# DOSBox Staging language file
#
# Before editing read the translation manual:
# https://github.com/dosbox-staging/dosbox-staging/blob/main/docs/TRANSLATING.md
#

msgid ""
msgstr ""
"Project-Id-Version: dosbox-staging\n"
"Report-Msgid-Bugs-To: https://github.com/dosbox-staging/dosbox-staging/issues\n"
"Language: fr\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"MIME-Version: 1.0\n"
"X-Generator: DOSBox Staging 0.83.0-alpha\n"


#. Do not translate this, set it according to the instruction!
#: #METADATA
msgctxt "#METADATA"
msgid ""
"#SCRIPT\n"
"\n"
"Writing script used in this language, can be one of:\n"
"Latin, Arabic, Armenian, Cherokee, Cyrillic, Georgian, Greek, Hebrew"
msgstr "Latin"


#: src/main.cpp:100
#, c-format, no-wrap
msgctxt "DOSBOX_HELP"
msgid ""
"Usage: %s [OPTION]... [PATH]\n"
"\n"
"PATH                       If PATH is a directory, it's mounted as C:.\n"
"                           If PATH is a bootable disk image (IMA/IMG), it's booted.\n"
"                           If PATH is a CD-ROM image (CUE/ISO), it's mounted as D:.\n"
"                           If PATH is a DOS executable (BAT/COM/EXE), it's parent\n"
"                           path is mounted as C: and the executable is run. When\n"
"                           the executable exits, DOSBox Staging quits.\n"
"\n"
"List of available options:\n"
"\n"
"  --conf <config_file>     Start with the options specified in <config_file>.\n"
"                           Multiple configuration files can be specified.\n"
"                           Example: --conf conf1.conf --conf conf2.conf\n"
"\n"
"  --printconf              Print the location of the primary configuration file.\n"
"\n"
"  --editconf               Open the primary configuration file in a text editor.\n"
"\n"
"  --eraseconf              Delete the primary configuration file.\n"
"\n"
"  --noprimaryconf          Don't load or create the primary configuration file.\n"
"\n"
"  --nolocalconf            Don't load the local 'dosbox.conf' configuration file\n"
"                           if present in the current working directory.\n"
"\n"
"  --set <setting>=<value>  Set a configuration setting. Multiple configuration\n"
"                           settings can be specified. Example:\n"
"                           --set mididevice=fluidsynth --set soundfont=mysoundfont.sf2\n"
"\n"
"  --working-dir <path>     Set working directory to <path>. DOSBox will act as if\n"
"                           started from this directory.\n"
"\n"
"  --list-countries         List all supported countries with their numeric codes.\n"
"                           Codes are to be used in the 'country' config setting.\n"
"\n"
"  --list-layouts           List all supported keyboard layouts with their codes.\n"
"                           Codes are to be used in the 'keyboard_layout' config setting.\n"
"\n"
"  --list-code-pages        List all bundled code pages (screen fonts).\n"
"\n"
"  --list-shaders           List all available shaders and their paths.\n"
"                           Shaders are to be used in the 'shader' config setting.\n"
"\n"
"  --fullscreen             Start in fullscreen mode.\n"
"\n"
"  --lang <lang_file>       Start with the language specified in <lang_file>. If set to\n"
"                           'auto', tries to detect the language from the host OS.\n"
"\n"
"  --machine <type>         Emulate a specific type of machine. The machine type has\n"
"                           influence on both the emulated video and sound cards.\n"
"                           Valid choices are: hercules, cga, cga_mono, tandy,\n"
"                           pcjr, ega, svga_s3 (default), svga_et3000, svga_et4000,\n"
"                           svga_paradise, vesa_nolfb, vesa_oldvbe.\n"
"\n"
"  -c <command>             Run the specified DOS command before handling the PATH.\n"
"                           Multiple commands can be specified.\n"
"\n"
"  --noautoexec             Don't run DOS commands from any [autoexec] sections.\n"
"\n"
"  --exit                   Exit after running '-c <command>'s and [autoexec] sections.\n"
"\n"
"  --startmapper            Run the mapper GUI.\n"
"\n"
"  --erasemapper            Delete the default mapper file.\n"
"\n"
"  --securemode             Enable secure mode by disabling the MOUNT and IMGMOUNT\n"
"                           commands.\n"
"\n"
"  --socket <num>           Run nullmodem on the specified socket number.\n"
"\n"
"  -h, -?, --help           Print help message and exit.\n"
"\n"
"  -V, --version            Print version information and exit.\n"
msgstr ""
"Utilisation : %s [OPTION]... [CHEMIN]\n"
"\n"
"CHEMIN                     Si CHEMIN est un répertoire, il est monté en C:.\n"
"                           Si CHEMIN est une image disque amorçable (IMA/IMG),\n"
"                           elle est démarrée.\n"
"                           Si CHEMIN est une image CD-ROM (CUE/ISO), elle est\n"
"                           montée en D:.\n"
"                           Si CHEMIN est un exécutable DOS (BAT/COM/EXE), son\n"
"                           chemin parent est monté en C: et l'exécutable est\n"
"                           lancé. Lorsque l'exécutable se termine, DOSBox\n"
"                           Staging se ferme.\n"
"\n"
"Liste des options disponibles :\n"
"\n"
"  --conf <fichier_config>  Démarre avec les options spécifiées dans\n"
"                           <fichier_config>. Plusieurs fichiers de configuration\n"
"                           peuvent être spécifiés.\n"
"                           Exemple : --conf conf1.conf --conf conf2.conf\n"
"\n"
"  --printconf              Affiche l'emplacement du fichier de configuration\n"
"                           principal.\n"
"\n"
"  --editconf               Ouvre le fichier de configuration principal dans un\n"
"                           éditeur de texte.\n"
"\n"
"  --eraseconf              Supprime le fichier de configuration principal.\n"
"\n"
"  --noprimaryconf          Ne charge pas et ne crée pas le fichier de\n"
"                           configuration principal.\n"
"\n"
"  --nolocalconf            Ne charge pas le fichier de configuration local\n"
"                           'dosbox.conf' présent dans le répertoire de travail\n"
"                           courant.\n"
"\n"
"  --set <paramètre>=<valeur>\n"
"                           Définit un paramètre de configuration. Plusieurs\n"
"                           paramètres peuvent être spécifiés. Exemple :\n"
"                           --set mididevice=fluidsynth\n"
"                           --set soundfont=mysoundfont.sf2\n"
"\n"
"  --working-dir <chemin>   Définit le répertoire de travail sur <chemin>.\n"
"                           DOSBox se comportera comme s'il avait été lancé\n"
"                           depuis ce répertoire.\n"
"\n"
"  --list-countries         Liste tous les pays pris en charge avec leurs codes\n"
"                           numériques. Ces codes sont à utiliser dans le\n"
"                           paramètre de configuration 'country'.\n"
"\n"
"  --list-layouts           Liste toutes les dispositions de clavier prises en\n"
"                           charge avec leurs codes. Ces codes sont à utiliser\n"
"                           dans le paramètre de configuration\n"
"                           'keyboard_layout'.\n"
"\n"
"  --list-code-pages        Liste toutes les pages de codes intégrées\n"
"                           (polices d'écran).\n"
"\n"
"  --list-shaders           Liste tous les shaders disponibles et leurs\n"
"                           chemins. Les shaders sont à utiliser dans le\n"
"                           paramètre de configuration 'shader'.\n"
"\n"
"  --fullscreen             Démarre en mode plein écran.\n"
"\n"
"  --lang <fichier_langue>  Démarre avec la langue spécifiée dans\n"
"                           <fichier_langue>. Si défini sur 'auto', essaie de\n"
"                           détecter la langue depuis le système hôte.\n"
"\n"
"  --machine <type>         Émule un type de machine spécifique. Le type de\n"
"                           machine influence à la fois les cartes vidéo et\n"
"                           son émulées.\n"
"                           Choix valides : hercules, cga, cga_mono, tandy,\n"
"                           pcjr, ega, svga_s3 (par défaut), svga_et3000,\n"
"                           svga_et4000, svga_paradise, vesa_nolfb,\n"
"                           vesa_oldvbe.\n"
"\n"
"  -c <commande>            Exécute la commande DOS spécifiée avant de traiter\n"
"                           le CHEMIN. Plusieurs commandes peuvent être\n"
"                           spécifiées.\n"
"\n"
"  --noautoexec             N'exécute pas les commandes DOS des sections\n"
"                           [autoexec].\n"
"\n"
"  --exit                   Quitte après avoir exécuté les commandes '-c' et\n"
"                           les sections [autoexec].\n"
"\n"
"  --startmapper            Lance l'interface graphique du mappeur.\n"
"\n"
"  --erasemapper            Supprime le fichier de mappeur par défaut.\n"
"\n"
"  --securemode             Active le mode sécurisé en désactivant les\n"
"                           commandes MOUNT et IMGMOUNT.\n"
"\n"
"  --socket <num>           Exécute nullmodem sur le numéro de socket\n"
"                           spécifié.\n"
"\n"
"  -h, -?, --help           Affiche l'aide et quitte.\n"
"\n"
"  -V, --version            Affiche les informations de version et quitte.\n"

#: src/dos/dos_locale.cpp:1655
#, c-format, no-wrap
msgctxt "DOSBOX_HELP_LIST_COUNTRIES_1"
msgid "List of available country codes (mostly same as telephone call codes)"
msgstr ""
"Liste des codes de pays disponibles (généralement identiques aux indicatifs\n"
"éléphoniques)"

#: src/dos/dos_locale.cpp:1657
#, c-format, no-wrap
msgctxt "DOSBOX_HELP_LIST_COUNTRIES_2"
msgid "The above codes can be used in the 'country' config setting."
msgstr ""
"Les codes ci-dessus peuvent être utilisés dans le paramètre de configuration\n"
"'country'."

#: src/dos/dos_locale.cpp:1660
#, c-format, no-wrap
msgctxt "DOSBOX_HELP_LIST_KEYBOARD_LAYOUTS_1"
msgid "List of available keyboard layout codes"
msgstr "Liste des codes de disposition de clavier disponibles"

#: src/dos/dos_locale.cpp:1662
#, c-format, no-wrap
msgctxt "DOSBOX_HELP_LIST_KEYBOARD_LAYOUTS_2"
msgid "The above codes can be used in the 'keyboard_layout' config setting."
msgstr ""
"Les codes ci-dessus peuvent être utilisés dans le paramètre de configuration\n"
"'keyboard_layout'."

#: src/dos/dos_locale.cpp:1665
#, c-format, no-wrap
msgctxt "DOSBOX_HELP_LIST_CODE_PAGES_1"
msgid "List of available code pages"
msgstr "Liste des pages de codes disponibles"

#: src/dos/dos_locale.cpp:1667
#, c-format, no-wrap
msgctxt "DOSBOX_HELP_LIST_CODE_PAGES_2"
msgid "The above code pages can be used in the 'keyboard_layout' config setting."
msgstr ""
"Les pages de codes ci-dessus peuvent être utilisées dans le paramètre de\n"
"configuration 'keyboard_layout'."

#: src/dos/dos_locale.cpp:1674
#, c-format, no-wrap
msgctxt "COUNTRY_NAME_XXA"
msgid "International (English)"
msgstr "International (Anglais)"

#: src/dos/dos_locale.cpp:1674
#, c-format, no-wrap
msgctxt "COUNTRY_NAME_USA"
msgid "United States"
msgstr "États-Unis"

#: src/dos/dos_locale.cpp:1674
#, c-format, no-wrap
msgctxt "COUNTRY_NAME_CAN_FR"
msgid "Canada (French)"
msgstr "Canada (Français)"

#: src/dos/dos_locale.cpp:1674
#, c-format, no-wrap
msgctxt "COUNTRY_NAME_XLA"
msgid "Latin America"
msgstr "Amérique latine"

#: src/dos/dos_locale.cpp:1674
#, c-format, no-wrap
msgctxt "COUNTRY_NAME_CAN_EN"
msgid "Canada (English)"
msgstr "Canada (Anglais)"

#: src/dos/dos_locale.cpp:1674
#, c-format, no-wrap
msgctxt "COUNTRY_NAME_RUS"
msgid "Russia"
msgstr "Russie"

#: src/dos/dos_locale.cpp:1674
#, c-format, no-wrap
msgctxt "COUNTRY_NAME_EGY"
msgid "Egypt"
msgstr "Égypte"

#: src/dos/dos_locale.cpp:1674
#, c-format, no-wrap
msgctxt "COUNTRY_NAME_ZAF"
msgid "South Africa"
msgstr "Afrique du Sud"

#: src/dos/dos_locale.cpp:1674
#, c-format, no-wrap
msgctxt "COUNTRY_NAME_GRC"
msgid "Greece"
msgstr "Grèce"

#: src/dos/dos_locale.cpp:1674
#, c-format, no-wrap
msgctxt "COUNTRY_NAME_NLD"
msgid "Netherlands"
msgstr "Pays-Bas"

#: src/dos/dos_locale.cpp:1674
#, c-format, no-wrap
msgctxt "COUNTRY_NAME_BEL"
msgid "Belgium"
msgstr "Belgique"

#: src/dos/dos_locale.cpp:1674
#, c-format, no-wrap
msgctxt "COUNTRY_NAME_FRA"
msgid "France"
msgstr "France"

#: src/dos/dos_locale.cpp:1674
#, c-format, no-wrap
msgctxt "COUNTRY_NAME_ESP"
msgid "Spain"
msgstr "Espagne"

#: src/dos/dos_locale.cpp:1674
#, c-format, no-wrap
msgctxt "COUNTRY_NAME_HUN"
msgid "Hungary"
msgstr "Hongrie"

#: src/dos/dos_locale.cpp:1674
#, c-format, no-wrap
msgctxt "COUNTRY_NAME_YUG"
msgid "Yugoslavia"
msgstr "Yougoslavie"

#: src/dos/dos_locale.cpp:1674
#, c-format, no-wrap
msgctxt "COUNTRY_NAME_ITA"
msgid "Italy"
msgstr "Italie"

#: src/dos/dos_locale.cpp:1674
#, c-format, no-wrap
msgctxt "COUNTRY_NAME_ROU"
msgid "Romania"
msgstr "Roumanie"

#: src/dos/dos_locale.cpp:1674
#, c-format, no-wrap
msgctxt "COUNTRY_NAME_CHE"
msgid "Switzerland"
msgstr "Suisse"

#: src/dos/dos_locale.cpp:1674
#, c-format, no-wrap
msgctxt "COUNTRY_NAME_CZE"
msgid "Czechia"
msgstr "Tchéquie"

#: src/dos/dos_locale.cpp:1674
#, c-format, no-wrap
msgctxt "COUNTRY_NAME_AUT"
msgid "Austria"
msgstr "Autriche"

#: src/dos/dos_locale.cpp:1674
#, c-format, no-wrap
msgctxt "COUNTRY_NAME_GBR"
msgid "United Kingdom"
msgstr "Royaume-Uni"

#: src/dos/dos_locale.cpp:1674
#, c-format, no-wrap
msgctxt "COUNTRY_NAME_DNK"
msgid "Denmark"
msgstr "Danemark"

#: src/dos/dos_locale.cpp:1674
#, c-format, no-wrap
msgctxt "COUNTRY_NAME_SWE"
msgid "Sweden"
msgstr "Suède"

#: src/dos/dos_locale.cpp:1674
#, c-format, no-wrap
msgctxt "COUNTRY_NAME_NOR"
msgid "Norway"
msgstr "Norvège"

#: src/dos/dos_locale.cpp:1674
#, c-format, no-wrap
msgctxt "COUNTRY_NAME_POL"
msgid "Poland"
msgstr "Pologne"

#: src/dos/dos_locale.cpp:1674
#, c-format, no-wrap
msgctxt "COUNTRY_NAME_DEU"
msgid "Germany"
msgstr "Allemagne"

#: src/dos/dos_locale.cpp:1674
#, c-format, no-wrap
msgctxt "COUNTRY_NAME_PER"
msgid "Peru"
msgstr "Pérou"

#: src/dos/dos_locale.cpp:1674
#, c-format, no-wrap
msgctxt "COUNTRY_NAME_MEX"
msgid "Mexico"
msgstr "Mexique"

#: src/dos/dos_locale.cpp:1674
#, c-format, no-wrap
msgctxt "COUNTRY_NAME_CUB"
msgid "Cuba"
msgstr "Cuba"

#: src/dos/dos_locale.cpp:1674
#, c-format, no-wrap
msgctxt "COUNTRY_NAME_ARG"
msgid "Argentina"
msgstr "Argentine"

#: src/dos/dos_locale.cpp:1674
#, c-format, no-wrap
msgctxt "COUNTRY_NAME_BRA"
msgid "Brazil"
msgstr "Brésil"

#: src/dos/dos_locale.cpp:1674
#, c-format, no-wrap
msgctxt "COUNTRY_NAME_CHL"
msgid "Chile"
msgstr "Chili"

#: src/dos/dos_locale.cpp:1674
#, c-format, no-wrap
msgctxt "COUNTRY_NAME_COL"
msgid "Colombia"
msgstr "Colombie"

#: src/dos/dos_locale.cpp:1674
#, c-format, no-wrap
msgctxt "COUNTRY_NAME_VEN"
msgid "Venezuela"
msgstr "Venezuela"

#: src/dos/dos_locale.cpp:1674
#, c-format, no-wrap
msgctxt "COUNTRY_NAME_MYS"
msgid "Malaysia"
msgstr "Malaisie"

#: src/dos/dos_locale.cpp:1674
#, c-format, no-wrap
msgctxt "COUNTRY_NAME_AUS"
msgid "Australia"
msgstr "Australie"

#: src/dos/dos_locale.cpp:1674
#, c-format, no-wrap
msgctxt "COUNTRY_NAME_IDN"
msgid "Indonesia"
msgstr "Indonésie"

#: src/dos/dos_locale.cpp:1674
#, c-format, no-wrap
msgctxt "COUNTRY_NAME_PHL"
msgid "Philippines"
msgstr "Philippines"

#: src/dos/dos_locale.cpp:1674
#, c-format, no-wrap
msgctxt "COUNTRY_NAME_NZL"
msgid "New Zealand"
msgstr "Nouvelle-Zélande"

#: src/dos/dos_locale.cpp:1674
#, c-format, no-wrap
msgctxt "COUNTRY_NAME_SGP"
msgid "Singapore"
msgstr "Singapour"

#: src/dos/dos_locale.cpp:1674
#, c-format, no-wrap
msgctxt "COUNTRY_NAME_THA"
msgid "Thailand"
msgstr "Thaïlande"

#: src/dos/dos_locale.cpp:1674
#, c-format, no-wrap
msgctxt "COUNTRY_NAME_KAZ"
msgid "Kazakhstan"
msgstr "Kazakhstan"

#: src/dos/dos_locale.cpp:1674
#, c-format, no-wrap
msgctxt "COUNTRY_NAME_JPN"
msgid "Japan"
msgstr "Japon"

#: src/dos/dos_locale.cpp:1674
#, c-format, no-wrap
msgctxt "COUNTRY_NAME_KOR"
msgid "South Korea"
msgstr "Corée du Sud"

#: src/dos/dos_locale.cpp:1674
#, c-format, no-wrap
msgctxt "COUNTRY_NAME_VNM"
msgid "Vietnam"
msgstr "Vietnam"

#: src/dos/dos_locale.cpp:1674
#, c-format, no-wrap
msgctxt "COUNTRY_NAME_CHN"
msgid "China"
msgstr "Chine"

#: src/dos/dos_locale.cpp:1674
#, c-format, no-wrap
msgctxt "COUNTRY_NAME_TUR"
msgid "Turkey"
msgstr "Turquie"

#: src/dos/dos_locale.cpp:1674
#, c-format, no-wrap
msgctxt "COUNTRY_NAME_IND"
msgid "India"
msgstr "Inde"

#: src/dos/dos_locale.cpp:1674
#, c-format, no-wrap
msgctxt "COUNTRY_NAME_PAK"
msgid "Pakistan"
msgstr "Pakistan"

#: src/dos/dos_locale.cpp:1674
#, c-format, no-wrap
msgctxt "COUNTRY_NAME_XAE"
msgid "Asia (English)"
msgstr "Asie (Anglais)"

#: src/dos/dos_locale.cpp:1674
#, c-format, no-wrap
msgctxt "COUNTRY_NAME_MAR"
msgid "Morocco"
msgstr "Maroc"

#: src/dos/dos_locale.cpp:1674
#, c-format, no-wrap
msgctxt "COUNTRY_NAME_DZA"
msgid "Algeria"
msgstr "Algérie"

#: src/dos/dos_locale.cpp:1674
#, c-format, no-wrap
msgctxt "COUNTRY_NAME_TUN"
msgid "Tunisia"
msgstr "Tunisie"

#: src/dos/dos_locale.cpp:1674
#, c-format, no-wrap
msgctxt "COUNTRY_NAME_SEN"
msgid "Senegal"
msgstr "Sénégal"

#: src/dos/dos_locale.cpp:1674
#, c-format, no-wrap
msgctxt "COUNTRY_NAME_NER"
msgid "Niger"
msgstr "Niger"

#: src/dos/dos_locale.cpp:1674
#, c-format, no-wrap
msgctxt "COUNTRY_NAME_BEN"
msgid "Benin"
msgstr "Bénin"

#: src/dos/dos_locale.cpp:1674
#, c-format, no-wrap
msgctxt "COUNTRY_NAME_GHA"
msgid "Ghana"
msgstr "Ghana"

#: src/dos/dos_locale.cpp:1674
#, c-format, no-wrap
msgctxt "COUNTRY_NAME_NGA"
msgid "Nigeria"
msgstr "Nigéria"

#: src/dos/dos_locale.cpp:1674
#, c-format, no-wrap
msgctxt "COUNTRY_NAME_COG"
msgid "Congo"
msgstr "Congo"

#: src/dos/dos_locale.cpp:1674
#, c-format, no-wrap
msgctxt "COUNTRY_NAME_SYC"
msgid "Seychelles"
msgstr "Seychelles"

#: src/dos/dos_locale.cpp:1674
#, c-format, no-wrap
msgctxt "COUNTRY_NAME_RWA"
msgid "Rwanda"
msgstr "Rwanda"

#: src/dos/dos_locale.cpp:1674
#, c-format, no-wrap
msgctxt "COUNTRY_NAME_KEN"
msgid "Kenya"
msgstr "Kenya"

#: src/dos/dos_locale.cpp:1674
#, c-format, no-wrap
msgctxt "COUNTRY_NAME_TZA"
msgid "Tanzania"
msgstr "Tanzanie"

#: src/dos/dos_locale.cpp:1674
#, c-format, no-wrap
msgctxt "COUNTRY_NAME_UGA"
msgid "Uganda"
msgstr "Ouganda"

#: src/dos/dos_locale.cpp:1674
#, c-format, no-wrap
msgctxt "COUNTRY_NAME_ZMB"
msgid "Zambia"
msgstr "Zambie"

#: src/dos/dos_locale.cpp:1674
#, c-format, no-wrap
msgctxt "COUNTRY_NAME_MDG"
msgid "Madagascar"
msgstr "Madagascar"

#: src/dos/dos_locale.cpp:1674
#, c-format, no-wrap
msgctxt "COUNTRY_NAME_ZWE"
msgid "Zimbabwe"
msgstr "Zimbabwe"

#: src/dos/dos_locale.cpp:1674
#, c-format, no-wrap
msgctxt "COUNTRY_NAME_BWA"
msgid "Botswana"
msgstr "Botswana"

#: src/dos/dos_locale.cpp:1674
#, c-format, no-wrap
msgctxt "COUNTRY_NAME_ERI"
msgid "Eritrea"
msgstr "Érythrée"

#: src/dos/dos_locale.cpp:1674
#, c-format, no-wrap
msgctxt "COUNTRY_NAME_ABW"
msgid "Aruba"
msgstr "Aruba"

#: src/dos/dos_locale.cpp:1674
#, c-format, no-wrap
msgctxt "COUNTRY_NAME_FRO"
msgid "Faroe Islands"
msgstr "Îles Féroé"

#: src/dos/dos_locale.cpp:1674
#, c-format, no-wrap
msgctxt "COUNTRY_NAME_GRL"
msgid "Greenland"
msgstr "Groenland"

#: src/dos/dos_locale.cpp:1674
#, c-format, no-wrap
msgctxt "COUNTRY_NAME_PRT"
msgid "Portugal"
msgstr "Portugal"

#: src/dos/dos_locale.cpp:1674
#, c-format, no-wrap
msgctxt "COUNTRY_NAME_LUX"
msgid "Luxembourg"
msgstr "Luxembourg"

#: src/dos/dos_locale.cpp:1674
#, c-format, no-wrap
msgctxt "COUNTRY_NAME_IRL"
msgid "Ireland"
msgstr "Irlande"

#: src/dos/dos_locale.cpp:1674
#, c-format, no-wrap
msgctxt "COUNTRY_NAME_ISL"
msgid "Iceland"
msgstr "Islande"

#: src/dos/dos_locale.cpp:1674
#, c-format, no-wrap
msgctxt "COUNTRY_NAME_ALB"
msgid "Albania"
msgstr "Albanie"

#: src/dos/dos_locale.cpp:1674
#, c-format, no-wrap
msgctxt "COUNTRY_NAME_MLT"
msgid "Malta"
msgstr "Malte"

#: src/dos/dos_locale.cpp:1674
#, c-format, no-wrap
msgctxt "COUNTRY_NAME_FIN"
msgid "Finland"
msgstr "Finlande"

#: src/dos/dos_locale.cpp:1674
#, c-format, no-wrap
msgctxt "COUNTRY_NAME_BGR"
msgid "Bulgaria"
msgstr "Bulgarie"

#: src/dos/dos_locale.cpp:1674
#, c-format, no-wrap
msgctxt "COUNTRY_NAME_LTU"
msgid "Lithuania"
msgstr "Lituanie"

#: src/dos/dos_locale.cpp:1674
#, c-format, no-wrap
msgctxt "COUNTRY_NAME_LVA"
msgid "Latvia"
msgstr "Lettonie"

#: src/dos/dos_locale.cpp:1674
#, c-format, no-wrap
msgctxt "COUNTRY_NAME_EST"
msgid "Estonia"
msgstr "Estonie"

#: src/dos/dos_locale.cpp:1674
#, c-format, no-wrap
msgctxt "COUNTRY_NAME_ARM"
msgid "Armenia"
msgstr "Arménie"

#: src/dos/dos_locale.cpp:1674
#, c-format, no-wrap
msgctxt "COUNTRY_NAME_BLR"
msgid "Belarus"
msgstr "Biélorussie"

#: src/dos/dos_locale.cpp:1674
#, c-format, no-wrap
msgctxt "COUNTRY_NAME_AND"
msgid "Andorra"
msgstr "Andorre"

#: src/dos/dos_locale.cpp:1674
#, c-format, no-wrap
msgctxt "COUNTRY_NAME_MCO"
msgid "Monaco"
msgstr "Monaco"

#: src/dos/dos_locale.cpp:1674
#, c-format, no-wrap
msgctxt "COUNTRY_NAME_SMR"
msgid "San Marino"
msgstr "Saint-Marin"

#: src/dos/dos_locale.cpp:1674
#, c-format, no-wrap
msgctxt "COUNTRY_NAME_VAT"
msgid "Vatican City"
msgstr "Cité du Vatican"

#: src/dos/dos_locale.cpp:1674
#, c-format, no-wrap
msgctxt "COUNTRY_NAME_UKR"
msgid "Ukraine"
msgstr "Ukraine"

#: src/dos/dos_locale.cpp:1674
#, c-format, no-wrap
msgctxt "COUNTRY_NAME_SRB"
msgid "Serbia"
msgstr "Serbie"

#: src/dos/dos_locale.cpp:1674
#, c-format, no-wrap
msgctxt "COUNTRY_NAME_MNE"
msgid "Montenegro"
msgstr "Monténégro"

#: src/dos/dos_locale.cpp:1674
#, c-format, no-wrap
msgctxt "COUNTRY_NAME_HRV"
msgid "Croatia"
msgstr "Croatie"

#: src/dos/dos_locale.cpp:1674
#, c-format, no-wrap
msgctxt "COUNTRY_NAME_SVN"
msgid "Slovenia"
msgstr "Slovénie"

#: src/dos/dos_locale.cpp:1674
#, c-format, no-wrap
msgctxt "COUNTRY_NAME_BIH_LAT"
msgid "Bosnia and Herzegovina (Latin)"
msgstr "Bosnie-Herzégovine (Latin)"

#: src/dos/dos_locale.cpp:1674
#, c-format, no-wrap
msgctxt "COUNTRY_NAME_BIH_CYR"
msgid "Bosnia and Herzegovina (Cyrillic)"
msgstr "Bosnie-Herzégovine (Cyrillique)"

#: src/dos/dos_locale.cpp:1674
#, c-format, no-wrap
msgctxt "COUNTRY_NAME_MKD"
msgid "North Macedonia"
msgstr "Macédoine du Nord"

#: src/dos/dos_locale.cpp:1674
#, c-format, no-wrap
msgctxt "COUNTRY_NAME_SVK"
msgid "Slovakia"
msgstr "Slovaquie"

#: src/dos/dos_locale.cpp:1674
#, c-format, no-wrap
msgctxt "COUNTRY_NAME_LIE"
msgid "Liechtenstein"
msgstr "Liechtenstein"

#: src/dos/dos_locale.cpp:1674
#, c-format, no-wrap
msgctxt "COUNTRY_NAME_GTM"
msgid "Guatemala"
msgstr "Guatemala"

#: src/dos/dos_locale.cpp:1674
#, c-format, no-wrap
msgctxt "COUNTRY_NAME_SLV"
msgid "El Salvador"
msgstr "Salvador"

#: src/dos/dos_locale.cpp:1674
#, c-format, no-wrap
msgctxt "COUNTRY_NAME_HND"
msgid "Honduras"
msgstr "Honduras"

#: src/dos/dos_locale.cpp:1674
#, c-format, no-wrap
msgctxt "COUNTRY_NAME_NIC"
msgid "Nicaragua"
msgstr "Nicaragua"

#: src/dos/dos_locale.cpp:1674
#, c-format, no-wrap
msgctxt "COUNTRY_NAME_CRI"
msgid "Costa Rica"
msgstr "Costa Rica"

#: src/dos/dos_locale.cpp:1674
#, c-format, no-wrap
msgctxt "COUNTRY_NAME_PAN"
msgid "Panama"
msgstr "Panama"

#: src/dos/dos_locale.cpp:1674
#, c-format, no-wrap
msgctxt "COUNTRY_NAME_HTI"
msgid "Haiti"
msgstr "Haïti"

#: src/dos/dos_locale.cpp:1674
#, c-format, no-wrap
msgctxt "COUNTRY_NAME_BOL"
msgid "Bolivia"
msgstr "Bolivie"

#: src/dos/dos_locale.cpp:1674
#, c-format, no-wrap
msgctxt "COUNTRY_NAME_ECU"
msgid "Ecuador"
msgstr "Équateur"

#: src/dos/dos_locale.cpp:1674
#, c-format, no-wrap
msgctxt "COUNTRY_NAME_PRY"
msgid "Paraguay"
msgstr "Paraguay"

#: src/dos/dos_locale.cpp:1674
#, c-format, no-wrap
msgctxt "COUNTRY_NAME_URY"
msgid "Uruguay"
msgstr "Uruguay"

#: src/dos/dos_locale.cpp:1674
#, c-format, no-wrap
msgctxt "COUNTRY_NAME_TON"
msgid "Tonga"
msgstr "Tonga"

#: src/dos/dos_locale.cpp:1674
#, c-format, no-wrap
msgctxt "COUNTRY_NAME_XME"
msgid "Arabic (Middle East)"
msgstr "Arabe (Moyen-Orient)"

#: src/dos/dos_locale.cpp:1674
#, c-format, no-wrap
msgctxt "COUNTRY_NAME_PRI"
msgid "Puerto Rico"
msgstr "Porto Rico"

#: src/dos/dos_locale.cpp:1674
#, c-format, no-wrap
msgctxt "COUNTRY_NAME_HKG"
msgid "Hong Kong"
msgstr "Hong Kong"

#: src/dos/dos_locale.cpp:1674
#, c-format, no-wrap
msgctxt "COUNTRY_NAME_TWN"
msgid "Taiwan"
msgstr "Taïwan"

#: src/dos/dos_locale.cpp:1674
#, c-format, no-wrap
msgctxt "COUNTRY_NAME_LBN"
msgid "Lebanon"
msgstr "Liban"

#: src/dos/dos_locale.cpp:1674
#, c-format, no-wrap
msgctxt "COUNTRY_NAME_JOR"
msgid "Jordan"
msgstr "Jordanie"

#: src/dos/dos_locale.cpp:1674
#, c-format, no-wrap
msgctxt "COUNTRY_NAME_SYR"
msgid "Syria"
msgstr "Syrie"

#: src/dos/dos_locale.cpp:1674
#, c-format, no-wrap
msgctxt "COUNTRY_NAME_KWT"
msgid "Kuwait"
msgstr "Koweït"

#: src/dos/dos_locale.cpp:1674
#, c-format, no-wrap
msgctxt "COUNTRY_NAME_SAU"
msgid "Saudi Arabia"
msgstr "Arabie saoudite"

#: src/dos/dos_locale.cpp:1674
#, c-format, no-wrap
msgctxt "COUNTRY_NAME_YEM"
msgid "Yemen"
msgstr "Yémen"

#: src/dos/dos_locale.cpp:1674
#, c-format, no-wrap
msgctxt "COUNTRY_NAME_OMN"
msgid "Oman"
msgstr "Oman"

#: src/dos/dos_locale.cpp:1674
#, c-format, no-wrap
msgctxt "COUNTRY_NAME_ARE"
msgid "United Arab Emirates"
msgstr "Émirats arabes unis"

#: src/dos/dos_locale.cpp:1674
#, c-format, no-wrap
msgctxt "COUNTRY_NAME_ISR"
msgid "Israel"
msgstr "Israël"

#: src/dos/dos_locale.cpp:1674
#, c-format, no-wrap
msgctxt "COUNTRY_NAME_BHR"
msgid "Bahrain"
msgstr "Bahreïn"

#: src/dos/dos_locale.cpp:1674
#, c-format, no-wrap
msgctxt "COUNTRY_NAME_QAT"
msgid "Qatar"
msgstr "Qatar"

#: src/dos/dos_locale.cpp:1674
#, c-format, no-wrap
msgctxt "COUNTRY_NAME_MNG"
msgid "Mongolia"
msgstr "Mongolie"

#: src/dos/dos_locale.cpp:1674
#, c-format, no-wrap
msgctxt "COUNTRY_NAME_TJK"
msgid "Tajikistan"
msgstr "Tadjikistan"

#: src/dos/dos_locale.cpp:1674
#, c-format, no-wrap
msgctxt "COUNTRY_NAME_TKM"
msgid "Turkmenistan"
msgstr "Turkménistan"

#: src/dos/dos_locale.cpp:1674
#, c-format, no-wrap
msgctxt "COUNTRY_NAME_AZE"
msgid "Azerbaijan"
msgstr "Azerbaïdjan"

#: src/dos/dos_locale.cpp:1674
#, c-format, no-wrap
msgctxt "COUNTRY_NAME_GEO"
msgid "Georgia"
msgstr "Géorgie"

#: src/dos/dos_locale.cpp:1674
#, c-format, no-wrap
msgctxt "COUNTRY_NAME_KGZ"
msgid "Kyrgyzstan"
msgstr "Kirghizistan"

#: src/dos/dos_locale.cpp:1674
#, c-format, no-wrap
msgctxt "COUNTRY_NAME_UZB"
msgid "Uzbekistan"
msgstr "Ouzbékistan"

#: src/dos/dos_locale.cpp:1680
#, c-format, no-wrap
msgctxt "CODE_PAGE_DESCRIPTION_437"
msgid "United States"
msgstr "États-Unis"

#: src/dos/dos_locale.cpp:1680
#, c-format, no-wrap
msgctxt "CODE_PAGE_DESCRIPTION_113"
msgid "Yugoslavian"
msgstr "Yougoslave"

#: src/dos/dos_locale.cpp:1680
#, c-format, no-wrap
msgctxt "CODE_PAGE_DESCRIPTION_667"
msgid "Polish, Mazovia encoding"
msgstr "Polonais, encodage Mazovia"

#: src/dos/dos_locale.cpp:1680
#, c-format, no-wrap
msgctxt "CODE_PAGE_DESCRIPTION_668"
msgid "Polish, 852-compatible"
msgstr "Polonais, compatible 852"

#: src/dos/dos_locale.cpp:1680
#, c-format, no-wrap
msgctxt "CODE_PAGE_DESCRIPTION_737"
msgid "Greek-2"
msgstr "Grec-2"

#: src/dos/dos_locale.cpp:1680
#, c-format, no-wrap
msgctxt "CODE_PAGE_DESCRIPTION_770"
msgid "Baltic, RST 1095:89 encoding"
msgstr "Baltique, encodage RST 1095:89"

#: src/dos/dos_locale.cpp:1680
#, c-format, no-wrap
msgctxt "CODE_PAGE_DESCRIPTION_771"
msgid "Lithuanian and Russian, KBL encoding"
msgstr "Lituanien et russe, encodage KBL"

#: src/dos/dos_locale.cpp:1680
#, c-format, no-wrap
msgctxt "CODE_PAGE_DESCRIPTION_773"
msgid "Baltic, KBL encoding"
msgstr "Baltique, encodage KBL"

#: src/dos/dos_locale.cpp:1680
#, c-format, no-wrap
msgctxt "CODE_PAGE_DESCRIPTION_775"
msgid "Latin-7 (Baltic)"
msgstr "Latin-7 (Baltique)"

#: src/dos/dos_locale.cpp:1680
#, c-format, no-wrap
msgctxt "CODE_PAGE_DESCRIPTION_777"
msgid "Lithuanian, accented, KBL encoding"
msgstr "Lituanien, accentué, encodage KBL"

#: src/dos/dos_locale.cpp:1680
#, c-format, no-wrap
msgctxt "CODE_PAGE_DESCRIPTION_778"
msgid "Lithuanian, accented, LST 1590-2 encoding"
msgstr "Lituanien, accentué, encodage LST 1590-2"

#: src/dos/dos_locale.cpp:1680
#, c-format, no-wrap
msgctxt "CODE_PAGE_DESCRIPTION_808"
msgid "Russian, with EUR symbol"
msgstr "Russe, avec symbole EUR"

#: src/dos/dos_locale.cpp:1680
#, c-format, no-wrap
msgctxt "CODE_PAGE_DESCRIPTION_848"
msgid "Ukrainian, with EUR symbol"
msgstr "Ukrainien, avec symbole EUR"

#: src/dos/dos_locale.cpp:1680
#, c-format, no-wrap
msgctxt "CODE_PAGE_DESCRIPTION_849"
msgid "Belarusian, with EUR symbol"
msgstr "Biélorusse, avec symbole EUR"

#: src/dos/dos_locale.cpp:1680
#, c-format, no-wrap
msgctxt "CODE_PAGE_DESCRIPTION_850"
msgid "Latin-1 (Western European)"
msgstr "Latin-1 (Europe occidentale)"

#: src/dos/dos_locale.cpp:1680
#, c-format, no-wrap
msgctxt "CODE_PAGE_DESCRIPTION_851"
msgid "Greek, old encoding"
msgstr "Grec, ancien encodage"

#: src/dos/dos_locale.cpp:1680
#, c-format, no-wrap
msgctxt "CODE_PAGE_DESCRIPTION_852"
msgid "Latin-2 (Central European), with EUR symbol"
msgstr "Latin-2 (Europe centrale), avec symbole EUR"

#: src/dos/dos_locale.cpp:1680
#, c-format, no-wrap
msgctxt "CODE_PAGE_DESCRIPTION_853"
msgid "Latin-3 (Turkish, Maltese, Esperanto)"
msgstr "Latin-3 (Turc, Maltais, Espéranto)"

#: src/dos/dos_locale.cpp:1680
#, c-format, no-wrap
msgctxt "CODE_PAGE_DESCRIPTION_855"
msgid "South Slavic"
msgstr "Slave du Sud"

#: src/dos/dos_locale.cpp:1680
#, c-format, no-wrap
msgctxt "CODE_PAGE_DESCRIPTION_856"
msgid "Hebrew-2, with EUR symbol"
msgstr "Hébreu-2, avec symbole EUR"

#: src/dos/dos_locale.cpp:1680
#, c-format, no-wrap
msgctxt "CODE_PAGE_DESCRIPTION_857"
msgid "Latin-5 (Turkish), with EUR symbol"
msgstr "Latin-5 (Turc), avec symbole EUR"

#: src/dos/dos_locale.cpp:1680
#, c-format, no-wrap
msgctxt "CODE_PAGE_DESCRIPTION_858"
msgid "Latin-1 (Western European), with EUR symbol"
msgstr "Latin-1 (Europe occidentale), avec symbole EUR"

#: src/dos/dos_locale.cpp:1680
#, c-format, no-wrap
msgctxt "CODE_PAGE_DESCRIPTION_859"
msgid "Latin-9 (Western European), with EUR symbol"
msgstr "Latin-9 (Europe occidentale), avec symbole EUR"

#: src/dos/dos_locale.cpp:1680
#, c-format, no-wrap
msgctxt "CODE_PAGE_DESCRIPTION_860"
msgid "Portuguese"
msgstr "Portugais"

#: src/dos/dos_locale.cpp:1680
#, c-format, no-wrap
msgctxt "CODE_PAGE_DESCRIPTION_861"
msgid "Icelandic"
msgstr "Islandais"

#: src/dos/dos_locale.cpp:1680
#, c-format, no-wrap
msgctxt "CODE_PAGE_DESCRIPTION_862"
msgid "Hebrew-2"
msgstr "Hébreu-2"

#: src/dos/dos_locale.cpp:1680
#, c-format, no-wrap
msgctxt "CODE_PAGE_DESCRIPTION_863"
msgid "Canadian French"
msgstr "Français canadien"

#: src/dos/dos_locale.cpp:1680
#, c-format, no-wrap
msgctxt "CODE_PAGE_DESCRIPTION_864"
msgid "Arabic"
msgstr "Arabe"

#: src/dos/dos_locale.cpp:1680
#, c-format, no-wrap
msgctxt "CODE_PAGE_DESCRIPTION_865"
msgid "Nordic"
msgstr "Nordique"

#: src/dos/dos_locale.cpp:1680
#, c-format, no-wrap
msgctxt "CODE_PAGE_DESCRIPTION_866"
msgid "Russian"
msgstr "Russe"

#: src/dos/dos_locale.cpp:1680
#, c-format, no-wrap
msgctxt "CODE_PAGE_DESCRIPTION_867"
msgid "Czech and Slovak, Kamenický encoding"
msgstr "Tchèque et slovaque, encodage Kamenický"

#: src/dos/dos_locale.cpp:1680
#, c-format, no-wrap
msgctxt "CODE_PAGE_DESCRIPTION_869"
msgid "Greek, with EUR symbol"
msgstr "Grec, avec symbole EUR"

#: src/dos/dos_locale.cpp:1680
#, c-format, no-wrap
msgctxt "CODE_PAGE_DESCRIPTION_872"
msgid "South Slavic, with EUR symbol"
msgstr "Slave du Sud, avec symbole EUR"

#: src/dos/dos_locale.cpp:1680
#, c-format, no-wrap
msgctxt "CODE_PAGE_DESCRIPTION_899"
msgid "Armenian, ArmSCII-8A encoding"
msgstr "Arménien, encodage ArmSCII-8A"

#: src/dos/dos_locale.cpp:1680
#, c-format, no-wrap
msgctxt "CODE_PAGE_DESCRIPTION_991"
msgid "Polish, Mazovia encoding, with PLN symbol"
msgstr "Polonais, encodage Mazovia, avec symbole PLN"

#: src/dos/dos_locale.cpp:1680
#, c-format, no-wrap
msgctxt "CODE_PAGE_DESCRIPTION_1116"
msgid "Estonian"
msgstr "Estonien"

#: src/dos/dos_locale.cpp:1680
#, c-format, no-wrap
msgctxt "CODE_PAGE_DESCRIPTION_1117"
msgid "Latvian"
msgstr "Letton"

#: src/dos/dos_locale.cpp:1680
#, c-format, no-wrap
msgctxt "CODE_PAGE_DESCRIPTION_1118"
msgid "Lithuanian, LST 1283 encoding"
msgstr "Lituanien, encodage LST 1283"

#: src/dos/dos_locale.cpp:1680
#, c-format, no-wrap
msgctxt "CODE_PAGE_DESCRIPTION_1119"
msgid "Lithuanian and Russian, LST 1284 encoding"
msgstr "Lituanien et russe, encodage LST 1284"

#: src/dos/dos_locale.cpp:1680
#, c-format, no-wrap
msgctxt "CODE_PAGE_DESCRIPTION_1125"
msgid "Ukrainian"
msgstr "Ukrainien"

#: src/dos/dos_locale.cpp:1680
#, c-format, no-wrap
msgctxt "CODE_PAGE_DESCRIPTION_1131"
msgid "Belarusian"
msgstr "Biélorusse"

#: src/dos/dos_locale.cpp:1680
#, c-format, no-wrap
msgctxt "CODE_PAGE_DESCRIPTION_3012"
msgid "Latvian and Russian, RusLat encoding"
msgstr "Letton et russe, encodage RusLat"

#: src/dos/dos_locale.cpp:1680
#, c-format, no-wrap
msgctxt "CODE_PAGE_DESCRIPTION_3021"
msgid "Bulgarian, MIK encoding"
msgstr "Bulgare, encodage MIK"

#: src/dos/dos_locale.cpp:1680
#, c-format, no-wrap
msgctxt "CODE_PAGE_DESCRIPTION_3845"
msgid "Hungarian, CWI-2 encoding"
msgstr "Hongrois, encodage CWI-2"

#: src/dos/dos_locale.cpp:1680
#, c-format, no-wrap
msgctxt "CODE_PAGE_DESCRIPTION_3846"
msgid "Turkish"
msgstr "Turc"

#: src/dos/dos_locale.cpp:1680
#, c-format, no-wrap
msgctxt "CODE_PAGE_DESCRIPTION_3848"
msgid "Brazilian, ABICOMP encoding"
msgstr "Brésilien, encodage ABICOMP"

#: src/dos/dos_locale.cpp:1680
#, c-format, no-wrap
msgctxt "CODE_PAGE_DESCRIPTION_30000"
msgid "Saami, Kalo, Finnic"
msgstr "Sami, Kalo, Finnois"

#: src/dos/dos_locale.cpp:1680
#, c-format, no-wrap
msgctxt "CODE_PAGE_DESCRIPTION_30001"
msgid "Celtic and Scots, with EUR symbol"
msgstr "Celtique et écossais, avec symbole EUR"

#: src/dos/dos_locale.cpp:1680
#, c-format, no-wrap
msgctxt "CODE_PAGE_DESCRIPTION_30002"
msgid "Tajik, with EUR symbol"
msgstr "Tadjik, avec symbole EUR"

#: src/dos/dos_locale.cpp:1680
#, c-format, no-wrap
msgctxt "CODE_PAGE_DESCRIPTION_30003"
msgid "Latin American, with EUR symbol"
msgstr "Amérique latine, avec symbole EUR"

#: src/dos/dos_locale.cpp:1680
#, c-format, no-wrap
msgctxt "CODE_PAGE_DESCRIPTION_30004"
msgid "Greenlandic and North Germanic, with EUR symbol"
msgstr "Groenlandais et nordique germanique, avec symbole EUR"

#: src/dos/dos_locale.cpp:1680
#, c-format, no-wrap
msgctxt "CODE_PAGE_DESCRIPTION_30005"
msgid "Nigerian, with EUR symbol"
msgstr "Nigérian, avec symbole EUR"

#: src/dos/dos_locale.cpp:1680
#, c-format, no-wrap
msgctxt "CODE_PAGE_DESCRIPTION_30006"
msgid "Vietnamese, VISCII encoding"
msgstr "Vietnamien, encodage VISCII"

#: src/dos/dos_locale.cpp:1680
#, c-format, no-wrap
msgctxt "CODE_PAGE_DESCRIPTION_30007"
msgid "Latin and Romansh, with EUR symbol"
msgstr "Latin et romanche, avec symbole EUR"

#: src/dos/dos_locale.cpp:1680
#, c-format, no-wrap
msgctxt "CODE_PAGE_DESCRIPTION_30008"
msgid "Abkhaz and Ossetian, with EUR symbol"
msgstr "Abkhaze et ossète, avec symbole EUR"

#: src/dos/dos_locale.cpp:1680
#, c-format, no-wrap
msgctxt "CODE_PAGE_DESCRIPTION_30009"
msgid "Romani and Turkic, with EUR symbol"
msgstr "Rom et turcique, avec symbole EUR"

#: src/dos/dos_locale.cpp:1680
#, c-format, no-wrap
msgctxt "CODE_PAGE_DESCRIPTION_30010"
msgid "Gagauz and Moldovan, with EUR symbol"
msgstr "Gagaouze et moldave, avec symbole EUR"

#: src/dos/dos_locale.cpp:1680
#, c-format, no-wrap
msgctxt "CODE_PAGE_DESCRIPTION_30011"
msgid "Russian Southern, with EUR symbol"
msgstr "Russe du Sud, avec symbole EUR"

#: src/dos/dos_locale.cpp:1680
#, c-format, no-wrap
msgctxt "CODE_PAGE_DESCRIPTION_30012"
msgid "Siberian, with EUR symbol"
msgstr "Sibérien, avec symbole EUR"

#: src/dos/dos_locale.cpp:1680
#, c-format, no-wrap
msgctxt "CODE_PAGE_DESCRIPTION_30013"
msgid "Turkic, with EUR symbol"
msgstr "Turcique, avec symbole EUR"

#: src/dos/dos_locale.cpp:1680
#, c-format, no-wrap
msgctxt "CODE_PAGE_DESCRIPTION_30014"
msgid "Finno-ugric (Mari, Udmurt), with EUR symbol"
msgstr "Finno-ougrien (Mari, Oudmourte), avec symbole EUR"

#: src/dos/dos_locale.cpp:1680
#, c-format, no-wrap
msgctxt "CODE_PAGE_DESCRIPTION_30015"
msgid "Khanty, with EUR symbol"
msgstr "Khante, avec symbole EUR"

#: src/dos/dos_locale.cpp:1680
#, c-format, no-wrap
msgctxt "CODE_PAGE_DESCRIPTION_30016"
msgid "Mansi, with EUR symbol"
msgstr "Mansi, avec symbole EUR"

#: src/dos/dos_locale.cpp:1680
#, c-format, no-wrap
msgctxt "CODE_PAGE_DESCRIPTION_30017"
msgid "Russian Northwestern, with EUR symbol"
msgstr "Russe du Nord-Ouest, avec symbole EUR"

#: src/dos/dos_locale.cpp:1680
#, c-format, no-wrap
msgctxt "CODE_PAGE_DESCRIPTION_30018"
msgid "Tatar Latin and Russian, with EUR symbol"
msgstr "Tatar latin et russe, avec symbole EUR"

#: src/dos/dos_locale.cpp:1680
#, c-format, no-wrap
msgctxt "CODE_PAGE_DESCRIPTION_30019"
msgid "Chechen Latin and Russian, with EUR symbol"
msgstr "Tchétchène latin et russe, avec symbole EUR"

#: src/dos/dos_locale.cpp:1680
#, c-format, no-wrap
msgctxt "CODE_PAGE_DESCRIPTION_30020"
msgid "Low Saxon and Frisian, with EUR symbol"
msgstr "Bas-saxon et frison, avec symbole EUR"

#: src/dos/dos_locale.cpp:1680
#, c-format, no-wrap
msgctxt "CODE_PAGE_DESCRIPTION_30021"
msgid "Oceanic, with EUR symbol"
msgstr "Océanien, avec symbole EUR"

#: src/dos/dos_locale.cpp:1680
#, c-format, no-wrap
msgctxt "CODE_PAGE_DESCRIPTION_30022"
msgid "Canadian First Nations, with EUR symbol"
msgstr "Premières Nations canadiennes, avec symbole EUR"

#: src/dos/dos_locale.cpp:1680
#, c-format, no-wrap
msgctxt "CODE_PAGE_DESCRIPTION_30023"
msgid "Southern African, with EUR symbol"
msgstr "Afrique australe, avec symbole EUR"

#: src/dos/dos_locale.cpp:1680
#, c-format, no-wrap
msgctxt "CODE_PAGE_DESCRIPTION_30024"
msgid "Northern and Eastern African, with EUR symbol"
msgstr "Afrique du Nord et de l'Est, avec symbole EUR"

#: src/dos/dos_locale.cpp:1680
#, c-format, no-wrap
msgctxt "CODE_PAGE_DESCRIPTION_30025"
msgid "Western African, with EUR symbol"
msgstr "Afrique occidentale, avec symbole EUR"

#: src/dos/dos_locale.cpp:1680
#, c-format, no-wrap
msgctxt "CODE_PAGE_DESCRIPTION_30026"
msgid "Central African, with EUR symbol"
msgstr "Afrique centrale, avec symbole EUR"

#: src/dos/dos_locale.cpp:1680
#, c-format, no-wrap
msgctxt "CODE_PAGE_DESCRIPTION_30027"
msgid "Beninese, with EUR symbol"
msgstr "Béninois, avec symbole EUR"

#: src/dos/dos_locale.cpp:1680
#, c-format, no-wrap
msgctxt "CODE_PAGE_DESCRIPTION_30028"
msgid "Nigerien, with EUR symbol"
msgstr "Nigérien, avec symbole EUR"

#: src/dos/dos_locale.cpp:1680
#, c-format, no-wrap
msgctxt "CODE_PAGE_DESCRIPTION_30029"
msgid "Mexican, with EUR symbol"
msgstr "Mexicain, avec symbole EUR"

#: src/dos/dos_locale.cpp:1680
#, c-format, no-wrap
msgctxt "CODE_PAGE_DESCRIPTION_30030"
msgid "Mexican-2, with EUR symbol"
msgstr "Mexicain-2, avec symbole EUR"

#: src/dos/dos_locale.cpp:1680
#, c-format, no-wrap
msgctxt "CODE_PAGE_DESCRIPTION_30031"
msgid "Latin-4 (Northern European), with EUR symbol"
msgstr "Latin-4 (Europe du Nord), avec symbole EUR"

#: src/dos/dos_locale.cpp:1680
#, c-format, no-wrap
msgctxt "CODE_PAGE_DESCRIPTION_30032"
msgid "Latin-6 (Nordic), with EUR symbol"
msgstr "Latin-6 (Nordique), avec symbole EUR"

#: src/dos/dos_locale.cpp:1680
#, c-format, no-wrap
msgctxt "CODE_PAGE_DESCRIPTION_30033"
msgid "Crimean Tatar, with UAH symbol"
msgstr "Tatar de Crimée, avec symbole UAH"

#: src/dos/dos_locale.cpp:1680
#, c-format, no-wrap
msgctxt "CODE_PAGE_DESCRIPTION_30034"
msgid "Cherokee"
msgstr "Cherokee"

#: src/dos/dos_locale.cpp:1680
#, c-format, no-wrap
msgctxt "CODE_PAGE_DESCRIPTION_30039"
msgid "Ukrainian, with UAH symbol"
msgstr "Ukrainien, avec symbole UAH"

#: src/dos/dos_locale.cpp:1680
#, c-format, no-wrap
msgctxt "CODE_PAGE_DESCRIPTION_30040"
msgid "Russian, with UAH symbol"
msgstr "Russe, avec symbole UAH"

#: src/dos/dos_locale.cpp:1680
#, c-format, no-wrap
msgctxt "CODE_PAGE_DESCRIPTION_58152"
msgid "Kazakh, with EUR symbol"
msgstr "Kazakh, avec symbole EUR"

#: src/dos/dos_locale.cpp:1680
#, c-format, no-wrap
msgctxt "CODE_PAGE_DESCRIPTION_58210"
msgid "Azeri Cyrillic and Russian"
msgstr "Azéri cyrillique et russe"

#: src/dos/dos_locale.cpp:1680
#, c-format, no-wrap
msgctxt "CODE_PAGE_DESCRIPTION_58335"
msgid "Kashubian, Mazovia-based, with PLN symbol"
msgstr "Kachoube, basé sur Mazovia, avec symbole PLN"

#: src/dos/dos_locale.cpp:1680
#, c-format, no-wrap
msgctxt "CODE_PAGE_DESCRIPTION_58601"
msgid "Lithuanian, accented, LST 1590-4, with EUR symbol"
msgstr "Lituanien, accentué, LST 1590-4, avec symbole EUR"

#: src/dos/dos_locale.cpp:1680
#, c-format, no-wrap
msgctxt "CODE_PAGE_DESCRIPTION_59234"
msgid "Tatar"
msgstr "Tatar"

#: src/dos/dos_locale.cpp:1680
#, c-format, no-wrap
msgctxt "CODE_PAGE_DESCRIPTION_59829"
msgid "Georgian"
msgstr "Géorgien"

#: src/dos/dos_locale.cpp:1680
#, c-format, no-wrap
msgctxt "CODE_PAGE_DESCRIPTION_60258"
msgid "Azeri Latin and Russian"
msgstr "Azéri latin et russe"

#: src/dos/dos_locale.cpp:1680
#, c-format, no-wrap
msgctxt "CODE_PAGE_DESCRIPTION_60853"
msgid "Georgian with capital letters"
msgstr "Géorgien avec lettres majuscules"

#: src/dos/dos_locale.cpp:1680
#, c-format, no-wrap
msgctxt "CODE_PAGE_DESCRIPTION_62306"
msgid "Uzbek"
msgstr "Ouzbek"

#: src/dos/dos_locale.cpp:1680
#, c-format, no-wrap
msgctxt "CODE_PAGE_DESCRIPTION_65506"
msgid "Armenian, ArmSCII-8 encoding"
msgstr "Arménien, encodage ArmSCII-8"

#: src/dos/dos_locale.cpp:1680
#, c-format, no-wrap
msgctxt "CODE_PAGE_DESCRIPTION_813"
msgid "ISO-8859-7 (Greek), with EUR symbol"
msgstr "ISO-8859-7 (Grec), avec symbole EUR"

#: src/dos/dos_locale.cpp:1680
#, c-format, no-wrap
msgctxt "CODE_PAGE_DESCRIPTION_819"
msgid "ISO-8859-1 (Western European)"
msgstr "ISO-8859-1 (Europe occidentale)"

#: src/dos/dos_locale.cpp:1680
#, c-format, no-wrap
msgctxt "CODE_PAGE_DESCRIPTION_901"
msgid "ISO-8859-13 (Baltic), with EUR symbol"
msgstr "ISO-8859-13 (Baltique), avec symbole EUR"

#: src/dos/dos_locale.cpp:1680
#, c-format, no-wrap
msgctxt "CODE_PAGE_DESCRIPTION_912"
msgid "ISO-8859-2 (Central European)"
msgstr "ISO-8859-2 (Europe centrale)"

#: src/dos/dos_locale.cpp:1680
#, c-format, no-wrap
msgctxt "CODE_PAGE_DESCRIPTION_913"
msgid "ISO-8859-3 (South European)"
msgstr "ISO-8859-3 (Europe du Sud)"

#: src/dos/dos_locale.cpp:1680
#, c-format, no-wrap
msgctxt "CODE_PAGE_DESCRIPTION_914"
msgid "ISO-8859-4 (North European)"
msgstr "ISO-8859-4 (Europe du Nord)"

#: src/dos/dos_locale.cpp:1680
#, c-format, no-wrap
msgctxt "CODE_PAGE_DESCRIPTION_915"
msgid "ISO-8859-5 (Cyrillic)"
msgstr "ISO-8859-5 (Cyrillique)"

#: src/dos/dos_locale.cpp:1680
#, c-format, no-wrap
msgctxt "CODE_PAGE_DESCRIPTION_919"
msgid "ISO-8859-10 (Nordic)"
msgstr "ISO-8859-10 (Nordique)"

#: src/dos/dos_locale.cpp:1680
#, c-format, no-wrap
msgctxt "CODE_PAGE_DESCRIPTION_920"
msgid "ISO-8859-9 (Turkish)"
msgstr "ISO-8859-9 (Turc)"

#: src/dos/dos_locale.cpp:1680
#, c-format, no-wrap
msgctxt "CODE_PAGE_DESCRIPTION_921"
msgid "ISO-8859-13 (Baltic)"
msgstr "ISO-8859-13 (Baltique)"

#: src/dos/dos_locale.cpp:1680
#, c-format, no-wrap
msgctxt "CODE_PAGE_DESCRIPTION_923"
msgid "ISO-8859-15 (Western European), with EUR symbol"
msgstr "ISO-8859-15 (Europe occidentale), avec symbole EUR"

#: src/dos/dos_locale.cpp:1680
#, c-format, no-wrap
msgctxt "CODE_PAGE_DESCRIPTION_1124"
msgid "ISO 8859-5 (modified for Ukrainian)"
msgstr "ISO 8859-5 (modifié pour l'ukrainien)"

#: src/dos/dos_locale.cpp:1680
#, c-format, no-wrap
msgctxt "CODE_PAGE_DESCRIPTION_58163"
msgid "ISO-8859-14 (Celtic)"
msgstr "ISO-8859-14 (Celtique)"

#: src/dos/dos_locale.cpp:1680
#, c-format, no-wrap
msgctxt "CODE_PAGE_DESCRIPTION_58258"
msgid "ISO-8859-4 (North European), with EUR symbol"
msgstr "ISO-8859-4 (Europe du Nord), avec symbole EUR"

#: src/dos/dos_locale.cpp:1680
#, c-format, no-wrap
msgctxt "CODE_PAGE_DESCRIPTION_61235"
msgid "ISO-8859-1 (Western European), with EUR symbol"
msgstr "ISO-8859-1 (Europe occidentale), avec symbole EUR"

#: src/dos/dos_locale.cpp:1680
#, c-format, no-wrap
msgctxt "CODE_PAGE_DESCRIPTION_63283"
msgid "ISO-8859-1 (modified for Lithuanian)"
msgstr "ISO-8859-1 (modifié pour le lituanien)"

#: src/dos/dos_locale.cpp:1680
#, c-format, no-wrap
msgctxt "CODE_PAGE_DESCRIPTION_65500"
msgid "ISO-8859-16 (South-Eastern European)"
msgstr "ISO-8859-16 (Europe du Sud-Est)"

#: src/dos/dos_locale.cpp:1680
#, c-format, no-wrap
msgctxt "CODE_PAGE_DESCRIPTION_902"
msgid "ISO-8 (Estonian), with EUR symbol"
msgstr "ISO-8 (Estonien), avec symbole EUR"

#: src/dos/dos_locale.cpp:1680
#, c-format, no-wrap
msgctxt "CODE_PAGE_DESCRIPTION_922"
msgid "ISO-8 (Estonian)"
msgstr "ISO-8 (Estonien)"

#: src/dos/dos_locale.cpp:1680
#, c-format, no-wrap
msgctxt "CODE_PAGE_DESCRIPTION_58259"
msgid "ISO-IR-201 (Volgaic)"
msgstr "ISO-IR-201 (Volgaïque)"

#: src/dos/dos_locale.cpp:1680
#, c-format, no-wrap
msgctxt "CODE_PAGE_DESCRIPTION_59187"
msgid "ISO-IR-197 (Saami)"
msgstr "ISO-IR-197 (Sami)"

#: src/dos/dos_locale.cpp:1680
#, c-format, no-wrap
msgctxt "CODE_PAGE_DESCRIPTION_59283"
msgid "ISO-IR-200 (Uralic)"
msgstr "ISO-IR-200 (Ouralien)"

#: src/dos/dos_locale.cpp:1680
#, c-format, no-wrap
msgctxt "CODE_PAGE_DESCRIPTION_60211"
msgid "ISO-IR-209 (Saami and Finnish Romani)"
msgstr "ISO-IR-209 (Sami et romani finlandais)"

#: src/dos/dos_locale.cpp:1680
#, c-format, no-wrap
msgctxt "CODE_PAGE_DESCRIPTION_65501"
msgid "ISO-IR-123 (Canadian and Spanish)"
msgstr "ISO-IR-123 (Canadien et espagnol)"

#: src/dos/dos_locale.cpp:1680
#, c-format, no-wrap
msgctxt "CODE_PAGE_DESCRIPTION_65502"
msgid "ISO-IR-143 (Technical Set)"
msgstr "ISO-IR-143 (Ensemble technique)"

#: src/dos/dos_locale.cpp:1680
#, c-format, no-wrap
msgctxt "CODE_PAGE_DESCRIPTION_65503"
msgid "ISO-IR-181 (Electrotechnical Set)"
msgstr "ISO-IR-181 (Ensemble électrotechnique)"

#: src/dos/dos_locale.cpp:1680
#, c-format, no-wrap
msgctxt "CODE_PAGE_DESCRIPTION_65504"
msgid "ISO-IR-39 (African)"
msgstr "ISO-IR-39 (Africain)"

#: src/dos/dos_locale.cpp:1680
#, c-format, no-wrap
msgctxt "CODE_PAGE_DESCRIPTION_878"
msgid "KOI8-R (Russian)"
msgstr "KOI8-R (Russe)"

#: src/dos/dos_locale.cpp:1680
#, c-format, no-wrap
msgctxt "CODE_PAGE_DESCRIPTION_58222"
msgid "KOI8-U (Russian and Ukrainian)"
msgstr "KOI8-U (Russe et ukrainien)"

#: src/dos/dos_locale.cpp:1680
#, c-format, no-wrap
msgctxt "CODE_PAGE_DESCRIPTION_59246"
msgid "KOI8-RU (Russian, Belarusian, Ukrainian)"
msgstr "KOI8-RU (Russe, biélorusse, ukrainien)"

#: src/dos/dos_locale.cpp:1680
#, c-format, no-wrap
msgctxt "CODE_PAGE_DESCRIPTION_60270"
msgid "KOI8-F (full Slavic)"
msgstr "KOI8-F (slave complet)"

#: src/dos/dos_locale.cpp:1680
#, c-format, no-wrap
msgctxt "CODE_PAGE_DESCRIPTION_61294"
msgid "KOI8-CA (full Slavic and non-Slavic)"
msgstr "KOI8-CA (slave et non-slave complet)"

#: src/dos/dos_locale.cpp:1680
#, c-format, no-wrap
msgctxt "CODE_PAGE_DESCRIPTION_62318"
msgid "KOI8-T (Russian and Tajik)"
msgstr "KOI8-T (Russe et tadjik)"

#: src/dos/dos_locale.cpp:1680
#, c-format, no-wrap
msgctxt "CODE_PAGE_DESCRIPTION_63342"
msgid "KOI8-C (Russian and Old Russian), with EUR symbol"
msgstr "KOI8-C (Russe et vieux russe), avec symbole EUR"

#: src/dos/dos_locale.cpp:1680
#, c-format, no-wrap
msgctxt "CODE_PAGE_DESCRIPTION_1275"
msgid "Apple Western European"
msgstr "Apple Europe occidentale"

#: src/dos/dos_locale.cpp:1680
#, c-format, no-wrap
msgctxt "CODE_PAGE_DESCRIPTION_1280"
msgid "Apple Greek"
msgstr "Apple Grec"

#: src/dos/dos_locale.cpp:1680
#, c-format, no-wrap
msgctxt "CODE_PAGE_DESCRIPTION_1281"
msgid "Apple Turkish"
msgstr "Apple Turc"

#: src/dos/dos_locale.cpp:1680
#, c-format, no-wrap
msgctxt "CODE_PAGE_DESCRIPTION_1282"
msgid "Apple Central European and Baltic"
msgstr "Apple Europe centrale et Baltique"

#: src/dos/dos_locale.cpp:1680
#, c-format, no-wrap
msgctxt "CODE_PAGE_DESCRIPTION_1283"
msgid "Apple Cyrillic"
msgstr "Apple Cyrillique"

#: src/dos/dos_locale.cpp:1680
#, c-format, no-wrap
msgctxt "CODE_PAGE_DESCRIPTION_1284"
msgid "Apple Croatian"
msgstr "Apple Croate"

#: src/dos/dos_locale.cpp:1680
#, c-format, no-wrap
msgctxt "CODE_PAGE_DESCRIPTION_1285"
msgid "Apple Romanian"
msgstr "Apple Roumain"

#: src/dos/dos_locale.cpp:1680
#, c-format, no-wrap
msgctxt "CODE_PAGE_DESCRIPTION_1286"
msgid "Apple Icelandic"
msgstr "Apple Islandais"

#: src/dos/dos_locale.cpp:1680
#, c-format, no-wrap
msgctxt "CODE_PAGE_DESCRIPTION_58619"
msgid "Apple Gaelic (old ortography), Welsh"
msgstr "Apple Gaélique (ancienne orthographe), Gallois"

#: src/dos/dos_locale.cpp:1680
#, c-format, no-wrap
msgctxt "CODE_PAGE_DESCRIPTION_58627"
msgid "Apple Ukrainian"
msgstr "Apple Ukrainien"

#: src/dos/dos_locale.cpp:1680
#, c-format, no-wrap
msgctxt "CODE_PAGE_DESCRIPTION_58630"
msgid "Apple Saami, Kalo, Finnic, with EUR symbol"
msgstr "Apple Sami, Kalo, Finnois, avec symbole EUR"

#: src/dos/dos_locale.cpp:1680
#, c-format, no-wrap
msgctxt "CODE_PAGE_DESCRIPTION_1250"
msgid "Windows Central European, with EUR symbol"
msgstr "Windows Europe centrale, avec symbole EUR"

#: src/dos/dos_locale.cpp:1680
#, c-format, no-wrap
msgctxt "CODE_PAGE_DESCRIPTION_1251"
msgid "Windows Cyrillic, with EUR symbol"
msgstr "Windows Cyrillique, avec symbole EUR"

#: src/dos/dos_locale.cpp:1680
#, c-format, no-wrap
msgctxt "CODE_PAGE_DESCRIPTION_1252"
msgid "Windows Western European, with EUR symbol"
msgstr "Windows Europe occidentale, avec symbole EUR"

#: src/dos/dos_locale.cpp:1680
#, c-format, no-wrap
msgctxt "CODE_PAGE_DESCRIPTION_1253"
msgid "Windows Greek, with EUR symbol"
msgstr "Windows Grec, avec symbole EUR"

#: src/dos/dos_locale.cpp:1680
#, c-format, no-wrap
msgctxt "CODE_PAGE_DESCRIPTION_1254"
msgid "Windows Turkish, with EUR symbol"
msgstr "Windows Turc, avec symbole EUR"

#: src/dos/dos_locale.cpp:1680
#, c-format, no-wrap
msgctxt "CODE_PAGE_DESCRIPTION_1257"
msgid "Windows Baltic, with EUR symbol"
msgstr "Windows Baltique, avec symbole EUR"

#: src/dos/dos_locale.cpp:1680
#, c-format, no-wrap
msgctxt "CODE_PAGE_DESCRIPTION_1270"
msgid "Windows Saami, Kalo, Finnic, with EUR symbol"
msgstr "Windows Sami, Kalo, Finnois, avec symbole EUR"

#: src/dos/dos_locale.cpp:1680
#, c-format, no-wrap
msgctxt "CODE_PAGE_DESCRIPTION_1361"
msgid "Windows South European, with EUR symbol"
msgstr "Windows Europe du Sud, avec symbole EUR"

#: src/dos/dos_locale.cpp:1680
#, c-format, no-wrap
msgctxt "CODE_PAGE_DESCRIPTION_58595"
msgid "Windows Kazakh, with EUR symbol"
msgstr "Windows Kazakh, avec symbole EUR"

#: src/dos/dos_locale.cpp:1680
#, c-format, no-wrap
msgctxt "CODE_PAGE_DESCRIPTION_58596"
msgid "Windows Georgian"
msgstr "Windows Géorgien"

#: src/dos/dos_locale.cpp:1680
#, c-format, no-wrap
msgctxt "CODE_PAGE_DESCRIPTION_58598"
msgid "Windows Azeri, with EUR symbol"
msgstr "Windows Azéri, avec symbole EUR"

#: src/dos/dos_locale.cpp:1680
#, c-format, no-wrap
msgctxt "CODE_PAGE_DESCRIPTION_59619"
msgid "Windows Central Asian"
msgstr "Windows Asie centrale"

#: src/dos/dos_locale.cpp:1680
#, c-format, no-wrap
msgctxt "CODE_PAGE_DESCRIPTION_59620"
msgid "Windows Gaelic (old ortography), Welsh"
msgstr "Windows Gaélique (ancienne orthographe), Gallois"

#: src/dos/dos_locale.cpp:1680
#, c-format, no-wrap
msgctxt "CODE_PAGE_DESCRIPTION_60643"
msgid "Windows Northeastern Iranian"
msgstr "Windows Iranien du Nord-Est"

#: src/dos/dos_locale.cpp:1680
#, c-format, no-wrap
msgctxt "CODE_PAGE_DESCRIPTION_61667"
msgid "Windows Inuit-Aleut"
msgstr "Windows Inuit-aléoute"

#: src/dos/dos_locale.cpp:1680
#, c-format, no-wrap
msgctxt "CODE_PAGE_DESCRIPTION_62691"
msgid "Windows Tungus-Manchu"
msgstr "Windows Toungouse-mandchou"

#: src/dos/dos_locale.cpp:1687
#, c-format, no-wrap
msgctxt "SCRIPT_NAME_LATN"
msgid "Latin"
msgstr "Latin"

#: src/dos/dos_locale.cpp:1687
#, c-format, no-wrap
msgctxt "SCRIPT_NAME_ARAB"
msgid "Arabic"
msgstr "Arabe"

#: src/dos/dos_locale.cpp:1687
#, c-format, no-wrap
msgctxt "SCRIPT_NAME_ARMN"
msgid "Armenian"
msgstr "Arménien"

#: src/dos/dos_locale.cpp:1687
#, c-format, no-wrap
msgctxt "SCRIPT_NAME_CHER"
msgid "Cherokee"
msgstr "Cherokee"

#: src/dos/dos_locale.cpp:1687
#, c-format, no-wrap
msgctxt "SCRIPT_NAME_CYRL"
msgid "Cyrillic"
msgstr "Cyrillique"

#: src/dos/dos_locale.cpp:1687
#, c-format, no-wrap
msgctxt "SCRIPT_NAME_GEOR"
msgid "Georgian"
msgstr "Géorgien"

#: src/dos/dos_locale.cpp:1687
#, c-format, no-wrap
msgctxt "SCRIPT_NAME_GREK"
msgid "Greek"
msgstr "Grec"

#: src/dos/dos_locale.cpp:1687
#, c-format, no-wrap
msgctxt "SCRIPT_NAME_HEBR"
msgid "Hebrew"
msgstr "Hébreu"

#: src/dos/dos_locale.cpp:1690
#, c-format, no-wrap
msgctxt "SCRIPT_PROPERTY_PHONETIC"
msgid "phonetic"
msgstr "phonétique"

#: src/dos/dos_locale.cpp:1691
#, c-format, no-wrap
msgctxt "SCRIPT_PROPERTY_NON_STANDARD"
msgid "non-standard"
msgstr "non-standard"

#: src/dos/dos_locale.cpp:1695
#, c-format, no-wrap
msgctxt "KEYBOARD_LAYOUT_NAME_US"
msgid "US (standard, QWERTY/national)"
msgstr "US (standard, QWERTY/national)"

#: src/dos/dos_locale.cpp:1695
#, c-format, no-wrap
msgctxt "KEYBOARD_LAYOUT_NAME_UX"
msgid "US (international, QWERTY)"
msgstr "US (international, QWERTY)"

#: src/dos/dos_locale.cpp:1695
#, c-format, no-wrap
msgctxt "KEYBOARD_LAYOUT_NAME_CO"
msgid "US (Colemak)"
msgstr "US (Colemak)"

#: src/dos/dos_locale.cpp:1695
#, c-format, no-wrap
msgctxt "KEYBOARD_LAYOUT_NAME_DV"
msgid "US (Dvorak)"
msgstr "US (Dvorak)"

#: src/dos/dos_locale.cpp:1695
#, c-format, no-wrap
msgctxt "KEYBOARD_LAYOUT_NAME_LH"
msgid "US (left-hand Dvorak)"
msgstr "US (Dvorak main gauche)"

#: src/dos/dos_locale.cpp:1695
#, c-format, no-wrap
msgctxt "KEYBOARD_LAYOUT_NAME_RH"
msgid "US (right-hand Dvorak)"
msgstr "US (Dvorak main droite)"

#: src/dos/dos_locale.cpp:1695
#, c-format, no-wrap
msgctxt "KEYBOARD_LAYOUT_NAME_UK"
msgid "UK (standard, QWERTY)"
msgstr "UK (standard, QWERTY)"

#: src/dos/dos_locale.cpp:1695
#, c-format, no-wrap
msgctxt "KEYBOARD_LAYOUT_NAME_UK168"
msgid "UK (alternate, QWERTY)"
msgstr "UK (alternatif, QWERTY)"

#: src/dos/dos_locale.cpp:1695
#, c-format, no-wrap
msgctxt "KEYBOARD_LAYOUT_NAME_KX"
msgid "UK (international, QWERTY)"
msgstr "UK (international, QWERTY)"

#: src/dos/dos_locale.cpp:1695
#, c-format, no-wrap
msgctxt "KEYBOARD_LAYOUT_NAME_AR462"
msgid "Arabic (AZERTY/Arabic)"
msgstr "Arabe (AZERTY/Arabe)"

#: src/dos/dos_locale.cpp:1695
#, c-format, no-wrap
msgctxt "KEYBOARD_LAYOUT_NAME_AR470"
msgid "Arabic (QWERTY/Arabic)"
msgstr "Arabe (QWERTY/Arabe)"

#: src/dos/dos_locale.cpp:1695
#, c-format, no-wrap
msgctxt "KEYBOARD_LAYOUT_NAME_AZ"
msgid "Azeri (QWERTY/Cyrillic)"
msgstr "Azéri (QWERTY/Cyrillique)"

#: src/dos/dos_locale.cpp:1695
#, c-format, no-wrap
msgctxt "KEYBOARD_LAYOUT_NAME_BA"
msgid "Bosnian (QWERTZ)"
msgstr "Bosniaque (QWERTZ)"

#: src/dos/dos_locale.cpp:1695
#, c-format, no-wrap
msgctxt "KEYBOARD_LAYOUT_NAME_BE"
msgid "Belgian (AZERTY)"
msgstr "Belge (AZERTY)"

#: src/dos/dos_locale.cpp:1695
#, c-format, no-wrap
msgctxt "KEYBOARD_LAYOUT_NAME_BX"
msgid "Belgian (international, AZERTY)"
msgstr "Belge (international, AZERTY)"

#: src/dos/dos_locale.cpp:1695
#, c-format, no-wrap
msgctxt "KEYBOARD_LAYOUT_NAME_BG"
msgid "Bulgarian (QWERTY/national)"
msgstr "Bulgare (QWERTY/national)"

#: src/dos/dos_locale.cpp:1695
#, c-format, no-wrap
msgctxt "KEYBOARD_LAYOUT_NAME_BG103"
msgid "Bulgarian (QWERTY/phonetic)"
msgstr "Bulgare (QWERTY/phonétique)"

#: src/dos/dos_locale.cpp:1695
#, c-format, no-wrap
msgctxt "KEYBOARD_LAYOUT_NAME_BG241"
msgid "Bulgarian (JCUKEN/national)"
msgstr "Bulgare (JCUKEN/national)"

#: src/dos/dos_locale.cpp:1695
#, c-format, no-wrap
msgctxt "KEYBOARD_LAYOUT_NAME_BN"
msgid "Beninese (AZERTY)"
msgstr "Béninois (AZERTY)"

#: src/dos/dos_locale.cpp:1695
#, c-format, no-wrap
msgctxt "KEYBOARD_LAYOUT_NAME_BR"
msgid "Brazilian (ABNT layout, QWERTY)"
msgstr "Brésilien (disposition ABNT, QWERTY)"

#: src/dos/dos_locale.cpp:1695
#, c-format, no-wrap
msgctxt "KEYBOARD_LAYOUT_NAME_BR274"
msgid "Brazilian (US layout, QWERTY)"
msgstr "Brésilien (disposition US, QWERTY)"

#: src/dos/dos_locale.cpp:1695
#, c-format, no-wrap
msgctxt "KEYBOARD_LAYOUT_NAME_BY"
msgid "Belarusian (QWERTY/national)"
msgstr "Biélorusse (QWERTY/national)"

#: src/dos/dos_locale.cpp:1695
#, c-format, no-wrap
msgctxt "KEYBOARD_LAYOUT_NAME_CE"
msgid "Chechen (standard, QWERTY/national)"
msgstr "Tchétchène (standard, QWERTY/national)"

#: src/dos/dos_locale.cpp:1695
#, c-format, no-wrap
msgctxt "KEYBOARD_LAYOUT_NAME_CE443"
msgid "Chechen (typewriter, QWERTY/national)"
msgstr "Tchétchène (machine à écrire, QWERTY/national)"

#: src/dos/dos_locale.cpp:1695
#, c-format, no-wrap
msgctxt "KEYBOARD_LAYOUT_NAME_CF"
msgid "Canadian (standard, QWERTY)"
msgstr "Canadien (standard, QWERTY)"

#: src/dos/dos_locale.cpp:1695
#, c-format, no-wrap
msgctxt "KEYBOARD_LAYOUT_NAME_CF445"
msgid "Canadian (dual-layer, QWERTY)"
msgstr "Canadien (double couche, QWERTY)"

#: src/dos/dos_locale.cpp:1695
#, c-format, no-wrap
msgctxt "KEYBOARD_LAYOUT_NAME_CG"
msgid "Montenegrin (QWERTZ)"
msgstr "Monténégrin (QWERTZ)"

#: src/dos/dos_locale.cpp:1695
#, c-format, no-wrap
msgctxt "KEYBOARD_LAYOUT_NAME_CZ"
msgid "Czech (QWERTZ)"
msgstr "Tchèque (QWERTZ)"

#: src/dos/dos_locale.cpp:1695
#, c-format, no-wrap
msgctxt "KEYBOARD_LAYOUT_NAME_CZ243"
msgid "Czech (standard, QWERTZ)"
msgstr "Tchèque (standard, QWERTZ)"

#: src/dos/dos_locale.cpp:1695
#, c-format, no-wrap
msgctxt "KEYBOARD_LAYOUT_NAME_CZ489"
msgid "Czech (programmers, QWERTY)"
msgstr "Tchèque (programmeurs, QWERTY)"

#: src/dos/dos_locale.cpp:1695
#, c-format, no-wrap
msgctxt "KEYBOARD_LAYOUT_NAME_DE"
msgid "German (standard, QWERTZ)"
msgstr "Allemand (standard, QWERTZ)"

#: src/dos/dos_locale.cpp:1695
#, c-format, no-wrap
msgctxt "KEYBOARD_LAYOUT_NAME_GR453"
msgid "German (dual-layer, QWERTZ)"
msgstr "Allemand (double couche, QWERTZ)"

#: src/dos/dos_locale.cpp:1695
#, c-format, no-wrap
msgctxt "KEYBOARD_LAYOUT_NAME_DK"
msgid "Danish (QWERTY)"
msgstr "Danois (QWERTY)"

#: src/dos/dos_locale.cpp:1695
#, c-format, no-wrap
msgctxt "KEYBOARD_LAYOUT_NAME_EE"
msgid "Estonian (QWERTY)"
msgstr "Estonien (QWERTY)"

#: src/dos/dos_locale.cpp:1695
#, c-format, no-wrap
msgctxt "KEYBOARD_LAYOUT_NAME_ES"
msgid "Spanish (QWERTY)"
msgstr "Espagnol (QWERTY)"

#: src/dos/dos_locale.cpp:1695
#, c-format, no-wrap
msgctxt "KEYBOARD_LAYOUT_NAME_SX"
msgid "Spanish (international, QWERTY)"
msgstr "Espagnol (international, QWERTY)"

#: src/dos/dos_locale.cpp:1695
#, c-format, no-wrap
msgctxt "KEYBOARD_LAYOUT_NAME_FI"
msgid "Finnish (QWERTY/ASERTT)"
msgstr "Finnois (QWERTY/ASERTT)"

#: src/dos/dos_locale.cpp:1695
#, c-format, no-wrap
msgctxt "KEYBOARD_LAYOUT_NAME_FO"
msgid "Faroese (QWERTY)"
msgstr "Féroïen (QWERTY)"

#: src/dos/dos_locale.cpp:1695
#, c-format, no-wrap
msgctxt "KEYBOARD_LAYOUT_NAME_FR"
msgid "French (standard, AZERTY)"
msgstr "Français (standard, AZERTY)"

#: src/dos/dos_locale.cpp:1695
#, c-format, no-wrap
msgctxt "KEYBOARD_LAYOUT_NAME_FX"
msgid "French (international, AZERTY)"
msgstr "Français (international, AZERTY)"

#: src/dos/dos_locale.cpp:1695
#, c-format, no-wrap
msgctxt "KEYBOARD_LAYOUT_NAME_GK"
msgid "Greek (319, QWERTY/national)"
msgstr "Grec (319, QWERTY/national)"

#: src/dos/dos_locale.cpp:1695
#, c-format, no-wrap
msgctxt "KEYBOARD_LAYOUT_NAME_GK220"
msgid "Greek (220, QWERTY/national)"
msgstr "Grec (220, QWERTY/national)"

#: src/dos/dos_locale.cpp:1695
#, c-format, no-wrap
msgctxt "KEYBOARD_LAYOUT_NAME_GK459"
msgid "Greek (459, non-standard/national)"
msgstr "Grec (459, non-standard/national)"

#: src/dos/dos_locale.cpp:1695
#, c-format, no-wrap
msgctxt "KEYBOARD_LAYOUT_NAME_HR"
msgid "Croatian (QWERTZ/national)"
msgstr "Croate (QWERTZ/national)"

#: src/dos/dos_locale.cpp:1695
#, c-format, no-wrap
msgctxt "KEYBOARD_LAYOUT_NAME_HU"
msgid "Hungarian (101-key, QWERTY)"
msgstr "Hongrois (101 touches, QWERTY)"

#: src/dos/dos_locale.cpp:1695
#, c-format, no-wrap
msgctxt "KEYBOARD_LAYOUT_NAME_HU208"
msgid "Hungarian (102-key, QWERTZ)"
msgstr "Hongrois (102 touches, QWERTZ)"

#: src/dos/dos_locale.cpp:1695
#, c-format, no-wrap
msgctxt "KEYBOARD_LAYOUT_NAME_HY"
msgid "Armenian (QWERTY/national)"
msgstr "Arménien (QWERTY/national)"

#: src/dos/dos_locale.cpp:1695
#, c-format, no-wrap
msgctxt "KEYBOARD_LAYOUT_NAME_IL"
msgid "Hebrew (QWERTY/national)"
msgstr "Hébreu (QWERTY/national)"

#: src/dos/dos_locale.cpp:1695
#, c-format, no-wrap
msgctxt "KEYBOARD_LAYOUT_NAME_IS"
msgid "Icelandic (101-key, QWERTY)"
msgstr "Islandais (101 touches, QWERTY)"

#: src/dos/dos_locale.cpp:1695
#, c-format, no-wrap
msgctxt "KEYBOARD_LAYOUT_NAME_IS161"
msgid "Icelandic (102-key, QWERTY)"
msgstr "Islandais (102 touches, QWERTY)"

#: src/dos/dos_locale.cpp:1695
#, c-format, no-wrap
msgctxt "KEYBOARD_LAYOUT_NAME_IT"
msgid "Italian (standard, QWERTY/national)"
msgstr "Italien (standard, QWERTY/national)"

#: src/dos/dos_locale.cpp:1695
#, c-format, no-wrap
msgctxt "KEYBOARD_LAYOUT_NAME_IT142"
msgid "Italian (142, QWERTY/national)"
msgstr "Italien (142, QWERTY/national)"

#: src/dos/dos_locale.cpp:1695
#, c-format, no-wrap
msgctxt "KEYBOARD_LAYOUT_NAME_IX"
msgid "Italian (international, QWERTY)"
msgstr "Italien (international, QWERTY)"

#: src/dos/dos_locale.cpp:1695
#, c-format, no-wrap
msgctxt "KEYBOARD_LAYOUT_NAME_KA"
msgid "Georgian (QWERTY/national)"
msgstr "Géorgien (QWERTY/national)"

#: src/dos/dos_locale.cpp:1695
#, c-format, no-wrap
msgctxt "KEYBOARD_LAYOUT_NAME_KK"
msgid "Kazakh (QWERTY/national)"
msgstr "Kazakh (QWERTY/national)"

#: src/dos/dos_locale.cpp:1695
#, c-format, no-wrap
msgctxt "KEYBOARD_LAYOUT_NAME_KK476"
msgid "Kazakh (476, QWERTY/national)"
msgstr "Kazakh (476, QWERTY/national)"

#: src/dos/dos_locale.cpp:1695
#, c-format, no-wrap
msgctxt "KEYBOARD_LAYOUT_NAME_KY"
msgid "Kyrgyz (QWERTY/national)"
msgstr "Kirghize (QWERTY/national)"

#: src/dos/dos_locale.cpp:1695
#, c-format, no-wrap
msgctxt "KEYBOARD_LAYOUT_NAME_LA"
msgid "Latin American (QWERTY)"
msgstr "Amérique latine (QWERTY)"

#: src/dos/dos_locale.cpp:1695
#, c-format, no-wrap
msgctxt "KEYBOARD_LAYOUT_NAME_LT"
msgid "Lithuanian (Baltic, QWERTY/phonetic)"
msgstr "Lituanien (Baltique, QWERTY/phonétique)"

#: src/dos/dos_locale.cpp:1695
#, c-format, no-wrap
msgctxt "KEYBOARD_LAYOUT_NAME_LT210"
msgid "Lithuanian (programmers, QWERTY/phonetic)"
msgstr "Lituanien (programmeurs, QWERTY/phonétique)"

#: src/dos/dos_locale.cpp:1695
#, c-format, no-wrap
msgctxt "KEYBOARD_LAYOUT_NAME_LT211"
msgid "Lithuanian (AZERTY/phonetic)"
msgstr "Lituanien (AZERTY/phonétique)"

#: src/dos/dos_locale.cpp:1695
#, c-format, no-wrap
msgctxt "KEYBOARD_LAYOUT_NAME_LT221"
msgid "Lithuanian (LST 1582, AZERTY/phonetic)"
msgstr "Lituanien (LST 1582, AZERTY/phonétique)"

#: src/dos/dos_locale.cpp:1695
#, c-format, no-wrap
msgctxt "KEYBOARD_LAYOUT_NAME_LT456"
msgid "Lithuanian (QWERTY/AZERTY/phonetic)"
msgstr "Lituanien (QWERTY/AZERTY/phonétique)"

#: src/dos/dos_locale.cpp:1695
#, c-format, no-wrap
msgctxt "KEYBOARD_LAYOUT_NAME_LV"
msgid "Latvian (standard, QWERTY/phonetic)"
msgstr "Letton (standard, QWERTY/phonétique)"

#: src/dos/dos_locale.cpp:1695
#, c-format, no-wrap
msgctxt "KEYBOARD_LAYOUT_NAME_LV455"
msgid "Latvian (QWERTY/UGJRMV/phonetic)"
msgstr "Letton (QWERTY/UGJRMV/phonétique)"

#: src/dos/dos_locale.cpp:1695
#, c-format, no-wrap
msgctxt "KEYBOARD_LAYOUT_NAME_MK"
msgid "Macedonian (QWERTZ/national)"
msgstr "Macédonien (QWERTZ/national)"

#: src/dos/dos_locale.cpp:1695
#, c-format, no-wrap
msgctxt "KEYBOARD_LAYOUT_NAME_MN"
msgid "Mongolian (QWERTY/national)"
msgstr "Mongol (QWERTY/national)"

#: src/dos/dos_locale.cpp:1695
#, c-format, no-wrap
msgctxt "KEYBOARD_LAYOUT_NAME_MT"
msgid "Maltese (UK layout, QWERTY)"
msgstr "Maltais (disposition UK, QWERTY)"

#: src/dos/dos_locale.cpp:1695
#, c-format, no-wrap
msgctxt "KEYBOARD_LAYOUT_NAME_MT103"
msgid "Maltese (US layout, QWERTY)"
msgstr "Maltais (disposition US, QWERTY)"

#: src/dos/dos_locale.cpp:1695
#, c-format, no-wrap
msgctxt "KEYBOARD_LAYOUT_NAME_NE"
msgid "Nigerien (AZERTY)"
msgstr "Nigérien (AZERTY)"

#: src/dos/dos_locale.cpp:1695
#, c-format, no-wrap
msgctxt "KEYBOARD_LAYOUT_NAME_NG"
msgid "Nigerian (QWERTY)"
msgstr "Nigérian (QWERTY)"

#: src/dos/dos_locale.cpp:1695
#, c-format, no-wrap
msgctxt "KEYBOARD_LAYOUT_NAME_NL"
msgid "Dutch (QWERTY)"
msgstr "Néerlandais (QWERTY)"

#: src/dos/dos_locale.cpp:1695
#, c-format, no-wrap
msgctxt "KEYBOARD_LAYOUT_NAME_NO"
msgid "Norwegian (QWERTY/ASERTT)"
msgstr "Norvégien (QWERTY/ASERTT)"

#: src/dos/dos_locale.cpp:1695
#, c-format, no-wrap
msgctxt "KEYBOARD_LAYOUT_NAME_PH"
msgid "Filipino (QWERTY)"
msgstr "Philippin (QWERTY)"

#: src/dos/dos_locale.cpp:1695
#, c-format, no-wrap
msgctxt "KEYBOARD_LAYOUT_NAME_PL"
msgid "Polish (programmers, QWERTY/phonetic)"
msgstr "Polonais (programmeurs, QWERTY/phonétique)"

#: src/dos/dos_locale.cpp:1695
#, c-format, no-wrap
msgctxt "KEYBOARD_LAYOUT_NAME_PL214"
msgid "Polish (typewriter, QWERTZ/phonetic)"
msgstr "Polonais (machine à écrire, QWERTZ/phonétique)"

#: src/dos/dos_locale.cpp:1695
#, c-format, no-wrap
msgctxt "KEYBOARD_LAYOUT_NAME_PO"
msgid "Portuguese (QWERTY)"
msgstr "Portugais (QWERTY)"

#: src/dos/dos_locale.cpp:1695
#, c-format, no-wrap
msgctxt "KEYBOARD_LAYOUT_NAME_PX"
msgid "Portuguese (international, QWERTY)"
msgstr "Portugais (international, QWERTY)"

#: src/dos/dos_locale.cpp:1695
#, c-format, no-wrap
msgctxt "KEYBOARD_LAYOUT_NAME_RO"
msgid "Romanian (standard, QWERTZ/phonetic)"
msgstr "Roumain (standard, QWERTZ/phonétique)"

#: src/dos/dos_locale.cpp:1695
#, c-format, no-wrap
msgctxt "KEYBOARD_LAYOUT_NAME_RO446"
msgid "Romanian (QWERTY/phonetic)"
msgstr "Roumain (QWERTY/phonétique)"

#: src/dos/dos_locale.cpp:1695
#, c-format, no-wrap
msgctxt "KEYBOARD_LAYOUT_NAME_RU"
msgid "Russian (standard, QWERTY/national)"
msgstr "Russe (standard, QWERTY/national)"

#: src/dos/dos_locale.cpp:1695
#, c-format, no-wrap
msgctxt "KEYBOARD_LAYOUT_NAME_RU443"
msgid "Russian (typewriter, QWERTY/national)"
msgstr "Russe (machine à écrire, QWERTY/national)"

#: src/dos/dos_locale.cpp:1695
#, c-format, no-wrap
msgctxt "KEYBOARD_LAYOUT_NAME_RX"
msgid "Russian (extended standard, QWERTY/national)"
msgstr "Russe (standard étendu, QWERTY/national)"

#: src/dos/dos_locale.cpp:1695
#, c-format, no-wrap
msgctxt "KEYBOARD_LAYOUT_NAME_RX443"
msgid "Russian (extended typewriter, QWERTY/national)"
msgstr "Russe (machine à écrire étendue, QWERTY/national)"

#: src/dos/dos_locale.cpp:1695
#, c-format, no-wrap
msgctxt "KEYBOARD_LAYOUT_NAME_SD"
msgid "Swiss (German, QWERTZ)"
msgstr "Suisse (Allemand, QWERTZ)"

#: src/dos/dos_locale.cpp:1695
#, c-format, no-wrap
msgctxt "KEYBOARD_LAYOUT_NAME_SF"
msgid "Swiss (French, QWERTZ)"
msgstr "Suisse (Français, QWERTZ)"

#: src/dos/dos_locale.cpp:1695
#, c-format, no-wrap
msgctxt "KEYBOARD_LAYOUT_NAME_SI"
msgid "Slovenian (QWERTZ)"
msgstr "Slovène (QWERTZ)"

#: src/dos/dos_locale.cpp:1695
#, c-format, no-wrap
msgctxt "KEYBOARD_LAYOUT_NAME_SK"
msgid "Slovak (QWERTZ)"
msgstr "Slovaque (QWERTZ)"

#: src/dos/dos_locale.cpp:1695
#, c-format, no-wrap
msgctxt "KEYBOARD_LAYOUT_NAME_SQ"
msgid "Albanian (no deadkeys, QWERTY)"
msgstr "Albanais (sans touches mortes, QWERTY)"

#: src/dos/dos_locale.cpp:1695
#, c-format, no-wrap
msgctxt "KEYBOARD_LAYOUT_NAME_SQ448"
msgid "Albanian (deadkeys, QWERTZ)"
msgstr "Albanais (touches mortes, QWERTZ)"

#: src/dos/dos_locale.cpp:1695
#, c-format, no-wrap
msgctxt "KEYBOARD_LAYOUT_NAME_SV"
msgid "Swedish (QWERTY/ASERTT)"
msgstr "Suédois (QWERTY/ASERTT)"

#: src/dos/dos_locale.cpp:1695
#, c-format, no-wrap
msgctxt "KEYBOARD_LAYOUT_NAME_TJ"
msgid "Tajik (QWERTY/national)"
msgstr "Tadjik (QWERTY/national)"

#: src/dos/dos_locale.cpp:1695
#, c-format, no-wrap
msgctxt "KEYBOARD_LAYOUT_NAME_TM"
msgid "Turkmen (QWERTY/phonetic)"
msgstr "Turkmène (QWERTY/phonétique)"

#: src/dos/dos_locale.cpp:1695
#, c-format, no-wrap
msgctxt "KEYBOARD_LAYOUT_NAME_TR"
msgid "Turkish (QWERTY)"
msgstr "Turc (QWERTY)"

#: src/dos/dos_locale.cpp:1695
#, c-format, no-wrap
msgctxt "KEYBOARD_LAYOUT_NAME_TR440"
msgid "Turkish (non-standard)"
msgstr "Turc (non-standard)"

#: src/dos/dos_locale.cpp:1695
#, c-format, no-wrap
msgctxt "KEYBOARD_LAYOUT_NAME_TT"
msgid "Tatar (standard, QWERTY/national)"
msgstr "Tatar (standard, QWERTY/national)"

#: src/dos/dos_locale.cpp:1695
#, c-format, no-wrap
msgctxt "KEYBOARD_LAYOUT_NAME_TT443"
msgid "Tatar (typewriter, QWERTY/national)"
msgstr "Tatar (machine à écrire, QWERTY/national)"

#: src/dos/dos_locale.cpp:1695
#, c-format, no-wrap
msgctxt "KEYBOARD_LAYOUT_NAME_UR"
msgid "Ukrainian (101-key, QWERTY/national)"
msgstr "Ukrainien (101 touches, QWERTY/national)"

#: src/dos/dos_locale.cpp:1695
#, c-format, no-wrap
msgctxt "KEYBOARD_LAYOUT_NAME_UR1996"
msgid "Ukrainian (101-key, 1996, QWERTY/national)"
msgstr "Ukrainien (101 touches, 1996, QWERTY/national)"

#: src/dos/dos_locale.cpp:1695
#, c-format, no-wrap
msgctxt "KEYBOARD_LAYOUT_NAME_UR2001"
msgid "Ukrainian (102-key, 2001, QWERTY/national)"
msgstr "Ukrainien (102 touches, 2001, QWERTY/national)"

#: src/dos/dos_locale.cpp:1695
#, c-format, no-wrap
msgctxt "KEYBOARD_LAYOUT_NAME_UR2007"
msgid "Ukrainian (102-key, 2007, QWERTY/national)"
msgstr "Ukrainien (102 touches, 2007, QWERTY/national)"

#: src/dos/dos_locale.cpp:1695
#, c-format, no-wrap
msgctxt "KEYBOARD_LAYOUT_NAME_UR465"
msgid "Ukrainian (101-key, 465, QWERTY/national)"
msgstr "Ukrainien (101 touches, 465, QWERTY/national)"

#: src/dos/dos_locale.cpp:1695
#, c-format, no-wrap
msgctxt "KEYBOARD_LAYOUT_NAME_UZ"
msgid "Uzbek (QWERTY/national)"
msgstr "Ouzbek (QWERTY/national)"

#: src/dos/dos_locale.cpp:1695
#, c-format, no-wrap
msgctxt "KEYBOARD_LAYOUT_NAME_VI"
msgid "Vietnamese (QWERTY)"
msgstr "Vietnamien (QWERTY)"

#: src/dos/dos_locale.cpp:1695
#, c-format, no-wrap
msgctxt "KEYBOARD_LAYOUT_NAME_YC"
msgid "Serbian (deadkey, QWERTZ/national)"
msgstr "Serbe (touches mortes, QWERTZ/national)"

#: src/dos/dos_locale.cpp:1695
#, c-format, no-wrap
msgctxt "KEYBOARD_LAYOUT_NAME_YC450"
msgid "Serbian (no deadkey, QWERTZ/national)"
msgstr "Serbe (sans touches mortes, QWERTZ/national)"

#: src/dos/dos_locale.cpp:1695
#, c-format, no-wrap
msgctxt "KEYBOARD_LAYOUT_NAME_YU"
msgid "Yugoslavian (QWERTZ)"
msgstr "Yougoslave (QWERTZ)"

#: src/dos/dos_locale.cpp:1698
#, c-format, no-wrap
msgctxt "KEYBOARD_MOD_ADJECTIVE_LEFT"
msgid "Left"
msgstr "Gauche"

#: src/dos/dos_locale.cpp:1699
#, c-format, no-wrap
msgctxt "KEYBOARD_MOD_ADJECTIVE_RIGHT"
msgid "Right"
msgstr "Droite"

#: src/gui/shader_manager.cpp:352
#, c-format, no-wrap
msgctxt "DOSBOX_HELP_LIST_SHADERS_1"
msgid ""
"List of available GLSL shaders\n"
"------------------------------"
msgstr ""
"Liste des shaders GLSL disponibles\n"
"------------------------------"

#: src/gui/shader_manager.cpp:355
#, c-format, no-wrap
msgctxt "DOSBOX_HELP_LIST_SHADERS_2"
msgid ""
"The above shaders can be used exactly as listed in the 'shader'\n"
"config setting, without the need for the resource path or .glsl extension."
msgstr ""
"Les shaders ci-dessus peuvent être utilisés tels quels dans le paramètre\n"
"de configuration 'shader', sans chemin de ressource ni extension .glsl."

#: src/gui/shader_manager.cpp:359
#, c-format, no-wrap
msgctxt "DOSBOX_HELP_LIST_SHADERS_NOT_EXISTS"
msgid "Path '%s' does not exist."
msgstr "Le chemin '%s' n'existe pas."

#: src/gui/shader_manager.cpp:360
#, c-format, no-wrap
msgctxt "DOSBOX_HELP_LIST_SHADERS_NO_SHADERS"
msgid "Path '%s' has no shaders."
msgstr "Le chemin '%s' ne contient aucun shader."

#: src/gui/shader_manager.cpp:361
#, c-format, no-wrap
msgctxt "DOSBOX_HELP_LIST_SHADERS_LIST"
msgid "Path '%s' has:"
msgstr "Le chemin '%s' contient :"

#: src/config/setup.cpp:278
#, c-format, no-wrap
msgctxt "CONFIGITEM_OUTPUT_OPENGL_DEFAULT"
msgid ""
"Rendering backend to use for graphics output ('opengl' by default). Only the\n"
"'opengl' backend has shader support and is thus the preferred option. The\n"
"'texture' backend is only provided as a last resort fallback if OpenGL is not\n"
"available or the OpenGL driver is not Core Profile 3.3 compliant. Possible\n"
"values:\n"
msgstr ""
"Moteur de rendu pour la sortie graphique ('opengl' par défaut).\n"
"Seul le moteur 'opengl' prend en charge les shaders et est donc l'option\n"
"préférée. Le moteur 'texture' n'est fourni qu'en dernier recours pour\n"
"des pilotes OpenGL 2.1+ bogués ou inexistants (extrêmement rare)."

#: src/config/setup.cpp:278
#, c-format, no-wrap
msgctxt "CONFIGITEM_OUTPUT_TEXTURE_DEFAULT"
msgid "Rendering backend to use for graphics output ('texture' by default)."
msgstr "Moteur de rendu pour la sortie graphique ('texture' par défaut)."

#: src/config/setup.cpp:278
#, c-format, no-wrap
msgctxt "CONFIGITEM_OUTPUT_OPENGL"
msgid "  opengl:     OpenGL backend with shader support (default)."
msgstr "  opengl:     Moteur OpenGL avec support des shaders (par défaut)."

#: src/config/setup.cpp:278
#, c-format, no-wrap
msgctxt "CONFIGITEM_OUTPUT_TEXTURE"
msgid "  texture:    SDL's texture backend with bilinear interpolation."
msgstr "  texture:    Moteur de texture SDL avec interpolation bilinéaire."

#: src/config/setup.cpp:278
#, c-format, no-wrap
msgctxt "CONFIGITEM_OUTPUT_TEXTURENB"
msgid ""
"  texturenb:  SDL's texture backend with nearest-neighbour interpolation\n"
"              (no bilinear)."
msgstr ""
"  texturenb:  Moteur de texture SDL avec interpolation au plus proche voisin\n"
"             (pas de bilinéaire)."

#: src/config/setup.cpp:262
#, c-format, no-wrap
msgctxt "CONFIG_TEXTURE_RENDERER"
msgid ""
"Render driver to use in 'texture' output mode ('auto' by default).\n"
"Use 'texture_renderer = auto' for an automatic choice."
msgstr ""
"Pilote de rendu à utiliser en mode de sortie 'texture' ('auto' par défaut).\n"
"Utilisez 'texture_renderer = auto' pour un choix automatique."

#: src/config/setup.cpp:262
#, c-format, no-wrap
msgctxt "CONFIG_DISPLAY"
msgid "Number of display to use; values depend on OS and user settings (0 by default)."
msgstr "Numéro d'écran à utiliser ; dépend de l'OS et des réglages (0 par défaut)."

#: src/config/setup.cpp:262
#, c-format, no-wrap
msgctxt "CONFIG_FULLSCREEN"
msgid "Start in fullscreen mode ('off' by default)."
msgstr "Démarrer en mode plein écran ('off' par défaut)."

#: src/config/setup.cpp:262
#, c-format, no-wrap
msgctxt "CONFIG_FULLRESOLUTION"
msgid ""
"The [color=light-green]'fullresolution'[reset] setting has been removed.\n"
"Please use [color=light-green]'fullscreen_mode'[reset] instead."
msgstr ""
"Le paramètre [color=light-green]'fullresolution'[reset] est obsolète mais\n"
"toujours accepté ; utilisez [color=light-green]'fullscreen_mode'[reset] à la place."

#: src/config/setup.cpp:262
#, c-format, no-wrap
msgctxt "CONFIG_FULLSCREEN_MODE"
msgid "Set fullscreen mode ('standard' by default). Possible values:\n"
msgstr "Définissez le mode plein écran ('standard' par défaut) :"

#: src/config/setup.cpp:278
#, c-format, no-wrap
msgctxt "CONFIGITEM_FULLSCREEN_MODE_STANDARD"
msgid ""
"  standard:           Use the standard fullscreen mode of your operating system\n"
"                      (default).\n"
msgstr ""
"  standard:           Utilise le mode plein écran standard de votre système\n"
"                     d'exploitation (par défaut)."

#: src/config/setup.cpp:278
#, c-format, no-wrap
msgctxt "CONFIGITEM_FULLSCREEN_MODE_FORCED-BORDERLESS"
msgid ""
"  forced-borderless:  Force borderless fullscreen operation if your graphics\n"
"                      card driver decides to disable fullscreen optimisation\n"
"                      on Windows, resulting in exclusive fullscreen. Forcing\n"
"                      borderless mode might result in decreased performance\n"
"                      and slightly worse frame pacing (e.g., scrolling in 2D\n"
"                      games not appearing perfectly smooth)."
msgstr ""
"  forced-borderless:  Force le mode plein écran sans bordure si votre pilote\n"
"                     de carte graphique décide de désactiver l'optimisation\n"
"                     plein écran sous Windows, résultant en plein écran\n"
"                     exclusif. Forcer le mode sans bordure peut entraîner\n"
"                     une baisse de performance et un rythme d'image\n"
"                     légèrement moins bon (ex: défilement dans les jeux 2D\n"
"                     pas parfaitement fluide)."

#: src/config/setup.cpp:262
#, c-format, no-wrap
msgctxt "CONFIG_WINDOWRESOLUTION"
msgid ""
"The [color=light-green]'windowresolution'[reset] setting is deprecated but still accepted;\n"
"please use [color=light-green]'window_size'[reset] instead."
msgstr ""
"Le paramètre [color=light-green]'windowresolution'[reset] est obsolète mais\n"
"toujours accepté ; utilisez [color=light-green]'window_size'[reset] à la place."

#: src/config/setup.cpp:262
#, c-format, no-wrap
msgctxt "CONFIG_WINDOW_SIZE"
msgid ""
"Set initial window size for windowed mode ('default' by default). You can still\n"
"resize the window after startup. Possible values:\n"
"\n"
"  default:   Select the best option based on your environment and other\n"
"             factors (such as whether aspect ratio correction is enabled).\n"
"\n"
"  small, medium, large (s, m, l):\n"
"             Size the window relative to the desktop.\n"
"\n"
"  WxH:       Specify window size in WxH format in logical units (e.g.,\n"
"             1024x768). The values be multiplied by the OS-level DPI scaling to\n"
"             get the window size in pixels.\n"
"\n"
"Note: If you want to use pixel coordinates instead and ignore DPI scaling, set\n"
"      the SDL_WINDOWS_DPI_SCALING environment variable to 0."
msgstr ""
"Définit la taille initiale de la fenêtre en mode fenêtré. Vous pouvez\n"
"toujours redimensionner la fenêtre après le démarrage.\n"
" default:   Sélectionne la meilleure option selon votre environnement et\n"
"            autres paramètres (comme la correction du ratio d'aspect).\n"
" small, medium, large (s, m, l):\n"
"            Dimensionne la fenêtre relativement au bureau.\n"
" LxH:       Spécifie la taille en format LxH en unités logiques\n"
"            (ex: 1024x768)."

#: src/config/setup.cpp:262
#, c-format, no-wrap
msgctxt "CONFIG_WINDOW_POSITION"
msgid ""
"Set initial window position for windowed mode ('auto' by default).\n"
"Possible values:\n"
"\n"
"  auto:      Let the window manager decide the position (default).\n"
"\n"
"  X,Y:       Set window position in X,Y format in logical units (e.g., 250,100).\n"
"             0,0 is the top-left corner of the screen. The values will be\n"
"             multiplied by the OS-level DPI scaling to get the window position\n"
"             in pixels.\n"
"\n"
"Note: If you want to use pixel coordinates instead and ignore DPI scaling, set\n"
"      the SDL_WINDOWS_DPI_SCALING environment variable to 0."
msgstr ""
"Définit la position initiale de la fenêtre en mode fenêtré :\n"
" auto:      Laisse le gestionnaire de fenêtres choisir la position\n"
"            (par défaut).\n"
" X,Y:       Définit la position au format X,Y en unités logiques\n"
"            (ex. : 250,100).\n"
"            0,0 correspond au coin supérieur gauche de l'écran."

#: src/config/setup.cpp:262
#, c-format, no-wrap
msgctxt "CONFIG_WINDOW_DECORATIONS"
msgid "Enable window decorations in windowed mode ('on' by default)."
msgstr "Active les décorations de fenêtre en mode fenêtré ('on' par défaut)."

#: src/config/setup.cpp:262
#, c-format, no-wrap
msgctxt "CONFIG_WINDOW_TITLEBAR"
msgid ""
"Space separated list of information to be displayed in the window's titlebar\n"
"('program=name dosbox=auto cycles=on mouse=full' by default). If a parameter\n"
"is not specified, its default value is used. Possible information to display:\n"
"\n"
"  animation=<value>:  If set to 'on' (default), animate the audio/video\n"
"                      recording mark. Set to 'off' to disable animation; this\n"
"                      is useful if your screen font produces weird results.\n"
"\n"
"  program=<value>:    Display the name of the running program.\n"
"                      <value> can be one of:\n"
"                        none/off:  Do not display program name.\n"
"                        name:      Program name, with file extension (default).\n"
"                        path:      Name, extension, and full absolute path.\n"
"                        segment:   Display program memory segment name.\n"
"                        'Title':   Custom name. Alternatively, you can use\n"
"                                   \"Title\", (Title), <Title> or [Title] form.\n"
"\n"
"                      Note: With some software (like Windows 3.1x in enhanced\n"
"                      mode) it is impossible to recognize the full program\n"
"                      name or path; in such cases 'segment' is used instead.\n"
"\n"
"  dosbox=<value>:     Display 'DOSBox Staging' in the title bar.\n"
"                      <value> can be one of:\n"
"                        always:   Always display 'DOSBox Staging'.\n"
"                        auto:     Only display it if no program is running or\n"
"                                  'program=none' is set (default).\n"
"\n"
"  version=<value>:    Display DOSBox version information.\n"
"                      <value> can be one of:\n"
"                         none/off:  Do not display DOSBox version (default).\n"
"                         simple:    Simple version information.\n"
"                         detailed:  Include Git hash, if available.\n"
"\n"
"  cycles=<value>:     If set to 'on' (default), show CPU cycles setting.\n"
"                      Set to 'off' to disable cycles setting display.\n"
"\n"
"  mouse=<value>:      Mouse capturing hint verbosity level:\n"
"                        none/off:  Do not display any mouse hints.\n"
"                        short:     Only display if mouse is captured.\n"
"                        full:      Display verbose information on how to\n"
"                                   capture or release the cursor (default)."
msgstr ""
"Liste des informations à afficher dans la barre de titre de la fenêtre,\n"
"séparées par des espaces\n"
"'program=name dosbox=auto cycles=on mouse=full' par défaut).\n"
"Si un paramètre n'est pas spécifié, sa valeur par défaut est utilisée.\n"
"\n"
"Informations affichables :\n"
" animation=<valeur>:  Si défini à 'on' (par défaut), anime le marqueur\n"
"                      d'enregistrement audio/vidéo. Définissez 'off' pour\n"
"                      désactiver l'animation ; utile si votre police écran\n"
"                      produit des résultats étranges.\n"
" program=<valeur>:    Affiche le nom du programme en cours d'exécution.\n"
"                      <valeur> peut être :\n"
"                        none/off:  Ne pas afficher le nom du programme.\n"
"                        name:      Nom du programme avec extension\n"
"                                   (par défaut).\n"
"                        path:      Nom, extension et chemin absolu complet.\n"
"                        segment:   Affiche le nom du segment mémoire du\n"
"                                   programme.\n"
"                        'Titre':   Nom personnalisé. Vous pouvez aussi\n"
"                                   utiliser la forme \"itre\" (Titre),\n"
"                                   <Titre> ou [Titre].\n"
"                      Note : avec certains logiciels (comme Windows 3.1x en\n"
"                      mode amélioré), il est impossible de reconnaître le\n"
"                      nom ou le chemin complet du programme ; dans ce cas,\n"
"                      'segment' est utilisé à la place.\n"
" dosbox=<valeur>:     Affiche 'DOSBox Staging' dans la barre de titre.\n"
"                      <valeur> peut être :\n"
"                        always:   Toujours afficher 'DOSBox Staging'.\n"
"                        auto:     L'afficher seulement si aucun programme ne\n"
"                                  s'exécute ou si 'program=none' est défini\n"
"                                  (par défaut).\n"
" version=<valeur>:    Affiche les informations de version de DOSBox.\n"
"                      <valeur> peut être :\n"
"                         none/off:  Ne pas afficher la version de DOSBox\n"
"                                    (par défaut).\n"
"                         simple:    Informations de version simples.\n"
"                         detailed:  Inclure le hachage Git, si disponible.\n"
" cycles=<valeur>:     Si défini à 'on' (par défaut), afficher le réglage des\n"
"                      cycles CPU. Définissez 'off' pour le masquer.\n"
" mouse=<valeur>:      Niveau de verbosité des indications de capture\n"
"                      de la souris :\n"
"                        none/off:  N'afficher aucune indication souris.\n"
"                        short:     Afficher seulement si la souris est\n"
"                                   capturée.\n"
"                        full:      Afficher des informations détaillées sur\n"
"                                   la capture ou la libération du curseur\n"
"                                   (par défaut)."

#: src/config/setup.cpp:262
#, c-format, no-wrap
msgctxt "CONFIG_TRANSPARENCY"
msgid "Renamed to [color=light-green]'window_transparency'[reset]."
msgstr ""
"Définit la transparence de l'écran DOSBox Staging (0 par défaut).\n"
"de 0 (aucune transparence) à 90 (transparence élevée)."

#: src/config/setup.cpp:262
#, c-format, no-wrap
msgctxt "CONFIG_WINDOW_TRANSPARENCY"
msgid ""
"Set the transparency of the DOSBox Staging window (0 by default).\n"
"Valid range from 0 (no transparency) to 90 (high transparency)."
msgstr ""
"Définit la transparence de la fenêtre DOSBox Staging (0 par défaut).\n"
"Plage valide : de 0 (aucune transparence) à 90 (forte transparence)."

#: src/config/setup.cpp:262
#, c-format, no-wrap
msgctxt "CONFIG_MAX_RESOLUTION"
msgid "Moved to [color=light-cyan][render][reset] section and renamed to [color=light-green]'viewport'[reset]."
msgstr "Déplacé vers [color=light-cyan][render][reset] et renommé [color=light-green]'viewport'[reset]."

#: src/config/setup.cpp:262
#, c-format, no-wrap
msgctxt "CONFIG_VIEWPORT_RESOLUTION"
msgid "Moved to [color=light-cyan][render][reset] section and renamed to [color=light-green]'viewport'[reset]."
msgstr "Déplacé vers la section [color=light-cyan][render][reset] et renommé en [color=light-green]'viewport'[reset]."

#: src/config/setup.cpp:262
#, c-format, no-wrap
msgctxt "CONFIG_VSYNC"
msgid ""
"Set the host video driver's vertical synchronization (vsync) mode.\n"
"Possible values:\n"
"\n"
"  off:              Disable vsync in both windowed and fullscreen mode\n"
"                    (default). This is the best option on variable refresh rate\n"
"                    (VRR) monitors running in VRR mode to get perfect frame\n"
"                    pacing, no tearing, and low input lag. On fixed refresh rate\n"
"                    monitors (or VRR monitors in fixed refresh mode), disabling\n"
"                    vsync might cause visible tearing in fast-paced games.\n"
"\n"
"  on:               Enable vsync in both windowed and fullscreen mode. This can\n"
"                    prevent tearing in fast-paced games but will increase input\n"
"                    lag. Vsync is only available with 'host-rate' presentation\n"
"                    (see 'presentation_mode').\n"
"\n"
"  fullscreen-only:  Enable vsync in fullscreen mode only. This might be useful\n"
"                    if your operating system enforces vsync in windowed mode and\n"
"                    the 'on' setting causes audio glitches or other issues in\n"
"                    windowed mode only. Vsync is only available with 'host-rate'\n"
"                    presentation (see 'presentation_mode').\n"
"\n"
"Notes:\n"
"  - For perfectly smooth scrolling in 2D games (e.g., in Pinball Dreams\n"
"    and Epic Pinball), you'll need a VRR monitor running in VRR mode and 'vsync'\n"
"    disabled. The scrolling in 70 Hz VGA games will always appear juddery on\n"
"    60 Hz fixed refresh rate monitors even with vsync enabled.\n"
"\n"
"  - Usually, you'll only get perfectly smooth 2D scrolling in fullscreen mode,\n"
"    even on a VRR monitor.\n"
"\n"
"  - For the best results, disable all frame cappers and global vsync overrides\n"
"    in your video driver settings."
msgstr ""
"Définit le mode de synchronisation verticale (vsync) du pilote vidéo hôte :\n"
" off:              Désactive la vsync en mode fenêtré et plein écran\n"
"                   (par défaut). C'est la meilleure option sur les écrans à\n"
"                   fréquence variable (VRR) en mode VRR pour obtenir un\n"
"                   pacing d'images parfait, sans tearing et avec une faible\n"
"                   latence d'entrée. Sur un écran à fréquence fixe (ou un\n"
"                   écran VRR en mode fixe), désactiver la vsync peut\n"
"                   provoquer du tearing visible dans les jeux rapides.\n"
" on:               Active la vsync en mode fenêtré et plein écran. Cela peut\n"
"                   éviter le tearing dans les jeux rapides, mais augmente la\n"
"                   latence d'entrée. La vsync n'est disponible qu'avec le\n"
"                   mode de présentation 'host-rate'\n"
"                   (voir 'presentation_mode').\n"
" fullscreen-only:  Active la vsync uniquement en plein écran. Cela peut être\n"
"                   utile si votre système d'exploitation impose la vsync en\n"
"                   mode fenêtré et que le réglage 'on' provoque des glitches\n"
"                   audio ou d'autres problèmes uniquement en fenêtré.\n"
"                   La vsync n'est disponible qu'avec le mode de\n"
"                   présentation 'host-rate'\n"
"                   (voir 'presentation_mode').\n"
"\n"
"Notes :\n"
" - Pour un défilement 2D parfaitement fluide (p. ex. Pinball Dreams et Epic\n"
"   Pinball), il faut un écran VRR en mode VRR et 'vsync' désactivé. Le\n"
"   défilement des jeux VGA à 70 Hz paraîtra toujours saccadé sur un écran\n"
"   fixe à 60 Hz, même avec la vsync activée.\n"
" - En général, vous n'obtiendrez un défilement 2D parfaitement fluide qu'en\n"
"   plein écran, même avec un écran VRR.\n"
" - Pour de meilleurs résultats, désactivez tous les limiteurs de fréquence\n"
"   d'images et les surcharges globales de vsync dans les réglages du pilote\n"
"   vidéo."

#: src/config/setup.cpp:262
#, c-format, no-wrap
msgctxt "CONFIG_PRESENTATION_MODE"
msgid ""
"Set the frame presentation mode ('auto' by default). Possible values:\n"
"\n"
"  auto:       Use 'host-rate' if 'vsync' is enabled, otherwise use 'dos-rate'\n"
"              (default). See 'vsync' for further details.\n"
"\n"
"  dos-rate:   Present frames at the refresh rate of the emulated DOS video mode.\n"
"              This is the best option on variable refresh rate (VRR) monitors.\n"
"              'vsync' is not availabe with 'dos-rate' presentation.\n"
"\n"
"  host-rate:  Present frames at the refresh rate of the host display. Use this\n"
"              with 'vsync' enabled on fixed refresh rate monitors for fast-paced\n"
"              games where tearing is a problem. 'host-rate' combined with\n"
"              'vsync' disabled can be a good workaround on systems that always\n"
"              enforce blocking vsync at the OS level (e.g., forced 60 Hz vsync\n"
"              could cause problems with VGA games presenting frames at 70 Hz)."
msgstr ""
"Sélectionne le mode de présentation des images ('auto' par défaut) :\n"
" auto:       Utilise 'host-rate' si 'vsync' est activé, sinon 'dos-rate'\n"
"             (par défaut). Voir 'vsync' pour plus de détails.\n"
" dos-rate:   Présente les images au taux du mode vidéo DOS émulé.\n"
"             C'est la meilleure option sur les écrans VRR.\n"
"             'vsync' n'est pas disponible avec 'dos-rate'.\n"
" host-rate:  Présente les images au taux de l'écran hôte, utile avec\n"
"             'vsync' sur les écrans à taux fixe."

#: src/config/setup.cpp:262
#, c-format, no-wrap
msgctxt "CONFIG_CAPTURE_MOUSE"
msgid "Moved to [color=light-cyan][mouse][reset] section and renamed to [color=light-green]'mouse_capture'[reset]."
msgstr "Déplacé vers la section [color=light-cyan][mouse][reset] et renommé en [color=light-green]'mouse_capture'[reset]."

#: src/config/setup.cpp:262
#, c-format, no-wrap
msgctxt "CONFIG_SENSITIVITY"
msgid "Moved to [color=light-cyan][mouse][reset] section and renamed to [color=light-green]'mouse_sensitivity'[reset]."
msgstr ""
"Sensibilité de la souris. Le second paramètre optionnel spécifie la sensibilité\n"
"verticale (ex. 100,-50)."

#: src/config/setup.cpp:262
#, c-format, no-wrap
msgctxt "CONFIG_RAW_MOUSE_INPUT"
msgid "Moved to [color=light-cyan][mouse][reset] section and renamed to [color=light-green]'mouse_raw_input'[reset]."
msgstr "Déplacé vers la section [color=light-cyan][mouse][reset] et renommé en [color=light-green]'mouse_raw_input'[reset]."

#: src/config/setup.cpp:262
#, c-format, no-wrap
msgctxt "CONFIG_WAITONERROR"
msgid "The [color=light-green]'waitonerror'[reset] setting has been removed."
msgstr "Attend avant de fermer la console si DOSBox a une erreur."

#: src/config/setup.cpp:262
#, c-format, no-wrap
msgctxt "CONFIG_PRIORITY"
msgid "The [color=light-green]'priority'[reset] setting has been removed."
msgstr ""
"Le paramètre [color=light-green]'priority'[reset] a été supprimé."

#: src/config/setup.cpp:262
#, c-format, no-wrap
msgctxt "CONFIG_MUTE_WHEN_INACTIVE"
msgid "Mute the sound when the window is inactive ('off' by default)."
msgstr "Coupe le son quand la fenêtre est inactive ('off' par défaut)."

#: src/config/setup.cpp:262
#, c-format, no-wrap
msgctxt "CONFIG_PAUSE_WHEN_INACTIVE"
msgid "Pause emulation when the window is inactive ('off' by default)."
msgstr "Met l'émulation en pause quand la fenêtre est inactive ('off' par défaut)."

#: src/config/setup.cpp:262
#, c-format, no-wrap
msgctxt "CONFIG_KEYBOARD_CAPTURE"
msgid ""
"Capture system keyboard shortcuts ('off' by default).\n"
"When enabled, most system shortcuts such as Alt+Tab are captured and sent to\n"
"DOSBox Staging. This is useful for Windows 3.1x and some DOS programs with\n"
"unchangeable keyboard shortcuts that conflict with system shortcuts."
msgstr ""
"Capture les raccourcis clavier système ('off' par défaut).\n"
"Lorsqu'activé, la plupart des raccourcis système comme Alt+Tab sont capturés\n"
"et envoyés à DOSBox Staging. Utile pour Windows 3.1x et certains programmes\n"
"DOS avec des raccourcis clavier non modifiables qui entrent en conflit avec\n"
"les raccourcis système."

#: src/config/setup.cpp:262
#, c-format, no-wrap
msgctxt "CONFIG_MAPPERFILE"
msgid ""
"Path to the mapper file ('mapper-sdl2-XYZ.map' by default, where XYZ is the\n"
"current version). Pre-configuréd maps are bundled in 'resources/mapperfiles'.\n"
"These can be loaded by name, e.g., with 'mapperfile = xbox/xenon2.map'.\n"
"\n"
"Note: The '--resetmapper' command line option only deletes the default mapper\n"
"      file."
msgstr ""
"Chemin du fichier de mappage ('mapper-sdl2-XYZ.map' par défaut, où XYZ est\n"
"la version actuelle). Des mappages préconfigurés sont fournis dans\n"
"'resources/mapperfiles'. Ils peuvent être chargés par nom, par exemple avec\n"
"'mapperfile = xbox/xenon2.map'.\n"
"\n"
"Note : l'option en ligne de commande '--resetmapper' supprime uniquement le\n"
"       fichier de mappage par défaut."

#: src/config/setup.cpp:262
#, c-format, no-wrap
msgctxt "CONFIG_SCREENSAVER"
msgid ""
"Use 'allow' or 'block' to override the SDL_VIDEO_ALLOW_SCREENSAVER environment\n"
"variable which usually blocks the OS screensaver while the emulator is\n"
"running ('auto' by default)."
msgstr ""
"Utilisez 'allow' ou 'block' pour remplacer la variable d'environnement\n"
"SDL_VIDEO_ALLOW_SCREENSAVER, qui bloque généralement l'économiseur d'écran\n"
"du système pendant que l'émulateur est en cours d'exécution\n"
"('auto' par défaut)."

#: src/gui/titlebar.cpp:778
#, c-format, no-wrap
msgctxt "TITLEBAR_CYCLES_MS"
msgid "cycles/ms"
msgstr "cycles/ms"

#: src/gui/titlebar.cpp:779
#, c-format, no-wrap
msgctxt "TITLEBAR_CYCLES_THROTTLED"
msgid "throttled"
msgstr "limité"

#: src/gui/titlebar.cpp:780
#, c-format, no-wrap
msgctxt "TITLEBAR_MUTED"
msgid "MUTED"
msgstr "MUET"

#: src/gui/titlebar.cpp:781
#, c-format, no-wrap
msgctxt "TITLEBAR_PAUSED"
msgid "PAUSED"
msgstr "EN PAUSE"

#: src/gui/titlebar.cpp:783
#, c-format, no-wrap
msgctxt "TITLEBAR_HINT_CAPTURED"
msgid "mouse captured"
msgstr "souris capturée"

#: src/gui/titlebar.cpp:784
#, c-format, no-wrap
msgctxt "TITLEBAR_HINT_CAPTURED_HOTKEY"
msgid "mouse captured, %s+F10 to release"
msgstr "souris capturée, %s+F10 pour libérer"

#: src/gui/titlebar.cpp:785
#, c-format, no-wrap
msgctxt "TITLEBAR_HINT_CAPTURED_HOTKEY_MIDDLE"
msgid "mouse captured, %s+F10 or middle-click to release"
msgstr "souris capturée, %s+F10 ou clic-milieu pour libérer"

#: src/gui/titlebar.cpp:788
#, c-format, no-wrap
msgctxt "TITLEBAR_HINT_RELEASED_HOTKEY"
msgid "to capture the mouse press %s+F10"
msgstr "pour capturer la souris appuyez sur %s+F10"

#: src/gui/titlebar.cpp:789
#, c-format, no-wrap
msgctxt "TITLEBAR_HINT_RELEASED_HOTKEY_MIDDLE"
msgid "to capture the mouse press %s+F10 or middle-click"
msgstr "pour capturer la souris appuyez sur %s+F10 ou clic-milieu"

#: src/gui/titlebar.cpp:792
#, c-format, no-wrap
msgctxt "TITLEBAR_HINT_RELEASED_HOTKEY_ANY_BUTTON"
msgid "to capture the mouse press %s+F10 or click any button"
msgstr "pour capturer la souris appuyez sur %s+F10 ou cliquez"

#: src/gui/titlebar.cpp:794
#, c-format, no-wrap
msgctxt "TITLEBAR_HINT_SEAMLESS_HOTKEY"
msgid "seamless mouse, %s+F10 to capture"
msgstr "souris transparente, %s+F10 pour capturer"

#: src/gui/titlebar.cpp:795
#, c-format, no-wrap
msgctxt "TITLEBAR_HINT_SEAMLESS_HOTKEY_MIDDLE"
msgid "seamless mouse, %s+F10 or middle-click to capture"
msgstr "souris transparente, %s+F10 ou clic-milieu pour capturer"

#: src/gui/sdl_gui.cpp:2569
#, c-format, no-wrap
msgctxt "DISPLAY_INVALID_VSYNC_SETTING"
msgid ""
"Invalid [color=light-green]'vsync'[reset] setting: [color=white]'%s'[reset];\n"
"vsync cannot be enabled in [color=white]'dos-rate'[reset] presentation mode, using [color=white]'off'[reset]"
msgstr ""
"Paramètre [color=light-green]'vsync'[reset] invalide :[color=white]'%s'[reset] ;\n"
"Vsync ne peut pas être activé en mode de présentation[color=white]'dos-rate'[reset], utilisation de\n"
"[[color=white]'off'[reset]"

#: src/config/setup.cpp:262
#, c-format, no-wrap
msgctxt "CONFIG_LANGUAGE"
msgid ""
"Select the DOS messages language ('auto' by default). Possible values:\n"
"\n"
"  auto:     Detects the language from the host OS (default).\n"
"  <value>:  Loads a translation from the given file.\n"
"\n"
"Notes:\n"
"  - The following language files are available:\n"
"    'de', 'en', 'es', 'fr', 'it', 'nl', 'pl', 'pt_BR' and 'ru'.\n"
"\n"
"  - English is built-in, the rest is stored in the bundled\n"
"    'resources/translations' directory."
msgstr ""
"Sélectionne la langue des messages DOS :\n"
" auto:     Détecte la langue depuis le système hôte (par défaut).\n"
" <valeur>: Charge une traduction depuis le fichier indiqué.\n"
"Notes :\n"
" - Fichiers disponibles : 'br', 'de', 'en', 'es', 'fr', 'it',\n"
"   'nl', 'pl' et 'ru'.\n"
" - L'anglais est intégré ; les autres sont dans\n"
"   'resources/translations'."

#: src/config/setup.cpp:262
#, c-format, no-wrap
msgctxt "CONFIG_MACHINE"
msgid ""
"Set the video adapter or machine to emulate ('svga_s3' by default).\n"
"Possible values:\n"
"\n"
"  hercules:       Hercules Graphics Card (HGC) (see 'monochrome_palette').\n"
"\n"
"  cga_mono:       CGA adapter connected to a monochrome monitor (see\n"
"                  'monochrome_palette').\n"
"\n"
"  cga:            IBM Color Graphics Adapter (CGA). Also enables composite\n"
"                  video emulation (see [composite] section).\n"
"\n"
"  pcjr:           An IBM PCjr machine. Also enables PCjr sound and composite\n"
"                  video emulation (see [composite] section).\n"
"\n"
"  tandy:          A Tandy 1000 machine with TGA graphics. Also enables Tandy\n"
"                  sound and composite video emulation (see [composite]\n"
"                  section).\n"
"\n"
"  ega:            IBM Enhanced Graphics Adapter (EGA).\n"
"\n"
"  svga_paradise:  Paradise PVGA1A SVGA card (no VESA VBE; 512K vmem by default,\n"
"                  can be set to 256K or 1MB with 'vmemsize'). This is the\n"
"                  closest to IBM's original VGA adapter.\n"
"\n"
"  svga_et3000:    Tseng Labs ET3000 SVGA card (no VESA VBE; fixed 512K vmem).\n"
"\n"
"  svga_et4000:    Tseng Labs ET4000 SVGA card (no VESA VBE; 1MB vmem by\n"
"                  default, can be set to 256K or 512K with 'vmemsize').\n"
"\n"
"  svga_s3:        S3 Trio64 (VESA VBE 2.0; 4MB vmem by default, can be set to\n"
"                  512K, 1MB, 2MB, or 8MB with 'vmemsize') (default)\n"
"\n"
"  vesa_oldvbe:    Same as 'svga_s3' but limited to VESA VBE 1.2.\n"
"\n"
"  vesa_nolfb:     Same as 'svga_s3' (VESA VBE 2.0), plus the \"no linear\n"
"                  framebuffer\" hack (needed only by a few games)."
msgstr ""
"Définit l'adaptateur vidéo ou la machine à émuler :\n"
" hercules:       Carte Hercules Graphics Card (HGC)\n"
"                 (voir 'monochrome_palette').\n"
" cga_mono:       Adaptateur CGA connecté à un moniteur monochrome\n"
"                 (voir 'monochrome_palette').\n"
" cga:            IBM Color Graphics Adapter (CGA). Active aussi\n"
"                 l'émulation vidéo composite (voir section [composite]).\n"
" pcjr:           Machine IBM PCjr. Active aussi le son PCjr et\n"
"                 l'émulation vidéo composite (voir section [composite]).\n"
" tandy:          Machine Tandy 1000 avec graphismes TGA. Active aussi le\n"
"                 son Tandy et l'émulation vidéo composite\n"
"                 (voir section [composite]).\n"
" ega:            IBM Enhanced Graphics Adapter (EGA).\n"
" svga_paradise:  Carte SVGA Paradise PVGA1A (sans VESA VBE ;\n"
"                 512 Ko de mémoire vidéo par défaut, réglable à 256 Ko\n"
"                 ou 1 Mo via 'vmemsize'). C'est la plus proche de\n"
"                 l'adaptateur VGA IBM d'origine.\n"
" svga_et3000:    Carte SVGA Tseng Labs ET3000\n"
"                 (sans VESA VBE ; 512 Ko fixes).\n"
" svga_et4000:    Carte SVGA Tseng Labs ET4000\n"
"                 (sans VESA VBE ; 1 Mo par défaut, réglable à 256 Ko\n"
"                 ou 512 Ko via 'vmemsize').\n"
" svga_s3:        S3 Trio64 (VESA VBE 2.0 ; 4 Mo par défaut, réglable à\n"
"                 512 Ko, 1 Mo, 2 Mo ou 8 Mo via 'vmemsize')\n"
"                 (par défaut)\n"
" vesa_oldvbe:    Identique à 'svga_s3' mais limité à VESA VBE 1.2.\n"
" vesa_nolfb:     Identique à 'svga_s3' (VESA VBE 2.0), avec en plus\n"
"                 le hack \"o linear framebuffer\"\n"
"                 (nécessaire seulement pour quelques jeux)."

#: src/config/setup.cpp:262
#, c-format, no-wrap
msgctxt "CONFIG_CAPTURES"
msgid "Moved to [color=light-cyan][capture][reset] section and renamed to [color=light-green]'capture_dir'[reset]."
msgstr "Déplacé vers la section [capture] et renommé en 'capture_dir'."

#: src/config/setup.cpp:262
#, c-format, no-wrap
msgctxt "CONFIG_MEMSIZE"
msgid ""
"Amount of memory of the emulated machine has in MB (16 by default). Best leave\n"
"at the default setting to avoid problems with some games, though a few games\n"
"might require a higher value. There is generally no speed advantage when raising\n"
"this value."
msgstr ""
"Quantité de mémoire de la machine émulée, en Mo (16 par défaut).\n"
"Il est préférable de conserver la valeur par défaut pour éviter des\n"
"problèmes avec certains jeux, même si quelques-uns peuvent nécessiter une\n"
"valeur plus élevée.\n"
"Augmenter cette valeur n'apporte généralement aucun gain de vitesse."

#: src/config/setup.cpp:262
#, c-format, no-wrap
msgctxt "CONFIG_MCB_FAULT_STRATEGY"
msgid ""
"How software-corrupted memory chain blocks should be handled ('repair' by\n"
"default). Possible values:\n"
"\n"
"  repair:  Repair (and report) faults using adjacent blocks (default).\n"
"  report:  Report faults but otherwise proceed as-is.\n"
"  allow:   Allow faults to go unreported (hardware behavior).\n"
"  deny:    Quit (and report) when faults are detected."
msgstr ""
"Gestion des blocs de chaîne mémoire corrompus par logiciel :\n"
" repair:  Répare (et signale) les fautes via les blocs adjacents\n"
"          (par défaut).\n"
" report:  Signale les fautes, puis continue tel quel.\n"
" allow:   Autorise les fautes sans les signaler (comportement matériel).\n"
" deny:    Quitte (et signale) lorsqu'une faute est détectée."

#: src/config/setup.cpp:262
#, c-format, no-wrap
msgctxt "CONFIG_VMEMSIZE"
msgid ""
"Video memory in MB (1-8) or KB (256 to 8192). 'auto' uses the default for\n"
"the selected video adapter ('auto' by default). See the 'machine' setting for\n"
"the list of valid options and defaults per adapter."
msgstr ""
"Mémoire vidéo en Mo (1 à 8) ou Ko (256 à 8192). 'auto' utilise la valeur\n"
"par défaut de l'adaptateur vidéo sélectionné ('auto' par défaut). Consultez\n"
"''machine' pour la liste des options valides et des valeurs par adaptateur."

#: src/config/setup.cpp:262
#, c-format, no-wrap
msgctxt "CONFIG_VMEM_DELAY"
msgid ""
"Set video memory access delay emulation ('off' by default). Possible values:\n"
"\n"
"  off:       Disable video memory access delay emulation (default).\n"
"             This is preferable for most games to avoid slowdowns.\n"
"\n"
"  on:        Enable video memory access delay emulation (3000 ns).\n"
"             This can help reduce or eliminate flicker in Hercules,\n"
"             CGA, EGA, and early VGA games.\n"
"\n"
"  <number>:  Set access delay in nanoseconds. Valid range is 0 to 20000 ns;\n"
"             500 to 5000 ns is the most useful range.\n"
"\n"
"Note: Only set this on a per-game basis when necessary as it slows down\n"
"      the whole emulator."
msgstr ""
"Définit l'émulation du délai d'accès à la mémoire vidéo ('off' par défaut).\n"
" off:      Désactive l'émulation du délai (par défaut).\n"
"           Préférable pour la plupart des jeux pour éviter les\n"
"           ralentissements.\n"
" on:       Active l'émulation du délai (3000 ns).\n"
"           Peut aider à réduire ou éliminer le scintillement dans les jeux\n"
"           Hercules, CGA, EGA et premiers VGA.\n"
" <valeur>: Définit le délai en nanosecondes. Plage valide : 0 à 20000 ns ;\n"
"           500 à 5000 ns est la plage la plus utile.\n"
"Note : Ne définir que par jeu si nécessaire car ralentit tout l'émulateur."

#: src/config/setup.cpp:262
#, c-format, no-wrap
msgctxt "CONFIG_DOS_RATE"
msgid ""
"Override the emulated DOS video mode's refresh rate with a custom rate\n"
"('default' by default). Possible values:\n"
"\n"
"  default:   Don't override; use the emulated DOS video mode's refresh rate\n"
"             (default).\n"
"\n"
"  host:      Override the refresh rate of all DOS video modes with the refresh\n"
"             rate of your monitor. This might allow you to play some 70 Hz VGA\n"
"             games with perfect vsync on a 60 Hz fixed refresh rate monitor (see\n"
"             'vsync' for further details).\n"
"\n"
"  <number>:  Override the refresh rate of all DOS video modes with a fixed rate\n"
"             specified in Hz (valid range is from 24.000 to 1000.000). This is a\n"
"             niche option for a select few fast-paced mid to late 1990s 3D games\n"
"             for high refresh rate gaming.\n"
"\n"
"Note: Many games will misbehave when overriding the DOS video mode's refresh\n"
"      rate with non-standard values. This can manifest in glitchy video,\n"
"      sped-up or slowed-down audio, jerky mouse movement, mouse button presses\n"
"      not being registered, and even gameplay bugs. Overriding the DOS refresh\n"
"      rate is a hack that only works acceptably with a small subset of all DOS\n"
"      games (typically mid to late 1990s games)."
msgstr ""
"Remplace le taux de rafraîchissement du mode vidéo DOS émulé :\n"
" default:  N'écrase pas ; utilise le taux du mode DOS (par défaut).\n"
" host:     Utilise le taux de l'écran hôte pour tous les modes DOS.\n"
" <valeur>: Fixe un taux exact en Hz (de 24.000 à 1000.000).\n"
"Note : n'utiliser qu'au cas par cas, certains jeux se comportent mal."

#: src/config/setup.cpp:262
#, c-format, no-wrap
msgctxt "CONFIG_VESA_MODES"
msgid ""
"Controls which VESA video modes are available ('compatible' by default).\n"
"Possible values:\n"
"\n"
"  compatible:  Only the most compatible VESA modes for the configuréd video\n"
"               memory size (default). Recommended with 4 or 8 MB of video\n"
"               memory ('vmemsize') for the widest compatiblity with games.\n"
"               320x200 high colour modes are excluded as they were not\n"
"               properly supported until the late '90s. The 256-colour linear\n"
"               framebuffer 320x240, 400x300, and 512x384 modes are also\n"
"               excluded as they cause timing problems in Build Engine games.\n"
"\n"
"  halfline:    Same as 'compatible', but the 120h VESA mode is replaced with\n"
"               a special halfline mode used by Extreme Assault. Use only if\n"
"               needed.\n"
"\n"
"  all:         All modes are available, including extra DOSBox-specific VESA\n"
"               modes. Use 8 MB of video memory for the best results. Some\n"
"               games misbehave in the presence of certain VESA modes; try\n"
"               'compatible' mode if this happens. The 320x200 high colour\n"
"               modes available in this mode are often required by late '90s\n"
"               demoscene productions."
msgstr ""
"Contrôle les modes vidéo VESA disponibles :\n"
" compatible:  Modes les plus compatibles pour la mémoire vidéo\n"
"              configurée (par défaut).\n"
" halfline:    Comme 'compatible', mais remplace le mode 120h par un\n"
"              mode halfline spécial (Extreme Assault).\n"
" all:         Tous les modes sont disponibles, dont des modes\n"
"              spécifiques à DOSBox."

#: src/config/setup.cpp:262
#, c-format, no-wrap
msgctxt "CONFIG_VGA_8DOT_FONT"
msgid "Use 8-pixel-wide fonts on VGA adapters ('off' by default)."
msgstr ""
"Utilise des polices de 8 pixels de large sur les adaptateurs VGA ('off' par\n"
"défaut)."

#: src/config/setup.cpp:262
#, c-format, no-wrap
msgctxt "CONFIG_VGA_RENDER_PER_SCANLINE"
msgid ""
"Emulate accurate per-scanline VGA rendering ('on' by default). Currently, you\n"
"need to disable this for a few games, otherwise they will crash at startup\n"
"(e.g., Deus, Ishar 3, Robinson's Requiem, Time WWarriors)."
msgstr ""
"Émule le rendu VGA précis par ligne de balayage ('on' par défaut).\n"
"Actuellement, vous devez le désactiver pour quelques jeux, sinon ils\n"
"planteront au démarrage (ex. : Deus, Ishar 3, Robinson's Requiem, Time\n"
"Warriors)."

#: src/config/setup.cpp:262
#, c-format, no-wrap
msgctxt "CONFIG_AUTOEXEC_SECTION"
msgid ""
"How autoexec sections are handled from multiple config files ('join' by\n"
"default). Possible values:\n"
"\n"
"  join:       Combine them into one big section (default).\n"
"  overwrite:  Use the last one encountered, like other config settings."
msgstr ""
"Gestion des sections autoexec venant de plusieurs fichiers config :\n"
" join:       Les combine en une seule grande section\n"
"             (comportement historique ; par défaut).\n"
" overwrite:  Utilise la dernière section rencontrée."

#: src/config/setup.cpp:262
#, c-format, no-wrap
msgctxt "CONFIG_AUTOMOUNT"
msgid ""
"Mount 'drives/[c]' directories as drives on startup, where [c] is a lower-case\n"
"drive letter from 'a' to 'y' ('on' by default). The 'drives' folder can be\n"
"provided relative to the current directory or via built-in resources.\n"
"Mount settings can be optionally provided using a [c].conf file along-side\n"
"the drive's directory, with content as follows:\n"
"\n"
"  [drive]\n"
"  type     = dir, overlay, floppy, or cdrom\n"
"  label    = custom_label\n"
"  path     = path-specification (e.g., path = %%path%%;c:    ools)\n"
"  override_drive = mount the directory to this drive instead (default empty)\n"
"  verbose  = on or off\n"
"  readonly = on or off"
msgstr ""
"Monte les répertoires 'drives/[c]' au démarrage, où [c] est une lettre\n"
"une lettre minuscule de 'a' à 'y' ('on' par défaut).\n"
"Le dossier 'drives' peut être fourni en chemin relatif ou via les ressources.\n"
"Les options de montage peuvent être définies via un fichier [c].conf :\n"
" [drive]\n"
" type = dir, overlay, floppy ou cdrom\n"
" label = custom_label\n"
" path = chemin (ex. path = %%path%%;c:\tools)\n"
" override_drive = monte ce dossier sur un autre lecteur\n"
" verbose = on ou off\n"
" readonly = on ou off"

#: src/config/setup.cpp:262
#, c-format, no-wrap
msgctxt "CONFIG_STARTUP_VERBOSITY"
msgid ""
"Controls verbosity prior to displaying the program ('auto' by default):\n"
"\n"
"  Verbosity   | Welcome | Early stdout\n"
"  hhigh       |   yes   |    yes\n"
"  llow        |   no    |    yes\n"
"  qquiet      |   no    |    no\n"
"  aauto       | 'low' if exec or dir is passed, otherwise 'high'"
msgstr ""
"Contrôle la verbosité avant l'affichage du programme :\n"
"           | Écran de bienvenue | Sorties écran de démarrage\n"
"high       |        oui         |            oui\n"
"low        |        non         |            oui\n"
"quiet      |        non         |            non\n"
"auto       | 'low' si exec ou dir sont utilisés, sinon 'high'\n"

#: src/config/setup.cpp:262
#, c-format, no-wrap
msgctxt "CONFIG_ALLOW_WRITE_PROTECTED_FILES"
msgid ""
"Many games open all their files with writable permissions; even files that they\n"
"never modify. This setting lets you write-protect those files while still\n"
"allowing the game to read them ('on' by default). A second use-case: if you're\n"
"using a copy-on-write or network-based filesystem, this setting avoids\n"
"triggering write operations for these write-protected files."
msgstr ""
"De nombreux jeux ouvrent tous leurs fichiers avec permissions d'écriture ;\n"
"même les fichiers qu'ils ne modifient jamais. Ce paramètre vous permet de\n"
"protéger ces fichiers en écriture tout en permettant au jeu de les lire\n"
"('on' par défaut). Un second cas d'usage : si vous utilisez un système de\n"
"fichiers copy-on-write ou réseau, ce paramètre évite de déclencher des\n"
"opérations d'écriture pour ces fichiers protégés en écriture."

#: src/config/setup.cpp:262
#, c-format, no-wrap
msgctxt "CONFIG_SHELL_CONFIG_SHORTCUTS"
msgid ""
"Allow shortcuts for simpler configuration management ('on' by default).\n"
"E.g., instead of 'config -set sbtype sb16', it is enough to execute\n"
"'sbtype sb16', and instead of 'config -get sbtype', you can just execute\n"
"the 'sbtype' command."
msgstr ""
"Autorise les raccourcis pour une gestion simplifiée de la configuration\n"
"('on' par défaut). Ex : au lieu de 'config -set sbtype sb16', il suffit\n"
"'exécuter 'sbtype sb16', et au lieu de 'config -get sbtype', vous pouvez\n"
"simplement exécuter la commande 'sbtype'."

#: src/config/setup.cpp:262
#, c-format, no-wrap
msgctxt "CONFIG_HARD_DISK_SPEED"
msgid ""
"Set the emulated hard disk speed ('maximum' by default). Possible values:\n"
"\n"
"  maximum:  As fast as possible, no slowdown (default)\n"
"  fast:     Typical mid-1990s hard disk speed (~15 MB/s)\n"
"  medium:   Typical early 1990s hard disk speed (~2.5 MB/s)\n"
"  slow:     Typical 1980s hard disk speed (~600 kB/s)"
msgstr ""
"Définit la vitesse du disque dur émulé ('maximum' par défaut).\n"
" maximum:  Aussi rapide que possible, sans ralentissement (défaut)\n"
" fast:     Vitesse typique disque dur milieu années 1990 (~15 Mo/s)\n"
" medium:   Vitesse typique disque dur début années 1990 (~2,5 Mo/s)\n"
" slow:     Vitesse typique disque dur années 1980 (~600 Ko/s)"

#: src/config/setup.cpp:262
#, c-format, no-wrap
msgctxt "CONFIG_FLOPPY_DISK_SPEED"
msgid ""
"Set the emulated floppy disk speed ('maximum' by default). Possible values:\n"
"\n"
"  maximum:  As fast as possible, no slowdown (default)\n"
"  fast:     Extra-high density (ED) floppy speed (~120 kB/s)\n"
"  medium:   High density (HD) floppy speed (~60 kB/s)\n"
"  slow:     Double density (DD) floppy speed (~30 kB/s)"
msgstr ""
"Définit la vitesse du lecteur de disquettes émulé ('maximum' par défaut).\n"
" maximum:  Aussi rapide que possible, sans ralentissement (défaut)\n"
" fast:     Vitesse disquette extra-haute densité (ED) (~120 Ko/s)\n"
" medium:   Vitesse disquette haute densité (HD) (~60 Ko/s)\n"
" slow:     Vitesse disquette double densité (DD) (~30 Ko/s)"

#: src/config/setup.cpp:262
#, c-format, no-wrap
msgctxt "CONFIG_FRAMESKIP"
msgid ""
"The [color=light-green]'frameskip'[reset] setting has been removed; consider capping frame rates using the\n"
"[color=light-green]'host_rate'[reset] setting instead."
msgstr ""
"Envisagez de limiter le taux de rafraîchissement avec le paramètre\n"
"'host_rate'."

#: src/config/setup.cpp:262
#, c-format, no-wrap
msgctxt "CONFIG_GLSHADER"
msgid ""
"The [color=light-green]'glshader'[reset] setting is deprecated but still accepted;\n"
"please use [color=light-green]'shader'[reset] instead."
msgstr ""
"Le paramètre [color=light-green]'glshader'[reset] est obsolète mais toujours accepté ;\n"
"veuillez utiliser [color=light-green]'shader'[reset] à la place."

#: src/config/setup.cpp:283
#, c-format, no-wrap
msgctxt "CONFIGITEM_SHADER"
msgid ""
"Set an adaptive CRT monitor emulation shader or a regular shader ('crt-auto' by\n"
"default). Shaders are only supported in the OpenGL output mode (see 'output').\n"
"Adaptive CRT shader options:\n"
"\n"
"  crt-auto:               Adaptive CRT shader that prioritises developer intent\n"
"                          and how people experienced the games at the time of\n"
"                          release (default). An appropriate shader variant is\n"
"                          auto-selected based the graphics standard of the\n"
"                          current video mode and the viewport size, irrespective\n"
"                          of the 'machine' setting. This means you'll get the\n"
"                          authentic single-scanned CGA and EGA monitor look with\n"
"                          visible scanlines in CGA and EGA games even on an\n"
"                          emulated VGA adapter. The sharp shader is used below\n"
"                          3.0x vertical scaling.\n"
"\n"
"  crt-auto-machine:       A variation of 'crt-auto'; this emulates a fixed CRT\n"
"                          monitor for the video adapter configuréd via the\n"
"                          'machine' setting. E.g., CGA and EGA games will appear\n"
"                          double-scanned on an emulated VGA adapter.\n"
"\n"
"  crt-auto-arcade:        Emulation of an arcade or home computer monitor with\n"
"                          a less sharp image and thick scanlines in low-\n"
"                          resolution video modes. This is a fantasy option that\n"
"                          never existed in real life, but it can be a lot of\n"
"                          fun, especially with DOS ports of Amiga games.\n"
"\n"
"  crt-auto-arcade-sharp:  A sharper arcade shader variant for those who like the\n"
"                          thick scanlines but want to retain the sharpness of a\n"
"                          typical PC monitor.\n"
"\n"
"Other shader options include (non-exhaustive list):\n"
"\n"
"  sharp:     Upscale the image treating the pixels as small rectangles,\n"
"             resulting in a sharp image with minimum blur while maintaining\n"
"             the correct pixel aspect ratio. This is the recommended option for\n"
"             those who don't want to use the adaptive CRT shaders.\n"
"\n"
"  bilinear:  Upscale the image using bilinear interpolation (results in a blurry\n"
"             image).\n"
"\n"
"  nearest:   Upscale the image using nearest-neighbour interpolation (also known\n"
"             as \"no bilinear\"). This results in the sharpest possible image at\n"
"             the expense of uneven pixels, especially with non-square pixel\n"
"             aspect ratios (this is less of an issue on high resolution\n"
"             monitors).\n"
"\n"
"  jinc2:     Upscale the image using jinc 2-lobe interpolation with anti-ringing.\n"
"             This blends together dithered color patterns at the cost of image\n"
"             sharpness.\n"
"\n"
"Start DOSBox Staging with the '--list-shaders' command line option to see the\n"
"full list of available shaders. You can also use an absolute or relative path to\n"
"un fichier. Dans tous les cas, vous pouvez omettre l'extension '.glsl'."
msgstr ""
"Définit un shader d'émulation de moniteur CRT adaptatif ou un shader classique\n"
"('crt-auto' par\n"
"défaut). Les shaders ne sont pris en charge qu'en mode de sortie OpenGL (voir\n"
"'output').\n"
"Options de shader CRT adaptatif :\n"
"\n"
"  crt-auto:               Shader CRT adaptatif privilégiant l'intention des\n"
"                          développeurs et l'expérience d'époque (par défaut).\n"
"\n"
"  crt-auto-machine:       Variante de 'crt-auto' ; émule un moniteur CRT fixe\n"
"                          selon l'adaptateur vidéo configuré via 'machine'.\n"
"\n"
"  crt-auto-arcade:        Émulation de moniteur arcade / micro avec image\n"
"                          moins nette et scanlines épaisses en basse\n"
"                          résolution.\n"
"\n"
"  crt-auto-arcade-sharp:  Variante arcade plus nette.\n"
"\n"
"Autres options (liste non exhaustive) :\n"
"\n"
"  sharp:     Mise à l'échelle nette avec flou minimal.\n"
"  bilinear:  Mise à l'échelle bilinéaire (image floue).\n"
"  nearest:   Voisin le plus proche ('sans bilinéaire').\n"
"  jinc2:     Interpolation jinc 2 lobes avec anti-ringing.\n"
"\n"
"Démarrez DOSBox Staging avec l'option '--list-shaders' pour voir la liste\n"
"complète des shaders disponibles. Vous pouvez aussi utiliser un chemin absolu\n"
"ou relatif vers un fichier ; l'extension '.glsl' est optionnelle."

#: src/config/setup.cpp:262
#, c-format, no-wrap
msgctxt "CONFIG_ASPECT"
msgid ""
"Set the aspect ratio correction mode ('auto' by default). Possible values:\n"
"\n"
"  auto, on:            Apply aspect ratio correction for modern square-pixel\n"
"                       flat-screen displays, so DOS video modes with non-square\n"
"                       pixels appear as they would on a 4:3 display aspect\n"
"                       ratio CRT monitor the majority of DOS games were designed\n"
"                       for. This setting only affects video modes that use non-\n"
"                       square pixels, such as 320x200 or 640x400; square pixel\n"
"                       modes (e.g., 320x240, 640x480, and 800x600), are\n"
"                       displayed as-is.\n"
"\n"
"  square-pixels, off:  Don't apply aspect ratio correction; all DOS video modes\n"
"                       will be displayed with square pixels. Most 320x200 games\n"
"                       will appear squashed, but a minority of titles (e.g.,\n"
"                       DOS ports of PAL Amiga games) need square pixels to\n"
"                       appear as the artists intended.\n"
"\n"
"  stretch:             Calculate the aspect ratio from the viewport's\n"
"                       dimensions. Combined with the 'viewport' setting, this\n"
"                       mode is useful to force arbitrary aspect ratios (e.g.,\n"
"                       stretching DOS games to fullscreen on 16:9 displays) and\n"
"                       to emulate the horizontal and vertical stretch controls\n"
"                       of CRT monitors."
msgstr ""
"Définit le mode de correction du rapport d'aspect ('auto' par défaut) :\n"
" auto, on:            Applique la correction du rapport d'aspect pour les\n"
"                      écrans plats modernes a pixels carrés, de sorte queles\n"
"                      modes video DOS avec pixels non carrés apparaissent\n"
"                      comme ils le feraient sur un moniteur CRT avec unrapport\n"
"                      d'aspect d'affichage 4:3 pour lequel la majorite desjeux\n"
"                      DOS ont ete concus. Ce réglage n'affecte que lesmodes\n"
"                      video utilisant des pixels non carrés, tels que320x200\n"
"                      ou 640x400 ; les modes a pixels carrés (ex : 320x240,\n"
"                      640x480 et 800x600) sont affiches tels quels.\n"
" square-pixels, off:  N'applique pas la correction du rapport d'aspect ;tous\n"
"                      les modes video DOS seront affiches avec des pixels\n"
"                      carrés. La plupart des jeux 320x200 apparaitront\n"
"                      ecrases, mais une minorite de titres (ex : portagesDOS\n"
"                      de jeux Amiga PAL) ont besoin de pixels carrés pour\n"
"                      apparaitre comme les artistes l'ont prevu.\n"
" stretch:             Calcule le rapport d'aspect a partir des dimensionsde\n"
"                      la zone d'affichage. Combine avec le Paramètre\n"
"                      'viewport', ce mode est utile pour forcer desrapports\n"
"                      d'aspect arbitraires (ex : etirer les jeux DOS en plein\n"
"                      écran sur des affichages 16:9) et pour émuler les\n"
"                      controles d'etirement horizontal et vertical des\n"
"                      moniteurs CRT.\n"

#: src/config/setup.cpp:262
#, c-format, no-wrap
msgctxt "CONFIG_INTEGER_SCALING"
msgid ""
"Constrain the horizontal or vertical scaling factor to the largest integer\n"
"value so the image still fits into the viewport ('auto' by default). The\n"
"configuréd aspect ratio is always maintained according to the 'aspect' and\n"
"'viewport' settings, which may result in a non-integer scaling factor in the\n"
"other dimension. If the image is larger than the viewport, the integer scaling\n"
"constraint is auto-disabled (same as 'off'). Possible values:\n"
"\n"
"  auto:        A special vertical mode auto-enabled only for the adaptive CRT\n"
"               shaders (see `shader`). This mode has refinements over standard\n"
"               vertical integer scaling: 3.5x and 4.5x scaling factors are also\n"
"               allowed, and integer scaling is disabled above 5.0x scaling.\n"
"\n"
"  vertical:    Constrain the vertical scaling factor to integer values.\n"
"               This is the recommended setting for third-party shaders to avoid\n"
"               uneven scanlines and interference artifacts.\n"
"\n"
"  horizontal:  Constrain the horizontal scaling factor to integer values.\n"
"\n"
"  off:         No integer scaling constraint is applied; the image fills the\n"
"               viewport while maintaining the configuréd aspect ratio."
msgstr ""
"Contraint le facteur d'échelle horizontal ou vertical à la plus grande valeur\n"
"\n"
"entière pour que l'image tienne toujours dans la zone d'affichage ('auto' par\n"
"défaut). Le rapport d'aspect configuré est toujours maintenu selon les\n"
"Paramètres 'aspect' et 'viewport', ce qui peut resulter en un facteur\n"
"d'échelle non entier dans l'autre dimension. Si l'image est plus grande que\n"
"la zone d'affichage, la contrainte d'échelle entière est désactivée\n"
"automatiquement (equivalent a 'off'). Valeurs possibles :\n"
" auto:        Mode vertical special active automatiquement uniquement pour\n"
"              les shaders CRT adaptatifs (voir `glshader`). Ce mode apporte\n"
"              des améliorations par rapport à l'échelle entière verticale\n"
"              standard : les facteurs d'échelle 3.5x et 4.5x sont également\n"
"              autorisés, et l'échelle entière est désactivée au-dessus de 5.0x.\n"
" vertical:    Contraint le facteur d'échelle vertical à des valeurs entieres.\n"
"              C'est le réglage recommandé pour les shaders tiers afin d'éviter\n"
"              les lignes de balayage irrégulieres et les artefacts\n"
"              d'interférence.\n"
" horizontal:  Contraint le facteur d'échelle horizontal à des valeurs entieres.\n"
" off:         Aucune contrainte d'échelle entière n'est appliquée ; l'image\n"
"              remplit la zone d'affichage tout en maintenant le rapport\n"
"              d'aspect configuré."

#: src/config/setup.cpp:262
#, c-format, no-wrap
msgctxt "CONFIG_VIEWPORT"
msgid ""
"Set the viewport size ('fit' by default). This is the maximum drawable area;\n"
"the video output is always contained within the viewport while taking the\n"
"configuréd aspect ratio into account (see 'aspect'). Possible values:\n"
"\n"
"  fit:               Fit the viewport into the available window/screen\n"
"                     (default). There might be padding (black areas) around the\n"
"                     image with 'integer_scaling' enabled.\n"
"\n"
"  WxH:               Set a fixed viewport size in WxH format in logical units\n"
"                     (e.g., 960x720). The specified size must not be larger than\n"
"                     the desktop. If it's larger than the window size, it will\n"
"                     be scaled to fit within the window.\n"
"\n"
"  N%%:                Similar to 'WxH', but the size is specified as a percentage\n"
"                     of the desktop size.\n"
"\n"
"  relative H%% V%%:    The viewport is set to a 4:3 aspect ratio rectangle fit\n"
"                     into the available window or screen, then is scaled by\n"
"                     the H and V horizontal and vertical scaling factors (valid\n"
"                     range is from 20%% to 300%%). The resulting viewport is\n"
"                     allowed to extend beyond the bounds of the window or\n"
"                     screen. Useful to force arbitrary display aspect ratios\n"
"                     with 'aspect = stretch' and to \"zoom\" into the image.\n"
"                     This effectively emulates the horizontal and vertical\n"
"                     stretch controls of CRT monitors.\n"
"\n"
"Notes:\n"
"  - Using 'relative' mode with 'integer_scaling' enabled could lead to\n"
"    surprising (but correct) results.\n"
"\n"
"  - Use the 'Stretch Axis', 'Inc Stretch', and 'Dec Stretch' hotkey actions to\n"
"    adjust the image size in 'relative' mode in real-time, then copy the new\n"
"    settings from the logs into your config."
msgstr ""
"Définit la taille de la zone d'affichage ('fit' par défaut). C'est la zone\n"
"ddessinable maximale ; la sortie video est toujours contenue dans la zone\n"
"'affichage tout en tenant compte du rapport d'aspect configuré (voir\n"
"aspect'). Valeurs possibles :\n"
" fit:               Ajuster la zone d'affichage à la fenêtre/écran disponible\n"
"                    (défaut). Il peut y avoir un remplissage (zones noires)\n"
"                    autour de l'image avec 'integer_scaling' active.\n"
" LxH:               Definir une taille fixe de zone d'affichage au formatLxH\n"
"                    en unites logiques (ex : 960x720). La taille spécifiéene\n"
"                    doit pas être plus grande que le bureau. Si elle estplus\n"
"                    grande que la taille de la fenêtre, elle sera mise a\n"
"                    l'échelle pour s'adapter à la fenêtre.\n"
" N%%:                Similaire a 'LxH', mais la taille est spécifiée en\n"
"                    pourcentage de la taille du bureau.\n"
" relative H%% V%%:    La zone d'affichage est definie comme un rectangle au\n"
"                    rapport d'aspect 4:3 ajusté à la fenêtre ou l'écran\n"
"                    disponible, puis est mise à l'échelle par les facteurs\n"
"                    d'échelle horizontale H et verticale V (plage valide de\n"
"                    20%% a 300%%). La zone d'affichage resultante estautorisee\n"
"                    a s'etendre au-dela des limites de la fenêtre ou de\n"
"                    l'écran. Utile pour forcer des rapports d'aspect\n"
"                    d'affichage arbitraires avec 'aspect = stretch' et pour\n"
"                    \"oomer\"dans l'image. Cela émule efficacement les\n"
"                    controles d'etirement horizontal et vertical desmoniteurs\n"
"                    CRT.\n"
"Notes :\n"
" - L'utilisation du mode 'relative' avec 'integer_scaling' active peut\n"
"   conduire a des resultats surprenants (mais corrects).\n"
" - Vous pouvez utiliser les actions de raccourci clavier 'Stretch Axis',\n"
"   'Inc Stretch' et 'Dec Stretch' pour definir l'etirement en mode\n"
"   'relative' en temps reel."

#: src/config/setup.cpp:262
#, c-format, no-wrap
msgctxt "CONFIG_MONOCHROME_PALETTE"
msgid ""
"Set the palette for monochrome display emulation ('amber' by default).\n"
"Works only with the 'hercules' and 'cga_mono' machine types. Possible values:\n"
"\n"
"  amber:       Amber palette (default).\n"
"  green:       Green palette.\n"
"  white:       White palette.\n"
"  paperwhite:  Paperwhite palette.\n"
"\n"
"Note: You can also cycle through the available palettes via hotkeys."
msgstr ""
"Sélectionne la palette par défaut pour l'affichage monochrome.\n"
"Fonctionne seulement lors de l'émulation hercules ou cga_mono.\n"
"Vous pouvez aussi faire défiler les couleurs disponibles avec F11.\n"

#: src/config/setup.cpp:262
#, c-format, no-wrap
msgctxt "CONFIG_CGA_COLORS"
msgid ""
"Set the interpretation of CGA RGBI colours ('default' by default). Affects all\n"
"machine types capable of displaying CGA or better graphics, including the PCjr,\n"
"the Tandy, and CGA/EGA modes on VGA adapters. Note these colours will be further\n"
"adjusted by the video output settings (see 'crt_color_profile', 'brightness',\n"
"'saturation', etc.). Built-in presets:\n"
"\n"
"  default:       The canonical CGA palette, as emulated by VGA adapters\n"
"                 (default).\n"
"\n"
"  tandy <bl>:    Emulation of an idealised Tandy monitor with adjustable brown\n"
"                 level. The brown level can be provided as an optional second\n"
"                 parameter (0 - red, 50 - brown, 100 - dark yellow;\n"
"                 defaults to 50). E.g., tandy 100\n"
"\n"
"  tandy-warm:    Emulation of the actual colour output of an unknown Tandy\n"
"                 monitor. Intended to be used with 'crt_color_profile = none'\n"
"                 and 'color_temperature = 6500'.\n"
"\n"
"  ibm5153 <c>:   Emulation of the actual colour output of an IBM 5153 monitor\n"
"                 with a unique contrast control that dims non-bright colours\n"
"                 only. The contrast can be optionally provided as a second\n"
"                 parameter (0 to 100; defaults to 100), e.g., ibm5153 60.\n"
"                 Intended to be used with 'crt_color_profile = none' and\n"
"                 'color_temperature = 6500'.\n"
"\n"
"  agi-amiga-v1, agi-amiga-v2, agi-amiga-v3:\n"
"                 Palettes used by the Amiga ports of Sierra AGI games.\n"
"\n"
"  agi-amigaish:  A mix of EGA and Amiga colours used by the Sarien\n"
"                 AGI-interpreter.\n"
"\n"
"  scumm-amiga:   Palette used by the Amiga ports of LucasArts EGA games.\n"
"\n"
"  colodore:      Commodore 64 inspired colours based on the Colodore palette.\n"
"\n"
"  colodore-sat:  Colodore palette with 20%% more saturation.\n"
"\n"
"  dga16:         A modern take on the canonical CGA palette with dialed back\n"
"                 contrast.\n"
"\n"
"You can also set custom colours by specifying 16 space or comma separated\n"
"sRGB colour values, either as 3 or 6-digit hex codes (e.g., #f00 or #ff0000 for\n"
"full red), or decimal RGB triplets (e.g., (255, 0, 255) for mmmagenta). The 16\n"
"colours are ordered as follows:\n"
"\n"
"  black, blue, green, cyan, red, magenta, brown, light-grey, dark-grey,\n"
"  light-blue, light-green, light-cyan, light-red, light-magenta, yellow, white.\n"
"\n"
"Their default values, shown here in 6-digit hex code format, are:\n"
"\n"
"  #000000 #0000aa #00aa00 #00aaaa #aa0000 #aa00aa #aa5500 #aaaaaa\n"
"  #555555 #5555ff #55ff55 #55ffff #ff5555 #ff55ff #ffff55 #ffffff"
msgstr ""
"Définit l'interprétation des couleurs CGA RGBI ('default' par défaut).\n"
"Affecte tous les types de machines capables d'afficher des graphismes CGA\n"
"ou meilleurs. Préréglages intégrés :\n"
" default:       Palette CGA canonique, telle qu'émulee par les adaptateurs\n"
"                VGA (par défaut).\n"
" tandy <bl>:    Emulation d'un moniteur Tandy idealise avec niveau de brun\n"
"                ajustable. Le niveau de brun peut être fourni en second\n"
"                Paramètre optionnel (0 - rouge, 50 - brun, 100 - jaune\n"
"                fonce ; 50 par défaut). Ex. : tandy 100\n"
" tandy-warm:    Emulation de la sortie couleur reelle d'un moniteur Tandy\n"
"                inconnu.\n"
" ibm5153 <c>:   Emulation de la sortie couleur reelle d'un moniteur IBM\n"
"                5153 avec un controle de contraste unique qui assombrit\n"
"                uniquement les couleurs non brillantes. Le contraste peut\n"
"                être fourni en second Paramètre optionnel (0 a 100 ; 100\n"
"                par défaut), ex. : ibm5153 60\n"
" agi-amiga-v1, agi-amiga-v2, agi-amiga-v3:\n"
"                Palettes utilisees par les ports Amiga des jeux Sierra AGI.\n"
" agi-amigaish:  Melange de couleurs EGA et Amiga utilise par\n"
"                l'interpreteur AGI Sarien.\n"
" scumm-amiga:   Palette utilisee par les ports Amiga des jeux EGA\n"
"                de LucasArts.\n"
" colodore:      Couleurs inspirees du Commodore 64 basees sur la palette\n"
"                Colodore.\n"
" colodore-sat:  Palette Colodore avec 20%% de saturation en plus.\n"
" dga16:         Relecture moderne de la palette CGA canonique avec un\n"
"                contraste reduit.\n"
"Vous pouvez aussi definir des couleurs personnalisees en indiquant 16\n"
"valeurs de couleur séparées par des espaces ou des virgules, soit sous forme\n"
"de codes hexadécimaux à 3 ou 6 chiffres (ex. #f00 ou #ff0000 pour rouge\n"
"plein), soit sous forme de triplets RVB decimaux (ex. (255, 0, 255) pour\n"
"magenta). Les 16 couleurs sont ordonnees ainsi :\n"
" noir, bleu, vert, cyan, rouge, magenta, brun, gris clair, gris fonce,\n"
" bleu clair, vert clair, cyan clair, rouge clair, magenta clair, jaune,\n"
" blanc.\n"
"Leurs valeurs par défaut, montrées ici au format hexadécimal à 6 chiffres,\n"
"ssont :\n"
" #000000 #0000aa #00aa00 #00aaaa #aa0000 #aa00aa #aa5500 #aaaaaa\n"
" #555555 #5555ff #55ff55 #55ffff #ff5555 #ff55ff #ffff55 #ffffff"

#: src/config/setup.cpp:262
#, c-format, no-wrap
msgctxt "CONFIG_SCALER"
msgid ""
"Software scalers are deprecated in favour of hardware-accelerated options:\n"
"\n"
"  - If you used the normal2x/3x scalers, consider using [color=light-green]'integer_scaling'[reset]\n"
"    with [color=light-green]'shader = sharp'[reset] and optionally setting the desired [color=light-green]'window_size'[reset]\n"
"    or [color=light-green]'viewport'[reset] size.\n"
"\n"
"  - If you used an advanced scaler, consider one of the [color=light-green]'shader'[reset] options."
msgstr ""
"Les algorithmes de mise à l'échelle logiciels sont déconseillés au profit\n"
"'options accelerees materiellement :\n"
" - Si vous utilisiez les scalers normal2x/3x, envisagez d'utiliser\n"
"   'integer_scaling' avec `glshader = sharp` et, si besoin, la taille\n"
"   de 'window_size' ou de 'viewport' souhaitee.\n"
" - Si vous utilisiez un scaler avance, envisagez l'une des options\n"
"   'glshader'."

#: src/config/setup.cpp:278
#, c-format, no-wrap
msgctxt "CONFIGITEM_COLOR_SPACE_COLOR_SPACE_DESCRIPTION"
msgid ""
"Set the colour space of the video output ('srgb' by default). This setting\n"
"allows to take advantage of wide color gamut monitors and to more accurately\n"
"emulate CRT colors. Possible values:"
msgstr ""
"Définit l'espace colorimétrique de la sortie vidéo ('srgb' par défaut). Ce\n"
"paramètre\n"
"permet de profiter des moniteurs à large gamut et d'émuler plus fidèlement les\n"
"couleurs CRT. Valeurs possibles :"

#: src/config/setup.cpp:278
#, c-format, no-wrap
msgctxt "CONFIGITEM_COLOR_SPACE_COLOR_SPACE_DESCRIPTION_MACOS"
msgid ""
"Set the colour space of the video output. On macOS, this is always 'display-p3';\n"
"the OS performs the conversion to the colour profile set in your system\n"
"settings."
msgstr ""
"Définit l'espace colorimétrique de la sortie vidéo. Sous macOS, c'est toujours\n"
"'display-p3' ;\n"
"l'OS effectue la conversion vers le profil colorimétrique choisi dans les\n"
"préférences système."

#: src/config/setup.cpp:278
#, c-format, no-wrap
msgctxt "CONFIGITEM_COLOR_SPACE_COLOR_SPACE_SRGB"
msgid ""
"\n"
"  srgb:        The lowest common denominator non-wide gamut sRGB colour space\n"
"               with 6500K white point and sRGB gamma (default)."
msgstr ""
"\n"
"  srgb:        Espace sRGB standard (non wide gamut), point blanc 6500K\n"
"               et gamma sRGB (par défaut)."

#: src/config/setup.cpp:278
#, c-format, no-wrap
msgctxt "CONFIGITEM_COLOR_SPACE_COLOR_SPACE_DISPLAY_P3"
msgid ""
"\n"
"  display-p3:  Display P3 wide gamut colour space with 6500K white point and\n"
"               sRGB gamma."
msgstr ""
"\n"
"  display-p3:  Espace wide gamut Display P3, point blanc 6500K\n"
"               et gamma sRGB."

#: src/config/setup.cpp:278
#, c-format, no-wrap
msgctxt "CONFIGITEM_COLOR_SPACE_COLOR_SPACE_REST"
msgid ""
"\n"
"  dci-p3:      Standard DCI-P3 wide gamut colour space with DCI white point\n"
"               (~6300K) and a 2.6 gamma. Use 'dci-p3-d65' instead if the whites\n"
"               and grays have a greenish tint with your monitor in DCI-P3 mode.\n"
"\n"
"  dci-p3-d65:  DCI-P3 variant with modified D65 white point (6500K) and 2.6\n"
"               gamma. Use 'dci-p3' instead if the whites and grays have a\n"
"               yellowish tint with your monitor in DCI-P3 mode.\n"
"\n"
"  modern-p3:   Setting for average consumer/gaming monitors that only reach\n"
"               around 90%% DCI-P3 colour space gamut coverage (6500K white\n"
"               point, sRGB gamma). Use the other DCI-P3 colour spaces if your\n"
"               monitor's DCI-P3 coverage is close to 100%%.\n"
"\n"
"  adobe-rgb:   AdobeRGB 2020 wide gamut colour space with 6500K white point\n"
"               and 2.2 gamma.\n"
"\n"
"  rec-2020:    Rec.2020 wide gamut colour space with 6500K white point and 2.2\n"
"               gamma."
msgstr ""
"\n"
"  dci-p3:      Espace DCI-P3 standard, point blanc DCI (~6300K), gamma 2.6.\n"
"\n"
"  dci-p3-d65:  Variante DCI-P3 avec point blanc D65 (6500K), gamma 2.6.\n"
"\n"
"  modern-p3:   Réglage pour écrans grand public (~90%% DCI-P3),\n"
"               point blanc 6500K, gamma sRGB.\n"
"\n"
"  adobe-rgb:   Espace large gamut AdobeRGB 2020, point blanc 6500K,\n"
"               gamma 2.2.\n"
"\n"
"  rec-2020:    Espace large gamut Rec.2020, point blanc 6500K, gamma 2.2."

#: src/config/setup.cpp:278
#, c-format, no-wrap
msgctxt "CONFIGITEM_COLOR_SPACE_COLOR_SPACE_NOTES"
msgid ""
"\n"
"Notes:\n"
"  - Colour space transforms are applied to rendered screenshots, but not to raw\n"
"    and upscaled screenshots and video captures (those are always in sRGB)."
msgstr ""
"\n"
"Notes :\n"
"  - Les conversions d'espace colorimétrique sont appliquées aux captures\n"
"    d'écran rendues, mais pas aux captures brutes / upscalées ni aux vidéos\n"
"    (toujours en sRGB)."

#: src/config/setup.cpp:278
#, c-format, no-wrap
msgctxt "CONFIGITEM_COLOR_SPACE_COLOR_SPACE_NOTES_WINDOWS_LINUX"
msgid ""
"\n"
"  - The feature only works in OpenGL output mode.\n"
"\n"
"  - The setting must match the colour space set on your monitor.\n"
"\n"
"  - You must disable all OS and graphics driver level colour management, and you\n"
"    must not use any 3rd party colour management programs for DOSBox Staging,\n"
"    otherwise you'll get incorrect colours."
msgstr ""
"\n"
"  - Cette fonctionnalité ne fonctionne qu'en mode de sortie OpenGL.\n"
"\n"
"  - Le réglage doit correspondre à l'espace colorimétrique configuré sur\n"
"    votre moniteur.\n"
"\n"
"  - Désactivez toute gestion des couleurs au niveau OS/pilote et n'utilisez\n"
"    aucun outil tiers de gestion des couleurs avec DOSBox Staging, sinon\n"
"    les couleurs seront incorrectes."

#: src/config/setup.cpp:262
#, c-format, no-wrap
msgctxt "CONFIG_IMAGE_ADJUSTMENTS"
msgid ""
"Enable image adjustments ('on' by default). When disabled, the image adjustment\n"
"settings in the render section (e.g., 'crt_color_profile', 'brightness',\n"
"'contrast', etc.) have no effect and the raw RGB values are used for the video\n"
"output. The colour space conversion is always active, that cannot be disabled\n"
"(see 'color_space').\n"
"\n"
"Notes:\n"
"  - Image adjustments only work in OpenGL output mode.\n"
"\n"
"  - Adjustments are applied to rendered screenshots, but not to raw and upscaled\n"
"    screenshots and video captures.\n"
"\n"
"  - Use the 'PrevImageAdj' and 'NextImageAdj' hotkeys to select an image\n"
"    adjustment setting and the 'DecImageAdj' and 'IncImageAdj' hotkeys to adjust\n"
"    the settings in real-time. Copy the new settings from the logs into your\n"
"    config, or write a new config with the 'CONFIG -wc' command."
msgstr ""
"Active les ajustements d'image ('on' par défaut). Désactivé, les réglages\n"
"d'image de la section render (p. ex. 'crt_color_profile', 'brightness',\n"
"'contrast', etc.) n'ont aucun effet et les valeurs RGB brutes sont utilisées.\n"
"La conversion d'espace colorimétrique reste toujours active (voir\n"
"'color_space').\n"
"\n"
"Notes :\n"
"  - Les ajustements d'image ne fonctionnent qu'en mode de sortie OpenGL.\n"
"\n"
"  - Les ajustements sont appliqués aux captures d'écran rendues, pas aux\n"
"    captures brutes/upscalées ni aux vidéos.\n"
"\n"
"  - Utilisez les raccourcis 'PrevImageAdj'/'NextImageAdj' pour sélectionner\n"
"    un réglage et 'DecImageAdj'/'IncImageAdj' pour l'ajuster en temps réel."

#: src/config/setup.cpp:262
#, c-format, no-wrap
msgctxt "CONFIG_CRT_COLOR_PROFILE"
msgid ""
"Set a CRT colour profile for more authentic video output emulation ('auto' by\n"
"default). All profiles have a built-in colour temperature (white point) that you\n"
"can tweak further with the 'color_temperature' setting. Possible values:\n"
"\n"
"  auto:       Select an authentic colour profile for adaptive CRT shaders;\n"
"              for any other shader, use 'none' (default).\n"
"\n"
"  none:       Display raw colours without any colour profile transforms.\n"
"\n"
"  ebu:        EBU standard phosphor emulation, used in high-end professional CRT\n"
"              monitors, such as the Sony BVM/PVM series (6500K white point).\n"
"\n"
"  p22:        P22 phosphor emulation, the most commonly used in lower-end CRT\n"
"              monitors (6500K white point).\n"
"\n"
"  smpte-c:    SMPT \"C\" phosphor emulation, the standard for American broadcast\n"
"              video monitors (6500K white point).\n"
"\n"
"  philips:    Philips CRT monitor colours typical to 15 kHz home computer\n"
"              monitors, such as the Commodore 1084S (~6100K white point).\n"
"              Needs a wide gamut DCI-P3 display for the best results.\n"
"\n"
"  trinitron:  Typical Sony Trinitron CRT TV and monitor colours (~9300K\n"
"              white point). Needs a wide gamut DCI-P3 display for the best\n"
"              results."
msgstr ""
"Définit un profil de couleurs CRT pour une émulation vidéo plus authentique\n"
"('auto' par\n"
"défaut). Tous les profils intègrent une température de couleur (point blanc)\n"
"ajustable via 'color_temperature'. Valeurs possibles :\n"
"\n"
"  auto:       Sélectionne un profil authentique pour les shaders CRT adaptatifs\n"
"              ; sinon, utilise 'none' (par défaut).\n"
"\n"
"  none:       Affiche les couleurs brutes sans transformation.\n"
"\n"
"  ebu:        Phosphore EBU (moniteurs pro CRT, Sony BVM/PVM, 6500K).\n"
"  p22:        Phosphore P22, le plus courant sur les CRT d'entrée/milieu de\n"
"              gamme (6500K).\n"
"  smpte-c:    Phosphore SMPTE C (moniteurs broadcast US, 6500K).\n"
"  philips:    Couleurs CRT Philips typiques des moniteurs 15 kHz\n"
"              de micro-ordinateurs (~6100K).\n"
"  trinitron:  Couleurs CRT Sony Trinitron typiques (~9300K)."

#: src/config/setup.cpp:262
#, c-format, no-wrap
msgctxt "CONFIG_BRIGHTNESS"
msgid ""
"Set the brightness of the video output (45 by default). Valid range is 0 to 100.\n"
"This emulates the brightness control of CRT monitors that sets the black point;\n"
"higher values will result in raised blacks."
msgstr "Luminosité de l'image, de sombre à clair (0 par défaut)."

#: src/config/setup.cpp:262
#, c-format, no-wrap
msgctxt "CONFIG_CONTRAST"
msgid ""
"Set the contrast of the video output (65 by default). Valid range is 0 to 100.\n"
"This emulates the contrast control of CRT monitors that sets the white point;\n"
"higher values will result in raised blacks (lower the 'brightness' control to\n"
"compensate)."
msgstr "Rapport entre zones sombres et claires (100 par défaut)."

#: src/config/setup.cpp:262
#, c-format, no-wrap
msgctxt "CONFIG_GAMMA"
msgid ""
"Set the gamma of the video output (0 by default). Valid range is -50 to 50.\n"
"This is additional gamma adjustment relative to the emulated virtual monitor's\n"
"gamma."
msgstr ""
"Définit le gamma de la sortie vidéo (0 par défaut). Plage valide : -50 à 50.\n"
"Il s'agit d'un ajustement supplémentaire relatif au gamma du moniteur virtuel\n"
"émulé."

#: src/config/setup.cpp:262
#, c-format, no-wrap
msgctxt "CONFIG_DIGITAL_CONTRAST"
msgid ""
"Set the digital contrast of the video output (0 by default). Valid range is -50\n"
"to 50. This works very differently from the 'contrast' virtual monitor setting;\n"
"digital contrast is applied to the raw RGB values of the framebuffer image."
msgstr ""
"Définit le contraste numérique de la sortie vidéo (0 par défaut). Plage valide :\n"
"-50 à 50. Ce réglage diffère du paramètre de moniteur virtuel 'contrast' ;\n"
"il s'applique aux valeurs RGB brutes de l'image."

#: src/config/setup.cpp:262
#, c-format, no-wrap
msgctxt "CONFIG_BLACK_LEVEL"
msgid ""
"Raise the black level of the video output ('auto' by default). It is applied\n"
"before the 'brightness' and 'contrast' settings which can also raise the black\n"
"level, so it effectively acts as a black level boost. Possible values:\n"
"\n"
"  auto:      Raise the black level for PCjr, Tandy, CGA and EGA video modes only\n"
"             for adaptive CRT shaders; for any other shader, use 0 (default).\n"
"\n"
"  <number>:  Set the black level raise amount. Valid range is 0 to 100.\n"
"             0 does not raise the black level.\n"
"\n"
"Note: Raising the black level if useful for \"black scanline\" emulation; this\n"
"      adds visual interest to PCjr, Tandy, CGA, and EGA games with simple\n"
"      graphics."
msgstr ""
"Relève le niveau de noir de la sortie vidéo ('auto' par défaut). Appliqué avant\n"
"'brightness' et 'contrast', il agit comme un boost du niveau de noir.\n"
"\n"
"  auto:      Relève le noir pour les modes PCjr, Tandy, CGA et EGA\n"
"             uniquement avec les shaders CRT adaptatifs ; sinon 0 (par défaut).\n"
"\n"
"  <number>:  Valeur de relèvement de 0 à 100. 0 = pas de relèvement."

#: src/config/setup.cpp:262
#, c-format, no-wrap
msgctxt "CONFIG_SATURATION"
msgid ""
"Set the saturation of the video output (0 by default). Valid range is -50 to 50.\n"
"This is digital saturation applied to the raw RGB values of framebuffer image,\n"
"similarly to 'digital_contrast'."
msgstr "Intensité des couleurs, de ternes à vives (100 par défaut)."

#: src/config/setup.cpp:262
#, c-format, no-wrap
msgctxt "CONFIG_COLOR_TEMPERATURE"
msgid ""
"Set the colour temperature (white point) of the video output ('auto' by\n"
"default). Possible values:\n"
"\n"
"  auto:      Select an authentic colour temperature for adaptive CRT shaders;\n"
"             for any other shader, use 6500 (default).\n"
"\n"
"  <number>:  Specify colour temperature in Kelvin (K). Valid range is 3000 to\n"
"             10000. The Kelvin value only makes sense if 'crt_color_profile' is\n"
"             set to 'none' or to one of the profiles with 6500K white point,\n"
"             otherwise it acts as a relative colour temperature adjustment (less\n"
"             then 6500 results in warmer colours, more than 6500 in cooler\n"
"             colours)."
msgstr ""
"Définit la température de couleur (point blanc) de la sortie vidéo ('auto' par\n"
"défaut).\n"
"\n"
"  auto:      Sélectionne une température authentique pour les shaders CRT\n"
"             adaptatifs ; sinon 6500 (par défaut).\n"
"\n"
"  <number>:  Température en Kelvin (K), de 3000 à 10000."

#: src/config/setup.cpp:262
#, c-format, no-wrap
msgctxt "CONFIG_COLOR_TEMPERATURE_LUMA_PRESERVE"
msgid ""
"Preserve image luminosity prior to colour temperature adjustment (0 by\n"
"default). Valid range is 0 to 100. 0 doesn't perform any luminosity\n"
"preservation, 100 fully preserves the luminosity. Values greater than 0 result\n"
"in inaccurate colour temperatures in the brighter shades, so it's best to set\n"
"this to 0 or close to 0 if your monitor is bright enough."
msgstr ""
"Préserve la luminosité de l'image avant ajustement de la température de couleur\n"
"(0 par défaut). Plage valide : 0 à 100. 0 = aucune préservation ; 100 =\n"
"préservation complète."

#: src/config/setup.cpp:262
#, c-format, no-wrap
msgctxt "CONFIG_RED_GAIN"
msgid ""
"Set gain factor of the video output's red channel (100 by default). Valid range\n"
"is 0 to 200. 100 results in no gain change."
msgstr ""
"Définit le gain du canal rouge de la sortie vidéo (100 par défaut). Plage valide\n"
"0 à 200. 100 = aucun changement."

#: src/config/setup.cpp:262
#, c-format, no-wrap
msgctxt "CONFIG_GREEN_GAIN"
msgid ""
"Set gain factor of the video output's green channel (100 by default). Valid\n"
"range is 0 to 200. 100 results in no gain change."
msgstr ""
"Définit le gain du canal vert de la sortie vidéo (100 par défaut). Plage valide\n"
"0 à 200. 100 = aucun changement."

#: src/config/setup.cpp:262
#, c-format, no-wrap
msgctxt "CONFIG_BLUE_GAIN"
msgid ""
"Set gain factor of the video output's blue channel (100 by default). Valid range\n"
"is 0 to 200. 100 results in no gain change."
msgstr ""
"Définit le gain du canal bleu de la sortie vidéo (100 par défaut). Plage valide\n"
"0 à 200. 100 = aucun changement."

#: src/config/setup.cpp:262
#, c-format, no-wrap
msgctxt "CONFIG_DEINTERLACING"
msgid ""
"Remove black lines from interlaced videos ('off' by default). Use with games\n"
"that display video content with alternating black lines. This trick worked well\n"
"on CRT monitors to increase perceptual resolution while saving storage space,\n"
"but it resulted in brightness-loss. Possible values:\n"
"\n"
"  off:     Disable deinterlacing (default).\n"
"\n"
"  on:      Enable deinterlacing at 'medium' strength.\n"
"\n"
"  light:   Light deinterlacing. Black scanlines are softened to mimic the\n"
"           CRT look.\n"
"\n"
"  medium:  Medium deinterlacing. Best balance between removing black lines,\n"
"           increasing brightness, and keeping the higher resolution look.\n"
"\n"
"  strong:  Strong deinterlacing. Image brightness is almost completely\n"
"           restored at the expense of diminishing the higher resolution look.\n"
"\n"
"  full:    Full deinterlacing. Completely removes black lines and maximises\n"
"           brightness, but the image will appear blockier.\n"
"\n"
"Note: Enabling vertical 'integer_scaling' is recommended on lower resolution\n"
"      displays to avoid interference artifacts when using lower deinterlacing\n"
"      strengths. Alternatively, use 'full' strength to completely eliminate all\n"
"      potential interference patterns."
msgstr ""
"Supprime les lignes noires des vidéos entrelacées ('off' par défaut).\n"
"\n"
"  off:     Désactive le désentrelacement (par défaut).\n"
"  on:      Active au niveau 'medium'.\n"
"  light:   Léger.\n"
"  medium:  Moyen.\n"
"  strong:  Fort.\n"
"  full:    Complet.\n"
"\n"
"Note : activer 'integer_scaling' vertical est recommandé sur les écrans\n"
"de faible résolution pour éviter les artéfacts d'interférence."

#: src/gui/render/render.cpp:2790
#, c-format, no-wrap
msgctxt "RENDER_SHADER_RENAMED"
msgid ""
"Built-in shader [color=white]'%s'[reset] has been renamed to [color=white]'%s'[reset];\n"
"using [color=white]'%s'[reset]"
msgstr ""
"Le shader intégré [color=white]'%s'[reset] a été renommé en [color=white]'%s'[reset] ;\n"
"utilisation de [color=white]'%s'[reset]"

#: src/gui/render/render.cpp:2794
#, c-format, no-wrap
msgctxt "RENDER_SHADER_FALLBACK"
msgid ""
"Error setting shader [color=white]'%s'[reset],\n"
"falling back to [color=white]'%s'[reset]"
msgstr ""
"Erreur lors du réglage du shader [color=white]'%s'[reset],\n"
"retour sur [color=white]'%s'[reset]"

#: src/gui/render/render.cpp:2798
#, c-format, no-wrap
msgctxt "RENDER_DEFAULT_SHADER_PRESET_FALLBACK"
msgid ""
"Error setting shader preset [color=white]'%s'[reset],\n"
"falling back to default preset"
msgstr ""
"Erreur lors du réglage du preset shader [color=white]'%s'[reset],\n"
"retour au preset par défaut"

#: src/config/setup.cpp:262
#, c-format, no-wrap
msgctxt "CONFIG_COMPOSITE"
msgid ""
"Enable CGA composite monitor emulation ('auto' by default). Only available for\n"
"'cga', 'pcjr', and 'tandy' machine types. This allows the emulation of NTSC\n"
"artifact colours from the raw CGA RBGI image data, just like on a real NTSC CGA\n"
"composite monitor. Possible values:\n"
"\n"
"  off:   Disable composite emulation.\n"
"\n"
"  on:    Enable composite emulation in all video modes.\n"
"\n"
"  auto:  Automatically enable composite emulation for the 640x400 composite\n"
"         mode if the game uses it (default). You need to enable composite mode\n"
"         manually for the 320x200 mode.\n"
"\n"
"Note: Fine-tune the composite emulation settings (e.g., 'composite_hue') using\n"
"      the composite hotkeys, then copy the new settings from the logs into your\n"
"      config."
msgstr ""
"Active le mode composite au démarrage (seulement pour 'cga', 'pcjr' et\n"
"'tandy' ; 'auto' par défaut). 'auto' laisse le programme décider.\n"
"Note : ajustez finement les réglages ci-dessous (ex. 'hue') via les\n"
"      raccourcis composite, puis copiez les nouvelles valeurs des logs."

#: src/config/setup.cpp:262
#, c-format, no-wrap
msgctxt "CONFIG_ERA"
msgid ""
"Era of CGA composite monitor to emulate ('auto' by default).\n"
"Possible values:\n"
"\n"
"  auto:  PCjr uses 'new', and CGA/Tandy use 'old' (default)\n"
"  old:   Emulate an early NTSC IBM CGA composite monitor model.\n"
"  new:   Emulate a late NTSC IBM CGA composite monitor model."
msgstr ""
"Époque de la technologie composite ('auto' par défaut).\n"
"Avec 'auto', PCjr utilise 'new' et CGA/Tandy utilisent 'old'."

#: src/config/setup.cpp:262
#, c-format, no-wrap
msgctxt "CONFIG_HUE"
msgid ""
"Set the hue of the CGA composite colours (0 by default).\n"
"Valid range is -360 to 360. For example, adjust until the sky appears blue and\n"
"the grass green in the game. This emulates the tint knob of CGA composite\n"
"monitors which often had to be adjusted for each game."
msgstr ""
"Teinte de la palette RVB (0 par défaut).\n"
"ar exemple, ajustez jusqu'à ce que le ciel soit bleu."

#: src/config/setup.cpp:262
#, c-format, no-wrap
msgctxt "CONFIG_CONVERGENCE"
msgid ""
"Set the sharpness of the CGA composite image (0 by default).\n"
"Valid range is -50 to 50."
msgstr "Convergence des sous-pixels, de flou à net (0 par défaut)."

#: src/config/setup.cpp:262
#, c-format, no-wrap
msgctxt "CONFIG_CORE"
msgid ""
"Type of CPU emulation core to use ('auto' by default). Possible values:\n"
"\n"
"  auto:     'normal' core for real mode programs, 'dynamic' core for protected\n"
"            mode programs (default). Most programs will run correctly with this\n"
"            setting.\n"
"\n"
"  normal:   The DOS program is interpreted instruction by instruction. This\n"
"            yields the most accurate timings, but puts 3-5 times more load on\n"
"            the host CPU compared to the 'dynamic' core. Therefore, it's\n"
"            generally only recommended for real mode programs that don't need\n"
"            a fast emulated CPU or are timing-sensitive. The 'normal' core is\n"
"            also necessary for programs that self-modify their code.\n"
"\n"
"  simple:   The 'normal' core optimised for old real mode programs; it might\n"
"            give you slightly better compatibility with older games. Auto-\n"
"            switches to the 'normal' core in protected mode.\n"
"\n"
"  dynamic:  The instructions of the DOS program are translated to host CPU\n"
"            instructions in blocks and are then executed directly. This puts\n"
"            3-5 times less load on the host CPU compared to the 'normal' core,\n"
"            but the timings might be less accurate. The 'dynamic' core is a\n"
"            necessity for demanding DOS programs (e.g., 3D SVGA games).\n"
"            Programs that self-modify their code might misbehave or crash on\n"
"            the 'dynamic' core; use the 'normal' core for such programs."
msgstr ""
"Core CPU utilisé dans l'émulation. 'auto' bascule de 'normal' à 'dynamic'\n"
"ic'est disponible et\n"
"pproprié.\n"

#: src/config/setup.cpp:262
#, c-format, no-wrap
msgctxt "CONFIG_CPUTYPE"
msgid ""
"CPU type to emulate ('auto' by default). You should only change this if the\n"
"program doesn't run correctly on 'auto'. Possible values:\n"
"\n"
"  auto:          The fastest and most compatible setting (default).\n"
"                 Technically, this is '386_fast' plus 486 CPUID, 486 CR\n"
"                 register behaviour, and extra 486 instructions.\n"
"\n"
"  386:           386 CPUID and 386 specific page access level calculation.\n"
"\n"
"  386_fast:      Same as '386' but with loose page privilege checks which is\n"
"                 much faster.\n"
"\n"
"  386_prefetch:  Same as '386_fast' plus accurate CPU prefetch queue emulation.\n"
"                 Requires 'core = normal'. This setting is necessary for\n"
"                 programs that self-modify their code or employ anti-debugging\n"
"                 tricks. Games that require '386_prefetch' include Contra, FIFA\n"
"                 International Soccer (1994), Terminator 1, and X-Men: Madness\n"
"                 in The Murderworld.\n"
"\n"
"  486:           486 CPUID, 486+ specific page access level calculation, 486 CR\n"
"                 register behaviour, and extra 486 instructions.\n"
"\n"
"  pentium:       Same as '486' but with Pentium CPUID, Pentium CR register\n"
"                 behaviour, and RDTSC instruction support. Recommended for\n"
"                 Windows 3.x games (e.g., Betrayal in Antara).\n"
"\n"
"  pentium_mmx:   Same as 'pentium' plus MMX instruction set support. Very few\n"
"                 games use MMX instructions; it's mostly only useful for\n"
"                 demoscene productions."
msgstr ""
"Type de CPU à émuler ('auto' par défaut).\n"
"Ne modifiez ce réglage que si le programme ne fonctionne pas correctement en\n"
"ode 'auto'.\n"
" auto:          Réglage le plus rapide et le plus compatible (par défaut).\n"
"                Techniquement, c'est '386_fast' avec CPUID 486,\n"
"                comportement des registres CR 486 et instructions 486\n"
"                supplémentaires.\n"
" 386:           CPUID 386 et calcul du niveau d'accès mémoire spécifique au\n"
"                386.\n"
" 386_fast:      Comme '386' mais avec des vérifications de privilèges de\n"
"                pages assouplies, donc bien plus rapide.\n"
" 386_prefetch:  Comme '386_fast' avec en plus une émulation fidèle de la file\n"
"                de prélecture CPU. Requiert 'core = normal'. Ce réglage est\n"
"                nécessaire pour les programmes qui auto-modifient leur code\n"
"                ou utilisent des techniques anti-débogage.\n"
" 486:           CPUID 486, calcul du niveau d'accès mémoire spécifique 486+,\n"
"                comportement des registres CR 486 et instructions 486\n"
"                supplémentaires.\n"
" pentium:       Comme '486' mais avec CPUID Pentium, comportement des\n"
"                registres CR Pentium et prise en charge de l'instruction\n"
"                RDTSC. Recommandé pour les jeux Windows 3.x.\n"
" pentium_mmx:   Comme 'pentium' avec en plus la prise en charge MMX. Très\n"
"                peu de jeux utilisent MMX ; utile surtout pour certaines\n"
"                productions de la demoscene."

#: src/config/setup.cpp:262
#, c-format, no-wrap
msgctxt "CONFIG_CYCLES"
msgid ""
"The [color=light-green]'cycles'[reset] setting is deprecated but still accepted;\n"
"please use [color=light-green]'cpu_cycles'[reset], [color=light-green]'cpu_cycles_protected'[reset] and [color=light-green]'cpu_throttle'[reset] instead."
msgstr ""
"Le paramètre 'cycles' est obsolète mais reste accepté ;\n"
"euillez utiliser 'cpu_cycles', 'cpu_cycles_protected' et 'cpu_throttle' à la\n"
"lace."

#: src/config/setup.cpp:262
#, c-format, no-wrap
msgctxt "CONFIG_CPU_CYCLES"
msgid ""
"Speed of the emulated CPU ('3000' by default). If 'cpu_cycles_protected' is on\n"
"'auto', this sets the cycles for both real and protected mode programs.\n"
"Possible values:\n"
"\n"
"  <number>:  Emulate a fixed number of cycles per millisecond (roughly\n"
"             equivalent to MIPS). Valid range is from 50 to 2000000.\n"
"\n"
"  max:       Emulate as many cycles as your host CPU can handle on a single\n"
"             core. The number of cycles per millisecond can vary; this might\n"
"             cause issues in some DOS programs.\n"
"Notes:\n"
"  - Setting the CPU speed to 'max' or to high fixed values may result in sound\n"
"    drop-outs and general lagginess.\n"
"\n"
"  - Set the lowest fixed cycles value that runs the game at an acceptable speed\n"
"    for the best results.\n"
"\n"
"  - Ballpark cycles values for common CPUs. DOSBox does not do cycle-accurate\n"
"    CPU emulation, so treat these as starting points, then fine-tune per game.\n"
"\n"
"      8088 (4.77 MHz)     300\n"
"      286-8               700\n"
"      286-12             1500\n"
"      386SX-20           3000\n"
"      386DX-33           6000\n"
"      386DX-40           8000\n"
"      486DX-33          12000\n"
"      486DX/2-66        25000\n"
"      Pentium 90        50000\n"
"      Pentium MMX-166  100000\n"
"      Pentium II 300   200000"
msgstr ""
"Vitesse du CPU émulé ('3000' par défaut). Si 'cpu_cycles_protected' est réglé\n"
"ur 'auto', cette valeur définit les cycles pour les programmes en mode réel\n"
"ou protégé.\n"
" <nombre>:  Émule un nombre fixe de cycles par milliseconde (approximativement\n"
"            équivalent aux MIPS). Plage valide : 50 à 2000000.\n"
" max:       Émule autant de cycles que votre CPU hôte peut gérer sur un\n"
"            seul cœur. Le nombre de cycles par milliseconde peut varier ;\n"
"            cela peut causer des problèmes dans certains programmes DOS.\n"
"Notes :\n"
" - Régler la vitesse CPU sur 'max' ou sur des valeurs fixes élevées peut\n"
"   entraîner des pertes de son et une lenteur générale.\n"
" - Définissez la valeur fixe la plus basse qui permet au jeu de tourner à\n"
"   une vitesse acceptable pour obtenir les meilleurs résultats.\n"
" - Valeurs de cycles approximatives pour des CPU courants. DOSBox n'émule\n"
"   pas le CPU de manière exacte au cycle près ; utilisez ces valeurs comme\n"
"   points de départ, puis ajustez par jeu.\n"
"     8088 (4.77 MHz)     300\n"
"     286-8               700\n"
"     286-12             1500\n"
"     386SX-20           3000\n"
"     386DX-33           6000\n"
"     386DX-40           8000\n"
"     486DX-33          12000\n"
"     486DX/2-66        25000\n"
"     Pentium 90        50000\n"
"     Pentium MMX-166  100000\n"
"     Pentium II 300   200000"

#: src/config/setup.cpp:262
#, c-format, no-wrap
msgctxt "CONFIG_CPU_CYCLES_PROTECTED"
msgid ""
"Speed of the emulated CPU for protected mode programs only ('60000' by\n"
"default). Possible values:\n"
"\n"
"  auto:      Use the `cpu_cycles' setting.\n"
"\n"
"  <number>:  Emulate a fixed number of cycles per millisecond (roughly\n"
"             equivalent to MIPS). Valid range is from 50 to 2000000.\n"
"\n"
"  max:       Emulate as many cycles as your host CPU can handle on a single\n"
"             core. The number of cycles per millisecond can vary; this might\n"
"             cause issues in some DOS programs.\n"
"\n"
"Note: See 'cpu_cycles' setting for further info."
msgstr ""
"Vitesse du CPU émulé pour les programmes en mode protégé uniquement\n"
"'60000' par défaut).\n"
" auto:      Utilise le paramètre `cpu_cycles`.\n"
" <nombre>:  Émule un nombre fixe de cycles par milliseconde\n"
"            (approximativement équivalent aux MIPS).\n"
"            Plage valide : 50 à 2000000.\n"
" max:       Émule autant de cycles que votre CPU hôte peut gérer sur un\n"
"            seul cœur. Le nombre de cycles par milliseconde peut varier ;\n"
"            cela peut causer des problèmes dans certains programmes DOS.\n"
"Note : Voir le paramètre 'cpu_cycles' pour plus d'informations."

#: src/config/setup.cpp:262
#, c-format, no-wrap
msgctxt "CONFIG_CPU_THROTTLE"
msgid ""
"Throttle down the number of emulated CPU cycles dynamically if your host CPU\n"
"cannot keep up ('off' by default). Only affects fixed cycles settings. When\n"
"enabled, the number of cycles per millisecond can vary; this might cause issues\n"
"in some DOS programs."
msgstr ""
"Réduit dynamiquement le nombre de cycles CPU émulés si votre CPU hôte ne\n"
"parvient pas à suivre ('off' par défaut).\n"
"N'affecte que les réglages de cycles fixes. Lorsqu'il est activé, le\n"
"nombre de cycles par milliseconde peut varier ; cela peut causer des\n"
"problèmes dans certains programmes DOS."

#: src/config/setup.cpp:262
#, c-format, no-wrap
msgctxt "CONFIG_CYCLEUP"
msgid ""
"Number of cycles to add with the 'Inc Cycles' hotkey (10 by default).\n"
"Values lower than 100 are treated as a percentage increase."
msgstr ""
"Nombre de cycles à ajouter avec le raccourci 'Inc Cycles'\n"
"10 par défaut).\n"
"es valeurs inférieures à 100 sont traitées comme un pourcentage\n"
"'augmentation."

#: src/config/setup.cpp:262
#, c-format, no-wrap
msgctxt "CONFIG_CYCLEDOWN"
msgid ""
"Number of cycles to subtract with the 'Dec Cycles' hotkey (20 by default).\n"
"Values lower than 100 are treated as a percentage decrease."
msgstr ""
"Nombre de cycles à soustraire avec le raccourci 'Dec Cycles'\n"
"20 par défaut).\n"
"es valeurs inférieures à 100 sont traitées comme un pourcentage\n"
"de réduction."

#: src/config/setup.cpp:262
#, c-format, no-wrap
msgctxt "CONFIG_CPU_IDLE"
msgid ""
"Reduce the CPU usage in the DOS shell and in some applications when DOSBox is\n"
"idle ('on' by default). This is done by emulating the HLT CPU instruction, so\n"
"it might interfere with other power management tools such as DOSidle and FDAPM\n"
"when enabled."
msgstr ""
"Réduit l'utilisation CPU dans le shell DOS et certaines applications quand\n"
"DOSBox est inactif ('on' par défaut), via l'émulation de l'instruction HLT."

#: src/config/setup.cpp:262
#, c-format, no-wrap
msgctxt "CONFIG_VOODOO"
msgid ""
"Enable 3dfx Voodoo emulation ('on' by default). This is authentic low-level\n"
"emulation of the Voodoo card without any OpenGL passthrough, so it requires a\n"
"powerful CPU. Most games need the DOS Glide driver called 'GLIDE2X.OVL' to be\n"
"in the path for 3dfx mode to work. Many games include their own Glide driver\n"
"variants, but for some you need to provide a suitable 'GLIDE2X.OVL' version.\n"
"Un petit nombre de jeux intègrent le pilote Glide dans leur code, donc ils\n"
"don't need 'GLIDE2X.OVL'."
msgstr ""
"Active l'émulation 3dfx Voodoo ('on' par défaut). Il s'agit d'une émulation\n"
"as niveau authentique de la carte Voodoo sans aucun mode OpenGL direct,donc\n"
"ela necessite un CPU puissant. La plupart des jeux ont besoin du pilote\n"
"lide DOS appele 'GLIDE2X.OVL' dans le chemin pour que le mode 3dfx\n"
"Fonctionne. Beaucoup de jeux incluent leurs propres variantes de piloteGlide,\n"
"ais pour certains vous devez fournir une version appropriee de'GLIDE2X.OVL'.\n"
"\n"
" petit nombre de jeux intégrént le pilote Glide dans leur code, donc ils\n"
"'ont pas besoin de 'GLIDE2X.OVL'."

#: src/config/setup.cpp:262
#, c-format, no-wrap
msgctxt "CONFIG_VOODOO_MEMSIZE"
msgid ""
"Set the amount of video memory for 3dfx Voodoo graphics (4 by default). The\n"
"memory is used by the Frame Buffer Interface (FBI) and Texture Mapping Unit\n"
"(TMU). Possible values:\n"
"\n"
"   4: 2 MB for the FBI and one TMU with 2 MB (default).\n"
"  12: 4 MB for the FBI and two TMUs, each with 4 MB."
msgstr ""
"Définit la quantité de mémoire vidéo pour les graphismes 3dfx Voodoo. La mémoire\n"
"est utilisée par le Frame Buffer Interface (FBI) et le Texture Mapping Unit\n"
"(TMU) comme suit :\n"
"  4: 2 Mo pour le FBI et un TMU avec 2 Mo (défaut).\n"
" 12: 4 Mo pour le FBI et deux TMU, chacun avec 4 Mo."

#: src/config/setup.cpp:262
#, c-format, no-wrap
msgctxt "CONFIG_VOODOO_MULTITHREADING"
msgid "Renamed to [color=light-green]'voodoo_threads'.[reset]"
msgstr "Renommé en 'voodoo_threads'"

#: src/config/setup.cpp:262
#, c-format, no-wrap
msgctxt "CONFIG_VOODOO_THREADS"
msgid ""
"Use threads to improve 3dfx Voodoo performance ('auto' by default). Possible\n"
"values:\n"
"\n"
"  auto:      Use up to 16 threads based on available CPU cores (default).\n"
"  <number>:  Set a specific number of threads between 1 and 128.\n"
"\n"
"Note: Setting this to a higher value than the number of logical CPUs your\n"
"      hardware supports is very likely to harm performance. This has been\n"
"      measured to scale well up to 8-16 threads, but it has not been tested\n"
"      on a many-core CPU. If you have a Threadripper or similar CPU, please\n"
"      let us know how it goes."
msgstr ""
"Utilise des threads pour ameliorer les performances du 3dfx Voodoo :\n"
" auto:     Utilise jusqu'a 16 threads selon les coeurs CPU disponibles\n"
"           (défaut).\n"
" <valeur>: Définit un nombre spécifique de threads entre 1 et 128.\n"
"Note : Definir une valeur plus elevee que le nombre de CPU logiques quevotre\n"
"      materiel prend en charge risque fortement de nuire aux performances.\n"
"      Cela a ete mesure comme fonctionnant bien jusqu'a 8-16 threads, maisn'a\n"
"      pas ete teste sur un CPU multi-coeurs. Si vous avez un Threadripperou\n"
"      un CPU similaire, merci de nous faire savoir comment cela se passe."

#: src/config/setup.cpp:262
#, c-format, no-wrap
msgctxt "CONFIG_VOODOO_BILINEAR_FILTERING"
msgid ""
"Use bilinear filtering to emulate the 3dfx Voodoo's texture smoothing effect\n"
"('on' by default). Bilinear filtering can impact frame rates on slower systems;\n"
"try turning it off if you're not getting adequate performance."
msgstr ""
"Utilise le filtrage bilinéaire pour émuler l'effet de lissage de texture\n"
"du 3dfx Voodoo ('on' par défaut). Le filtrage bilinéaire peut impacter la\n"
"fréquence d'images sur les systèmes lents ; essayez de le désactiver si les\n"
"erformances ne sont pas adéquates."

#: src/config/setup.cpp:262
#, c-format, no-wrap
msgctxt "CONFIG_CAPTURE_DIR"
msgid ""
"Directory where the various captures are saved, such as audio, video, MIDI\n"
"and screenshot captures ('capture' in the current working directory by\n"
"default)."
msgstr ""
"Répertoire où les diverses captures sont sauvegardées, telles que audio,\n"
"vidéo, MIDI et captures d'écran. ('capture' dans le répertoire de travail\n"
"actuel par défaut)."

#: src/config/setup.cpp:262
#, c-format, no-wrap
msgctxt "CONFIG_DEFAULT_IMAGE_CAPTURE_FORMATS"
msgid ""
"Set the capture format of the default screenshot action ('upscaled' by\n"
"default). Possible values:\n"
"\n"
"  upscaled:  The image is bilinear-sharp upscaled and the correct aspect\n"
"             ratio is maintained, depending on the 'aspect' setting. The\n"
"             vertical scaling factor is always an integer. For example,\n"
"             320x200 content is upscaled to 1600x1200 (5:6 integer scaling),\n"
"             640x480 to 1920x1440 (3:3 integer scaling), and 640x350 to\n"
"             1400x1050 (2.1875:3 scaling; fractional horizontally and\n"
"             integer vertically). The filenames of upscaled screenshots\n"
"             have no postfix (e.g. 'image0001.png').\n"
"\n"
"  rendered:  The post-rendered, post-shader image shown on the screen is\n"
"             captured. The filenames of rendered screenshots end with\n"
"             '-rendered' (e.g. 'image0001-rendered.png').\n"
"\n"
"  raw:       The contents of the raw framebuffer is captured (this always\n"
"             results in square pixels). The filenames of raw screenshots\n"
"             end with '-raw' (e.g. 'image0001-raw.png').\n"
"\n"
"If multiple formats are specified separated by spaces, the default\n"
"screenshot action will save multiple images in the specified formats.\n"
"Keybindings for taking single screenshots in specific formats are also\n"
"available."
msgstr ""
"Définit le format de capture de l'action de capture d'écran par défaut\n"
"('upscaled' par défaut) :\n"
" upscaled:  L'image est agrandie avec un traitement bilinéaire net et le\n"
"            rapport d'aspect correct est maintenu, selon le paramètre\n"
"            'aspect'. Le facteur d'échelle vertical est toujours un entier.\n"
"            Par exemple, un contenu 320x200 est agrandi à 1600x1200 (échelle\n"
"            entière 5:6), 640x480 à 1920x1440 (échelle entière 3:3), et\n"
"            640x350 à 1400x1050 (échelle 2.1875:3 ; fractionnaire\n"
"            horizontalement et entier verticalement). Les noms de fichiers\n"
"            des captures d'écran agrandies n'ont pas de suffixe (ex :\n"
"            'image0001.png').\n"
" rendered:  L'image post-rendu, post-shader affichée à l'écran est capturée.\n"
"            Les noms de fichiers des captures d'écran rendues se terminent\n"
"            par '-rendered' (ex : 'image0001-rendered.png').\n"
" raw:       Le contenu du framebuffer brut est capture (cela resulte\n"
"            toujours en pixels carrés). Les noms de fichiers des captures\n"
"            d'écran brutes se terminent par '-raw' (ex :\n"
"            'image0001-raw.png').\n"
"Si plusieurs formats sont spécifiés séparés par des espaces, l'action de\n"
"Capture d'écran par défaut sauvegardera plusieurs images dans les formats\n"
"spécifiés. Des raccourcis clavier pour prendre des captures d'écran uniques\n"
"dans des formats spécifiques sont egalement disponibles."

#: src/config/setup.cpp:262
#, c-format, no-wrap
msgctxt "CONFIG_MOUSE_CAPTURE"
msgid ""
"Set the mouse capture behaviour ('onclick' by default). Possible values:\n"
"\n"
"  onclick:   Capture the mouse when clicking any mouse button in the window\n"
"             (default).\n"
"\n"
"  onstart:   Capture the mouse immediately on start. Might not work correctly\n"
"\n"
"             on some host operating systems.\n"
"  seamless:  Let the mouse move seamlessly between the DOSBox window and the\n"
"             rest of the desktop; captures only with middle-click or hotkey.\n"
"             Seamless mouse does not work correctly with all the games.\n"
"             Windows 3.1x can be made compatible with a custom mouse driver.\n"
"\n"
"  nomouse:   Hide the mouse and don't send mouse input to the game.\n"
"\n"
"Note: Use 'seamless' mode for touch screens."
msgstr ""
"Définit le comportement de capture de la souris :\n"
" onclick:   Capture la souris lors d'un clic sur n'importe quel bouton de la\n"
"            souris dans la fenêtre (défaut).\n"
" onstart:   Capture la souris immédiatement au démarrage. Peut ne pas\n"
"            fonctionner correctement sur certains systèmes d'exploitation\n"
"            hôtes.\n"
" seamless:  Laisse la souris se déplacer de manière transparente entre la\n"
"            fenêtre DOSBox et le reste du bureau ; capture uniquement avec\n"
"            un clic du milieu ou un raccourci clavier. La souris transparente\n"
"            ne fonctionne pas correctement avec tous les jeux. Windows 3.1x\n"
"            peut être rendu compatible avec un pilote de souris personnalisé.\n"
" nomouse:   Masque la souris et n'envoie pas d'entrée de souris au jeu.\n"
"Pour le contrôle par écran tactile, utilisez 'seamless'."

#: src/config/setup.cpp:262
#, c-format, no-wrap
msgctxt "CONFIG_MOUSE_MIDDLE_RELEASE"
msgid ""
"Release the captured mouse by middle-clicking, and also capture it in seamless\n"
"mode ('on' by default)."
msgstr ""
"Libère la souris capturée par clic du bouton du milieu, et la capture aussi\n"
"en mode seamless ('on' par défaut)."

#: src/config/setup.cpp:262
#, c-format, no-wrap
msgctxt "CONFIG_MOUSE_MULTI_DISPLAY_AWARE"
msgid ""
"Allow seamless mouse behavior and mouse pointer release to work in fullscreen\n"
"mode on systems with more than one display ('on' by default).\n"
"\n"
"Note: You should disable this if it incorrectly detects multiple displays\n"
"      when only one should actually be used. This might happen if you are\n"
"      using mirrored display mode or using an AV receiver's HDMI input for\n"
"      audio-only listening."
msgstr ""
"Autorise le comportement transparent de la souris et la liberation du pointeur\n"
"Le curseur souris fonctionne en mode plein écran sur les systèmes avec plus d'un\n"
"écran ('on' par défaut).\n"
"Note : Vous devriez désactiver ceci s'il détecte incorrectement plusieurs\n"
"      écrans alors qu'un seul devrait réellement être utilisé. Cela peut se\n"
"      produire si vous utilisez le mode d'affichage en miroir ou si vous\n"
"      utilisez l'entrée HDMI d'un récepteur AV pour écouter uniquement de\n"
"      l'audio."

#: src/config/setup.cpp:262
#, c-format, no-wrap
msgctxt "CONFIG_MOUSE_SENSITIVITY"
msgid ""
"Set global mouse sensitivity (100 by default). Possible values:\n"
"\n"
"  <value>:  Set sensitivity for both axes as a percentage (e.g. 150).\n"
"\n"
"  X,Y:      Set X and Y axis sensitivity separately as percentages (e.g.,\n"
"            100,150). The two values can be separated by a space or a semicolon\n"
"            as well.\n"
"\n"
"Notes:\n"
"  - Negative values invert an axis, zero disables it.\n"
"\n"
"  - Sensitivity can be fine-tuned futher per mouse interface with the internal\n"
"    MOUSECTL.COM command."
msgstr ""
"sensibilité globale de la souris pour les axes horizontal et vertical, en\n"
"pourcentage (100 par défaut). Les valeurs peuvent être séparées par des\n"
"espaces, virgules ou points-virgules (ex : 100,150). Les valeurs negatives\n"
"\n"
"inversent l'axe, zero le désactive. Fournir une seule valeur definit la\n"
"sensibilité pour les deux axes. La sensibilité peut être ajustee davantage\n"
"par interface de souris en utilisant l'outil interne MOUSECTL.COM disponible\n"
"sur le lecteur Z."

#: src/config/setup.cpp:262
#, c-format, no-wrap
msgctxt "CONFIG_MOUSE_RAW_INPUT"
msgid ""
"Bypass the mouse acceleration and sensitivity settings of the host operating\n"
"system ('on' by default). Works in fullscreen or when the mouse is captured\n"
"in windowed mode."
msgstr ""
"Active pour contourner les paramètres d'accélération et de sensibilité de la\n"
"souris de votre système d'exploitation ('on' par défaut). Fonctionne en plein\n"
"cran ou lorsque la souris est capturée en mode fenêtré."

#: src/config/setup.cpp:262
#, c-format, no-wrap
msgctxt "CONFIG_BUILTIN_DOS_MOUSE_DRIVER"
msgid ""
"Built-in DOS mouse driver mode ('on' by default). It bypasses the PS/2 and\n"
"serial (COM) ports and communicates with the mouse directly. This results in\n"
"lower input lag, smoother movement, and increased mouse responsiveness, so only\n"
"disable it and load a real DOS mouse driver if it's really necessary (e.g., if a\n"
"game is not compatible with the built-in driver). Possible values:\n"
"\n"
"  on:      Simulate a mouse driver TSR program loaded from AUTOEXEC.BAT\n"
"           (default). This is the most compatible way to emulate the DOS mouse\n"
"           driver, but if it doesn't work with your game, try the 'no-tsr'\n"
"           setting.\n"
"\n"
"  no-tsr:  Enable the mouse driver without simulating the TSR program. Let us\n"
"           know if it fixes any software not working with the 'on' setting.\n"
"\n"
"  off:     Disable the built-in mouse driver. You can still start it at runtime\n"
"           by executing the bundled MOUSE.COM from drive Z.\n"
"\n"
"Notes:\n"
"  - The `ps2_mouse_model` and `com_mouse_model` settings have no effect on the\n"
"    built-in driver.\n"
"\n"
"  - The driver is auto-disabled if you boot into real MS-DOS or Windows 9x\n"
"    under DOSBox. Under Windows 3.x, the driver is not disabled, but the\n"
"    Windows 3.x mouse driver takes over.\n"
"\n"
"  - To use a real DOS mouse driver (e.g., MOUSE.COM or CTMOUSE.EXE), configuré\n"
"    the mouse type with `ps2_mouse_model` or `com_mouse_model`, then load the\n"
"    driver.\n"
msgstr ""
"Mode du pilote souris DOS intégré ('on' par défaut). Il contourne les ports\n"
"PS/2 et série (COM) et communique directement avec la souris. Cela reduit\n"
"la latence d'entrée, rend les mouvements plus fluides et améliore la\n"
"éactivité. Ne le désactivez et ne chargez un vrai pilote DOS que si c'est\n"
"vraiment nécessaire (par ex. si un jeu n'est pas compatible).\n"
" on:      Simule un TSR de pilote souris charge depuis AUTOEXEC.BAT\n"
"          (par défaut). C'est la méthode la plus compatible, mais si\n"
"          cela ne fonctionne pas avec votre jeu, essayez 'no-tsr'.\n"
" no-tsr:  Active le pilote souris sans simuler de programme TSR.\n"
"          Signalez-nous si cela corrige un logiciel incompatible avec 'on'.\n"
" off:     Désactive le pilote souris intégré. Vous pouvez toujours le\n"
"          lancer à l'exécution via MOUSE.COM du lecteur Z.\n"
"Notes :\n"
" - Les Paramètres `ps2_mouse_model` et `com_mouse_model` n'ont aucun effet\n"
"   sur le pilote intégré.\n"
" - Le pilote est désactive automatiquement si vous demarrez un vrai MS-DOS\n"
"   ou Windows 9x sous DOSBox. Sous Windows 3.x, il n'est pas désactive,\n"
"   mais le pilote souris Windows 3.x prend le relais.\n"
" - Pour utiliser un vrai pilote souris DOS (ex. MOUSE.COM ou CTMOUSE.EXE),\n"
"   configuréz le type de souris avec `ps2_mouse_model` ou\n"
"   `com_mouse_model`, puis chargez le pilote.\n"

#: src/config/setup.cpp:262
#, c-format, no-wrap
msgctxt "CONFIG_DOS_MOUSE_DRIVER"
msgid "Renamed to [color=light-green]'builtin_dos_mouse_driver'[reset]."
msgstr "Renommé en 'builtin_dos_mouse_driver'."

#: src/config/setup.cpp:262
#, c-format, no-wrap
msgctxt "CONFIG_BUILTIN_DOS_MOUSE_DRIVER_MODEL"
msgid ""
"Set the mouse model to be simulated by the built-in DOS mouse driver ('2button'\n"
"by default). Possible values:\n"
"\n"
"  2button:  2 buttons, the safest option for most games. The majority of DOS\n"
"            games only support 2 buttons, some might misbehave if the middle\n"
"            button is pressed.\n"
"\n"
"  3button:  3 buttons, only supported by very few DOS games. Only use this if\n"
"            the game is known to support a 3-button mouse.\n"
"\n"
"  wheel:    3 buttons + wheel, supports the CuteMouse WheelAPI version 1.0.\n"
"            No DOS game uses the mouse wheel, only a handful of DOS applications\n"
"            and Windows 3.x with special third-party drivers."
msgstr ""
"Définit le modèle de souris simulé par le pilote souris DOS intégré\n"
"'2button' par défaut).\n"
" 2button:  2 boutons, option la plus sûre pour la plupart des jeux.\n"
"           La majorité des jeux DOS ne gèrent que 2 boutons ; certains\n"
"           peuvent mal réagir si le bouton du milieu est pressé.\n"
" 3button:  3 boutons, pris en charge par très peu de jeux DOS.\n"
"           À utiliser seulement si le jeu gère explicitement 3 boutons.\n"
" wheel:    3 boutons + molette, compatible avec CuteMouse WheelAPI 1.0.\n"
"           Aucun jeu DOS n'utilise la molette ; seulement quelques\n"
"           applications DOS et Windows 3.x avec des pilotes tiers."

#: src/config/setup.cpp:262
#, c-format, no-wrap
msgctxt "CONFIG_BUILTIN_DOS_MOUSE_DRIVER_MOVE_THRESHOLD"
msgid ""
"The smallest amount of mouse movement that will be reported to the guest\n"
"(1 by default). Some DOS games cannot properly respond to small movements, which\n"
"were hard to achieve using the imprecise ball mice of the era; in such case\n"
"increase the amount to the smallest value that results in a proper cursor\n"
"motion. Possible values:\n"
"\n"
"  1-9:  The smallest amount of movement to report, for both horizontal and\n"
"        vertical axes. 1 reports all the movements (default).\n"
"\n"
"  x,y:  Separate values for horizontal and vertical axes, can be separated by\n"
"        spaces, commas, or semicolons.\n"
"\n"
"List of known games requiring the threshold to be set to 2:\n"
"  - Ultima Underworld: The Stygian Abyss\n"
"  - Ultima Underworld II: Labyrinth of Worlds"
msgstr ""
"Plus petit mouvement de souris signalé à l'invité (1 par défaut).\n"
"\n"
"  1-9:  Seuil minimal pour les axes horizontal et vertical. 1 signale\n"
"        tous les mouvements (par défaut).\n"
"\n"
"  x,y:  Valeurs distinctes pour les axes horizontal et vertical, séparées\n"
"        par eespaces, virgules ou points-virgules."

#: src/config/setup.cpp:262
#, c-format, no-wrap
msgctxt "CONFIG_BUILTIN_DOS_MOUSE_DRIVER_OPTIONS"
msgid ""
"Additional built-in DOS mouse driver settings as a list of space or comma\n"
"separated options (unset by default). Possible values:\n"
"\n"
"  immediate:       Update mouse movement counters immediately, without waiting\n"
"                   for interrupt. May improve mouse latency in fast-paced games\n"
"                   (arcade, FPS, etc.), but might cause issues in some titles.\n"
"                   List of known incompatible games:\n"
"                     - Ultima Underworld: The Stygian Abyss\n"
"                     - Ultima Underworld II: Labyrinth of Worlds\n"
"                   Please report other incompatible games so we can update this\n"
"                   list.\n"
"\n"
"  modern:          If provided, v7.0+ Microsoft mouse driver behaviour is\n"
"                   emulated, otherwise the v6.0 and earlier behaviour (the two\n"
"                   are slightly incompatible). Only 'Descent II' with the\n"
"                   official Voodoo patch has been found to require the v7.0+\n"
"                   behaviour so far.\n"
"\n"
"  no-granularity:  Disables the mouse position granularity. Only enable if the\n"
"                   game needs it. Only 'Joan of Arc: Siege & the Sword' in\n"
"                   Hercules mode has been found to require disabled granularity\n"
"                   so far."
msgstr ""
"Réglages supplémentaires du pilote souris DOS intégré, sous forme de liste\n"
"'options séparées par des espaces ou des virgules\n"
"\n"
"on défini par défaut).\n"
" immediate:  Met à jour immédiatement les compteurs de mouvement, sans\n"
"             attendre l'interruption. Peut améliorer la latence dans les\n"
"             jeux rapides (arcade, FPS, etc.), mais peut poser problème\n"
"             dans certains titres.\n"
"             Liste de jeux connus incompatibles :\n"
"               - Ultima Underworld: The Stygian Abyss\n"
"               - Ultima Underworld II: Labyrinth of Worlds\n"
"             Merci de signaler les autres incompatibilités pour mettre\n"
"             cette liste à jour.\n"
" modern:     Si présent, émule le comportement du pilote souris Microsoft\n"
"             v7.0+, sinon le comportement v6.0 et antérieur\n"
"             (légèrement incompatibles entre eux). À ce jour, seul\n"
"             Descent II avec le patch Voodoo officiel semble nécessiter\n"
"             le comportement v7.0+."

#: src/config/setup.cpp:262
#, c-format, no-wrap
msgctxt "CONFIG_DOS_MOUSE_IMMEDIATE"
msgid "Configure using [color=light-green]'builtin_dos_mouse_driver_options'[reset]."
msgstr "Configurer via 'builtin_dos_mouse_driver_options'."

#: src/config/setup.cpp:262
#, c-format, no-wrap
msgctxt "CONFIG_PS2_MOUSE_MODEL"
msgid ""
"Set the PS/2 AUX port mouse model, or in other words, the type of the virtual\n"
"mouse plugged into the emulated PS/2 mouse port ('explorer' by default). The\n"
"setting has no effect on the built-in mouse driver (see 'dos_mouse_driver').\n"
"Possible values:\n"
"\n"
"  standard:      3 buttons, standard PS/2 mouse.\n"
"  intellimouse:  3 buttons + wheel, Microsoft IntelliMouse.\n"
"  explorer:      5 buttons + wheel, Microsoft IntelliMouse Explorer (default).\n"
"  none:          no PS/2 mouse."
msgstr ""
"Définit le modèle de souris du port AUX PS/2, autrement dit le type de\n"
"ouris virtuelle branchée au port souris PS/2 émulé\n"
"'explorer' par défaut).\n"
"Ce paramètre n'a aucun effet sur le pilote souris intégré\n"
"voir 'dos_mouse_driver').\n"
" standard:      3 boutons, souris PS/2 standard.\n"
" intellimouse:  3 boutons + molette, Microsoft IntelliMouse.\n"
" explorer:      5 boutons + molette, Microsoft IntelliMouse Explorer\n"
"                (par défaut).\n"
" none:          aucune souris PS/2."

#: src/config/setup.cpp:262
#, c-format, no-wrap
msgctxt "CONFIG_COM_MOUSE_MODEL"
msgid ""
"Set the default COM (serial) mouse model, or in other words, the type of the\n"
"virtual mouse plugged into the emulated COM ports ('wheel+msm' by default).\n"
"The setting has no effect on the built-in mouse driver (see 'dos_mouse_driver').\n"
"Possible values:\n"
"\n"
"  2button:      2 buttons, Microsoft mouse.\n"
"\n"
"  3button:      3 buttons, Logitech mouse; mostly compatible with Microsoft\n"
"                mouse.\n"
"\n"
"  wheel:        3 buttons + wheel; mostly compatible with Microsoft mouse.\n"
"\n"
"  msm:          3 buttons, Mouse Systems mouse; NOT compatible with Microsoft\n"
"                mouse.\n"
"\n"
"  2button+msm:  Automatic choice between '2button' and 'msm'.\n"
"  3button+msm:  Automatic choice between '3button' and 'msm'.\n"
"  wheel+msm:    Automatic choice between 'wheel' and 'msm' (default).\n"
"\n"
"Note: Enable COM port mice in the [serial] section."
msgstr ""
"Définit le modèle de souris COM (série) par défaut, autrement dit le type de\n"
"ouris virtuelle branchée aux ports COM émulés\n"
"'wheel+msm' par défaut).\n"
"Ce paramètre n'a aucun effet sur le pilote souris intégré\n"
"voir 'dos_mouse_driver').\n"
" 2button:      2 boutons, souris Microsoft.\n"
" 3button:      3 boutons, souris Logitech ;\n"
"               majoritairement compatible avec les souris Microsoft.\n"
" wheel:        3 boutons + molette ;\n"
"               majoritairement compatible avec les souris Microsoft.\n"
" msm:          3 boutons, souris Mouse Systems ;\n"
"               NON compatible avec les souris Microsoft.\n"
" 2button+msm:  Choix automatique entre '2button' et 'msm'.\n"
" 3button+msm:  Choix automatique entre '3button' et 'msm'.\n"
" wheel+msm:    Choix automatique entre 'wheel' et 'msm' (par défaut).\n"
"Note : activez les souris sur ports COM dans la section [serial]."

#: src/config/setup.cpp:262
#, c-format, no-wrap
msgctxt "CONFIG_VMWARE_MOUSE"
msgid ""
"VMware mouse interface ('on' by default). Fully compatible only with 3rd party\n"
"Windows 3.1x driver.\n"
"\n"
"Note: Requires PS/2 mouse to be enabled."
msgstr ""
"Interface souris VMware ('on' par défaut),\n"
"avec pilote tiers expérimental pour Windows 3.1x.\n"
"Note : nécessite l'activation de la souris PS/2."

#: src/config/setup.cpp:262
#, c-format, no-wrap
msgctxt "CONFIG_VIRTUALBOX_MOUSE"
msgid ""
"VirtualBox mouse interface ('on' by default). Fully compatible only with 3rd\n"
"party Windows 3.1x driver.\n"
"\n"
"Note: Requires PS/2 mouse to be enabled."
msgstr ""
"Interface souris VirtualBox ('on' par défaut).\n"
"ompatibilité complète uniquement avec un pilote tiers Windows 3.1x.\n"
"Note : nécessite l'activation de la souris PS/2."

#: src/config/setup.cpp:262
#, c-format, no-wrap
msgctxt "CONFIG_NOSOUND"
msgid ""
"Enable silent mode ('off' by default). Sound is still emulated in silent mode,\n"
"but DOSBox outputs no sound to the host. Capturing the emulated audio output to\n"
"Un fichier WAV fonctionne en mode silencieux."
msgstr "Activer le mode silencieux, le son étant cependant toujours émulé."

#: src/config/setup.cpp:262
#, c-format, no-wrap
msgctxt "CONFIG_RATE"
msgid ""
"Sample rate of DOSBox's internal audio mixer in Hz (%s by default). Valid\n"
"range is 8000 to 96000 Hz. The vast majority of consumer-grade audio hardware\n"
"uses a native rate of 48000 Hz. Recommend leaving this as-is unless you have\n"
"good reason to change it. The OS will most likely resample non-standard sample\n"
"rates to 48000 Hz anyway."
msgstr ""
"Fréquence d'échantillonnage du mixeur audio interne de DOSBox en Hz (%s par\n"
"défaut). Les valeurs valides vont de 8000 à 96000 Hz. La grande majorité du\n"
"matériel audio grand public utilise nativement 48000 Hz. Il est recommandé de\n"
"laisser cette valeur telle quelle, sauf raison particulière de la modifier. Le\n"
"système d'exploitation rééchantillonnera très probablement de toute façon les\n"
"fréquences non standard vers 48000 Hz."

#: src/config/setup.cpp:262
#, c-format, no-wrap
msgctxt "CONFIG_BLOCKSIZE"
msgid ""
"Block size of the host audio device in sample frames (%s by default). Valid\n"
"range is 64 to 8192. Should be set to power-of-two values (e.g., 256, 512, 1024,\n"
"etc.) Larger values might help with sound stuttering but will introduce more\n"
"latency. Also see 'negotiate'."
msgstr ""
"Taille de bloc du périphérique audio hôte en échantillons (%s par défaut). Les\n"
"valeurs valides vont de 64 à 8192. Il est conseillé d'utiliser des puissances\n"
"de deux (par exemple 256, 512 ou 1024). Des valeurs plus élevées peuvent\n"
"réduire les saccades audio, mais elles augmentent aussi la latence. Voir aussi\n"
"'negotiate'."

#: src/config/setup.cpp:262
#, c-format, no-wrap
msgctxt "CONFIG_PREBUFFER"
msgid ""
"How many milliseconds of sound to render in advance on top of 'blocksize'\n"
"(%s by default). Larger values might help with sound stuttering but will\n"
"introduce more latency."
msgstr ""
"Nombre de millisecondes de son à pré-rendre en plus de 'blocksize' (%s par\n"
"défaut). Des valeurs plus élevées peuvent réduire les saccades audio, mais\n"
"elles augmentent aussi la latence."

#: src/config/setup.cpp:262
#, c-format, no-wrap
msgctxt "CONFIG_NEGOTIATE"
msgid ""
"Negotiate a possibly better 'blocksize' setting (%s by default). Enable it if\n"
"you're not getting audio or the sound is stuttering with your 'blocksize'\n"
"setting. Disable it to force the manually set 'blocksize' value."
msgstr ""
"Négocie un réglage potentiellement meilleur de 'blocksize' (%s par défaut).\n"
"ctivez cette option si vous n'avez pas de son ou si le son saccade avec\n"
"blocksize'. Désactivez-la pour forcer la valeur de 'blocksize' choisie."

#: src/config/setup.cpp:262
#, c-format, no-wrap
msgctxt "CONFIG_COMPRESSOR"
msgid ""
"Enable the auto-leveling compressor on the master channel to prevent clipping\n"
"of the audio output ('on' by default). Possible values:\n"
"\n"
"  off:  Disable compressor.\n"
"  on:   Enable compressor (default)."
msgstr ""
"Active le compresseur à nivellement automatique sur le canal master pour\n"
"viter l'écrêtage de la sortie audio :\n"
" off:  Désactive le compresseur.\n"
" on:   Active le compresseur (par défaut)."

#: src/config/setup.cpp:262
#, c-format, no-wrap
msgctxt "CONFIG_CROSSFEED"
msgid ""
"Set crossfeed on the OPL and CMS (Gameblaster) mixer channels ('off' by\n"
"default). Many games pan the instruments 100%% left and 100%% right in the\n"
"stereo field on these audio devices which is unpleasant to listen to in\n"
"headphones. With crossfeed enabled, a portion of the left channel signal is\n"
"mixed into the right channel and vice versa, creating a more natural listening\n"
"experience. Possible values:\n"
"\n"
"  off:     No crossfeed (default).\n"
"  on:      Enable crossfeed (normal preset).\n"
"  light:   Light crossfeed (strength 15).\n"
"  normal:  Normal crossfeed (strength 40).\n"
"  strong:  Strong crossfeed (strength 65).\n"
"\n"
"Notes:\n"
"  - Use the MIXER command to apply crossfeed to other audio channels as well\n"
"    and to fine-tune the crossfeed strength per channel."
msgstr ""
"Règle le crossfeed sur les canaux OPL et CMS (Gameblaster). De nombreux\n"
"eux panoramisent les instruments 100%% à gauche et 100%% à droite, ce qui\n"
"st désagréable au casque. Avec crossfeed, une partie du canal gauche est\n"
"élangée au canal droit et inversement, pour une écoute plus naturelle.\n"
" off:     Pas de crossfeed (par défaut).\n"
" on:      Active le crossfeed (préréglage normal).\n"
" light:   Crossfeed léger (force 15).\n"
" normal:  Crossfeed normal (force 40).\n"
" strong:  Crossfeed fort (force 65).\n"
"\n"
"Notes :\n"
" - Utilisez la commande MIXER pour appliquer le crossfeed aux autres\n"
"   canaux et ajuster la force par canal."

#: src/config/setup.cpp:262
#, c-format, no-wrap
msgctxt "CONFIG_REVERB"
msgid ""
"Reverb effect that adds a sense of space to the sound ('off') by default.\n"
"Possible values:\n"
"\n"
"  off:     No reverb (default).\n"
"\n"
"  on:      Enable reverb (medium preset).\n"
"\n"
"  tiny:    Simulates the sound of a small integrated speaker in a room;\n"
"           specifically designed for small-speaker audio systems\n"
"           (PC speaker, Tandy, PS/1 Audio, and LPT DAC devices).\n"
"\n"
"  small:   Adds a subtle sense of space; good for games that use a single\n"
"           synth channel (typically OPL) for both music and sound effects.\n"
"\n"
"  medium:  Medium room preset that works well with a wide variety of games.\n"
"\n"
"  large:   Large hall preset recommended for games that use separate\n"
"           channels for music and digital audio.\n"
"\n"
"  huge:    A stronger variant of the large hall preset; works really well\n"
"           in some games with more atmospheric soundtracks.\n"
"\n"
"Notes:\n"
"  - The presets apply a noticeable amount of reverb to the synth mixer channels\n"
"    (except for synths with built-in reverb; e.g., the Roland MT-32), and a\n"
"    subtle amount to the digital audio channels.\n"
"\n"
"  - Use the MIXER command to fine-tune the reverb levels per channel."
msgstr ""
"Effet de réverbération qui ajoute une sensation d'espace au son :\n"
" off:     Pas de réverbération (par défaut).\n"
" on:      Active la réverbération (préréglage medium).\n"
" tiny:    Simule un petit haut-parleur intégré dans une pièce ;\n"
"          spécialement conçu pour les petits systèmes audio\n"
"          (PC speaker, Tandy, PS/1 Audio et périphériques DAC LPT).\n"
" small:   Ajoute une légère spatialisation ; adapté aux jeux qui\n"
"          utilisent un seul canal synthé (souvent OPL) pour tout.\n"
" medium:  Préréglage de pièce moyenne, adapté à de nombreux jeux.\n"
" large:   Préréglage grande salle, recommandé quand musique et audio\n"
"          numérique sont sur des canaux séparés.\n"
" huge:    Variante plus marquée du préréglage grande salle ;\n"
"          très efficace dans certains jeux atmosphériques.\n"
"\n"
"Notes :\n"
" - Les préréglages appliquent une réverbération notable aux canaux\n"
"   synthé (sauf synthés avec réverbération intégrée, ex. Roland MT-32),\n"
"   et une légère réverbération aux canaux audio numériques.\n"
" - Utilisez la commande MIXER pour affiner la réverbération par canal."

#: src/config/setup.cpp:262
#, c-format, no-wrap
msgctxt "CONFIG_CHORUS"
msgid ""
"Chorus effect that adds a sense of stereo movement to the sound ('off' by\n"
"default). Possible values:\n"
"\n"
"  off:     No chorus (default).\n"
"\n"
"  on:      Enable chorus (normal preset).\n"
"\n"
"  light:   A light chorus effect (especially suited for synth music that\n"
"           features lots of white noise).\n"
"\n"
"  normal:  Normal chorus that works well with a wide variety of games.\n"
"\n"
"  strong:  An obvious and upfront chorus effect.\n"
"\n"
"Notes:\n"
"  - The presets apply the chorus effect to the synth channels only (except\n"
"    for synths with built-in chorus; e.g. the Roland MT-32).\n"
"\n"
"  - Use the MIXER command to fine-tune the chorus levels per channel."
msgstr ""
"Effet de chorus qui ajoute une sensation de mouvement stéréo au son :\n"
" off:     Pas de chorus (par défaut).\n"
" on:      Active le chorus (préréglage normal).\n"
" light:   Chorus léger (particulièrement adapté aux musiques\n"
"          synthé contenant beaucoup de bruit blanc).\n"
" normal:  Chorus normal, adapté à de nombreux jeux.\n"
" strong:  Chorus marqué et bien présent.\n"
"\n"
"Notes :\n"
" - Les préréglages appliquent le chorus uniquement aux canaux synthé\n"
"   (sauf synthés avec chorus intégré, ex. Roland MT-32).\n"
" - Utilisez la commande MIXER pour ajuster le chorus par canal."

#: src/config/setup.cpp:262
#, c-format, no-wrap
msgctxt "CONFIG_DENOISER"
msgid ""
"Remove low-level residual noise from the output of the OPL synth and the Roland\n"
"Sound Canvas ('on' by default). The emulation of these devices is accurate to\n"
"the original hardware units, which includes the emulation of a very low-level\n"
"semi-random noise. Although this is authentic, most people would find it\n"
"slightly annoying. Possible values:\n"
"\n"
"  off:  Disable the denoiser.\n"
"\n"
"  on:   Enable the denoiser on the OPL and SOUNDCANVAS channels (default).\n"
"        The denoiser does not introduce any sound quality degradation; it only\n"
"        removes the barely audible residual noise in quiet passages."
msgstr ""
"Supprime le bruit résiduel de faible niveau de la sortie du synthé OPL et du\n"
"oland Sound Canvas. L'émulation de ces appareils est fidèle au matériel\n"
"'origine, ce qui inclut un bruit semi-aléatoire très faible. Bien que\n"
"ela soit authentique, la plupart des gens le trouvent légèrement gênant.\n"
" off:  Désactive le débruiteur.\n"
" on:   Active le débruiteur sur les canaux OPL et SOUNDCANVAS\n"
"       (par défaut). Le débruiteur ne dégrade pas la qualité audio ; il\n"
"       supprime seulement le bruit résiduel à peine audible dans les\n"
"       passages calmes."

#: src/audio/mixer.cpp:3244
#, c-format, no-wrap
msgctxt "MIXER_INVALID_CUSTOM_FILTER"
msgid ""
"Invalid custom filter definition: [color=white]'%s'[reset].\n"
"Must be specified in [color=light-cyan]'lpf|hpf ORDER CUTOFF_FREQUENCY'[reset] format."
msgstr ""
"Définition de filtre personnalisé invalide : [color=white]'%s'[reset].\n"
"Doit être spécifiée au format [color=light-cyan]'lpf|hpf ORDER CUTOFF_FREQUENCY'[reset]."

#: src/audio/mixer.cpp:3249
#, c-format, no-wrap
msgctxt "MIXER_INVALID_CUSTOM_FILTER_ORDER"
msgid "Invalid %s filter order: [color=white]'%s'[reset]. Must be an integer between 1 and %d."
msgstr "Ordre de filtre %s invalide : [color=white]'%s'[reset]. Doit être un entier entre 1 et %d."

#: src/audio/mixer.cpp:3253
#, c-format, no-wrap
msgctxt "MIXER_INVALID_CUSTOM_FILTER_CUTOFF"
msgid "Invalid %s filter cutoff frequency: [color=white]'%s'[reset]. Must be a positive number."
msgstr ""
"Fréquence de coupure du filtre %s invalide : [color=white]'%s'[reset]. Doit être un nombre\n"
"positif."

#: src/audio/mixer.cpp:3257
#, c-format, no-wrap
msgctxt "MIXER_INVALID_CUSTOM_FILTER_TYPE"
msgid "Invalid filter type: [color=white]'%s'[reset]. Must be either 'hpf' or 'lpf'."
msgstr "Type de filtre invalide : [color=white]'%s'[reset]. Doit être soit 'hpf' soit 'lpf'."

#: src/audio/mixer.cpp:3261
#, c-format, no-wrap
msgctxt "MIXER_INVALID_CUSTOM_FILTER_DUPLICATE"
msgid ""
"Invalid custom filter definition: [color=white]'%s'[reset].\n"
"The two filters must be of different types."
msgstr ""
"Définition de filtre personnalisé invalide : [color=white]'%s'[reset].\n"
"es deux filtres doivent être de types différents."

#: src/audio/mixer.cpp:3265
#, c-format, no-wrap
msgctxt "MIXER_INVALID_CUSTOM_FADEOUT"
msgid ""
"Invalid custom fade-out definition: [color=white]'%s'[reset].\n"
"Must be specified in [color=light-cyan]'WAIT FADE'[reset] format where [color=light-cyan]WAIT[reset] is between %d and %d\n"
"(in milliseconds) and [color=light-cyan]FADE[reset] is between %d and %d (in milliseconds);\n"
"using [color=white]'off'[reset]."
msgstr ""
"Définition de fondu de sortie personnalisé invalide : [color=white]'%s'[reset].\n"
"Elle doit être indiquée au format [color=light-cyan]'WAIT FADE'[reset], où\n"
"[color=light-cyan]WAIT[reset] est compris entre %d et %d millisecondes et\n"
"[color=light-cyan]FADE[reset] entre %d et %d millisecondes ; utilisation de\n"
"[color=white]'off'[reset]."

#: src/config/setup.cpp:262
#, c-format, no-wrap
msgctxt "CONFIG_MODEL"
msgid ""
"Roland MT-32/CM-32ML model to use ('auto' by default). You must have the ROM\n"
"files for the selected model available (see 'romdir'). The lookup for the best\n"
"models is performed in order as listed. Possible values:\n"
"\n"
"  auto:       Pick the best available model (default).\n"
"  cm32l:      Pick the best available CM-32L model.\n"
"  mt32_old:   Pick the best available \"old\" MT-32 model (v1.0x).\n"
"  mt32_new:   Pick the best available \"new\" MT-32 model (v2.0x).\n"
"  mt32:       Pick the best available MT-32 model.\n"
"  <version>:  Use the exact specified model version (e.g., 'mt32_204').\n"
"\n"
"Notes:\n"
"  - Run `MIXER /LISTMIDI` to see the list of available models.\n"
"\n"
"  - This is *NOT* a General MIDI compatible MIDI device; only use it if the\n"
"    game is known to support Roland MT-32 MIDI (which predates General MIDI).\n"
msgstr ""
"Modèle Roland MT-32/CM-32L à utiliser.\n"
"Vous devez disposer des fichiers ROM du modèle sélectionné (voir 'romdir').\n"
"La recherche du meilleur modèle s'effectue dans l'ordre indiqué.\n"
" auto:       Choisit le meilleur modèle disponible (par défaut).\n"
" cm32l:      Choisit le meilleur modèle CM-32L disponible.\n"
" mt32_old:   Choisit le meilleur modèle MT-32 \"\n"
"cien\"(v1.0x).\n"
" mt32_new:   Choisit le meilleur modèle MT-32 \"écent\"(v2.0x).\n"
" mt32:       Choisit le meilleur modèle MT-32 disponible.\n"
" <version>:  Utilise exactement la version demandée (ex. 'mt32_204').\n"
"Notes :\n"
" - Lancez `MIXER /LISTMIDI` pour voir la liste des modèles disponibles.\n"
" - Ce n'est *PAS* un périphérique MIDI compatible General MIDI ;\n"
"   utilisez-le uniquement si le jeu prend en charge le MIDI Roland MT-32\n"
"   (antérieur au General MIDI).\n"

#: src/config/setup.cpp:262
#, c-format, no-wrap
msgctxt "CONFIG_ROMDIR"
msgid ""
"The directory containing the Roland MT-32/CM-32ML ROMs (unset by default).\n"
"The directory can be absolute or relative, or leave it unset to use the\n"
"'mt32-roms' directory in your DOSBox configuration directory. Other common\n"
"system locations will be checked as well.\n"
"\n"
"Notes:\n"
"  - The file names of the ROM files do not matter; the ROMS are identified\n"
"    by their checksums.\n"
"\n"
"  - Both interleaved and non-interlaved ROM files are supported."
msgstr ""
"Répertoire contenant les ROM Roland MT-32/CM-32L (non défini par défaut).\n"
"Le chemin peut être absolu ou relatif, ou laissé vide pour utiliser le\n"
"épertoire 'mt32-roms' dans votre répertoire de configuration DOSBox.\n"
"'autres emplacements système courants sont aussi vérifiés.\n"
"Notes :\n"
" - Le nom des fichiers ROM n'a pas d'importance ; les ROM sont\n"
"   identifiées par leurs sommes de contrôle.\n"
" - Les ROM entrelacées et non entrelacées sont toutes deux prises en\n"
"   charge."

#: src/config/setup.cpp:262
#, c-format, no-wrap
msgctxt "CONFIG_MT32_FILTER"
msgid ""
"Filter for the Roland MT-32/CM-32L audio output ('off' by default).\n"
"Possible values:\n"
"\n"
"  off:       Don't filter the output (default).\n"
"  <custom>:  Custom filter definition; see 'sb_filter' for details."
msgstr ""
"Filtre pour la sortie audio Roland MT-32/CM-32L :\n"
" off:       Ne filtre pas la sortie (par défaut).\n"
" <custom>:  Définition de filtre personnalisée ; voir 'sb_filter'."

#: src/midi/mt32.cpp:410
#, c-format, no-wrap
msgctxt "MT32_ROMS_LABEL"
msgid "MT-32  models   "
msgstr "Modèles MT-32   "

#: src/midi/mt32.cpp:411
#, c-format, no-wrap
msgctxt "CM32L_ROMS_LABEL"
msgid "CM-32L models   "
msgstr "Modèles CM-32L  "

#: src/midi/mt32.cpp:412
#, c-format, no-wrap
msgctxt "MT32_ACTIVE_MODEL_LABEL"
msgid "Active model  "
msgstr "Modèle actif    "

#: src/midi/mt32.cpp:413
#, c-format, no-wrap
msgctxt "MT32_SOURCE_DIR_LABEL"
msgid "ROM path      "
msgstr "Chemin ROM    "

#: src/config/setup.cpp:262
#, c-format, no-wrap
msgctxt "CONFIG_SOUNDFONT"
msgid ""
"Name or path of SoundFont file to use ('default.sf2' by default). The SoundFont\n"
"will be looked up in the following locations in order:\n"
"\n"
"  - The user-defined SoundFont directory (see 'soundfont_dir').\n"
"  - The 'soundfonts' directory in your DOSBox configuration directory.\n"
"  - Other common system locations.\n"
"\n"
"The '.sf2' extension can be omitted. You can use paths relative to the above\n"
"locations or absolute paths as well.\n"
"\n"
"Note: Run `MIXER /LISTMIDI` to see the list of available SoundFonts."
msgstr ""
"Nom ou chemin du fichier SoundFont à utiliser ('default.sf2' par défaut).\n"
"La SoundFont est recherchée dans l'ordre suivant :\n"
" - répertoire SoundFont utilisateur (voir 'soundfont_dir') ;\n"
" - dossier 'soundfonts' du répertoire de config DOSBox ;\n"
" - autres emplacements système courants.\n"
"'extension '.sf2' peut être omise. Les chemins relatifs et absolus\n"
"ont acceptés.\n"
"Note : lancez `MIXER /LISTMIDI` pour voir les SoundFonts disponibles."

#: src/config/setup.cpp:262
#, c-format, no-wrap
msgctxt "CONFIG_SOUNDFONT_DIR"
msgid ""
"Extra user-defined SoundFont directory (unset by default). If this is set,\n"
"SoundFonts are looked up in this directory first, then in the the standard\n"
"system locations."
msgstr ""
"Répertoire SoundFont supplémentaire défini par l'utilisateur (non défini par\n"
"défaut). Si défini, les SoundFonts sont recherchées d'abord dans ce\n"
"épertoire,\n"
"uis dans les emplacements système standard."

#: src/config/setup.cpp:262
#, c-format, no-wrap
msgctxt "CONFIG_SOUNDFONT_VOLUME"
msgid ""
"Set the SoundFont's volume as a percentage (100 by default). This is useful for\n"
"normalising the volume of different SoundFonts. The percentage value can range\n"
"from 1 to 800."
msgstr ""
"Définit le volume du SoundFont en pourcentage (100 par défaut).\n"
"Utile pour normaliser le volume de différents SoundFonts.\n"
"Le pourcentage peut aller de 1 à 800."

#: src/config/setup.cpp:262
#, c-format, no-wrap
msgctxt "CONFIG_FSYNTH_CHORUS"
msgid ""
"Configure the FluidSynth chorus ('auto' by default). Possible values:\n"
"\n"
"  auto:      Enable chorus, except for known problematic SoundFonts (default).\n"
"  on:        Always enable chorus.\n"
"  off:       Disable chorus.\n"
"\n"
"  <custom>:  Custom setting via five space-separated values:\n"
"               - voice-count:      Integer from 0 to 99\n"
"               - level:            Decimal from 0.0 to 10.0\n"
"               - speed:            Decimal from 0.1 to 5.0 (in Hz)\n"
"               - depth:            Decimal from 0.0 to 21.0\n"
"               - modulation-wave:  'sine' or 'triangle'\n"
"             For example: 'fsynth_chorus = 3 1.2 0.3 8.0 sine'\n"
"\n"
"Note: You can disable the FluidSynth chorus and enable the mixer-level chorus\n"
"      on the FluidSynth channel instead, or enable both chorus effects at the\n"
"      same time. Whether this sounds good depends on the SoundFont and the\n"
"      chorus settings being used."
msgstr ""
"Configure le chorus FluidSynth. Valeurs possibles :\n"
" auto:      Active le chorus, sauf pour les SoundFonts connues\n"
"            problématiques (par défaut).\n"
" on:        Active toujours le chorus.\n"
" off:       Désactive le chorus.\n"
" <custom>:  Réglage personnalisé via cinq valeurs séparées par\n"
"            des espaces :\n"
"              - voice-count :      Entier de 0 à 99\n"
"              - level :            Décimal de 0.0 à 10.0\n"
"              - speed :            Décimal de 0.1 à 5.0 (en Hz)\n"
"              - depth :            Décimal de 0.0 à 21.0\n"
"              - modulation-wave :  'sine' ou 'triangle'\n"
"            Par exemple : 'fsynth_chorus = 3 1.2 0.3 8.0 sine'\n"
"Note : vous pouvez désactiver le chorus FluidSynth et activer à la place\n"
"      le chorus du mixeur sur le canal FluidSynth, ou activer les deux\n"
"      effets de chorus en même temps. Le résultat dépend de la SoundFont\n"
"      et des réglages de chorus utilisés."

#: src/config/setup.cpp:262
#, c-format, no-wrap
msgctxt "CONFIG_FSYNTH_REVERB"
msgid ""
"Configure the FluidSynth reverb ('auto' by default). Possible values:\n"
"\n"
"  auto:      Enable reverb (default).\n"
"  on:        Enable reverb.\n"
"  off:       Disable reverb.\n"
"\n"
"  <custom>:  Custom setting via four space-separated values:\n"
"               - room-size:  Decimal from 0.0 to 1.0\n"
"               - damping:    Decimal from 0.0 to 1.0\n"
"               - width:      Decimal from 0.0 to 100.0\n"
"               - level:      Decimal from 0.0 to 1.0\n"
"             For example: 'fsynth_reverb = 0.61 0.23 0.76 0.56'\n"
"\n"
"Note: You can disable the FluidSynth reverb and enable the mixer-level reverb\n"
"      on the FluidSynth channel instead, or enable both reverb effects at the\n"
"      same time. Whether this sounds good depends on the SoundFont and the\n"
"      reverb settings being used."
msgstr ""
"Configure la réverbération FluidSynth. Valeurs possibles :\n"
" auto:      Active la réverbération (par défaut).\n"
" on:        Active la réverbération.\n"
" off:       Désactive la réverbération.\n"
" <custom>:  Réglage personnalisé via quatre valeurs séparées par\n"
"            des espaces :\n"
"              - room-size :  Décimal de 0.0 à 1.0\n"
"              - damping :    Décimal de 0.0 à 1.0\n"
"              - width :      Décimal de 0.0 à 100.0\n"
"              - level :      Décimal de 0.0 à 1.0\n"
"            Par exemple : 'fsynth_reverb = 0.61 0.23 0.76 0.56'\n"
"Note : vous pouvez désactiver la réverbération FluidSynth et activer à la\n"
"      place la réverbération du mixeur sur le canal FluidSynth, ou activer\n"
"      les deux effets de réverbération en même temps. Le résultat dépend\n"
"      de la SoundFont et des réglages de réverbération utilisés."

#: src/config/setup.cpp:262
#, c-format, no-wrap
msgctxt "CONFIG_FSYNTH_FILTER"
msgid ""
"Filter for the FluidSynth audio output ('off' by default). Possible values:\n"
"\n"
"  off:       Don't filter the output (default).\n"
"  <custom>:  Custom filter definition; see 'sb_filter' for details."
msgstr ""
"Filtre pour la sortie audio FluidSynth :\n"
" off:       Ne filtre pas la sortie (par défaut).\n"
" <custom>:  Définition de filtre personnalisée ; voir 'sb_filter'."

#: src/midi/fluidsynth.cpp:1115
#, c-format, no-wrap
msgctxt "FLUIDSYNTH_NO_SOUNDFONTS"
msgid "No available SoundFonts"
msgstr "Aucune SoundFont disponible"

#: src/midi/fluidsynth.cpp:1117
#, c-format, no-wrap
msgctxt "FLUIDSYNTH_INVALID_SOUNDFONT_DIR"
msgid "Invalid [color=light-green]soundfont_dir[reset] setting; cannot open directory [color=white]'%s'[reset], using ''"
msgstr ""
"Paramètre [color=light-green]soundfont_dir[reset] invalide ; impossible d'ouvrir le répertoire [color=white]'%s'[reset],\n"
"utilisation de ''"

#: src/midi/fluidsynth.cpp:1121
#, c-format, no-wrap
msgctxt "FLUIDSYNTH_ERROR_LOADING_SOUNDFONT"
msgid "Error loading SoundFont [color=white]'%s'[reset]"
msgstr "Erreur lors du chargement de la SoundFont [color=white]'%s'[reset]"

#: src/midi/fluidsynth.cpp:1124
#, c-format, no-wrap
msgctxt "FLUIDSYNTH_INVALID_EFFECT_PARAMETER"
msgid ""
"Invalid [color=light-green]'%s'[reset] synth parameter (%s): [color=white]%s[reset];\n"
"must be between %.2f and %.2f, using [color=white]'%s'[reset]"
msgstr ""
"Paramètre de synthé [color=light-green]'%s'[reset] invalide (%s) :[color=white]%s[reset] ;\n"
"Doit être compris entre %.2f et %.2f, utilisation de [color=white]'%s'[reset]"

#: src/midi/fluidsynth.cpp:1129
#, c-format, no-wrap
msgctxt "FLUIDSYNTH_INVALID_CHORUS_WAVE"
msgid ""
"Invalid [color=light-green]'fsynth_chorus'[reset] synth parameter (modulation wave type): [color=white]%s[reset];\n"
"must be [color=white]'sine'[reset] or [color=white]'triangle'[reset]"
msgstr ""
"Paramètre de synthé [color=light-green]'fsynth_chorus'[reset] invalide (typed'onde de modulation) : [color=white]%s[reset] ;\n"
"Doit être [color=white]'sine'[reset] ou [color=white]'triangle'[reset]"

#: src/midi/fluidsynth.cpp:1134
#, c-format, no-wrap
msgctxt "FLUIDSYNTH_INVALID_NUM_EFFECT_PARAMS"
msgid ""
"Invalid number of [color=light-green]'%s'[reset] parameters: [color=white]%d[reset];\n"
"must be %d space-separated values, using [color=white]'auto'[reset]"
msgstr ""
"Nombre de paramètres [color=light-green]'%s'[reset] invalide :[color=white]%d[reset] ;\n"
"Doit contenir %d valeurs séparées par des espaces, sinon utilisez [color=white]'auto'[reset]"

#: src/config/setup.cpp:262
#, c-format, no-wrap
msgctxt "CONFIG_SOUNDCANVAS_MODEL"
msgid ""
"Roland Sound Canvas model to use ('auto' by default). One or more CLAP audio\n"
"plugins that implement the supported Sound Canvas models must be present in the\n"
"'plugins' directory in your DOSBox installation or configuration directory.\n"
"DOSBox searches for the requested model by inspecting the plugin descriptions.\n"
"The lookup for the best model is performed in order as listed. Possible values:\n"
"\n"
"  auto:       Pick the best available model (default).\n"
"  sc55:       Pick the best available original SC-55 model.\n"
"  sc55mk2:    Pick the best available SC-55mk2 model.\n"
"  <version>:  Use the exact specified model version (e.g., 'sc55_121')."
msgstr ""
"Modèle Roland Sound Canvas à utiliser.\n"
"\n"
"Un ou plusieurs plugins audio CLAP implémentant les modèles Sound Canvas\n"
"pris en charge doivent être présents dans le dossier 'plugins' de votre\n"
"\n"
"stallation ou répertoire de configuration DOSBox. DOSBox recherche le\n"
"modèle demandé en inspectant les descriptions des plugins. La recherche du\n"
"meilleur modèle suit l'ordre listé ci-dessous.\n"
" auto:       Choisit le meilleur modèle disponible (par défaut).\n"
" sc55:       Choisit le meilleur modèle SC-55 original disponible.\n"
" sc55mk2:    Choisit le meilleur modèle SC-55mk2 disponible.\n"
" <version>:  Utilise exactement la version demandée (ex. 'sc55_121')."

#: src/config/setup.cpp:262
#, c-format, no-wrap
msgctxt "CONFIG_SOUNDCANVAS_ROM_DIR"
msgid ""
"The directory containing the Roland Sound Canvas ROMs (unset by default).\n"
"The directory can be absolute or relative, or leave it unset to use the\n"
"'soundcanvas-roms' directory in your DOSBox configuration directory. Other\n"
"common system locations will be checked as well."
msgstr ""
"Répertoire contenant les ROM Roland Sound Canvas (non défini par défaut).\n"
"Le répertoire peut être absolu ou relatif ; si non défini, DOSBox utilise\n"
"'soundcanvas-roms' dans le répertoire de configuration."

#: src/config/setup.cpp:262
#, c-format, no-wrap
msgctxt "CONFIG_SOUNDCANVAS_FILTER"
msgid ""
"Filter for the Roland Sound Canvas audio output ('on' by default).\n"
"Possible values:\n"
"\n"
"  on:        Filter the output (default).\n"
"  off:       Don't filter the output.\n"
"  <custom>:  Custom filter definition; see 'sb_filter' for details."
msgstr ""
"Filtre pour la sortie audio Roland Sound Canvas :\n"
" on:        Filtre la sortie (par défaut).\n"
" off:       Ne filtre pas la sortie.\n"
" <custom>:  Définition de filtre personnalisée ; voir 'sb_filter'."

#: src/midi/soundcanvas.cpp:927
#, c-format, no-wrap
msgctxt "SC55_MODELS_LABEL"
msgid "SC-55 models    "
msgstr "Modèles SC-55   "

#: src/midi/soundcanvas.cpp:928
#, c-format, no-wrap
msgctxt "SOUNDCANVAS_ACTIVE_MODEL_LABEL"
msgid "Active model:    "
msgstr "Modèle actif :  "

#: src/config/setup.cpp:262
#, c-format, no-wrap
msgctxt "CONFIG_MIDIDEVICE"
msgid ""
"Set where MIDI data from the emulated MPU-401 MIDI interface is sent\n"
"('port' by default). Possible values:\n"
msgstr ""
"Définit où les données MIDI de l'interface MPU-401 émulée sont envoyées\n"
"'port' par défaut) :"

#: src/config/setup.cpp:278
#, c-format, no-wrap
msgctxt "CONFIGITEM_MIDIDEVICE_PORT"
msgid ""
"  port:         A MIDI port of the host operating system's MIDI interface\n"
"                (default). You can configuré the port to use with the\n"
"                'midiconfig' setting.\n"
msgstr ""
"  port:         Un port MIDI de l'interface MIDI du système hôte\n"
"               (par défaut). Vous pouvez configurer le port à utiliser\n"
"               avec le paramètre 'midiconfig'."

#: src/config/setup.cpp:278
#, c-format, no-wrap
msgctxt "CONFIGITEM_MIDIDEVICE_COREAUDIO"
msgid ""
"  coreaudio:    The built-in macOS MIDI synthesiser. The SoundFont to use can\n"
"                be specified with the 'midiconfig' setting.\n"
msgstr ""
"  coreaudio:    Le synthétiseur MIDI intégré de macOS. La SoundFont\n"
"               à utiliser peut être spécifiée via 'midiconfig'."

#: src/config/setup.cpp:278
#, c-format, no-wrap
msgctxt "CONFIGITEM_MIDIDEVICE_MT32"
msgid "  mt32:         The internal Roland MT-32 synthesizer (see the [mt32] section).\n"
msgstr "  mt32:         Le synthétiseur Roland MT-32 interne (voir la section [mt32])."

#: src/config/setup.cpp:278
#, c-format, no-wrap
msgctxt "CONFIGITEM_MIDIDEVICE_SOUNDCANVAS"
msgid ""
"  soundcanvas:  The internal Roland SC-55 synthesiser (requires a CLAP audio\n"
"                plugin that implements the Sound Canvas to be available;\n"
"                see the [soundcanvas] section).\n"
msgstr ""
"  soundcanvas:  Le synthétiseur Roland SC-55 interne (nécessite un\n"
"               plugin audio CLAP implémentant Sound Canvas ;\n"
"               voir la section [soundcanvas])."

#: src/config/setup.cpp:278
#, c-format, no-wrap
msgctxt "CONFIGITEM_MIDIDEVICE_FLUIDSYNTH"
msgid ""
"  fluidsynth:   The internal FluidSynth MIDI synthesizer (SoundFont player)\n"
"                (requires the FluidSynth dynamic-link library to be available;\n"
"                see the [fluidsynth] section).\n"
msgstr ""
"  fluidsynth:   Le synthétiseur MIDI FluidSynth interne (lecteur de\n"
"               SoundFont) (nécessite la bibliothèque dynamique\n"
"               FluidSynth ; voir la section [fluidsynth])."

#: src/config/setup.cpp:278
#, c-format, no-wrap
msgctxt "CONFIGITEM_MIDIDEVICE_NONE"
msgid "  none:         Disable MIDI output."
msgstr "  none:         Désactive la sortie MIDI."

#: src/config/setup.cpp:262
#, c-format, no-wrap
msgctxt "CONFIG_MIDICONFIG"
msgid ""
"Configuration options for the selected MIDI device (unset by default).\n"
"Notes:\n"
msgstr ""
"Options de configuration pour le périphérique MIDI sélectionné\n"
"\n"
"on défini par défaut).\n"
"Notes :"

#: src/config/setup.cpp:278
#, c-format, no-wrap
msgctxt "CONFIGITEM_MIDICONFIG_WINDOWS_OR_MACOS"
msgid ""
"  - When using 'mididevice = port', find the ID or name of the MIDI port you\n"
"    want to use with the DOS command 'MIXER /LISTMIDI', then set either the ID\n"
"    or a substring of the name (e.g., to use the port called \"loopMIDI Port A\"\n"
"    with ID 2, set 'midiconfig = 2' or 'midiconfig = port a').\n"
msgstr ""
"  - Avec 'mididevice = port', trouvez l'ID ou le nom du port MIDI à utiliser\n"
"   avec la commande DOS 'MIXER /LISTMIDI', puis indiquez soit l'ID, soit\n"
"   une sous-chaîne du nom (ex. pour utiliser le port \"loopMIDI Port A\"\n"
"   d'ID 2, utilisez 'midiconfig = 2' ou 'midiconfig = port a')."

#: src/config/setup.cpp:278
#, c-format, no-wrap
msgctxt "CONFIGITEM_MIDICONFIG_COREAUDIO"
msgid ""
"  - When using 'mididevice = coreaudio', this setting specifies the SoundFont\n"
"    to use. You must use the absolute path of the SoundFont file.\n"
msgstr ""
"  - Avec 'mididevice = coreaudio', ce paramètre indique la SoundFont\n"
"   à utiliser. Vous devez fournir le chemin absolu du fichier SoundFont."

#: src/config/setup.cpp:278
#, c-format, no-wrap
msgctxt "CONFIGITEM_MIDICONFIG_LINUX"
msgid ""
"  - When using 'mididevice = port', use the Linux command 'aconnect -l' to list\n"
"    all open MIDI ports and select one (e.g., 'midiconfig = 14:0' for sequencer\n"
"    client 14, port 0).\n"
msgstr ""
"  - Avec 'mididevice = port', utilisez la commande Linux 'aconnect -l' pour\n"
"   lister tous les ports MIDI ouverts et en choisir un\n"
"   (ex. 'midiconfig = 14:0' pour le client séquenceur 14, port 0)."

#: src/config/setup.cpp:278
#, c-format, no-wrap
msgctxt "CONFIGITEM_MIDICONFIG_INTERNAL_SYNTH"
msgid ""
"  - The setting has no effect when using the internal synthesizers\n"
"    ('mididevice = fluidsynth', 'mt32', or 'soundcanvas').\n"
msgstr ""
"  - Ce paramètre n'a aucun effet lorsque vous utilisez les synthétiseurs\n"
"   internes ('mididevice = fluidsynth', 'mt32' ou 'soundcanvas')."

#: src/config/setup.cpp:278
#, c-format, no-wrap
msgctxt "CONFIGITEM_MIDICONFIG_PHYSICAL_MT32"
msgid ""
"  - If you're using a physical rev.0 Roland MT-32, the hardware may require a\n"
"    delay to prevent buffer overflows. You can enable this with 'delaysysex'\n"
"    after the port ID or name (e.g., 'midiconfig = 2 delaysysex')."
msgstr ""
"  - Si vous utilisez un Roland MT-32 physique rev.0, le matériel peut\n"
"   nécessiter un délai pour éviter les débordements de tampon. Vous pouvez\n"
"   l'activer avec 'delaysysex' après l'ID ou le nom du port\n"
"   (ex. 'midiconfig = 2 delaysysex')."

#: src/config/setup.cpp:262
#, c-format, no-wrap
msgctxt "CONFIG_MPU401"
msgid "MPU-401 mode to emulate ('intelligent' by default)."
msgstr "Mode MPU-401 à émuler ('intelligent' par défaut)."

#: src/config/setup.cpp:262
#, c-format, no-wrap
msgctxt "CONFIG_RAW_MIDI_OUTPUT"
msgid ""
"Enable raw, unaltered MIDI output ('off' by default). The MIDI drivers of many\n"
"games don't fully conform to the MIDI standard, which makes editing the MIDI\n"
"recordings of these games very error-prone and cumbersome in MIDI sequencers,\n"
"often resulting in hanging or missing notes. DOSBox corrects the MIDI output of\n"
"such games by default. This results in no audible difference whatsoever; it only\n"
"affects the representation of the MIDI data.\n"
"\n"
"You should only enable 'raw_midi_output' if you really need to capture the raw,\n"
"unaltered MIDI output of a program, e.g. when working with music applications,\n"
"or when debugging MIDI issues."
msgstr ""
"Active la sortie MIDI brute, non modifiée ('off' par défaut).\n"
"Les pilotes MIDI de nombreux jeux ne respectent pas totalement la norme MIDI,\n"
"ce qui rend l'édition de leurs enregistrements MIDI dans les séquenceurs\n"
"laborieuse et sujette aux erreurs, avec souvent des notes bloquées ou\n"
"manquantes. Par défaut, DOSBox corrige la sortie MIDI de ces jeux.\n"
"Cela ne change absolument pas le son ; cela n'affecte que la représentation\n"
"des données MIDI. N'activez 'raw_midi_output' que si vous devez vraiment\n"
"capturer la sortie MIDI brute d'un programme, par ex. pour des applications\n"
"musicales ou pour déboguer des problèmes MIDI."

#: src/midi/midi.cpp:931
#, c-format, no-wrap
msgctxt "MIDI_DEVICE_ERROR_OPENING_DEVICE"
msgid "Error opening MIDI device [color=white]'%s'[reset]; using [color=white]'%s'[reset]"
msgstr "Erreur à l'ouverture du périphérique MIDI [color=white]'%s'[reset] ; utilisation de [color=white]'%s'[reset]"

#: src/midi/midi.cpp:935
#, c-format, no-wrap
msgctxt "MIDI_DEVICE_ERROR_OPENING_DEVICE_NO_MIDI"
msgid "Error opening MIDI device [color=white]'%s'[reset]; using 'none' (disabling MIDI output)"
msgstr ""
"Erreur à l'ouverture du périphérique MIDI [color=white]'%s'[reset] ; utilisation de 'none' (sortie\n"
"MIDI désactivée)"

#: src/midi/midi.cpp:939
#, c-format, no-wrap
msgctxt "MIDI_DEVICE_LIST_NOT_SUPPORTED"
msgid "Listing not supported"
msgstr "Liste non prise en charge"

#: src/midi/midi.cpp:940
#, c-format, no-wrap
msgctxt "MIDI_DEVICE_NOT_CONFIGURED"
msgid "Device not configuréd"
msgstr "Périphérique non configuré"

#: src/midi/midi.cpp:941
#, c-format, no-wrap
msgctxt "MIDI_DEVICE_NO_PORTS"
msgid "No available ports"
msgstr "Aucun port disponible"

#: src/midi/midi.cpp:942
#, c-format, no-wrap
msgctxt "MIDI_DEVICE_NO_MODEL_ACTIVE"
msgid "No model is currently active"
msgstr "Aucun modèle n'est actuellement actif"

#: src/midi/midi.cpp:943
#, c-format, no-wrap
msgctxt "MIDI_DEVICE_NO_MODELS"
msgid "No available models"
msgstr "Aucun modèle disponible"

#: src/config/setup.cpp:262
#, c-format, no-wrap
msgctxt "CONFIG_SBTYPE"
msgid ""
"Sound Blaster model to emulate ('sb16' by default). The models auto-selected\n"
"with 'oplmode' and 'cms' on 'auto' are also listed. Possible values:\n"
"\n"
"  gb:        Game Blaster          - CMS\n"
"  sb1:       Sound Blaster 1.0     - OPL2, CMS\n"
"  sb2:       Sound Blaster 2.0     - OPL2\n"
"  sbpro1:    Sound Blaster Pro     - Dual OPL2\n"
"  sbpro2:    Sound Blaster Pro 2   - OPL3\n"
"  sb16:      Sound Blaster 16      - OPL3 (default)\n"
"  ess:       ESS ES1688 AudioDrive - ESFM\n"
"  none/off:  Disable Sound Blaster emulation.\n"
"\n"
"Notes:\n"
"  - Creative Music System was later rebranded to Game Blaster; they are the\n"
"    same card.\n"
"\n"
"  - The 'ess' option is for getting ESS Enhanced FM music via the card's ESFM\n"
"    synthesiser in games that support it. The ESS DAC is not emulated but the\n"
"    card is Sound Blaster Pro compatible; just configuré the game for Sound\n"
"    Blaster digital sound."
msgstr ""
"Modèle de Sound Blaster à émuler ('sb16' par défaut).\n"
"es modèles sélectionnés automatiquement avec 'oplmode' et 'cms' sur 'auto'\n"
"ont aussi indiqués.\n"
" gb:        Game Blaster          - CMS\n"
" sb1:       Sound Blaster 1.0     - OPL2, CMS\n"
" sb2:       Sound Blaster 2.0     - OPL2\n"
" sbpro1:    Sound Blaster Pro     - Double OPL2\n"
" sbpro2:    Sound Blaster Pro 2   - OPL3\n"
" sb16:      Sound Blaster 16      - OPL3 (par défaut)\n"
" ess:       ESS ES1688 AudioDrive - ESFM\n"
" none/off:  Désactive l'émulation Sound Blaster.\n"
"Notes :\n"
" - Le Creative Music System a ensuite été renommé Game Blaster ;\n"
"   c'est la même carte.\n"
" - L'option 'ess' permet d'obtenir la musique ESS Enhanced FM via\n"
"   le synthétiseur ESFM de la carte dans les jeux qui la prennent en charge.\n"
"   Le DAC ESS n'est pas émulé, mais la carte est compatible Sound Blaster\n"
"   Pro ; configuréz simplement le jeu pour le son numérique Sound Blaster."

#: src/config/setup.cpp:262
#, c-format, no-wrap
msgctxt "CONFIG_SBBASE"
msgid ""
"The IO address of the Sound Blaster (220 by default).\n"
"Possible values: 220, 240, 260, 280, 2a0, 2c0, 2e0, 300"
msgstr "Adresse E/S de la Sound Blaster (220 par défaut)."

#: src/config/setup.cpp:262
#, c-format, no-wrap
msgctxt "CONFIG_IRQ"
msgid ""
"The IRQ number of the Sound Blaster (7 by default).\n"
"Possible values: 3, 5, 7, 9, 10, 11, 12"
msgstr "Numéro d'IRQ de la Sound Blaster (7 par défaut)."

#: src/config/setup.cpp:262
#, c-format, no-wrap
msgctxt "CONFIG_DMA"
msgid ""
"The DMA channel of the Sound Blaster (1 by default).\n"
"Possible values: 0, 1, 3, 5, 6, 7"
msgstr "Canal DMA de la Sound Blaster (1 par défaut)."

#: src/config/setup.cpp:262
#, c-format, no-wrap
msgctxt "CONFIG_HDMA"
msgid ""
"The High DMA channel of the Sound Blaster 16 (5 by default).\n"
"Possible values: 0, 1, 3, 5, 6, 7"
msgstr "Canal High DMA de la Sound Blaster 16 (5 par défaut)."

#: src/config/setup.cpp:262
#, c-format, no-wrap
msgctxt "CONFIG_SBMIXER"
msgid ""
"Allow the Sound Blaster mixer to modify volume levels ('on' by default).\n"
"Sound Blaster Pro 1 and later cards allow programs to set the volume of the\n"
"digital audio (DAC), FM synth, and CD Audio output. These correspond to the\n"
"SB, OPL, and CDAUDIO DOSBox mixer channels, respectively. Possible values:\n"
"\n"
"  on:   The final level of the above channels is a combination of the volume\n"
"        set by the program, and the volume set in the DOSBox mixer.\n"
"\n"
"  off:  Only the DOSBox mixer determines the volume of these channels.\n"
"\n"
"Note: Some games change the volume levels dynamically (e.g., lower the FM music\n"
"      volume when speech is playing); it's best to leave 'sbmixer' enabled for\n"
"      such games."
msgstr ""
"Autorise le mixeur Sound Blaster à modifier les niveaux de volume ('on' par\n"
"défaut).\n"
"Les cartes Sound Blaster Pro 1 et ultérieures permettent aux programmes de\n"
"régler le volume de l'audio numérique (DAC), du synthé FM et de la sortie CD\n"
"Audio. Cela correspond respectivement aux canaux SB, OPL et CDAUDIO du mixeur\n"
"DOSBox.\n"
"  on:   Le niveau final de ces canaux combine le volume défini par le\n"
"        programme et celui défini dans le mixeur DOSBox.\n"
"  off:  Seul le mixeur DOSBox détermine le volume de ces canaux.\n"
"Note : certains jeux modifient les volumes dynamiquement (par ex. baisse de\n"
"      la musique FM pendant les voix) ; il est préférable de laisser\n"
"      'sbmixer' activé pour ces jeux."

#: src/config/setup.cpp:262
#, c-format, no-wrap
msgctxt "CONFIG_SBWARMUP"
msgid ""
"Silence initial DMA audio after card power-on, in milliseconds (100 by default).\n"
"This mitigates pops heard when starting many SB-based games. Reduce this if you\n"
"notice intial playback is missing audio."
msgstr ""
"Coupe le son DMA initial après la mise sous tension de la carte, en\n"
"millisecondes (100 par défaut). Cela atténue les craquements entendus au\n"
"démarrage de nombreux jeux basés sur Sound Blaster.\n"
"Réduisez cette valeur si vous remarquez qu'il manque du son au début de la\n"
"lecture."

#: src/config/setup.cpp:262
#, c-format, no-wrap
msgctxt "CONFIG_SB_FILTER"
msgid ""
"Type of filter to emulate for the Sound Blaster digital sound output ('modern'\n"
"by default). Possible values:\n"
"\n"
"  auto:      Use the appropriate filter determined by 'sbtype'.\n"
"\n"
"  sb1, sb2, sbpro1, sbpro2, sb16:\n"
"             Use the filter of this Sound Blaster model.\n"
"\n"
"  modern:    Use linear interpolation upsampling that acts as a low-pass\n"
"             filter; this is the legacy DOSBox behaviour (default).\n"
"\n"
"  off:       Don't filter the output.\n"
"\n"
"  <custom>:  One or two custom filters in the following format:\n"
"               TYPE ORDER FREQ\n"
"             Where TYPE can be 'hpf' (high-pass) or 'lpf' (low-pass),\n"
"             ORDER is the order of the filter from 1 to 16\n"
"             (1st order = 6dB/oct slope, 2nd order = 12dB/oct, etc.),\n"
"             and FREQ is the cutoff frequency in Hz. Examples:\n"
"                lpf 2 12000\n"
"                hpf 3 120 lpf 1 6500"
msgstr ""
"Type de filtre à émuler pour la sortie audio numérique Sound Blaster :\n"
" auto:      Utilise le filtre approprié selon 'sbtype'.\n"
" sb1, sb2, sbpro1, sbpro2, sb16:\n"
"            Utilise le filtre de ce modèle Sound Blaster.\n"
" modern:    Utilise un suréchantillonnage par interpolation linéaire\n"
"            qui agit comme un filtre passe-bas ; c'est le comportement\n"
"            historique de DOSBox (par défaut).\n"
" off:       Ne filtre pas la sortie.\n"
" <custom>:  Un ou deux filtres personnalisés au format suivant :\n"
"              TYPE ORDER FREQ\n"
"            Où TYPE peut être 'hpf' (passe-haut) ou 'lpf' (passe-bas),\n"
"            ORDER est l'ordre du filtre de 1 à 16\n"
"            (1er ordre = pente de 6 dB/oct, 2e ordre = 12 dB/oct, etc.),\n"
"            et FREQ est la fréquence de coupure en Hz. Exemples :\n"
"               lpf 2 12000\n"
"               hpf 3 120 lpf 1 6500"

#: src/config/setup.cpp:262
#, c-format, no-wrap
msgctxt "CONFIG_SB_FILTER_ALWAYS_ON"
msgid ""
"Force the Sound Blaster Pro 2 filter to be always on ('off' by default).\n"
"Other Sound Blaster models don't allow toggling the filter in software."
msgstr ""
"Force le filtre Sound Blaster Pro 2 à rester toujours activé\n"
"'off' par défaut)."

#: src/hardware/audio/soundblaster.cpp:3896
#, c-format, no-wrap
msgctxt "SBLASTER_INVALID_ESS_OPLMODE"
msgid "Invalid [color=light-green]'%s'[reset] setting for the ESS card: [color=white]'%s'[reset], using [color=white]'%s'[reset]"
msgstr "Paramètre [color=light-green]'%s'[reset] invalide pour la carte ESS : [color=white]'%s'[reset], utilisation de [color=white]'%s'[reset]"

#: src/hardware/audio/soundblaster.cpp:3901
#, c-format, no-wrap
msgctxt "SBLASTER_CMS_OPLMODE_DEPRECATED"
msgid "The [color=white]'cms'[reset] setting for [color=light-green]'oplmode'[reset] is deprecated; use [color=white]'cms = on'[reset] instead"
msgstr ""
"Le paramètre [color=white]'cms'[reset] pour [color=light-green]'oplmode'[reset] est obsolète ; utilisez [color=white]'cms = on'[reset] à la\n"
"place"

#: src/hardware/audio/soundblaster.cpp:3906
#, c-format, no-wrap
msgctxt "SBLASTER_CMS_FORCED_AUTO"
msgid "[color=light-green]'%s'[reset] setting is [color=white]'off'[reset], but is forced to [color=white]'%s'[reset] on the Game Blaster"
msgstr "Le paramètre [color=light-green]'%s'[reset] est [color=white]'off'[reset], mais est forcé à [color=white]'%s'[reset] sur le Game Blaster"

#: src/hardware/audio/soundblaster.cpp:3911
#, c-format, no-wrap
msgctxt "SBLASTER_CMS_FORCED_OFF"
msgid "[color=light-green]'%s'[reset] setting [color=white]'on'[reset] not supported on this card, forcing [color=white]'%s'[reset]"
msgstr ""
"Le paramètre [color=light-green]'%s'[reset] [color=white]'on'[reset] n'est pas pris en charge sur cette carte, forçage à\n"
"[color=white]'%s'[reset]"

#: src/config/setup.cpp:262
#, c-format, no-wrap
msgctxt "CONFIG_OPLRATE"
msgid "The OPL output is now transparently resampled to the mixer's sample rate."
msgstr ""
"La sortie OPL est maintenant rééchantillonnée de manière transparente au taux\n"
"'échantillonnage du mixeur."

#: src/config/setup.cpp:262
#, c-format, no-wrap
msgctxt "CONFIG_OPLMODE"
msgid ""
"OPL model to emulate ('auto' by default). Possible values:\n"
"\n"
"  auto:      Use the appropriate model determined by 'sbtype'.\n"
"  opl2:      Yamaha OPL2 (YM3812, mono).\n"
"  dualopl2:  Dual OPL2 (two OPL2 chips in stereo configuration).\n"
"  opl3:      Yamaha OPL3 (YMF262, stereo).\n"
"\n"
"  opl3gold:  OPL3 and the optional AdLib Gold Surround module.\n"
"             Use with 'sbtype = sb16' to emulate the AdLib Gold 1000.\n"
"\n"
"  esfm:      ESS ESFM (enhanced Yamaha OPL3 compatible FM synth).\n"
"  none/off:  Disable OPL emulation.\n"
"\n"
"Notes:\n"
"  - 'sbtype = none' and 'oplmode = opl2' emulates the original AdLib card.\n"
"  - Only 'oplmode = esfm' is not enough to get ESS Enhanced FM music in games;\n"
"    you'll also need to set 'sbtype = ess'. 'oplmode = esfm' is useful to\n"
"    get ESFM-flavoured OPL with original Sound Blaster models."
msgstr ""
"Modèle OPL à émuler ('auto' par défaut).\n"
" auto:      Utilise le modèle approprié déterminé par 'sbtype'.\n"
" opl2:      Yamaha OPL2 (YM3812, mono).\n"
" dualopl2:  Double OPL2 (deux puces OPL2 en configuration stéréo).\n"
" opl3:      Yamaha OPL3 (YMF262, stéréo).\n"
" opl3gold:  OPL3 et le module optionnel AdLib Gold Surround.\n"
"            À utiliser avec 'sbtype = sb16' pour émuler l'AdLib Gold 1000.\n"
" esfm:      ESS ESFM (synthé FM amélioré compatible Yamaha OPL3).\n"
" none/off:  Désactive l'émulation OPL.\n"
"Notes :\n"
" - 'sbtype = none' et 'oplmode = opl2' émulent la carte AdLib d'origine.\n"
" - Seul 'oplmode = esfm' ne suffit pas pour obtenir la musique\n"
"   ESS Enhanced FM dans les jeux ; il faut aussi définir 'sbtype = ess'.\n"
"   'oplmode = esfm' est utile pour obtenir un OPL au caractère ESFM\n"
"   avec les modèles Sound Blaster d'origine."

#: src/config/setup.cpp:262
#, c-format, no-wrap
msgctxt "CONFIG_OPL_FADEOUT"
msgid ""
"Fade out hanging notes on the OPL synth ('off' by default). Possible values:\n"
"\n"
"  off:       Don't fade out hanging notes (default).\n"
"\n"
"  fade:      Fade out hanging notes. You should only enable this in games that\n"
"             sometimes play hanging notes that never stop (e.g., Bard's Tale).\n"
"\n"
"  <custom>:  A custom fade-out definition in the following format:\n"
"               WAIT FADE\n"
"             Where WAIT is how long after the last I/O port write fading begins\n"
"             (between 100 and 5000 milliseconds); and FADE is the fade-out\n"
"             period (between 10 and 3000 milliseconds).\n"
"             Examples:\n"
"               300 200   (wait 300 ms before fading out over a 200 ms period)\n"
"               1000 3000 (wait 1 second before fading out over 3 seconds)"
msgstr ""
"Fondu des notes bloquées sur le synthé OPL :\n"
" off:       N'atténue pas les notes bloquées (par défaut).\n"
" fade:      Atténue les notes bloquées. À activer seulement pour les jeux\n"
"            qui jouent parfois des notes bloquées qui ne s'arrêtent jamais\n"
"            (ex. Bard's Tale).\n"
" <custom>:  Définition personnalisée au format suivant :\n"
"              WAIT FADE\n"
"            Où WAIT est le délai après la dernière écriture sur port I/O\n"
"            avant début du fondu (entre 100 et 5000 ms), et FADE est\n"
"            la durée du fondu (entre 10 et 3000 ms).\n"
"            Exemples :\n"
"              300 200   (attend 300 ms puis fond sur 200 ms)\n"
"              1000 3000 (attend 1 seconde puis fond sur 3 secondes)"

#: src/config/setup.cpp:262
#, c-format, no-wrap
msgctxt "CONFIG_OPL_REMOVE_DC_BIAS"
msgid ""
"Remove DC bias from the OPL output ('off' by default). This should only be used\n"
"as a last resort to fix popping in games that play PCM audio using the OPL\n"
"synthesiser on a Sound Blaster or AdLib card, such as in: Golden Eagle (1991),\n"
"Wizardry 6 (1990), and Wizardry 7 (1992). Please open an issue ticket if you\n"
"find other aAAffected games."
msgstr ""
"Supprime la composante continue (DC bias) de la sortie OPL. À utiliser\n"
"\n"
"iquement en dernier recours pour corriger les claquements dans les jeuxqui\n"
"ouent de l'audio PCM via le synthétiseur OPL d'une carte Sound Blaster ou\n"
"dLib, comme : Golden Eagle (1991), Wizardry 6 (1990) et Wizardry 7 (1992).\n"
"erci d'ouvrir un ticket si vous trouvez d'autres jeux touchés."

#: src/config/setup.cpp:262
#, c-format, no-wrap
msgctxt "CONFIG_OPLEMU"
msgid "Only 'nuked' OPL emulation is supported now."
msgstr "Seule l'émulation OPL 'nuked' est maintenant supportée."

#: src/config/setup.cpp:262
#, c-format, no-wrap
msgctxt "CONFIG_OPL_FILTER"
msgid ""
"Type of filter to emulate for the Sound Blaster OPL output ('auto' by default).\n"
"Possible values:\n"
"\n"
"  auto:      Use the appropriate filter determined by 'sbtype' (default).\n"
"\n"
"  sb1, sb2, sbpro1, sbpro2, sb16:\n"
"             Use the filter of this Sound Blaster model.\n"
"\n"
"  off:       Don't filter the output.\n"
"\n"
"  <custom>:  Custom filter definition; see 'sb_filter' for details."
msgstr ""
"Type de filtre à émuler pour la sortie OPL Sound Blaster :\n"
" auto:      Utilise le filtre approprié selon 'sbtype' (par défaut).\n"
" sb1, sb2, sbpro1, sbpro2, sb16:\n"
"            Utilise le filtre de ce modèle Sound Blaster.\n"
" off:       Ne filtre pas la sortie.\n"
" <custom>:  Définition de filtre personnalisée ; voir 'sb_filter'."

#: src/config/setup.cpp:262
#, c-format, no-wrap
msgctxt "CONFIG_CMS"
msgid ""
"Enable CMS emulation ('auto' by default). Possible values:\n"
"\n"
"  off:   Disable CMS emulation (except when the Game Blaster is selected).\n"
"  on:    Enable CMS emulation on Sound Blaster 1 and 2.\n"
"  auto:  Auto-enable CMS emulation for Sound Blaster 1 and Game Blaster."
msgstr ""
"Active l'émulation CMS ('auto' par défaut).\n"
" off:   Désactive l'émulation CMS (sauf si Game Blaster est sélectionné).\n"
" on:    Active l'émulation CMS sur Sound Blaster 1 et 2.\n"
" auto:  Active automatiquement l'émulation CMS pour Sound Blaster 1 et\n"
"        Game Blaster."

#: src/config/setup.cpp:262
#, c-format, no-wrap
msgctxt "CONFIG_CMS_FILTER"
msgid ""
"Filter for the Sound Blaster CMS output ('on' by default). Possible values:\n"
"\n"
"  on:        Filter the output (default).\n"
"  off:       Don't filter the output.\n"
"  <custom>:  Custom filter definition; see 'sb_filter' for details."
msgstr ""
"Filtre pour la sortie CMS Sound Blaster :\n"
" on:        Filtre la sortie (par défaut).\n"
" off:       Ne filtre pas la sortie.\n"
" <custom>:  Définition de filtre personnalisée ; voir 'sb_filter'."

#: src/config/setup.cpp:262
#, c-format, no-wrap
msgctxt "CONFIG_GUS"
msgid ""
"Enable Gravis UltraSound emulation ('off' by default). Many games and all demos\n"
"upload their own sounds, but some rely on the instrument patch files included\n"
"with the GUS for MIDI playback (see 'ultradir' for details). Some games also\n"
"require ULTRAMID.EXE to be loaded prior to starting the game.\n"
"\n"
"Note: The default settings of base address 240, IRQ 5, and DMA 3 have been\n"
"      chosen so the GUS can coexist with a Sound Blaster card. This works fine\n"
"      for the majority of programs, but some games and demos expect the GUS\n"
"      factory defaults of base address 220, IRQ 11, and DMA 1. The default\n"
"      IRQ 11 is also problematic with specific versions of the DOS4GW extender\n"
"      that cannot handle IRQs above 7."
msgstr ""
"Active l'émulation Gravis UltraSound ('off' par défaut).\n"
"Beaucoup de jeux et toutes les démos chargent leurs propres sons, mais\n"
"certains dépendent des fichiers de patch d'instruments fournis avec la GUS\n"
"pour la lecture MIDI (voir 'ultradir'). Certains jeux exigent aussi que\n"
"ULTRAMID.EXE soit chargé avant de démarrer le jeu.\n"
"\n"
"Note : les réglages par défaut (adresse 240, IRQ 5, DMA 3) ont été choisis\n"
"      pour permettre la cohabitation avec une Sound Blaster. Cela convient\n"
"      à la majorité des programmes, mais certains jeux et démos attendent\n"
"      les valeurs d'usine de la GUS (adresse 220, IRQ 11, DMA 1). L'IRQ 11\n"
"      par défaut pose aussi problème avec certaines versions de l'extendeur\n"
"      DOS4GW, qui ne gèrent pas les IRQ supérieures à 7."

#: src/config/setup.cpp:262
#, c-format, no-wrap
msgctxt "CONFIG_GUSBASE"
msgid ""
"The IO base address of the Gravis UltraSound (240 by default).\n"
"Possible values: 210, 220, 230, 240, 250, 260"
msgstr "Adresse E/S de base de la Gravis UltraSound (240 par défaut)."

#: src/config/setup.cpp:262
#, c-format, no-wrap
msgctxt "CONFIG_GUSIRQ"
msgid ""
"The IRQ number of the Gravis UltraSound (5 by default).\n"
"Possible values: 2, 3, 5, 7, 11, 12, 15"
msgstr "Numéro d'IRQ de la Gravis UltraSound (5 par défaut)."

#: src/config/setup.cpp:262
#, c-format, no-wrap
msgctxt "CONFIG_GUSDMA"
msgid ""
"The DMA channel of the Gravis UltraSound (3 by default).\n"
"Possible values: 1, 3, 5, 6, 7"
msgstr "Canal DMA de la Gravis UltraSound (3 par défaut)."

#: src/config/setup.cpp:262
#, c-format, no-wrap
msgctxt "CONFIG_GUS_FILTER"
msgid ""
"Filter for the Gravis UltraSound audio output ('on' by default).\n"
"Possible values:\n"
"\n"
"  on:        Filter the output (default).\n"
"  off:       Don't filter the output.\n"
"  <custom>:  Custom filter definition; see 'sb_filter' for details."
msgstr ""
"Filtre pour la sortie audio Gravis UltraSound :\n"
" on:        Filtre la sortie (par défaut).\n"
" off:       Ne filtre pas la sortie.\n"
" <custom>:  Définition de filtre personnalisée ; voir 'sb_filter'."

#: src/config/setup.cpp:262
#, c-format, no-wrap
msgctxt "CONFIG_ULTRADIR"
msgid ""
"Path to the UltraSound directory ('C:\\ULTRASND' by default). This should have a\n"
"'MIDI' subdirectory containing the patches (instrument files) required by some\n"
"games for MIDI music playback. Not all games need these patches; many GUS-native\n"
"games and all demos upload their own custom sounds instead."
msgstr ""
"Chemin vers le répertoire UltraSound ('C:ULTRASND' par défaut).\n"
"Le répertoire devrait contenir un sous-répertoire 'MIDI' avec les patchs\n"
"fichiers d'instruments) requis par certains jeux pour la lecture MIDI.\n"
"Vous les jeux n'en ont pas besoin ; de nombreux jeux natifs GUS et toutes\n"
"es démos chargent leurs propres sons personnalisés à la place."

#: src/config/setup.cpp:262
#, c-format, no-wrap
msgctxt "CONFIG_IMFC"
msgid "Enable the IBM Music Feature Card ('off' by default)."
msgstr "Active l'IBM Music Feature Card ('off' par défaut)."

#: src/config/setup.cpp:262
#, c-format, no-wrap
msgctxt "CONFIG_IMFC_BASE"
msgid ""
"The IO base address of the IBM Music Feature Card ('2A20' by default).\n"
"Possible values: 2A20, 2A30"
msgstr "L'adresse de base E/S de la carte IBM Music Feature ('2A20' par défaut)."

#: src/config/setup.cpp:262
#, c-format, no-wrap
msgctxt "CONFIG_IMFC_IRQ"
msgid ""
"The IRQ number of the IBM Music Feature Card (3 by default).\n"
"Possible values: 2, 3, 4, 5, 6, 7"
msgstr "Numéro IRQ de l'IBM Music Feature Card (3 par défaut)."

#: src/config/setup.cpp:262
#, c-format, no-wrap
msgctxt "CONFIG_IMFC_FILTER"
msgid ""
"Filter for the IBM Music Feature Card output ('on' by default). Possible values:\n"
"\n"
"  on:        Filter the output (default).\n"
"  off:       Don't filter the output.\n"
"  <custom>:  Custom filter definition; see 'sb_filter' for details."
msgstr ""
"Filtre pour la sortie IBM Music Feature Card :\n"
" on:        Filtre la sortie (défaut).\n"
" off:       Ne filtre pas la sortie.\n"
" <custom>:  Définition de filtre personnalisée ; voir 'sb_filter' pour\n"
"            plus de détails."

#: src/config/setup.cpp:262
#, c-format, no-wrap
msgctxt "CONFIG_SIDMODEL"
msgid ""
"Model of chip to emulate in the Innovation SSI-2001 card ('none' by default).\n"
"Possible values:\n"
"\n"
"  auto:  Use the 6581 chip.\n"
"\n"
"  6581:  The original chip, known for its bassy and rich character.\n"
"\n"
"  8580:  A later revision that more closely matched the SID specification.\n"
"         It fixed the 6581's DC bias and is less prone to distortion.\n"
"         The 8580 is an option on reproduction cards, like the DuoSID.\n"
"\n"
"  none:  Disable the card (default)."
msgstr ""
"Modèle de puce à émuler dans la carte Innovation SSI-2001 :\n"
" auto:  Utilise la puce 6581.\n"
" 6581:  Puce d'origine, connue pour son caractère riche et grave.\n"
" 8580:  Révision plus récente, plus proche des spécifications SID.\n"
"        Elle corrige le biais DC du 6581 et distord moins.\n"
"        Le 8580 est disponible sur des cartes de reproduction,\n"
"        comme la DuoSID.\n"
" none:  Désactive la carte (par défaut)."

#: src/config/setup.cpp:262
#, c-format, no-wrap
msgctxt "CONFIG_SIDCLOCK"
msgid ""
"The SID chip's clock frequency, which is jumperable on reproduction cards\n"
"('default' by default). Possible values:\n"
"\n"
"  default:  0.895 MHz, per the original SSI-2001 card (default).\n"
"  c64ntsc:  1.023 MHz, per NTSC Commodore PCs and the DuoSID.\n"
"  c64pal:   0.985 MHz, per PAL Commodore PCs and the DuoSID.\n"
"  hardsid:  1.000 MHz, available on the DuoSID."
msgstr ""
"Fréquence d'horloge de la puce SID, réglable par cavalier sur les\n"
"artes de reproduction :\n"
" default:  0,895 MHz, comme la SSI-2001 d'origine (par défaut).\n"
" c64ntsc:  1,023 MHz, comme les Commodore PC NTSC et la DuoSID.\n"
" c64pal:   0,985 MHz, comme les Commodore PC PAL et la DuoSID.\n"
" hardsid:  1,000 MHz, disponible sur la DuoSID."

#: src/config/setup.cpp:262
#, c-format, no-wrap
msgctxt "CONFIG_SIDPORT"
msgid ""
"The IO port address of the Innovation SSI-2001 (280 by default).\n"
"Possible values: 240, 260, 280, 2a0, 2c0"
msgstr "Adresse du port E/S de l'Innovation SSI-2001 (280 par défaut)."

#: src/config/setup.cpp:262
#, c-format, no-wrap
msgctxt "CONFIG_6581FILTER"
msgid ""
"Adjusts the 6581's filtering strength as a percentage from 0 to 100 (50 by\n"
"default). The SID's analog filtering meant that each chip was physically unique."
msgstr ""
"Ajuste la force du filtrage du 6581 en pourcentage, de 0 à 100\n"
"50 par défaut). Le filtrage analogique du SID rendait chaque puce\n"
"hysiquement unique."

#: src/config/setup.cpp:262
#, c-format, no-wrap
msgctxt "CONFIG_8580FILTER"
msgid ""
"Adjusts the 8580's filtering strength as a percentage from 0 to 100 (50 by\n"
"default)."
msgstr ""
"Ajuste la force du filtrage du 8580 en pourcentage, de 0 à 100 (50 par\n"
"défaut)."

#: src/config/setup.cpp:262
#, c-format, no-wrap
msgctxt "CONFIG_INNOVATION_FILTER"
msgid ""
"Filter for the Innovation audio output ('off' by default). Possible values:\n"
"\n"
"  off:       Don't filter the output (default).\n"
"  <custom>:  Custom filter definition; see 'sb_filter' for details."
msgstr ""
"Filtre pour la sortie audio Innovation :\n"
" off:       Ne filtre pas la sortie (par défaut).\n"
" <custom>:  Définition de filtre personnalisée ; voir 'sb_filter'."

#: src/config/setup.cpp:262
#, c-format, no-wrap
msgctxt "CONFIG_LPT_DAC"
msgid ""
"Type of DAC plugged into the parallel port ('none' by default). Possible values:\n"
"\n"
"  disney:    Disney Sound Source.\n"
"  covox:     Covox Speech Thing.\n"
"  ston1:     Stereo-on-1 DAC, in stereo up to 30 kHz.\n"
"  none/off:  Don't use a parallel port DAC (default)."
msgstr ""
"Type de DAC connecté au port parallèle :\n"
" disney:    Disney Sound Source.\n"
" covox:     Covox Speech Thing.\n"
" ston1:     DAC Stereo-on-1, stéréo jusqu'à 30 kHz.\n"
" none/off:  N'utilise pas de DAC sur port parallèle (par défaut)."

#: src/config/setup.cpp:262
#, c-format, no-wrap
msgctxt "CONFIG_LPT_DAC_FILTER"
msgid ""
"Filter for the LPT DAC audio device(s) ('on' by default). Possible values:\n"
"\n"
"  on:        Filter the output (default).\n"
"  off:       Don't filter the output.\n"
"  <custom>:  Custom filter definition; see 'sb_filter' for details."
msgstr ""
"Filtre pour le(s) périphérique(s) audio DAC LPT :\n"
" on:        Filtre la sortie (par défaut).\n"
" off:       Ne filtre pas la sortie.\n"
" <custom>:  Définition de filtre personnalisée ; voir 'sb_filter'."

#: src/config/setup.cpp:262
#, c-format, no-wrap
msgctxt "CONFIG_DISNEY"
msgid "Use [color=light-green]'lpt_dac = disney'[reset] to enable the Disney Sound Source."
msgstr "Utilisez 'lpt_dac = disney' pour activer le Disney Sound Source."

#: src/config/setup.cpp:262
#, c-format, no-wrap
msgctxt "CONFIG_PCSPEAKER"
msgid ""
"PC speaker emulation model ('impulse' by default). Possible values:\n"
"\n"
"  impulse:    A very faithful emulation of the PC speaker's output (default).\n"
"              Works with most games, but may result in garbled sound or silence\n"
"              in a small number of programs.\n"
"\n"
"  discrete:   Legacy simplified PC speaker emulation; only use this on specific\n"
"              titles that give you problems with the 'impulse' model.\n"
"\n"
"  none, off:  Don't emulate the PC speaker."
msgstr ""
"Modèle d'émulation du haut-parleur PC :\n"
" impulse:   Émulation très fidèle de la sortie du haut-parleur PC\n"
"            (par défaut). Fonctionne avec la plupart des jeux, mais peut\n"
"            produire un son brouillé ou du silence dans un petit nombre\n"
"            de programmes.\n"
" discrete:  Ancienne émulation simplifiée du haut-parleur PC ;\n"
"            à n'utiliser que pour des titres posant problème avec\n"
"            le modèle 'impulse'.\n"
" none/off:  N'émule pas le haut-parleur PC."

#: src/config/setup.cpp:262
#, c-format, no-wrap
msgctxt "CONFIG_PCSPEAKER_FILTER"
msgid ""
"Filter for the PC speaker output ('on' by default). Possible values:\n"
"\n"
"  on:        Filter the output (default).\n"
"  off:       Don't filter the output.\n"
"  <custom>:  Custom filter definition; see 'sb_filter' for details."
msgstr ""
"Filtre pour la sortie PC speaker :\n"
" on:        Filtre la sortie (par défaut).\n"
" off:       Ne filtre pas la sortie.\n"
" <custom>:  Définition de filtre personnalisée ; voir 'sb_filter'."

#: src/config/setup.cpp:262
#, c-format, no-wrap
msgctxt "CONFIG_PS1AUDIO"
msgid "Enable IBM PS/1 Audio emulation ('off' by default)."
msgstr "Active l'émulation IBM PS/1 Audio ('off' par défaut)."

#: src/config/setup.cpp:262
#, c-format, no-wrap
msgctxt "CONFIG_PS1AUDIO_FILTER"
msgid ""
"Filter for the PS/1 Audio synth output ('on' by default). Possible values:\n"
"\n"
"  on:        Filter the output (default).\n"
"  off:       Don't filter the output.\n"
"  <custom>:  Custom filter definition; see 'sb_filter' for details."
msgstr ""
"Filtre pour la sortie synthé PS/1 Audio :\n"
" on:        Filtre la sortie (par défaut).\n"
" off:       Ne filtre pas la sortie.\n"
" <custom>:  Définition de filtre personnalisée ; voir 'sb_filter'."

#: src/config/setup.cpp:262
#, c-format, no-wrap
msgctxt "CONFIG_PS1AUDIO_DAC_FILTER"
msgid ""
"Filter for the PS/1 Audio DAC output ('on' by default). Possible values:\n"
"\n"
"  on:        Filter the output (default).\n"
"  off:       Don't filter the output.\n"
"  <custom>:  Custom filter definition; see 'sb_filter' for details."
msgstr ""
"Filtre pour la sortie DAC PS/1 Audio :\n"
" on:        Filtre la sortie (par défaut).\n"
" off:       Ne filtre pas la sortie.\n"
" <custom>:  Définition de filtre personnalisée ; voir 'sb_filter'."

#: src/config/setup.cpp:262
#, c-format, no-wrap
msgctxt "CONFIG_TANDY"
msgid ""
"Set the Tandy/PCjr 3 Voice sound emulation ('auto') by default. Possible values:\n"
"\n"
"  auto:  Automatically enable Tandy/PCjr sound for the 'tandy' and 'pcjr'\n"
"         machine types only (default).\n"
"\n"
"  on:    Enable Tandy/PCjr sound with DAC support, when possible.\n"
"         Most games also need the machine set to 'tandy' or 'pcjr' to work.\n"
"\n"
"  psg:   Only enable the card's three-voice programmable sound generator\n"
"         without DAC to avoid conflicts with other cards using DMA 1.\n"
"\n"
"  off:   Disable Tandy/PCjr sound."
msgstr ""
"Définit l'émulation sonore 3 voix Tandy/PCjr :\n"
" auto:  Active automatiquement le son Tandy/PCjr uniquement pour\n"
"        les types de machine 'tandy' et 'pcjr' (par défaut).\n"
" on:    Active le son Tandy/PCjr avec prise en charge DAC, quand possible.\n"
"        La plupart des jeux exigent aussi une machine réglée sur\n"
"        'tandy' ou 'pcjr'.\n"
" psg:   Active uniquement le générateur sonore programmable 3 voix\n"
"        de la carte, sans DAC, pour éviter les conflits avec\n"
"        d'autres cartes utilisant le DMA 1.\n"
" off:   Désactive le son Tandy/PCjr."

#: src/config/setup.cpp:262
#, c-format, no-wrap
msgctxt "CONFIG_TANDY_FADEOUT"
msgid ""
"Fade out the Tandy synth output after the last IO port write ('off' by default).\n"
"Possible values:\n"
"\n"
"  off:       Don't fade out; residual output will play forever (default).\n"
"  on:        Wait 0.5s before fading out over a 0.5s period.\n"
"  <custom>:  Custom fade out definition; see 'opl_fadeout' for details."
msgstr ""
"Atténue la sortie du synthé Tandy après la dernière écriture du port E/S :\n"
" off:       Pas d'atténuation ; la sortie résiduelle joue indéfiniment\n"
"            (par défaut).\n"
" on:        Attend 0,5 s avant d'atténuer sur une période de 0,5 s.\n"
" <custom>:  Définition d'atténuation personnalisée ; voir 'opl_fadeout'."

#: src/config/setup.cpp:262
#, c-format, no-wrap
msgctxt "CONFIG_TANDY_FILTER"
msgid ""
"Filter for the Tandy synth output ('on' by default). Possible values:\n"
"\n"
"  on:        Filter the output (default).\n"
"  off:       Don't filter the output.\n"
"  <custom>:  Custom filter definition; see 'sb_filter' for details."
msgstr ""
"Filtre pour la sortie synthé Tandy :\n"
" on:        Filtre la sortie (par défaut).\n"
" off:       Ne filtre pas la sortie.\n"
" <custom>:  Définition de filtre personnalisée ; voir 'sb_filter'."

#: src/config/setup.cpp:262
#, c-format, no-wrap
msgctxt "CONFIG_TANDY_DAC_FILTER"
msgid ""
"Filter for the Tandy DAC output ('on' by default). Possible values:\n"
"\n"
"  on:        Filter the output (default).\n"
"  off:       Don't filter the output.\n"
"  <custom>:  Custom filter definition; see 'sb_filter' for details."
msgstr ""
"Filtre pour la sortie DAC Tandy :\n"
" on:        Filtre la sortie (par défaut).\n"
" off:       Ne filtre pas la sortie.\n"
" <custom>:  Définition de filtre personnalisée ; voir 'sb_filter'."

#: src/config/setup.cpp:262
#, c-format, no-wrap
msgctxt "CONFIG_ZERO_OFFSET"
msgid "DC-offset is now eliminated globally from the master mixer output."
msgstr ""
"Le décalage DC est maintenant éliminé globalement de la sortie du mixeur\n"
"principal."

#: src/config/setup.cpp:262
#, c-format, no-wrap
msgctxt "CONFIG_HARD_DISK_NOISE"
msgid ""
"Enable emulated hard disk noises ('off' by default). Plays spinning disk and\n"
"seek noise sounds when enabled. It's recommended to set 'hard_disk_speed' to\n"
"lower than 'maximum' for an authentic experience. Possible values:\n"
"\n"
"  off:           No hard disk noises (default).\n"
"  seek-only:     Play hard disk seek noises only, no spin noises.\n"
"  on:            Play both hard disk seek and spin noises.\n"
"\n"
"Note: You can customise the disk noise volume by changing the volume of the\n"
"      `DISKNOISE` mixer channel."
msgstr ""
"Active les bruits de disque dur émulés ('off' par défaut).\n"
"Joue des sons de rotation et de déplacement de tête quand activé. Pour une\n"
"expérience\n"
"authentique, il est recommandé de régler 'hard_disk_speed' en dessous de\n"
"'maximum'.\n"
" off:           Aucun bruit de disque dur (par défaut).\n"
" seek-only:     Joue uniquement les bruits de déplacement de tête, sans\n"
"                rotation.\n"
" on:            Joue à la fois les bruits de déplacement de tête et de\n"
"                rotation."

#: src/config/setup.cpp:262
#, c-format, no-wrap
msgctxt "CONFIG_FLOPPY_DISK_NOISE"
msgid ""
"Enable emulated floppy disk noises ('off' by default). Plays spinning disk and\n"
"seek noise sounds when enabled. It's recommended to set 'floppy_disk_speed' to\n"
"lower than 'maximum' for an authentic experience. Possible values:\n"
"\n"
"  off:           No floppy disk noises (default).\n"
"  seek-only:     Play floppy disk seek noises only, no spin noises.\n"
"  on:            Play both floppy disk seek and spin noises.\n"
"\n"
"Note: You can customise the disk noise volume by changing the volume of the\n"
"      `DISKNOISE` mixer channel."
msgstr ""
"Active les bruits de lecteur de disquette émulés ('off' par défaut).\n"
"Joue des sons de rotation et de déplacement de tête quand activé. Pour une\n"
"expérience\n"
"authentique, il est recommandé de régler 'floppy_disk_speed' en dessous de\n"
"'maximum'.\n"
" off:           Aucun bruit de disquette (par défaut).\n"
" seek-only:     Joue uniquement les bruits de déplacement de tête, sans\n"
"                rotation.\n"
" on:            Joue à la fois les bruits de déplacement de tête et de\n"
"                rotation."

#: src/config/setup.cpp:262
#, c-format, no-wrap
msgctxt "CONFIG_REELMAGIC"
msgid ""
"ReelMagic (aka REALmagic) MPEG playback support ('off' by default).\n"
"Possible values:\n"
"\n"
"  off:       Disable support (default).\n"
"  cardonly:  Initialize the card without loading the FMPDRV.EXE driver.\n"
"  on:        Initialize the card and load the FMPDRV.EXE on startup."
msgstr ""
"Support de lecture MPEG ReelMagic (alias REALmagic) :\n"
" off:       Désactive le support (défaut).\n"
" cardonly:  Initialise la carte sans charger le pilote FMPDRV.EXE.\n"
" on:        Initialise la carte et charge FMPDRV.EXE au démarrage."

#: src/config/setup.cpp:262
#, c-format, no-wrap
msgctxt "CONFIG_REELMAGIC_KEY"
msgid ""
"Set the 32-bit magic key used to decode the game's videos ('auto' by default).\n"
"Possible values:\n"
"\n"
"  auto:      Use the built-in routines to determine the key (default).\n"
"  common:    Use the most commonly found key, which is 0x40044041.\n"
"  thehorde:  Use The Horde's key, which is 0xC39D7088.\n"
"  <custom>:  Set a custom key in hex format (e.g., 0x12345678)."
msgstr ""
"Définit la clé magique 32 bits utilisée pour décoder les vidéos du jeu :\n"
" auto:      Utilise les routines intégrées pour déterminer la clé\n"
"            (par défaut).\n"
" common:    Utilise la clé la plus fréquente, 0x40044041.\n"
" thehorde:  Utilise la clé de The Horde, 0xC39D7088.\n"
" <custom>:  Définit une clé personnalisée au format hex\n"
"            (ex. 0x12345678)."

#: src/config/setup.cpp:262
#, c-format, no-wrap
msgctxt "CONFIG_REELMAGIC_FCODE"
msgid ""
"Override the frame rate code used during video playback (0 by default).\n"
"Possible values:\n"
"\n"
"  0:       No override: attempt automatic rate discovery (default).\n"
"\n"
"  1 to 7:  Override the frame rate to one the following (use 1 through 7):\n"
"           1=23.976, 2=24, 3=25, 4=29.97, 5=30, 6=50, or 7=59.94 FPS."
msgstr ""
"Remplace le code de fréquence d'images utilisé pendant la lecture vidéo :\n"
" 0:       Pas de remplacement : tentative de détection automatique\n"
"          (par défaut).\n"
" 1 à 7:   Force la fréquence d'images à l'une des valeurs suivantes\n"
"          (utiliser 1 à 7) :\n"
"          1=23.976, 2=24, 3=25, 4=29.97, 5=30, 6=50 ou 7=59.94 FPS."

#: src/config/setup.cpp:262
#, c-format, no-wrap
msgctxt "CONFIG_JOYSTICKTYPE"
msgid ""
"Type of joystick to emulate ('auto' by default). Possible values:\n"
"\n"
"  auto:      Detect and use any joystick(s), if possible (default).\n"
"             Joystick emulation is disabled if no joystick is found.\n"
"\n"
"  2axis:     Support up to two joysticks, each with 2 axis.\n"
"\n"
"  4axis:     Support the first joystick only, as a 4-axis type.\n"
"\n"
"  4axis_2:   Support the second joystick only, as a 4-axis type.\n"
"\n"
"  fcs:       Emulate joystick as an original Thrustmaster FCS.\n"
"\n"
"  ch:        Emulate joystick as an original CH Flightstick.\n"
"\n"
"  hidden:    Prevent DOS from seeing the joystick(s), but enable them\n"
"             for mapping.\n"
"\n"
"  disabled:  Fully disable joysticks: won't be polled, mapped,\n"
"             or visible in DOS.\n"
"\n"
"Note: Remember to reset DOSBox's mapperfile if you saved it earlier."
msgstr ""
"Type de joystick à émuler :\n"
" auto:      Détecte et utilise tous les joysticks possibles (par défaut).\n"
"            L'émulation joystick est désactivée si aucun joystick\n"
"            n'est détecté.\n"
" 2axis:     Prend en charge jusqu'à deux joysticks, chacun avec 2 axes.\n"
" 4axis:     Prend en charge uniquement le premier joystick, en 4 axes.\n"
" 4axis_2:   Prend en charge uniquement le deuxième joystick, en 4 axes.\n"
" fcs:       Émule le joystick comme un Thrustmaster FCS d'origine.\n"
" ch:        Émule le joystick comme un CH Flightstick d'origine.\n"
" hidden:    Empêche DOS de voir le(s) joystick(s), mais les active\n"
"            pour l'assignation des touches.\n"
" disabled:  Désactive totalement les joysticks : pas de scrutation,\n"
"            pas d'assignation, et invisibles dans DOS.\n"
"'oubliez pas de réinitialiser le mapperfile de DOSBox si vous l'avez\n"
"\n"
"registré auparavant."

#: src/config/setup.cpp:262
#, c-format, no-wrap
msgctxt "CONFIG_TIMED"
msgid ""
"Enable timed intervals for axis ('on' by default). Experiment with this option\n"
"if your joystick drifts away."
msgstr ""
"Active des intervalles temporisés pour les axes ('on' par défaut).\n"
"Essayez cette option si votre joystick dérive."

#: src/config/setup.cpp:262
#, c-format, no-wrap
msgctxt "CONFIG_AUTOFIRE"
msgid "Fire continuously as long as the button is pressed ('off' by default)"
msgstr "Tire en continu tant que le bouton est maintenu ('off' par défaut)."

#: src/config/setup.cpp:262
#, c-format, no-wrap
msgctxt "CONFIG_SWAP34"
msgid ""
"Swap the 3rd and the 4th axis ('off' by default). Can be useful for certain\n"
"joysticks."
msgstr ""
"Échange les 3e et 4e axes ('off' par défaut). Peut être utile avec certains\n"
"oysticks."

#: src/config/setup.cpp:262
#, c-format, no-wrap
msgctxt "CONFIG_BUTTONWRAP"
msgid "Enable button wrapping at the number of emulated buttons ('off' by default)."
msgstr ""
"Active le bouclage des boutons au nombre de boutons émulés ('off' par\n"
"défaut)."

#: src/config/setup.cpp:262
#, c-format, no-wrap
msgctxt "CONFIG_CIRCULARINPUT"
msgid ""
"Enable translation of circular input to square output ('off' by default).\n"
"Try enabling this if your left analog stick can only move in a circle."
msgstr ""
"Active la conversion d'une entrée circulaire en sortie carrée ('off' par\n"
"défaut).\n"
"Essayez d'activer cette option si votre stick analogique gauche ne peut se\n"
"éplacer qu'en cercle."

#: src/config/setup.cpp:262
#, c-format, no-wrap
msgctxt "CONFIG_DEADZONE"
msgid ""
"Percentage of motion to ignore (10 by default). Valid range is 0 to 100.\n"
"100 turns the stick into a digital one."
msgstr ""
"Pourcentage de mouvement à ignorer (10 par défaut).\n"
"La valeur 100 transforme le stick en contrôle numérique."

#: src/config/setup.cpp:262
#, c-format, no-wrap
msgctxt "CONFIG_USE_JOY_CALIBRATION_HOTKEYS"
msgid ""
"Enable hotkeys to allow realtime calibration of the joystick's X and Y axes\n"
"('off' by default). Only consider this as a last resort if in-game calibration\n"
"doesn't work correctly. Instructions:\n"
"\n"
"  - Press Ctrl/Cmd+Arrow-keys adjust the axis' scalar value:\n"
"      - Left and Right diminish or magnify the x-axis scalar, respectively.\n"
"      - Down and Up diminish or magnify the y-axis scalar, respectively.\n"
"\n"
"  - Press Alt+Arrow-keys adjust the axis' offset position:\n"
"      - Left and Right shift X-axis offset in the given direction.\n"
"      - Down and Up shift the Y-axis offset in the given direction.\n"
"\n"
"  - Reset the X and Y calibration using Ctrl+Delete and Ctrl+Home, respectively.\n"
"\n"
"Each tap will report X or Y calibration values you can set below. When you find\n"
"parameters that work, quit the game, switch this setting back to disabled, and\n"
"populate the reported calibration parameters."
msgstr ""
"Active des raccourcis pour permettre le calibrage en temps réel des axes X\n"
"et Y du joystick ('off' par défaut). À n'utiliser qu'en dernier recours\n"
"si le calibrage en jeu ne fonctionne pas correctement.\n"
" - Ctrl/Cmd+Flèches ajusté la valeur d'échelle de l'axe :\n"
"     - Gauche et Droite diminuent ou augmentent l'échelle de l'axe X.\n"
"     - Bas et Haut diminuent ou augmentent l'échelle de l'axe Y.\n"
" - Alt+Flèches ajusté la position d'offset de l'axe :\n"
"     - Gauche et Droite décalent l'offset X dans la direction choisie.\n"
"     - Bas et Haut décalent l'offset Y dans la direction choisie.\n"
" - Réinitialisez le calibrage X et Y avec Ctrl+Suppr et Ctrl+Home,\n"
"   respectivement.\n"
"haque appui affiche les valeurs de calibrage X ou Y que vous pouvez définir\n"
"i-dessous. Quand vous trouvez des paramètres qui fonctionnent, quittez le\n"
"eu, repassez ce réglage sur désactivé, puis renseignez les paramètres de\n"
"alibrage rapportés."

#: src/config/setup.cpp:262
#, c-format, no-wrap
msgctxt "CONFIG_JOY_X_CALIBRATION"
msgid "Apply X-axis calibration parameters from the hotkeys ('auto' by default)."
msgstr ""
"Applique les paramètres de calibration X via les raccourcis ('auto' par\n"
"défaut)."

#: src/config/setup.cpp:262
#, c-format, no-wrap
msgctxt "CONFIG_JOY_Y_CALIBRATION"
msgid "Apply Y-axis calibration parameters from the hotkeys ('auto' by default)."
msgstr ""
"Applique les paramètres de calibration Y via les raccourcis ('auto' par\n"
"défaut)."

#: src/config/setup.cpp:262
#, c-format, no-wrap
msgctxt "CONFIG_SERIAL1"
msgid ""
"Set type of device connected to the COM1 port ('dummy' by default).\n"
"Possible values:\n"
"\n"
"  disabled:  Disables the port.\n"
"  dummy:     Emulates the port without a device attached to it.\n"
"  mouse:     Emulates a serial mouse attached to the port.\n"
"  modem:     Emulates a modem attached to the port.\n"
"  nullmodem: Emulates a nullmoden attached to the port.\n"
"  direct:    Emulates a direct serial link.\n"
"\n"
"Additional parameters must be on the same line in the form of PARAMETER:VALUE.\n"
"The optional 'irq' parameter is common for all types. Available parameters:\n"
"\n"
"  - for 'mouse':      model (optional; overrides the 'com_mouse_model' setting).\n"
"\n"
"  - for 'direct':     realport (required), rxdelay (optional).\n"
"                      (e.g., realport:COM1, realport:ttyS0).\n"
"\n"
"  - for 'modem':      listenport, sock, bps (all optional).\n"
"\n"
"  - for 'nullmodem':  server, rxdelay, txdelay, telnet, usedtr,\n"
"                      transparent, port, inhsocket, sock (all optional).\n"
"\n"
"The 'sock' parameter specifies the protocol to use at both sides of the\n"
"connection. Valid values are 0 for TCP, and 1 for ENet reliable UDP.\n"
"Example:\n"
"  serial1=modem listenport:5000 sock:1"
msgstr ""
"Définit le type de périphérique connecté au port COM1.\n"
"aleurs possibles : disabled, dummy, mouse, modem, nullmodem, direct\n"
"'dummy' par défaut).\n"
"es paramètres additionnels doivent être sur la même ligne au format\n"
"aramètre:valeur. Le paramètre optionnel 'irq' est commun à tous les types.\n"
" - pour 'mouse' :      model (optionnel ; remplace 'com_mouse_model').\n"
" - pour 'direct' :     realport (requis), rxdelay (optionnel).\n"
"                       (ex. realport:COM1, realport:ttyS0).\n"
" - pour 'modem' :      listenport, sock, bps (tous optionnels).\n"
" - pour 'nullmodem' :  server, rxdelay, txdelay, telnet, usedtr,\n"
"                       transparent, port, inhsocket, sock\n"
"                       (tous optionnels).\n"
"Le paramètre 'sock' indique le protocole à utiliser des deux côtés de la\n"
"onnexion. Les valeurs valides sont 0 pour TCP et 1 pour UDP fiable ENet.\n"
"xemple : serial1=modem listenport:5000 sock:1"

#: src/config/setup.cpp:262
#, c-format, no-wrap
msgctxt "CONFIG_SERIAL2"
msgid "See 'serial1' ('dummy' by default)."
msgstr "Voir 'serial1' ('dummy' par défaut)."

#: src/config/setup.cpp:262
#, c-format, no-wrap
msgctxt "CONFIG_SERIAL3"
msgid "See 'serial1' ('disabled' by default)."
msgstr "Voir 'serial1' ('disabled' par défaut)."

#: src/config/setup.cpp:262
#, c-format, no-wrap
msgctxt "CONFIG_SERIAL4"
msgid "See 'serial1' ('disabled' by default)."
msgstr "Voir 'serial1' ('disabled' par défaut)."

#: src/config/setup.cpp:262
#, c-format, no-wrap
msgctxt "CONFIG_PHONEBOOKFILE"
msgid ""
"File used to map fake phone numbers to addresses\n"
"('phonebook.txt' by default)."
msgstr ""
"Fichier utilisé pour associer de faux numéros de téléphone à des adresses\n"
"'phonebook.txt' par défaut)."

#: src/config/setup.cpp:262
#, c-format, no-wrap
msgctxt "CONFIG_XMS"
msgid "Enable XMS memory support ('on' by default)."
msgstr "Active la prise en charge XMS ('on' par défaut)."

#: src/config/setup.cpp:262
#, c-format, no-wrap
msgctxt "CONFIG_EMS"
msgid ""
"Enable EMS support ('on' by default). Enabled provides the best compatibility\n"
"but certain applications may run better with other choices, or require EMS\n"
"support to be disabled to work at all."
msgstr ""
"Active la prise en charge EMS ('on' par défaut). L'activation offre généralement\n"
"la meilleure compatibilité, mais certaines applications peuvent mieux\n"
"fonctionner\n"
"avec d'autres réglages, ou nécessiter la désactivation de l'EMS pour\n"
"fonctionner."

#: src/config/setup.cpp:262
#, c-format, no-wrap
msgctxt "CONFIG_UMB"
msgid "Enable UMB memory support ('on' by default)."
msgstr "Active la prise en charge UMB ('on' par défaut)."

#: src/config/setup.cpp:262
#, c-format, no-wrap
msgctxt "CONFIG_PCJR_MEMORY_CONFIG"
msgid ""
"Set PCjr memory layout ('expanded' by default). Possible values:\n"
"\n"
"  expanded:  640 KB total memory with applications residing above 128 KB.\n"
"             Compatible with most games.\n"
"\n"
"  standard:  128 KB total memory with applications residing below 96 KB.\n"
"             Required for some older games (e.g., Jumpman, Troll)."
msgstr ""
"Disposition mémoire PCjr ('expanded' par défaut).\n"
" expanded:  640 Ko de mémoire totale avec applications au-dessus de 128 Ko.\n"
"            Compatible avec la plupart des jeux.\n"
" standard:  128 Ko de mémoire totale avec applications en dessous de 96 Ko.\n"
"            Requis pour certains anciens jeux (ex. Jumpman, Troll)."

#: src/config/setup.cpp:262
#, c-format, no-wrap
msgctxt "CONFIG_VER"
msgid ""
"Set DOS version in MAJOR.MINOR format (5.0 by default). A single number is\n"
"treated as the major version. Common settings are 3.3, 5.0, 6.22, and 7.1."
msgstr ""
"Paramètre la version DOS (5.0 par défaut). Spécifiez-la au format\n"
"ajeure.mineure.\n"
"\n"
" nombre seul est traité comme version majeure.\n"
"es réglages courants sont 3.3, 5.0, 6.22 et 7.1.\n"

#: src/config/setup.cpp:262
#, c-format, no-wrap
msgctxt "CONFIG_LOCALE_PERIOD"
msgid ""
"Set locale epoch ('native' by default). Possible values:\n"
"\n"
"  historic:  If data is available for the given country, mimic old DOS behavior\n"
"             when displaying time, dates, or numbers.\n"
"\n"
"  modern:    Follow current day practices for user experience more consistent\n"
"             with typical host systems.\n"
"\n"
"  native:    Re-use current host OS settings, regardless of the country set;\n"
"             use 'modern' data to fill-in the gaps when the DOS locale system\n"
"             is too limited to follow the desktop settings."
msgstr ""
"Définit l'époque régionale ('native' par défaut).\n"
" historic:  Si des données existent pour le pays donné, imite l'ancien\n"
"            comportement DOS pour l'affichage des heures, dates ou nombres.\n"
" modern:    Suit les usages actuels pour une expérience plus cohérente avec\n"
"            les systèmes hôtes habituels.\n"
" native:    Réutilise les réglages actuels de l'OS hôte, quel que soit le\n"
"            pays configuré ; utilise les données 'modern' pour combler les\n"
"            manques quand le système régional DOS est trop limité."

#: src/config/setup.cpp:262
#, c-format, no-wrap
msgctxt "CONFIG_COUNTRY"
msgid ""
"Set DOS country code ('auto' by default). This affects country-specific\n"
"information such as date, time, and decimal formats. If set to 'auto', it\n"
"selects the country code reflecting the host OS settings.\n"
"\n"
"The list of country codes can be displayed using '--list-countries' command-line\n"
"argument."
msgstr ""
"Définit le code pays DOS ('auto' par défaut).\n"
"Le réglage affecte les formats régionaux (date, heure et décimales).\n"
"Avec 'auto', le code pays reflète les réglages du système hôte.\n"
"La liste des codes est affichable avec '--list-countries'."

#: src/config/setup.cpp:262
#, c-format, no-wrap
msgctxt "CONFIG_KEYBOARDLAYOUT"
msgid "Renamed to [color=light-green]'keyboard_layout'[reset]."
msgstr "Renommé en 'keyboard_layout'."

#: src/config/setup.cpp:262
#, c-format, no-wrap
msgctxt "CONFIG_KEYBOARD_LAYOUT"
msgid ""
"Keyboard layout code ('auto' by default). The list of supported keyboard layout\n"
"codes can be displayed using the '--list-layouts' command-line argument, e.g.,\n"
"'uk' is the British English layout. The layout can be followed by the code page\n"
"number, e.g., 'uk 850' selects a Western European screen font.\n"
"\n"
"Set to 'auto' to guess the values from the host OS settings. After startup, use\n"
"the 'KEYB' command to manage keyboard layouts and code pages (run 'HELP KEYB'\n"
"for details)."
msgstr ""
"Code de disposition clavier ('auto' par défaut).\n"
"La liste des codes pris en charge peut être affichée avec l'option\n"
"--list-layouts', par ex. 'uk' pour la disposition anglais britannique.\n"
"La disposition peut être suivie du numéro de page de code, par ex. 'uk 850'\n"
"électionne une police d'écran d'Europe occidentale.\n"
"ettez 'auto' pour déduire les valeurs depuis l'OS hôte.\n"
"Après le démarrage, utilisez la commande 'KEYB' pour gérer dispositions\n"
"clavier et pages de code (lancez 'HELP KEYB' pour les détails)."

#: src/config/setup.cpp:262
#, c-format, no-wrap
msgctxt "CONFIG_EXPAND_SHELL_VARIABLE"
msgid ""
"Enable expanding environment variables such as %%PATH%% in the DOS command shell\n"
"('auto' by default). FreeDOS and MS-DOS 7.0+ COMMAND.COM supports this behavior.\n"
"Possible values:\n"
"\n"
"  auto:  Enabled if DOS version is 7.0 or above (default).\n"
"  on:    Enable expansion of environment variables.\n"
"  off:   Disable expansion of environment variables."
msgstr ""
"Active l'expansion des variables d'environnement comme %%PATH%% dans\n"
"L'interpréteur de commandes DOS (auto par défaut, activé si la\n"
"version DOS est >= 7.0). FreeDOS et MS-DOS 7/8 COMMAND.COM\n"
"prennent en charge ce comportement."

#: src/config/setup.cpp:262
#, c-format, no-wrap
msgctxt "CONFIG_SHELL_HISTORY_FILE"
msgid ""
"File containing persistent command line history ('shell_history.txt' by\n"
"default). Setting it to empty disables persistent shell history."
msgstr ""
"Fichier contenant l'historique persistant de la ligne de commande\n"
"'shell_history.txt' par défaut). Une valeur vide désactive cet historique."

#: src/config/setup.cpp:262
#, c-format, no-wrap
msgctxt "CONFIG_SETVER_TABLE_FILE"
msgid ""
"File containing the list of applications and assigned DOS versions, in a\n"
"tab-separated format, used by SETVER.EXE as a persistent storage (empty by\n"
"default)."
msgstr ""
"Fichier contenant la liste des applications et des versions DOS associées,\n"
"au format séparé par tabulations, utilisé par SETVER.EXE comme stockage\n"
"ersistant (vide par défaut)."

#: src/config/setup.cpp:262
#, c-format, no-wrap
msgctxt "CONFIG_FILE_LOCKING"
msgid ""
"Enable file locking via emulating SHARE.EXE ('auto' by default). This is required\n"
"for some Windows 3.1x applications to work properly. It generally does not cause\n"
"problems for DOS games except in rare cases (e.g., Astral Blur demo). If you\n"
"experience crashes related to file permissions, you can try disabling this.\n"
"Possible values:\n"
"\n"
"  auto:  Enable file locking only when Windows 3.1 is running.\n"
"  on:    Always enable file locking.\n"
"  off:   Always disable file locking."
msgstr ""
"Active le verrouillage de fichiers (émulation SHARE.EXE ; 'on' par défaut).\n"
"eci est requis pour le bon fonctionnement de certaines applications\n"
"indows 3.1x. En général, cela ne cause pas de problème pour les jeux DOS,\n"
"auf rares cas (ex. démo Astral Blur). Si vous rencontrez des plantages liés\n"
"ux permissions de fichiers, essayez de le désactiver."

#: src/config/setup.cpp:283
#, c-format, no-wrap
msgctxt "CONFIGITEM_IPX"
msgid "Enable IPX over UDP/IP emulation ('off' by default)."
msgstr "Active l'émulation IPX sur UDP/IP ('off' par défaut)."

#: src/config/setup.cpp:278
#, c-format, no-wrap
msgctxt "CONFIGITEM_NE2000_SLIRP"
msgid ""
"Enable emulation of a Novell NE2000 network card on a software-based network\n"
"with the following properties ('off' by default):\n"
"\n"
"  - 255.255.255.0   Subnet mask of the 10.0.2.0 virtual LAN.\n"
"  - 10.0.2.2        IP of the gateway and DHCP service.\n"
"  - 10.0.2.3        IP of the virtual DNS server.\n"
"  - 10.0.2.15       First IP provided by DHCP (this is your IP)\n"
"\n"
"Note: Using this feature requires an NE2000 packet driver, a DHCP client, and a\n"
"      TCP/IP stack set up in DOS. You might need port-forwarding from your host\n"
"      OS into DOSBox, and from your router to your host OS when acting as the\n"
"      server in multiplayer games."
msgstr ""
"Active l'émulation d'une carte réseau Novell NE2000 sur un réseau logiciel\n"
"yant les propriétés suivantes ('off' par défaut) :\n"
" - 255.255.255.0   Masque du LAN virtuel 10.0.2.0.\n"
" - 10.0.2.2        IP de la passerelle et du service DHCP.\n"
" - 10.0.2.3        IP du serveur DNS virtuel.\n"
" - 10.0.2.15       Première IP fournie par DHCP (votre IP).\n"
"Note : cette fonction requiert un pilote paquet NE2000, un client DHCP et\n"
"\n"
"une pile TCP/IP configurée sous DOS. Vous pouvez aussi avoir besoin de\n"
"edirections de ports depuis l'OS hôte vers DOSBox, et depuis votre routeur\n"
"ers l'OS hôte quand vous hébergez des parties multijoueur."

#: src/config/setup.cpp:278
#, c-format, no-wrap
msgctxt "CONFIGITEM_NICBASE_SLIRP"
msgid ""
"Base address of the NE2000 card (300 by default).\n"
"Note: Addresses 220 and 240 might not be available as they're assigned to the\n"
"      Sound Blaster and Gravis UltraSound by default."
msgstr ""
"Adresse de base de la carte NE2000 (300 par défaut).\n"
"Note : les adresses 220 et 240 peuvent ne pas être disponibles car elles\n"
"ont affectées par défaut à la Sound Blaster et à la Gravis UltraSound."

#: src/config/setup.cpp:278
#, c-format, no-wrap
msgctxt "CONFIGITEM_NICIRQ_SLIRP"
msgid ""
"The interrupt used by the NE2000 card (3 by default).\n"
"Note: IRQs 3 and 5 might not be available as they're assigned to\n"
"      'serial2' and the Gravis UltraSound by default."
msgstr ""
"Interruption utilisée par la carte NE2000 (3 par défaut).\n"
"Note : les IRQ 3 et 5 peuvent ne pas être disponibles car elles sont\n"
"ffectées par défaut à 'serial2' et à la Gravis UltraSound."

#: src/config/setup.cpp:278
#, c-format, no-wrap
msgctxt "CONFIGITEM_MACADDR_SLIRP"
msgid "The MAC address of the NE2000 card ('AC:DE:48:88:99:AA' by default)."
msgstr "L'adresse MAC de la carte NE2000 ('AC:DE:48:88:99:AA' par défaut)."

#: src/config/setup.cpp:278
#, c-format, no-wrap
msgctxt "CONFIGITEM_TCP_PORT_FORWARDS_SLIRP"
msgid ""
"Forward one or more TCP ports from the host into the DOS guest (unset by\n"
"default). The format is:\n"
"\n"
"  port1  port2  port3 ... (e.g., 21 80 443)\n"
"  This will forward FTP, HTTP, and HTTPS into the DOS guest.\n"
"\n"
"If the ports are privileged on the host, a mapping can be used:\n"
"\n"
"  host:guest  ..., (e.g., 8021:21 8080:80)\n"
"  This will forward ports 8021 and 8080 to FTP and HTTP in the guest.\n"
"\n"
"Une plage de ports adjacents peut être abrégée avec un tiret :\n"
"\n"
"  start-end ... (e.g., 27910-27960)\n"
"  This will forward ports 27910 to 27960 into the DOS guest.\n"
"\n"
"Mappings and ranges can be combined, too:\n"
"\n"
"  hstart-hend:gstart-gend ..., (e.g, 8040-8080:20-60)\n"
"  This forwards ports 8040 to 8080 into 20 to 60 in the guest.\n"
"\n"
"Notes:\n"
"  - If mapped ranges differ, the shorter range is extended to fit.\n"
"  - If conflicting host ports are given, only the first one is setup.\n"
"  - If conflicting guest ports are given, the latter rule takes precedent."
msgstr ""
"Redirige un ou plusieurs ports TCP depuis l'hôte vers le DOS invité\n"
"\n"
"on défini par défaut).\n"
"Le format est :\n"
" port1  port2  port3 ... (ex. 21 80 443)\n"
" Cela redirige FTP, HTTP et HTTPS vers le DOS invité.\n"
"Si les ports sont privilégiés sur l'hôte, un mappage peut être utilisé :\n"
" hôte:invité  ..., (ex. 8021:21 8080:80)\n"
" Cela redirige 8021 et 8080 vers FTP et HTTP dans l'invité.\n"
"\n"
"La plage de ports adjacents peut être abrégée avec un tiret :\n"
" début-fin ... (ex. 27910-27960)\n"
" Cela redirige les ports 27910 à 27960 vers le DOS invité.\n"
"es mappages et les plages peuvent aussi être combinés :\n"
" hdeb-hfin:gdeb-gfin ..., (ex. 8040-8080:20-60)\n"
" Cela redirige 8040 à 8080 vers 20 à 60 dans l'invité.\n"
"Notes :\n"
" - Si des plages mappées diffèrent, la plus courte est étendue.\n"
" - En cas de conflit de ports hôtes, seul le premier est configuré.\n"
" - En cas de conflit de ports invités, la dernière règle l'emporte."

#: src/config/setup.cpp:278
#, c-format, no-wrap
msgctxt "CONFIGITEM_UDP_PORT_FORWARDS_SLIRP"
msgid ""
"Forward one or more UDP ports from the host into the DOS guest (unset by\n"
"default). The format is the same as for TCP port forwards."
msgstr ""
"Redirige un ou plusieurs ports UDP depuis l'hôte vers le DOS invité\n"
"\n"
"on défini par défaut). Le format est identique aux redirections TCP."

#: src/config/setup.cpp:262
#, c-format, no-wrap
msgctxt "CONFIG_WEBSERVER_ENABLED"
msgid ""
"Enable the HTTP REST API that exposes internal state and memory (disabled by\n"
"default). Open http://localhost:8080 in a browser (or use the configuréd port)\n"
"to view the API documentation."
msgstr ""
"Active l'API HTTP REST exposant l'état interne et la mémoire (désactivée\n"
"par défaut). Ouvrez http://localhost:8080 dans un navigateur (ou le port\n"
"configuré) pour consulter la documentation API."

#: src/config/setup.cpp:262
#, c-format, no-wrap
msgctxt "CONFIG_WEBSERVER_BIND_ADDRESS"
msgid ""
"Bind to the given IP address. This API gives full control over DOSBox, do not\n"
"ever expose this to untrusted hosts.\n"
"\n"
"By default only local connections are allowed."
msgstr ""
"Lie l'API à l'adresse IP donnée. Cette API donne un contrôle total sur DOSBox ;\n"
"ne l'exposez jamais à des hôtes non fiables.\n"
"\n"
"Par défaut, seules les connexions locales sont autorisées."

#: src/config/setup.cpp:262
#, c-format, no-wrap
msgctxt "CONFIG_WEBSERVER_PORT"
msgid "TCP port to bind to."
msgstr "Port TCP à utiliser."

#: src/dosbox.cpp:1101
#, c-format, no-wrap
msgctxt "AUTOEXEC_CONFIGFILE_HELP"
msgid ""
"Each line in this section is executed at startup as a DOS command.\n"
"Important: The [autoexec] section must be the last section in the config!"
msgstr ""
"Chaque ligne de cette section est exécutée au démarrage comme une commande DOS.\n"
"Important : la section [autoexec] doit être la dernière section du fichier de\n"
"configuration !"

#: src/dosbox.cpp:1105
#, c-format, no-wrap
msgctxt "CONFIGFILE_INTRO"
msgid ""
"# This is the configuration file for DOSBox Staging (%s).\n"
"# Lines starting with a '#' character are comments.\n"
msgstr ""
"# Ceci est le fichier de configuration pour DOSBox-Staging (%s).\n"
" Les lignes commençant avec un '#' sont des commentaires.\n"
"\n"

#: src/dos/programs.cpp:962
#, c-format, no-wrap
msgctxt "PROGRAM_CONFIG_NOCONFIGFILE"
msgid "No config file loaded\n"
msgstr ""
"Aucun fichier de configuration chargé !\n"

#: src/dos/programs.cpp:964
#, c-format, no-wrap
msgctxt "PROGRAM_CONFIG_PRIMARY_CONF"
msgid ""
"[color=white]Primary config file:[reset]\n"
"  %s\n"
msgstr ""
"[color=white]Fichier de configuration principal :[reset]\n"
"  %s\n"

#: src/dos/programs.cpp:967
#, c-format, no-wrap
msgctxt "PROGRAM_CONFIG_ADDITIONAL_CONF"
msgid ""
"\n"
"[color=white]Additional config files:[reset]\n"
"  "
msgstr ""
"Fichiers de configuration additionnels:\n"

#: src/dos/programs.cpp:970
#, c-format, no-wrap
msgctxt "PROGRAM_CONFIG_CONFDIR"
msgid ""
"[color=white]DOSBox Staging %s configuration directory:[reset]\n"
"  %s\n"
"\n"
msgstr ""
"[color=white]Répertoire de configuration DOSBox Staging %s :[reset]\n"
"  %s\n"
"\n"

#: src/dos/programs.cpp:974
#, c-format, no-wrap
msgctxt "PROGRAM_CONFIG_FILE_ERROR"
msgid ""
"\n"
"Can't open config file '%s'\n"
msgstr ""
"\n"
"Impossible d'ouvrir le fichier %s\n"
"\n"

#: src/dos/programs.cpp:975
#, c-format, no-wrap
msgctxt "PROGRAM_CONFIG_FILE_WHICH"
msgid "Writing current config to '%s'\n"
msgstr ""
"Écriture du fichier de configuration %s\n"

#: src/dos/programs.cpp:978
#, c-format, no-wrap
msgctxt "SHELL_CMD_CONFIG_HELP_LONG"
msgid ""
"Perform configuration management and other miscellaneous actions.\n"
"\n"
"Usage:\n"
"  [color=light-green]config[reset] [color=white]COMMAND[reset] [color=light-cyan][PARAMETERS][reset]\n"
"\n"
"Where [color=white]COMMAND[reset] is one of:\n"
"  -writeconf\n"
"  -wc               write the current configuration to the local `dosbox.conf`\n"
"                    config file in the current working directory\n"
"\n"
"  -writeconf [color=white]PATH[reset]\n"
"  -wc [color=white]PATH          [reset]if [color=white]PATH[reset] is a filename, write the current configuration to\n"
"                    that file in the current working directory, otherwise to the\n"
"                    specified absolute or relative path\n"
"\n"
"  -wcd              write the current configuration to the primary (default)\n"
"                    `dosbox-staging.conf` config file in the configuration\n"
"                    directory\n"
"\n"
"  -writelang [color=white]FILENAME[reset]\n"
"  -wl [color=white]FILENAME      [reset]write the current language strings to [color=white]FILENAME [reset]in the\n"
"                    current working directory\n"
"\n"
"  -r [color=light-cyan][PROPERTY1=VALUE1 [PROPERTY2=VALUE2 ...]][reset]\n"
"                    restart DOSBox with the optionally supplied config\n"
"                    properties\n"
"\n"
"  -l                show the currently loaded config files and command line\n"
"                    arguments provided at startup\n"
"\n"
"  -help [color=white]SECTION[reset]\n"
"  -h    [color=white]SECTION[reset]\n"
"  -?    [color=white]SECTION     [reset]list the names of all properties in a config section\n"
"\n"
"  -help [color=light-cyan][SECTION][reset] [color=white]PROPERTY[reset]\n"
"  -h    [color=light-cyan][SECTION][reset] [color=white]PROPERTY[reset]\n"
"  -?    [color=light-cyan][SECTION][reset] [color=white]PROPERTY[reset]\n"
"                    show the description and the current value of a config\n"
"                    property\n"
"\n"
"  -help sections\n"
"  -h    sections\n"
"  -?    sections    [reset]list the names of all config sections\n"
"\n"
"  -axclear          clear the [autoexec] section\n"
"  -axadd [color=white]LINE[reset]       append a line to the end of the [autoexec] section\n"
"  -axtype           show the contents of the [autoexec] section\n"
"  -securemode       switch to secure mode\n"
"  -avistart         start AVI recording\n"
"  -avistop          stop AVI recording\n"
"  -startmapper      start the keymapper\n"
"\n"
"  -get [color=white]SECTION      [reset]show all properties and their values in a config section\n"
"  -get [color=light-cyan][SECTION][reset] [color=white]PROPERTY[reset]\n"
"                    show the value of a single config property\n"
"\n"
"  -set [color=light-cyan][SECTION][reset] [color=white]PROPERTY[reset][=][color=white]VALUE[reset]\n"
"                    set the value of a config property\n"
"\n"
"  -securemode       enable secure mode"
msgstr ""
"Effectue la gestion de configuration et d'autres actions diverses.\n"
"\n"
"Utilisation :\n"
" [color=light-green]config[reset] [color=white]COMMAND[reset] [color=light-cyan][PARAMETERS][reset]\n"
"\n"
"ù [color=white]COMMAND[reset] est l'une des commandes suivantes :\n"
" -writeconf\n"
" -wc               écrit la configuration actuelle dans le fichier local\n"
"                   `dosbox.conf` du répertoire de travail courant\n"
"\n"
" -writeconf [color=white]PATH[reset]\n"
" -wc [color=white]PATH          [reset]si [color=white]PATH[reset] est un nom de fichier, écrit la\n"
"                   configuration actuelle dans ce fichier du répertoire\n"
"                   courant, sinon dans le chemin absolu ou relatif indiqué\n"
"\n"
" -wcd              écrit la configuration actuelle dans le fichier de\n"
"                   configuration primaire (par défaut)\n"
"                   `dosbox-staging.conf` du répertoire de configuration\n"
"\n"
" -writelang [color=white]FILENAME[reset]\n"
" -wl [color=white]FILENAME      [reset]écrit les chaînes de langue actuelles dans\n"
"                   [color=white]FILENAME[reset] du répertoire de travail courant\n"
"\n"
" -r [color=light-cyan][PROPERTY1=VALUE1 [PROPERTY2=VALUE2 ...]][reset]\n"
"                   redémarre DOSBox avec les propriétés de configuration\n"
"                   fournies en option\n"
"\n"
" -l                affiche les fichiers de configuration actuellement\n"
"                   chargés ainsi que les arguments de ligne de commande\n"
"                   fournis au démarrage\n"
"\n"
" -help [color=white]SECTION[reset]\n"
" -h    [color=white]SECTION[reset]\n"
" -?    [color=white]SECTION     [reset]liste les noms de toutes les propriétés\n"
"                   d'une section de configuration\n"
"\n"
" -help [color=light-cyan][SECTION][reset] [color=white]PROPERTY[reset]\n"
" -h    [color=light-cyan][SECTION][reset] [color=white]PROPERTY[reset]\n"
" -?    [color=light-cyan][SECTION][reset] [color=white]PROPERTY[reset]\n"
"                   affiche la description et la valeur actuelle d'une\n"
"                   propriété de configuration\n"
"\n"
" -help sections\n"
" -h    sections\n"
" -?    sections    [reset]liste les noms de toutes les sections de configuration\n"
"\n"
" -axclear          efface la section [autoexec]\n"
" -axadd [color=white]LINE[reset]       ajoute une ligne à la fin de la section [autoexec]\n"
" -axtype           affiche le contenu de la section [autoexec]\n"
" -securemode       passe en mode sécurisé\n"
" -avistart         démarre l'enregistrement AVI\n"
" -avistop          arrête l'enregistrement AVI\n"
" -startmapper      démarre le keymapper\n"
"\n"
" -get [color=white]SECTION      [reset]affiche toutes les propriétés et leurs valeurs\n"
"                   dans une section de configuration\n"
" -get [color=light-cyan][SECTION][reset] [color=white]PROPERTY[reset]\n"
"                   affiche la valeur d'une seule propriété de configuration\n"
"\n"
" -set [color=light-cyan][SECTION][reset] [color=white]PROPERTY[reset][=][color=white]VALUE[reset]\n"
"                   définit la valeur d'une propriété de configuration\n"
"\n"
" -securemode       active le mode sécurisé"

#: src/dos/programs.cpp:1040
#, c-format, no-wrap
msgctxt "PROGRAM_CONFIG_HLP_PROPHLP"
msgid ""
"[color=white]Description of the [color=light-green]'%s'[color=white] setting in the [color=light-cyan][%s][color=white] section:[reset]\n"
"\n"
msgstr ""
"[color=white]Description du paramètre [color=light-green]'%s'[color=white] dans\n"
"la section [color=light-cyan][%s][color=white] :[reset]\n"
"\n"

#: src/dos/programs.cpp:1044
#, c-format, no-wrap
msgctxt "PROGRAM_CONFIG_HLP_PROPHLP_POSSIBLE_VALUES"
msgid "[color=white]Possible values:[reset]  %s\n"
msgstr ""
"[color=white]Valeurs possibles :[reset]  %s\n"

#: src/dos/programs.cpp:1047
#, c-format, no-wrap
msgctxt "PROGRAM_CONFIG_HLP_PROPHLP_DEFAULT_VALUE"
msgid "[color=white]Default value:[reset]    %s\n"
msgstr ""
"[color=white]Valeur par défaut :[reset]    %s\n"

#: src/dos/programs.cpp:1050
#, c-format, no-wrap
msgctxt "PROGRAM_CONFIG_HLP_PROPHLP_CURRENT_VALUE"
msgid "[color=white]Current value:[reset]    %s\n"
msgstr ""
"[color=white]Valeur actuelle :[reset]    %s\n"

#: src/dos/programs.cpp:1053
#, c-format, no-wrap
msgctxt "PROGRAM_CONFIG_HLP_AUTOEXEC"
msgid ""
"[color=white]Description of the [color=light-cyan][autoexec][color=white] section:[reset]\n"
"\n"
"%s\n"
msgstr ""
"[color=white]Description de la section[color=light-cyan][autoexec][color=white] :[reset]\n"
"\n"
"%s\n"

#: src/dos/programs.cpp:1058
#, c-format, no-wrap
msgctxt "PROGRAM_CONFIG_HLP_NOCHANGE"
msgid "[color=yellow]This setting cannot be changed at runtime.[reset]\n"
msgstr ""
"Cette propriété ne peut jamais être changée.\n"

#: src/dos/programs.cpp:1061
#, c-format, no-wrap
msgctxt "PROGRAM_CONFIG_HLP_POSINT"
msgid "positive integer"
msgstr "nombre entier positif"

#: src/dos/programs.cpp:1063
#, c-format, no-wrap
msgctxt "PROGRAM_CONFIG_HLP_SECTHLP"
msgid "[color=white]List of settings in the [color=light-cyan][%s][color=white] section:[reset]\n"
msgstr ""
"La section %s contient les propriétés suivantes :\n"

#: src/dos/programs.cpp:1067
#, c-format, no-wrap
msgctxt "PROGRAM_CONFIG_HLP_SECTLIST"
msgid "[color=white]List of configuration sections:[reset]\n"
msgstr ""
"[color=white]Liste des sections de configuration :[reset]\n"

#: src/dos/programs.cpp:1070
#, c-format, no-wrap
msgctxt "PROGRAM_CONFIG_SECURE_ON"
msgid "Secure mode enabled.\n"
msgstr ""
"Basculé en mode sécurisé.\n"

#: src/dos/programs.cpp:1072
#, c-format, no-wrap
msgctxt "PROGRAM_CONFIG_SECURE_DISALLOW"
msgid "This operation is not permitted in secure mode.\n"
msgstr ""
"Cette opération n'est pas permise en mode sécurisé.\n"

#: src/dos/programs.cpp:1075
#, c-format, no-wrap
msgctxt "PROGRAM_CONFIG_SECTION_ERROR"
msgid "Section [color=light-cyan][%s][reset] doesn't exist.\n"
msgstr ""
"La section [color=light-cyan][%s][reset] n'existe pas.\n"

#: src/dos/programs.cpp:1078
#, c-format, no-wrap
msgctxt "PROGRAM_CONFIG_GET_SYNTAX"
msgid "Usage: [color=light-green]config[reset] -get [color=light-cyan][SECTION][reset] [color=white]PROPERTY[reset]\n"
msgstr ""
"Syntaxe correcte : config -get \"ection propriété\"\n"

#: src/dos/programs.cpp:1082
#, c-format, no-wrap
msgctxt "PROGRAM_CONFIG_PRINT_STARTUP"
msgid ""
"\n"
"[color=white]DOSBox was started with the following command line arguments:[reset]\n"
"  %s\n"
msgstr ""
"\n"
"[color=white]DOSBox a été lancé avec les arguments de ligne de commande\n"
"suivants :[reset]\n"
"  %s\n"

#: src/dos/programs.cpp:1086
#, c-format, no-wrap
msgctxt "PROGRAM_CONFIG_MISSINGPARAM"
msgid "Missing parameter.\n"
msgstr ""
"Paramètre manquant.\n"

#: src/dos/programs.cpp:1088
#, c-format, no-wrap
msgctxt "PROGRAM_PATH_TOO_LONG"
msgid "The path '%s' exceeds the DOS limit of %d characters.\n"
msgstr ""
"Le chemin '%s' dépasse la limite DOS de %d caractères.\n"

#: src/dos/programs.cpp:1091
#, c-format, no-wrap
msgctxt "PROGRAM_EXECUTABLE_MISSING"
msgid "Executable file not found: '%s'\n"
msgstr ""
"Fichier exécutable introuvable : '%s'\n"

#: src/dos/programs.cpp:1093
#, c-format, no-wrap
msgctxt "CONJUNCTION_AND"
msgid "and"
msgstr "et"

#: src/dos/programs.cpp:1095
#, c-format, no-wrap
msgctxt "PROGRAM_CONFIG_NOT_CHANGEABLE"
msgid ""
"[color=yellow]The '%s' setting can't be changed at runtime.[reset]\n"
"However, it will be applied on restart by running 'CONFIG -r' or via the\n"
"restart hotkey.\n"
msgstr ""
"[color=yellow]Le paramètre '%s' ne peut pas être modifié à l'exécution.[reset]\n"
"Il sera toutefois appliqué au redémarrage via 'CONFIG -r' ou avec le\n"
"accourci de redémarrage.\n"

#: src/dos/programs.cpp:1100
#, c-format, no-wrap
msgctxt "PROGRAM_CONFIG_DEPRECATED_BUT_ALLOWED_WARNING"
msgid ""
"[color=light-red]This is a deprecated setting only kept for compatibility with old configs.\n"
"Please use the suggested alternatives; support will be removed in the future.[reset]\n"
msgstr ""
"[color=light-red]Ce paramètre est obsolète et conservé uniquement pour la compatibilité avec les\n"
"anciennes configurations.\n"
"Veuillez utiliser les alternatives proposées ; la prise en charge sera supprimée\n"
"à l'avenir.[reset]\n"
""

#: src/dos/programs.cpp:1106
#, c-format, no-wrap
msgctxt "PROGRAM_CONFIG_DEPRECATED_WARNING"
msgid "[color=light-red]This setting is no longer available; please use the suggested alternatives.[reset]\n"
msgstr ""
"[color=light-red]Ce paramètre n'est plus disponible ; veuillez utiliser les alternatives\n"
"proposées.[reset]\n"
""

#: src/dos/programs.cpp:1110
#, c-format, no-wrap
msgctxt "PROGRAM_CONFIG_NO_PROPERTY"
msgid "There is no property [color=light-green]'%s'[reset] in section [color=light-cyan][%s][reset]\n"
msgstr ""
"Il n'existe aucune propriété [color=light-green]'%s'[reset] dans la section\n"
"[color=light-cyan][%s][reset]\n"

#: src/dos/programs.cpp:1114
#, c-format, no-wrap
msgctxt "PROGRAM_CONFIG_SET_SYNTAX"
msgid "Usage: [color=light-green]config [reset]-set [color=light-cyan][SECTION][reset] [color=white]PROPERTY[reset][=][color=white]VALUE[reset]\n"
msgstr ""
"Syntaxe correcte : config -set \"ection propriété\"\n"

#: src/dos/programs.cpp:1118
#, c-format, no-wrap
msgctxt "PROGRAM_CONFIG_INVALID_SETTING"
msgid ""
"Invalid [color=light-green]'%s'[reset] setting: [color=white]'%s'[reset];\n"
"using [color=white]'%s'[reset]"
msgstr ""
"Paramètre [color=light-green]'%s'[reset] invalide : [color=white]'%s'[reset] ;\n"
"utilisation de [color=white]'%s'[reset]"

#: src/dos/programs.cpp:1122
#, c-format, no-wrap
msgctxt "PROGRAM_CONFIG_INVALID_SETTING_WITH_DETAILS"
msgid ""
"Invalid [color=light-green]'%s'[reset] setting: [color=white]'%s'[reset].\n"
"%s; using [color=white]'%s'[reset]"
msgstr ""
"Paramètre [color=light-green]'%s'[reset] invalide : [color=white]'%s'[reset].\n"
"%s ; utilisation de [color=white]'%s'[reset]"

#: src/dos/programs.cpp:1126
#, c-format, no-wrap
msgctxt "PROGRAM_CONFIG_DEPRECATED_SETTING_VALUE"
msgid ""
"Deprecated [color=light-green]'%s'[reset] setting: [color=white]'%s'[reset];\n"
"using [color=white]'%s'[reset]"
msgstr "Paramètre [color=light-green]'%s'[reset] obsolète : [color=white]'%s'[reset] ; utilisation de [color=white]'%s'[reset]"

#: src/dos/programs.cpp:1130
#, c-format, no-wrap
msgctxt "PROGRAM_CONFIG_INVALID_INTEGER_SETTING"
msgid ""
"Invalid [color=light-green]'%s'[reset] setting: [color=white]'%s'[reset];\n"
"must be an integer, using [color=white]'%s'[reset]"
msgstr ""
"Paramètre [color=light-green]'%s'[reset] invalide : [color=white]'%s'[reset] ;\n"
"doit être un entier, utilisation de [color=white]'%s'[reset]"

#: src/dos/programs.cpp:1134
#, c-format, no-wrap
msgctxt "PROGRAM_CONFIG_INVALID_INTEGER_SETTING_OUTSIDE_VALID_RANGE"
msgid ""
"Invalid [color=light-green]'%s'[reset] setting: [color=white]'%s'[reset];\n"
"must be between %s and %s, using [color=white]'%s'[reset]"
msgstr "Paramètre [color=light-green]'%s'[reset] invalide : [color=white]'%s'[reset] ; doit être entre %s-%s, utilisation de [color=white]'%s'[reset]"

#: src/dos/programs.cpp:1138
#, c-format, no-wrap
msgctxt "PROGRAM_CONFIG_NO_HELP"
msgid "No help available for the setting [color=light-green]'%s'[reset]."
msgstr "Aucune aide disponible pour le paramètre [color=light-green]'%s'[reset]."

#: src/dos/programs.cpp:1141
#, c-format, no-wrap
msgctxt "PROGRAM_CONFIG_SECTION_OR_SETTING_NOT_FOUND"
msgid "No config section or setting exists with the name [color=light-green]'%s'[reset]\n"
msgstr ""
"Aucune section ni aucun paramètre de configuration ne porte le nom\n"
"[color=light-green]'%s'[reset]\n"

#: src/dos/programs.cpp:1144
#, c-format, no-wrap
msgctxt "PROGRAM_CONFIG_DEPRECATED_SETTING"
msgid "Deprecated setting [color=light-green]'%s'[reset]"
msgstr "Paramètre obsolète [color=light-green]'%s'[reset]"

#: src/dos/programs.cpp:1147
#, c-format, no-wrap
msgctxt "PROGRAM_CONFIG_VALID_VALUES"
msgid "Possible values"
msgstr "Valeurs possibles"

#: src/dos/programs.cpp:1149
#, c-format, no-wrap
msgctxt "PROGRAM_CONFIG_DEPRECATED_VALUES"
msgid "Deprecated values"
msgstr "Valeurs obsolètes"

#: src/ints/bios.cpp:1532
#, c-format, no-wrap
msgctxt "BIOS_REBOOTING_3"
msgid "Rebooting in 3 seconds..."
msgstr "Redémarrage dans 3 secondes..."

#: src/ints/bios.cpp:1533
#, c-format, no-wrap
msgctxt "BIOS_REBOOTING_2"
msgid "Rebooting in 2 seconds..."
msgstr "Redémarrage dans 2 secondes..."

#: src/ints/bios.cpp:1534
#, c-format, no-wrap
msgctxt "BIOS_REBOOTING_1"
msgid "Rebooting in 1 second..."
msgstr "Redémarrage dans 1 seconde..."

#: src/dos/programs/mount_common.cpp:81
#, c-format, no-wrap
msgctxt "MOUNT_TYPE_LOCAL_DIRECTORY"
msgid "Local directory"
msgstr "Répertoire local"

#: src/dos/programs/mount_common.cpp:82
#, c-format, no-wrap
msgctxt "MOUNT_TYPE_CDROM"
msgid "CD-ROM drive"
msgstr "Lecteur CD-ROM"

#: src/dos/programs/mount_common.cpp:83
#, c-format, no-wrap
msgctxt "MOUNT_TYPE_FAT"
msgid "FAT image"
msgstr "Image FAT"

#: src/dos/programs/mount_common.cpp:84
#, c-format, no-wrap
msgctxt "MOUNT_TYPE_ISO"
msgid "ISO image"
msgstr "Image ISO"

#: src/dos/programs/mount_common.cpp:85
#, c-format, no-wrap
msgctxt "MOUNT_TYPE_VIRTUAL"
msgid "Internal virtual drive"
msgstr "Lecteur virtuel interne"

#: src/dos/programs/mount_common.cpp:86
#, c-format, no-wrap
msgctxt "MOUNT_TYPE_UNKNOWN"
msgid "unknown drive"
msgstr "lecteur inconnu"

#: src/dos/programs/autotype.cpp:149
#, c-format, no-wrap
msgctxt "PROGRAM_AUTOTYPE_HELP_LONG"
msgid ""
"Perform scripted keyboard entry into a running DOS game.\n"
"\n"
"Usage:\n"
"  [color=light-green]autotype[reset] -list\n"
"  [color=light-green]autotype[reset] [-w [color=white]WAIT[reset]] [-p [color=white]PACE[reset]] [color=light-cyan]BUTTONS[reset]\n"
"\n"
"Parameters:\n"
"  [color=white]WAIT[reset]     number of seconds to wait before typing begins (max of 30)\n"
"  [color=white]PACE[reset]     number of seconds before each keystroke (max of 10)\n"
"  [color=light-cyan]BUTTONS[reset]  one or more space-separated buttons\n"
"\n"
"Notes:\n"
"  The [color=light-cyan]BUTTONS[reset] supplied in the command will be autotyped into running DOS games\n"
"  after they start. Autotyping begins after [color=light-cyan]WAIT[reset] seconds, and each button is\n"
"  entered every [color=white]PACE[reset] seconds. The [color=light-cyan],[reset] character inserts an extra [color=white]PACE[reset] delay.\n"
"  [color=white]WAIT[reset] and [color=white]PACE[reset] default to 2 and 0.5 seconds respectively if not specified.\n"
"  A list of all available button names can be obtained using the -list option.\n"
"\n"
"Examples:\n"
"  [color=light-green]autotype[reset] -list\n"
"  [color=light-green]autotype[reset] -w [color=white]1[reset] -p [color=white]0.3[reset] [color=light-cyan]up enter , right enter[reset]\n"
"  [color=light-green]autotype[reset] -p [color=white]0.2[reset] [color=light-cyan]f1 kp_8 , , enter[reset]\n"
"  [color=light-green]autotype[reset] -w [color=white]1.3[reset] [color=light-cyan]esc enter , p l a y e r enter[reset]\n"
msgstr ""
"Saisit automatiquement une séquence de touches dans un jeu DOS en cours.\n"
"\n"
"Utilisation :\n"
" [color=light-green]autotype[reset] -list\n"
" [color=light-green]autotype[reset] [-w [color=white]WAIT[reset]] [-p [color=white]PACE[reset]] [color=light-cyan]BUTTONS[reset]\n"
"\n"
"Paramètres :\n"
" [color=white]WAIT[reset]     délai en secondes avant le début (max 30)\n"
" [color=white]PACE[reset]     délai en secondes entre chaque touche (max 10)\n"
" [color=light-cyan]BUTTONS[reset]  une ou plusieurs touches séparées par des espaces\n"
"\n"
"Notes :\n"
" Les [color=light-cyan]BUTTONS[reset] fournies sont injectées dans les jeux DOS après leur\n"
" lancement. La saisie démarre après [color=light-cyan]WAIT[reset] secondes, puis chaque\n"
" touche est envoyée toutes les [color=white]PACE[reset] secondes. Le caractère\n"
" [color=light-cyan],[reset] ajoute un délai [color=white]PACE[reset] supplémentaire.\n"
" [color=white]WAIT[reset] et [color=white]PACE[reset] valent 2 et 0.5 par défaut si non sspécifiés.\n"
" La liste des noms de touches disponibles est affichée avec l'option -list.\n"
"\n"
"Exemples :\n"
" [color=light-green]autotype[reset] -list\n"
" [color=light-green]autotype[reset] -w [color=white]1[reset] -p [color=white]0.3[reset] [color=light-cyan]up enter , right enter[reset]\n"
" [color=light-green]autotype[reset] -p [color=white]0.2[reset] [color=light-cyan]f1 kp_8 , , enter[reset]\n"
" [color=light-green]autotype[reset] -w [color=white]1.3[reset] [color=light-cyan]esc enter , p l a y e r enter[reset]\n"

#: src/dos/programs/boot.cpp:534
#, c-format, no-wrap
msgctxt "PROGRAM_BOOT_HELP_LONG"
msgid ""
"Boot DOSBox Staging from a DOS drive or disk image.\n"
"\n"
"Usage:\n"
"  [color=light-green]boot[reset] [color=white]DRIVE[reset]\n"
"  [color=light-green]boot[reset] [color=light-cyan]IMAGEFILE[reset]\n"
"\n"
"Parameters:\n"
"  [color=white]DRIVE[reset]      drive to boot from, must be [color=white]A:[reset], [color=white]C:[reset], or [color=white]D:[reset]\n"
"  [color=light-cyan]IMAGEFILE[reset]  one or more floppy images, separated by spaces\n"
"\n"
"Notes:\n"
"  A DOS drive letter must have been mounted previously with [color=light-green]imgmount[reset] command.\n"
"  The DOS drive or disk image must be bootable, containing DOS system files.\n"
"  If more than one disk images are specified, you can swap them with a hotkey.\n"
"\n"
"Examples:\n"
"  [color=light-green]boot[reset] [color=white]c:[reset]\n"
"  [color=light-green]boot[reset] [color=light-cyan]disk1.ima disk2.ima[reset]\n"
msgstr ""
"Démarre DOSBox Staging depuis un lecteur DOS ou une image disque.\n"
"\n"
"Utilisation :\n"
" [color=light-green]boot[reset] [color=white]DRIVE[reset]\n"
" [color=light-green]boot[reset] [color=light-cyan]IMAGEFILE[reset]\n"
"\n"
"Paramètres :\n"
" [color=white]DRIVE[reset]      lecteur de démarrage, doit être [color=white]A:[reset], [color=white]C:[reset], ou [color=white]D:[reset]\n"
" [color=light-cyan]IMAGEFILE[reset]  une ou plusieurs images disquette, séparées par des espaces\n"
"\n"
"Notes :\n"
" Une lettre de lecteur DOS doit avoir été montée au préalable avec la\n"
" commande [color=light-green]imgmount[reset].\n"
" Le lecteur DOS ou l'image disque doit être amorçable et contenir les\n"
" fichiers système DOS.\n"
" Si plusieurs images disquette sont spécifiées, vous pouvez basculer entre\n"
" elles via un raccourci clavier.\n"
"\n"
"Exemples :\n"
" [color=light-green]boot[reset] [color=white]c:[reset]\n"
" [color=light-green]boot[reset] [color=light-cyan]disk1.ima disk2.ima[reset]\n"

#: src/dos/programs/boot.cpp:553
#, c-format, no-wrap
msgctxt "PROGRAM_BOOT_NOT_EXIST"
msgid "Bootdisk file does not exist. Failing.\n"
msgstr ""
"Le fichier de disque de démarrage n'existe pas.  Échec.\n"

#: src/dos/programs/boot.cpp:554
#, c-format, no-wrap
msgctxt "PROGRAM_BOOT_NOT_OPEN"
msgid "Cannot open bootdisk file. Failing.\n"
msgstr ""
"Impossible d'ouvrir le fichier de disque de démarrage.  Échec.\n"

#: src/dos/programs/boot.cpp:555
#, c-format, no-wrap
msgctxt "PROGRAM_BOOT_WRITE_PROTECTED"
msgid "Image file is read-only! Might create problems.\n"
msgstr ""
"Le fichier image est en lecture seule ! Cela peut créer des problèmes.\n"

#: src/dos/programs/boot.cpp:556
#, c-format, no-wrap
msgctxt "PROGRAM_BOOT_PRINT_ERROR"
msgid ""
"This command boots DOSBox Staging from either a floppy or hard disk image.\n"
"\n"
"For this command, one can specify a succession of floppy disks swappable by\n"
"pressing [color=yellow]%s+F4[reset], and -l specifies the mounted drive to boot from. If no drive\n"
"letter is specified, this defaults to booting from the A drive. The only\n"
"bootable drive letters are A, C, and D. For booting from a hard drive (C or D),\n"
"the image should have already been mounted using the [color=light-blue]IMGMOUNT[reset] command.\n"
"\n"
"Type [color=light-blue]BOOT /?[reset] for the syntax of this command.\n"
msgstr ""
"Cette commande démarre DOSBox Staging depuis une disquette\n"
"ou une image de disque dur.\n"
"\n"
"Pour cette commande, on peut spécifier une suite de disquettes échangeables\n"
"avec [color=yellow]%s+F4[reset], et -l indique le lecteur monté depuis lequel démarrer.\n"
"Si aucune lettre de lecteur n'est précisée, le démarrage se fait par défaut\n"
"depuis le lecteur A. Les seules lettres amorçables sont A, C et D. Pour\n"
"démarrer depuis un disque dur (C ou D), l'image doit déjà avoir été montée\n"
"avec la commande [color=light-blue]IMGMOUNT[reset].\n"
"\n"
"Tapez [color=light-blue]BOOT /?[reset] pour la syntaxe de cette commande.\n"

#: src/dos/programs/boot.cpp:564
#, c-format, no-wrap
msgctxt "PROGRAM_BOOT_UNABLE"
msgid "Unable to boot off of drive %c.\n"
msgstr "Impossible de démarrer à partir du lecteur %c"

#: src/dos/programs/boot.cpp:565
#, c-format, no-wrap
msgctxt "PROGRAM_BOOT_IMAGE_OPEN"
msgid "Opening image file: %s\n"
msgstr ""
"Ouverture du fichier image : %s\n"

#: src/dos/programs/boot.cpp:566
#, c-format, no-wrap
msgctxt "PROGRAM_BOOT_IMAGE_MOUNTED"
msgid "Floppy image(s) already mounted.\n"
msgstr ""
"Image(s) disquette déjà montée(s).\n"

#: src/dos/programs/boot.cpp:567
#, c-format, no-wrap
msgctxt "PROGRAM_BOOT_IMAGE_NOT_OPEN"
msgid "Cannot open %s\n"
msgstr "Ne peut pas ouvrir %s"

#: src/dos/programs/boot.cpp:568
#, c-format, no-wrap
msgctxt "PROGRAM_BOOT_BOOT"
msgid "Booting from drive %c...\n"
msgstr ""
"Démarrage depuis le lecteur %c...\n"

#: src/dos/programs/boot.cpp:569
#, c-format, no-wrap
msgctxt "PROGRAM_BOOT_CART_WO_PCJR"
msgid "PCjr cartridge found, but machine is not PCjr.\n"
msgstr "Cartouche PCjr trouvée, mais la machine n'est pas un PCjr"

#: src/dos/programs/boot.cpp:570
#, c-format, no-wrap
msgctxt "PROGRAM_BOOT_CART_LIST_CMDS"
msgid "Available PCjr cartridge commands: %s\n"
msgstr "Cartouche de commandes PCjr disponible :%s"

#: src/dos/programs/boot.cpp:571
#, c-format, no-wrap
msgctxt "PROGRAM_BOOT_CART_NO_CMDS"
msgid "No PCjr cartridge commands found.\n"
msgstr "Pas de cartouche PCjr de commande trouvée"

#: src/dos/programs/clip.cpp:88
#, c-format, no-wrap
msgctxt "PROGRAM_CLIP_HELP_LONG"
msgid ""
"Copy text to the clipboard or retrieve the clipboard's content.\n"
"\n"
"Usage:\n"
"  [color=light-cyan]COMMAND[reset] | [color=light-green]clip[reset]\n"
"  [color=light-green]clip[reset] < [color=light-cyan]FILE[reset]\n"
"  [color=light-green]clip[reset]\n"
"\n"
"Notes:\n"
"  - If no input is provided, the command prints out the clipboard's content.\n"
"  - This command is only for handling text data, not binary data.\n"
"\n"
"Examples:\n"
"  [color=light-cyan]dir[reset] | [color=light-green]clip[reset]               ; copies the list of files to the clipboard\n"
"  [color=light-green]clip[reset] < [color=light-cyan]Z:\\AUTOEXEC.BAT[reset]   ; copies the file to the clipboard\n"
"  [color=light-green]clip[reset]                     ; displays the clipboard's content\n"
msgstr ""
"Copie du texte vers le presse-papiers ou recupere son contenu.\n"
"\n"
"Usage :\n"
" [color=light-cyan]COMMANDE[reset] | [color=light-green]clip[reset]\n"
" [color=light-green]clip[reset] < [color=light-cyan]FICHIER[reset]\n"
" [color=light-green]clip[reset]\n"
"\n"
"Notes :\n"
" - Sans entrée fournie, la commande affiche le contenu du presse-papiers.\n"
" - Cette commande ne gère que les données texte, pas les données binaires.\n"
"\n"
"Exemples :\n"
" [color=light-cyan]dir[reset] | [color=light-green]clip[reset]              ; copie la liste des fichiers vers le presse-papiers\n"
" [color=light-green]clip[reset] < [color=light-cyan]Z:AUTOEXEC.BAT[reset] ; copie le fichier vers le presse-papiers\n"
" [color=light-green]clip[reset]                     ; affiche le contenu du presse-papiers\n"

#: src/dos/programs/clip.cpp:105
#, c-format, no-wrap
msgctxt "PROGRAM_CLIP_INPUT_TOO_LARGE"
msgid "Input stream too large.\n"
msgstr ""
"Flux d'entrée trop volumineux.\n"

#: src/dos/programs/clip.cpp:106
#, c-format, no-wrap
msgctxt "PROGRAM_CLIP_READ_ERROR"
msgid "Error reading input stream.\n"
msgstr ""
"Erreur de lecture du flux d'entrée.\n"

#: src/dos/programs/makeimg.cpp:1489
#, c-format, no-wrap
msgctxt "SHELL_CMD_MAKEIMG_HELP_LONG"
msgid ""
"Create a new empty disk image.\n"
"\n"
"Usage:\n"
"  [color=light-green]makeimg[reset] [color=light-cyan]FILE[reset] [color=white]-t TYPE[reset] [PARAMETERS]\n"
"\n"
"Parameters:\n"
"  -t [color=white]TYPE[reset]      Disk type:\n"
"               [color=light-cyan]fd_2880kb[reset], [color=light-cyan]fd_1440kb[reset], [color=light-cyan]fd_1200kb[reset], [color=light-cyan]fd_720kb[reset], \n"
"               [color=light-cyan]fd_360kb[reset], [color=light-cyan]fd_320kb[reset], [color=light-cyan]fd_180kb[reset], [color=light-cyan]fd_160kb[reset],\n"
"               [color=light-cyan]hd_20mb[reset], [color=light-cyan]hd_40mb[reset], [color=light-cyan]hd_80mb[reset], [color=light-cyan]hd_120mb[reset],\n"
"               [color=light-cyan]hd_250mb[reset], [color=light-cyan]hd_520mb[reset], [color=light-cyan]hd_1gb[reset], [color=light-cyan]hd_2gb[reset]\n"
"               or [color=light-cyan]hd[reset] (requires -size or -chs).\n"
"\n"
"  -size [color=white]X[reset]      Size in MB (for [color=light-cyan]hd[reset] type).\n"
"  -chs [color=white]C,H,S[reset]   Geometry (Cylinders, Heads, Sectors).\n"
"  -fat [color=white]FF[reset]      Filesystem type ([color=light-cyan]-fat 12[reset], [color=light-cyan]-fat 16[reset] or [color=light-cyan]-fat 32[reset]).\n"
"               Default is determined automatically.\n"
"  -noformat    Do not format the filesystem (raw image).\n"
"  -label [color=white]NAME[reset]  Volume label.\n"
"\n"
"  -writetodos\n"
"  -d           Write image to the emulated DOS filesystem instead\n"
"               of the host filesystem.\n"
"\n"
"Examples:\n"
"  [color=light-green]makeimg[reset] [color=light-cyan]floppy.img[reset] -t [color=light-cyan]fd_1440kb[reset] -label [color=white]MYDISK[reset]\n"
"  [color=light-green]makeimg[reset] [color=light-cyan]hdd.img[reset] -t [color=light-cyan]hd[reset] -size [color=white]500[reset]\n"
"  [color=light-green]makeimg[reset] [color=light-cyan]C:\\IMAGES\\HDD120.IMG[reset] -t [color=light-cyan]hd_120mb[reset] -fat [color=white]32[reset] -d\n"
"\n"
"Notes:\n"
"  - By default, the image file will be created in the current working\n"
"    directory on the host filesystem, or at the absolute host path.\n"
"  - When using the [color=white]-writetodos[reset] option, ensure the target path is a mounted\n"
"    local directory (not inside another disk image).\n"
msgstr ""
"Crée une nouvelle image disque vide.\n"
"\n"
"Usage :\n"
"  [color=light-green]makeimg[reset] [color=light-cyan]FILE[reset] [color=white]-t TYPE[reset] [PARAMETERS]\n"
"\n"
"Paramètres :\n"
"  -t [color=white]TYPE[reset]      type de disque (fd_*, hd_* ou [color=light-cyan]hd[reset]).\n"
"                                   Avec [color=light-cyan]hd[reset], utilisez -size ou -chs.\n"
"  -size [color=white]X[reset]      taille en Mo (pour [color=light-cyan]hd[reset]).\n"
"  -chs [color=white]C,H,S[reset]   géométrie (cylindres, têtes, secteurs).\n"
"  -fat [color=white]FF[reset]      type de système de fichiers (12, 16 ou 32).\n"
"  -noformat    ne formate pas le système de fichiers (image brute).\n"
"  -label [color=white]NAME[reset]  étiquette de volume.\n"
"\n"
"  -writetodos\n"
"  -d           écrit l'image dans le système de fichiers DOS émulé\n"
"               au lieu du système de fichiers hôte.\n"
"\n"
"Exemples :\n"
"  [color=light-green]makeimg[reset] [color=light-cyan]floppy.img[reset] -t [color=light-cyan]fd_1440kb[reset] -label [color=white]MYDISK[reset]\n"
"  [color=light-green]makeimg[reset] [color=light-cyan]hdd.img[reset] -t [color=light-cyan]hd[reset] -size [color=white]500[reset]\n"
"  [color=light-green]makeimg[reset] [color=light-cyan]C:\\IMAGES\\HDD120.IMG[reset] -t [color=light-cyan]hd_120mb[reset] -fat [color=white]32[reset] -d\n"
"\n"
"Notes :\n"
"  - Par défaut, l'image est créée dans le répertoire de travail courant\n"
"    du système hôte, ou au chemin hôte absolu fourni.\n"
"  - Avec l'option [color=white]-writetodos[reset], vérifiez que le chemin cible\n"
"    est un répertoire local monté (pas à l'intérieur d'une autre image).\n"
""

#: src/dos/programs/makeimg.cpp:1526
#, c-format, no-wrap
msgctxt "SHELL_CMD_MAKEIMG_MISSING_SIZE"
msgid "You must specify -size or -chs for custom hard disks."
msgstr "Vous devez spécifier -size ou -chs pour les disques durs personnalisés."

#: src/dos/programs/makeimg.cpp:1528
#, c-format, no-wrap
msgctxt "SHELL_CMD_MAKEIMG_INVALID_TYPE"
msgid "Unknown disk type: [color=light-cyan]%s[reset]"
msgstr "Type de disque inconnu : [color=light-cyan]%s[reset]"

#: src/dos/programs/makeimg.cpp:1530
#, c-format, no-wrap
msgctxt "SHELL_CMD_MAKEIMG_BAD_SIZE"
msgid "Invalid disk size calculated."
msgstr "Taille de disque calculée invalide."

#: src/dos/programs/makeimg.cpp:1531
#, c-format, no-wrap
msgctxt "SHELL_CMD_MAKEIMG_FILE_EXISTS"
msgid "File [color=light-cyan]%s[reset] already exists. Use -force to overwrite."
msgstr "Le fichier [color=light-cyan]%s[reset] existe déjà. Utilisez -force pour l'écraser."

#: src/dos/programs/makeimg.cpp:1533
#, c-format, no-wrap
msgctxt "SHELL_CMD_MAKEIMG_CANNOT_WRITE"
msgid "Cannot open file [color=light-cyan]%s[reset] for writing."
msgstr "Impossible d'ouvrir le fichier [color=light-cyan]%s[reset] en écriture."

#: src/dos/programs/makeimg.cpp:1535
#, c-format, no-wrap
msgctxt "SHELL_CMD_MAKEIMG_SPACE_ERROR"
msgid "Disk full or cannot allocate image size."
msgstr "Disque plein ou impossible d'allouer la taille d'image."

#: src/dos/programs/makeimg.cpp:1537
#, c-format, no-wrap
msgctxt "SHELL_CMD_MAKEIMG_CREATED"
msgid "Created [color=light-cyan]%s[reset] [CHS: %u, %u, %u]"
msgstr "Créé [color=light-cyan]%s[reset] [CHS : %u, %u, %u]"

#: src/dos/programs/makeimg.cpp:1539
#, c-format, no-wrap
msgctxt "SHELL_CMD_MAKEIMG_FORMATTED"
msgid ""
"\n"
"Formatted as [color=light-cyan]FAT%s[reset]"
msgstr ""
"\n"
"Formaté en [color=light-cyan]FAT%s[reset]"

#: src/dos/programs/makeimg.cpp:1541
#, c-format, no-wrap
msgctxt "SHELL_CMD_MAKEIMG_CONFIRM_HOST"
msgid ""
"Image will be created on the [color=light-green]HOST[reset] filesystem at:\n"
"  [color=light-cyan]%s[reset]\n"
"\n"
"Proceed? (Y/N)\n"
msgstr ""
"L'image sera créée sur le système de fichiers [color=light-green]HÔTE[reset] à :\n"
"  [color=light-cyan]%s[reset]\n"
"\n"
"Continuer ? (Y/N)\n"
""

#: src/dos/programs/makeimg.cpp:1544
#, c-format, no-wrap
msgctxt "SHELL_CMD_MAKEIMG_CONFIRM_DOS"
msgid ""
"Image will be created on the [color=light-green]DOS[reset] filesystem at:\n"
"  [color=light-cyan]%s[reset]\n"
"  Host path: %s\n"
"\n"
"Proceed? (Y/N)\n"
msgstr ""
"L'image sera créée sur le système de fichiers [color=light-green]DOS[reset] à :\n"
"  [color=light-cyan]%s[reset]\n"
"  Chemin hôte : %s\n"
"\n"
"Continuer ? (Y/N)\n"
""

#: src/dos/programs/makeimg.cpp:1548
#, c-format, no-wrap
msgctxt "SHELL_CMD_MAKEIMG_ABORTED"
msgid ""
"\n"
"Operation aborted."
msgstr ""
"\n"
"Opération annulée."

#: src/dos/programs/makeimg.cpp:1549
#, c-format, no-wrap
msgctxt "SHELL_CMD_MAKEIMG_INVALID_PATH"
msgid "Invalid DOS path: %s"
msgstr "Chemin DOS invalide : %s"

#: src/dos/programs/makeimg.cpp:1550
#, c-format, no-wrap
msgctxt "SHELL_CMD_MAKEIMG_INVALID_DRIVE"
msgid "Target drive is invalid."
msgstr "Lecteur cible invalide."

#: src/dos/programs/makeimg.cpp:1551
#, c-format, no-wrap
msgctxt "SHELL_CMD_MAKEIMG_DRIVE_READONLY"
msgid "Target drive is read-only."
msgstr "Le lecteur cible est en lecture seule."

#: src/dos/programs/makeimg.cpp:1552
#, c-format, no-wrap
msgctxt "SHELL_CMD_MAKEIMG_NOT_LOCAL_DRIVE"
msgid ""
"Cannot create image inside another disk image.\n"
"Target must be a mounted local directory."
msgstr ""
"Impossible de créer une image à l'intérieur d'une autre image disque.\n"
"La cible doit être un répertoire local monté."

#: src/dos/programs/intro.cpp:94
#, c-format, no-wrap
msgctxt "PROGRAM_INTRO_HELP"
msgid "Display a full-screen introduction to DOSBox Staging.\n"
msgstr ""
"Affiche une introduction plein écran à DOSBox Staging.\n"

#: src/dos/programs/intro.cpp:96
#, c-format, no-wrap
msgctxt "PROGRAM_INTRO_HELP_LONG"
msgid ""
"Usage:\n"
"  [color=light-green]intro[reset]\n"
"  [color=light-green]intro[reset] [color=white]PAGE[reset]\n"
"\n"
"Parameters:\n"
"  [color=white]PAGE[reset]  page name to display, including [color=white]cdrom[reset], [color=white]mount[reset], and [color=white]special[reset]\n"
"\n"
"Notes:\n"
"  Running [color=light-green]intro[reset] without an argument displays one information page at a time;\n"
"  press any key to move to the next page. If a page name is provided, then the\n"
"  specified page will be displayed directly.\n"
"\n"
"Examples:\n"
"  [color=light-green]intro[reset]\n"
"  [color=light-green]intro[reset] [color=white]cdrom[reset]\n"
msgstr ""
"Utilisation :\n"
" [color=light-green]intro[reset]\n"
" [color=light-green]intro[reset] [color=white]PAGE[reset]\n"
"\n"
"Paramètres :\n"
" [color=white]PAGE[reset]  nom de la page à afficher, par exemple [color=white]cdrom[reset], [color=white]mount[reset], ou [color=white]special[reset]\n"
"\n"
"Notes :\n"
" Sans argument, [color=light-green]intro[reset] affiche les pages d'information une par une ;\n"
" appuyez sur une touche pour passer à la suivante. Si un nom de page est\n"
" fourni, cette page est affichée directement.\n"
"\n"
"Exemples :\n"
" [color=light-green]intro[reset]\n"
" [color=light-green]intro[reset] [color=white]cdrom[reset]\n"

#: src/dos/programs/intro.cpp:112
#, c-format, no-wrap
msgctxt "PROGRAM_INTRO"
msgid ""
"[erases=entire][color=light-green]Welcome to DOSBox Staging[reset], an x86 emulator with sound and graphics.\n"
"DOSBox creates a shell for you which looks like old plain DOS.\n"
"\n"
"For information about basic mount type [color=light-blue]intro mount[reset]\n"
"For information about CD-ROM support type [color=light-blue]intro cdrom[reset]\n"
"For information about special keys type [color=light-blue]intro special[reset]\n"
"For more information, visit DOSBox Staging wiki:[color=light-blue]\n"
"https://github.com/dosbox-staging/dosbox-staging/wiki[reset]\n"
"\n"
"[color=light-red]DOSBox will stop/exit without a warning if an error occurred![reset]\n"
msgstr ""
"[erases=entire][color=light-green]Bienvenue dans DOSBox Staging[reset], un\n"
"émulateur x86 avec son et graphismes.\n"
"DOSBox crée un shell qui ressemble à l'ancien DOS en mode texte.\n"
"\n"
"Pour des informations sur le montage de base, tapez [color=light-blue]intro mount[reset]\n"
"Pour des informations sur la prise en charge du CD-ROM, tapez [color=light-blue]intro cdrom[reset]\n"
"Pour des informations sur les touches spéciales, tapez [color=light-blue]intro special[reset]\n"
"Pour plus d'informations, consultez le wiki DOSBox Staging : [color=light-blue]\n"
"https://github.com/dosbox-staging/dosbox-staging/wiki[reset]\n"
"\n"
"[color=light-red]DOSBox s'arrêtera/quittera sans avertissement si une erreur\n"
"survient ![reset]\n"

#: src/dos/programs/intro.cpp:123
#, c-format, no-wrap
msgctxt "PROGRAM_INTRO_MOUNT_START"
msgid ""
"[erases=entire][color=light-green]Here are some commands to get you started:[reset]\n"
"Before you can use the files located on your own filesystem,\n"
"you have to mount the directory containing the files.\n"
"\n"
msgstr ""
"[erases=entire][color=light-green]Voici quelques commandes pour commencer:[reset]\n"
"Avant de pouvoir utiliser les fichiers présents sur votre système de fichiers,\n"
"vous devez monter le répertoire contenant ces fichiers.\n"
"\n"

#: src/dos/programs/intro.cpp:129
#, c-format, no-wrap
msgctxt "PROGRAM_INTRO_MOUNT_WINDOWS"
msgid ""
"[bgcolor=blue][color=white]╔═════════════════════════════════════════════════════════════════════════╗\n"
"║ [color=light-green]mount c c:\\dosgames\\ [color=white]will create a C drive with c:\\dosgames as contents.║\n"
"║                                                                         ║\n"
"║ [color=light-green]c:\\dosgames\\ [color=white]is an example. Replace it with your own games directory.   ║\n"
"╚═════════════════════════════════════════════════════════════════════════╝[reset]\n"
msgstr ""
"[bgcolor=blue][color=white]╔═════════════════════════════════════════════════════════════════════════╗\n"
"║ [color=light-green]mount c c:\\dosgames\\ [color=white]crée un lecteur C avec c:\\dosgames monté dedans.   ║\n"
"║                                                                         ║\n"
"║ [color=light-green]c:\\dosgames\\ [color=white]est un exemple. Remplacez-le par votre dossier de jeux.    ║\n"
"╚═════════════════════════════════════════════════════════════════════════╝[reset]\n"

#: src/dos/programs/intro.cpp:136
#, c-format, no-wrap
msgctxt "PROGRAM_INTRO_MOUNT_OTHER"
msgid ""
"[bgcolor=blue][color=white]╔══════════════════════════════════════════════════════════════════════╗\n"
"║ [color=light-green]mount c ~/dosgames[color=white] will create a C drive with ~/dosgames as contents.║\n"
"║                                                                      ║\n"
"║ [color=light-green]~/dosgames[color=white] is an example. Replace it with your own games directory.  ║\n"
"╚══════════════════════════════════════════════════════════════════════╝[reset]\n"
msgstr ""
"[bgcolor=blue][color=white]╔══════════════════════════════════════════════════════════════════════╗\n"
"║ [color=light-green]mount c ~/dosgames[color=white] crée un lecteur C avec ~/dosgames comme contenu.  ║\n"
"║                                                                      ║\n"
"║ [color=light-green]~/dosgames[color=white] est un exemple. Remplacez-le par votre dossier de jeux.   ║\n"
"╚══════════════════════════════════════════════════════════════════════╝[reset]\n"

#: src/dos/programs/intro.cpp:143
#, c-format, no-wrap
msgctxt "PROGRAM_INTRO_MOUNT_END"
msgid ""
"After successfully mounting the disk you can type [color=light-blue]c:[reset] to go to your freshly\n"
"mounted C-drive. Typing [color=light-blue]dir[reset] there will show its contents. [color=light-blue]cd[reset] will allow you to\n"
"enter a directory (recognised by the [color=yellow][][reset] in a directory listing).\n"
"You can run programs/files with extensions [color=red].exe .bat[reset] and [color=red].com[reset].\n"
msgstr ""
"Une fois le disque monté avec succès, tapez [color=light-blue]c:[reset] pour aller sur\n"
"votre nouveau lecteur C. Tapez [color=light-blue]dir[reset] pour afficher son contenu. [color=light-blue]cd[reset]\n"
"vous permet d'entrer dans un répertoire (repérable par [color=yellow][][reset] dans\n"
"la liste des répertoires).\n"
"Vous pouvez lancer les programmes/fichiers avec les extensions [color=red].exe .bat[reset]\n"
"et [color=red].com[reset].\n"

#: src/dos/programs/intro.cpp:150
#, c-format, no-wrap
msgctxt "PROGRAM_INTRO_CDROM_WINDOWS"
msgid ""
"[erases=entire][color=light-green]How to mount a real/virtual CD-ROM Drive in DOSBox:[reset]\n"
"The [color=light-blue]mount[reset] command works on all normal directories. It installs MSCDEX and marks\n"
"the files as read-only.\n"
"Usually this is enough for most games:\n"
"[color=light-blue]mount D C:\\example -t cdrom[reset]\n"
"If it doesn't work you might have to tell DOSBox the label of the CD-ROM:\n"
"[color=light-blue]mount D C:\\example -t cdrom -label CDLABEL[reset]\n"
"\n"
"Additionally, you can use [color=light-blue]imgmount[reset] to mount ISO or CUE/BIN images:\n"
"[color=light-blue]imgmount D C:\\cd.iso -t cdrom[reset]\n"
"[color=light-blue]imgmount D C:\\cd.cue -t cdrom[reset]\n"
msgstr ""
"[erases=entire][color=light-green]Comment monter un lecteur CD-ROM réel/virtuel dans DOSBox :[reset]\n"
"DOSBox propose deux niveaux d'émulation CD-ROM.\n"
"\n"
"Le niveau [color=brown]de base[reset] fonctionne avec des répertoires\n"
"classiques : il installe MSCDEX et marque les fichiers en lecture seule.\n"
"Dans la plupart des jeux, cela suffit :\n"
"[color=light-blue]mount D C:\\example -t cdrom[reset]\n"
"Si cela ne fonctionne pas, indiquez l'étiquette du CD-ROM :\n"
"[color=light-blue]mount D C:\\example -t cdrom -label CDLABEL[reset]\n"
"\n"
"Le niveau [color=brown]suivant[reset] ajoute une prise en charge bas niveau.\n"
"Il ne fonctionne donc qu'avec de vrais lecteurs CD-ROM :\n"
"[color=light-blue]mount d [color=red]D:[color=light-blue] -t cdrom -usecd [color=brown]0[reset]\n"
"Remplacez [color=red]D:[reset] par l'emplacement de votre CD-ROM.\n"
"Remplacez le [color=yellow]0[reset] de [color=light-blue]-usecd[color=brown]0[reset]\n"
"par le numéro de votre lecteur retourné par :\n"
"[color=light-blue]mount -listcd[reset]\n"
"\n"
"Vous pouvez aussi utiliser imgmount pour monter des images ISO ou CUE/BIN :\n"
"[color=light-blue]imgmount D C:\\cd.iso -t cdrom[reset]\n"
"[color=light-blue]imgmount D C:\\cd.cue -t cdrom[reset]\n"

#: src/dos/programs/intro.cpp:162
#, c-format, no-wrap
msgctxt "PROGRAM_INTRO_CDROM_OTHER"
msgid ""
"[erases=entire][color=light-green]How to mount a real/virtual CD-ROM Drive in DOSBox:[reset]\n"
"The [color=light-blue]mount[reset] command works on all normal directories. It installs MSCDEX and marks\n"
"the files as read-only.\n"
"Usually this is enough for most games:\n"
"[color=light-blue]mount D ~/example -t cdrom[reset]\n"
"If it doesn't work you might have to tell DOSBox the label of the CD-ROM:\n"
"[color=light-blue]mount D ~/example -t cdrom -label CDLABEL[reset]\n"
"\n"
"Additionally, you can use [color=light-blue]imgmount[reset] to mount ISO or CUE/BIN images:\n"
"[color=light-blue]imgmount D ~/cd.iso -t cdrom[reset]\n"
"[color=light-blue]imgmount D ~/cd.cue -t cdrom[reset]\n"
msgstr ""
"[erases=entire][color=light-green]Comment monter un lecteur CD-ROM réel/virtuel dans DOSBox :[reset]\n"
"DOSBox propose deux niveaux d'émulation CD-ROM.\n"
"\n"
"Le niveau [color=brown]de base[reset] fonctionne avec des répertoires\n"
"classiques : il installe MSCDEX et marque les fichiers en lecture seule.\n"
"Dans la plupart des jeux, cela suffit :\n"
"[color=light-blue]mount D ~/example -t cdrom[reset]\n"
"Si cela ne fonctionne pas, indiquez l'étiquette du CD-ROM :\n"
"[color=light-blue]mount D ~/example -t cdrom -label CDLABEL[reset]\n"
"\n"
"Le niveau [color=brown]suivant[reset] ajoute une prise en charge bas niveau.\n"
"Il ne fonctionne donc qu'avec de vrais lecteurs CD-ROM :\n"
"[color=light-blue]mount d [color=red]~/example[color=light-blue] -t cdrom -usecd [color=brown]0[reset]\n"
"Remplacez [color=red]~/example[reset] par l'emplacement de votre CD-ROM.\n"
"Remplacez le [color=yellow]0[reset] de [color=light-blue]-usecd[color=brown]0[reset]\n"
"par le numéro de votre lecteur retourné par :\n"
"[color=light-blue]mount -listcd[reset]\n"
"\n"
"Vous pouvez aussi utiliser imgmount pour monter des images ISO ou CUE/BIN :\n"
"[color=light-blue]imgmount D ~/cd.iso -t cdrom[reset]\n"
"[color=light-blue]imgmount D ~/cd.cue -t cdrom[reset]\n"

#: src/dos/programs/intro.cpp:174
#, c-format, no-wrap
msgctxt "PROGRAM_INTRO_SPECIAL"
msgid ""
"[erases=entire][color=light-green]Special keys:[reset]\n"
"These are the default keybindings.\n"
"They can be changed in the [color=brown]keymapper[reset].\n"
"\n"
"[color=yellow]%s+Enter[reset]  Switch between fullscreen and window mode.\n"
"[color=yellow]%s+Pause[reset]  Pause/Unpause emulator.\n"
"[color=yellow]%s+F1[reset]   %s Start the [color=brown]keymapper[reset].\n"
"[color=yellow]%s+F4[reset]   %s Swap mounted disk image, scan for changes on all drives.\n"
"[color=yellow]%s+F5[reset]     Save a screenshot of the rendered image.\n"
"[color=yellow]%s+F5[reset]   %s Save a screenshot of the DOS pre-rendered image.\n"
"[color=yellow]%s+F6[reset]   %s Start/Stop recording sound output to a wave file.\n"
"[color=yellow]%s+F7[reset]   %s Start/Stop recording video output to a zmbv file.\n"
"[color=yellow]%s+F8[reset]   %s Mute/Unmute the audio.\n"
"[color=yellow]%s+F9[reset]   %s Shutdown emulator.\n"
"[color=yellow]%s+F10[reset]  %s Capture/Release the mouse.\n"
"[color=yellow]%s+F11[reset]  %s Slow down emulation.\n"
"[color=yellow]%s+F12[reset]  %s Speed up emulation.\n"
"[color=yellow]%s+F12[reset]    Unlock speed (turbo button/fast forward).\n"
msgstr ""
"[erases=entire][color=light-green]Touches spéciales :[reset]\n"
"Voici les raccourcis clavier par défaut.\n"
"Ils peuvent être modifiés dans le [color=brown]keymapper[reset].\n"
"\n"
"[color=yellow]%s+Entrée[reset]  Basculer entre le mode plein écran et fenêtré.\n"
"[color=yellow]%s+Pause[reset]  Mettre l'émulateur en pause / reprendre.\n"
"[color=yellow]%s+F1[reset]   %s Démarrer le [color=brown]keymapper[reset].\n"
"[color=yellow]%s+F4[reset]   %s Changer d'image disque montée et rechercher\n"
"les changements sur tous les lecteurs.\n"
"[color=yellow]%s+F5[reset]     Enregistrer une capture de l'image rendue.\n"
"[color=yellow]%s+F5[reset]   %s Enregistrer une capture de l'image DOS\n"
"pré-rendue.\n"
"[color=yellow]%s+F6[reset]   %s Démarrer/arrêter l'enregistrement audio au\n"
"format WAV.\n"
"[color=yellow]%s+F7[reset]   %s Démarrer/arrêter l'enregistrement vidéo au\n"
"format ZMBV.\n"
"[color=yellow]%s+F8[reset]   %s Couper/rétablir le son.\n"
"[color=yellow]%s+F9[reset]   %s Éteindre l'émulateur.\n"
"[color=yellow]%s+F10[reset]  %s Capturer/libérer la souris.\n"
"[color=yellow]%s+F11[reset]  %s Ralentir l'émulation.\n"
"[color=yellow]%s+F12[reset]  %s Accélérer l'émulation.\n"
"[color=yellow]%s+F12[reset]    Déverrouiller la vitesse (turbo/avance rapide).\n"

#: src/dos/programs/keyb.cpp:339
#, c-format, no-wrap
msgctxt "PROGRAM_KEYB_HELP_LONG"
msgid ""
"Configure a keyboard layout and screen font.\n"
"\n"
"Usage:\n"
"  [color=light-green]keyb[reset]\n"
"  [color=light-green]keyb[reset] /list\n"
"  [color=light-green]keyb[reset] [color=light-cyan]LAYOUT[reset] [[color=white]CODEPAGE[reset]] /rom\n"
"  [color=light-green]keyb[reset] [color=light-cyan]LAYOUT[reset] [[color=white]CODEPAGE[reset] [[color=white]CPIFILE[reset]]]\n"
"\n"
"Parameters:\n"
"  [color=light-cyan]LAYOUT[reset]    keyboard layout code\n"
"  [color=white]CODEPAGE[reset]  code page number, e.g. [color=white]437[reset] or [color=white]850[reset]\n"
"  [color=white]CPIFILE[reset]   screen font file, in CPI format\n"
"  /list     display available keyboard layout codes\n"
"  /rom      use screen font from display adapter ROM if possible\n"
"\n"
"Notes:\n"
"  - Running [color=light-green]keyb[reset] without an argument shows the currently loaded keyboard layout\n"
"    and code page.\n"
"  - The [color=white]CPIFILE[reset], if specified, must contain the screen font for the given\n"
"    [color=white]CODEPAGE[reset].\n"
"  - MS-DOS, DR-DOS, and Windows NT formats of the CPI files are supported\n"
"    directly. The FreeDOS CPX files have to be uncompressed first with the 3rd\n"
"    party [color=light-green]upx[reset] tool.\n"
"  - If no custom [color=white]CPIFILE[reset] is specified, the command looks for a suitable screen\n"
"    font in the bundled CPI files.\n"
"  - If [color=white]CODEPAGE[reset] is not specified, and the screen font from the display adapter\n"
"    ROM is suitable, it uses the ROM screen font.\n"
"  - Only EGA or better display adapters allow to change the screen font; MDA,\n"
"    CGA, or Hercules always use the ROM screen font.\n"
"  - You can use the 'us' keyboard layout with any code page; all the other\n"
"    layouts work with selected code pages only.\n"
"\n"
"Examples:\n"
"  [color=light-green]KEYB[reset]\n"
"  [color=light-green]KEYB[reset] [color=light-cyan]uk[reset]\n"
"  [color=light-green]KEYB[reset] [color=light-cyan]sp[reset] [color=white]850[reset]\n"
"  [color=light-green]KEYB[reset] [color=light-cyan]de[reset] [color=white]858[reset] mycp.cpi\n"
msgstr ""
"Configure une disposition de clavier et une police d'écran.\n"
"\n"
"Utilisation :\n"
" [color=light-green]keyb[reset]\n"
" [color=light-green]keyb[reset] /list\n"
" [color=light-green]keyb[reset] [color=light-cyan]LAYOUT[reset] [[color=white]CODEPAGE[reset]] /rom\n"
" [color=light-green]keyb[reset] [color=light-cyan]LAYOUT[reset] [[color=white]CODEPAGE[reset] [[color=white]CPIFILE[reset]]]\n"
"\n"
"Paramètres :\n"
" [color=light-cyan]LAYOUT[reset]    code de disposition clavier\n"
" [color=white]CODEPAGE[reset]  numéro de page de codes, ex. [color=white]437[reset] ou [color=white]850[reset]\n"
" [color=white]CPIFILE[reset]   fichier de police écran au format CPI\n"
" /list     affiche les codes de disposition disponibles\n"
" /rom      utilise la police ROM de l'adaptateur vidéo si possible\n"
"\n"
"Notes :\n"
" - Sans argument, [color=light-green]keyb[reset] affiche la disposition et la page de codes actives.\n"
" - Si fourni, [color=white]CPIFILE[reset] doit contenir la police écran pour la [color=white]CODEPAGE[reset].\n"
" - Les formats CPI MS-DOS, DR-DOS et Windows NT sont pris en charge\n"
"irectement.\n"
"   Les fichiers CPX FreeDOS doivent d'abord être décompressés avec [color=light-green]upx[reset].\n"
" - Sans [color=white]CPIFILE[reset] personnalisé, la commande cherche une police adaptée\n"
"   dans les fichiers CPI fournis.\n"
" - Si [color=white]CODEPAGE[reset] n'est pas spécifiée et que la police ROM convient,\n"
"   la police ROM est utilisée.\n"
" - Seuls les adaptateurs EGA ou supérieurs permettent de changer la police ;\n"
"   MDA, CGA et Hercules utilisent toujours la police ROM.\n"
" - Vous pouvez utiliser 'us' avec n'importe quelle page de codes ; les autres\n"
"   dispositions ne fonctionnent qu'avec certaines pages de codes.\n"
"\n"
"Exemples :\n"
" [color=light-green]KEYB[reset]\n"
" [color=light-green]KEYB[reset] [color=light-cyan]uk[reset]\n"
" [color=light-green]KEYB[reset] [color=light-cyan]sp[reset] [color=white]850[reset]\n"
" [color=light-green]KEYB[reset] [color=light-cyan]de[reset] [color=white]858[reset] mycp.cpi\n"

#: src/dos/programs/keyb.cpp:378
#, c-format, no-wrap
msgctxt "PROGRAM_KEYB_CODE_PAGE"
msgid "Code page"
msgstr "Page de codes"

#: src/dos/programs/keyb.cpp:379
#, c-format, no-wrap
msgctxt "PROGRAM_KEYB_ROM_FONT"
msgid "ROM font"
msgstr "Police ROM"

#: src/dos/programs/keyb.cpp:380
#, c-format, no-wrap
msgctxt "PROGRAM_KEYB_KEYBOARD_LAYOUT"
msgid "Keyboard layout"
msgstr "Disposition de clavier"

#: src/dos/programs/keyb.cpp:381
#, c-format, no-wrap
msgctxt "PROGRAM_KEYB_KEYBOARD_SCRIPT"
msgid "Keyboard script"
msgstr "Script de clavier"

#: src/dos/programs/keyb.cpp:382
#, c-format, no-wrap
msgctxt "PROGRAM_KEYB_NOT_LOADED"
msgid "not loaded"
msgstr "non chargé"

#: src/dos/programs/keyb.cpp:384
#, c-format, no-wrap
msgctxt "PROGRAM_KEYB_INVALID_CODE_PAGE"
msgid "Invalid code page.\n"
msgstr ""
"Page de codes invalide.\n"

#: src/dos/programs/keyb.cpp:386
#, c-format, no-wrap
msgctxt "PROGRAM_KEYB_CPI_FILE_NOT_FOUND"
msgid "Code page information file not found.\n"
msgstr ""
"Fichier d'information de page de codes introuvable.\n"

#: src/dos/programs/keyb.cpp:388
#, c-format, no-wrap
msgctxt "PROGRAM_KEYB_CPI_READ_ERROR"
msgid "Error reading code page information file.\n"
msgstr ""
"Erreur de lecture du fichier d'information de page de codes.\n"

#: src/dos/programs/keyb.cpp:390
#, c-format, no-wrap
msgctxt "PROGRAM_KEYB_INVALID_CPI_FILE"
msgid "Invalid code page information file.\n"
msgstr ""
"Fichier d'information de page de codes invalide.\n"

#: src/dos/programs/keyb.cpp:392
#, c-format, no-wrap
msgctxt "PROGRAM_KEYB_CPI_FILE_TOO_LARGE"
msgid "Code page information file too large.\n"
msgstr ""
"Fichier d'information de page de codes trop volumineux.\n"

#: src/dos/programs/keyb.cpp:394
#, c-format, no-wrap
msgctxt "PROGRAM_KEYB_UNSUPPORTED_CPX_FILE"
msgid ""
"Unsupported FreeDOS CPX file format. Convert the file to the CPI format by\n"
"uncompressing it with the 3rd party [color=light-green]upx[reset] tool.\n"
msgstr ""
"Format de fichier CPX FreeDOS non pris en charge. Convertissez le fichier au\n"
"ormat CPI en le décompressant avec l'outil tiers\n"
"color=light-green]upx[reset].\n"

#: src/dos/programs/keyb.cpp:397
#, c-format, no-wrap
msgctxt "PROGRAM_KEYB_PRINTER_CPI_FILE"
msgid "This is a printer code page information file, it does not contain screen fonts.\n"
msgstr ""
"Ceci est un fichier d'information de page de codes d'imprimante, il ne contient\n"
"as de polices d'écran.\n"

#: src/dos/programs/keyb.cpp:399
#, c-format, no-wrap
msgctxt "PROGRAM_KEYB_SCREEN_FONT_UNUSABLE"
msgid "Code page %d found, but the screen font could not be used.\n"
msgstr ""
"Page de codes %d trouvée, mais la police d'écran n'a pas pu être utilisée.\n"

#: src/dos/programs/keyb.cpp:401
#, c-format, no-wrap
msgctxt "PROGRAM_KEYB_NO_BUNDLED_CPI_FILE"
msgid "No bundled code page information file for code page %d.\n"
msgstr ""
"Aucun fichier d'information de page de codes intégré pour la page de codes %d.\n"

#: src/dos/programs/keyb.cpp:403
#, c-format, no-wrap
msgctxt "PROGRAM_KEYB_NO_CODE_PAGE_IN_FILE"
msgid "No code page %d in the code page information file.\n"
msgstr ""
"Aucune page de codes %d dans le fichier d'information de page de codes.\n"

#: src/dos/programs/keyb.cpp:405
#, c-format, no-wrap
msgctxt "PROGRAM_KEYB_INCOMPATIBLE_MACHINE"
msgid "Can't change the screen font; EGA machine or better is required.\n"
msgstr ""
"Impossible de changer la police d'écran ; une machine EGA ou supérieure est\n"
"equise.\n"

#: src/dos/programs/keyb.cpp:408
#, c-format, no-wrap
msgctxt "PROGRAM_KEYB_LAYOUT_FILE_NOT_FOUND"
msgid "File with keyboard layout '%s' not found.\n"
msgstr ""
"Fichier avec la disposition de clavier '%s' introuvable.\n"

#: src/dos/programs/keyb.cpp:410
#, c-format, no-wrap
msgctxt "PROGRAM_KEYB_INVALID_LAYOUT_FILE"
msgid "Invalid file with keyboard layout '%s'.\n"
msgstr ""
"Fichier invalide avec la disposition de clavier '%s'.\n"

#: src/dos/programs/keyb.cpp:412
#, c-format, no-wrap
msgctxt "PROGRAM_KEYB_LAYOUT_NOT_KNOWN"
msgid "Keyboard layout '%s' not known.\n"
msgstr ""
"Disposition de clavier '%s' inconnue.\n"

#: src/dos/programs/keyb.cpp:413
#, c-format, no-wrap
msgctxt "PROGRAM_KEYB_NO_LAYOUT_FOR_CODE_PAGE"
msgid "No keyboard layout '%s' for code page %d.\n"
msgstr ""
"Aucune disposition de clavier '%s' pour la page de codes %d.\n"

#: src/dos/programs/loadfix.cpp:75
#, c-format, no-wrap
msgctxt "PROGRAM_LOADFIX_HELP_LONG"
msgid ""
"Load a program in the specific memory region and then run it.\n"
"\n"
"Usage:\n"
"  [color=light-green]loadfix[reset] [color=white][-SIZE][reset] [color=light-cyan]GAME[reset] [color=white][PARAMETERS][reset]\n"
"  [color=light-green]loadfix[reset] [/d] (or [/f])[reset]\n"
"\n"
"Parameters:\n"
"  [color=light-cyan]GAME[reset]        game or program to load, optionally with parameters\n"
"  [color=white]-SIZE[reset]       SIZE indicates the number of kilobytes to be allocated\n"
"  /d (or /f)  Frees the previously allocated memory.\n"
"\n"
"Notes:\n"
"  - The most common use case of this command is to fix games such as\n"
"    California Games II and Wing Commander 2 that show [color=white]\"Packed File Corrupt\"[reset]\n"
"    or [color=white]\"Not enough memory\"[reset] error messages.\n"
"  - Running [color=light-green]loadfix[reset] without an argument simply allocates memory for your game\n"
"    to run; you can free the memory with either /d or /f option when it\n"
"    finishes.\n"
"\n"
"Examples:\n"
"  [color=light-green]loadfix[reset] [color=light-cyan]wc2[reset]\n"
"  [color=light-green]loadfix[reset] [color=white]-32[reset] [color=light-cyan]wc2[reset]\n"
"  [color=light-green]loadfix[reset] [color=white]-128[reset]\n"
"  [color=light-green]loadfix[reset] /d\n"
msgstr ""
"Charge un programme dans une zone mémoire spécifique puis l'exécute.\n"
"\n"
"Utilisation :\n"
" [color=light-green]loadfix[reset] [color=white][-SIZE][reset] [color=light-cyan]GAME[reset] [color=white][PARAMETERS][reset]\n"
" [color=light-green]loadfix[reset] [/d] (ou [/f])[reset]\n"
"\n"
"Paramètres :\n"
" [color=light-cyan]GAME[reset]        jeu ou programme à charger, avec paramètres optionnels\n"
" [color=white]-SIZE[reset]       quantité de mémoire à allouer en kilo-octets\n"
" /d (ou /f)  libère la mémoire allouée précédemment\n"
"\n"
"Notes :\n"
" - L'usage le plus courant est de corriger des jeux comme California Games II\n"
"   et Wing Commander 2 qui affichent [color=white]\"Packed File Corrupt\"[reset] ou\n"
"   [color=white]\"Not enough memory\"[reset].\n"
" - Sans argument, [color=light-green]loadfix[reset] alloue simplement de la mémoire ;\n"
"   vous pouvez la libérer ensuite avec /d ou /f.\n"
"\n"
"Exemples :\n"
" [color=light-green]loadfix[reset] [color=light-cyan]wc2[reset]\n"
" [color=light-green]loadfix[reset] [color=white]-32[reset] [color=light-cyan]wc2[reset]\n"
" [color=light-green]loadfix[reset] [color=white]-128[reset]\n"
" [color=light-green]loadfix[reset] /d\n"

#: src/dos/programs/loadfix.cpp:100
#, c-format, no-wrap
msgctxt "PROGRAM_LOADFIX_ALLOC"
msgid "%d kB allocated.\n"
msgstr ""
"%d kb alloués.\n"

#: src/dos/programs/loadfix.cpp:101
#, c-format, no-wrap
msgctxt "PROGRAM_LOADFIX_DEALLOC"
msgid "%d kB freed.\n"
msgstr ""
"%d kb libérés.\n"

#: src/dos/programs/loadfix.cpp:102
#, c-format, no-wrap
msgctxt "PROGRAM_LOADFIX_DEALLOCALL"
msgid "Used memory freed.\n"
msgstr ""
"Mémoire utilisée libérée.\n"

#: src/dos/programs/loadfix.cpp:103
#, c-format, no-wrap
msgctxt "PROGRAM_LOADFIX_ERROR"
msgid "Memory allocation error.\n"
msgstr ""
"Erreur d'allocation mémoire.\n"

#: src/dos/programs/loadrom.cpp:107
#, c-format, no-wrap
msgctxt "PROGRAM_LOADROM_HELP_LONG"
msgid ""
"Load a ROM image of the video BIOS or IBM BASIC.\n"
"\n"
"Usage:\n"
"  [color=light-green]loadrom [color=light-cyan]IMAGEFILE[reset]\n"
"\n"
"Parameters:\n"
"  [color=light-cyan]IMAGEFILE[reset]  video BIOS or IBM BASIC ROM image\n"
"\n"
"Notes:\n"
"  After loading an IBM BASIC ROM image into the emulated ROM with the command,\n"
"  you can run the original IBM BASIC interpreter program in DOSBox Staging.\n"
"\n"
"Examples:\n"
"  [color=light-green]loadrom[reset] [color=light-cyan]bios.rom[reset]\n"
msgstr ""
"Charge une image ROM du BIOS vidéo ou d'IBM BASIC.\n"
"\n"
"Utilisation :\n"
" [color=light-green]loadrom [color=light-cyan]IMAGEFILE[reset]\n"
"\n"
"Paramètres :\n"
" [color=light-cyan]IMAGEFILE[reset]  image ROM du BIOS vidéo ou d'IBM BASIC\n"
"\n"
"Notes :\n"
" Après chargement d'une ROM IBM BASIC dans la ROM émulée via cette\n"
" commande, vous pouvez exécuter l'interpréteur IBM BASIC original dans\n"
" DOSBox Staging.\n"
"\n"
"Exemples :\n"
" [color=light-green]loadrom[reset] [color=light-cyan]bios.rom[reset]\n"

#: src/dos/programs/loadrom.cpp:122
#, c-format, no-wrap
msgctxt "PROGRAM_LOADROM_SPECIFY_FILE"
msgid "Must specify ROM file to load.\n"
msgstr ""
"Vous devez spécifier le fichier ROM à charger.\n"

#: src/dos/programs/loadrom.cpp:123
#, c-format, no-wrap
msgctxt "PROGRAM_LOADROM_CANT_OPEN"
msgid "ROM file not accessible.\n"
msgstr ""
"Fichier ROM non accessible.\n"

#: src/dos/programs/loadrom.cpp:124
#, c-format, no-wrap
msgctxt "PROGRAM_LOADROM_TOO_LARGE"
msgid "ROM file too large.\n"
msgstr ""
"Fichier ROM trop large.\n"

#: src/dos/programs/loadrom.cpp:125
#, c-format, no-wrap
msgctxt "PROGRAM_LOADROM_INCOMPATIBLE"
msgid "Video BIOS not supported by machine type.\n"
msgstr ""
"BIOS vidéo non supporté par ce type de machine.\n"

#: src/dos/programs/loadrom.cpp:127
#, c-format, no-wrap
msgctxt "PROGRAM_LOADROM_UNRECOGNIZED"
msgid "ROM file not recognized.\n"
msgstr ""
"Fichier ROM non reconnu.\n"

#: src/dos/programs/loadrom.cpp:128
#, c-format, no-wrap
msgctxt "PROGRAM_LOADROM_BASIC_LOADED"
msgid "BASIC ROM loaded.\n"
msgstr ""
"ROM BASIC chargé.\n"

#: src/dos/programs/ls.cpp:250
#, c-format, no-wrap
msgctxt "PROGRAM_LS_UNHANDLED_WILDCARD_PATTERN"
msgid "Unhandled wildcard pattern - '%s'\n"
msgstr ""
"Motif de caractères génériques non géré - '%s'\n"

#: src/dos/programs/ls.cpp:253
#, c-format, no-wrap
msgctxt "PROGRAM_LS_HELP_LONG"
msgid ""
"Display directory contents in wide list format.\n"
"\n"
"Usage:\n"
"  [color=light-green]ls[reset] [[color=light-cyan]PATTERN[reset] [[color=light-cyan]PATTERN[reset], ...]] [[color=light-cyan]PATH[reset] [[color=light-cyan]PATH[reset], ...]] [/a]\n"
"\n"
"Parameters:\n"
"  [color=light-cyan]PATTERN[reset]  either an exact filename or an inexact filename with wildcards, which\n"
"           are the asterisk (*) and the question mark (?)\n"
"  [color=light-cyan]PATH[reset]     exact path in a mounted DOS drive to list contents\n"
"  /a       list all files and directories, including hidden and system\n"
"\n"
"Notes:\n"
"  The command will list directories in [color=light-blue]blue[reset], executable DOS programs\n"
"  (*.com, *.exe, *.bat) in [color=light-green]green[reset], and other files in the normal color.\n"
"\n"
"Examples:\n"
"  [color=light-green]ls[reset] [color=light-cyan]file.txt[reset]\n"
"  [color=light-green]ls[reset] [color=light-cyan]c*.ba?[reset]\n"
msgstr ""
"Affiche le contenu d'un répertoire au format liste large.\n"
"\n"
"Usage :\n"
" [color=light-green]ls[reset] [[color=light-cyan]MOTIF[reset][[color=light-cyan]MOTIF[reset], ...]] [[color=light-cyan]CHEMIN[reset][[color=light-cyan]CHEMIN[reset], ...]] [/a]\n"
"\n"
"Paramètres :\n"
" [color=light-cyan]MOTIF[reset]  soit un nom exact, soit un nom avec jokers\n"
"          (asterisque (*) et point d'interrogation (?))\n"
" [color=light-cyan]CHEMIN[reset] chemin exact dans un lecteur DOS monte\n"
" /a       liste tous les fichiers et répertoires, y compris caches etsysteme\n"
"\n"
"Notes :\n"
" La commande affiche les répertoires en [color=light-blue]bleu[reset], les\n"
" executables DOS (*.com, *.exe, *.bat) en [color=light-green]vert[reset],\n"
" et les autres fichiers avec la couleur normale.\n"
"\n"
"Exemples :\n"
" [color=light-green]ls[reset] [color=light-cyan]file.txt[reset]\n"
" [color=light-green]ls[reset] [color=light-cyan]c*.ba?[reset]\n"

#: src/dos/programs/mem.cpp:1246
#, c-format, no-wrap
msgctxt "PROGRAM_MEM_HELP_LONG"
msgid ""
"Display the amount of used and free memory.\n"
"\n"
"Usage:\n"
"  [color=light-green]mem[reset] [/p] [/c | /d | /f | /x | /e]\n"
"  [color=light-green]mem[reset] [/p] /m [color=light-cyan]MODULE[reset]\n"
"  [color=light-green]mem[reset] [/p] /m:[color=light-cyan]MODULE[reset]\n"
"\n"
"Parameters:\n"
"  /p or /page      display one page a time\n"
"  /c or /classify  display memory usage per module\n"
"  /d or /debug     display detailed memory usage information according to MCB\n"
"                   (Memory Control Block) and PSP (Program Segment Prefix)\n"
"                   structures\n"
"  /f or /free      display free memory segments\n"
"  /m or /module    display memory usage of the specified [color=light-cyan]MODULE[reset]\n"
"  /x or /xms       display Extended Memory (XMS) usage\n"
"  /e or /ems       display Expanded Memory (EMS) usage\n"
"\n"
"Notes:\n"
"  - If no report is selected, a brief summary is displayed.\n"
"\n"
"Examples:\n"
"  [color=light-green]mem[reset]\n"
msgstr ""
"Affiche les informations de mémoire DOS.\n"
"\n"
"Utilisation :\n"
" [color=light-green]mem[reset]\n"
"\n"
"Paramètres :\n"
" Cette commande n'a pas de paramètre.\n"
"\n"
"Notes :\n"
" Cette commande affiche l'état de la mémoire DOS, y compris la mémoire\n"
" conventionnelle libre, la mémoire UMB (haute), la mémoire XMS (étendue),\n"
" et la mémoire EMS (paginée).\n"
"\n"
"Exemples :\n"
" [color=light-green]mem[reset]\n"

#: src/dos/programs/mem.cpp:1273
#, c-format, no-wrap
msgctxt "PROGRAM_MEM_SUMMARY_TABLE_HEADER"
msgid "[color=white]Memory Type           Total        Used         Free[reset]"
msgstr "[color=white]Type de mémoire        Total        Utilisée      Libre[reset]"

#: src/dos/programs/mem.cpp:1275
#, c-format, no-wrap
msgctxt "PROGRAM_MEM_SUMMARY_TABLE_HORIZONTAL_LINE"
msgid "----------------   ----------   ----------   ----------"
msgstr "----------------   ----------   ----------   ----------"

#: src/dos/programs/mem.cpp:1277
#, c-format, no-wrap
msgctxt "PROGRAM_MEM_SUMMARY_TABLE_ROW_FORMAT"
msgid "[color=light-cyan]%-16s[reset]   %10s   %10s   %10s"
msgstr "[color=light-cyan]%-16s[reset]   %10s   %10s   %10s"

#: src/dos/programs/mem.cpp:1280
#, c-format, no-wrap
msgctxt "PROGRAM_MEM_TYPE_CONVENTIONAL"
msgid "Conventional"
msgstr "Conventionnelle"

#: src/dos/programs/mem.cpp:1281
#, c-format, no-wrap
msgctxt "PROGRAM_MEM_TYPE_UMB"
msgid "Upper (UMB)"
msgstr "Haute (UMB)"

#: src/dos/programs/mem.cpp:1282
#, c-format, no-wrap
msgctxt "PROGRAM_MEM_TYPE_HMA"
msgid "High (HMA)"
msgstr "Haute (HMA)"

#: src/dos/programs/mem.cpp:1283
#, c-format, no-wrap
msgctxt "PROGRAM_MEM_TYPE_XMS"
msgid "Extended (XMS)"
msgstr "Étendue (XMS)"

#: src/dos/programs/mem.cpp:1284
#, c-format, no-wrap
msgctxt "PROGRAM_MEM_TYPE_EMS"
msgid "Expanded (EMS)"
msgstr "Étendue paginée (EMS)"

#: src/dos/programs/mem.cpp:1285
#, c-format, no-wrap
msgctxt "PROGRAM_MEM_TYPE_UNDER_1MB"
msgid "Total under 1 MB"
msgstr "Total sous 1 Mo"

#: src/dos/programs/mem.cpp:1287
#, c-format, no-wrap
msgctxt "PROGRAM_MEM_LABEL_LARGEST"
msgid "Largest free Conventional Memory block"
msgstr "Plus grand bloc libre de mémoire conventionnelle"

#: src/dos/programs/mem.cpp:1289
#, c-format, no-wrap
msgctxt "PROGRAM_MEM_LABEL_LARGEST_UMB"
msgid "Largest free Upper Memory (UMB) block"
msgstr "Plus grand bloc libre de mémoire haute (UMB)"

#: src/dos/programs/mem.cpp:1292
#, c-format, no-wrap
msgctxt "PROGRAM_MEM_BYTES"
msgid "bytes"
msgstr "octets"

#: src/dos/programs/mem.cpp:1296
#, c-format, no-wrap
msgctxt "PROGRAM_MEM_CLASSIFY_TITLE"
msgid "Modules using memory below 1 MB:"
msgstr "Modules utilisant la mémoire sous 1 Mo :"

#: src/dos/programs/mem.cpp:1297
#, c-format, no-wrap
msgctxt "PROGRAM_MEM_CLASSIFY_TABLE_HEADER"
msgid "[color=white]Name        PSP         Total      =   Conventional  +   Upper (UMB)[reset]"
msgstr "[color=white]Nom         PSP         Total      =   Conventionnelle  +   Haute (UMB)[reset]"

#: src/dos/programs/mem.cpp:1299
#, c-format, no-wrap
msgctxt "PROGRAM_MEM_CLASSIFY_TABLE_HORIZONTAL_LINE"
msgid "--------   -----   ---------------   ---------------   ---------------"
msgstr "--------   -----   ---------------   ---------------   ---------------"

#: src/dos/programs/mem.cpp:1301
#, c-format, no-wrap
msgctxt "PROGRAM_MEM_CLASSIFY_TABLE_ROW_FORMAT"
msgid "%-8s%c  %04Xh   %15s   %s   %15s"
msgstr "%-8s%c  %04Xh   %15s   %s   %15s"

#: src/dos/programs/mem.cpp:1304
#, c-format, no-wrap
msgctxt "PROGRAM_MEM_CLASSIFY_FREE"
msgid "free"
msgstr "libre"

#: src/dos/programs/mem.cpp:1308
#, c-format, no-wrap
msgctxt "PROGRAM_MEM_DEBUG_TITLE_CONVENTIONAL"
msgid "Conventional Memory MCB chain:"
msgstr "Chaîne MCB de la mémoire conventionnelle :"

#: src/dos/programs/mem.cpp:1310
#, c-format, no-wrap
msgctxt "PROGRAM_MEM_DEBUG_TITLE_UPPER"
msgid "Upper Memory MCB chain #%u:"
msgstr "Chaîne MCB de la mémoire haute #%u :"

#: src/dos/programs/mem.cpp:1313
#, c-format, no-wrap
msgctxt "PROGRAM_MEM_DEBUG_TABLE_HEADER"
msgid "[color=white]Segment        Size        Name       PSP   Type[reset]"
msgstr "[color=white]Segment        Taille      Nom       PSP   Type[reset]"

#: src/dos/programs/mem.cpp:1315
#, c-format, no-wrap
msgctxt "PROGRAM_MEM_DEBUG_TABLE_HORIZONTAL_LINE"
msgid "-------   ---------------  --------  -----  -------------"
msgstr "-------   ---------------  --------  -----  -------------"

#: src/dos/programs/mem.cpp:1317
#, c-format, no-wrap
msgctxt "PROGRAM_MEM_DEBUG_TABLE_ROW_FORMAT"
msgid " %04Xh %c  %15s  %-8s  %04Xh  %s"
msgstr " %04Xh %c  %15s  %-8s  %04Xh  %s"

#: src/dos/programs/mem.cpp:1322
#, c-format, no-wrap
msgctxt "PROGRAM_MEM_FREE_TITLE_CONVENTIONAL"
msgid "Free segments in Conventional Memory:"
msgstr "Segments libres en mémoire conventionnelle :"

#: src/dos/programs/mem.cpp:1324
#, c-format, no-wrap
msgctxt "PROGRAM_MEM_FREE_TITLE_UPPER"
msgid "Free segments in Upper Memory (UMB):"
msgstr "Segments libres en mémoire haute (UMB) :"

#: src/dos/programs/mem.cpp:1327
#, c-format, no-wrap
msgctxt "PROGRAM_MEM_FREE_TABLE_HEADER"
msgid "[color=white]Segment         Size[reset]"
msgstr "[color=white]Segment         Taille[reset]"

#: src/dos/programs/mem.cpp:1329
#, c-format, no-wrap
msgctxt "PROGRAM_MEM_FREE_TABLE_HORIZONTAL_LINE"
msgid "-------   ---------------"
msgstr "-------   ---------------"

#: src/dos/programs/mem.cpp:1331
#, c-format, no-wrap
msgctxt "PROGRAM_MEM_FREE_TABLE_ROW_FORMAT"
msgid " %04Xh %c  %15s"
msgstr " %04Xh %c  %15s"

#: src/dos/programs/mem.cpp:1333
#, c-format, no-wrap
msgctxt "PROGRAM_MEM_FREE_TABLE_UNDERLINE"
msgid "          ---------------"
msgstr "          ---------------"

#: src/dos/programs/mem.cpp:1335
#, c-format, no-wrap
msgctxt "PROGRAM_MEM_FREE_TABLE_SUMMARY"
msgid "Total:    %s"
msgstr "Total :    %s"

#: src/dos/programs/mem.cpp:1340
#, c-format, no-wrap
msgctxt "PROGRAM_MEM_MODULE_TITLE"
msgid "Module '%s' (PSP segment %04Xh) uses the following memory:"
msgstr "Le module '%s' (segment PSP %04Xh) utilise la mémoire suivante :"

#: src/dos/programs/mem.cpp:1343
#, c-format, no-wrap
msgctxt "PROGRAM_MEM_MODULE_TABLE_HEADER"
msgid "[color=white]Segment         Size        Type[reset]"
msgstr "[color=white]Segment         Taille        Type[reset]"

#: src/dos/programs/mem.cpp:1345
#, c-format, no-wrap
msgctxt "PROGRAM_MEM_MODULE_TABLE_HORIZONTAL_LINE"
msgid "-------   ---------------   -------------"
msgstr "-------   ---------------   -------------"

#: src/dos/programs/mem.cpp:1347
#, c-format, no-wrap
msgctxt "PROGRAM_MEM_MODULE_TABLE_ROW_FORMAT"
msgid " %04Xh    %s   %s"
msgstr " %04Xh    %s   %s"

#: src/dos/programs/mem.cpp:1349
#, c-format, no-wrap
msgctxt "PROGRAM_MEM_MODULE_TABLE_UNDERLINE"
msgid "          ---------------"
msgstr "          ---------------"

#: src/dos/programs/mem.cpp:1351
#, c-format, no-wrap
msgctxt "PROGRAM_MEM_MODULE_TABLE_SUMMARY"
msgid "Total:    %s"
msgstr "Total :    %s"

#: src/dos/programs/mem.cpp:1356
#, c-format, no-wrap
msgctxt "PROGRAM_MEM_MCB_TYPE_FREE"
msgid "(free)"
msgstr "(libre)"

#: src/dos/programs/mem.cpp:1357
#, c-format, no-wrap
msgctxt "PROGRAM_MEM_MCB_TYPE_SYSTEM"
msgid "System data"
msgstr "Données système"

#: src/dos/programs/mem.cpp:1358
#, c-format, no-wrap
msgctxt "PROGRAM_MEM_MCB_TYPE_RESERVED"
msgid "Reserved area"
msgstr "Zone réservée"

#: src/dos/programs/mem.cpp:1359
#, c-format, no-wrap
msgctxt "PROGRAM_MEM_MCB_TYPE_PROGRAM"
msgid "Program"
msgstr "Programme"

#: src/dos/programs/mem.cpp:1360
#, c-format, no-wrap
msgctxt "PROGRAM_MEM_MCB_TYPE_ENVIRONMENT"
msgid "Environment"
msgstr "Environnement"

#: src/dos/programs/mem.cpp:1361
#, c-format, no-wrap
msgctxt "PROGRAM_MEM_MCB_TYPE_DATA"
msgid "Data"
msgstr "Données"

#: src/dos/programs/mem.cpp:1363
#, c-format, no-wrap
msgctxt "PROGRAM_MEM_XMS_TITLE"
msgid "Detailed Extended Memory (XMS) information:"
msgstr "Informations détaillées sur la mémoire étendue (XMS) :"

#: src/dos/programs/mem.cpp:1366
#, c-format, no-wrap
msgctxt "PROGRAM_MEM_XMS_LABEL_VERSION"
msgid "XMS version"
msgstr "Version XMS"

#: src/dos/programs/mem.cpp:1367
#, c-format, no-wrap
msgctxt "PROGRAM_MEM_XMS_LABEL_DRIVER"
msgid "Driver revision"
msgstr "Révision du pilote"

#: src/dos/programs/mem.cpp:1368
#, c-format, no-wrap
msgctxt "PROGRAM_MEM_XMS_LABEL_HMA"
msgid "High Memory (HMA)"
msgstr "Mémoire haute (HMA)"

#: src/dos/programs/mem.cpp:1369
#, c-format, no-wrap
msgctxt "PROGRAM_MEM_XMS_LABEL_TOTAL"
msgid "Total XMS memory"
msgstr "Mémoire XMS totale"

#: src/dos/programs/mem.cpp:1370
#, c-format, no-wrap
msgctxt "PROGRAM_MEM_XMS_LABEL_FREE"
msgid "Free XMS memory"
msgstr "Mémoire XMS libre"

#: src/dos/programs/mem.cpp:1371
#, c-format, no-wrap
msgctxt "PROGRAM_MEM_XMS_LABEL_LARGEST"
msgid "Largest free XMS block"
msgstr "Plus grand bloc XMS libre"

#: src/dos/programs/mem.cpp:1373
#, c-format, no-wrap
msgctxt "PROGRAM_MEM_XMS_HMA_FREE"
msgid "free"
msgstr "libre"

#: src/dos/programs/mem.cpp:1374
#, c-format, no-wrap
msgctxt "PROGRAM_MEM_XMS_HMA_NOT_AVAILABLE"
msgid "not available"
msgstr "non disponible"

#: src/dos/programs/mem.cpp:1378
#, c-format, no-wrap
msgctxt "PROGRAM_MEM_EMS_TITLE"
msgid "Detailed Expanded Memory (EMS) information:"
msgstr "Informations détaillées sur la mémoire paginée (EMS) :"

#: src/dos/programs/mem.cpp:1381
#, c-format, no-wrap
msgctxt "PROGRAM_MEM_EMS_TABLE_HEADER"
msgid "[color=white]Handle   Name         Pages         Size[reset]"
msgstr "[color=white]Handle   Nom         Pages         Taille[reset]"

#: src/dos/programs/mem.cpp:1383
#, c-format, no-wrap
msgctxt "PROGRAM_MEM_EMS_TABLE_HORIZONTAL_LINE"
msgid "------   --------   -------   ----------"
msgstr "------   --------   -------   ----------"

#: src/dos/programs/mem.cpp:1385
#, c-format, no-wrap
msgctxt "PROGRAM_MEM_EMS_TABLE_ROW_FORMAT"
msgid "   %3d   %-8s   %7s   %10s"
msgstr "   %3d   %-8s   %7s   %10s"

#: src/dos/programs/mem.cpp:1388
#, c-format, no-wrap
msgctxt "PROGRAM_MEM_EMS_LABEL_VERSION"
msgid "EMS version"
msgstr "Version EMS"

#: src/dos/programs/mem.cpp:1389
#, c-format, no-wrap
msgctxt "PROGRAM_MEM_EMS_LABEL_SEGMENT"
msgid "Frame segment"
msgstr "Segment de fenêtre"

#: src/dos/programs/mem.cpp:1390
#, c-format, no-wrap
msgctxt "PROGRAM_MEM_EMS_LABEL_HANDLES_TOTAL"
msgid "Total handles"
msgstr "Handles totaux"

#: src/dos/programs/mem.cpp:1391
#, c-format, no-wrap
msgctxt "PROGRAM_MEM_EMS_LABEL_HANDLES_FREE"
msgid "Free handles"
msgstr "Handles libres"

#: src/dos/programs/mem.cpp:1392
#, c-format, no-wrap
msgctxt "PROGRAM_MEM_EMS_LABEL_TOTAL"
msgid "Total EMS memory"
msgstr "Mémoire EMS totale"

#: src/dos/programs/mem.cpp:1393
#, c-format, no-wrap
msgctxt "PROGRAM_MEM_EMS_LABEL_FREE"
msgid "Free EMS memory"
msgstr "Mémoire EMS libre"

#: src/dos/programs/mem.cpp:1397
#, c-format, no-wrap
msgctxt "PROGRAM_MEM_ASTERISK"
msgid "* - the currently running MEM command"
msgstr "* - la commande MEM en cours d'exécution"

#: src/dos/programs/mem.cpp:1401
#, c-format, no-wrap
msgctxt "PROGRAM_MEM_ERROR_NO_MODULE"
msgid "No module '%s' in memory.\n"
msgstr ""
"Aucun module '%s' en mémoire.\n"
""

#: src/dos/programs/mem.cpp:1402
#, c-format, no-wrap
msgctxt "PROGRAM_MEM_ERROR_NO_XMS"
msgid "No Extended Memory (XMS) found.\n"
msgstr ""
"Aucune mémoire étendue (XMS) trouvée.\n"
""

#: src/dos/programs/mem.cpp:1403
#, c-format, no-wrap
msgctxt "PROGRAM_MEM_ERROR_NO_EMS"
msgid "No Expanded Memory (EMS) found.\n"
msgstr ""
"Aucune mémoire paginée (EMS) trouvée.\n"
""

#: src/dos/programs/mixer.cpp:790
#, c-format, no-wrap
msgctxt "SHELL_CMD_MIXER_HELP_LONG"
msgid ""
"Display or change the sound mixer settings.\n"
"\n"
"Usage:\n"
"  [color=light-green]mixer[reset] [color=light-cyan][CHANNEL][reset] [color=white]COMMANDS[reset] [/noshow]\n"
"  [color=light-green]mixer[reset] [/listmidi]\n"
"\n"
"Parameters:\n"
"  [color=light-cyan]CHANNEL[reset]   mixer channel to change the settings of\n"
"  [color=white]COMMANDS[reset]  one or more of the following commands:\n"
"    Volume:      Percentage volume of [color=white]0[reset] to [color=white]9999[reset], or decibel volume prefixed\n"
"                 with [color=white]d[reset] (e.g. [color=white]d-7.5[reset]). Use [color=white]L:R[reset] to set the left and right\n"
"                 volumes of stereo channels separately (e.g. [color=white]10:20[reset], [color=white]150:d6[reset]).\n"
"    Stereo mode: [color=white]stereo[reset], or [color=white]reverse[reset] (stereo channels only).\n"
"    Crossfeed:   [color=white]x0[reset] to [color=white]x100[reset], set crossfeed strength (stereo channels only).\n"
"    Reverb:      [color=white]r0[reset] to [color=white]r100[reset], set reverb level.\n"
"    Chorus:      [color=white]c0[reset] to [color=white]c100[reset], set chorus level.\n"
"\n"
"Notes:\n"
"  - Run [color=light-green]mixer[reset] without arguments to view the current settings.\n"
"  - Run [color=light-green]mixer[reset] /listmidi to list all available MIDI devices.\n"
"  - You may change the settings of more than one channel in a single command.\n"
"  - If no channel is specified, you can set crossfeed, reverb, or chorus\n"
"    of all channels globally.\n"
"  - The /noshow option applies the changes without showing the mixer settings.\n"
"\n"
"Examples:\n"
"  [color=light-green]mixer[reset] [color=light-cyan]cdaudio[reset] [color=white]50[reset] [color=light-cyan]sb[reset] [color=white]reverse[reset] /noshow\n"
"  [color=light-green]mixer[reset] [color=white]x30[reset] [color=light-cyan]master[reset] [color=white]40[reset] [color=light-cyan]opl[reset] [color=white]150 r50 c30[reset] [color=light-cyan]sb[reset] [color=white]x10[reset]"
msgstr ""
"Affiche ou modifie les réglages du mixeur audio.\n"
"\n"
"Usage :\n"
" [color=light-green]mixer[reset] [color=light-cyan][CHANNEL][reset] [color=white]COMMANDES[reset] [/noshow]\n"
" [color=light-green]mixer[reset] [/listmidi]\n"
"\n"
"Paramètres :\n"
" [color=light-cyan]CHANNEL[reset]   canal du mixeur dont modifier les réglages\n"
" [color=white]COMMANDES[reset] une ou plusieurs commandes parmi :\n"
"   Volume :      volume de [color=white]0[reset] à [color=white]9999[reset] (%%), ou en décibels préfixé\n"
"                 par [color=white]d[reset] (ex. [color=white]d-7.5[reset]). Utilisez [color=white]L:R[reset] pour régler gauche\n"
"                 et droite séparément (ex. [color=white]10:20[reset], [color=white]150:d6[reset]).\n"
"   Mode stéréo : [color=white]stereo[reset], ou [color=white]reverse[reset] (canaux stéréo uniquement).\n"
"   Crossfeed :   [color=white]x0[reset] à [color=white]x100[reset], règle l'intensité du crossfeed\n"
"                 (canaux stéréo uniquement).\n"
"   Réverb :      [color=white]r0[reset] à [color=white]r100[reset], règle le niveau de réverbération.\n"
"   Chorus :      [color=white]c0[reset] à [color=white]c100[reset], règle le niveau de chorus.\n"
"\n"
"Notes :\n"
" - Lancez [color=light-green]mixer[reset] sans argument pour voir les réglages\n"
"   actuels.\n"
" - Lancez [color=light-green]mixer[reset] /listmidi pour lister les périphériques\n"
"   MIDI disponibles.\n"
" - Vous pouvez modifier les réglages de plusieurs canaux en une seule\n"
"   commande.\n"
" - Si aucun canal n'est précisé, vous pouvez régler globalement le\n"
"   crossfeed, la réverbération ou le chorus.\n"
" - L'option /noshow applique les changements sans afficher les réglages du\n"
"   mixeur.\n"
"\n"
"Exemples :\n"
" [color=light-green]mixer[reset] [color=light-cyan]cdaudio[reset] [color=white]50[reset] [color=light-cyan]sb[reset] [color=white]reverse[reset] /noshow\n"
" [color=light-green]mixer[reset] [color=white]x30[reset] [color=light-cyan]master[reset] [color=white]40[reset] [color=light-cyan]opl[reset] [color=white]150 r50 c30[reset] [color=light-cyan]sb[reset] [color=white]x10[reset]"

#: src/dos/programs/mixer.cpp:820
#, c-format, no-wrap
msgctxt "SHELL_CMD_MIXER_HEADER_LAYOUT"
msgid "%-22s %4.0f:%-4.0f %+6.2f:%-+6.2f  %-8s %5s %7s %7s"
msgstr "%-22s %4.0f:%-4.0f %+6.2f:%-+6.2f  %-8s %5s %7s %7s"

#: src/dos/programs/mixer.cpp:823
#, c-format, no-wrap
msgctxt "SHELL_CMD_MIXER_HEADER_LABELS"
msgid "[color=white]Channel      Volume    Volume (dB)   Mode     Xfeed  Reverb  Chorus[reset]"
msgstr "[color=white]Canal        Volume    Volume (dB)   Mode     Xfeed  Reverb  Chorus[reset]"

#: src/dos/programs/mixer.cpp:826
#, c-format, no-wrap
msgctxt "SHELL_CMD_MIXER_CHANNEL_OFF"
msgid "off"
msgstr "off"

#: src/dos/programs/mixer.cpp:827
#, c-format, no-wrap
msgctxt "SHELL_CMD_MIXER_CHANNEL_STEREO"
msgid "Stereo"
msgstr "Stereo"

#: src/dos/programs/mixer.cpp:828
#, c-format, no-wrap
msgctxt "SHELL_CMD_MIXER_CHANNEL_REVERSE"
msgid "Reverse"
msgstr "Inversé"

#: src/dos/programs/mixer.cpp:829
#, c-format, no-wrap
msgctxt "SHELL_CMD_MIXER_CHANNEL_MONO"
msgid "Mono"
msgstr "Mono"

#: src/dos/programs/mixer.cpp:831
#, c-format, no-wrap
msgctxt "SHELL_CMD_MIXER_INACTIVE_CHANNEL"
msgid "Channel [color=light-cyan]%s[reset] is not active"
msgstr "Le canal [color=light-cyan]%s[reset] n'est pas actif"

#: src/dos/programs/mixer.cpp:834
#, c-format, no-wrap
msgctxt "SHELL_CMD_MIXER_INVALID_GLOBAL_COMMAND"
msgid "Invalid global command: [color=white]%s[reset]"
msgstr "Commande globale invalide : [color=white]%s[reset]"

#: src/dos/programs/mixer.cpp:837
#, c-format, no-wrap
msgctxt "SHELL_CMD_MIXER_INVALID_VOLUME_COMMAND"
msgid "Invalid volume for the [color=light-cyan]%s[reset] channel: [color=white]%s[reset]"
msgstr "Volume invalide pour le canal [color=light-cyan]%s[reset] : [color=white]%s[reset]"

#: src/dos/programs/mixer.cpp:841
#, c-format, no-wrap
msgctxt "SHELL_CMD_MIXER_INVALID_CROSSFEED_STRENGTH"
msgid ""
"Invalid crossfeed strength for the [color=light-cyan]%s[reset] channel: [color=white]%s[reset];\n"
"must be a number between 0 and 100"
msgstr ""
"Intensite de crossfeed invalide pour le canal [color=light-cyan]%s[reset] :[color=white]%s[reset] ;\n"
"Doit être un nombre entre 0 et 100"

#: src/dos/programs/mixer.cpp:846
#, c-format, no-wrap
msgctxt "SHELL_CMD_MIXER_INVALID_CHORUS_LEVEL"
msgid ""
"Invalid chorus level for the [color=light-cyan]%s[reset] channel: [color=white]%s[reset];\n"
"must be a number between 0 and 100"
msgstr ""
"Niveau de chorus invalide pour le canal [color=light-cyan]%s[reset] :[color=white]%s[reset] ;\n"
"Doit être un nombre entre 0 et 100"

#: src/dos/programs/mixer.cpp:851
#, c-format, no-wrap
msgctxt "SHELL_CMD_MIXER_INVALID_REVERB_LEVEL"
msgid ""
"Invalid reverb level for the [color=light-cyan]%s[reset] channel: [color=white]%s[reset];\n"
"must be a number between 0 and 100"
msgstr ""
"Niveau de reverb invalide pour le canal [color=light-cyan]%s[reset] :[color=white]%s[reset] ;\n"
"Doit être un nombre entre 0 et 100"

#: src/dos/programs/mixer.cpp:856
#, c-format, no-wrap
msgctxt "SHELL_CMD_MIXER_MISSING_CROSSFEED_STRENGTH"
msgid ""
"Missing crossfeed strength after [color=white]x[reset] for the [color=light-cyan]%s[reset] channel;\n"
"must provide a number between 0 and 100"
msgstr ""
"Intensite de crossfeed manquante apres [color=white]x[reset] pour le canal[color=light-cyan]%s[reset] ;\n"
"Vous devez fournir un nombre entre 0 et 100"

#: src/dos/programs/mixer.cpp:861
#, c-format, no-wrap
msgctxt "SHELL_CMD_MIXER_MISSING_CHORUS_LEVEL"
msgid ""
"Missing chorus level after [color=white]c[reset] for the [color=light-cyan]%s[reset] channel;\n"
"must provide a number between 0 and 100"
msgstr ""
"Niveau de chorus manquant apres [color=white]c[reset] pour le canal[color=light-cyan]%s[reset] ;\n"
"Vous devez fournir un nombre entre 0 et 100"

#: src/dos/programs/mixer.cpp:866
#, c-format, no-wrap
msgctxt "SHELL_CMD_MIXER_MISSING_REVERB_LEVEL"
msgid ""
"Missing reverb level after [color=white]r[reset] for the [color=light-cyan]%s[reset] channel;\n"
"must provide a number between 0 and 100"
msgstr ""
"Niveau de reverb manquant apres [color=white]r[reset] pour le canal[color=light-cyan]%s[reset] ;\n"
"Vous devez fournir un nombre entre 0 et 100"

#: src/dos/programs/mixer.cpp:871
#, c-format, no-wrap
msgctxt "SHELL_CMD_MIXER_INVALID_GLOBAL_CROSSFEED_STRENGTH"
msgid ""
"Invalid global crossfeed strength [color=white]%s[reset];\n"
"must be a number between 0 and 100"
msgstr ""
"Intensite globale de crossfeed invalide [color=white]%s[reset] ;\n"
"Doit être un nombre entre 0 et 100"

#: src/dos/programs/mixer.cpp:875
#, c-format, no-wrap
msgctxt "SHELL_CMD_MIXER_INVALID_GLOBAL_CHORUS_LEVEL"
msgid ""
"Invalid global chorus level [color=white]%s[reset];\n"
"must be a number between 0 and 100"
msgstr ""
"Niveau global de chorus invalide [color=white]%s[reset] ;\n"
"Doit être un nombre entre 0 et 100"

#: src/dos/programs/mixer.cpp:879
#, c-format, no-wrap
msgctxt "SHELL_CMD_MIXER_INVALID_GLOBAL_REVERB_LEVEL"
msgid ""
"Invalid global reverb level [color=white]%s[reset];\n"
"must be a number between 0 and 100"
msgstr ""
"Niveau global de reverb invalide [color=white]%s[reset] ;\n"
"Doit être un nombre entre 0 et 100"

#: src/dos/programs/mixer.cpp:883
#, c-format, no-wrap
msgctxt "SHELL_CMD_MIXER_MISSING_GLOBAL_CROSSFEED_STRENGTH"
msgid ""
"Missing global crossfeed strength after [color=white]x[reset];\n"
"must provide a number between 0 and 100"
msgstr ""
"Intensite globale de crossfeed manquante apres [color=white]x[reset] ;\n"
"Vous devez fournir un nombre entre 0 et 100"

#: src/dos/programs/mixer.cpp:887
#, c-format, no-wrap
msgctxt "SHELL_CMD_MIXER_MISSING_GLOBAL_CHORUS_LEVEL"
msgid ""
"Missing global chorus level after [color=white]c[reset];\n"
"must provide a number between 0 and 100"
msgstr ""
"Niveau global de chorus manquant apres [color=white]c[reset] ;\n"
"Vous devez fournir un nombre entre 0 et 100"

#: src/dos/programs/mixer.cpp:891
#, c-format, no-wrap
msgctxt "SHELL_CMD_MIXER_MISSING_GLOBAL_REVERB_LEVEL"
msgid ""
"Missing global reverb level after [color=white]r[reset];\n"
"must provide a number between 0 and 100"
msgstr ""
"Niveau global de reverb manquant apres [color=white]r[reset] ;\n"
"Vous devez fournir un nombre entre 0 et 100"

#: src/dos/programs/mixer.cpp:895
#, c-format, no-wrap
msgctxt "SHELL_CMD_MIXER_MISSING_CHANNEL_COMMAND"
msgid "Missing command for the [color=light-cyan]%s[reset] channel"
msgstr "Commande manquante pour le canal [color=light-cyan]%s[reset]"

#: src/dos/programs/mixer.cpp:898
#, c-format, no-wrap
msgctxt "SHELL_CMD_MIXER_INVALID_CHANNEL_COMMAND"
msgid "Invalid command for the [color=light-cyan]%s[reset] channel: [color=white]%s[reset]"
msgstr "Commande invalide pour le canal [color=light-cyan]%s[reset] : [color=white]%s[reset]"

#: src/dos/programs/mixer.cpp:902
#, c-format, no-wrap
msgctxt "SHELL_CMD_MIXER_CHANNEL_DEPRECATED"
msgid "Channel name [color=light-cyan]%s[reset] is deprecated, use [color=light-cyan]%s[reset] instead"
msgstr "Le nom de canal [color=light-cyan]%s[reset] est obsolète, utilisez [color=light-cyan]%s[reset] à la place"

#: src/dos/programs/mode.cpp:311
#, c-format, no-wrap
msgctxt "PROGRAM_MODE_HELP_LONG"
msgid ""
"Set the display mode or the keyboard's typematic rate.\n"
"\n"
"Usage:\n"
"  [color=light-green]mode[reset] [[color=light-cyan]DEVICE[reset]] [color=white]COLS[reset]\n"
"  [color=light-green]mode[reset] [[color=light-cyan]DEVICE[reset]] [color=white]COLS,LINES[reset]\n"
"  [color=light-green]mode[reset] [[color=light-cyan]DEVICE[reset]] [color=white]MODENAME[reset]\n"
"  [color=light-green]mode[reset] [[color=light-cyan]DEVICE[reset]] cols=[color=white]COLS[reset] lines=[color=white]LINES[reset]\n"
"  [color=light-green]mode[reset] [[color=light-cyan]DEVICE[reset]] rate=[color=white]RATE[reset] delay=[color=white]DELAY[reset]\n"
"\n"
"Parameters:\n"
"  [color=light-cyan]DEVICE[reset]    CON or CON: (optional)\n"
"  [color=white]COLS[reset]      number of characters (columns) per line (40, 80, or 132)\n"
"  [color=white]LINES[reset]     number of lines on the screen (25, 28, 30, 34, 43, 50, or 60)\n"
"  [color=white]MODENAME[reset]  symbolic mode name (CO40, CO80, BW40, BW80, or MONO)\n"
"  [color=white]RATE[reset]      key repeat rate, from [color=white]1[reset] (slowest) to [color=white]32[reset] (fastest)\n"
"  [color=white]DELAY[reset]     key repeat delay, from [color=white]1[reset] (shortest) to [color=white]4[reset] (longest)\n"
"\n"
"Notes:\n"
"  - Valid display modes per graphics adapter:\n"
"      Hercules           80x25\n"
"      CGA, PCjr, Tandy   40x25, 80x25\n"
"      EGA                40x25, 80x25, 80x43\n"
"      SVGA (non-S3)      40x25, 80x25, 80x28, 80x30, 80x34, 80x43, 80x50\n"
"      SVGA (S3)          40x25, all 80 and 132-column modes\n"
"\n"
"  - The 132x28, 132x30, and 132x34 modes are only available if `vesa_modes` is\n"
"    set to `all`.\n"
"\n"
"Examples:\n"
"  [color=light-green]mode[reset] [color=white]132x50[reset]\n"
"  [color=light-green]mode[reset] CON [color=white]80x43[reset]\n"
"  [color=light-green]mode[reset] [color=white]co80[reset]\n"
"  [color=light-green]mode[reset] CON: cols=[color=white]80[reset] lines=[color=white]43[reset]\n"
"  [color=light-green]mode[reset] rate=[color=white]32[reset] delay=[color=white]1[reset]"
msgstr ""
"Définit le mode d'affichage ou le taux typematique du clavier.\n"
"\n"
"Usage :\n"
" [color=light-green]mode[reset] [color=white]COLSXLIGNES[reset]\n"
" [color=light-green]mode[reset] [color=white]COLS,LIGNES[reset]\n"
" [color=light-green]mode[reset] rate=[color=white]TAUX[reset]delay=[color=white]DELAI[reset]\n"
"\n"
"Paramètres :\n"
" [color=white]COLS[reset]      nombre de caracteres (colonnes) par ligne(40, 80 ou 132)\n"
" [color=white]LIGNES[reset]    nombre de lignes à l'écran (25, 28, 30, 34, 43, 50 ou 60)\n"
" [color=white]TAUX[reset]      taux de repetition des touches, de[color=white]1[reset] a [color=white]32[reset]\n"
" [color=white]DELAI[reset]     delai de repetition, de [color=white]1[reset]a [color=white]4[reset]\n"
"\n"
"Notes :\n"
" - Combinaisons [color=white]COLSXLIGNES[reset] valides selon l'adaptateur:\n"
"     Hercules           80x25\n"
"     CGA, PCjr, Tandy   40x25, 80x25\n"
"     EGA                40x25, 80x25, 80x43\n"
"     SVGA (non-S3)      40x25, 80x25, 80x28, 80x30, 80x34, 80x43, 80x50\n"
"     SVGA (S3)          40x25, tous les modes 80 et 132 colonnes\n"
"\n"
" - Les modes 132x28, 132x30 et 132x34 sont disponibles seulement si\n"
"   `vesa_modes` est defini sur `all`.\n"
"\n"
"Exemples :\n"
" [color=light-green]mode[reset] [color=white]132x50\n"
" [color=light-green]mode[reset] [color=white]80x43[reset]\n"
" [color=light-green]mode[reset] rate=[color=white]32[reset]delay=[color=white]1[reset]"

#: src/dos/programs/mode.cpp:347
#, c-format, no-wrap
msgctxt "PROGRAM_MODE_INVALID_DISPLAY_MODE"
msgid "Invalid display mode: [color=white]%s[reset]"
msgstr "Mode d'affichage invalide : [color=white]%s[reset]"

#: src/dos/programs/mode.cpp:350
#, c-format, no-wrap
msgctxt "PROGRAM_MODE_UNSUPPORTED_DISPLAY_MODE"
msgid "Display mode [color=white]%s[reset] is not supported on this graphics adapter."
msgstr "Le mode d'affichage [color=white]%s[reset] n'est pas pris en charge sur cet adaptateur graphique."

#: src/dos/programs/mode.cpp:353
#, c-format, no-wrap
msgctxt "PROGRAM_MODE_UNSUPPORTED_VESA_MODE"
msgid "VESA display mode [color=white]%s[reset] is not supported; set `vesa_modes = all` to enable it."
msgstr ""
"Le mode d'affichage VESA [color=white]%s[reset] n'est pas pris en charge ; définissez `vesa_modes =\n"
"all` pour l'activer."

#: src/dos/programs/mode.cpp:356
#, c-format, no-wrap
msgctxt "PROGRAM_MODE_INVALID_TYPEMATIC_RATE"
msgid "Invalid typematic rate setting."
msgstr "Paramètre de taux typématique invalide."

#: src/dos/programs/more.cpp:158
#, c-format, no-wrap
msgctxt "PROGRAM_MORE_HELP_LONG"
msgid ""
"Display command output or text file one screen at a time.\n"
"\n"
"Usage:\n"
"  [color=light-cyan]COMMAND[reset] | [color=light-green]more[reset] [/c] [/e] [/p] [[reset]/s] [/t[color=white]n[reset]] [+[color=white]nnn[reset]]\n"
"  [color=light-green]more[reset] [/c] [/e] [/p] [[reset]/s] [/t[color=white]n[reset]] [+[color=white]nnn[reset]] < [color=light-cyan]FILE[reset]\n"
"  [color=light-green]more[reset] [/c] [/e] [/p] [[reset]/s] [/t[color=white]n[reset]] [+[color=white]nnn[reset]] [color=light-cyan]PATTERN[reset] [[color=light-cyan]PATTERN[reset] ...]\n"
"\n"
"Parameters:\n"
"  [color=light-cyan]COMMAND[reset]  command to display the output of\n"
"  [color=light-cyan]FILE[reset]     exact name of the file to display, optionally with a path\n"
"  [color=light-cyan]PATTERN[reset]  either a path to a single file or a path with wildcards, which are\n"
"           the asterisk (*) and the question mark (?)\n"
"  /c       clear the screen before each file\n"
"  /e       extended mode, with more hotkeys available\n"
"  /p       expand the new page / form feed character\n"
"  /s       squish multiple empty lines into one\n"
"  /t[color=white]n[reset]      specify the tab size, 1-9, default is 8\n"
"  +[color=white]nnn[reset]     skip the first [color=white]nnn[reset] lines of the first file\n"
"\n"
"Notes:\n"
"  - This command is only for viewing text files, not binary files.\n"
"  - The following hotkeys are available:\n"
"    [color=yellow]Space[reset]          to show the next screen.\n"
"    [color=yellow]Enter[reset]          to show the next line.\n"
"    [color=yellow]N[reset] or [color=yellow]F[reset]         to skip to the next file.\n"
"    [color=yellow]Q[reset], [color=yellow]Esc[reset], [color=yellow]Ctrl+C[reset] to terminate the command.\n"
"  - Also, the [color=yellow]Ctrl+C[reset] can be used to terminate the command reading data from the\n"
"    keyboard input, like when [color=light-green]more[reset] is executed without any arguments.\n"
"  - The following extra hotkeys are available in extended mode only:\n"
"    [color=yellow]P[reset] [color=white]nnn[reset]          to display the next [color=white]nnn[reset] lines and prompt again.\n"
"    [color=yellow]S[reset] [color=white]nnn[reset]          to skip the next [color=white]nnn[reset] lines.\n"
"    [color=yellow]=[reset]              to display the current line number.\n"
"  - Option /p disables certain incompatible hotkeys.\n"
"\n"
"Examples:\n"
"  [color=light-cyan]dir /on[reset] | [color=light-green]more[reset]             ; displays sorted directory one screen at a time\n"
"  [color=light-green]more[reset] /t[color=white]4[reset] < [color=light-cyan]A:\\MANUAL.TXT[reset]   ; shows the file's content with tab size 4\n"
msgstr ""
"Affiche la sortie d'une commande ou un fichier texte, écran par écran.\n"
"\n"
"Usage :\n"
" [color=light-cyan]COMMANDE[reset] | [color=light-green]more[reset] [/c][/e] [/p] [[reset]/s] [/t[color=white]n[reset]] [+[color=white]nnn[reset]]\n"
" [color=light-green]more[reset] [/c] [/e] [/p] [[reset]/s] [/t[color=white]n[reset]] [+[color=white]nnn[reset]] < [color=light-cyan]FICHIER[reset]\n"
" [color=light-green]more[reset] [/c] [/e] [/p] [[reset]/s] [/t[color=white]n[reset]] [+[color=white]nnn[reset]] [color=light-cyan]MOTIF[reset] [[color=light-cyan]MOTIF[reset] ...]\n"
"\n"
"Paramètres :\n"
" [color=light-cyan]COMMANDE[reset] commande dont afficher la sortie\n"
" [color=light-cyan]FICHIER[reset]  nom exact du fichier à afficher, avec chemin optionnel\n"
" [color=light-cyan]MOTIF[reset]    chemin vers un fichier ou chemin avec jokers (* et ?)\n"
" /c       efface l'écran avant chaque fichier\n"
" /e       mode étendu, avec plus de raccourcis\n"
" /p       développe le caractère saut de page\n"
" /s       fusionne plusieurs lignes vides en une\n"
" /t[color=white]n[reset]      taille de tabulation, 1-9, 8 par défaut\n"
" +[color=white]nnn[reset]     saute les [color=white]nnn[reset] premières lignes du premier fichier\n"
"\n"
"Notes :\n"
" - Cette commande est destinée aux fichiers texte, pas binaires.\n"
" - Raccourcis disponibles :\n"
"   [color=yellow]Espace[reset]         écran suivant.\n"
"   [color=yellow]Entrée[reset]         ligne suivante.\n"
"   [color=yellow]N[reset] ou [color=yellow]F[reset]        fichier suivant.\n"
"   [color=yellow]Q[reset], [color=yellow]Esc[reset], [color=yellow]Ctrl+C[reset] pour quitter.\n"
" - [color=yellow]Ctrl+C[reset] peut aussi interrompre la lecture au clavier,\n"
"   par ex. quand [color=light-green]more[reset] est lancé sans argument.\n"
" - En mode étendu uniquement :\n"
"   [color=yellow]P[reset] [color=white]nnn[reset]         affiche les [color=white]nnn[reset] lignes suivantes puis redemande.\n"
"   [color=yellow]S[reset] [color=white]nnn[reset]         saute les [color=white]nnn[reset] lignes suivantes.\n"
"   [color=yellow]=[reset]             affiche le numéro de ligne courant.\n"
" - L'option /p désactive certains raccourcis incompatibles.\n"
"\n"
"Exemples :\n"
" [color=light-cyan]dir /on[reset] | [color=light-green]more[reset]          ; affiche le répertoire trié écran par écran\n"
" [color=light-green]more[reset] /t[color=white]4[reset] < [color=light-cyan]A:\\MANUAL.TXT[reset]   ; affiche le contenu avec tabulation 4\n"

#: src/dos/programs/more.cpp:197
#, c-format, no-wrap
msgctxt "PROGRAM_MORE_NO_FILE"
msgid "No input file found."
msgstr "Aucun fichier d'entrée trouvé."

#: src/dos/programs/more.cpp:198
#, c-format, no-wrap
msgctxt "PROGRAM_MORE_END"
msgid "[reset][color=brown]--- end of input ---[reset]"
msgstr "[reset][color=brown]--- fin de l'entrée ---[reset]"

#: src/dos/programs/more.cpp:200
#, c-format, no-wrap
msgctxt "PROGRAM_MORE_NEW_FILE"
msgid "[reset][color=brown]--- file %s ---[reset]"
msgstr "[reset][color=brown]--- fichier %s ---[reset]"

#: src/dos/programs/more.cpp:202
#, c-format, no-wrap
msgctxt "PROGRAM_MORE_NEW_DEVICE"
msgid "[reset][color=brown]--- device %s ---[reset]"
msgstr "[reset][color=brown]--- périphérique %s ---[reset]"

#: src/dos/programs/more.cpp:204
#, c-format, no-wrap
msgctxt "PROGRAM_MORE_PROMPT_SINGLE"
msgid "[reset][color=brown]--- press SPACE for next page, ENTER for next line, Q to quit ---[reset]"
msgstr ""
"[reset][color=brown]--- appuyez sur ESPACE pour la page suivante, ENTRÉE pour la ligne suivante, Q\n"
"pour quitter ---[reset]"

#: src/dos/programs/more.cpp:206
#, c-format, no-wrap
msgctxt "PROGRAM_MORE_PROMPT_PERCENT"
msgid "[reset][color=brown]--- (%d%%) press SPACE for next page, ENTER for next line, Q to quit ---[reset]"
msgstr "-- Plus -- (%d%%)"

#: src/dos/programs/more.cpp:208
#, c-format, no-wrap
msgctxt "PROGRAM_MORE_PROMPT_MULTI"
msgid "[reset][color=brown]--- press SPACE or ENTER for more, N for next file, Q to quit ---[reset]"
msgstr ""
"[reset][color=brown]--- appuyez sur ESPACE ou ENTRÉE pour continuer, N pour le fichier suivant, Q\n"
"pour quitter ---[reset]"

#: src/dos/programs/more.cpp:210
#, c-format, no-wrap
msgctxt "PROGRAM_MORE_PROMPT_SHORT"
msgid "[reset][color=brown]--- more ---[reset]"
msgstr "[reset][color=brown]--- suite ---[reset]"

#: src/dos/programs/more.cpp:212
#, c-format, no-wrap
msgctxt "PROGRAM_MORE_PROMPT_SHORT_PERCENT"
msgid "[reset][color=brown]--- (%d%%) more ---[reset]"
msgstr "[reset][color=brown]--- (%d%%) suite ---[reset]"

#: src/dos/programs/more.cpp:214
#, c-format, no-wrap
msgctxt "PROGRAM_MORE_PROMPT_LINE"
msgid "[reset][color=brown]--- line %u ---[reset]"
msgstr "[reset][color=brown]--- ligne %u ---[reset]"

#: src/dos/programs/more.cpp:216
#, c-format, no-wrap
msgctxt "PROGRAM_MORE_OPEN_ERROR"
msgid "[reset][color=light-red]--- could not open %s ---[reset]"
msgstr "[reset][color=light-red]--- impossible d'ouvrir %s ---[reset]"

#: src/dos/programs/more.cpp:218
#, c-format, no-wrap
msgctxt "PROGRAM_MORE_TERMINATE"
msgid "[reset][color=brown](terminated)[reset]"
msgstr "[reset][color=brown](terminé)[reset]"

#: src/dos/programs/more.cpp:220
#, c-format, no-wrap
msgctxt "PROGRAM_MORE_NEXT_FILE"
msgid "[reset][color=brown](next file)[reset]"
msgstr "[reset][color=brown](fichier suivant)[reset]"

#: src/dos/programs/more.cpp:222
#, c-format, no-wrap
msgctxt "PROGRAM_MORE_SKIPPED"
msgid "[reset][color=brown](skipped content)[reset]"
msgstr "[reset][color=brown](contenu ignoré)[reset]"

#: src/dos/programs/more.cpp:224
#, c-format, no-wrap
msgctxt "PROGRAM_MORE_HOW_MANY_LINES"
msgid "[reset][color=brown]how many lines?[reset]"
msgstr "[reset][color=brown]combien de lignes ?[reset]"

#: src/dos/programs/mount_common.cpp:59
#, c-format, no-wrap
msgctxt "MSCDEX_SUCCESS"
msgid "MSCDEX installed.\n"
msgstr ""
"MSCDEX installé.\n"

#: src/dos/programs/mount_common.cpp:60
#, c-format, no-wrap
msgctxt "MSCDEX_ERROR_MULTIPLE_CDROMS"
msgid "MSCDEX: Failure: Drive-letters of multiple CD-ROM drives have to be continuous.\n"
msgstr ""
"MSCDEX : Échec : Les lettres de lecteur d'unités CD-ROM multiples doivent être\n"
"continues.\n"

#: src/dos/programs/mount_common.cpp:61
#, c-format, no-wrap
msgctxt "MSCDEX_ERROR_NOT_SUPPORTED"
msgid "MSCDEX: Failure: Not yet supported.\n"
msgstr ""
"MSCDEX : Échec : Pas encore supporté.\n"

#: src/dos/programs/mount_common.cpp:62
#, c-format, no-wrap
msgctxt "MSCDEX_ERROR_PATH"
msgid "MSCDEX: Specified location is not a CD-ROM drive.\n"
msgstr ""
"MSCDEX : La localisation spécifiée n'est pas un lecteur CD-ROM.\n"

#: src/dos/programs/mount_common.cpp:63
#, c-format, no-wrap
msgctxt "MSCDEX_ERROR_OPEN"
msgid "MSCDEX: Failure: Invalid file or unable to open.\n"
msgstr ""
"MSCDEX : Échec : Fichier non valide ou impossible à ouvrir.\n"

#: src/dos/programs/mount_common.cpp:64
#, c-format, no-wrap
msgctxt "MSCDEX_TOO_MANY_DRIVES"
msgid "MSCDEX: Failure: Too many CD-ROM drives (max: 5). MSCDEX Installation failed.\n"
msgstr ""
"MSCDEX : Échec : Trop de lecteurs CD-ROM (max. : 5). L'installation de MSCDEX a\n"
"échoué.\n"

#: src/dos/programs/mount_common.cpp:65
#, c-format, no-wrap
msgctxt "MSCDEX_LIMITED_SUPPORT"
msgid "MSCDEX: Mounted subdirectory: limited support.\n"
msgstr ""
"MSCDEX : Sous-répertoire monté : support limité.\n"

#: src/dos/programs/mount_common.cpp:66
#, c-format, no-wrap
msgctxt "MSCDEX_INVALID_FILEFORMAT"
msgid "MSCDEX: Failure: File is either no ISO/CUE image or contains errors.\n"
msgstr ""
"MSCDEX : Échec : Le fichier n'est pas une image ISO/CUE ou contient des erreurs.\n"

#: src/dos/programs/mount_common.cpp:67
#, c-format, no-wrap
msgctxt "MSCDEX_UNKNOWN_ERROR"
msgid "MSCDEX: Failure: Unknown error.\n"
msgstr ""
"MSCDEX : Échec : Erreur inconnue.\n"

#: src/dos/programs/mount_common.cpp:68
#, c-format, no-wrap
msgctxt "MSCDEX_WARNING_NO_OPTION"
msgid "MSCDEX: Warning: Ignoring unsupported option '%s'.\n"
msgstr ""
"MSCDEX : Attention : Option '%s' non supportée et ignorée.\n"

#: src/dos/programs/mount_common.cpp:70
#, c-format, no-wrap
msgctxt "PROGRAM_MOUNT_STATUS_DRIVE"
msgid "Drive"
msgstr "Lecteur"

#: src/dos/programs/mount_common.cpp:71
#, c-format, no-wrap
msgctxt "PROGRAM_MOUNT_STATUS_TYPE"
msgid "Type"
msgstr "Type"

#: src/dos/programs/mount_common.cpp:72
#, c-format, no-wrap
msgctxt "PROGRAM_MOUNT_STATUS_PATH"
msgid "Path"
msgstr "Chemin"

#: src/dos/programs/mount_common.cpp:72
#, c-format, no-wrap
msgctxt "PROGRAM_MOUNT_STATUS_LABEL"
msgid "Label"
msgstr "Nom de volume"

#: src/dos/programs/mount_common.cpp:73
#, c-format, no-wrap
msgctxt "PROGRAM_MOUNT_STATUS_NAME"
msgid "Image name"
msgstr "Nom de l'image"

#: src/dos/programs/mount_common.cpp:74
#, c-format, no-wrap
msgctxt "PROGRAM_MOUNT_STATUS_SLOT"
msgid "Swap slot"
msgstr "Emplacement swap"

#: src/dos/programs/mount_common.cpp:75
#, c-format, no-wrap
msgctxt "PROGRAM_MOUNT_STATUS_2"
msgid "%s mounted as %c drive\n"
msgstr ""
"%s monté en tant que lecteur %c\n"

#: src/dos/programs/mount_common.cpp:76
#, c-format, no-wrap
msgctxt "PROGRAM_MOUNT_STATUS_1"
msgid "The currently mounted drives are:\n"
msgstr ""
"Les lecteurs actuellement montés sont :\n"

#: src/dos/programs/mount_common.cpp:77
#, c-format, no-wrap
msgctxt "PROGRAM_MOUNT_READONLY"
msgid "Mounted read-only\n"
msgstr ""
"Monté en lecture seule\n"

#: src/dos/programs/mount.cpp:1063
#, c-format, no-wrap
msgctxt "PROGRAM_MOUNT_HELP"
msgid "Mount a directory or an image file to a drive letter.\n"
msgstr ""
"Relie les dossiers ou lecteurs physiques à une lettre de lecteur virtuel.\n"

#: src/dos/programs/mount.cpp:1066
#, c-format, no-wrap
msgctxt "PROGRAM_MOUNT_HELP_LONG"
msgid ""
"Mount a directory or an image file to a drive letter.\n"
"\n"
"Usage:\n"
"  [color=light-green]mount[reset] [color=white]DRIVE[reset] [color=light-cyan]PATH[reset] [PARAMETERS]\n"
"  [color=light-green]mount[reset] [color=white]DRIVE[reset] [color=light-cyan]IMAGEFILE[reset] [IMAGEFILE2...] [PARAMETERS]\n"
"  [color=light-green]mount[reset] [color=white]DRIVE[reset] [color=light-cyan]IMAGE-SET[reset] [PARAMETERS]\n"
"  [color=light-green]mount[reset] -u [color=white]DRIVE[reset]  (unmounts [color=white]DRIVE[reset])\n"
"\n"
"Common parameters:\n"
"  [color=white]DRIVE[reset]           drive letter (A-Z) to mount to\n"
"  [color=light-cyan]PATH[reset]            directory on the host OS (absolute or relative path)\n"
"  [color=light-cyan]IMAGEFILE[reset]       image file on the host OS (absolute or relative path) or on a\n"
"                  mounted DOS drive (e.g. C:\\GAME.ISO)\n"
"  [color=light-cyan]IMAGE-SET[reset]       ISO, CUE+BIN, CUE+ISO, or CUE+ISO+FLAC/OPUS/OGG/MP3/WAV\n"
"\n"
"  -t [color=white]TYPE[reset]         type of mount: [color=light-cyan]dir[reset], [color=light-cyan]overlay[reset], [color=light-cyan]floppy[reset], [color=light-cyan]hdd[reset], [color=light-cyan]iso[reset] (or [color=light-cyan]cdrom[reset])\n"
"  -fs [color=white]FS[reset]          filesystem: [color=light-cyan]fat[reset], [color=light-cyan]iso[reset], or [color=light-cyan]none[reset] (for bootable images)\n"
"  -label [color=white]LABEL[reset]    volume label to assign to the mounted drive\n"
"  -ro             mount as read-only\n"
"\n"
"Directory mount parameters:\n"
"  -freesize [color=white]SIZE[reset]  size (in KB for floppies, in MB for hard disks); sets the\n"
"                  amount of free space available on the drive (~250 MB by\n"
"                  default for HDD directory mounts)\n"
"  -t [color=light-cyan]overlay[reset]      mounts the directory as an overlay on top of an existing drive\n"
"\n"
"Image parameters:\n"
"  -chs [color=white]C,H,S[reset]      specify geometry ([color=white]C[reset]ylinders,[color=white]H[reset]eads,[color=white]S[reset]ectors) for HDD images\n"
"  -size [color=white]B,S,H,C[reset]   specify geometry ([color=white]B[reset]ytesPerSector,[color=white]S[reset]ectors,[color=white]H[reset]eads,[color=white]C[reset]ylinders);\n"
"                  alternative to -chs for HDD images\n"
"  -ide            attach as IDE device (for CD-ROM and HDD images)\n"
"  -pr             path is relative to the configuration file location\n"
"\n"
"Notes:\n"
"  - Use wildcards or multiple image files to mount them at the same drive\n"
"    letter, then press [color=yellow]%s+F4[reset] to cycle between them. This is useful for\n"
"    programs that require swapping disks while running.\n"
"\n"
"  - The -ide flag emulates an IDE controller for an attached HDD or CD drive\n"
"    for CD-based games that need a real DOS environment via a bootable HDD\n"
"    image.\n"
"\n"
"  - Type [color=light-cyan]overlay[reset] requires [color=white]DRIVE[reset] to be already mounted. It mounts [color=light-cyan]PATH[reset] on the\n"
"    host OS as a write-layer over the drive. Modified files are stored in [color=light-cyan]PATH[reset],\n"
"    leaving the original drive data unchanged.\n"
"\n"
"Examples:\n"
msgstr ""
"Monte un répertoire ou un fichier image sur une lettre de lecteur.\n"
"\n"
"Utilisation :\n"
"  [color=light-green]mount[reset] [color=white]DRIVE[reset] [color=light-cyan]PATH[reset] [PARAMÈTRES]\n"
"  [color=light-green]mount[reset] [color=white]DRIVE[reset] [color=light-cyan]IMAGEFILE[reset] [IMAGEFILE2...] [PARAMÈTRES]\n"
"  [color=light-green]mount[reset] [color=white]DRIVE[reset] [color=light-cyan]IMAGE-SET[reset] [PARAMÈTRES]\n"
"  [color=light-green]mount[reset] -u [color=white]DRIVE[reset]  (démonte [color=white]DRIVE[reset])\n"
"\n"
"Paramètres communs :\n"
"  [color=white]DRIVE[reset]           lettre du lecteur (A-Z) à monter\n"
"  [color=light-cyan]PATH[reset]            répertoire sur l'OS hôte (chemin absolu ou relatif)\n"
"  [color=light-cyan]IMAGEFILE[reset]       fichier image sur l'OS hôte (chemin absolu ou relatif) ou\n"
"                  sur un lecteur DOS monté (par ex. C:\\GAME.ISO)\n"
"  [color=light-cyan]IMAGE-SET[reset]       ISO, CUE+BIN, CUE+ISO ou CUE+ISO+FLAC/OPUS/OGG/MP3/WAV\n"
"\n"
"  -t [color=white]TYPE[reset]         type de montage : [color=light-cyan]dir[reset], [color=light-cyan]overlay[reset], [color=light-cyan]floppy[reset], [color=light-cyan]hdd[reset], [color=light-cyan]iso[reset] (ou [color=light-cyan]cdrom[reset])\n"
"  -fs [color=white]FS[reset]          système de fichiers : [color=light-cyan]fat[reset],\n"
"                  [color=light-cyan]iso[reset] ou [color=light-cyan]none[reset] (pour les images amorçables)\n"
"  -label [color=white]LABEL[reset]    étiquette de volume à attribuer au lecteur monté\n"
"  -ro             monter en lecture seule\n"
"\n"
"Paramètres pour répertoires :\n"
"  -freesize [color=white]SIZE[reset]  taille (en Ko pour les disquettes,\n"
"                  en Mo pour les disques durs) ;\n"
"                  définit l'espace libre disponible sur le lecteur\n"
"  -t [color=light-cyan]overlay[reset]      monte le répertoire comme surcouche d'un lecteur existant\n"
"\n"
"Paramètres pour images :\n"
"  -chs [color=white]C,H,S[reset]      spécifie la géométrie\n"
"                  ([color=white]C[reset]ylindres,[color=white]H[reset]êtes,[color=white]S[reset]ecteurs) des images HDD\n"
"  -size [color=white]B,S,H,C[reset]   spécifie la géométrie\n"
"                  ([color=white]B[reset]ytesParSecteur,[color=white]S[reset]ecteurs,[color=white]H[reset]êtes,[color=white]C[reset]ylindres) ;\n"
"                  alternative à -chs pour les images HDD\n"
"  -ide            attache comme périphérique IDE (pour images CD-ROM et HDD)\n"
"  -pr             le chemin est relatif à l'emplacement du fichier de config\n"
"\n"
"Notes :\n"
"  - Utilisez des jokers ou plusieurs fichiers image pour les monter sur la\n"
"    même lettre, puis appuyez sur [color=yellow]%s+F4[reset] pour passer de l'un à\n"
"    l'autre. C'est utile pour les programmes qui demandent un échange de\n"
"    disque.\n"
"\n"
"  - L'option -ide émule un contrôleur IDE pour un disque dur ou un lecteur CD\n"
"    attaché, utile pour les jeux sur CD nécessitant un vrai environnement DOS.\n"
"\n"
"  - Le type [color=light-cyan]overlay[reset] exige que [color=white]DRIVE[reset] soit déjà monté. Il\n"
"    monte [color=light-cyan]PATH[reset] sur l'OS hôte comme couche d'écriture par-dessus le lecteur ;\n"
"    les fichiers modifiés sont stockés dans [color=light-cyan]PATH[reset], sans altérer les données\n"
"    originales du lecteur.\n"
"\n"
"Exemples :\n"

#: src/dos/programs/mount.cpp:1115
#, c-format, no-wrap
msgctxt "PROGRAM_MOUNT_HELP_LONG_WIN32"
msgid ""
"  [color=light-green]mount[reset] [color=white]C[reset] [color=light-cyan]C:\\dosgames[reset]\n"
"  [color=light-green]mount[reset] [color=white]C[reset] [color=light-cyan]C:\\dosgamesoverlay[reset] -t overlay\n"
"  [color=light-green]mount[reset] [color=white]D[reset] [color=light-cyan]D:\\Games\\doom.iso[reset] -t iso\n"
"  [color=light-green]mount[reset] [color=white]2[reset] [color=light-cyan]Win95.img[reset] -t hdd -fs none -chs 304,64,63\n"
"  [color=light-green]mount[reset] [color=white]0[reset] [color=light-cyan]floppy.img[reset] -t floppy -fs none\n"
"  [color=light-green]mount[reset] [color=white]A[reset] [color=light-cyan]floppy*.img[reset] -t floppy\n"
"  [color=light-green]mount[reset] [color=white]A[reset] [color=light-cyan]disk01.img disk02.img[reset] -t floppy\n"
msgstr ""
"  [color=light-green]mount[reset] [color=white]C[reset] [color=light-cyan]C:\\dosgames[reset]\n"
" [color=light-green]mount[reset] [color=white]D[reset] [color=light-cyan]D:\\Games\\doom.iso[reset] -t iso\n"
" [color=light-green]mount[reset] [color=white]C[reset] [color=light-cyan]my_savegame_files[reset] -t overlay\n"

#: src/dos/programs/mount.cpp:1124
#, c-format, no-wrap
msgctxt "PROGRAM_MOUNT_HELP_LONG_MACOSX"
msgid ""
"  (~ is expanded to your home directory)\n"
"  [color=light-green]mount[reset] [color=white]C[reset] [color=light-cyan]~/dosgames[reset]\n"
"  [color=light-green]mount[reset] [color=white]C[reset] [color=light-cyan]~/dosgamesoverlay[reset] -t overlay\n"
"  [color=light-green]mount[reset] [color=white]D[reset] [color=light-cyan]~/Games/doom.iso[reset] -t iso\n"
"  [color=light-green]mount[reset] [color=white]2[reset] [color=light-cyan]Win95.img[reset] -t hdd -fs none -chs 304,64,63\n"
"  [color=light-green]mount[reset] [color=white]0[reset] [color=light-cyan]floppy.img[reset] -t floppy -fs none\n"
"  [color=light-green]mount[reset] [color=white]A[reset] [color=light-cyan]floppy*.img[reset] -t floppy -ro\n"
"  [color=light-green]mount[reset] [color=white]A[reset] [color=light-cyan]disk01.img disk02.img[reset] -t floppy\n"
msgstr ""
"  [color=light-green]mount[reset] [color=white]C[reset] [color=light-cyan]~/dosgames[reset]\n"
" [color=light-green]mount[reset] [color=white]D[reset] [color=light-cyan]\"Volumes/Game CD\"[reset] -t cdrom\n"
" [color=light-green]mount[reset] [color=white]C[reset] [color=light-cyan]my_savegame_files[reset] -t overlay\n"

#: src/dos/programs/mount.cpp:1134
#, c-format, no-wrap
msgctxt "PROGRAM_MOUNT_HELP_LONG_OTHER"
msgid ""
"  (~ is expanded to your home directory)\n"
"  [color=light-green]mount[reset] [color=white]C[reset] [color=light-cyan]~/dosgames[reset]\n"
"  [color=light-green]mount[reset] [color=white]C[reset] [color=light-cyan]~/dosgamesoverlay[reset] -t overlay\n"
"  [color=light-green]mount[reset] [color=white]D[reset] [color=light-cyan]~/Games/doom.iso[reset] -t iso\n"
"  [color=light-green]mount[reset] [color=white]2[reset] [color=light-cyan]Win95.img[reset] -t hdd -fs none -chs 304,64,63\n"
"  [color=light-green]mount[reset] [color=white]0[reset] [color=light-cyan]floppy.img[reset] -t floppy -fs none\n"
"  [color=light-green]mount[reset] [color=white]A[reset] [color=light-cyan]floppy*.img[reset] -t floppy -ro\n"
"  [color=light-green]mount[reset] [color=white]A[reset] [color=light-cyan]disk01.img disk02.img[reset] -t floppy\n"
msgstr ""
"  [color=light-green]mount[reset] [color=white]C[reset] [color=light-cyan]~/dosgames[reset]\n"
" [color=light-green]mount[reset] [color=white]D[reset] [color=light-cyan]\"media/USERNAME/Game CD\"[reset] -t cdrom\n"
" [color=light-green]mount[reset] [color=white]C[reset] [color=light-cyan]my_savegame_files[reset] -t overlay\n"

#: src/dos/programs/mount.cpp:1144
#, c-format, no-wrap
msgctxt "PROGRAM_MOUNT_CDROMS_FOUND"
msgid "CD-ROMs found: %d\n"
msgstr ""
"Lecteurs CD-ROM trouvés : %d\n"

#: src/dos/programs/mount.cpp:1145
#, c-format, no-wrap
msgctxt "PROGRAM_MOUNT_ERROR_1"
msgid "Directory or file %s doesn't exist.\n"
msgstr ""
"Le répertoire %s n'existe pas.\n"

#: src/dos/programs/mount.cpp:1147
#, c-format, no-wrap
msgctxt "PROGRAM_MOUNT_ERROR_2"
msgid "%s isn't a directory or valid image file.\n"
msgstr ""
"%s n'est pas un répertoire\n"

#: src/dos/programs/mount.cpp:1150
#, c-format, no-wrap
msgctxt "PROGRAM_MOUNT_ILL_TYPE"
msgid "Illegal type %s\n"
msgstr ""
"Type illégal %s\n"

#: src/dos/programs/mount.cpp:1151
#, c-format, no-wrap
msgctxt "PROGRAM_MOUNT_ALREADY_MOUNTED"
msgid "Drive %c already mounted with %s\n"
msgstr ""
"Lecteur %c déjà monté en tant que %s\n"

#: src/dos/programs/mount.cpp:1152
#, c-format, no-wrap
msgctxt "PROGRAM_MOUNT_UMOUNT_NOT_MOUNTED"
msgid "Drive %c isn't mounted.\n"
msgstr ""
"Le lecteur %c n'est pas monté.\n"

#: src/dos/programs/mount.cpp:1154
#, c-format, no-wrap
msgctxt "PROGRAM_MOUNT_UMOUNT_SUCCESS"
msgid "Drive %c has successfully been removed.\n"
msgstr ""
"Le lecteur %c a été enlevé avec succès.\n"

#: src/dos/programs/mount.cpp:1157
#, c-format, no-wrap
msgctxt "PROGRAM_MOUNT_UMOUNT_NO_VIRTUAL"
msgid "Virtual Drives can not be unMOUNTed.\n"
msgstr ""
"Les lecteurs virtuels ne peuvent pas être démontés.\n"

#: src/dos/programs/mount.cpp:1160
#, c-format, no-wrap
msgctxt "PROGRAM_MOUNT_DRIVEID_ERROR"
msgid "'%c' is not a valid drive identifier.\n"
msgstr ""
"'%c' n'est pas un identifiant de lecteur valide.\n"

#: src/dos/programs/mount.cpp:1163
#, c-format, no-wrap
msgctxt "PROGRAM_MOUNT_WARNING_WIN"
msgid "[color=light-red]Mounting c:\\ is NOT recommended. Please mount a (sub)directory next time.[reset]\n"
msgstr ""
"[color=light-red]Monter c: n'est PAS recommandé. Veuillez monter un (sous-)répertoire la\n"
"prochaine fois.[reset]\n"

#: src/dos/programs/mount.cpp:1166
#, c-format, no-wrap
msgctxt "PROGRAM_MOUNT_WARNING_OTHER"
msgid "[color=light-red]Mounting / is NOT recommended. Please mount a (sub)directory next time.[reset]\n"
msgstr ""
"[color=light-red]Monter / n'est PAS recommandé. Veuillez monter un (sous-)répertoire la prochaine\n"
"fois.[reset]\n"

#: src/dos/programs/mount.cpp:1169
#, c-format, no-wrap
msgctxt "PROGRAM_MOUNT_NO_OPTION"
msgid "Warning: Ignoring unsupported option '%s'.\n"
msgstr ""
"Attention: option '%s' non supportée et ignorée.\n"

#: src/dos/programs/mount.cpp:1172
#, c-format, no-wrap
msgctxt "PROGRAM_MOUNT_OVERLAY_NO_BASE"
msgid ""
"Un répertoire normal doit d'abord être MOUNTé avant d'ajouter un overlay\n"
"top.\n"
msgstr ""
"Un répertoire normal doit être monté d'abord avant qu'une redirection soit\n"
"possible.\n"

#: src/dos/programs/mount.cpp:1176
#, c-format, no-wrap
msgctxt "PROGRAM_MOUNT_OVERLAY_INCOMPAT_BASE"
msgid "The overlay is NOT compatible with the drive that is specified.\n"
msgstr ""
"Cette redirection n'est PAS compatible avec le lecteur spécifié.\n"

#: src/dos/programs/mount.cpp:1179
#, c-format, no-wrap
msgctxt "PROGRAM_MOUNT_OVERLAY_MIXED_BASE"
msgid ""
"The overlay needs to be specified using the same addressing as the underlying\n"
"drive. No mixing of relative and absolute paths.\n"
msgstr ""
"La redirection doit être spécifiée en utilisant le même adressage que le disque\n"
"sous-jacent. Pas de mélange de chemins relatifs et absolus."

#: src/dos/programs/mount.cpp:1183
#, c-format, no-wrap
msgctxt "PROGRAM_MOUNT_OVERLAY_SAME_AS_BASE"
msgid "The overlay directory can not be the same as underlying drive.\n"
msgstr ""
"Le répertoire de redirection ne peut pas être le même que celui du lecteur\n"
"sous-jacent.\n"

#: src/dos/programs/mount.cpp:1186
#, c-format, no-wrap
msgctxt "PROGRAM_MOUNT_OVERLAY_GENERIC_ERROR"
msgid "Something went wrong.\n"
msgstr ""
"Quelque chose s'est mal déroulé.\n"

#: src/dos/programs/mount.cpp:1187
#, c-format, no-wrap
msgctxt "PROGRAM_MOUNT_OVERLAY_STATUS"
msgid "Overlay %s on drive %c mounted.\n"
msgstr ""
"Redirection %s sur lecteur %c montée.\n"

#: src/dos/programs/mount.cpp:1189
#, c-format, no-wrap
msgctxt "PROGRAM_MOUNT_INVALID_CHS"
msgid "Invalid CHS format. Use -chs cylinders,heads,sectors\n"
msgstr ""
"Format CHS invalide. Utilisez -chs cylindres,têtes,secteurs\n"
""

#: src/dos/programs/mount.cpp:1192
#, c-format, no-wrap
msgctxt "PROGRAM_MOUNT_OVERLAY_REL_ABS"
msgid ""
"The overlay needs to be specified using the same addressing as the underlying\n"
"drive. No mixing of relative and absolute paths.\n"
msgstr ""
"La redirection doit être spécifiée avec le même adressage que le lecteur\n"
"sous-jacent.\n"
"Pas de mélange de chemins relatifs et absolus.\n"
""

#: src/dos/programs/mount.cpp:1196
#, c-format, no-wrap
msgctxt "PROGRAM_MOUNT_OVERLAY_SAME_FS"
msgid "The overlay needs to be on the same filesystem as the underlying drive.\n"
msgstr ""
"La redirection doit se trouver sur le même système de fichiers que le lecteur\n"
"sous-jacent.\n"
""

#: src/dos/programs/mount.cpp:1199
#, c-format, no-wrap
msgctxt "PROGRAM_MOUNT_OVERLAY_UNKNOWN_ERROR"
msgid "Something went wrong.\n"
msgstr ""
"Quelque chose s'est mal passé.\n"
""

#: src/dos/programs/mount.cpp:1202
#, c-format, no-wrap
msgctxt "PROGRAM_IMGMOUNT_SPECIFY2"
msgid "Must specify a drive letter A/B/C/D or drive number 0/1/2/3 to mount image at.\n"
msgstr ""
"Vous devez spécifier le numéro de lecteur (0 ou 3) sur lequel monter l'image\n"
"0,1=fda,fdb;2,3=hda,hdb).\n"

#: src/dos/programs/mount.cpp:1205
#, c-format, no-wrap
msgctxt "PROGRAM_IMGMOUNT_SPECIFY_GEOMETRY"
msgid ""
"For hard drive images, drive geometry must be specified:\n"
"  [color=light-green]imgmount[reset] [color=white]DRIVE[reset] [color=light-cyan]IMAGEFILE[reset] -chs Cylinders,Heads,Sectors\n"
"Alternatively:\n"
"  [color=light-green]imgmount[reset] [color=white]DRIVE[reset] [color=light-cyan]IMAGEFILE[reset] -size BytesPerSector,Sectors,Heads,Cylinders\n"
"For CD-ROM images:\n"
"  [color=light-green]imgmount[reset] [color=white]DRIVE[reset] [color=light-cyan]IMAGEFILE[reset] -t iso\n"
msgstr ""
"Pour les images [color=brown]CD-ROM[reset] :   [color=light-blue]IMGMOUNT lettre-lecteur localisation-image -t iso[reset]\n"
"\n"
"Pour les images de [color=brown]disque dur[reset] : vous devez spécifier la\n"
"géométrie du disque dur : octets_par_secteur, secteurs_par_cylindre,\n"
"têtes_par_cylindre, cylindres.\n"
"[color=light-blue]IMGMOUNT lettre-lecteur localisation-image -size bps,spc,tpc,cyl[reset]\n"
"\n"

#: src/dos/programs/mount.cpp:1213
#, c-format, no-wrap
msgctxt "PROGRAM_IMGMOUNT_STATUS_NONE"
msgid "No drive available.\n"
msgstr ""
"Aucun lecteur disponible.\n"

#: src/dos/programs/mount.cpp:1215
#, c-format, no-wrap
msgctxt "PROGRAM_IMGMOUNT_IDE_CONTROLLERS_UNAVAILABLE"
msgid "No available IDE controllers. Drive will not have IDE emulation.\n"
msgstr ""
"Aucun controleur IDE disponible. Le lecteur n'aura pas d'emulation IDE.\n"

#: src/dos/programs/mount.cpp:1218
#, c-format, no-wrap
msgctxt "PROGRAM_IMGMOUNT_INVALID_IMAGE"
msgid ""
"Could not load image file.\n"
"Check that the path is correct and the image is accessible.\n"
msgstr ""
"Ne peut pas charger le fichier image.\n"
"Vérifiez que le chemin est correct et que l'image est accessible.\n"
"\n"

#: src/dos/programs/mount.cpp:1222
#, c-format, no-wrap
msgctxt "PROGRAM_IMGMOUNT_INVALID_GEOMETRY"
msgid ""
"Could not extract drive geometry from image.\n"
"Use parameter -chs Cylinders,Heads,Sectors to specify the geometry.\n"
"Alternatively: -size BytesPerSector,Sectors,Heads,Cylinders\n"
msgstr ""
"Ne peut pas extraire la géométrie du lecteur depuis l'image.\n"
"Utilisez le paramètre -chs Cylinders,Heads,Sectors pour spécifier la géométrie.\n"
"Alternative : -size BytesPerSector,Sectors,Heads,Cylinders\n"

#: src/dos/programs/mount.cpp:1227
#, c-format, no-wrap
msgctxt "PROGRAM_IMGMOUNT_FILE_NOT_FOUND"
msgid "Image file not found.\n"
msgstr ""
"Fichier image non trouvé.\n"

#: src/dos/programs/mount.cpp:1229
#, c-format, no-wrap
msgctxt "PROGRAM_IMGMOUNT_ALREADY_MOUNTED"
msgid "Drive already mounted at that letter.\n"
msgstr ""
"Lecteur déjà monté avec cette lettre.\n"

#: src/dos/programs/mount.cpp:1232
#, c-format, no-wrap
msgctxt "PROGRAM_IMGMOUNT_CANT_CREATE"
msgid "Can't create drive from file.\n"
msgstr ""
"Ne peut pas créer de lecteur depuis un fichier.\n"

#: src/dos/programs/mount.cpp:1233
#, c-format, no-wrap
msgctxt "PROGRAM_IMGMOUNT_MOUNT_NUMBER"
msgid "Drive number %d mounted as %s.\n"
msgstr ""
"Lecteur numéro %d monté comme %s\n"

#: src/dos/programs/mount.cpp:1235
#, c-format, no-wrap
msgctxt "PROGRAM_IMGMOUNT_DEPRECATED"
msgid ""
"[color=yellow]Note: 'imgmount' is deprecated.[reset]\n"
"Use 'mount' for both directories and disk images."
msgstr ""
"[color=yellow]Note : 'imgmount' est obsolète.[reset]\n"
"Utilisez 'mount' pour les répertoires et les images disque."

#: src/dos/programs/mouse.cpp:167
#, c-format, no-wrap
msgctxt "PROGRAM_MOUSE_HELP_LONG"
msgid ""
"Load the built-in mouse driver.\n"
"\n"
"Usage:\n"
"  [color=light-green]mouse[reset] [on] [/e] [/q]\n"
"\n"
"Parameters:\n"
"  on    load driver (default action)\n"
"  /e    load driver into low (conventional) memory\n"
"  /q    quiet mode (skip confirmation messages)\n"
"\n"
"Notes:\n"
"  The built-in driver bypasses the PS/2 and serial (COM) ports and communicates\n"
"  with the mouse directly. This results in lower input lag, smoother movement,\n"
"  and increased mouse responsiveness.\n"
msgstr ""
"Charge le pilote souris intégré.\n"
"\n"
"Usage :\n"
" [color=light-green]mouse[reset] [on] [/e] [/q]\n"
"\n"
"Paramètres :\n"
" on    charge le pilote (action par défaut)\n"
" /e    charge le pilote en mémoire basse (conventionnelle)\n"
" /q    mode silencieux (ignore les messages de confirmation)\n"
"\n"
"Notes :\n"
" Le pilote intégré contourne les ports PS/2 et série (COM) et communique\n"
" directement avec la souris. Cela réduit la latence d'entrée, rend le\n"
" mouvement plus fluide et améliore la réactivité.\n"

#: src/dos/programs/mouse.cpp:183
#, c-format, no-wrap
msgctxt "PROGRAM_MOUSE_INSTALLED"
msgid "Mouse driver installed.\n"
msgstr ""
"Pilote de souris installé.\n"

#: src/dos/programs/mouse.cpp:185
#, c-format, no-wrap
msgctxt "PROGRAM_MOUSE_ALREADY_INSTALLED"
msgid "Mouse driver is already installed.\n"
msgstr ""
"Le pilote de souris est déjà installé.\n"

#: src/dos/programs/mouse.cpp:187
#, c-format, no-wrap
msgctxt "PROGRAM_MOUSE_COULD_NOT_INSTALL"
msgid "Could not install the mouse driver.\n"
msgstr ""
"Impossible d'installer le pilote de souris.\n"

#: src/dos/programs/mouse.cpp:190
#, c-format, no-wrap
msgctxt "PROGRAM_MOUSE_PORT_SELECTION"
msgid "Mouse port selection not supported, driver always uses the host mouse."
msgstr ""
"Sélection de port non prise en charge, le pilote utilise toujours la souris\n"
"hôte.\n"

#: src/dos/programs/mouse.cpp:192
#, c-format, no-wrap
msgctxt "PROGRAM_MOUSE_HARDWARE_CURSOR"
msgid "Hardware mouse cursor not supported."
msgstr ""
"Curseur matériel de souris non pris en charge.\n"

#: src/dos/programs/mouse.cpp:194
#, c-format, no-wrap
msgctxt "PROGRAM_MOUSE_LANGUAGE"
msgid ""
"Mouse driver language selection not supported.\n"
"Use the '[color=light-green]config[reset]' command to change the system language."
msgstr ""
"La sélection de langue du pilote souris n'est pas prise en charge.\n"
"Utilisez la commande '[color=light-green]config[reset]' pour changer la langue système."

#: src/dos/programs/mouse.cpp:198
#, c-format, no-wrap
msgctxt "PROGRAM_MOUSE_SENSITIVITY"
msgid ""
"Mouse sensitivity selection ignored.\n"
"Use the '[color=light-green]mousectl[reset]' command to change the mouse sensitivity."
msgstr ""
"La sélection de sensibilité de souris est ignorée.\n"
"Utilisez la commande '[color=light-green]mousectl[reset]' pour modifier la sensibilité."

#: src/dos/programs/mouse.cpp:202
#, c-format, no-wrap
msgctxt "PROGRAM_MOUSE_HINTERRUPT_RATE"
msgid ""
"Mouse interrupt rate selection ignored.\n"
"Use the '[color=light-green]mousectl[reset]' command to change the interrupt rate."
msgstr ""
"La sélection du taux d'interruption souris est ignorée.\n"
"Utilisez la commande '[color=light-green]mousectl[reset]' pour modifier ce taux."

#: src/dos/programs/mousectl.cpp:573
#, c-format, no-wrap
msgctxt "PROGRAM_MOUSECTL_HELP_LONG"
msgid ""
"Manage physical and logical mice.\n"
"\n"
"Usage:\n"
"  [color=light-green]mousectl[reset] [-all]\n"
"  [color=light-green]mousectl[reset] [color=white]INTERFACE[reset] -map [color=light-cyan]NAME[reset]\n"
"  [color=light-green]mousectl[reset] [color=white]INTERFACE[reset] [[color=white]INTERFACE[reset] ...] -map\n"
"  [color=light-green]mousectl[reset] [[color=white]INTERFACE[reset] ...] -unmap | -on | -off | -reset\n"
"  [color=light-green]mousectl[reset] [[color=white]INTERFACE[reset] ...] -s | -sx | -sy [sensitivity]\n"
"  [color=light-green]mousectl[reset] [[color=white]INTERFACE[reset] ...] -s sensitivity_x sensitivity_y\n"
"  [color=light-green]mousectl[reset] [[color=white]INTERFACE[reset] ...] -r [min_rate]\n"
"\n"
"Parameters:\n"
"  [color=white]INTERFACE[reset]    one of [color=white]DOS[reset], [color=white]PS/2[reset], [color=white]COM1[reset], [color=white]COM2[reset], [color=white]COM3[reset], [color=white]COM4[reset]\n"
"  -map -unmap  map/unmap physical mouse, honoring DOS wildcards in [color=light-cyan]NAME[reset]\n"
"  -s -sx -sy   set sensitivity / for x axis / for y axis, from -999 to +999\n"
"  -r           set minimum mouse sampling rate\n"
"  -on -off     enable or disables mouse on the given interface\n"
"  -reset       restore default mouse settings\n"
"\n"
"Notes:\n"
"  - If sensitivity or rate is omitted, it is reset to default value.\n"
"  - Mouse sensitivity set in the configuration file acts as global scale factor,\n"
"    per-interface sensitivity set by this commands works on top of that.\n"
"\n"
"Examples:\n"
"  [color=light-green]mousectl[reset] [color=white]DOS[reset] [color=white]COM1[reset] -map    ; asks user to select mice for a two player game"
msgstr ""
"Gere les souris physiques et logiques.\n"
"\n"
"Usage :\n"
" [color=light-green]mousectl[reset] [-all]\n"
" [color=light-green]mousectl[reset] [color=white]INTERFACE[reset] -map[color=light-cyan]NOM[reset]\n"
" [color=light-green]mousectl[reset] [color=white]INTERFACE[reset][[color=white]INTERFACE[reset] ...] -map\n"
" [color=light-green]mousectl[reset] [[color=white]INTERFACE[reset] ...]-unmap | -on | -off | -reset\n"
" [color=light-green]mousectl[reset] [[color=white]INTERFACE[reset] ...] -s |-sx | -sy [sensibilité]\n"
" [color=light-green]mousectl[reset] [[color=white]INTERFACE[reset] ...] -s sensibilité_x sensibilité_y\n"
" [color=light-green]mousectl[reset] [[color=white]INTERFACE[reset] ...] -r[fréquence_min]\n"
"\n"
"Paramètres :\n"
" [color=white]INTERFACE[reset]    l'une de [color=white]DOS[reset],[color=white]PS/2[reset], [color=white]COM1[reset], [color=white]COM2[reset],[color=white]COM3[reset], [color=white]COM4[reset]\n"
" -map -unmap  mappe/demappe une souris physique, avec jokers DOS dans[color=light-cyan]NOM[reset]\n"
" -s -sx -sy   regle la sensibilité / axe x / axe y, de -999 a +999\n"
" -r           regle la fréquence minimale d'echantillonnage\n"
" -on -off     active ou désactive la souris sur l'interface donnee\n"
" -reset       restaure les réglages souris par défaut\n"
"\n"
"Notes :\n"
" - Si la sensibilité ou la fréquence est omise, la valeur par défaut\n"
"   est restaurée.\n"
" - La sensibilité definie dans la configuration agit comme facteur global ;\n"
"   la sensibilité par interface definie par cette commande s'y ajoute.\n"
"\n"
"Exemples :\n"
" [color=light-green]mousectl[reset] [color=white]DOS[reset] [color=white]COM1[reset] -map    ; demande à l'utilisateur de sélectionner les souris\n"
" pour un jeu à deux"

#: src/dos/programs/mousectl.cpp:601
#, c-format, no-wrap
msgctxt "PROGRAM_MOUSECTL_SYNTAX_PATTERN"
msgid "Incorrect syntax, only ASCII characters allowed in pattern.\n"
msgstr ""
"Syntaxe incorrecte, seuls les caractères ASCII sont autorisés dans le motif.\n"

#: src/dos/programs/mousectl.cpp:604
#, c-format, no-wrap
msgctxt "PROGRAM_MOUSECTL_SYNTAX_SENSITIVITY"
msgid "Incorrect syntax, sensitivity needs to be in -999 to +999 range.\n"
msgstr ""
"Syntaxe incorrecte, la sensibilité doit être entre -999 et +999.\n"

#: src/dos/programs/mousectl.cpp:607
#, c-format, no-wrap
msgctxt "PROGRAM_MOUSECTL_SYNTAX_DUPLICATED"
msgid "Incorrect syntax, duplicated mouse interfaces.\n"
msgstr ""
"Syntaxe incorrecte, interfaces de souris dupliquées.\n"

#: src/dos/programs/mousectl.cpp:610
#, c-format, no-wrap
msgctxt "PROGRAM_MOUSECTL_SYNTAX_MIN_RATE"
msgid ""
"Incorrect syntax, sampling rate has to be one of:\n"
"%s\n"
msgstr ""
"Syntaxe incorrecte, la fréquence d'échantillonnage doit être l'une des\n"
"suivantes :\n"
"%s\n"

#: src/dos/programs/mousectl.cpp:613
#, c-format, no-wrap
msgctxt "PROGRAM_MOUSECTL_MAPPING_NO_MOUSE"
msgid "Mapping not available in no-mouse mode.\n"
msgstr ""
"Mappage non disponible en mode sans souris.\n"

#: src/dos/programs/mousectl.cpp:616
#, c-format, no-wrap
msgctxt "PROGRAM_MOUSECTL_MAPPING_BLOCKED_BY_DRIVER"
msgid "Mapping not possible with current guest mouse driver.\n"
msgstr ""
"Mappage impossible avec le pilote de souris invité actuel.\n"

#: src/dos/programs/mousectl.cpp:619
#, c-format, no-wrap
msgctxt "PROGRAM_MOUSECTL_MANYMOUSE_NOT_BUILT"
msgid "Individual physical mice not supported in this build.\n"
msgstr ""
"Souris physiques individuelles non prises en charge dans cette version.\n"

#: src/dos/programs/mousectl.cpp:622
#, c-format, no-wrap
msgctxt "PROGRAM_MOUSECTL_MANYMOUSE_RAW_INPUT"
msgid "Individual physical mice not supported if 'mouse_raw_input' is enabled.\n"
msgstr ""
"Souris physiques individuelles non prises en charge si 'mouse_raw_input' est\n"
"activé.\n"

#: src/dos/programs/mousectl.cpp:625
#, c-format, no-wrap
msgctxt "PROGRAM_MOUSECTL_NO_INTERFACES"
msgid "No mouse interfaces available.\n"
msgstr ""
"Aucune interface de souris disponible.\n"

#: src/dos/programs/mousectl.cpp:627
#, c-format, no-wrap
msgctxt "PROGRAM_MOUSECTL_MISSING_INTERFACES"
msgid "Mouse interface not available.\n"
msgstr ""
"Interface de souris non disponible.\n"

#: src/dos/programs/mousectl.cpp:630
#, c-format, no-wrap
msgctxt "PROGRAM_MOUSECTL_NO_PHYSICAL_MICE"
msgid "No physical mice detected.\n"
msgstr ""
"Aucune souris physique détectée.\n"

#: src/dos/programs/mousectl.cpp:632
#, c-format, no-wrap
msgctxt "PROGRAM_MOUSECTL_NO_MATCH"
msgid "No available mouse found matching the pattern.\n"
msgstr ""
"Aucune souris disponible correspondant au motif.\n"

#: src/dos/programs/mousectl.cpp:635
#, c-format, no-wrap
msgctxt "PROGRAM_MOUSECTL_TABLE_HEADER1"
msgid "[color=white]Interface      Sensitivity      Rate (Hz)     Status[reset]"
msgstr "[color=white]Interface      Sensibilité      Taux (Hz)     État[reset]"

#: src/dos/programs/mousectl.cpp:638
#, c-format, no-wrap
msgctxt "PROGRAM_MOUSECTL_TABLE_LAYOUT1"
msgid "[color=light-cyan]%-4s[reset]          X:%+.3d Y:%+.3d       %1s %3s       %s"
msgstr "[color=light-cyan]%-4s[reset]          X:%+.3d Y:%+.3d       %1s %3s       %s"

#: src/dos/programs/mousectl.cpp:641
#, c-format, no-wrap
msgctxt "PROGRAM_MOUSECTL_TABLE_HEADER2"
msgid "[color=white]Interface     Mouse Name[reset]"
msgstr "[color=white]Interface     Nom de souris[reset]"

#: src/dos/programs/mousectl.cpp:644
#, c-format, no-wrap
msgctxt "PROGRAM_MOUSECTL_TABLE_LAYOUT2"
msgid "[color=light-cyan]%-4s[reset]          %s"
msgstr "[color=light-cyan]%-4s[reset]          %s"

#: src/dos/programs/mousectl.cpp:647
#, c-format, no-wrap
msgctxt "PROGRAM_MOUSECTL_TABLE_LAYOUT2_UNMAPPED"
msgid "not mapped    %s"
msgstr "non mappée    %s"

#: src/dos/programs/mousectl.cpp:649
#, c-format, no-wrap
msgctxt "PROGRAM_MOUSECTL_TABLE_STATUS_HOST"
msgid "uses system pointer"
msgstr "utilise le pointeur système"

#: src/dos/programs/mousectl.cpp:650
#, c-format, no-wrap
msgctxt "PROGRAM_MOUSECTL_TABLE_STATUS_MAPPED"
msgid "mapped physical mouse"
msgstr "souris physique mappée"

#: src/dos/programs/mousectl.cpp:652
#, c-format, no-wrap
msgctxt "PROGRAM_MOUSECTL_TABLE_STATUS_DISCONNECTED"
msgid "[color=light-red]mapped mouse disconnected[reset]"
msgstr "[color=light-red]souris mappée déconnectée[reset]"

#: src/dos/programs/mousectl.cpp:655
#, c-format, no-wrap
msgctxt "PROGRAM_MOUSECTL_TABLE_STATUS_DISABLED"
msgid "disabled"
msgstr "désactivée"

#: src/dos/programs/mousectl.cpp:657
#, c-format, no-wrap
msgctxt "PROGRAM_MOUSECTL_TABLE_HINT_RATE_COM"
msgid "Sampling rates for mice on [color=light-cyan]COM[reset] interfaces are estimations only."
msgstr ""
"Les taux d'échantillonnage pour les souris sur interfaces [color=light-cyan]COM[reset] sont des\n"
"estimations uniquement."

#: src/dos/programs/mousectl.cpp:660
#, c-format, no-wrap
msgctxt "PROGRAM_MOUSECTL_TABLE_HINT_RATE_MIN"
msgid "Sampling rates with minimum value set are marked with '*'."
msgstr ""
"Les taux d'échantillonnage avec valeur minimale définie sont marqués d'un\n"
"'*'."

#: src/dos/programs/mousectl.cpp:663
#, c-format, no-wrap
msgctxt "PROGRAM_MOUSECTL_MAP_ADVICE"
msgid ""
"Click [color=white]left[reset] mouse button to map the physical mouse to the interface. Clicking\n"
"any other button cancels the mapping and assigns system pointer to all the\n"
"mouse interfaces."
msgstr ""
"Cliquez sur le bouton [color=white]gauche[reset] pour mapper la souris\n"
"physique à l'interface. Un clic sur un autre bouton annule le mappage et\n"
"attribue le pointeur système à toutes les interfaces souris."

#: src/dos/programs/mousectl.cpp:668
#, c-format, no-wrap
msgctxt "PROGRAM_MOUSECTL_MAP_CANCEL"
msgid "(mapping cancelled)"
msgstr "(mappage annulé)"

#: src/dos/programs/mousectl.cpp:670
#, c-format, no-wrap
msgctxt "PROGRAM_MOUSECTL_MAP_HINT"
msgid ""
"Seamless mouse integration is always disabled while mapping is in effect\n"
"and mapped mice always receive raw input events."
msgstr ""
"L'intégration transparente de la souris est toujours désactivée pendant le\n"
"mappage, et les souris mappées reçoivent toujours des événements d'entrée bruts."

#: src/dos/programs/rescan.cpp:48
#, c-format, no-wrap
msgctxt "PROGRAM_RESCAN_HELP_LONG"
msgid ""
"Scan for changes on mounted DOS drives.\n"
"\n"
"Usage:\n"
"  [color=light-green]rescan[reset] [color=light-cyan]DRIVE[reset]\n"
"  [color=light-green]rescan[reset] [/a]\n"
"\n"
"Parameters:\n"
"  [color=light-cyan]DRIVE[reset]  drive to scan for changes\n"
"\n"
"Notes:\n"
"  - Running [color=light-green]rescan[reset] without an argument scans for changes of the current drive.\n"
"  - Changes to this drive made on the host will then be reflected inside DOS.\n"
"  - You can also scan for changes on all mounted drives with the /a option.\n"
"\n"
"Examples:\n"
"  [color=light-green]rescan[reset] [color=light-cyan]c:[reset]\n"
"  [color=light-green]rescan[reset] /a\n"
msgstr ""
"Analyse les changements sur les lecteurs DOS montés.\n"
"\n"
"Utilisation :\n"
" [color=light-green]rescan[reset] [color=light-cyan]DRIVE[reset]\n"
" [color=light-green]rescan[reset] [/a]\n"
"\n"
"Paramètres :\n"
" [color=light-cyan]DRIVE[reset]  lecteur à analyser\n"
"\n"
"Notes :\n"
" - Sans argument, [color=light-green]rescan[reset] analyse le lecteur courant.\n"
" - Les modifications faites sur l'hôte deviennent alors visibles dans DOS.\n"
" - L'option /a permet d'analyser tous les lecteurs montés.\n"
"\n"
"Exemples :\n"
" [color=light-green]rescan[reset] [color=light-cyan]c:[reset]\n"
" [color=light-green]rescan[reset] /a\n"

#: src/dos/programs/rescan.cpp:66
#, c-format, no-wrap
msgctxt "PROGRAM_RESCAN_SUCCESS"
msgid "Drive re-scanned.\n"
msgstr ""
"Cache de lecteur vidé.\n"

#: src/dos/programs/serial.cpp:163
#, c-format, no-wrap
msgctxt "PROGRAM_SERIAL_HELP_LONG"
msgid ""
"Manage the serial ports.\n"
"\n"
"Usage:\n"
"  [color=light-green]serial[reset] [color=white][PORT#][reset]                   List all or specified ([color=white]1[reset], [color=white]2[reset], [color=white]3[reset], or [color=white]4[reset]) ports.\n"
"  [color=light-green]serial[reset] [color=white]PORT#[reset] [color=light-cyan]DEVICE[reset] [settings]   Attach specified device to the given port.\n"
"\n"
"Parameters:\n"
"  [color=light-cyan]DEVICE[reset]  one of: [color=light-cyan]MODEM[reset], [color=light-cyan]NULLMODEM[reset], [color=light-cyan]MOUSE[reset], [color=light-cyan]DIRECT[reset], [color=light-cyan]DUMMY[reset], or [color=light-cyan]DISABLED[reset]\n"
"\n"
"  Optional settings for each [color=light-cyan]DEVICE[reset]:\n"
"  For [color=light-cyan]MODEM[reset]     : IRQ, LISTENPORT, SOCK\n"
"  For [color=light-cyan]NULLMODEM[reset] : IRQ, SERVER, RXDELAY, TXDELAY, TELNET, USEDTR, TRANSPARENT,\n"
"                  PORT, INHSOCKET, SOCK\n"
"  For [color=light-cyan]MOUSE[reset]     : IRQ, MODEL (2BUTTON, 3BUTTON, WHEEL, MSM, 2BUTTON+MSM,\n"
"                  3BUTTON+MSM, or WHEEL+MSM)\n"
"  For [color=light-cyan]DIRECT[reset]    : IRQ, REALPORT (required), RXDELAY\n"
"  For [color=light-cyan]DUMMY[reset]     : IRQ\n"
"\n"
"Examples:\n"
"  [color=light-green]SERIAL[reset] [color=white]1[reset] [color=light-cyan]NULLMODEM[reset] PORT:1250                 : Listen on TCP:1250 as server\n"
"  [color=light-green]SERIAL[reset] [color=white]2[reset] [color=light-cyan]NULLMODEM[reset] SERVER:10.0.0.6 PORT:1250 : Connect to TCP:1250 as client\n"
"  [color=light-green]SERIAL[reset] [color=white]3[reset] [color=light-cyan]MODEM[reset] LISTENPORT:5000 SOCK:1        : Listen on UDP:5000 as server\n"
"  [color=light-green]SERIAL[reset] [color=white]4[reset] [color=light-cyan]DIRECT[reset] REALPORT:ttyUSB0             : Use a physical port on Linux\n"
"  [color=light-green]SERIAL[reset] [color=white]1[reset] [color=light-cyan]MOUSE[reset] MODEL:MSM                     : Mouse Systems mouse\n"
msgstr ""
"Gère les ports série.\n"
"\n"
"Utilisation :\n"
" [color=light-green]serial[reset] [color=white][PORT#][reset]                   Liste tous les ports, ou un port précis ([color=white]1[reset],\n"
" [color=white]2[reset], [color=white]3[reset], [color=white]4[reset]).\n"
" [color=light-green]serial[reset] [color=white]PORT#[reset] [color=light-cyan]DEVICE[reset] [settings]   Attache le périphérique indiqué au port\n"
" donné.\n"
"\n"
"Paramètres :\n"
" [color=light-cyan]DEVICE[reset]  l'un de : [color=light-cyan]MODEM[reset], [color=light-cyan]NULLMODEM[reset], [color=light-cyan]MOUSE[reset], [color=light-cyan]DIRECT[reset], [color=light-cyan]DUMMY[reset], [color=light-cyan]DISABLED[reset]\n"
"\n"
" Réglages optionnels selon [color=light-cyan]DEVICE[reset] :\n"
" Pour [color=light-cyan]MODEM[reset]     : IRQ, LISTENPORT, SOCK\n"
" Pour [color=light-cyan]NULLMODEM[reset] : IRQ, SERVER, RXDELAY, TXDELAY, TELNET, USEDTR, TRANSPARENT,\n"
"                 PORT, INHSOCKET, SOCK\n"
" Pour [color=light-cyan]MOUSE[reset]     : IRQ, MODEL (2BUTTON, 3BUTTON, WHEEL, MSM, 2BUTTON+MSM,\n"
"                 3BUTTON+MSM, ou WHEEL+MSM)\n"
" Pour [color=light-cyan]DIRECT[reset]    : IRQ, REALPORT (requis), RXDELAY\n"
" Pour [color=light-cyan]DUMMY[reset]     : IRQ\n"
"\n"
"Exemples :\n"
" [color=light-green]SERIAL[reset] [color=white]1[reset] [color=light-cyan]NULLMODEM[reset] PORT:1250                 : Écoute sur TCP:1250 en serveur\n"
" [color=light-green]SERIAL[reset] [color=white]2[reset] [color=light-cyan]NULLMODEM[reset] SERVER:10.0.0.6 PORT:1250 : Se connecte à TCP:1250 en\n"
"client\n"
" [color=light-green]SERIAL[reset] [color=white]3[reset] [color=light-cyan]MODEM[reset] LISTENPORT:5000 SOCK:1        : Écoute sur UDP:5000 en serveur\n"
" [color=light-green]SERIAL[reset] [color=white]4[reset] [color=light-cyan]DIRECT[reset] REALPORT:ttyUSB0             : Utilise un port physique sous\n"
"Linux\n"
" [color=light-green]SERIAL[reset] [color=white]1[reset] [color=light-cyan]MOUSE[reset] MODEL:MSM                     : Souris Mouse Systems\n"

#: src/dos/programs/serial.cpp:188
#, c-format, no-wrap
msgctxt "PROGRAM_SERIAL_SHOW_PORT"
msgid "COM%d: %s %s\n"
msgstr ""
"COM%d: %s %s\n"

#: src/dos/programs/serial.cpp:189
#, c-format, no-wrap
msgctxt "PROGRAM_SERIAL_BAD_PORT"
msgid "Must specify a numeric port value between 1 and %d, inclusive.\n"
msgstr ""
"Vous devez indiquer une valeur de port numérique entre 1 et %d.\n"

#: src/dos/programs/serial.cpp:191
#, c-format, no-wrap
msgctxt "PROGRAM_SERIAL_BAD_TYPE"
msgid "Type must be one of the following:\n"
msgstr ""
"Le type doit être l'un des suivants :\n"

#: src/dos/programs/serial.cpp:192
#, c-format, no-wrap
msgctxt "PROGRAM_SERIAL_INDENTED_LIST"
msgid "  %s\n"
msgstr ""
"  %s\n"

#: src/dos/programs/setver.cpp:686
#, c-format, no-wrap
msgctxt "PROGRAM_SETVER_HELP_LONG"
msgid ""
"Display or set the DOS version reported to applications.\n"
"\n"
"Usage:\n"
"  [color=light-green]setver[reset] \\[/b] [/p]\n"
"  [color=light-green]setver[reset] [color=light-cyan]FILE[reset] [color=light-cyan]VERSION[reset] [/q]\n"
"  [color=light-green]setver[reset] [color=light-cyan]FILE[reset] /d [/q]\n"
"  [color=light-green]setver[reset] [color=light-cyan]VERSION[reset] /g [/q]\n"
"  [color=light-green]setver[reset] /d /g [/q]\n"
"  [color=light-green]setver[reset] /d /all [/q]\n"
"\n"
"Parameters:\n"
"  [color=light-cyan]FILE[reset]     file (optionally with path) to apply the settings to\n"
"  [color=light-cyan]VERSION[reset]  DOS version, in [color=white]n[reset].[color=white]nn[reset], [color=white]n[reset].[color=white]n[reset] or [color=white]n[reset] format\n"
"  /g       global setting, applied to all executables\n"
"  /d       delete entry from version table\n"
"  /all     together with /d clears the whole version table\n"
"  /b       display the list in a batch file format\n"
"  /p       display one page a time\n"
"  /q       quiet, skip confirmation messages\n"
"  /delete and /quiet have same meaning as /d and /q, respectively\n"
"\n"
"Notes:\n"
"  For persistent version table, specify storage in the configuration file under\n"
"  the [dos] section, using the 'setver_table_file = [color=light-cyan]STORAGE[reset]' setting.\n"
"\n"
"Examples:\n"
"  [color=light-green]setver[reset] /b              ; displays settings as a batch file\n"
"  [color=light-green]setver[reset] [color=light-cyan]RETRO.COM[reset] [color=white]6[reset].[color=white]22[reset]  ; reports DOS version 6.22 for every RETRO.COM file\n"
"  [color=light-green]setver[reset] [color=light-cyan]RETRO.COM[reset] /d    ; stop overriding DOS version reported\n"
msgstr ""
"Affiche ou définit la version DOS rapportée aux applications.\n"
"\n"
"Usage :\n"
"  [color=light-green]setver[reset] [/b] [/p]\n"
"  [color=light-green]setver[reset] [color=light-cyan]FICHIER[reset] [color=light-cyan]VERSION[reset] [/q]\n"
"  [color=light-green]setver[reset] [color=light-cyan]FICHIER[reset] /d [/q]\n"
"  [color=light-green]setver[reset] [color=light-cyan]VERSION[reset] /g [/q]\n"
"  [color=light-green]setver[reset] /d /g [/q]\n"
"  [color=light-green]setver[reset] /d /all [/q]\n"
"\n"
"Paramètres :\n"
"  [color=light-cyan]FICHIER[reset]  fichier (chemin optionnel) auquel appliquer le réglage\n"
"  [color=light-cyan]VERSION[reset]  version DOS au format [color=white]n[reset].[color=white]nn[reset], [color=white]n[reset].[color=white]n[reset] ou [color=white]n[reset]\n"
"  /g       réglage global appliqué à tous les exécutables\n"
"  /d       supprime une entrée de la table\n"
"  /all     avec /d, efface toute la table\n"
"  /b       affiche la liste au format batch\n"
"  /p       affiche page par page\n"
"  /q       mode silencieux, sans messages de confirmation\n"
"  /delete et /quiet ont le même sens que /d et /q\n"
"\n"
"Notes :\n"
"  Pour une table persistante, indiquez le stockage dans la section [dos] via\n"
"  'setver_table_file = [color=light-cyan]STOCKAGE[reset]'.\n"
"\n"
"Exemples :\n"
"  [color=light-green]setver[reset] /b              ; affiche les réglages en batch\n"
"  [color=light-green]setver[reset] [color=light-cyan]RETRO.COM[reset] [color=white]6[reset].[color=white]22[reset]  ; rapporte DOS 6.22 pour chaque RETRO.COM\n"
"  [color=light-green]setver[reset] [color=light-cyan]RETRO.COM[reset] /d    ; arrête le remplacement de version DOS\n"
""

#: src/dos/programs/setver.cpp:717
#, c-format, no-wrap
msgctxt "PROGRAM_SETVER_WRONG_TABLE"
msgid "Only version table in Z:\\ directory is supported."
msgstr "Seule la table de versions dans le répertoire Z:\\ est prise en charge."

#: src/dos/programs/setver.cpp:719
#, c-format, no-wrap
msgctxt "PROGRAM_SETVER_INVALID_VERSION"
msgid "Invalid DOS version."
msgstr "Version DOS invalide."

#: src/dos/programs/setver.cpp:721
#, c-format, no-wrap
msgctxt "PROGRAM_SETVER_TABLE_UPDATED"
msgid "Version table updated."
msgstr "Table de versions mise à jour."

#: src/dos/programs/setver.cpp:722
#, c-format, no-wrap
msgctxt "PROGRAM_SETVER_TABLE_CLEARED"
msgid "Version table cleared."
msgstr "Table de versions effacée."

#: src/dos/programs/setver.cpp:723
#, c-format, no-wrap
msgctxt "PROGRAM_SETVER_TABLE_ALREADY_EMPTY"
msgid "Version table already empty."
msgstr "Table de versions déjà vide."

#: src/dos/programs/setver.cpp:724
#, c-format, no-wrap
msgctxt "PROGRAM_SETVER_TABLE_ENTRY_REMOVED"
msgid "Entry removed from version table."
msgstr "Entrée supprimée de la table de versions."

#: src/dos/programs/setver.cpp:726
#, c-format, no-wrap
msgctxt "PROGRAM_SETVER_TABLE_ENTRY_NOT_FOUND"
msgid "Entry not found in version table."
msgstr "Entrée introuvable dans la table de versions."

#: src/dos/programs/setver.cpp:729
#, c-format, no-wrap
msgctxt "PROGRAM_SETVER_TABLE_EMPTY"
msgid "Version table is empty."
msgstr "La table de versions est vide."

#: src/dos/programs/setver.cpp:730
#, c-format, no-wrap
msgctxt "PROGRAM_SETVER_GLOBAL"
msgid "Global reported version"
msgstr "Version globale rapportée"

#: src/dos/programs/setver.cpp:732
#, c-format, no-wrap
msgctxt "PROGRAM_SETVER_BATCH_GLOBAL"
msgid "rule for every executable"
msgstr "règle pour chaque exécutable"

#: src/dos/programs/setver.cpp:733
#, c-format, no-wrap
msgctxt "PROGRAM_SETVER_BATCH_BY_FILE_NAME"
msgid "rules for matching by file name only"
msgstr "règles de correspondance par nom de fichier uniquement"

#: src/dos/programs/setver.cpp:735
#, c-format, no-wrap
msgctxt "PROGRAM_SETVER_BATCH_BY_FILE_PATH"
msgid "rules for matching by file name with path"
msgstr "règles de correspondance par nom de fichier avec chemin"

#: src/dos/programs/showpic.cpp:255
#, c-format, no-wrap
msgctxt "PROGRAM_SHOWPIC_HELP"
msgid "Display an image file.\n"
msgstr ""
"Affiche un fichier image.\n"
""

#: src/dos/programs/showpic.cpp:257
#, c-format, no-wrap
msgctxt "PROGRAM_SHOWPIC_HELP_LONG"
msgid ""
"Usage:\n"
"  [color=light-green]showpic[reset] [color=light-cyan]FILE[reset]\n"
"\n"
"Parameters:\n"
"  [color=light-cyan]FILE[reset]  name of a BMP, GIF, IFF/LBM, PCX, or PNG image file to display\n"
"\n"
"Notes:\n"
"  - An S3 SVGA display adapter is required.\n"
"  - Only paletted images are supported.\n"
"  - Press any key to exit the program.\n"
"  - You can use the program to view raw PNG screenshots created by DOSBox\n"
"    Staging (except for screenshots taken with composite emulation enabled).\n"
"\n"
"Examples:\n"
"  [color=light-green]showpic[reset] [color=light-cyan]image1.png[reset]\n"
"  [color=light-green]showpic[reset] [color=light-cyan]d:\\pics\\gods.iff[reset]\n"
msgstr ""
"Usage :\n"
"  [color=light-green]showpic[reset] [color=light-cyan]FILE[reset]\n"
"\n"
"Paramètres :\n"
"  [color=light-cyan]FILE[reset]  nom d'un fichier image BMP, GIF, IFF/LBM, PCX ou PNG à afficher\n"
"\n"
"Notes :\n"
"  - Un adaptateur S3 SVGA est requis.\n"
"  - Seules les images palettisées sont prises en charge.\n"
"  - Appuyez sur une touche pour quitter le programme.\n"
"  - Vous pouvez afficher les captures PNG brutes de DOSBox Staging\n"
"    (sauf celles prises avec émulation composite).\n"
"\n"
"Exemples :\n"
"  [color=light-green]showpic[reset] [color=light-cyan]image1.png[reset]\n"
"  [color=light-green]showpic[reset] [color=light-cyan]d:\\pics\\gods.iff[reset]\n"
""

#: src/dos/programs/showpic.cpp:275
#, c-format, no-wrap
msgctxt "PROGRAM_SHOWPIC_SVGA_S3_REQUIRED"
msgid "This program requires an S3 SVGA adapter.\n"
msgstr ""
"Ce programme nécessite un adaptateur S3 SVGA.\n"
""

#: src/dos/programs/showpic.cpp:278
#, c-format, no-wrap
msgctxt "PROGRAM_SHOWPIC_LOAD_ERROR"
msgid "Error loading image '%s'\n"
msgstr ""
"Erreur lors du chargement de l'image '%s'\n"
""

#: src/dos/programs/showpic.cpp:280
#, c-format, no-wrap
msgctxt "PROGRAM_SHOWPIC_NOT_PALETTED_IMAGE"
msgid "Only paletted images are supported."
msgstr "Seules les images palettisées sont prises en charge."

#: src/dos/programs/showpic.cpp:283
#, c-format, no-wrap
msgctxt "PROGRAM_SHOWPIC_IMAGE_TOO_LARGE"
msgid "Image dimensions are too large."
msgstr "Les dimensions de l'image sont trop grandes."

#: src/dos/programs/tree.cpp:410
#, c-format, no-wrap
msgctxt "PROGRAM_TREE_HELP_LONG"
msgid ""
"Display directory tree in a graphical form.\n"
"\n"
"Usage:\n"
"  [color=light-green]tree[reset] [color=light-cyan][DIRECTORY][reset] [/a] \\[/b] [/f] [/p] [/da] [/df] [/dh] [/o[color=white]ORDER[reset]]\n"
"\n"
"Parameters:\n"
"  [color=light-cyan]DIRECTORY[reset]  name of the directory to display\n"
"  [color=white]ORDER[reset]      listing order, one of:\n"
"                 [color=white]n[reset] (by name, alphabetic),\n"
"                 [color=white]s[reset] (by size, smallest first),\n"
"                 [color=white]e[reset] (by extension, alphabetic),\n"
"                 [color=white]d[reset] (by date/time, oldest first),\n"
"             with an optional [color=white]-[reset] prefix to reverse order\n"
"  /a         use only 7-bit ASCII characters\n"
"  /b         brief display, omit header and footer information\n"
"  /f         also display files\n"
"  /p         display one page a time, shorten output to fit screen width\n"
"  /da        display attributes\n"
"  /df        display size for files\n"
"  /dh        also display hidden and system files/directories\n"
"  /o[color=white]ORDER[reset]    order the list (see above)\n"
"\n"
"Notes:\n"
"  If [color=light-cyan]DIRECTORY[reset] is omitted, the current directory is used.\n"
"\n"
"Examples:\n"
"  [color=light-green]tree[reset]          ; displays directory tree starting from current directory\n"
"  [color=light-green]tree[reset] [color=light-cyan]C:[reset] /f    ; displays C: drive content recursively, with files\n"
msgstr ""
"Affiche l'arborescence des répertoires sous forme graphique.\n"
"\n"
"Usage :\n"
" [color=light-green]tree[reset] [color=light-cyan][REPERTOIRE][reset] [/a][/b] [/f] [/p] [/da] [/df] [/dh] [/o[color=white]ORDRE[reset]]\n"
"\n"
"Paramètres :\n"
" [color=light-cyan]REPERTOIRE[reset]  nom du répertoire à afficher\n"
" [color=white]ORDRE[reset]       ordre de tri, l'un de :\n"
"                [color=white]n[reset] (nom, alphabétique),\n"
"                [color=white]s[reset] (taille, plus petit d'abord),\n"
"                [color=white]e[reset] (extension, alphabétique),\n"
"                [color=white]d[reset] (date/heure, plus ancien d'abord),\n"
"            avec préfixe [color=white]-[reset] optionnel pour inverser l'ordre\n"
" /a         utilise seulement des caractères ASCII 7 bits\n"
" /b         affichage bref, sans en-tete ni pied de page\n"
" /f         affiche aussi les fichiers\n"
" /p         affiche page par page, en adaptant à la largeur d'écran\n"
" /da        affiche les attributs\n"
" /df        affiche la taille des fichiers\n"
" /dh        affiche aussi les fichiers/répertoires caches et systeme\n"
" /o[color=white]ORDRE[reset]    trié la liste (voir ci-dessus)\n"
"\n"
"Notes :\n"
" Si [color=light-cyan]REPERTOIRE[reset] est omis, le répertoire courant est utilisé.\n"
"\n"
"Exemples :\n"
" [color=light-green]tree[reset]          ; affiche l'arborescence depuis lerépertoire courant\n"
" [color=light-green]tree[reset] [color=light-cyan]C:[reset] /f    ; affiche récursivement le contenu de C:, avec fichiers\n"

#: src/dos/programs/tree.cpp:440
#, c-format, no-wrap
msgctxt "PROGRAM_TREE_DIRECTORY"
msgid " Directory tree for volume %s"
msgstr " Arborescence des répertoires pour le volume %s"

#: src/dos/programs/tree.cpp:442
#, c-format, no-wrap
msgctxt "PROGRAM_TREE_TOO_MANY_FILES_SUBDIRS"
msgid "Too many files or subdirectories.\n"
msgstr ""
"Trop de fichiers ou de sous-répertoires.\n"

#: src/hardware/video/reelmagic/driver.cpp:1072
#, c-format, no-wrap
msgctxt "PROGRAM_FMPDRV_HELP_LONG"
msgid ""
"Load or unload the built-in ReelMagic Full Motion Player driver.\n"
"\n"
"Usage:\n"
"  [color=light-green]fmpdrv[reset]     (load the driver)\n"
"  [color=light-green]fmpdrv[reset] /u  (unload the driver)\n"
"\n"
"Notes:\n"
"  The \"reelmagic = on\" configuration setting loads the\n"
"  driver on startup and prevents it from being unloaded.\n"
msgstr ""
"Charge ou décharge le pilote ReelMagic Full Motion Player intégré.\n"
"\n"
"Usage :\n"
" [color=light-green]fmpdrv[reset]     (charge le pilote)\n"
" [color=light-green]fmpdrv[reset] /u  (décharge le pilote)\n"
"\n"
"Notes :\n"
" Le paramètre de configuration \"reelmagic = on\" charge le pilote\n"
" au démarrage et empêche sa décharge.\n"

#: src/hardware/video/reelmagic/driver.cpp:1083
#, c-format, no-wrap
msgctxt "PROGRAM_FMPDRV_TITLE"
msgid "ReelMagic Full Motion Player Driver (built-in) %hhu.%hhu\n"
msgstr ""
"Pilote ReelMagic Full Motion Player (intégré) %hhu.%hhu\n"

#: src/hardware/video/reelmagic/driver.cpp:1086
#, c-format, no-wrap
msgctxt "PROGRAM_FMPDRV_LOADED"
msgid "[reset][color=brown]Loaded at interrupt %xh[reset]\n"
msgstr ""
"[reset][color=brown]Chargé à l'interruption %xh[reset]\n"

#: src/hardware/video/reelmagic/driver.cpp:1089
#, c-format, no-wrap
msgctxt "PROGRAM_FMPDRV_LOAD_FAILED_ALREADY_LOADED"
msgid "[reset][color=brown]Already loaded at interrupt %xh[reset]\n"
msgstr ""
"[reset][color=brown]Déjà chargé à l'interruption %xh[reset]\n"

#: src/hardware/video/reelmagic/driver.cpp:1092
#, c-format, no-wrap
msgctxt "PROGRAM_FMPDRV_LOAD_FAILED_INT_CONFLICT"
msgid "[reset][color=light-red]Not loaded: No free interrupts![reset]\n"
msgstr ""
"[reset][color=light-red]Non chargé : aucune interruption libre ![reset]\n"

#: src/hardware/video/reelmagic/driver.cpp:1095
#, c-format, no-wrap
msgctxt "PROGRAM_FMPDRV_UNLOADED"
msgid "[reset][color=brown]Driver unloaded[reset]\n"
msgstr ""
"[reset][color=brown]Pilote déchargé[reset]\n"

#: src/hardware/video/reelmagic/driver.cpp:1097
#, c-format, no-wrap
msgctxt "PROGRAM_FMPDRV_UNLOAD_FAILED_NOT_LOADED"
msgid "[reset][color=brown]Driver was not loaded[reset]\n"
msgstr ""
"[reset][color=brown]Le pilote n'était pas chargé[reset]\n"

#: src/hardware/video/reelmagic/driver.cpp:1100
#, c-format, no-wrap
msgctxt "PROGRAM_FMPDRV_UNLOAD_FAILED_BLOCKED"
msgid "[reset][color=brown]Driver not unloaded: configuréd to stay resident[reset]\n"
msgstr ""
"[reset][color=brown]Pilote non déchargé : configuré pour rester résident[reset]\n"

#: src/shell/autoexec.cpp:736
#, c-format, no-wrap
msgctxt "AUTOEXEC_BAT_GENERATED"
msgid "generated from configuration and command line"
msgstr "Fichier de commandes créé depuis la section [autoexec]"

#: src/shell/autoexec.cpp:738
#, c-format, no-wrap
msgctxt "AUTOEXEC_BAT_CONFIG_SECTION"
msgid "from [autoexec] section"
msgstr "Fichier de commandes généré automatiquement"

#: src/shell/shell.cpp:555
#, c-format, no-wrap
msgctxt "SHELL_ILLEGAL_PATH"
msgid "Illegal path.\n"
msgstr ""
"Chemin incorrect.\n"

#: src/shell/shell.cpp:556
#, c-format, no-wrap
msgctxt "SHELL_ILLEGAL_FILE_NAME"
msgid "Illegal filename.\n"
msgstr "Nom de fichier illégal."

#: src/shell/shell.cpp:557
#, c-format, no-wrap
msgctxt "SHELL_ILLEGAL_SWITCH"
msgid "Illegal switch: %s\n"
msgstr ""
"Paramètre incorrect : %s.\n"

#: src/shell/shell.cpp:558
#, c-format, no-wrap
msgctxt "SHELL_ILLEGAL_SWITCH_COMBO"
msgid "Illegal switch combination.\n"
msgstr "Combinaison d'options illégale."

#: src/shell/shell.cpp:559
#, c-format, no-wrap
msgctxt "SHELL_MISSING_PARAMETER"
msgid "Required parameter missing.\n"
msgstr ""
"Paramètre requis manquant.\n"

#: src/shell/shell.cpp:560
#, c-format, no-wrap
msgctxt "SHELL_TOO_MANY_PARAMETERS"
msgid "Too many parameters.\n"
msgstr "Trop de paramètres."

#: src/shell/shell.cpp:561
#, c-format, no-wrap
msgctxt "SHELL_EXPECTED_FILE_NOT_DIR"
msgid "Expected a file, not a directory.\n"
msgstr "Fichier attendu, pas un répertoire."

#: src/shell/shell.cpp:562
#, c-format, no-wrap
msgctxt "SHELL_SYNTAX_ERROR"
msgid "Incorrect command syntax.\n"
msgstr ""
"La syntaxe de la commande est incorrecte.\n"

#: src/shell/shell.cpp:563
#, c-format, no-wrap
msgctxt "SHELL_ACCESS_DENIED"
msgid "Access denied - '%s'\n"
msgstr ""
"Accès refusé - '%s'\n"

#: src/shell/shell.cpp:564
#, c-format, no-wrap
msgctxt "SHELL_FILE_CREATE_ERROR"
msgid "File creation error - '%s'\n"
msgstr ""
"Erreur de création de fichier - '%s'\n"

#: src/shell/shell.cpp:565
#, c-format, no-wrap
msgctxt "SHELL_FILE_OPEN_ERROR"
msgid "File open error - '%s'\n"
msgstr ""
"Erreur d'ouverture de fichier - '%s'\n"

#: src/shell/shell.cpp:566
#, c-format, no-wrap
msgctxt "SHELL_FILE_NOT_FOUND"
msgid "File not found - '%s'\n"
msgstr ""
"Fichier '%s' non trouvé.\n"

#: src/shell/shell.cpp:567
#, c-format, no-wrap
msgctxt "SHELL_FILE_EXISTS"
msgid "File '%s' already exists.\n"
msgstr ""
"Fichier '%s' déjà existant.\n"

#: src/shell/shell.cpp:568
#, c-format, no-wrap
msgctxt "SHELL_DIRECTORY_NOT_FOUND"
msgid "Directory not found - '%s'\n"
msgstr "Répertoire introuvable - '%s'"

#: src/shell/shell.cpp:569
#, c-format, no-wrap
msgctxt "SHELL_NO_SUBDIRS_TO_DISPLAY"
msgid "No subdirectories to display.\n"
msgstr "Aucun sous-répertoire à afficher."

#: src/shell/shell.cpp:570
#, c-format, no-wrap
msgctxt "SHELL_NO_FILES_SUBDIRS_TO_DISPLAY"
msgid "No files or subdirectories to display.\n"
msgstr "Aucun fichier ou sous-répertoire à afficher."

#: src/shell/shell.cpp:571
#, c-format, no-wrap
msgctxt "SHELL_READ_ERROR"
msgid "Error reading file - '%s'\n"
msgstr "Erreur de lecture du fichier - '%s'"

#: src/shell/shell.cpp:572
#, c-format, no-wrap
msgctxt "SHELL_WRITE_ERROR"
msgid "Error writing file - '%s'\n"
msgstr "Erreur d'écriture du fichier - '%s'"

#: src/shell/shell.cpp:573
#, c-format, no-wrap
msgctxt "SHELL_CANT_RUN_UNDER_WINDOWS"
msgid "This command cannot be executed under Microsoft Windows.\n"
msgstr ""
"Cette commande ne peut pas s'exécuter sous Microsoft Windows.\n"

#: src/shell/shell.cpp:577
#, c-format, no-wrap
msgctxt "SHELL_CMD_HELP"
msgid ""
"If you want a list of all supported commands, run [color=yellow]help /all[reset]\n"
"Une liste courte des commandes les plus utilisées :\n"
msgstr ""
"Pour avoir une liste de toutes les commandes supportées, tapez [color=yellow]help /all[reset].\n"
"Liste rapide des commandes les plus utilisées :\n"
"\n"

#: src/shell/shell.cpp:579
#, c-format, no-wrap
msgctxt "SHELL_CMD_COMMAND_HELP_LONG"
msgid ""
"Start the DOSBox Staging command shell.\n"
"\n"
"Usage:\n"
"  [color=light-green]command[reset]\n"
"  [color=light-green]command[reset] /c (or /init) [color=light-cyan]COMMAND[reset]\n"
"\n"
"Parameters:\n"
"  [color=light-cyan]COMMAND[reset]  DOS command, game, or program to run\n"
"\n"
"Notes:\n"
"  - DOSBox Staging automatically starts a DOS command shell by invoking this\n"
"    command with /init option when it starts, which shows the welcome banner.\n"
"  - You can load a new instance of the command shell by running [color=light-green]command[reset].\n"
"  - Adding a /c option along with [color=light-cyan]COMMAND[reset] allows this command to run the\n"
"    specified command (optionally with parameters) and then exit automatically.\n"
"\n"
"Examples:\n"
"  [color=light-green]command[reset]\n"
"  [color=light-green]command[reset] /c [color=light-cyan]echo[reset] [color=white]Hello world![reset]\n"
"  [color=light-green]command[reset] /init [color=light-cyan]dir[reset]\n"
msgstr ""
"Lance l'interpréteur de commandes DOSBox Staging.\n"
"\n"
"Utilisation :\n"
" [color=light-green]command[reset]\n"
" [color=light-green]command[reset] /c (ou /init) [color=light-cyan]COMMAND[reset]\n"
"\n"
"Paramètres :\n"
" [color=light-cyan]COMMAND[reset]  commande DOS, jeu ou programme à exécuter\n"
"\n"
"Notes :\n"
" DOSBox Staging démarre automatiquement un shell DOS au lancement en\n"
" invoquant cette commande avec /init, ce qui affiche la bannière d'accueil.\n"
" Vous pouvez démarrer une nouvelle instance du shell en lançant\n"
" [color=light-green]command[reset].\n"
" Avec l'option /c et [color=light-cyan]COMMAND[reset], la commande indiquée (éventuellement\n"
" avec paramètres) est exécutée puis le shell se ferme automatiquement.\n"
"\n"
"Exemples :\n"
" [color=light-green]command[reset]\n"
" [color=light-green]command[reset] /c [color=light-cyan]echo[reset] [color=white]Hello world![reset]\n"
" [color=light-green]command[reset] /init [color=light-cyan]dir[reset]\n"

#: src/shell/shell.cpp:601
#, c-format, no-wrap
msgctxt "SHELL_CMD_ECHO_ON"
msgid "Echo is on.\n"
msgstr ""
"ECHO est activé.\n"

#: src/shell/shell.cpp:602
#, c-format, no-wrap
msgctxt "SHELL_CMD_ECHO_OFF"
msgid "Echo is off.\n"
msgstr ""
"ECHO est désactivé.\n"

#: src/shell/shell.cpp:604
#, c-format, no-wrap
msgctxt "SHELL_CMD_CHDIR_ERROR"
msgid "Unable to change to: %s\n"
msgstr ""
"Impossible de changer vers : %s.\n"

#: src/shell/shell.cpp:605
#, c-format, no-wrap
msgctxt "SHELL_CMD_CHDIR_HINT"
msgid "Hint: To change to a different drive, run [color=yellow]%c:[reset]\n"
msgstr ""
"Astuce : pour changer de lecteur, tapez [color=red]%c:[reset]\n"

#: src/shell/shell.cpp:607
#, c-format, no-wrap
msgctxt "SHELL_CMD_CHDIR_HINT_2"
msgid ""
"Directory name is longer than 8 characters and/or contains spaces.\n"
"Try [color=yellow]cd %s[reset]\n"
msgstr ""
"Le nom de répertoire est plus long que 8 caractères et/ou contient des espaces.\n"
"Essayez [color=red]cd %s[reset]\n"
"\n"

#: src/shell/shell.cpp:610
#, c-format, no-wrap
msgctxt "SHELL_CMD_CHDIR_HINT_3"
msgid "You are still on drive Z:; change to a mounted drive with [color=yellow]C:[reset].\n"
msgstr ""
"Vous êtes encore sur le lecteur Z:, changez pour un lecteur monté avec [color=red]C:[reset].\n"

#: src/shell/shell.cpp:612
#, c-format, no-wrap
msgctxt "SHELL_CMD_DATE_HELP"
msgid "Display or change the internal date.\n"
msgstr ""
"Affiche ou change la date interne.\n"

#: src/shell/shell.cpp:613
#, c-format, no-wrap
msgctxt "SHELL_CMD_DATE_ERROR"
msgid "The specified date is not correct.\n"
msgstr ""
"La date spécifiée est incorrecte.\n"

#: src/shell/shell.cpp:614
#, c-format, no-wrap
msgctxt "SHELL_CMD_DATE_DAYS"
msgid "3SunMonTueWedThuFriSat"
msgstr "3DimLunMarMerJeuVenSam"

#: src/shell/shell.cpp:615
#, c-format, no-wrap
msgctxt "SHELL_CMD_DATE_NOW"
msgid "Current date: "
msgstr "Date actuelle : "

#: src/shell/shell.cpp:616
#, c-format, no-wrap
msgctxt "SHELL_CMD_DATE_SETHLP"
msgid "Run [color=yellow]date %s[reset] to change the current date.\n"
msgstr ""
"Tapez [color=yellow]date %s[reset] pour modifier la date actuelle.\n"

#: src/shell/shell.cpp:618
#, c-format, no-wrap
msgctxt "SHELL_CMD_DATE_HELP_LONG"
msgid ""
"Usage:\n"
"  [color=light-green]date[reset] [/t]\n"
"  [color=light-green]date[reset] /h\n"
"  [color=light-green]date[reset] [color=light-cyan]DATE[reset]\n"
"\n"
"Parameters:\n"
"  [color=light-cyan]DATE[reset]  new date to set to, in the format of [color=light-cyan]%s[reset]\n"
"\n"
"Notes:\n"
"  Running [color=light-green]date[reset] without an argument shows the current date, or a simple date\n"
"  with the /t option. You can force a date synchronization with the host system\n"
"  with the /h option, or manually specify a new date to set to.\n"
"\n"
"Examples:\n"
"  [color=light-green]date[reset]\n"
"  [color=light-green]date[reset] /h\n"
"  [color=light-green]date[reset] [color=light-cyan]%s[reset]\n"
msgstr ""
"Utilisation :\n"
"  [color=light-green]date[reset] [/t]\n"
"  [color=light-green]date[reset] /h\n"
"  [color=light-green]date[reset] [color=light-cyan]DATE[reset]\n"
"\n"
"Paramètres :\n"
"  [color=light-cyan]DATE[reset]  nouvelle date à définir, au format [color=light-cyan]%s[reset]\n"
"\n"
"Notes :\n"
"  Sans argument, [color=light-green]date[reset] affiche la date actuelle, ou une date\n"
"  simple avec l'option /t. Vous pouvez forcer une synchronisation avec le\n"
"  système hôte via /h, ou définir manuellement une nouvelle date.\n"
"\n"
"Exemples :\n"
"  [color=light-green]date[reset]\n"
"  [color=light-green]date[reset] /h\n"
"  [color=light-green]date[reset] [color=light-cyan]%s[reset]\n"

#: src/shell/shell.cpp:637
#, c-format, no-wrap
msgctxt "SHELL_CMD_TIME_HELP"
msgid "Display or change the internal time.\n"
msgstr ""
"Affiche l'heure interne.\n"
""

#: src/shell/shell.cpp:638
#, c-format, no-wrap
msgctxt "SHELL_CMD_TIME_ERROR"
msgid "The specified time is not correct.\n"
msgstr ""
"L'heure spécifiée est incorrecte.\n"
""

#: src/shell/shell.cpp:639
#, c-format, no-wrap
msgctxt "SHELL_CMD_TIME_NOW"
msgid "Current time: "
msgstr "Heure courante : "

#: src/shell/shell.cpp:640
#, c-format, no-wrap
msgctxt "SHELL_CMD_TIME_SETHLP"
msgid "Run [color=yellow]time %s[reset] to change the current time.\n"
msgstr ""
"Lancez [color=yellow]time %s[reset] pour changer l'heure actuelle.\n"
""

#: src/shell/shell.cpp:641
#, c-format, no-wrap
msgctxt "SHELL_CMD_TIME_HELP_LONG"
msgid ""
"Usage:\n"
"  [color=light-green]time[reset] [/t]\n"
"  [color=light-green]time[reset] /h\n"
"  [color=light-green]time[reset] [color=light-cyan]TIME[reset]\n"
"\n"
"Parameters:\n"
"  [color=light-cyan]TIME[reset]  new time to set to, in the format of [color=light-cyan]%s[reset]\n"
"\n"
"Notes:\n"
"  Running [color=light-green]time[reset] without an argument shows the current time, or a simple time\n"
"  with the /t option. You can force a time synchronization with the host system\n"
"  with the /h option, or manually specify a new time to set to.\n"
"\n"
"Examples:\n"
"  [color=light-green]time[reset]\n"
"  [color=light-green]time[reset] /h\n"
"  [color=light-green]time[reset] [color=light-cyan]%s[reset]\n"
msgstr ""
"Utilisation :\n"
"  [color=light-green]time[reset] [/t]\n"
"  [color=light-green]time[reset] /h\n"
"  [color=light-green]time[reset] [color=light-cyan]TIME[reset]\n"
"\n"
"Paramètres :\n"
"  [color=light-cyan]TIME[reset]  nouvelle heure à définir, au format [color=light-cyan]%s[reset]\n"
"\n"
"Notes :\n"
"  Sans argument, [color=light-green]time[reset] affiche l'heure actuelle, ou une heure\n"
"  simple avec l'option /t. Vous pouvez forcer une synchronisation avec le\n"
"  système hôte via /h, ou définir manuellement une nouvelle heure.\n"
"\n"
"Exemples :\n"
"  [color=light-green]time[reset]\n"
"  [color=light-green]time[reset] /h\n"
"  [color=light-green]time[reset] [color=light-cyan]%s[reset]\n"

#: src/shell/shell.cpp:660
#, c-format, no-wrap
msgctxt "SHELL_CMD_MKDIR_ERROR"
msgid "Unable to make: %s.\n"
msgstr ""
"Impossible de créer : %s.\n"

#: src/shell/shell.cpp:661
#, c-format, no-wrap
msgctxt "SHELL_CMD_RMDIR_ERROR"
msgid "Unable to remove: %s.\n"
msgstr ""
"Impossible de supprimer : %s.\n"

#: src/shell/shell.cpp:663
#, c-format, no-wrap
msgctxt "SHELL_CMD_DEL_ERROR"
msgid "Unable to delete: %s.\n"
msgstr ""
"Impossible d'effacer : %s.\n"

#: src/shell/shell.cpp:665
#, c-format, no-wrap
msgctxt "SHELL_CMD_SET_NOT_SET"
msgid "Environment variable '%s' not defined.\n"
msgstr ""
"La variable d'environnement %s n'est pas définie.\n"

#: src/shell/shell.cpp:666
#, c-format, no-wrap
msgctxt "SHELL_CMD_SET_OUT_OF_SPACE"
msgid "Not enough environment space left.\n"
msgstr ""
"Pas assez d'espace d'environnement disponible.\n"

#: src/shell/shell.cpp:667
#, c-format, no-wrap
msgctxt "SHELL_CMD_SET_OPTION_P_UNSUPPORTED"
msgid "Option /P is not supported; please use the CHOICE command.\n"
msgstr ""
"L'option /P n'est pas prise en charge ; veuillez utiliser la commande CHOICE.\n"

#: src/shell/shell.cpp:670
#, c-format, no-wrap
msgctxt "SHELL_CMD_IF_EXIST_MISSING_FILENAME"
msgid "IF EXIST: Missing filename.\n"
msgstr ""
"IF EXIST : Nom de fichier manquant.\n"

#: src/shell/shell.cpp:671
#, c-format, no-wrap
msgctxt "SHELL_CMD_IF_ERRORLEVEL_MISSING_NUMBER"
msgid "IF ERRORLEVEL: Missing number.\n"
msgstr ""
"IF ERRORLEVEL : Nombre manquant.\n"

#: src/shell/shell.cpp:672
#, c-format, no-wrap
msgctxt "SHELL_CMD_IF_ERRORLEVEL_INVALID_NUMBER"
msgid "IF ERRORLEVEL: Invalid number.\n"
msgstr ""
"IF ERRORLEVEL : Numéro non valide.\n"

#: src/shell/shell.cpp:674
#, c-format, no-wrap
msgctxt "SHELL_CMD_GOTO_MISSING_LABEL"
msgid "No label supplied to GOTO command.\n"
msgstr ""
"Aucune étiquette indiquée pour la commande GOTO.\n"

#: src/shell/shell.cpp:675
#, c-format, no-wrap
msgctxt "SHELL_CMD_GOTO_LABEL_NOT_FOUND"
msgid "GOTO: Label '%s' not found.\n"
msgstr ""
"GOTO : Étiquette %s non trouvée.\n"

#: src/shell/shell.cpp:677
#, c-format, no-wrap
msgctxt "SHELL_CMD_DUPLICATE_REDIRECTION"
msgid "Duplicate redirection: %s\n"
msgstr ""
"Redirection dupliquée : %s\n"

#: src/shell/shell.cpp:679
#, c-format, no-wrap
msgctxt "SHELL_CMD_FAILED_PIPE"
msgid ""
"\n"
"Failed to create/open a temporary file for piping. Check the %%TEMP%% variable.\n"
msgstr ""
"\n"
"Échec de création/ouverture d'un fichier temporaire pour le pipe.\n"
"Vérifiez la variable %%TEMP%%.\n"
"\n"

#: src/shell/shell.cpp:681
#, c-format, no-wrap
msgctxt "SHELL_CMD_DIR_VOLUME"
msgid " Volume in drive %c is %s\n"
msgstr ""
" Le volume dans le lecteur %c est %s\n"

#: src/shell/shell.cpp:682
#, c-format, no-wrap
msgctxt "SHELL_CMD_DIR_INTRO"
msgid " Directory of %s\n"
msgstr ""
" Arborescence de %s\n"

#: src/shell/shell.cpp:683
#, c-format, no-wrap
msgctxt "SHELL_CMD_DIR_BYTES_USED"
msgid "%17d file(s) %21s bytes\n"
msgstr ""
"%17d fichier(s) %21s bytes\n"

#: src/shell/shell.cpp:684
#, c-format, no-wrap
msgctxt "SHELL_CMD_DIR_BYTES_FREE"
msgid "%17d dir(s)  %21s bytes free\n"
msgstr ""
"%17d répertoire(s)  %21s bytes libres\n"

#: src/shell/shell.cpp:686
#, c-format, no-wrap
msgctxt "SHELL_EXECUTE_DRIVE_NOT_FOUND"
msgid ""
"Drive %c does not exist!\n"
"You must [color=yellow]mount[reset] it first. Run [color=yellow]intro[reset] or [color=yellow]intro mount[reset] for more information.\n"
msgstr ""
"Le lecteur %c n'existe pas !\n"
"Vous devez le [color=red]monter[reset] auparavant. Tapez [color=yellow]intro[reset] ou [color=yellow]intro mount[reset] pour\n"
"plus d'informations.\n"
"\n"

#: src/shell/shell.cpp:689
#, c-format, no-wrap
msgctxt "SHELL_EXECUTE_ILLEGAL_COMMAND"
msgid "Illegal command: %s\n"
msgstr ""
"Commande invalide : %s.\n"

#: src/shell/shell.cpp:690
#, c-format, no-wrap
msgctxt "SHELL_CMD_PAUSE"
msgid "Press any key to continue..."
msgstr "Appuyer sur une touche pour continuer..."

#: src/shell/shell.cpp:691
#, c-format, no-wrap
msgctxt "SHELL_CMD_PAUSE_HELP"
msgid "Wait for a keystroke to continue.\n"
msgstr ""
"Attendre l'appui sur 1 touche pour continuer.\n"

#: src/shell/shell.cpp:693
#, c-format, no-wrap
msgctxt "SHELL_CMD_PAUSE_HELP_LONG"
msgid ""
"Usage:\n"
"  [color=light-green]pause[reset]\n"
"\n"
"Parameters:\n"
"  This command has no parameters.\n"
"\n"
"Notes:\n"
"  This command is especially useful in batch programs to allow a user to\n"
"  continue the batch program exécution with a key press. The user can press\n"
"  any key on the keyboard (except for certain control keys) to continue.\n"
"\n"
"Examples:\n"
"  [color=light-green]pause[reset]\n"
msgstr ""
"Utilisation :\n"
" [color=light-green]pause[reset]\n"
"\n"
"Paramètres :\n"
" Cette commande n'a pas de paramètre.\n"
"\n"
"Notes :\n"
" Cette commande est particulièrement utile dans les scripts batch pour\n"
" attendre l'appui d'une touche avant de poursuivre l'exécution.\n"
" L'utilisateur peut appuyer sur n'importe quelle touche (hors certaines\n"
" touches de contrôle) pour continuer.\n"
"\n"
"Exemples :\n"
" [color=light-green]pause[reset]\n"

#: src/shell/shell.cpp:708
#, c-format, no-wrap
msgctxt "SHELL_CMD_COPY_FAILURE"
msgid "Copy failure: %s.\n"
msgstr ""
"Échec de la copie : %s.\n"

#: src/shell/shell.cpp:709
#, c-format, no-wrap
msgctxt "SHELL_CMD_COPY_SUCCESS"
msgid "   %d File(s) copied.\n"
msgstr ""
"   %d fichier(s) copié(s).\n"

#: src/shell/shell.cpp:710
#, c-format, no-wrap
msgctxt "SHELL_CMD_SUBST_NO_REMOVE"
msgid "Unable to remove, drive not in use.\n"
msgstr ""
"Impossible d'enlever, lecteur non utilisé.\n"

#: src/shell/shell.cpp:711
#, c-format, no-wrap
msgctxt "SHELL_CMD_SUBST_FAILURE"
msgid ""
"SUBST failed, the target drive may already exist.\n"
"Note it is only possible to use SUBST on local drives."
msgstr ""
"SUBST a échoué. Vous avez fait une erreur dans votre ligne de commande ou\n"
"lecteur cible est déjà utilisé.\n"
"Il n'est possible d'utiliser SUBST que sur les lecteurs locaux.\n"

#: src/shell/shell.cpp:713
#, c-format, no-wrap
msgctxt "SHELL_STARTUP_BEGIN"
msgid ""
"[bgcolor=blue][color=white]╔════════════════════════════════════════════════════════════════════╗\n"
"║ [color=light-green]Welcome to DOSBox Staging %-40s[color=white] ║\n"
"║                                                                    ║\n"
"║ For a short introduction for new users type: [color=yellow]INTRO[color=white]                 ║\n"
"║ For supported shell commands type: [color=yellow]HELP[color=white]                            ║\n"
"║                                                                    ║\n"
"║ To adjust the emulated CPU speed, use [color=light-red]%s+F11[color=white] and [color=light-red]%s+F12[color=white].%s%s       ║\n"
"║ To activate the keymapper [color=light-red]%s+F1[color=white].%s                                 ║\n"
"║                                                                    ║\n"
msgstr ""
"[bgcolor=blue][color=white]╔════════════════════════════════════════════════════════════════════╗\n"
"║ [color=light-green]Bienvenue DOSBox Staging %-40s[color=white]  ║\n"
"║                                                                    ║\n"
"║ Pour une courte introduction, tapez : [color=yellow]INTRO[color=white]                        ║\n"
"║ Pour les commandes du shell, tapez : [color=yellow]HELP[color=white]                          ║\n"
"║                                                                    ║\n"
"║ Pour régler la vitesse CPU émulée, utilisez [color=light-red]%s+F11[color=white] et [color=light-red]%s+F12[color=white].%s%s  ║\n"
"║ Pour activer le keymapper, utilisez [color=light-red]%s+F1[color=white].%s                       ║\n"
"║                                                                    ║\n"

#: src/shell/shell.cpp:723
#, c-format, no-wrap
msgctxt "SHELL_STARTUP_CGA"
msgid ""
"║ DOSBox supports Composite CGA mode.                                ║\n"
"║ Use [color=light-red]F12[color=white] to set composite output ON, OFF, or AUTO (default).        ║\n"
"║ [color=light-red]F10[color=white] selects the CGA settings to change and [color=light-red](%s+)F11[color=white] changes it.   ║\n"
"║                                                                    ║\n"
msgstr ""
"║ DOSBox prend en charge le mode composite CGA.                      ║\n"
"║ Utilisez [color=light-red]F12[color=white] pour choisir ON, OFF ou AUTO (défaut).              ║\n"
"║ [color=light-red]F10[color=white] sélectionne le réglage CGA et [color=light-red](%s+)F11[color=white] le modifie.            ║\n"
"║                                                                    ║\n"

#: src/shell/shell.cpp:728
#, c-format, no-wrap
msgctxt "SHELL_STARTUP_CGA_MONO"
msgid ""
"║ Use [color=light-red]F11[color=white] to cycle through green, amber, white and paper-white mode, ║\n"
"║ and [color=light-red]%s+F11[color=white] to change contrast/brightness settings.                ║\n"
"║                                                                    ║\n"
msgstr ""
"║ Utilisez [color=light-red]F11[color=white] pour alterner vert, ambre, blanc et blanc papier,     ║\n"
"║ et [color=light-red]%s+F11[color=white] pour changer contraste/luminosité.                       ║\n"
"║                                                                    ║\n"

#: src/shell/shell.cpp:732
#, c-format, no-wrap
msgctxt "SHELL_STARTUP_HERC"
msgid ""
"║ Use [color=light-red]F11[color=white] to cycle through white, amber, and green monochrome color. ║\n"
"║                                                                    ║\n"
msgstr ""
"║ Utilisez [color=light-red]F11[color=white] pour alterner les teintes mono blanc, ambre et vert.  ║\n"
"║                                                                    ║\n"

#: src/shell/shell.cpp:735
#, c-format, no-wrap
msgctxt "SHELL_STARTUP_DEBUG"
msgid ""
"║ Press [color=light-red]%s+Pause[color=white] to enter the debugger or start the exe with [color=yellow]DEBUG[color=white]. ║\n"
"║                                                                    ║\n"
msgstr ""
"║ Appuyez sur [color=light-red]%s+Pause[color=white] pour lancer le débogueur ou démarrez l'exe avec [color=yellow]DEBUG[color=white]. ║\n"
"║                                                                    ║\n"

#: src/shell/shell.cpp:738
#, c-format, no-wrap
msgctxt "SHELL_STARTUP_END"
msgid ""
"║ [color=yellow]https://www.dosbox-staging.org[color=white]                                     ║\n"
"╚════════════════════════════════════════════════════════════════════╝[reset]\n"
"\n"
msgstr ""
"║ [color=yellow]https://www.dosbox-staging.org[color=white]                                     ║\n"
"╚════════════════════════════════════════════════════════════════════╝[reset]\n"
"\n"

#: src/shell/shell.cpp:743
#, c-format, no-wrap
msgctxt "SHELL_STARTUP_SUB"
msgid "[color=light-green]dosbox-staging %s[reset]\n"
msgstr ""
"[color=light-green]dosbox-staging %s[reset]\n"

#: src/shell/shell.cpp:746
#, c-format, no-wrap
msgctxt "SHELL_CMD_CHDIR_HELP"
msgid "Display or change the current directory.\n"
msgstr ""
"Affiche/change le répertoire courant.\n"

#: src/shell/shell.cpp:747
#, c-format, no-wrap
msgctxt "SHELL_CMD_CHDIR_HELP_LONG"
msgid ""
"Usage:\n"
"  [color=light-green]cd[reset] [color=light-cyan]DIRECTORY[reset]\n"
"  [color=light-green]chdir[reset] [color=light-cyan]DIRECTORY[reset]\n"
"\n"
"Parameters:\n"
"  [color=light-cyan]DIRECTORY[reset]  name of the directory to change to\n"
"\n"
"Notes:\n"
"  Running [color=light-green]cd[reset] without an argument displays the current directory.\n"
"  With [color=light-cyan]DIRECTORY[reset] the command only changes the directory, not the current drive.\n"
"\n"
"Examples:\n"
"  [color=light-green]cd[reset]\n"
"  [color=light-green]cd[reset] [color=light-cyan]mydir[reset]\n"
msgstr ""
"Utilisation :\n"
" [color=light-green]cd[reset] [color=light-cyan]DIRECTORY[reset]\n"
" [color=light-green]chdir[reset] [color=light-cyan]DIRECTORY[reset]\n"
"\n"
"Paramètres :\n"
" [color=light-cyan]DIRECTORY[reset]  nom du répertoire vers lequel se déplacer\n"
"\n"
"Notes :\n"
" Exécuter [color=light-green]cd[reset] sans argument affiche le répertoire courant.\n"
" Avec [color=light-cyan]DIRECTORY[reset], la commande change seulement le répertoire,\n"
" pas le lecteur courant.\n"
"\n"
"Exemples :\n"
" [color=light-green]cd[reset]\n"
" [color=light-green]cd[reset] [color=light-cyan]mydir[reset]\n"

#: src/shell/shell.cpp:763
#, c-format, no-wrap
msgctxt "SHELL_CMD_CLS_HELP"
msgid "Clear the DOS screen.\n"
msgstr ""
"Effacer l'écran.\n"

#: src/shell/shell.cpp:764
#, c-format, no-wrap
msgctxt "SHELL_CMD_CLS_HELP_LONG"
msgid ""
"Usage:\n"
"  [color=light-green]cls[reset]\n"
"\n"
"Parameters:\n"
"  This command has no parameters.\n"
"\n"
"Notes:\n"
"  Running [color=light-green]cls[reset] clears all text on the DOS screen, except for the command\n"
"  prompt (e.g., [color=white]Z:\\>[reset] or [color=white]C:\\GAMES>[reset]) on the top-left corner of the screen.\n"
"\n"
"Examples:\n"
"  [color=light-green]cls[reset]\n"
msgstr ""
"Utilisation :\n"
" [color=light-green]cls[reset]\n"
"\n"
"Paramètres :\n"
" Cette commande n'a pas de paramètre.\n"
"\n"
"Notes :\n"
" L'exécution de [color=light-green]cls[reset] efface tout le texte affiché à l'écran DOS,\n"
" sauf l'invite de commande (ex. [color=white]Z:>[reset] ou [color=white]C:GAMES>[reset])\n"
" en haut à gauche.\n"
"\n"
"Exemples :\n"
" [color=light-green]cls[reset]\n"

#: src/shell/shell.cpp:778
#, c-format, no-wrap
msgctxt "SHELL_CMD_DIR_HELP"
msgid "Display a list of files and subdirectories in a directory.\n"
msgstr ""
"Affiche une liste de fichiers et sous-répertoires dans un répertoire.\n"

#: src/shell/shell.cpp:780
#, c-format, no-wrap
msgctxt "SHELL_CMD_DIR_HELP_LONG"
msgid ""
"Usage:\n"
"  [color=light-green]dir[reset] [color=light-cyan][PATTERN][reset] [/w] \\[/b] [/p] [ad] [a-d] [/o[color=white]ORDER[reset]]\n"
"\n"
"Parameters:\n"
"  [color=light-cyan]PATTERN[reset]  either an exact filename or an inexact filename with wildcards, which\n"
"           are the asterisk (*) and the question mark (?); a path can be\n"
"           specified in the pattern to list contents in the specified directory\n"
"  [color=white]ORDER[reset]    listing order, including [color=white]n[reset] (by name, alphabetic), [color=white]s[reset] (by size,\n"
"           smallest first), [color=white]e[reset] (by extension, alphabetic), and [color=white]d[reset] (by date/time,\n"
"           oldest first), with an optional [color=white]-[reset] prefix to reverse order\n"
"  /w       list 5 files/directories in a row;  /b       list the names only\n"
"  /o[color=white]ORDER[reset]  order the list (see above);         /p       pause after each screen\n"
"  /ad      list all directories;               /a-d     list all files\n"
"\n"
"Notes:\n"
"  Running [color=light-green]dir[reset] without an argument lists all files and subdirectories in the\n"
"  current directory, which is the same as [color=light-green]dir[reset] [color=light-cyan]*.*[reset].\n"
"\n"
"Examples:\n"
"  [color=light-green]dir[reset] [color=light-cyan][reset]\n"
"  [color=light-green]dir[reset] [color=light-cyan]games.*[reset] /p\n"
"  [color=light-green]dir[reset] [color=light-cyan]c:\\games\\*.exe[reset] /b /o[color=white]-d[reset]\n"
msgstr ""
"Utilisation :\n"
" [color=light-green]dir[reset] [color=light-cyan][PATTERN][reset] [/w] [/b] [/p] [ad] [a-d] [/o[color=white]ORDER[reset]]\n"
"\n"
"Paramètres :\n"
" [color=light-cyan]PATTERN[reset]  nom exact ou motif avec jokers (* et ?), avec chemin\n"
"          optionnel pour lister un répertoire donné\n"
" [color=white]ORDER[reset]    ordre d'affichage : [color=white]n[reset] (nom), [color=white]s[reset] (taille), [color=white]e[reset] (extension),\n"
"          [color=white]d[reset] (date/heure), avec préfixe [color=white]-[reset] pour inverser\n"
" /w       liste 5 entrées par ligne ;  /b       n'affiche que les noms\n"
" /o[color=white]ORDER[reset]  trié la liste ;               /p       pause à chaque écran\n"
" /ad      liste tous les répertoires ;      /a-d     liste tous les fichiers\n"
"\n"
"Notes :\n"
" Exécuter [color=light-green]dir[reset] sans argument liste tous les fichiers et\n"
" sous-répertoires du répertoire courant, équivalent à [color=light-green]dir[reset] [color=light-cyan]*.*[reset].\n"
"\n"
"Exemples :\n"
" [color=light-green]dir[reset] [color=light-cyan][reset]\n"
" [color=light-green]dir[reset] [color=light-cyan]games.*[reset] /p\n"
" [color=light-green]dir[reset] [color=light-cyan]c:games*.exe[reset] /b /o[color=white]-d[reset]\n"

#: src/shell/shell.cpp:804
#, c-format, no-wrap
msgctxt "SHELL_CMD_ECHO_HELP"
msgid "Display messages and enable/disable command echoing.\n"
msgstr ""
"Affiche des messages et active/désactive la commande ECHO.\n"

#: src/shell/shell.cpp:806
#, c-format, no-wrap
msgctxt "SHELL_CMD_ECHO_HELP_LONG"
msgid ""
"Usage:\n"
"  [color=light-green]echo[reset] [color=light-cyan][on|off][reset]\n"
"  [color=light-green]echo[reset] [color=light-cyan][MESSAGE][reset]\n"
"\n"
"Parameters:\n"
"  [color=light-cyan]on|off[reset]   turn on/off command echoing\n"
"  [color=light-cyan]MESSAGE[reset]  message to display\n"
"\n"
"Notes:\n"
"  - Running [color=light-green]echo[reset] without an argument shows the current on or off status.\n"
"  - Echo is especially useful when writing or debugging batch files.\n"
"\n"
"Examples:\n"
"  [color=light-green]echo[reset] [color=light-cyan]off[reset]\n"
"  [color=light-green]echo[reset] [color=light-cyan]Hello world![reset]\n"
msgstr ""
"Utilisation :\n"
" [color=light-green]echo[reset] [color=light-cyan][on|off][reset]\n"
" [color=light-green]echo[reset] [color=light-cyan][MESSAGE][reset]\n"
"\n"
"Paramètres :\n"
" [color=light-cyan]on|off[reset]   active/désactive l'écho des commandes\n"
" [color=light-cyan]MESSAGE[reset]  message à afficher\n"
"\n"
"Notes :\n"
" - Sans argument, [color=light-green]echo[reset] affiche l'état courant (on/off).\n"
" - ECHO est particulièrement utile dans les scripts batch, notamment en phase\n"
"   d'écriture ou de débogage.\n"
"\n"
"Exemples :\n"
" [color=light-green]echo[reset] [color=light-cyan]off[reset]\n"
" [color=light-green]echo[reset] [color=light-cyan]Hello world![reset]\n"

#: src/shell/shell.cpp:823
#, c-format, no-wrap
msgctxt "SHELL_CMD_EXIT_HELP"
msgid "Exit from the DOS shell.\n"
msgstr ""
"Sortir du shell.\n"

#: src/shell/shell.cpp:824
#, c-format, no-wrap
msgctxt "SHELL_CMD_EXIT_HELP_LONG"
msgid ""
"Usage:\n"
"  [color=light-green]exit[reset]\n"
"\n"
"Parameters:\n"
"  This command has no parameters.\n"
"\n"
"Notes:\n"
"  If you start a DOS shell from a program, running [color=light-green]exit[reset] returns to the program.\n"
"  If there is no DOS program running, the command quits from DOSBox Staging.\n"
"\n"
"Examples:\n"
"  [color=light-green]exit[reset]\n"
msgstr ""
"Utilisation :\n"
" [color=light-green]exit[reset]\n"
"\n"
"Paramètres :\n"
" Cette commande n'a pas de paramètre.\n"
"\n"
"Notes :\n"
" Si vous avez lancé un shell DOS depuis un programme, [color=light-green]exit[reset]\n"
" revient à ce programme. S'il n'y a pas de programme DOS en cours, la\n"
" commande quitte DOSBox Staging.\n"
"\n"
"Exemples :\n"
" [color=light-green]exit[reset]\n"

#: src/shell/shell.cpp:838
#, c-format, no-wrap
msgctxt "SHELL_CMD_HELP_HELP"
msgid "Display help information for DOS commands.\n"
msgstr ""
"Montrer l'aide.\n"

#: src/shell/shell.cpp:840
#, c-format, no-wrap
msgctxt "SHELL_CMD_HELP_HELP_LONG"
msgid ""
"Usage:\n"
"  [color=light-green]help[reset]\n"
"  [color=light-green]help[reset] /a[ll]\n"
"  [color=light-green]help[reset] [color=light-cyan]COMMAND[reset]\n"
"\n"
"Parameters:\n"
"  [color=light-cyan]COMMAND[reset]  name of an internal DOS command, such as [color=light-cyan]dir[reset]\n"
"\n"
"Notes:\n"
"  - Running [color=light-green]help[reset] without an argument displays a DOS command list.\n"
"  - You can view a full list of internal commands with the /a or /all option.\n"
"  - Instead of [color=light-green]help[reset] [color=light-cyan]COMMAND[reset], you can also get command help with [color=light-cyan]COMMAND[reset] /?.\n"
"\n"
"Examples:\n"
"  [color=light-green]help[reset] [color=light-cyan]dir[reset]\n"
"  [color=light-green]help[reset] /all\n"
msgstr ""
"Utilisation :\n"
" [color=light-green]help[reset]\n"
" [color=light-green]help[reset] /a[ll]\n"
" [color=light-green]help[reset] [color=light-cyan]COMMAND[reset]\n"
"\n"
"Paramètres :\n"
" [color=light-cyan]COMMAND[reset]  nom d'une commande DOS interne, par exemple [color=light-cyan]dir[reset]\n"
"\n"
"Notes :\n"
" - Sans argument, [color=light-green]help[reset] affiche une liste de commandes DOS.\n"
" - /a ou /all affiche la liste complète des commandes internes.\n"
" - Au lieu de [color=light-green]help[reset] [color=light-cyan]COMMAND[reset], vous pouvez aussi\n"
"   utiliser [color=light-cyan]COMMAND[reset] /?.\n"
"\n"
"Exemples :\n"
" [color=light-green]help[reset] [color=light-cyan]dir[reset]\n"
" [color=light-green]help[reset] /all\n"

#: src/shell/shell.cpp:858
#, c-format, no-wrap
msgctxt "SHELL_CMD_MKDIR_HELP"
msgid "Create a directory.\n"
msgstr ""
"Créer un répertoire.\n"

#: src/shell/shell.cpp:859
#, c-format, no-wrap
msgctxt "SHELL_CMD_MKDIR_HELP_LONG"
msgid ""
"Usage:\n"
"  [color=light-green]md[reset] [color=light-cyan]DIRECTORY[reset]\n"
"  [color=light-green]mkdir[reset] [color=light-cyan]DIRECTORY[reset]\n"
"\n"
"Parameters:\n"
"  [color=light-cyan]DIRECTORY[reset]  exact name of the directory to create\n"
"\n"
"Notes:\n"
"  - The directory must not exist yet.\n"
"  - You can specify a path where the directory will be created.\n"
"\n"
"Examples:\n"
"  [color=light-green]md[reset] [color=light-cyan]newdir[reset]\n"
"  [color=light-green]md[reset] [color=light-cyan]c:\\games\\dir[reset]\n"
msgstr ""
"Utilisation :\n"
" [color=light-green]md[reset] [color=light-cyan]DIRECTORY[reset]\n"
" [color=light-green]mkdir[reset] [color=light-cyan]DIRECTORY[reset]\n"
"\n"
"Paramètres :\n"
" [color=light-cyan]DIRECTORY[reset]  nom exact du répertoire à créer\n"
"\n"
"Notes :\n"
" - Le répertoire ne doit pas déjà exister.\n"
" - Vous pouvez spécifier un chemin où créer le répertoire.\n"
"\n"
"Exemples :\n"
" [color=light-green]md[reset] [color=light-cyan]newdir[reset]\n"
" [color=light-green]md[reset] [color=light-cyan]c:gamesdir[reset]\n"

#: src/shell/shell.cpp:875
#, c-format, no-wrap
msgctxt "SHELL_CMD_RMDIR_HELP"
msgid "Remove a directory.\n"
msgstr ""
"Supprimer un répertoire.\n"

#: src/shell/shell.cpp:876
#, c-format, no-wrap
msgctxt "SHELL_CMD_RMDIR_HELP_LONG"
msgid ""
"Usage:\n"
"  [color=light-green]rd[reset] [color=light-cyan]DIRECTORY[reset]\n"
"  [color=light-green]rmdir[reset] [color=light-cyan]DIRECTORY[reset]\n"
"\n"
"Parameters:\n"
"  [color=light-cyan]DIRECTORY[reset]  name of the directory to remove\n"
"\n"
"Notes:\n"
"  The directory must be empty, with no files or subdirectories.\n"
"\n"
"Examples:\n"
"  [color=light-green]rd[reset] [color=light-cyan]emptydir[reset]\n"
msgstr ""
"Utilisation :\n"
" [color=light-green]rd[reset] [color=light-cyan]DIRECTORY[reset]\n"
" [color=light-green]rmdir[reset] [color=light-cyan]DIRECTORY[reset]\n"
"\n"
"Paramètres :\n"
" [color=light-cyan]DIRECTORY[reset]  nom du répertoire à supprimer\n"
"\n"
"Notes :\n"
" Le répertoire doit être vide, sans fichier ni sous-répertoire.\n"
"\n"
"Exemples :\n"
" [color=light-green]rd[reset] [color=light-cyan]emptydir[reset]\n"

#: src/shell/shell.cpp:890
#, c-format, no-wrap
msgctxt "SHELL_CMD_SET_HELP"
msgid "Display or change environment variables.\n"
msgstr ""
"Changer les variables d'environnement.\n"

#: src/shell/shell.cpp:891
#, c-format, no-wrap
msgctxt "SHELL_CMD_SET_HELP_LONG"
msgid ""
"Usage:\n"
"  [color=light-green]set[reset]\n"
"  [color=light-green]set[reset] [color=white]VARIABLE[reset]=[color=light-cyan][STRING][reset]\n"
"\n"
"Parameters:\n"
"  [color=white]VARIABLE[reset]  name of the environment variable\n"
"  [color=light-cyan]STRING[reset]    series of characters to assign to the variable\n"
"\n"
"Notes:\n"
"  - Assigning an empty string to the variable removes the variable.\n"
"  - The command without a parameter displays current environment variables.\n"
"\n"
"Examples:\n"
"  [color=light-green]set[reset]\n"
"  [color=light-green]set[reset] [color=white]name[reset]=[color=light-cyan]value[reset]\n"
msgstr ""
"Utilisation :\n"
" [color=light-green]set[reset]\n"
" [color=light-green]set[reset] [color=white]VARIABLE[reset]=[color=light-cyan][STRING][reset]\n"
"\n"
"Paramètres :\n"
" [color=white]VARIABLE[reset]  nom de la variable d'environnement\n"
" [color=light-cyan]STRING[reset]    chaîne de caractères à assigner\n"
"\n"
"Notes :\n"
" - Assigner une chaîne vide supprime la variable.\n"
" - Sans paramètre, la commande affiche les variables d'environnement actuelles.\n"
"\n"
"Exemples :\n"
" [color=light-green]set[reset]\n"
" [color=light-green]set[reset] [color=white]name[reset]=[color=light-cyan]value[reset]\n"

#: src/shell/shell.cpp:908
#, c-format, no-wrap
msgctxt "SHELL_CMD_IF_HELP"
msgid "Perform conditional processing in batch programs.\n"
msgstr ""
"Effectuer un processus avec condition dans les programmes batch.\n"

#: src/shell/shell.cpp:910
#, c-format, no-wrap
msgctxt "SHELL_CMD_IF_HELP_LONG"
msgid ""
"Usage:\n"
"  [color=light-green]if[reset] [color=light-magenta][not][reset] [color=light-cyan]errorlevel[reset] [color=white]NUMBER[reset] COMMAND\n"
"  [color=light-green]if[reset] [color=light-magenta][not][reset] [color=white]STR1==STR2[reset] COMMAND\n"
"  [color=light-green]if[reset] [color=light-magenta][not][reset] [color=light-cyan]exist[reset] [color=white]FILE[reset] COMMAND\n"
"\n"
"Parameters:\n"
"  [color=white]NUMBER[reset]      positive integer less or equal to the desired value\n"
"  [color=white]STR1==STR2[reset]  compare two text strings (case-sensitive)\n"
"  [color=white]FILE[reset]        exact filename to check for existence\n"
"  COMMAND     DOS command or program to run, optionally with parameters\n"
"\n"
"Notes:\n"
"  - The COMMAND is run if any of the three conditions in the usage are met.\n"
"  - If [color=light-magenta]not[reset] is specified, then the command runs only with the false condition.\n"
"  - The [color=light-cyan]errorlevel[reset] condition is useful for checking if a programs ran correctly.\n"
"  - If either [color=white]STR1[reset] or [color=white]STR2[reset] may be empty, you can enclose them in quotes (\").\n"
"\n"
"Examples:\n"
"  [color=light-green]if[reset] [color=light-cyan]errorlevel[reset] [color=white]2[reset] dir\n"
"  [color=light-green]if[reset] [color=white]\"%%myvar%%\"==\"mystring\"[reset] echo Hello world!\n"
"  [color=light-green]if[reset] [color=light-magenta]not[reset] [color=light-cyan]exist[reset] [color=white]file.txt[reset] exit\n"
msgstr ""
"Utilisation :\n"
" [color=light-green]if[reset] [color=light-magenta][not][reset] [color=light-cyan]errorlevel[reset] [color=white]NUMBER[reset] COMMAND\n"
" [color=light-green]if[reset] [color=light-magenta][not][reset] [color=white]STR1==STR2[reset] COMMAND\n"
" [color=light-green]if[reset] [color=light-magenta][not][reset] [color=light-cyan]exist[reset] [color=white]FILE[reset] COMMAND\n"
"\n"
"Paramètres :\n"
" [color=white]NUMBER[reset]      entier positif inférieur ou égal à la valeur visée\n"
" [color=white]STR1==STR2[reset]  compare deux chaînes (sensible à la casse)\n"
" [color=white]FILE[reset]        nom exact du fichier à tester\n"
" COMMAND     commande DOS ou programme à lancer, avec paramètres optionnels\n"
"\n"
"Notes :\n"
" - COMMAND est exécutée si l'une des trois conditions est vraie.\n"
" - Si [color=light-magenta]not[reset] est présent, la commande s'exécute quand la condition est fausse.\n"
" - La condition [color=light-cyan]errorlevel[reset] est utile pour vérifier qu'un programme s'est bien\n"
"exécuté.\n"
" - Si [color=white]STR1[reset] ou [color=white]STR2[reset] peut être vide, placez-les entre guillemets (\").\n"
"\n"
"Exemples :\n"
" [color=light-green]if[reset] [color=light-cyan]errorlevel[reset] [color=white]2[reset] dir\n"
" [color=light-green]if[reset] [color=white]\"%%myvar%%\"==\"mystring\"[reset] echo Hello world!\n"
" [color=light-green]if[reset] [color=light-magenta]not[reset] [color=light-cyan]exist[reset] [color=white]file.txt[reset] exit\n"

#: src/shell/shell.cpp:933
#, c-format, no-wrap
msgctxt "SHELL_CMD_GOTO_HELP"
msgid "Jump to a labeled line in a batch program.\n"
msgstr ""
"Aller à la ligne de l'étiquette définie dans un script batch.\n"

#: src/shell/shell.cpp:935
#, c-format, no-wrap
msgctxt "SHELL_CMD_GOTO_HELP_LONG"
msgid ""
"Usage:\n"
"  [color=light-green]goto[reset] [color=light-cyan]LABEL[reset]\n"
"\n"
"Parameters:\n"
"  [color=light-cyan]LABEL[reset]  text string used in the batch program as a label\n"
"\n"
"Notes:\n"
"  - A label is on a line by itself, beginning with a colon (:).\n"
"  - The label must be unique, and can be anywhere within the batch program.\n"
"\n"
"Examples:\n"
"  [color=light-green]goto[reset] [color=light-cyan]mylabel[reset]\n"
msgstr ""
"Utilisation :\n"
" [color=light-green]goto[reset] [color=light-cyan]LABEL[reset]\n"
"\n"
"Paramètres :\n"
" [color=light-cyan]LABEL[reset]  chaîne utilisée comme étiquette dans le script batch\n"
"\n"
"Notes :\n"
" Une étiquette doit être seule sur sa ligne et commence par deux-points (:).\n"
" L'étiquette doit être unique et peut se trouver n'importe où dans le script.\n"
"\n"
"Exemples :\n"
" [color=light-green]goto[reset] [color=light-cyan]mylabel[reset]\n"

#: src/shell/shell.cpp:949
#, c-format, no-wrap
msgctxt "SHELL_CMD_SHIFT_HELP"
msgid "Left-shift command-line parameters in a batch program.\n"
msgstr ""
"Décaler les paramètres de ligne de commande vers la gauche dans un script batch.\n"

#: src/shell/shell.cpp:950
#, c-format, no-wrap
msgctxt "SHELL_CMD_SHIFT_HELP_LONG"
msgid ""
"Usage:\n"
"  [color=light-green]shift[reset]\n"
"\n"
"Parameters:\n"
"  This command has no parameters.\n"
"\n"
"Notes:\n"
"  This command allows a DOS batch program to accept more than 9 parameters.\n"
"  Running [color=light-green]shift[reset] left-shifts the batch program variable %%1 to %%0, %%2 to %%1, etc.\n"
"\n"
"Examples:\n"
"  [color=light-green]shift[reset]\n"
msgstr ""
"Utilisation :\n"
" [color=light-green]shift[reset]\n"
"\n"
"Paramètres :\n"
" Cette commande n'a pas de paramètre.\n"
"\n"
"Notes :\n"
" Cette commande permet à un script batch DOS d'accepter plus de 9 paramètres.\n"
" Exécuter [color=light-green]shift[reset] décale les variables batch vers la gauche : %%1 devient %%0,\n"
"%%2 devient %%1, etc.\n"
"Exemples :\n"
" [color=light-green]shift[reset]\n"

#: src/shell/shell.cpp:964
#, c-format, no-wrap
msgctxt "SHELL_CMD_TYPE_HELP"
msgid "Display the contents of a text file.\n"
msgstr ""
"Affiche le contenu d'un fichier texte.\n"

#: src/shell/shell.cpp:965
#, c-format, no-wrap
msgctxt "SHELL_CMD_TYPE_HELP_LONG"
msgid ""
"Usage:\n"
"  [color=light-green]type[reset] [color=light-cyan]FILE[reset]\n"
"\n"
"Parameters:\n"
"  [color=light-cyan]FILE[reset]  name of the file to display\n"
"\n"
"Notes:\n"
"  - The filename must be exact, optionally with a path.\n"
"  - This command is only for viewing text files, not binary files.\n"
"\n"
"Examples:\n"
"  [color=light-green]type[reset] [color=light-cyan]text.txt[reset]\n"
"  [color=light-green]type[reset] [color=light-cyan]c:\\dos\\readme.txt[reset]\n"
msgstr ""
"Utilisation :\n"
" [color=light-green]type[reset] [color=light-cyan]FILE[reset]\n"
"\n"
"Paramètres :\n"
" [color=light-cyan]FILE[reset]  nom du fichier à afficher\n"
"\n"
"Notes :\n"
" - Le nom du fichier doit être exact, avec chemin optionnel.\n"
" - Cette commande sert uniquement à afficher des fichiers texte, pas des\n"
"   fichiers binaires.\n"
"\n"
"Exemples :\n"
" [color=light-green]type[reset] [color=light-cyan]text.txt[reset]\n"
" [color=light-green]type[reset] [color=light-cyan]c:\\dos\\readme.txt[reset]\n"

#: src/shell/shell.cpp:980
#, c-format, no-wrap
msgctxt "SHELL_CMD_REM_HELP"
msgid "Add comments in a batch program.\n"
msgstr ""
"Ajouter des commentaires dans un fichier batch.\n"

#: src/shell/shell.cpp:981
#, c-format, no-wrap
msgctxt "SHELL_CMD_REM_HELP_LONG"
msgid ""
"Usage:\n"
"  [color=light-green]rem[reset] [color=light-cyan]COMMENT[reset]\n"
"\n"
"Parameters:\n"
"  [color=light-cyan]COMMENT[reset]  any comment you want to add\n"
"\n"
"Notes:\n"
"  - Adding comments to a batch program can make it easier to understand.\n"
"  - You can also temporarily comment out some commands with this command.\n"
"\n"
"Examples:\n"
"  [color=light-green]rem[reset] [color=light-cyan]This is my test batch program.[reset]\n"
msgstr ""
"Utilisation :\n"
" [color=light-green]rem[reset] [color=light-cyan]COMMENT[reset]\n"
"\n"
"Paramètres :\n"
" [color=light-cyan]COMMENT[reset]  commentaire à ajouter\n"
"\n"
"Notes :\n"
" - Ajouter des commentaires dans un script batch en facilite la compréhension.\n"
" - Cette commande permet aussi de commenter temporairement certaines commandes.\n"
"\n"
"Exemples :\n"
" [color=light-green]rem[reset] [color=light-cyan]This is my test batch program.[reset]\n"

#: src/shell/shell.cpp:995
#, c-format, no-wrap
msgctxt "SHELL_CMD_NO_WILD"
msgid "This is a simple version of the command, no wildcards allowed!\n"
msgstr ""
"C'est une version simple de la commande, aucun joker autorisé !\n"

#: src/shell/shell.cpp:997
#, c-format, no-wrap
msgctxt "SHELL_CMD_RENAME_HELP"
msgid "Rename one or more files.\n"
msgstr ""
"Renomme un ou plusieurs fichiers.\n"

#: src/shell/shell.cpp:998
#, c-format, no-wrap
msgctxt "SHELL_CMD_RENAME_HELP_LONG"
msgid ""
"Usage:\n"
"  [color=light-green]ren[reset] [color=white]SOURCE[reset] [color=light-cyan]DESTINATION[reset]\n"
"  [color=light-green]rename[reset] [color=white]SOURCE[reset] [color=light-cyan]DESTINATION[reset]\n"
"\n"
"Parameters:\n"
"  [color=white]SOURCE[reset]       name of the file to rename\n"
"  [color=light-cyan]DESTINATION[reset]  new name for the renamed file\n"
"\n"
"Notes:\n"
"  - The source filename must be exact, optionally with a path.\n"
"  - The destination filename must be exact without a path.\n"
"\n"
"Examples:\n"
"  [color=light-green]ren[reset] [color=white]oldname[reset] [color=light-cyan]newname[reset]\n"
"  [color=light-green]ren[reset] [color=white]c:\\dos\\file.txt[reset] [color=light-cyan]f.txt[reset]\n"
msgstr ""
"RENAME [lecteur:][chemin]nomfichier1 nomfichier2.\n"
"EN [lecteur:][chemin]nomfichier1 nomfichier2.\n"
"\n"
"Notez que vous ne pouvez pas spécifier un nouveau lecteur ou chemin pourvotre\n"
"ichier cible.\n"
"\n"

#: src/shell/shell.cpp:1015
#, c-format, no-wrap
msgctxt "SHELL_CMD_DELETE_HELP"
msgid "Remove one or more files.\n"
msgstr ""
"Supprimer un ou plusieurs fichiers.\n"

#: src/shell/shell.cpp:1016
#, c-format, no-wrap
msgctxt "SHELL_CMD_DELETE_HELP_LONG"
msgid ""
"Usage:\n"
"  [color=light-green]del[reset] [color=light-cyan]PATTERN[reset]\n"
"  [color=light-green]erase[reset] [color=light-cyan]PATTERN[reset]\n"
"\n"
"Parameters:\n"
"  [color=light-cyan]PATTERN[reset]  either an exact filename (such as [color=light-cyan]file.txt[reset]) or an inexact filename\n"
"           using one or more wildcards, which are the asterisk (*) representing\n"
"           any sequence of one or more characters, and the question mark (?)\n"
"           representing any single character, such as [color=light-cyan]*.bat[reset] and [color=light-cyan]c?.txt[reset].\n"
"\n"
"Warning:\n"
"  Be careful when using a pattern with wildcards, especially [color=light-cyan]*.*[reset], as all files\n"
"  matching the pattern will be deleted.\n"
"\n"
"Examples:\n"
"  [color=light-green]del[reset] [color=light-cyan]test.bat[reset]\n"
"  [color=light-green]del[reset] [color=light-cyan]c*.*[reset]\n"
"  [color=light-green]del[reset] [color=light-cyan]a?b.c*[reset]\n"
msgstr ""
"Utilisation :\n"
" [color=light-green]del[reset] [color=light-cyan]PATTERN[reset]\n"
" [color=light-green]erase[reset] [color=light-cyan]PATTERN[reset]\n"
"\n"
"Paramètres :\n"
" [color=light-cyan]PATTERN[reset]  nom de fichier exact (par ex. [color=light-cyan]file.txt[reset]) ou\n"
"            motif avec un ou plusieurs jokers : * pour une séquence\n"
"            d'un ou plusieurs caractères, ? pour un seul caractère\n"
"            (par ex. [color=light-cyan]*.bat[reset], [color=light-cyan]c?.txt[reset]).\n"
"\n"
"vertissement :\n"
" Soyez prudent avec les motifs à jokers, surtout [color=light-cyan]*.*[reset], car tous les\n"
" fichiers correspondants seront supprimés.\n"
"\n"
"Exemples :\n"
" [color=light-green]del[reset] [color=light-cyan]test.bat[reset]\n"
" [color=light-green]del[reset] [color=light-cyan]c*.*[reset]\n"
" [color=light-green]del[reset] [color=light-cyan]a?b.c*[reset]\n"

#: src/shell/shell.cpp:1036
#, c-format, no-wrap
msgctxt "SHELL_CMD_COPY_HELP"
msgid "Copy one or more files.\n"
msgstr ""
"Copier des fichiers.\n"

#: src/shell/shell.cpp:1037
#, c-format, no-wrap
msgctxt "SHELL_CMD_COPY_HELP_LONG"
msgid ""
"Usage:\n"
"  [color=light-green]copy[reset] [color=white]SOURCE[reset] [color=light-cyan][DESTINATION][reset]\n"
"  [color=light-green]copy[reset] [color=white]SOURCE1+SOURCE2[+...][reset] [color=light-cyan][DESTINATION][reset]\n"
"\n"
"Parameters:\n"
"  [color=white]SOURCE[reset]       either an exact filename or an inexact filename with wildcards,\n"
"               which are the asterisk (*) and the question mark (?)\n"
"  [color=light-cyan]DESTINATION[reset]  exact filename or directory, not containing any wildcards\n"
"\n"
"Notes:\n"
"  - The [color=white]+[reset] operator combines multiple source files provided to a single file.\n"
"  - [color=light-cyan]DESTINATION[reset] is optional: if omitted, files are copied to the current path.\n"
"\n"
"Examples:\n"
"  [color=light-green]copy[reset] [color=white]source.bat[reset] [color=light-cyan]new.bat[reset]\n"
"  [color=light-green]copy[reset] [color=white]file1.txt+file2.txt[reset] [color=light-cyan]file3.txt[reset]\n"
"  [color=light-green]copy[reset] [color=white]..\\c*.*[reset]\n"
msgstr ""
"Utilisation :\n"
" [color=light-green]copy[reset] [color=white]SOURCE[reset] [color=light-cyan][DESTINATION][reset]\n"
" [color=light-green]copy[reset] [color=white]SOURCE1+SOURCE2[+...][reset] [color=light-cyan][DESTINATION][reset]\n"
"\n"
"Paramètres :\n"
" [color=white]SOURCE[reset]       nom exact de fichier ou motif avec jokers (* et ?)\n"
" [color=light-cyan]DESTINATION[reset]  nom exact de fichier ou de répertoire (sans joker)\n"
"\n"
"Notes :\n"
" L'opérateur [color=white]+[reset] concatène plusieurs fichiers source en un seul fichier.\n"
" La destination est optionnelle : si omise, la copie se fait vers le chemin\n"
"ourant.\n"
"\n"
"Exemples :\n"
" [color=light-green]copy[reset] [color=white]source.bat[reset] [color=light-cyan]new.bat[reset]\n"
" [color=light-green]copy[reset] [color=white]file1.txt+file2.txt[reset] [color=light-cyan]file3.txt[reset]\n"
" [color=light-green]copy[reset] [color=white]..c*.*[reset]\n"

#: src/shell/shell.cpp:1056
#, c-format, no-wrap
msgctxt "SHELL_CMD_CALL_HELP"
msgid "Start a batch program from within another batch program.\n"
msgstr ""
"Lancer un fichier batch à partir d'un autre fichier batch..\n"

#: src/shell/shell.cpp:1058
#, c-format, no-wrap
msgctxt "SHELL_CMD_CALL_HELP_LONG"
msgid ""
"Usage:\n"
"  [color=light-green]call[reset] [color=white]BATCH[reset] [color=light-cyan][PARAMETERS][reset]\n"
"\n"
"Parameters:\n"
"  [color=white]BATCH[reset]       batch program to launch\n"
"  [color=light-cyan]PARAMETERS[reset]  optional parameters for the batch program\n"
"\n"
"Notes:\n"
"  After calling another batch program, the original batch program will resume\n"
"  running after the other batch program ends.\n"
"\n"
"Examples:\n"
"  [color=light-green]call[reset] [color=white]mybatch.bat[reset]\n"
"  [color=light-green]call[reset] [color=white]file.bat[reset] [color=light-cyan]Hello world![reset]\n"
msgstr ""
"Utilisation :\n"
" [color=light-green]call[reset] [color=white]BATCH[reset] [color=light-cyan][PARAMETERS][reset]\n"
"\n"
"Paramètres :\n"
" [color=white]BATCH[reset]       script batch à lancer\n"
" [color=light-cyan]PARAMETERS[reset]  paramètres optionnels du script batch\n"
"\n"
"Notes :\n"
" Après l'appel d'un autre script batch, le script d'origine reprend son\n"
" exécution une fois l'autre script terminé.\n"
"\n"
"Exemples :\n"
" [color=light-green]call[reset] [color=white]mybatch.bat[reset]\n"
" [color=light-green]call[reset] [color=white]file.bat[reset] [color=light-cyan]Hello world![reset]\n"

#: src/shell/shell.cpp:1073
#, c-format, no-wrap
msgctxt "SHELL_CMD_SUBST_HELP"
msgid "Assign an internal directory to a drive.\n"
msgstr ""
"Assigner un répertoire interne à un lecteur.\n"

#: src/shell/shell.cpp:1074
#, c-format, no-wrap
msgctxt "SHELL_CMD_SUBST_HELP_LONG"
msgid ""
"Usage:\n"
"  [color=light-green]subst[reset] [color=white]DRIVE[reset] [color=light-cyan]PATH[reset]\n"
"  [color=light-green]subst[reset] [color=white]DRIVE[reset] /d\n"
"\n"
"Parameters:\n"
"  [color=white]DRIVE[reset]  drive to which you want to assign a path\n"
"  [color=light-cyan]PATH[reset]   mounted DOS path you want to assign to\n"
"\n"
"Notes:\n"
"  - The path must be on a drive mounted by the [color=light-green]mount[reset] command.\n"
"  - You can remove an assigned drive with the /d option.\n"
"\n"
"Examples:\n"
"  [color=light-green]subst[reset] [color=white]d:[reset] [color=light-cyan]c:\\games[reset]\n"
"  [color=light-green]subst[reset] [color=white]e:[reset] [color=light-cyan]/d[reset]\n"
msgstr ""
"Utilisation :\n"
" [color=light-green]subst[reset] [color=white]DRIVE[reset] [color=light-cyan]PATH[reset]\n"
" [color=light-green]subst[reset] [color=white]DRIVE[reset] /d\n"
"\n"
"Paramètres :\n"
" [color=white]DRIVE[reset]  lecteur auquel associer un chemin\n"
" [color=light-cyan]PATH[reset]   chemin DOS monté à associer\n"
"\n"
"Notes :\n"
" Le chemin doit se trouver sur un lecteur monté via la commande [color=light-green]mount[reset].\n"
" L'option /d permet de supprimer une association existante.\n"
"\n"
"Exemples :\n"
" [color=light-green]subst[reset] [color=white]d:[reset] [color=light-cyan]c:games[reset]\n"
" [color=light-green]subst[reset] [color=white]e:[reset] [color=light-cyan]/d[reset]\n"

#: src/shell/shell.cpp:1091
#, c-format, no-wrap
msgctxt "SHELL_CMD_LOADHIGH_HELP"
msgid "Load a DOS program into upper memory.\n"
msgstr ""
"Charger un programme en mémoire haute (requiert xms=true et umb=true).\n"

#: src/shell/shell.cpp:1092
#, c-format, no-wrap
msgctxt "SHELL_CMD_LOADHIGH_HELP_LONG"
msgid ""
"Usage:\n"
"  [color=light-green]lh[reset] [color=light-cyan]PROGRAM[reset] [color=white][PARAMETERS][reset]\n"
"  [color=light-green]loadhigh[reset] [color=light-cyan]PROGRAM[reset] [color=white][PARAMETERS][reset]\n"
"\n"
"Parameters:\n"
"  [color=light-cyan]PROGRAM[reset]  DOS TSR program to load, optionally with parameters\n"
"\n"
"Notes:\n"
"  This command intends to save the conventional memory by loading specified DOS\n"
"  TSR programs into upper memory if possible. Such programs may be required for\n"
"  some DOS games; XMS and UMB memory must be enabled (xms=true and umb=true).\n"
"  Not all DOS TSR programs can be loaded into upper memory with this command.\n"
"\n"
"Examples:\n"
"  [color=light-green]lh[reset] [color=light-cyan]tsrapp[reset] [color=white]args[reset]\n"
msgstr ""
"Utilisation :\n"
" [color=light-green]lh[reset] [color=light-cyan]PROGRAM[reset] [color=white][PARAMETERS][reset]\n"
" [color=light-green]loadhigh[reset] [color=light-cyan]PROGRAM[reset] [color=white][PARAMETERS][reset]\n"
"\n"
"Paramètres :\n"
" [color=light-cyan]PROGRAM[reset]  programme TSR DOS à charger, éventuellement avec paramètres\n"
"\n"
"Notes :\n"
" Cette commande vise à économiser la mémoire conventionnelle en chargeant,\n"
" si possible, des TSR DOS en mémoire haute. Ces programmes peuvent être\n"
" nécessaires pour certains jeux DOS ; les mémoires XMS et UMB doivent être\n"
" activées (xms=true et umb=true).\n"
" Tous les TSR DOS ne peuvent pas être chargés en mémoire haute via cette\n"
" commande.\n"
"\n"
"Exemples :\n"
" [color=light-green]lh[reset] [color=light-cyan]tsrapp[reset] [color=white]args[reset]\n"

#: src/shell/shell.cpp:1109
#, c-format, no-wrap
msgctxt "SHELL_CMD_ATTRIB_HELP"
msgid "Display or change file attributes.\n"
msgstr ""
"Ne fait rien. Fourni pour la compatibilité.\n"

#: src/shell/shell.cpp:1111
#, c-format, no-wrap
msgctxt "SHELL_CMD_ATTRIB_HELP_LONG"
msgid ""
"Usage:\n"
"  [color=light-green]attrib[reset] [color=white][ATTRIBUTES][reset] [color=light-cyan]PATTERN[reset] [/S]\n"
"\n"
"Parameters:\n"
"  [color=white]ATTRIBUTES[reset]  attributes to apply, including one or more of the following:\n"
"              [color=white]+R[reset], [color=white]-R[reset], [color=white]+A[reset], [color=white]-A[reset], [color=white]+S[reset], [color=white]-S[reset], [color=white]+H[reset], [color=white]-H[reset]\n"
"              where: R = Read-only, A = Archive, S = System, H = Hidden\n"
"  [color=light-cyan]PATTERN[reset]     either an exact filename or an inexact filename with wildcards,\n"
"              which are the asterisk (*) and the question mark (?), or an exact\n"
"              name of a directory\n"
"\n"
"Notes:\n"
"  - Multiple attributes can be specified in the command, separated by spaces.\n"
"  - If not specified, the command shows the current file/directory attributes.\n"
"\n"
"Examples:\n"
"  [color=light-green]attrib[reset] [color=light-cyan]file.txt[reset]\n"
"  [color=light-green]attrib[reset] [color=white]+R[reset] [color=white]-A[reset] [color=light-cyan]*.txt[reset]\n"
msgstr ""
"Utilisation :\n"
" [color=light-green]attrib[reset] [color=white][ATTRIBUTES][reset] [color=light-cyan]PATTERN[reset] [/S]\n"
"\n"
"Paramètres :\n"
" [color=white]ATTRIBUTES[reset]  attributs à appliquer, un ou plusieurs parmi :\n"
"             [color=white]+R[reset], [color=white]-R[reset], [color=white]+A[reset], [color=white]-A[reset], [color=white]+S[reset], [color=white]-S[reset], [color=white]+H[reset], [color=white]-H[reset]\n"
"             où : R = Lecture seule, A = Archive, S = Système, H = Caché\n"
" [color=light-cyan]PATTERN[reset]     nom exact de fichier, motif avec jokers (* et ?),\n"
"             ou nom exact de répertoire\n"
"\n"
"Notes :\n"
" - Plusieurs attributs peuvent être indiqués, séparés par des espaces.\n"
" - Sans attribut, la commande affiche les attributs actuels des fichiers ou\n"
"épertoires.\n"
"\n"
"Exemples :\n"
" [color=light-green]attrib[reset] [color=light-cyan]file.txt[reset]\n"
" [color=light-green]attrib[reset] [color=white]+R[reset] [color=white]-A[reset] [color=light-cyan]*.txt[reset]\n"

#: src/shell/shell.cpp:1130
#, c-format, no-wrap
msgctxt "SHELL_CMD_ATTRIB_GET_ERROR"
msgid "Unable to get attributes: %s\n"
msgstr ""
"Impossible de lire les attributs : %s\n"

#: src/shell/shell.cpp:1131
#, c-format, no-wrap
msgctxt "SHELL_CMD_ATTRIB_SET_ERROR"
msgid "Unable to set attributes: %s\n"
msgstr ""
"Impossible de définir les attributs : %s\n"

#: src/shell/shell.cpp:1133
#, c-format, no-wrap
msgctxt "SHELL_CMD_CHOICE_HELP"
msgid "Wait for a keypress and set an ERRORLEVEL value.\n"
msgstr ""
"Attendre l'appui sur une touche et définir le ERRORLEVEL.\n"

#: src/shell/shell.cpp:1135
#, c-format, no-wrap
msgctxt "SHELL_CMD_CHOICE_HELP_LONG"
msgid ""
"Usage:\n"
"  [color=light-green]choice[reset] [color=light-cyan][TEXT][reset]\n"
"  [color=light-green]choice[reset] /c[:][color=white]CHOICES[reset] /n /s /t[:][color=white]c[reset],[color=light-magenta]nn[reset] [color=light-cyan][TEXT][reset]\n"
"\n"
"Parameters:\n"
"  [color=light-cyan]TEXT[reset]          text to display as a prompt, or empty\n"
"  /c[:][color=white]CHOICES[reset]  specify allowable keys, which default to [color=white]yn[reset]\n"
"  /n            do not display the choices at end of prompt\n"
"  /s            enable case-sensitive choices to be selected\n"
"  /t[:][color=white]c[reset],[color=light-magenta]nn[reset]     choose [color=white]c[reset] by default after [color=light-magenta]nn[reset] seconds\n"
"\n"
"Notes:\n"
"  This command sets an ERRORLEVEL value starting from 1 according to the\n"
"  allowable keys specified in /c option, and the user input can then be checked\n"
"  with the [color=light-green]if[reset] command. With /n option only the specified text will be displayed,\n"
"  but not the actual choices (such as the default [color=white][Y,N]?[reset]) in the end.\n"
"\n"
"Examples:\n"
"  [color=light-green]choice[reset] /t:[color=white]y[reset],[color=light-magenta]2[reset] [color=light-cyan]Continue[reset]\n"
"  [color=light-green]choice[reset] /c:[color=white]abc[reset] /s [color=light-cyan]Type the letter a, b, or c[reset]\n"
msgstr ""
"CHOICE [/C:choix] [/N] [/S] texte\n"
" /C[:]choix  -  Spécifie les touches utilisables. Par défaut : yn(oui/non).\n"
" /N  -  N'affiche pas les choix à la fin du prompt.\n"
" /S  -  Active la sensibilité à la casse des choix.\n"
" texte  -  Texte à afficher comme prompt.\n"
"\n"

#: src/shell/shell.cpp:1156
#, c-format, no-wrap
msgctxt "SHELL_CMD_CHOICE_EOF"
msgid ""
"\n"
"[color=light-red]Choice failed[reset]: the input stream ended without a valid choice.\n"
msgstr ""
"\n"
"[color=light-red]Échec de CHOICE[reset] : le flux d'entrée s'est terminé sans choix valide.\n"
"\n"

#: src/shell/shell.cpp:1157
#, c-format, no-wrap
msgctxt "SHELL_CMD_CHOICE_ABORTED"
msgid ""
"\n"
"[color=yellow]Choice aborted.[reset]\n"
msgstr ""
"\n"
"[color=yellow]CHOICE interrompu.[reset]\n"
"\n"

#: src/shell/shell.cpp:1159
#, c-format, no-wrap
msgctxt "SHELL_CMD_PATH_HELP"
msgid "Display or set a search path for executable files.\n"
msgstr ""
"Fourni pour la compatibilité.\n"

#: src/shell/shell.cpp:1161
#, c-format, no-wrap
msgctxt "SHELL_CMD_PATH_HELP_LONG"
msgid ""
"Usage:\n"
"  [color=light-green]path[reset]\n"
"  [color=light-green]path[reset] [color=light-cyan][[DRIVE:]PATH[;...]][reset]\n"
"\n"
"Parameters:\n"
"  [color=light-cyan][[DRIVE:]PATH[;...]][reset]  path(s) containing a drive and directory\n"
"\n"
"Notes:\n"
"  - More than one path can be specified, separated by a semi-colon (;).\n"
"  - Parameter with only a semi-colon (;) clears all search path settings.\n"
"  - The path can also be set using the [color=light-green]set[reset] command, e.g. [color=light-green]set[reset] [color=white]path[reset]=[color=light-cyan]Z:\\[reset]\n"
"\n"
"Examples:\n"
"  [color=light-green]path[reset]\n"
"  [color=light-green]path[reset] [color=light-cyan]Z:\\;C:\\DOS[reset]\n"
msgstr ""
"Utilisation :\n"
" [color=light-green]path[reset]\n"
" [color=light-green]path[reset] [color=light-cyan][[DRIVE:]PATH[;...]][reset]\n"
"\n"
"Paramètres :\n"
" [color=light-cyan][[DRIVE:]PATH[;...]][reset]  un ou plusieurs chemins (lecteur + répertoire)\n"
"\n"
"Notes :\n"
" - Plusieurs chemins peuvent être fournis, séparés par des points-virgules (;).\n"
" - Un seul paramètre ';' efface toute la configuration du chemin de recherche.\n"
" - Le chemin peut aussi être défini avec [color=light-green]set[reset], par exemple [color=light-green]set[reset] [color=white]path[reset]=[color=light-cyan]Z:[reset]\n"
"\n"
"Exemples :\n"
" [color=light-green]path[reset]\n"
" [color=light-green]path[reset] [color=light-cyan]Z:;C:DOS[reset]\n"

#: src/shell/shell.cpp:1178
#, c-format, no-wrap
msgctxt "SHELL_CMD_VER_HELP"
msgid "Display the DOS version.\n"
msgstr ""
"Voir ou régler la version de DOS reportée.\n"

#: src/shell/shell.cpp:1179
#, c-format, no-wrap
msgctxt "SHELL_CMD_VER_HELP_LONG"
msgid ""
"Usage:\n"
"  [color=light-green]ver[reset]\n"
"\n"
"Notes:\n"
"  - The DOS version can be set in the configuration file under the [dos]\n"
"    section, using the 'ver = [color=light-cyan]VERSION[reset]' setting.\n"
"  - The DOS version reported to applications can be changed using the [color=light-green]setver[reset]\n"
"    command.\n"
"  - The old '[color=light-green]ver[reset] [color=white]set[reset] [color=light-cyan]VERSION[reset]' syntax to change the DOS version is deprecated.\n"
"\n"
"Examples:\n"
"  [color=light-green]ver[reset]\n"
msgstr ""
"Utilisation :\n"
" [color=light-green]ver[reset]\n"
" [color=light-green]ver[reset] [color=white]set[reset] [color=light-cyan]VERSION[reset]\n"
"\n"
"Avec :\n"
" [color=light-cyan]VERSION[reset] peut être un entier, comme [color=light-cyan]5[reset], ou inclure une décimale\n"
"         à deux chiffres, comme [color=light-cyan]6.22[reset], [color=light-cyan]7.01[reset] ou [color=light-cyan]7.10[reset]. Les décimales\n"
"         peuvent aussi être séparées par un espace, comme [color=light-cyan]622[reset], [color=light-cyan]7 01[reset] ou [color=light-cyan]7 10[reset].\n"
"\n"
"Notes :\n"
" La version de DOS peut aussi être réglée dans le fichier de configuration\n"
" sous la section [dos], via le paramètre 'ver = [color=light-cyan]VERSION[reset]'.\n"
"\n"
"Exemples :\n"
" [color=light-green]ver[reset] [color=white]set[reset] [color=light-cyan]6.22[reset]\n"
" [color=light-green]ver[reset] [color=white]set[reset] [color=light-cyan]710[reset]\n"
"\n"

#: src/shell/shell.cpp:1192
#, c-format, no-wrap
msgctxt "SHELL_CMD_VER_VER"
msgid ""
"DOSBox Staging version %s\n"
"DOS version %d.%02d\n"
msgstr ""
"DOSBox Staging version %s\n"
"DOS version %d.%02d\n"
"\n"

#: src/shell/shell.cpp:1194
#, c-format, no-wrap
msgctxt "SHELL_CMD_VER_INVALID"
msgid "The specified DOS version is not correct.\n"
msgstr ""
"La version spécifiée de DOS n'est pas correcte.\n"

#: src/shell/shell.cpp:1196
#, c-format, no-wrap
msgctxt "SHELL_CMD_VOL_HELP"
msgid "Display the disk volume and serial number, if they exist.\n"
msgstr "Affiche l'étiquette de volume du disque."

#: src/shell/shell.cpp:1198
#, c-format, no-wrap
msgctxt "SHELL_CMD_VOL_HELP_LONG"
msgid ""
"Usage:\n"
"  [color=light-green]vol[reset] [color=light-cyan][DRIVE:][reset]\n"
"\n"
"Parameters:\n"
"  [color=light-cyan]DRIVE[reset]  drive letter followed by a colon\n"
"\n"
"Notes:\n"
"  Running [color=light-green]vol[reset] without an argument uses the current drive.\n"
"\n"
"Examples:\n"
"  [color=light-green]vol[reset]\n"
"  [color=light-green]vol[reset] [color=light-cyan]c:[reset]\n"
msgstr ""
"Usage :\n"
" [color=light-green]vol[reset] [color=light-cyan][LECTEUR:][reset]\n"
"\n"
"Paramètres :\n"
" [color=light-cyan]LECTEUR[reset]  lettre de lecteur suivie d'un deux-points\n"
"\n"
"Notes :\n"
" Lancez [color=light-green]vol[reset] sans argument pour utiliser le lecteur\n"
" courant.\n"
"\n"
"Exemples :\n"
" [color=light-green]vol[reset]\n"
" [color=light-green]vol[reset] [color=light-cyan]c:[reset]\n"

#: src/shell/shell.cpp:1211
#, c-format, no-wrap
msgctxt "SHELL_CMD_VOL_OUTPUT"
msgid ""
"\n"
" Volume in drive %c is %s\n"
" Volume Serial Number is %04X-%04X\n"
"\n"
msgstr ""
"\n"
"Le volume du lecteur %c est %s\n"
"Le numero de série du volume est %04X-%04X\n"
"\n"

#: src/shell/shell.cpp:1217
#, c-format, no-wrap
msgctxt "SHELL_CMD_MOVE_HELP"
msgid "Move files and rename files and directories.\n"
msgstr ""
"Déplace des fichiers et renomme des fichiers et des répertoires.\n"

#: src/shell/shell.cpp:1219
#, c-format, no-wrap
msgctxt "SHELL_CMD_MOVE_HELP_LONG"
msgid ""
"Usage:\n"
"  [color=light-green]move[reset] [color=white]FILENAME1[,FILENAME2,...][reset] [color=light-cyan]DESTINATION[reset]\n"
"  [color=light-green]move[reset] [color=white]DIRECTORY1[reset] [color=light-cyan]DIRECTORY2[reset]\n"
"\n"
"Parameters:\n"
"  [color=white]FILENAME[reset]     either an exact filename or an inexact filename with wildcards,\n"
"               which are the asterisk (*) and the question mark (?);\n"
"               multiple, comma-separated, filenames can be provided\n"
"  [color=white]DIRECTORY[reset]    exact directory name, not containing any wildcards\n"
"  [color=light-cyan]DESTINATION[reset]  exact filename or directory, not containing any wildcards\n"
"\n"
"Notes:\n"
"  - If multiple source files are specified, [color=light-cyan]DESTINATION[reset] must be a directory.\n"
"    If not, one will be created for you.\n"
"  - If a single source file is specified, it will overwrite [color=light-cyan]DESTINATION[reset].\n"
"\n"
"Examples:\n"
"  [color=light-green]move[reset] [color=white]source.bat[reset] [color=light-cyan]new.bat[reset]\n"
"  [color=light-green]move[reset] [color=white]file1.txt,file2.txt[reset] [color=light-cyan]mydir[reset]\n"
msgstr ""
"Usage :\n"
" [color=light-green]move[reset] [color=white]FICHIER1[,FICHIER2,...][reset] [color=light-cyan]DESTINATION[reset]\n"
" [color=light-green]move[reset] [color=white]REPERTOIRE1[reset] [color=light-cyan]REPERTOIRE2[reset]\n"
"\n"
"Paramètres :\n"
" [color=white]FICHIER[reset]      soit un nom exact, soit un nom avec\n"
"               jokers (astérisque (*) et point d'interrogation (?)) ;\n"
"               plusieurs noms séparés par des virgules sont acceptés\n"
" [color=white]REPERTOIRE[reset]   nom exact de répertoire, sans joker\n"
" [color=light-cyan]DESTINATION[reset]  fichier ou répertoire exact, sans joker\n"
"\n"
"Notes :\n"
" - Si plusieurs fichiers source sont spécifiés,\n"
"   [color=light-cyan]DESTINATION[reset] doit être un répertoire.\n"
"   Sinon, un répertoire sera créé.\n"
" - Si un seul fichier source est spécifié, il écrasera\n"
"   [color=light-cyan]DESTINATION[reset].\n"
"\n"
"Exemples :\n"
" [color=light-green]move[reset] [color=white]source.bat[reset] [color=light-cyan]new.bat[reset]\n"
" [color=light-green]move[reset] [color=white]file1.txt,file2.txt[reset] [color=light-cyan]mydir[reset]\n"

#: src/shell/shell.cpp:1239
#, c-format, no-wrap
msgctxt "SHELL_CMD_MOVE_MULTIPLE_TO_SINGLE"
msgid "Cannot move multiple files to a single file.\n"
msgstr ""
"Impossible de déplacer plusieurs fichiers vers un seul fichier.\n"

#: src/shell/shell.cpp:1241
#, c-format, no-wrap
msgctxt "SHELL_CMD_FOR_HELP"
msgid "Run a specified command for each string in a set.\n"
msgstr ""
"Exécute une commande spécifiée pour chaque chaîne d'un ensemble.\n"

#: src/shell/shell.cpp:1243
#, c-format, no-wrap
msgctxt "SHELL_CMD_FOR_HELP_LONG"
msgid ""
"Usage:\n"
"  [color=light-green]for[reset] [color=white]%%VAR[reset] [color=light-cyan]in[reset] [color=white](SET)[reset] [color=light-cyan]do[reset] [color=white]COMMAND[reset]\n"
"\n"
"Parameters:\n"
"  [color=white]%%VAR[reset]     single character representing a variable, prefixed by a '%%'\n"
"  [color=light-cyan]in[reset]       case-insensitive keyword\n"
"  [color=white](SET)[reset]    set of strings to replace [color=white]%%VAR[reset] instances in [color=white]COMMAND[reset]\n"
"  [color=light-cyan]do[reset]       case-insensitive keyword\n"
"  [color=white]COMMAND[reset]  command to repeat for each string in [color=white](SET)[reset]\n"
"\n"
"Notes:\n"
"  - In batch files, [color=white]%%VAR[reset] must be written as [color=white]%%VAR[reset] (two percent signs) instead.\n"
"  - Strings in [color=white](SET)[reset] may be separated by any valid DOS separator.\n"
"  - Any string in [color=white](SET)[reset] containing wildcards (* or ?) will expand to\n"
"    the set of matching files in the current directory.\n"
"  - Using another [color=light-green]for[reset] command as [color=white]COMMAND[reset] is not permitted.\n"
"\n"
"Examples:\n"
"  [color=light-green]for[reset] [color=white]%%C[reset] [color=light-cyan]in[reset] [color=white](ONE TWO)[reset] [color=light-cyan]do[reset] [color=white]MKDIR[reset] [color=white]%%C[reset]\n"
"  [color=light-green]for[reset] [color=white]%%D[reset] [color=light-cyan]in[reset] [color=white](*.TXT)[reset] [color=light-cyan]do[reset] [color=white]ECHO[reset] [color=white]%%D[reset]\n"
msgstr ""
"Usage :\n"
" [color=light-green]for[reset] [color=white]%%VAR[reset] [color=light-cyan]in[reset] [color=white](ENSEMBLE)[reset] [color=light-cyan]do[reset] [color=white]COMMANDE[reset]\n"
"\n"
"Paramètres :\n"
" [color=white]%%VAR[reset]     caractère unique représentant une variable, préfixé par '%%'\n"
" [color=light-cyan]in[reset]       mot-clé insensible à la casse\n"
" [color=white](ENSEMBLE)[reset] ensemble de chaînes remplaçant [color=white]%%VAR[reset] dans [color=white]COMMANDE[reset]\n"
" [color=light-cyan]do[reset]       mot-clé insensible à la casse\n"
" [color=white]COMMANDE[reset] commande répétée pour chaque chaîne de [color=white](ENSEMBLE)[reset]\n"
"\n"
"Notes :\n"
" - Dans les fichiers batch, [color=white]%%VAR[reset] doit être écrit [color=white]%%VAR[reset] (deux signes %%).\n"
" - Les chaînes dans [color=white](ENSEMBLE)[reset] peuvent être séparées par tout séparateur DOS\n"
"   valide.\n"
" - Toute chaîne de [color=white](ENSEMBLE)[reset] contenant des jokers (* ou ?) est étendue\n"
"   à l'ensemble des fichiers correspondants dans le répertoire courant.\n"
" - L'utilisation d'une autre commande [color=light-green]for[reset] comme [color=white]COMMANDE[reset] n'est pas autorisée.\n"
"\n"
"Exemples :\n"
" [color=light-green]for[reset] [color=white]%%C[reset] [color=light-cyan]in[reset] [color=white](ONE TWO)[reset] [color=light-cyan]do[reset] [color=white]MKDIR[reset] [color=white]%%C[reset]\n"
" [color=light-green]for[reset] [color=white]%%D[reset] [color=light-cyan]in[reset] [color=white](*.TXT)[reset] [color=light-cyan]do[reset] [color=white]ECHO[reset] [color=white]%%D[reset]\n"

#: src/misc/help_util.cpp:71
#, c-format, no-wrap
msgctxt "HELP_UTIL_CATEGORY_DOSBOX"
msgid "DOSBox Commands"
msgstr "Commandes DOSBox"

#: src/misc/help_util.cpp:72
#, c-format, no-wrap
msgctxt "HELP_UTIL_CATEGORY_FILE"
msgid "File/Directory Commands"
msgstr "Commandes Fichier/Répertoire"

#: src/misc/help_util.cpp:73
#, c-format, no-wrap
msgctxt "HELP_UTIL_CATEGORY_BATCH"
msgid "Batch File Commands"
msgstr "Commandes Fichier Batch"

#: src/misc/help_util.cpp:74
#, c-format, no-wrap
msgctxt "HELP_UTIL_CATEGORY_MISC"
msgid "Miscellaneous Commands"
msgstr "Commandes Diverses"

#: src/misc/help_util.cpp:75
#, c-format, no-wrap
msgctxt "HELP_UTIL_CATEGORY_UNKNOWN"
msgid "Unknown Command"
msgstr "Commande Inconnue"
