on some host operating systems.\n"
"  seamless:  Let the mouse move seamlessly between the DOSBox window and the\n"
"             rest of the desktop; captures only with middle-click or hotkey.\n"
"             Seamless mouse does not work correctly with all the games.\n"
"             Windows 3.1 can be made compatible with a custom mouse driver.\n"
"\n"
"  nomouse:   Hide the mouse and don't send mouse input to the game.\n"
"\n"
"Note: Use 'seamless' mode for touch screens."
msgstr ""
"Kies een muis vang methode (standaard 'onclick'). Mogelijke waarden:\n"
"\n"
"  onclick:   Vang de muis wanneer u in het venster klikt (standaard).\n"
"\n"
"  onstart:   Vang de muis meteen bij het starten van DOSBox.\n"
"             Werkt mogelijk niet correct op sommige hostbesturingssystemen.\n"
"\n"
"  seamless:  Laat de muis naadloos bewegen tussen de host en het DOSBox\n"
"             venster en de rest van de desktop; vang de muis alleen met de\n"
"             middelste muis knop of sneltoets.\n"
"             Naadloze muis werkt niet goed voor alle spelen.\n"
"             Windows 3.1x kan hiermee werken met een speciale muis driver.\n"
"\n"
"  nomouse:   Verberg de muis en stuur geen muis invoer naar het spel.\n"
"\n"
"Gebruik 'seamless' voor touchscreenbediening."

#: src/config/setup.cpp:262
#, c-format, no-wrap
msgctxt "CONFIG_MOUSE_MIDDLE_RELEASE"
msgid ""
"Release the captured mouse by middle-clicking, and also capture it in seamless\n"
"mode ('on' by default)."
msgstr ""
"Indien 'true', middelklik laat de vastgelegde muis los en legt ook vast\n"
"wanneer deze naadloos is."

#: src/config/setup.cpp:262
#, c-format, no-wrap
msgctxt "CONFIG_MOUSE_MULTI_DISPLAY_AWARE"
msgid ""
"Allow seamless mouse behavior and mouse pointer release to work in fullscreen\n"
"mode on systems with more than one display ('on' by default).\n"
"\n"
"Note: You should disable this if it incorrectly detects multiple displays\n"
"      when only one should actually be used. This might happen if you are\n"
"      using mirrored display mode or using an AV receiver's HDMI input for\n"
"      audio-only listening."
msgstr ""
"Maakt naadloos gedrag van de muis en loslaten van de muisaanwijzer mogelijk in\n"
"volledig scherm voor systemen met meer dan één beeldscherm. (standaard aan).\n"
"\n"
"Opmerkingen: u moet dit uitzetten als het ten onrechte meerdere beeldschermen\n"
"             detecteert terwijl er eigenlijk maar één gebruikt zou moeten\n"
"             worden. Dit kan gebeuren als u de gespiegelde weergavemodus\n"
"             gebruikt of de HDMI-ingang van een AV-ontvanger gebruikt om\n"
"             alleen naar audio te luisteren."

#: src/config/setup.cpp:262
#, c-format, no-wrap
msgctxt "CONFIG_MOUSE_SENSITIVITY"
msgid ""
"Set global mouse sensitivity (100 by default). Possible values:\n"
"\n"
"  <value>:  Set sensitivity for both axes as a percentage (e.g. 150).\n"
"\n"
"  X,Y:      Set X and Y axis sensitivity separately as percentages (e.g.,\n"
"            100,150). The two values can be separated by a space or a semicolon\n"
"            as well.\n"
"\n"
"Notes:\n"
"  - Negative values invert an axis, zero disables it.\n"
"\n"
"  - Sensitivity can be fine-tuned futher per mouse interface with the internal\n"
"    MOUSECTL.COM command."
msgstr ""
"Stel de globale muisgevoeligheid in (standaard 100). Mogelijke waarden:\n"
"\n"
"  <waarde>: Stel de gevoeligheid voor beide assen in als een percentage\n"
"           (bijv. 150).\n"
"\n"
"  X,Y:      Stel de gevoeligheid voor de X- en Y-as afzonderlijk in als\n"
"            percentages (bijv. 100,150). De twee waarden kunnen ook gescheiden\n"
"            worden door een spatie of een puntkomma.\n"
"\n"
"Opmerkingen:\n"
"  - Negatieve waarden keren een as om, nul schakelt deze uit.\n"
"\n"
"  - De gevoeligheid kan per muisinterface verder worden verfijnd met de interne\n"
"    opdracht MOUSECTL.COM."

#: src/config/setup.cpp:262
#, c-format, no-wrap
msgctxt "CONFIG_MOUSE_RAW_INPUT"
msgid ""
"Bypass the mouse acceleration and sensitivity settings of the host operating\n"
"system ('on' by default). Works in fullscreen or when the mouse is captured\n"
"in windowed mode."
msgstr ""
"Schakel dit in om de instellingen voor muisversnelling en gevoeligheid van uw\n"
"besturingssysteem te omzeilen (standaard aan). Werkt in volledig scherm of\n"
"wanneer de muis wordt vastgelegd in venstermodus."

#: src/config/setup.cpp:262
#, c-format, no-wrap
msgctxt "CONFIG_BUILTIN_DOS_MOUSE_DRIVER"
msgid ""
"Built-in DOS mouse driver mode ('on' by default). It bypasses the PS/2 and\n"
"serial (COM) ports and communicates with the mouse directly. This results in\n"
"lower input lag, smoother movement, and increased mouse responsiveness, so only\n"
"disable it and load a real DOS mouse driver if it's really necessary (e.g., if a\n"
"game is not compatible with the built-in driver). Possible values:\n"
"\n"
"  on:      Simulate a mouse driver TSR program loaded from AUTOEXEC.BAT\n"
"           (default). This is the most compatible way to emulate the DOS mouse\n"
"           driver, but if it doesn't work with your game, try the 'no-tsr'\n"
"           setting.\n"
"\n"
"  no-tsr:  Enable the mouse driver without simulating the TSR program. Let us\n"
"           know if it fixes any software not working with the 'on' setting.\n"
"\n"
"  off:     Disable the built-in mouse driver. You can still start it at runtime\n"
"           by executing the bundled MOUSE.COM from drive Z.\n"
"\n"
"Notes:\n"
"  - The `ps2_mouse_model` and `com_mouse_model` settings have no effect on the\n"
"    built-in driver.\n"
"\n"
"  - The driver is auto-disabled if you boot into real MS-DOS or Windows 9x\n"
"    under DOSBox. Under Windows 3.1, the driver is not disabled, but the\n"
"    Windows 3.1 mouse driver takes over.\n"
"\n"
"  - To use a real DOS mouse driver (e.g., MOUSE.COM or CTMOUSE.EXE), configure\n"
"    the mouse type with `ps2_mouse_model` or `com_mouse_model`, then load the\n"
"    driver.\n"
msgstr ""
"De ingebouwde DOS-muisstuurprogrammamodus (standaard ingeschakeld). Deze modus\n"
"omzeilt de PS/2- en seriële (COM) poorten en communiceert rechtstreeks met de\n"
"muis. Dit resulteert in een lagere invoerlatentie, vloeiendere bewegingen en een\n"
"snellere muisrespons. Schakel deze modus daarom alleen uit en laad een echt DOS-\n"
"muisstuurprogramma als dit echt nodig is (bijvoorbeeld als een spel niet\n"
"compatibel is met het ingebouwde stuurprogramma). Mogelijke waarden:\n"
"\n"
"  on:      Simuleer een muisstuurprogramma TSR-programma dat wordt geladen\n"
"           vanuit AUTOEXEC.BAT (standaard). Dit is de meest compatibele manier\n"
"           om het DOS-muisstuurprogramma te emuleren, maar als dit niet werkt\n"
"           met uw spel, probeer dan de instelling 'no-tsr'.\n"
"\n"
"  no-tsr:  Schakel het muisstuurprogramma in zonder het TSR-programma te\n"
"           simuleren. Laat ons weten of dit problemen met software oplost die\n"
"           niet werkt met de instelling 'on'.\n"
"\n"
"  off:     Schakel het ingebouwde muisstuurprogramma uit. Je kunt het nog steeds\n"
"           tijdens de uitvoering starten door het meegeleverde MOUSE.COM-bestand\n"
"           vanaf station Z uit te voeren.\n"
"\n"
"Opmerkingen:\n"
"  - De instellingen `ps2_mouse_model` en `com_mouse_model` hebben geen invloed\n"
"    op het ingebouwde stuurprogramma.\n"
"\n"
"  - Het stuurprogramma wordt automatisch uitgeschakeld als je opstart in een\n"
"    echt MS-DOS-systeem of Windows 9x onder DOSBox. Onder Windows 3.x wordt het\n"
"    stuurprogramma niet uitgeschakeld, maar neemt het Windows 3.x-\n"
"    muisstuurprogramma het over.\n"
"\n"
"  - Om een ​​echt DOS-muisstuurprogramma te gebruiken (bijv. MOUSE.COM of\n"
"    CTMOUSE.EXE), configureer je het muistype met `ps2_mouse_model` of\n"
"    `com_mouse_model` en laad je vervolgens het stuurprogramma.\n"

#: src/config/setup.cpp:262
#, c-format, no-wrap
msgctxt "CONFIG_DOS_MOUSE_DRIVER"
msgid "Renamed to [color=light-green]'builtin_dos_mouse_driver'[reset]."
msgstr "Hernoemd naar [color=light-green]'builtin_dos_mouse_driver'[reset]."

#: src/config/setup.cpp:262
#, c-format, no-wrap
msgctxt "CONFIG_BUILTIN_DOS_MOUSE_DRIVER_MODEL"
msgid ""
"Set the mouse model to be simulated by the built-in DOS mouse driver ('2button'\n"
"by default). Possible values:\n"
"\n"
"  2button:  2 buttons, the safest option for most games. The majority of DOS\n"
"            games only support 2 buttons, some might misbehave if the middle\n"
"            button is pressed.\n"
"\n"
"  3button:  3 buttons, only supported by very few DOS games. Only use this if\n"
"            the game is known to support a 3-button mouse.\n"
"\n"
"  wheel:    3 buttons + wheel, supports the CuteMouse WheelAPI version 1.0.\n"
"            No DOS game uses the mouse wheel, only a handful of DOS applications\n"
"            and Windows 3.1 with special third-party drivers."
msgstr ""
"Stel het muismodel in dat gesimuleerd moet worden door het ingebouwde DOS-\n"
"muisstuurprogramma ('2button' standaard). Mogelijke waarden:\n"
"\n"
"  2button:  2 knoppen, de veiligste optie voor de meeste games. De meeste DOS-\n"
"            spelen ondersteunen slechts 2 knoppen; sommige spelen kunnen\n"
"            problemen veroorzaken als de middelste knop wordt ingedrukt.\n"
"\n"
"  3button:  3 knoppen, wordt slechts door een zeer klein aantal DOS-spelen\n"
"            ondersteund. Gebruik deze optie alleen als bekend is dat de spel een\n"
"            muis met 3 knoppen ondersteunt.\n"
"\n"
"  wheel:    3 knoppen + scrollwiel, ondersteunt de CuteMouse WheelAPI versie\n"
"            1.0. Geen enkele DOS-spel gebruikt het scrollwiel, alleen een\n"
"            handvol DOS-applicaties en Windows 3.x met speciale stuurprogramma's\n"
"            van derden."

#: src/config/setup.cpp:262
#, c-format, no-wrap
msgctxt "CONFIG_BUILTIN_DOS_MOUSE_DRIVER_MOVE_THRESHOLD"
msgid ""
"The smallest amount of mouse movement that will be reported to the guest\n"
"(1 by default). Some DOS games cannot properly respond to small movements, which\n"
"were hard to achieve using the imprecise ball mice of the era; in such case\n"
"increase the amount to the smallest value that results in a proper cursor\n"
"motion. Possible values:\n"
"\n"
"  1-9:  The smallest amount of movement to report, for both horizontal and\n"
"        vertical axes. 1 reports all the movements (default).\n"
"\n"
"  x,y:  Separate values for horizontal and vertical axes, can be separated by\n"
"        spaces, commas, or semicolons.\n"
"\n"
"List of known games requiring the threshold to be set to 2:\n"
"  - Ultima Underworld: The Stygian Abyss\n"
"  - Ultima Underworld II: Labyrinth of Worlds"
msgstr ""
"De kleinste muisbeweging die aan de gast wordt gerapporteerd (standaard 1).\n"
"Sommige DOS-spellen reageren niet goed op kleine bewegingen, die moeilijk te\n"
"realiseren waren met de onnauwkeurige balmuizen uit die tijd; verhoog in dat\n"
"geval de waarde naar de kleinste waarde die resulteert in een correcte\n"
"cursorbeweging. Mogelijke waarden:\n"
"\n"
"  1-9:  De kleinste beweging die wordt gerapporteerd, zowel horizontaal als\n"
"        verticaal. 1 rapporteert alle bewegingen (standaard).\n"
"\n"
"  x,y:  Aparte waarden voor de horizontale en verticale as, kunnen worden\n"
"        gescheiden door spaties, komma's of puntkomma's.\n"
"\n"
"Lijst met bekende spellen waarbij de drempelwaarde op 2 moet worden ingesteld:\n"
"- Ultima Underworld: The Stygian Abyss\n"
"- Ultima Underworld II: Labyrinth of Worlds"

#: src/config/setup.cpp:262
#, c-format, no-wrap
msgctxt "CONFIG_BUILTIN_DOS_MOUSE_DRIVER_OPTIONS"
msgid ""
"Additional built-in DOS mouse driver settings as a list of space or comma\n"
"separated options (unset by default). Possible values:\n"
"\n"
"  immediate:       Update mouse movement counters immediately, without waiting\n"
"                   for interrupt. May improve mouse latency in fast-paced games\n"
"                   (arcade, FPS, etc.), but might cause issues in some titles.\n"
"                   List of known incompatible games:\n"
"                     - Ultima Underworld: The Stygian Abyss\n"
"                     - Ultima Underworld II: Labyrinth of Worlds\n"
"                   Please report other incompatible games so we can update this\n"
"                   list.\n"
"\n"
"  modern:          If provided, v7.0+ Microsoft mouse driver behaviour is\n"
"                   emulated, otherwise the v6.0 and earlier behaviour (the two\n"
"                   are slightly incompatible). Only 'Descent II' with the\n"
"                   official Voodoo patch has been found to require the v7.0+\n"
"                   behaviour so far.\n"
"\n"
"  no-granularity:  Disables the mouse position granularity. Only enable if the\n"
"                   game needs it. Only 'Joan of Arc: Siege & the Sword' in\n"
"                   Hercules mode has been found to require disabled granularity\n"
"                   so far."
msgstr ""
"Aanvullende ingebouwde DOS-muisstuurprogramma-instellingen als een lijst met\n"
"door spaties of komma's gescheiden opties (standaard niet ingesteld).\n"
"Mogelijke waarden:\n"
"\n"
"  immediate:       De muisbewegingstellers worden direct bijgewerkt, zonder te\n"
"                   wachten op een onderbreking. Dit kan de muislatentie in\n"
"                   snelle spelen (arcade, FPS, enz.) verbeteren, maar kan in\n"
"                   sommige spelen problemen veroorzaken.\n"
"                   Lijst met bekende incompatibele games:\n"
"                     - Ultima Underworld: The Stygian Abyss\n"
"                     - Ultima Underworld II: Labyrinth of Worlds\n"
"                   Meld andere incompatibele games zodat we deze lijst kunnen\n"
"                   bijwerken.\n"
"\n"
"  modern:          Indien opgegeven, wordt het gedrag van het Microsoft-\n"
"                   muisstuurprogramma v7.0+ geëmuleerd, anders het gedrag van\n"
"                   v6.0 en eerder (deze twee zijn enigszins incompatibel). Tot\n"
"                   nu toe is alleen gebleken dat Descent II met de officiële\n"
"                   Voodoo-patch het gedrag van v7.0+ vereist.\n"
"\n"
"  no-granularity:  Schakelt de nauwkeurige muispositie uit. Schakel deze functie\n"
"                   alleen in als het spel dit vereist. Tot nu toe is gebleken\n"
"                   dat alleen 'Joan of Arc: Siege & the Sword' in de Hercules-\n"
"                   modus de nauwkeurige muispositie moest uitschakelen."

#: src/config/setup.cpp:262
#, c-format, no-wrap
msgctxt "CONFIG_DOS_MOUSE_IMMEDIATE"
msgid "Configure using [color=light-green]'builtin_dos_mouse_driver_options'[reset]."
msgstr "Configureer met behulp van [color=light-green]'builtin_dos_mouse_driver_options'[reset]."

#: src/config/setup.cpp:262
#, c-format, no-wrap
msgctxt "CONFIG_PS2_MOUSE_MODEL"
msgid ""
"Set the PS/2 AUX port mouse model, or in other words, the type of the virtual\n"
"mouse plugged into the emulated PS/2 mouse port ('explorer' by default). The\n"
"setting has no effect on the built-in mouse driver (see 'dos_mouse_driver').\n"
"Possible values:\n"
"\n"
"  standard:      3 buttons, standard PS/2 mouse.\n"
"  intellimouse:  3 buttons + wheel, Microsoft IntelliMouse.\n"
"  explorer:      5 buttons + wheel, Microsoft IntelliMouse Explorer (default).\n"
"  none:          no PS/2 mouse."
msgstr ""
"Stel het PS/2 AUX-poortmuismodel in, of met andere woorden, het type virtuele\n"
"muis dat is aangesloten op de geëmuleerde PS/2-muispoort\n"
"(standaard 'explorer'). De instelling heeft geen effect op de ingebouwde\n"
"muisdriver (zie 'dos_mouse_driver'). Mogelijke waarden:\n"
"\n"
"  standard:      3 knoppen, standaard PS/2-muis.\n"
"  intellimouse:  3 knoppen + wiel, Microsoft IntelliMouse.\n"
"  explorer:      5 knoppen + wiel, Microsoft IntelliMouse Explorer (standaard).\n"
"  none:          geen PS/2 muis emulatie."

#: src/config/setup.cpp:262
#, c-format, no-wrap
msgctxt "CONFIG_COM_MOUSE_MODEL"
msgid ""
"Set the default COM (serial) mouse model, or in other words, the type of the\n"
"virtual mouse plugged into the emulated COM ports ('wheel+msm' by default).\n"
"The setting has no effect on the built-in mouse driver (see 'dos_mouse_driver').\n"
"Possible values:\n"
"\n"
"  2button:      2 buttons, Microsoft mouse.\n"
"\n"
"  3button:      3 buttons, Logitech mouse; mostly compatible with Microsoft\n"
"                mouse.\n"
"\n"
"  wheel:        3 buttons + wheel; mostly compatible with Microsoft mouse.\n"
"\n"
"  msm:          3 buttons, Mouse Systems mouse; NOT compatible with Microsoft\n"
"                mouse.\n"
"\n"
"  2button+msm:  Automatic choice between '2button' and 'msm'.\n"
"  3button+msm:  Automatic choice between '3button' and 'msm'.\n"
"  wheel+msm:    Automatic choice between 'wheel' and 'msm' (default).\n"
"\n"
"Note: Enable COM port mice in the [serial] section."
msgstr ""
"Stel het standaard COM (seriële) muismodel in, of met andere woorden, het type\n"
"virtuele muis dat is aangesloten op de geëmuleerde COM-poorten (standaard\n"
"'wiel+msm'). De instelling heeft geen effect op de ingebouwde muisdriver (zie\n"
"'dos_mouse_driver'). Mogelijke waarden:\n"
"\n"
"  2button:      2 knoppen, Microsoft muis.\n"
"\n"
"  3button:      3 knoppen, Logitech-muis, grotendeels MS-muis compatibel.\n"
"\n"
"  wheel:        3 knoppen + wiel, meestal compatibel met Microsoft-muis.\n"
"\n"
"  msm:          3 knoppen, Mouse Systems-muis, NIET compatibel met MS-muis.\n"
"\n"
"  2button+msm:  Automatische keuze tussen '2button' en 'msm'.\n"
"  3button+msm:  Automatische keuze tussen '3button' en 'msm'.\n"
"  wheel+msm:    Automatische keuze tussen 'wiel' en 'msm' (standaard).\n"
"\n"
"Opmerkingen: Activeer COM-poort muis in de [serial] sectie."

#: src/config/setup.cpp:262
#, c-format, no-wrap
msgctxt "CONFIG_VMWARE_MOUSE"
msgid ""
"VMware mouse interface ('on' by default). Fully compatible only with 3rd party\n"
"Windows 3.1 driver.\n"
"\n"
"Note: Requires PS/2 mouse to be enabled."
msgstr ""
"VMware-muisinterface (standaard aan).\n"
"Alleen volledig compatibel met experimentele Windows 3.1x-drivers van derden.\n"
"\n"
"Opmerking: vereist dat de PS/2-muis is ingeschakeld."

#: src/config/setup.cpp:262
#, c-format, no-wrap
msgctxt "CONFIG_VIRTUALBOX_MOUSE"
msgid ""
"VirtualBox mouse interface ('on' by default). Fully compatible only with 3rd\n"
"party Windows 3.1 driver.\n"
"\n"
"Note: Requires PS/2 mouse to be enabled."
msgstr ""
"VirtualBox-muisinterface (standaard aan).\n"
"Alleen volledig compatibel met het Windows 3.1x-stuurprogramma van derden.\n"
"\n"
"Opmerking: vereist dat de PS/2-muis is ingeschakeld."

#: src/config/setup.cpp:262
#, c-format, no-wrap
msgctxt "CONFIG_NOSOUND"
msgid ""
"Enable silent mode ('off' by default). Sound is still emulated in silent mode,\n"
"but DOSBox outputs no sound to the host. Capturing the emulated audio output to\n"
"a WAV file works in silent mode."
msgstr ""
"Schakel de stille modus in (standaard uit).\n"
"Geluid wordt nog steeds geëmuleerd in de stille modus, maar DOSBox stuurt geen\n"
"geluid naar de host. Het vastleggen van de geëmuleerde audio-uitvoer naar een\n"
"WAV-bestand werkt in de stille modus."

#: src/config/setup.cpp:262
#, c-format, no-wrap
msgctxt "CONFIG_RATE"
msgid ""
"Sample rate of DOSBox's internal audio mixer in Hz (%s by default). Valid\n"
"range is 8000 to 96000 Hz. The vast majority of consumer-grade audio hardware\n"
"uses a native rate of 48000 Hz. Recommend leaving this as-is unless you have\n"
"good reason to change it. The OS will most likely resample non-standard sample\n"
"rates to 48000 Hz anyway."
msgstr ""
"Sample rate van DOSBox's interne audiomixer in Hz (%s standaard).\n"
"Geldig bereik is 8000 tot 96000 Hz. De overgrote meerderheid van de\n"
"audiohardware voor consumenten gebruikt een native rate van 48000 Hz. Het is\n"
"raadzaam om dit te laten zoals het is, tenzij u een goede reden hebt om het te\n"
"wijzigen. Het besturingssysteem zal hoogstwaarschijnlijk niet-standaard sample\n"
"rates toch resamplen naar 48000 Hz."

#: src/config/setup.cpp:262
#, c-format, no-wrap
msgctxt "CONFIG_BLOCKSIZE"
msgid ""
"Block size of the host audio device in sample frames (%s by default). Valid\n"
"range is 64 to 8192. Should be set to power-of-two values (e.g., 256, 512, 1024,\n"
"etc.) Larger values might help with sound stuttering but will introduce more\n"
"latency. Also see 'negotiate'."
msgstr ""
"Blokformaat van het host-audioapparaat in voorbeeldframes (%s standaard).\n"
"Geldig bereik is 64 tot 8192. Moet worden ingesteld op macht-van-twee-waarden\n"
"(bijv. 256, 512, 1024, enz.) Grotere waarden kunnen helpen bij stotteren van\n"
"het geluid, maar zullen meer latentie introduceren. Zie ook 'negotiate'."

#: src/config/setup.cpp:262
#, c-format, no-wrap
msgctxt "CONFIG_PREBUFFER"
msgid ""
"How many milliseconds of sound to render in advance on top of 'blocksize'\n"
"(%s by default). Larger values might help with sound stuttering but will\n"
"introduce more latency."
msgstr ""
"Hoeveel milliseconden geluid moet vooraf worden weergegeven bovenop 'blocksize'\n"
"(standaard%s). Hogere waarden kunnen helpen bij het stotteren van geluid, maar\n"
"zorgen voor meer latentie."

#: src/config/setup.cpp:262
#, c-format, no-wrap
msgctxt "CONFIG_NEGOTIATE"
msgid ""
"Negotiate a possibly better 'blocksize' setting (%s by default). Enable it if\n"
"you're not getting audio or the sound is stuttering with your 'blocksize'\n"
"setting. Disable it to force the manually set 'blocksize' value."
msgstr ""
"Onderhandel over een mogelijk betere 'blocksize'-instelling (standaard%s).\n"
"Schakel het in als u geen audio ontvangt of als het geluid stottert met uw\n"
"'blocksize'-instelling. Schakel het uit om de handmatig ingestelde\n"
"'blocksize'-waarde te forceren."

#: src/config/setup.cpp:262
#, c-format, no-wrap
msgctxt "CONFIG_COMPRESSOR"
msgid ""
"Enable the auto-leveling compressor on the master channel to prevent clipping\n"
"of the audio output ('on' by default). Possible values:\n"
"\n"
"  off:  Disable compressor.\n"
"  on:   Enable compressor (default)."
msgstr ""
"Schakel de compressor voor automatische nivellering op het hoofdkanaal in om\n"
"clipping van de audio-uitvoer te voorkomen: Mogelijke waarden:\n"
"\n"
"  off:  Compressor uitschakelen\n"
"  on:   Compressor inschakelen (standaard)."

#: src/config/setup.cpp:262
#, c-format, no-wrap
msgctxt "CONFIG_CROSSFEED"
msgid ""
"Set crossfeed on the OPL and CMS (Gameblaster) mixer channels ('off' by\n"
"default). Many games pan the instruments 100%% left and 100%% right in the\n"
"stereo field on these audio devices which is unpleasant to listen to in\n"
"headphones. With crossfeed enabled, a portion of the left channel signal is\n"
"mixed into the right channel and vice versa, creating a more natural listening\n"
"experience. Possible values:\n"
"\n"
"  off:     No crossfeed (default).\n"
"  on:      Enable crossfeed (normal preset).\n"
"  light:   Light crossfeed (strength 15).\n"
"  normal:  Normal crossfeed (strength 40).\n"
"  strong:  Strong crossfeed (strength 65).\n"
"\n"
"Notes:\n"
"  - Use the MIXER command to apply crossfeed to other audio channels as well\n"
"    and to fine-tune the crossfeed strength per channel."
msgstr ""
"Stel crossfeed in op de OPL en CMS (Gameblaster) mixerkanalen (standaard uit).\n"
"Veel spelen pannen de instrumenten 100%% naar links en 100%% naar rechts in het\n"
"stereoveld op deze audioapparaten, wat onaangenaam is om naar te luisteren in\n"
"een koptelefoon. Met crossfeed ingeschakeld, wordt een deel van het\n"
"linkerkanaalsignaal gemixt in het rechterkanaal en vice versa, wat zorgt voor\n"
"een natuurlijkere luisterervaring.\n"
"\n"
"  off:     Geen crossfeed (standaard).\n"
"  on:      Schakel crossfeed in (normale preset).\n"
"  light:   lichte crossfeed (sterkte 15)\n"
"  normal:  normale crossfeed (sterkte 40)\n"
"  strong:  sterke crossfeed (sterkte 65)\n"
"\n"
"Opmerking:\n"
"  - Gebruik de opdracht MIXER om crossfeed ook op andere audiokanalen toe te\n"
"    passen en om de crossfeed-sterkte per kanaal nauwkeurig af te stellen."

#: src/config/setup.cpp:262
#, c-format, no-wrap
msgctxt "CONFIG_REVERB"
msgid ""
"Reverb effect that adds a sense of space to the sound ('off') by default.\n"
"Possible values:\n"
"\n"
"  off:     No reverb (default).\n"
"\n"
"  on:      Enable reverb (medium preset).\n"
"\n"
"  tiny:    Simulates the sound of a small integrated speaker in a room;\n"
"           specifically designed for small-speaker audio systems\n"
"           (PC speaker, Tandy, PS/1 Audio, and LPT DAC devices).\n"
"\n"
"  small:   Adds a subtle sense of space; good for games that use a single\n"
"           synth channel (typically OPL) for both music and sound effects.\n"
"\n"
"  medium:  Medium room preset that works well with a wide variety of games.\n"
"\n"
"  large:   Large hall preset recommended for games that use separate\n"
"           channels for music and digital audio.\n"
"\n"
"  huge:    A stronger variant of the large hall preset; works really well\n"
"           in some games with more atmospheric soundtracks.\n"
"\n"
"Notes:\n"
"  - The presets apply a noticeable amount of reverb to the synth mixer channels\n"
"    (except for synths with built-in reverb; e.g., the Roland MT-32), and a\n"
"    subtle amount to the digital audio channels.\n"
"\n"
"  - Use the MIXER command to fine-tune the reverb levels per channel."
msgstr ""
"Schakel reverb (galm) globaal in om een gevoel van ruimte toe te voegen.\n"
"Mogelijke waarden:\n"
"\n"
"  off:     Geen reverb (standaard).\n"
"\n"
"  on:      Activeer reverb (gemiddelde voorinstelling).\n"
"\n"
"  tiny:    Simuleert het geluid van een kleine geïntegreerde luidspreker in een\n"
"           kamer; speciaal ontworpen voor audiosystemen met kleine luidsprekers\n"
"           (PC Speaker, Tandy, PS/1 Audio, en LPT DAC apparaten).\n"
"\n"
"  small:   Voegt een subtiel gevoel van ruimte toe; goed voor spelen die een\n"
"           enkel synthkanaal (meestal OPL) gebruiken voor zowel muziek als\n"
"           geluidseffecten.\n"
"\n"
"  medium:  Middelgrote kamervoorinstelling die goed werkt met een breed scala\n"
"           aan spelen.\n"
"\n"
"  large:   Voorinstelling voor grote zaal aanbevolen voor spelen die\n"
"           afzonderlijke kanalen gebruiken voor muziek en digitale audio.\n"
"\n"
"  huge:    Een sterkere variant van de grote zaal preset; werkt heel goed in\n"
"           sommige games met meer sfeervolle soundtracks.\n"
"\n"
"Opmerking:\n"
"  - De presets passen een merkbare hoeveelheid galm toe op de synthmixerkanalen\n"
"    (behalve synths met ingebouwde galm; bijvoorbeeld de Roland MT-32) en een\n"
"    subtiele hoeveelheid op de digitale audiokanalen.\n"
"\n"
"  - Gebruik de MIXER-opdracht om de galmniveaus per kanaal nauwkeurig af te\n"
"    stemmen."

#: src/config/setup.cpp:262
#, c-format, no-wrap
msgctxt "CONFIG_CHORUS"
msgid ""
"Chorus effect that adds a sense of stereo movement to the sound ('off' by\n"
"default). Possible values:\n"
"\n"
"  off:     No chorus (default).\n"
"\n"
"  on:      Enable chorus (normal preset).\n"
"\n"
"  light:   A light chorus effect (especially suited for synth music that\n"
"           features lots of white noise).\n"
"\n"
"  normal:  Normal chorus that works well with a wide variety of games.\n"
"\n"
"  strong:  An obvious and upfront chorus effect.\n"
"\n"
"Notes:\n"
"  - The presets apply the chorus effect to the synth channels only (except\n"
"    for synths with built-in chorus; e.g. the Roland MT-32).\n"
"\n"
"  - Use the MIXER command to fine-tune the chorus levels per channel."
msgstr ""
"Choruseffect dat een gevoel van stereobeweging aan het geluid toevoegt\n"
"(standaard 'off'). Mogelijke waarden:\n"
"\n"
"  off:     Geen chorus (standaard).\n"
"\n"
"  on:      Activeer chorus (normale voorinstelling).\n"
"\n"
"  light:   Een licht choruseffect (vooral geschikt voor synthmuziek met veel\n"
"           witte ruis.)\n"
"\n"
"  normal:  Normaal chorus dat goed werkt met vele spellen.\n"
"\n"
"  strong:  Een duidelijk en upfront chorus effect.\n"
"\n"
"Opmerkingen:\n"
"  - De presets passen het choruseffect alleen toe op de synthkanalen (behalve\n"
"    synths met ingebouwde chorus; bijvoorbeeld de Roland MT-32).\n"
"\n"
"  - Gebruik de MIXER-opdracht om de chorusniveaus per kanaal nauwkeurig af te\n"
"    stemmen."

#: src/config/setup.cpp:262
#, c-format, no-wrap
msgctxt "CONFIG_DENOISER"
msgid ""
"Remove low-level residual noise from the output of the OPL synth and the Roland\n"
"Sound Canvas ('on' by default). The emulation of these devices is accurate to\n"
"the original hardware units, which includes the emulation of a very low-level\n"
"semi-random noise. Although this is authentic, most people would find it\n"
"slightly annoying. Possible values:\n"
"\n"
"  off:  Disable the denoiser.\n"
"\n"
"  on:   Enable the denoiser on the OPL and SOUNDCANVAS channels (default).\n"
"        The denoiser does not introduce any sound quality degradation; it only\n"
"        removes the barely audible residual noise in quiet passages."
msgstr ""
"Verwijder laag niveau restruis van de output van de OPL synth en de Roland\n"
"Sound Canvas. De emulatie van deze apparaten is nauwkeurig tot de originele\n"
"hardware-eenheden, wat de emulatie van een zeer laag niveau semi-willekeurige\n"
"ruis omvat. Hoewel dit authentiek is, zouden de meeste mensen het enigszins\n"
"vervelend vinden. Mogelijke waarden:\n"
"\n"
"  off:  Schakel de denoiser uit.\n"
"\n"
"  on:   Schakel de denoiser in op de OPL en SOUNDCANVAS kanalen (standaard).\n"
"        De denoiser introduceert geen geluidskwaliteitsdegradatie; het\n"
"        verwijdert alleen de nauwelijks hoorbare restruis in rustige passages."

#: src/audio/mixer.cpp:3244
#, c-format, no-wrap
msgctxt "MIXER_INVALID_CUSTOM_FILTER"
msgid ""
"Invalid custom filter definition: [color=white]'%s'[reset].\n"
"Must be specified in [color=light-cyan]'lpf|hpf ORDER CUTOFF_FREQUENCY'[reset] format."
msgstr ""
"Ongeldige aangepaste filterdefinitie: [color=white]'%s'[reset].\n"
"Moet worden opgegeven in de indeling [color=light-cyan]'lpf|hpf ORDER CUTOFF_FREQUENCY'[reset]."

#: src/audio/mixer.cpp:3249
#, c-format, no-wrap
msgctxt "MIXER_INVALID_CUSTOM_FILTER_ORDER"
msgid "Invalid %s filter order: [color=white]'%s'[reset]. Must be an integer between 1 and %d."
msgstr "Ongeldige %s filtervolgorde: [color=white]'%s'[reset]. Moet een geheel getal tussen 1 en %d zijn."

#: src/audio/mixer.cpp:3253
#, c-format, no-wrap
msgctxt "MIXER_INVALID_CUSTOM_FILTER_CUTOFF"
msgid "Invalid %s filter cutoff frequency: [color=white]'%s'[reset]. Must be a positive number."
msgstr "Ongeldige %s filterafsnijfrequentie: [color=white]'%s'[reset]. Moet een positief getal zijn."

#: src/audio/mixer.cpp:3257
#, c-format, no-wrap
msgctxt "MIXER_INVALID_CUSTOM_FILTER_TYPE"
msgid "Invalid filter type: [color=white]'%s'[reset]. Must be either 'hpf' or 'lpf'."
msgstr "Ongeldig filtertype: [color=white]'%s'[reset]. Moet 'hpf' of 'lpf' zijn."

#: src/audio/mixer.cpp:3261
#, c-format, no-wrap
msgctxt "MIXER_INVALID_CUSTOM_FILTER_DUPLICATE"
msgid ""
"Invalid custom filter definition: [color=white]'%s'[reset].\n"
"The two filters must be of different types."
msgstr ""
"Ongeldige aangepaste filterdefinitie: [color=white]'%s'[reset].\n"
"De twee filters moeten van verschillende typen zijn."

#: src/audio/mixer.cpp:3265
#, c-format, no-wrap
msgctxt "MIXER_INVALID_CUSTOM_FADEOUT"
msgid ""
"Invalid custom fade-out definition: [color=white]'%s'[reset].\n"
"Must be specified in [color=light-cyan]'WAIT FADE'[reset] format where [color=light-cyan]WAIT[reset] is between %d and %d\n"
"(in milliseconds) and [color=light-cyan]FADE[reset] is between %d and %d (in milliseconds);\n"
"using [color=white]'off'[reset]."
msgstr ""
"Ongeldige aangepaste fade-outdefinitie: [color=white]'%s'[reset].\n"
"Moet worden opgegeven in het formaat [color=light-cyan]'WAIT FADE'[reset] waarbij [color=light-cyan]WAIT[reset] tussen\n"
"%d en %d ligt (in milliseconden) en [color=light-cyan]FADE[reset] tussen %d en %d (in milliseconden); met behulp van [color=white]'uit'[reset]."

#: src/config/setup.cpp:262
#, c-format, no-wrap
msgctxt "CONFIG_MODEL"
msgid ""
"Roland MT-32/CM-32ML model to use ('auto' by default). You must have the ROM\n"
"files for the selected model available (see 'romdir'). The lookup for the best\n"
"models is performed in order as listed. Possible values:\n"
"\n"
"  auto:       Pick the best available model (default).\n"
"  cm32l:      Pick the best available CM-32L model.\n"
"  mt32_old:   Pick the best available \"old\" MT-32 model (v1.0x).\n"
"  mt32_new:   Pick the best available \"new\" MT-32 model (v2.0x).\n"
"  mt32:       Pick the best available MT-32 model.\n"
"  <version>:  Use the exact specified model version (e.g., 'mt32_204').\n"
"\n"
"Notes:\n"
"  - Run `MIXER /LISTMIDI` to see the list of available models.\n"
"\n"
"  - This is *NOT* a General MIDI compatible MIDI device; only use it if the\n"
"    game is known to support Roland MT-32 MIDI (which predates General MIDI).\n"
msgstr ""
"Het Roland MT-32/CM-32ML-model dat u kunt gebruiken (standaard 'auto').\n"
"De ROM-bestanden voor het geselecteerde model moeten beschikbaar zijn\n"
"(zie 'romdir'). De opzoekvolgorde voor het beste modellen wordt\n"
"uitgevoerd in de aangegeven volgorde. Mogelijke waarden:\n"
"\n"
"  auto:       Kies het beste beschikbare model (standaard).\n"
"  cm32l:      Kies het beste beschikbare CM-32L-model.\n"
"  mt32_old:   Kies het beste beschikbare \"oude\" MT-32-model (v1.0x).\n"
"  mt32_new:   Kies het beste beschikbare \"nieuwe\" MT-32-model (v2.0x).\n"
"  mt32:       Kies het eerste beschikbare MT-32-model.\n"
"  <versie>:   Gebruik de exact opgegeven modelversie (bijv. 'mt32_204').\n"
"\n"
"Opmerkingen:\n"
"  - Voer `MIXER /LISTMIDI` uit om de lijst met beschikbare modellen te zien.\n"
"\n"
"  - Dit is *GEEN* General MIDI-compatibel MIDI-apparaat; gebruik het alleen als\n"
"    het spel Roland MT-32 MIDI ondersteunt (wat ouder is dan General MIDI).\n"

#: src/config/setup.cpp:262
#, c-format, no-wrap
msgctxt "CONFIG_ROMDIR"
msgid ""
"The directory containing the Roland MT-32/CM-32ML ROMs (unset by default).\n"
"The directory can be absolute or relative, or leave it unset to use the\n"
"'mt32-roms' directory in your DOSBox configuration directory. Other common\n"
"system locations will be checked as well.\n"
"\n"
"Notes:\n"
"  - The file names of the ROM files do not matter; the ROMS are identified\n"
"    by their checksums.\n"
"\n"
"  - Both interleaved and non-interlaved ROM files are supported."
msgstr ""
"De map met de Roland MT-32/CM-32ML ROM's (standaard niet ingesteld).\n"
"De map kan absoluut of relatief zijn, of laat deze leeg om de map 'mt32-roms'\n"
"in uw DOSBox-configuratiemap te gebruiken. Andere veel voorkomende\n"
"systeemlocaties worden ook gecontroleerd.\n"
"\n"
"Opmerkingen:\n"
"  - De bestandsnamen van de ROM-bestanden doen er niet toe; de ROMS worden\n"
"    geïdentificeerd door hun controlesommen.\n"
"\n"
"  - Zowel interleaved als niet-interlaved ROM-bestanden worden ondersteund."

#: src/config/setup.cpp:262
#, c-format, no-wrap
msgctxt "CONFIG_MT32_FILTER"
msgid ""
"Filter for the Roland MT-32/CM-32L audio output ('off' by default).\n"
"Possible values:\n"
"\n"
"  off:       Don't filter the output (default).\n"
"  <custom>:  Custom filter definition; see 'sb_filter' for details."
msgstr ""
"Filter voor de Roland MT-32/CM-32L audio-uitgang (standaard 'off).\n"
"Mogelijke waarden:\n"
"\n"
"  off:       Filter de uitvoer niet (standaard).\n"
"  <op-maat>: Aangepaste filterdefinitie; zie 'sb_filter' voor details."

#: src/midi/mt32.cpp:410
#, c-format, no-wrap
msgctxt "MT32_ROMS_LABEL"
msgid "MT-32  models   "
msgstr "MT-32 modelen  "

#: src/midi/mt32.cpp:411
#, c-format, no-wrap
msgctxt "CM32L_ROMS_LABEL"
msgid "CM-32L models   "
msgstr "CM-32L modelen  "

#: src/midi/mt32.cpp:412
#, c-format, no-wrap
msgctxt "MT32_ACTIVE_MODEL_LABEL"
msgid "Active model  "
msgstr "Actief model  "

#: src/midi/mt32.cpp:413
#, c-format, no-wrap
msgctxt "MT32_SOURCE_DIR_LABEL"
msgid "ROM path      "
msgstr "ROM pad       "

#: src/config/setup.cpp:262
#, c-format, no-wrap
msgctxt "CONFIG_SOUNDFONT"
msgid ""
"Name or path of SoundFont file to use ('default.sf2' by default). The SoundFont\n"
"will be looked up in the following locations in order:\n"
"\n"
"  - The user-defined SoundFont directory (see 'soundfont_dir').\n"
"  - The 'soundfonts' directory in your DOSBox configuration directory.\n"
"  - Other common system locations.\n"
"\n"
"The '.sf2' extension can be omitted. You can use paths relative to the above\n"
"locations or absolute paths as well.\n"
"\n"
"Note: Run `MIXER /LISTMIDI` to see the list of available SoundFonts."
msgstr ""
"Pad naar een SoundFont-bestand in .sf2-formaat. (standaard 'default.sf2').\n"
"De SoundFont wordt op de volgende locaties in volgorde opgezocht:\n"
"\n"
"  - De door de gebruiker gedefinieerde SoundFont-directory (zie\n"
"    'soundfont_dir').\n"
"  - De 'soundfonts'-directory in uw DOSBox-configuratiedirectory.\n"
"  - Andere algemene systeemlocaties.\n"
"\n"
"De '.sf2' extensie kan worden weggelaten. U kunt ook paden gebruiken die\n"
"relatief zijn aan de bovenstaande locaties of absolute paden.\n"
"Let op: voer `MIXER /LISTMIDI` uit om de lijst met beschikbare SoundFonts\n"
"        te bekijken."

#: src/config/setup.cpp:262
#, c-format, no-wrap
msgctxt "CONFIG_SOUNDFONT_DIR"
msgid ""
"Extra user-defined SoundFont directory (unset by default). If this is set,\n"
"SoundFonts are looked up in this directory first, then in the the standard\n"
"system locations."
msgstr ""
"Extra door de gebruiker gedefinieerde SoundFont-directory (standaard niet\n"
"ingesteld). Als dit is ingesteld, worden SoundFonts eerst in deze directory\n"
"opgezocht en vervolgens in de standaard systeemlocaties."

#: src/config/setup.cpp:262
#, c-format, no-wrap
msgctxt "CONFIG_SOUNDFONT_VOLUME"
msgid ""
"Set the SoundFont's volume as a percentage (100 by default). This is useful for\n"
"normalising the volume of different SoundFonts. The percentage value can range\n"
"from 1 to 800."
msgstr ""
"Stel het volume van het SoundFont in als percentage (standaard 100).\n"
"Dit is handig om het volume van verschillende SoundFonts te normaliseren.\n"
"De percentagewaarde kan variëren van 1 tot 800."

#: src/config/setup.cpp:262
#, c-format, no-wrap
msgctxt "CONFIG_FSYNTH_CHORUS"
msgid ""
"Configure the FluidSynth chorus ('auto' by default). Possible values:\n"
"\n"
"  auto:      Automatically apply optimised settings for common SoundFonts, or\n"
"             enable chorus with the default settings for all other Soundfonts\n"
"             (default).\n"
"\n"
"  on:        Always enable chorus.\n"
"  off:       Disable chorus.\n"
"\n"
"  <custom>:  Custom setting via five space-separated values:\n"
"               - voice-count:      Integer from 0 to 99\n"
"               - level:            Decimal from 0.0 to 10.0\n"
"               - speed:            Decimal from 0.1 to 5.0 (in Hz)\n"
"               - depth:            Decimal from 0.0 to 21.0\n"
"               - modulation-wave:  'sine' or 'triangle'\n"
"             For example: 'fsynth_chorus = 3 1.2 0.3 8.0 sine'\n"
"\n"
"Note: You can disable the FluidSynth chorus and enable the mixer-level chorus\n"
"      on the FluidSynth channel instead, or enable both chorus effects at the\n"
"      same time. Whether this sounds good depends on the SoundFont and the\n"
"      chorus settings being used."
msgstr ""
"Configureer de FluidSynth-chorus (standaard 'auto'). Mogelijke waarden:\n"
"\n"
"  auto:      Automatisch geoptimaliseerde instellingen toepassen voor\n"
"             veelgebruikte SoundFonts, of chorus inschakelen met de\n"
"             standaardinstellingen voor alle andere Soundfonts (standaard).\n"
"\n"
"  on:        Chorus altijd inschakelen.\n"
"  off:       Chorus uitschakelen.\n"
"\n"
"  <op-maat>: Aangepaste instelling via vijf door spaties gescheiden waarden:\n"
"               - voice-count:      Integer van 0 tot 99\n"
"               - level:            Decimaal van 0.0 tot 10.0\n"
"               - speed:            Decimaal van 0.1 tot 5.0 (in Hz)\n"
"               - depth:            Decimaal van 0.0 tot 21.0\n"
"               - modulation-wave:  'sine' of 'triangle'\n"
"             Bijvoorbeeld: 'fsynth_chorus = 3 1.2 0.3 8.0 sine'\n"
"\n"
"Opmerking: U kunt de FluidSynth-chorus uitschakelen en in plaats daarvan de\n"
"           chorus op mixerniveau op het FluidSynth-kanaal inschakelen, of\n"
"           beide chorus-effecten tegelijkertijd inschakelen. Of dit goed\n"
"           klinkt, hangt af van het SoundFont en de chorus-instellingen."

#: src/config/setup.cpp:262
#, c-format, no-wrap
msgctxt "CONFIG_FSYNTH_REVERB"
msgid ""
"Configure the FluidSynth reverb ('auto' by default). Possible values:\n"
"\n"
"  auto:      Automatically apply optimised settings for common SoundFonts, or\n"
"             enable reverb with the default settings for all other Soundfonts\n"
"             (default).\n"
"\n"
"  on:        Enable reverb.\n"
"  off:       Disable reverb.\n"
"\n"
"  <custom>:  Custom setting via four space-separated values:\n"
"               - room-size:  Decimal from 0.0 to 1.0\n"
"               - damping:    Decimal from 0.0 to 1.0\n"
"               - width:      Decimal from 0.0 to 100.0\n"
"               - level:      Decimal from 0.0 to 1.0\n"
"             For example: 'fsynth_reverb = 0.61 0.23 0.76 0.56'\n"
"\n"
"Note: You can disable the FluidSynth reverb and enable the mixer-level reverb\n"
"      on the FluidSynth channel instead, or enable both reverb effects at the\n"
"      same time. Whether this sounds good depends on the SoundFont and the\n"
"      reverb settings being used."
msgstr ""
"Configureer de FluidSynth-reverb (standaard 'auto'). Mogelijke waarden:\n"
"\n"
"  auto:      Automatisch geoptimaliseerde instellingen toepassen voor\n"
"             veelgebruikte SoundFonts, of nagalm inschakelen met de\n"
"             standaardinstellingen voor alle andere Soundfonts (standaard).\n"
"\n"
"  on:        Reverb inschakelen.\n"
"  off:       Reverb uitschakelen.\n"
"\n"
"  <op-maat>: Aangepaste instelling via vier door spaties gescheiden waarden:\n"
"               - kamergrootte:  Decimaal van 0.0 tot 1.0\n"
"               - demping:       Decimaal van 0.0 tot 1.0\n"
"               - breedte:       Decimaal van 0.0 tot 100.0\n"
"               - level:         Decimaal van 0.0 tot 1.0\n"
"             Bijvoorbeeld: 'fsynth_reverb = 0.61 0.23 0.76 0.56'\n"
"\n"
"Opmerking: U kunt de FluidSynth-reverb uitschakelen en in plaats daarvan de\n"
"           reverb op mixerniveau op het FluidSynth-kanaal inschakelen, of\n"
"           beide reverb-effecten tegelijkertijd inschakelen. Of dit goed\n"
"           klinkt, hangt af van het SoundFont en de reverb-instellingen."

#: src/config/setup.cpp:262
#, c-format, no-wrap
msgctxt "CONFIG_FSYNTH_FILTER"
msgid ""
"Filter for the FluidSynth audio output ('off' by default). Possible values:\n"
"\n"
"  off:       Don't filter the output (default).\n"
"  <custom>:  Custom filter definition; see 'sb_filter' for details."
msgstr ""
"Filter voor de FluidSynth-audio-uitgang (standaard 'off'). Mogelijke waarden:\n"
"\n"
"  off:       Filter de uitgang niet (standaard).\n"
"  <op-maat>: Aangepaste filterdefinitie; zie 'sb_filter' voor details."

#: src/midi/fluidsynth.cpp:1304
#, c-format, no-wrap
msgctxt "FLUIDSYNTH_NO_SOUNDFONTS"
msgid "No available SoundFonts"
msgstr "Geen beschikbare SoundFonts"

#: src/midi/fluidsynth.cpp:1306
#, c-format, no-wrap
msgctxt "FLUIDSYNTH_INVALID_SOUNDFONT_DIR"
msgid "Invalid [color=light-green]soundfont_dir[reset] setting; cannot open directory [color=white]'%s'[reset], using ''"
msgstr "Ongeldige instelling voor [color=lichtgroen]soundfont_dir[reset]; kan map [color=white]'%s'[reset] niet openen met ''"

#: src/midi/fluidsynth.cpp:1310
#, c-format, no-wrap
msgctxt "FLUIDSYNTH_ERROR_LOADING_SOUNDFONT"
msgid "Error loading SoundFont [color=white]'%s'[reset]"
msgstr "Fout bij laden van SoundFont [color=white]'%s'[reset]"

#: src/midi/fluidsynth.cpp:1313
#, c-format, no-wrap
msgctxt "FLUIDSYNTH_INVALID_EFFECT_PARAMETER"
msgid ""
"Invalid [color=light-green]'%s'[reset] synth parameter (%s): [color=white]%s[reset];\n"
"must be between %.2f and %.2f, using [color=white]'%s'[reset]"
msgstr ""
"Ongeldige [color=light-green]'%s'[reset] synthparameter (%s): [color=white]%s[reset];\n"
"moet tussen %.2f en %.2f liggen, gebruik [color=white]'%s'[reset]"

#: src/midi/fluidsynth.cpp:1318
#, c-format, no-wrap
msgctxt "FLUIDSYNTH_INVALID_CHORUS_WAVE"
msgid ""
"Invalid [color=light-green]'fsynth_chorus'[reset] synth parameter (modulation wave type): [color=white]%s[reset];\n"
"must be [color=white]'sine'[reset] or [color=white]'triangle'[reset]"
msgstr ""
"Ongeldige [color=light-green]'fsynth_chorus'[reset] synthparameter (modulatiegolftype): [color=white]%s[reset];\n"
"moet [color=white]'sinus'[reset] of [color=white]'driehoek'[reset] zijn"

#: src/midi/fluidsynth.cpp:1323
#, c-format, no-wrap
msgctxt "FLUIDSYNTH_INVALID_NUM_EFFECT_PARAMS"
msgid ""
"Invalid number of [color=light-green]'%s'[reset] parameters: [color=white]%d[reset];\n"
"must be %d space-separated values, using [color=white]'auto'[reset]"
msgstr ""
"Ongeldig aantal [color=light-green]'%s'[reset] parameters: [color=white]%d[reset];\n"
"moeten %d door spaties gescheiden waarden zijn, met behulp van [color=white]'auto'[reset]"

#: src/config/setup.cpp:262
#, c-format, no-wrap
msgctxt "CONFIG_SOUNDCANVAS_MODEL"
msgid ""
"Roland Sound Canvas model to use ('auto' by default). One or more CLAP audio\n"
"plugins that implement the supported Sound Canvas models must be present in the\n"
"'plugins' directory in your DOSBox installation or configuration directory.\n"
"DOSBox searches for the requested model by inspecting the plugin descriptions.\n"
"The lookup for the best model is performed in order as listed. Possible values:\n"
"\n"
"  auto:       Pick the best available model (default).\n"
"  sc55:       Pick the best available original SC-55 model.\n"
"  sc55mk2:    Pick the best available SC-55mk2 model.\n"
"  <version>:  Use the exact specified model version (e.g., 'sc55_121')."
msgstr ""
"Het Roland Sound Canvas-model dat u wilt gebruiken (standaard 'auto').\n"
"Een of meer CLAP-audioplugins die de ondersteunde Sound Canvas-modellen\n"
"implementeren, moeten aanwezig zijn in de 'plugin'-directory in uw\n"
"DOSBox-configuratiedirectory. DOSBox zoekt naar het gevraagde model door de\n"
"pluginbeschrijvingen te inspecteren. De zoekopdracht naar de beste modellen\n"
"wordt uitgevoerd in de volgorde zoals vermeld. Mogelijke waarden:\n"
"\n"
"  auto:       Kies het beste beschikbare model (standaard).\n"
"  sc55:       Kies het beste beschikbare originele SC-55-model.\n"
"  sc55mk2:    Kies het beste beschikbare SC-55mk2-model.\n"
"  <versie>:   Gebruik de exacte opgegeven modelversie (bijv. 'sc55_121')."

#: src/config/setup.cpp:262
#, c-format, no-wrap
msgctxt "CONFIG_SOUNDCANVAS_ROM_DIR"
msgid ""
"The directory containing the Roland Sound Canvas ROMs (unset by default).\n"
"The directory can be absolute or relative, or leave it unset to use the\n"
"'soundcanvas-roms' directory in your DOSBox configuration directory. Other\n"
"common system locations will be checked as well."
msgstr ""
"De map met de Roland Sound Canvas ROM's (standaard niet ingesteld).\n"
"De map kan absoluut of relatief zijn, of laat deze niet ingesteld om de map\n"
"'soundcanvas-roms' in uw DOSBox-configuratiemap te gebruiken. Andere veel\n"
"voorkomende systeemlocaties worden ook gecontroleerd."

#: src/config/setup.cpp:262
#, c-format, no-wrap
msgctxt "CONFIG_SOUNDCANVAS_FILTER"
msgid ""
"Filter for the Roland Sound Canvas audio output ('on' by default).\n"
"Possible values:\n"
"\n"
"  on:        Filter the output (default).\n"
"  off:       Don't filter the output.\n"
"  <custom>:  Custom filter definition; see 'sb_filter' for details."
msgstr ""
"Filter voor de Roland Sound Canvas audio-uitgang (standaard 'on').\n"
"Mogelijke waarden:\n"
"\n"
"  on:        Filter de uitvoer (standaard).\n"
"  off:       Filter de uitvoer niet.\n"
"  <op-maat>: Aangepaste filterdefinitie; zie 'sb_filter' voor details."

#: src/midi/soundcanvas.cpp:932
#, c-format, no-wrap
msgctxt "SC55_MODELS_LABEL"
msgid "SC-55 models    "
msgstr "SC-55 modelen   "

#: src/midi/soundcanvas.cpp:933
#, c-format, no-wrap
msgctxt "SOUNDCANVAS_ACTIVE_MODEL_LABEL"
msgid "Active model:    "
msgstr "Actief model:    "

#: src/config/setup.cpp:262
#, c-format, no-wrap
msgctxt "CONFIG_MIDIDEVICE"
msgid ""
"Set where MIDI data from the emulated MPU-401 MIDI interface is sent\n"
"('port' by default). Possible values:\n"
msgstr ""
"Stel in waar MIDI-gegevens van de geëmuleerde MPU-401 MIDI-interface naartoe\n"
"worden verzonden (standaard 'poort'). Mogelijke waarden:\n"

#: src/config/setup.cpp:278
#, c-format, no-wrap
msgctxt "CONFIGITEM_MIDIDEVICE_PORT"
msgid ""
"  port:         A MIDI port of the host operating system's MIDI interface\n"
"                (default). You can configure the port to use with the\n"
"                'midiconfig' setting.\n"
msgstr ""
"  poort:        Een MIDI-poort van de MIDI-interface van het\n"
"                hostbesturingssysteem (standaard). U kunt de poort\n"
"                configureren voor gebruik met de instelling 'midiconfig'.\n"

#: src/config/setup.cpp:278
#, c-format, no-wrap
msgctxt "CONFIGITEM_MIDIDEVICE_COREAUDIO"
msgid ""
"  coreaudio:    The built-in macOS MIDI synthesiser. The SoundFont to use can\n"
"                be specified with the 'midiconfig' setting.\n"
msgstr ""
"  coreaudio:    De ingebouwde macOS MIDI-synthesizer. Het te gebruiken\n"
"                SoundFont kan worden opgegeven met de instelling 'midiconfig'.\n"
"\n"

#: src/config/setup.cpp:278
#, c-format, no-wrap
msgctxt "CONFIGITEM_MIDIDEVICE_MT32"
msgid "  mt32:         The internal Roland MT-32 synthesizer (see the [mt32] section).\n"
msgstr "  mt32:         De interne Roland MT-32 synthesizer (zie het [mt32] gedeelte).\n"

#: src/config/setup.cpp:278
#, c-format, no-wrap
msgctxt "CONFIGITEM_MIDIDEVICE_SOUNDCANVAS"
msgid ""
"  soundcanvas:  The internal Roland SC-55 synthesiser (requires a CLAP audio\n"
"                plugin that implements the Sound Canvas to be available;\n"
"                see the [soundcanvas] section).\n"
msgstr ""
"  soundcanvas:  De interne Roland SC-55 synthesizer (vereist dat een CLAP-\n"
"                audioplug-in beschikbaar is die het Sound Canvas implementeert;\n"
"                zie de sectie [soundcanvas]).\n"

#: src/config/setup.cpp:278
#, c-format, no-wrap
msgctxt "CONFIGITEM_MIDIDEVICE_FLUIDSYNTH"
msgid ""
"  fluidsynth:   The internal FluidSynth MIDI synthesizer (SoundFont player)\n"
"                (requires the FluidSynth dynamic-link library to be available;\n"
"                see the [fluidsynth] section).\n"
msgstr ""
"  fluidsynth:   De interne FluidSynth MIDI-synthesizer (SoundFont-speler)\n"
"                (vereist dat de FluidSynth dynamic-link-bibliotheek beschikbaar\n"
"                is; zie de sectie [fluidsynth]).\n"

#: src/config/setup.cpp:278
#, c-format, no-wrap
msgctxt "CONFIGITEM_MIDIDEVICE_NONE"
msgid "  none:         Disable MIDI output."
msgstr "  none:        MIDI-uitvoer uitschakelen."

#: src/config/setup.cpp:262
#, c-format, no-wrap
msgctxt "CONFIG_MIDICONFIG"
msgid ""
"Configuration options for the selected MIDI device (unset by default).\n"
"Notes:\n"
msgstr ""
"Configuratieopties voor de geselecteerde MIDI-interface (standaard uit).\n"
"Opmerkingen:\n"

#: src/config/setup.cpp:278
#, c-format, no-wrap
msgctxt "CONFIGITEM_MIDICONFIG_WINDOWS_OR_MACOS"
msgid ""
"  - When using 'mididevice = port', find the ID or name of the MIDI port you\n"
"    want to use with the DOS command 'MIXER /LISTMIDI', then set either the ID\n"
"    or a substring of the name (e.g., to use the port called \"loopMIDI Port A\"\n"
"    with ID 2, set 'midiconfig = 2' or 'midiconfig = port a').\n"
msgstr ""
"  - Wanneer u 'mididevice = port' gebruikt, zoekt u de ID of naam van de\n"
"     IDI-poort die u wilt gebruiken met de DOS-opdracht 'MIXER /LISTMIDI' en\n"
"     stelt u vervolgens de ID of een subtekenreeks van de naam in (om\n"
"     bijvoorbeeld de poort 'loopMIDI Port A' met ID 2 te gebruiken, stelt u\n"
"     'midiconfig = 2' of 'midiconfig = port a' in).\n"

#: src/config/setup.cpp:278
#, c-format, no-wrap
msgctxt "CONFIGITEM_MIDICONFIG_COREAUDIO"
msgid ""
"  - When using 'mididevice = coreaudio', this setting specifies the SoundFont\n"
"    to use. You must use the absolute path of the SoundFont file.\n"
msgstr ""
"  - Wanneer u 'mididevice = coreaudio' gebruikt, specificeert deze instelling\n"
"    het te gebruiken SoundFont. U moet het absolute pad van het SoundFont-\n"
"    bestand gebruiken.\n"

#: src/config/setup.cpp:278
#, c-format, no-wrap
msgctxt "CONFIGITEM_MIDICONFIG_LINUX"
msgid ""
"  - When using 'mididevice = port', use the Linux command 'aconnect -l' to list\n"
"    all open MIDI ports and select one (e.g., 'midiconfig = 14:0' for sequencer\n"
"    client 14, port 0).\n"
msgstr ""
"  - Wanneer u 'mididevice = port' gebruikt, gebruikt u de Linux-opdracht\n"
"    'aconnect -l' om alle open MIDI-poorten weer te geven en er een te\n"
"    selecteren (bijvoorbeeld 'midiconfig = 14:0' voor sequencerclient 14,\n"
"    poort 0).\n"

#: src/config/setup.cpp:278
#, c-format, no-wrap
msgctxt "CONFIGITEM_MIDICONFIG_INTERNAL_SYNTH"
msgid ""
"  - The setting has no effect when using the internal synthesizers\n"
"    ('mididevice = fluidsynth', 'mt32', or 'soundcanvas').\n"
msgstr ""
"  - De instelling heeft geen effect bij gebruik van de interne synthesizers\n"
"    ('mididevice = fluidsynth', 'mt32' of 'soundcanvas').\n"

#: src/config/setup.cpp:278
#, c-format, no-wrap
msgctxt "CONFIGITEM_MIDICONFIG_PHYSICAL_MT32"
msgid ""
"  - If you're using a physical rev.0 Roland MT-32, the hardware may require a\n"
"    delay to prevent buffer overflows. You can enable this with 'delaysysex'\n"
"    after the port ID or name (e.g., 'midiconfig = 2 delaysysex')."
msgstr ""
"  - Als u een fysieke rev.0 Roland MT-32 gebruikt, kan de hardware een\n"
"    vertraging nodig hebben om bufferoverlopen te voorkomen. U kunt dit\n"
"    inschakelen met 'delaysysex' na de poort-ID of naam (bijv.\n"
"    'midiconfig = 2 delaysysex')."

#: src/config/setup.cpp:262
#, c-format, no-wrap
msgctxt "CONFIG_MPU401"
msgid "MPU-401 mode to emulate ('intelligent' by default)."
msgstr "Type MPU-401 om te emuleren (standaard: 'intelligent')."

#: src/config/setup.cpp:262
#, c-format, no-wrap
msgctxt "CONFIG_RAW_MIDI_OUTPUT"
msgid ""
"Enable raw, unaltered MIDI output ('off' by default). The MIDI drivers of many\n"
"games don't fully conform to the MIDI standard, which makes editing the MIDI\n"
"recordings of these games very error-prone and cumbersome in MIDI sequencers,\n"
"often resulting in hanging or missing notes. DOSBox corrects the MIDI output of\n"
"such games by default. This results in no audible difference whatsoever; it only\n"
"affects the representation of the MIDI data.\n"
"\n"
"You should only enable 'raw_midi_output' if you really need to capture the raw,\n"
"unaltered MIDI output of a program, e.g. when working with music applications,\n"
"or when debugging MIDI issues."
msgstr ""
"Schakel onbewerkte, ongewijzigde MIDI-uitvoer in (standaard 'off').\n"
"De MIDI-stuurprogramma's van veel spelen voldoen niet volledig aan de MIDI-\n"
"standaard, waardoor het bewerken van de MIDI-opnamen van deze spelen erg\n"
"foutgevoelig en omslachtig is in MIDI-sequencers, wat vaak resulteert in\n"
"hangende of ontbrekende noten. DOSBox corrigeert standaard de MIDI-uitvoer\n"
"van dergelijke spellen. Dit resulteert in geen enkel hoorbaar verschil; het\n"
"heeft alleen invloed op de weergave van de MIDI-data.\n"
"\n"
"U moet 'raw_midi_output' alleen inschakelen als u echt de onbewerkte,\n"
"ongewijzigde MIDI-uitvoer van een programma wilt vastleggen, b.v. bij het werken\n"
"met muziektoepassingen of bij het debuggen van MIDI-problemen."

#: src/midi/midi.cpp:931
#, c-format, no-wrap
msgctxt "MIDI_DEVICE_ERROR_OPENING_DEVICE"
msgid "Error opening MIDI device [color=white]'%s'[reset]; using [color=white]'%s'[reset]"
msgstr "Fout bij het openen van MIDI-apparaat [color=white]'%s'[reset]; met behulp van [color=white]'%s'[reset]"

#: src/midi/midi.cpp:935
#, c-format, no-wrap
msgctxt "MIDI_DEVICE_ERROR_OPENING_DEVICE_NO_MIDI"
msgid "Error opening MIDI device [color=white]'%s'[reset]; using 'none' (disabling MIDI output)"
msgstr "Fout bij het openen van MIDI-apparaat [color=white]'%s'[reset]; 'none' gebruiken (MIDI-uitvoer uitschakelen)"

#: src/midi/midi.cpp:939
#, c-format, no-wrap
msgctxt "MIDI_DEVICE_LIST_NOT_SUPPORTED"
msgid "Listing not supported"
msgstr "Lijst wordt niet ondersteund"

#: src/midi/midi.cpp:940
#, c-format, no-wrap
msgctxt "MIDI_DEVICE_NOT_CONFIGURED"
msgid "Device not configured"
msgstr "Apparaat niet geconfigureerd"

#: src/midi/midi.cpp:941
#, c-format, no-wrap
msgctxt "MIDI_DEVICE_NO_PORTS"
msgid "No available ports"
msgstr "Geen beschikbare poorten"

#: src/midi/midi.cpp:942
#, c-format, no-wrap
msgctxt "MIDI_DEVICE_NO_MODEL_ACTIVE"
msgid "No model is currently active"
msgstr "Er is momenteel geen model actief"

#: src/midi/midi.cpp:943
#, c-format, no-wrap
msgctxt "MIDI_DEVICE_NO_MODELS"
msgid "No available models"
msgstr "Geen beschikbare modellen"

#: src/config/setup.cpp:262
#, c-format, no-wrap
msgctxt "CONFIG_SBTYPE"
msgid ""
"Sound Blaster model to emulate ('sb16' by default). The models auto-selected\n"
"with 'oplmode' and 'cms' on 'auto' are also listed. Possible values:\n"
"\n"
"  gb:        Game Blaster          - CMS\n"
"  sb1:       Sound Blaster 1.0     - OPL2, CMS\n"
"  sb2:       Sound Blaster 2.0     - OPL2\n"
"  sbpro1:    Sound Blaster Pro     - Dual OPL2\n"
"  sbpro2:    Sound Blaster Pro 2   - OPL3\n"
"  sb16:      Sound Blaster 16      - OPL3 (default)\n"
"  ess:       ESS ES1688 AudioDrive - ESFM\n"
"  none/off:  Disable Sound Blaster emulation.\n"
"\n"
"Notes:\n"
"  - Creative Music System was later rebranded to Game Blaster; they are the\n"
"    same card.\n"
"\n"
"  - The 'ess' option is for getting ESS Enhanced FM music via the card's ESFM\n"
"    synthesiser in games that support it. The ESS DAC is not emulated but the\n"
"    card is Sound Blaster Pro compatible; just configure the game for Sound\n"
"    Blaster digital sound."
msgstr ""
"Sound Blaster-model om te emuleren (standaard 'sb16').\n"
"De modellen die automatisch zijn geselecteerd met 'oplmode' en 'cms' op 'auto'\n"
"worden ook weergegeven. Mogelijke waarden:\n"
"\n"
"  gb:        Game Blaster          - CMS\n"
"  sb1:       Sound Blaster 1.0     - OPL2, CMS\n"
"  sb2:       Sound Blaster 2.0     - OPL2\n"
"  sbpro1:    Sound Blaster Pro     - Dual OPL2\n"
"  sbpro2:    Sound Blaster Pro 2   - OPL3\n"
"  sb16:      Sound Blaster 16      - OPL3 (default)\n"
"  ess:       ESS ES1688 AudioDrive - ESFM\n"
"  none/off:  Schakel Sound Blaster-emulatie uit.\n"
"\n"
"Opmerkingen:\n"
"  - Creative Music System werd later omgedoopt tot Game Blaster; het is\n"
"    dezelfde kaart.\n"
"\n"
"  - De 'ess'-optie is voor het verkrijgen van ESS Enhanced FM-muziek via de\n"
"    ESFM-synthesizer van de kaart in games die dit ondersteunen. De ESS DAC\n"
"    is niet geëmuleerd, maar de kaart is Sound Blaster Pro-compatibel;\n"
"    configureer de game gewoon voor Sound Blaster digitaal geluid."

#: src/config/setup.cpp:262
#, c-format, no-wrap
msgctxt "CONFIG_SBBASE"
msgid ""
"The IO address of the Sound Blaster (220 by default).\n"
"Possible values: 220, 240, 260, 280, 2a0, 2c0, 2e0, 300"
msgstr ""
"Het IO-basisadres van de Sound Blaster (standaard 220).\n"
"Mogelijke waarden: 220, 240, 260, 280, 2a0, 2c0, 2e0, 300"

#: src/config/setup.cpp:262
#, c-format, no-wrap
msgctxt "CONFIG_IRQ"
msgid ""
"The IRQ number of the Sound Blaster (7 by default).\n"
"Possible values: 3, 5, 7, 9, 10, 11, 12"
msgstr ""
"Het IRQ-nummer van de Sound Blaster (standaard 7).\n"
"Mogelijke waarden: 3, 5, 7, 9, 10, 11, 12"

#: src/config/setup.cpp:262
#, c-format, no-wrap
msgctxt "CONFIG_DMA"
msgid ""
"The DMA channel of the Sound Blaster (1 by default).\n"
"Possible values: 0, 1, 3, 5, 6, 7"
msgstr ""
"Het DMA-nummer van de Sound Blaster (standaard 1).\n"
"Mogelijke waarden: 0, 1, 3, 5, 6, 7"

#: src/config/setup.cpp:262
#, c-format, no-wrap
msgctxt "CONFIG_HDMA"
msgid ""
"The High DMA channel of the Sound Blaster 16 (5 by default).\n"
"Possible values: 0, 1, 3, 5, 6, 7"
msgstr ""
"Het hoge DMA-nummer van de Sound Blaster 16 (standaard 5).\n"
"Mogelijke waarden: 0, 1, 3, 5, 6, 7"

#: src/config/setup.cpp:262
#, c-format, no-wrap
msgctxt "CONFIG_SBMIXER"
msgid ""
"Allow the Sound Blaster mixer to modify volume levels ('on' by default).\n"
"Sound Blaster Pro 1 and later cards allow programs to set the volume of the\n"
"digital audio (DAC), FM synth, and CD Audio output. These correspond to the\n"
"SB, OPL, and CDAUDIO DOSBox mixer channels, respectively. Possible values:\n"
"\n"
"  on:   The final level of the above channels is a combination of the volume\n"
"        set by the program, and the volume set in the DOSBox mixer.\n"
"\n"
"  off:  Only the DOSBox mixer determines the volume of these channels.\n"
"\n"
"Note: Some games change the volume levels dynamically (e.g., lower the FM music\n"
"      volume when speech is playing); it's best to leave 'sbmixer' enabled for\n"
"      such games."
msgstr ""
"Laat de Sound Blaster-mixer volumeniveaus aanpassen (standaard 'on').\n"
"Sound Blaster Pro 1 en latere kaarten stellen programma's in staat het volume\n"
"van de digitale audio (DAC), FM-synth en CD-audio-uitvoer in te stellen. Deze\n"
"komen respectievelijk overeen met de SB-, OPL- en CDAUDIO DOSBox-mixerkanalen.\n"
"Mogelijke waarden:\n"
"\n"
"  on:   Het uiteindelijke niveau van de bovenstaande kanalen is een combinatie\n"
"        van het volume dat door het programma is ingesteld en het volume dat\n"
"        is ingesteld in de DOSBox-mixer.\n"
"\n"
"  off:  Alleen de DOSBox-mixer bepaalt het volume van deze kanalen.\n"
"\n"
"Opmerking: Sommige spelen wijzigen de volumeniveaus dynamisch (bijvoorbeeld het\n"
"           FM-muziekvolume verlagen wanneer er spraak wordt afgespeeld); het is\n"
"           het beste om 'sbmixer' ingeschakeld te laten voor dergelijke spelen."

#: src/config/setup.cpp:262
#, c-format, no-wrap
msgctxt "CONFIG_SBWARMUP"
msgid ""
"Silence initial DMA audio after card power-on, in milliseconds (100 by default).\n"
"This mitigates pops heard when starting many SB-based games. Reduce this if you\n"
"notice intial playback is missing audio."
msgstr ""
"Demp de initiële DMA-audio na het inschakelen van de kaart, in milliseconden\n"
"(standaard 100). Dit vermindert de knallen die je hoort bij het starten van veel\n"
"SB-gebaseerde games. Verminder dit als u merkt dat er bij de eerste weergave\n"
"audio ontbreekt."

#: src/config/setup.cpp:262
#, c-format, no-wrap
msgctxt "CONFIG_SB_FILTER"
msgid ""
"Type of filter to emulate for the Sound Blaster digital sound output ('modern'\n"
"by default). Possible values:\n"
"\n"
"  auto:      Use the appropriate filter determined by 'sbtype'.\n"
"\n"
"  sb1, sb2, sbpro1, sbpro2, sb16:\n"
"             Use the filter of this Sound Blaster model.\n"
"\n"
"  modern:    Use linear interpolation upsampling that acts as a low-pass\n"
"             filter; this is the legacy DOSBox behaviour (default).\n"
"\n"
"  off:       Don't filter the output.\n"
"\n"
"  <custom>:  One or two custom filters in the following format:\n"
"               TYPE ORDER FREQ\n"
"             Where TYPE can be 'hpf' (high-pass) or 'lpf' (low-pass),\n"
"             ORDER is the order of the filter from 1 to 16\n"
"             (1st order = 6dB/oct slope, 2nd order = 12dB/oct, etc.),\n"
"             and FREQ is the cutoff frequency in Hz. Examples:\n"
"                lpf 2 12000\n"
"                hpf 3 120 lpf 1 6500"
msgstr ""
"Type filter om te emuleren voor de digitale geluidsuitvoer van Sound Blaster\n"
"(standaard 'modern'). Mogelijke waarden:\n"
"\n"
"  auto:      Gebruik het juiste filter bepaald door 'sbtype'.\n"
"\n"
"  sb1, sb2, sbpro1, sbpro2, sb16:\n"
"             Gebruik het filter van dit Sound Blaster-model.\n"
"\n"
"  modern:    Gebruik lineaire interpolatie-upsampling dat fungeert als een\n"
"             laagdoorlaatfilter; dit is het oude DOSBox-gedrag (standaard).\n"
"\n"
"  off:       Filter de uitvoer niet.\n"
"\n"
"  <op naat>: Een of twee aangepaste filters in de volgende indeling:\n"
"               TYPE ORDER FREQ\n"
"             Waarbij TYPE 'hpf' (hoogdoorlaat) of 'lpf' (laagdoorlaat) kan\n"
"             zijn, ORDER is de volgorde van het filter van 1 tot 16\n"
"             (1e orde = 6dB/oct helling, 2e orde = 12dB/oct, enz.),\n"
"             en FREQ is de afsnijfrequentie in Hz. Voorbeelden:\n"
"                lpf 2 12000\n"
"                hpf 3 120 lfp 1 6500"

#: src/config/setup.cpp:262
#, c-format, no-wrap
msgctxt "CONFIG_SB_FILTER_ALWAYS_ON"
msgid ""
"Force the Sound Blaster Pro 2 filter to be always on ('off' by default).\n"
"Other Sound Blaster models don't allow toggling the filter in software."
msgstr ""
"Forceer de Sound Blaster Pro 2 filter om altijd aan te staan ​​(standaard 'off').\n"
"Andere Sound Blaster-modellen staan ​​niet toe om het filter in software te\n"
"schakelen."

#: src/hardware/audio/soundblaster.cpp:3896
#, c-format, no-wrap
msgctxt "SBLASTER_INVALID_ESS_OPLMODE"
msgid "Invalid [color=light-green]'%s'[reset] setting for the ESS card: [color=white]'%s'[reset], using [color=white]'%s'[reset]"
msgstr "Ongeldige [color=light-green]'%s'[reset] instelling voor de ESS-kaart: [color=white]'%s'[reset], met behulp van [color=white]'%s'[reset]"

#: src/hardware/audio/soundblaster.cpp:3901
#, c-format, no-wrap
msgctxt "SBLASTER_CMS_OPLMODE_DEPRECATED"
msgid "The [color=white]'cms'[reset] setting for [color=light-green]'oplmode'[reset] is deprecated; use [color=white]'cms = on'[reset] instead"
msgstr "De instelling [color=white]'cms'[reset] voor [color=light-green]'oplmode'[reset] is verouderd; gebruik in plaats daarvan [color=white]'cms = on'[reset]"

#: src/hardware/audio/soundblaster.cpp:3906
#, c-format, no-wrap
msgctxt "SBLASTER_CMS_FORCED_AUTO"
msgid "[color=light-green]'%s'[reset] setting is [color=white]'off'[reset], but is forced to [color=white]'%s'[reset] on the Game Blaster"
msgstr "De instelling voor [color=light-green]'%s'[reset] is [color=white]'uit'[reset], maar wordt gedwongen naar [color=white]'%s'[reset] op de Game Blaster"

#: src/hardware/audio/soundblaster.cpp:3911
#, c-format, no-wrap
msgctxt "SBLASTER_CMS_FORCED_OFF"
msgid "[color=light-green]'%s'[reset] setting [color=white]'on'[reset] not supported on this card, forcing [color=white]'%s'[reset]"
msgstr "[color=light-green]'%s'[reset] instelling [color=white]'on'[reset] wordt niet ondersteund op deze kaart, waardoor [color=white]'%s'[reset] wordt geforceerd"

#: src/config/setup.cpp:262
#, c-format, no-wrap
msgctxt "CONFIG_OPLRATE"
msgid "The OPL output is now transparently resampled to the mixer's sample rate."
msgstr ""
"De OPL-uitvoer wordt nu transparant opnieuw gesampled naar de\n"
"samplefrequentie van de mixer."

#: src/config/setup.cpp:262
#, c-format, no-wrap
msgctxt "CONFIG_OPLMODE"
msgid ""
"OPL model to emulate ('auto' by default). Possible values:\n"
"\n"
"  auto:      Use the appropriate model determined by 'sbtype'.\n"
"  opl2:      Yamaha OPL2 (YM3812, mono).\n"
"  dualopl2:  Dual OPL2 (two OPL2 chips in stereo configuration).\n"
"  opl3:      Yamaha OPL3 (YMF262, stereo).\n"
"\n"
"  opl3gold:  OPL3 and the optional AdLib Gold Surround module.\n"
"             Use with 'sbtype = sb16' to emulate the AdLib Gold 1000.\n"
"\n"
"  esfm:      ESS ESFM (enhanced Yamaha OPL3 compatible FM synth).\n"
"  none/off:  Disable OPL emulation.\n"
"\n"
"Notes:\n"
"  - 'sbtype = none' and 'oplmode = opl2' emulates the original AdLib card.\n"
"  - Only 'oplmode = esfm' is not enough to get ESS Enhanced FM music in games;\n"
"    you'll also need to set 'sbtype = ess'. 'oplmode = esfm' is useful to\n"
"    get ESFM-flavoured OPL with original Sound Blaster models."
msgstr ""
"OPL-model om te emuleren (standaard 'auto'). Mogelijke waarden:\n"
"\n"
"  auto:      Gebruik het juiste model bepaald door 'sbtype'.\n"
"  opl2:      Yamaha OPL2 (YM3812, mono).\n"
"  dualopl2:  Dual OPL2 (twee OPL2-chips in stereo configuratie).\n"
"  opl3:      Yamaha OPL3 (YMF262, stereo).\n"
"\n"
"  opl3gold:  OPL3 en de optionele AdLib Gold Surround-module.\n"
"             Gebruik met 'sbtype = sb16' om de AdLib Gold 1000 te emuleren.\n"
"\n"
"  esfm:      ESS ESFM (verbeterde Yamaha OPL3-compatibele FM-synth).\n"
"  none/off:  Schakel OPL-emulatie uit.\n"
"\n"
"Opmerkingen:\n"
"  - 'sbtype = none' en 'oplmode = opl2' emuleren de originele AdLib-kaart.\n"
"  - Enkel 'oplmode = esfm' is niet genoeg om ESS Enhanced FM music in spelen te\n"
"    krijgen; U moet ook 'sbtype = ess' instellen. 'oplmode = esfm' is handig om\n"
"    ESFM-geïnspireerde OPL te krijgen met originele Sound Blaster-modellen."

#: src/config/setup.cpp:262
#, c-format, no-wrap
msgctxt "CONFIG_OPL_FADEOUT"
msgid ""
"Fade out hanging notes on the OPL synth ('off' by default). Possible values:\n"
"\n"
"  off:       Don't fade out hanging notes (default).\n"
"\n"
"  fade:      Fade out hanging notes. You should only enable this in games that\n"
"             sometimes play hanging notes that never stop (e.g., Bard's Tale).\n"
"\n"
"  <custom>:  A custom fade-out definition in the following format:\n"
"               WAIT FADE\n"
"             Where WAIT is how long after the last I/O port write fading begins\n"
"             (between 100 and 5000 milliseconds); and FADE is the fade-out\n"
"             period (between 10 and 3000 milliseconds).\n"
"             Examples:\n"
"               300 200   (wait 300 ms before fading out over a 200 ms period)\n"
"               1000 3000 (wait 1 second before fading out over 3 seconds)"
msgstr ""
"Vervaag de OPL-synth-uitvoer na de laatste schrijfbewerking op de IO-poort\n"
"(standaard 'off'). Mogelijke waarden:\n"
"\n"
"  off:       Vervaag niet; de resterende uitvoer wordt voor altijd afgespeeld\n"
"             (standaard).\n"
"\n"
"  on:        Wacht 0,5s voordat u over een periode van 0,5 seconde uitfaadt.\n"
"\n"
"  <op-maat>: Een aangepaste fade-outdefinitie in de volgende indeling:\n"
"               WACHT FADE\n"
"             Waar WAIT is hoe lang nadat de laatste schrijfvervaging van de IO-\n"
"             poort begint, variërend tussen 100 en 5000 milliseconden; en FADE\n"
"             is de fade-outperiode, variërend tussen 10 en 3000 milliseconden.\n"
"             Voorbeelden:\n"
"                300 200 (Wacht 300ms voor het vervagen over een 200ms periode)\n"
"                1000 3000 (Wacht 1s voor het vervagen over een 3s periode)"

#: src/config/setup.cpp:262
#, c-format, no-wrap
msgctxt "CONFIG_OPL_REMOVE_DC_BIAS"
msgid ""
"Remove DC bias from the OPL output ('off' by default). This should only be used\n"
"as a last resort to fix popping in games that play PCM audio using the OPL\n"
"synthesiser on a Sound Blaster or AdLib card, such as in: Golden Eagle (1991),\n"
"Wizardry 6 (1990), and Wizardry 7 (1992). Please open an issue ticket if you\n"
"find other affected games."
msgstr ""
"Verwijder de DC-bias van de OPL uitvoer. Dit mag alleen als laatste redmiddel\n"
"worden gebruikt om ploppen en tikken op te lossen in games die PCM-audio\n"
"afspelen met behulp van de OPL-synthesizer op een Sound Blaster- of\n"
"AdLib-kaart, zoals in: Golden Eagle (1991), Wizardry 6 (1990) en\n"
"Wizardry 7 (1992). Als u andere getroffen spellen vindt, open dan een Bug\n"
"Report."

#: src/config/setup.cpp:262
#, c-format, no-wrap
msgctxt "CONFIG_OPLEMU"
msgid "Only 'nuked' OPL emulation is supported now."
msgstr "Alleen 'nuked' OPL-emulatie wordt nog ondersteund."

#: src/config/setup.cpp:262
#, c-format, no-wrap
msgctxt "CONFIG_OPL_FILTER"
msgid ""
"Type of filter to emulate for the Sound Blaster OPL output ('auto' by default).\n"
"Possible values:\n"
"\n"
"  auto:      Use the appropriate filter determined by 'sbtype' (default).\n"
"\n"
"  sb1, sb2, sbpro1, sbpro2, sb16:\n"
"             Use the filter of this Sound Blaster model.\n"
"\n"
"  off:       Don't filter the output.\n"
"\n"
"  <custom>:  Custom filter definition; see 'sb_filter' for details."
msgstr ""
"Type filter om te emuleren voor de Sound Blaster OPL-uitgang\n"
"(standaard 'auto'). Mogelijke waarden:\n"
"\n"
"  auto:      Gebruik het juiste filter bepaald door 'sbtype' (standaard).\n"
"\n"
"  sb1, sb2, sbpro1, sbpro2, sb16:\n"
"             Gebruik het filter van dit Sound Blaster-model.\n"
"\n"
"  off:       Filter de uitvoer niet.\n"
"\n"
"  <op-maat>: Aangepaste filterdefinitie; zie 'sb_filter' voor details."

#: src/config/setup.cpp:262
#, c-format, no-wrap
msgctxt "CONFIG_CMS"
msgid ""
"Enable CMS emulation ('auto' by default). Possible values:\n"
"\n"
"  off:   Disable CMS emulation (except when the Game Blaster is selected).\n"
"  on:    Enable CMS emulation on Sound Blaster 1 and 2.\n"
"  auto:  Auto-enable CMS emulation for Sound Blaster 1 and Game Blaster."
msgstr ""
"Schakel CMS-emulatie in (standaard 'auto'). Mogelijke waarden:\n"
"\n"
"  off:   Zet CMS-emulatie uit (behalve als Game Blaster is geselecteerd).\n"
"  on:    Zet CMS-emulatie in op Sound Blaster 1 en 2.\n"
"  auto:  Zet CMS-emulatie automatisch in voor Sound Blaster 1 en Game Blaster."

#: src/config/setup.cpp:262
#, c-format, no-wrap
msgctxt "CONFIG_CMS_FILTER"
msgid ""
"Filter for the Sound Blaster CMS output ('on' by default). Possible values:\n"
"\n"
"  on:        Filter the output (default).\n"
"  off:       Don't filter the output.\n"
"  <custom>:  Custom filter definition; see 'sb_filter' for details."
msgstr ""
"Filter voor de Sound Blaster CMS-uitvoer (standaard 'on'). Mogelijke waarden:\n"
"\n"
"  on:        Filter de uitvoer (standaard).\n"
"  off:       Filter de uitvoer niet.\n"
"  <op-maat>: Aangepaste filterdefinitie; zie 'sb_filter' voor details."

#: src/config/setup.cpp:262
#, c-format, no-wrap
msgctxt "CONFIG_GUS"
msgid ""
"Enable Gravis UltraSound emulation ('off' by default). Many games and all demos\n"
"upload their own sounds, but some rely on the instrument patch files included\n"
"with the GUS for MIDI playback (see 'ultradir' for details). Some games also\n"
"require ULTRAMID.EXE to be loaded prior to starting the game.\n"
"\n"
"Note: The default settings of base address 240, IRQ 5, and DMA 3 have been\n"
"      chosen so the GUS can coexist with a Sound Blaster card. This works fine\n"
"      for the majority of programs, but some games and demos expect the GUS\n"
"      factory defaults of base address 220, IRQ 11, and DMA 1. The default\n"
"      IRQ 11 is also problematic with specific versions of the DOS4GW extender\n"
"      that cannot handle IRQs above 7."
msgstr ""
"Schakel Gravis UltraSound-emulatie in (standaard uit).\n"
"Veel games en alle demo's uploaden hun eigen geluiden, maar sommige vertrouwen\n"
"op de instrument patch bestanden die bij de GUS zijn inbegrepen voor MIDI\n"
"playback (zie 'ultradir' voor details). Sommige games vereisen ook dat\n"
"ULTRAMID.EXE geladen wordt voordat de game gestart wordt.\n"
"\n"
"Let op: De standaardinstellingen van basisadres 240, IRQ 5 en DMA 3 zijn\n"
"        gekozen zodat de GUS kan coëxisteren met een Sound Blaster kaart. Dit\n"
"        werkt prima voor de meeste programma's, maar sommige spelen en demo's\n"
"        verwachten de GUS fabrieksinstellingen van basisadres 220, IRQ 11 en\n"
"        DMA 1. De standaard IRQ 11 is ook problematisch met specifieke versies\n"
"        van de DOS4GW extender die geen IRQ's boven 7 aankunnen."

#: src/config/setup.cpp:262
#, c-format, no-wrap
msgctxt "CONFIG_GUSBASE"
msgid ""
"The IO base address of the Gravis UltraSound (240 by default).\n"
"Possible values: 210, 220, 230, 240, 250, 260"
msgstr ""
"Het IO-basisadres van de Gravis UltraSound (standaard 240).\n"
"Mogelijke waarden: 210, 220, 230, 240, 250, 260"

#: src/config/setup.cpp:262
#, c-format, no-wrap
msgctxt "CONFIG_GUSIRQ"
msgid ""
"The IRQ number of the Gravis UltraSound (5 by default).\n"
"Possible values: 2, 3, 5, 7, 11, 12, 15"
msgstr ""
"Het IRQ-nummer van de Gravis UltraSound (standaard 5).\n"
"Mogelijke waarden: 2, 3, 5, 7, 11, 12, 15"

#: src/config/setup.cpp:262
#, c-format, no-wrap
msgctxt "CONFIG_GUSDMA"
msgid ""
"The DMA channel of the Gravis UltraSound (3 by default).\n"
"Possible values: 1, 3, 5, 6, 7"
msgstr ""
"Het DMA-nummer van de Gravis UltraSound (standaard 3).\n"
"Mogelijke waarden: 1, 3, 5, 6, 7"

#: src/config/setup.cpp:262
#, c-format, no-wrap
msgctxt "CONFIG_GUS_FILTER"
msgid ""
"Filter for the Gravis UltraSound audio output ('on' by default).\n"
"Possible values:\n"
"\n"
"  on:        Filter the output (default).\n"
"  off:       Don't filter the output.\n"
"  <custom>:  Custom filter definition; see 'sb_filter' for details."
msgstr ""
"Filter voor de Gravis UltraSound audio-uitgang (standaard 'on').\n"
"Mogelijke waarden:\n"
"\n"
"  on:        Filter de uitvoer (standaard).\n"
"  off:       Filter de uitvoer niet.\n"
"  <op-maat>: Aangepaste filterdefinitie; zie 'sb_filter' voor details."

#: src/config/setup.cpp:262
#, c-format, no-wrap
msgctxt "CONFIG_ULTRADIR"
msgid ""
"Path to the UltraSound directory ('C:\\ULTRASND' by default). This should have a\n"
"'MIDI' subdirectory containing the patches (instrument files) required by some\n"
"games for MIDI music playback. Not all games need these patches; many GUS-native\n"
"games and all demos upload their own custom sounds instead."
msgstr ""
"Pad naar de UltraSound-directory (standaard 'C:\\ULTRASND').\n"
"Dit zou een 'MIDI'-subdirectory moeten hebben met de patches\n"
"(instrumentbestanden) die sommige games nodig hebben voor het afspelen van\n"
"MIDI-muziek. Niet alle games hebben deze patches nodig; veel GUS-native games\n"
"en alle demo's uploaden in plaats daarvan hun eigen aangepaste geluiden."

#: src/config/setup.cpp:262
#, c-format, no-wrap
msgctxt "CONFIG_IMFC"
msgid "Enable the IBM Music Feature Card ('off' by default)."
msgstr "Schakel de IBM Music Feature Card in (standaard 'off')."

#: src/config/setup.cpp:262
#, c-format, no-wrap
msgctxt "CONFIG_IMFC_BASE"
msgid ""
"The IO base address of the IBM Music Feature Card ('2A20' by default).\n"
"Possible values: 2A20, 2A30"
msgstr ""
"Het IO-basisadres van de IBM Music Feature Card (standaard '2A20').\n"
"Mogelijke waarden: 2A20, 2A30"

#: src/config/setup.cpp:262
#, c-format, no-wrap
msgctxt "CONFIG_IMFC_IRQ"
msgid ""
"The IRQ number of the IBM Music Feature Card (3 by default).\n"
"Possible values: 2, 3, 4, 5, 6, 7"
msgstr ""
"Het IRQ-nummer van de IBM Music Feature Card (standaard 3).\n"
"Mogelijke waarden: 2, 3, 4, 5, 6, 7"

#: src/config/setup.cpp:262
#, c-format, no-wrap
msgctxt "CONFIG_IMFC_FILTER"
msgid ""
"Filter for the IBM Music Feature Card output ('on' by default). Possible values:\n"
"\n"
"  on:        Filter the output (default).\n"
"  off:       Don't filter the output.\n"
"  <custom>:  Custom filter definition; see 'sb_filter' for details."
msgstr ""
"Filter voor de uitvoer van de IBM Music Feature Card (standard 'on').\n"
"Mogelijke waarden:\n"
"\n"
"  on:        Filter de uitvoer (standaard).\n"
"  off:       Filter de uitvoer niet.\n"
"  <op maat>: Aangepaste filterdefinitie; zie 'sb_filter' voor details."

#: src/config/setup.cpp:262
#, c-format, no-wrap
msgctxt "CONFIG_SIDMODEL"
msgid ""
"Model of chip to emulate in the Innovation SSI-2001 card ('none' by default).\n"
"Possible values:\n"
"\n"
"  auto:  Use the 6581 chip.\n"
"\n"
"  6581:  The original chip, known for its bassy and rich character.\n"
"\n"
"  8580:  A later revision that more closely matched the SID specification.\n"
"         It fixed the 6581's DC bias and is less prone to distortion.\n"
"         The 8580 is an option on reproduction cards, like the DuoSID.\n"
"\n"
"  none:  Disable the card (default)."
msgstr ""
"Model van chip om te emuleren voor de Innovation SSI-2001-kaart\n"
"(standaard 'none'). Mogelijke waarden:\n"
"\n"
"  auto:  Emuleer de 6581-chip.\n"
"\n"
"  6581:  De originele chip, bekend om zijn basachtige en rijke karakter.\n"
"\n"
"  8580:  Een latere herziening die beter overeenkwam met de SID-specificatie.\n"
"         Het lost de DC-bias van de 6581 op en heeft minder vervorming.\n"
"         De 8580 is een optie op reproductiekaarten, zoals de DuoSID.\n"
"\n"
"  none:  Schakelt de kaart uit (standaard)."

#: src/config/setup.cpp:262
#, c-format, no-wrap
msgctxt "CONFIG_SIDCLOCK"
msgid ""
"The SID chip's clock frequency, which is jumperable on reproduction cards\n"
"('default' by default). Possible values:\n"
"\n"
"  default:  0.895 MHz, per the original SSI-2001 card (default).\n"
"  c64ntsc:  1.023 MHz, per NTSC Commodore PCs and the DuoSID.\n"
"  c64pal:   0.985 MHz, per PAL Commodore PCs and the DuoSID.\n"
"  hardsid:  1.000 MHz, available on the DuoSID."
msgstr ""
"De SID-chip klokfrequentie, die op reproductiekaarten kan worden gekozen\n"
"(standaard 'default'). Mogelijke waarden:\n"
"\n"
"  default: 0.895 MHz, zoals de originele SSI-2001-kaart (standaard).\n"
"  c64ntsc: 1.023 MHz, zoals NTSC Commodore PC's en de DuoSID.\n"
"  c64pal:  0.985 MHz, zoals PAL Commodore PCs en de DuoSID.\n"
"  hardsid: 1.000 MHz, zoals beschikbaar op de DuoSID."

#: src/config/setup.cpp:262
#, c-format, no-wrap
msgctxt "CONFIG_SIDPORT"
msgid ""
"The IO port address of the Innovation SSI-2001 (280 by default).\n"
"Possible values: 240, 260, 280, 2a0, 2c0"
msgstr ""
"Het IO-basisadres van de Innovation SSI-2001 (standaard 280).\n"
"Mogelijke waarden: 240, 260, 280, 2a0, 2c0"

#: src/config/setup.cpp:262
#, c-format, no-wrap
msgctxt "CONFIG_6581FILTER"
msgid ""
"Adjusts the 6581's filtering strength as a percentage from 0 to 100 (50 by\n"
"default). The SID's analog filtering meant that each chip was physically unique."
msgstr ""
"Past de filtersterkte van de 6581 aan als een percentage van 0 tot 100\n"
"(standaard 50).\n"
"De analoge filtering van de SID betekende dat elke chip fysiek uniek was."

#: src/config/setup.cpp:262
#, c-format, no-wrap
msgctxt "CONFIG_8580FILTER"
msgid ""
"Adjusts the 8580's filtering strength as a percentage from 0 to 100 (50 by\n"
"default)."
msgstr ""
"Past de filtersterkte van de 8580 aan als een percentage van 0 tot 100\n"
"(standaard 50)."

#: src/config/setup.cpp:262
#, c-format, no-wrap
msgctxt "CONFIG_INNOVATION_FILTER"
msgid ""
"Filter for the Innovation audio output ('off' by default). Possible values:\n"
"\n"
"  off:       Don't filter the output (default).\n"
"  <custom>:  Custom filter definition; see 'sb_filter' for details."
msgstr ""
"Filter voor de Innovation audio-uitgang (standaard 'off'). Mogelijke waarden:\n"
"\n"
"  off:       Filter de uitvoer niet (standaard).\n"
"  <op-maat>: Aangepaste filterdefinitie; zie 'sb_filter' voor details."

#: src/config/setup.cpp:262
#, c-format, no-wrap
msgctxt "CONFIG_LPT_DAC"
msgid ""
"Type of DAC plugged into the parallel port ('none' by default). Possible values:\n"
"\n"
"  disney:    Disney Sound Source.\n"
"  covox:     Covox Speech Thing.\n"
"  ston1:     Stereo-on-1 DAC, in stereo up to 30 kHz.\n"
"  none/off:  Don't use a parallel port DAC (default)."
msgstr ""
"Type DAC aangesloten op de parallelle poort (standaard 'none').\n"
"Mogelijke waarden:\n"
"\n"
"  disney:    Disney Sound Source.\n"
"  covox:     Covox Speech Thing.\n"
"  ston1:     Stereo-on-1 DAC, in stereo tot 30 kHz.\n"
"  none/off:  Gebruik geen parallelle poort DAC (standaard)."

#: src/config/setup.cpp:262
#, c-format, no-wrap
msgctxt "CONFIG_LPT_DAC_FILTER"
msgid ""
"Filter for the LPT DAC audio device(s) ('on' by default). Possible values:\n"
"\n"
"  on:        Filter the output (default).\n"
"  off:       Don't filter the output.\n"
"  <custom>:  Custom filter definition; see 'sb_filter' for details."
msgstr ""
"Filter voor de LPT DAC-audioapparaat(en) (standaard 'on'). Mogelijke waarden:\n"
"\n"
"  on:        Filter de uitvoer (standaard).\n"
"  off:       Filter de uitvoer niet.\n"
"  <op-maat>: Aangepaste filterdefinitie; zie 'sb_filter' voor details."

#: src/config/setup.cpp:262
#, c-format, no-wrap
msgctxt "CONFIG_DISNEY"
msgid "Use [color=light-green]'lpt_dac = disney'[reset] to enable the Disney Sound Source."
msgstr "Gebruik [color=light-green]'lpt_dac = disney'[reset] om de Disney Sound Source in te schakelen."

#: src/config/setup.cpp:262
#, c-format, no-wrap
msgctxt "CONFIG_PCSPEAKER"
msgid ""
"PC speaker emulation model ('impulse' by default). Possible values:\n"
"\n"
"  impulse:    A very faithful emulation of the PC speaker's output (default).\n"
"              Works with most games, but may result in garbled sound or silence\n"
"              in a small number of programs.\n"
"\n"
"  discrete:   Legacy simplified PC speaker emulation; only use this on specific\n"
"              titles that give you problems with the 'impulse' model.\n"
"\n"
"  none, off:  Don't emulate the PC speaker."
msgstr ""
"PC-luidspreker emulatiemodel (standaard 'impulse'). Mogelijke waarden:\n"
"\n"
"  discrete:  Golfvorm wordt gemaakt met discrete stappen (standaard).\n"
"             Werkt goed voor spelen die RealSound-effecten gebruiken.\n"
"\n"
"  impulse:   Golfvorm wordt gemaakt met behulp van sinc-impulsen.\n"
"             Aanbevolen voor blokgolfspellen, zoals Commander Keen.\n"
"             Hoewel het de nauwkeurigheid verbetert, is het CPU-intensiever.\n"
"\n"
"  none/off:  Gebruik de pc-luidspreker niet."

#: src/config/setup.cpp:262
#, c-format, no-wrap
msgctxt "CONFIG_PCSPEAKER_FILTER"
msgid ""
"Filter for the PC speaker output ('on' by default). Possible values:\n"
"\n"
"  on:        Filter the output (default).\n"
"  off:       Don't filter the output.\n"
"  <custom>:  Custom filter definition; see 'sb_filter' for details."
msgstr ""
"Filter voor de pc-luidsprekeruitgang (standaard 'on'). Mogelijke waarden:\n"
"\n"
"  on:        Filter de uitvoer (standaard).\n"
"  off:       Filter de uitvoer niet.\n"
"  <op-maat>: Aangepaste filterdefinitie; zie 'sb_filter' voor details."

#: src/config/setup.cpp:262
#, c-format, no-wrap
msgctxt "CONFIG_PS1AUDIO"
msgid "Enable IBM PS/1 Audio emulation ('off' by default)."
msgstr "Schakel IBM PS/1 Audio-emulatie in (standaard 'off')."

#: src/config/setup.cpp:262
#, c-format, no-wrap
msgctxt "CONFIG_PS1AUDIO_FILTER"
msgid ""
"Filter for the PS/1 Audio synth output ('on' by default). Possible values:\n"
"\n"
"  on:        Filter the output (default).\n"
"  off:       Don't filter the output.\n"
"  <custom>:  Custom filter definition; see 'sb_filter' for details."
msgstr ""
"Filter voor de PS/1 Audio synth-uitgang (standaard 'on'). Mogelijke waarden:\n"
"\n"
"  on:        Filter de uitvoer (standaard).\n"
"  off:       Filter de uitvoer niet.\n"
"  <op-maat>: Aangepaste filterdefinitie; zie 'sb_filter' voor details."

#: src/config/setup.cpp:262
#, c-format, no-wrap
msgctxt "CONFIG_PS1AUDIO_DAC_FILTER"
msgid ""
"Filter for the PS/1 Audio DAC output ('on' by default). Possible values:\n"
"\n"
"  on:        Filter the output (default).\n"
"  off:       Don't filter the output.\n"
"  <custom>:  Custom filter definition; see 'sb_filter' for details."
msgstr ""
"Filter voor de PS/1 Audio DAC-uitgang (standaard 'on'). Mogelijke waarden:\n"
"\n"
"  on:        Filter de uitvoer (standaard).\n"
"  off:       Filter de uitvoer niet.\n"
"  <op-maat>: Aangepaste filterdefinitie; zie 'sb_filter' voor details."

#: src/config/setup.cpp:262
#, c-format, no-wrap
msgctxt "CONFIG_TANDY"
msgid ""
"Set the Tandy/PCjr 3 Voice sound emulation ('auto') by default. Possible values:\n"
"\n"
"  auto:  Automatically enable Tandy/PCjr sound for the 'tandy' and 'pcjr'\n"
"         machine types only (default).\n"
"\n"
"  on:    Enable Tandy/PCjr sound with DAC support, when possible.\n"
"         Most games also need the machine set to 'tandy' or 'pcjr' to work.\n"
"\n"
"  psg:   Only enable the card's three-voice programmable sound generator\n"
"         without DAC to avoid conflicts with other cards using DMA 1.\n"
"\n"
"  off:   Disable Tandy/PCjr sound."
msgstr ""
"Stel de Tandy/PCjr 3 Voice-geluidemulatie in (standaard 'auto').\n"
"Mogelijke waarden:\n"
"\n"
"  auto:  Tandy/PCjr-geluid alleen automatisch inschakelen voor de machinetypes\n"
"         'tandy' en 'pcjr' (standaard).\n"
"\n"
"  on:    Tandy/PCjr-geluid met DAC-ondersteuning inschakelen, indien mogelijk.\n"
"         Bij de meeste spellen moet de machine ook op 'tandy' of 'pcjr' staan\n"
"         om te werken.\n"
"\n"
"  psg:   schakel alleen de driestemmige programmeerbare geluidsgenerator van\n"
"         de kaart in zonder DAC om conflicten met andere kaarten die DMA 1\n"
"         gebruiken te voorkomen.\n"
"\n"
"  off:   Tandy/PCjr-geluid uitschakelen."

#: src/config/setup.cpp:262
#, c-format, no-wrap
msgctxt "CONFIG_TANDY_FADEOUT"
msgid ""
"Fade out the Tandy synth output after the last IO port write ('off' by default).\n"
"Possible values:\n"
"\n"
"  off:       Don't fade out; residual output will play forever (default).\n"
"  on:        Wait 0.5s before fading out over a 0.5s period.\n"
"  <custom>:  Custom fade out definition; see 'opl_fadeout' for details."
msgstr ""
"Fade de Tandy-synthuitvoer uit nadat de laatste IO-poort heeft geschreven\n"
"(standaard 'off'). Mogelijke waarden:\n"
"\n"
"  off:       Niet faden; de resterende uitvoer zal blijven afgespeeld\n"
"             (standaard).\n"
"  on:        Wacht 0,5 sec. voordat het faden over een periode van 0,5 sec.\n"
"  <op-maat>: Aangepaste fade-outdefinitie; zie 'opl_fadeout' voor details."

#: src/config/setup.cpp:262
#, c-format, no-wrap
msgctxt "CONFIG_TANDY_FILTER"
msgid ""
"Filter for the Tandy synth output ('on' by default). Possible values:\n"
"\n"
"  on:        Filter the output (default).\n"
"  off:       Don't filter the output.\n"
"  <custom>:  Custom filter definition; see 'sb_filter' for details."
msgstr ""
"Filter voor de Tandy synth-uitgang (standaard 'on'). Mogelijke waarden:\n"
"\n"
"  on:        Filter de uitvoer (standaard).\n"
"  off:       Filter de uitvoer niet.\n"
"  <op-maat>: Aangepaste filterdefinitie; zie 'sb_filter' voor details."

#: src/config/setup.cpp:262
#, c-format, no-wrap
msgctxt "CONFIG_TANDY_DAC_FILTER"
msgid ""
"Filter for the Tandy DAC output ('on' by default). Possible values:\n"
"\n"
"  on:        Filter the output (default).\n"
"  off:       Don't filter the output.\n"
"  <custom>:  Custom filter definition; see 'sb_filter' for details."
msgstr ""
"Filter voor de Tandy DAC-uitgang (standaard 'on'). Mogelijke waarden:\n"
"\n"
"  on:        Filter de uitvoer (standaard).\n"
"  off:       Filter de uitvoer niet.\n"
"  <op-maat>:  Aangepaste filterdefinitie; zie 'sb_filter' voor details."

#: src/config/setup.cpp:262
#, c-format, no-wrap
msgctxt "CONFIG_ZERO_OFFSET"
msgid "DC-offset is now eliminated globally from the master mixer output."
msgstr "DC-offset wordt nu globaal geëlimineerd uit de mastermixeruitgang."

#: src/config/setup.cpp:262
#, c-format, no-wrap
msgctxt "CONFIG_HARD_DISK_NOISE"
msgid ""
"Enable emulated hard disk noises ('off' by default). Plays spinning disk and\n"
"seek noise sounds when enabled. It's recommended to set 'hard_disk_speed' to\n"
"lower than 'maximum' for an authentic experience. Possible values:\n"
"\n"
"  off:           No hard disk noises (default).\n"
"  seek-only:     Play hard disk seek noises only, no spin noises.\n"
"  on:            Play both hard disk seek and spin noises.\n"
"\n"
"Note: You can customise the disk noise volume by changing the volume of the\n"
"      `DISKNOISE` mixer channel."
msgstr ""
"Schakel de gesimuleerde harde schijfgeluiden in (standaard 'off'). Speelt\n"
"draaiende schijf- en zoekgeluiden af ​​wanneer ingeschakeld. Het wordt aanbevolen\n"
"om 'hard_disk_speed' lager in te stellen dan 'maximum' voor een authentieke\n"
"ervaring. Mogelijke waarden:\n"
"\n"
"  uit:        Geen harde schijfgeluiden (standaard).\n"
"  seek-only:  Speel alleen de zoekgeluiden van de harde schijf af, geen\n"
"              draaigeluiden.\n"
"  on:         Speel zowel de zoek- als de draaigeluiden van de harde schijf af.\n"
"\n"
"Opmerking: U kunt het volume van de schijfruis aanpassen door het volume van het\n"
"           mixerkanaal `DISKNOISE` te wijzigen."

#: src/config/setup.cpp:262
#, c-format, no-wrap
msgctxt "CONFIG_FLOPPY_DISK_NOISE"
msgid ""
"Enable emulated floppy disk noises ('off' by default). Plays spinning disk and\n"
"seek noise sounds when enabled. It's recommended to set 'floppy_disk_speed' to\n"
"lower than 'maximum' for an authentic experience. Possible values:\n"
"\n"
"  off:           No floppy disk noises (default).\n"
"  seek-only:     Play floppy disk seek noises only, no spin noises.\n"
"  on:            Play both floppy disk seek and spin noises.\n"
"\n"
"Note: You can customise the disk noise volume by changing the volume of the\n"
"      `DISKNOISE` mixer channel."
msgstr ""
"Schakel de gesimuleerde floppy-diskgeluiden in (standaard 'uit'). Speelt de\n"
"draaiende disk en zoekgeluiden af ​​wanneer deze functie is ingeschakeld. Het\n"
"wordt aanbevolen om 'floppy_disk_speed' lager in te stellen dan 'maximum' voor\n"
"een authentieke ervaring. Mogelijke waarden:\n"
"\n"
"  off:        Geen floppy-diskgeluiden (standaard).\n"
"  seek-only:  Speel alleen de zoekgeluiden van de floppy disk af, geen\n"
"              draaigeluiden.\n"
"  on:         Speel zowel de zoek- als de draaigeluiden van de floppy disk af.\n"
"\n"
"Opmerking: U kunt het volume van de schijfruis aanpassen door het volume van het\n"
"           mixerkanaal `DISKNOISE` te wijzigen."

#: src/config/setup.cpp:262
#, c-format, no-wrap
msgctxt "CONFIG_REELMAGIC"
msgid ""
"ReelMagic (aka REALmagic) MPEG playback support ('off' by default).\n"
"Possible values:\n"
"\n"
"  off:       Disable support (default).\n"
"  cardonly:  Initialize the card without loading the FMPDRV.EXE driver.\n"
"  on:        Initialize the card and load the FMPDRV.EXE on startup."
msgstr ""
"ReelMagic (ook bekend als REALmagic) MPEG-afspeelondersteuning\n"
"(standaard 'off'). Mogelijke waarden:\n"
"\n"
"  off:      Ondersteuning uitschakelen (standaard).\n"
"  cardonly: Emuleer de kaart zonder het FMPDRV.EXE-stuurprogramma te laden.\n"
"  on:       Emuleer de kaart en laad de FMPDRV.EXE bij het opstarten."

#: src/config/setup.cpp:262
#, c-format, no-wrap
msgctxt "CONFIG_REELMAGIC_KEY"
msgid ""
"Set the 32-bit magic key used to decode the game's videos ('auto' by default).\n"
"Possible values:\n"
"\n"
"  auto:      Use the built-in routines to determine the key (default).\n"
"  common:    Use the most commonly found key, which is 0x40044041.\n"
"  thehorde:  Use The Horde's key, which is 0xC39D7088.\n"
"  <custom>:  Set a custom key in hex format (e.g., 0x12345678)."
msgstr ""
"Zet de 32-bits magische sleutel die wordt gebruikt om de video's van\n"
"het spel te decoderen (standaard 'auto'). Mogelijke waarden:\n"
"\n"
"  auto:      Probeer de sleutel automatisch te bepalen (standaard).\n"
"  common:    Gebruik de meest voorkomende sleutel, namelijk 0x40044041.\n"
"  thehorde:  Gebruik de sleutel van 'The Horde', namelijk 0xC39D7088.\n"
"  <op-maat>: stel een aangepaste sleutel in hex-formaat in (bijv. 0x12345678)."

#: src/config/setup.cpp:262
#, c-format, no-wrap
msgctxt "CONFIG_REELMAGIC_FCODE"
msgid ""
"Override the frame rate code used during video playback (0 by default).\n"
"Possible values:\n"
"\n"
"  0:       No override: attempt automatic rate discovery (default).\n"
"\n"
"  1 to 7:  Override the frame rate to one the following (use 1 through 7):\n"
"           1=23.976, 2=24, 3=25, 4=29.97, 5=30, 6=50, or 7=59.94 FPS."
msgstr ""
"Negeer de framesnelheidscode die wordt gebruikt tijdens video afspelen\n"
"(standaard 0). Mogelijke waarden:\n"
"\n"
"  0: Geen negering: poging tot automatische snelheidsdetectie (standaard).\n"
"\n"
"  1 t/m 7: Gebruik een van de volgende framesnelheden (gebruik 1 t/m 7):\n"
"           1=23.976, 2=24, 3=25, 4=29.97, 5=30, 6=50, of 7=59.94 FPS."

#: src/config/setup.cpp:262
#, c-format, no-wrap
msgctxt "CONFIG_JOYSTICKTYPE"
msgid ""
"Type of joystick to emulate ('auto' by default). Possible values:\n"
"\n"
"  auto:      Detect and use any joystick(s), if possible (default).\n"
"             Joystick emulation is disabled if no joystick is found.\n"
"\n"
"  2axis:     Support up to two joysticks, each with 2 axis.\n"
"\n"
"  4axis:     Support the first joystick only, as a 4-axis type.\n"
"\n"
"  4axis_2:   Support the second joystick only, as a 4-axis type.\n"
"\n"
"  fcs:       Emulate joystick as an original Thrustmaster FCS.\n"
"\n"
"  ch:        Emulate joystick as an original CH Flightstick.\n"
"\n"
"  hidden:    Prevent DOS from seeing the joystick(s), but enable them\n"
"             for mapping.\n"
"\n"
"  disabled:  Fully disable joysticks: won't be polled, mapped,\n"
"             or visible in DOS.\n"
"\n"
"Note: Remember to reset DOSBox's mapperfile if you saved it earlier."
msgstr ""
"Type joystick om te emuleren: (standaard 'auto'). Mogelijke waarden:\n"
"\n"
"  auto:      Detecteer en gebruik eventuele joystick(s), indien mogelijk.\n"
"\n"
"  2axis:     Ondersteuning voor maximaal twee joysticks, elk met 2 assen.\n"
"\n"
"  4axis:     Ondersteun alleen de eerste joystick, als 4-assig type.\n"
"\n"
"  4axis_2:   Ondersteun alleen de tweede joystick, als 4-assig type.\n"
"\n"
"  fcs:       Joystick emuleren als een originele Thrustmaster FCS.\n"
"\n"
"  ch:        Joystick emuleren als een originele CH Flightstick.\n"
"\n"
"  hidden:    Voorkom dat DOS de joystick(s) ziet, maar sta mapping toe.\n"
"\n"
"  disabled:  Joysticks volledig uitschakelen.\n"
"\n"
"Let-op: AUB mapperbestand resetten indien eerder opgeslagen."

#: src/config/setup.cpp:262
#, c-format, no-wrap
msgctxt "CONFIG_TIMED"
msgid ""
"Enable timed intervals for axis ('on' by default). Experiment with this option\n"
"if your joystick drifts away."
msgstr ""
"Schakel getimede intervallen in voor de as (standaard 'on').\n"
"Experimenteer met deze optie als de joystick afdrijft."

#: src/config/setup.cpp:262
#, c-format, no-wrap
msgctxt "CONFIG_AUTOFIRE"
msgid "Fire continuously as long as the button is pressed ('off' by default)"
msgstr "Vuurt continue, zolang de knop ingedrukt wordt (standaard 'off')."

#: src/config/setup.cpp:262
#, c-format, no-wrap
msgctxt "CONFIG_SWAP34"
msgid ""
"Swap the 3rd and the 4th axis ('off' by default). Can be useful for certain\n"
"joysticks."
msgstr ""
"Verwissel de 3e en de 4e as (standaard 'off'). Kan handig zijn voor bepaalde\n"
"joysticks."

#: src/config/setup.cpp:262
#, c-format, no-wrap
msgctxt "CONFIG_BUTTONWRAP"
msgid "Enable button wrapping at the number of emulated buttons ('off' by default)."
msgstr "Knopomloop bij het aantal geëmuleerde knoppen (standaard 'off')."

#: src/config/setup.cpp:262
#, c-format, no-wrap
msgctxt "CONFIG_CIRCULARINPUT"
msgid ""
"Enable translation of circular input to square output ('off' by default).\n"
"Try enabling this if your left analog stick can only move in a circle."
msgstr ""
"Vertaal van circulaire input naar vierkante output (standaard 'off').\n"
"Probeer dit als u linker analoge stick alleen in een cirkel kan bewegen."

#: src/config/setup.cpp:262
#, c-format, no-wrap
msgctxt "CONFIG_DEADZONE"
msgid ""
"Percentage of motion to ignore (10 by default). Valid range is 0 to 100.\n"
"100 turns the stick into a digital one."
msgstr ""
"Percentage beweging om te negeren (standaard 10).\n"
"Het geldige bereik is 0 tot 100. 100 verandert de stick in een digitale."

#: src/config/setup.cpp:262
#, c-format, no-wrap
msgctxt "CONFIG_USE_JOY_CALIBRATION_HOTKEYS"
msgid ""
"Enable hotkeys to allow realtime calibration of the joystick's X and Y axes\n"
"('off' by default). Only consider this as a last resort if in-game calibration\n"
"doesn't work correctly. Instructions:\n"
"\n"
"  - Press Ctrl/Cmd+Arrow-keys adjust the axis' scalar value:\n"
"      - Left and Right diminish or magnify the x-axis scalar, respectively.\n"
"      - Down and Up diminish or magnify the y-axis scalar, respectively.\n"
"\n"
"  - Press Alt+Arrow-keys adjust the axis' offset position:\n"
"      - Left and Right shift X-axis offset in the given direction.\n"
"      - Down and Up shift the Y-axis offset in the given direction.\n"
"\n"
"  - Reset the X and Y calibration using Ctrl+Delete and Ctrl+Home, respectively.\n"
"\n"
"Each tap will report X or Y calibration values you can set below. When you find\n"
"parameters that work, quit the game, switch this setting back to disabled, and\n"
"populate the reported calibration parameters."
msgstr ""
"Activeert sneltoetsen om realtime kalibratie van de x- en y-as van de joystick\n"
"mogelijk te maken. Overweeg dit alleen als in-spel kalibratie mislukt en\n"
"andere instellingen zijn geprobeerd. Instructies:\n"
"\n"
" - Ctrl/Cmd+pijltoetsen past de scalaire waarde van de as aan:\n"
"   - links en rechts verkleinen of vergroten respectievelijk de scalaire x-as.\n"
"   - omlaag en omhoog respectievelijk de scalaire y-as verkleinen of vergroten.\n"
"\n"
" - Alt+pijltjestoetsen past de offsetpositie van de as aan:\n"
"   - links en rechts verschuiven x-as offset in de gegeven richting.\n"
"   - omlaag en omhoog verschuift de offset van de y-as in de gegeven richting.\n"
"\n"
" - Reset de X- en Y-kalibratie met respectievelijk Ctrl+Delete en Ctrl+Home.\n"
"\n"
"Elke toetsdruk geeft de X- of Y-kalibratiewaarden weer die u hieronder kunt\n"
"instellen. Als u parameters vindt die werken, stop dan het spel, zet deze\n"
"instelling terug op false en vul de gerapporteerde kalibratieparameters in."

#: src/config/setup.cpp:262
#, c-format, no-wrap
msgctxt "CONFIG_JOY_X_CALIBRATION"
msgid "Apply X-axis calibration parameters from the hotkeys ('auto' by default)."
msgstr ""
"Pas de kalibratieparameters van de x-as toe via de sneltoetsen\n"
"(standaard 'auto')."

#: src/config/setup.cpp:262
#, c-format, no-wrap
msgctxt "CONFIG_JOY_Y_CALIBRATION"
msgid "Apply Y-axis calibration parameters from the hotkeys ('auto' by default)."
msgstr ""
"Pas de kalibratieparameters van de Y-as toe via de sneltoetsen\n"
"(standaard 'auto')."

#: src/config/setup.cpp:262
#, c-format, no-wrap
msgctxt "CONFIG_SERIAL1"
msgid ""
"Set type of device connected to the COM1 port ('dummy' by default).\n"
"Possible values:\n"
"\n"
"  disabled:  Disables the port.\n"
"  dummy:     Emulates the port without a device attached to it.\n"
"  mouse:     Emulates a serial mouse attached to the port.\n"
"  modem:     Emulates a modem attached to the port.\n"
"  nullmodem: Emulates a nullmoden attached to the port.\n"
"  direct:    Emulates a direct serial link.\n"
"\n"
"Additional parameters must be on the same line in the form of PARAMETER:VALUE.\n"
"The optional 'irq' parameter is common for all types. Available parameters:\n"
"\n"
"  - for 'mouse':      model (optional; overrides the 'com_mouse_model' setting).\n"
"\n"
"  - for 'direct':     realport (required), rxdelay (optional).\n"
"                      (e.g., realport:COM1, realport:ttyS0).\n"
"\n"
"  - for 'modem':      listenport, sock, bps (all optional).\n"
"\n"
"  - for 'nullmodem':  server, rxdelay, txdelay, telnet, usedtr,\n"
"                      transparent, port, inhsocket, sock (all optional).\n"
"\n"
"The 'sock' parameter specifies the protocol to use at both sides of the\n"
"connection. Valid values are 0 for TCP, and 1 for ENet reliable UDP.\n"
"Example:\n"
"  serial1=modem listenport:5000 sock:1"
msgstr ""
"Stel het type apparaat in dat is aangesloten op de COM1 poort\n"
"(standaard 'dummy'). Mogelijke waarden:\n"
"\n"
"  disabled:  Schakelt de poort uit.\n"
"  dummy:     Emuleert de poort zonder aangesloten apparaat.\n"
"  mouse:     Emuleert een seriële muis die op de poort is aangesloten.\n"
"  modem:     Emuleert een modem die op de poort is aangesloten.\n"
"  nullmodem: Emuleert een nullmodem die op de poort is aangesloten.\n"
"  direct:    Emuleert een directe seriële verbinding.\n"
"\n"
"Aanvullende parameters moeten op dezelfde regel staan in de vorm van\n"
"PARAMETER:WAARDE. De optionele parameter 'irq' is voor alle typen hetzelfde.\n"
"Beschikbare parameters:\n"
"\n"
"  - voor 'mouse':      \"model\", gaat voor op instellingen van [mouse]-sectie\n"
"\n"
"  - voor 'direct':     realport (vereist), rxdelay (optioneel).\n"
"                      (realport:COM1 realport:ttyS0).\n"
"\n"
"  - voor 'modem':      listenport, sock, baudrate (allemaal optioneel).\n"
"\n"
"  - voor 'nullmodem':  server, rxdelay, txdelay, telnet, usedtr,\n"
"                       transparent, port, inhsocket, sock (allemaal optioneel).\n"
"\n"
"De SOCK-parameter specificeert het protocol dat door beide zijden van de\n"
"verbinding moet worden gebruikt. 0 voor TCP en 1 voor ENet betrouwbaar UDP.\n"
"Bijvoorbeeld:\n"
"  serial1=modem listenport:5000 sock:1"

#: src/config/setup.cpp:262
#, c-format, no-wrap
msgctxt "CONFIG_SERIAL2"
msgid "See 'serial1' ('dummy' by default)."
msgstr "Zie 'serial1' (standaard 'dummy')"

#: src/config/setup.cpp:262
#, c-format, no-wrap
msgctxt "CONFIG_SERIAL3"
msgid "See 'serial1' ('disabled' by default)."
msgstr "Zie 'serial1' (standaard 'disabled')"

#: src/config/setup.cpp:262
#, c-format, no-wrap
msgctxt "CONFIG_SERIAL4"
msgid "See 'serial1' ('disabled' by default)."
msgstr "Zie 'serial1' (standaard 'disabled')"

#: src/config/setup.cpp:262
#, c-format, no-wrap
msgctxt "CONFIG_PHONEBOOKFILE"
msgid ""
"File used to map fake phone numbers to addresses\n"
"('phonebook.txt' by default)."
msgstr ""
"Bestand dat wordt gebruikt om valse telefoonnummers aan adressen toe te wijzen\n"
"(standaard 'phonebook.txt')."

#: src/config/setup.cpp:262
#, c-format, no-wrap
msgctxt "CONFIG_XMS"
msgid "Enable XMS memory support ('on' by default)."
msgstr "XMS geheugen ondersteuning inschakelen (standaard 'on')."

#: src/config/setup.cpp:262
#, c-format, no-wrap
msgctxt "CONFIG_EMS"
msgid ""
"Enable EMS support ('on' by default). Enabled provides the best compatibility\n"
"but certain applications may run better with other choices, or require EMS\n"
"support to be disabled to work at all."
msgstr ""
"EMS geheugen ondersteuning inschakelen (standaard 'on'). Dit biedt de beste\n"
"compatibiliteit, maar bepaalde applicaties werken mogelijk beter met andere\n"
"keuzes, of vereisen dat EMS-ondersteuning is uitgeschakeld om überhaupt te\n"
"werken."

#: src/config/setup.cpp:262
#, c-format, no-wrap
msgctxt "CONFIG_UMB"
msgid "Enable UMB memory support ('on' by default)."
msgstr "UMB geheugen ondersteuning inschakelen (standaard 'on')."

#: src/config/setup.cpp:262
#, c-format, no-wrap
msgctxt "CONFIG_PCJR_MEMORY_CONFIG"
msgid ""
"Set PCjr memory layout ('expanded' by default). Possible values:\n"
"\n"
"  expanded:  640 KB total memory with applications residing above 128 KB.\n"
"             Compatible with most games.\n"
"\n"
"  standard:  128 KB total memory with applications residing below 96 KB.\n"
"             Required for some older games (e.g., Jumpman, Troll)."
msgstr ""
"Geheugenindeling van PCjr (standaard 'expanded'). Mogelijke waarden:\n"
"\n"
"  expanded:  640 KB totaal geheugen met applicaties die boven de 128 KB zitten.\n"
"             Compatibel met de meeste games.\n"
"\n"
"  standard:  128 KB totaal geheugen met applicaties die zich onder de 96 KB\n"
"             bevinden. Vereist voor sommige oudere spelen (bijv. Jumpman,\n"
"             Troll)."

#: src/config/setup.cpp:262
#, c-format, no-wrap
msgctxt "CONFIG_VER"
msgid ""
"Set DOS version in MAJOR.MINOR format (5.0 by default). A single number is\n"
"treated as the major version. Common settings are 3.3, 5.0, 6.22, and 7.1."
msgstr ""
"Stel DOS-versie in (standaard 5.0). Specificeer als HOOFDVERSIE.MINOR formaat.\n"
"Een enkel nummer wordt behandeld als de hoofdversie.\n"
"Gebruikelijke instellingen zijn 3.3, 5.0, 6.22 en 7.1."

#: src/config/setup.cpp:262
#, c-format, no-wrap
msgctxt "CONFIG_LOCALE_PERIOD"
msgid ""
"Set locale epoch ('native' by default). Possible values:\n"
"\n"
"  historic:  If data is available for the given country, mimic old DOS behavior\n"
"             when displaying time, dates, or numbers.\n"
"\n"
"  modern:    Follow current day practices for user experience more consistent\n"
"             with typical host systems.\n"
"\n"
"  native:    Re-use current host OS settings, regardless of the country set;\n"
"             use 'modern' data to fill-in the gaps when the DOS locale system\n"
"             is too limited to follow the desktop settings."
msgstr ""
"Stel locale epoch in (standaard 'native'). Mogelijke waarden:\n"
"\n"
"  historic:  Als er gegevens beschikbaar zijn voor het opgegeven land, boots\n"
"             dan het oude DOS-gedrag na bij het weergeven van tijd, datums of\n"
"             getallen.\n"
"\n"
"  modern:    Volg de huidige praktijken voor een gebruikerservaring die\n"
"             consistenter is met typische hostsystemen.\n"
"\n"
"  native:    Hergebruik de huidige host-OS-instellingen, ongeacht het\n"
"             ingestelde land; gebruik 'moderne' gegevens om de gaten op te\n"
"             vullen wanneer het DOS-localesysteem te beperkt is om de\n"
"             desktopinstellingen te volgen."

#: src/config/setup.cpp:262
#, c-format, no-wrap
msgctxt "CONFIG_COUNTRY"
msgid ""
"Set DOS country code ('auto' by default). This affects country-specific\n"
"information such as date, time, and decimal formats. If set to 'auto', it\n"
"selects the country code reflecting the host OS settings.\n"
"\n"
"The list of country codes can be displayed using '--list-countries' command-line\n"
"argument."
msgstr ""
"Stel DOS-landcode in (standaard 'auto').\n"
"Dit heeft invloed op landspecifieke informatie zoals datum, tijd en decimale\n"
"notaties. Als dit is ingesteld op 'auto', wordt de landcode geselecteerd die de\n"
"host-OS-instellingen weerspiegelt.\n"
"\n"
"De lijst met landcodes kan worden weergegeven met het opdrachtregelargument\n"
"'--list-countries'."

#: src/config/setup.cpp:262
#, c-format, no-wrap
msgctxt "CONFIG_KEYBOARDLAYOUT"
msgid "Renamed to [color=light-green]'keyboard_layout'[reset]."
msgstr "Hernoemd naar [color=light-green]'keyboard_layout'[reset]."

#: src/config/setup.cpp:262
#, c-format, no-wrap
msgctxt "CONFIG_KEYBOARD_LAYOUT"
msgid ""
"Keyboard layout code ('auto' by default). The list of supported keyboard layout\n"
"codes can be displayed using the '--list-layouts' command-line argument, e.g.,\n"
"'uk' is the British English layout. The layout can be followed by the code page\n"
"number, e.g., 'uk 850' selects a Western European screen font.\n"
"\n"
"Set to 'auto' to guess the values from the host OS settings. After startup, use\n"
"the 'KEYB' command to manage keyboard layouts and code pages (run 'HELP KEYB'\n"
"for details)."
msgstr ""
"Toetsenbordindelingcode (standaard 'auto'). De lijst met ondersteunde\n"
"toetsenbordindelingcodes kan worden weergegeven met het opdrachtregelargument\n"
"'--list-layouts', bijvoorbeeld 'uk' staat voor de Britse Engelse indeling. De\n"
"indeling kan worden gevolgd door het codepaginanummer, bijvoorbeeld 'uk 850'\n"
"selecteert een West-Europees schermlettertype.\n"
"\n"
"Stel in op 'auto' om de waarden te laten afleiden uit de instellingen van het\n"
"hostbesturingssysteem. Gebruik na het opstarten de opdracht 'KEYB' om\n"
"toetsenbordindelingen en codepagina's te beheren (voer 'HELP KEYB' uit voor meer\n"
"informatie)."

#: src/config/setup.cpp:262
#, c-format, no-wrap
msgctxt "CONFIG_EXPAND_SHELL_VARIABLE"
msgid ""
"Enable expanding environment variables such as %%PATH%% in the DOS command shell\n"
"('auto' by default). FreeDOS and MS-DOS 7.0+ COMMAND.COM supports this behavior.\n"
"Possible values:\n"
"\n"
"  auto:  Enabled if DOS version is 7.0 or above (default).\n"
"  on:    Enable expansion of environment variables.\n"
"  off:   Disable expansion of environment variables."
msgstr ""
"Schakel het uitbreiden van omgevingsvariabelen zoals %%PATH%% in de DOS-\n"
"opdrachtshell in (standaard 'auto', ingeschakeld als DOS-versie >= 7.0).\n"
"FreeDOS en MS-DOS 7.0+ COMMAND.COM ondersteunen dit gedrag.\n"
"Mogenlijke waarden:\n"
"\n"
"  auto:  Ingeschakeld als de DOS-versie 7.0 of hoger is (standaard).\n"
"  on:    Schakel de uitbreiding van omgevingsvariabelen in.\n"
"  off:   Schakel de uitbreiding van omgevingsvariabelen uit."

#: src/config/setup.cpp:262
#, c-format, no-wrap
msgctxt "CONFIG_SHELL_HISTORY_FILE"
msgid ""
"File containing persistent command line history ('shell_history.txt' by\n"
"default). Setting it to empty disables persistent shell history."
msgstr ""
"Bestand met permanente opdrachtregelgeschiedenis (standaard\n"
"'shell_history.txt'). Indien leeg, wordt de geschiedenis niet opgeslagen."

#: src/config/setup.cpp:262
#, c-format, no-wrap
msgctxt "CONFIG_SETVER_TABLE_FILE"
msgid ""
"File containing the list of applications and assigned DOS versions, in a\n"
"tab-separated format, used by SETVER.EXE as a persistent storage (empty by\n"
"default)."
msgstr ""
"Bestand met de lijst met applicaties en toegewezen DOS-versies, in een door\n"
"tabs gescheiden indeling, gebruikt door SETVER.EXE als permanente opslag\n"
"(standaard leeg)."

#: src/config/setup.cpp:262
#, c-format, no-wrap
msgctxt "CONFIG_FILE_LOCKING"
msgid ""
"Enable file locking via emulating SHARE.EXE ('auto' by default). This is\n"
"required for some Windows 3.1 applications to work properly. It generally does\n"
"not cause problems for DOS games except in rare cases (e.g., Astral Blur demo).\n"
"If you experience crashes related to file permissions, you can try disabling\n"
"this. Possible values:\n"
"\n"
"  auto:  Enable file locking only when Windows 3.1 is running.\n"
"  on:    Always enable file locking.\n"
"  off:   Always disable file locking."
msgstr ""
"Schakel bestandsvergrendeling in door SHARE.EXE te emuleren (standaard 'auto').\n"
"Dit is nodig voor sommige Windows 3.1x-toepassingen om correct te werken. Het\n"
"veroorzaakt over het algemeen geen problemen voor DOS-spellen, behalve in\n"
"zeldzame gevallen (bijv. de Astral Blur-demo). Als u crashes ondervindt die\n"
"verband houden met bestandsrechten, kunt u proberen dit uit te schakelen.\n"
"Mogelijke waarden:\n"
"\n"
"  auto:  Bestandsvergrendeling alleen inschakelen wanneer Windows 3.1 actief is.\n"
"  on:    Bestandsvergrendeling altijd inschakelen.\n"
"  off:   Bestandsvergrendeling altijd uitschakelen."

#: src/config/setup.cpp:283
#, c-format, no-wrap
msgctxt "CONFIGITEM_IPX"
msgid "Enable IPX over UDP/IP emulation ('off' by default)."
msgstr "Schakel IPX over UDP/IP-emulatie in (standaard 'off')."

#: src/config/setup.cpp:278
#, c-format, no-wrap
msgctxt "CONFIGITEM_NE2000_SLIRP"
msgid ""
"Enable emulation of a Novell NE2000 network card on a software-based network\n"
"with the following properties ('off' by default):\n"
"\n"
"  - 255.255.255.0   Subnet mask of the 10.0.2.0 virtual LAN.\n"
"  - 10.0.2.2        IP of the gateway and DHCP service.\n"
"  - 10.0.2.3        IP of the virtual DNS server.\n"
"  - 10.0.2.15       First IP provided by DHCP (this is your IP)\n"
"\n"
"Note: Using this feature requires an NE2000 packet driver, a DHCP client, and a\n"
"      TCP/IP stack set up in DOS. You might need port-forwarding from your host\n"
"      OS into DOSBox, and from your router to your host OS when acting as the\n"
"      server in multiplayer games."
msgstr ""
"Activeer emulatie van een Novell NE2000-netwerkkaart op een softwaregebaseerd\n"
"netwerk met de volgende eigenschappen (standaard 'off'):\n"
"\n"
"  - 255.255.255.0:  Subnetmasker van het 10.0.2.0 virtuele LAN.\n"
"  - 10.0.2.2:       IP van de gateway en DHCP-service.\n"
"  - 10.0.2.3:       IP van de virtuele DNS-server.\n"
"  - 10.0.2.15:      Eerste IP geleverd door DHCP (dit is uw IP)\n"
"\n"
"Opmerking: Instellen binnen DOS vereist een NE2000-pakketstuurprogramma, een\n"
"           DHCP-client en een TCP/IP-stack. Mogelijk hebt u port-forwarding\n"
"           nodig van de host naar de DOS-gast en van uw router naar uw host\n"
"           wanneer u fungeert als server voor multiplayer-spelen."

#: src/config/setup.cpp:278
#, c-format, no-wrap
msgctxt "CONFIGITEM_NICBASE_SLIRP"
msgid ""
"Base address of the NE2000 card (300 by default).\n"
"Note: Addresses 220 and 240 might not be available as they're assigned to the\n"
"      Sound Blaster and Gravis UltraSound by default."
msgstr ""
"Het IO-basisadres van de NE2000-kaart (standaard 300).\n"
"Opmerking: Adressen 220 en 240 zijn mogelijk niet beschikbaar omdat ze\n"
"           standaard zijn toegewezen aan de Sound Blaster en\n"
"           Gravis UltraSound."

#: src/config/setup.cpp:278
#, c-format, no-wrap
msgctxt "CONFIGITEM_NICIRQ_SLIRP"
msgid ""
"The interrupt used by the NE2000 card (3 by default).\n"
"Note: IRQs 3 and 5 might not be available as they're assigned to\n"
"      'serial2' and the Gravis UltraSound by default."
msgstr ""
"De interrupt die door de NE2000-kaart wordt gebruikt (standaard 3).\n"
"Opmerking: IRQ's 3 en 5 zijn mogelijk niet beschikbaar omdat ze standaard zijn\n"
"           toegewezen aan 'serial2' en de Gravis UltraSound."

#: src/config/setup.cpp:278
#, c-format, no-wrap
msgctxt "CONFIGITEM_MACADDR_SLIRP"
msgid "The MAC address of the NE2000 card ('AC:DE:48:88:99:AA' by default)."
msgstr "Het MAC-adres van de NE2000-kaart (standaard 'AC:DE:48:88:99:AA')."

#: src/config/setup.cpp:278
#, c-format, no-wrap
msgctxt "CONFIGITEM_TCP_PORT_FORWARDS_SLIRP"
msgid ""
"Forward one or more TCP ports from the host into the DOS guest (unset by\n"
"default). The format is:\n"
"\n"
"  port1  port2  port3 ... (e.g., 21 80 443)\n"
"  This will forward FTP, HTTP, and HTTPS into the DOS guest.\n"
"\n"
"If the ports are privileged on the host, a mapping can be used:\n"
"\n"
"  host:guest  ..., (e.g., 8021:21 8080:80)\n"
"  This will forward ports 8021 and 8080 to FTP and HTTP in the guest.\n"
"\n"
"A range of adjacent ports can be abbreviated with a dash:\n"
"\n"
"  start-end ... (e.g., 27910-27960)\n"
"  This will forward ports 27910 to 27960 into the DOS guest.\n"
"\n"
"Mappings and ranges can be combined, too:\n"
"\n"
"  hstart-hend:gstart-gend ..., (e.g, 8040-8080:20-60)\n"
"  This forwards ports 8040 to 8080 into 20 to 60 in the guest.\n"
"\n"
"Notes:\n"
"  - If mapped ranges differ, the shorter range is extended to fit.\n"
"  - If conflicting host ports are given, only the first one is setup.\n"
"  - If conflicting guest ports are given, the latter rule takes precedent."
msgstr ""
"Een of meer TCP-poorten van de host doorsturen naar de DOS-gast (standaard niet\n"
"ingesteld). Het formaat is:\n"
"\n"
"  poort1  poort2  poort3 ... (bijv. 21 80 443)\n"
"  Dit zal FTP, HTTP en HTTPS doorsturen naar de DOS-gast.\n"
"\n"
"Als de poorten geprivilegieerd zijn op de host, kan een mapping worden gebruikt\n"
"  host:gast  ..., (bijv. 8021:21 8080:80)\n"
"  Dit zal poorten 8021 en 8080 doorsturen naar FTP en HTTP in de guest\n"
"\n"
"Een reeks aangrenzende poorten kan worden afgekort met een streepje:\n"
"  start-einde ... (bijv. 27910-27960)\n"
"  Dit zal poorten 27910 tot 27960 doorsturen naar de DOS-gast.\n"
"\n"
"Mappings en reeksen kunnen ook worden gecombineerd:\n"
"  hstart-heinde:gstart-geinde ..., (bijv. 8040-8080:20-60)\n"
"  Dit stuurt poorten 8040 tot 8080 door naar 20 tot 60 in de guest\n"
"\n"
"Opmerkingen:\n"
"  - Als toegewezen reeksen verschillen, wordt de kortere reeks uitgebreid.\n"
"  - Bij conflicterende hostpoorten, wordt alleen de eerste ingesteld.\n"
"  - Bij conflicterende gastpoorten, heeft de laatste regel voorrang."

#: src/config/setup.cpp:278
#, c-format, no-wrap
msgctxt "CONFIGITEM_UDP_PORT_FORWARDS_SLIRP"
msgid ""
"Forward one or more UDP ports from the host into the DOS guest (unset by\n"
"default). The format is the same as for TCP port forwards."
msgstr ""
"Een of meer UDP-poorten van de host doorsturen naar de DOS-gast (standaard niet\n"
"ingesteld). Het formaat is hetzelfde als voor TCP poorten doorsturen."

#: src/config/setup.cpp:262
#, c-format, no-wrap
msgctxt "CONFIG_WEBSERVER_ENABLED"
msgid ""
"Enable the HTTP REST API that exposes internal state and memory (disabled by\n"
"default). Open http://localhost:8080 in a browser (or use the configured port)\n"
"to view the API documentation."
msgstr ""
"Schakel de HTTP REST API in die de interne status en het geheugen beschikbaar\n"
"maakt (standaard uit). Open http://localhost:8080 in een browser (of gebruik\n"
"de geconfigureerde poort) om de API-documentatie te bekijken."

#: src/config/setup.cpp:262
#, c-format, no-wrap
msgctxt "CONFIG_WEBSERVER_BIND_ADDRESS"
msgid ""
"Bind to the given IP address. This API gives full control over DOSBox, do not\n"
"ever expose this to untrusted hosts.\n"
"\n"
"By default only local connections are allowed."
msgstr ""
"Maak verbinding met het opgegeven IP-adres. Deze API geeft volledige controle\n"
"over DOSBox; stel deze nooit bloot aan onbetrouwbare hosts.\n"
"\n"
"Standaard zijn alleen lokale verbindingen toegestaan."

#: src/config/setup.cpp:262
#, c-format, no-wrap
msgctxt "CONFIG_WEBSERVER_PORT"
msgid "TCP port to bind to."
msgstr "TCP-poort om aan te binden."

#: src/dosbox.cpp:1101
#, c-format, no-wrap
msgctxt "AUTOEXEC_CONFIGFILE_HELP"
msgid ""
"Each line in this section is executed at startup as a DOS command.\n"
"Important: The [autoexec] section must be the last section in the config!\n"
msgstr ""
"Elke regel in deze sectie wordt bij het opstarten uitgevoerd als een\n"
"DOS-opdracht.\n"
"Belangrijk: De sectie [autoexec] moet de laatste sectie in de config zijn!\n"

#: src/dosbox.cpp:1105
#, c-format, no-wrap
msgctxt "CONFIGFILE_INTRO"
msgid ""
"# This is the configuration file for DOSBox Staging (%s).\n"
"# Lines starting with a '#' character are comments.\n"
msgstr ""
"# Dit is het configuratiebestand voor dosbox-staging (%s).\n"
"# Regels die beginnen met een '#'-teken zijn opmerkingen.\n"

#: src/dos/programs.cpp:962
#, c-format, no-wrap
msgctxt "PROGRAM_CONFIG_NOCONFIGFILE"
msgid "No config file loaded\n"
msgstr "Geen configuratiebestand geladen!\n"

#: src/dos/programs.cpp:964
#, c-format, no-wrap
msgctxt "PROGRAM_CONFIG_PRIMARY_CONF"
msgid ""
"[color=white]Primary config file:[reset]\n"
"  %s\n"
msgstr ""
"[color=white]Primair configuratiebestand:[reset]\n"
"  %s\n"

#: src/dos/programs.cpp:967
#, c-format, no-wrap
msgctxt "PROGRAM_CONFIG_ADDITIONAL_CONF"
msgid ""
"\n"
"[color=white]Additional config files:[reset]\n"
"  "
msgstr ""
"\n"
"[color=white]Extra configuratiebestanden:[reset]\n"
"  "

#: src/dos/programs.cpp:970
#, c-format, no-wrap
msgctxt "PROGRAM_CONFIG_CONFDIR"
msgid ""
"[color=white]DOSBox Staging %s configuration directory:[reset]\n"
"  %s\n"
"\n"
msgstr ""
"[color=white]DOSBox Staging %s configuratiemap:[reset]\n"
"  %s\n"
"\n"

#: src/dos/programs.cpp:974
#, c-format, no-wrap
msgctxt "PROGRAM_CONFIG_FILE_ERROR"
msgid ""
"\n"
"Can't open config file '%s'\n"
msgstr ""
"\n"
"Kan configuratiebestand '%s' niet openen\n"

#: src/dos/programs.cpp:975
#, c-format, no-wrap
msgctxt "PROGRAM_CONFIG_FILE_WHICH"
msgid "Writing current config to '%s'\n"
msgstr "De huidige configuratie wordt naar '%s' geschreven.\n"

#: src/dos/programs.cpp:978
#, c-format, no-wrap
msgctxt "SHELL_CMD_CONFIG_HELP_LONG"
msgid ""
"Perform configuration management and other miscellaneous actions.\n"
"\n"
"Usage:\n"
"  [color=light-green]config[reset] [color=white]COMMAND[reset] [color=light-cyan][PARAMETERS][reset]\n"
"\n"
"Where [color=white]COMMAND[reset] is one of:\n"
"  -writeconf\n"
"  -wc               write the current configuration to the local `dosbox.conf`\n"
"                    config file in the current working directory\n"
"\n"
"  -writeconf [color=white]PATH[reset]\n"
"  -wc [color=white]PATH          [reset]if [color=white]PATH[reset] is a filename, write the current configuration to\n"
"                    that file in the current working directory, otherwise to the\n"
"                    specified absolute or relative path\n"
"\n"
"  -wcd              write the current configuration to the primary (default)\n"
"                    `dosbox-staging.conf` config file in the configuration\n"
"                    directory\n"
"\n"
"  -writelang [color=white]FILENAME[reset]\n"
"  -wl [color=white]FILENAME      [reset]write the current language strings to [color=white]FILENAME [reset]in the\n"
"                    current working directory\n"
"\n"
"  -r [color=light-cyan][PROPERTY1=VALUE1 [PROPERTY2=VALUE2 ...]][reset]\n"
"                    restart DOSBox with the optionally supplied config\n"
"                    properties\n"
"\n"
"  -l                show the currently loaded config files and command line\n"
"                    arguments provided at startup\n"
"\n"
"  -help [color=white]SECTION[reset]\n"
"  -h    [color=white]SECTION[reset]\n"
"  -?    [color=white]SECTION     [reset]list the names of all properties in a config section\n"
"\n"
"  -help [color=light-cyan][SECTION][reset] [color=white]PROPERTY[reset]\n"
"  -h    [color=light-cyan][SECTION][reset] [color=white]PROPERTY[reset]\n"
"  -?    [color=light-cyan][SECTION][reset] [color=white]PROPERTY[reset]\n"
"                    show the description and the current value of a config\n"
"                    property\n"
"\n"
"  -help sections\n"
"  -h    sections\n"
"  -?    sections    [reset]list the names of all config sections\n"
"\n"
"  -axclear          clear the [autoexec] section\n"
"  -axadd [color=white]LINE[reset]       append a line to the end of the [autoexec] section\n"
"  -axtype           show the contents of the [autoexec] section\n"
"  -securemode       switch to secure mode\n"
"  -avistart         start AVI recording\n"
"  -avistop          stop AVI recording\n"
"  -startmapper      start the keymapper\n"
"\n"
"  -get [color=white]SECTION      [reset]show all properties and their values in a config section\n"
"  -get [color=light-cyan][SECTION][reset] [color=white]PROPERTY[reset]\n"
"                    show the value of a single config property\n"
"\n"
"  -set [color=light-cyan][SECTION][reset] [color=white]PROPERTY[reset][=][color=white]VALUE[reset]\n"
"                    set the value of a config property\n"
"\n"
"  -securemode       enable secure mode"
msgstr ""
"Voert configuratiebeheer en andere diverse acties uit.\n"
"\n"
"Gebruik:\n"
"  [color=light-green]config[reset] [color=white]COMMANDO[reset] [color=light-cyan][PARAMETERS][reset]\n"
"\n"
"Waar [color=white]COMMANDO[reset] een van de volgende is:\n"
"  -writeconf\n"
"  -wc               Scrijf de configuratie naar `dosbox.conf` in de huidige\n"
"                    werkmap.\n"
"\n"
"  -writeconf [color=white]PAD[reset]\n"
"  -wc [color=white]PAD           Als [color=white]PAD[reset] een bestandsnaam is, wordt de configuratie\n"
"                    naar die naam in de huidige werkmap geschreven, anders\n"
"                    naar het opgegeven absolute of relatieve pad.\n"
"\n"
"  -wcd              Schrijft de configuratie naar het globale bestand\n"
"                    `dosbox-staging.conf` in de configuratiemap.\n"
"\n"
"  -writelang [color=white]BESTAND[reset]\n"
"  -wl [color=white]BESTAND       [reset]Schrijft de huidige taalstrings naar [color=white]BESTAND [reset]in de huidige\n"
"                    werkmap.\n"
"\n"
"  -r [color=light-cyan][INSTELLING1=WAARDE1 [INSTELLING2=WAARDE2 ...]][reset]\n"
"                    Herstart DOSBox met de optioneel geleverde configuratie\n"
"                    instellingen.\n"
"\n"
"  -l                Toont de momenteel geladen configuratiebestanden en\n"
"                    argumenten die bij het opstarten zijn opgegeven.\n"
"\n"
"  -help [color=white]SECTIE[reset]\n"
"  -h    [color=white]SECTIE[reset]\n"
"  -?    [color=white]SECTIE      [reset]Toont de namen van alle instellingen in een\n"
"                    configuratiesectie.\n"
"\n"
"  -help [color=light-cyan][SECTIE][reset] [color=white]INSTELLING[reset]\n"
"  -h    [color=light-cyan][SECTIE][reset] [color=white]INSTELLING[reset]\n"
"  -?    [color=light-cyan][SECTIE][reset] [color=white]INSTELLING[reset]\n"
"                    Toont de beschrijving en de huidige waarde van een\n"
"                    configuratie-instelling.\n"
"\n"
"  -help secties\n"
"  -h    secties\n"
"  -?    secties     [reset]lijst met config sectie namen\n"
"\n"
"  -axclear          Wist de [autoexec] sectie.\n"
"  -axadd [color=white]LIJN[reset]       Voegt een regel toe aan het einde van de [autoexec] sectie.\n"
"  -axtype           Toont de inhoud van de [autoexec] sectie.\n"
"  -securemode       Activeer beveiligde modus.\n"
"  -avistart         Start AVI video opname.\n"
"  -avistop          Stop AVI video opname.\n"
"  -startmapper      Start de toetsenbordtoewijzer.\n"
"\n"
"  -get [color=white]SECTIE       [reset]Toont alle eigenschappen en hun waarden in een\n"
"                    configuratiesectie.\n"
"  -get [color=light-cyan][SECTIE][reset] [color=white]INSTELLING[reset]\n"
"                    Toont de waarde van een enkele configuratie-instelling.\n"
"\n"
"  -set [color=light-cyan][SECTIE][reset] [color=white]INSTELLING[reset][=][color=white]WAARDE[reset]\n"
"                    Stelt de waarde in van een configuratie-instelling.\n"
"\n"
"  -securemode         veilige modus inschakelen"

#: src/dos/programs.cpp:1040
#, c-format, no-wrap
msgctxt "PROGRAM_CONFIG_HLP_PROPHLP"
msgid ""
"[color=white]Description of the [color=light-green]'%s'[color=white] setting in the [color=light-cyan][%s][color=white] section:[reset]\n"
"\n"
msgstr ""
"[color=white]Doel van instelling [color=light-green]'%s'[color=white] (opgenomen in sectie [color=light-cyan][%s][color=white]):[reset]\n"
"\n"

#: src/dos/programs.cpp:1044
#, c-format, no-wrap
msgctxt "PROGRAM_CONFIG_HLP_PROPHLP_POSSIBLE_VALUES"
msgid "[color=white]Possible values:[reset]  %s\n"
msgstr "[color=white]Mogelijke waarden:[reset]  %s\n"

#: src/dos/programs.cpp:1047
#, c-format, no-wrap
msgctxt "PROGRAM_CONFIG_HLP_PROPHLP_DEFAULT_VALUE"
msgid "[color=white]Default value:[reset]    %s\n"
msgstr "[color=white]Standaard waarde:[reset]   %s\n"

#: src/dos/programs.cpp:1050
#, c-format, no-wrap
msgctxt "PROGRAM_CONFIG_HLP_PROPHLP_CURRENT_VALUE"
msgid "[color=white]Current value:[reset]    %s\n"
msgstr "[color=white]Huidige waarde:[reset]     %s\n"

#: src/dos/programs.cpp:1053
#, c-format, no-wrap
msgctxt "PROGRAM_CONFIG_HLP_AUTOEXEC"
msgid ""
"[color=white]Description of the [color=light-cyan][autoexec][color=white] section:[reset]\n"
"\n"
"%s\n"
msgstr ""
"[color=white]Beschrijving van de [color=light-cyan][autoexec][color=white] sectie:[reset]\n"
"\n"
"%s\n"

#: src/dos/programs.cpp:1058
#, c-format, no-wrap
msgctxt "PROGRAM_CONFIG_HLP_NOCHANGE"
msgid "[color=yellow]This setting cannot be changed at runtime.[reset]\n"
msgstr "[color=yellow]Deze instelling kan tijdens runtime niet worden gewijzigd.[reset]\n"

#: src/dos/programs.cpp:1061
#, c-format, no-wrap
msgctxt "PROGRAM_CONFIG_HLP_POSINT"
msgid "positive integer"
msgstr "positief geheel getal"

#: src/dos/programs.cpp:1063
#, c-format, no-wrap
msgctxt "PROGRAM_CONFIG_HLP_SECTHLP"
msgid "[color=white]List of settings in the [color=light-cyan][%s][color=white] section:[reset]\n"
msgstr "[color=white]Sectie [color=light-cyan][%s] [color=white]bevat de volgende instellingen:[reset]\n"

#: src/dos/programs.cpp:1067
#, c-format, no-wrap
msgctxt "PROGRAM_CONFIG_HLP_SECTLIST"
msgid "[color=white]List of configuration sections:[reset]\n"
msgstr "[color=white]DOSBox-configuratie bevat de volgende secties:[reset]\n"

#: src/dos/programs.cpp:1070
#, c-format, no-wrap
msgctxt "PROGRAM_CONFIG_SECURE_ON"
msgid "Secure mode enabled.\n"
msgstr "Beveiligde modus ingeschakeld.\n"

#: src/dos/programs.cpp:1072
#, c-format, no-wrap
msgctxt "PROGRAM_CONFIG_SECURE_DISALLOW"
msgid "This operation is not permitted in secure mode.\n"
msgstr "Deze bewerking is niet toegestaan in de beveiligde modus.\n"

#: src/dos/programs.cpp:1075
#, c-format, no-wrap
msgctxt "PROGRAM_CONFIG_SECTION_ERROR"
msgid "Section [color=light-cyan][%s][reset] doesn't exist.\n"
msgstr "Sectie [color=light-cyan][%s][reset] bestaat niet.\n"

#: src/dos/programs.cpp:1078
#, c-format, no-wrap
msgctxt "PROGRAM_CONFIG_GET_SYNTAX"
msgid "Usage: [color=light-green]config[reset] -get [color=light-cyan][SECTION][reset] [color=white]PROPERTY[reset]\n"
msgstr "Gebruik: [color=light-green]config[reset] -get [color=light-cyan][SECTIE][reset] [color=white]INSTELLING[reset]\n"

#: src/dos/programs.cpp:1082
#, c-format, no-wrap
msgctxt "PROGRAM_CONFIG_PRINT_STARTUP"
msgid ""
"\n"
"[color=white]DOSBox was started with the following command line arguments:[reset]\n"
"  %s\n"
msgstr ""
"\n"
"[color=white]DOSBox is gestart met de volgende opdrachtregelparameters:[reset]\n"
"  %s\n"

#: src/dos/programs.cpp:1086
#, c-format, no-wrap
msgctxt "PROGRAM_CONFIG_MISSINGPARAM"
msgid "Missing parameter.\n"
msgstr "Ontbrekende parameter.\n"

#: src/dos/programs.cpp:1088
#, c-format, no-wrap
msgctxt "PROGRAM_PATH_TOO_LONG"
msgid "The path '%s' exceeds the DOS limit of %d characters.\n"
msgstr "Het pad '%s' overschrijdt de maximale DOS lengte van %d karakters\n"

#: src/dos/programs.cpp:1091
#, c-format, no-wrap
msgctxt "PROGRAM_EXECUTABLE_MISSING"
msgid "Executable file not found: '%s'\n"
msgstr "Uitvoerbaar bestand niet gevonden: '%s'\n"

#: src/dos/programs.cpp:1093
#, c-format, no-wrap
msgctxt "CONJUNCTION_AND"
msgid "and"
msgstr "en"

#: src/dos/programs.cpp:1095
#, c-format, no-wrap
msgctxt "PROGRAM_CONFIG_NOT_CHANGEABLE"
msgid ""
"[color=yellow]The '%s' setting can't be changed at runtime.[reset]\n"
"However, it will be applied on restart by running 'CONFIG -r' or via the\n"
"restart hotkey.\n"
msgstr ""
"[color=yellow]De instelling '%s' kan niet tijdens de uitvoering worden gewijzigd.[reset]\n"
"Deze wordt echter wel toegepast bij het herstarten door 'CONFIG -r' uit\n"
"te voeren of via de sneltoets voor herstarten.\n"

#: src/dos/programs.cpp:1100
#, c-format, no-wrap
msgctxt "PROGRAM_CONFIG_DEPRECATED_BUT_ALLOWED_WARNING"
msgid ""
"[color=light-red]This is a deprecated setting only kept for compatibility with old configs.\n"
"Please use the suggested alternatives; support will be removed in the future.[reset]\n"
msgstr ""
"[color=light-red]Deze instelling is verouderd en wordt alleen bewaard voor compatibiliteit met oude configuraties.\n"
"Gebruik de voorgestelde alternatieven; de ondersteuning hiervoor wordt in de toekomst verwijderd.[reset]\n"

#: src/dos/programs.cpp:1106
#, c-format, no-wrap
msgctxt "PROGRAM_CONFIG_DEPRECATED_WARNING"
msgid "[color=light-red]This setting is no longer available; please use the suggested alternatives.[reset]\n"
msgstr "[color=light-red]Deze instelling is niet langer beschikbaar; gebruik de voorgestelde alternatieven.[reset]\n"

#: src/dos/programs.cpp:1110
#, c-format, no-wrap
msgctxt "PROGRAM_CONFIG_NO_PROPERTY"
msgid "There is no property [color=light-green]'%s'[reset] in section [color=light-cyan][%s][reset]\n"
msgstr "Er is geen eigenschap [color=light-green]'%s'[reset] in sectie [color=light-cyan][%s][reset]\n"

#: src/dos/programs.cpp:1114
#, c-format, no-wrap
msgctxt "PROGRAM_CONFIG_SET_SYNTAX"
msgid "Usage: [color=light-green]config [reset]-set [color=light-cyan][SECTION][reset] [color=white]PROPERTY[reset][=][color=white]VALUE[reset]\n"
msgstr "Gebruik: [color=light-green]config [reset]-set [color=light-cyan][SECTIE][reset] [color=white]EIGENSCHAP[reset][=][color=white]WAARDE[reset]\n"

#: src/dos/programs.cpp:1118
#, c-format, no-wrap
msgctxt "PROGRAM_CONFIG_INVALID_SETTING"
msgid ""
"Invalid [color=light-green]'%s'[reset] setting: [color=white]'%s'[reset];\n"
"using [color=white]'%s'[reset]"
msgstr ""
"Ongeldige [color=light-green]'%s'[reset] instelling: [color=white]'%s'[reset];\n"
"gebruikt [color=white]'%s'[reset]"

#: src/dos/programs.cpp:1122
#, c-format, no-wrap
msgctxt "PROGRAM_CONFIG_INVALID_SETTING_WITH_DETAILS"
msgid ""
"Invalid [color=light-green]'%s'[reset] setting: [color=white]'%s'[reset].\n"
"%s; using [color=white]'%s'[reset]"
msgstr ""
"Ongeldige [color=light-green]'%s'[reset] instelling: [color=white]'%s'[reset].\n"
"%s; gebruikt [color=white]'%s'[reset]"

#: src/dos/programs.cpp:1126
#, c-format, no-wrap
msgctxt "PROGRAM_CONFIG_DEPRECATED_SETTING_VALUE"
msgid ""
"Deprecated [color=light-green]'%s'[reset] setting: [color=white]'%s'[reset];\n"
"using [color=white]'%s'[reset]"
msgstr ""
"Verouderde [color=light-green]'%s'[reset] instelling: [color=white]'%s'[reset];\n"
"gebruik [color=white]'%s'[reset]"

#: src/dos/programs.cpp:1130
#, c-format, no-wrap
msgctxt "PROGRAM_CONFIG_INVALID_INTEGER_SETTING"
msgid ""
"Invalid [color=light-green]'%s'[reset] setting: [color=white]'%s'[reset];\n"
"must be an integer, using [color=white]'%s'[reset]"
msgstr ""
"Ongeldige [color=light-green]'%s'[reset] instelling: [color=white]'%s'[reset];\n"
"moet een geheel getal zijn, gebruikt [color=white]'%s'[reset]"

#: src/dos/programs.cpp:1134
#, c-format, no-wrap
msgctxt "PROGRAM_CONFIG_INVALID_INTEGER_SETTING_OUTSIDE_VALID_RANGE"
msgid ""
"Invalid [color=light-green]'%s'[reset] setting: [color=white]'%s'[reset];\n"
"must be between %s and %s, using [color=white]'%s'[reset]"
msgstr ""
"Ongeldige [color=light-green]'%s'[reset] instelling: [color=white]'%s'[reset];\n"
"moet tussen %s en %s liggen, gebruik [color=white]'%s'[reset]"

#: src/dos/programs.cpp:1138
#, c-format, no-wrap
msgctxt "PROGRAM_CONFIG_NO_HELP"
msgid "No help available for the setting [color=light-green]'%s'[reset]."
msgstr "Er is geen hulp beschikbaar voor de instelling [color=light-green]'%s'[reset]."

#: src/dos/programs.cpp:1141
#, c-format, no-wrap
msgctxt "PROGRAM_CONFIG_SECTION_OR_SETTING_NOT_FOUND"
msgid "No config section or setting exists with the name [color=light-green]'%s'[reset]\n"
msgstr "Er bestaat geen configuratiesectie of instelling met de naam [color=light-green]'%s'[reset]\n"

#: src/dos/programs.cpp:1144
#, c-format, no-wrap
msgctxt "PROGRAM_CONFIG_DEPRECATED_SETTING"
msgid "Deprecated setting [color=light-green]'%s'[reset]"
msgstr "Verouderde instelling [color=light-green]'%s'[reset]"

#: src/dos/programs.cpp:1147
#, c-format, no-wrap
msgctxt "PROGRAM_CONFIG_VALID_VALUES"
msgid "Possible values"
msgstr "Mogelijke waarden"

#: src/dos/programs.cpp:1149
#, c-format, no-wrap
msgctxt "PROGRAM_CONFIG_DEPRECATED_VALUES"
msgid "Deprecated values"
msgstr "Verouderde waarden"

#: src/ints/bios.cpp:1532
#, c-format, no-wrap
msgctxt "BIOS_REBOOTING_3"
msgid "Rebooting in 3 seconds..."
msgstr "Herstarten binnen 3 seconden..."

#: src/ints/bios.cpp:1533
#, c-format, no-wrap
msgctxt "BIOS_REBOOTING_2"
msgid "Rebooting in 2 seconds..."
msgstr "Herstarten binnen 2 seconden..."

#: src/ints/bios.cpp:1534
#, c-format, no-wrap
msgctxt "BIOS_REBOOTING_1"
msgid "Rebooting in 1 second..."
msgstr "Herstarten binnen 1 seconde..."

#: src/dos/programs/mount_common.cpp:82
#, c-format, no-wrap
msgctxt "MOUNT_TYPE_LOCAL_DIRECTORY"
msgid "Local directory"
msgstr "Lokale map"

#: src/dos/programs/mount_common.cpp:83
#, c-format, no-wrap
msgctxt "MOUNT_TYPE_CDROM"
msgid "CD-ROM drive"
msgstr "CD-ROM station"

#: src/dos/programs/mount_common.cpp:84
#, c-format, no-wrap
msgctxt "MOUNT_TYPE_FAT"
msgid "FAT image"
msgstr "FAT bestand"

#: src/dos/programs/mount_common.cpp:85
#, c-format, no-wrap
msgctxt "MOUNT_TYPE_FAT_PLURAL"
msgid "FAT images"
msgstr "FAT bestanden"

#: src/dos/programs/mount_common.cpp:86
#, c-format, no-wrap
msgctxt "MOUNT_TYPE_CDIMAGE"
msgid "CD-ROM image"
msgstr "CD-ROM bestand"

#: src/dos/programs/mount_common.cpp:87
#, c-format, no-wrap
msgctxt "MOUNT_TYPE_CDIMAGE_PLURAL"
msgid "CD-ROM images"
msgstr "CD-ROM bestanden"

#: src/dos/programs/mount_common.cpp:88
#, c-format, no-wrap
msgctxt "MOUNT_TYPE_VIRTUAL"
msgid "Internal drive"
msgstr "Interne schijf"

#: src/dos/programs/mount_common.cpp:89
#, c-format, no-wrap
msgctxt "MOUNT_TYPE_OVERLAY"
msgid "Overlay drive"
msgstr "Overlay schijf"

#: src/dos/programs/mount_common.cpp:90
#, c-format, no-wrap
msgctxt "MOUNT_TYPE_UNKNOWN"
msgid "unknown drive"
msgstr "onbekende schijf"

#: src/dos/programs/autotype.cpp:149
#, c-format, no-wrap
msgctxt "PROGRAM_AUTOTYPE_HELP_LONG"
msgid ""
"Perform scripted keyboard entry into a running DOS game.\n"
"\n"
"Usage:\n"
"  [color=light-green]autotype[reset] -list\n"
"  [color=light-green]autotype[reset] [-w [color=white]WAIT[reset]] [-p [color=white]PACE[reset]] [color=light-cyan]BUTTONS[reset]\n"
"\n"
"Parameters:\n"
"  [color=white]WAIT[reset]     number of seconds to wait before typing begins (max of 30)\n"
"  [color=white]PACE[reset]     number of seconds before each keystroke (max of 10)\n"
"  [color=light-cyan]BUTTONS[reset]  one or more space-separated buttons\n"
"\n"
"Notes:\n"
"  The [color=light-cyan]BUTTONS[reset] supplied in the command will be autotyped into running DOS games\n"
"  after they start. Autotyping begins after [color=light-cyan]WAIT[reset] seconds, and each button is\n"
"  entered every [color=white]PACE[reset] seconds. The [color=light-cyan],[reset] character inserts an extra [color=white]PACE[reset] delay.\n"
"  [color=white]WAIT[reset] and [color=white]PACE[reset] default to 2 and 0.5 seconds respectively if not specified.\n"
"  A list of all available button names can be obtained using the -list option.\n"
"\n"
"Examples:\n"
"  [color=light-green]autotype[reset] -list\n"
"  [color=light-green]autotype[reset] -w [color=white]1[reset] -p [color=white]0.3[reset] [color=light-cyan]up enter , right enter[reset]\n"
"  [color=light-green]autotype[reset] -p [color=white]0.2[reset] [color=light-cyan]f1 kp_8 , , enter[reset]\n"
"  [color=light-green]autotype[reset] -w [color=white]1.3[reset] [color=light-cyan]esc enter , p l a y e r enter[reset]\n"
msgstr ""
"Voert gescripte toetsenbordinvoer uit in een draaiend DOS-spel.\n"
"\n"
"Gebruik:\n"
"  [color=light-green]autotype[reset] -list\n"
"  [color=light-green]autotype[reset] [-w [color=white]WACHT[reset]] [-p [color=white]TEMPO[reset]] [color=light-cyan]TOETSEN[reset]\n"
"\n"
"Parameters:\n"
"  [color=white]WACHT[reset]   aantal seconden om te wachten  voordat het typen begint (max. 30).\n"
"  [color=white]TEMPO[reset]   is het aantal seconden voor elke toetsaanslag (max. 10).\n"
"  [color=light-cyan]TOETSEN[reset] is een of meer door spaties gescheiden toetsen.\n"
"\n"
"Opmerkingen:\n"
"  De [color=light-cyan]TOETSEN[reset] worden automatisch getypt in DOS-spellen nadat ze zijn gestart.\n"
"  Het automatisch typen begint na [color=light-cyan]WACHT[reset] seconden en elke knop wordt na [color=white]TEMPO[reset]\n"
"  seconden uitgevoerd. Het [color=light-cyan],[reset] teken voegt een extra [color=white]TEMPO[reset] vertraging in.\n"
"  [color=white]WACHT[reset] en [color=white]TEMPO[reset] zijn standaard ingesteld op respectievelijk 2 en 0.5 seconden.\n"
"  Een lijst met alle geldige toetsnamen kan worden verkregen met de optie -list\n"
"\n"
"Voorbeelden:\n"
"  [color=light-green]autotype[reset] -list\n"
"  [color=light-green]autotype[reset] -w [color=white]1[reset] -p [color=white]0.3[reset] [color=light-cyan]up enter , right enter[reset]\n"
"  [color=light-green]autotype[reset] -p [color=white]0.2[reset] [color=light-cyan]f1 kp_8 , , enter[reset]\n"
"  [color=light-green]autotype[reset] -w [color=white]1.3[reset] [color=light-cyan]esc enter , p l a y e r enter[reset]\n"

#: src/dos/programs/boot.cpp:534
#, c-format, no-wrap
msgctxt "PROGRAM_BOOT_HELP_LONG"
msgid ""
"Boot DOSBox Staging from a DOS drive or disk image.\n"
"\n"
"Usage:\n"
"  [color=light-green]boot[reset] [color=white]DRIVE[reset]\n"
"  [color=light-green]boot[reset] [color=light-cyan]IMAGEFILE[reset]\n"
"\n"
"Parameters:\n"
"  [color=white]DRIVE[reset]      drive to boot from, must be [color=white]A:[reset], [color=white]C:[reset], or [color=white]D:[reset]\n"
"  [color=light-cyan]IMAGEFILE[reset]  one or more floppy images, separated by spaces\n"
"\n"
"Notes:\n"
"  A DOS drive letter must have been mounted previously with [color=light-green]imgmount[reset] command.\n"
"  The DOS drive or disk image must be bootable, containing DOS system files.\n"
"  If more than one disk images are specified, you can swap them with a hotkey.\n"
"\n"
"Examples:\n"
"  [color=light-green]boot[reset] [color=white]c:[reset]\n"
"  [color=light-green]boot[reset] [color=light-cyan]disk1.ima disk2.ima[reset]\n"
msgstr ""
"Starten vanaf een opstartbare DOS-schijf of diskette bestand.\n"
"\n"
"Gebruik:\n"
"  [color=light-green]boot[reset] [color=white]STATION[reset]\n"
"  [color=light-green]boot[reset] [color=light-cyan]IMAGEBESTAND[reset]\n"
"\n"
"Parameters:\n"
"  [color=white]STATION[reset] is een station om van op te starten, moet [color=white]A:[reset], [color=white]C:[reset], of [color=white]D:[reset] zijn.\n"
"  [color=light-cyan]IMAGEBESTAND[reset] is een of meer diskette images, gescheiden door spaties.\n"
"\n"
"Opmerkingen:\n"
"  Er moet eerder een DOS-stationsletter zijn aangekoppeld met de opdracht\n"
"  [color=light-green]mount[reset]. Het DOS-station of de schijfimage moet opstartbaar zijn en\n"
"  DOS-systeembestanden bevatten. Als er meer dan één schijfkopie is opgegeven,\n"
"  kunt u deze verwisselen met een sneltoets.\n"
"\n"
"Voorbeelden:\n"
"  [color=light-green]boot[reset] [color=white]c:[reset]\n"
"  [color=light-green]boot[reset] [color=light-cyan]disk1.ima disk2.ima[reset]\n"

#: src/dos/programs/boot.cpp:553
#, c-format, no-wrap
msgctxt "PROGRAM_BOOT_NOT_EXIST"
msgid "Bootdisk file does not exist. Failing.\n"
msgstr "Bootdisk-bestand bestaat niet. Mislukt.\n"

#: src/dos/programs/boot.cpp:554
#, c-format, no-wrap
msgctxt "PROGRAM_BOOT_NOT_OPEN"
msgid "Cannot open bootdisk file. Failing.\n"
msgstr "Kan het bootdisk-bestand niet openen. Mislukt.\n"

#: src/dos/programs/boot.cpp:555
#, c-format, no-wrap
msgctxt "PROGRAM_BOOT_WRITE_PROTECTED"
msgid "Image file is read-only! Might create problems.\n"
msgstr "Imagebestand is alleen-lezen! Kan problemen opleveren.\n"

#: src/dos/programs/boot.cpp:556
#, c-format, no-wrap
msgctxt "PROGRAM_BOOT_PRINT_ERROR"
msgid ""
"This command boots DOSBox Staging from either a floppy or hard disk image.\n"
"\n"
"For this command, one can specify a succession of floppy disks swappable by\n"
"pressing [color=yellow]%s+F4[reset], and -l specifies the mounted drive to boot from. If no drive\n"
"letter is specified, this defaults to booting from the A drive. The only\n"
"bootable drive letters are A, C, and D. For booting from a hard drive (C or D),\n"
"the image should have already been mounted using the [color=light-blue]MOUNT[reset] command.\n"
"\n"
"Type [color=light-blue]BOOT /?[reset] for the syntax of this command.\n"
msgstr ""
"Dit commando start een opstartbaar diskette of harde schijf bestand\n"
"\n"
"Met dit commando kan men een opeenvolging van diskettes specificeren,\n"
"verwisselbaar door op [color=yellow]%s+F4[reset] te drukken, en -l specificeert de gekoppelde\n"
"schijf om vanaf op te starten. Als er geen schijfletter is opgegeven, wordt\n"
"dit standaard ingesteld op opstarten vanaf de A-schijf.\n"
"De enige opstartbare schijfletters zijn A, C en D. Voor het opstarten vanaf\n"
"een harde schijf (C of D), zal de image al moeten zijn aangekoppeld met het\n"
"[color=light-blue]MOUNT[reset]-commando.\n"
"\n"
"Typ [color=light-blue]BOOT /?[reset] voor de syntaxis van deze opdracht.\n"

#: src/dos/programs/boot.cpp:564
#, c-format, no-wrap
msgctxt "PROGRAM_BOOT_UNABLE"
msgid "Unable to boot off of drive %c.\n"
msgstr "Kan niet opstarten vanaf station %c\n"

#: src/dos/programs/boot.cpp:565
#, c-format, no-wrap
msgctxt "PROGRAM_BOOT_IMAGE_OPEN"
msgid "Opening image file: %s\n"
msgstr "Imagebestand openen: %s\n"

#: src/dos/programs/boot.cpp:566
#, c-format, no-wrap
msgctxt "PROGRAM_BOOT_IMAGE_MOUNTED"
msgid "Floppy image(s) already mounted.\n"
msgstr "Diskette image(s) al gekoppeld.\n"

#: src/dos/programs/boot.cpp:567
#, c-format, no-wrap
msgctxt "PROGRAM_BOOT_IMAGE_NOT_OPEN"
msgid "Cannot open %s\n"
msgstr "Kan %s niet openen\n"

#: src/dos/programs/boot.cpp:568
#, c-format, no-wrap
msgctxt "PROGRAM_BOOT_BOOT"
msgid "Booting from drive %c...\n"
msgstr "Opstarten vanaf schijf %c...\n"

#: src/dos/programs/boot.cpp:569
#, c-format, no-wrap
msgctxt "PROGRAM_BOOT_CART_WO_PCJR"
msgid "PCjr cartridge found, but machine is not PCjr.\n"
msgstr "PCjr-cartridge gevonden, maar machine is geen PCjr.\n"

#: src/dos/programs/boot.cpp:570
#, c-format, no-wrap
msgctxt "PROGRAM_BOOT_CART_LIST_CMDS"
msgid "Available PCjr cartridge commands: %s\n"
msgstr "Beschikbare PCjr cartridge opdrachten: %s\n"

#: src/dos/programs/boot.cpp:571
#, c-format, no-wrap
msgctxt "PROGRAM_BOOT_CART_NO_CMDS"
msgid "No PCjr cartridge commands found.\n"
msgstr "Geen PCjr-cartridge opdrachten gevonden.\n"

#: src/dos/programs/clip.cpp:88
#, c-format, no-wrap
msgctxt "PROGRAM_CLIP_HELP_LONG"
msgid ""
"Copy text to the clipboard or retrieve the clipboard's content.\n"
"\n"
"Usage:\n"
"  [color=light-cyan]COMMAND[reset] | [color=light-green]clip[reset]\n"
"  [color=light-green]clip[reset] < [color=light-cyan]FILE[reset]\n"
"  [color=light-green]clip[reset]\n"
"\n"
"Notes:\n"
"  - If no input is provided, the command prints out the clipboard's content.\n"
"  - This command is only for handling text data, not binary data.\n"
"\n"
"Examples:\n"
"  [color=light-cyan]dir[reset] | [color=light-green]clip[reset]               ; copies the list of files to the clipboard\n"
"  [color=light-green]clip[reset] < [color=light-cyan]Z:\\AUTOEXEC.BAT[reset]   ; copies the file to the clipboard\n"
"  [color=light-green]clip[reset]                     ; displays the clipboard's content\n"
msgstr ""
"Kopieer tekst naar het klembord of haal de inhoud van het klembord op.\n"
"\n"
"Gebruik:\n"
"  [color=light-cyan]COMMANDO[reset] | [color=light-green]clip[reset]\n"
"  [color=light-green]clip[reset] < [color=light-cyan]BESTAND[reset]\n"
"  [color=light-green]clip[reset]\n"
"\n"
"Opmerkingen:\n"
"  - Als er geen invoer wordt opgegeven, wordt de inhoud van het klembord\n"
"    afgedrukt.\n"
"  - Deze opdracht is alleen voor het verwerken van tekstgegevens, niet voor\n"
"    binaire gegevens.\n"
"\n"
"Voorbeelden:\n"
"  [color=light-cyan]dir[reset] | [color=light-green]clip[reset]               ; kopieert de bestandenlijst naar het klembord\n"
"  [color=light-green]clip[reset] < [color=light-cyan]Z:\\AUTOEXEC.BAT[reset]   ; kopieert het bestand naar het klembord\n"
"  [color=light-green]clip[reset]                     ; toont de inhoud van het klembord\n"

#: src/dos/programs/clip.cpp:105
#, c-format, no-wrap
msgctxt "PROGRAM_CLIP_INPUT_TOO_LARGE"
msgid "Input stream too large.\n"
msgstr "Invoerstroom te groot.\n"

#: src/dos/programs/clip.cpp:106
#, c-format, no-wrap
msgctxt "PROGRAM_CLIP_READ_ERROR"
msgid "Error reading input stream.\n"
msgstr "Fout bij het lezen van de invoerstroom.\n"

#: src/dos/programs/makeimg.cpp:1489
#, c-format, no-wrap
msgctxt "SHELL_CMD_MAKEIMG_HELP_LONG"
msgid ""
"Create a new empty disk image.\n"
"\n"
"Usage:\n"
"  [color=light-green]makeimg[reset] [color=light-cyan]FILE[reset] [color=white]-t TYPE[reset] [PARAMETERS]\n"
"\n"
"Parameters:\n"
"  -t [color=white]TYPE[reset]      Disk type:\n"
"               [color=light-cyan]fd_2880kb[reset], [color=light-cyan]fd_1440kb[reset], [color=light-cyan]fd_1200kb[reset], [color=light-cyan]fd_720kb[reset], \n"
"               [color=light-cyan]fd_360kb[reset], [color=light-cyan]fd_320kb[reset], [color=light-cyan]fd_180kb[reset], [color=light-cyan]fd_160kb[reset],\n"
"               [color=light-cyan]hd_20mb[reset], [color=light-cyan]hd_40mb[reset], [color=light-cyan]hd_80mb[reset], [color=light-cyan]hd_120mb[reset],\n"
"               [color=light-cyan]hd_250mb[reset], [color=light-cyan]hd_520mb[reset], [color=light-cyan]hd_1gb[reset], [color=light-cyan]hd_2gb[reset]\n"
"               or [color=light-cyan]hd[reset] (requires -size or -chs).\n"
"\n"
"  -size [color=white]X[reset]      Size in MB (for [color=light-cyan]hd[reset] type).\n"
"  -chs [color=white]C,H,S[reset]   Geometry (Cylinders, Heads, Sectors).\n"
"  -fat [color=white]FF[reset]      Filesystem type ([color=light-cyan]-fat 12[reset], [color=light-cyan]-fat 16[reset] or [color=light-cyan]-fat 32[reset]).\n"
"               Default is determined automatically.\n"
"  -noformat    Do not format the filesystem (raw image).\n"
"  -label [color=white]NAME[reset]  Volume label.\n"
"\n"
"  -writetodos\n"
"  -d           Write image to the emulated DOS filesystem instead\n"
"               of the host filesystem.\n"
"\n"
"Examples:\n"
"  [color=light-green]makeimg[reset] [color=light-cyan]floppy.img[reset] -t [color=light-cyan]fd_1440kb[reset] -label [color=white]MYDISK[reset]\n"
"  [color=light-green]makeimg[reset] [color=light-cyan]hdd.img[reset] -t [color=light-cyan]hd[reset] -size [color=white]500[reset]\n"
"  [color=light-green]makeimg[reset] [color=light-cyan]C:\\IMAGES\\HDD120.IMG[reset] -t [color=light-cyan]hd_120mb[reset] -fat [color=white]32[reset] -d\n"
"\n"
"Notes:\n"
"  - By default, the image file will be created in the current working\n"
"    directory on the host filesystem, or at the absolute host path.\n"
"  - When using the [color=white]-writetodos[reset] option, ensure the target path is a mounted\n"
"    local directory (not inside another disk image).\n"
msgstr ""
"Maak een nieuwe lege schijfkopie aan.\n"
"\n"
"Gebruik:\n"
"  [color=light-green]makeimg[reset] [color=light-cyan]BESTAND[reset] [color=white]-t TYPE[reset] [PARAMETERS]\n"
"\n"
"Parameters:\n"
"  -t [color=white]TYPE[reset]      Schijftype:\n"
"               [color=light-cyan]fd_2880kb[reset], [color=light-cyan]fd_1440kb[reset], [color=light-cyan]fd_1200kb[reset], [color=light-cyan]fd_720kb[reset],\n"
"               [color=light-cyan]fd_360kb[reset], [color=light-cyan]fd_320kb[reset], [color=light-cyan]fd_180kb[reset], [color=light-cyan]fd_160kb[reset],\n"
"               [color=light-cyan]hd_20mb[reset], [color=light-cyan]hd_40mb[reset], [color=light-cyan]hd_80mb[reset], [color=light-cyan]hd_120mb[reset],\n"
"               [color=light-cyan]hd_250mb[reset], [color=light-cyan]hd_520mb[reset], [color=light-cyan]hd_1gb[reset], [color=light-cyan]hd_2gb[reset]\n"
"               of [color=light-cyan]hd[reset] (vereist -size of -chs).\n"
"\n"
"  -size [color=white]X[reset] Grootte in MB (voor [color=light-cyan]hd[reset] type).\n"
"  -chs [color=white]C,H,S[reset] Geometrie (Cilinders, Koppen, Sectoren).\n"
"  -fat [color=white]FF[reset] Bestandssysteemtype ([color=light-cyan]-fat 12[reset], [color=light-cyan]-fat 16[reset] of [color=light-cyan]-fat 32[reset]).\n"
"               De standaardwaarde wordt automatisch bepaald.\n"
"  -noformat    Het bestandssysteem niet formatteren (raw image).\n"
"  -label [color=white]NAME[reset]  Volumelabel.\n"
"\n"
"  -writetodos\n"
"  -d           Schrijf de image naar het geëmuleerde DOS-bestandssysteem in\n"
"               plaats van het hostbestandssysteem.\n"
"\n"
"Voorbeelden:\n"
"  [color=light-green]makeimg[reset] [color=light-cyan]floppy.img[reset] -t [color=light-cyan]fd_1440kb[reset] -label [color=white]MYDISK[reset]\n"
"  [color=light-green]makeimg[reset] [color=light-cyan]hdd.img[reset] -t [color=light-cyan]hd[reset] -size [color=white]500[reset]\n"
"  [color=light-green]makeimg[reset] [color=light-cyan]C:\\IMAGES\\HDD120.IMG[reset] -t [color=light-cyan]hd_120mb[reset] -fat [color=white]32[reset] -d\n"
"\n"
"Opmerkingen:\n"
"  - Standaard wordt het imagebestand aangemaakt in de huidige werkmap op het\n"
"    hostbestandssysteem, of op het absolute hostpad.\n"
"  - Zorg er bij gebruik van de [color=white]-writetodos[reset]-optie voor dat het doelpad\n"
"    een aangekoppelde lokale map is (en niet binnen een andere schijfkopie).\n"

#: src/dos/programs/makeimg.cpp:1526
#, c-format, no-wrap
msgctxt "SHELL_CMD_MAKEIMG_MISSING_SIZE"
msgid "You must specify -size or -chs for custom hard disks."
msgstr "Voor aangepaste harde schijven moet u -size of -chs specificeren."

#: src/dos/programs/makeimg.cpp:1528
#, c-format, no-wrap
msgctxt "SHELL_CMD_MAKEIMG_INVALID_TYPE"
msgid "Unknown disk type: [color=light-cyan]%s[reset]"
msgstr "Onbekend schijftype: [color=light-cyan]%s[reset]"

#: src/dos/programs/makeimg.cpp:1530
#, c-format, no-wrap
msgctxt "SHELL_CMD_MAKEIMG_BAD_SIZE"
msgid "Invalid disk size calculated."
msgstr "Ongeldige schijfgrootte berekend."

#: src/dos/programs/makeimg.cpp:1531
#, c-format, no-wrap
msgctxt "SHELL_CMD_MAKEIMG_FILE_EXISTS"
msgid "File [color=light-cyan]%s[reset] already exists. Use -force to overwrite."
msgstr ""
"Bestand [color=light-cyan]%s[reset] bestaat al.\n"
"Gebruik -force om het te overschrijven."

#: src/dos/programs/makeimg.cpp:1533
#, c-format, no-wrap
msgctxt "SHELL_CMD_MAKEIMG_CANNOT_WRITE"
msgid "Cannot open file [color=light-cyan]%s[reset] for writing."
msgstr "Kan bestand [color=light-cyan]%s[reset] niet openen om te schrijven."

#: src/dos/programs/makeimg.cpp:1535
#, c-format, no-wrap
msgctxt "SHELL_CMD_MAKEIMG_SPACE_ERROR"
msgid "Disk full or cannot allocate image size."
msgstr "Schijf vol of kan image bestandgrootte niet toewijzen."

#: src/dos/programs/makeimg.cpp:1537
#, c-format, no-wrap
msgctxt "SHELL_CMD_MAKEIMG_CREATED"
msgid "Created [color=light-cyan]%s[reset] [CHS: %u, %u, %u]"
msgstr "Gemaakt [color=light-cyan]%s[reset] [CHS: %u, %u, %u]"

#: src/dos/programs/makeimg.cpp:1539
#, c-format, no-wrap
msgctxt "SHELL_CMD_MAKEIMG_FORMATTED"
msgid ""
"\n"
"Formatted as [color=light-cyan]FAT%s[reset]"
msgstr ""
"\n"
"Geformateerd als [color=light-cyan]FAT%s[reset]"

#: src/dos/programs/makeimg.cpp:1541
#, c-format, no-wrap
msgctxt "SHELL_CMD_MAKEIMG_CONFIRM_HOST"
msgid ""
"Image will be created on the [color=light-green]HOST[reset] filesystem at:\n"
"  [color=light-cyan]%s[reset]\n"
"\n"
"Proceed? (Y/N)\n"
msgstr ""
"De image wordt aangemaakt op het [color=light-green]HOST[reset]-bestandssysteem op:\n"
"  [color=light-cyan]%s[reset]\n"
"\n"
"Doorgaan? (Y/N)\n"

#: src/dos/programs/makeimg.cpp:1544
#, c-format, no-wrap
msgctxt "SHELL_CMD_MAKEIMG_CONFIRM_DOS"
msgid ""
"Image will be created on the [color=light-green]DOS[reset] filesystem at:\n"
"  [color=light-cyan]%s[reset]\n"
"  Host path: %s\n"
"\n"
"Proceed? (Y/N)\n"
msgstr ""
"De image wordt aangemaakt op het [color=light-green]DOS[reset]-bestandssysteem op:\n"
"  [color=light-cyan]%s[reset]\n"
"  Host pad: %s\n"
"\n"
"Doorgaan? (Y/N)\n"

#: src/dos/programs/makeimg.cpp:1548
#, c-format, no-wrap
msgctxt "SHELL_CMD_MAKEIMG_ABORTED"
msgid ""
"\n"
"Operation aborted."
msgstr ""
"\n"
"Operatie afgebroken."

#: src/dos/programs/makeimg.cpp:1549
#, c-format, no-wrap
msgctxt "SHELL_CMD_MAKEIMG_INVALID_PATH"
msgid "Invalid DOS path: %s"
msgstr "Ongeldig DOS-pad: %s"

#: src/dos/programs/makeimg.cpp:1550
#, c-format, no-wrap
msgctxt "SHELL_CMD_MAKEIMG_INVALID_DRIVE"
msgid "Target drive is invalid."
msgstr "Het doelstation is ongeldig."

#: src/dos/programs/makeimg.cpp:1551
#, c-format, no-wrap
msgctxt "SHELL_CMD_MAKEIMG_DRIVE_READONLY"
msgid "Target drive is read-only."
msgstr "Het doelstation is alleen-lezen."

#: src/dos/programs/makeimg.cpp:1552
#, c-format, no-wrap
msgctxt "SHELL_CMD_MAKEIMG_NOT_LOCAL_DRIVE"
msgid ""
"Cannot create image inside another disk image.\n"
"Target must be a mounted local directory."
msgstr ""
"Het is niet mogelijk om een ​​image te maken binnen een andere schijfimage.\n"
"Het doel moet een aangekoppelde lokale map zijn."

#: src/dos/programs/intro.cpp:94
#, c-format, no-wrap
msgctxt "PROGRAM_INTRO_HELP"
msgid "Display a full-screen introduction to DOSBox Staging.\n"
msgstr "Geeft een inleiding op het volledige scherm van DOSBox Staging weer.\n"

#: src/dos/programs/intro.cpp:96
#, c-format, no-wrap
msgctxt "PROGRAM_INTRO_HELP_LONG"
msgid ""
"Usage:\n"
"  [color=light-green]intro[reset]\n"
"  [color=light-green]intro[reset] [color=white]PAGE[reset]\n"
"\n"
"Parameters:\n"
"  [color=white]PAGE[reset]  page name to display, including [color=white]cdrom[reset], [color=white]mount[reset], and [color=white]special[reset]\n"
"\n"
"Notes:\n"
"  Running [color=light-green]intro[reset] without an argument displays one information page at a time;\n"
"  press any key to move to the next page. If a page name is provided, then the\n"
"  specified page will be displayed directly.\n"
"\n"
"Examples:\n"
"  [color=light-green]intro[reset]\n"
"  [color=light-green]intro[reset] [color=white]cdrom[reset]\n"
msgstr ""
"Gebruik:\n"
"  [color=light-green]intro[reset]\n"
"  [color=light-green]intro[reset] [color=white]PAGINA[reset]\n"
"\n"
"Parameters:\n"
"  [color=white]PAGINA[reset] is de paginanaam om weer te geven, inclusief [color=white]cdrom[reset], [color=white]mount[reset] en [color=white]special[reset].\n"
"\n"
"Opmerkingen:\n"
"  [color=light-green]intro[reset] zonder argument toont alle informatiepaginas opvolgend; druk op een\n"
"  willekeurige toets om naar de volgende pagina te gaan. Als er een paginanaam\n"
"  is opgegeven, wordt de opgegeven pagina direct weergegeven.\n"
"\n"
"Voorbeelden:\n"
"  [color=light-green]intro[reset]\n"
"  [color=light-green]intro[reset] [color=white]cdrom[reset]\n"

#: src/dos/programs/intro.cpp:112
#, c-format, no-wrap
msgctxt "PROGRAM_INTRO"
msgid ""
"[erases=entire][color=light-green]Welcome to DOSBox Staging[reset], an x86 emulator with sound and graphics.\n"
"DOSBox creates a shell for you which looks like old plain DOS.\n"
"\n"
"For information about basic mount type [color=light-blue]intro mount[reset]\n"
"For information about CD-ROM support type [color=light-blue]intro cdrom[reset]\n"
"For information about special keys type [color=light-blue]intro special[reset]\n"
"For more information, visit DOSBox Staging wiki:[color=light-blue]\n"
"https://github.com/dosbox-staging/dosbox-staging/wiki[reset]\n"
"\n"
"[color=light-red]DOSBox will stop/exit without a warning if an error occurred![reset]\n"
msgstr ""
"[erases=entire][color=light-green]Welkom bij DOSBox Staging[reset], een x86 emulator met geluid en graphics.\n"
"DOSBox maakt een shell voor u die eruitziet als een oude gewone DOS.\n"
"\n"
"Voor informatie over basis koppelen typ [color=light-blue]intro mount[reset]\n"
"Voor informatie over CD-ROM ondersteuning typ [color=light-blue]1mintro cdrom[reset]\n"
"Voor informatie over speciale toetsen typ [color=light-blue]intro special[reset]\n"
"Voor meer informatie, bezoek de DOSBox Staging wiki:\n"
"[color=light-blue]https://github.com/dosbox-staging/dosbox-staging/wiki[reset]\n"
"\n"
"[color=light-red]DOSBox zal stoppen/afsluiten zonder waarschuwing als er een fout is opgetreden![reset]\n"

#: src/dos/programs/intro.cpp:123
#, c-format, no-wrap
msgctxt "PROGRAM_INTRO_MOUNT_START"
msgid ""
"[erases=entire][color=light-green]Here are some commands to get you started:[reset]\n"
"Before you can use the files located on your own filesystem,\n"
"you have to mount the directory containing the files.\n"
"\n"
msgstr ""
"[erases=entire][color=light-green]Hier zijn enkele commando's om u op weg te helpen:[reset]\n"
"Voordat u de bestanden op uw eigen bestandssysteem kunt gebruiken, moet u de\n"
"map met de bestanden aankoppelen.\n"
"\n"

#: src/dos/programs/intro.cpp:129
#, c-format, no-wrap
msgctxt "PROGRAM_INTRO_MOUNT_WINDOWS"
msgid ""
"[bgcolor=blue][color=white]╔═════════════════════════════════════════════════════════════════════════╗\n"
"║ [color=light-green]mount c c:\\dosgames\\ [color=white]will create a C drive with c:\\dosgames as contents.║\n"
"║                                                                         ║\n"
"║ [color=light-green]c:\\dosgames\\ [color=white]is an example. Replace it with your own games directory.   ║\n"
"╚═════════════════════════════════════════════════════════════════════════╝[reset]\n"
msgstr ""
"[bgcolor=blue][color=white]╔═════════════════════════════════════════════════════════════════════════╗\n"
"║ [color=light-green]mount c c:\\dosgames\\ [color=white]koppelt een C-schijf met c:\\dosgames als inhoud.   ║\n"
"║                                                                         ║\n"
"║ [color=light-green]c:\\dosgames\\ [color=white]is een voorbeeld. Vervang met uw eigen spellenmap.         ║\n"
"╚═════════════════════════════════════════════════════════════════════════╝[reset]\n"

#: src/dos/programs/intro.cpp:136
#, c-format, no-wrap
msgctxt "PROGRAM_INTRO_MOUNT_OTHER"
msgid ""
"[bgcolor=blue][color=white]╔══════════════════════════════════════════════════════════════════════╗\n"
"║ [color=light-green]mount c ~/dosgames[color=white] will create a C drive with ~/dosgames as contents.║\n"
"║                                                                      ║\n"
"║ [color=light-green]~/dosgames[color=white] is an example. Replace it with your own games directory.  ║\n"
"╚══════════════════════════════════════════════════════════════════════╝[reset]\n"
msgstr ""
"[bgcolor=blue][color=white]╔══════════════════════════════════════════════════════════════════════╗\n"
"║ [color=light-green]mount c ~/dosgames[color=white] koppelt een C-schijf met ~/dosgames als inhoud.   ║\n"
"║                                                                      ║\n"
"║ [color=light-green]~/dosgames[color=white] is een voorbeeld. Vervang met uw eigen spellenmap.        ║\n"
"╚══════════════════════════════════════════════════════════════════════╝[reset]\n"

#: src/dos/programs/intro.cpp:143
#, c-format, no-wrap
msgctxt "PROGRAM_INTRO_MOUNT_END"
msgid ""
"After successfully mounting the disk you can type [color=light-blue]c:[reset] to go to your freshly\n"
"mounted C-drive. Typing [color=light-blue]dir[reset] there will show its contents. [color=light-blue]cd[reset] will allow you to\n"
"enter a directory (recognised by the [color=yellow][][reset] in a directory listing).\n"
"You can run programs/files with extensions [color=red].exe .bat[reset] and [color=red].com[reset].\n"
msgstr ""
"Na een successvolle koppeling, kunt u [color=light-blue]c:[reset] typen om naar de nieuw gekoppelde\n"
"C-drive te gaan. Typ daar [color=light-blue]dir[reset] om de inhoud te tonen. [color=light-blue]cd[reset] staat toe om een map\n"
"in te gaan (herkenbaar door de [color=yellow][][reset] in de map lijst).\n"
"Programmas/bestanden met extensie [color=red].exe .bat[reset] and [color=red].com[reset]. kunnen worden uitgevoerd.\n"

#: src/dos/programs/intro.cpp:150
#, c-format, no-wrap
msgctxt "PROGRAM_INTRO_CDROM_WINDOWS"
msgid ""
"[erases=entire][color=light-green]How to mount a real/virtual CD-ROM Drive in DOSBox:[reset]\n"
"The [color=light-blue]mount[reset] command works on all normal directories. It installs MSCDEX and marks\n"
"the files as read-only.\n"
"Usually this is enough for most games:\n"
"[color=light-blue]mount D C:\\example -t cdrom[reset]\n"
"If it doesn't work you might have to tell DOSBox the label of the CD-ROM:\n"
"[color=light-blue]mount D C:\\example -t cdrom -label CDLABEL[reset]\n"
"\n"
"Additionally, you can use [color=light-blue]imgmount[reset] to mount ISO or CUE/BIN images:\n"
"[color=light-blue]imgmount D C:\\cd.iso -t cdrom[reset]\n"
"[color=light-blue]imgmount D C:\\cd.cue -t cdrom[reset]\n"
msgstr ""
"[erases=entire][color=light-green]Hoe een echte/virtuele CD-ROM Drive in DOSBox te koppelen:[reset]\n"
"De [color=light-blue]mount[reset] opdracht werkt op alle normale directories. Het installeert MSCDEX en\n"
"markeert de bestanden als alleen-lezen.\n"
"Meestal is dit genoeg voor de meeste spelen:\n"
"[color=light-blue]mount D C:\\example -t cdrom[reset]\n"
"Als het niet werkt, moet misschien het label van de CD-ROM worden opgeven:\n"
"[color=light-blue]mount D C:\\example -t cdrom -label CDLABEL[reset]\n"
"\n"
"Bovendien kunt u [color=light-blue]mount[reset] gebruiken om iso- of cue/bin-images te koppelen:\n"
"[color=light-blue]mount D C:\\cd.iso -t cdrom[reset]\n"
"[color=light-blue]mount D C:\\cd.cue -t cdrom[reset]\n"

#: src/dos/programs/intro.cpp:162
#, c-format, no-wrap
msgctxt "PROGRAM_INTRO_CDROM_OTHER"
msgid ""
"[erases=entire][color=light-green]How to mount a real/virtual CD-ROM Drive in DOSBox:[reset]\n"
"The [color=light-blue]mount[reset] command works on all normal directories. It installs MSCDEX and marks\n"
"the files as read-only.\n"
"Usually this is enough for most games:\n"
"[color=light-blue]mount D ~/example -t cdrom[reset]\n"
"If it doesn't work you might have to tell DOSBox the label of the CD-ROM:\n"
"[color=light-blue]mount D ~/example -t cdrom -label CDLABEL[reset]\n"
"\n"
"Additionally, you can use [color=light-blue]imgmount[reset] to mount ISO or CUE/BIN images:\n"
"[color=light-blue]imgmount D ~/cd.iso -t cdrom[reset]\n"
"[color=light-blue]imgmount D ~/cd.cue -t cdrom[reset]\n"
msgstr ""
"[erases=entire][color=light-green]Hoe een echte/virtuele CD-ROM Drive in DOSBox te koppelen:[reset]\n"
"De [color=light-blue]mount[reset] opdracht werkt op alle normale directories. Het installeert MSCDEX en\n"
"markeert de bestanden als alleen-lezen.\n"
"Meestal is dit genoeg voor de meeste spelen:\n"
"[color=light-blue]mount D ~/example -t cdrom[reset]\n"
"Als het niet werkt, moet misschien het label van de CD-ROM worden opgeven:\n"
"[color=light-blue]mount D ~/example -t cdrom -label CDLABEL[reset]\n"
"\n"
"Bovendien kunt u [color=light-blue]mount[reset] gebruiken om iso- of cue/bin-images te koppelen:\n"
"[color=light-blue]imgmount D ~/cd.iso -t cdrom[reset]\n"
"[color=light-blue]imgmount D ~/cd.cue -t cdrom[reset]\n"

#: src/dos/programs/intro.cpp:174
#, c-format, no-wrap
msgctxt "PROGRAM_INTRO_SPECIAL"
msgid ""
"[erases=entire][color=light-green]Special keys:[reset]\n"
"These are the default keybindings.\n"
"They can be changed in the [color=brown]keymapper[reset].\n"
"\n"
"[color=yellow]%s+Enter[reset]  Switch between fullscreen and window mode.\n"
"[color=yellow]%s+Pause[reset]  Pause/Unpause emulator.\n"
"[color=yellow]%s+F1[reset]   %s Start the [color=brown]keymapper[reset].\n"
"[color=yellow]%s+F4[reset]   %s Swap mounted disk image, scan for changes on all drives.\n"
"[color=yellow]%s+F5[reset]     Save a screenshot of the rendered image.\n"
"[color=yellow]%s+F5[reset]   %s Save a screenshot of the DOS pre-rendered image.\n"
"[color=yellow]%s+F6[reset]   %s Start/Stop recording sound output to a wave file.\n"
"[color=yellow]%s+F7[reset]   %s Start/Stop recording video output to a zmbv file.\n"
"[color=yellow]%s+F8[reset]   %s Mute/Unmute the audio.\n"
"[color=yellow]%s+F9[reset]   %s Shutdown emulator.\n"
"[color=yellow]%s+F10[reset]  %s Capture/Release the mouse.\n"
"[color=yellow]%s+F11[reset]  %s Slow down emulation.\n"
"[color=yellow]%s+F12[reset]  %s Speed up emulation.\n"
"[color=yellow]%s+F12[reset]    Unlock speed (turbo button/fast forward).\n"
msgstr ""
"[erases=entire][color=light-green]Speciale toetsen:[reset]\n"
"Dit zijn de standaard sneltoetsen.\n"
"Ze kunnen worden gewijzigd in de [color=brown]toetsenmapper[reset].\n"
"\n"
"[color=yellow]%s+Enter[reset]  Schakel tussen volledig scherm en venstermodus.\n"
"[color=yellow]%s+Pause[reset]  Emulator pauzeren/opheffen.\n"
"[color=yellow]%s+F1[reset]   %s Start de [color=brown]toetsenmapper[reset].\n"
"[color=yellow]%s+F4[reset]   %s Verwissel gemonteerde schijfkopie, scan op wijzigingen.\n"
"[color=yellow]%s+F5[reset]     Sla een weergegeven schermafbeelding op.\n"
"[color=yellow]%s+F5[reset]   %s Sla een vooraf-weergegeven schermafbeelding op.\n"
"[color=yellow]%s+F6[reset]   %s Start/Stop het opnemen van geluidsuitvoer naar een wave-bestand.\n"
"[color=yellow]%s+F7[reset]   %s Start/stop het opnemen van video-uitvoer naar een zmbv-bestand.\n"
"[color=yellow]%s+F8[reset]   %s Het geluid dempen/dempen opheffen.\n"
"[color=yellow]%s+F9[reset]   %s Sluit emulator af.\n"
"[color=yellow]%s+F10[reset]  %s Vastleggen/loslaten van de muis.\n"
"[color=yellow]%s+F11[reset]  %s Vertraag emulatie.\n"
"[color=yellow]%s+F12[reset]  %s Versnel emulatie.\n"
"[color=yellow]%s+F12[reset]    Ontgrendel de snelheid (turboknop/snel vooruit).\n"

#: src/dos/programs/keyb.cpp:339
#, c-format, no-wrap
msgctxt "PROGRAM_KEYB_HELP_LONG"
msgid ""
"Configure a keyboard layout and screen font.\n"
"\n"
"Usage:\n"
"  [color=light-green]keyb[reset]\n"
"  [color=light-green]keyb[reset] /list\n"
"  [color=light-green]keyb[reset] [color=light-cyan]LAYOUT[reset] [[color=white]CODEPAGE[reset]] /rom\n"
"  [color=light-green]keyb[reset] [color=light-cyan]LAYOUT[reset] [[color=white]CODEPAGE[reset] [[color=white]CPIFILE[reset]]]\n"
"\n"
"Parameters:\n"
"  [color=light-cyan]LAYOUT[reset]    keyboard layout code\n"
"  [color=white]CODEPAGE[reset]  code page number, e.g. [color=white]437[reset] or [color=white]850[reset]\n"
"  [color=white]CPIFILE[reset]   screen font file, in CPI format\n"
"  /list     display available keyboard layout codes\n"
"  /rom      use screen font from display adapter ROM if possible\n"
"\n"
"Notes:\n"
"  - Running [color=light-green]keyb[reset] without an argument shows the currently loaded keyboard layout\n"
"    and code page.\n"
"  - The [color=white]CPIFILE[reset], if specified, must contain the screen font for the given\n"
"    [color=white]CODEPAGE[reset].\n"
"  - MS-DOS, DR-DOS, and Windows NT formats of the CPI files are supported\n"
"    directly. The FreeDOS CPX files have to be uncompressed first with the 3rd\n"
"    party [color=light-green]upx[reset] tool.\n"
"  - If no custom [color=white]CPIFILE[reset] is specified, the command looks for a suitable screen\n"
"    font in the bundled CPI files.\n"
"  - If [color=white]CODEPAGE[reset] is not specified, and the screen font from the display adapter\n"
"    ROM is suitable, it uses the ROM screen font.\n"
"  - Only EGA or better display adapters allow to change the screen font; MDA,\n"
"    CGA, or Hercules always use the ROM screen font.\n"
"  - You can use the 'us' keyboard layout with any code page; all the other\n"
"    layouts work with selected code pages only.\n"
"\n"
"Examples:\n"
"  [color=light-green]KEYB[reset]\n"
"  [color=light-green]KEYB[reset] [color=light-cyan]uk[reset]\n"
"  [color=light-green]KEYB[reset] [color=light-cyan]sp[reset] [color=white]850[reset]\n"
"  [color=light-green]KEYB[reset] [color=light-cyan]de[reset] [color=white]858[reset] mycp.cpi\n"
msgstr ""
"Configureert een toetsenbord voor een specifieke taal.\n"
"\n"
"Gebruik:\n"
"  [color=light-green]keyb[reset]\n"
"  [color=light-green]keyb[reset] /list\n"
"  [color=light-green]keyb[reset] [color=light-cyan]INDELING[reset] [[color=white]CODEPAGINA[reset]] /rom\n"
"  [color=light-green]keyb[reset] [color=light-cyan]INDELING[reset] [[color=white]CODEPAGINA[reset] [[color=white]CPI-BESTAND[reset]]]\n"
"\n"
"Parameters:\n"
"  [color=light-cyan]INDELING[reset]    Toetsenbordindelingscode\n"
"  [color=white]CODEPAGINA[reset]  codepaginanummber, bijv. [color=white]437[reset] of [color=white]850[reset]\n"
"  [color=white]CPI-BESTAND[reset] schermlettertypebestand, in CPI-formaat\n"
"  /list       geeft beschikbare toetsenbordindelingscodes weer\n"
"  /rom        Gebruik indien mogelijk het schermlettertype uit de ROM van de\n"
"              beeldschermadapter\n"
"\n"
"Opmerkingen:\n"
"  - Als u [color=light-green]keyb[reset] uitvoert zonder argument, worden de momenteel geladen\n"
"    toetsenbordindeling en codepagina weergegeven.\n"
"  - Het [color=white]CPI-BESTAND[reset] moet, indien opgegeven, het schermlettertype bevatten voor\n"
"    de gegeven [color=white]CODEPAGINA[reset].\n"
"  - MS-DOS, DR-DOS en Windows NT formaten van de CPI bestanden worden direct\n"
"    ondersteund. De FreeDOS CPX bestanden moeten eerst worden uitgepakt met de\n"
"    3rd party [color=light-green]upx[reset] tool.\n"
"  - Als er geen aangepast [color=white]CPI-BESTAND[reset] is opgegeven, zoekt de opdracht naar een\n"
"    geschikt schermlettertype in de gebundelde CPI-bestanden.\n"
"  - Als [color=white]CODEPAGINA[reset] niet is opgegeven en het schermlettertype van de ROM van de\n"
"    beeldschermadapter geschikt is, wordt het schermlettertype van de ROM\n"
"    gebruikt.\n"
"  - Alleen EGA of betere beeldschermadapters maken het mogelijk om het\n"
"    schermlettertype te wijzigen; MDA, CGA of Hercules gebruiken altijd het\n"
"    ROM-schermlettertype.\n"
"  - U kunt het 'VS'-toetsenbordindeling gebruiken met elke codepagina. Alle\n"
"    andere indelingen werken alleen met geselecteerde codepagina's.\n"
"\n"
"Voorbeelden:\n"
"  [color=light-green]KEYB[reset]\n"
"  [color=light-green]KEYB[reset] [color=light-cyan]uk[reset]\n"
"  [color=light-green]KEYB[reset] [color=light-cyan]sp[reset] [color=white]850[reset]\n"
"  [color=light-green]KEYB[reset] [color=light-cyan]de[reset] [color=white]858[reset] mijncp.cpi\n"

#: src/dos/programs/keyb.cpp:378
#, c-format, no-wrap
msgctxt "PROGRAM_KEYB_CODE_PAGE"
msgid "Code page"
msgstr "Codepagina"

#: src/dos/programs/keyb.cpp:379
#, c-format, no-wrap
msgctxt "PROGRAM_KEYB_ROM_FONT"
msgid "ROM font"
msgstr "ROM-lettertype"

#: src/dos/programs/keyb.cpp:380
#, c-format, no-wrap
msgctxt "PROGRAM_KEYB_KEYBOARD_LAYOUT"
msgid "Keyboard layout"
msgstr "Toetsenbordindeling"

#: src/dos/programs/keyb.cpp:381
#, c-format, no-wrap
msgctxt "PROGRAM_KEYB_KEYBOARD_SCRIPT"
msgid "Keyboard script"
msgstr "Toetsenbordscript"

#: src/dos/programs/keyb.cpp:382
#, c-format, no-wrap
msgctxt "PROGRAM_KEYB_NOT_LOADED"
msgid "not loaded"
msgstr "niet geladen"

#: src/dos/programs/keyb.cpp:384
#, c-format, no-wrap
msgctxt "PROGRAM_KEYB_INVALID_CODE_PAGE"
msgid "Invalid code page.\n"
msgstr "Ongeldige codepagina.\n"

#: src/dos/programs/keyb.cpp:386
#, c-format, no-wrap
msgctxt "PROGRAM_KEYB_CPI_FILE_NOT_FOUND"
msgid "Code page information file not found.\n"
msgstr "Codepagina-informatiebestand niet gevonden.\n"

#: src/dos/programs/keyb.cpp:388
#, c-format, no-wrap
msgctxt "PROGRAM_KEYB_CPI_READ_ERROR"
msgid "Error reading code page information file.\n"
msgstr "Fout bij het lezen van het codepagina-informatiebestand.\n"

#: src/dos/programs/keyb.cpp:390
#, c-format, no-wrap
msgctxt "PROGRAM_KEYB_INVALID_CPI_FILE"
msgid "Invalid code page information file.\n"
msgstr "Ongeldig codepagina-informatiebestand.\n"

#: src/dos/programs/keyb.cpp:392
#, c-format, no-wrap
msgctxt "PROGRAM_KEYB_CPI_FILE_TOO_LARGE"
msgid "Code page information file too large.\n"
msgstr "Het codepagina-informatiebestand is te groot.\n"

#: src/dos/programs/keyb.cpp:394
#, c-format, no-wrap
msgctxt "PROGRAM_KEYB_UNSUPPORTED_CPX_FILE"
msgid ""
"Unsupported FreeDOS CPX file format. Convert the file to the CPI format by\n"
"uncompressing it with the 3rd party [color=light-green]upx[reset] tool.\n"
msgstr ""
"Niet-ondersteund FreeDOS CPX-bestandsformaat. Converteer het bestand naar het\n"
"CPI-formaat door het uit te pakken met de [color=light-green]upx[reset]-tool van derden.\n"

#: src/dos/programs/keyb.cpp:397
#, c-format, no-wrap
msgctxt "PROGRAM_KEYB_PRINTER_CPI_FILE"
msgid "This is a printer code page information file, it does not contain screen fonts.\n"
msgstr "Dit is een printercodepagina-informatiebestand en bevat geen schermlettertypen.\n"

#: src/dos/programs/keyb.cpp:399
#, c-format, no-wrap
msgctxt "PROGRAM_KEYB_SCREEN_FONT_UNUSABLE"
msgid "Code page %d found, but the screen font could not be used.\n"
msgstr "Codepagina %d gevonden, maar het schermlettertype kon niet worden gebruikt.\n"

#: src/dos/programs/keyb.cpp:401
#, c-format, no-wrap
msgctxt "PROGRAM_KEYB_NO_BUNDLED_CPI_FILE"
msgid "No bundled code page information file for code page %d.\n"
msgstr "Er is geen gebundeld codepagina-informatiebestand voor codepagina %d.\n"

#: src/dos/programs/keyb.cpp:403
#, c-format, no-wrap
msgctxt "PROGRAM_KEYB_NO_CODE_PAGE_IN_FILE"
msgid "No code page %d in the code page information file.\n"
msgstr "Er is geen codepagina %d in het codepagina-informatiebestand.\n"

#: src/dos/programs/keyb.cpp:405
#, c-format, no-wrap
msgctxt "PROGRAM_KEYB_INCOMPATIBLE_MACHINE"
msgid "Can't change the screen font; EGA machine or better is required.\n"
msgstr "Kan het schermlettertype niet wijzigen; EGA-machine of beter is vereist.\n"

#: src/dos/programs/keyb.cpp:408
#, c-format, no-wrap
msgctxt "PROGRAM_KEYB_LAYOUT_FILE_NOT_FOUND"
msgid "File with keyboard layout '%s' not found.\n"
msgstr "Bestand met toetsenbordindeling '%s' niet gevonden.\n"

#: src/dos/programs/keyb.cpp:410
#, c-format, no-wrap
msgctxt "PROGRAM_KEYB_INVALID_LAYOUT_FILE"
msgid "Invalid file with keyboard layout '%s'.\n"
msgstr "Ongeldig bestand met toetsenbordindeling '%s'.\n"

#: src/dos/programs/keyb.cpp:412
#, c-format, no-wrap
msgctxt "PROGRAM_KEYB_LAYOUT_NOT_KNOWN"
msgid "Keyboard layout '%s' not known.\n"
msgstr "Toetsenbordindeling '%s' niet bekend.\n"

#: src/dos/programs/keyb.cpp:413
#, c-format, no-wrap
msgctxt "PROGRAM_KEYB_NO_LAYOUT_FOR_CODE_PAGE"
msgid "No keyboard layout '%s' for code page %d.\n"
msgstr "Geen toetsenbordindeling '%s' voor codepagina %d.\n"

#: src/dos/programs/loadfix.cpp:75
#, c-format, no-wrap
msgctxt "PROGRAM_LOADFIX_HELP_LONG"
msgid ""
"Load a program in the specific memory region and then run it.\n"
"\n"
"Usage:\n"
"  [color=light-green]loadfix[reset] [color=white][-SIZE][reset] [color=light-cyan]GAME[reset] [color=white][PARAMETERS][reset]\n"
"  [color=light-green]loadfix[reset] [/d] (or [/f])[reset]\n"
"\n"
"Parameters:\n"
"  [color=light-cyan]GAME[reset]        game or program to load, optionally with parameters\n"
"  [color=white]-SIZE[reset]       SIZE indicates the number of kilobytes to be allocated\n"
"  /d (or /f)  Frees the previously allocated memory.\n"
"\n"
"Notes:\n"
"  - The most common use case of this command is to fix games such as\n"
"    California Games II and Wing Commander 2 that show [color=white]\"Packed File Corrupt\"[reset]\n"
"    or [color=white]\"Not enough memory\"[reset] error messages.\n"
"  - Running [color=light-green]loadfix[reset] without an argument simply allocates memory for your game\n"
"    to run; you can free the memory with either /d or /f option when it\n"
"    finishes.\n"
"\n"
"Examples:\n"
"  [color=light-green]loadfix[reset] [color=light-cyan]wc2[reset]\n"
"  [color=light-green]loadfix[reset] [color=white]-32[reset] [color=light-cyan]wc2[reset]\n"
"  [color=light-green]loadfix[reset] [color=white]-128[reset]\n"
"  [color=light-green]loadfix[reset] /d\n"
msgstr ""
"Laadt een programma in een specifiek geheugengebied en voert het uit.\n"
"\n"
"Gebruik:\n"
"  [color=light-green]loadfix[reset] [color=white][-SIZE][reset] [color=light-cyan]SPEL[reset] [color=white][PARAMETERS][reset]\n"
"  [color=light-green]loadfix[reset] [/d] (of [/f])[reset]\n"
"\n"
"Parameters:\n"
"  [color=light-cyan]SPEL[reset]        is een spel of programma om te laden, optioneel met parameters\n"
"  [color=white]-SIZE[reset]       SIZE geeft het aantal kilobytes aan dat moet worden toegewezen\n"
"  /d (of /f)  Geeft eerder gealloceerd geheugen weer vrij.\n"
"\n"
"Opmerkingen:\n"
"  De meest voorkomende gevallen van gebruik van dit commando is het repareren\n"
"  van DOS-spellen of programma's zoals California Games II en Wing Commander 2\n"
"  die een foutmelding zoals \"[color=white]Packed File Corrupt[reset]\" of \"[color=white]Not enough memory[reset]\" tonen.\n"
"  Als u [color=light-green]loadfix[reset] uitvoert zonder argument, wijst u eenvoudigweg geheugen toe\n"
"  zodat uw spel kan worden uitgevoerd; het geheugen vrijmaken kan met de optie\n"
"  /d of /f.\n"
"\n"
"Voorbeelden:\n"
"  [color=light-green]loadfix[reset] [color=light-cyan]wc2[reset]\n"
"  [color=light-green]loadfix[reset] [color=white]-32[reset] [color=light-cyan]wc2[reset]\n"
"  [color=light-green]loadfix[reset] [color=white]-128[reset]\n"
"  [color=light-green]loadfix[reset] /d\n"

#: src/dos/programs/loadfix.cpp:100
#, c-format, no-wrap
msgctxt "PROGRAM_LOADFIX_ALLOC"
msgid "%d kB allocated.\n"
msgstr "%d kB toegewezen.\n"

#: src/dos/programs/loadfix.cpp:101
#, c-format, no-wrap
msgctxt "PROGRAM_LOADFIX_DEALLOC"
msgid "%d kB freed.\n"
msgstr "%d kB vrijgemaakt.\n"

#: src/dos/programs/loadfix.cpp:102
#, c-format, no-wrap
msgctxt "PROGRAM_LOADFIX_DEALLOCALL"
msgid "Used memory freed.\n"
msgstr "Gebruikt geheugen vrijgemaakt.\n"

#: src/dos/programs/loadfix.cpp:103
#, c-format, no-wrap
msgctxt "PROGRAM_LOADFIX_ERROR"
msgid "Memory allocation error.\n"
msgstr "Geheugentoewijzingsfout.\n"

#: src/dos/programs/loadrom.cpp:107
#, c-format, no-wrap
msgctxt "PROGRAM_LOADROM_HELP_LONG"
msgid ""
"Load a ROM image of the video BIOS or IBM BASIC.\n"
"\n"
"Usage:\n"
"  [color=light-green]loadrom [color=light-cyan]IMAGEFILE[reset]\n"
"\n"
"Parameters:\n"
"  [color=light-cyan]IMAGEFILE[reset]  video BIOS or IBM BASIC ROM image\n"
"\n"
"Notes:\n"
"  After loading an IBM BASIC ROM image into the emulated ROM with the command,\n"
"  you can run the original IBM BASIC interpreter program in DOSBox Staging.\n"
"\n"
"Examples:\n"
"  [color=light-green]loadrom[reset] [color=light-cyan]bios.rom[reset]\n"
msgstr ""
"Laadt een video-BIOS of IBM BASIC ROM-image.\n"
"\n"
"Gebruik:\n"
"  [color=light-green]loadrom [color=light-cyan]IMAGEBESTAND[reset]\n"
"\n"
"Parameters:\n"
"  [color=light-cyan]IMAGEBESTAND[reset] is een video-BIOS of IBM BASIC ROM-image.\n"
"\n"
"Opmerkingen:\n"
"  Nadat u met de opdracht een IBM BASIC ROM-image hebt geladen, kan het\n"
"  originele IBM BASIC-interpreterprogramma uitgevoerd worden.\n"
"\n"
"Voorbeelden:\n"
"  [color=light-green]loadrom[reset] [color=light-cyan]bios.rom[reset]\n"

#: src/dos/programs/loadrom.cpp:122
#, c-format, no-wrap
msgctxt "PROGRAM_LOADROM_SPECIFY_FILE"
msgid "Must specify ROM file to load.\n"
msgstr "Moet het ROM-bestand specificeren om te laden.\n"

#: src/dos/programs/loadrom.cpp:123
#, c-format, no-wrap
msgctxt "PROGRAM_LOADROM_CANT_OPEN"
msgid "ROM file not accessible.\n"
msgstr "ROM-bestand niet toegankelijk.\n"

#: src/dos/programs/loadrom.cpp:124
#, c-format, no-wrap
msgctxt "PROGRAM_LOADROM_TOO_LARGE"
msgid "ROM file too large.\n"
msgstr "ROM-bestand te groot.\n"

#: src/dos/programs/loadrom.cpp:125
#, c-format, no-wrap
msgctxt "PROGRAM_LOADROM_INCOMPATIBLE"
msgid "Video BIOS not supported by machine type.\n"
msgstr "Video-BIOS niet ondersteund door machinetype.\n"

#: src/dos/programs/loadrom.cpp:127
#, c-format, no-wrap
msgctxt "PROGRAM_LOADROM_UNRECOGNIZED"
msgid "ROM file not recognized.\n"
msgstr "ROM-bestand niet herkend.\n"

#: src/dos/programs/loadrom.cpp:128
#, c-format, no-wrap
msgctxt "PROGRAM_LOADROM_BASIC_LOADED"
msgid "BASIC ROM loaded.\n"
msgstr "BASIC-ROM geladen.\n"

#: src/dos/programs/ls.cpp:250
#, c-format, no-wrap
msgctxt "PROGRAM_LS_UNHANDLED_WILDCARD_PATTERN"
msgid "Unhandled wildcard pattern - '%s'\n"
msgstr "Niet afgehandeld wildcardpatroon - '%s'\n"

#: src/dos/programs/ls.cpp:253
#, c-format, no-wrap
msgctxt "PROGRAM_LS_HELP_LONG"
msgid ""
"Display directory contents in wide list format.\n"
"\n"
"Usage:\n"
"  [color=light-green]ls[reset] [[color=light-cyan]PATTERN[reset] [[color=light-cyan]PATTERN[reset], ...]] [[color=light-cyan]PATH[reset] [[color=light-cyan]PATH[reset], ...]] [/a]\n"
"\n"
"Parameters:\n"
"  [color=light-cyan]PATTERN[reset]  either an exact filename or an inexact filename with wildcards, which\n"
"           are the asterisk (*) and the question mark (?)\n"
"  [color=light-cyan]PATH[reset]     exact path in a mounted DOS drive to list contents\n"
"  /a       list all files and directories, including hidden and system\n"
"\n"
"Notes:\n"
"  The command will list directories in [color=light-blue]blue[reset], executable DOS programs\n"
"  (*.com, *.exe, *.bat) in [color=light-green]green[reset], and other files in the normal color.\n"
"\n"
"Examples:\n"
"  [color=light-green]ls[reset] [color=light-cyan]file.txt[reset]\n"
"  [color=light-green]ls[reset] [color=light-cyan]c*.ba?[reset]\n"
msgstr ""
"Geeft map-inhoud weer in de brede lijstindeling.\n"
"\n"
"Gebruik:\n"
"  [color=light-green]ls[reset] [[color=light-cyan]PATROON[reset] [[color=light-cyan]PATROON[reset], ...]] [[color=light-cyan]PAD[reset] [[color=light-cyan]PAD[reset], ...]] [/a]\n"
"\n"
"Parameters:\n"
"  [color=light-cyan]PATROON[reset] kan een exacte bestandsnaam zijn of een niet-exacte bestandsnaam met\n"
"          jokertekens, de asterisk (*) en het vraagteken (?).\n"
"  [color=light-cyan]PAD[reset] is een exact pad in een aangekoppelde DOS-schijf om de inhoud te tonen.\n"
"  /a geeft alle bestanden en mappen weer, inclusief verborgen en systeem.\n"
"\n"
"Opmerkingen:\n"
"  Het commando geeft mappen weer in [color=light-blue]blauw[reset], uitvoerbare DOS-programma's\n"
"   (*.com, *.exe, *.bat) in [color=light-green]groen[reset], en andere bestanden in de normale kleur.\n"
"\n"
"Voorbeelden:\n"
"  [color=light-green]ls[reset] [color=light-cyan]bestand.txt[reset]\n"
"  [color=light-green]ls[reset] [color=light-cyan]c*.ba?[reset]\n"

#: src/dos/programs/mem.cpp:1246
#, c-format, no-wrap
msgctxt "PROGRAM_MEM_HELP_LONG"
msgid ""
"Display the amount of used and free memory.\n"
"\n"
"Usage:\n"
"  [color=light-green]mem[reset] [/p] [/c | /d | /f | /x | /e]\n"
"  [color=light-green]mem[reset] [/p] /m [color=light-cyan]MODULE[reset]\n"
"  [color=light-green]mem[reset] [/p] /m:[color=light-cyan]MODULE[reset]\n"
"\n"
"Parameters:\n"
"  /p or /page      display one page a time\n"
"  /c or /classify  display memory usage per module\n"
"  /d or /debug     display detailed memory usage information according to MCB\n"
"                   (Memory Control Block) and PSP (Program Segment Prefix)\n"
"                   structures\n"
"  /f or /free      display free memory segments\n"
"  /m or /module    display memory usage of the specified [color=light-cyan]MODULE[reset]\n"
"  /x or /xms       display Extended Memory (XMS) usage\n"
"  /e or /ems       display Expanded Memory (EMS) usage\n"
"\n"
"Notes:\n"
"  - If no report is selected, a brief summary is displayed.\n"
"\n"
"Examples:\n"
"  [color=light-green]mem[reset]\n"
msgstr ""
"Toon de hoeveelheid gebruikt en vrij geheugen.\n"
"\n"
"Gebruik:\n"
"  [color=light-green]mem[reset] [/p] [/c | /d | /f | /x | /e]\n"
"  [color=light-green]mem[reset] [/p] /m [color=light-cyan]MODULE[reset]\n"
"  [color=light-green]mem[reset] [/p] /m:[color=light-cyan]MODULE[reset]\n"
"\n"
"Parameters:\n"
"  /p of /page      toont één pagina tegelijk\n"
"  /c of ​​/classify  toont het geheugengebruik per module\n"
"  /d of /debug     toont gedetailleerde informatie over het geheugengebruik\n"
"                   volgens MCB (Memory Control Block) en PSP (Program Segment\n"
"                   Prefix) structuren\n"
"  /f of /free      toont vrije geheugensegmenten\n"
"  /m of /module    toont het geheugengebruik van de opgegeven [color=light-cyan]MODULE[reset]\n"
"  /x of /xms       toont het gebruik van Extended Memory (XMS)\n"
"  /e of /ems       toont het gebruik van Expanded Memory (EMS)\n"
"\n"
"Opmerkingen:\n"
"  - Als er geen rapport is geselecteerd, wordt een korte samenvatting\n"
"    weergegeven.\n"
"\n"
"Voorbeelden:\n"
"  [color=light-green]mem[reset]\n"

#: src/dos/programs/mem.cpp:1273
#, c-format, no-wrap
msgctxt "PROGRAM_MEM_SUMMARY_TABLE_HEADER"
msgid "[color=white]Memory Type           Total        Used         Free[reset]"
msgstr "[color=white]Geheugen Type          Totaal     Gebruikt         Vrij[reset]"

#: src/dos/programs/mem.cpp:1275
#, c-format, no-wrap
msgctxt "PROGRAM_MEM_SUMMARY_TABLE_HORIZONTAL_LINE"
msgid "----------------   ----------   ----------   ----------"
msgstr "----------------   ----------   ----------   ----------"

#: src/dos/programs/mem.cpp:1277
#, c-format, no-wrap
msgctxt "PROGRAM_MEM_SUMMARY_TABLE_ROW_FORMAT"
msgid "[color=light-cyan]%-16s[reset]   %10s   %10s   %10s"
msgstr "[color=light-cyan]%-16s[reset]   %10s   %10s   %10s"

#: src/dos/programs/mem.cpp:1280
#, c-format, no-wrap
msgctxt "PROGRAM_MEM_TYPE_CONVENTIONAL"
msgid "Conventional"
msgstr "Conventioneel"

#: src/dos/programs/mem.cpp:1281
#, c-format, no-wrap
msgctxt "PROGRAM_MEM_TYPE_UMB"
msgid "Upper (UMB)"
msgstr "Upper (UMB)"

#: src/dos/programs/mem.cpp:1282
#, c-format, no-wrap
msgctxt "PROGRAM_MEM_TYPE_HMA"
msgid "High (HMA)"
msgstr "High (HMA)"

#: src/dos/programs/mem.cpp:1283
#, c-format, no-wrap
msgctxt "PROGRAM_MEM_TYPE_XMS"
msgid "Extended (XMS)"
msgstr "Extended (XMS)"

#: src/dos/programs/mem.cpp:1284
#, c-format, no-wrap
msgctxt "PROGRAM_MEM_TYPE_EMS"
msgid "Expanded (EMS)"
msgstr "Expanded (EMS)"

#: src/dos/programs/mem.cpp:1285
#, c-format, no-wrap
msgctxt "PROGRAM_MEM_TYPE_UNDER_1MB"
msgid "Total under 1 MB"
msgstr "Totaal onder 1MB"

#: src/dos/programs/mem.cpp:1287
#, c-format, no-wrap
msgctxt "PROGRAM_MEM_LABEL_LARGEST"
msgid "Largest free Conventional Memory block"
msgstr "Grootste vrije conventionele geheugenblok"

#: src/dos/programs/mem.cpp:1289
#, c-format, no-wrap
msgctxt "PROGRAM_MEM_LABEL_LARGEST_UMB"
msgid "Largest free Upper Memory (UMB) block"
msgstr "Grootste vrije Upper Memory (UMB)-blok"

#: src/dos/programs/mem.cpp:1292
#, c-format, no-wrap
msgctxt "PROGRAM_MEM_BYTES"
msgid "bytes"
msgstr "bytes"

#: src/dos/programs/mem.cpp:1296
#, c-format, no-wrap
msgctxt "PROGRAM_MEM_CLASSIFY_TITLE"
msgid "Modules using memory below 1 MB:"
msgstr "Modules die geheugen onder 1 MB gebruiken:"

#: src/dos/programs/mem.cpp:1297
#, c-format, no-wrap
msgctxt "PROGRAM_MEM_CLASSIFY_TABLE_HEADER"
msgid "[color=white]Name        PSP         Total      =   Conventional  +   Upper (UMB)[reset]"
msgstr "[color=white]Naam        PSP         Totaal     =   Conventioneel +   Upper (UMB)[reset]"

#: src/dos/programs/mem.cpp:1299
#, c-format, no-wrap
msgctxt "PROGRAM_MEM_CLASSIFY_TABLE_HORIZONTAL_LINE"
msgid "--------   -----   ---------------   ---------------   ---------------"
msgstr "--------   -----   ---------------   ---------------   ---------------"

#: src/dos/programs/mem.cpp:1301
#, c-format, no-wrap
msgctxt "PROGRAM_MEM_CLASSIFY_TABLE_ROW_FORMAT"
msgid "%-8s%c  %04Xh   %15s   %s   %15s"
msgstr "%-8s%c  %04Xh   %15s   %s   %15s"

#: src/dos/programs/mem.cpp:1304
#, c-format, no-wrap
msgctxt "PROGRAM_MEM_CLASSIFY_FREE"
msgid "free"
msgstr "vrij"

#: src/dos/programs/mem.cpp:1308
#, c-format, no-wrap
msgctxt "PROGRAM_MEM_DEBUG_TITLE_CONVENTIONAL"
msgid "Conventional Memory MCB chain:"
msgstr "Conventionele geheugen-MCB-keten:"

#: src/dos/programs/mem.cpp:1310
#, c-format, no-wrap
msgctxt "PROGRAM_MEM_DEBUG_TITLE_UPPER"
msgid "Upper Memory MCB chain #%u:"
msgstr "Bovenste geheugen MCB-keten #%u:"

#: src/dos/programs/mem.cpp:1313
#, c-format, no-wrap
msgctxt "PROGRAM_MEM_DEBUG_TABLE_HEADER"
msgid "[color=white]Segment        Size        Name       PSP   Type[reset]"
msgstr "[color=white]Segment           Grootte  Naam      PSP    Type[reset]"

#: src/dos/programs/mem.cpp:1315
#, c-format, no-wrap
msgctxt "PROGRAM_MEM_DEBUG_TABLE_HORIZONTAL_LINE"
msgid "-------   ---------------  --------  -----  -------------"
msgstr "-------   ---------------  --------  -----  -------------"

#: src/dos/programs/mem.cpp:1317
#, c-format, no-wrap
msgctxt "PROGRAM_MEM_DEBUG_TABLE_ROW_FORMAT"
msgid " %04Xh %c  %15s  %-8s  %04Xh  %s"
msgstr " %04Xh %c  %15s  %-8s  %04Xh  %s"

#: src/dos/programs/mem.cpp:1322
#, c-format, no-wrap
msgctxt "PROGRAM_MEM_FREE_TITLE_CONVENTIONAL"
msgid "Free segments in Conventional Memory:"
msgstr "Vrije segmenten in het conventionele geheugen:"

#: src/dos/programs/mem.cpp:1324
#, c-format, no-wrap
msgctxt "PROGRAM_MEM_FREE_TITLE_UPPER"
msgid "Free segments in Upper Memory (UMB):"
msgstr "Vrije segmenten in het bovenste geheugen (UMB):"

#: src/dos/programs/mem.cpp:1327
#, c-format, no-wrap
msgctxt "PROGRAM_MEM_FREE_TABLE_HEADER"
msgid "[color=white]Segment         Size[reset]"
msgstr "[color=white]Segment         Grootte[reset]"

#: src/dos/programs/mem.cpp:1329
#, c-format, no-wrap
msgctxt "PROGRAM_MEM_FREE_TABLE_HORIZONTAL_LINE"
msgid "-------   ---------------"
msgstr "-------   ---------------"

#: src/dos/programs/mem.cpp:1331
#, c-format, no-wrap
msgctxt "PROGRAM_MEM_FREE_TABLE_ROW_FORMAT"
msgid " %04Xh %c  %15s"
msgstr " %04Xh %c  %15s"

#: src/dos/programs/mem.cpp:1333
#, c-format, no-wrap
msgctxt "PROGRAM_MEM_FREE_TABLE_UNDERLINE"
msgid "          ---------------"
msgstr "          ---------------"

#: src/dos/programs/mem.cpp:1335
#, c-format, no-wrap
msgctxt "PROGRAM_MEM_FREE_TABLE_SUMMARY"
msgid "Total:    %s"
msgstr "Totaal:   %s"

#: src/dos/programs/mem.cpp:1340
#, c-format, no-wrap
msgctxt "PROGRAM_MEM_MODULE_TITLE"
msgid "Module '%s' (PSP segment %04Xh) uses the following memory:"
msgstr "Module '%s' (PSP-segment %04Xh) gebruikt het volgende geheugen:"

#: src/dos/programs/mem.cpp:1343
#, c-format, no-wrap
msgctxt "PROGRAM_MEM_MODULE_TABLE_HEADER"
msgid "[color=white]Segment         Size        Type[reset]"
msgstr "[color=white]Segment         Grootte     Type[reset]"

#: src/dos/programs/mem.cpp:1345
#, c-format, no-wrap
msgctxt "PROGRAM_MEM_MODULE_TABLE_HORIZONTAL_LINE"
msgid "-------   ---------------   -------------"
msgstr "-------   ---------------   -------------"

#: src/dos/programs/mem.cpp:1347
#, c-format, no-wrap
msgctxt "PROGRAM_MEM_MODULE_TABLE_ROW_FORMAT"
msgid " %04Xh    %s   %s"
msgstr " %04Xh    %s   %s"

#: src/dos/programs/mem.cpp:1349
#, c-format, no-wrap
msgctxt "PROGRAM_MEM_MODULE_TABLE_UNDERLINE"
msgid "          ---------------"
msgstr "          ---------------"

#: src/dos/programs/mem.cpp:1351
#, c-format, no-wrap
msgctxt "PROGRAM_MEM_MODULE_TABLE_SUMMARY"
msgid "Total:    %s"
msgstr "Totaal:   %s"

#: src/dos/programs/mem.cpp:1356
#, c-format, no-wrap
msgctxt "PROGRAM_MEM_MCB_TYPE_FREE"
msgid "(free)"
msgstr "(vrij)"

#: src/dos/programs/mem.cpp:1357
#, c-format, no-wrap
msgctxt "PROGRAM_MEM_MCB_TYPE_SYSTEM"
msgid "System data"
msgstr "Systeem data"

#: src/dos/programs/mem.cpp:1358
#, c-format, no-wrap
msgctxt "PROGRAM_MEM_MCB_TYPE_RESERVED"
msgid "Reserved area"
msgstr "Gereserveerd gebied"

#: src/dos/programs/mem.cpp:1359
#, c-format, no-wrap
msgctxt "PROGRAM_MEM_MCB_TYPE_PROGRAM"
msgid "Program"
msgstr "Programma"

#: src/dos/programs/mem.cpp:1360
#, c-format, no-wrap
msgctxt "PROGRAM_MEM_MCB_TYPE_ENVIRONMENT"
msgid "Environment"
msgstr "Omgeving"

#: src/dos/programs/mem.cpp:1361
#, c-format, no-wrap
msgctxt "PROGRAM_MEM_MCB_TYPE_DATA"
msgid "Data"
msgstr "Data"

#: src/dos/programs/mem.cpp:1363
#, c-format, no-wrap
msgctxt "PROGRAM_MEM_XMS_TITLE"
msgid "Detailed Extended Memory (XMS) information:"
msgstr "Gedetailleerde informatie over het extended geheugen (XMS):"

#: src/dos/programs/mem.cpp:1366
#, c-format, no-wrap
msgctxt "PROGRAM_MEM_XMS_LABEL_VERSION"
msgid "XMS version"
msgstr "XMS-versie"

#: src/dos/programs/mem.cpp:1367
#, c-format, no-wrap
msgctxt "PROGRAM_MEM_XMS_LABEL_DRIVER"
msgid "Driver revision"
msgstr "Stuurprogramma-revisie"

#: src/dos/programs/mem.cpp:1368
#, c-format, no-wrap
msgctxt "PROGRAM_MEM_XMS_LABEL_HMA"
msgid "High Memory (HMA)"
msgstr "Hoog geheugen (HMA)"

#: src/dos/programs/mem.cpp:1369
#, c-format, no-wrap
msgctxt "PROGRAM_MEM_XMS_LABEL_TOTAL"
msgid "Total XMS memory"
msgstr "Totaal XMS-geheugen"

#: src/dos/programs/mem.cpp:1370
#, c-format, no-wrap
msgctxt "PROGRAM_MEM_XMS_LABEL_FREE"
msgid "Free XMS memory"
msgstr "Vrij XMS-geheugen"

#: src/dos/programs/mem.cpp:1371
#, c-format, no-wrap
msgctxt "PROGRAM_MEM_XMS_LABEL_LARGEST"
msgid "Largest free XMS block"
msgstr "Grootste vrije XMS-blok"

#: src/dos/programs/mem.cpp:1373
#, c-format, no-wrap
msgctxt "PROGRAM_MEM_XMS_HMA_FREE"
msgid "free"
msgstr "vrij"

#: src/dos/programs/mem.cpp:1374
#, c-format, no-wrap
msgctxt "PROGRAM_MEM_XMS_HMA_NOT_AVAILABLE"
msgid "not available"
msgstr "niet beschikbaar"

#: src/dos/programs/mem.cpp:1378
#, c-format, no-wrap
msgctxt "PROGRAM_MEM_EMS_TITLE"
msgid "Detailed Expanded Memory (EMS) information:"
msgstr "Gedetailleerde informatie over Expanded Memory (EMS):"

#: src/dos/programs/mem.cpp:1381
#, c-format, no-wrap
msgctxt "PROGRAM_MEM_EMS_TABLE_HEADER"
msgid "[color=white]Handle   Name         Pages         Size[reset]"
msgstr "[color=white]Handle   Naam       Paginas      Grootte[reset]"

#: src/dos/programs/mem.cpp:1383
#, c-format, no-wrap
msgctxt "PROGRAM_MEM_EMS_TABLE_HORIZONTAL_LINE"
msgid "------   --------   -------   ----------"
msgstr "------   --------   -------   ----------"

#: src/dos/programs/mem.cpp:1385
#, c-format, no-wrap
msgctxt "PROGRAM_MEM_EMS_TABLE_ROW_FORMAT"
msgid "   %3d   %-8s   %7s   %10s"
msgstr "   %3d   %-8s   %7s   %10s"

#: src/dos/programs/mem.cpp:1388
#, c-format, no-wrap
msgctxt "PROGRAM_MEM_EMS_LABEL_VERSION"
msgid "EMS version"
msgstr "EMS-versie"

#: src/dos/programs/mem.cpp:1389
#, c-format, no-wrap
msgctxt "PROGRAM_MEM_EMS_LABEL_SEGMENT"
msgid "Frame segment"
msgstr "Frame segment"

#: src/dos/programs/mem.cpp:1390
#, c-format, no-wrap
msgctxt "PROGRAM_MEM_EMS_LABEL_HANDLES_TOTAL"
msgid "Total handles"
msgstr "Aantal handles"

#: src/dos/programs/mem.cpp:1391
#, c-format, no-wrap
msgctxt "PROGRAM_MEM_EMS_LABEL_HANDLES_FREE"
msgid "Free handles"
msgstr "Vrije handles"

#: src/dos/programs/mem.cpp:1392
#, c-format, no-wrap
msgctxt "PROGRAM_MEM_EMS_LABEL_TOTAL"
msgid "Total EMS memory"
msgstr "Totaal EMS-geheugen"

#: src/dos/programs/mem.cpp:1393
#, c-format, no-wrap
msgctxt "PROGRAM_MEM_EMS_LABEL_FREE"
msgid "Free EMS memory"
msgstr "Vrij EMS-geheugen"

#: src/dos/programs/mem.cpp:1397
#, c-format, no-wrap
msgctxt "PROGRAM_MEM_ASTERISK"
msgid "* - the currently running MEM command"
msgstr "* - het momenteel actieve MEM-commando"

#: src/dos/programs/mem.cpp:1401
#, c-format, no-wrap
msgctxt "PROGRAM_MEM_ERROR_NO_MODULE"
msgid "No module '%s' in memory.\n"
msgstr "Module '%s' niet gevonden in het geheugen.\n"

#: src/dos/programs/mem.cpp:1402
#, c-format, no-wrap
msgctxt "PROGRAM_MEM_ERROR_NO_XMS"
msgid "No Extended Memory (XMS) found.\n"
msgstr "Geen Extended geheugen (XMS) gevonden.\n"

#: src/dos/programs/mem.cpp:1403
#, c-format, no-wrap
msgctxt "PROGRAM_MEM_ERROR_NO_EMS"
msgid "No Expanded Memory (EMS) found.\n"
msgstr "Geen Expanded geheugen (EMS) gevonden.\n"

#: src/dos/programs/mixer.cpp:792
#, c-format, no-wrap
msgctxt "SHELL_CMD_MIXER_HELP_LONG"
msgid ""
"Display or change the sound mixer settings.\n"
"\n"
"Usage:\n"
"  [color=light-green]mixer[reset] [color=light-cyan][CHANNEL][reset] [color=white]COMMANDS[reset] [/noshow]\n"
"  [color=light-green]mixer[reset] [/listmidi]\n"
"\n"
"Parameters:\n"
"  [color=light-cyan]CHANNEL[reset]   mixer channel to change the settings of\n"
"  [color=white]COMMANDS[reset]  one or more of the following commands:\n"
"    Volume:      Percentage volume of [color=white]0[reset] to [color=white]9999[reset], or decibel volume prefixed\n"
"                 with [color=white]d[reset] (e.g. [color=white]d-7.5[reset]). Use [color=white]L:R[reset] to set the left and right\n"
"                 volumes of stereo channels separately (e.g. [color=white]10:20[reset], [color=white]150:d6[reset]).\n"
"    Stereo mode: [color=white]stereo[reset], or [color=white]reverse[reset] (stereo channels only).\n"
"    Crossfeed:   [color=white]x0[reset] to [color=white]x100[reset], set crossfeed strength (stereo channels only).\n"
"    Reverb:      [color=white]r0[reset] to [color=white]r100[reset], set reverb level.\n"
"    Chorus:      [color=white]c0[reset] to [color=white]c100[reset], set chorus level.\n"
"\n"
"Notes:\n"
"  - Run [color=light-green]mixer[reset] without arguments to view the current settings.\n"
"  - Run [color=light-green]mixer[reset] /listmidi to list all available MIDI devices.\n"
"  - You may change the settings of more than one channel in a single command.\n"
"  - If no channel is specified, you can set crossfeed, reverb, or chorus\n"
"    of all channels globally.\n"
"  - The /noshow option applies the changes without showing the mixer settings.\n"
"\n"
"Examples:\n"
"  [color=light-green]mixer[reset] [color=light-cyan]cdaudio[reset] [color=white]50[reset] [color=light-cyan]sb[reset] [color=white]reverse[reset] /noshow\n"
"  [color=light-green]mixer[reset] [color=white]x30[reset] [color=light-cyan]master[reset] [color=white]40[reset] [color=light-cyan]opl[reset] [color=white]150 r50 c30[reset] [color=light-cyan]sb[reset] [color=white]x10[reset]"
msgstr ""
"Toont of wijzigt de instellingen van de geluidsmixer.\n"
"\n"
"Gebruik:\n"
"  [color=light-green]mixer[reset] [color=light-cyan][KANAAL][reset] [color=white]COMMANDO[reset] [/noshow]\n"
"  [color=light-green]mixer[reset] [/listmidi]\n"
"\n"
"Parameters:\n"
"  [color=light-cyan]KANAAL[reset]   is het geluidskanaal om te wijzigen.\n"
"  [color=white]COMMANDO[reset] is een of meer van de volgende opdrachten:\n"
"    Volume:      [color=white]0[reset] tot [color=white]9999[reset], of decibelwaarde voorafgegaan\n"
"                 door [color=white]d[reset] (bijv. [color=white]d-7.5[reset]). Gebruik [color=white]L:R[reset] om stereo\n"
"                 afzonderlijk in te stellen (bijv. [color=white]10:20[reset], [color=white]150:d6[reset]).\n"
"    Stereo mode: [color=white]stereo[reset] of [color=white]reverse[reset] (enkel voor stereo kanalen)\n"
"    Crossfeed:   [color=white]x0[reset] tot [color=white]x100[reset], crossfeed-sterkte instellen (alleen stereokanalen)\n"
"    Reverb:      [color=white]r0[reset] tot [color=white]r100[reset], galmniveau instellen.\n"
"    Chorus:      [color=white]c0[reset] tot [color=white]c100[reset], stel het refreinniveau in.\n"
"\n"
"Opmerkingen:\n"
"  - [color=light-green]mixer[reset] zonder argument toont de huidige mixerinstellingen.\n"
"  - De instellingen van meer dan één kanaal kan in één opdracht wijzigen.\n"
"  - Als er geen kanaal is opgegeven, kunt u crossfeed, reverb of chorus globaal\n"
"    voor alle kanalen instellen.\n"
"  - Bekijk de lijst van beschikbare MIDI-apparaten met /listmidi.\n"
"  - De optie /noshow past de wijzigingen toe zonder mixer weergave.\n"
"\n"
"Voorbeelden:\n"
"  [color=light-green]mixer[reset] [color=light-cyan]cdaudio[reset] [color=white]50[reset] [color=light-cyan]sb[reset] [color=white]reverse[reset] /noshow\n"
"  [color=light-green]mixer[reset] [color=white]x30[reset] [color=light-cyan]master[reset] [color=white]40[reset] [color=light-cyan]opl[reset] [color=white]150 r50 c30[reset] [color=light-cyan]sb[reset] [color=white]x10[reset]"

#: src/dos/programs/mixer.cpp:822
#, c-format, no-wrap
msgctxt "SHELL_CMD_MIXER_HEADER_LAYOUT"
msgid "%-22s %4.0f:%-4.0f %+6.2f:%-+6.2f  %-8s %5s %7s %7s"
msgstr "%-22s %4.0f:%-4.0f %+6.2f:%-+6.2f  %-8s %5s %7s %7s"

#: src/dos/programs/mixer.cpp:825
#, c-format, no-wrap
msgctxt "SHELL_CMD_MIXER_HEADER_LABELS"
msgid "[color=white]Channel      Volume    Volume (dB)   Mode     Xfeed  Reverb  Chorus[reset]"
msgstr "[color=white]Kanaal       Volume    Volume (dB)   Mode     Xfeed  Reverb  Chorus[reset]"

#: src/dos/programs/mixer.cpp:828
#, c-format, no-wrap
msgctxt "SHELL_CMD_MIXER_CHANNEL_OFF"
msgid "off"
msgstr "uit"

#: src/dos/programs/mixer.cpp:829
#, c-format, no-wrap
msgctxt "SHELL_CMD_MIXER_CHANNEL_STEREO"
msgid "Stereo"
msgstr "Stereo"

#: src/dos/programs/mixer.cpp:830
#, c-format, no-wrap
msgctxt "SHELL_CMD_MIXER_CHANNEL_REVERSE"
msgid "Reverse"
msgstr "Omgekeerd"

#: src/dos/programs/mixer.cpp:831
#, c-format, no-wrap
msgctxt "SHELL_CMD_MIXER_CHANNEL_MONO"
msgid "Mono"
msgstr "Mono"

#: src/dos/programs/mixer.cpp:833
#, c-format, no-wrap
msgctxt "SHELL_CMD_MIXER_INACTIVE_CHANNEL"
msgid "Channel [color=light-cyan]%s[reset] is not active"
msgstr "Kanaal [color=light-cyan]%s[reset] is niet actief"

#: src/dos/programs/mixer.cpp:836
#, c-format, no-wrap
msgctxt "SHELL_CMD_MIXER_INVALID_GLOBAL_COMMAND"
msgid "Invalid global command: [color=white]%s[reset]"
msgstr "Ongeldig globaal commando: [color=white]%s[reset]"

#: src/dos/programs/mixer.cpp:839
#, c-format, no-wrap
msgctxt "SHELL_CMD_MIXER_INVALID_VOLUME_COMMAND"
msgid "Invalid volume for the [color=light-cyan]%s[reset] channel: [color=white]%s[reset]"
msgstr "Ongeldig volume voor het [color=light-cyan]%s[reset] kanaal: [color=white]%s[reset] (voer MIXER /? uit voor hulp)"

#: src/dos/programs/mixer.cpp:843
#, c-format, no-wrap
msgctxt "SHELL_CMD_MIXER_INVALID_CROSSFEED_STRENGTH"
msgid ""
"Invalid crossfeed strength for the [color=light-cyan]%s[reset] channel: [color=white]%s[reset];\n"
"must be a number between 0 and 100"
msgstr ""
"Ongeldige crossfeed sterkte voor het [color=light-cyan]%s[reset] kanaal: [color=white]%s[reset]\n"
"moet een getal tussen 0 en 100 zijn"

#: src/dos/programs/mixer.cpp:848
#, c-format, no-wrap
msgctxt "SHELL_CMD_MIXER_INVALID_CHORUS_LEVEL"
msgid ""
"Invalid chorus level for the [color=light-cyan]%s[reset] channel: [color=white]%s[reset];\n"
"must be a number between 0 and 100"
msgstr ""
"Ongeldig chorus niveau voor het [color=light-cyan]%s[reset] kanaal: [color=white]%s[reset]\n"
"moet een getal tussen 0 en 100 zijn"

#: src/dos/programs/mixer.cpp:853
#, c-format, no-wrap
msgctxt "SHELL_CMD_MIXER_INVALID_REVERB_LEVEL"
msgid ""
"Invalid reverb level for the [color=light-cyan]%s[reset] channel: [color=white]%s[reset];\n"
"must be a number between 0 and 100"
msgstr ""
"Ongeldig reverb niveau voor het [color=light-cyan]%s[reset] kanaal: [color=white]%s[reset]\n"
"moet een getal tussen 0 en 100 zijn"

#: src/dos/programs/mixer.cpp:858
#, c-format, no-wrap
msgctxt "SHELL_CMD_MIXER_MISSING_CROSSFEED_STRENGTH"
msgid ""
"Missing crossfeed strength after [color=white]x[reset] for the [color=light-cyan]%s[reset] channel;\n"
"must provide a number between 0 and 100"
msgstr ""
"Ontbrekende crossfeed-sterkte na [color=white]X[reset] voor het [color=light-cyan]%s[reset]-kanaal\n"
"moet een getal tussen 0 en 100 zijn"

#: src/dos/programs/mixer.cpp:863
#, c-format, no-wrap
msgctxt "SHELL_CMD_MIXER_MISSING_CHORUS_LEVEL"
msgid ""
"Missing chorus level after [color=white]c[reset] for the [color=light-cyan]%s[reset] channel;\n"
"must provide a number between 0 and 100"
msgstr ""
"Ontbrekend chorusniveau na [color=white]C[reset] voor het [color=light-cyan]%s[reset]-kanaal\n"
"moet een getal tussen 0 en 100 zijn"

#: src/dos/programs/mixer.cpp:868
#, c-format, no-wrap
msgctxt "SHELL_CMD_MIXER_MISSING_REVERB_LEVEL"
msgid ""
"Missing reverb level after [color=white]r[reset] for the [color=light-cyan]%s[reset] channel;\n"
"must provide a number between 0 and 100"
msgstr ""
"Ontbrekend reverb niveau na [color=white]R[reset] voor het [color=light-cyan]%s[reset] kanaal\n"
"moet een getal tussen 0 en 100 zijn"

#: src/dos/programs/mixer.cpp:873
#, c-format, no-wrap
msgctxt "SHELL_CMD_MIXER_INVALID_GLOBAL_CROSSFEED_STRENGTH"
msgid ""
"Invalid global crossfeed strength [color=white]%s[reset];\n"
"must be a number between 0 and 100"
msgstr ""
"Ongeldige globale crossfeed sterkte [color=white]%s[reset]\n"
"moet een getal tussen 0 en 100 zijn"

#: src/dos/programs/mixer.cpp:877
#, c-format, no-wrap
msgctxt "SHELL_CMD_MIXER_INVALID_GLOBAL_CHORUS_LEVEL"
msgid ""
"Invalid global chorus level [color=white]%s[reset];\n"
"must be a number between 0 and 100"
msgstr ""
"Ongeldig globaal chorus niveau [color=white]%s[reset]\n"
"moet een getal tussen 0 en 100 zijn"

#: src/dos/programs/mixer.cpp:881
#, c-format, no-wrap
msgctxt "SHELL_CMD_MIXER_INVALID_GLOBAL_REVERB_LEVEL"
msgid ""
"Invalid global reverb level [color=white]%s[reset];\n"
"must be a number between 0 and 100"
msgstr ""
"Ongeldig global reverb level [color=white]%s[reset]\n"
"moet een getal tussen 0 en 100 zijn"

#: src/dos/programs/mixer.cpp:885
#, c-format, no-wrap
msgctxt "SHELL_CMD_MIXER_MISSING_GLOBAL_CROSSFEED_STRENGTH"
msgid ""
"Missing global crossfeed strength after [color=white]x[reset];\n"
"must provide a number between 0 and 100"
msgstr ""
"Ontbrekende globale crossfeed sterkte na [color=white]X[reset]\n"
"moet een getal tussen 0 en 100 zijn"

#: src/dos/programs/mixer.cpp:889
#, c-format, no-wrap
msgctxt "SHELL_CMD_MIXER_MISSING_GLOBAL_CHORUS_LEVEL"
msgid ""
"Missing global chorus level after [color=white]c[reset];\n"
"must provide a number between 0 and 100"
msgstr ""
"Ontbrekend globaal chorusniveau na [color=white]C[reset]\n"
"moet een getal tussen 0 en 100 zijn"

#: src/dos/programs/mixer.cpp:893
#, c-format, no-wrap
msgctxt "SHELL_CMD_MIXER_MISSING_GLOBAL_REVERB_LEVEL"
msgid ""
"Missing global reverb level after [color=white]r[reset];\n"
"must provide a number between 0 and 100"
msgstr ""
"Ontbrekend globaal reverb niveau na [color=white]R[reset]\n"
"moet een getal tussen 0 en 100 zijn"

#: src/dos/programs/mixer.cpp:897
#, c-format, no-wrap
msgctxt "SHELL_CMD_MIXER_MISSING_CHANNEL_COMMAND"
msgid "Missing command for the [color=light-cyan]%s[reset] channel"
msgstr "Ontbrekend commando voor het [color=light-cyan]%s[reset]-kanaal"

#: src/dos/programs/mixer.cpp:900
#, c-format, no-wrap
msgctxt "SHELL_CMD_MIXER_INVALID_CHANNEL_COMMAND"
msgid "Invalid command for the [color=light-cyan]%s[reset] channel: [color=white]%s[reset]"
msgstr "Ongeldige opdracht voor het [color=light-cyan]%s[reset]-kanaal: [color=white]%s[reset]"

#: src/dos/programs/mixer.cpp:904
#, c-format, no-wrap
msgctxt "SHELL_CMD_MIXER_CHANNEL_DEPRECATED"
msgid "Channel name [color=light-cyan]%s[reset] is deprecated, use [color=light-cyan]%s[reset] instead"
msgstr "De kanaalnaam [color=light-cyan]%s[reset] is verouderd, gebruik in plaats daarvan [color=light-cyan]%s[reset]"

#: src/dos/programs/mode.cpp:311
#, c-format, no-wrap
msgctxt "PROGRAM_MODE_HELP_LONG"
msgid ""
"Set the display mode or the keyboard's typematic rate.\n"
"\n"
"Usage:\n"
"  [color=light-green]mode[reset] [[color=light-cyan]DEVICE[reset]] [color=white]COLS[reset]\n"
"  [color=light-green]mode[reset] [[color=light-cyan]DEVICE[reset]] [color=white]COLS,LINES[reset]\n"
"  [color=light-green]mode[reset] [[color=light-cyan]DEVICE[reset]] [color=white]MODENAME[reset]\n"
"  [color=light-green]mode[reset] [[color=light-cyan]DEVICE[reset]] cols=[color=white]COLS[reset] lines=[color=white]LINES[reset]\n"
"  [color=light-green]mode[reset] [[color=light-cyan]DEVICE[reset]] rate=[color=white]RATE[reset] delay=[color=white]DELAY[reset]\n"
"\n"
"Parameters:\n"
"  [color=light-cyan]DEVICE[reset]    CON or CON: (optional)\n"
"  [color=white]COLS[reset]      number of characters (columns) per line (40, 80, or 132)\n"
"  [color=white]LINES[reset]     number of lines on the screen (25, 28, 30, 34, 43, 50, or 60)\n"
"  [color=white]MODENAME[reset]  symbolic mode name (CO40, CO80, BW40, BW80, or MONO)\n"
"  [color=white]RATE[reset]      key repeat rate, from [color=white]1[reset] (slowest) to [color=white]32[reset] (fastest)\n"
"  [color=white]DELAY[reset]     key repeat delay, from [color=white]1[reset] (shortest) to [color=white]4[reset] (longest)\n"
"\n"
"Notes:\n"
"  - Valid display modes per graphics adapter:\n"
"      Hercules           80x25\n"
"      CGA, PCjr, Tandy   40x25, 80x25\n"
"      EGA                40x25, 80x25, 80x43\n"
"      SVGA (non-S3)      40x25, 80x25, 80x28, 80x30, 80x34, 80x43, 80x50\n"
"      SVGA (S3)          40x25, all 80 and 132-column modes\n"
"\n"
"  - The 132x28, 132x30, and 132x34 modes are only available if `vesa_modes` is\n"
"    set to `all`.\n"
"\n"
"Examples:\n"
"  [color=light-green]mode[reset] [color=white]132x50[reset]\n"
"  [color=light-green]mode[reset] CON [color=white]80x43[reset]\n"
"  [color=light-green]mode[reset] [color=white]co80[reset]\n"
"  [color=light-green]mode[reset] CON: cols=[color=white]80[reset] lines=[color=white]43[reset]\n"
"  [color=light-green]mode[reset] rate=[color=white]32[reset] delay=[color=white]1[reset]"
msgstr ""
"Stel de weergavemodus of de typsnelheid van het toetsenbord in.\n"
"\n"
"Gebruik:\n"
"  [color=light-green]mode[reset] [[color=light-cyan]APPARAAT[reset]] [color=white]KOLOMMEN[reset]\n"
"  [color=light-green]mode[reset] [[color=light-cyan]APPARAAT[reset]] [color=white]KOLOMMEN,REGELS[reset]\n"
"  [color=light-green]mode[reset] [[color=light-cyan]APPARAAT[reset]] [color=white]MODUSNAAM[reset]\n"
"  [color=light-green]mode[reset] [[color=light-cyan]APPARAAT[reset]] cols=[color=white]KOLOMMEN[reset] lines=[color=white]REGELS[reset]\n"
"  [color=light-green]mode[reset] [[color=light-cyan]APPARAAT[reset]] rate=[color=white]SNELHEID[reset] delay=[color=white]VERTRAGING[reset]\n"
"\n"
"Parameters:\n"
"  [color=light-cyan]APPARAAT[reset]  CON of CON: (optioneel)\n"
"  [color=white]COLS[reset]      aantal tekens (kolommen) per regel (40, 80 of 132)\n"
"  [color=white]LINES[reset]     aantal regels op het scherm (25, 28, 30, 34, 43, 50 of 60)\n"
"  [color=white]MODUSNAAM[reset] symbolische modusnaam (CO40, CO80, BW40, BW80 of MONO)\n"
"  [color=white]RATE[reset]      toetsherhalingssnelheid, van [color=white]1[reset] tot [color=white]32[reset] (1 = langzaamst, 32 = snelst)\n"
"  [color=white]DELAY[reset]     toetsherhalingsvertraging, van [color=white]1[reset] tot [color=white]4[reset] (1 = kortst, 4 = langst)\n"
"\n"
"Opmerkingen:\n"
"  - Geldige [color=white]COLSxLINES[reset] combinaties per grafische adaptertype:\n"
"      Hercules           80x25\n"
"      CGA, PCjr, Tandy   40x25, 80x25\n"
"      EGA                40x25, 80x25, 80x43\n"
"      SVGA (non-S3)      40x25, 80x25, 80x28, 80x30, 80x34, 80x43, 80x50\n"
"      SVGA (S3)          40x25, alle 80 en 132-koloms modi\n"
"\n"
"  - De modi 132x28, 132x30 en 132x34 zijn alleen beschikbaar als `vesa_modes` is\n"
"    ingesteld op `all`.\n"
"\n"
"Voorbeelden:\n"
"  [color=light-green]mode[reset] [color=white]132x50\n"
"  [color=light-green]mode[reset] [color=white]80x43[reset]\n"
"  [color=light-green]mode[reset] [color=white]co80[reset]\n"
"  [color=light-green]mode[reset] CON: cols=[color=white]80[reset] lines=[color=white]43[reset]\n"
"  [color=light-green]mode[reset] rate=[color=white]32[reset] delay=[color=white]1[reset]"

#: src/dos/programs/mode.cpp:347
#, c-format, no-wrap
msgctxt "PROGRAM_MODE_INVALID_DISPLAY_MODE"
msgid "Invalid display mode: [color=white]%s[reset]"
msgstr "Ongeldige weergavemodus: [color=white]%s[reset]"

#: src/dos/programs/mode.cpp:350
#, c-format, no-wrap
msgctxt "PROGRAM_MODE_UNSUPPORTED_DISPLAY_MODE"
msgid "Display mode [color=white]%s[reset] is not supported on this graphics adapter."
msgstr "Weergavemodus [color=white]%s[reset] wordt niet ondersteund op deze grafische adapter."

#: src/dos/programs/mode.cpp:353
#, c-format, no-wrap
msgctxt "PROGRAM_MODE_UNSUPPORTED_VESA_MODE"
msgid "VESA display mode [color=white]%s[reset] is not supported; set `vesa_modes = all` to enable it."
msgstr ""
"VESA-weergavemodus %s wordt niet ondersteund; stel `vesa_modes = all`\n"
"in om deze in te schakelen."

#: src/dos/programs/mode.cpp:356
#, c-format, no-wrap
msgctxt "PROGRAM_MODE_INVALID_TYPEMATIC_RATE"
msgid "Invalid typematic rate setting."
msgstr "Ongeldige typematische herhaling instelling."

#: src/dos/programs/more.cpp:158
#, c-format, no-wrap
msgctxt "PROGRAM_MORE_HELP_LONG"
msgid ""
"Display command output or text file one screen at a time.\n"
"\n"
"Usage:\n"
"  [color=light-cyan]COMMAND[reset] | [color=light-green]more[reset] [/c] [/e] [/p] [[reset]/s] [/t[color=white]n[reset]] [+[color=white]nnn[reset]]\n"
"  [color=light-green]more[reset] [/c] [/e] [/p] [[reset]/s] [/t[color=white]n[reset]] [+[color=white]nnn[reset]] < [color=light-cyan]FILE[reset]\n"
"  [color=light-green]more[reset] [/c] [/e] [/p] [[reset]/s] [/t[color=white]n[reset]] [+[color=white]nnn[reset]] [color=light-cyan]PATTERN[reset] [[color=light-cyan]PATTERN[reset] ...]\n"
"\n"
"Parameters:\n"
"  [color=light-cyan]COMMAND[reset]  command to display the output of\n"
"  [color=light-cyan]FILE[reset]     exact name of the file to display, optionally with a path\n"
"  [color=light-cyan]PATTERN[reset]  either a path to a single file or a path with wildcards, which are\n"
"           the asterisk (*) and the question mark (?)\n"
"  /c       clear the screen before each file\n"
"  /e       extended mode, with more hotkeys available\n"
"  /p       expand the new page / form feed character\n"
"  /s       squish multiple empty lines into one\n"
"  /t[color=white]n[reset]      specify the tab size, 1-9, default is 8\n"
"  +[color=white]nnn[reset]     skip the first [color=white]nnn[reset] lines of the first file\n"
"\n"
"Notes:\n"
"  - This command is only for viewing text files, not binary files.\n"
"  - The following hotkeys are available:\n"
"    [color=yellow]Space[reset]          to show the next screen.\n"
"    [color=yellow]Enter[reset]          to show the next line.\n"
"    [color=yellow]N[reset] or [color=yellow]F[reset]         to skip to the next file.\n"
"    [color=yellow]Q[reset], [color=yellow]Esc[reset], [color=yellow]Ctrl+C[reset] to terminate the command.\n"
"  - Also, the [color=yellow]Ctrl+C[reset] can be used to terminate the command reading data from the\n"
"    keyboard input, like when [color=light-green]more[reset] is executed without any arguments.\n"
"  - The following extra hotkeys are available in extended mode only:\n"
"    [color=yellow]P[reset] [color=white]nnn[reset]          to display the next [color=white]nnn[reset] lines and prompt again.\n"
"    [color=yellow]S[reset] [color=white]nnn[reset]          to skip the next [color=white]nnn[reset] lines.\n"
"    [color=yellow]=[reset]              to display the current line number.\n"
"  - Option /p disables certain incompatible hotkeys.\n"
"\n"
"Examples:\n"
"  [color=light-cyan]dir /on[reset] | [color=light-green]more[reset]             ; displays sorted directory one screen at a time\n"
"  [color=light-green]more[reset] /t[color=white]4[reset] < [color=light-cyan]A:\\MANUAL.TXT[reset]   ; shows the file's content with tab size 4\n"
msgstr ""
"Geef opdrachtuitvoer of tekstbestand één scherm tegelijk weer.\n"
"\n"
"Gebruik:\n"
"  [color=light-cyan]COMMANDO[reset] | [color=light-green]more[reset] [/c] [/e] [/p] [reset]/s [/t[color=white]n[reset]] [+[color=white]nnn[reset]]\n"
"  [color=light-green]more[reset] [/c] [/e] [/p] [[reset]/s] [/t[color=white]n[reset]] [+[color=white]nnn[reset]] < [color=light-cyan]BESTAND[reset]\n"
"  [color=light-green]more[reset] [/c] [/e] [/p] [[reset]/s] [/t[color=white]n[reset]] [+[color=white]nnn[reset]] [color=light-cyan]PATROON[reset] [[color=light-cyan]PATROON[reset] ...]\n"
"\n"
"Parameters:\n"
"  [color=light-cyan]COMMANDO[reset] is de opdracht om de uitvoer van weer te geven.\n"
"  [color=light-cyan]BESTAND[reset]  exacte naam van het bestand om weer te geven, eventueel met een pad.\n"
"  [color=light-cyan]PATROON[reset]  is ofwel een pad naar een enkel bestand of een pad met\n"
"           jokertekens, dit zijn de asterisk (*) en het vraagteken (?).\n"
"  /c      wist het scherm voor elk bestand.\n"
"  /e      uitgebreide modus, met meer sneltoetsen beschikbaar.\n"
"  /p      breidt het nieuwe pagina-/formulierfeed-teken uit.\n"
"  /s      drukt meerdere lege regels samen tot één.\n"
"  /t[color=white]n[reset]     is de tabgrootte, 1-9, standaard is 8.\n"
"  +[color=white]nnn[reset]   slaat de eerste [color=white]nnn[reset] regels van het eerste bestand over.\n"
"\n"
"Opmerkingen:\n"
"  Deze opdracht is alleen voor tekstbestanden, niet voor binaire bestanden.\n"
"  De volgende sneltoetsen zijn beschikbaar:\n"
"  [color=yellow]Spatie[reset]         toon het volgende scherm.\n"
"  [color=yellow]Enter[reset]          toon de volgende lijn.\n"
"  [color=yellow]N[reset] of [color=yellow]F[reset]         ga naar het volgend bestand.\n"
"  [color=yellow]Q[reset], [color=yellow]Esc[reset], [color=yellow]Ctrl+C[reset] om de opdracht te beëindigen.\n"
"  [color=yellow]Ctrl+C[reset] kan worden gebruikt om het lezen van gegevens van de toetsenbordinvoer\n"
"  te beëindigen, zoals wanneer [color=light-green]more[reset] wordt uitgevoerd zonder enige argumenten.\n"
"  De volgende sneltoetsen zijn alleen beschikbaar in de uitgebreide modus:\n"
"  [color=yellow]P[reset] [color=white]nnn[reset]          toon de volgende [color=white]nnn[reset] regels en vraag opnieuw.\n"
"  [color=yellow]S[reset] [color=white]nnn[reset]          sla de volgende [color=white]nnn[reset] regels over.\n"
"  [color=yellow]=[reset]              toon het huidige regelnummer.\n"
"  Optie /p schakelt bepaalde incompatibele sneltoetsen uit.\n"
"\n"
"Voorbeelden:\n"
"  [color=light-cyan]dir /on[reset] | [color=light-green]more[reset]            ; geeft de gesorteerde map één scherm tegelijk weer\n"
"  [color=light-green]more[reset] /t[color=white]4[reset] < [color=light-cyan]A:\\MANUAL.TXT[reset]  ; toont de inhoud van het bestand met tabgrootte 4\n"

#: src/dos/programs/more.cpp:197
#, c-format, no-wrap
msgctxt "PROGRAM_MORE_NO_FILE"
msgid "No input file found."
msgstr "Geen invoerbestand gevonden."

#: src/dos/programs/more.cpp:198
#, c-format, no-wrap
msgctxt "PROGRAM_MORE_END"
msgid "[reset][color=brown]--- end of input ---[reset]"
msgstr "[reset][color=brown]--- einde van invoer ---[reset]"

#: src/dos/programs/more.cpp:200
#, c-format, no-wrap
msgctxt "PROGRAM_MORE_NEW_FILE"
msgid "[reset][color=brown]--- file %s ---[reset]"
msgstr "[reset][color=brown]--- bestand %s ---[reset]"

#: src/dos/programs/more.cpp:202
#, c-format, no-wrap
msgctxt "PROGRAM_MORE_NEW_DEVICE"
msgid "[reset][color=brown]--- device %s ---[reset]"
msgstr "[reset][color=brown]--- apparaat %s ---[reset]"

#: src/dos/programs/more.cpp:204
#, c-format, no-wrap
msgctxt "PROGRAM_MORE_PROMPT_SINGLE"
msgid "[reset][color=brown]--- press SPACE for next page, ENTER for next line, Q to quit ---[reset]"
msgstr "[reset][color=brown]--- druk op SPATIE of ENTER voor meer ---[reset]"

#: src/dos/programs/more.cpp:206
#, c-format, no-wrap
msgctxt "PROGRAM_MORE_PROMPT_PERCENT"
msgid "[reset][color=brown]--- (%d%%) press SPACE for next page, ENTER for next line, Q to quit ---[reset]"
msgstr "[reset][color=brown]--- (%d%%) druk op SPATIE of ENTER voor meer, Q om te stoppen ---[reset]"

#: src/dos/programs/more.cpp:208
#, c-format, no-wrap
msgctxt "PROGRAM_MORE_PROMPT_MULTI"
msgid "[reset][color=brown]--- press SPACE or ENTER for more, N for next file, Q to quit ---[reset]"
msgstr "[reset][color=brown]--- SPATIEBALK voor meer, N for volgend bestand, Q om te stoppen ---[reset]"

#: src/dos/programs/more.cpp:210
#, c-format, no-wrap
msgctxt "PROGRAM_MORE_PROMPT_SHORT"
msgid "[reset][color=brown]--- more ---[reset]"
msgstr "[reset][color=brown]--- meer ---[reset]"

#: src/dos/programs/more.cpp:212
#, c-format, no-wrap
msgctxt "PROGRAM_MORE_PROMPT_SHORT_PERCENT"
msgid "[reset][color=brown]--- (%d%%) more ---[reset]"
msgstr "[reset][color=brown]--- (%d%%) meer ---[reset]"

#: src/dos/programs/more.cpp:214
#, c-format, no-wrap
msgctxt "PROGRAM_MORE_PROMPT_LINE"
msgid "[reset][color=brown]--- line %u ---[reset]"
msgstr "[reset][color=brown]--- regel %u ---[reset]"

#: src/dos/programs/more.cpp:216
#, c-format, no-wrap
msgctxt "PROGRAM_MORE_OPEN_ERROR"
msgid "[reset][color=light-red]--- could not open %s ---[reset]"
msgstr "[reset][color=light-red]--- kon %s niet openen ---[reset]"

#: src/dos/programs/more.cpp:218
#, c-format, no-wrap
msgctxt "PROGRAM_MORE_TERMINATE"
msgid "[reset][color=brown](terminated)[reset]"
msgstr "[reset][color=brown](beëindigd)[reset]"

#: src/dos/programs/more.cpp:220
#, c-format, no-wrap
msgctxt "PROGRAM_MORE_NEXT_FILE"
msgid "[reset][color=brown](next file)[reset]"
msgstr "[reset][color=brown](volgend bestand)[reset]"

#: src/dos/programs/more.cpp:222
#, c-format, no-wrap
msgctxt "PROGRAM_MORE_SKIPPED"
msgid "[reset][color=brown](skipped content)[reset]"
msgstr "[reset][color=brown](overgeslagen inhoud)[reset]"

#: src/dos/programs/more.cpp:224
#, c-format, no-wrap
msgctxt "PROGRAM_MORE_HOW_MANY_LINES"
msgid "[reset][color=brown]how many lines?[reset]"
msgstr "[reset][color=brown]hoeveel regels?[reset]"

#: src/dos/programs/mount_common.cpp:59
#, c-format, no-wrap
msgctxt "MSCDEX_SUCCESS"
msgid "MSCDEX installed.\n"
msgstr "MSCDEX geïnstalleerd.\n"

#: src/dos/programs/mount_common.cpp:60
#, c-format, no-wrap
msgctxt "MSCDEX_ERROR_MULTIPLE_CDROMS"
msgid "MSCDEX: Failure: Drive-letters of multiple CD-ROM drives have to be continuous.\n"
msgstr "MSCDEX: Fout: Schijfletters van meerdere cd-rom-stations moeten doorlopend zijn.\n"

#: src/dos/programs/mount_common.cpp:61
#, c-format, no-wrap
msgctxt "MSCDEX_ERROR_NOT_SUPPORTED"
msgid "MSCDEX: Failure: Not yet supported.\n"
msgstr "MSCDEX: Fout: Nog niet ondersteund.\n"

#: src/dos/programs/mount_common.cpp:62
#, c-format, no-wrap
msgctxt "MSCDEX_ERROR_PATH"
msgid "MSCDEX: Specified location is not a CD-ROM drive.\n"
msgstr "MSCDEX: De opgegeven locatie is geen cd-rom-station.\n"

#: src/dos/programs/mount_common.cpp:63
#, c-format, no-wrap
msgctxt "MSCDEX_ERROR_OPEN"
msgid "MSCDEX: Failure: Invalid file or unable to open.\n"
msgstr "MSCDEX: Fout: Ongeldig bestand of kan niet worden geopend.\n"

#: src/dos/programs/mount_common.cpp:64
#, c-format, no-wrap
msgctxt "MSCDEX_TOO_MANY_DRIVES"
msgid "MSCDEX: Failure: Too many CD-ROM drives (max: 5). MSCDEX Installation failed.\n"
msgstr "MSCDEX: Fout: Te veel cd-rom-stations (max: 5). MSCDEX Installatie mislukt.\n"

#: src/dos/programs/mount_common.cpp:65
#, c-format, no-wrap
msgctxt "MSCDEX_LIMITED_SUPPORT"
msgid "MSCDEX: Mounted subdirectory: limited support.\n"
msgstr "MSCDEX: Gekoppelde submap: beperkte ondersteuning.\n"

#: src/dos/programs/mount_common.cpp:66
#, c-format, no-wrap
msgctxt "MSCDEX_INVALID_FILEFORMAT"
msgid "MSCDEX: Failure: File is either no ISO/CUE image or contains errors.\n"
msgstr "MSCDEX: Mislukt: Bestand is geen ISO/CUE-image of bevat fouten.\n"

#: src/dos/programs/mount_common.cpp:67
#, c-format, no-wrap
msgctxt "MSCDEX_UNKNOWN_ERROR"
msgid "MSCDEX: Failure: Unknown error.\n"
msgstr "MSCDEX: Fout: onbekende fout.\n"

#: src/dos/programs/mount_common.cpp:68
#, c-format, no-wrap
msgctxt "MSCDEX_WARNING_NO_OPTION"
msgid "MSCDEX: Warning: Ignoring unsupported option '%s'.\n"
msgstr "MSCDEX: Waarschuwing: negeert niet-ondersteunde optie '%s'.\n"

#: src/dos/programs/mount_common.cpp:70
#, c-format, no-wrap
msgctxt "PROGRAM_MOUNT_STATUS_DRIVE"
msgid "Drive"
msgstr "Station"

#: src/dos/programs/mount_common.cpp:71
#, c-format, no-wrap
msgctxt "PROGRAM_MOUNT_STATUS_TYPE"
msgid "Type"
msgstr "Type"

#: src/dos/programs/mount_common.cpp:72
#, c-format, no-wrap
msgctxt "PROGRAM_MOUNT_STATUS_PATH"
msgid "Path"
msgstr "Pad"

#: src/dos/programs/mount_common.cpp:73
#, c-format, no-wrap
msgctxt "PROGRAM_MOUNT_STATUS_LABEL"
msgid "Label"
msgstr "Label"

#: src/dos/programs/mount_common.cpp:74
#, c-format, no-wrap
msgctxt "PROGRAM_MOUNT_STATUS_NAME"
msgid "Image name"
msgstr "Imagenaam"

#: src/dos/programs/mount_common.cpp:75
#, c-format, no-wrap
msgctxt "PROGRAM_MOUNT_STATUS_SLOT"
msgid "Swap slot"
msgstr "Wissel slot"

#: src/dos/programs/mount_common.cpp:76
#, c-format, no-wrap
msgctxt "PROGRAM_MOUNT_RESULT"
msgid ""
"%s mounted as %c drive:\n"
"%s"
msgstr ""
"%s gekoppeld as %c station:\n"
"%s"

#: src/dos/programs/mount_common.cpp:77
#, c-format, no-wrap
msgctxt "PROGRAM_MOUNT_STATUS_2"
msgid "%s mounted as %c drive\n"
msgstr "%s gekoppeld als %c station\n"

#: src/dos/programs/mount_common.cpp:78
#, c-format, no-wrap
msgctxt "PROGRAM_MOUNT_READONLY"
msgid "Mounted read-only\n"
msgstr "Alleen-lezen gekoppeld\n"

#: src/dos/programs/mount.cpp:1166
#, c-format, no-wrap
msgctxt "PROGRAM_MOUNT_HELP"
msgid "Mount a directory or an image file to a drive letter.\n"
msgstr "Een map of imagebestand koppelen aan een stationsletter.\n"

#: src/dos/programs/mount.cpp:1169
#, c-format, no-wrap
msgctxt "PROGRAM_MOUNT_HELP_LONG"
msgid ""
"Mount a directory or an image file to a drive letter.\n"
"\n"
"Usage:\n"
"  [color=light-green]mount[reset] [color=white]DRIVE[reset] [color=light-cyan]PATH[reset] [PARAMETERS]\n"
"  [color=light-green]mount[reset] [color=white]DRIVE[reset] [color=light-cyan]IMAGEFILE[reset] [IMAGEFILE2...] [PARAMETERS]\n"
"  [color=light-green]mount[reset] [color=white]DRIVE[reset] [color=light-cyan]IMAGE-SET[reset] [PARAMETERS]\n"
"  [color=light-green]mount[reset] -u [color=white]DRIVE[reset]  (unmounts [color=white]DRIVE[reset])\n"
"\n"
"Common parameters:\n"
"  [color=white]DRIVE[reset]           drive letter (A-Z) to mount to\n"
"  [color=light-cyan]PATH[reset]            directory on the host OS (absolute or relative path)\n"
"  [color=light-cyan]IMAGEFILE[reset]       image file on the host OS (absolute or relative path) or on a\n"
"                  mounted DOS drive (e.g. C:\\GAME.ISO)\n"
"  [color=light-cyan]IMAGE-SET[reset]       ISO, CUE+BIN, CUE+ISO, or CUE+ISO+FLAC/OPUS/OGG/MP3/WAV\n"
"\n"
"  -t [color=white]TYPE[reset]         type of mount: [color=light-cyan]dir[reset], [color=light-cyan]overlay[reset], [color=light-cyan]floppy[reset], [color=light-cyan]hdd[reset], [color=light-cyan]iso[reset] (or [color=light-cyan]cdrom[reset])\n"
"  -fs [color=white]FS[reset]          filesystem: [color=light-cyan]fat[reset], [color=light-cyan]iso[reset], or [color=light-cyan]none[reset] (for bootable images)\n"
"  -label [color=white]LABEL[reset]    volume label to assign to the mounted drive\n"
"  -ro             mount as read-only\n"
"\n"
"Directory mount parameters:\n"
"  -freesize [color=white]SIZE[reset]  size (in KB for floppies, in MB for hard disks); sets the\n"
"                  amount of free space available on the drive (~250 MB by\n"
"                  default for HDD directory mounts)\n"
"  -t [color=light-cyan]overlay[reset]      mounts the directory as an overlay on top of an existing drive\n"
"\n"
"Image parameters:\n"
"  -chs [color=white]C,H,S[reset]      specify geometry ([color=white]C[reset]ylinders,[color=white]H[reset]eads,[color=white]S[reset]ectors) for HDD images\n"
"  -size [color=white]B,S,H,C[reset]   specify geometry ([color=white]B[reset]ytesPerSector,[color=white]S[reset]ectors,[color=white]H[reset]eads,[color=white]C[reset]ylinders);\n"
"                  alternative to -chs for HDD images\n"
"  -ide            attach as IDE device (for CD-ROM and HDD images)\n"
"  -pr             path is relative to the configuration file location\n"
"\n"
"Notes:\n"
"  - Use wildcards or multiple image files to mount them at the same drive\n"
"    letter, then press [color=yellow]%s+F4[reset] to cycle between them. This is useful for\n"
"    programs that require swapping disks while running.\n"
"\n"
"  - The -ide flag emulates an IDE controller for an attached HDD or CD drive\n"
"    for CD-based games that need a real DOS environment via a bootable HDD\n"
"    image.\n"
"\n"
"  - Type [color=light-cyan]overlay[reset] requires [color=white]DRIVE[reset] to be already mounted. It mounts [color=light-cyan]PATH[reset] on the\n"
"    host OS as a write-layer over the drive. Modified files are stored in [color=light-cyan]PATH[reset],\n"
"    leaving the original drive data unchanged.\n"
"\n"
"Examples:\n"
msgstr ""
"Een map of afbeeldingsbestand koppelen aan een stationsletter.\n"
"\n"
"Gebruik:\n"
"  [color=light-green]mount[reset] [color=white]SCHIJF[reset] [color=light-cyan]PAD[reset] [PARAMETERS]\n"
"  [color=light-green]mount[reset] [color=white]SCHIJF[reset] [color=light-cyan]IMAGEBESTAND[reset] [IMAGEBESTAND2...] [PARAMETERS]\n"
"  [color=light-green]mount[reset] [color=white]SCHIJF[reset] [color=light-cyan]IMAGE-SET[reset] [PARAMETERS]\n"
"  [color=light-green]mount[reset] -u [color=white]DRIVE[reset] (ontkoppelt [color=white]DRIVE[reset])\n"
"\n"
"Algemene parameters:\n"
"  [color=white]SCHIJF[reset]             stationsletter (A-Z) om aan te koppelen\n"
"  [color=light-cyan]PAD[reset]                map op het hostbesturingssysteem (absoluut of relatief pad)\n"
"  [color=light-cyan]IMAGEBESTAND[reset]       imagebestand op het hostbesturingssysteem (absoluut of\n"
"                     relatief pad) of op een gekoppelde DOS-schijf\n"
"                     (bijv. C:\\GAME.ISO)\n"
"  [color=light-cyan]IMAGE-SET[reset]          ISO, CUE+BIN, CUE+ISO of CUE+ISO+FLAC/OPUS/OGG/MP3/WAV\n"
"\n"
"  -t [color=white]TYPE[reset]            type koppeling: [color=light-cyan]dir[reset], [color=light-cyan]overlay[reset], [color=light-cyan]floppy[reset], [color=light-cyan]hdd[reset], [color=light-cyan]iso[reset] (of [color=light-cyan]cdrom[reset])\n"
"  -fs [color=white]FS[reset]             bestandssysteem: [color=light-cyan]fat[reset], [color=light-cyan]iso[reset] of [color=light-cyan]none[reset] (voor opstartbare images)\n"
"  -label [color=white]LABEL[reset]       volumelabel dat aan het aangekoppelde station moet worden\n"
"                     toegewezen\n"
"  -ro                aankoppelen als alleen-lezen\n"
"\n"
"Parameters voor het aankoppelen van een directory:\n"
"  -freesize [color=white]grootte[reset]  grootte (in KB voor diskettes, in MB voor harde schijven);\n"
"                     Stelt de hoeveelheid beschikbare vrije ruimte op de schijf\n"
"                     in (standaard ~250 MB voor HDD-directory-mounts)\n"
"  -t [color=light-cyan]overlay[reset]         koppelt de directory als een overlay bovenop een bestaande\n"
"                     schijf\n"
"\n"
"Parameters voor het aankoppelen van een image bestand:\n"
"  -chs [color=white]C,H,S[reset]         specificeer de geometrie ([color=white]C[reset]ilinders,[color=white]H[reset]oofden,[color=white]S[reset]ectoren) voor\n"
"                     HDD-images\n"
"  -size [color=white]B,S,H,C[reset]      specificeer de geometrie ([color=white]B[reset]ytesPerSector,[color=white]S[reset]ectoren,[color=white]H[reset]oofden,\n"
"                     [color=white]C[reset]ilinders); Alternatief voor -chs voor HDD-images\n"
"  -ide               koppelen als IDE-apparaat (voor CD-ROM- en HDD-images)\n"
"  -pr                pad is relatief ten opzichte van de locatie van het\n"
"                     configuratiebestand\n"
"\n"
"Opmerkingen:\n"
"- Gebruik wildcards of meerdere imagebestanden om ze aan dezelfde stationsletter\n"
"  te koppelen en druk vervolgens op [color=yellow]%s+F4[reset] om ertussen te schakelen. Dit is\n"
"  handig voor programma's die schijven moeten wisselen tijdens het draaien.\n"
"\n"
"- De vlag -ide emuleert een IDE-controller voor een aangesloten HDD of\n"
"  CD-station voor CD-gebaseerde games die een echte DOS-omgeving nodig hebben\n"
"  via een opstartbare HDD-image.\n"
"\n"
"- Typ [color=light-cyan]overlay[reset] vereist dat [color=white]DRIVE[reset] al gekoppeld is. Het koppelt [color=light-cyan]PATH[reset] op het\n"
"  hostbesturingssysteem als een schrijflaag over de schijf. Gewijzigde bestanden\n"
"  worden opgeslagen in [color=light-cyan]PATH[reset], waardoor de originele schijfgegevens ongewijzigd\n"
"  blijven.\n"
"\n"
"Voorbeelden:\n"

#: src/dos/programs/mount.cpp:1218
#, c-format, no-wrap
msgctxt "PROGRAM_MOUNT_HELP_LONG_WIN32"
msgid ""
"  [color=light-green]mount[reset] [color=white]C[reset] [color=light-cyan]C:\\dosgames[reset]\n"
"  [color=light-green]mount[reset] [color=white]C[reset] [color=light-cyan]C:\\dosgamesoverlay[reset] -t overlay\n"
"  [color=light-green]mount[reset] [color=white]D[reset] [color=light-cyan]D:\\Games\\doom.iso[reset] -t iso\n"
"  [color=light-green]mount[reset] [color=white]2[reset] [color=light-cyan]Win95.img[reset] -t hdd -fs none -chs 304,64,63\n"
"  [color=light-green]mount[reset] [color=white]0[reset] [color=light-cyan]floppy.img[reset] -t floppy -fs none\n"
"  [color=light-green]mount[reset] [color=white]A[reset] [color=light-cyan]floppy*.img[reset] -t floppy\n"
"  [color=light-green]mount[reset] [color=white]A[reset] [color=light-cyan]disk01.img disk02.img[reset] -t floppy\n"
msgstr ""
"  [color=light-green]mount[reset] [color=white]C[reset] [color=light-cyan]C:\\dosgames[reset]\n"
"  [color=light-green]mount[reset] [color=white]C[reset] [color=light-cyan]C:\\dosgamesoverlay[reset] -t overlay\n"
"  [color=light-green]mount[reset] [color=white]D[reset] [color=light-cyan]D:\\Games\\doom.iso[reset] -t iso\n"
"  [color=light-green]mount[reset] [color=white]2[reset] [color=light-cyan]Win95.img[reset] -t hdd -fs none -chs 304,64,63\n"
"  [color=light-green]mount[reset] [color=white]0[reset] [color=light-cyan]floppy.img[reset] -t floppy -fs none\n"
"  [color=light-green]mount[reset] [color=white]A[reset] [color=light-cyan]floppy*.img[reset] -t floppy\n"
"  [color=light-green]mount[reset] [color=white]A[reset] [color=light-cyan]disk01.img disk02.img[reset] -t floppy\n"

#: src/dos/programs/mount.cpp:1227
#, c-format, no-wrap
msgctxt "PROGRAM_MOUNT_HELP_LONG_MACOSX"
msgid ""
"  (~ is expanded to your home directory)\n"
"  [color=light-green]mount[reset] [color=white]C[reset] [color=light-cyan]~/dosgames[reset]\n"
"  [color=light-green]mount[reset] [color=white]C[reset] [color=light-cyan]~/dosgamesoverlay[reset] -t overlay\n"
"  [color=light-green]mount[reset] [color=white]D[reset] [color=light-cyan]~/Games/doom.iso[reset] -t iso\n"
"  [color=light-green]mount[reset] [color=white]2[reset] [color=light-cyan]Win95.img[reset] -t hdd -fs none -chs 304,64,63\n"
"  [color=light-green]mount[reset] [color=white]0[reset] [color=light-cyan]floppy.img[reset] -t floppy -fs none\n"
"  [color=light-green]mount[reset] [color=white]A[reset] [color=light-cyan]floppy*.img[reset] -t floppy -ro\n"
"  [color=light-green]mount[reset] [color=white]A[reset] [color=light-cyan]disk01.img disk02.img[reset] -t floppy\n"
msgstr ""
"  (~ is expanded to your home directory)\n"
"  [color=light-green]mount[reset] [color=white]C[reset] [color=light-cyan]~/dosgames[reset]\n"
"  [color=light-green]mount[reset] [color=white]C[reset] [color=light-cyan]~/dosgamesoverlay[reset] -t overlay\n"
"  [color=light-green]mount[reset] [color=white]D[reset] [color=light-cyan]~/Games/doom.iso[reset] -t iso\n"
"  [color=light-green]mount[reset] [color=white]2[reset] [color=light-cyan]Win95.img[reset] -t hdd -fs none -chs 304,64,63\n"
"  [color=light-green]mount[reset] [color=white]0[reset] [color=light-cyan]floppy.img[reset] -t floppy -fs none\n"
"  [color=light-green]mount[reset] [color=white]A[reset] [color=light-cyan]floppy*.img[reset] -t floppy -ro\n"
"  [color=light-green]mount[reset] [color=white]A[reset] [color=light-cyan]disk01.img disk02.img[reset] -t floppy\n"

#: src/dos/programs/mount.cpp:1237
#, c-format, no-wrap
msgctxt "PROGRAM_MOUNT_HELP_LONG_OTHER"
msgid ""
"  (~ is expanded to your home directory)\n"
"  [color=light-green]mount[reset] [color=white]C[reset] [color=light-cyan]~/dosgames[reset]\n"
"  [color=light-green]mount[reset] [color=white]C[reset] [color=light-cyan]~/dosgamesoverlay[reset] -t overlay\n"
"  [color=light-green]mount[reset] [color=white]D[reset] [color=light-cyan]~/Games/doom.iso[reset] -t iso\n"
"  [color=light-green]mount[reset] [color=white]2[reset] [color=light-cyan]Win95.img[reset] -t hdd -fs none -chs 304,64,63\n"
"  [color=light-green]mount[reset] [color=white]0[reset] [color=light-cyan]floppy.img[reset] -t floppy -fs none\n"
"  [color=light-green]mount[reset] [color=white]A[reset] [color=light-cyan]floppy*.img[reset] -t floppy -ro\n"
"  [color=light-green]mount[reset] [color=white]A[reset] [color=light-cyan]disk01.img disk02.img[reset] -t floppy\n"
msgstr ""
"  (~ is expanded to your home directory)\n"
"  [color=light-green]mount[reset] [color=white]C[reset] [color=light-cyan]~/dosgames[reset]\n"
"  [color=light-green]mount[reset] [color=white]C[reset] [color=light-cyan]~/dosgamesoverlay[reset] -t overlay\n"
"  [color=light-green]mount[reset] [color=white]D[reset] [color=light-cyan]~/Games/doom.iso[reset] -t iso\n"
"  [color=light-green]mount[reset] [color=white]2[reset] [color=light-cyan]Win95.img[reset] -t hdd -fs none -chs 304,64,63\n"
"  [color=light-green]mount[reset] [color=white]0[reset] [color=light-cyan]floppy.img[reset] -t floppy -fs none\n"
"  [color=light-green]mount[reset] [color=white]A[reset] [color=light-cyan]floppy*.img[reset] -t floppy -ro\n"
"  [color=light-green]mount[reset] [color=white]A[reset] [color=light-cyan]disk01.img disk02.img[reset] -t floppy\n"
"\n"

#: src/dos/programs/mount.cpp:1247
#, c-format, no-wrap
msgctxt "PROGRAM_MOUNT_CDROMS_FOUND"
msgid "CD-ROMs found: %d\n"
msgstr "CD-ROM's gevonden: %d\n"

#: src/dos/programs/mount.cpp:1248
#, c-format, no-wrap
msgctxt "PROGRAM_MOUNT_ERROR_1"
msgid "Directory or file %s doesn't exist.\n"
msgstr "Map %s of bestand bestaat niet.\n"

#: src/dos/programs/mount.cpp:1250
#, c-format, no-wrap
msgctxt "PROGRAM_MOUNT_ERROR_2"
msgid "%s isn't a directory or valid image file.\n"
msgstr "%s is geen map of geldig image bestand.\n"

#: src/dos/programs/mount.cpp:1253
#, c-format, no-wrap
msgctxt "PROGRAM_MOUNT_ILL_TYPE"
msgid "Illegal type %s"
msgstr "Illegaal type %s"

#: src/dos/programs/mount.cpp:1254
#, c-format, no-wrap
msgctxt "PROGRAM_MOUNT_ALREADY_MOUNTED"
msgid "Drive %c already mounted with %s\n"
msgstr "Schijf %c al gekoppeld met %s\n"

#: src/dos/programs/mount.cpp:1255
#, c-format, no-wrap
msgctxt "PROGRAM_MOUNT_UMOUNT_NOT_MOUNTED"
msgid "Drive %c isn't mounted.\n"
msgstr "Schijf %c is niet aangekoppeld.\n"

#: src/dos/programs/mount.cpp:1257
#, c-format, no-wrap
msgctxt "PROGRAM_MOUNT_UMOUNT_SUCCESS"
msgid "Drive %c has successfully been removed.\n"
msgstr "Schijf %c is succesvol verwijderd.\n"

#: src/dos/programs/mount.cpp:1260
#, c-format, no-wrap
msgctxt "PROGRAM_MOUNT_UMOUNT_NO_VIRTUAL"
msgid "Virtual Drives can not be unMOUNTed.\n"
msgstr "Virtuele schijven kunnen niet worden losgekoppeld.\n"

#: src/dos/programs/mount.cpp:1263
#, c-format, no-wrap
msgctxt "PROGRAM_MOUNT_DRIVEID_ERROR"
msgid "'%c' is not a valid drive identifier.\n"
msgstr "'%c' is geen geldige schijf-ID.\n"

#: src/dos/programs/mount.cpp:1266
#, c-format, no-wrap
msgctxt "PROGRAM_MOUNT_WARNING_WIN"
msgid "[color=light-red]Mounting c:\\ is NOT recommended. Please mount a (sub)directory next time.[reset]\n"
msgstr "[color=light-red]Koppelen van c:\\ is NIET aanbevolen. Koppel de volgende keer een (sub)map.[reset]\n"

#: src/dos/programs/mount.cpp:1269
#, c-format, no-wrap
msgctxt "PROGRAM_MOUNT_WARNING_OTHER"
msgid "[color=light-red]Mounting / is NOT recommended. Please mount a (sub)directory next time.[reset]\n"
msgstr "[color=light-red]Koppelen van / is NIET aanbevolen. Koppel de volgende keer een (sub)map.[reset]\n"

#: src/dos/programs/mount.cpp:1272
#, c-format, no-wrap
msgctxt "PROGRAM_MOUNT_NO_OPTION"
msgid "Warning: Ignoring unsupported option '%s'.\n"
msgstr "Waarschuwing: Negeren van niet-ondersteunde optie '%s'.\n"

#: src/dos/programs/mount.cpp:1275
#, c-format, no-wrap
msgctxt "PROGRAM_MOUNT_OVERLAY_NO_BASE"
msgid ""
"A normal directory needs to be MOUNTed first before an overlay can be added on\n"
"top.\n"
msgstr ""
"Een normale map moet eerst worden gekoppeldd voordat er een overlay bovenop\n"
"kan worden toegevoegd.\n"

#: src/dos/programs/mount.cpp:1279
#, c-format, no-wrap
msgctxt "PROGRAM_MOUNT_OVERLAY_INCOMPAT_BASE"
msgid "The overlay is NOT compatible with the drive that is specified.\n"
msgstr "De overlay is NIET compatibel met de opgegeven schijf.\n"

#: src/dos/programs/mount.cpp:1282
#, c-format, no-wrap
msgctxt "PROGRAM_MOUNT_OVERLAY_MIXED_BASE"
msgid ""
"The overlay needs to be specified using the same addressing as the underlying\n"
"drive. No mixing of relative and absolute paths.\n"
msgstr ""
"De overlay moet worden gespecificeerd met dezelfde adressering als de\n"
"onderliggende schijf. Geen vermenging van relatieve en absolute paden.\n"

#: src/dos/programs/mount.cpp:1286
#, c-format, no-wrap
msgctxt "PROGRAM_MOUNT_OVERLAY_SAME_AS_BASE"
msgid "The overlay directory can not be the same as underlying drive.\n"
msgstr "De overlay-map mag niet hetzelfde zijn als de onderliggende schijf.\n"

#: src/dos/programs/mount.cpp:1289
#, c-format, no-wrap
msgctxt "PROGRAM_MOUNT_OVERLAY_GENERIC_ERROR"
msgid "Something went wrong.\n"
msgstr "Er is iets fout gegaan.\n"

#: src/dos/programs/mount.cpp:1290
#, c-format, no-wrap
msgctxt "PROGRAM_MOUNT_OVERLAY_STATUS"
msgid "Overlay %s on drive %c mounted.\n"
msgstr "Overlay %s op schijf %c gekoppeld.\n"

#: src/dos/programs/mount.cpp:1292
#, c-format, no-wrap
msgctxt "PROGRAM_MOUNT_INVALID_CHS"
msgid "Invalid CHS format. Use -chs cylinders,heads,sectors\n"
msgstr "Ongeldig CHS formaat. Gebruik -chs cilinders,hoofden,sectoren\n"

#: src/dos/programs/mount.cpp:1295
#, c-format, no-wrap
msgctxt "PROGRAM_MOUNT_OVERLAY_REL_ABS"
msgid ""
"The overlay needs to be specified using the same addressing as the underlying\n"
"drive. No mixing of relative and absolute paths.\n"
msgstr ""
"De overlay moet worden gespecificeerd met dezelfde adressering als de\n"
"onderliggende schijf. Het is niet toegestaan ​​om relatieve en absolute paden te\n"
"combineren.\n"

#: src/dos/programs/mount.cpp:1299
#, c-format, no-wrap
msgctxt "PROGRAM_MOUNT_OVERLAY_SAME_FS"
msgid "The overlay needs to be on the same filesystem as the underlying drive.\n"
msgstr ""
"De overlay moet zich op hetzelfde bestandssysteem bevinden als de onderliggende\n"
"schijf.\n"

#: src/dos/programs/mount.cpp:1302
#, c-format, no-wrap
msgctxt "PROGRAM_MOUNT_OVERLAY_UNKNOWN_ERROR"
msgid "Something went wrong.\n"
msgstr "Er is iets misgegaan.\n"

#: src/dos/programs/mount.cpp:1305
#, c-format, no-wrap
msgctxt "PROGRAM_IMGMOUNT_SPECIFY2"
msgid "Must specify a drive letter A/B/C/D or drive number 0/1/2/3 to mount image at.\n"
msgstr ""
"Een stationsletter A/B/C/D of een stationsnummer 0/1/2/3 moet worden opegegeven\n"
"waarop de image moet worden gekoppeld.\n"

#: src/dos/programs/mount.cpp:1308
#, c-format, no-wrap
msgctxt "PROGRAM_IMGMOUNT_SPECIFY_GEOMETRY"
msgid ""
"For hard drive images, drive geometry must be specified:\n"
"  [color=light-green]imgmount[reset] [color=white]DRIVE[reset] [color=light-cyan]IMAGEFILE[reset] -chs Cylinders,Heads,Sectors\n"
"Alternatively:\n"
"  [color=light-green]imgmount[reset] [color=white]DRIVE[reset] [color=light-cyan]IMAGEFILE[reset] -size BytesPerSector,Sectors,Heads,Cylinders\n"
"For CD-ROM images:\n"
"  [color=light-green]imgmount[reset] [color=white]DRIVE[reset] [color=light-cyan]IMAGEFILE[reset] -t iso\n"
msgstr ""
"Voor harde schijfimages moet de schijfgeometrie worden gespecificeerd:\n"
"  [color=light-green]imgmount[reset] [color=white]SCHIJF[reset] [color=light-cyan]IMAGEBESTAND[reset] -chs Cilinders,Hoofden,Sectoren\n"
"Alternatief:\n"
"  [color=light-green]imgmount[reset] [color=white]SCHIJF[reset] [color=light-cyan]IMAGEBESTAND[reset] -size BytesPerSector,Sectoren,Hoofden,Cilinders\n"
"Voor cd-romimages:\n"
"  [color=light-green]imgmount[reset] [color=white]SCHIJF[reset] [color=light-cyan]IMAGEBESTAND[reset] -t iso\n"

#: src/dos/programs/mount.cpp:1316
#, c-format, no-wrap
msgctxt "PROGRAM_IMGMOUNT_STATUS_NONE"
msgid "No drive available.\n"
msgstr "Geen schijf beschikbaar\n"

#: src/dos/programs/mount.cpp:1318
#, c-format, no-wrap
msgctxt "PROGRAM_IMGMOUNT_IDE_CONTROLLERS_UNAVAILABLE"
msgid "No available IDE controllers. Drive will not have IDE emulation.\n"
msgstr "Geen beschikbare IDE-controllers. Drive zal geen IDE-emulatie hebben.\n"

#: src/dos/programs/mount.cpp:1321
#, c-format, no-wrap
msgctxt "PROGRAM_IMGMOUNT_INVALID_IMAGE"
msgid ""
"Could not load image file.\n"
"Check that the path is correct and the image is accessible.\n"
msgstr ""
"Kon imagebestand niet laden.\n"
"Controleer of het pad correct is en de image toegankelijk is.\n"

#: src/dos/programs/mount.cpp:1325
#, c-format, no-wrap
msgctxt "PROGRAM_IMGMOUNT_INVALID_GEOMETRY"
msgid ""
"Could not extract drive geometry from image.\n"
"Use parameter -chs Cylinders,Heads,Sectors to specify the geometry.\n"
"Alternatively: -size BytesPerSector,Sectors,Heads,Cylinders\n"
msgstr ""
"Kan schijfgeometrie niet uit image halen.\n"
"Gebruik parameter -chs Cilinders,Hoofden,Sectoren om de geometrie op te geven.\n"
"Alternatief: -size BytesPerSector,Sectoren,Hoofden,Cilinders\n"

#: src/dos/programs/mount.cpp:1330
#, c-format, no-wrap
msgctxt "PROGRAM_IMGMOUNT_FILE_NOT_FOUND"
msgid "Image file not found.\n"
msgstr "Imagebestand niet gevonden.\n"

#: src/dos/programs/mount.cpp:1332
#, c-format, no-wrap
msgctxt "PROGRAM_IMGMOUNT_ALREADY_MOUNTED"
msgid "Drive already mounted at that letter.\n"
msgstr "Schijf al gekoppeld op die letter.\n"

#: src/dos/programs/mount.cpp:1335
#, c-format, no-wrap
msgctxt "PROGRAM_IMGMOUNT_CANT_CREATE"
msgid "Can't create drive from file.\n"
msgstr "Kan geen schijf maken van bestand.\n"

#: src/dos/programs/mount.cpp:1336
#, c-format, no-wrap
msgctxt "PROGRAM_IMGMOUNT_MOUNT_NUMBER"
msgid "Drive number %d mounted as %s.\n"
msgstr "Drive nummer %d gekoppeld als %s\n"

#: src/dos/programs/mount.cpp:1338
#, c-format, no-wrap
msgctxt "PROGRAM_IMGMOUNT_DEPRECATED"
msgid ""
"[color=yellow]Note: 'imgmount' is deprecated.[reset]\n"
"Use 'mount' for both directories and disk images."
msgstr ""
"[color=yellow]Opmerking: 'imgmount' is verouderd.[reset]\n"
"Gebruik 'mount' voor zowel mappen als schijfimages."

#: src/dos/programs/mouse.cpp:167
#, c-format, no-wrap
msgctxt "PROGRAM_MOUSE_HELP_LONG"
msgid ""
"Load the built-in mouse driver.\n"
"\n"
"Usage:\n"
"  [color=light-green]mouse[reset] [on] [/e] [/q]\n"
"\n"
"Parameters:\n"
"  on    load driver (default action)\n"
"  /e    load driver into low (conventional) memory\n"
"  /q    quiet mode (skip confirmation messages)\n"
"\n"
"Notes:\n"
"  The built-in driver bypasses the PS/2 and serial (COM) ports and communicates\n"
"  with the mouse directly. This results in lower input lag, smoother movement,\n"
"  and increased mouse responsiveness.\n"
msgstr ""
"Laad het ingebouwde muisstuurprogramma.\n"
"\n"
"Gebruik:\n"
"  [color=light-green]mouse[reset] [on] [/e] [/q]\n"
"\n"
"Parameters:\n"
"  on    stuurprogramma laden (standaard)\n"
"  /e    stuurprogramma laden in het lage (conventionele) geheugen\n"
"  /q    stille modus (bevestigingsberichten overslaan)\n"
"\n"
"Opmerkingen:\n"
"  Het ingebouwde stuurprogramma omzeilt de PS/2- en seriële (COM) poorten en\n"
"  communiceert rechtstreeks met de muis. Dit resulteert in een lagere\n"
"  invoerlatentie, vloeiendere bewegingen en een snellere muisrespons.\n"

#: src/dos/programs/mouse.cpp:183
#, c-format, no-wrap
msgctxt "PROGRAM_MOUSE_INSTALLED"
msgid "Mouse driver installed.\n"
msgstr "Muisstuurprogramma geïnstalleerd.\n"

#: src/dos/programs/mouse.cpp:185
#, c-format, no-wrap
msgctxt "PROGRAM_MOUSE_ALREADY_INSTALLED"
msgid "Mouse driver is already installed.\n"
msgstr "De muisdriver is al geïnstalleerd.\n"

#: src/dos/programs/mouse.cpp:187
#, c-format, no-wrap
msgctxt "PROGRAM_MOUSE_COULD_NOT_INSTALL"
msgid "Could not install the mouse driver.\n"
msgstr "Het is niet gelukt om het muisstuurprogramma te installeren.\n"

#: src/dos/programs/mouse.cpp:190
#, c-format, no-wrap
msgctxt "PROGRAM_MOUSE_PORT_SELECTION"
msgid "Mouse port selection not supported, driver always uses the host mouse."
msgstr ""
"De selectie van de muispoort wordt niet ondersteund; de driver gebruikt altijd\n"
"de muis van de hostcomputer."

#: src/dos/programs/mouse.cpp:192
#, c-format, no-wrap
msgctxt "PROGRAM_MOUSE_HARDWARE_CURSOR"
msgid "Hardware mouse cursor not supported."
msgstr "Hardwarematige muiscursor wordt niet ondersteund."

#: src/dos/programs/mouse.cpp:194
#, c-format, no-wrap
msgctxt "PROGRAM_MOUSE_LANGUAGE"
msgid ""
"Mouse driver language selection not supported.\n"
"Use the '[color=light-green]config[reset]' command to change the system language."
msgstr ""
"Taalselectie voor muisstuurprogramma's wordt niet ondersteund.\n"
"Gebruik de '[color=light-green]config[reset]' opdracht om de systeemtaal te wijzigen."

#: src/dos/programs/mouse.cpp:198
#, c-format, no-wrap
msgctxt "PROGRAM_MOUSE_SENSITIVITY"
msgid ""
"Mouse sensitivity selection ignored.\n"
"Use the '[color=light-green]mousectl[reset]' command to change the mouse sensitivity."
msgstr ""
"De selectie van de muisgevoeligheid wordt genegeerd.\n"
"Gebruik de opdracht '[color=light-green]mousectl[reset]' om de muisgevoeligheid te wijzigen."

#: src/dos/programs/mouse.cpp:202
#, c-format, no-wrap
msgctxt "PROGRAM_MOUSE_HINTERRUPT_RATE"
msgid ""
"Mouse interrupt rate selection ignored.\n"
"Use the '[color=light-green]mousectl[reset]' command to change the interrupt rate."
msgstr ""
"De selectie van de muisinterruptfrequentie wordt genegeerd.\n"
"Gebruik de opdracht '[color=light-green]mousectl[reset]' om de interruptfrequentie te wijzigen."

#: src/dos/programs/mousectl.cpp:573
#, c-format, no-wrap
msgctxt "PROGRAM_MOUSECTL_HELP_LONG"
msgid ""
"Manage physical and logical mice.\n"
"\n"
"Usage:\n"
"  [color=light-green]mousectl[reset] [-all]\n"
"  [color=light-green]mousectl[reset] [color=white]INTERFACE[reset] -map [color=light-cyan]NAME[reset]\n"
"  [color=light-green]mousectl[reset] [color=white]INTERFACE[reset] [[color=white]INTERFACE[reset] ...] -map\n"
"  [color=light-green]mousectl[reset] [[color=white]INTERFACE[reset] ...] -unmap | -on | -off | -reset\n"
"  [color=light-green]mousectl[reset] [[color=white]INTERFACE[reset] ...] -s | -sx | -sy [sensitivity]\n"
"  [color=light-green]mousectl[reset] [[color=white]INTERFACE[reset] ...] -s sensitivity_x sensitivity_y\n"
"  [color=light-green]mousectl[reset] [[color=white]INTERFACE[reset] ...] -r [min_rate]\n"
"\n"
"Parameters:\n"
"  [color=white]INTERFACE[reset]    one of [color=white]DOS[reset], [color=white]PS/2[reset], [color=white]COM1[reset], [color=white]COM2[reset], [color=white]COM3[reset], [color=white]COM4[reset]\n"
"  -map -unmap  map/unmap physical mouse, honoring DOS wildcards in [color=light-cyan]NAME[reset]\n"
"  -s -sx -sy   set sensitivity / for x axis / for y axis, from -999 to +999\n"
"  -r           set minimum mouse sampling rate\n"
"  -on -off     enable or disables mouse on the given interface\n"
"  -reset       restore default mouse settings\n"
"\n"
"Notes:\n"
"  - If sensitivity or rate is omitted, it is reset to default value.\n"
"  - Mouse sensitivity set in the configuration file acts as global scale factor,\n"
"    per-interface sensitivity set by this commands works on top of that.\n"
"\n"
"Examples:\n"
"  [color=light-green]mousectl[reset] [color=white]DOS[reset] [color=white]COM1[reset] -map    ; asks user to select mice for a two player game"
msgstr ""
"Beheert fysieke en logische muizen.\n"
"\n"
"Gebruik:\n"
"  [color=light-green]mousectl[reset] [-all]\n"
"  [color=light-green]mousectl[reset] [color=white]INTERFACE[reset] -map [color=light-cyan]NAAM[reset]\n"
"  [color=light-green]mousectl[reset] [color=white]INTERFACE[reset] [[color=white]INTERFACE[reset] ...] -map\n"
"  [color=light-green]mousectl[reset] [[color=white]INTERFACE[reset] ...] -unmap | -on | -off | -reset\n"
"  [color=light-green]mousectl[reset] [[color=white]INTERFACE[reset] ...] -s | -sx | -sy [gevoeligheid]\n"
"  [color=light-green]mousectl[reset] [[color=white]INTERFACE[reset] ...] -s x_gevoeligheid y_gevoeligheid\n"
"  [color=light-green]mousectl[reset] [[color=white]INTERFACE[reset] ...] -r [min_snelheid]\n"
"\n"
"Parameters:\n"
"  [color=white]INTERFACE[reset]      een van [color=white]DOS[reset], [color=white]PS/2[reset], [color=white]COM1[reset], [color=white]COM2[reset], [color=white]COM3[reset], [color=white]COM4[reset]\n"
"  -map -unmap    koppel/ontkoppel fysieke muis, eert DOS-jokertekens in [color=light-cyan]NAAM[reset]\n"
"  -s -sx -sy     stelt gevoeligheid in / x-as / y-as, van -999 tot +999\n"
"  -r             stelt minimum muis frequentie in\n"
"  -on -off       schakelt de muis in of uit op de gegeven interface\n"
"  -reset         herstelt alle muisinstellingen uit het configuratiebestand\n"
"\n"
"Opmerkingen:\n"
"  - Als de gevoeligheid of snelheid wordt weggelaten, wordt deze teruggezet\n"
"    naar de standaardwaarde.\n"
"  - De muisgevoeligheid die in het configuratiebestand is ingesteld, fungeert\n"
"    als globale schaalfactor. De gevoeligheid per interface, ingesteld door\n"
"    deze opdrachten, werkt daarbovenop.\n"
"\n"
"Voorbeelden:\n"
"  [color=light-green]mousectl[reset] [color=white]DOS[reset] [color=white]COM1[reset] -map    ; selecteer muizen voor een twee speler spel"

#: src/dos/programs/mousectl.cpp:601
#, c-format, no-wrap
msgctxt "PROGRAM_MOUSECTL_SYNTAX_PATTERN"
msgid "Incorrect syntax, only ASCII characters allowed in pattern.\n"
msgstr "Verkeerde syntaxis, alleen ASCII-tekens toegestaan in patroon.\n"

#: src/dos/programs/mousectl.cpp:604
#, c-format, no-wrap
msgctxt "PROGRAM_MOUSECTL_SYNTAX_SENSITIVITY"
msgid "Incorrect syntax, sensitivity needs to be in -999 to +999 range.\n"
msgstr "Verkeerde syntaxis, gevoeligheid moet tussen -999 en +999 liggen.\n"

#: src/dos/programs/mousectl.cpp:607
#, c-format, no-wrap
msgctxt "PROGRAM_MOUSECTL_SYNTAX_DUPLICATED"
msgid "Incorrect syntax, duplicated mouse interfaces.\n"
msgstr "Verkeerde syntaxis, gedupliceerde muisinterfaces.\n"

#: src/dos/programs/mousectl.cpp:610
#, c-format, no-wrap
msgctxt "PROGRAM_MOUSECTL_SYNTAX_MIN_RATE"
msgid ""
"Incorrect syntax, sampling rate has to be one of:\n"
"%s\n"
msgstr ""
"Verkeerde syntaxis, bemonsteringsfrequentie moet een van zijn:\n"
"%s\n"

#: src/dos/programs/mousectl.cpp:613
#, c-format, no-wrap
msgctxt "PROGRAM_MOUSECTL_MAPPING_NO_MOUSE"
msgid "Mapping not available in no-mouse mode.\n"
msgstr "Mapping niet beschikbaar in geen-muis-modus.\n"

#: src/dos/programs/mousectl.cpp:616
#, c-format, no-wrap
msgctxt "PROGRAM_MOUSECTL_MAPPING_BLOCKED_BY_DRIVER"
msgid "Mapping not possible with current guest mouse driver.\n"
msgstr "Mapping is niet mogelijk met het huidige gastmuisstuurprogramma.\n"

#: src/dos/programs/mousectl.cpp:619
#, c-format, no-wrap
msgctxt "PROGRAM_MOUSECTL_MANYMOUSE_NOT_BUILT"
msgid "Individual physical mice not supported in this build.\n"
msgstr "Individuele fysieke muizen worden niet ondersteund in deze build.\n"

#: src/dos/programs/mousectl.cpp:622
#, c-format, no-wrap
msgctxt "PROGRAM_MOUSECTL_MANYMOUSE_RAW_INPUT"
msgid "Individual physical mice not supported if 'mouse_raw_input' is enabled.\n"
msgstr ""
"Individuele fysieke muizen worden niet ondersteund als 'mouse_raw_input' is\n"
"ingeschakeld.\n"

#: src/dos/programs/mousectl.cpp:625
#, c-format, no-wrap
msgctxt "PROGRAM_MOUSECTL_NO_INTERFACES"
msgid "No mouse interfaces available.\n"
msgstr "Geen muisinterfaces beschikbaar.\n"

#: src/dos/programs/mousectl.cpp:627
#, c-format, no-wrap
msgctxt "PROGRAM_MOUSECTL_MISSING_INTERFACES"
msgid "Mouse interface not available.\n"
msgstr "Muisinterface niet beschikbaar.\n"

#: src/dos/programs/mousectl.cpp:630
#, c-format, no-wrap
msgctxt "PROGRAM_MOUSECTL_NO_PHYSICAL_MICE"
msgid "No physical mice detected.\n"
msgstr "Geen fysieke muizen gedetecteerd.\n"

#: src/dos/programs/mousectl.cpp:632
#, c-format, no-wrap
msgctxt "PROGRAM_MOUSECTL_NO_MATCH"
msgid "No available mouse found matching the pattern.\n"
msgstr "Geen beschikbare muis die overeenkomt met het patroon gevonden.\n"

#: src/dos/programs/mousectl.cpp:635
#, c-format, no-wrap
msgctxt "PROGRAM_MOUSECTL_TABLE_HEADER1"
msgid "[color=white]Interface      Sensitivity      Rate (Hz)     Status[reset]"
msgstr "[color=white]Interface      Gevoeligheid     Rate (Hz)     Status[reset]"

#: src/dos/programs/mousectl.cpp:638
#, c-format, no-wrap
msgctxt "PROGRAM_MOUSECTL_TABLE_LAYOUT1"
msgid "[color=light-cyan]%-4s[reset]          X:%+.3d Y:%+.3d       %1s %3s       %s"
msgstr "[color=light-cyan]%-4s[reset]          X:%+.3d Y:%+.3d       %1s %3s       %s"

#: src/dos/programs/mousectl.cpp:641
#, c-format, no-wrap
msgctxt "PROGRAM_MOUSECTL_TABLE_HEADER2"
msgid "[color=white]Interface     Mouse Name[reset]"
msgstr "[color=white]Interface     Muis Naam[reset]"

#: src/dos/programs/mousectl.cpp:644
#, c-format, no-wrap
msgctxt "PROGRAM_MOUSECTL_TABLE_LAYOUT2"
msgid "[color=light-cyan]%-4s[reset]          %s"
msgstr "[color=light-cyan]%-4s[reset]          %s"

#: src/dos/programs/mousectl.cpp:647
#, c-format, no-wrap
msgctxt "PROGRAM_MOUSECTL_TABLE_LAYOUT2_UNMAPPED"
msgid "not mapped    %s"
msgstr "niet gekoppeld    %s"

#: src/dos/programs/mousectl.cpp:649
#, c-format, no-wrap
msgctxt "PROGRAM_MOUSECTL_TABLE_STATUS_HOST"
msgid "uses system pointer"
msgstr "gebruikt systeem muiscursor"

#: src/dos/programs/mousectl.cpp:650
#, c-format, no-wrap
msgctxt "PROGRAM_MOUSECTL_TABLE_STATUS_MAPPED"
msgid "mapped physical mouse"
msgstr "gekoppelde fysieke muis"

#: src/dos/programs/mousectl.cpp:652
#, c-format, no-wrap
msgctxt "PROGRAM_MOUSECTL_TABLE_STATUS_DISCONNECTED"
msgid "[color=light-red]mapped mouse disconnected[reset]"
msgstr "[color=light-red]gekoppelde muis losgekoppeld[reset]"

#: src/dos/programs/mousectl.cpp:655
#, c-format, no-wrap
msgctxt "PROGRAM_MOUSECTL_TABLE_STATUS_DISABLED"
msgid "disabled"
msgstr "uitgeschakeld"

#: src/dos/programs/mousectl.cpp:657
#, c-format, no-wrap
msgctxt "PROGRAM_MOUSECTL_TABLE_HINT_RATE_COM"
msgid "Sampling rates for mice on [color=light-cyan]COM[reset] interfaces are estimations only."
msgstr "Bemonsteringsfrequenties voor muizen op [color=light-cyan]COM[reset]-interfaces zijn enkel schattingen."

#: src/dos/programs/mousectl.cpp:660
#, c-format, no-wrap
msgctxt "PROGRAM_MOUSECTL_TABLE_HINT_RATE_MIN"
msgid "Sampling rates with minimum value set are marked with '*'."
msgstr "Bemonsteringsfrequenties gemarkeerd met '*' zijn minimumwaardes."

#: src/dos/programs/mousectl.cpp:663
#, c-format, no-wrap
msgctxt "PROGRAM_MOUSECTL_MAP_ADVICE"
msgid ""
"Click [color=white]left[reset] mouse button to map the physical mouse to the interface. Clicking\n"
"any other button cancels the mapping and assigns system pointer to all the\n"
"mouse interfaces."
msgstr ""
"Klik op de [color=white]linker[reset] muisknop om de fysieke muis toe te wijzen aan de interface.\n"
"Als u op een andere knop klikt, wordt de toewijzing geannuleerd en wordt\n"
"de systeemaanwijzer toegewezen aan alle muisinterfaces."

#: src/dos/programs/mousectl.cpp:668
#, c-format, no-wrap
msgctxt "PROGRAM_MOUSECTL_MAP_CANCEL"
msgid "(mapping cancelled)"
msgstr "(toewijzing geannuleerd)"

#: src/dos/programs/mousectl.cpp:670
#, c-format, no-wrap
msgctxt "PROGRAM_MOUSECTL_MAP_HINT"
msgid ""
"Seamless mouse integration is always disabled while mapping is in effect\n"
"and mapped mice always receive raw input events."
msgstr ""
"Naadloze muisintegratie is altijd uitgeschakeld terwijl mapping actief is\n"
"en toegewezen muizen ontvangen altijd onbewerkte invoergebeurtenissen."

#: src/dos/programs/rescan.cpp:48
#, c-format, no-wrap
msgctxt "PROGRAM_RESCAN_HELP_LONG"
msgid ""
"Scan for changes on mounted DOS drives.\n"
"\n"
"Usage:\n"
"  [color=light-green]rescan[reset] [color=light-cyan]DRIVE[reset]\n"
"  [color=light-green]rescan[reset] [/a]\n"
"\n"
"Parameters:\n"
"  [color=light-cyan]DRIVE[reset]  drive to scan for changes\n"
"\n"
"Notes:\n"
"  - Running [color=light-green]rescan[reset] without an argument scans for changes of the current drive.\n"
"  - Changes to this drive made on the host will then be reflected inside DOS.\n"
"  - You can also scan for changes on all mounted drives with the /a option.\n"
"\n"
"Examples:\n"
"  [color=light-green]rescan[reset] [color=light-cyan]c:[reset]\n"
"  [color=light-green]rescan[reset] /a\n"
msgstr ""
"Scant op wijzigingen op gekoppelde DOS-schijven.\n"
"\n"
"Gebruik:\n"
"  [color=light-green]rescan[reset] [color=light-cyan]SCHIJF[reset]\n"
"  [color=light-green]rescan[reset] [/a]\n"
"\n"
"Parameters:\n"
"  [color=light-cyan]SCHIJF[reset] is de schijf om te scannen op veranderingen.\n"
"\n"
"Opmerkingen:\n"
"  - [color=light-green]rescan[reset] uitvoeren zonder argumented zal enkel de huidige drive scannen.\n"
"  - Wijzigingen die op de host zijn gemaakt, worden vervolgens weergegeven.\n"
"  - Scannen op wijzigingen op alle gekoppelde schijven kan met de optie /a.\n"
"\n"
"Voorbeelden:\n"
"  [color=light-green]rescan[reset] [color=light-cyan]c:[reset]\n"
"  [color=light-green]rescan[reset] /a\n"

#: src/dos/programs/rescan.cpp:66
#, c-format, no-wrap
msgctxt "PROGRAM_RESCAN_SUCCESS"
msgid "Drive re-scanned.\n"
msgstr "Schijf opnieuw gescand.\n"

#: src/dos/programs/serial.cpp:163
#, c-format, no-wrap
msgctxt "PROGRAM_SERIAL_HELP_LONG"
msgid ""
"Manage the serial ports.\n"
"\n"
"Usage:\n"
"  [color=light-green]serial[reset] [color=white][PORT#][reset]                   List all or specified ([color=white]1[reset], [color=white]2[reset], [color=white]3[reset], or [color=white]4[reset]) ports.\n"
"  [color=light-green]serial[reset] [color=white]PORT#[reset] [color=light-cyan]DEVICE[reset] [settings]   Attach specified device to the given port.\n"
"\n"
"Parameters:\n"
"  [color=light-cyan]DEVICE[reset]  one of: [color=light-cyan]MODEM[reset], [color=light-cyan]NULLMODEM[reset], [color=light-cyan]MOUSE[reset], [color=light-cyan]DIRECT[reset], [color=light-cyan]DUMMY[reset], or [color=light-cyan]DISABLED[reset]\n"
"\n"
"  Optional settings for each [color=light-cyan]DEVICE[reset]:\n"
"  For [color=light-cyan]MODEM[reset]     : IRQ, LISTENPORT, SOCK\n"
"  For [color=light-cyan]NULLMODEM[reset] : IRQ, SERVER, RXDELAY, TXDELAY, TELNET, USEDTR, TRANSPARENT,\n"
"                  PORT, INHSOCKET, SOCK\n"
"  For [color=light-cyan]MOUSE[reset]     : IRQ, MODEL (2BUTTON, 3BUTTON, WHEEL, MSM, 2BUTTON+MSM,\n"
"                  3BUTTON+MSM, or WHEEL+MSM)\n"
"  For [color=light-cyan]DIRECT[reset]    : IRQ, REALPORT (required), RXDELAY\n"
"  For [color=light-cyan]DUMMY[reset]     : IRQ\n"
"\n"
"Examples:\n"
"  [color=light-green]SERIAL[reset] [color=white]1[reset] [color=light-cyan]NULLMODEM[reset] PORT:1250                 : Listen on TCP:1250 as server\n"
"  [color=light-green]SERIAL[reset] [color=white]2[reset] [color=light-cyan]NULLMODEM[reset] SERVER:10.0.0.6 PORT:1250 : Connect to TCP:1250 as client\n"
"  [color=light-green]SERIAL[reset] [color=white]3[reset] [color=light-cyan]MODEM[reset] LISTENPORT:5000 SOCK:1        : Listen on UDP:5000 as server\n"
"  [color=light-green]SERIAL[reset] [color=white]4[reset] [color=light-cyan]DIRECT[reset] REALPORT:ttyUSB0             : Use a physical port on Linux\n"
"  [color=light-green]SERIAL[reset] [color=white]1[reset] [color=light-cyan]MOUSE[reset] MODEL:MSM                     : Mouse Systems mouse\n"
msgstr ""
"Beheert de seriële poorten.\n"
"\n"
"Gebruik:\n"
"  [color=light-green]serial[reset] [color=white][POORT#][reset]              Toon alle of aangegeven ([color=white]1[reset], [color=white]2[reset], [color=white]3[reset], of [color=white]4[reset]) poorten.\n"
"  [color=light-green]serial[reset] [color=white]POORT#[reset] [color=light-cyan]DEVICE[reset] [instelling]  Sluit opgegeven device aan op de poort.\n"
"\n"
"Parameters:\n"
"  [color=light-cyan]DEVICE[reset]  Een van: [color=light-cyan]MODEM[reset], [color=light-cyan]NULLMODEM[reset], [color=light-cyan]MOUSE[reset], [color=light-cyan]DIRECT[reset], [color=light-cyan]DUMMY[reset], of [color=light-cyan]DISABLED[reset]\n"
"\n"
"  Optionele instellingen voor elk [color=light-cyan]DEVICE[reset]:\n"
"  Voor [color=light-cyan]MODEM[reset]     : IRQ, LISTENPORT, SOCK\n"
"  Voor [color=light-cyan]NULLMODEM[reset] : IRQ, SERVER, RXDELAY, TXDELAY, TELNET, USEDTR, TRANSPARENT,\n"
"                   PORT, INHSOCKET, SOCK\n"
"  Voor [color=light-cyan]MOUSE[reset]     : IRQ, RATE (NORMAL of SMOOTH), TYPE (2BTN, 3BTN, WHEEL, MSM,\n"
"                   2BTN+MSM, 3BTN+MSM, of WHEEL+MSM)\n"
"  Voor [color=light-cyan]DIRECT[reset]    : IRQ, REALPORT (vereist), RXDELAY\n"
"  Voor [color=light-cyan]DUMMY[reset]     : IRQ\n"
"\n"
"Voorbeelden:\n"
" [color=light-green]SERIAL[reset] [color=white]1[reset] [color=light-cyan]NULLMODEM[reset] PORT:1250                 : Luister op TCP:1250 als server\n"
" [color=light-green]SERIAL[reset] [color=white]2[reset] [color=light-cyan]NULLMODEM[reset] SERVER:10.0.0.6 PORT:1250 : Connect aan TCP:1250 als client\n"
" [color=light-green]SERIAL[reset] [color=white]3[reset] [color=light-cyan]MODEM[reset] LISTENPORT:5000 SOCK:1        : Luister op UDP:5000 als server\n"
" [color=light-green]SERIAL[reset] [color=white]4[reset] [color=light-cyan]DIRECT[reset] REALPORT:ttyUSB0             : Gebruik een echte port op Linux\n"
" [color=light-green]SERIAL[reset] [color=white]1[reset] [color=light-cyan]MOUSE[reset] TYPE:MSM                      : Mouse Systems mouse\n"

#: src/dos/programs/serial.cpp:188
#, c-format, no-wrap
msgctxt "PROGRAM_SERIAL_SHOW_PORT"
msgid "COM%d: %s %s\n"
msgstr "COM%d: %s %s\n"

#: src/dos/programs/serial.cpp:189
#, c-format, no-wrap
msgctxt "PROGRAM_SERIAL_BAD_PORT"
msgid "Must specify a numeric port value between 1 and %d, inclusive.\n"
msgstr "Moet een numerieke poortwaarde specificeren tussen 1 en %d, inclusief.\n"

#: src/dos/programs/serial.cpp:191
#, c-format, no-wrap
msgctxt "PROGRAM_SERIAL_BAD_TYPE"
msgid "Type must be one of the following:\n"
msgstr "Type moet een van de volgende zijn:\n"

#: src/dos/programs/serial.cpp:192
#, c-format, no-wrap
msgctxt "PROGRAM_SERIAL_INDENTED_LIST"
msgid "  %s\n"
msgstr "  %s\n"

#: src/dos/programs/setver.cpp:686
#, c-format, no-wrap
msgctxt "PROGRAM_SETVER_HELP_LONG"
msgid ""
"Display or set the DOS version reported to applications.\n"
"\n"
"Usage:\n"
"  [color=light-green]setver[reset] \\[/b] [/p]\n"
"  [color=light-green]setver[reset] [color=light-cyan]FILE[reset] [color=light-cyan]VERSION[reset] [/q]\n"
"  [color=light-green]setver[reset] [color=light-cyan]FILE[reset] /d [/q]\n"
"  [color=light-green]setver[reset] [color=light-cyan]VERSION[reset] /g [/q]\n"
"  [color=light-green]setver[reset] /d /g [/q]\n"
"  [color=light-green]setver[reset] /d /all [/q]\n"
"\n"
"Parameters:\n"
"  [color=light-cyan]FILE[reset]     file (optionally with path) to apply the settings to\n"
"  [color=light-cyan]VERSION[reset]  DOS version, in [color=white]n[reset].[color=white]nn[reset], [color=white]n[reset].[color=white]n[reset] or [color=white]n[reset] format\n"
"  /g       global setting, applied to all executables\n"
"  /d       delete entry from version table\n"
"  /all     together with /d clears the whole version table\n"
"  /b       display the list in a batch file format\n"
"  /p       display one page a time\n"
"  /q       quiet, skip confirmation messages\n"
"  /delete and /quiet have same meaning as /d and /q, respectively\n"
"\n"
"Notes:\n"
"  For persistent version table, specify storage in the configuration file under\n"
"  the [dos] section, using the 'setver_table_file = [color=light-cyan]STORAGE[reset]' setting.\n"
"\n"
"Examples:\n"
"  [color=light-green]setver[reset] /b              ; displays settings as a batch file\n"
"  [color=light-green]setver[reset] [color=light-cyan]RETRO.COM[reset] [color=white]6[reset].[color=white]22[reset]  ; reports DOS version 6.22 for every RETRO.COM file\n"
"  [color=light-green]setver[reset] [color=light-cyan]RETRO.COM[reset] /d    ; stop overriding DOS version reported\n"
msgstr ""
"Bekijk of stel de DOS-versie in die wordt gerapporteerd aan toepassingen.\n"
"\n"
"Gebruik:\n"
"  [color=light-green]setver[reset] \\[/b] [/p]\n"
"  [color=light-green]setver[reset] [color=light-cyan]BESTAND[reset] [color=light-cyan]VERSIE[reset] [/q]\n"
"  [color=light-green]setver[reset] [color=light-cyan]BESTAND[reset] /d [/q]\n"
"  [color=light-green]setver[reset] [color=light-cyan]VERSIE[reset] /g [/q]\n"
"  [color=light-green]setver[reset] /d /g [/q]\n"
"  [color=light-green]setver[reset] /d /all [/q]\n"
"\n"
"Parameters:\n"
"  [color=light-cyan]BESTAND[reset]  bestand (met optioneel pad) om de installingen op toe te passen.\n"
"  [color=light-cyan]VERSION[reset]  DOS versiw, in [color=white]n[reset].[color=white]nn[reset], [color=white]n[reset].[color=white]n[reset] of [color=white]n[reset] formaat.\n"
"  /g       globale instelling, toegepast op alle uitvoerbare bestanden.\n"
"  /d       verwijder uit versietabel.\n"
"  /all     tezamen met /d wordt de hele versietabel gewist.\n"
"  /b       de lijst weergeven in een batchbestandsindeling.\n"
"  /p       één pagina per keer weergeven.\n"
"  /q       stil, sla bevestigingsberichten over.\n"
"  /delete en /quiet hebben dezelfde betekenis als /d en /q, respectievelijk.\n"
"\n"
"Opmerkingen:\n"
"  Voor een persistente versietabel opslag gebruik in het configuratiebestand\n"
"  onder de [dos]-sectie, de instelling 'setver_table_file = [color=light-cyan]STORAGE[reset]'.\n"
"\n"
"Voorbeelden:\n"
"  [color=light-green]setver[reset] /b              ; toon instellingen as een batchbestand\n"
"  [color=light-green]setver[reset] [color=light-cyan]RETRO.COM[reset] [color=white]6[reset].[color=white]22[reset]  ; rapporteert DOS-versie 6.22 voor elk RETRO.COM-bestand\n"
"  [color=light-green]setver[reset] [color=light-cyan]RETRO.COM[reset] /d    ; stop met het overschrijven van de gemelde DOS versie\n"

#: src/dos/programs/setver.cpp:717
#, c-format, no-wrap
msgctxt "PROGRAM_SETVER_WRONG_TABLE"
msgid "Only version table in Z:\\ directory is supported."
msgstr "Alleen de versietabel in de map Z:\\ wordt ondersteund."

#: src/dos/programs/setver.cpp:719
#, c-format, no-wrap
msgctxt "PROGRAM_SETVER_INVALID_VERSION"
msgid "Invalid DOS version."
msgstr "Ongeldige DOS-versie."

#: src/dos/programs/setver.cpp:721
#, c-format, no-wrap
msgctxt "PROGRAM_SETVER_TABLE_UPDATED"
msgid "Version table updated."
msgstr "Versietabel bijgewerkt."

#: src/dos/programs/setver.cpp:722
#, c-format, no-wrap
msgctxt "PROGRAM_SETVER_TABLE_CLEARED"
msgid "Version table cleared."
msgstr "Versietabel gewist."

#: src/dos/programs/setver.cpp:723
#, c-format, no-wrap
msgctxt "PROGRAM_SETVER_TABLE_ALREADY_EMPTY"
msgid "Version table already empty."
msgstr "Versietabel reeds leeg."

#: src/dos/programs/setver.cpp:724
#, c-format, no-wrap
msgctxt "PROGRAM_SETVER_TABLE_ENTRY_REMOVED"
msgid "Entry removed from version table."
msgstr "Item verwijderd uit versietabel."

#: src/dos/programs/setver.cpp:726
#, c-format, no-wrap
msgctxt "PROGRAM_SETVER_TABLE_ENTRY_NOT_FOUND"
msgid "Entry not found in version table."
msgstr "Item niet gevonden in versietabel."

#: src/dos/programs/setver.cpp:729
#, c-format, no-wrap
msgctxt "PROGRAM_SETVER_TABLE_EMPTY"
msgid "Version table is empty."
msgstr "Versietabel is leeg."

#: src/dos/programs/setver.cpp:730
#, c-format, no-wrap
msgctxt "PROGRAM_SETVER_GLOBAL"
msgid "Global reported version"
msgstr "Algemeen gerapporteerde versie"

#: src/dos/programs/setver.cpp:732
#, c-format, no-wrap
msgctxt "PROGRAM_SETVER_BATCH_GLOBAL"
msgid "rule for every executable"
msgstr "regel voor elk uitvoerbaar bestand"

#: src/dos/programs/setver.cpp:733
#, c-format, no-wrap
msgctxt "PROGRAM_SETVER_BATCH_BY_FILE_NAME"
msgid "rules for matching by file name only"
msgstr "regels voor alleen matchen op bestandsnaam"

#: src/dos/programs/setver.cpp:735
#, c-format, no-wrap
msgctxt "PROGRAM_SETVER_BATCH_BY_FILE_PATH"
msgid "rules for matching by file name with path"
msgstr "regels voor matchen op bestandsnaam met pad"

#: src/dos/programs/showpic.cpp:255
#, c-format, no-wrap
msgctxt "PROGRAM_SHOWPIC_HELP"
msgid "Display an image file.\n"
msgstr "Een afbeeldingsbestand weergeven.\n"

#: src/dos/programs/showpic.cpp:257
#, c-format, no-wrap
msgctxt "PROGRAM_SHOWPIC_HELP_LONG"
msgid ""
"Usage:\n"
"  [color=light-green]showpic[reset] [color=light-cyan]FILE[reset]\n"
"\n"
"Parameters:\n"
"  [color=light-cyan]FILE[reset]  name of a BMP, GIF, IFF/LBM, PCX, or PNG image file to display\n"
"\n"
"Notes:\n"
"  - An S3 SVGA display adapter is required.\n"
"  - Only paletted images are supported.\n"
"  - Press any key to exit the program.\n"
"  - You can use the program to view raw PNG screenshots created by DOSBox\n"
"    Staging (except for screenshots taken with composite emulation enabled).\n"
"\n"
"Examples:\n"
"  [color=light-green]showpic[reset] [color=light-cyan]image1.png[reset]\n"
"  [color=light-green]showpic[reset] [color=light-cyan]d:\\pics\\gods.iff[reset]\n"
msgstr ""
"Gebruik:\n"
"  [color=light-green]showpic[reset] [color=light-cyan]BESTAND[reset]\n"
"\n"
"Parameters:\n"
"  [color=light-cyan]BESTAND[reset] naam van een BMP-, GIF-, IFF/LBM-, PCX- of PNG-afbeeldingsbestand om\n"
"           weer te geven\n"
"\n"
"Opmerkingen:\n"
"  - Een S3 SVGA-beeldschermadapter is vereist.\n"
"  - Alleen gepaletteerde afbeeldingen worden ondersteund.\n"
"  - Druk op een willekeurige toets om het programma af te sluiten.\n"
"  - U kunt het programma gebruiken om onbewerkte PNG-screenshots te bekijken die\n"
"    zijn gemaakt met DOSBox Staging (behalve screenshots die zijn gemaakt met\n"
"    composietemulatie ingeschakeld).\n"
"\n"
"Voorbeelden:\n"
"  [color=light-green]toonafbeelding[reset] [color=light-cyan]image1.png[reset]\n"
"  [color=light-green]toonafbeelding[reset] [color=light-cyan]d:\\pics\\gods.iff[reset]\n"

#: src/dos/programs/showpic.cpp:275
#, c-format, no-wrap
msgctxt "PROGRAM_SHOWPIC_SVGA_S3_REQUIRED"
msgid "This program requires an S3 SVGA adapter.\n"
msgstr "Voor dit programma is een S3 SVGA-adapter vereist.\n"

#: src/dos/programs/showpic.cpp:278
#, c-format, no-wrap
msgctxt "PROGRAM_SHOWPIC_LOAD_ERROR"
msgid "Error loading image '%s'\n"
msgstr "Fout bij het laden van afbeelding '%s'\n"

#: src/dos/programs/showpic.cpp:280
#, c-format, no-wrap
msgctxt "PROGRAM_SHOWPIC_NOT_PALETTED_IMAGE"
msgid "Only paletted images are supported."
msgstr "Alleen afbeeldingen met een kleurenpalet worden ondersteund."

#: src/dos/programs/showpic.cpp:283
#, c-format, no-wrap
msgctxt "PROGRAM_SHOWPIC_IMAGE_TOO_LARGE"
msgid "Image dimensions are too large."
msgstr "De afmetingen van de afbeelding zijn te groot."

#: src/dos/programs/tree.cpp:410
#, c-format, no-wrap
msgctxt "PROGRAM_TREE_HELP_LONG"
msgid ""
"Display directory tree in a graphical form.\n"
"\n"
"Usage:\n"
"  [color=light-green]tree[reset] [color=light-cyan][DIRECTORY][reset] [/a] \\[/b] [/f] [/p] [/da] [/df] [/dh] [/o[color=white]ORDER[reset]]\n"
"\n"
"Parameters:\n"
"  [color=light-cyan]DIRECTORY[reset]  name of the directory to display\n"
"  [color=white]ORDER[reset]      listing order, one of:\n"
"                 [color=white]n[reset] (by name, alphabetic),\n"
"                 [color=white]s[reset] (by size, smallest first),\n"
"                 [color=white]e[reset] (by extension, alphabetic),\n"
"                 [color=white]d[reset] (by date/time, oldest first),\n"
"             with an optional [color=white]-[reset] prefix to reverse order\n"
"  /a         use only 7-bit ASCII characters\n"
"  /b         brief display, omit header and footer information\n"
"  /f         also display files\n"
"  /p         display one page a time, shorten output to fit screen width\n"
"  /da        display attributes\n"
"  /df        display size for files\n"
"  /dh        also display hidden and system files/directories\n"
"  /o[color=white]ORDER[reset]    order the list (see above)\n"
"\n"
"Notes:\n"
"  If [color=light-cyan]DIRECTORY[reset] is omitted, the current directory is used.\n"
"\n"
"Examples:\n"
"  [color=light-green]tree[reset]          ; displays directory tree starting from current directory\n"
"  [color=light-green]tree[reset] [color=light-cyan]C:[reset] /f    ; displays C: drive content recursively, with files\n"
msgstr ""
"Toont de directorystructuur in een grafische vorm.\n"
"\n"
"Gebruik:\n"
"  [color=light-green]tree[reset] [color=light-cyan][MAP][reset] [/a] \\[/b] [/f] [/p] [/da] [/df] [/dh] [/o[color=white]VOLGORDE[reset]]\n"
"\n"
"Parameters:\n"
"  [color=light-cyan]MAP[reset]         is de naam van de map om te tonen.\n"
"  [color=white]VOLGORDE[reset]    is de lijst volgorde, een van:\n"
"                [color=white]n[reset] (op naam, alfabetisch),\n"
"                [color=white]s[reset] (op grootte, kleinste eerst),\n"
"                [color=white]e[reset] (op extensie, alfabetisch),\n"
"                [color=white]d[reset] (op datum/tijd, oudste eerst),\n"
"              met een optionele [color=white]-[reset] om de volgorde om te keren.\n"
"  /a          gebruik enkel 7-bit ASCII karakters.\n"
"  /b          beknopte weergave, laat kop- en voettekstinformatie weg.\n"
"  /f          ook bestanden weergeven.\n"
"  /p          per pagina weergeven, verkorte uitvoer die in de breedte past.\n"
"  /da         attributen weergeven.\n"
"  /df         toon bestands groote.\n"
"  /dh         ook verborgen en systeembestanden/mappen weergeven.\n"
"  /o[color=white]VOLGOORDE[reset] rangschikt de lijst (zie hierboven)\n"
"\n"
"Opmerkingen:\n"
"  Als [color=light-cyan]MAP[reset] wordt weggelaten, wordt de huidige map gebruikt.\n"
"\n"
"Voorbeelden:\n"
"  [color=light-green]tree[reset]          ; geeft de mapstructuur weer vanaf de huidige map\n"
"  [color=light-green]tree[reset] [color=light-cyan]C:[reset] /f    ; geeft C: drive-inhoud recursief weer, met bestanden\n"

#: src/dos/programs/tree.cpp:440
#, c-format, no-wrap
msgctxt "PROGRAM_TREE_DIRECTORY"
msgid " Directory tree for volume %s"
msgstr " Directorystructuur voor volume %s"

#: src/dos/programs/tree.cpp:442
#, c-format, no-wrap
msgctxt "PROGRAM_TREE_TOO_MANY_FILES_SUBDIRS"
msgid "Too many files or subdirectories.\n"
msgstr "Te veel bestanden of submappen.\n"

#: src/hardware/video/reelmagic/driver.cpp:1072
#, c-format, no-wrap
msgctxt "PROGRAM_FMPDRV_HELP_LONG"
msgid ""
"Load or unload the built-in ReelMagic Full Motion Player driver.\n"
"\n"
"Usage:\n"
"  [color=light-green]fmpdrv[reset]     (load the driver)\n"
"  [color=light-green]fmpdrv[reset] /u  (unload the driver)\n"
"\n"
"Notes:\n"
"  The \"reelmagic = on\" configuration setting loads the\n"
"  driver on startup and prevents it from being unloaded.\n"
msgstr ""
"Laad of ontlaad de ingebouwde ReelMagic Full Motion Player-driver.\n"
"\n"
"Gebruik:\n"
"  [color=light-green]fmpdrv[reset]    (laad de driver)\n"
"  [color=light-green]fmpdrv[reset] /u (ontlaad de driver)\n"
"\n"
"Opmerkingen:\n"
"  De configuratie-instelling \"reelmagic = on\" laadt de driver bij het\n"
"  opstarten en voorkomt dat deze wordt ontladen.\n"

#: src/hardware/video/reelmagic/driver.cpp:1083
#, c-format, no-wrap
msgctxt "PROGRAM_FMPDRV_TITLE"
msgid "ReelMagic Full Motion Player Driver (built-in) %hhu.%hhu\n"
msgstr "ReelMagic Full Motion Player-stuurprogramma (ingebouwd) %hhu.%hhu\n"

#: src/hardware/video/reelmagic/driver.cpp:1086
#, c-format, no-wrap
msgctxt "PROGRAM_FMPDRV_LOADED"
msgid "[reset][color=brown]Loaded at interrupt %xh[reset]\n"
msgstr "[reset][color=brown]Geladen op interrupt %xh[reset]\n"

#: src/hardware/video/reelmagic/driver.cpp:1089
#, c-format, no-wrap
msgctxt "PROGRAM_FMPDRV_LOAD_FAILED_ALREADY_LOADED"
msgid "[reset][color=brown]Already loaded at interrupt %xh[reset]\n"
msgstr "[reset][color=brown]Reeds geladen op interrupt %xh[reset]\n"

#: src/hardware/video/reelmagic/driver.cpp:1092
#, c-format, no-wrap
msgctxt "PROGRAM_FMPDRV_LOAD_FAILED_INT_CONFLICT"
msgid "[reset][color=light-red]Not loaded: No free interrupts![reset]\n"
msgstr "[reset][color=light-red]Niet geladen: Geen vrije interrupten![reset]\n"

#: src/hardware/video/reelmagic/driver.cpp:1095
#, c-format, no-wrap
msgctxt "PROGRAM_FMPDRV_UNLOADED"
msgid "[reset][color=brown]Driver unloaded[reset]\n"
msgstr "[reset][color=brown]Stuurprogramma ontladen[reset]\n"

#: src/hardware/video/reelmagic/driver.cpp:1097
#, c-format, no-wrap
msgctxt "PROGRAM_FMPDRV_UNLOAD_FAILED_NOT_LOADED"
msgid "[reset][color=brown]Driver was not loaded[reset]\n"
msgstr "[reset][color=brown]Stuurprogramma was niet geladen[reset]\n"

#: src/hardware/video/reelmagic/driver.cpp:1100
#, c-format, no-wrap
msgctxt "PROGRAM_FMPDRV_UNLOAD_FAILED_BLOCKED"
msgid "[reset][color=brown]Driver not unloaded: configured to stay resident[reset]\n"
msgstr "[reset][color=brown]Stuurprogramma niet geladen: ingesteld om resident te blijven[reset]\n"

#: src/shell/autoexec.cpp:806
#, c-format, no-wrap
msgctxt "AUTOEXEC_BAT_GENERATED"
msgid "generated from configuration and command line"
msgstr "gegenereerd van de configuratie- en opdrachtregel"

#: src/shell/autoexec.cpp:808
#, c-format, no-wrap
msgctxt "AUTOEXEC_BAT_CONFIG_SECTION"
msgid "from [autoexec] section"
msgstr "van de [autoexec] sectie"

#: src/shell/shell.cpp:555
#, c-format, no-wrap
msgctxt "SHELL_ILLEGAL_PATH"
msgid "Illegal path.\n"
msgstr "Illegaal pad.\n"

#: src/shell/shell.cpp:556
#, c-format, no-wrap
msgctxt "SHELL_ILLEGAL_FILE_NAME"
msgid "Illegal filename.\n"
msgstr "Illegale bestandsnaam.\n"

#: src/shell/shell.cpp:557
#, c-format, no-wrap
msgctxt "SHELL_ILLEGAL_SWITCH"
msgid "Illegal switch: %s\n"
msgstr "Illegale optie: %s.\n"

#: src/shell/shell.cpp:558
#, c-format, no-wrap
msgctxt "SHELL_ILLEGAL_SWITCH_COMBO"
msgid "Illegal switch combination.\n"
msgstr "Illegale optie combinatie.\n"

#: src/shell/shell.cpp:559
#, c-format, no-wrap
msgctxt "SHELL_MISSING_PARAMETER"
msgid "Required parameter missing.\n"
msgstr "Vereiste parameter ontbreekt.\n"

#: src/shell/shell.cpp:560
#, c-format, no-wrap
msgctxt "SHELL_TOO_MANY_PARAMETERS"
msgid "Too many parameters.\n"
msgstr "Teveel parameters.\n"

#: src/shell/shell.cpp:561
#, c-format, no-wrap
msgctxt "SHELL_EXPECTED_FILE_NOT_DIR"
msgid "Expected a file, not a directory.\n"
msgstr "Verwachte een bestand, niet een map.\n"

#: src/shell/shell.cpp:562
#, c-format, no-wrap
msgctxt "SHELL_SYNTAX_ERROR"
msgid "Incorrect command syntax.\n"
msgstr "De syntaxis van de opdracht is onjuist.\n"

#: src/shell/shell.cpp:563
#, c-format, no-wrap
msgctxt "SHELL_ACCESS_DENIED"
msgid "Access denied - '%s'\n"
msgstr "Toegang geweigerd - '%s'\n"

#: src/shell/shell.cpp:564
#, c-format, no-wrap
msgctxt "SHELL_FILE_CREATE_ERROR"
msgid "File creation error - '%s'\n"
msgstr "Fout bij aanmaken bestand - '%s'\n"

#: src/shell/shell.cpp:565
#, c-format, no-wrap
msgctxt "SHELL_FILE_OPEN_ERROR"
msgid "File open error - '%s'\n"
msgstr "Fout bij openen bestand - '%s'\n"

#: src/shell/shell.cpp:566
#, c-format, no-wrap
msgctxt "SHELL_FILE_NOT_FOUND"
msgid "File not found - '%s'\n"
msgstr "Bestand niet gevonden - '%s'\n"

#: src/shell/shell.cpp:567
#, c-format, no-wrap
msgctxt "SHELL_FILE_EXISTS"
msgid "File '%s' already exists.\n"
msgstr "Bestand '%s' bestaat al.\n"

#: src/shell/shell.cpp:568
#, c-format, no-wrap
msgctxt "SHELL_DIRECTORY_NOT_FOUND"
msgid "Directory not found - '%s'\n"
msgstr "Map niet gevonden - '%s'\n"

#: src/shell/shell.cpp:569
#, c-format, no-wrap
msgctxt "SHELL_NO_SUBDIRS_TO_DISPLAY"
msgid "No subdirectories to display.\n"
msgstr "Geen submappen om weer te geven.\n"

#: src/shell/shell.cpp:570
#, c-format, no-wrap
msgctxt "SHELL_NO_FILES_SUBDIRS_TO_DISPLAY"
msgid "No files or subdirectories to display.\n"
msgstr "Geen bestanden of submappen om weer te geven.\n"

#: src/shell/shell.cpp:571
#, c-format, no-wrap
msgctxt "SHELL_READ_ERROR"
msgid "Error reading file - '%s'\n"
msgstr "Fout met lezen bestand - '%s'\n"

#: src/shell/shell.cpp:572
#, c-format, no-wrap
msgctxt "SHELL_WRITE_ERROR"
msgid "Error writing file - '%s'\n"
msgstr "Fout met schrijven bestand - '%s'\n"

#: src/shell/shell.cpp:573
#, c-format, no-wrap
msgctxt "SHELL_CANT_RUN_UNDER_WINDOWS"
msgid "This command cannot be executed under Microsoft Windows.\n"
msgstr "Deze opdracht kan niet worden uitgevoerd onder Microsoft Windows.\n"

#: src/shell/shell.cpp:577
#, c-format, no-wrap
msgctxt "SHELL_CMD_HELP"
msgid ""
"If you want a list of all supported commands, run [color=yellow]help /all[reset]\n"
"A short list of the most often used commands:\n"
msgstr ""
"Voor een lijst met alle ondersteunde commando's, typ [color=yellow]help /all[reset].\n"
"Een korte lijst van de meest gebruikte commando's:\n"

#: src/shell/shell.cpp:579
#, c-format, no-wrap
msgctxt "SHELL_CMD_COMMAND_HELP_LONG"
msgid ""
"Start the DOSBox Staging command shell.\n"
"\n"
"Usage:\n"
"  [color=light-green]command[reset]\n"
"  [color=light-green]command[reset] /c (or /init) [color=light-cyan]COMMAND[reset]\n"
"\n"
"Parameters:\n"
"  [color=light-cyan]COMMAND[reset]  DOS command, game, or program to run\n"
"\n"
"Notes:\n"
"  - DOSBox Staging automatically starts a DOS command shell by invoking this\n"
"    command with /init option when it starts, which shows the welcome banner.\n"
"  - You can load a new instance of the command shell by running [color=light-green]command[reset].\n"
"  - Adding a /c option along with [color=light-cyan]COMMAND[reset] allows this command to run the\n"
"    specified command (optionally with parameters) and then exit automatically.\n"
"\n"
"Examples:\n"
"  [color=light-green]command[reset]\n"
"  [color=light-green]command[reset] /c [color=light-cyan]echo[reset] [color=white]Hello world![reset]\n"
"  [color=light-green]command[reset] /init [color=light-cyan]dir[reset]\n"
msgstr ""
"Start de DOSBox Staging-opdrachtshell.\n"
"\n"
"Gebruik:\n"
"  [color=light-green]command[reset]\n"
"  [color=light-green]command[reset] /c (of /init) [color=light-cyan]COMMANDO[reset]\n"
"\n"
"Parameters:\n"
"  [color=light-cyan]COMMANDO[reset] is een DOS commando, spel of programma om te draaien.\n"
"\n"
"Opmerkingen:\n"
"  - Dit commando wordt automatisch uitgevoerd als DOSBox Staging start met de\n"
"    /init optie, welke de welkomst banner toont.\n"
"  - Een nieuwe instantie kan worden geladen door [color=light-green]command[reset] uit te voeren.\n"
"  - Door de /c optie toe te voegen samen met [color=light-cyan]COMMANDO[reset] kan het de opdracht\n"
"    uitvoeren (optioneel met parameters) en vervolgens automatisch afsluiten.\n"
"\n"
"Voorbeelden:\n"
"  [color=light-green]command[reset]\n"
"  [color=light-green]command[reset] /c [color=light-cyan]echo[reset] [color=white]Hallo wereld![reset]\n"
"  [color=light-green]command[reset] /init [color=light-cyan]dir[reset]\n"

#: src/shell/shell.cpp:601
#, c-format, no-wrap
msgctxt "SHELL_CMD_ECHO_ON"
msgid "Echo is on.\n"
msgstr "Echo is aan.\n"

#: src/shell/shell.cpp:602
#, c-format, no-wrap
msgctxt "SHELL_CMD_ECHO_OFF"
msgid "Echo is off.\n"
msgstr "Echo is uit.\n"

#: src/shell/shell.cpp:604
#, c-format, no-wrap
msgctxt "SHELL_CMD_CHDIR_ERROR"
msgid "Unable to change to: %s\n"
msgstr "Kan niet wijzigen naar: %s\n"

#: src/shell/shell.cpp:605
#, c-format, no-wrap
msgctxt "SHELL_CMD_CHDIR_HINT"
msgid "Hint: To change to a different drive, run [color=yellow]%c:[reset]\n"
msgstr "Hint: Om naar een andere schijf te gaan, typ [color=yellow]%c:[reset]\n"

#: src/shell/shell.cpp:607
#, c-format, no-wrap
msgctxt "SHELL_CMD_CHDIR_HINT_2"
msgid ""
"Directory name is longer than 8 characters and/or contains spaces.\n"
"Try [color=yellow]cd %s[reset]\n"
msgstr ""
"Mapnaam is langer dan 8 tekens en/of bevat spaties.\n"
"Probeer [color=yellow]cd %s[reset]\n"

#: src/shell/shell.cpp:610
#, c-format, no-wrap
msgctxt "SHELL_CMD_CHDIR_HINT_3"
msgid "You are still on drive Z:; change to a mounted drive with [color=yellow]C:[reset].\n"
msgstr "U bent nog steeds op schijf Z:, verander naar een gekoppelde schijf met [color=yellow]C:[reset].\n"

#: src/shell/shell.cpp:612
#, c-format, no-wrap
msgctxt "SHELL_CMD_DATE_HELP"
msgid "Display or change the internal date.\n"
msgstr "Toont of wijzigt de interne datum.\n"

#: src/shell/shell.cpp:613
#, c-format, no-wrap
msgctxt "SHELL_CMD_DATE_ERROR"
msgid "The specified date is not correct.\n"
msgstr "De opgegeven datum is niet correct.\n"

#: src/shell/shell.cpp:614
#, c-format, no-wrap
msgctxt "SHELL_CMD_DATE_DAYS"
msgid "3SunMonTueWedThuFriSat"
msgstr "3ZonMaaDinWoeDonVriZat"

#: src/shell/shell.cpp:615
#, c-format, no-wrap
msgctxt "SHELL_CMD_DATE_NOW"
msgid "Current date: "
msgstr "Huidige datum: "

#: src/shell/shell.cpp:616
#, c-format, no-wrap
msgctxt "SHELL_CMD_DATE_SETHLP"
msgid "Run [color=yellow]date %s[reset] to change the current date.\n"
msgstr "Typ [color=yellow]date %s[reset] om de huidige datum te wijzigen.\n"

#: src/shell/shell.cpp:618
#, c-format, no-wrap
msgctxt "SHELL_CMD_DATE_HELP_LONG"
msgid ""
"Usage:\n"
"  [color=light-green]date[reset] [/t]\n"
"  [color=light-green]date[reset] /h\n"
"  [color=light-green]date[reset] [color=light-cyan]DATE[reset]\n"
"\n"
"Parameters:\n"
"  [color=light-cyan]DATE[reset]  new date to set to, in the format of [color=light-cyan]%s[reset]\n"
"\n"
"Notes:\n"
"  Running [color=light-green]date[reset] without an argument shows the current date, or a simple date\n"
"  with the /t option. You can force a date synchronization with the host system\n"
"  with the /h option, or manually specify a new date to set to.\n"
"\n"
"Examples:\n"
"  [color=light-green]date[reset]\n"
"  [color=light-green]date[reset] /h\n"
"  [color=light-green]date[reset] [color=light-cyan]%s[reset]\n"
msgstr ""
"Gebruik:\n"
"  [color=light-green]date[reset] [/t]\n"
"  [color=light-green]date[reset] /h\n"
"  [color=light-green]date[reset] [color=light-cyan]DATUM[reset]\n"
"\n"
"Parameters:\n"
"  [color=light-cyan]DATUM[reset] is de nieuwe datum om in te stellen, in het formaat [color=light-cyan]%s[reset].\n"
"\n"
"Opmerkingen:\n"
"  Het uitvoeren van [color=light-green]date[reset] zonder een argument toont de huidige datum, of alleen\n"
"  de datum met de /t optie. U kunt een datumsynchronisatie met het hostsysteem\n"
"  forceren met de /h optie, of handmatig een nieuwe datum opgeven.\n"
"\n"
"Voorbeelden:\n"
"  [color=light-green]date[reset]\n"
"  [color=light-green]date[reset] /h\n"
"  [color=light-green]date[reset] [color=light-cyan]%s[reset]\n"

#: src/shell/shell.cpp:637
#, c-format, no-wrap
msgctxt "SHELL_CMD_TIME_HELP"
msgid "Display or change the internal time.\n"
msgstr "Toont of wijzigt de interne tijd.\n"

#: src/shell/shell.cpp:638
#, c-format, no-wrap
msgctxt "SHELL_CMD_TIME_ERROR"
msgid "The specified time is not correct.\n"
msgstr "De opgegeven tijd is niet geldig.\n"

#: src/shell/shell.cpp:639
#, c-format, no-wrap
msgctxt "SHELL_CMD_TIME_NOW"
msgid "Current time: "
msgstr "Huidige tijd: "

#: src/shell/shell.cpp:640
#, c-format, no-wrap
msgctxt "SHELL_CMD_TIME_SETHLP"
msgid "Run [color=yellow]time %s[reset] to change the current time.\n"
msgstr "Typ [color=yellow]time %s[reset] om de huidige tijd te wijzigen.\n"

#: src/shell/shell.cpp:641
#, c-format, no-wrap
msgctxt "SHELL_CMD_TIME_HELP_LONG"
msgid ""
"Usage:\n"
"  [color=light-green]time[reset] [/t]\n"
"  [color=light-green]time[reset] /h\n"
"  [color=light-green]time[reset] [color=light-cyan]TIME[reset]\n"
"\n"
"Parameters:\n"
"  [color=light-cyan]TIME[reset]  new time to set to, in the format of [color=light-cyan]%s[reset]\n"
"\n"
"Notes:\n"
"  Running [color=light-green]time[reset] without an argument shows the current time, or a simple time\n"
"  with the /t option. You can force a time synchronization with the host system\n"
"  with the /h option, or manually specify a new time to set to.\n"
"\n"
"Examples:\n"
"  [color=light-green]time[reset]\n"
"  [color=light-green]time[reset] /h\n"
"  [color=light-green]time[reset] [color=light-cyan]%s[reset]\n"
msgstr ""
"Gebruik:\n"
"  [color=light-green]time[reset] [/t]\n"
"  [color=light-green]time[reset] /h\n"
"  [color=light-green]time[reset] [color=light-cyan]TIJD[reset]\n"
"\n"
"Parameters:\n"
"  [color=light-cyan]TIJD[reset] is de nieuwe tijd om in te stellen, in the formaat [color=light-cyan]%s[reset].\n"
"\n"
"Opmerkingen:\n"
"  Het uitvoeren van [color=light-green]time[reset] zonder een argument toon de huidige tijd, of alleen\n"
"  de tijd met de /t optie. U kunt een tijdsynchronisatie met het hostsysteem\n"
"  forceren met de /h optie, of handmatig een nieuwe tijd opgeven.\n"
"\n"
"Voorbeelden:\n"
"  [color=light-green]time[reset]\n"
"  [color=light-green]time[reset] /h\n"
"  [color=light-green]time[reset] [color=light-cyan]%s[reset]\n"

#: src/shell/shell.cpp:660
#, c-format, no-wrap
msgctxt "SHELL_CMD_MKDIR_ERROR"
msgid "Unable to make: %s.\n"
msgstr "Kan niet aanmaken: %s.\n"

#: src/shell/shell.cpp:661
#, c-format, no-wrap
msgctxt "SHELL_CMD_RMDIR_ERROR"
msgid "Unable to remove: %s.\n"
msgstr "Kan niet verwijderen: %s.\n"

#: src/shell/shell.cpp:663
#, c-format, no-wrap
msgctxt "SHELL_CMD_DEL_ERROR"
msgid "Unable to delete: %s.\n"
msgstr "Kan niet wissen: %s.\n"

#: src/shell/shell.cpp:665
#, c-format, no-wrap
msgctxt "SHELL_CMD_SET_NOT_SET"
msgid "Environment variable '%s' not defined.\n"
msgstr "Omgevingsvariabele '%s' niet gedefinieerd.\n"

#: src/shell/shell.cpp:666
#, c-format, no-wrap
msgctxt "SHELL_CMD_SET_OUT_OF_SPACE"
msgid "Not enough environment space left.\n"
msgstr "Niet genoeg omgevingsruimte over.\n"

#: src/shell/shell.cpp:667
#, c-format, no-wrap
msgctxt "SHELL_CMD_SET_OPTION_P_UNSUPPORTED"
msgid "Option /P is not supported; please use the CHOICE command.\n"
msgstr "Optie /P wordt niet ondersteund. Gebruik de opdracht CHOICE.\n"

#: src/shell/shell.cpp:670
#, c-format, no-wrap
msgctxt "SHELL_CMD_IF_EXIST_MISSING_FILENAME"
msgid "IF EXIST: Missing filename.\n"
msgstr "IF EXIST: Ontbrekende bestandsnaam.\n"

#: src/shell/shell.cpp:671
#, c-format, no-wrap
msgctxt "SHELL_CMD_IF_ERRORLEVEL_MISSING_NUMBER"
msgid "IF ERRORLEVEL: Missing number.\n"
msgstr "IF ERRORLEVEL: Missend nummer.\n"

#: src/shell/shell.cpp:672
#, c-format, no-wrap
msgctxt "SHELL_CMD_IF_ERRORLEVEL_INVALID_NUMBER"
msgid "IF ERRORLEVEL: Invalid number.\n"
msgstr "IF ERRORLEVEL: Ongeldig nummer.\n"

#: src/shell/shell.cpp:674
#, c-format, no-wrap
msgctxt "SHELL_CMD_GOTO_MISSING_LABEL"
msgid "No label supplied to GOTO command.\n"
msgstr "Geen label geleverd aan het GOTO-commando.\n"

#: src/shell/shell.cpp:675
#, c-format, no-wrap
msgctxt "SHELL_CMD_GOTO_LABEL_NOT_FOUND"
msgid "GOTO: Label '%s' not found.\n"
msgstr "GOTO: Label '%s' niet gevonden.\n"

#: src/shell/shell.cpp:677
#, c-format, no-wrap
msgctxt "SHELL_CMD_DUPLICATE_REDIRECTION"
msgid "Duplicate redirection: %s\n"
msgstr "Dubbele omleiding: %s\n"

#: src/shell/shell.cpp:679
#, c-format, no-wrap
msgctxt "SHELL_CMD_FAILED_PIPE"
msgid ""
"\n"
"Failed to create/open a temporary file for piping. Check the %%TEMP%% variable.\n"
msgstr ""
"\n"
"Het maken/openen van een tijdelijk bestand voor piping is mislukt.\n"
"Controleer de %%TEMP%% variabele.\n"

#: src/shell/shell.cpp:681
#, c-format, no-wrap
msgctxt "SHELL_CMD_DIR_VOLUME"
msgid " Volume in drive %c is %s\n"
msgstr " Volume in station %c is %s\n"

#: src/shell/shell.cpp:682
#, c-format, no-wrap
msgctxt "SHELL_CMD_DIR_INTRO"
msgid " Directory of %s\n"
msgstr " Map van %s\n"

#: src/shell/shell.cpp:683
#, c-format, no-wrap
msgctxt "SHELL_CMD_DIR_BYTES_USED"
msgid "%17d file(s) %21s bytes\n"
msgstr "%17d bestand(en) %21s bytes\n"

#: src/shell/shell.cpp:684
#, c-format, no-wrap
msgctxt "SHELL_CMD_DIR_BYTES_FREE"
msgid "%17d dir(s)  %21s bytes free\n"
msgstr "%17d map(en)  %21s bytes vrij\n"

#: src/shell/shell.cpp:686
#, c-format, no-wrap
msgctxt "SHELL_EXECUTE_DRIVE_NOT_FOUND"
msgid ""
"Drive %c does not exist!\n"
"You must [color=yellow]mount[reset] it first. Run [color=yellow]intro[reset] or [color=yellow]intro mount[reset] for more information.\n"
msgstr ""
"Schijf %c bestaat niet!\n"
"U moet het eerst koppelen met [color=yellow]mount[reset]. Typ [color=yellow]intro[reset] of [color=yellow]intro mount[reset] voor meer info.\n"

#: src/shell/shell.cpp:689
#, c-format, no-wrap
msgctxt "SHELL_EXECUTE_ILLEGAL_COMMAND"
msgid "Illegal command: %s\n"
msgstr "Illegaal commando: %s.\n"

#: src/shell/shell.cpp:690
#, c-format, no-wrap
msgctxt "SHELL_CMD_PAUSE"
msgid "Press any key to continue..."
msgstr "Druk op een toets om verder te gaan..."

#: src/shell/shell.cpp:691
#, c-format, no-wrap
msgctxt "SHELL_CMD_PAUSE_HELP"
msgid "Wait for a keystroke to continue.\n"
msgstr "Wacht op een toetsaanslag om verder te gaan.\n"

#: src/shell/shell.cpp:693
#, c-format, no-wrap
msgctxt "SHELL_CMD_PAUSE_HELP_LONG"
msgid ""
"Usage:\n"
"  [color=light-green]pause[reset]\n"
"\n"
"Parameters:\n"
"  This command has no parameters.\n"
"\n"
"Notes:\n"
"  This command is especially useful in batch programs to allow a user to\n"
"  continue the batch program execution with a key press. The user can press\n"
"  any key on the keyboard (except for certain control keys) to continue.\n"
"\n"
"Examples:\n"
"  [color=light-green]pause[reset]\n"
msgstr ""
"Gebruik:\n"
"  [color=light-green]pause[reset]\n"
"\n"
"Parameters:\n"
"  Deze opdracht heeft geen parameters.\n"
"\n"
"Opmerkingen:\n"
"  Deze opdracht is bedoeld voor batchprogramma's, zodat een gebruiker de\n"
"  uitvoering van het batchprogramma kan voortzetten met een toetsdruk. De\n"
"  gebruiker kan op een willekeurige toets op het toetsenbord drukken (behalve\n"
"  bepaalde bedieningstoetsen) om door te gaan.\n"
"\n"
"Voorbeelden:\n"
"  [color=light-green]pause[reset]\n"

#: src/shell/shell.cpp:708
#, c-format, no-wrap
msgctxt "SHELL_CMD_COPY_FAILURE"
msgid "Copy failure: %s.\n"
msgstr "Kopieerfout: %s.\n"

#: src/shell/shell.cpp:709
#, c-format, no-wrap
msgctxt "SHELL_CMD_COPY_SUCCESS"
msgid "   %d File(s) copied.\n"
msgstr "   %d Bestand(en) gekopieerd.\n"

#: src/shell/shell.cpp:710
#, c-format, no-wrap
msgctxt "SHELL_CMD_SUBST_NO_REMOVE"
msgid "Unable to remove, drive not in use.\n"
msgstr "Kan niet worden verwijderd, schijf niet in gebruik.\n"

#: src/shell/shell.cpp:711
#, c-format, no-wrap
msgctxt "SHELL_CMD_SUBST_FAILURE"
msgid ""
"SUBST failed, the target drive may already exist.\n"
"Note it is only possible to use SUBST on local drives."
msgstr ""
"SUBST mislukt, de doelschijf is al in gebruik.\n"
"Het is alleen mogelijk om SUBST te gebruiken op lokale schijven."

#: src/shell/shell.cpp:713
#, c-format, no-wrap
msgctxt "SHELL_STARTUP_BEGIN"
msgid ""
"[bgcolor=blue][color=white]╔════════════════════════════════════════════════════════════════════╗\n"
"║ [color=light-green]Welcome to DOSBox Staging %-40s[color=white] ║\n"
"║                                                                    ║\n"
"║ For a short introduction for new users type: [color=yellow]INTRO[color=white]                 ║\n"
"║ For supported shell commands type: [color=yellow]HELP[color=white]                            ║\n"
"║                                                                    ║\n"
"║ To adjust the emulated CPU speed, use [color=light-red]%s+F11[color=white] and [color=light-red]%s+F12[color=white].%s%s       ║\n"
"║ To activate the keymapper [color=light-red]%s+F1[color=white].%s                                 ║\n"
"║                                                                    ║\n"
msgstr ""
"[bgcolor=blue][color=white]╔════════════════════════════════════════════════════════════════════╗\n"
"║ [color=light-green]Welkom bij DOSBox Staging %-40s[color=white] ║\n"
"║                                                                    ║\n"
"║ Voor een korte introductie voor nieuwe gebruikers typ: [color=yellow]INTRO[color=white]       ║\n"
"║ Typ voor ondersteunde shell-opdrachten: [color=yellow]HELP[color=white]                       ║\n"
"║                                                                    ║\n"
"║ Geëmuleerde CPU-snelheid aanpassen met [color=light-red]%s+F11[color=white] en [color=light-red]%s+F12[color=white].%s%s       ║\n"
"║ Om de toetsenmapper te activeren, druk op [color=light-red]%s+F1[color=white].%s                 ║\n"
"║ Voor meer informatie lees het [color=light-cyan]README[color=white] bestand in de DOSBox map.     ║\n"
"║                                                                    ║\n"

#: src/shell/shell.cpp:723
#, c-format, no-wrap
msgctxt "SHELL_STARTUP_CGA"
msgid ""
"║ DOSBox supports Composite CGA mode.                                ║\n"
"║ Use [color=light-red]F12[color=white] to set composite output ON, OFF, or AUTO (default).        ║\n"
"║ [color=light-red]F10[color=white] selects the CGA settings to change and [color=light-red](%s+)F11[color=white] changes it.   ║\n"
"║                                                                    ║\n"
msgstr ""
"║ DOSBox ondersteunt composiet CGA-modus.                            ║\n"
"║ Kies composietuitgang AAN, UIT or AUTO (standaard) met [color=light-red]F12[color=white]         ║\n"
"║ [color=light-red]F10[color=white] kiest de CGA instelling en [color=light-red](%s+)F11[color=white] wijzigt deze.             ║\n"
"║                                                                    ║\n"

#: src/shell/shell.cpp:728
#, c-format, no-wrap
msgctxt "SHELL_STARTUP_CGA_MONO"
msgid ""
"║ Use [color=light-red]F11[color=white] to cycle through green, amber, white and paper-white mode, ║\n"
"║ and [color=light-red]%s+F11[color=white] to change contrast/brightness settings.                ║\n"
"║                                                                    ║\n"
msgstr ""
"║ Kies met [color=light-red]F11[color=white] tussen groen, oranje, witte en papierwitte modus,     ║\n"
"║ en [color=light-red]%s+F11[color=white] om de instellingen voor contrast/helderheid te wijzigen.║\n"
"║                                                                    ║\n"

#: src/shell/shell.cpp:732
#, c-format, no-wrap
msgctxt "SHELL_STARTUP_HERC"
msgid ""
"║ Use [color=light-red]F11[color=white] to cycle through white, amber, and green monochrome color. ║\n"
"║                                                                    ║\n"
msgstr ""
"║ Kies met [color=light-red]F11[color=white] tussen groen, oranje, witte en papierwitte modus,     ║\n"
"║                                                                    ║\n"

#: src/shell/shell.cpp:735
#, c-format, no-wrap
msgctxt "SHELL_STARTUP_DEBUG"
msgid ""
"║ Press [color=light-red]%s+Pause[color=white] to enter the debugger or start the exe with [color=yellow]DEBUG[color=white]. ║\n"
"║                                                                    ║\n"
msgstr ""
"║ Druk op [color=light-red]%s+Pause[color=white] voor de debugger of start de exe met [color=yellow]DEBUG[color=white].      ║\n"
"║                                                                    ║\n"

#: src/shell/shell.cpp:738
#, c-format, no-wrap
msgctxt "SHELL_STARTUP_END"
msgid ""
"║ [color=yellow]https://www.dosbox-staging.org[color=white]                                     ║\n"
"╚════════════════════════════════════════════════════════════════════╝[reset]\n"
"\n"
msgstr ""
"║ [color=yellow]https://www.dosbox-staging.org[color=white]                                     ║\n"
"╚════════════════════════════════════════════════════════════════════╝[reset]\n"
"\n"

#: src/shell/shell.cpp:743
#, c-format, no-wrap
msgctxt "SHELL_STARTUP_SUB"
msgid "[color=light-green]dosbox-staging %s[reset]\n"
msgstr "[color=light-green]dosbox-staging %s[reset]\n"

#: src/shell/shell.cpp:746
#, c-format, no-wrap
msgctxt "SHELL_CMD_CHDIR_HELP"
msgid "Display or change the current directory.\n"
msgstr "Toont of wijzigt de huidige map.\n"

#: src/shell/shell.cpp:747
#, c-format, no-wrap
msgctxt "SHELL_CMD_CHDIR_HELP_LONG"
msgid ""
"Usage:\n"
"  [color=light-green]cd[reset] [color=light-cyan]DIRECTORY[reset]\n"
"  [color=light-green]chdir[reset] [color=light-cyan]DIRECTORY[reset]\n"
"\n"
"Parameters:\n"
"  [color=light-cyan]DIRECTORY[reset]  name of the directory to change to\n"
"\n"
"Notes:\n"
"  Running [color=light-green]cd[reset] without an argument displays the current directory.\n"
"  With [color=light-cyan]DIRECTORY[reset] the command only changes the directory, not the current drive.\n"
"\n"
"Examples:\n"
"  [color=light-green]cd[reset]\n"
"  [color=light-green]cd[reset] [color=light-cyan]mydir[reset]\n"
msgstr ""
"Gebruik:\n"
"  [color=light-green]cd[reset] [color=light-cyan]MAP[reset]\n"
"  [color=light-green]chdir[reset] [color=light-cyan]MAP[reset]\n"
"\n"
"Parameters:\n"
"  [color=light-cyan]MAP[reset] is de naam van de map waarnaar moet worden gewijzigd.\n"
"\n"
"Opmerkingen\n"
"  [color=light-green]cd[reset] zonder argument toont de huidige map.\n"
"  Met [color=light-cyan]MAP[reset] verandert alleen de map, niet de huidige schijf.\n"
"\n"
"Voorbeelden:\n"
"  [color=light-green]cd[reset]\n"
"  [color=light-green]cd[reset] [color=light-cyan]mijnmap[reset]\n"

#: src/shell/shell.cpp:763
#, c-format, no-wrap
msgctxt "SHELL_CMD_CLS_HELP"
msgid "Clear the DOS screen.\n"
msgstr "Wist het DOS-scherm.\n"

#: src/shell/shell.cpp:764
#, c-format, no-wrap
msgctxt "SHELL_CMD_CLS_HELP_LONG"
msgid ""
"Usage:\n"
"  [color=light-green]cls[reset]\n"
"\n"
"Parameters:\n"
"  This command has no parameters.\n"
"\n"
"Notes:\n"
"  Running [color=light-green]cls[reset] clears all text on the DOS screen, except for the command\n"
"  prompt (e.g., [color=white]Z:\\>[reset] or [color=white]C:\\GAMES>[reset]) on the top-left corner of the screen.\n"
"\n"
"Examples:\n"
"  [color=light-green]cls[reset]\n"
msgstr ""
"Gebruik:\n"
"  [color=light-green]cls[reset]\n"
"\n"
"Parameters:\n"
"  Deze opdracht heeft geen parameters.\n"
"\n"
"Notes:\n"
"  Door [color=light-green]cls[reset] uit te voeren, worden alle teksten op het DOS-scherm gewist, behalve\n"
"  de opdrachtprompt (bijv. [color=white]Z:\\>[reset] of [color=white]C:\\SPELEN>[reset ]).\n"
"\n"
"Voorbeelden:\n"
"  [color=light-green]cls[reset]\n"

#: src/shell/shell.cpp:778
#, c-format, no-wrap
msgctxt "SHELL_CMD_DIR_HELP"
msgid "Display a list of files and subdirectories in a directory.\n"
msgstr "Toont een lijst met bestanden en submappen in een map.\n"

#: src/shell/shell.cpp:780
#, c-format, no-wrap
msgctxt "SHELL_CMD_DIR_HELP_LONG"
msgid ""
"Usage:\n"
"  [color=light-green]dir[reset] [color=light-cyan][PATTERN][reset] [/w] \\[/b] [/p] [ad] [a-d] [/o[color=white]ORDER[reset]]\n"
"\n"
"Parameters:\n"
"  [color=light-cyan]PATTERN[reset]  either an exact filename or an inexact filename with wildcards, which\n"
"           are the asterisk (*) and the question mark (?); a path can be\n"
"           specified in the pattern to list contents in the specified directory\n"
"  [color=white]ORDER[reset]    listing order, including [color=white]n[reset] (by name, alphabetic), [color=white]s[reset] (by size,\n"
"           smallest first), [color=white]e[reset] (by extension, alphabetic), and [color=white]d[reset] (by date/time,\n"
"           oldest first), with an optional [color=white]-[reset] prefix to reverse order\n"
"  /w       list 5 files/directories in a row;  /b       list the names only\n"
"  /o[color=white]ORDER[reset]  order the list (see above);         /p       pause after each screen\n"
"  /ad      list all directories;               /a-d     list all files\n"
"\n"
"Notes:\n"
"  Running [color=light-green]dir[reset] without an argument lists all files and subdirectories in the\n"
"  current directory, which is the same as [color=light-green]dir[reset] [color=light-cyan]*.*[reset].\n"
"\n"
"Examples:\n"
"  [color=light-green]dir[reset] [color=light-cyan][reset]\n"
"  [color=light-green]dir[reset] [color=light-cyan]games.*[reset] /p\n"
"  [color=light-green]dir[reset] [color=light-cyan]c:\\games\\*.exe[reset] /b /o[color=white]-d[reset]\n"
msgstr ""
"Gebruik:\n"
"  [color=light-green]dir[reset] [color=light-cyan][PATROON][reset] [/w] \\[/b] [/p] [ad] [a-d] [/o[color=white]VOLGORDE[reset]]\n"
"\n"
"Parameters:\n"
"  [color=light-cyan]PATROON[reset]    is ofwel een exacte bestandsnaam of een onnauwkeurige\n"
"             bestandsnaam met jokertekens, dit zijn de asterisk (*) en het\n"
"             vraagteken (?). In het patroon kan ook een pad worden opgegeven.\n"
"  [color=white]VOLGORDE[reset]   lijstvolgorde, opties [color=white]n[reset] (op naam, alfabetisch), [color=white]s[reset] (op grootte,\n"
"             kleinste eerst), [color=white]e[reset] (op extensie, alfabetisch), [color=white]d[reset] (op datum/tijd,\n"
"             oudste eerst). Optioneel [color=white]-[reset] voorvoegsel om de volgorde om te keren.\n"
"  /w         brede weergave (geen details);   /b      toon enkel namen.\n"
"  /o[color=white]VOLGORDE[reset] volgorde van lijst (zie boven);  /p      pauzeert na elk scherm.\n"
"  /ad        toont alle mappen;               /a-d    toont alle bestanden.\n"
"\n"
"Opmerkingen:\n"
"  Als u [color=light-green]dir[reset] uitvoert zonder een argument, worden alle bestanden en submappen\n"
"  in de huidige map weergegeven, wat hetzelfde is als [color=light-green]dir[reset] [color=light-cyan]*.*[reset].\n"
"\n"
"Voorbeelden:\n"
"  [color=light-green]dir[reset] [color=light-cyan][reset]\n"
"  [color=light-green]dir[reset] [color=light-cyan]spelen.*[reset] /p\n"
"  [color=light-green]dir[reset] [color=light-cyan]c:\\spelen\\*.exe[reset] /b /o[color=white]-d[reset]\n"

#: src/shell/shell.cpp:804
#, c-format, no-wrap
msgctxt "SHELL_CMD_ECHO_HELP"
msgid "Display messages and enable/disable command echoing.\n"
msgstr "Toont berichten en schakelt commando-echo in/uit.\n"

#: src/shell/shell.cpp:806
#, c-format, no-wrap
msgctxt "SHELL_CMD_ECHO_HELP_LONG"
msgid ""
"Usage:\n"
"  [color=light-green]echo[reset] [color=light-cyan][on|off][reset]\n"
"  [color=light-green]echo[reset] [color=light-cyan][MESSAGE][reset]\n"
"\n"
"Parameters:\n"
"  [color=light-cyan]on|off[reset]   turn on/off command echoing\n"
"  [color=light-cyan]MESSAGE[reset]  message to display\n"
"\n"
"Notes:\n"
"  - Running [color=light-green]echo[reset] without an argument shows the current on or off status.\n"
"  - Echo is especially useful when writing or debugging batch files.\n"
"\n"
"Examples:\n"
"  [color=light-green]echo[reset] [color=light-cyan]off[reset]\n"
"  [color=light-green]echo[reset] [color=light-cyan]Hello world![reset]\n"
msgstr ""
"Gebruik:\n"
"  [color=light-green]echo[reset] [color=light-cyan][on|off][reset]\n"
"  [color=light-green]echo[reset] [color=light-cyan][BERICHT][reset]\n"
"\n"
"Parameters:\n"
"  [color=light-cyan]on|off[reset]  Schakelt de echo van opdrachten in/uit.\n"
"  [color=light-cyan]BERICHT[reset] Het te tonen bericht.\n"
"\n"
"Opmerkingen:\n"
"  - [color=light-green]echo[reset] zonder argument toont de huidige aan of uit status.\n"
"  - Echo is vooral handig bij het schrijven of debuggen van batchbestanden.\n"
"\n"
"Voorbeelden:\n"
"  [color=light-green]echo[reset] [color=light-cyan]off[reset]\n"
"  [color=light-green]echo[reset] [color=light-cyan]Hallo wereld![reset]\n"

#: src/shell/shell.cpp:823
#, c-format, no-wrap
msgctxt "SHELL_CMD_EXIT_HELP"
msgid "Exit from the DOS shell.\n"
msgstr "Verlaat de DOS-shell.\n"

#: src/shell/shell.cpp:824
#, c-format, no-wrap
msgctxt "SHELL_CMD_EXIT_HELP_LONG"
msgid ""
"Usage:\n"
"  [color=light-green]exit[reset]\n"
"\n"
"Parameters:\n"
"  This command has no parameters.\n"
"\n"
"Notes:\n"
"  If you start a DOS shell from a program, running [color=light-green]exit[reset] returns to the program.\n"
"  If there is no DOS program running, the command quits from DOSBox Staging.\n"
"\n"
"Examples:\n"
"  [color=light-green]exit[reset]\n"
msgstr ""
"Gebruik:\n"
"  [color=light-green]exit[reset]\n"
"\n"
"Parameters:\n"
"  Deze opdracht heeft geen parameters.\n"
"\n"
"Opmerkingen:\n"
"  Als u een DOS-shell vanuit een programma start, keert het uitvoeren van [color=light-green]exit[reset]\n"
"  terug naar het programma.\n"
"  Als er geen DOS-programma actief is, wordt DOSBox Staging afgesloten.\n"
"\n"
"Voorbeelden:\n"
"  [color=light-green]exit[reset]\n"

#: src/shell/shell.cpp:838
#, c-format, no-wrap
msgctxt "SHELL_CMD_HELP_HELP"
msgid "Display help information for DOS commands.\n"
msgstr "Toont help-informatie voor DOS-commando's.\n"

#: src/shell/shell.cpp:840
#, c-format, no-wrap
msgctxt "SHELL_CMD_HELP_HELP_LONG"
msgid ""
"Usage:\n"
"  [color=light-green]help[reset]\n"
"  [color=light-green]help[reset] /a[ll]\n"
"  [color=light-green]help[reset] [color=light-cyan]COMMAND[reset]\n"
"\n"
"Parameters:\n"
"  [color=light-cyan]COMMAND[reset]  name of an internal DOS command, such as [color=light-cyan]dir[reset]\n"
"\n"
"Notes:\n"
"  - Running [color=light-green]help[reset] without an argument displays a DOS command list.\n"
"  - You can view a full list of internal commands with the /a or /all option.\n"
"  - Instead of [color=light-green]help[reset] [color=light-cyan]COMMAND[reset], you can also get command help with [color=light-cyan]COMMAND[reset] /?.\n"
"\n"
"Examples:\n"
"  [color=light-green]help[reset] [color=light-cyan]dir[reset]\n"
"  [color=light-green]help[reset] /all\n"
msgstr ""
"Gebruik:\n"
"  [color=light-green]help[reset]\n"
"  [color=light-green]help[reset] /a[ll]\n"
"  [color=light-green]help[reset] [color=light-cyan]COMMANDO[reset]\n"
"\n"
"Parameters:\n"
"  [color=light-cyan]COMMANDO[reset] is de naam van een intern DOS commando, zoals [color=light-cyan]dir[reset].\n"
"\n"
"Opmerkingen:\n"
"  - [color=light-green]help[reset] zonder argument toont een DOS commando lijst.\n"
"  - Een volledige lijst van interne commando's is beschikbaar via /a of /all\n"
"  - ipv [color=light-green]help[reset] [color=light-cyan]COMMANDO[reset], kunt u ook [color=light-cyan]COMMANDO[reset] /? gebruiken.\n"
"\n"
"Voorbeelden:\n"
"  [color=light-green]help[reset] [color=light-cyan]dir[reset]\n"
"  [color=light-green]help[reset] /all\n"

#: src/shell/shell.cpp:858
#, c-format, no-wrap
msgctxt "SHELL_CMD_MKDIR_HELP"
msgid "Create a directory.\n"
msgstr "Maakt een map aan.\n"

#: src/shell/shell.cpp:859
#, c-format, no-wrap
msgctxt "SHELL_CMD_MKDIR_HELP_LONG"
msgid ""
"Usage:\n"
"  [color=light-green]md[reset] [color=light-cyan]DIRECTORY[reset]\n"
"  [color=light-green]mkdir[reset] [color=light-cyan]DIRECTORY[reset]\n"
"\n"
"Parameters:\n"
"  [color=light-cyan]DIRECTORY[reset]  exact name of the directory to create\n"
"\n"
"Notes:\n"
"  - The directory must not exist yet.\n"
"  - You can specify a path where the directory will be created.\n"
"\n"
"Examples:\n"
"  [color=light-green]md[reset] [color=light-cyan]newdir[reset]\n"
"  [color=light-green]md[reset] [color=light-cyan]c:\\games\\dir[reset]\n"
msgstr ""
"Gebruik:\n"
"  [color=light-green]md[reset] [color=light-cyan]MAP[reset]\n"
"  [color=light-green]mkdir[reset] [color=light-cyan]MAP[reset]\n"
"\n"
"Parameters:\n"
"  [color=light-cyan]MAP[reset] is de naam van de map die moet worden gemaakt.\n"
"\n"
"Opmerkingen:\n"
"  - De map moet een exacte naam zijn en nog niet bestaan.\n"
"  - U kunt een pad opgeven waar de map wordt gemaakt.\n"
"\n"
"Voorbeelden:\n"
"  [color=light-green]md[reset] [color=light-cyan]newdir[reset]\n"
"  [color=light-green]md[reset] [color=light-cyan]c:\\spelen\\map[reset]\n"

#: src/shell/shell.cpp:875
#, c-format, no-wrap
msgctxt "SHELL_CMD_RMDIR_HELP"
msgid "Remove a directory.\n"
msgstr "Verwijdert een map.\n"

#: src/shell/shell.cpp:876
#, c-format, no-wrap
msgctxt "SHELL_CMD_RMDIR_HELP_LONG"
msgid ""
"Usage:\n"
"  [color=light-green]rd[reset] [color=light-cyan]DIRECTORY[reset]\n"
"  [color=light-green]rmdir[reset] [color=light-cyan]DIRECTORY[reset]\n"
"\n"
"Parameters:\n"
"  [color=light-cyan]DIRECTORY[reset]  name of the directory to remove\n"
"\n"
"Notes:\n"
"  The directory must be empty, with no files or subdirectories.\n"
"\n"
"Examples:\n"
"  [color=light-green]rd[reset] [color=light-cyan]emptydir[reset]\n"
msgstr ""
"Gebruik:\n"
"  [color=light-green]rd[reset] [color=light-cyan]MAP[reset]\n"
"  [color=light-green]rmdir[reset] [color=light-cyan]MAP[reset]\n"
"\n"
"Parameters:\n"
"  [color=light-cyan]MAP[reset] is de naam van de te verwijderen map.\n"
"\n"
"Opmerkingen:\n"
"  De map moet leeg zijn, zonder bestanden of submappen.\n"
"\n"
"Voorbeeld:\n"
"  [color=light-green]rd[reset] [color=light-cyan]legemap[reset]\n"

#: src/shell/shell.cpp:890
#, c-format, no-wrap
msgctxt "SHELL_CMD_SET_HELP"
msgid "Display or change environment variables.\n"
msgstr "Toont of wijzigt omgevingsvariabelen.\n"

#: src/shell/shell.cpp:891
#, c-format, no-wrap
msgctxt "SHELL_CMD_SET_HELP_LONG"
msgid ""
"Usage:\n"
"  [color=light-green]set[reset]\n"
"  [color=light-green]set[reset] [color=white]VARIABLE[reset]=[color=light-cyan][STRING][reset]\n"
"\n"
"Parameters:\n"
"  [color=white]VARIABLE[reset]  name of the environment variable\n"
"  [color=light-cyan]STRING[reset]    series of characters to assign to the variable\n"
"\n"
"Notes:\n"
"  - Assigning an empty string to the variable removes the variable.\n"
"  - The command without a parameter displays current environment variables.\n"
"\n"
"Examples:\n"
"  [color=light-green]set[reset]\n"
"  [color=light-green]set[reset] [color=white]name[reset]=[color=light-cyan]value[reset]\n"
msgstr ""
"Gebruik:\n"
"  [color=light-green]set[reset]\n"
"  [color=light-green]set[reset] [color=white]VARIABELE[reset]=[color=light-cyan][STRING][reset]\n"
"\n"
"Parameters:\n"
"  [color=white]VARIABELE[reset] De naam van de omgevingsvariabele.\n"
"  [color=light-cyan]STRING[reset]    Een reeks tekens om aan de variabele toe te wijzen.\n"
"\n"
"Opmerkingen:\n"
"  - Een lege string aan een variabele toewijzen, verwijderd de variabele.\n"
"  - De opdracht zonder parameter geeft de huidige omgevingsvariabelen weer.\n"
"\n"
"Voorbeelden:\n"
"  [color=light-green]set[reset]\n"
"  [color=light-green]set[reset] [color=white]naam[reset]=[color=light-cyan]waarde[reset]\n"

#: src/shell/shell.cpp:908
#, c-format, no-wrap
msgctxt "SHELL_CMD_IF_HELP"
msgid "Perform conditional processing in batch programs.\n"
msgstr "Voert voorwaardelijke verwerking uit in batchprogramma's.\n"

#: src/shell/shell.cpp:910
#, c-format, no-wrap
msgctxt "SHELL_CMD_IF_HELP_LONG"
msgid ""
"Usage:\n"
"  [color=light-green]if[reset] [color=light-magenta][not][reset] [color=light-cyan]errorlevel[reset] [color=white]NUMBER[reset] COMMAND\n"
"  [color=light-green]if[reset] [color=light-magenta][not][reset] [color=white]STR1==STR2[reset] COMMAND\n"
"  [color=light-green]if[reset] [color=light-magenta][not][reset] [color=light-cyan]exist[reset] [color=white]FILE[reset] COMMAND\n"
"\n"
"Parameters:\n"
"  [color=white]NUMBER[reset]      positive integer less or equal to the desired value\n"
"  [color=white]STR1==STR2[reset]  compare two text strings (case-sensitive)\n"
"  [color=white]FILE[reset]        exact filename to check for existence\n"
"  COMMAND     DOS command or program to run, optionally with parameters\n"
"\n"
"Notes:\n"
"  - The COMMAND is run if any of the three conditions in the usage are met.\n"
"  - If [color=light-magenta]not[reset] is specified, then the command runs only with the false condition.\n"
"  - The [color=light-cyan]errorlevel[reset] condition is useful for checking if a programs ran correctly.\n"
"  - If either [color=white]STR1[reset] or [color=white]STR2[reset] may be empty, you can enclose them in quotes (\").\n"
"\n"
"Examples:\n"
"  [color=light-green]if[reset] [color=light-cyan]errorlevel[reset] [color=white]2[reset] dir\n"
"  [color=light-green]if[reset] [color=white]\"%%myvar%%\"==\"mystring\"[reset] echo Hello world!\n"
"  [color=light-green]if[reset] [color=light-magenta]not[reset] [color=light-cyan]exist[reset] [color=white]file.txt[reset] exit\n"
msgstr ""
"Gebruik:\n"
"  [color=light-green]if[reset] [color=light-magenta][not][reset] [color=light-cyan]errorlevel[reset] [color=white]NUMMER[reset] COMMANDO\n"
"  [color=light-green]if[reset] [color=light-magenta][not][reset] [color=white]STR1==STR2[reset] COMMANDO\n"
"  [color=light-green]if[reset] [color=light-magenta][not][reset] [color=light-cyan]exist[reset] [color=white]BESTAND[reset] COMMANDO\n"
"\n"
"Parameters:\n"
"  [color=white]NUMMER[reset]     positief geheel getal kleiner of gelijk aan de gewenste waarde.\n"
"  [color=white]STR1==STR2[reset] vergelijkt twee tekstreeksen (hoofdlettergevoelig).\n"
"  [color=white]BESTAND[reset]    is een exacte bestandsnaam om te controleren op bestaan.\n"
"  COMMANDO   DOS-opdracht of programma om te draaien, optioneel met parameters.\n"
"\n"
"Opmerkingen:\n"
"  Het COMMANDO wordt uitgevoerd als aan een van de drie voorwaarden is voldaan.\n"
"  [color=light-magenta]not[reset] zorgt ervoor dat de opdracht alleen uitgevoerd wordt indien \"false\".\n"
"  [color=light-cyan]errorlevel[reset] is handig om te controleren of een programma correct liep.\n"
"  Als [color=white]STR1[reset] of [color=white]STR2[reset] leeg mag zijn, zet deze dan tussen aanhalingstekens (\").\n"
"\n"
"Voorbeelden:\n"
"  [color=light-green]if[reset] [color=light-cyan]errorlevel[reset] [color=white]2[reset] dir\n"
"  [color=light-green]if[reset] [color=white]\"%%mijnvar%%\"==\"mijnstring\"[reset] echo Hallo wereld!\n"
"  [color=light-green]if[reset] [color=light-magenta]not[reset] [color=light-cyan]exist[reset] [color=white]bestand.txt[reset] exit\n"

#: src/shell/shell.cpp:933
#, c-format, no-wrap
msgctxt "SHELL_CMD_GOTO_HELP"
msgid "Jump to a labeled line in a batch program.\n"
msgstr "Springt naar een gelabelde regel in een batchprogramma.\n"

#: src/shell/shell.cpp:935
#, c-format, no-wrap
msgctxt "SHELL_CMD_GOTO_HELP_LONG"
msgid ""
"Usage:\n"
"  [color=light-green]goto[reset] [color=light-cyan]LABEL[reset]\n"
"\n"
"Parameters:\n"
"  [color=light-cyan]LABEL[reset]  text string used in the batch program as a label\n"
"\n"
"Notes:\n"
"  - A label is on a line by itself, beginning with a colon (:).\n"
"  - The label must be unique, and can be anywhere within the batch program.\n"
"\n"
"Examples:\n"
"  [color=light-green]goto[reset] [color=light-cyan]mylabel[reset]\n"
msgstr ""
"Gebruik:\n"
"  [color=light-green]goto[reset] [color=light-cyan]LABEL[reset]\n"
"\n"
"Parameters:\n"
"  [color=light-cyan]LABEL[reset] is een tekenreeks die in het batchprogramma als label wordt gebruikt.\n"
"\n"
"Opmerkingen:\n"
"  - Een label staat alleen op een regel, beginnend met een dubbele punt (:).\n"
"  - Het label moet uniek zijn en kan overal in het batchprogramma staan.\n"
"\n"
"Voorbeelden:\n"
"  [color=light-green]goto[reset] [color=light-cyan]mylabel[reset]\n"

#: src/shell/shell.cpp:949
#, c-format, no-wrap
msgctxt "SHELL_CMD_SHIFT_HELP"
msgid "Left-shift command-line parameters in a batch program.\n"
msgstr "Links-verschuift opdrachtregelparameters in een batchprogramma.\n"

#: src/shell/shell.cpp:950
#, c-format, no-wrap
msgctxt "SHELL_CMD_SHIFT_HELP_LONG"
msgid ""
"Usage:\n"
"  [color=light-green]shift[reset]\n"
"\n"
"Parameters:\n"
"  This command has no parameters.\n"
"\n"
"Notes:\n"
"  This command allows a DOS batch program to accept more than 9 parameters.\n"
"  Running [color=light-green]shift[reset] left-shifts the batch program variable %%1 to %%0, %%2 to %%1, etc.\n"
"\n"
"Examples:\n"
"  [color=light-green]shift[reset]\n"
msgstr ""
"Gebruik:\n"
"  [color=light-green]shift[reset]\n"
"\n"
"Parameters:\n"
"  Deze opdracht heeft geen parameters.\n"
"\n"
"Opmerkingen:\n"
"  Hierdoor kan een DOS-batchprogramma meer dan 9 parameters accepteren.\n"
"  Door [color=light-green]shift[reset] links-verschuift in een batchprogramma variabele %%1 naar %%0,\n"
"  %%2 naar %%1, enz.\n"
"\n"
"Voorbeelden:\n"
"  [color=light-green]shift[reset]\n"

#: src/shell/shell.cpp:964
#, c-format, no-wrap
msgctxt "SHELL_CMD_TYPE_HELP"
msgid "Display the contents of a text file.\n"
msgstr "Geef de inhoud van een tekstbestand weer.\n"

#: src/shell/shell.cpp:965
#, c-format, no-wrap
msgctxt "SHELL_CMD_TYPE_HELP_LONG"
msgid ""
"Usage:\n"
"  [color=light-green]type[reset] [color=light-cyan]FILE[reset]\n"
"\n"
"Parameters:\n"
"  [color=light-cyan]FILE[reset]  name of the file to display\n"
"\n"
"Notes:\n"
"  - The filename must be exact, optionally with a path.\n"
"  - This command is only for viewing text files, not binary files.\n"
"\n"
"Examples:\n"
"  [color=light-green]type[reset] [color=light-cyan]text.txt[reset]\n"
"  [color=light-green]type[reset] [color=light-cyan]c:\\dos\\readme.txt[reset]\n"
msgstr ""
"Gebruik:\n"
"  [color=light-green]type[reset] [color=light-cyan]BESTAND[reset]\n"
"\n"
"Parameters:\n"
"  [color=light-cyan]BESTAND[reset] is de naam van het weer te geven bestand.\n"
"\n"
"Opmerkingen:\n"
"  - Het bestand moet een exacte bestandsnaam zijn, eventueel met een pad.\n"
"  - Deze opdracht is alleen voor het bekijken van tekstbestanden, niet voor\n"
"    binaire bestanden.\n"
"\n"
"Voorbeelden:\n"
"  [color=light-green]type[reset] [color=light-cyan]tekst.txt[reset]\n"
"  [color=light-green]type[reset] [color=light-cyan]c:\\dos\\leesmij.txt[reset]\n"

#: src/shell/shell.cpp:980
#, c-format, no-wrap
msgctxt "SHELL_CMD_REM_HELP"
msgid "Add comments in a batch program.\n"
msgstr "Voegt opmerkingen toe in een batchprogramma.\n"

#: src/shell/shell.cpp:981
#, c-format, no-wrap
msgctxt "SHELL_CMD_REM_HELP_LONG"
msgid ""
"Usage:\n"
"  [color=light-green]rem[reset] [color=light-cyan]COMMENT[reset]\n"
"\n"
"Parameters:\n"
"  [color=light-cyan]COMMENT[reset]  any comment you want to add\n"
"\n"
"Notes:\n"
"  - Adding comments to a batch program can make it easier to understand.\n"
"  - You can also temporarily comment out some commands with this command.\n"
"\n"
"Examples:\n"
"  [color=light-green]rem[reset] [color=light-cyan]This is my test batch program.[reset]\n"
msgstr ""
"Gebruik:\n"
"  [color=light-green]rem[reset] [color=light-cyan]OPMERKING[reset]\n"
"\n"
"Parameters:\n"
"  [color=light-cyan]OPMERKING[reset] is elke opmerking die u wilt toevoegen.\n"
"\n"
"Opmerkingen:\n"
"  - Door opmerkingen aan een batchprogramma toe te voegen, kan het\n"
"    gemakkelijker te begrijpen zijn.\n"
"  - U kunt met dit commando ook tijdelijk een aantal commando's\n"
"    uitcommentariëren.\n"
"\n"
"Voorbeelden:\n"
"  [color=light-green]rem[reset] [color=light-cyan]Dit is mijn testbatchprogramma.[reset]\n"

#: src/shell/shell.cpp:995
#, c-format, no-wrap
msgctxt "SHELL_CMD_NO_WILD"
msgid "This is a simple version of the command, no wildcards allowed!\n"
msgstr "Dit is een eenvoudige versie van het commando, geen jokertekens toegestaan!\n"

#: src/shell/shell.cpp:997
#, c-format, no-wrap
msgctxt "SHELL_CMD_RENAME_HELP"
msgid "Rename one or more files.\n"
msgstr "Hernoem een of meer bestanden.\n"

#: src/shell/shell.cpp:998
#, c-format, no-wrap
msgctxt "SHELL_CMD_RENAME_HELP_LONG"
msgid ""
"Usage:\n"
"  [color=light-green]ren[reset] [color=white]SOURCE[reset] [color=light-cyan]DESTINATION[reset]\n"
"  [color=light-green]rename[reset] [color=white]SOURCE[reset] [color=light-cyan]DESTINATION[reset]\n"
"\n"
"Parameters:\n"
"  [color=white]SOURCE[reset]       name of the file to rename\n"
"  [color=light-cyan]DESTINATION[reset]  new name for the renamed file\n"
"\n"
"Notes:\n"
"  - The source filename must be exact, optionally with a path.\n"
"  - The destination filename must be exact without a path.\n"
"\n"
"Examples:\n"
"  [color=light-green]ren[reset] [color=white]oldname[reset] [color=light-cyan]newname[reset]\n"
"  [color=light-green]ren[reset] [color=white]c:\\dos\\file.txt[reset] [color=light-cyan]f.txt[reset]\n"
msgstr ""
"Gebruik:\n"
"  [color=light-green]ren[reset] [color=white]BRON[reset] [color=light-cyan]BESTEMMING[reset]\n"
"  [color=light-green]rename[reset] [color=white]BRON[reset] [color=light-cyan]BESTEMMING[reset]\n"
"\n"
"Parameters:\n"
"  [color=white]BRON[reset]      is de naam van het te hernoemen bestand\n"
"  [color=light-cyan]BESTEMMING[reset] is de nieuwe naam voor het hernoemde bestand.\n"
"\n"
"Opmerkingen:\n"
"  - Het bronbestand moet een exacte bestandsnaam zijn, eventueel met een pad.\n"
"  - Het doelbestand moet een exacte bestandsnaam zijn zonder pad.\n"
"\n"
"Voorbeelden:\n"
"  [color=light-green]ren[reset] [color=white]oudenaam[reset] [color=light-cyan]nieuwe[reset]\n"
"  [color=light-green]ren[reset] [color=white]c:\\dos\\bestand.txt[reset] [color=light-cyan]b.txt[reset]\n"

#: src/shell/shell.cpp:1015
#, c-format, no-wrap
msgctxt "SHELL_CMD_DELETE_HELP"
msgid "Remove one or more files.\n"
msgstr "Verwijder een of meer bestanden.\n"

#: src/shell/shell.cpp:1016
#, c-format, no-wrap
msgctxt "SHELL_CMD_DELETE_HELP_LONG"
msgid ""
"Usage:\n"
"  [color=light-green]del[reset] [color=light-cyan]PATTERN[reset]\n"
"  [color=light-green]erase[reset] [color=light-cyan]PATTERN[reset]\n"
"\n"
"Parameters:\n"
"  [color=light-cyan]PATTERN[reset]  either an exact filename (such as [color=light-cyan]file.txt[reset]) or an inexact filename\n"
"           using one or more wildcards, which are the asterisk (*) representing\n"
"           any sequence of one or more characters, and the question mark (?)\n"
"           representing any single character, such as [color=light-cyan]*.bat[reset] and [color=light-cyan]c?.txt[reset].\n"
"\n"
"Warning:\n"
"  Be careful when using a pattern with wildcards, especially [color=light-cyan]*.*[reset], as all files\n"
"  matching the pattern will be deleted.\n"
"\n"
"Examples:\n"
"  [color=light-green]del[reset] [color=light-cyan]test.bat[reset]\n"
"  [color=light-green]del[reset] [color=light-cyan]c*.*[reset]\n"
"  [color=light-green]del[reset] [color=light-cyan]a?b.c*[reset]\n"
msgstr ""
"Gebruik:\n"
"  [color=light-green]del[reset] [color=light-cyan]PATROON[reset]\n"
"  [color=light-green]erase[reset] [color=light-cyan]PATROON[reset]\n"
"\n"
"Parameters:\n"
"  [color=light-cyan]PATROON[reset] kan een exacte bestandsnaam zijn (zoals [color=light-cyan]file.txt[reset]) of een\n"
"    onnauwkeurige bestandsnaam met een of meer jokertekens, de asterisk (*) die\n"
"    een reeks van een of meer tekens vertegenwoordigt, en de vraagteken (?)\n"
"    voor een enkel teken, zoals [color=light-cyan]*.bat[reset] en [color=light-cyan]c?.txt[reset].\n"
"\n"
"Waarschuwing:\n"
"  Wees voorzichtig bij het gebruik van een patroon met jokertekens, vooral [color=light-cyan]*.*[reset],\n"
"  aangezien alle bestanden die overeenkomen met het patroon worden verwijderd.\n"
"\n"
"Voorbeelden:\n"
"  [color=light-green]del[reset] [color=light-cyan]test.bat[reset]\n"
"  [color=light-green]del[reset] [color=light-cyan]c*.*[reset]\n"
"  [color=light-green]del[reset] [color=light-cyan]a?b.c*[reset]\n"

#: src/shell/shell.cpp:1036
#, c-format, no-wrap
msgctxt "SHELL_CMD_COPY_HELP"
msgid "Copy one or more files.\n"
msgstr "Kopieer een of meer bestanden.\n"

#: src/shell/shell.cpp:1037
#, c-format, no-wrap
msgctxt "SHELL_CMD_COPY_HELP_LONG"
msgid ""
"Usage:\n"
"  [color=light-green]copy[reset] [color=white]SOURCE[reset] [color=light-cyan][DESTINATION][reset]\n"
"  [color=light-green]copy[reset] [color=white]SOURCE1+SOURCE2[+...][reset] [color=light-cyan][DESTINATION][reset]\n"
"\n"
"Parameters:\n"
"  [color=white]SOURCE[reset]       either an exact filename or an inexact filename with wildcards,\n"
"               which are the asterisk (*) and the question mark (?)\n"
"  [color=light-cyan]DESTINATION[reset]  exact filename or directory, not containing any wildcards\n"
"\n"
"Notes:\n"
"  - The [color=white]+[reset] operator combines multiple source files provided to a single file.\n"
"  - [color=light-cyan]DESTINATION[reset] is optional: if omitted, files are copied to the current path.\n"
"\n"
"Examples:\n"
"  [color=light-green]copy[reset] [color=white]source.bat[reset] [color=light-cyan]new.bat[reset]\n"
"  [color=light-green]copy[reset] [color=white]file1.txt+file2.txt[reset] [color=light-cyan]file3.txt[reset]\n"
"  [color=light-green]copy[reset] [color=white]..\\c*.*[reset]\n"
msgstr ""
"Gebruik:\n"
"  [color=light-green]copy[reset] [color=white]BRON[reset] [color=light-cyan][BESTEMMING][reset]\n"
"  [color=light-green]copy[reset] [color=white]BRON1+BRON2[+...][reset] [color=light-cyan][BESTEMMING][reset]\n"
"\n"
"Parameters:\n"
"  [color=white]BRON[reset] Kan een exacte bestandsnaam zijn of een onnauwkeurige bestandsnaam\n"
"       met jokertekens, dit zijn de asterisk (*) en het vraagteken (?).\n"
"  [color=light-cyan]BESTEMMING[reset] Een exacte bestandsnaam of map, zonder jokertekens.\n"
"\n"
"Opmerkingen:\n"
"  - De operator [color=white]+[reset] combineert meerdere bronbestanden tot\n"
"    één enkel bestand.\n"
"  - Bestemming is optioneel: indien weggelaten, worden bestanden naar het\n"
"    huidige pad gekopieerd.\n"
"\n"
"Voorbeelden:\n"
"  [color=light-green]copy[reset] [color=white]bron.bat[reset] [color=light-cyan]nieuw.bat[reset]\n"
"  [color=light-green]copy[reset] [color=white]bestand1.txt+bestand2.txt[reset] [color=light-cyan]bestand3.txt[reset]\n"
"  [color=light-green]copy[reset] [color=white]..\\c*.*[reset]\n"

#: src/shell/shell.cpp:1056
#, c-format, no-wrap
msgctxt "SHELL_CMD_CALL_HELP"
msgid "Start a batch program from within another batch program.\n"
msgstr "Start een batchprogramma vanuit een ander batchprogramma.\n"

#: src/shell/shell.cpp:1058
#, c-format, no-wrap
msgctxt "SHELL_CMD_CALL_HELP_LONG"
msgid ""
"Usage:\n"
"  [color=light-green]call[reset] [color=white]BATCH[reset] [color=light-cyan][PARAMETERS][reset]\n"
"\n"
"Parameters:\n"
"  [color=white]BATCH[reset]       batch program to launch\n"
"  [color=light-cyan]PARAMETERS[reset]  optional parameters for the batch program\n"
"\n"
"Notes:\n"
"  After calling another batch program, the original batch program will resume\n"
"  running after the other batch program ends.\n"
"\n"
"Examples:\n"
"  [color=light-green]call[reset] [color=white]mybatch.bat[reset]\n"
"  [color=light-green]call[reset] [color=white]file.bat[reset] [color=light-cyan]Hello world![reset]\n"
msgstr ""
"Gebruik:\n"
"  [color=light-green]call[reset] [color=white]BATCH[reset] [color=light-cyan][PARAMETERS][reset]\n"
"\n"
"Parameters:\n"
"  [color=white]BATCH[reset]      is een batchprogramma om te starten.\n"
"  [color=light-cyan]PARAMETERS[reset] optionele parameters voor het batchprogramma.\n"
"\n"
"Opmerkingen:\n"
"  Na het oproepen van een ander batchprogramma, zal het oorspronkelijke\n"
"  batchprogramma weer worden uitgevoerd nadat het andere batchprogramma\n"
"  is beëindigd.\n"
"\n"
"Voorbeelden:\n"
"  [color=light-green]call[reset] [color=white]mijnbatch.bat[reset]\n"
"  [color=light-green]call[reset] [color=white]bestand.bat[reset] [color=light-cyan]Hallo wereld![reset]\n"

#: src/shell/shell.cpp:1073
#, c-format, no-wrap
msgctxt "SHELL_CMD_SUBST_HELP"
msgid "Assign an internal directory to a drive.\n"
msgstr "Wijs een interne map toe aan een schijf.\n"

#: src/shell/shell.cpp:1074
#, c-format, no-wrap
msgctxt "SHELL_CMD_SUBST_HELP_LONG"
msgid ""
"Usage:\n"
"  [color=light-green]subst[reset] [color=white]DRIVE[reset] [color=light-cyan]PATH[reset]\n"
"  [color=light-green]subst[reset] [color=white]DRIVE[reset] /d\n"
"\n"
"Parameters:\n"
"  [color=white]DRIVE[reset]  drive to which you want to assign a path\n"
"  [color=light-cyan]PATH[reset]   mounted DOS path you want to assign to\n"
"\n"
"Notes:\n"
"  - The path must be on a drive mounted by the [color=light-green]mount[reset] command.\n"
"  - You can remove an assigned drive with the /d option.\n"
"\n"
"Examples:\n"
"  [color=light-green]subst[reset] [color=white]d:[reset] [color=light-cyan]c:\\games[reset]\n"
"  [color=light-green]subst[reset] [color=white]e:[reset] [color=light-cyan]/d[reset]\n"
msgstr ""
"Gebruik:\n"
"  [color=light-green]subst[reset] [color=white]SCHIJF[reset] [color=light-cyan]PAD[reset]\n"
"  [color=light-green]subst[reset] [color=white]SCHIJF[reset] /d\n"
"\n"
"Parameters:\n"
"  [color=white]SCHIJF[reset] is een schijf waaraan u een pad wilt toewijzen.\n"
"  [color=light-cyan]PAD[reset]  is een gekoppeld DOS-pad waaraan u wilt toewijzen.\n"
"\n"
"Opmerkingen:\n"
"  - Het pad moet zich op een schijf bevinden die is aangekoppeld met de [color=light-green]mount[reset]\n"
"  opdracht.\n"
"  - U kunt een toegewezen schijf verwijderen met de optie /d.\n"
"\n"
"Voorbeelden:\n"
"  [color=light-green]subst[reset] [color=white]d:[reset] [color=light-cyan]c:\\spelen[reset]\n"
"  [color=light-green]subst[reset] [color=white]e:[reset] [color=light-cyan]/d[reset]\n"

#: src/shell/shell.cpp:1091
#, c-format, no-wrap
msgctxt "SHELL_CMD_LOADHIGH_HELP"
msgid "Load a DOS program into upper memory.\n"
msgstr "Laadt een DOS-programma in het bovenste (UMB) geheugen.\n"

#: src/shell/shell.cpp:1092
#, c-format, no-wrap
msgctxt "SHELL_CMD_LOADHIGH_HELP_LONG"
msgid ""
"Usage:\n"
"  [color=light-green]lh[reset] [color=light-cyan]PROGRAM[reset] [color=white][PARAMETERS][reset]\n"
"  [color=light-green]loadhigh[reset] [color=light-cyan]PROGRAM[reset] [color=white][PARAMETERS][reset]\n"
"\n"
"Parameters:\n"
"  [color=light-cyan]PROGRAM[reset]  DOS TSR program to load, optionally with parameters\n"
"\n"
"Notes:\n"
"  This command intends to save the conventional memory by loading specified DOS\n"
"  TSR programs into upper memory if possible. Such programs may be required for\n"
"  some DOS games; XMS and UMB memory must be enabled (xms=true and umb=true).\n"
"  Not all DOS TSR programs can be loaded into upper memory with this command.\n"
"\n"
"Examples:\n"
"  [color=light-green]lh[reset] [color=light-cyan]tsrapp[reset] [color=white]args[reset]\n"
msgstr ""
"Gebruik:\n"
"  [color=light-green]lh[reset] [color=light-cyan]PROGRAMMA[reset] [color=white][PARAMETERS][reset]\n"
"  [color=light-green]loadhigh[reset] [color=light-cyan]PROGRAMMA[reset] [color=white][PARAMETERS][reset]\n"
"\n"
"Parameters:\n"
"  [color=light-cyan]PROGRAMMA[reset] DOS TSR-programma dat moet worden geladen, optioneel met parameters\n"
"\n"
"Opmerkingen:\n"
"  Dit commando is bedoeld om conventioneel geheugen te besparen door\n"
"  gespecificeerde DOS TSR-programma's indien mogelijk in het bovenste (UMB)\n"
"  geheugen te laden. Dergelijke programma's zijn mogelijk vereist voor sommige\n"
"  DOS-spellen; XMS- en UMB-geheugen moeten zijn ingeschakeld (xms=true en\n"
"  umb=true). Niet alle DOS TSR-programma's kunnen met deze opdracht in het\n"
"  bovenste geheugen worden geladen.\n"
"\n"
"Voorbeelden:\n"
"  [color=light-green]lh[reset] [color=light-cyan]tsrapp[reset] [color=white]argument[reset]\n"

#: src/shell/shell.cpp:1109
#, c-format, no-wrap
msgctxt "SHELL_CMD_ATTRIB_HELP"
msgid "Display or change file attributes.\n"
msgstr "Toont of wijzigt bestandskenmerken.\n"

#: src/shell/shell.cpp:1111
#, c-format, no-wrap
msgctxt "SHELL_CMD_ATTRIB_HELP_LONG"
msgid ""
"Usage:\n"
"  [color=light-green]attrib[reset] [color=white][ATTRIBUTES][reset] [color=light-cyan]PATTERN[reset] [/S]\n"
"\n"
"Parameters:\n"
"  [color=white]ATTRIBUTES[reset]  attributes to apply, including one or more of the following:\n"
"              [color=white]+R[reset], [color=white]-R[reset], [color=white]+A[reset], [color=white]-A[reset], [color=white]+S[reset], [color=white]-S[reset], [color=white]+H[reset], [color=white]-H[reset]\n"
"              where: R = Read-only, A = Archive, S = System, H = Hidden\n"
"  [color=light-cyan]PATTERN[reset]     either an exact filename or an inexact filename with wildcards,\n"
"              which are the asterisk (*) and the question mark (?), or an exact\n"
"              name of a directory\n"
"\n"
"Notes:\n"
"  - Multiple attributes can be specified in the command, separated by spaces.\n"
"  - If not specified, the command shows the current file/directory attributes.\n"
"\n"
"Examples:\n"
"  [color=light-green]attrib[reset] [color=light-cyan]file.txt[reset]\n"
"  [color=light-green]attrib[reset] [color=white]+R[reset] [color=white]-A[reset] [color=light-cyan]*.txt[reset]\n"
msgstr ""
"Gebruik:\n"
"  [color=light-green]attrib[reset] [color=white][ATTRIBUTEN][reset] [color=light-cyan]PATROON[reset] [/S]\n"
"\n"
"Parameters:\n"
"  [color=white][ATTRIBUTEN][reset] zijn attributen om toe te passen, waaronder een of meer van de\n"
"               volgende: [color=white]+R[reset], [color=white]-R[reset], [color=white]+A[reset], [color=white]-A[reset], [color=white]+S[reset], [color=white]-S[reset], [color=white]+H[reset], [color=white]-H[reset]\n"
"               Waar: R = Alleen-lezen, A = Archief, S = Systeem, H = Verborgen\n"
"  [color=light-cyan]PATROON[reset]      kan een exacte bestandsnaam zijn of een onnauwkeurige\n"
"               bestandsnaam met jokertekens (de asterisk (*) en het vraagteken\n"
"               (?), of een exacte naam van een map.\n"
"\n"
"Opmerkingen:\n"
"  - Meerdere attributen worden opgegeven, gescheiden door spaties.\n"
"  - Indien niet opgegeven, toont de opdracht de huidige bestands-/mapkenmerken.\n"
"\n"
"Voorbeelden:\n"
"  [color=light-green]attrib[reset] [color=light-cyan]bestand.txt[reset]\n"
"  [color=light-green]attrib[reset] [color=white]+R[reset] [color=white]-A[reset] [color=light-cyan]*.txt[reset]\n"

#: src/shell/shell.cpp:1130
#, c-format, no-wrap
msgctxt "SHELL_CMD_ATTRIB_GET_ERROR"
msgid "Unable to get attributes: %s\n"
msgstr "Kan attributen niet ophalen: %s\n"

#: src/shell/shell.cpp:1131
#, c-format, no-wrap
msgctxt "SHELL_CMD_ATTRIB_SET_ERROR"
msgid "Unable to set attributes: %s\n"
msgstr "Kan attributen niet instellen: %s\n"

#: src/shell/shell.cpp:1133
#, c-format, no-wrap
msgctxt "SHELL_CMD_CHOICE_HELP"
msgid "Wait for a keypress and set an ERRORLEVEL value.\n"
msgstr "Wacht op een toetsaanslag en zet een ERRORLEVEL-waarde.\n"

#: src/shell/shell.cpp:1135
#, c-format, no-wrap
msgctxt "SHELL_CMD_CHOICE_HELP_LONG"
msgid ""
"Usage:\n"
"  [color=light-green]choice[reset] [color=light-cyan][TEXT][reset]\n"
"  [color=light-green]choice[reset] /c[:][color=white]CHOICES[reset] /n /s /t[:][color=white]c[reset],[color=light-magenta]nn[reset] [color=light-cyan][TEXT][reset]\n"
"\n"
"Parameters:\n"
"  [color=light-cyan]TEXT[reset]          text to display as a prompt, or empty\n"
"  /c[:][color=white]CHOICES[reset]  specify allowable keys, which default to [color=white]yn[reset]\n"
"  /n            do not display the choices at end of prompt\n"
"  /s            enable case-sensitive choices to be selected\n"
"  /t[:][color=white]c[reset],[color=light-magenta]nn[reset]     choose [color=white]c[reset] by default after [color=light-magenta]nn[reset] seconds\n"
"\n"
"Notes:\n"
"  This command sets an ERRORLEVEL value starting from 1 according to the\n"
"  allowable keys specified in /c option, and the user input can then be checked\n"
"  with the [color=light-green]if[reset] command. With /n option only the specified text will be displayed,\n"
"  but not the actual choices (such as the default [color=white][Y,N]?[reset]) in the end.\n"
"\n"
"Examples:\n"
"  [color=light-green]choice[reset] /t:[color=white]y[reset],[color=light-magenta]2[reset] [color=light-cyan]Continue[reset]\n"
"  [color=light-green]choice[reset] /c:[color=white]abc[reset] /s [color=light-cyan]Type the letter a, b, or c[reset]\n"
msgstr ""
"Gebruik:\n"
"  [color=light-green]choice[reset] [color=light-cyan][TEKST][reset]\n"
"  [color=light-green]choice[reset] /c[:][color=white]KEUZES[reset] /n /s /t[:][color=white]c[reset],[color=light-magenta]nn[reset] [color=light-cyan][TEKST][reset]\n"
"\n"
"Parameters:\n"
"  [color=light-cyan]TEKST[reset]       optionele tekst die als prompt moet worden weergegeven.\n"
"  /c[:][color=white]KEUZES[reset] Specificeert toegestane toetsen, standaard: [color=white]yn[reset].\n"
"  /n          Geef de keuzes aan het einde van de prompt niet weer.\n"
"  /s          Maakt het selecteren van hoofdlettergevoelige keuzes mogelijk.\n"
"  /t[:][color=white]c[reset],[color=light-magenta]nn[reset]   Standaard keuze op [color=white]c[reset] na [color=light-magenta]nn[reset] seconden.\n"
"\n"
"Opmerkingen:\n"
"  Deze opdracht stelt een ERRORLEVEL-waarde in die begint bij 1 volgens de\n"
"  toegestane toetsen die zijn opgegeven in de optie /c, en de gebruikersinvoer\n"
"  kan dan worden gecontroleerd met de opdracht [color=light-green]if[reset]. Met de optie /n wordt\n"
"  uiteindelijk alleen de opgegeven tekst weergegeven, maar niet de\n"
"  daadwerkelijke keuzes (zoals de standaard [color=white][Y,N]?[reset]).\n"
"\n"
"Voorbeelden:\n"
"  [color=light-green]choice[reset] /t:[color=white]j[reset],[color=light-magenta]2[reset] [color=light-cyan]Doorgaan?[reset]\n"
"  [color=light-green]choice[reset] /c:[color=white]abc[reset] /s [color=light-cyan]Typ de letter a, b, of c[reset]\n"

#: src/shell/shell.cpp:1156
#, c-format, no-wrap
msgctxt "SHELL_CMD_CHOICE_EOF"
msgid ""
"\n"
"[color=light-red]Choice failed[reset]: the input stream ended without a valid choice.\n"
msgstr ""
"\n"
"[color=light-red]Keuze mislukt[reset]: invoerstroom beëindigd zonder geldige keuze.\n"

#: src/shell/shell.cpp:1157
#, c-format, no-wrap
msgctxt "SHELL_CMD_CHOICE_ABORTED"
msgid ""
"\n"
"[color=yellow]Choice aborted.[reset]\n"
msgstr ""
"\n"
"[color=yellow]Keuze afgebroken.[reset]\n"

#: src/shell/shell.cpp:1159
#, c-format, no-wrap
msgctxt "SHELL_CMD_PATH_HELP"
msgid "Display or set a search path for executable files.\n"
msgstr "Toont of stelt een zoekpad in voor uitvoerbare bestanden.\n"

#: src/shell/shell.cpp:1161
#, c-format, no-wrap
msgctxt "SHELL_CMD_PATH_HELP_LONG"
msgid ""
"Usage:\n"
"  [color=light-green]path[reset]\n"
"  [color=light-green]path[reset] [color=light-cyan][[DRIVE:]PATH[;...]][reset]\n"
"\n"
"Parameters:\n"
"  [color=light-cyan][[DRIVE:]PATH[;...]][reset]  path(s) containing a drive and directory\n"
"\n"
"Notes:\n"
"  - More than one path can be specified, separated by a semi-colon (;).\n"
"  - Parameter with only a semi-colon (;) clears all search path settings.\n"
"  - The path can also be set using the [color=light-green]set[reset] command, e.g. [color=light-green]set[reset] [color=white]path[reset]=[color=light-cyan]Z:\\[reset]\n"
"\n"
"Examples:\n"
"  [color=light-green]path[reset]\n"
"  [color=light-green]path[reset] [color=light-cyan]Z:\\;C:\\DOS[reset]\n"
msgstr ""
"Gebruik:\n"
"  [color=light-green]path[reset]\n"
"  [color=light-green]path[reset] [color=light-cyan][[SCHIJF:]PAD[;...][reset]\n"
"\n"
"Parameters:\n"
"  [color=light-cyan][[SCHIJF:]PAD[;...][reset] is een pad dat een schijf en een map bevat.\n"
"\n"
"Opmerkingen:\n"
"  - Meerdere paden kunnen worden opgegeven, gescheiden door een puntkomma (;).\n"
"  - Parameter met enkel een puntkomma (;) wist alle zoekpadinstellingen.\n"
"  - Het pad kan ook worden ingesteld met de opdracht [color=light-green]set[reset], b.v. [color=light-green]set[reset] [color=white]path[reset]=[color=light-cyan]Z:\\ [reset]\n"
"\n"
"Voorbeelden:\n"
"  [color=light-green]path[reset]\n"
"  [color=light-green]path[reset] [color=light-cyan]Z:\\;C:\\DOS[reset]\n"

#: src/shell/shell.cpp:1178
#, c-format, no-wrap
msgctxt "SHELL_CMD_VER_HELP"
msgid "Display the DOS version.\n"
msgstr "Toon de DOS-versie.\n"

#: src/shell/shell.cpp:1179
#, c-format, no-wrap
msgctxt "SHELL_CMD_VER_HELP_LONG"
msgid ""
"Usage:\n"
"  [color=light-green]ver[reset]\n"
"\n"
"Notes:\n"
"  - The DOS version can be set in the configuration file under the [dos]\n"
"    section, using the 'ver = [color=light-cyan]VERSION[reset]' setting.\n"
"  - The DOS version reported to applications can be changed using the [color=light-green]setver[reset]\n"
"    command.\n"
"  - The old '[color=light-green]ver[reset] [color=white]set[reset] [color=light-cyan]VERSION[reset]' syntax to change the DOS version is deprecated.\n"
"\n"
"Examples:\n"
"  [color=light-green]ver[reset]\n"
msgstr ""
"Gebruik:\n"
"  [color=light-green]ver[reset]\n"
"\n"
"Opmerkingen:\n"
"  - De DOS-versie kan worden ingesteld in het configuratiebestand onder de\n"
"   [dos] sectie met de instelling 'ver = [color=light-cyan]VERSION[reset]'.\n"
"  - De DOS-versie die aan applicaties wordt gerapporteerd, kan worden gewijzigd\n"
"    met de opdracht [color=light-green]setver[reset].\n"
"  - De oude syntax '[color=light-green]ver[reset] [color=white]set[reset] [color=cyaan]VERSION[reset]' om de DOS-versie te wijzigen, is verouderd.\n"
"\n"
"Voorbeelden:\n"
"  [color=light-green]ver[reset]\n"

#: src/shell/shell.cpp:1192
#, c-format, no-wrap
msgctxt "SHELL_CMD_VER_VER"
msgid ""
"DOSBox Staging version %s\n"
"DOS version %d.%02d\n"
msgstr ""
"DOSBox Staging versie %s\n"
"DOS versie %d.%02d\n"

#: src/shell/shell.cpp:1194
#, c-format, no-wrap
msgctxt "SHELL_CMD_VER_INVALID"
msgid "The specified DOS version is not correct.\n"
msgstr "De opgegeven DOS-versie is niet juist.\n"

#: src/shell/shell.cpp:1196
#, c-format, no-wrap
msgctxt "SHELL_CMD_VOL_HELP"
msgid "Display the disk volume and serial number, if they exist.\n"
msgstr "Toon het schijfvolume en het serienummer, indien aanwezig.\n"

#: src/shell/shell.cpp:1198
#, c-format, no-wrap
msgctxt "SHELL_CMD_VOL_HELP_LONG"
msgid ""
"Usage:\n"
"  [color=light-green]vol[reset] [color=light-cyan][DRIVE:][reset]\n"
"\n"
"Parameters:\n"
"  [color=light-cyan]DRIVE[reset]  drive letter followed by a colon\n"
"\n"
"Notes:\n"
"  Running [color=light-green]vol[reset] without an argument uses the current drive.\n"
"\n"
"Examples:\n"
"  [color=light-green]vol[reset]\n"
"  [color=light-green]vol[reset] [color=light-cyan]c:[reset]\n"
msgstr ""
"Gebruik:\n"
"  [color=light-green]vol[reset] [color=light-cyan][SCHIJF:][reset]\n"
"\n"
"Parameters:\n"
"  [color=light-cyan]SCHIJF[reset] is een stationsletter gevolgd door een dubbele punt.\n"
"\n"
"Opmerkingen:\n"
"  [color=light-green]vol[reset] zonder argument, gebruikt de huidige schijf.\n"
"\n"
"Voorbeelden:\n"
"  [color=light-green]vol[reset]\n"
"  [color=light-green]vol[reset] [color=light-cyan]c:[reset]\n"

#: src/shell/shell.cpp:1211
#, c-format, no-wrap
msgctxt "SHELL_CMD_VOL_OUTPUT"
msgid ""
"\n"
" Volume in drive %c is %s\n"
" Volume Serial Number is %04X-%04X\n"
"\n"
msgstr ""
"\n"
" Volume in schijf %c is %s\n"
" Volume Serie Nummer is %04X-%04X\n"
"\n"

#: src/shell/shell.cpp:1217
#, c-format, no-wrap
msgctxt "SHELL_CMD_MOVE_HELP"
msgid "Move files and rename files and directories.\n"
msgstr "Verplaats bestanden en hernoem bestanden en mappen.\n"

#: src/shell/shell.cpp:1219
#, c-format, no-wrap
msgctxt "SHELL_CMD_MOVE_HELP_LONG"
msgid ""
"Usage:\n"
"  [color=light-green]move[reset] [color=white]FILENAME1[,FILENAME2,...][reset] [color=light-cyan]DESTINATION[reset]\n"
"  [color=light-green]move[reset] [color=white]DIRECTORY1[reset] [color=light-cyan]DIRECTORY2[reset]\n"
"\n"
"Parameters:\n"
"  [color=white]FILENAME[reset]     either an exact filename or an inexact filename with wildcards,\n"
"               which are the asterisk (*) and the question mark (?);\n"
"               multiple, comma-separated, filenames can be provided\n"
"  [color=white]DIRECTORY[reset]    exact directory name, not containing any wildcards\n"
"  [color=light-cyan]DESTINATION[reset]  exact filename or directory, not containing any wildcards\n"
"\n"
"Notes:\n"
"  - If multiple source files are specified, [color=light-cyan]DESTINATION[reset] must be a directory.\n"
"    If not, one will be created for you.\n"
"  - If a single source file is specified, it will overwrite [color=light-cyan]DESTINATION[reset].\n"
"\n"
"Examples:\n"
"  [color=light-green]move[reset] [color=white]source.bat[reset] [color=light-cyan]new.bat[reset]\n"
"  [color=light-green]move[reset] [color=white]file1.txt,file2.txt[reset] [color=light-cyan]mydir[reset]\n"
msgstr ""
"Gebruik:\n"
"  [color=light-green]move[reset] [color=white]BESTAND1[,BESTAND2,...][reset] [color=light-cyan]BESTEMMING[reset]\n"
"  [color=light-green]move[reset] [color=white]MAP1[reset] [color=light-cyan]MAP2[reset]\n"
"\n"
"Parameters:\n"
"  [color=white]BESTAND[reset]    Kan een exacte bestandsnaam zijn of een onnauwkeurige bestandsnaam\n"
"             met jokertekens, de asterisk (*) en het vraagteken (?).\n"
"             Meerdere, door komma's gescheiden bestandsnamen kunnen worden\n"
"             opgegeven.\n"
"  [color=white]MAP[reset]        Een exacte mapnaam, zonder jokertekens.\n"
"  [color=light-cyan]BESTEMMING[reset] Een exacte bestandsnaam of map, zonder jokertekens.\n"
"\n"
"Opmerkingen:\n"
"  - Als er meerdere bronbestanden worden opgegeven, moet [color=light-cyan]BESTEMMING[reset] een map\n"
"    zijn. Zo niet, dan wordt er een voor u aangemaakt.\n"
"  - Als er maar één bronbestand wordt opgegeven, wordt de [color=light-cyan]BESTEMMING[reset]\n"
"    overschreven.\n"
"\n"
"Voorbeelden:\n"
"  [color=light-green]move[reset] [color=white]bron.bat[reset] [color=light-cyan]nieuw.bat[reset]\n"
"  [color=light-green]move[reset] [color=white]bestand1.txt,bestand2.txt[reset] [color=light-cyan]mijnmap[reset]\n"

#: src/shell/shell.cpp:1239
#, c-format, no-wrap
msgctxt "SHELL_CMD_MOVE_MULTIPLE_TO_SINGLE"
msgid "Cannot move multiple files to a single file.\n"
msgstr "Kan niet meerdere bestanden naar één bestand verplaatsen.\n"

#: src/shell/shell.cpp:1241
#, c-format, no-wrap
msgctxt "SHELL_CMD_FOR_HELP"
msgid "Run a specified command for each string in a set.\n"
msgstr "Voert een opgegeven opdracht uit voor elke string in een set.\n"

#: src/shell/shell.cpp:1243
#, c-format, no-wrap
msgctxt "SHELL_CMD_FOR_HELP_LONG"
msgid ""
"Usage:\n"
"  [color=light-green]for[reset] [color=white]%%VAR[reset] [color=light-cyan]in[reset] [color=white](SET)[reset] [color=light-cyan]do[reset] [color=white]COMMAND[reset]\n"
"\n"
"Parameters:\n"
"  [color=white]%%VAR[reset]     single character representing a variable, prefixed by a '%%'\n"
"  [color=light-cyan]in[reset]       case-insensitive keyword\n"
"  [color=white](SET)[reset]    set of strings to replace [color=white]%%VAR[reset] instances in [color=white]COMMAND[reset]\n"
"  [color=light-cyan]do[reset]       case-insensitive keyword\n"
"  [color=white]COMMAND[reset]  command to repeat for each string in [color=white](SET)[reset]\n"
"\n"
"Notes:\n"
"  - In batch files, [color=white]%%VAR[reset] must be written as [color=white]%%VAR[reset] (two percent signs) instead.\n"
"  - Strings in [color=white](SET)[reset] may be separated by any valid DOS separator.\n"
"  - Any string in [color=white](SET)[reset] containing wildcards (* or ?) will expand to\n"
"    the set of matching files in the current directory.\n"
"  - Using another [color=light-green]for[reset] command as [color=white]COMMAND[reset] is not permitted.\n"
"\n"
"Examples:\n"
"  [color=light-green]for[reset] [color=white]%%C[reset] [color=light-cyan]in[reset] [color=white](ONE TWO)[reset] [color=light-cyan]do[reset] [color=white]MKDIR[reset] [color=white]%%C[reset]\n"
"  [color=light-green]for[reset] [color=white]%%D[reset] [color=light-cyan]in[reset] [color=white](*.TXT)[reset] [color=light-cyan]do[reset] [color=white]ECHO[reset] [color=white]%%D[reset]\n"
msgstr ""
"Gebruik:\n"
"  [color=light-green]for[reset] [color=white]%%VAR[reset] [color=light-cyan]in[reset] [color=white](SET)[reset] [color=light-cyan]do[reset] [color=white]COMMANDO[reset]\n"
"\n"
"Parameters:\n"
"  [color=white]%%VAR[reset]    enkel teken dat een variabele vertegenwoordigt, voorafgegaan door '%%'\n"
"  [color=light-cyan]in[reset]      hoofdletterongevoelig trefwoord.\n"
"  [color=white](SET)[reset]   set strings die [color=white]%%VAR[reset] instanties in [color=white]COMMANDO[reset] moeten vervangen.\n"
"  [color=light-cyan]do[reset]      hoofdletterongevoelig trefwoord.\n"
"  [color=white]COMMAND[reset] commando dat moet worden herhaald voor elke string in [color=white](SET)[reset].\n"
"\n"
"Opmerkingen:\n"
"  - In batchbestanden moet [color=white]%%VAR[reset] worden geschreven als [color=white]%%%%VAR[reset]\n"
"    (twee procenttekens).\n"
"  - Strings in [color=white](SET)[reset] mogen worden gescheiden door elk geldig\n"
"    DOS-scheidingsteken.\n"
"  - Elke string in [color=white](SET)[reset] die jokertekens (* of ?) bevat, wordt uitgebreid naar\n"
"    de set overeenkomende bestanden in de huidige map.\n"
"  - Het gebruik van een ander [color=light-green]for[reset] commando als [color=white]COMMANDO[reset] is niet toegestaan.\n"
"\n"
"Voorbeelden:\n"
"  [color=light-green]for[reset] [color=white]%%C[reset] [color=light-cyan]in[reset] [color=white](EEN TWEE)[reset] [color=light-cyan]do[reset] [color=white]MKDIR[reset] [color=white]%%C[reset]\n"
"  [color=light-green]for[reset] [color=white]%%D[reset] [color=light-cyan]in[reset] [color=white](*.TXT)[reset] [color=light-cyan]do[reset] [color=white]ECHO[reset] [color=white]%%D[reset]\n"

#: src/misc/help_util.cpp:71
#, c-format, no-wrap
msgctxt "HELP_UTIL_CATEGORY_DOSBOX"
msgid "DOSBox Commands"
msgstr "DOSBox-opdrachten"

#: src/misc/help_util.cpp:72
#, c-format, no-wrap
msgctxt "HELP_UTIL_CATEGORY_FILE"
msgid "File/Directory Commands"
msgstr "Bestands-/mapopdrachten"

#: src/misc/help_util.cpp:73
#, c-format, no-wrap
msgctxt "HELP_UTIL_CATEGORY_BATCH"
msgid "Batch File Commands"
msgstr "Batch-bestandsopdrachten"

#: src/misc/help_util.cpp:74
#, c-format, no-wrap
msgctxt "HELP_UTIL_CATEGORY_MISC"
msgid "Miscellaneous Commands"
msgstr "Diverse opdrachten"

#: src/misc/help_util.cpp:75
#, c-format, no-wrap
msgctxt "HELP_UTIL_CATEGORY_UNKNOWN"
msgid "Unknown Command"
msgstr "Onbekende opdracht"

