# DOSBox Staging language file
#
# Before editing read the translation manual:
# https://github.com/dosbox-staging/dosbox-staging/blob/main/docs/TRANSLATING.md
#

msgid ""
msgstr ""
"Project-Id-Version: dosbox-staging\n"
"Report-Msgid-Bugs-To: https://github.com/dosbox-staging/dosbox-staging/issues\n"
"Language: es\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"MIME-Version: 1.0\n"
"X-Generator: DOSBox Staging 0.83.0-alpha\n"


#. Do not translate this, set it according to the instruction!
#: #METADATA
msgctxt "#METADATA"
msgid ""
"#SCRIPT\n"
"\n"
"Writing script used in this language, can be one of:\n"
"Latin, Arabic, Armenian, Cherokee, Cyrillic, Georgian, Greek, Hebrew"
msgstr "Latin"


#: src/gui/sdlmain.cpp:3966
#, fuzzy, c-format, no-wrap
msgctxt "DOSBOX_HELP"
msgid ""
"Usage: %s [OPTION]... [PATH]\n"
"\n"
"PATH                       If PATH is a directory, it's mounted as C:.\n"
"                           If PATH is a bootable disk image (IMA/IMG), it's booted.\n"
"                           If PATH is a CD-ROM image (CUE/ISO), it's mounted as D:.\n"
"                           If PATH is a DOS executable (BAT/COM/EXE), it's parent\n"
"                           path is mounted as C: and the executable is run. When\n"
"                           the executable exits, DOSBox Staging quits.\n"
"\n"
"List of available options:\n"
"\n"
"  --conf <config_file>     Start with the options specified in <config_file>.\n"
"                           Multiple configuration files can be specified.\n"
"                           Example: --conf conf1.conf --conf conf2.conf\n"
"\n"
"  --printconf              Print the location of the primary configuration file.\n"
"\n"
"  --editconf               Open the primary configuration file in a text editor.\n"
"\n"
"  --eraseconf              Delete the primary configuration file.\n"
"\n"
"  --noprimaryconf          Don't load or create the primary configuration file.\n"
"\n"
"  --nolocalconf            Don't load the local 'dosbox.conf' configuration file\n"
"                           if present in the current working directory.\n"
"\n"
"  --set <setting>=<value>  Set a configuration setting. Multiple configuration\n"
"                           settings can be specified. Example:\n"
"                           --set mididevice=fluidsynth --set soundfont=mysoundfont.sf2\n"
"\n"
"  --working-dir <path>     Set working directory to <path>. DOSBox will act as if\n"
"                           started from this directory.\n"
"\n"
"  --list-countries         List all supported countries with their numeric codes.\n"
"                           Codes are to be used in the 'country' config setting.\n"
"\n"
"  --list-layouts           List all supported keyboard layouts with their codes.\n"
"                           Codes are to be used in the 'keyboard_layout' config setting.\n"
"\n"
"  --list-code-pages        List all bundled code pages (screen fonts).\n"
"\n"
"  --list-glshaders         List all available OpenGL shaders and their paths.\n"
"                           Shaders are to be used in the 'glshader' config setting.\n"
"\n"
"  --fullscreen             Start in fullscreen mode.\n"
"\n"
"  --lang <lang_file>       Start with the language specified in <lang_file>. If set to\n"
"                           'auto', tries to detect the language from the host OS.\n"
"\n"
"  --machine <type>         Emulate a specific type of machine. The machine type has\n"
"                           influence on both the emulated video and sound cards.\n"
"                           Valid choices are: hercules, cga, cga_mono, tandy,\n"
"                           pcjr, ega, svga_s3 (default), svga_et3000, svga_et4000,\n"
"                           svga_paradise, vesa_nolfb, vesa_oldvbe.\n"
"\n"
"  -c <command>             Run the specified DOS command before handling the PATH.\n"
"                           Multiple commands can be specified.\n"
"\n"
"  --noautoexec             Don't run DOS commands from any [autoexec] sections.\n"
"\n"
"  --exit                   Exit after running '-c <command>'s and [autoexec] sections.\n"
"\n"
"  --startmapper            Run the mapper GUI.\n"
"\n"
"  --erasemapper            Delete the default mapper file.\n"
"\n"
"  --securemode             Enable secure mode by disabling the MOUNT and IMGMOUNT\n"
"                           commands.\n"
"\n"
"  --socket <num>           Run nullmodem on the specified socket number.\n"
"\n"
"  -h, -?, --help           Print help message and exit.\n"
"\n"
"  -V, --version            Print version information and exit.\n"
msgstr ""
"Uso: %s [OPCIÓN]... [RUTA]\n"
"\n"
"RUTA                       Si RUTA es un directorio, se monta como C:.\n"
"                           Si RUTA es una imagen de disco de arranque\n"
"                           (IMA/IMG), DOSBox arranca esa imagen.\n"
"                           Si RUTA es una imagen de CD-ROM (CUE/ISO), se monta\n"
"                           como D:.\n"
"                           Si RUTA es un ejecutable de DOS (BAT/COM/EXE), se\n"
"                           monta como C: su directorio padre y se ejecuta el\n"
"                           archivo. Cuando la ejecución termina, DOSBox se\n"
"                           cierra.\n"
"\n"
"Lista de opciones disponibles:\n"
"\n"
"  --conf <archivo_config>  Iniciar con las opciones especificadas en\n"
"                           <archivo_config>. Se pueden especificar múltiples\n"
"                           archivos de configuración.\n"
"                           Ejemplo: --conf conf1.conf --conf conf2.conf\n"
"\n"
"  --printconf              Imprimir la ubicación del archivo de configuración\n"
"                           primario.\n"
"\n"
"  --editconf               Abrir el archivo de configuración primario en un\n"
"                           editor de texto.\n"
"\n"
"  --eraseconf              Eliminar el archivo de configuración primario.\n"
"\n"
"  --noprimaryconf          No cargar ni crear el archivo de configuración\n"
"                           primario.\n"
"\n"
"  --nolocalconf            No cargar el archivo de configuración local\n"
"                           'dosbox.conf' si está presente en el directorio de\n"
"                           trabajo actual.\n"
"\n"
"  --set <config>=<valor>   Establecer una propiedad de configuración.\n"
"                           Se pueden especificar múltiples propiedades.\n"
"                           Por ejemplo:\n"
"                           --set mididevice=fluidsynth --set soundfont=misf.sf2\n"
"\n"
"  --working-dir <ruta>     Establecer en <ruta> el directorio de trabajo.\n"
"                           DOSBox se comportará como si se hubiera iniciado\n"
"                           desde ese directorio.\n"
"\n"
"  --list-countries         Listar todos los países soportados con sus códigos\n"
"                           numéricos. Los códigos se pueden usar en la\n"
"                           propiedad de configuración 'country'.\n"
"\n"
"  --list-glshaders         Listar todos los shaders OpenGL disponibles y sus\n"
"                           rutas. Se pueden usar en la propiedad de\n"
"                           configuración 'glshader'.\n"
"\n"
"  --fullscreen             Iniciar en modo pantalla completa.\n"
"\n"
"  --lang <archivo>         Iniciar con el lenguaje especificado en <archivo>.\n"
"\n"
"  --machine <tipo>         Emular un tipo específico de máquina. Esto influye\n"
"                           en las tarjetas de video y sonido emuladas.\n"
"                           Opciones válidas: hercules, cga, cga_mono, tandy,\n"
"                           pcjr, ega, svga_s3 (por defecto), svga_et3000,\n"
"                           svga_et4000, svga_paradise, vesa_nolfb, vesa_oldvbe.\n"
"\n"
"  -c <comando>             Ejecutar el comando de DOS especificado antes de\n"
"                           gestionar la variable PATH.\n"
"                           Se pueden especificar múltiples comandos.\n"
"\n"
"  --noautoexec             No ejecutar comandos de ninguna sección [autoexec].\n"
"\n"
"  --exit                   Salir luego de ejecutar comandos mediante\n"
"                           '-c <comando>' y secciones [autoexec].\n"
"\n"
"  --startmapper            Iniciar la interfaz gráfica del asignador de teclas.\n"
"\n"
"  --erasemapper            Eliminar el archivo de asignaciones de tecla\n"
"                           predeterminado.\n"
"\n"
"  --securemode             Habilitar el modo seguro, deshabilitando los\n"
"                           comandos MOUNT e IMGMOUNT.\n"
"\n"
"  --socket <num>           Ejecutar nullmodem en el número de socket\n"
"                           especificado.\n"
"\n"
"  -h, -?, --help           Imprimir este mensaje de ayuda y salir.\n"
"\n"
"  -V, --version            Imprimir información de la versión y salir.\n"

#: src/gui/sdlmain.cpp:4045
#, fuzzy, c-format, no-wrap
msgctxt "DISPLAY_INVALID_VSYNC_SETTING"
msgid ""
"Invalid [color=light-green]'vsync'[reset] setting: [color=white]'%s'[reset];\n"
"vsync cannot be enabled in [color=white]'dos-rate'[reset] presentation mode, using [color=white]'off'[reset]"
msgstr ""

#: src/dos/dos_locale.cpp:1693
#, fuzzy, c-format, no-wrap
msgctxt "DOSBOX_HELP_LIST_COUNTRIES_1"
msgid "List of available country codes (mostly same as telephone call codes)"
msgstr "Lista de códigos de país (mayormente iguales a los de llamadas telefónicas)"

#: src/dos/dos_locale.cpp:1695
#, fuzzy, c-format, no-wrap
msgctxt "DOSBOX_HELP_LIST_COUNTRIES_2"
msgid "The above codes can be used in the 'country' config setting."
msgstr ""
"Los códigos numéricos de país pueden ser usados en la propiedad de\n"
"configuración 'country' tal como están listados."

#: src/dos/dos_locale.cpp:1698
#, fuzzy, c-format, no-wrap
msgctxt "DOSBOX_HELP_LIST_KEYBOARD_LAYOUTS_1"
msgid "List of available keyboard layout codes"
msgstr ""

#: src/dos/dos_locale.cpp:1700
#, fuzzy, c-format, no-wrap
msgctxt "DOSBOX_HELP_LIST_KEYBOARD_LAYOUTS_2"
msgid "The above codes can be used in the 'keyboard_layout' config setting."
msgstr ""

#: src/dos/dos_locale.cpp:1703
#, fuzzy, c-format, no-wrap
msgctxt "DOSBOX_HELP_LIST_CODE_PAGES_1"
msgid "List of available code pages"
msgstr ""

#: src/dos/dos_locale.cpp:1705
#, fuzzy, c-format, no-wrap
msgctxt "DOSBOX_HELP_LIST_CODE_PAGES_2"
msgid "The above code pages can be used in the 'keyboard_layout' config setting."
msgstr ""

#: src/dos/dos_locale.cpp:1712
#, fuzzy, c-format, no-wrap
msgctxt "COUNTRY_NAME_XXA"
msgid "International (English)"
msgstr "Internacional (inglés)"

#: src/dos/dos_locale.cpp:1712
#, fuzzy, c-format, no-wrap
msgctxt "COUNTRY_NAME_USA"
msgid "United States"
msgstr "Estados Unidos"

#: src/dos/dos_locale.cpp:1712
#, fuzzy, c-format, no-wrap
msgctxt "COUNTRY_NAME_CAN_FR"
msgid "Canada (French)"
msgstr "Canadá (francés)"

#: src/dos/dos_locale.cpp:1712
#, fuzzy, c-format, no-wrap
msgctxt "COUNTRY_NAME_XLA"
msgid "Latin America"
msgstr "Latinoamérica"

#: src/dos/dos_locale.cpp:1712
#, fuzzy, c-format, no-wrap
msgctxt "COUNTRY_NAME_CAN_EN"
msgid "Canada (English)"
msgstr "Canadá (inglés)"

#: src/dos/dos_locale.cpp:1712
#, fuzzy, c-format, no-wrap
msgctxt "COUNTRY_NAME_RUS"
msgid "Russia"
msgstr "Rusia"

#: src/dos/dos_locale.cpp:1712
#, fuzzy, c-format, no-wrap
msgctxt "COUNTRY_NAME_EGY"
msgid "Egypt"
msgstr "Egipto"

#: src/dos/dos_locale.cpp:1712
#, fuzzy, c-format, no-wrap
msgctxt "COUNTRY_NAME_ZAF"
msgid "South Africa"
msgstr "Sudáfrica"

#: src/dos/dos_locale.cpp:1712
#, fuzzy, c-format, no-wrap
msgctxt "COUNTRY_NAME_GRC"
msgid "Greece"
msgstr "Grecia"

#: src/dos/dos_locale.cpp:1712
#, fuzzy, c-format, no-wrap
msgctxt "COUNTRY_NAME_NLD"
msgid "Netherlands"
msgstr "Países Bajos"

#: src/dos/dos_locale.cpp:1712
#, fuzzy, c-format, no-wrap
msgctxt "COUNTRY_NAME_BEL"
msgid "Belgium"
msgstr "Bélgica"

#: src/dos/dos_locale.cpp:1712
#, fuzzy, c-format, no-wrap
msgctxt "COUNTRY_NAME_FRA"
msgid "France"
msgstr "Francia"

#: src/dos/dos_locale.cpp:1712
#, fuzzy, c-format, no-wrap
msgctxt "COUNTRY_NAME_ESP"
msgid "Spain"
msgstr "España"

#: src/dos/dos_locale.cpp:1712
#, fuzzy, c-format, no-wrap
msgctxt "COUNTRY_NAME_HUN"
msgid "Hungary"
msgstr "Hungría"

#: src/dos/dos_locale.cpp:1712
#, fuzzy, c-format, no-wrap
msgctxt "COUNTRY_NAME_YUG"
msgid "Yugoslavia"
msgstr "Yugoslavia"

#: src/dos/dos_locale.cpp:1712
#, fuzzy, c-format, no-wrap
msgctxt "COUNTRY_NAME_ITA"
msgid "Italy"
msgstr "Italia"

#: src/dos/dos_locale.cpp:1712
#, fuzzy, c-format, no-wrap
msgctxt "COUNTRY_NAME_ROU"
msgid "Romania"
msgstr "Rumanía"

#: src/dos/dos_locale.cpp:1712
#, fuzzy, c-format, no-wrap
msgctxt "COUNTRY_NAME_CHE"
msgid "Switzerland"
msgstr "Suiza"

#: src/dos/dos_locale.cpp:1712
#, fuzzy, c-format, no-wrap
msgctxt "COUNTRY_NAME_CZE"
msgid "Czechia"
msgstr "República Checa"

#: src/dos/dos_locale.cpp:1712
#, fuzzy, c-format, no-wrap
msgctxt "COUNTRY_NAME_AUT"
msgid "Austria"
msgstr "Austria"

#: src/dos/dos_locale.cpp:1712
#, fuzzy, c-format, no-wrap
msgctxt "COUNTRY_NAME_GBR"
msgid "United Kingdom"
msgstr "Reino Unido"

#: src/dos/dos_locale.cpp:1712
#, fuzzy, c-format, no-wrap
msgctxt "COUNTRY_NAME_DNK"
msgid "Denmark"
msgstr "Dinamarca"

#: src/dos/dos_locale.cpp:1712
#, fuzzy, c-format, no-wrap
msgctxt "COUNTRY_NAME_SWE"
msgid "Sweden"
msgstr "Suecia"

#: src/dos/dos_locale.cpp:1712
#, fuzzy, c-format, no-wrap
msgctxt "COUNTRY_NAME_NOR"
msgid "Norway"
msgstr "Noruega"

#: src/dos/dos_locale.cpp:1712
#, fuzzy, c-format, no-wrap
msgctxt "COUNTRY_NAME_POL"
msgid "Poland"
msgstr "Polonia"

#: src/dos/dos_locale.cpp:1712
#, fuzzy, c-format, no-wrap
msgctxt "COUNTRY_NAME_DEU"
msgid "Germany"
msgstr "Alemania"

#: src/dos/dos_locale.cpp:1712
#, fuzzy, c-format, no-wrap
msgctxt "COUNTRY_NAME_MEX"
msgid "Mexico"
msgstr "México"

#: src/dos/dos_locale.cpp:1712
#, fuzzy, c-format, no-wrap
msgctxt "COUNTRY_NAME_ARG"
msgid "Argentina"
msgstr "Argentina"

#: src/dos/dos_locale.cpp:1712
#, fuzzy, c-format, no-wrap
msgctxt "COUNTRY_NAME_BRA"
msgid "Brazil"
msgstr "Brasil"

#: src/dos/dos_locale.cpp:1712
#, fuzzy, c-format, no-wrap
msgctxt "COUNTRY_NAME_CHL"
msgid "Chile"
msgstr "Chile"

#: src/dos/dos_locale.cpp:1712
#, fuzzy, c-format, no-wrap
msgctxt "COUNTRY_NAME_COL"
msgid "Colombia"
msgstr "Colombia"

#: src/dos/dos_locale.cpp:1712
#, fuzzy, c-format, no-wrap
msgctxt "COUNTRY_NAME_VEN"
msgid "Venezuela"
msgstr "Venezuela"

#: src/dos/dos_locale.cpp:1712
#, fuzzy, c-format, no-wrap
msgctxt "COUNTRY_NAME_MYS"
msgid "Malaysia"
msgstr "Malasia"

#: src/dos/dos_locale.cpp:1712
#, fuzzy, c-format, no-wrap
msgctxt "COUNTRY_NAME_AUS"
msgid "Australia"
msgstr "Australia"

#: src/dos/dos_locale.cpp:1712
#, fuzzy, c-format, no-wrap
msgctxt "COUNTRY_NAME_IDN"
msgid "Indonesia"
msgstr "Indonesia"

#: src/dos/dos_locale.cpp:1712
#, fuzzy, c-format, no-wrap
msgctxt "COUNTRY_NAME_PHL"
msgid "Philippines"
msgstr "Filipinas"

#: src/dos/dos_locale.cpp:1712
#, fuzzy, c-format, no-wrap
msgctxt "COUNTRY_NAME_NZL"
msgid "New Zealand"
msgstr "Nueva Zelanda"

#: src/dos/dos_locale.cpp:1712
#, fuzzy, c-format, no-wrap
msgctxt "COUNTRY_NAME_SGP"
msgid "Singapore"
msgstr "Singapur"

#: src/dos/dos_locale.cpp:1712
#, fuzzy, c-format, no-wrap
msgctxt "COUNTRY_NAME_THA"
msgid "Thailand"
msgstr "Tailandia"

#: src/dos/dos_locale.cpp:1712
#, fuzzy, c-format, no-wrap
msgctxt "COUNTRY_NAME_KAZ"
msgid "Kazakhstan"
msgstr "Kazajistán"

#: src/dos/dos_locale.cpp:1712
#, fuzzy, c-format, no-wrap
msgctxt "COUNTRY_NAME_JPN"
msgid "Japan"
msgstr "Japón"

#: src/dos/dos_locale.cpp:1712
#, fuzzy, c-format, no-wrap
msgctxt "COUNTRY_NAME_KOR"
msgid "South Korea"
msgstr "Corea del Sur"

#: src/dos/dos_locale.cpp:1712
#, fuzzy, c-format, no-wrap
msgctxt "COUNTRY_NAME_VNM"
msgid "Vietnam"
msgstr "Vietnam"

#: src/dos/dos_locale.cpp:1712
#, fuzzy, c-format, no-wrap
msgctxt "COUNTRY_NAME_CHN"
msgid "China"
msgstr "China"

#: src/dos/dos_locale.cpp:1712
#, fuzzy, c-format, no-wrap
msgctxt "COUNTRY_NAME_TUR"
msgid "Turkey"
msgstr "Turquía"

#: src/dos/dos_locale.cpp:1712
#, fuzzy, c-format, no-wrap
msgctxt "COUNTRY_NAME_IND"
msgid "India"
msgstr "India"

#: src/dos/dos_locale.cpp:1712
#, fuzzy, c-format, no-wrap
msgctxt "COUNTRY_NAME_PAK"
msgid "Pakistan"
msgstr "Pakistán"

#: src/dos/dos_locale.cpp:1712
#, fuzzy, c-format, no-wrap
msgctxt "COUNTRY_NAME_XAE"
msgid "Asia (English)"
msgstr "Asia (inglés)"

#: src/dos/dos_locale.cpp:1712
#, fuzzy, c-format, no-wrap
msgctxt "COUNTRY_NAME_MAR"
msgid "Morocco"
msgstr "Marruecos"

#: src/dos/dos_locale.cpp:1712
#, fuzzy, c-format, no-wrap
msgctxt "COUNTRY_NAME_DZA"
msgid "Algeria"
msgstr "Argelia"

#: src/dos/dos_locale.cpp:1712
#, fuzzy, c-format, no-wrap
msgctxt "COUNTRY_NAME_TUN"
msgid "Tunisia"
msgstr "Túnez"

#: src/dos/dos_locale.cpp:1712
#, fuzzy, c-format, no-wrap
msgctxt "COUNTRY_NAME_NER"
msgid "Niger"
msgstr "Níger"

#: src/dos/dos_locale.cpp:1712
#, fuzzy, c-format, no-wrap
msgctxt "COUNTRY_NAME_BEN"
msgid "Benin"
msgstr "Benín"

#: src/dos/dos_locale.cpp:1712
#, fuzzy, c-format, no-wrap
msgctxt "COUNTRY_NAME_NGA"
msgid "Nigeria"
msgstr "Nigeria"

#: src/dos/dos_locale.cpp:1712
#, fuzzy, c-format, no-wrap
msgctxt "COUNTRY_NAME_FRO"
msgid "Faroe Islands"
msgstr "Islas Feroe"

#: src/dos/dos_locale.cpp:1712
#, fuzzy, c-format, no-wrap
msgctxt "COUNTRY_NAME_PRT"
msgid "Portugal"
msgstr "Portugal"

#: src/dos/dos_locale.cpp:1712
#, fuzzy, c-format, no-wrap
msgctxt "COUNTRY_NAME_LUX"
msgid "Luxembourg"
msgstr "Luxemburgo"

#: src/dos/dos_locale.cpp:1712
#, fuzzy, c-format, no-wrap
msgctxt "COUNTRY_NAME_IRL"
msgid "Ireland"
msgstr "Irlanda"

#: src/dos/dos_locale.cpp:1712
#, fuzzy, c-format, no-wrap
msgctxt "COUNTRY_NAME_ISL"
msgid "Iceland"
msgstr "Islandia"

#: src/dos/dos_locale.cpp:1712
#, fuzzy, c-format, no-wrap
msgctxt "COUNTRY_NAME_ALB"
msgid "Albania"
msgstr "Albania"

#: src/dos/dos_locale.cpp:1712
#, fuzzy, c-format, no-wrap
msgctxt "COUNTRY_NAME_MLT"
msgid "Malta"
msgstr "Malta"

#: src/dos/dos_locale.cpp:1712
#, fuzzy, c-format, no-wrap
msgctxt "COUNTRY_NAME_FIN"
msgid "Finland"
msgstr "Finlandia"

#: src/dos/dos_locale.cpp:1712
#, fuzzy, c-format, no-wrap
msgctxt "COUNTRY_NAME_BGR"
msgid "Bulgaria"
msgstr "Bulgaria"

#: src/dos/dos_locale.cpp:1712
#, fuzzy, c-format, no-wrap
msgctxt "COUNTRY_NAME_LTU"
msgid "Lithuania"
msgstr "Lituania"

#: src/dos/dos_locale.cpp:1712
#, fuzzy, c-format, no-wrap
msgctxt "COUNTRY_NAME_LVA"
msgid "Latvia"
msgstr "Letonia"

#: src/dos/dos_locale.cpp:1712
#, fuzzy, c-format, no-wrap
msgctxt "COUNTRY_NAME_EST"
msgid "Estonia"
msgstr "Estonia"

#: src/dos/dos_locale.cpp:1712
#, fuzzy, c-format, no-wrap
msgctxt "COUNTRY_NAME_ARM"
msgid "Armenia"
msgstr "Armenia"

#: src/dos/dos_locale.cpp:1712
#, fuzzy, c-format, no-wrap
msgctxt "COUNTRY_NAME_BLR"
msgid "Belarus"
msgstr "Bielorrusia"

#: src/dos/dos_locale.cpp:1712
#, fuzzy, c-format, no-wrap
msgctxt "COUNTRY_NAME_UKR"
msgid "Ukraine"
msgstr "Ucrania"

#: src/dos/dos_locale.cpp:1712
#, fuzzy, c-format, no-wrap
msgctxt "COUNTRY_NAME_SRB"
msgid "Serbia"
msgstr "Serbia"

#: src/dos/dos_locale.cpp:1712
#, fuzzy, c-format, no-wrap
msgctxt "COUNTRY_NAME_MNE"
msgid "Montenegro"
msgstr "Montenegro"

#: src/dos/dos_locale.cpp:1712
#, fuzzy, c-format, no-wrap
msgctxt "COUNTRY_NAME_HRV"
msgid "Croatia"
msgstr "Croacia"

#: src/dos/dos_locale.cpp:1712
#, fuzzy, c-format, no-wrap
msgctxt "COUNTRY_NAME_SVN"
msgid "Slovenia"
msgstr "Eslovenia"

#: src/dos/dos_locale.cpp:1712
#, fuzzy, c-format, no-wrap
msgctxt "COUNTRY_NAME_BIH_LAT"
msgid "Bosnia and Herzegovina (Latin)"
msgstr "Bosnia y Herzegovina (latín)"

#: src/dos/dos_locale.cpp:1712
#, fuzzy, c-format, no-wrap
msgctxt "COUNTRY_NAME_BIH_CYR"
msgid "Bosnia and Herzegovina (Cyrillic)"
msgstr "Bosnia y Herzegovina (cirílico)"

#: src/dos/dos_locale.cpp:1712
#, fuzzy, c-format, no-wrap
msgctxt "COUNTRY_NAME_MKD"
msgid "North Macedonia"
msgstr "Macedonia del Norte"

#: src/dos/dos_locale.cpp:1712
#, fuzzy, c-format, no-wrap
msgctxt "COUNTRY_NAME_SVK"
msgid "Slovakia"
msgstr "Eslovaquia"

#: src/dos/dos_locale.cpp:1712
#, fuzzy, c-format, no-wrap
msgctxt "COUNTRY_NAME_GTM"
msgid "Guatemala"
msgstr "Guatemala"

#: src/dos/dos_locale.cpp:1712
#, fuzzy, c-format, no-wrap
msgctxt "COUNTRY_NAME_SLV"
msgid "El Salvador"
msgstr "El Salvador"

#: src/dos/dos_locale.cpp:1712
#, fuzzy, c-format, no-wrap
msgctxt "COUNTRY_NAME_HND"
msgid "Honduras"
msgstr "Honduras"

#: src/dos/dos_locale.cpp:1712
#, fuzzy, c-format, no-wrap
msgctxt "COUNTRY_NAME_NIC"
msgid "Nicaragua"
msgstr "Nicaragua"

#: src/dos/dos_locale.cpp:1712
#, fuzzy, c-format, no-wrap
msgctxt "COUNTRY_NAME_CRI"
msgid "Costa Rica"
msgstr "Costa Rica"

#: src/dos/dos_locale.cpp:1712
#, fuzzy, c-format, no-wrap
msgctxt "COUNTRY_NAME_PAN"
msgid "Panama"
msgstr "Panamá"

#: src/dos/dos_locale.cpp:1712
#, fuzzy, c-format, no-wrap
msgctxt "COUNTRY_NAME_BOL"
msgid "Bolivia"
msgstr "Bolivia"

#: src/dos/dos_locale.cpp:1712
#, fuzzy, c-format, no-wrap
msgctxt "COUNTRY_NAME_ECU"
msgid "Ecuador"
msgstr "Ecuador"

#: src/dos/dos_locale.cpp:1712
#, fuzzy, c-format, no-wrap
msgctxt "COUNTRY_NAME_PRY"
msgid "Paraguay"
msgstr "Paraguay"

#: src/dos/dos_locale.cpp:1712
#, fuzzy, c-format, no-wrap
msgctxt "COUNTRY_NAME_URY"
msgid "Uruguay"
msgstr "Uruguay"

#: src/dos/dos_locale.cpp:1712
#, fuzzy, c-format, no-wrap
msgctxt "COUNTRY_NAME_XME"
msgid "Arabic (Middle East)"
msgstr "Árabe (medio oriente)"

#: src/dos/dos_locale.cpp:1712
#, fuzzy, c-format, no-wrap
msgctxt "COUNTRY_NAME_HKG"
msgid "Hong Kong"
msgstr "Hong Kong"

#: src/dos/dos_locale.cpp:1712
#, fuzzy, c-format, no-wrap
msgctxt "COUNTRY_NAME_TWN"
msgid "Taiwan"
msgstr "Taiwán"

#: src/dos/dos_locale.cpp:1712
#, fuzzy, c-format, no-wrap
msgctxt "COUNTRY_NAME_LBN"
msgid "Lebanon"
msgstr "Líbano"

#: src/dos/dos_locale.cpp:1712
#, fuzzy, c-format, no-wrap
msgctxt "COUNTRY_NAME_JOR"
msgid "Jordan"
msgstr "Jordania"

#: src/dos/dos_locale.cpp:1712
#, fuzzy, c-format, no-wrap
msgctxt "COUNTRY_NAME_SYR"
msgid "Syria"
msgstr "Siria"

#: src/dos/dos_locale.cpp:1712
#, fuzzy, c-format, no-wrap
msgctxt "COUNTRY_NAME_KWT"
msgid "Kuwait"
msgstr "Kuwait"

#: src/dos/dos_locale.cpp:1712
#, fuzzy, c-format, no-wrap
msgctxt "COUNTRY_NAME_SAU"
msgid "Saudi Arabia"
msgstr "Arabia Saudita"

#: src/dos/dos_locale.cpp:1712
#, fuzzy, c-format, no-wrap
msgctxt "COUNTRY_NAME_YEM"
msgid "Yemen"
msgstr "Yemen"

#: src/dos/dos_locale.cpp:1712
#, fuzzy, c-format, no-wrap
msgctxt "COUNTRY_NAME_OMN"
msgid "Oman"
msgstr "Omán"

#: src/dos/dos_locale.cpp:1712
#, fuzzy, c-format, no-wrap
msgctxt "COUNTRY_NAME_ARE"
msgid "United Arab Emirates"
msgstr "Emiratos Árabes Unidos"

#: src/dos/dos_locale.cpp:1712
#, fuzzy, c-format, no-wrap
msgctxt "COUNTRY_NAME_ISR"
msgid "Israel"
msgstr "Israel"

#: src/dos/dos_locale.cpp:1712
#, fuzzy, c-format, no-wrap
msgctxt "COUNTRY_NAME_BHR"
msgid "Bahrain"
msgstr "Baréin"

#: src/dos/dos_locale.cpp:1712
#, fuzzy, c-format, no-wrap
msgctxt "COUNTRY_NAME_QAT"
msgid "Qatar"
msgstr "Catar"

#: src/dos/dos_locale.cpp:1712
#, fuzzy, c-format, no-wrap
msgctxt "COUNTRY_NAME_MNG"
msgid "Mongolia"
msgstr "Mongolia"

#: src/dos/dos_locale.cpp:1712
#, fuzzy, c-format, no-wrap
msgctxt "COUNTRY_NAME_TJK"
msgid "Tajikistan"
msgstr "Tayikistán"

#: src/dos/dos_locale.cpp:1712
#, fuzzy, c-format, no-wrap
msgctxt "COUNTRY_NAME_TKM"
msgid "Turkmenistan"
msgstr "Turkmenistán"

#: src/dos/dos_locale.cpp:1712
#, fuzzy, c-format, no-wrap
msgctxt "COUNTRY_NAME_AZE"
msgid "Azerbaijan"
msgstr "Azerbaiyán"

#: src/dos/dos_locale.cpp:1712
#, fuzzy, c-format, no-wrap
msgctxt "COUNTRY_NAME_GEO"
msgid "Georgia"
msgstr "Georgia"

#: src/dos/dos_locale.cpp:1712
#, fuzzy, c-format, no-wrap
msgctxt "COUNTRY_NAME_KGZ"
msgid "Kyrgyzstan"
msgstr "Kirguistán"

#: src/dos/dos_locale.cpp:1712
#, fuzzy, c-format, no-wrap
msgctxt "COUNTRY_NAME_UZB"
msgid "Uzbekistan"
msgstr "Uzbekistán"

#: src/dos/dos_locale.cpp:1718
#, fuzzy, c-format, no-wrap
msgctxt "CODE_PAGE_DESCRIPTION_437"
msgid "United States"
msgstr ""

#: src/dos/dos_locale.cpp:1718
#, fuzzy, c-format, no-wrap
msgctxt "CODE_PAGE_DESCRIPTION_113"
msgid "Yugoslavian"
msgstr ""

#: src/dos/dos_locale.cpp:1718
#, fuzzy, c-format, no-wrap
msgctxt "CODE_PAGE_DESCRIPTION_667"
msgid "Polish, Mazovia encoding"
msgstr ""

#: src/dos/dos_locale.cpp:1718
#, fuzzy, c-format, no-wrap
msgctxt "CODE_PAGE_DESCRIPTION_668"
msgid "Polish, 852-compatible"
msgstr ""

#: src/dos/dos_locale.cpp:1718
#, fuzzy, c-format, no-wrap
msgctxt "CODE_PAGE_DESCRIPTION_737"
msgid "Greek-2"
msgstr ""

#: src/dos/dos_locale.cpp:1718
#, fuzzy, c-format, no-wrap
msgctxt "CODE_PAGE_DESCRIPTION_770"
msgid "Baltic, RST 1095:89 encoding"
msgstr ""

#: src/dos/dos_locale.cpp:1718
#, fuzzy, c-format, no-wrap
msgctxt "CODE_PAGE_DESCRIPTION_771"
msgid "Lithuanian and Russian, KBL encoding"
msgstr ""

#: src/dos/dos_locale.cpp:1718
#, fuzzy, c-format, no-wrap
msgctxt "CODE_PAGE_DESCRIPTION_773"
msgid "Baltic, KBL encoding"
msgstr ""

#: src/dos/dos_locale.cpp:1718
#, fuzzy, c-format, no-wrap
msgctxt "CODE_PAGE_DESCRIPTION_775"
msgid "Latin-7 (Baltic)"
msgstr ""

#: src/dos/dos_locale.cpp:1718
#, fuzzy, c-format, no-wrap
msgctxt "CODE_PAGE_DESCRIPTION_777"
msgid "Lithuanian, accented, KBL encoding"
msgstr ""

#: src/dos/dos_locale.cpp:1718
#, fuzzy, c-format, no-wrap
msgctxt "CODE_PAGE_DESCRIPTION_778"
msgid "Lithuanian, accented, LST 1590-2 encoding"
msgstr ""

#: src/dos/dos_locale.cpp:1718
#, fuzzy, c-format, no-wrap
msgctxt "CODE_PAGE_DESCRIPTION_808"
msgid "Russian, with EUR symbol"
msgstr ""

#: src/dos/dos_locale.cpp:1718
#, fuzzy, c-format, no-wrap
msgctxt "CODE_PAGE_DESCRIPTION_848"
msgid "Ukrainian, with EUR symbol"
msgstr ""

#: src/dos/dos_locale.cpp:1718
#, fuzzy, c-format, no-wrap
msgctxt "CODE_PAGE_DESCRIPTION_849"
msgid "Belarusian, with EUR symbol"
msgstr ""

#: src/dos/dos_locale.cpp:1718
#, fuzzy, c-format, no-wrap
msgctxt "CODE_PAGE_DESCRIPTION_850"
msgid "Latin-1 (Western European)"
msgstr ""

#: src/dos/dos_locale.cpp:1718
#, fuzzy, c-format, no-wrap
msgctxt "CODE_PAGE_DESCRIPTION_851"
msgid "Greek, old encoding"
msgstr ""

#: src/dos/dos_locale.cpp:1718
#, fuzzy, c-format, no-wrap
msgctxt "CODE_PAGE_DESCRIPTION_852"
msgid "Latin-2 (Central European), with EUR symbol"
msgstr ""

#: src/dos/dos_locale.cpp:1718
#, fuzzy, c-format, no-wrap
msgctxt "CODE_PAGE_DESCRIPTION_853"
msgid "Latin-3 (Turkish, Maltese, Esperanto)"
msgstr ""

#: src/dos/dos_locale.cpp:1718
#, fuzzy, c-format, no-wrap
msgctxt "CODE_PAGE_DESCRIPTION_855"
msgid "South Slavic"
msgstr ""

#: src/dos/dos_locale.cpp:1718
#, fuzzy, c-format, no-wrap
msgctxt "CODE_PAGE_DESCRIPTION_856"
msgid "Hebrew-2, with EUR symbol"
msgstr ""

#: src/dos/dos_locale.cpp:1718
#, fuzzy, c-format, no-wrap
msgctxt "CODE_PAGE_DESCRIPTION_857"
msgid "Latin-5 (Turkish), with EUR symbol"
msgstr ""

#: src/dos/dos_locale.cpp:1718
#, fuzzy, c-format, no-wrap
msgctxt "CODE_PAGE_DESCRIPTION_858"
msgid "Latin-1 (Western European), with EUR symbol"
msgstr ""

#: src/dos/dos_locale.cpp:1718
#, fuzzy, c-format, no-wrap
msgctxt "CODE_PAGE_DESCRIPTION_859"
msgid "Latin-9 (Western European), with EUR symbol"
msgstr ""

#: src/dos/dos_locale.cpp:1718
#, fuzzy, c-format, no-wrap
msgctxt "CODE_PAGE_DESCRIPTION_860"
msgid "Portuguese"
msgstr ""

#: src/dos/dos_locale.cpp:1718
#, fuzzy, c-format, no-wrap
msgctxt "CODE_PAGE_DESCRIPTION_861"
msgid "Icelandic"
msgstr ""

#: src/dos/dos_locale.cpp:1718
#, fuzzy, c-format, no-wrap
msgctxt "CODE_PAGE_DESCRIPTION_862"
msgid "Hebrew-2"
msgstr ""

#: src/dos/dos_locale.cpp:1718
#, fuzzy, c-format, no-wrap
msgctxt "CODE_PAGE_DESCRIPTION_863"
msgid "Canadian French"
msgstr ""

#: src/dos/dos_locale.cpp:1718
#, fuzzy, c-format, no-wrap
msgctxt "CODE_PAGE_DESCRIPTION_864"
msgid "Arabic"
msgstr ""

#: src/dos/dos_locale.cpp:1718
#, fuzzy, c-format, no-wrap
msgctxt "CODE_PAGE_DESCRIPTION_865"
msgid "Nordic"
msgstr ""

#: src/dos/dos_locale.cpp:1718
#, fuzzy, c-format, no-wrap
msgctxt "CODE_PAGE_DESCRIPTION_866"
msgid "Russian"
msgstr ""

#: src/dos/dos_locale.cpp:1718
#, fuzzy, c-format, no-wrap
msgctxt "CODE_PAGE_DESCRIPTION_867"
msgid "Czech and Slovak, Kamenický encoding"
msgstr ""

#: src/dos/dos_locale.cpp:1718
#, fuzzy, c-format, no-wrap
msgctxt "CODE_PAGE_DESCRIPTION_869"
msgid "Greek, with EUR symbol"
msgstr ""

#: src/dos/dos_locale.cpp:1718
#, fuzzy, c-format, no-wrap
msgctxt "CODE_PAGE_DESCRIPTION_872"
msgid "South Slavic, with EUR symbol"
msgstr ""

#: src/dos/dos_locale.cpp:1718
#, fuzzy, c-format, no-wrap
msgctxt "CODE_PAGE_DESCRIPTION_899"
msgid "Armenian, ArmSCII-8A encoding"
msgstr ""

#: src/dos/dos_locale.cpp:1718
#, fuzzy, c-format, no-wrap
msgctxt "CODE_PAGE_DESCRIPTION_991"
msgid "Polish, Mazovia encoding, with PLN symbol"
msgstr ""

#: src/dos/dos_locale.cpp:1718
#, fuzzy, c-format, no-wrap
msgctxt "CODE_PAGE_DESCRIPTION_1116"
msgid "Estonian"
msgstr ""

#: src/dos/dos_locale.cpp:1718
#, fuzzy, c-format, no-wrap
msgctxt "CODE_PAGE_DESCRIPTION_1117"
msgid "Latvian"
msgstr ""

#: src/dos/dos_locale.cpp:1718
#, fuzzy, c-format, no-wrap
msgctxt "CODE_PAGE_DESCRIPTION_1118"
msgid "Lithuanian, LST 1283 encoding"
msgstr ""

#: src/dos/dos_locale.cpp:1718
#, fuzzy, c-format, no-wrap
msgctxt "CODE_PAGE_DESCRIPTION_1119"
msgid "Lithuanian and Russian, LST 1284 encoding"
msgstr ""

#: src/dos/dos_locale.cpp:1718
#, fuzzy, c-format, no-wrap
msgctxt "CODE_PAGE_DESCRIPTION_1125"
msgid "Ukrainian"
msgstr ""

#: src/dos/dos_locale.cpp:1718
#, fuzzy, c-format, no-wrap
msgctxt "CODE_PAGE_DESCRIPTION_1131"
msgid "Belarusian"
msgstr ""

#: src/dos/dos_locale.cpp:1718
#, fuzzy, c-format, no-wrap
msgctxt "CODE_PAGE_DESCRIPTION_3012"
msgid "Latvian and Russian, RusLat encoding"
msgstr ""

#: src/dos/dos_locale.cpp:1718
#, fuzzy, c-format, no-wrap
msgctxt "CODE_PAGE_DESCRIPTION_3021"
msgid "Bulgarian, MIK encoding"
msgstr ""

#: src/dos/dos_locale.cpp:1718
#, fuzzy, c-format, no-wrap
msgctxt "CODE_PAGE_DESCRIPTION_3845"
msgid "Hungarian, CWI-2 encoding"
msgstr ""

#: src/dos/dos_locale.cpp:1718
#, fuzzy, c-format, no-wrap
msgctxt "CODE_PAGE_DESCRIPTION_3846"
msgid "Turkish"
msgstr ""

#: src/dos/dos_locale.cpp:1718
#, fuzzy, c-format, no-wrap
msgctxt "CODE_PAGE_DESCRIPTION_3848"
msgid "Brazilian, ABICOMP encoding"
msgstr ""

#: src/dos/dos_locale.cpp:1718
#, fuzzy, c-format, no-wrap
msgctxt "CODE_PAGE_DESCRIPTION_30000"
msgid "Saami, Kalo, Finnic"
msgstr ""

#: src/dos/dos_locale.cpp:1718
#, fuzzy, c-format, no-wrap
msgctxt "CODE_PAGE_DESCRIPTION_30001"
msgid "Celtic and Scots, with EUR symbol"
msgstr ""

#: src/dos/dos_locale.cpp:1718
#, fuzzy, c-format, no-wrap
msgctxt "CODE_PAGE_DESCRIPTION_30002"
msgid "Tajik, with EUR symbol"
msgstr ""

#: src/dos/dos_locale.cpp:1718
#, fuzzy, c-format, no-wrap
msgctxt "CODE_PAGE_DESCRIPTION_30003"
msgid "Latin American, with EUR symbol"
msgstr ""

#: src/dos/dos_locale.cpp:1718
#, fuzzy, c-format, no-wrap
msgctxt "CODE_PAGE_DESCRIPTION_30004"
msgid "Greenlandic and North Germanic, with EUR symbol"
msgstr ""

#: src/dos/dos_locale.cpp:1718
#, fuzzy, c-format, no-wrap
msgctxt "CODE_PAGE_DESCRIPTION_30005"
msgid "Nigerian, with EUR symbol"
msgstr ""

#: src/dos/dos_locale.cpp:1718
#, fuzzy, c-format, no-wrap
msgctxt "CODE_PAGE_DESCRIPTION_30006"
msgid "Vietnamese, VISCII encoding"
msgstr ""

#: src/dos/dos_locale.cpp:1718
#, fuzzy, c-format, no-wrap
msgctxt "CODE_PAGE_DESCRIPTION_30007"
msgid "Latin and Romansh, with EUR symbol"
msgstr ""

#: src/dos/dos_locale.cpp:1718
#, fuzzy, c-format, no-wrap
msgctxt "CODE_PAGE_DESCRIPTION_30008"
msgid "Abkhaz and Ossetian, with EUR symbol"
msgstr ""

#: src/dos/dos_locale.cpp:1718
#, fuzzy, c-format, no-wrap
msgctxt "CODE_PAGE_DESCRIPTION_30009"
msgid "Romani and Turkic, with EUR symbol"
msgstr ""

#: src/dos/dos_locale.cpp:1718
#, fuzzy, c-format, no-wrap
msgctxt "CODE_PAGE_DESCRIPTION_30010"
msgid "Gagauz and Moldovan, with EUR symbol"
msgstr ""

#: src/dos/dos_locale.cpp:1718
#, fuzzy, c-format, no-wrap
msgctxt "CODE_PAGE_DESCRIPTION_30011"
msgid "Russian Southern, with EUR symbol"
msgstr ""

#: src/dos/dos_locale.cpp:1718
#, fuzzy, c-format, no-wrap
msgctxt "CODE_PAGE_DESCRIPTION_30012"
msgid "Siberian, with EUR symbol"
msgstr ""

#: src/dos/dos_locale.cpp:1718
#, fuzzy, c-format, no-wrap
msgctxt "CODE_PAGE_DESCRIPTION_30013"
msgid "Turkic, with EUR symbol"
msgstr ""

#: src/dos/dos_locale.cpp:1718
#, fuzzy, c-format, no-wrap
msgctxt "CODE_PAGE_DESCRIPTION_30014"
msgid "Finno-ugric (Mari, Udmurt), with EUR symbol"
msgstr ""

#: src/dos/dos_locale.cpp:1718
#, fuzzy, c-format, no-wrap
msgctxt "CODE_PAGE_DESCRIPTION_30015"
msgid "Khanty, with EUR symbol"
msgstr ""

#: src/dos/dos_locale.cpp:1718
#, fuzzy, c-format, no-wrap
msgctxt "CODE_PAGE_DESCRIPTION_30016"
msgid "Mansi, with EUR symbol"
msgstr ""

#: src/dos/dos_locale.cpp:1718
#, fuzzy, c-format, no-wrap
msgctxt "CODE_PAGE_DESCRIPTION_30017"
msgid "Russian Northwestern, with EUR symbol"
msgstr ""

#: src/dos/dos_locale.cpp:1718
#, fuzzy, c-format, no-wrap
msgctxt "CODE_PAGE_DESCRIPTION_30018"
msgid "Tatar Latin and Russian, with EUR symbol"
msgstr ""

#: src/dos/dos_locale.cpp:1718
#, fuzzy, c-format, no-wrap
msgctxt "CODE_PAGE_DESCRIPTION_30019"
msgid "Chechen Latin and Russian, with EUR symbol"
msgstr ""

#: src/dos/dos_locale.cpp:1718
#, fuzzy, c-format, no-wrap
msgctxt "CODE_PAGE_DESCRIPTION_30020"
msgid "Low Saxon and Frisian, with EUR symbol"
msgstr ""

#: src/dos/dos_locale.cpp:1718
#, fuzzy, c-format, no-wrap
msgctxt "CODE_PAGE_DESCRIPTION_30021"
msgid "Oceanic, with EUR symbol"
msgstr ""

#: src/dos/dos_locale.cpp:1718
#, fuzzy, c-format, no-wrap
msgctxt "CODE_PAGE_DESCRIPTION_30022"
msgid "Canadian First Nations, with EUR symbol"
msgstr ""

#: src/dos/dos_locale.cpp:1718
#, fuzzy, c-format, no-wrap
msgctxt "CODE_PAGE_DESCRIPTION_30023"
msgid "Southern African, with EUR symbol"
msgstr ""

#: src/dos/dos_locale.cpp:1718
#, fuzzy, c-format, no-wrap
msgctxt "CODE_PAGE_DESCRIPTION_30024"
msgid "Northern and Eastern African, with EUR symbol"
msgstr ""

#: src/dos/dos_locale.cpp:1718
#, fuzzy, c-format, no-wrap
msgctxt "CODE_PAGE_DESCRIPTION_30025"
msgid "Western African, with EUR symbol"
msgstr ""

#: src/dos/dos_locale.cpp:1718
#, fuzzy, c-format, no-wrap
msgctxt "CODE_PAGE_DESCRIPTION_30026"
msgid "Central African, with EUR symbol"
msgstr ""

#: src/dos/dos_locale.cpp:1718
#, fuzzy, c-format, no-wrap
msgctxt "CODE_PAGE_DESCRIPTION_30027"
msgid "Beninese, with EUR symbol"
msgstr ""

#: src/dos/dos_locale.cpp:1718
#, fuzzy, c-format, no-wrap
msgctxt "CODE_PAGE_DESCRIPTION_30028"
msgid "Nigerien, with EUR symbol"
msgstr ""

#: src/dos/dos_locale.cpp:1718
#, fuzzy, c-format, no-wrap
msgctxt "CODE_PAGE_DESCRIPTION_30029"
msgid "Mexican, with EUR symbol"
msgstr ""

#: src/dos/dos_locale.cpp:1718
#, fuzzy, c-format, no-wrap
msgctxt "CODE_PAGE_DESCRIPTION_30030"
msgid "Mexican-2, with EUR symbol"
msgstr ""

#: src/dos/dos_locale.cpp:1718
#, fuzzy, c-format, no-wrap
msgctxt "CODE_PAGE_DESCRIPTION_30031"
msgid "Latin-4 (Northern European), with EUR symbol"
msgstr ""

#: src/dos/dos_locale.cpp:1718
#, fuzzy, c-format, no-wrap
msgctxt "CODE_PAGE_DESCRIPTION_30032"
msgid "Latin-6 (Nordic), with EUR symbol"
msgstr ""

#: src/dos/dos_locale.cpp:1718
#, fuzzy, c-format, no-wrap
msgctxt "CODE_PAGE_DESCRIPTION_30033"
msgid "Crimean Tatar, with UAH symbol"
msgstr ""

#: src/dos/dos_locale.cpp:1718
#, fuzzy, c-format, no-wrap
msgctxt "CODE_PAGE_DESCRIPTION_30034"
msgid "Cherokee"
msgstr ""

#: src/dos/dos_locale.cpp:1718
#, fuzzy, c-format, no-wrap
msgctxt "CODE_PAGE_DESCRIPTION_30039"
msgid "Ukrainian, with UAH symbol"
msgstr ""

#: src/dos/dos_locale.cpp:1718
#, fuzzy, c-format, no-wrap
msgctxt "CODE_PAGE_DESCRIPTION_30040"
msgid "Russian, with UAH symbol"
msgstr ""

#: src/dos/dos_locale.cpp:1718
#, fuzzy, c-format, no-wrap
msgctxt "CODE_PAGE_DESCRIPTION_58152"
msgid "Kazakh, with EUR symbol"
msgstr ""

#: src/dos/dos_locale.cpp:1718
#, fuzzy, c-format, no-wrap
msgctxt "CODE_PAGE_DESCRIPTION_58210"
msgid "Azeri Cyrillic and Russian"
msgstr ""

#: src/dos/dos_locale.cpp:1718
#, fuzzy, c-format, no-wrap
msgctxt "CODE_PAGE_DESCRIPTION_58335"
msgid "Kashubian, Mazovia-based, with PLN symbol"
msgstr ""

#: src/dos/dos_locale.cpp:1718
#, fuzzy, c-format, no-wrap
msgctxt "CODE_PAGE_DESCRIPTION_58601"
msgid "Lithuanian, accented, LST 1590-4, with EUR symbol"
msgstr ""

#: src/dos/dos_locale.cpp:1718
#, fuzzy, c-format, no-wrap
msgctxt "CODE_PAGE_DESCRIPTION_59234"
msgid "Tatar"
msgstr ""

#: src/dos/dos_locale.cpp:1718
#, fuzzy, c-format, no-wrap
msgctxt "CODE_PAGE_DESCRIPTION_59829"
msgid "Georgian"
msgstr ""

#: src/dos/dos_locale.cpp:1718
#, fuzzy, c-format, no-wrap
msgctxt "CODE_PAGE_DESCRIPTION_60258"
msgid "Azeri Latin and Russian"
msgstr ""

#: src/dos/dos_locale.cpp:1718
#, fuzzy, c-format, no-wrap
msgctxt "CODE_PAGE_DESCRIPTION_60853"
msgid "Georgian with capital letters"
msgstr ""

#: src/dos/dos_locale.cpp:1718
#, fuzzy, c-format, no-wrap
msgctxt "CODE_PAGE_DESCRIPTION_62306"
msgid "Uzbek"
msgstr ""

#: src/dos/dos_locale.cpp:1718
#, fuzzy, c-format, no-wrap
msgctxt "CODE_PAGE_DESCRIPTION_65506"
msgid "Armenian, ArmSCII-8 encoding"
msgstr ""

#: src/dos/dos_locale.cpp:1718
#, fuzzy, c-format, no-wrap
msgctxt "CODE_PAGE_DESCRIPTION_813"
msgid "ISO-8859-7 (Greek), with EUR symbol"
msgstr ""

#: src/dos/dos_locale.cpp:1718
#, fuzzy, c-format, no-wrap
msgctxt "CODE_PAGE_DESCRIPTION_819"
msgid "ISO-8859-1 (Western European)"
msgstr ""

#: src/dos/dos_locale.cpp:1718
#, fuzzy, c-format, no-wrap
msgctxt "CODE_PAGE_DESCRIPTION_901"
msgid "ISO-8859-13 (Baltic), with EUR symbol"
msgstr ""

#: src/dos/dos_locale.cpp:1718
#, fuzzy, c-format, no-wrap
msgctxt "CODE_PAGE_DESCRIPTION_912"
msgid "ISO-8859-2 (Central European)"
msgstr ""

#: src/dos/dos_locale.cpp:1718
#, fuzzy, c-format, no-wrap
msgctxt "CODE_PAGE_DESCRIPTION_913"
msgid "ISO-8859-3 (South European)"
msgstr ""

#: src/dos/dos_locale.cpp:1718
#, fuzzy, c-format, no-wrap
msgctxt "CODE_PAGE_DESCRIPTION_914"
msgid "ISO-8859-4 (North European)"
msgstr ""

#: src/dos/dos_locale.cpp:1718
#, fuzzy, c-format, no-wrap
msgctxt "CODE_PAGE_DESCRIPTION_915"
msgid "ISO-8859-5 (Cyrillic)"
msgstr ""

#: src/dos/dos_locale.cpp:1718
#, fuzzy, c-format, no-wrap
msgctxt "CODE_PAGE_DESCRIPTION_919"
msgid "ISO-8859-10 (Nordic)"
msgstr ""

#: src/dos/dos_locale.cpp:1718
#, fuzzy, c-format, no-wrap
msgctxt "CODE_PAGE_DESCRIPTION_920"
msgid "ISO-8859-9 (Turkish)"
msgstr ""

#: src/dos/dos_locale.cpp:1718
#, fuzzy, c-format, no-wrap
msgctxt "CODE_PAGE_DESCRIPTION_921"
msgid "ISO-8859-13 (Baltic)"
msgstr ""

#: src/dos/dos_locale.cpp:1718
#, fuzzy, c-format, no-wrap
msgctxt "CODE_PAGE_DESCRIPTION_923"
msgid "ISO-8859-15 (Western European), with EUR symbol"
msgstr ""

#: src/dos/dos_locale.cpp:1718
#, fuzzy, c-format, no-wrap
msgctxt "CODE_PAGE_DESCRIPTION_1124"
msgid "ISO 8859-5 (modified for Ukrainian)"
msgstr ""

#: src/dos/dos_locale.cpp:1718
#, fuzzy, c-format, no-wrap
msgctxt "CODE_PAGE_DESCRIPTION_58163"
msgid "ISO-8859-14 (Celtic)"
msgstr ""

#: src/dos/dos_locale.cpp:1718
#, fuzzy, c-format, no-wrap
msgctxt "CODE_PAGE_DESCRIPTION_58258"
msgid "ISO-8859-4 (North European), with EUR symbol"
msgstr ""

#: src/dos/dos_locale.cpp:1718
#, fuzzy, c-format, no-wrap
msgctxt "CODE_PAGE_DESCRIPTION_61235"
msgid "ISO-8859-1 (Western European), with EUR symbol"
msgstr ""

#: src/dos/dos_locale.cpp:1718
#, fuzzy, c-format, no-wrap
msgctxt "CODE_PAGE_DESCRIPTION_63283"
msgid "ISO-8859-1 (modified for Lithuanian)"
msgstr ""

#: src/dos/dos_locale.cpp:1718
#, fuzzy, c-format, no-wrap
msgctxt "CODE_PAGE_DESCRIPTION_65500"
msgid "ISO-8859-16 (South-Eastern European)"
msgstr ""

#: src/dos/dos_locale.cpp:1718
#, fuzzy, c-format, no-wrap
msgctxt "CODE_PAGE_DESCRIPTION_902"
msgid "ISO-8 (Estonian), with EUR symbol"
msgstr ""

#: src/dos/dos_locale.cpp:1718
#, fuzzy, c-format, no-wrap
msgctxt "CODE_PAGE_DESCRIPTION_922"
msgid "ISO-8 (Estonian)"
msgstr ""

#: src/dos/dos_locale.cpp:1718
#, fuzzy, c-format, no-wrap
msgctxt "CODE_PAGE_DESCRIPTION_58259"
msgid "ISO-IR-201 (Volgaic)"
msgstr ""

#: src/dos/dos_locale.cpp:1718
#, fuzzy, c-format, no-wrap
msgctxt "CODE_PAGE_DESCRIPTION_59187"
msgid "ISO-IR-197 (Saami)"
msgstr ""

#: src/dos/dos_locale.cpp:1718
#, fuzzy, c-format, no-wrap
msgctxt "CODE_PAGE_DESCRIPTION_59283"
msgid "ISO-IR-200 (Uralic)"
msgstr ""

#: src/dos/dos_locale.cpp:1718
#, fuzzy, c-format, no-wrap
msgctxt "CODE_PAGE_DESCRIPTION_60211"
msgid "ISO-IR-209 (Saami and Finnish Romani)"
msgstr ""

#: src/dos/dos_locale.cpp:1718
#, fuzzy, c-format, no-wrap
msgctxt "CODE_PAGE_DESCRIPTION_65501"
msgid "ISO-IR-123 (Canadian and Spanish)"
msgstr ""

#: src/dos/dos_locale.cpp:1718
#, fuzzy, c-format, no-wrap
msgctxt "CODE_PAGE_DESCRIPTION_65502"
msgid "ISO-IR-143 (Technical Set)"
msgstr ""

#: src/dos/dos_locale.cpp:1718
#, fuzzy, c-format, no-wrap
msgctxt "CODE_PAGE_DESCRIPTION_65503"
msgid "ISO-IR-181 (Electrotechnical Set)"
msgstr ""

#: src/dos/dos_locale.cpp:1718
#, fuzzy, c-format, no-wrap
msgctxt "CODE_PAGE_DESCRIPTION_65504"
msgid "ISO-IR-39 (African)"
msgstr ""

#: src/dos/dos_locale.cpp:1718
#, fuzzy, c-format, no-wrap
msgctxt "CODE_PAGE_DESCRIPTION_878"
msgid "KOI8-R (Russian)"
msgstr ""

#: src/dos/dos_locale.cpp:1718
#, fuzzy, c-format, no-wrap
msgctxt "CODE_PAGE_DESCRIPTION_58222"
msgid "KOI8-U (Russian and Ukrainian)"
msgstr ""

#: src/dos/dos_locale.cpp:1718
#, fuzzy, c-format, no-wrap
msgctxt "CODE_PAGE_DESCRIPTION_59246"
msgid "KOI8-RU (Russian, Belarusian, Ukrainian)"
msgstr ""

#: src/dos/dos_locale.cpp:1718
#, fuzzy, c-format, no-wrap
msgctxt "CODE_PAGE_DESCRIPTION_60270"
msgid "KOI8-F (full Slavic)"
msgstr ""

#: src/dos/dos_locale.cpp:1718
#, fuzzy, c-format, no-wrap
msgctxt "CODE_PAGE_DESCRIPTION_61294"
msgid "KOI8-CA (full Slavic and non-Slavic)"
msgstr ""

#: src/dos/dos_locale.cpp:1718
#, fuzzy, c-format, no-wrap
msgctxt "CODE_PAGE_DESCRIPTION_62318"
msgid "KOI8-T (Russian and Tajik)"
msgstr ""

#: src/dos/dos_locale.cpp:1718
#, fuzzy, c-format, no-wrap
msgctxt "CODE_PAGE_DESCRIPTION_63342"
msgid "KOI8-C (Russian and Old Russian), with EUR symbol"
msgstr ""

#: src/dos/dos_locale.cpp:1718
#, fuzzy, c-format, no-wrap
msgctxt "CODE_PAGE_DESCRIPTION_1275"
msgid "Apple Western European"
msgstr ""

#: src/dos/dos_locale.cpp:1718
#, fuzzy, c-format, no-wrap
msgctxt "CODE_PAGE_DESCRIPTION_1280"
msgid "Apple Greek"
msgstr ""

#: src/dos/dos_locale.cpp:1718
#, fuzzy, c-format, no-wrap
msgctxt "CODE_PAGE_DESCRIPTION_1281"
msgid "Apple Turkish"
msgstr ""

#: src/dos/dos_locale.cpp:1718
#, fuzzy, c-format, no-wrap
msgctxt "CODE_PAGE_DESCRIPTION_1282"
msgid "Apple Central European and Baltic"
msgstr ""

#: src/dos/dos_locale.cpp:1718
#, fuzzy, c-format, no-wrap
msgctxt "CODE_PAGE_DESCRIPTION_1283"
msgid "Apple Cyrillic"
msgstr ""

#: src/dos/dos_locale.cpp:1718
#, fuzzy, c-format, no-wrap
msgctxt "CODE_PAGE_DESCRIPTION_1284"
msgid "Apple Croatian"
msgstr ""

#: src/dos/dos_locale.cpp:1718
#, fuzzy, c-format, no-wrap
msgctxt "CODE_PAGE_DESCRIPTION_1285"
msgid "Apple Romanian"
msgstr ""

#: src/dos/dos_locale.cpp:1718
#, fuzzy, c-format, no-wrap
msgctxt "CODE_PAGE_DESCRIPTION_1286"
msgid "Apple Icelandic"
msgstr ""

#: src/dos/dos_locale.cpp:1718
#, fuzzy, c-format, no-wrap
msgctxt "CODE_PAGE_DESCRIPTION_58619"
msgid "Apple Gaelic (old ortography), Welsh"
msgstr ""

#: src/dos/dos_locale.cpp:1718
#, fuzzy, c-format, no-wrap
msgctxt "CODE_PAGE_DESCRIPTION_58627"
msgid "Apple Ukrainian"
msgstr ""

#: src/dos/dos_locale.cpp:1718
#, fuzzy, c-format, no-wrap
msgctxt "CODE_PAGE_DESCRIPTION_58630"
msgid "Apple Saami, Kalo, Finnic, with EUR symbol"
msgstr ""

#: src/dos/dos_locale.cpp:1718
#, fuzzy, c-format, no-wrap
msgctxt "CODE_PAGE_DESCRIPTION_1250"
msgid "Windows Central European, with EUR symbol"
msgstr ""

#: src/dos/dos_locale.cpp:1718
#, fuzzy, c-format, no-wrap
msgctxt "CODE_PAGE_DESCRIPTION_1251"
msgid "Windows Cyrillic, with EUR symbol"
msgstr ""

#: src/dos/dos_locale.cpp:1718
#, fuzzy, c-format, no-wrap
msgctxt "CODE_PAGE_DESCRIPTION_1252"
msgid "Windows Western European, with EUR symbol"
msgstr ""

#: src/dos/dos_locale.cpp:1718
#, fuzzy, c-format, no-wrap
msgctxt "CODE_PAGE_DESCRIPTION_1253"
msgid "Windows Greek, with EUR symbol"
msgstr ""

#: src/dos/dos_locale.cpp:1718
#, fuzzy, c-format, no-wrap
msgctxt "CODE_PAGE_DESCRIPTION_1254"
msgid "Windows Turkish, with EUR symbol"
msgstr ""

#: src/dos/dos_locale.cpp:1718
#, fuzzy, c-format, no-wrap
msgctxt "CODE_PAGE_DESCRIPTION_1257"
msgid "Windows Baltic, with EUR symbol"
msgstr ""

#: src/dos/dos_locale.cpp:1718
#, fuzzy, c-format, no-wrap
msgctxt "CODE_PAGE_DESCRIPTION_1270"
msgid "Windows Saami, Kalo, Finnic, with EUR symbol"
msgstr ""

#: src/dos/dos_locale.cpp:1718
#, fuzzy, c-format, no-wrap
msgctxt "CODE_PAGE_DESCRIPTION_1361"
msgid "Windows South European, with EUR symbol"
msgstr ""

#: src/dos/dos_locale.cpp:1718
#, fuzzy, c-format, no-wrap
msgctxt "CODE_PAGE_DESCRIPTION_58595"
msgid "Windows Kazakh, with EUR symbol"
msgstr ""

#: src/dos/dos_locale.cpp:1718
#, fuzzy, c-format, no-wrap
msgctxt "CODE_PAGE_DESCRIPTION_58596"
msgid "Windows Georgian"
msgstr ""

#: src/dos/dos_locale.cpp:1718
#, fuzzy, c-format, no-wrap
msgctxt "CODE_PAGE_DESCRIPTION_58598"
msgid "Windows Azeri, with EUR symbol"
msgstr ""

#: src/dos/dos_locale.cpp:1718
#, fuzzy, c-format, no-wrap
msgctxt "CODE_PAGE_DESCRIPTION_59619"
msgid "Windows Central Asian"
msgstr ""

#: src/dos/dos_locale.cpp:1718
#, fuzzy, c-format, no-wrap
msgctxt "CODE_PAGE_DESCRIPTION_59620"
msgid "Windows Gaelic (old ortography), Welsh"
msgstr ""

#: src/dos/dos_locale.cpp:1718
#, fuzzy, c-format, no-wrap
msgctxt "CODE_PAGE_DESCRIPTION_60643"
msgid "Windows Northeastern Iranian"
msgstr ""

#: src/dos/dos_locale.cpp:1718
#, fuzzy, c-format, no-wrap
msgctxt "CODE_PAGE_DESCRIPTION_61667"
msgid "Windows Inuit-Aleut"
msgstr ""

#: src/dos/dos_locale.cpp:1718
#, fuzzy, c-format, no-wrap
msgctxt "CODE_PAGE_DESCRIPTION_62691"
msgid "Windows Tungus-Manchu"
msgstr ""

#: src/dos/dos_locale.cpp:1725
#, fuzzy, c-format, no-wrap
msgctxt "SCRIPT_NAME_LATN"
msgid "Latin"
msgstr ""

#: src/dos/dos_locale.cpp:1725
#, fuzzy, c-format, no-wrap
msgctxt "SCRIPT_NAME_ARAB"
msgid "Arabic"
msgstr ""

#: src/dos/dos_locale.cpp:1725
#, fuzzy, c-format, no-wrap
msgctxt "SCRIPT_NAME_ARMN"
msgid "Armenian"
msgstr ""

#: src/dos/dos_locale.cpp:1725
#, fuzzy, c-format, no-wrap
msgctxt "SCRIPT_NAME_CHER"
msgid "Cherokee"
msgstr ""

#: src/dos/dos_locale.cpp:1725
#, fuzzy, c-format, no-wrap
msgctxt "SCRIPT_NAME_CYRL"
msgid "Cyrillic"
msgstr ""

#: src/dos/dos_locale.cpp:1725
#, fuzzy, c-format, no-wrap
msgctxt "SCRIPT_NAME_GEOR"
msgid "Georgian"
msgstr ""

#: src/dos/dos_locale.cpp:1725
#, fuzzy, c-format, no-wrap
msgctxt "SCRIPT_NAME_GREK"
msgid "Greek"
msgstr ""

#: src/dos/dos_locale.cpp:1725
#, fuzzy, c-format, no-wrap
msgctxt "SCRIPT_NAME_HEBR"
msgid "Hebrew"
msgstr ""

#: src/dos/dos_locale.cpp:1728
#, fuzzy, c-format, no-wrap
msgctxt "SCRIPT_PROPERTY_PHONETIC"
msgid "phonetic"
msgstr ""

#: src/dos/dos_locale.cpp:1729
#, fuzzy, c-format, no-wrap
msgctxt "SCRIPT_PROPERTY_NON_STANDARD"
msgid "non-standard"
msgstr ""

#: src/dos/dos_locale.cpp:1733
#, fuzzy, c-format, no-wrap
msgctxt "KEYBOARD_LAYOUT_NAME_US"
msgid "US (standard, QWERTY/national)"
msgstr ""

#: src/dos/dos_locale.cpp:1733
#, fuzzy, c-format, no-wrap
msgctxt "KEYBOARD_LAYOUT_NAME_UX"
msgid "US (international, QWERTY)"
msgstr ""

#: src/dos/dos_locale.cpp:1733
#, fuzzy, c-format, no-wrap
msgctxt "KEYBOARD_LAYOUT_NAME_CO"
msgid "US (Colemak)"
msgstr ""

#: src/dos/dos_locale.cpp:1733
#, fuzzy, c-format, no-wrap
msgctxt "KEYBOARD_LAYOUT_NAME_DV"
msgid "US (Dvorak)"
msgstr ""

#: src/dos/dos_locale.cpp:1733
#, fuzzy, c-format, no-wrap
msgctxt "KEYBOARD_LAYOUT_NAME_LH"
msgid "US (left-hand Dvorak)"
msgstr ""

#: src/dos/dos_locale.cpp:1733
#, fuzzy, c-format, no-wrap
msgctxt "KEYBOARD_LAYOUT_NAME_RH"
msgid "US (right-hand Dvorak)"
msgstr ""

#: src/dos/dos_locale.cpp:1733
#, fuzzy, c-format, no-wrap
msgctxt "KEYBOARD_LAYOUT_NAME_UK"
msgid "UK (standard, QWERTY)"
msgstr ""

#: src/dos/dos_locale.cpp:1733
#, fuzzy, c-format, no-wrap
msgctxt "KEYBOARD_LAYOUT_NAME_UK168"
msgid "UK (alternate, QWERTY)"
msgstr ""

#: src/dos/dos_locale.cpp:1733
#, fuzzy, c-format, no-wrap
msgctxt "KEYBOARD_LAYOUT_NAME_KX"
msgid "UK (international, QWERTY)"
msgstr ""

#: src/dos/dos_locale.cpp:1733
#, fuzzy, c-format, no-wrap
msgctxt "KEYBOARD_LAYOUT_NAME_AR462"
msgid "Arabic (AZERTY/Arabic)"
msgstr ""

#: src/dos/dos_locale.cpp:1733
#, fuzzy, c-format, no-wrap
msgctxt "KEYBOARD_LAYOUT_NAME_AR470"
msgid "Arabic (QWERTY/Arabic)"
msgstr ""

#: src/dos/dos_locale.cpp:1733
#, fuzzy, c-format, no-wrap
msgctxt "KEYBOARD_LAYOUT_NAME_AZ"
msgid "Azeri (QWERTY/Cyrillic)"
msgstr ""

#: src/dos/dos_locale.cpp:1733
#, fuzzy, c-format, no-wrap
msgctxt "KEYBOARD_LAYOUT_NAME_BA"
msgid "Bosnian (QWERTZ)"
msgstr ""

#: src/dos/dos_locale.cpp:1733
#, fuzzy, c-format, no-wrap
msgctxt "KEYBOARD_LAYOUT_NAME_BE"
msgid "Belgian (AZERTY)"
msgstr ""

#: src/dos/dos_locale.cpp:1733
#, fuzzy, c-format, no-wrap
msgctxt "KEYBOARD_LAYOUT_NAME_BX"
msgid "Belgian (international, AZERTY)"
msgstr ""

#: src/dos/dos_locale.cpp:1733
#, fuzzy, c-format, no-wrap
msgctxt "KEYBOARD_LAYOUT_NAME_BG"
msgid "Bulgarian (QWERTY/national)"
msgstr ""

#: src/dos/dos_locale.cpp:1733
#, fuzzy, c-format, no-wrap
msgctxt "KEYBOARD_LAYOUT_NAME_BG103"
msgid "Bulgarian (QWERTY/phonetic)"
msgstr ""

#: src/dos/dos_locale.cpp:1733
#, fuzzy, c-format, no-wrap
msgctxt "KEYBOARD_LAYOUT_NAME_BG241"
msgid "Bulgarian (JCUKEN/national)"
msgstr ""

#: src/dos/dos_locale.cpp:1733
#, fuzzy, c-format, no-wrap
msgctxt "KEYBOARD_LAYOUT_NAME_BN"
msgid "Beninese (AZERTY)"
msgstr ""

#: src/dos/dos_locale.cpp:1733
#, fuzzy, c-format, no-wrap
msgctxt "KEYBOARD_LAYOUT_NAME_BR"
msgid "Brazilian (ABNT layout, QWERTY)"
msgstr ""

#: src/dos/dos_locale.cpp:1733
#, fuzzy, c-format, no-wrap
msgctxt "KEYBOARD_LAYOUT_NAME_BR274"
msgid "Brazilian (US layout, QWERTY)"
msgstr ""

#: src/dos/dos_locale.cpp:1733
#, fuzzy, c-format, no-wrap
msgctxt "KEYBOARD_LAYOUT_NAME_BY"
msgid "Belarusian (QWERTY/national)"
msgstr ""

#: src/dos/dos_locale.cpp:1733
#, fuzzy, c-format, no-wrap
msgctxt "KEYBOARD_LAYOUT_NAME_CE"
msgid "Chechen (standard, QWERTY/national)"
msgstr ""

#: src/dos/dos_locale.cpp:1733
#, fuzzy, c-format, no-wrap
msgctxt "KEYBOARD_LAYOUT_NAME_CE443"
msgid "Chechen (typewriter, QWERTY/national)"
msgstr ""

#: src/dos/dos_locale.cpp:1733
#, fuzzy, c-format, no-wrap
msgctxt "KEYBOARD_LAYOUT_NAME_CF"
msgid "Canadian (standard, QWERTY)"
msgstr ""

#: src/dos/dos_locale.cpp:1733
#, fuzzy, c-format, no-wrap
msgctxt "KEYBOARD_LAYOUT_NAME_CF445"
msgid "Canadian (dual-layer, QWERTY)"
msgstr ""

#: src/dos/dos_locale.cpp:1733
#, fuzzy, c-format, no-wrap
msgctxt "KEYBOARD_LAYOUT_NAME_CG"
msgid "Montenegrin (QWERTZ)"
msgstr ""

#: src/dos/dos_locale.cpp:1733
#, fuzzy, c-format, no-wrap
msgctxt "KEYBOARD_LAYOUT_NAME_CZ"
msgid "Czech (QWERTZ)"
msgstr ""

#: src/dos/dos_locale.cpp:1733
#, fuzzy, c-format, no-wrap
msgctxt "KEYBOARD_LAYOUT_NAME_CZ243"
msgid "Czech (standard, QWERTZ)"
msgstr ""

#: src/dos/dos_locale.cpp:1733
#, fuzzy, c-format, no-wrap
msgctxt "KEYBOARD_LAYOUT_NAME_CZ489"
msgid "Czech (programmers, QWERTY)"
msgstr ""

#: src/dos/dos_locale.cpp:1733
#, fuzzy, c-format, no-wrap
msgctxt "KEYBOARD_LAYOUT_NAME_DE"
msgid "German (standard, QWERTZ)"
msgstr ""

#: src/dos/dos_locale.cpp:1733
#, fuzzy, c-format, no-wrap
msgctxt "KEYBOARD_LAYOUT_NAME_GR453"
msgid "German (dual-layer, QWERTZ)"
msgstr ""

#: src/dos/dos_locale.cpp:1733
#, fuzzy, c-format, no-wrap
msgctxt "KEYBOARD_LAYOUT_NAME_DK"
msgid "Danish (QWERTY)"
msgstr ""

#: src/dos/dos_locale.cpp:1733
#, fuzzy, c-format, no-wrap
msgctxt "KEYBOARD_LAYOUT_NAME_EE"
msgid "Estonian (QWERTY)"
msgstr ""

#: src/dos/dos_locale.cpp:1733
#, fuzzy, c-format, no-wrap
msgctxt "KEYBOARD_LAYOUT_NAME_ES"
msgid "Spanish (QWERTY)"
msgstr ""

#: src/dos/dos_locale.cpp:1733
#, fuzzy, c-format, no-wrap
msgctxt "KEYBOARD_LAYOUT_NAME_SX"
msgid "Spanish (international, QWERTY)"
msgstr ""

#: src/dos/dos_locale.cpp:1733
#, fuzzy, c-format, no-wrap
msgctxt "KEYBOARD_LAYOUT_NAME_FI"
msgid "Finnish (QWERTY/ASERTT)"
msgstr ""

#: src/dos/dos_locale.cpp:1733
#, fuzzy, c-format, no-wrap
msgctxt "KEYBOARD_LAYOUT_NAME_FO"
msgid "Faroese (QWERTY)"
msgstr ""

#: src/dos/dos_locale.cpp:1733
#, fuzzy, c-format, no-wrap
msgctxt "KEYBOARD_LAYOUT_NAME_FR"
msgid "French (standard, AZERTY)"
msgstr ""

#: src/dos/dos_locale.cpp:1733
#, fuzzy, c-format, no-wrap
msgctxt "KEYBOARD_LAYOUT_NAME_FX"
msgid "French (international, AZERTY)"
msgstr ""

#: src/dos/dos_locale.cpp:1733
#, fuzzy, c-format, no-wrap
msgctxt "KEYBOARD_LAYOUT_NAME_GK"
msgid "Greek (319, QWERTY/national)"
msgstr ""

#: src/dos/dos_locale.cpp:1733
#, fuzzy, c-format, no-wrap
msgctxt "KEYBOARD_LAYOUT_NAME_GK220"
msgid "Greek (220, QWERTY/national)"
msgstr ""

#: src/dos/dos_locale.cpp:1733
#, fuzzy, c-format, no-wrap
msgctxt "KEYBOARD_LAYOUT_NAME_GK459"
msgid "Greek (459, non-standard/national)"
msgstr ""

#: src/dos/dos_locale.cpp:1733
#, fuzzy, c-format, no-wrap
msgctxt "KEYBOARD_LAYOUT_NAME_HR"
msgid "Croatian (QWERTZ/national)"
msgstr ""

#: src/dos/dos_locale.cpp:1733
#, fuzzy, c-format, no-wrap
msgctxt "KEYBOARD_LAYOUT_NAME_HU"
msgid "Hungarian (101-key, QWERTY)"
msgstr ""

#: src/dos/dos_locale.cpp:1733
#, fuzzy, c-format, no-wrap
msgctxt "KEYBOARD_LAYOUT_NAME_HU208"
msgid "Hungarian (102-key, QWERTZ)"
msgstr ""

#: src/dos/dos_locale.cpp:1733
#, fuzzy, c-format, no-wrap
msgctxt "KEYBOARD_LAYOUT_NAME_HY"
msgid "Armenian (QWERTY/national)"
msgstr ""

#: src/dos/dos_locale.cpp:1733
#, fuzzy, c-format, no-wrap
msgctxt "KEYBOARD_LAYOUT_NAME_IL"
msgid "Hebrew (QWERTY/national)"
msgstr ""

#: src/dos/dos_locale.cpp:1733
#, fuzzy, c-format, no-wrap
msgctxt "KEYBOARD_LAYOUT_NAME_IS"
msgid "Icelandic (101-key, QWERTY)"
msgstr ""

#: src/dos/dos_locale.cpp:1733
#, fuzzy, c-format, no-wrap
msgctxt "KEYBOARD_LAYOUT_NAME_IS161"
msgid "Icelandic (102-key, QWERTY)"
msgstr ""

#: src/dos/dos_locale.cpp:1733
#, fuzzy, c-format, no-wrap
msgctxt "KEYBOARD_LAYOUT_NAME_IT"
msgid "Italian (standard, QWERTY/national)"
msgstr ""

#: src/dos/dos_locale.cpp:1733
#, fuzzy, c-format, no-wrap
msgctxt "KEYBOARD_LAYOUT_NAME_IT142"
msgid "Italian (142, QWERTY/national)"
msgstr ""

#: src/dos/dos_locale.cpp:1733
#, fuzzy, c-format, no-wrap
msgctxt "KEYBOARD_LAYOUT_NAME_IX"
msgid "Italian (international, QWERTY)"
msgstr ""

#: src/dos/dos_locale.cpp:1733
#, fuzzy, c-format, no-wrap
msgctxt "KEYBOARD_LAYOUT_NAME_KA"
msgid "Georgian (QWERTY/national)"
msgstr ""

#: src/dos/dos_locale.cpp:1733
#, fuzzy, c-format, no-wrap
msgctxt "KEYBOARD_LAYOUT_NAME_KK"
msgid "Kazakh (QWERTY/national)"
msgstr ""

#: src/dos/dos_locale.cpp:1733
#, fuzzy, c-format, no-wrap
msgctxt "KEYBOARD_LAYOUT_NAME_KK476"
msgid "Kazakh (476, QWERTY/national)"
msgstr ""

#: src/dos/dos_locale.cpp:1733
#, fuzzy, c-format, no-wrap
msgctxt "KEYBOARD_LAYOUT_NAME_KY"
msgid "Kyrgyz (QWERTY/national)"
msgstr ""

#: src/dos/dos_locale.cpp:1733
#, fuzzy, c-format, no-wrap
msgctxt "KEYBOARD_LAYOUT_NAME_LA"
msgid "Latin American (QWERTY)"
msgstr ""

#: src/dos/dos_locale.cpp:1733
#, fuzzy, c-format, no-wrap
msgctxt "KEYBOARD_LAYOUT_NAME_LT"
msgid "Lithuanian (Baltic, QWERTY/phonetic)"
msgstr ""

#: src/dos/dos_locale.cpp:1733
#, fuzzy, c-format, no-wrap
msgctxt "KEYBOARD_LAYOUT_NAME_LT210"
msgid "Lithuanian (programmers, QWERTY/phonetic)"
msgstr ""

#: src/dos/dos_locale.cpp:1733
#, fuzzy, c-format, no-wrap
msgctxt "KEYBOARD_LAYOUT_NAME_LT211"
msgid "Lithuanian (AZERTY/phonetic)"
msgstr ""

#: src/dos/dos_locale.cpp:1733
#, fuzzy, c-format, no-wrap
msgctxt "KEYBOARD_LAYOUT_NAME_LT221"
msgid "Lithuanian (LST 1582, AZERTY/phonetic)"
msgstr ""

#: src/dos/dos_locale.cpp:1733
#, fuzzy, c-format, no-wrap
msgctxt "KEYBOARD_LAYOUT_NAME_LT456"
msgid "Lithuanian (QWERTY/AZERTY/phonetic)"
msgstr ""

#: src/dos/dos_locale.cpp:1733
#, fuzzy, c-format, no-wrap
msgctxt "KEYBOARD_LAYOUT_NAME_LV"
msgid "Latvian (standard, QWERTY/phonetic)"
msgstr ""

#: src/dos/dos_locale.cpp:1733
#, fuzzy, c-format, no-wrap
msgctxt "KEYBOARD_LAYOUT_NAME_LV455"
msgid "Latvian (QWERTY/UGJRMV/phonetic)"
msgstr ""

#: src/dos/dos_locale.cpp:1733
#, fuzzy, c-format, no-wrap
msgctxt "KEYBOARD_LAYOUT_NAME_MK"
msgid "Macedonian (QWERTZ/national)"
msgstr ""

#: src/dos/dos_locale.cpp:1733
#, fuzzy, c-format, no-wrap
msgctxt "KEYBOARD_LAYOUT_NAME_MN"
msgid "Mongolian (QWERTY/national)"
msgstr ""

#: src/dos/dos_locale.cpp:1733
#, fuzzy, c-format, no-wrap
msgctxt "KEYBOARD_LAYOUT_NAME_MT"
msgid "Maltese (UK layout, QWERTY)"
msgstr ""

#: src/dos/dos_locale.cpp:1733
#, fuzzy, c-format, no-wrap
msgctxt "KEYBOARD_LAYOUT_NAME_MT103"
msgid "Maltese (US layout, QWERTY)"
msgstr ""

#: src/dos/dos_locale.cpp:1733
#, fuzzy, c-format, no-wrap
msgctxt "KEYBOARD_LAYOUT_NAME_NE"
msgid "Nigerien (AZERTY)"
msgstr ""

#: src/dos/dos_locale.cpp:1733
#, fuzzy, c-format, no-wrap
msgctxt "KEYBOARD_LAYOUT_NAME_NG"
msgid "Nigerian (QWERTY)"
msgstr ""

#: src/dos/dos_locale.cpp:1733
#, fuzzy, c-format, no-wrap
msgctxt "KEYBOARD_LAYOUT_NAME_NL"
msgid "Dutch (QWERTY)"
msgstr ""

#: src/dos/dos_locale.cpp:1733
#, fuzzy, c-format, no-wrap
msgctxt "KEYBOARD_LAYOUT_NAME_NO"
msgid "Norwegian (QWERTY/ASERTT)"
msgstr ""

#: src/dos/dos_locale.cpp:1733
#, fuzzy, c-format, no-wrap
msgctxt "KEYBOARD_LAYOUT_NAME_PH"
msgid "Filipino (QWERTY)"
msgstr ""

#: src/dos/dos_locale.cpp:1733
#, fuzzy, c-format, no-wrap
msgctxt "KEYBOARD_LAYOUT_NAME_PL"
msgid "Polish (programmers, QWERTY/phonetic)"
msgstr ""

#: src/dos/dos_locale.cpp:1733
#, fuzzy, c-format, no-wrap
msgctxt "KEYBOARD_LAYOUT_NAME_PL214"
msgid "Polish (typewriter, QWERTZ/phonetic)"
msgstr ""

#: src/dos/dos_locale.cpp:1733
#, fuzzy, c-format, no-wrap
msgctxt "KEYBOARD_LAYOUT_NAME_PO"
msgid "Portuguese (QWERTY)"
msgstr ""

#: src/dos/dos_locale.cpp:1733
#, fuzzy, c-format, no-wrap
msgctxt "KEYBOARD_LAYOUT_NAME_PX"
msgid "Portuguese (international, QWERTY)"
msgstr ""

#: src/dos/dos_locale.cpp:1733
#, fuzzy, c-format, no-wrap
msgctxt "KEYBOARD_LAYOUT_NAME_RO"
msgid "Romanian (standard, QWERTZ/phonetic)"
msgstr ""

#: src/dos/dos_locale.cpp:1733
#, fuzzy, c-format, no-wrap
msgctxt "KEYBOARD_LAYOUT_NAME_RO446"
msgid "Romanian (QWERTY/phonetic)"
msgstr ""

#: src/dos/dos_locale.cpp:1733
#, fuzzy, c-format, no-wrap
msgctxt "KEYBOARD_LAYOUT_NAME_RU"
msgid "Russian (standard, QWERTY/national)"
msgstr ""

#: src/dos/dos_locale.cpp:1733
#, fuzzy, c-format, no-wrap
msgctxt "KEYBOARD_LAYOUT_NAME_RU443"
msgid "Russian (typewriter, QWERTY/national)"
msgstr ""

#: src/dos/dos_locale.cpp:1733
#, fuzzy, c-format, no-wrap
msgctxt "KEYBOARD_LAYOUT_NAME_RX"
msgid "Russian (extended standard, QWERTY/national)"
msgstr ""

#: src/dos/dos_locale.cpp:1733
#, fuzzy, c-format, no-wrap
msgctxt "KEYBOARD_LAYOUT_NAME_RX443"
msgid "Russian (extended typewriter, QWERTY/national)"
msgstr ""

#: src/dos/dos_locale.cpp:1733
#, fuzzy, c-format, no-wrap
msgctxt "KEYBOARD_LAYOUT_NAME_SD"
msgid "Swiss (German, QWERTZ)"
msgstr ""

#: src/dos/dos_locale.cpp:1733
#, fuzzy, c-format, no-wrap
msgctxt "KEYBOARD_LAYOUT_NAME_SF"
msgid "Swiss (French, QWERTZ)"
msgstr ""

#: src/dos/dos_locale.cpp:1733
#, fuzzy, c-format, no-wrap
msgctxt "KEYBOARD_LAYOUT_NAME_SI"
msgid "Slovenian (QWERTZ)"
msgstr ""

#: src/dos/dos_locale.cpp:1733
#, fuzzy, c-format, no-wrap
msgctxt "KEYBOARD_LAYOUT_NAME_SK"
msgid "Slovak (QWERTZ)"
msgstr ""

#: src/dos/dos_locale.cpp:1733
#, fuzzy, c-format, no-wrap
msgctxt "KEYBOARD_LAYOUT_NAME_SQ"
msgid "Albanian (no deadkeys, QWERTY)"
msgstr ""

#: src/dos/dos_locale.cpp:1733
#, fuzzy, c-format, no-wrap
msgctxt "KEYBOARD_LAYOUT_NAME_SQ448"
msgid "Albanian (deadkeys, QWERTZ)"
msgstr ""

#: src/dos/dos_locale.cpp:1733
#, fuzzy, c-format, no-wrap
msgctxt "KEYBOARD_LAYOUT_NAME_SV"
msgid "Swedish (QWERTY/ASERTT)"
msgstr ""

#: src/dos/dos_locale.cpp:1733
#, fuzzy, c-format, no-wrap
msgctxt "KEYBOARD_LAYOUT_NAME_TJ"
msgid "Tajik (QWERTY/national)"
msgstr ""

#: src/dos/dos_locale.cpp:1733
#, fuzzy, c-format, no-wrap
msgctxt "KEYBOARD_LAYOUT_NAME_TM"
msgid "Turkmen (QWERTY/phonetic)"
msgstr ""

#: src/dos/dos_locale.cpp:1733
#, fuzzy, c-format, no-wrap
msgctxt "KEYBOARD_LAYOUT_NAME_TR"
msgid "Turkish (QWERTY)"
msgstr ""

#: src/dos/dos_locale.cpp:1733
#, fuzzy, c-format, no-wrap
msgctxt "KEYBOARD_LAYOUT_NAME_TR440"
msgid "Turkish (non-standard)"
msgstr ""

#: src/dos/dos_locale.cpp:1733
#, fuzzy, c-format, no-wrap
msgctxt "KEYBOARD_LAYOUT_NAME_TT"
msgid "Tatar (standard, QWERTY/national)"
msgstr ""

#: src/dos/dos_locale.cpp:1733
#, fuzzy, c-format, no-wrap
msgctxt "KEYBOARD_LAYOUT_NAME_TT443"
msgid "Tatar (typewriter, QWERTY/national)"
msgstr ""

#: src/dos/dos_locale.cpp:1733
#, fuzzy, c-format, no-wrap
msgctxt "KEYBOARD_LAYOUT_NAME_UR"
msgid "Ukrainian (101-key, QWERTY/national)"
msgstr ""

#: src/dos/dos_locale.cpp:1733
#, fuzzy, c-format, no-wrap
msgctxt "KEYBOARD_LAYOUT_NAME_UR1996"
msgid "Ukrainian (101-key, 1996, QWERTY/national)"
msgstr ""

#: src/dos/dos_locale.cpp:1733
#, fuzzy, c-format, no-wrap
msgctxt "KEYBOARD_LAYOUT_NAME_UR2001"
msgid "Ukrainian (102-key, 2001, QWERTY/national)"
msgstr ""

#: src/dos/dos_locale.cpp:1733
#, fuzzy, c-format, no-wrap
msgctxt "KEYBOARD_LAYOUT_NAME_UR2007"
msgid "Ukrainian (102-key, 2007, QWERTY/national)"
msgstr ""

#: src/dos/dos_locale.cpp:1733
#, fuzzy, c-format, no-wrap
msgctxt "KEYBOARD_LAYOUT_NAME_UR465"
msgid "Ukrainian (101-key, 465, QWERTY/national)"
msgstr ""

#: src/dos/dos_locale.cpp:1733
#, fuzzy, c-format, no-wrap
msgctxt "KEYBOARD_LAYOUT_NAME_UZ"
msgid "Uzbek (QWERTY/national)"
msgstr ""

#: src/dos/dos_locale.cpp:1733
#, fuzzy, c-format, no-wrap
msgctxt "KEYBOARD_LAYOUT_NAME_VI"
msgid "Vietnamese (QWERTY)"
msgstr ""

#: src/dos/dos_locale.cpp:1733
#, fuzzy, c-format, no-wrap
msgctxt "KEYBOARD_LAYOUT_NAME_YC"
msgid "Serbian (deadkey, QWERTZ/national)"
msgstr ""

#: src/dos/dos_locale.cpp:1733
#, fuzzy, c-format, no-wrap
msgctxt "KEYBOARD_LAYOUT_NAME_YC450"
msgid "Serbian (no deadkey, QWERTZ/national)"
msgstr ""

#: src/dos/dos_locale.cpp:1733
#, fuzzy, c-format, no-wrap
msgctxt "KEYBOARD_LAYOUT_NAME_YU"
msgid "Yugoslavian (QWERTZ)"
msgstr ""

#: src/dos/dos_locale.cpp:1736
#, fuzzy, c-format, no-wrap
msgctxt "KEYBOARD_MOD_ADJECTIVE_LEFT"
msgid "Left"
msgstr ""

#: src/dos/dos_locale.cpp:1737
#, fuzzy, c-format, no-wrap
msgctxt "KEYBOARD_MOD_ADJECTIVE_RIGHT"
msgid "Right"
msgstr ""

#: src/gui/shader_manager.cpp:234
#, fuzzy, c-format, no-wrap
msgctxt "DOSBOX_HELP_LIST_GLSHADERS_1"
msgid ""
"List of available GLSL shaders\n"
"------------------------------"
msgstr ""
"Lista de shaders GLSL disponibles\n"
"---------------------------------"

#: src/gui/shader_manager.cpp:237
#, fuzzy, c-format, no-wrap
msgctxt "DOSBOX_HELP_LIST_GLSHADERS_2"
msgid ""
"The above shaders can be used exactly as listed in the 'glshader'\n"
"config setting, without the need for the resource path or .glsl extension."
msgstr ""
"Los shaders pueden usarse en la propiedad de configuración 'glshader' tal\n"
"como están listados, sin necesidad de la ruta de recursos o la extensión .glsl."

#: src/gui/shader_manager.cpp:241
#, fuzzy, c-format, no-wrap
msgctxt "DOSBOX_HELP_LIST_GLSHADERS_NOT_EXISTS"
msgid "Path '%s' does not exist."
msgstr "La ruta '%s' no existe."

#: src/gui/shader_manager.cpp:242
#, fuzzy, c-format, no-wrap
msgctxt "DOSBOX_HELP_LIST_GLSHADERS_NO_SHADERS"
msgid "Path '%s' has no shaders."
msgstr "La ruta '%s' no tiene shaders."

#: src/gui/shader_manager.cpp:243
#, fuzzy, c-format, no-wrap
msgctxt "DOSBOX_HELP_LIST_GLSHADERS_LIST"
msgid "Path '%s' has:"
msgstr "La ruta '%s' tiene:"

#: src/gui/titlebar.cpp:756
#, fuzzy, c-format, no-wrap
msgctxt "TITLEBAR_CYCLES_MS"
msgid "cycles/ms"
msgstr "ciclos/ms"

#: src/gui/titlebar.cpp:757
#, fuzzy, c-format, no-wrap
msgctxt "TITLEBAR_CYCLES_THROTTLED"
msgid "throttled"
msgstr ""

#: src/gui/titlebar.cpp:758
#, fuzzy, c-format, no-wrap
msgctxt "TITLEBAR_MUTED"
msgid "MUTED"
msgstr "MUDO"

#: src/gui/titlebar.cpp:759
#, fuzzy, c-format, no-wrap
msgctxt "TITLEBAR_PAUSED"
msgid "PAUSED"
msgstr "PAUSADO"

#: src/gui/titlebar.cpp:761
#, fuzzy, c-format, no-wrap
msgctxt "TITLEBAR_HINT_CAPTURED"
msgid "mouse captured"
msgstr "ratón capturado"

#: src/gui/titlebar.cpp:762
#, fuzzy, c-format, no-wrap
msgctxt "TITLEBAR_HINT_CAPTURED_HOTKEY"
msgid "mouse captured, %s+F10 to release"
msgstr "ratón capturado, liberar con %s+F10"

#: src/gui/titlebar.cpp:763
#, fuzzy, c-format, no-wrap
msgctxt "TITLEBAR_HINT_CAPTURED_HOTKEY_MIDDLE"
msgid "mouse captured, %s+F10 or middle-click to release"
msgstr "ratón capturado, liberar con %s+F10 o clic central"

#: src/gui/titlebar.cpp:765
#, fuzzy, c-format, no-wrap
msgctxt "TITLEBAR_HINT_RELEASED_HOTKEY"
msgid "to capture the mouse press %s+F10"
msgstr "para capturar el ratón presione %s+F10"

#: src/gui/titlebar.cpp:766
#, fuzzy, c-format, no-wrap
msgctxt "TITLEBAR_HINT_RELEASED_HOTKEY_MIDDLE"
msgid "to capture the mouse press %s+F10 or middle-click"
msgstr "para capturar el ratón presione %s+F10 o clic central"

#: src/gui/titlebar.cpp:768
#, fuzzy, c-format, no-wrap
msgctxt "TITLEBAR_HINT_RELEASED_HOTKEY_ANY_BUTTON"
msgid "to capture the mouse press %s+F10 or click any button"
msgstr "para capturar el ratón presione %s+F10 o clic con cualquier botón"

#: src/gui/titlebar.cpp:770
#, fuzzy, c-format, no-wrap
msgctxt "TITLEBAR_HINT_SEAMLESS_HOTKEY"
msgid "seamless mouse, %s+F10 to capture"
msgstr "ratón fluido, capturar con %s+F10"

#: src/gui/titlebar.cpp:771
#, fuzzy, c-format, no-wrap
msgctxt "TITLEBAR_HINT_SEAMLESS_HOTKEY_MIDDLE"
msgid "seamless mouse, %s+F10 or middle-click to capture"
msgstr "ratón fluido, capturar con %s+F10 o clic central"

#: src/config/setup.cpp:290
#, fuzzy, c-format, no-wrap
msgctxt "CONFIGITEM_OUTPUT_OPENGL_DEFAULT"
msgid ""
"Rendering backend to use for graphics output ('opengl' by default).\n"
"Only the 'opengl' backend has shader support and is thus the preferred option.\n"
"The 'texture' backend is only provided as a last resort fallback for buggy or\n"
"non-existent OpenGL 2.1+ drivers (this is extremely rare)."
msgstr ""
"Sistema de video a usar para la salida ('opengl' por defecto).\n"
"Algunos shaders requieren interpolación bilineal, haciéndola la opción más\n"
"segura."

#: src/config/setup.cpp:290
#, fuzzy, c-format, no-wrap
msgctxt "CONFIGITEM_OUTPUT_TEXTURE_DEFAULT"
msgid "Rendering backend to use for graphics output ('texture' by default)."
msgstr ""
"Sistema de video a usar para la salida ('texture' por defecto).\n"
"Algunos shaders requieren interpolación bilineal, haciéndola la opción más\n"
"segura."

#: src/config/setup.cpp:290
#, fuzzy, c-format, no-wrap
msgctxt "CONFIGITEM_OUTPUT_OPENGL"
msgid "  opengl:     OpenGL backend with shader support (default)."
msgstr "  opengl:     Usa interpolación bilineal."

#: src/config/setup.cpp:290
#, fuzzy, c-format, no-wrap
msgctxt "CONFIGITEM_OUTPUT_TEXTURE"
msgid "  texture:    SDL's texture backend with bilinear interpolation."
msgstr "  texture:    Usa interpolación bilineal."

#: src/config/setup.cpp:290
#, fuzzy, c-format, no-wrap
msgctxt "CONFIGITEM_OUTPUT_TEXTURENB"
msgid ""
"  texturenb:  SDL's texture backend with nearest-neighbour interpolation\n"
"              (no bilinear)."
msgstr "  texturenb:  Usa interpolación por el vecino más cercano (no bilineal)."

#: src/config/setup.cpp:274
#, fuzzy, c-format, no-wrap
msgctxt "CONFIG_TEXTURE_RENDERER"
msgid ""
"Render driver to use in 'texture' output mode ('auto' by default).\n"
"Use 'texture_renderer = auto' for an automatic choice."
msgstr ""
"Controlador de renderizado a usar en modos de salida de textura\n"
"('auto' por defecto).\n"
"Use 'texture_renderer = auto' para una elección automática."

#: src/config/setup.cpp:274
#, fuzzy, c-format, no-wrap
msgctxt "CONFIG_DISPLAY"
msgid "Number of display to use; values depend on OS and user settings (0 by default)."
msgstr ""
"Número de pantalla a usar; los valores dependen del sistema operativo y\n"
"configuración del usuario (0 por defecto)."

#: src/config/setup.cpp:274
#, fuzzy, c-format, no-wrap
msgctxt "CONFIG_FULLSCREEN"
msgid "Start in fullscreen mode ('off' by default)."
msgstr ""
"Iniciar directamente en pantalla completa (deshabilitado por defecto).\n"
"Ejecute INTRO y vea Teclas Especiales para accesos rápidos de control de\n"
"ventana."

#: src/config/setup.cpp:274
#, fuzzy, c-format, no-wrap
msgctxt "CONFIG_FULLRESOLUTION"
msgid ""
"The [color=light-green]'fullresolution'[reset] setting is deprecated but still accepted;\n"
"please use [color=light-green]'fullscreen_mode'[reset] instead."
msgstr ""
"Resolución a usar en el modo pantalla completa:\n"
"'original', 'desktop' (resolución del escritorio) o un tamaño fijo, por\n"
"ejemplo, 1024x768 ('desktop' por defecto)."

#: src/config/setup.cpp:274
#, fuzzy, c-format, no-wrap
msgctxt "CONFIG_FULLSCREEN_MODE"
msgid "Set the fullscreen mode ('standard' by default):"
msgstr ""

#: src/config/setup.cpp:290
#, fuzzy, c-format, no-wrap
msgctxt "CONFIGITEM_FULLSCREEN_MODE_STANDARD"
msgid ""
"  standard:           Use the standard fullscreen mode of your operating system\n"
"                      (default)."
msgstr ""

#: src/config/setup.cpp:290
#, fuzzy, c-format, no-wrap
msgctxt "CONFIGITEM_FULLSCREEN_MODE_FORCED-BORDERLESS"
msgid ""
"  forced-borderless:  Force borderless fullscreen operation if your graphics\n"
"                      card driver decides to disable fullscreen optimisation\n"
"                      on Windows, resulting in exclusive fullscreen. Forcing\n"
"                      borderless mode might result in decreased performance\n"
"                      and slightly worse frame pacing (e.g., scrolling in 2D\n"
"                      games not appearing perfectly smooth)."
msgstr ""

#: src/config/setup.cpp:290
#, fuzzy, c-format, no-wrap
msgctxt "CONFIGITEM_FULLSCREEN_MODE_ORIGINAL"
msgid ""
"  original:           Exclusive fullscreen mode at the game's original\n"
"                      resolution, or at the closest available resolution. This\n"
"                      is a niche option for using DOSBox Staging with a CRT\n"
"                      monitor. Toggling fullscreen might result in janky\n"
"                      behaviour in this mode."
msgstr ""

#: src/config/setup.cpp:274
#, fuzzy, c-format, no-wrap
msgctxt "CONFIG_WINDOWRESOLUTION"
msgid ""
"The [color=light-green]'windowresolution'[reset] setting is deprecated but still accepted;\n"
"please use [color=light-green]'window_size'[reset] instead."
msgstr ""
"Tamaño inicial de la ventana en el modo ventana.\n"
"Puede redimensionarla luego del inicio.\n"
"  default:   Predeterminado; seleccionar la mejor opción en base a su entorno y\n"
"             otras configuraciones (por ejemplo, si está habilitada la\n"
"             corrección de relación aspecto).\n"
"  small, medium, large (s, m, l):\n"
"             Dimensionar la ventana en relación con el escritorio\n"
"             (relación pequeña, mediana o grande respectivamente).\n"
"  LxA:       Tamaño especifico de ventana en formato Lado x Alto en unidades\n"
"             lógicas (por ejemplo, 1024x768)."

#: src/config/setup.cpp:274
#, fuzzy, c-format, no-wrap
msgctxt "CONFIG_WINDOW_SIZE"
msgid ""
"Set initial window size for windowed mode. You can still resize the window\n"
"after startup.\n"
"  default:   Select the best option based on your environment and other\n"
"             settings (such as whether aspect ratio correction is enabled).\n"
"  small, medium, large (s, m, l):\n"
"             Size the window relative to the desktop.\n"
"  WxH:       Specify window size in WxH format in logical units\n"
"             (e.g., 1024x768)."
msgstr ""

#: src/config/setup.cpp:274
#, fuzzy, c-format, no-wrap
msgctxt "CONFIG_WINDOW_POSITION"
msgid ""
"Set initial window position for windowed mode:\n"
"  auto:      Let the window manager decide the position (default).\n"
"  X,Y:       Set window position in X,Y format in logical units (e.g., 250,100).\n"
"             0,0 is the top-left corner of the screen."
msgstr ""
"Posición inicial de la ventana en el modo ventana:\n"
"  auto:      Dejar que el gestor de ventanas decida la posición (por defecto).\n"
"  X,Y:       Establecer la posición de la ventana, en formato X,Y (por ejemplo,\n"
"             250,100).\n"
"             0,0 es la esquina superior-izquierda de la pantalla."

#: src/config/setup.cpp:274
#, fuzzy, c-format, no-wrap
msgctxt "CONFIG_WINDOW_DECORATIONS"
msgid "Enable window decorations in windowed mode ('on' by default)."
msgstr "Habilitar la decoración de ventana en el modo ventana (habilitada por defecto)."

#: src/config/setup.cpp:274
#, fuzzy, c-format, no-wrap
msgctxt "CONFIG_WINDOW_TITLEBAR"
msgid ""
"Space separated list of information to be displayed in the window's titlebar\n"
"('program=name dosbox=auto cycles=on mouse=full' by default). If a parameter\n"
"is not specified, its default value is used.\n"
"Possible information to display are:\n"
"  animation=<value>:  If set to 'on' (default), animate the audio/video\n"
"                      recording mark. Set to 'off' to disable animation; this\n"
"                      is useful if your screen font produces weird results.\n"
"  program=<value>:    Display the name of the running program.\n"
"                      <value> can be one of:\n"
"                        none/off:  Do not display program name.\n"
"                        name:      Program name, with file extension (default).\n"
"                        path:      Name, extension, and full absolute path.\n"
"                        segment:   Display program memory segment name.\n"
"                        'Title':   Custom name. Alternatively, you can use\n"
"                                   \"Title\", (Title), <Title> or [Title] form.\n"
"                      Note: With some software (like Windows 3.1x in enhanced\n"
"                      mode) it is impossible to recognize the full program\n"
"                      name or path; in such cases 'segment' is used instead.\n"
"  dosbox=<value>:     Display 'DOSBox Staging' in the title bar.\n"
"                      <value> can be one of:\n"
"                        always:   Always display 'DOSBox Staging'.\n"
"                        auto:     Only display it if no program is running or\n"
"                                  'program=none' is set (default).\n"
"  version=<value>:    Display DOSBox version information.\n"
"                      <value> can be one of:\n"
"                         none/off:  Do not display DOSBox version (default).\n"
"                         simple:    Simple version information.\n"
"                         detailed:  Include Git hash, if available.\n"
"  cycles=<value>:     If set to 'on' (default), show CPU cycles setting.\n"
"                      Set to 'off' to disable cycles setting display.\n"
"  mouse=<value>:      Mouse capturing hint verbosity level:\n"
"                        none/off:  Do not display any mouse hints.\n"
"                        short:     Only display if mouse is captured.\n"
"                        full:      Display verbose information on how to\n"
"                                   capture or release the cursor (default)."
msgstr ""
"Lista separada por espacios de la información a mostrar en la barra de título\n"
"de la ventana ('program=name dosbox=auto cycles=on mouse=full' por defecto). Si\n"
"no se especifica un parámetro, se usa su valor por defecto.\n"
"Los datos posibles a mostrar son:\n"
"  animation=<valor>:  Si es 'on' (por defecto), animar la marca de grabación de\n"
"                      audio/video. Establézcalo en 'off' para deshabilitar la\n"
"                      animación; esto es útil si el tipo de letra de la barra\n"
"                      de títulos produce resultados extraños.\n"
"  program=<valor>:    Mostrar el nombre del programa en ejecución.\n"
"                      <valor> puede ser:\n"
"                        none/off:  No mostrar el nombre del programa.\n"
"                        name:      Nombre del programa, con la extensión del\n"
"                                   archivo (por defecto).\n"
"                        path:      Nombre, extensión y ruta absoluta completa.\n"
"                        segment:   Nombre de segmento de memoria del programa.\n"
"                        'Título':  Nombre personalizado. Alternativamente,\n"
"                                   puede usar el formato \"Título\", (Título),\n"
"                                   <Título> o [Título].\n"
"                      Nota: Con algunos programas (como Windows 3.1x en modo\n"
"                      mejorado) es imposible reconocer el nombre o ruta\n"
"                      completa del programa; en esos casos se usa 'segment'.\n"
"  dosbox=<valor>:     Mostrar 'DOSBox Staging' en la barra de título.\n"
"                      <valor> puede ser:\n"
"                        always:   Siempre mostrar 'DOSBox Staging'.\n"
"                        auto:     Sólo mostrarlo si no hay un programa en\n"
"                                  ejecución o si se estableció 'program=none'\n"
"                                  (por defecto).\n"
"  version=<valor>:    Muestra información de la versión de DOSBox.\n"
"                      <valor> puede ser:\n"
"                         none/off:  No mostrar la versión de DOSBox (por\n"
"                                    defecto).\n"
"                         simple:    Información de versión simple.\n"
"                         detailed:  Incluir hash de Git si está disponible.\n"
"  cycles=<valor>:     Si es 'on' (por defecto), mostrar la configuración de\n"
"                      ciclos de CPU. Si es 'off' no mostrar la configuración de\n"
"                      ciclos.\n"
"  mouse=<valor>:      Nivel de verbosidad de sugerencia de captura del cursor\n"
"                      del ratón:\n"
"                        none/off:  No mostrar sugerencias.\n"
"                        short:     Sólo mostrarlas si el cursor está capturado.\n"
"                        full:      Mostrar información detallada de cómo\n"
"                                   capturar y liberar el cursor (por defecto)."

#: src/config/setup.cpp:274
#, fuzzy, c-format, no-wrap
msgctxt "CONFIG_TRANSPARENCY"
msgid ""
"Set the transparency of the DOSBox Staging screen (0 by default).\n"
"From 0 (no transparency) to 90 (high transparency)."
msgstr ""
"Transparencia de la pantalla de DOSBox (0 por defecto).\n"
"Valores: entre 0 (sin transparencia) y 90 (transparencia alta)."

#: src/config/setup.cpp:274
#, fuzzy, c-format, no-wrap
msgctxt "CONFIG_MAX_RESOLUTION"
msgid "Moved to [color=light-cyan][render][reset] section and renamed to [color=light-green]'viewport'[reset]."
msgstr "Movido a la sección [render] y renombrado a 'viewport'."

#: src/config/setup.cpp:274
#, fuzzy, c-format, no-wrap
msgctxt "CONFIG_VIEWPORT_RESOLUTION"
msgid "Moved to [color=light-cyan][render][reset] section and renamed to [color=light-green]'viewport'[reset]."
msgstr "Movido a la sección [render] y renombrado a 'viewport'."

#: src/config/setup.cpp:274
#, fuzzy, c-format, no-wrap
msgctxt "CONFIG_VSYNC"
msgid ""
"Set the host video driver's vertical synchronization (vsync) mode:\n"
"  off:              Disable vsync in both windowed and fullscreen mode\n"
"                    (default). This is the best option on variable refresh rate\n"
"                    (VRR) monitors running in VRR mode to get perfect frame\n"
"                    pacing, no tearing, and low input lag. On fixed refresh rate\n"
"                    monitors (or VRR monitors in fixed refresh mode), disabling\n"
"                    vsync might cause visible tearing in fast-paced games.\n"
"  on:               Enable vsync in both windowed and fullscreen mode. This can\n"
"                    prevent tearing in fast-paced games but will increase input\n"
"                    lag. Vsync is only available with 'host-rate' presentation\n"
"                    (see 'presentation_mode').\n"
"  fullscreen-only:  Enable vsync in fullscreen mode only. This might be useful\n"
"                    if your operating system enforces vsync in windowed mode and\n"
"                    the 'on' setting causes audio glitches or other issues in\n"
"                    windowed mode only. Vsync is only available with 'host-rate'\n"
"                    presentation (see 'presentation_mode').\n"
"\n"
"Notes:\n"
"  - For perfectly smooth scrolling in 2D games (e.g., in Pinball Dreams\n"
"    and Epic Pinball), you'll need a VRR monitor running in VRR mode and 'vsync'\n"
"    disabled. The scrolling in 70 Hz VGA games will always appear juddery on\n"
"    60 Hz fixed refresh rate monitors even with vsync enabled.\n"
"  - Usually, you'll only get perfectly smooth 2D scrolling in fullscreen mode,\n"
"    even on a VRR monitor.\n"
"  - For the best results, disable all frame cappers and global vsync overrides\n"
"    in your video driver settings."
msgstr ""
"Modo de sincronización vertical (vsync) del controlador de video del anfitrión:\n"
"  auto:      Limitar vsync a casos beneficiales, como cuando se usa una\n"
"             pantalla VRR con interpolación en modo pantalla completa\n"
"             (por defecto).\n"
"  on:        Habilitar vsync. Esto puede prevenir tearing (rasgado) en algunos\n"
"             juegos, pero impactará el rendimiento o perderá fotogramas cuando\n"
"             la frecuencia de DOS exceda a la del anfitrión (por ejemplo, una\n"
"             frecuencia de 70 Hz de DOS contra 60 Hz del anfitrión).\n"
"  adaptive:  Habilitar vsync cuando la tasa de fotogramas de DOS sea más alta\n"
"             que la del anfitrión, pero la deshabilita cuando se caiga por\n"
"             debajo.\n"
"             Esta es una alternativa razonable en macOS en lugar de 'on'.\n"
"             Nota: sólo válido en modos de salida OpenGL; en otros casos se\n"
"             trata como 'on'.\n"
"  off:       Intentar deshabilitar vsync para permitir una presentación de\n"
"             fotogramas más rápida, con el riesgo de tearing en algunos juegos.\n"
"  yield:     Dejar que el controlador de video del anfitrión controle la\n"
"             sincronización vertical."

#: src/config/setup.cpp:274
#, fuzzy, c-format, no-wrap
msgctxt "CONFIG_PRESENTATION_MODE"
msgid ""
"Select the frame presentation mode ('auto' by default):\n"
"  auto:       Use 'host-rate' if 'vsync' is enabled, otherwise use 'dos-rate'\n"
"              (default). See 'vsync' for further details.\n"
"  dos-rate:   Present frames at the refresh rate of the emulated DOS video mode.\n"
"              This is the best option on variable refresh rate (VRR) monitors.\n"
"              'vsync' is not availabe with 'dos-rate' presentation.\n"
"  host-rate:  Present frames at the refresh rate of the host display. Use this\n"
"              with 'vsync' enabled on fixed refresh rate monitors for fast-paced\n"
"              games where tearing is a problem. 'host-rate' combined with\n"
"              'vsync' disabled can be a good workaround on systems that always\n"
"              enforce blocking vsync at the OS level (e.g., forced 60 Hz vsync\n"
"              could cause problems with VGA games presenting frames at 70 Hz)."
msgstr ""
"Modo de presentación de fotogramas:\n"
"  auto:  Cronometrar y omitir fotogramas inteligentemente para prevenir que la\n"
"         emulación se detenga, basado en las frecuencias de refresco del\n"
"         anfitrión y DOS (por defecto).\n"
"  cfr:   Siempre presentar fotogramas de DOS a una frecuencia constante.\n"
"  vfr:   Siempre presentar fotogramas de DOS con cambios a una frecuencia\n"
"         variable."

#: src/config/setup.cpp:274
#, fuzzy, c-format, no-wrap
msgctxt "CONFIG_CAPTURE_MOUSE"
msgid "Moved to [color=light-cyan][mouse][reset] section and renamed to [color=light-green]'mouse_capture'[reset]."
msgstr "Movido a la sección [mouse] y renombrado a 'mouse_capture'."

#: src/config/setup.cpp:274
#, fuzzy, c-format, no-wrap
msgctxt "CONFIG_SENSITIVITY"
msgid "Moved to [color=light-cyan][mouse][reset] section and renamed to [color=light-green]'mouse_sensitivity'[reset]."
msgstr "Movido a la sección [mouse] y renombrado a 'mouse_sensitivity'."

#: src/config/setup.cpp:274
#, fuzzy, c-format, no-wrap
msgctxt "CONFIG_RAW_MOUSE_INPUT"
msgid "Moved to [color=light-cyan][mouse][reset] section and renamed to [color=light-green]'mouse_raw_input'[reset]."
msgstr "Movido a la sección [mouse] y renombrado a 'mouse_raw_input'."

#: src/config/setup.cpp:274
#, fuzzy, c-format, no-wrap
msgctxt "CONFIG_WAITONERROR"
msgid "Keep the console open if an error has occurred ('on' by default)."
msgstr "Mantener la consola abierta si ha ocurrido un error (habilitado por defecto)."

#: src/config/setup.cpp:274
#, fuzzy, c-format, no-wrap
msgctxt "CONFIG_PRIORITY"
msgid ""
"Priority levels to apply when active and inactive, respectively.\n"
"('auto auto' by default)\n"
"'auto' lets the host operating system manage the priority."
msgstr ""
"Niveles de prioridad a aplicar cuando DOSBox se encuentra activo (con foco) e\n"
"inactivo respectivamente ('auto auto' por defecto).\n"
"'auto' deja que el sistema operativo anfitrión gestione la prioridad."

#: src/config/setup.cpp:274
#, fuzzy, c-format, no-wrap
msgctxt "CONFIG_MUTE_WHEN_INACTIVE"
msgid "Mute the sound when the window is inactive ('off' by default)."
msgstr ""
"Silenciar el sonido cuando la ventana está inactiva\n"
"(deshabilitado por defecto)."

#: src/config/setup.cpp:274
#, fuzzy, c-format, no-wrap
msgctxt "CONFIG_PAUSE_WHEN_INACTIVE"
msgid "Pause emulation when the window is inactive ('off' by default)."
msgstr ""
"Pausar la emulación cuando la ventana está inactiva\n"
"(deshabilitado por defecto)."

#: src/config/setup.cpp:274
#, fuzzy, c-format, no-wrap
msgctxt "CONFIG_KEYBOARD_CAPTURE"
msgid ""
"Capture system keyboard shortcuts ('off' by default).\n"
"When enabled, most system shortcuts such as Alt+Tab are captured and sent to\n"
"DOSBox Staging. This is useful for Windows 3.1x and some DOS programs with\n"
"unchangeable keyboard shortcuts that conflict with system shortcuts."
msgstr ""

#: src/config/setup.cpp:274
#, fuzzy, c-format, no-wrap
msgctxt "CONFIG_MAPPERFILE"
msgid ""
"Path to the mapper file ('mapper-sdl2-XYZ.map' by default, where XYZ is the\n"
"current version). Pre-configured maps are bundled in 'resources/mapperfiles'.\n"
"These can be loaded by name, e.g., with 'mapperfile = xbox/xenon2.map'.\n"
"Note: The '--resetmapper' command line option only deletes the default mapper\n"
"      file."
msgstr ""
"Ruta al archivo de asignaciones de teclas\n"
"('mapper-sdl2-XYZ.map' por defecto, donde XYZ es la versión actual).\n"
"Se incluyen asignaciones preconfiguradas en 'resources/mapperfiles'.\n"
"Se pueden cargar por nombre, por ejemplo, con 'mapperfile = xbox/xenon2.map'.\n"
"Nota: La opción de línea de comandos '--resetmapper' sólo elimina el archivo de\n"
"      asignaciones predeterminado."

#: src/config/setup.cpp:274
#, fuzzy, c-format, no-wrap
msgctxt "CONFIG_SCREENSAVER"
msgid ""
"Use 'allow' or 'block' to override the SDL_VIDEO_ALLOW_SCREENSAVER environment\n"
"variable which usually blocks the OS screensaver while the emulator is\n"
"running ('auto' by default)."
msgstr ""
"Use 'allow' (permitir) o 'block' (bloquear) para anular la variable de entorno\n"
"SDL_VIDEO_ALLOW_SCREENSAVER, que generalmente bloquea el protector de pantallas\n"
"del sistema operativo mientras el emulador se está ejecutando\n"
"('auto' por defecto)."

#: src/config/setup.cpp:274
#, fuzzy, c-format, no-wrap
msgctxt "CONFIG_LANGUAGE"
msgid ""
"Select the DOS messages language:\n"
"  auto:     Detects the language from the host OS (default).\n"
"  <value>:  Loads a translation from the given file.\n"
"Notes:\n"
"  - The following language files are available:\n"
"    'br', 'de', 'en', 'es', 'fr', 'it', 'nl', 'pl' and 'ru'.\n"
"  - English is built-in, the rest is stored in the bundled\n"
"    'resources/translations' directory."
msgstr ""
"Idioma a usar: 'de', 'en', 'es', 'fr', 'it', 'nl', 'pl', 'pt_BR', o 'ru'\n"
"(en blanco por defecto; equivale a 'en').\n"
"Notas:\n"
"  - Esta propiedad anulará la variable de entorno 'LANG', si se ha establecido.\n"
"  - El directorio incluido con el ejecutable 'resources/translations' contiene\n"
"    estos archivos. Por favor manténgalo para admitir esta función."

#: src/config/setup.cpp:274
#, fuzzy, c-format, no-wrap
msgctxt "CONFIG_MACHINE"
msgid ""
"Set the video adapter or machine to emulate:\n"
"  hercules:       Hercules Graphics Card (HGC) (see 'monochrome_palette').\n"
"  cga_mono:       CGA adapter connected to a monochrome monitor (see\n"
"                  'monochrome_palette').\n"
"  cga:            IBM Color Graphics Adapter (CGA). Also enables composite\n"
"                  video emulation (see [composite] section).\n"
"  pcjr:           An IBM PCjr machine. Also enables PCjr sound and composite\n"
"                  video emulation (see [composite] section).\n"
"  tandy:          A Tandy 1000 machine with TGA graphics. Also enables Tandy\n"
"                  sound and composite video emulation (see [composite]\n"
"                  section).\n"
"  ega:            IBM Enhanced Graphics Adapter (EGA).\n"
"  svga_paradise:  Paradise PVGA1A SVGA card (no VESA VBE; 512K vmem by default,\n"
"                  can be set to 256K or 1MB with 'vmemsize'). This is the\n"
"                  closest to IBM's original VGA adapter.\n"
"  svga_et3000:    Tseng Labs ET3000 SVGA card (no VESA VBE; fixed 512K vmem).\n"
"  svga_et4000:    Tseng Labs ET4000 SVGA card (no VESA VBE; 1MB vmem by\n"
"                  default, can be set to 256K or 512K with 'vmemsize').\n"
"  svga_s3:        S3 Trio64 (VESA VBE 2.0; 4MB vmem by default, can be set to\n"
"                  512K, 1MB, 2MB, or 8MB with 'vmemsize') (default)\n"
"  vesa_oldvbe:    Same as 'svga_s3' but limited to VESA VBE 1.2.\n"
"  vesa_nolfb:     Same as 'svga_s3' (VESA VBE 2.0), plus the \"no linear\n"
"                  framebuffer\" hack (needed only by a few games)."
msgstr ""
"Adaptador de video o máquina a emular:\n"
"  hercules:       Hercules Graphics Card (HGC) (vea 'monochrome_palette').\n"
"  cga_mono:       Adaptador CGA conectado a un monitor monocromo (vea\n"
"                  'monochrome_palette').\n"
"  cga:            IBM Color Graphics Adapter (CGA). También habilita la\n"
"                  emulación de video compuesto (vea la sección [composite]).\n"
"  pcjr:           Máquina IBM PCjr. También habilita la emulación de sonido y\n"
"                  video compuesto de PCjr (vea la sección [composite]).\n"
"  tandy:          Máquina Tandy 1000 con gráficos TGA. También habilita la\n"
"                  emulación de sonido y video compuesto Tandy (vea la sección\n"
"                  [composite]).\n"
"  ega:            IBM Enhanced Graphics Adapter (EGA).\n"
"  svga_paradise:  Tarjeta SVGA Paradise PVGA1A (sin VESA VBE; 512K de memoria\n"
"                  de video por defecto, se puede establecer en 256K o 1MB con\n"
"                  'vmemsize'). Esto es lo más cercano al adaptador VGA original\n"
"                  de IBM.\n"
"  svga_et3000:    Tarjeta SVGA Tseng Labs ET3000 (sin VESA VBE; memoria de\n"
"                  video fija en 512K).\n"
"  svga_et4000:    Tarjeta SVGA Tseng Labs ET4000 (sin VESA VBE; 1MB de memoria\n"
"                  de video por defecto, se puede establecer en 256K o 512K con\n"
"                  'vmemsize').\n"
"  svga_s3:        S3 Trio64 (VESA VBE 2.0; 4MB de memoria de video por defecto,\n"
"                  se puede establecer en 512K, 1MB, 2MB, u 8MB con 'vmemsize')\n"
"                  (por defecto).\n"
"  vesa_oldvbe:    Como 'svga_s3' pero limitado a VESA VBE 1.2.\n"
"  vesa_nolfb:     Como 'svga_s3' (VESA VBE 2.0), más el hack \"framebuffer no\n"
"                  lineal\" (sólo requerido por unos pocos juegos)."

#: src/config/setup.cpp:274
#, fuzzy, c-format, no-wrap
msgctxt "CONFIG_CAPTURES"
msgid "Moved to [capture] section and renamed to 'capture_dir'."
msgstr "Movido a la sección [capture] y renombrado a 'capture_dir'."

#: src/config/setup.cpp:274
#, fuzzy, c-format, no-wrap
msgctxt "CONFIG_MEMSIZE"
msgid ""
"Amount of memory of the emulated machine has in MB (16 by default).\n"
"Best leave at the default setting to avoid problems with some games,\n"
"though a few games might require a higher value.\n"
"There is generally no speed advantage when raising this value."
msgstr ""
"Cantidad de memoria de la máquina emulada en MB (16 por defecto).\n"
"Es mejor dejarlo en su valor predeterminado para evitar problemas con algunos\n"
"juegos, aunque algunos pocos pueden requerir un valor más alto.\n"
"Por lo general, no hay ventajas de velocidad al aumentar este valor."

#: src/config/setup.cpp:274
#, fuzzy, c-format, no-wrap
msgctxt "CONFIG_MCB_FAULT_STRATEGY"
msgid ""
"How software-corrupted memory chain blocks should be handled:\n"
"  repair:  Repair (and report) faults using adjacent blocks (default).\n"
"  report:  Report faults but otherwise proceed as-is.\n"
"  allow:   Allow faults to go unreported (hardware behavior).\n"
"  deny:    Quit (and report) when faults are detected."
msgstr ""
"Cómo se deberían gestionar los bloques de cadenas de memoria corrompidos por\n"
"software:\n"
"  repair:  Reparar (y reportar) fallos usando bloques adyacentes (por defecto).\n"
"  report:  Reportar fallos, pero proceder sin repararlos.\n"
"  allow:   Permitir que los fallos no se reporten (comportamiento del\n"
"           hardware).\n"
"  deny:    Salir (y reportar) cuando se detecten fallos."

#: src/config/setup.cpp:274
#, fuzzy, c-format, no-wrap
msgctxt "CONFIG_VMEMSIZE"
msgid ""
"Video memory in MB (1-8) or KB (256 to 8192). 'auto' uses the default for\n"
"the selected video adapter ('auto' by default). See the 'machine' setting for\n"
"the list of valid options and defaults per adapter."
msgstr ""
"Memoria de video en MB (1-8) o KB (256 a 8192).\n"
"'auto' usa el valor predeterminado del adaptador de video seleccionado.\n"
"Vea en la propiedad 'machine' las opciones válidas por adaptador."

#: src/config/setup.cpp:274
#, fuzzy, c-format, no-wrap
msgctxt "CONFIG_VMEM_DELAY"
msgid ""
"Set video memory access delay emulation ('off' by default).\n"
"  off:      Disable video memory access delay emulation (default).\n"
"            This is preferable for most games to avoid slowdowns.\n"
"  on:       Enable video memory access delay emulation (3000 ns).\n"
"            This can help reduce or eliminate flicker in Hercules,\n"
"            CGA, EGA, and early VGA games.\n"
"  <value>:  Set access delay in nanoseconds. Valid range is 0 to 20000 ns;\n"
"            500 to 5000 ns is the most useful range.\n"
"Note: Only set this on a per-game basis when necessary as it slows down\n"
"      the whole emulator."
msgstr ""
"Emulación de retraso de acceso a la memoria de video (deshabilitada por\n"
"defecto).\n"
"  off:      Deshabilitar la emulación del retraso de acceso (predeterminado).\n"
"            Esto es preferible para evitar ralentizaciones en la mayoría de los\n"
"            juegos.\n"
"  on:       Emular el retraso de acceso (3000 ns).\n"
"            Esto puede ayudar a reducir o eliminar parpadeos en juegos\n"
"            Hercules, CGA, EGA, y los VGA más antiguos.\n"
"  <valor>:  Retraso de acceso en nanosegundos. El rango válido es entre 0 y\n"
"            20000 ns; 500 a 5000 ns es el rango más útil.\n"
"Nota: Sólo establezca ésto por cada juego cuando sea necesario, ya que retrasa\n"
"      todo el emulador."

#: src/config/setup.cpp:274
#, fuzzy, c-format, no-wrap
msgctxt "CONFIG_DOS_RATE"
msgid ""
"Override the emulated DOS video mode's refresh rate with a custom rate.\n"
"  default:  Don't override; use the emulated DOS video mode's refresh rate\n"
"            (default).\n"
"  host:     Override the refresh rate of all DOS video modes with the refresh\n"
"            rate of your monitor. This might allow you to play some 70 Hz VGA\n"
"            games with perfect vsync on a 60 Hz fixed refresh rate monitor (see\n"
"            'vsync' for further details).\n"
"  <value>:  Override the refresh rate of all DOS video modes with a fixed rate\n"
"            specified in Hz (valid range is from 24.000 to 1000.000). This is a\n"
"            niche option for a select few fast-paced mid to late 1990s 3D games\n"
"            for high refresh rate gaming.\n"
"\n"
"Note: Many games will misbehave when overriding the DOS video mode's refresh\n"
"      rate with non-standard values. This can manifest in glitchy video,\n"
"      sped-up or slowed-down audio, jerky mouse movement, mouse button presses\n"
"      not being registered, and even gameplay bugs. Overriding the DOS refresh\n"
"      rate is a hack that only works acceptably with a small subset of all DOS\n"
"      games (typically mid to late 1990s games)."
msgstr ""
"Tasa de fotogramas del modo de video emulado:\n"
"  default:  Predeterminado; el modo de video de DOS determina la tasa.\n"
"  host:     Igualar la tasa de DOS a la del anfitrión (vea la propiedad\n"
"            'host_rate').\n"
"  <valor>:  Establecer la tasa en un valor exacto entre 24.000 y 1000.000 Hz.\n"
"Nota: Recomendamos 'default'; en caso contrario, pruebe y establézcala por cada\n"
"juego."

#: src/config/setup.cpp:274
#, fuzzy, c-format, no-wrap
msgctxt "CONFIG_VESA_MODES"
msgid ""
"Controls which VESA video modes are available:\n"
"  compatible:  Only the most compatible VESA modes for the configured video\n"
"               memory size (default). Recommended with 4 or 8 MB of video\n"
"               memory ('vmemsize') for the widest compatiblity with games.\n"
"               320x200 high colour modes are excluded as they were not\n"
"               properly supported until the late '90s. The 256-colour linear\n"
"               framebuffer 320x240, 400x300, and 512x384 modes are also\n"
"               excluded as they cause timing problems in Build Engine games.\n"
"  halfline:    Same as 'compatible', but the 120h VESA mode is replaced with\n"
"               a special halfline mode used by Extreme Assault. Use only if\n"
"               needed.\n"
"  all:         All modes are available, including extra DOSBox-specific VESA\n"
"               modes. Use 8 MB of video memory for the best results. Some\n"
"               games misbehave in the presence of certain VESA modes; try\n"
"               'compatible' mode if this happens. The 320x200 high colour\n"
"               modes available in this mode are often required by late '90s\n"
"               demoscene productions."
msgstr ""
"Controla la selección de modos VESA 1.2 y 2.0 ofrecidos:\n"
"  compatible:  Selección a medida que maximiza la compatibilidad con juegos\n"
"               (por defecto).\n"
"               Esto se recomienda junto con 4 u 8 MB de memoria de video.\n"
"  halfline:    Soportar el modo VESA 2.0 de baja resolución y media línea\n"
"               usado por Extreme Assault. Sólo úselo si es necesario, ya que\n"
"               no es compatible con S3.\n"
"  all:         Ofrecer todos los modos para un tamaño de memoria de video\n"
"               dado, sin embargo, algunos juegos pueden no usarlos\n"
"               correctamente (causando parpadeo) o pueden necesitar más\n"
"               memoria de sistema para usarlos."

#: src/config/setup.cpp:274
#, fuzzy, c-format, no-wrap
msgctxt "CONFIG_VGA_8DOT_FONT"
msgid "Use 8-pixel-wide fonts on VGA adapters ('off' by default)."
msgstr ""
"Usar fuentes de 8 píxeles de ancho en adaptadores VGA\n"
"(deshabilitado por defecto)."

#: src/config/setup.cpp:274
#, fuzzy, c-format, no-wrap
msgctxt "CONFIG_VGA_RENDER_PER_SCANLINE"
msgid ""
"Emulate accurate per-scanline VGA rendering ('on' by default).\n"
"Currently, you need to disable this for a few games, otherwise they will crash\n"
"at startup (e.g., Deus, Ishar 3, Robinson's Requiem, Time Warriors)."
msgstr ""
"Emular renderizado VGA preciso por línea de escaneo (habilitado por defecto).\n"
"Actualmente es necesario deshabilitar esto para algunos juegos; en caso\n"
"contrario, fallarán al iniciar (por ejemplo, Deus, Ishar 3, Robinson's Requiem,\n"
"Time Warriors)."

#: src/config/setup.cpp:274
#, fuzzy, c-format, no-wrap
msgctxt "CONFIG_SPEED_MODS"
msgid ""
"Permit changes known to improve performance ('on' by default).\n"
"Currently, no games are known to be negatively affected by this.\n"
"Please file a bug with the project if you find a game that fails\n"
"when this is enabled so we will list them here."
msgstr ""
"Permitir cambios que se sabe que mejoran el rendimiento\n"
"(habilitado por defecto).\n"
"Actualmente, no se conocen juegos que estén afectados negativamente por estos\n"
"cambios.\n"
"Por favor, reporte un error con el proyecto si encuentra un juego que falle\n"
"cuando esta propiedad esté habilitada, así lo listamos aquí."

#: src/config/setup.cpp:274
#, fuzzy, c-format, no-wrap
msgctxt "CONFIG_AUTOEXEC_SECTION"
msgid ""
"How autoexec sections are handled from multiple config files:\n"
"  join:       Combine them into one big section (legacy behavior; default).\n"
"  overwrite:  Use the last one encountered, like other config settings."
msgstr ""
"Cómo se gestionan las secciones autoexec de múltiples archivos de\n"
"configuración.\n"
"  join:       Combinarlos en una gran sección (comportamiento heredado; por\n"
"              defecto).\n"
"  overwrite:  Usar el último encontrado, al igual que otras propiedades de\n"
"              configuración."

#: src/config/setup.cpp:274
#, fuzzy, c-format, no-wrap
msgctxt "CONFIG_AUTOMOUNT"
msgid ""
"Mount 'drives/[c]' directories as drives on startup, where [c] is a lower-case\n"
"drive letter from 'a' to 'y' ('on' by default). The 'drives' folder can be\n"
"provided relative to the current directory or via built-in resources.\n"
"Mount settings can be optionally provided using a [c].conf file along-side\n"
"the drive's directory, with content as follows:\n"
"  [drive]\n"
"  type     = dir, overlay, floppy, or cdrom\n"
"  label    = custom_label\n"
"  path     = path-specification (e.g., path = %%path%%;c:\\tools)\n"
"  override_drive = mount the directory to this drive instead (default empty)\n"
"  verbose  = on or off\n"
"  readonly = on or off"
msgstr ""
"Montar directorios 'drives/[c]' en el inicio, donde [c] es una letra minúscula\n"
"de unidad de 'a' a 'y' (habilitado por defecto).\n"
"La carpeta 'drives' puede ser provista relativa al directorio actual o mediante\n"
"los recursos incluidos.\n"
"Opcionalmente, se pueden proveer opciones de montado usando un archivo [c].conf\n"
"junto al directorio de la unidad, con contenido como el siguiente:\n"
"  [drive]\n"
"  type    = dir, overlay, floppy, o cdrom\n"
"  label   = etiqueta_personalizada\n"
"  path    = especificación-de-ruta, por ejemplo: path = %%path%%;c:\\tools\n"
"  unidad_alternativa = montar la carpeta en esta unidad en lugar de [c]\n"
"                       (en blanco por defecto)\n"
"  verbose = true o false"

#: src/config/setup.cpp:274
#, fuzzy, c-format, no-wrap
msgctxt "CONFIG_STARTUP_VERBOSITY"
msgid ""
"Controls verbosity prior to displaying the program ('auto' by default):\n"
"  Verbosity   | Welcome | Early stdout\n"
"  high        |   yes   |    yes\n"
"  low         |   no    |    yes\n"
"  quiet       |   no    |    no\n"
"  auto        | 'low' if exec or dir is passed, otherwise 'high'"
msgstr ""
"Verbosidad antes de mostrar el programa ('auto' por defecto):\n"
"  Verbosidad  | Bienvenida | Salida estándar anticipada\n"
"  high        |     sí     |             sí\n"
"  low         |     no     |             sí\n"
"  quiet       |     no     |             no\n"
"  auto        | 'low' si se pasa exec o dir, de lo contrario 'high'"

#: src/config/setup.cpp:274
#, fuzzy, c-format, no-wrap
msgctxt "CONFIG_ALLOW_WRITE_PROTECTED_FILES"
msgid ""
"Many games open all their files with writable permissions; even files that they\n"
"never modify. This setting lets you write-protect those files while still\n"
"allowing the game to read them ('on' by default). A second use-case: if you're\n"
"using a copy-on-write or network-based filesystem, this setting avoids\n"
"triggering write operations for these write-protected files."
msgstr ""
"Muchos juegos abren todos sus archivos con permisos de escritura, incluso los\n"
"archivos que nunca modifican. Esta configuración le permite proteger contra la\n"
"escritura esos archivos, mientras que al juego se le permite leerlos\n"
"(habilitado por defecto).\n"
"Un segundo caso de uso: si está usando un sistema de archivos\n"
"copia-en-escritura o basado en redes, esta configuración evita disparar\n"
"operaciones de escritura para los archivos protegidos contra escritura."

#: src/config/setup.cpp:274
#, fuzzy, c-format, no-wrap
msgctxt "CONFIG_SHELL_CONFIG_SHORTCUTS"
msgid ""
"Allow shortcuts for simpler configuration management ('on' by default).\n"
"E.g., instead of 'config -set sbtype sb16', it is enough to execute\n"
"'sbtype sb16', and instead of 'config -get sbtype', you can just execute\n"
"the 'sbtype' command."
msgstr ""
"Permitir atajos para simplificar la gestión de la configuración\n"
"(habilitado por defecto).\n"
"Por ejemplo, en lugar de 'config -set sbtype sb16', es suficiente ejecutar\n"
"'sbtype sb16', y en lugar de 'config -get sbtype', puede simplemente ejecutar\n"
"el comando 'sbtype'."

#: src/config/setup.cpp:274
#, fuzzy, c-format, no-wrap
msgctxt "CONFIG_HARD_DISK_SPEED"
msgid ""
"Set the emulated hard disk speed ('maximum' by default).\n"
"  maximum:  As fast as possible, no slowdown (default)\n"
"  fast:     Typical mid-1990s hard disk speed (~15 MB/s)\n"
"  medium:   Typical early 1990s hard disk speed (~2.5 MB/s)\n"
"  slow:     Typical 1980s hard disk speed (~600 kB/s)"
msgstr ""

#: src/config/setup.cpp:274
#, fuzzy, c-format, no-wrap
msgctxt "CONFIG_FLOPPY_DISK_SPEED"
msgid ""
"Set the emulated floppy disk speed ('maximum' by default).\n"
"  maximum:  As fast as possible, no slowdown (default)\n"
"  fast:     Extra-high density (ED) floppy speed (~120 kB/s)\n"
"  medium:   High density (HD) floppy speed (~60 kB/s)\n"
"  slow:     Double density (DD) floppy speed (~30 kB/s)"
msgstr ""

#: src/config/setup.cpp:274
#, fuzzy, c-format, no-wrap
msgctxt "CONFIG_FRAMESKIP"
msgid "Consider capping frame rates using the 'host_rate' setting."
msgstr "Considere limitar la tasa de fotogramas usando la propiedad 'host_rate'."

#: src/config/setup.cpp:295
#, fuzzy, c-format, no-wrap
msgctxt "CONFIGITEM_GLSHADER"
msgid ""
"Set an adaptive CRT monitor emulation shader or a regular GLSL shader in OpenGL\n"
"output modes ('crt-auto' by default). Adaptive CRT shader options:\n"
"  crt-auto:               Adaptive CRT shader that prioritises developer intent\n"
"                          and how people experienced the games at the time of\n"
"                          release (default). An appropriate shader variant is\n"
"                          auto-selected based the graphics standard of the\n"
"                          current video mode and the viewport size, irrespective\n"
"                          of the 'machine' setting. This means you'll get the\n"
"                          authentic single-scanned CGA and EGA monitor look with\n"
"                          visible scanlines in CGA and EGA games even on an\n"
"                          emulated VGA adapter. The sharp shader is used below\n"
"                          3.0x vertical scaling.\n"
"  crt-auto-machine:       A variation of 'crt-auto'; this emulates a fixed CRT\n"
"                          monitor for the video adapter configured via the\n"
"                          'machine' setting. E.g., CGA and EGA games will appear\n"
"                          double-scanned on an emulated VGA adapter.\n"
"  crt-auto-arcade:        Emulation of an arcade or home computer monitor with\n"
"                          a less sharp image and thick scanlines in low-\n"
"                          resolution video modes. This is a fantasy option that\n"
"                          never existed in real life, but it can be a lot of\n"
"                          fun, especially with DOS ports of Amiga games.\n"
"  crt-auto-arcade-sharp:  A sharper arcade shader variant for those who like the\n"
"                          thick scanlines but want to retain the sharpness of a\n"
"                          typical PC monitor.\n"
"\n"
"Other shader options include (non-exhaustive list):\n"
"  sharp:                  Upscale the image treating the pixels as small\n"
"                          rectangles, resulting in a sharp image with minimum\n"
"                          blur while maintaining the correct pixel aspect ratio.\n"
"                          This is the recommended option for those who don't\n"
"                          want to use the adaptive CRT shaders.\n"
"  bilinear:               Upscale the image using bilinear interpolation\n"
"                          (results in a blurry image).\n"
"  nearest:                Upscale the image using nearest-neighbour\n"
"                          interpolation (also known as \"no bilinear\"). This\n"
"                          results in the sharpest possible image at the expense\n"
"                          of uneven pixels, especially with non-square pixel\n"
"                          aspect ratios (this is less of an issue on high\n"
"                          resolution monitors).\n"
"\n"
"Start DOSBox Staging with the '--list-glshaders' command line option to see the\n"
"full list of available shaders. You can also use an absolute or relative path to\n"
"a file. In all cases, you may omit the shader's '.glsl' file extension."
msgstr ""
"Shader adaptativo de emulación de monitor CRT, o shader GLSL regular, en modos\n"
"de salida OpenGL. Opciones de shaders CRT adaptativos:\n"
"  crt-auto:               Shader CRT que prioriza la intención del artista\n"
"                          y cómo la gente percibió el juego al momento de su\n"
"                          lanzamiento (por defecto).\n"
"                          Se selecciona automáticamente la variante del shader\n"
"                          apropiada en base al estándar de gráficos del modo de\n"
"                          video actual y del tamaño de viewport,\n"
"                          independientemente de la propiedad 'machine'. Esto\n"
"                          significa que, aún si se emula una tarjeta VGA, en\n"
"                          juegos EGA obtendrá una emulación de un monitor EGA\n"
"                          con escaneo simple con \"líneas de escaneo gruesas\".\n"
"  crt-auto-machine:       Similar a 'crt-auto', pero elige siempre un monitor\n"
"                          CRT apropiado para el adaptador de video configurado\n"
"                          mediante la propiedad 'machine'. Por ejemplo, los\n"
"                          juegos CGA y EGA se verán con doble escaneo con un\n"
"                          adaptador emulado VGA.\n"
"  crt-auto-arcade:        Emulación de un monitor de recreativas u hogareño\n"
"                          menos nítido que un monitor de PC típico con líneas\n"
"                          de escaneo gruesas en modos de baja resolución.\n"
"                          Esta opción de fantasía no existe en la vida real,\n"
"                          pero puede ser divertida, especialmente con versiones\n"
"                          para DOS de juegos de Amiga.\n"
"  crt-auto-arcade-sharp:  Variante más nítida del shader anterior, para los que\n"
"                          les gustan las líneas de escaneo gruesas, pero desean\n"
"                          retener la nitidez horizontal de un monitor de PC\n"
"                          típico.\n"
"Otras opciones incluyen 'sharp', 'none', un shader de los listados usando el\n"
"argumento de línea de comandos '--list-glshaders', o una ruta absoluta o\n"
"relativa a un archivo. En todos los casos puede omitir la extensión del archivo\n"
"shader '.glsl'."

#: src/config/setup.cpp:274
#, fuzzy, c-format, no-wrap
msgctxt "CONFIG_ASPECT"
msgid ""
"Set the aspect ratio correction mode ('auto' by default):\n"
"  auto, on:            Apply aspect ratio correction for modern square-pixel\n"
"                       flat-screen displays, so DOS video modes with non-square\n"
"                       pixels appear as they would on a 4:3 display aspect\n"
"                       ratio CRT monitor the majority of DOS games were designed\n"
"                       for. This setting only affects video modes that use non-\n"
"                       square pixels, such as 320x200 or 640x400; square pixel\n"
"                       modes (e.g., 320x240, 640x480, and 800x600), are\n"
"                       displayed as-is.\n"
"  square-pixels, off:  Don't apply aspect ratio correction; all DOS video modes\n"
"                       will be displayed with square pixels. Most 320x200 games\n"
"                       will appear squashed, but a minority of titles (e.g.,\n"
"                       DOS ports of PAL Amiga games) need square pixels to\n"
"                       appear as the artists intended.\n"
"  stretch:             Calculate the aspect ratio from the viewport's\n"
"                       dimensions. Combined with the 'viewport' setting, this\n"
"                       mode is useful to force arbitrary aspect ratios (e.g.,\n"
"                       stretching DOS games to fullscreen on 16:9 displays) and\n"
"                       to emulate the horizontal and vertical stretch controls\n"
"                       of CRT monitors."
msgstr ""
"Modo de corrección de relación de aspecto ('auto' por defecto):\n"
"  auto, on:            Aplicar corrección de relación de aspecto en pantallas\n"
"                       planas modernas con píxeles cuadrados, para que los\n"
"                       modos de video de DOS con píxeles no cuadrados se vean\n"
"                       como lo harían en un monitor CRT con relación de aspecto\n"
"                       4:3 para el cual la mayoría de los juegos de DOS fueron\n"
"                       diseñados.\n"
"                       Esta configuración sólo afecta los modos de video que\n"
"                       usan píxeles no cuadrados, tales como 320x200 o 640x400;\n"
"                       los demás (como 320x240, 640x480, y 800x600) se muestran\n"
"                       tal cual.\n"
"  square-pixels, off:  No aplicar corrección de relación de aspecto; todos los\n"
"                       modos de video de DOS se muestran con píxeles cuadrados.\n"
"                       La mayoría de los juegos con resolución 320x200 se verán\n"
"                       aplastados, pero una minoría (por ejemplo, juegos PAL de\n"
"                       Amiga portados a DOS) necesitan píxeles cuadrados para\n"
"                       verse como lo idearon los artistas.\n"
"  stretch:             Calcular la relación de aspecto a partir de las\n"
"                       dimensiones del viewport. Combinado con 'viewport', este\n"
"                       modo es útil para forzar relaciones de aspecto\n"
"                       arbitrarias (por ejemplo, para estirar juegos de DOS\n"
"                       para que llenen pantallas 16:9) y para emular los\n"
"                       controles de estiramiento horizontal y vertical de los\n"
"                       monitores CRT."

#: src/config/setup.cpp:274
#, fuzzy, c-format, no-wrap
msgctxt "CONFIG_INTEGER_SCALING"
msgid ""
"Constrain the horizontal or vertical scaling factor to the largest integer\n"
"value so the image still fits into the viewport ('auto' by default). The\n"
"configured aspect ratio is always maintained according to the 'aspect' and\n"
"'viewport' settings, which may result in a non-integer scaling factor in the\n"
"other dimension. If the image is larger than the viewport, the integer scaling\n"
"constraint is auto-disabled (same as 'off'). Possible values:\n"
"  auto:        A special vertical mode auto-enabled only for the adaptive CRT\n"
"               shaders (see `glshader`). This mode has refinements over standard\n"
"               vertical integer scaling: 3.5x and 4.5x scaling factors are also\n"
"               allowed, and integer scaling is disabled above 5.0x scaling.\n"
"  vertical:    Constrain the vertical scaling factor to integer values.\n"
"               This is the recommended setting for third-party shaders to avoid\n"
"               uneven scanlines and interference artifacts.\n"
"  horizontal:  Constrain the horizontal scaling factor to integer values.\n"
"  off:         No integer scaling constraint is applied; the image fills the\n"
"               viewport while maintaining the configured aspect ratio."
msgstr ""
"Restringir el factor de escala horizontal o vertical al valor entero más\n"
"grande para que la imagen quepa en el viewport. La relación de aspecto\n"
"configurada siempre se mantiene de acuerdo a las propiedades 'aspect' y\n"
"'viewport', por lo que puede resultar en un factor de escala no entero en la\n"
"otra dimensión.\n"
"Si la imagen es más grande que el viewport, la restricción de escala entera se\n"
"deshabilita automáticamente (como si estuviera en 'off').\n"
"Valores posibles:\n"
"  auto:        Seleccionar automáticamente el modo 'vertical' sólo para\n"
"               shaders CRT adaptativos (vea 'glshader'), u 'off' en caso\n"
"               contrario (por defecto).\n"
"  vertical:    Restringir el factor de escala vertical a valores enteros.\n"
"               Esta es la configuración recomendada para shaders CRT para\n"
"               evitar líneas de escaneo desiguales y artefactos de\n"
"               interferencia.\n"
"  horizontal:  Restringir el factor de escala horizontal a valores enteros.\n"
"  off:         No se aplican restricciones de escala entera; la imagen llena el\n"
"               viewport manteniendo la relación de aspecto configurada."

#: src/config/setup.cpp:274
#, fuzzy, c-format, no-wrap
msgctxt "CONFIG_VIEWPORT"
msgid ""
"Set the viewport size ('fit' by default). This is the maximum drawable area;\n"
"the video output is always contained within the viewport while taking the\n"
"configured aspect ratio into account (see 'aspect'). Possible values:\n"
"  fit:               Fit the viewport into the available window/screen\n"
"                     (default). There might be padding (black areas) around the\n"
"                     image with 'integer_scaling' enabled.\n"
"  WxH:               Set a fixed viewport size in WxH format in logical units\n"
"                     (e.g., 960x720). The specified size must not be larger than\n"
"                     the desktop. If it's larger than the window size, it will\n"
"                     be scaled to fit within the window.\n"
"  N%%:                Similar to 'WxH', but the size is specified as a percentage\n"
"                     of the desktop size.\n"
"  relative H%% V%%:    The viewport is set to a 4:3 aspect ratio rectangle fit\n"
"                     into the available window or screen, then is scaled by\n"
"                     the H and V horizontal and vertical scaling factors (valid\n"
"                     range is from 20%% to 300%%). The resulting viewport is\n"
"                     allowed to extend beyond the bounds of the window or\n"
"                     screen. Useful to force arbitrary display aspect ratios\n"
"                     with 'aspect = stretch' and to \"zoom\" into the image.\n"
"                     This effectively emulates the horizontal and vertical\n"
"                     stretch controls of CRT monitors.\n"
"Notes:\n"
"  - Using 'relative' mode with 'integer_scaling' enabled could lead to\n"
"    surprising (but correct) results.\n"
"  - You can use the 'Stretch Axis', 'Inc Stretch', and 'Dec Stretch' hotkey\n"
"    actions to set the stretch in 'relative' mode in real-time."
msgstr ""
"Tamaño del viewport (área máxima dibujable). La salida de video siempre está\n"
"contenida dentro del viewport; se tiene en cuenta la relación de aspecto\n"
"configurada (vea 'aspect'). Valores posibles:\n"
"  fit:             Ajustar el viewport a la ventana o pantalla disponible\n"
"                   (por defecto).\n"
"                   Puede haber áreas negras alrededor de la imagen si\n"
"                   'integer_scaling' está habilitado.\n"
"  LxA:             Establecer un tamaño de viewport fijo, en formato Lado x\n"
"                   Alto en unidades lógicas (por ejemplo, 960x720). El tamaño\n"
"                   especificado no debe ser más grande que el escritorio. Si es\n"
"                   más grande que la ventana, se escala para ajustarse dentro\n"
"                   de ella.\n"
"  N%%:              Similar a 'LxA', pero el tamaño se especifica como un\n"
"                   porcentaje del tamaño del escritorio.\n"
"  relative H%% V%%:  Establecer el viewport en un rectángulo con relación de\n"
"                   aspecto 4:3 ajustado en la ventana o pantalla disponible, y\n"
"                   luego se escala por el factor de escala horizontal H y\n"
"                   vertical V (el rango válido es desde 20%% hasta 300%%). El\n"
"                   viewport resultante puede extenderse más allá de la ventana\n"
"                   o pantalla. Es útil para forzar relaciones de aspectos de\n"
"                   pantalla arbitrarias con 'aspect = stretch' y para hacer\n"
"                   zoom en la imagen. Esto efectivamente emula el control de\n"
"                   estirado horizontal y vertical de los monitores CRT.\n"
"Notas:\n"
" - Usar el modo 'relative' con 'integer_scaling' habilitado puede llevar a\n"
"   resultados sorprendentes (pero correctos).\n"
" - Puede usar las teclas de acceso rápido 'Estirar Eje', 'Inc Estirado', y\n"
"   'Dec Estirado' para establecer el estirado en el modo 'relative' en tiempo\n"
"   real."

#: src/config/setup.cpp:274
#, fuzzy, c-format, no-wrap
msgctxt "CONFIG_MONOCHROME_PALETTE"
msgid ""
"Set the palette for monochrome display emulation ('amber' by default).\n"
"Works only with the 'hercules' and 'cga_mono' machine types.\n"
"Note: You can also cycle through the available palettes via hotkeys."
msgstr ""
"Paleta para la emulación de pantalla monocromática ('amber' por defecto).\n"
"Sólo funciona con los tipos de máquina 'hercules' y 'cga_mono'.\n"
"Nota: También puede cambiar la paleta mediante teclas de acceso rápido."

#: src/config/setup.cpp:274
#, fuzzy, c-format, no-wrap
msgctxt "CONFIG_CGA_COLORS"
msgid ""
"Set the interpretation of CGA RGBI colours ('default' by default). Affects all\n"
"machine types capable of displaying CGA or better graphics. Built-in presets:\n"
"  default:       The canonical CGA palette, as emulated by VGA adapters\n"
"                 (default).\n"
"  tandy <bl>:    Emulation of an idealised Tandy monitor with adjustable brown\n"
"                 level. The brown level can be provided as an optional second\n"
"                 parameter (0 - red, 50 - brown, 100 - dark yellow;\n"
"                 defaults to 50). E.g. tandy 100\n"
"  tandy-warm:    Emulation of the actual colour output of an unknown Tandy\n"
"                 monitor.\n"
"  ibm5153 <c>:   Emulation of the actual colour output of an IBM 5153 monitor\n"
"                 with a unique contrast control that dims non-bright colours\n"
"                 only. The contrast can be optionally provided as a second\n"
"                 parameter (0 to 100; defaults to 100), e.g. ibm5153 60\n"
"  agi-amiga-v1, agi-amiga-v2, agi-amiga-v3:\n"
"                 Palettes used by the Amiga ports of Sierra AGI games.\n"
"  agi-amigaish:  A mix of EGA and Amiga colours used by the Sarien\n"
"                 AGI-interpreter.\n"
"  scumm-amiga:   Palette used by the Amiga ports of LucasArts EGA games.\n"
"  colodore:      Commodore 64 inspired colours based on the Colodore palette.\n"
"  colodore-sat:  Colodore palette with 20%% more saturation.\n"
"  dga16:         A modern take on the canonical CGA palette with dialed back\n"
"                 contrast.\n"
"You can also set custom colours by specifying 16 space or comma separated\n"
"colour values, either as 3 or 6-digit hex codes (e.g. #f00 or #ff0000 for full\n"
"red), or decimal RGB triplets (e.g. (255, 0, 255) for magenta). The 16 colours\n"
"are ordered as follows:\n"
"  black, blue, green, cyan, red, magenta, brown, light-grey, dark-grey,\n"
"  light-blue, light-green, light-cyan, light-red, light-magenta, yellow, white.\n"
"Their default values, shown here in 6-digit hex code format, are:\n"
"  #000000 #0000aa #00aa00 #00aaaa #aa0000 #aa00aa #aa5500 #aaaaaa\n"
"  #555555 #5555ff #55ff55 #55ffff #ff5555 #ff55ff #ffff55 #ffffff"
msgstr ""
"Interpretación de colores CGA RGBI. Afecta a todos los tipos de máquina capaces\n"
"de mostrar gráficos CGA o superiores. Configuraciones preestablecidas:\n"
"  default:       Paleta CGA canónica, tal como la emulan los adaptadores VGA\n"
"                 (por defecto).\n"
"  tandy <nm>:    Emulación de un monitor Tandy idealizado con el nivel de\n"
"                 marrón ajustable. El nivel de marrón puede ser provisto como\n"
"                 un segundo parámetro opcional (0 - rojo, 50 - marrón,\n"
"                 100 - amarillo oscuro; 50 por defecto).\n"
"                 Ejemplo: 'tandy 100'.\n"
"  tandy-warm:    Emulación de la salida de color real de un monitor Tandy\n"
"                 desconocido.\n"
"  ibm5153 <c>:   Emulación de la salida de color real de un monitor IBM 5153\n"
"                 con un control de contraste único que oscurece sólo los\n"
"                 colores no brillantes. El contraste puede ser provisto\n"
"                 como un segundo parámetro opcional (0 a 100; 100 por defecto).\n"
"                 Ejemplo: 'ibm5153 60'.\n"
"  agi-amiga-v1, agi-amiga-v2, agi-amiga-v3:\n"
"                 Paletas usadas por las versiones para Amiga de juegos de\n"
"                 Sierra AGI.\n"
"  agi-amigaish:  Mezcla de colores EGA y Amiga usados por el intérprete de AGI\n"
"                 Sarien.\n"
"  scumm-amiga:   Paleta usada por las versiones para Amiga de juegos EGA de\n"
"                 LucasArts.\n"
"  colodore:      Colores inspirados en Commodore 64 basados en la paleta\n"
"                 Colodore.\n"
"  colodore-sat:  Paleta Colodore con 20%% más saturación.\n"
"  dga16:         Versión moderna de la paleta CGA canónica con contraste\n"
"                 reducido.\n"
"También puede establecer colores personalizados especificando 16 valores de\n"
"color separados por espacios o comas, con códigos hexadecimales ya sea de 3 o 6\n"
"dígitos (por ejemplo, '#f00' o '#ff0000' para un rojo puro), o triplas\n"
"decimales RGB (por ejemplo (255, 0, 255) para magenta). Los 16 colores se\n"
"ordenan así:\n"
"  negro, azul, verde, cian, rojo, magenta, marrón, gris claro, gris oscuro,\n"
"  azul claro, verde claro, cian claro, rojo claro, magenta claro, amarillo,\n"
"  blanco.\n"
"Sus valores predeterminados, en formato hexadecimal de 6 dígitos, son:\n"
"  #000000 #0000aa #00aa00 #00aaaa #aa0000 #aa00aa #aa5500 #aaaaaa\n"
"  #555555 #5555ff #55ff55 #55ffff #ff5555 #ff55ff #ffff55 #ffffff"

#: src/config/setup.cpp:274
#, fuzzy, c-format, no-wrap
msgctxt "CONFIG_SCALER"
msgid ""
"Software scalers are deprecated in favour of hardware-accelerated options:\n"
"  - If you used the normal2x/3x scalers, consider using 'integer_scaling'\n"
"    with `glshader = sharp` and optionally setting the desired 'window_size'\n"
"    or 'viewport' size.\n"
"  - If you used an advanced scaler, consider one of the 'glshader' options."
msgstr ""
"Los escaladores por software están obsoletos en favor de opciones aceleradas\n"
"por hardware:\n"
"  - Si usaba los escaladores normal2x/3x, en su lugar establezca la resolución\n"
"    'windowresolution' o 'viewport', o considere usar 'integer_scaling'.\n"
"  - Si usaba un escalador avanzado, considere en su lugar una de las opciones\n"
"    'glshader'."

#: src/config/setup.cpp:274
#, fuzzy, c-format, no-wrap
msgctxt "CONFIG_COMPOSITE"
msgid ""
"Enable composite mode on start (only for 'cga', 'pcjr', and 'tandy' machine\n"
"types; 'auto' by default). 'auto' lets the program decide.\n"
"Note: Fine-tune the settings below (i.e., 'hue') using the composite hotkeys,\n"
"      then copy the new settings from the logs into your config."
msgstr ""
"Habilitar el modo compuesto al iniciar (sólo para los tipos de máquina 'cga',\n"
"'pcjr', y 'tandy'; 'auto' por defecto).\n"
"'auto' le permite decidir al juego.\n"
"Nota: Ajuste la configuración a continuación (por ejemplo, el tinte) usando las\n"
"      teclas de acceso rápido de modo compuesto; luego, copie en el archivo de\n"
"      configuración los nuevos valores mostrados por consola."

#: src/config/setup.cpp:274
#, fuzzy, c-format, no-wrap
msgctxt "CONFIG_ERA"
msgid ""
"Era of composite technology ('auto' by default).\n"
"When 'auto', PCjr uses 'new', and CGA/Tandy use 'old'."
msgstr ""
"Era de tecnología compuesta ('auto' por defecto).\n"
"Si es 'auto', PCjr usa 'new' (tecnología nueva), y CGA/Tandy usa 'old'\n"
"(tecnología antigua)."

#: src/config/setup.cpp:274
#, fuzzy, c-format, no-wrap
msgctxt "CONFIG_HUE"
msgid ""
"Hue of the RGB palette (0 by default).\n"
"For example, adjust until the sky is blue."
msgstr ""
"Tinte de la paleta RGB (0 por defecto).\n"
"Por ejemplo, ajústela hasta que el cielo sea azul."

#: src/config/setup.cpp:274
#, fuzzy, c-format, no-wrap
msgctxt "CONFIG_SATURATION"
msgid "Intensity of colors, from washed out to vivid (100 by default)."
msgstr "Intensidad de colores, desde lavado hasta vívido (100 por defecto)."

#: src/config/setup.cpp:274
#, fuzzy, c-format, no-wrap
msgctxt "CONFIG_CONTRAST"
msgid "Ratio between the dark and light area (100 by default)."
msgstr "Relación entre el área oscura y clara (100 por defecto)."

#: src/config/setup.cpp:274
#, fuzzy, c-format, no-wrap
msgctxt "CONFIG_BRIGHTNESS"
msgid "Luminosity of the image, from dark to light (0 by default)."
msgstr "Luminosidad de la imagen, desde oscura hasta clara (0 por defecto)."

#: src/config/setup.cpp:274
#, fuzzy, c-format, no-wrap
msgctxt "CONFIG_CONVERGENCE"
msgid "Convergence of subpixel elements, from blurry to sharp (0 by default)."
msgstr "Convergencia de elementos subpíxel, desde borroso hasta nítido (0 por defecto)."

#: src/config/setup.cpp:274
#, fuzzy, c-format, no-wrap
msgctxt "CONFIG_CORE"
msgid ""
"Type of CPU emulation core to use ('auto' by default).\n"
"  auto:     'normal' core for real mode programs, 'dynamic' core for protected\n"
"            mode programs (default). Most programs will run correctly with this\n"
"            setting.\n"
"  normal:   The DOS program is interpreted instruction by instruction. This\n"
"            yields the most accurate timings, but puts 3-5 times more load on\n"
"            the host CPU compared to the 'dynamic' core. Therefore, it's\n"
"            generally only recommended for real mode programs that don't need\n"
"            a fast emulated CPU or are timing-sensitive. The 'normal' core is\n"
"            also necessary for programs that self-modify their code.\n"
"  simple:   The 'normal' core optimised for old real mode programs; it might\n"
"            give you slightly better compatibility with older games. Auto-\n"
"            switches to the 'normal' core in protected mode.\n"
"  dynamic:  The instructions of the DOS program are translated to host CPU\n"
"            instructions in blocks and are then executed directly. This puts\n"
"            3-5 times less load on the host CPU compared to the 'normal' core,\n"
"            but the timings might be less accurate. The 'dynamic' core is a\n"
"            necessity for demanding DOS programs (e.g., 3D SVGA games).\n"
"            Programs that self-modify their code might misbehave or crash on\n"
"            the 'dynamic' core; use the 'normal' core for such programs."
msgstr ""
"Núcleo de CPU usado en la emulación ('auto' por defecto).\n"
"'auto' cambiará a 'dynamic' si está disponible y es apropiado."

#: src/config/setup.cpp:274
#, fuzzy, c-format, no-wrap
msgctxt "CONFIG_CPUTYPE"
msgid ""
"CPU type to emulate ('auto' by default).\n"
"You should only change this if the program doesn't run correctly on 'auto'.\n"
"  auto:          The fastest and most compatible setting (default).\n"
"                 Technically, this is '386_fast' plus 486 CPUID, 486 CR\n"
"                 register behaviour, and extra 486 instructions.\n"
"  386:           386 CPUID and 386 specific page access level calculation.\n"
"  386_fast:      Same as '386' but with loose page privilege checks which is\n"
"                 much faster.\n"
"  386_prefetch:  Same as '386_fast' plus accurate CPU prefetch queue emulation.\n"
"                 Requires 'core = normal'. This setting is necessary for\n"
"                 programs that self-modify their code or employ anti-debugging\n"
"                 tricks. Games that require '386_prefetch' include Contra, FIFA\n"
"                 International Soccer (1994), Terminator 1, and X-Men: Madness\n"
"                 in The Murderworld.\n"
"  486:           486 CPUID, 486+ specific page access level calculation, 486 CR\n"
"                 register behaviour, and extra 486 instructions.\n"
"  pentium:       Same as '486' but with Pentium CPUID, Pentium CR register\n"
"                 behaviour, and RDTSC instruction support. Recommended for\n"
"                 Windows 3.x games (e.g., Betrayal in Antara).\n"
"  pentium_mmx:   Same as 'pentium' plus MMX instruction set support. Very few\n"
"                 games use MMX instructions; it's mostly only useful for\n"
"                 demoscene productions."
msgstr ""
"Tipo de CPU usado en la emulación ('auto' por defecto). 'auto' es la opción más\n"
"rápida. La variante prefetch emula la cola de captación previa y requiere el\n"
"núcleo 'normal'."

#: src/config/setup.cpp:274
#, fuzzy, c-format, no-wrap
msgctxt "CONFIG_CYCLES"
msgid ""
"The 'cycles' setting is deprecated but still accepted;\n"
"please use 'cpu_cycles', 'cpu_cycles_protected' and 'cpu_throttle' instead."
msgstr ""
"Número de instrucciones que DOSBox intenta emular cada milisegundo\n"
"('auto' por defecto).\n"
"Establecer este valor muy alto puede resultar en cortes y retrasos de sonido.\n"
"  auto:            Intentar adivinar lo que un juego necesita.\n"
"                   Generalmente funciona, pero puede fallar con ciertos juegos.\n"
"  fixed <número>:  Establecer un número fijo de ciclos. Esto es lo que\n"
"                   usualmente necesita si 'auto' falla (ejemplo: 'fixed 4000').\n"
"  max:             Asignar tantos ciclos como su computadora pueda manejar."

#: src/config/setup.cpp:274
#, fuzzy, c-format, no-wrap
msgctxt "CONFIG_CPU_CYCLES"
msgid ""
"Speed of the emulated CPU ('3000' by default). If 'cpu_cycles_protected' is on\n"
"'auto', this sets the cycles for both real and protected mode programs.\n"
"  <number>:  Emulate a fixed number of cycles per millisecond (roughly\n"
"             equivalent to MIPS). Valid range is from 50 to 2000000.\n"
"  max:       Emulate as many cycles as your host CPU can handle on a single\n"
"             core. The number of cycles per millisecond can vary; this might\n"
"             cause issues in some DOS programs.\n"
"Notes:\n"
"  - Setting the CPU speed to 'max' or to high fixed values may result in sound\n"
"    drop-outs and general lagginess.\n"
"  - Set the lowest fixed cycles value that runs the game at an acceptable speed\n"
"    for the best results.\n"
"  - Ballpark cycles values for common CPUs. DOSBox does not do cycle-accurate\n"
"    CPU emulation, so treat these as starting points, then fine-tune per game.\n"
"      8088 (4.77 MHz)     300\n"
"      286-8               700\n"
"      286-12             1500\n"
"      386SX-20           3000\n"
"      386DX-33           6000\n"
"      386DX-40           8000\n"
"      486DX-33          12000\n"
"      486DX/2-66        25000\n"
"      Pentium 90        50000\n"
"      Pentium MMX-166  100000\n"
"      Pentium II 300   200000"
msgstr ""

#: src/config/setup.cpp:274
#, fuzzy, c-format, no-wrap
msgctxt "CONFIG_CPU_CYCLES_PROTECTED"
msgid ""
"Speed of the emulated CPU for protected mode programs only\n"
"('60000' by default).\n"
"  auto:      Use the `cpu_cycles' setting.\n"
"  <number>:  Emulate a fixed number of cycles per millisecond (roughly\n"
"             equivalent to MIPS). Valid range is from 50 to 2000000.\n"
"  max:       Emulate as many cycles as your host CPU can handle on a single\n"
"             core. The number of cycles per millisecond can vary; this might\n"
"             cause issues in some DOS programs.\n"
"Note: See 'cpu_cycles' setting for further info."
msgstr ""

#: src/config/setup.cpp:274
#, fuzzy, c-format, no-wrap
msgctxt "CONFIG_CPU_THROTTLE"
msgid ""
"Throttle down the number of emulated CPU cycles dynamically if your host CPU\n"
"cannot keep up ('off' by default).\n"
"Only affects fixed cycles settings. When enabled, the number of cycles per\n"
"millisecond can vary; this might cause issues in some DOS programs."
msgstr ""

#: src/config/setup.cpp:274
#, fuzzy, c-format, no-wrap
msgctxt "CONFIG_CYCLEUP"
msgid ""
"Number of cycles to add with the 'Inc Cycles' hotkey (10 by default).\n"
"Values lower than 100 are treated as a percentage increase."
msgstr ""
"Número de ciclos agregados con la tecla de acceso rápido de incremento de\n"
"ciclos (10 por defecto).\n"
"Si es menor a 100 se tomará como un porcentaje."

#: src/config/setup.cpp:274
#, fuzzy, c-format, no-wrap
msgctxt "CONFIG_CYCLEDOWN"
msgid ""
"Number of cycles to subtract with the 'Dec Cycles' hotkey (20 by default).\n"
"Values lower than 100 are treated as a percentage decrease."
msgstr ""
"Número de ciclos quitados con la tecla de acceso rápido de decremento de\n"
"ciclos (20 por defecto).\n"
"Si es menor a 100 se tomará como un porcentaje."

#: src/config/setup.cpp:274
#, fuzzy, c-format, no-wrap
msgctxt "CONFIG_VOODOO"
msgid ""
"Enable 3dfx Voodoo emulation ('on' by default). This is authentic low-level\n"
"emulation of the Voodoo card without any OpenGL passthrough, so it requires a\n"
"powerful CPU. Most games need the DOS Glide driver called 'GLIDE2X.OVL' to be\n"
"in the path for 3dfx mode to work. Many games include their own Glide driver\n"
"variants, but for some you need to provide a suitable 'GLIDE2X.OVL' version.\n"
"A small number of games integrate the Glide driver into their code, so they\n"
"don't need 'GLIDE2X.OVL'."
msgstr "Habilitar la emulación de 3dfx Voodoo (habilitada por defecto)."

#: src/config/setup.cpp:274
#, fuzzy, c-format, no-wrap
msgctxt "CONFIG_VOODOO_MEMSIZE"
msgid ""
"Set the amount of video memory for 3dfx Voodoo graphics. The memory is used by\n"
"the Frame Buffer Interface (FBI) and Texture Mapping Unit (TMU) as follows:\n"
"   4: 2 MB for the FBI and one TMU with 2 MB (default).\n"
"  12: 4 MB for the FBI and two TMUs, each with 4 MB."
msgstr ""
"Cantidad de memoria de video para los gráficos 3dfx Voodoo, 4 o 12 MB.\n"
"La memoria es usada por la Interfaz de Búfer de Fotogramas (FBI) y la Unidad de\n"
"Mapeo de Texturas (TMU) como sigue:\n"
"   4: 2 MB para la FBI y una TMU con 2 MB (por defecto).\n"
"  12: 4 MB para la FBI y dos TMUs, cada una con 4 MB."

#: src/config/setup.cpp:274
#, fuzzy, c-format, no-wrap
msgctxt "CONFIG_VOODOO_MULTITHREADING"
msgid "Renamed to 'voodoo_threads'"
msgstr ""
"Usar hilos para mejorar el rendimiento de la tarjeta 3dfx Voodoo\n"
"(habilitado por defecto)."

#: src/config/setup.cpp:274
#, fuzzy, c-format, no-wrap
msgctxt "CONFIG_VOODOO_THREADS"
msgid ""
"Use threads to improve 3dfx Voodoo performance:\n"
"  auto:     Use up to 16 threads based on available CPU cores (default).\n"
"  <value>:  Set a specific number of threads between 1 and 128.\n"
"Note: Setting this to a higher value than the number of logical CPUs your\n"
"      hardware supports is very likely to harm performance. This has been\n"
"      measured to scale well up to 8-16 threads, but it has not been tested\n"
"      on a many-core CPU. If you have a Threadripper or similar CPU, please\n"
"      let us know how it goes."
msgstr ""

#: src/config/setup.cpp:274
#, fuzzy, c-format, no-wrap
msgctxt "CONFIG_VOODOO_BILINEAR_FILTERING"
msgid ""
"Use bilinear filtering to emulate the 3dfx Voodoo's texture smoothing effect\n"
"('on' by default). Bilinear filtering can impact frame rates on slower systems;\n"
"try turning it off if you're not getting adequate performance."
msgstr ""
"Usar filtrado bilineal para emular el efecto de suavizado de texturas de 3dfx\n"
"Voodoo (deshabilitado por defecto).\n"
"Sólo se sugiere si tiene un procesador rápido de escritorio, ya que puede\n"
"impactar en la tasa de fotogramas en sistemas más lentos."

#: src/config/setup.cpp:274
#, fuzzy, c-format, no-wrap
msgctxt "CONFIG_CAPTURE_DIR"
msgid ""
"Directory where the various captures are saved, such as audio, video, MIDI\n"
"and screenshot captures. ('capture' in the current working directory by\n"
"default)."
msgstr ""
"Directorio donde se guardan las capturas, por ejemplo, de audio, video, MIDI y\n"
"pantalla. por defecto se guardan en la carpeta 'capture' en el directorio de\n"
"trabajo actual."

#: src/config/setup.cpp:274
#, fuzzy, c-format, no-wrap
msgctxt "CONFIG_DEFAULT_IMAGE_CAPTURE_FORMATS"
msgid ""
"Set the capture format of the default screenshot action ('upscaled' by\n"
"default):\n"
"  upscaled:  The image is bilinear-sharp upscaled and the correct aspect\n"
"             ratio is maintained, depending on the 'aspect' setting. The\n"
"             vertical scaling factor is always an integer. For example,\n"
"             320x200 content is upscaled to 1600x1200 (5:6 integer scaling),\n"
"             640x480 to 1920x1440 (3:3 integer scaling), and 640x350 to\n"
"             1400x1050 (2.1875:3 scaling; fractional horizontally and\n"
"             integer vertically). The filenames of upscaled screenshots\n"
"             have no postfix (e.g. 'image0001.png').\n"
"  rendered:  The post-rendered, post-shader image shown on the screen is\n"
"             captured. The filenames of rendered screenshots end with\n"
"             '-rendered' (e.g. 'image0001-rendered.png').\n"
"  raw:       The contents of the raw framebuffer is captured (this always\n"
"             results in square pixels). The filenames of raw screenshots\n"
"             end with '-raw' (e.g. 'image0001-raw.png').\n"
"If multiple formats are specified separated by spaces, the default\n"
"screenshot action will save multiple images in the specified formats.\n"
"Keybindings for taking single screenshots in specific formats are also\n"
"available."
msgstr ""
"Formato de captura de la acción de captura de pantalla predeterminada\n"
"('upscaled' por defecto):\n"
"  upscaled:  La imagen se escala usando filtrado bilineal-nítido, manteniendo\n"
"             la relación de aspecto correcta, dependiendo de la propiedad\n"
"             'aspect'. El factor de escala vertical siempre es un entero.\n"
"             Por ejemplo, el contenido 320x200 se escala a 1600x1200 (escala\n"
"             entera 5:6), 640x480 a 1920x1440 (escala entera 3:3), y 640x350\n"
"             a 1400x1050 (escala 2.1875:3; fraccional horizontalmente y\n"
"             entero verticalmente). Los nombres de archivo de las capturas\n"
"             escaladas no tienen postfijo (por ejemplo, 'image0001.png').\n"
"  rendered:  Se captura la imagen mostrada en pantalla, luego de renderizarse\n"
"             y aplicarse el shader. Los nombres de archivo de estas capturas\n"
"             finalizan con '-rendered' (por ejemplo, 'image0001-rendered.png').\n"
"  raw:       Se capturan los contenidos puros del framebuffer (esto siempre\n"
"             resulta en píxeles cuadrados). Los nombres de archivo de estas\n"
"             capturas finalizan con '-raw' (por ejemplo, 'image0001-raw.png').\n"
"Si se especifican múltiples formatos separados por espacios, la acción de\n"
"captura de pantalla predeterminada guardará múltiples imágenes en los formatos\n"
"especificados.\n"
"También hay disponibles asignaciones de teclas para tomar capturas de pantalla\n"
"en un formato específico."

#: src/config/setup.cpp:274
#, fuzzy, c-format, no-wrap
msgctxt "CONFIG_MOUSE_CAPTURE"
msgid ""
"Set the mouse capture behaviour:\n"
"  onclick:   Capture the mouse when clicking any mouse button in the window\n"
"             (default).\n"
"  onstart:   Capture the mouse immediately on start. Might not work correctly\n"
"             on some host operating systems.\n"
"  seamless:  Let the mouse move seamlessly between the DOSBox window and the\n"
"             rest of the desktop; captures only with middle-click or hotkey.\n"
"             Seamless mouse does not work correctly with all the games.\n"
"             Windows 3.1x can be made compatible with a custom mouse driver.\n"
"  nomouse:   Hide the mouse and don't send mouse input to the game.\n"
"For touch-screen control, use 'seamless'."
msgstr ""
"Comportamiento de captura del ratón:\n"
"  onclick:   Capturar el ratón al hacer clic con cualquier botón en la ventana\n"
"             (por defecto).\n"
"  onstart:   Capturar el ratón inmediatamente al iniciar. Puede no funcionar\n"
"             correctamente en algunos sistemas operativos anfitriones.\n"
"  seamless:  Modo fluido; deja que el ratón se mueva libremente entre la\n"
"             ventana de DOSBox y el resto del escritorio; se captura sólo con\n"
"             clic central o una tecla de acceso rápido.\n"
"             Este modo no funciona correctamente con todos los juegos.\n"
"             Windows 3.1x puede hacerse compatible con un controlador de ratón\n"
"             personalizado.\n"
"  nomouse:   Ocultar el ratón y no enviar entrada del ratón al juego.\n"
"Para control por pantalla táctil, use 'seamless'."

#: src/config/setup.cpp:274
#, fuzzy, c-format, no-wrap
msgctxt "CONFIG_MOUSE_MIDDLE_RELEASE"
msgid ""
"Release the captured mouse by middle-clicking, and also capture it in\n"
"seamless mode ('on' by default)."
msgstr ""
"Liberar el ratón capturado al hacer clic central, y también capturarlo en el\n"
"modo fluido (habilitado por defecto)."

#: src/config/setup.cpp:274
#, fuzzy, c-format, no-wrap
msgctxt "CONFIG_MOUSE_MULTI_DISPLAY_AWARE"
msgid ""
"Allow seamless mouse behavior and mouse pointer release to work in fullscreen\n"
"mode on systems with more than one display ('on' by default).\n"
"Note: You should disable this if it incorrectly detects multiple displays\n"
"      when only one should actually be used. This might happen if you are\n"
"      using mirrored display mode or using an AV receiver's HDMI input for\n"
"      audio-only listening."
msgstr ""
"Permitir que el comportamiento fluido del ratón y liberación del puntero\n"
"funcione en modo pantalla completa en sistemas con más de una pantalla\n"
"(habilitado por defecto).\n"
"Nota: Debería deshabilitar esto si detecta erróneamente múltiples pantallas\n"
"      cuando en realidad sólo debería usar una. Esto puede suceder si usa un\n"
"      modo de pantalla clonado o si usa la entrada HDMI de un receptor de AV\n"
"      sólo para escuchar audio."

#: src/config/setup.cpp:274
#, fuzzy, c-format, no-wrap
msgctxt "CONFIG_MOUSE_SENSITIVITY"
msgid ""
"Global mouse sensitivity for the horizontal and vertical axes, as a percentage\n"
"(100 by default). Values can be separated by spaces, commas, or semicolons\n"
"(i.e. 100,150). Negative values invert the axis, zero disables it.\n"
"Providing only one value sets sensitivity for both axes.\n"
"Sensitivity can be further fine-tuned per mouse interface using the internal\n"
"MOUSECTL.COM tool available on the Z drive."
msgstr ""
"Sensibilidad global del ratón para el eje horizontal y vertical, como\n"
"porcentaje (100 por defecto).\n"
"Los valores pueden separarse mediante espacios, comas o punto y comas (por\n"
"(ejemplo '100,150').\n"
"Los valores negativos invierten el eje. Cero lo deshabilita.\n"
"Si se provee sólo un valor, se establece la sensibilidad para ambos ejes.\n"
"La sensibilidad se puede afinar por interfaz de ratón usando la herramienta\n"
"interna MOUSECTL.COM disponible en la unidad Z."

#: src/config/setup.cpp:274
#, fuzzy, c-format, no-wrap
msgctxt "CONFIG_MOUSE_RAW_INPUT"
msgid ""
"Enable to bypass your operating system's mouse acceleration and sensitivity\n"
"settings ('on' by default). Works in fullscreen or when the mouse is captured\n"
"in windowed mode."
msgstr ""
"Saltear las configuraciones de aceleración y sensibilidad del ratón de su\n"
"sistema operativo (habilitado por defecto).\n"
"Funciona en modo pantalla completa, o cuando el ratón está capturado en modo\n"
"ventana."

#: src/config/setup.cpp:274
#, fuzzy, c-format, no-wrap
msgctxt "CONFIG_BUILTIN_DOS_MOUSE_DRIVER"
msgid ""
"Built-in DOS mouse driver mode ('on' by default). It bypasses the PS/2 and\n"
"serial (COM) ports and communicates with the mouse directly. This results in\n"
"lower input lag, smoother movement, and increased mouse responsiveness, so only\n"
"disable it and load a real DOS mouse driver if it's really necessary (e.g., if a\n"
"game is not compatible with the built-in driver).\n"
"  on:      Simulate a mouse driver TSR program loaded from AUTOEXEC.BAT\n"
"           (default). This is the most compatible way to emulate the DOS mouse\n"
"           driver, but if it doesn't work with your game, try the 'no-tsr'\n"
"           setting.\n"
"  no-tsr:  Enable the mouse driver without simulating the TSR program. Let us\n"
"           know if it fixes any software not working with the 'on' setting.\n"
"  off:     Disable the built-in mouse driver. You can still start it at runtime\n"
"           by executing the bundled MOUSE.COM from drive Z.\n"
"Notes:\n"
"  - The `ps2_mouse_model` and `com_mouse_model` settings have no effect on the\n"
"    built-in driver.\n"
"  - The driver is auto-disabled if you boot into real MS-DOS or Windows 9x\n"
"    under DOSBox. Under Windows 3.x, the driver is not disabled, but the\n"
"    Windows 3.x mouse driver takes over.\n"
"  - To use a real DOS mouse driver (e.g., MOUSE.COM or CTMOUSE.EXE), configure\n"
"    the mouse type with `ps2_mouse_model` or `com_mouse_model`, then load the\n"
"    driver.\n"
msgstr ""

#: src/config/setup.cpp:274
#, fuzzy, c-format, no-wrap
msgctxt "CONFIG_DOS_MOUSE_DRIVER"
msgid "Renamed to 'builtin_dos_mouse_driver'."
msgstr ""
"Habilitar el controlador de ratón incluido en DOS (habilitado por defecto).\n"
"Notas:\n"
"  - Deshabilítelo si quiere usar el controlador MOUSE.COM original en el DOS\n"
"    emulado.\n"
"  - Cuando inicia un sistema operativo invitado, el controlador incluido se\n"
"    deshabilita automáticamente."

#: src/config/setup.cpp:274
#, fuzzy, c-format, no-wrap
msgctxt "CONFIG_BUILTIN_DOS_MOUSE_DRIVER_MODEL"
msgid ""
"Set the mouse model to be simulated by the built-in DOS mouse driver ('2button'\n"
"by default).\n"
"  2button:  2 buttons, the safest option for most games. The majority of DOS\n"
"            games only support 2 buttons, some might misbehave if the middle\n"
"            button is pressed.\n"
"  3button:  3 buttons, only supported by very few DOS games. Only use this if\n"
"            the game is known to support a 3-button mouse.\n"
"  wheel:    3 buttons + wheel, supports the CuteMouse WheelAPI version 1.0.\n"
"            No DOS game uses the mouse wheel, only a handful of DOS applications\n"
"            and Windows 3.x with special third-party drivers."
msgstr ""

#: src/config/setup.cpp:274
#, fuzzy, c-format, no-wrap
msgctxt "CONFIG_BUILTIN_DOS_MOUSE_DRIVER_OPTIONS"
msgid ""
"Additional built-in DOS mouse driver settings as a list of space or comma\n"
"separated options (unset by default).\n"
"  immediate:  Update mouse movement counters immediately, without waiting for\n"
"              interrupt. May improve mouse latency in fast-paced games (arcade,\n"
"              FPS, etc.), but might cause issues in some titles.\n"
"              List of known incompatible games:\n"
"                - Ultima Underworld: The Stygian Abyss\n"
"                - Ultima Underworld II: Labyrinth of Worlds\n"
"              Please report other incompatible games so we can update this list.\n"
"  modern:     If provided, v7.0+ Microsoft mouse driver behaviour is emulated,\n"
"              otherwise the v6.0 and earlier behaviour (the two are slightly\n"
"              incompatible). Only Descent II with the official Voodoo patch has\n"
"              been found to require the v7.0+ behaviour so far."
msgstr ""

#: src/config/setup.cpp:274
#, fuzzy, c-format, no-wrap
msgctxt "CONFIG_DOS_MOUSE_IMMEDIATE"
msgid "Configure using 'builtin_dos_mouse_driver_options'."
msgstr ""
"Actualizar los contadores de movimiento de ratón inmediatamente, sin esperar\n"
"interrupciones (deshabilitado por defecto).\n"
"Puede mejorar la jugabilidad, especialmente en juegos rápidos (de recreativas,\n"
"de disparos en primera persona, etc.), ya que para algunos juegos efectivamente\n"
"incrementa la frecuencia de muestreo del ratón a 1000 Hz, sin incrementar la\n"
"sobrecarga de las interrupciones.\n"
"Puede causar problemas de compatibilidad. Algunos juegos incompatibles:\n"
"  - Ultima Underworld: The Stygian Abyss\n"
"  - Ultima Underworld II: Labyrinth of Worlds\n"
"Por favor, reporte si encuentra otro juego incompatible, para que podamos\n"
"actualizar esta lista."

#: src/config/setup.cpp:274
#, fuzzy, c-format, no-wrap
msgctxt "CONFIG_PS2_MOUSE_MODEL"
msgid ""
"Set the PS/2 AUX port mouse model, or in other words, the type of the virtual\n"
"mouse plugged into the emulated PS/2 mouse port ('explorer' by default).\n"
"The setting has no effect on the built-in mouse driver (see 'dos_mouse_driver').\n"
"  standard:      3 buttons, standard PS/2 mouse.\n"
"  intellimouse:  3 buttons + wheel, Microsoft IntelliMouse.\n"
"  explorer:      5 buttons + wheel, Microsoft IntelliMouse Explorer (default).\n"
"  none:          no PS/2 mouse."
msgstr ""
"Modelo de ratón en el puerto PS/2 AUX:\n"
"  standard:      3 botones, ratón estándar PS/2.\n"
"  intellimouse:  3 botones + rueda, Microsoft IntelliMouse.\n"
"  explorer:      5 botones + rueda, Microsoft IntelliMouse Explorer\n"
"                 (por defecto).\n"
"  none:          ningún ratón PS/2 emulado."

#: src/config/setup.cpp:274
#, fuzzy, c-format, no-wrap
msgctxt "CONFIG_COM_MOUSE_MODEL"
msgid ""
"Set the default COM (serial) mouse model, or in other words, the type of the\n"
"virtual mouse plugged into the emulated COM ports ('wheel+msm' by default).\n"
"The setting has no effect on the built-in mouse driver (see 'dos_mouse_driver').\n"
"  2button:      2 buttons, Microsoft mouse.\n"
"  3button:      3 buttons, Logitech mouse;\n"
"                mostly compatible with Microsoft mouse.\n"
"  wheel:        3 buttons + wheel;\n"
"                mostly compatible with Microsoft mouse.\n"
"  msm:          3 buttons, Mouse Systems mouse;\n"
"                NOT compatible with Microsoft mouse.\n"
"  2button+msm:  Automatic choice between '2button' and 'msm'.\n"
"  3button+msm:  Automatic choice between '3button' and 'msm'.\n"
"  wheel+msm:    Automatic choice between 'wheel' and 'msm' (default).\n"
"Note: Enable COM port mice in the [serial] section."
msgstr ""
"Modelo de ratón predeterminado en el puerto COM (serie):\n"
"  2button:      2 botones, ratón Microsoft.\n"
"  3button:      3 botones, ratón Logitech;\n"
"                mayormente compatible con ratones Microsoft.\n"
"  wheel:        3 botones + rueda;\n"
"                mayormente compatible con ratones Microsoft.\n"
"  msm:          3 botones, ratón Mouse Systems;\n"
"                NO compatible con ratones Microsoft.\n"
"  2button+msm:  Elegir automáticamente entre '2button' y 'msm'.\n"
"  3button+msm:  Elegir automáticamente entre '3button' y 'msm'.\n"
"  wheel+msm:    Elegir automáticamente entre 'wheel' y 'msm' (por defecto).\n"
"Nota: Habilite ratones en el puerto COM en la sección [serial]."

#: src/config/setup.cpp:274
#, fuzzy, c-format, no-wrap
msgctxt "CONFIG_VMWARE_MOUSE"
msgid ""
"VMware mouse interface ('on' by default).\n"
"with experimental 3rd party Windows 3.1x driver.\n"
"Note: Requires PS/2 mouse to be enabled."
msgstr ""
"Interfaz de ratón de VMware (habilitada por defecto).\n"
"Compatible completamente sólo con un controlador experimental de terceros para\n"
"Windows 3.1x.\n"
"Nota: Requiere habilitar el ratón PS/2."

#: src/config/setup.cpp:274
#, fuzzy, c-format, no-wrap
msgctxt "CONFIG_VIRTUALBOX_MOUSE"
msgid ""
"VirtualBox mouse interface ('on' by default).\n"
"Fully compatible only with 3rd party Windows 3.1x driver.\n"
"Note: Requires PS/2 mouse to be enabled."
msgstr ""
"Interfaz de ratón de VirtualBox (habilitada por defecto).\n"
"Compatible completamente sólo con un controlador terceros para Windows 3.1x.\n"
"Nota: Requiere habilitar el ratón PS/2."

#: src/config/setup.cpp:274
#, fuzzy, c-format, no-wrap
msgctxt "CONFIG_NOSOUND"
msgid ""
"Enable silent mode ('off' by default).\n"
"Sound is still emulated in silent mode, but DOSBox outputs no sound to the host.\n"
"Capturing the emulated audio output to a WAV file works in silent mode."
msgstr ""
"Habilitar el modo silencioso (deshabilitado por defecto).\n"
"En el modo silencioso, el sonido continúa siendo emulado, pero la salida de\n"
"DOSBox es silencio."

#: src/config/setup.cpp:274
#, fuzzy, c-format, no-wrap
msgctxt "CONFIG_RATE"
msgid ""
"Sample rate of DOSBox's internal audio mixer in Hz (%s by default).\n"
"Valid range is 8000 to 96000 Hz. The vast majority of consumer-grade audio\n"
"hardware uses a native rate of 48000 Hz. Recommend leaving this as-is unless\n"
"you have good reason to change it. The OS will most likely resample non-standard\n"
"sample rates to 48000 Hz anyway."
msgstr "Frecuencia de muestreo del mezclador en Hz (%s por defecto)."

#: src/config/setup.cpp:274
#, fuzzy, c-format, no-wrap
msgctxt "CONFIG_BLOCKSIZE"
msgid ""
"Block size of the host audio device in sample frames (%s by default).\n"
"Valid range is 64 to 8192. Should be set to power-of-two values (e.g., 256,\n"
"512, 1024, etc.) Larger values might help with sound stuttering but will\n"
"introduce more latency. Also see 'negotiate'."
msgstr ""
"Tamaño de bloque del mezclador en cuadros de muestra (%s por defecto).\n"
"Valores más altos podrían ayudar a reducir el tartamudeo de sonido, pero el\n"
"sonido estará más retrasado."

#: src/config/setup.cpp:274
#, fuzzy, c-format, no-wrap
msgctxt "CONFIG_PREBUFFER"
msgid ""
"How many milliseconds of sound to render in advance on top of 'blocksize'\n"
"(%s by default). Larger values might help with sound stuttering but will\n"
"introduce more latency."
msgstr ""
"Cuántos milisegundos de sonido renderizar encima del tamaño de bloque\n"
"(%s por defecto).\n"
"Valores más grandes podrían ayudar a reducir el tartamudeo de sonido, pero el\n"
"sonido estará más retrasado."

#: src/config/setup.cpp:274
#, fuzzy, c-format, no-wrap
msgctxt "CONFIG_NEGOTIATE"
msgid ""
"Negotiate a possibly better 'blocksize' setting (%s by default).\n"
"Enable it if you're not getting audio or the sound is stuttering with your\n"
"'blocksize' setting. Disable it to force the manually set 'blocksize' value."
msgstr ""
"Permitir que el controlador de audio del sistema negocie configuraciones\n"
"posiblemente mejores de la frecuencia de muestreo y el tamaño de bloque\n"
"(%s por defecto)."

#: src/config/setup.cpp:274
#, fuzzy, c-format, no-wrap
msgctxt "CONFIG_COMPRESSOR"
msgid ""
"Enable the auto-leveling compressor on the master channel to prevent clipping\n"
"of the audio output:\n"
"  off:  Disable compressor.\n"
"  on:   Enable compressor (default)."
msgstr ""
"Habilitar el compresor autonivelante en el canal maestro para prevenir recortes\n"
"en la salida de audio:\n"
"  off:  Deshabilitar el compresor.\n"
"  on:   Habilitar el compresor (por defecto)."

#: src/config/setup.cpp:274
#, fuzzy, c-format, no-wrap
msgctxt "CONFIG_CROSSFEED"
msgid ""
"Set crossfeed on the OPL and CMS (Gameblaster) mixer channels. Many games pan\n"
"the instruments 100%% left and 100%% right in the stereo field on these audio\n"
"devices which is unpleasant to listen to in headphones. With crossfeed enabled,\n"
"a portion of the left channel signal is mixed into the right channel and vice\n"
"versa, creating a more natural listening experience.\n"
"  off:     No crossfeed (default).\n"
"  on:      Enable crossfeed (normal preset).\n"
"  light:   Light crossfeed (strength 15).\n"
"  normal:  Normal crossfeed (strength 40).\n"
"  strong:  Strong crossfeed (strength 65).\n"
"\n"
"Notes:\n"
"  - Use the MIXER command to apply crossfeed to other audio channels as well\n"
"    and to fine-tune the crossfeed strength per channel."
msgstr ""
"Habilitar el cruce de canales globalmente en todos los canales estéreo para\n"
"escucha por auriculares:\n"
"  off:     Deshabilitado (por defecto).\n"
"  on:      Habilitado (preajuste normal).\n"
"  light:   Leve (intensidad 15).\n"
"  normal:  Normal (intensidad 40).\n"
"  strong:  Intenso (intensidad 65).\n"
"Nota: Puede afinar la intensidad del cruce de cada canal usando el comando\n"
"MIXER."

#: src/config/setup.cpp:274
#, fuzzy, c-format, no-wrap
msgctxt "CONFIG_REVERB"
msgid ""
"Reverb effect that adds a sense of space to the sound:\n"
"  off:     No reverb (default).\n"
"  on:      Enable reverb (medium preset).\n"
"  tiny:    Simulates the sound of a small integrated speaker in a room;\n"
"           specifically designed for small-speaker audio systems\n"
"           (PC speaker, Tandy, PS/1 Audio, and LPT DAC devices).\n"
"  small:   Adds a subtle sense of space; good for games that use a single\n"
"           synth channel (typically OPL) for both music and sound effects.\n"
"  medium:  Medium room preset that works well with a wide variety of games.\n"
"  large:   Large hall preset recommended for games that use separate\n"
"           channels for music and digital audio.\n"
"  huge:    A stronger variant of the large hall preset; works really well\n"
"           in some games with more atmospheric soundtracks.\n"
"\n"
"Notes:\n"
"  - The presets apply a noticeable amount of reverb to the synth mixer channels\n"
"    (except for synths with built-in reverb; e.g., the Roland MT-32), and a\n"
"    subtle amount to the digital audio channels.\n"
"  - Use the MIXER command to fine-tune the reverb levels per channel."
msgstr ""
"Habilitar la reverberación globalmente para agregar una sensación de espacio al\n"
"sonido:\n"
"  off:     Deshabilitada (por defecto).\n"
"  on:      Habilitada (preajuste medio).\n"
"  tiny:    Simula el sonido de un pequeño parlante integrado en una habitación;\n"
"           específicamente diseñado para sistemas de audio de parlantes\n"
"           pequeños (parlante interno de PC, Tandy, PS/1, y dispositivos\n"
"           LPT DAC).\n"
"  small:   Agrega una sensación de espacio sutil; bueno para juegos que usan un\n"
"           sólo canal de sintetizador (típicamente OPL) tanto para la música\n"
"           como para los efectos sonoros.\n"
"  medium:  Preajuste de una habitación mediana que funciona bien con una amplia\n"
"           variedad de juegos.\n"
"  large:   Preajuste de un gran pasillo recomendado para juegos que usan\n"
"           canales separados para música y audio digital.\n"
"  huge:    Una variante más intensa del preajuste anterior; funciona realmente\n"
"           bien en algunos juegos con bandas sonoras más atmosféricas.\n"
"Nota: Puede afinar el nivel de reverberación de cada canal usando el comando\n"
"MIXER."

#: src/config/setup.cpp:274
#, fuzzy, c-format, no-wrap
msgctxt "CONFIG_CHORUS"
msgid ""
"Chorus effect that adds a sense of stereo movement to the sound:\n"
"  off:     No chorus (default).\n"
"  on:      Enable chorus (normal preset).\n"
"  light:   A light chorus effect (especially suited for synth music that\n"
"           features lots of white noise).\n"
"  normal:  Normal chorus that works well with a wide variety of games.\n"
"  strong:  An obvious and upfront chorus effect.\n"
"\n"
"Notes:\n"
"  - The presets apply the chorus effect to the synth channels only (except\n"
"    for synths with built-in chorus; e.g. the Roland MT-32).\n"
"  - Use the MIXER command to fine-tune the chorus levels per channel."
msgstr ""
"Habilitar el coro globalmente para agregar una sensación de movimiento estéreo\n"
"al sonido:\n"
"  off:     Deshabilitado (por defecto).\n"
"  on:      Habilitado (preajuste normal).\n"
"  light:   Leve; especialmente adecuado para música de sintetizador que\n"
"           presenta mucho ruido blanco.\n"
"  normal:  Normal; funciona bien en una amplia variedad de juegos.\n"
"  strong:  Efecto de coro obvio y directo.\n"
"Nota: Puede afinar el nivel de coro de cada canal usando el comando MIXER."

#: src/config/setup.cpp:274
#, fuzzy, c-format, no-wrap
msgctxt "CONFIG_DENOISER"
msgid ""
"Remove low-level residual noise from the output of the OPL synth and the Roland\n"
"Sound Canvas. The emulation of these devices is accurate to the original\n"
"hardware units, which includes the emulation of a very low-level semi-random\n"
"noise. Although this is authentic, most people would find it slightly annoying.\n"
"  off:  Disable the denoiser.\n"
"  on:   Enable the denoiser on the OPL and SOUNDCANVAS channels (default).\n"
"        The denoiser does not introduce any sound quality degradation; it only\n"
"        removes the barely audible residual noise in quiet passages."
msgstr ""

#: src/audio/mixer.cpp:3191
#, fuzzy, c-format, no-wrap
msgctxt "MIXER_INVALID_CUSTOM_FILTER"
msgid ""
"Invalid custom filter definition: [color=white]'%s'[reset].\n"
"Must be specified in [color=light-cyan]'lfp|hpf ORDER CUTOFF_FREQUENCY'[reset] format."
msgstr ""

#: src/audio/mixer.cpp:3196
#, fuzzy, c-format, no-wrap
msgctxt "MIXER_INVALID_CUSTOM_FILTER_ORDER"
msgid "Invalid %s filter order: [color=white]'%s'[reset]. Must be an integer between 1 and %d."
msgstr ""

#: src/audio/mixer.cpp:3200
#, fuzzy, c-format, no-wrap
msgctxt "MIXER_INVALID_CUSTOM_FILTER_CUTOFF"
msgid "Invalid %s filter cutoff frequency: [color=white]'%s'[reset]. Must be a positive number."
msgstr ""

#: src/audio/mixer.cpp:3204
#, fuzzy, c-format, no-wrap
msgctxt "MIXER_INVALID_CUSTOM_FILTER_TYPE"
msgid "Invalid filter type: [color=white]'%s'[reset]. Must be either 'hpf' or 'lpf'."
msgstr ""

#: src/audio/mixer.cpp:3208
#, fuzzy, c-format, no-wrap
msgctxt "MIXER_INVALID_CUSTOM_FILTER_DUPLICATE"
msgid ""
"Invalid custom filter definition: [color=white]'%s'[reset].\n"
"The two filters must be of different types."
msgstr ""

#: src/audio/mixer.cpp:3212
#, fuzzy, c-format, no-wrap
msgctxt "MIXER_INVALID_CUSTOM_FADEOUT"
msgid ""
"Invalid custom fade-out definition: [color=white]'%s'[reset].\n"
"Must be specified in [color=light-cyan]'WAIT FADE'[reset] format where [color=light-cyan]WAIT[reset] is between %d and %d\n"
"(in milliseconds) and [color=light-cyan]FADE[reset] is between %d and %d (in milliseconds);\n"
"using [color=white]'off'[reset]."
msgstr ""

#: src/config/setup.cpp:274
#, fuzzy, c-format, no-wrap
msgctxt "CONFIG_SOUNDFONT"
msgid ""
"Name or path of SoundFont file to use ('default.sf2' by default).\n"
"The SoundFont will be looked up in the following locations in order:\n"
"  - The user-defined SoundFont directory (see 'soundfont_dir').\n"
"  - The 'soundfonts' directory in your DOSBox configuration directory.\n"
"  - Other common system locations.\n"
"The '.sf2' extension can be omitted. You can use paths relative to the above\n"
"locations or absolute paths as well.\n"
"Note: Run `MIXER /LISTMIDI` to see the list of available SoundFonts."
msgstr ""
"Ruta a un archivo SoundFont en formato .sf2 ('default.sf2' por defecto).\n"
"Puede usar una ruta absoluta o relativa, o el nombre de un archivo .sf2 dentro\n"
"del directorio 'soundfonts' en su directorio de configuración de DOSBox.\n"
"Opcionalmente, un valor de porcentaje luego del nombre escalará el volumen de\n"
"la fuente. Esto es útil para normalizar el volumen de fuentes diferentes.\n"
"Por ejemplo, 'mi_soundfont.sf2 50' atenuará el volumen un 50%%.\n"
"El valor de porcentaje puede variar entre 1 y 800."

#: src/config/setup.cpp:274
#, fuzzy, c-format, no-wrap
msgctxt "CONFIG_SOUNDFONT_DIR"
msgid ""
"Extra user-defined SoundFont directory (unset by default).\n"
"If this is set, SoundFonts are looked up in this directory first, then in the\n"
"the standard system locations."
msgstr ""

#: src/config/setup.cpp:274
#, fuzzy, c-format, no-wrap
msgctxt "CONFIG_SOUNDFONT_VOLUME"
msgid ""
"Set the SoundFont's volume as a percentage (100 by default).\n"
"This is useful for normalising the volume of different SoundFonts.\n"
"The percentage value can range from 1 to 800."
msgstr ""

#: src/config/setup.cpp:274
#, fuzzy, c-format, no-wrap
msgctxt "CONFIG_FSYNTH_CHORUS"
msgid ""
"Configure the FluidSynth chorus. Possible values:\n"
"  auto:      Enable chorus, except for known problematic SoundFonts (default).\n"
"  on:        Always enable chorus.\n"
"  off:       Disable chorus.\n"
"  <custom>:  Custom setting via five space-separated values:\n"
"               - voice-count:      Integer from 0 to 99\n"
"               - level:            Decimal from 0.0 to 10.0\n"
"               - speed:            Decimal from 0.1 to 5.0 (in Hz)\n"
"               - depth:            Decimal from 0.0 to 21.0\n"
"               - modulation-wave:  'sine' or 'triangle'\n"
"             For example: 'fsynth_chorus = 3 1.2 0.3 8.0 sine'\n"
"Note: You can disable the FluidSynth chorus and enable the mixer-level chorus\n"
"      on the FluidSynth channel instead, or enable both chorus effects at the\n"
"      same time. Whether this sounds good depends on the SoundFont and the\n"
"      chorus settings being used."
msgstr ""
"Efecto de coro: 'auto' (por defecto), 'on', 'off', o valores personalizados.\n"
"Cuando se usan valores personalizados:\n"
"  Los cinco deben ser provistos en orden y separados por espacios.\n"
"  Ellos son: cantidad-de-voces nivel velocidad profundidad onda-de-modulación,\n"
"  donde:\n"
"    - cantidad-de-voces es un entero entre 0 y 99\n"
"    - nivel es un decimal entre 0.0 y 10.0\n"
"    - velocidad es un decimal, medido en Hz, entre 0.1 y 5.0\n"
"    - profundidad es un decimal entre 0.0 y 21.0\n"
"    - onda-de-modulación es 'sine' (seno) o 'triangle' (triángulo)\n"
"  Por ejemplo: chorus = 3 1.2 0.3 8.0 sine\n"
"Nota: Puede deshabilitar el coro de FluidSynth y en su lugar habilitar el coro\n"
"      a nivel de mezclador en el canal de FluidSynth, o habilitar ambos efectos\n"
"      de coro al mismo tiempo. Si esto suena bien o no depende de la fuente y\n"
"      la configuración de coro usada."

#: src/config/setup.cpp:274
#, fuzzy, c-format, no-wrap
msgctxt "CONFIG_FSYNTH_REVERB"
msgid ""
"Configure the FluidSynth reverb. Possible values:\n"
"  auto:      Enable reverb (default).\n"
"  on:        Enable reverb.\n"
"  off:       Disable reverb.\n"
"  <custom>:  Custom setting via four space-separated values:\n"
"               - room-size:  Decimal from 0.0 to 1.0\n"
"               - damping:    Decimal from 0.0 to 1.0\n"
"               - width:      Decimal from 0.0 to 100.0\n"
"               - level:      Decimal from 0.0 to 1.0\n"
"             For example: 'fsynth_reverb = 0.61 0.23 0.76 0.56'\n"
"Note: You can disable the FluidSynth reverb and enable the mixer-level reverb\n"
"      on the FluidSynth channel instead, or enable both reverb effects at the\n"
"      same time. Whether this sounds good depends on the SoundFont and the\n"
"      reverb settings being used."
msgstr ""
"Efecto de reverberación: 'auto' (por defecto), 'on', 'off', o valores\n"
"personalizados. Cuando se usan valores personalizados:\n"
"  Los cuatro deben ser provistos en orden y separados por espacios.\n"
"  Ellos son: tamaño-de-habitación amortiguación ancho nivel, donde:\n"
"    - tamaño-de-habitación es un decimal entre 0.0 y 1.0\n"
"    - amortiguación es un decimal entre 0.0 y 1.0\n"
"    - ancho es un decimal entre 0.0 y 100.0\n"
"    - nivel es un decimal entre 0.0 y 1.0\n"
"  Por ejemplo: reverb = 0.61 0.23 0.76 0.56\n"
"Nota: Puede deshabilitar la reverberación de FluidSynth y en su lugar habilitar\n"
"      la reverberación a nivel de mezclador en el canal de FluidSynth, o\n"
"      habilitar ambos efectos de reverberación al mismo tiempo. Si esto suena\n"
"      bien o no depende de la fuente y la configuración de reverberación usada."

#: src/config/setup.cpp:274
#, fuzzy, c-format, no-wrap
msgctxt "CONFIG_FSYNTH_FILTER"
msgid ""
"Filter for the FluidSynth audio output:\n"
"  off:       Don't filter the output (default).\n"
"  <custom>:  Custom filter definition; see 'sb_filter' for details."
msgstr ""
"Filtro para la salida de audio de FluidSynth:\n"
"  off:              No filtrar la salida (por defecto).\n"
"  <personalizado>:  Definición de filtro personalizada; consulte los detalles\n"
"                    en 'sb_filter'."

#: src/midi/fluidsynth.cpp:1277
#, fuzzy, c-format, no-wrap
msgctxt "FLUIDSYNTH_NO_SOUNDFONTS"
msgid "No available SoundFonts"
msgstr ""

#: src/midi/fluidsynth.cpp:1279
#, fuzzy, c-format, no-wrap
msgctxt "FLUIDSYNTH_INVALID_EFFECT_PARAMETER"
msgid ""
"Invalid [color=light-green]'%s'[reset] synth parameter (%s): [color=white]%s[reset];\n"
"must be between %.2f and %.2f, using [color=white]'%s'[reset]"
msgstr ""

#: src/midi/fluidsynth.cpp:1284
#, fuzzy, c-format, no-wrap
msgctxt "FLUIDSYNTH_INVALID_CHORUS_WAVE"
msgid ""
"Invalid [color=light-green]'fsynth_chorus'[reset] synth parameter (modulation wave type): [color=white]%s[reset];\n"
"must be [color=white]'sine'[reset] or [color=white]'triangle'[reset]"
msgstr ""

#: src/midi/fluidsynth.cpp:1289
#, fuzzy, c-format, no-wrap
msgctxt "FLUIDSYNTH_INVALID_NUM_EFFECT_PARAMS"
msgid ""
"Invalid number of [color=light-green]'%s'[reset] parameters: [color=white]%d[reset];\n"
"must be %d space-separated values, using [color=white]'auto'[reset]"
msgstr ""

#: src/config/setup.cpp:274
#, fuzzy, c-format, no-wrap
msgctxt "CONFIG_MODEL"
msgid ""
"The Roland MT-32/CM-32ML model to use.\n"
"You must have the ROM files for the selected model available (see 'romdir').\n"
"The lookup for the best models is performed in order as listed.\n"
"  auto:       Pick the best available model (default).\n"
"  cm32l:      Pick the best available CM-32L model.\n"
"  mt32_old:   Pick the best available \"old\" MT-32 model (v1.0x).\n"
"  mt32_new:   Pick the best available \"new\" MT-32 model (v2.0x).\n"
"  mt32:       Pick the best available MT-32 model.\n"
"  <version>:  Use the exact specified model version (e.g., 'mt32_204').\n"
"Notes:\n"
"  - Run `MIXER /LISTMIDI` to see the list of available models.\n"
"  - This is *NOT* a General MIDI compatible MIDI device; only use it if the\n"
"    game is known to support Roland MT-32 MIDI (which predates General MIDI).\n"
msgstr ""
"Modelo de Roland MT-32/CM-32ML a usar.\n"
"Debe tener disponibles los archivos ROM del modelo seleccionado (vea 'romdir').\n"
"La búsqueda de los modelos que no especifican una versión en su nombre se\n"
"realiza en el orden indicado.\n"
"  auto:       Elegir el primer modelo disponible (por defecto).\n"
"  cm32l:      Elegir el primer modelo disponible de CM-32L.\n"
"  mt32_old:   Elegir el primer modelo disponible de MT-32 \"viejo\" (v1.0x).\n"
"  mt32_new:   Elegir el primer modelo disponible de MT-32 \"nuevo\" (v2.0x).\n"
"  mt32:       Elegir el primer modelo disponible de MT-32.\n"
"  <versión>:  Usar la versión exacta de modelo especificada\n"
"              (por ejemplo, 'mt32_204')."

#: src/config/setup.cpp:274
#, fuzzy, c-format, no-wrap
msgctxt "CONFIG_ROMDIR"
msgid ""
"The directory containing the Roland MT-32/CM-32ML ROMs (unset by default).\n"
"The directory can be absolute or relative, or leave it unset to use the\n"
"'mt32-roms' directory in your DOSBox configuration directory. Other common\n"
"system locations will be checked as well.\n"
"Notes:\n"
"  - The file names of the ROM files do not matter; the ROMS are identified\n"
"    by their checksums.\n"
"  - Both interleaved and non-interlaved ROM files are supported."
msgstr ""
"Directorio que contiene las ROMs de Roland MT-32/CM-32ML\n"
"(en blanco por defecto).\n"
"El directorio puede ser absoluto o relativo, o déjelo en blanco para usar el\n"
"directorio 'mt32-roms' en su directorio de configuración de de DOSBox. También\n"
"se verificarán otras ubicaciones comunes del sistema.\n"
"Notas:\n"
"  - Los nombres de archivo de las ROMs no importan; se identifican por sus\n"
"    sumas de verificación.\n"
"  - Se soportan tanto archivos de ROM intercalados como no intercalados."

#: src/config/setup.cpp:274
#, fuzzy, c-format, no-wrap
msgctxt "CONFIG_MT32_FILTER"
msgid ""
"Filter for the Roland MT-32/CM-32L audio output:\n"
"  off:       Don't filter the output (default).\n"
"  <custom>:  Custom filter definition; see 'sb_filter' for details."
msgstr ""
"Filtro para la salida de audio de Roland MT-32/CM-32L:\n"
"  off:              No filtrar la salida (por defecto).\n"
"  <personalizado>:  Definición de filtro personalizada; consulte los detalles\n"
"                    en 'sb_filter'."

#: src/midi/mt32.cpp:401
#, fuzzy, c-format, no-wrap
msgctxt "MT32_ROMS_LABEL"
msgid "MT-32  models   "
msgstr "ROMs MT-32   "

#: src/midi/mt32.cpp:402
#, fuzzy, c-format, no-wrap
msgctxt "CM32L_ROMS_LABEL"
msgid "CM-32L models   "
msgstr "ROMs CM-32L  "

#: src/midi/mt32.cpp:403
#, fuzzy, c-format, no-wrap
msgctxt "MT32_ACTIVE_MODEL_LABEL"
msgid "Active model  "
msgstr ""

#: src/midi/mt32.cpp:404
#, fuzzy, c-format, no-wrap
msgctxt "MT32_SOURCE_DIR_LABEL"
msgid "ROM path      "
msgstr "Cargada de    "

#: src/config/setup.cpp:274
#, fuzzy, c-format, no-wrap
msgctxt "CONFIG_SOUNDCANVAS_MODEL"
msgid ""
"The Roland Sound Canvas model to use.\n"
"One or more CLAP audio plugins that implement the supported Sound Canvas\n"
"models must be present in the 'plugins' directory in your DOSBox installation\n"
"or configuration directory. DOSBox searches for the requested model by\n"
"inspecting the plugin descriptions. The lookup for the best model is\n"
"performed in order as listed.\n"
"  auto:       Pick the best available model (default).\n"
"  sc55:       Pick the best available original SC-55 model.\n"
"  sc55mk2:    Pick the best available SC-55mk2 model.\n"
"  <version>:  Use the exact specified model version (e.g., 'sc55_121')."
msgstr ""

#: src/config/setup.cpp:274
#, fuzzy, c-format, no-wrap
msgctxt "CONFIG_SOUNDCANVAS_FILTER"
msgid ""
"Filter for the Roland Sound Canvas audio output:\n"
"  on:        Filter the output (default).\n"
"  off:       Don't filter the output.\n"
"  <custom>:  Custom filter definition; see 'sb_filter' for details."
msgstr ""

#: src/midi/soundcanvas.cpp:830
#, fuzzy, c-format, no-wrap
msgctxt "SC55_MODELS_LABEL"
msgid "SC-55 models    "
msgstr ""

#: src/midi/soundcanvas.cpp:831
#, fuzzy, c-format, no-wrap
msgctxt "SOUNDCANVAS_ACTIVE_MODEL_LABEL"
msgid "Active model:    "
msgstr ""

#: src/config/setup.cpp:274
#, fuzzy, c-format, no-wrap
msgctxt "CONFIG_MIDIDEVICE"
msgid ""
"Set where MIDI data from the emulated MPU-401 MIDI interface is sent\n"
"('port' by default):"
msgstr ""
"Dónde se envían los datos MIDI de la interfaz emulada MPU-401\n"
"('auto' por defecto):"

#: src/config/setup.cpp:290
#, fuzzy, c-format, no-wrap
msgctxt "CONFIGITEM_MIDIDEVICE_PORT"
msgid ""
"  port:         A MIDI port of the host operating system's MIDI interface\n"
"                (default). You can configure the port to use with the\n"
"                'midiconfig' setting."
msgstr ""

#: src/config/setup.cpp:290
#, fuzzy, c-format, no-wrap
msgctxt "CONFIGITEM_MIDIDEVICE_COREAUDIO"
msgid ""
"  coreaudio:    The built-in macOS MIDI synthesiser. The SoundFont to use can\n"
"                be specified with the 'midiconfig' setting."
msgstr "  coreaudio:   Sintetizador MIDI incluido en macOS."

#: src/config/setup.cpp:290
#, fuzzy, c-format, no-wrap
msgctxt "CONFIGITEM_MIDIDEVICE_MT32"
msgid "  mt32:         The internal Roland MT-32 synthesizer (see the [mt32] section)."
msgstr ""
"  mt32:        Sintetizador Roland MT-32 incorporado. Puede configurarlo en la\n"
"               sección [mt32]."

#: src/config/setup.cpp:290
#, fuzzy, c-format, no-wrap
msgctxt "CONFIGITEM_MIDIDEVICE_SOUNDCANVAS"
msgid ""
"  soundcanvas:  The internal Roland SC-55 synthesiser (requires a CLAP audio\n"
"                plugin that implements the Sound Canvas to be available;\n"
"                see the [soundcanvas] section)."
msgstr ""

#: src/config/setup.cpp:290
#, fuzzy, c-format, no-wrap
msgctxt "CONFIGITEM_MIDIDEVICE_FLUIDSYNTH"
msgid ""
"  fluidsynth:   The internal FluidSynth MIDI synthesizer (SoundFont player)\n"
"                (requires the FluidSynth dynamic-link library to be available;\n"
"                see the [fluidsynth] section)."
msgstr ""
"  fluidsynth:  Sintetizador MIDI FluidSynth incorporado (reproductor de\n"
"               SoundFont). Puede configurarlo en la sección [fluidsynth]."

#: src/config/setup.cpp:290
#, fuzzy, c-format, no-wrap
msgctxt "CONFIGITEM_MIDIDEVICE_NONE"
msgid "  none:         Disable MIDI output."
msgstr ""
"  none:        Deshabilitar la salida MIDI.\n"
":CONFIG_MIDICONFIG\n"
"Opciones de configuración para la interfaz MIDI seleccionada\n"
"(en blanco por defecto).\n"
"Generalmente es el ID o el nombre del sintetizador MIDI que quiere usar\n"
"(puede obtenerlo con el comando de DOS 'MIXER /LISTMIDI').\n"
"Notas:"

#: src/config/setup.cpp:274
#, fuzzy, c-format, no-wrap
msgctxt "CONFIG_MIDICONFIG"
msgid ""
"Configuration options for the selected MIDI device (unset by default).\n"
"Notes:"
msgstr ""

#: src/config/setup.cpp:290
#, fuzzy, c-format, no-wrap
msgctxt "CONFIGITEM_MIDICONFIG_WINDOWS_OR_MACOS"
msgid ""
"  - When using 'mididevice = port', find the ID or name of the MIDI port you\n"
"    want to use with the DOS command 'MIXER /LISTMIDI', then set either the ID\n"
"    or a substring of the name (e.g., to use the port called \"loopMIDI Port A\"\n"
"    with ID 2, set 'midiconfig = 2' or 'midiconfig = port a')."
msgstr ""

#: src/config/setup.cpp:290
#, fuzzy, c-format, no-wrap
msgctxt "CONFIGITEM_MIDICONFIG_COREAUDIO"
msgid ""
"  - When using 'mididevice = coreaudio', this setting specifies the SoundFont\n"
"    to use. You must use the absolute path of the SoundFont file."
msgstr "  - Si se usa 'coreaudio', puede especificar una SoundFont aquí."

#: src/config/setup.cpp:290
#, fuzzy, c-format, no-wrap
msgctxt "CONFIGITEM_MIDICONFIG_LINUX"
msgid ""
"  - When using 'mididevice = port', use the Linux command 'aconnect -l' to list\n"
"    all open MIDI ports and select one (e.g., 'midiconfig = 14:0' for sequencer\n"
"    client 14, port 0)."
msgstr ""

#: src/config/setup.cpp:290
#, fuzzy, c-format, no-wrap
msgctxt "CONFIGITEM_MIDICONFIG_INTERNAL_SYNTH"
msgid ""
"  - The setting has no effect when using the internal synthesizers\n"
"    ('mididevice = fluidsynth', 'mt32', or 'soundcanvas')."
msgstr ""

#: src/config/setup.cpp:290
#, fuzzy, c-format, no-wrap
msgctxt "CONFIGITEM_MIDICONFIG_PHYSICAL_MT32"
msgid ""
"  - If you're using a physical rev.0 Roland MT-32, the hardware may require a\n"
"    delay to prevent buffer overflows. You can enable this with 'delaysysex'\n"
"    after the port ID or name (e.g., 'midiconfig = 2 delaysysex')."
msgstr ""

#: src/config/setup.cpp:274
#, fuzzy, c-format, no-wrap
msgctxt "CONFIG_MPU401"
msgid "MPU-401 mode to emulate ('intelligent' by default)."
msgstr "Modo de MPU-401 a emular ('intelligent' por defecto)."

#: src/config/setup.cpp:274
#, fuzzy, c-format, no-wrap
msgctxt "CONFIG_RAW_MIDI_OUTPUT"
msgid ""
"Enable raw, unaltered MIDI output ('off' by default).\n"
"The MIDI drivers of many games don't fully conform to the MIDI standard,\n"
"which makes editing the MIDI recordings of these games very error-prone and\n"
"cumbersome in MIDI sequencers, often resulting in hanging or missing notes.\n"
"DOSBox corrects the MIDI output of such games by default. This results in no\n"
"audible difference whatsoever; it only affects the representation of the MIDI\n"
"data. You should only enable 'raw_midi_output' if you really need to capture\n"
"the raw, unaltered MIDI output of a program, e.g. when working with music\n"
"applications, or when debugging MIDI issues."
msgstr ""
"Habilitar la salida MIDI sin alterar (deshabilitado por defecto).\n"
"Los controladores MIDI de muchos juegos no se adhieren por completo al estándar\n"
"MIDI, lo que torna la edición de grabaciones MIDI de esos juegos muy propensa a\n"
"errores e incómoda en los secuenciadores MIDI, muchas veces resultando en notas\n"
"colgadas o faltantes.\n"
"DOSBox corrige la salida MIDI de tales juegos por defecto. Esto no resulta en\n"
"diferencias audibles; sólo afecta la representación de los datos MIDI.\n"
"Sólo debería habilitar esta opción si realmente necesita capturar la salida\n"
"MIDI sin alteraciones, por ejemplo, al trabajar con aplicaciones musicales, o\n"
"al depurar problemas MIDI."

#: src/midi/midi.cpp:929
#, fuzzy, c-format, no-wrap
msgctxt "MIDI_DEVICE_LIST_NOT_SUPPORTED"
msgid "Listing not supported"
msgstr "Listado no soportado"

#: src/midi/midi.cpp:930
#, fuzzy, c-format, no-wrap
msgctxt "MIDI_DEVICE_NOT_CONFIGURED"
msgid "Device not configured"
msgstr "Dispositivo no configurado"

#: src/midi/midi.cpp:931
#, fuzzy, c-format, no-wrap
msgctxt "MIDI_DEVICE_NO_PORTS"
msgid "No available ports"
msgstr ""

#: src/midi/midi.cpp:932
#, fuzzy, c-format, no-wrap
msgctxt "MIDI_DEVICE_NO_MODEL_ACTIVE"
msgid "No model is currently active"
msgstr ""

#: src/midi/midi.cpp:933
#, fuzzy, c-format, no-wrap
msgctxt "MIDI_DEVICE_NO_MODELS"
msgid "No available models"
msgstr ""

#: src/config/setup.cpp:274
#, fuzzy, c-format, no-wrap
msgctxt "CONFIG_SBTYPE"
msgid ""
"Sound Blaster model to emulate ('sb16' by default).\n"
"The models auto-selected with 'oplmode' and 'cms' on 'auto' are also listed.\n"
"  gb:        Game Blaster          - CMS\n"
"  sb1:       Sound Blaster 1.0     - OPL2, CMS\n"
"  sb2:       Sound Blaster 2.0     - OPL2\n"
"  sbpro1:    Sound Blaster Pro     - Dual OPL2\n"
"  sbpro2:    Sound Blaster Pro 2   - OPL3\n"
"  sb16:      Sound Blaster 16      - OPL3 (default)\n"
"  ess:       ESS ES1688 AudioDrive - ESFM\n"
"  none/off:  Disable Sound Blaster emulation.\n"
"Notes:\n"
"  - Creative Music System was later rebranded to Game Blaster; they are the\n"
"    same card.\n"
"  - The 'ess' option is for getting ESS Enhanced FM music via the card's ESFM\n"
"    synthesiser in games that support it. The ESS DAC is not emulated but the\n"
"    card is Sound Blaster Pro compatible; just configure the game for Sound\n"
"    Blaster digital sound."
msgstr ""
"Modelo de Sound Blaster a emular ('sb16' por defecto).\n"
"También se listan los modelos auto-seleccionados con 'oplmode' y 'cms'\n"
"establecidos en 'auto'.\n"
"  gb:        Game Blaster        - CMS\n"
"  sb1:       Sound Blaster 1.0   - OPL2, CMS\n"
"  sb2:       Sound Blaster 2.0   - OPL2\n"
"  sbpro1:    Sound Blaster Pro   - Dual OPL2\n"
"  sbpro2:    Sound Blaster Pro 2 - OPL3\n"
"  sb16:      Sound Blaster 16    - OPL3 (por defecto)\n"
"  none/off:  Deshabilitar la emulación de Sound Blaster.\n"
"Nota: La Creative Music System fue luego renombrada a Game Blaster; se trata de\n"
"      la misma tarjeta."

#: src/config/setup.cpp:274
#, fuzzy, c-format, no-wrap
msgctxt "CONFIG_SBBASE"
msgid "The IO address of the Sound Blaster (220 by default)."
msgstr "Dirección base de E/S de la Sound Blaster (220 por defecto)."

#: src/config/setup.cpp:274
#, fuzzy, c-format, no-wrap
msgctxt "CONFIG_IRQ"
msgid "The IRQ number of the Sound Blaster (7 by default)."
msgstr "Número de IRQ de la Sound Blaster (7 por defecto)."

#: src/config/setup.cpp:274
#, fuzzy, c-format, no-wrap
msgctxt "CONFIG_DMA"
msgid "The DMA channel of the Sound Blaster (1 by default)."
msgstr "Canal DMA de la Sound Blaster (1 por defecto)."

#: src/config/setup.cpp:274
#, fuzzy, c-format, no-wrap
msgctxt "CONFIG_HDMA"
msgid "The High DMA channel of the Sound Blaster 16 (5 by default)."
msgstr "Canal alto DMA de la Sound Blaster 16 (5 por defecto)."

#: src/config/setup.cpp:274
#, fuzzy, c-format, no-wrap
msgctxt "CONFIG_SBMIXER"
msgid ""
"Allow the Sound Blaster mixer to modify volume levels ('on' by default).\n"
"Sound Blaster Pro 1 and later cards allow programs to set the volume of the\n"
"digital audio (DAC), FM synth, and CD Audio output. These correspond to the\n"
"SB, OPL, and CDAUDIO DOSBox mixer channels, respectively.\n"
"  on:   The final level of the above channels is a combination of the volume\n"
"        set by the program, and the volume set in the DOSBox mixer.\n"
"  off:  Only the DOSBox mixer determines the volume of these channels.\n"
"Note: Some games change the volume levels dynamically (e.g., lower the FM music\n"
"      volume when speech is playing); it's best to leave 'sbmixer' enabled for\n"
"      such games."
msgstr ""
"Permitir al mezclador de Sound Blaster modificar al mezclador de DOSBox\n"
"(habilitado por defecto)."

#: src/config/setup.cpp:274
#, fuzzy, c-format, no-wrap
msgctxt "CONFIG_SBWARMUP"
msgid ""
"Silence initial DMA audio after card power-on, in milliseconds\n"
"(100 by default). This mitigates pops heard when starting many SB-based games.\n"
"Reduce this if you notice intial playback is missing audio."
msgstr ""
"Silenciar el audio inicial DMA después del encendido de la tarjeta, en\n"
"milisegundos (100 por defecto).\n"
"Esto mitiga los estallidos que se escuchan al iniciar muchos juegos basados en\n"
"SB. Reduzca esto si nota que a la reproducción inicial le falta audio."

#: src/config/setup.cpp:274
#, fuzzy, c-format, no-wrap
msgctxt "CONFIG_SB_FILTER"
msgid ""
"Type of filter to emulate for the Sound Blaster digital sound output:\n"
"  auto:      Use the appropriate filter determined by 'sbtype'.\n"
"  sb1, sb2, sbpro1, sbpro2, sb16:\n"
"             Use the filter of this Sound Blaster model.\n"
"  modern:    Use linear interpolation upsampling that acts as a low-pass\n"
"             filter; this is the legacy DOSBox behaviour (default).\n"
"  off:       Don't filter the output.\n"
"  <custom>:  One or two custom filters in the following format:\n"
"               TYPE ORDER FREQ\n"
"             Where TYPE can be 'hpf' (high-pass) or 'lpf' (low-pass),\n"
"             ORDER is the order of the filter from 1 to 16\n"
"             (1st order = 6dB/oct slope, 2nd order = 12dB/oct, etc.),\n"
"             and FREQ is the cutoff frequency in Hz. Examples:\n"
"                lpf 2 12000\n"
"                hpf 3 120 lfp 1 6500"
msgstr ""
"Tipo de filtro a emular para la salida de sonido digital de Sound Blaster:\n"
"  auto:             Usar el filtro apropiado según la propiedad 'sbtype'.\n"
"  sb1, sb2, sbpro1, sbpro2, sb16:\n"
"                    Usar el filtro de este modelo de Sound Blaster.\n"
"  modern:           Usar interpolación lineal que actúa como filtro de paso\n"
"                    bajo; éste es el comportamiento de DOSBox heredado\n"
"                    (por defecto).\n"
"  off:              No filtrar la salida.\n"
"  <personalizado>:  Uno o dos filtros personalizados en el formato siguiente:\n"
"                      TIPO ORDEN FRECUENCIA\n"
"                    Donde TIPO puede ser 'hpf' (paso alto) o 'lpf' (paso bajo),\n"
"                    ORDEN es el orden del filtro de 1 a 16 (1er orden =\n"
"                    pendiente de 6dB/octava, 2do orden = 12dB/octava, etc.),\n"
"                    y FRECUENCIA es la frecuencia de corte en Hz. Ejemplos:\n"
"                      lpf 2 12000\n"
"                      hpf 3 120 lfp 1 6500"

#: src/config/setup.cpp:274
#, fuzzy, c-format, no-wrap
msgctxt "CONFIG_SB_FILTER_ALWAYS_ON"
msgid ""
"Force the Sound Blaster Pro 2 filter to be always on ('off' by default).\n"
"Other Sound Blaster models don't allow toggling the filter in software."
msgstr ""
"Forzar al filtro de Sound Blaster a estar siempre habilitado\n"
"(no permitir a los programas deshabilitarlo; deshabilitado por defecto)."

#: src/hardware/audio/sblaster.cpp:3830
#, fuzzy, c-format, no-wrap
msgctxt "SBLASTER_INVALID_ESS_OPLMODE"
msgid "Invalid [color=light-green]'%s'[reset] setting for the ESS card: [color=white]'%s'[reset], using [color=white]'%s'[reset]"
msgstr ""

#: src/hardware/audio/sblaster.cpp:3835
#, fuzzy, c-format, no-wrap
msgctxt "SBLASTER_CMS_OPLMODE_DEPRECATED"
msgid "The [color=white]'cms'[reset] setting for [color=light-green]'oplmode'[reset] is deprecated; use [color=white]'cms = on'[reset] instead"
msgstr ""

#: src/hardware/audio/sblaster.cpp:3840
#, fuzzy, c-format, no-wrap
msgctxt "SBLASTER_CMS_FORCED_AUTO"
msgid "[color=light-green]'%s'[reset] setting is [color=white]'off'[reset], but is forced to [color=white]'%s'[reset] on the Game Blaster"
msgstr ""

#: src/hardware/audio/sblaster.cpp:3845
#, fuzzy, c-format, no-wrap
msgctxt "SBLASTER_CMS_FORCED_OFF"
msgid "[color=light-green]'%s'[reset] setting [color=white]'on'[reset] not supported on this card, forcing [color=white]'%s'[reset]"
msgstr ""

#: src/config/setup.cpp:274
#, fuzzy, c-format, no-wrap
msgctxt "CONFIG_OPLRATE"
msgid "The OPL output is now transparently resampled to the mixer's sample rate."
msgstr ""
"La forma de onda de OPL ahora es muestreada a la velocidad de reproducción del\n"
"mezclador para evitar el remuestreo."

#: src/config/setup.cpp:274
#, fuzzy, c-format, no-wrap
msgctxt "CONFIG_OPLMODE"
msgid ""
"OPL model to emulate ('auto' by default).\n"
"  auto:      Use the appropriate model determined by 'sbtype'.\n"
"  opl2:      Yamaha OPL2 (YM3812, mono).\n"
"  dualopl2:  Dual OPL2 (two OPL2 chips in stereo configuration).\n"
"  opl3:      Yamaha OPL3 (YMF262, stereo).\n"
"  opl3gold:  OPL3 and the optional AdLib Gold Surround module.\n"
"             Use with 'sbtype = sb16' to emulate the AdLib Gold 1000.\n"
"  esfm:      ESS ESFM (enhanced Yamaha OPL3 compatible FM synth).\n"
"  none/off:  Disable OPL emulation.\n"
"Notes:\n"
"  - 'sbtype = none' and 'oplmode = opl2' emulates the original AdLib card.\n"
"  - Only 'oplmode = esfm' is not enough to get ESS Enhanced FM music in games;\n"
"    you'll also need to set 'sbtype = ess'. 'oplmode = esfm' is useful to\n"
"    get ESFM-flavoured OPL with original Sound Blaster models."
msgstr ""
"Modelo de OPL a emular ('auto' por defecto).\n"
"  auto:      Usar el modelo apropiado según el valor de 'sbtype'.\n"
"  opl2:      OPL2 (mono).\n"
"  dualopl2:  Dual OPL2 (estéreo).\n"
"  opl3:      OPL3 (estéreo).\n"
"  opl3gold:  OPL3 (estéreo) y el módulo opcional AdLib Gold Surround.\n"
"             Úsela con 'sbtype = sb16' para emular la AdLib Gold 1000.\n"
"  none/off:  Deshabilitar la emulación de OPL.\n"
"Nota: 'sbtype = none' y 'oplmode = opl2' emulan la tarjeta AdLib original."

#: src/config/setup.cpp:274
#, fuzzy, c-format, no-wrap
msgctxt "CONFIG_OPL_FADEOUT"
msgid ""
"Fade out hanging notes on the OPL synth:\n"
"  off:       Don't fade out hanging notes (default).\n"
"  fade:      Fade out hanging notes. You should only enable this in games that\n"
"             sometimes play hanging notes that never stop (e.g., Bard's Tale).\n"
"  <custom>:  A custom fade-out definition in the following format:\n"
"               WAIT FADE\n"
"             Where WAIT is how long after the last I/O port write fading begins\n"
"             (between 100 and 5000 milliseconds); and FADE is the fade-out\n"
"             period (between 10 and 3000 milliseconds).\n"
"             Examples:\n"
"               300 200   (wait 300 ms before fading out over a 200 ms period)\n"
"               1000 3000 (wait 1 second before fading out over 3 seconds)"
msgstr ""
"Desvanecer la salida del sintetizador OPL luego de la última escritura al\n"
"puerto de E/S:\n"
"  off:              No desvanecer; la salida residual se reproducirá por\n"
"                    siempre (por defecto).\n"
"  on:               Esperar 0.5s antes de desvanecer durante un periodo de\n"
"                    0.5s.\n"
"  <personalizado>:  Definición de desvanecimiento personalizada en el formato:\n"
"                      ESPERA DESVANECIMIENTO\n"
"                    Donde ESPERA es luego de cuántos milisegundos a partir de\n"
"                    la última escritura al puerto de E/S comienza el efecto de\n"
"                    desvanecimiento, en un rango entre 100 y 5000 milisegundos;\n"
"                    y DESVANECIMIENTO es el periodo de desvanecimiento, entre\n"
"                    10 y 3000 milisegundos. Ejemplos:\n"
"                    300 200 (Esperar 300ms antes de desvanecer durante 200ms)\n"
"                    1000 3000 (Esperar 1s antes de desvanecer durante 3s)"

#: src/config/setup.cpp:274
#, fuzzy, c-format, no-wrap
msgctxt "CONFIG_OPL_REMOVE_DC_BIAS"
msgid ""
"Remove DC bias from the OPL output. This should only be used as a last resort\n"
"to fix popping in games that play PCM audio using the OPL synthesiser on a\n"
"Sound Blaster or AdLib card, such as in: Golden Eagle (1991), Wizardry 6\n"
"(1990), and Wizardry 7 (1992). Please open an issue ticket if you find other\n"
"affected games."
msgstr ""
"Elimina el sesgo de corriente continua de la salida OPL. Esto debería ser usado\n"
"sólo como último recurso para corregir estallidos en juegos que reproducen\n"
"audio PCM usando el sintetizador OPL en una tarjeta Sound Blaster o AdLib, como\n"
"por ejemplo en: Golden Eagle (1991), Wizardry 6 (1990), y Wizardry 7 (1992).\n"
"Por favor, repórtenos el problema si encuentra otros juegos afectados."

#: src/config/setup.cpp:274
#, fuzzy, c-format, no-wrap
msgctxt "CONFIG_OPLEMU"
msgid "Only 'nuked' OPL emulation is supported now."
msgstr "Ahora sólo se soporta la emulación de OPL 'nuked'."

#: src/config/setup.cpp:274
#, fuzzy, c-format, no-wrap
msgctxt "CONFIG_OPL_FILTER"
msgid ""
"Type of filter to emulate for the Sound Blaster OPL output:\n"
"  auto:      Use the appropriate filter determined by 'sbtype' (default).\n"
"  sb1, sb2, sbpro1, sbpro2, sb16:\n"
"             Use the filter of this Sound Blaster model.\n"
"  off:       Don't filter the output.\n"
"  <custom>:  Custom filter definition; see 'sb_filter' for details."
msgstr ""
"Tipo de filtro a emular para la salida de sonido OPL de Sound Blaster:\n"
"  auto:             Usar el filtro apropiado según la propiedad 'sbtype'\n"
"                    (por defecto).\n"
"  sb1, sb2, sbpro1, sbpro2, sb16:\n"
"                    Usar el filtro de este modelo de Sound Blaster.\n"
"  off:              No filtrar la salida.\n"
"  <personalizado>:  Definición de filtro personalizada; consulte los detalles\n"
"                    en 'sb_filter'."

#: src/config/setup.cpp:274
#, fuzzy, c-format, no-wrap
msgctxt "CONFIG_CMS"
msgid ""
"Enable CMS emulation ('auto' by default).\n"
"  off:   Disable CMS emulation (except when the Game Blaster is selected).\n"
"  on:    Enable CMS emulation on Sound Blaster 1 and 2.\n"
"  auto:  Auto-enable CMS emulation for Sound Blaster 1 and Game Blaster."
msgstr ""
"Emulación de CMS ('auto' por defecto).\n"
"  off:   Deshabilitar la emulación de CMS (excepto si se selecciona la Game\n"
"         Blaster).\n"
"  on:    Habilitar la emulación de CMS en la Sound Blaster 1 y 2.\n"
"  auto:  Auto-habilitar la emulación de CMS para la Sound Blaster 1 y Game Blaster."

#: src/config/setup.cpp:274
#, fuzzy, c-format, no-wrap
msgctxt "CONFIG_CMS_FILTER"
msgid ""
"Filter for the Sound Blaster CMS output:\n"
"  on:        Filter the output (default).\n"
"  off:       Don't filter the output.\n"
"  <custom>:  Custom filter definition; see 'sb_filter' for details."
msgstr ""
"Filtro para la salida de audio de Sound Blaster CMS:\n"
"  on:               Filtrar la salida (por defecto).\n"
"  off:              No filtrar la salida.\n"
"  <personalizado>:  Definición de filtro personalizada; consulte los detalles\n"
"                    en 'sb_filter'."

#: src/config/setup.cpp:274
#, fuzzy, c-format, no-wrap
msgctxt "CONFIG_GUS"
msgid ""
"Enable Gravis UltraSound emulation ('off' by default).\n"
"Many games and all demos upload their own sounds, but some rely on the\n"
"instrument patch files included with the GUS for MIDI playback (see 'ultradir'\n"
"for details). Some games also require ULTRAMID.EXE to be loaded prior to\n"
"starting the game.\n"
"\n"
"Note: The default settings of base address 240, IRQ 5, and DMA 3 have been\n"
"      chosen so the GUS can coexist with a Sound Blaster card. This works fine\n"
"      for the majority of programs, but some games and demos expect the GUS\n"
"      factory defaults of base address 220, IRQ 11, and DMA 1. The default\n"
"      IRQ 11 is also problematic with specific versions of the DOS4GW extender\n"
"      that cannot handle IRQs above 7."
msgstr ""
"Habilitar la emulación de Gravis UltraSound (deshabilitada por defecto).\n"
"Se eligió la configuración predeterminada de dirección base 240, IRQ 5, y DMA 3\n"
"para que la GUS pueda coexistir con una tarjeta Sound Blaster. Esto funciona\n"
"bien para la mayoría de los programas, pero algunos juegos y demos esperan los\n"
"valores de GUS de fábrica: dirección base 220, IRQ 11, y DMA 1."

#: src/config/setup.cpp:274
#, fuzzy, c-format, no-wrap
msgctxt "CONFIG_GUSBASE"
msgid "The IO base address of the Gravis UltraSound (240 by default)."
msgstr "Dirección base de E/S de la Gravis UltraSound (240 por defecto)."

#: src/config/setup.cpp:274
#, fuzzy, c-format, no-wrap
msgctxt "CONFIG_GUSIRQ"
msgid "The IRQ number of the Gravis UltraSound (5 by default)."
msgstr "Número de IRQ de la Gravis UltraSound (5 por defecto)."

#: src/config/setup.cpp:274
#, fuzzy, c-format, no-wrap
msgctxt "CONFIG_GUSDMA"
msgid "The DMA channel of the Gravis UltraSound (3 by default)."
msgstr "Canal DMA de la Gravis UltraSound (3 por defecto)."

#: src/config/setup.cpp:274
#, fuzzy, c-format, no-wrap
msgctxt "CONFIG_GUS_FILTER"
msgid ""
"Filter for the Gravis UltraSound audio output:\n"
"  on:        Filter the output (default).\n"
"  off:       Don't filter the output.\n"
"  <custom>:  Custom filter definition; see 'sb_filter' for details."
msgstr ""
"Filtro para la salida de audio de Gravis UltraSound:\n"
"  off:              No filtrar la salida (por defecto).\n"
"  <personalizado>:  Definición de filtro personalizada; consulte los detalles\n"
"                    en 'sb_filter'."

#: src/config/setup.cpp:274
#, fuzzy, c-format, no-wrap
msgctxt "CONFIG_ULTRADIR"
msgid ""
"Path to the UltraSound directory ('C:\\ULTRASND' by default).\n"
"This should have a 'MIDI' subdirectory containing the patches (instrument\n"
"files) required by some games for MIDI music playback. Not all games need these\n"
"patches; many GUS-native games and all demos upload their own custom sounds\n"
"instead."
msgstr ""
"Ruta al directorio UltraSound ('C:\\ULTRASND' por defecto).\n"
"En este directorio debería haber un subdirectorio 'MIDI' que contenga los\n"
"archivos patch para la reproducción GUS."

#: src/config/setup.cpp:274
#, fuzzy, c-format, no-wrap
msgctxt "CONFIG_IMFC"
msgid "Enable the IBM Music Feature Card ('off' by default)."
msgstr "Habilitar la emulación de IBM Music Feature Card (deshabilitada por defecto)."

#: src/config/setup.cpp:274
#, fuzzy, c-format, no-wrap
msgctxt "CONFIG_IMFC_BASE"
msgid "The IO base address of the IBM Music Feature Card ('2A20' by default)."
msgstr "Dirección base de E/S de la IBM Music Feature Card (2A20 por defecto)."

#: src/config/setup.cpp:274
#, fuzzy, c-format, no-wrap
msgctxt "CONFIG_IMFC_IRQ"
msgid "The IRQ number of the IBM Music Feature Card (3 by default)."
msgstr "Número de IRQ de la IBM Music Feature Card (3 por defecto)."

#: src/config/setup.cpp:274
#, fuzzy, c-format, no-wrap
msgctxt "CONFIG_IMFC_FILTER"
msgid ""
"Filter for the IBM Music Feature Card output:\n"
"  on:        Filter the output (default).\n"
"  off:       Don't filter the output.\n"
"  <custom>:  Custom filter definition; see 'sb_filter' for details."
msgstr ""
"Filtro para la salida de audio de IBM Music Feature Card:\n"
"  on:               Filtrar la salida (por defecto).\n"
"  off:              No filtrar la salida.\n"
"  <personalizado>:  Definición de filtro personalizada; consulte los detalles\n"
"                    en 'sb_filter'."

#: src/config/setup.cpp:274
#, fuzzy, c-format, no-wrap
msgctxt "CONFIG_SIDMODEL"
msgid ""
"Model of chip to emulate in the Innovation SSI-2001 card:\n"
"  auto:  Use the 6581 chip.\n"
"  6581:  The original chip, known for its bassy and rich character.\n"
"  8580:  A later revision that more closely matched the SID specification.\n"
"         It fixed the 6581's DC bias and is less prone to distortion.\n"
"         The 8580 is an option on reproduction cards, like the DuoSID.\n"
"  none:  Disable the card (default)."
msgstr ""
"Modelo de chip a emular en la tarjeta Innovation SSI-2001:\n"
"  auto:  Chip 6581.\n"
"  6581:  Chip original, caracterizado por sus bajos y riqueza de frecuencias.\n"
"  8580:  Revisión posterior más cercana a la especificación SID.\n"
"         Corrigió el sesgo de corriente continua del 6581 y es menos propenso a\n"
"         la distorsión. El 8580 es una opción en reproducciones, como la\n"
"         tarjeta DuoSID.\n"
"  none:  Deshabilitar la tarjeta (por defecto)."

#: src/config/setup.cpp:274
#, fuzzy, c-format, no-wrap
msgctxt "CONFIG_SIDCLOCK"
msgid ""
"The SID chip's clock frequency, which is jumperable on reproduction cards:\n"
"  default:  0.895 MHz, per the original SSI-2001 card (default).\n"
"  c64ntsc:  1.023 MHz, per NTSC Commodore PCs and the DuoSID.\n"
"  c64pal:   0.985 MHz, per PAL Commodore PCs and the DuoSID.\n"
"  hardsid:  1.000 MHz, available on the DuoSID."
msgstr ""
"Frecuencia del reloj del chip SID, que puede ser configurada mediante jumpers\n"
"en reproducciones:\n"
"  default:  0.895 MHz, como la tarjeta SSI-2001 original (por defecto).\n"
"  c64ntsc:  1.023 MHz, como las PCs Commodore NTSC y la DuoSID.\n"
"  c64pal:   0.985 MHz, como las PCs Commodore PAL y la DuoSID.\n"
"  hardsid:  1.000 MHz, disponible en la DuoSID."

#: src/config/setup.cpp:274
#, fuzzy, c-format, no-wrap
msgctxt "CONFIG_SIDPORT"
msgid "The IO port address of the Innovation SSI-2001 (280 by default)."
msgstr "Dirección del puerto de E/S de la Innovation SSI-2001 (280 por defecto)."

#: src/config/setup.cpp:274
#, fuzzy, c-format, no-wrap
msgctxt "CONFIG_6581FILTER"
msgid ""
"Adjusts the 6581's filtering strength as a percentage from 0 to 100\n"
"(50 by default). The SID's analog filtering meant that each chip was\n"
"physically unique."
msgstr ""
"Ajustar la intensidad de filtrado del 6581 como un porcentaje entre 0 y 100\n"
"(50 por defecto). Como el filtrado del SID es analógico, cada chip era único\n"
"físicamente."

#: src/config/setup.cpp:274
#, fuzzy, c-format, no-wrap
msgctxt "CONFIG_8580FILTER"
msgid ""
"Adjusts the 8580's filtering strength as a percentage from 0 to 100\n"
"(50 by default)."
msgstr ""
"Ajustar la intensidad de filtrado del 8580 como un porcentaje entre 0 y 100\n"
"(50 por defecto)."

#: src/config/setup.cpp:274
#, fuzzy, c-format, no-wrap
msgctxt "CONFIG_INNOVATION_FILTER"
msgid ""
"Filter for the Innovation audio output:\n"
"  off:       Don't filter the output (default).\n"
"  <custom>:  Custom filter definition; see 'sb_filter' for details."
msgstr ""
"Filtro para la salida de audio de Innovation:\n"
"  off:              No filtrar la salida (por defecto).\n"
"  <personalizado>:  Definición de filtro personalizada; consulte los detalles\n"
"                    en 'sb_filter'."

#: src/config/setup.cpp:274
#, fuzzy, c-format, no-wrap
msgctxt "CONFIG_HARD_DISK_NOISE"
msgid ""
"Enable emulated hard disk noises ('off' by default).\n"
"Plays spinning disk and seek noise sounds when enabled. It's recommended to\n"
"set 'hard_disk_speed' to lower than 'maximum' for an authentic experience.\n"
"  off:           No hard disk noises (default).\n"
"  seek-only:     Play hard disk seek noises only, no spin noises.\n"
"  on:            Play both hard disk seek and spin noises."
msgstr ""

#: src/config/setup.cpp:274
#, fuzzy, c-format, no-wrap
msgctxt "CONFIG_FLOPPY_DISK_NOISE"
msgid ""
"Enable emulated floppy disk noises ('off' by default).\n"
"Plays spinning disk and seek noise sounds when enabled. It's recommended to\n"
"set 'floppy_disk_speed' to lower than 'maximum' for an authentic experience.\n"
"  off:           No floppy disk noises (default).\n"
"  seek-only:     Play floppy disk seek noises only, no spin noises.\n"
"  on:            Play both floppy disk seek and spin noises."
msgstr ""

#: src/config/setup.cpp:274
#, fuzzy, c-format, no-wrap
msgctxt "CONFIG_PCSPEAKER"
msgid ""
"PC speaker emulation model:\n"
"  impulse:   A very faithful emulation of the PC speaker's output (default).\n"
"             Works with most games, but may result in garbled sound or silence\n"
"             in a small number of programs.\n"
"  discrete:  Legacy simplified PC speaker emulation; only use this on specific\n"
"             titles that give you problems with the 'impulse' model.\n"
"  none/off:  Don't emulate the PC speaker."
msgstr ""
"Modelo de emulación del parlante interno de PC:\n"
"  discrete:  La forma de onda es creada usando pasos discretos (por defecto).\n"
"             Funciona bien para juegos que usan efectos tipo RealSound.\n"
"  impulse:   La forma de onda es creada usando impulsos sinc (seno cardinal).\n"
"             Recomendado para juegos que usan onda cuadrada, como Commander\n"
"             Keen. Mientras que mejora la precisión, usa más el procesador.\n"
"  none/off:  No usar el parlante interno de PC."

#: src/config/setup.cpp:274
#, fuzzy, c-format, no-wrap
msgctxt "CONFIG_PCSPEAKER_FILTER"
msgid ""
"Filter for the PC speaker output:\n"
"  on:        Filter the output (default).\n"
"  off:       Don't filter the output.\n"
"  <custom>:  Custom filter definition; see 'sb_filter' for details."
msgstr ""
"Filtro para la salida de audio del parlante interno de PC:\n"
"  on:               Filtrar la salida (por defecto).\n"
"  off:              No filtrar la salida.\n"
"  <personalizado>:  Definición de filtro personalizada; consulte los detalles\n"
"                    en 'sb_filter'."

#: src/config/setup.cpp:274
#, fuzzy, c-format, no-wrap
msgctxt "CONFIG_ZERO_OFFSET"
msgid "DC-offset is now eliminated globally from the master mixer output."
msgstr ""
"Ahora el desplazamiento de corriente continua se elimina globalmente de la\n"
"salida maestra del mezclador."

#: src/config/setup.cpp:274
#, fuzzy, c-format, no-wrap
msgctxt "CONFIG_TANDY"
msgid ""
"Set the Tandy/PCjr 3 Voice sound emulation:\n"
"  auto:  Automatically enable Tandy/PCjr sound for the 'tandy' and 'pcjr'\n"
"         machine types only (default).\n"
"  on:    Enable Tandy/PCjr sound with DAC support, when possible.\n"
"         Most games also need the machine set to 'tandy' or 'pcjr' to work.\n"
"  psg:   Only enable the card's three-voice programmable sound generator\n"
"         without DAC to avoid conflicts with other cards using DMA 1.\n"
"  off:   Disable Tandy/PCjr sound."
msgstr ""
"Emulación de sonido Tandy/PCjr de 3 voces:\n"
"  auto:  Habilitar automáticamente el sonido Tandy/PCjr sólo para los tipos de\n"
"         máquina 'tandy' y 'pcjr' (por defecto).\n"
"  on:    Habilitar el sonido Tandy/PCjr con soporte DAC cuando sea posible.\n"
"         La mayoría de los juegos para funcionar también necesitan que el tipo\n"
"         de máquina sea 'tandy' o 'pcjr'.\n"
"  psg:   Sólo habilitar el generador de sonido programable de tres voces de la\n"
"         tarjeta, sin el DAC, para evitar conflictos con otras tarjetas que\n"
"         usen DMA 1.\n"
"  off:   Deshabilitar el sonido Tandy/PCjr."

#: src/config/setup.cpp:274
#, fuzzy, c-format, no-wrap
msgctxt "CONFIG_TANDY_FADEOUT"
msgid ""
"Fade out the Tandy synth output after the last IO port write:\n"
"  off:       Don't fade out; residual output will play forever (default).\n"
"  on:        Wait 0.5s before fading out over a 0.5s period.\n"
"  <custom>:  Custom fade out definition; see 'opl_fadeout' for details."
msgstr ""
"Desvanecer la salida del sintetizador Tandy luego de la última escritura al\n"
"puerto de E/S:\n"
"  off:              No desvanecer; la salida residual se reproducirá por\n"
"                    siempre (por defecto).\n"
"  on:               Esperar 0.5s antes de desvanecer durante un periodo de\n"
"                    0.5s.\n"
"  <personalizado>:  Definición de desvanecimiento personalizada; consulte los\n"
"                    detalles en 'opl_fadeout'."

#: src/config/setup.cpp:274
#, fuzzy, c-format, no-wrap
msgctxt "CONFIG_TANDY_FILTER"
msgid ""
"Filter for the Tandy synth output:\n"
"  on:        Filter the output (default).\n"
"  off:       Don't filter the output.\n"
"  <custom>:  Custom filter definition; see 'sb_filter' for details."
msgstr ""
"Filtro para la salida del sintetizador de Tandy:\n"
"  on:               Filtrar la salida (por defecto).\n"
"  off:              No filtrar la salida.\n"
"  <personalizado>:  Definición de filtro personalizada; consulte los detalles\n"
"                    en 'sb_filter'."

#: src/config/setup.cpp:274
#, fuzzy, c-format, no-wrap
msgctxt "CONFIG_TANDY_DAC_FILTER"
msgid ""
"Filter for the Tandy DAC output:\n"
"  on:        Filter the output (default).\n"
"  off:       Don't filter the output.\n"
"  <custom>:  Custom filter definition; see 'sb_filter' for details."
msgstr ""
"Filtro para la salida de audio del DAC de Tandy:\n"
"  on:               Filtrar la salida (por defecto).\n"
"  off:              No filtrar la salida.\n"
"  <personalizado>:  Definición de filtro personalizada; consulte los detalles\n"
"                    en 'sb_filter'."

#: src/config/setup.cpp:274
#, fuzzy, c-format, no-wrap
msgctxt "CONFIG_LPT_DAC"
msgid ""
"Type of DAC plugged into the parallel port:\n"
"  disney:    Disney Sound Source.\n"
"  covox:     Covox Speech Thing.\n"
"  ston1:     Stereo-on-1 DAC, in stereo up to 30 kHz.\n"
"  none/off:  Don't use a parallel port DAC (default)."
msgstr ""
"Tipo de DAC (conversor analógico-digital) conectado al puerto paralelo:\n"
"  disney:    Disney Sound Source.\n"
"  covox:     Covox Speech Thing.\n"
"  ston1:     Stereo-on-1 DAC, en estéreo hasta 30 kHz.\n"
"  none/off:  No usar un DAC en el puerto paralelo (por defecto)."

#: src/config/setup.cpp:274
#, fuzzy, c-format, no-wrap
msgctxt "CONFIG_LPT_DAC_FILTER"
msgid ""
"Filter for the LPT DAC audio device(s):\n"
"  on:        Filter the output (default).\n"
"  off:       Don't filter the output.\n"
"  <custom>:  Custom filter definition; see 'sb_filter' for details."
msgstr ""
"Filtro para la salida de dispositivo(s) de audio LPT DAC:\n"
"  on:               Filtrar la salida (por defecto).\n"
"  off:              No filtrar la salida.\n"
"  <personalizado>:  Definición de filtro personalizada; consulte los detalles\n"
"                    en 'sb_filter'."

#: src/config/setup.cpp:274
#, fuzzy, c-format, no-wrap
msgctxt "CONFIG_DISNEY"
msgid "Use 'lpt_dac = disney' to enable the Disney Sound Source."
msgstr "Use 'lpt_dac = disney' para habilitar Disney Sound Source."

#: src/config/setup.cpp:274
#, fuzzy, c-format, no-wrap
msgctxt "CONFIG_PS1AUDIO"
msgid "Enable IBM PS/1 Audio emulation ('off' by default)."
msgstr "Habilitar la emulación de audio de IBM PS/1 (deshabilitado por defecto)."

#: src/config/setup.cpp:274
#, fuzzy, c-format, no-wrap
msgctxt "CONFIG_PS1AUDIO_FILTER"
msgid ""
"Filter for the PS/1 Audio synth output:\n"
"  on:        Filter the output (default).\n"
"  off:       Don't filter the output.\n"
"  <custom>:  Custom filter definition; see 'sb_filter' for details."
msgstr ""
"Filtro para la salida del sintetizador de audio de PS/1:\n"
"  on:               Filtrar la salida (por defecto).\n"
"  off:              No filtrar la salida.\n"
"  <personalizado>:  Definición de filtro personalizada; consulte los detalles\n"
"                    en 'sb_filter'."

#: src/config/setup.cpp:274
#, fuzzy, c-format, no-wrap
msgctxt "CONFIG_PS1AUDIO_DAC_FILTER"
msgid ""
"Filter for the PS/1 Audio DAC output:\n"
"  on:        Filter the output (default).\n"
"  off:       Don't filter the output.\n"
"  <custom>:  Custom filter definition; see 'sb_filter' for details."
msgstr ""
"Filtro para la salida de audio del DAC de PS/1:\n"
"  on:               Filtrar la salida (por defecto).\n"
"  off:              No filtrar la salida.\n"
"  <personalizado>:  Definición de filtro personalizada; consulte los detalles\n"
"                    en 'sb_filter'."

#: src/config/setup.cpp:274
#, fuzzy, c-format, no-wrap
msgctxt "CONFIG_REELMAGIC"
msgid ""
"ReelMagic (aka REALmagic) MPEG playback support:\n"
"  off:       Disable support (default).\n"
"  cardonly:  Initialize the card without loading the FMPDRV.EXE driver.\n"
"  on:        Initialize the card and load the FMPDRV.EXE on startup."
msgstr ""
"Soporte de reproducción MPEG de ReelMagic (también REALmagic):\n"
"  off:       Deshabilitar el soporte (por defecto).\n"
"  cardonly:  Inicializar la tarjeta sin cargar el controlador FMPDRV.EXE.\n"
"  on:        Inicializar la tarjeta y cargar el controlador FMPDRV.EXE al\n"
"             inicio."

#: src/config/setup.cpp:274
#, fuzzy, c-format, no-wrap
msgctxt "CONFIG_REELMAGIC_KEY"
msgid ""
"Set the 32-bit magic key used to decode the game's videos:\n"
"  auto:      Use the built-in routines to determine the key (default).\n"
"  common:    Use the most commonly found key, which is 0x40044041.\n"
"  thehorde:  Use The Horde's key, which is 0xC39D7088.\n"
"  <custom>:  Set a custom key in hex format (e.g., 0x12345678)."
msgstr ""
"Clave mágica de 32 bits usada para decodificar los videos del juego:\n"
"  auto:             Usar las rutinas incluidas para determinar la clave\n"
"                    (por defecto).\n"
"  common:           Usar la clave más común, que es 0x40044041.\n"
"  thehorde:         Usar la clave de The Horde, que es 0xC39D7088.\n"
"  <personalizado>:  Usar una clave personalizada, en formato hexadecimal\n"
"                    (por ejemplo, 0x12345678)."

#: src/config/setup.cpp:274
#, fuzzy, c-format, no-wrap
msgctxt "CONFIG_REELMAGIC_FCODE"
msgid ""
"Override the frame rate code used during video playback:\n"
"  0:       No override: attempt automatic rate discovery (default).\n"
"  1 to 7:  Override the frame rate to one the following (use 1 through 7):\n"
"           1=23.976, 2=24, 3=25, 4=29.97, 5=30, 6=50, or 7=59.94 FPS."
msgstr ""
"Anular el código de velocidad de fotogramas usado durante la reproducción de\n"
"video:\n"
"  0:      No anular: intentar descubrir la velocidad automáticamente\n"
"          (por defecto).\n"
"  1 a 7:  Usar una de las siguientes velocidades (escriba de 1 a 7):\n"
"          1=23.976, 2=24, 3=25, 4=29.97, 5=30, 6=50, o 7=59.94 FPS."

#: src/config/setup.cpp:274
#, fuzzy, c-format, no-wrap
msgctxt "CONFIG_JOYSTICKTYPE"
msgid ""
"Type of joystick to emulate:\n"
"  auto:      Detect and use any joystick(s), if possible (default).\n"
"             Joystick emulation is disabled if no joystick is found.\n"
"  2axis:     Support up to two joysticks, each with 2 axis.\n"
"  4axis:     Support the first joystick only, as a 4-axis type.\n"
"  4axis_2:   Support the second joystick only, as a 4-axis type.\n"
"  fcs:       Emulate joystick as an original Thrustmaster FCS.\n"
"  ch:        Emulate joystick as an original CH Flightstick.\n"
"  hidden:    Prevent DOS from seeing the joystick(s), but enable them\n"
"             for mapping.\n"
"  disabled:  Fully disable joysticks: won't be polled, mapped,\n"
"             or visible in DOS.\n"
"Remember to reset DOSBox's mapperfile if you saved it earlier."
msgstr ""
"Tipo de joystick a emular:\n"
"  auto:      Detectar y usar cualquier joystick(s), si es posible\n"
"             (por defecto). La emulación de joystick se deshabilita si no se\n"
"             encuentra ninguno.\n"
"  2axis:     Suportar hasta dos joysticks, cada uno con 2 ejes.\n"
"  4axis:     Suportar sólo el primer joystick, como uno de 4 ejes.\n"
"  4axis_2:   Suportar sólo el segundo joystick, como uno de 4 ejes.\n"
"  fcs:       Emular un joystick Thrustmaster FCS original.\n"
"  ch:        Emular un joystick CH Flightstick original.\n"
"  hidden:    Prevenir que DOS vea el(los) joystick(s), pero habilitarlos para\n"
"             la asignación de teclas.\n"
"  disabled:  Deshabilitar completamente los joysticks: no serán sondeados,\n"
"             mapeados ni visibles en DOS.\n"
"Recuerde restablecer el archivo de asignaciones de teclas de DOSBox si lo\n"
"guardó anteriormente."

#: src/config/setup.cpp:274
#, fuzzy, c-format, no-wrap
msgctxt "CONFIG_TIMED"
msgid ""
"Enable timed intervals for axis ('on' by default).\n"
"Experiment with this option, if your joystick drifts away."
msgstr ""
"Habilitar intervalos cronometrados para los ejes (habilitado por defecto).\n"
"Experimente con esta opción si su joystick se desvía."

#: src/config/setup.cpp:274
#, fuzzy, c-format, no-wrap
msgctxt "CONFIG_AUTOFIRE"
msgid "Fire continuously as long as the button is pressed ('off' by default)"
msgstr ""
"Disparar continuamente mientras se mantenga el botón presionado\n"
"(deshabilitado por defecto)."

#: src/config/setup.cpp:274
#, fuzzy, c-format, no-wrap
msgctxt "CONFIG_SWAP34"
msgid ""
"Swap the 3rd and the 4th axis ('off' by default). Can be useful for certain\n"
"joysticks."
msgstr ""
"Intercambiar el 3er y el 4to eje (deshabilitado por defecto).\n"
"Puede ser útil para ciertos joysticks."

#: src/config/setup.cpp:274
#, fuzzy, c-format, no-wrap
msgctxt "CONFIG_BUTTONWRAP"
msgid "Enable button wrapping at the number of emulated buttons ('off' by default)."
msgstr ""
"Habilitar el ajuste de los botones al número de botones emulados\n"
"(deshabilitado por defecto)."

#: src/config/setup.cpp:274
#, fuzzy, c-format, no-wrap
msgctxt "CONFIG_CIRCULARINPUT"
msgid ""
"Enable translation of circular input to square output ('off' by default).\n"
"Try enabling this if your left analog stick can only move in a circle."
msgstr ""
"Habilitar la traducción de entrada circular a salida cuadrada\n"
"(deshabilitada por defecto).\n"
"Intente habilitar esta opción si su palanca analógica izquierda sólo puede\n"
"moverse en círculo."

#: src/config/setup.cpp:274
#, fuzzy, c-format, no-wrap
msgctxt "CONFIG_DEADZONE"
msgid ""
"Percentage of motion to ignore (10 by default).\n"
"100 turns the stick into a digital one."
msgstr ""
"Qué porcentaje de movimiento ignorar (10 por defecto).\n"
"100 trata a la palanca como digital."

#: src/config/setup.cpp:274
#, fuzzy, c-format, no-wrap
msgctxt "CONFIG_USE_JOY_CALIBRATION_HOTKEYS"
msgid ""
"Enable hotkeys to allow realtime calibration of the joystick's X and Y axes\n"
"('off' by default). Only consider this as a last resort if in-game calibration\n"
"doesn't work correctly.\n"
"  - Ctrl/Cmd+Arrow-keys adjust the axis' scalar value:\n"
"      - Left and Right diminish or magnify the x-axis scalar, respectively.\n"
"      - Down and Up diminish or magnify the y-axis scalar, respectively.\n"
"  - Alt+Arrow-keys adjust the axis' offset position:\n"
"      - Left and Right shift X-axis offset in the given direction.\n"
"      - Down and Up shift the Y-axis offset in the given direction.\n"
"  - Reset the X and Y calibration using Ctrl+Delete and Ctrl+Home,\n"
"    respectively.\n"
"Each tap will report X or Y calibration values you can set below. When you find\n"
"parameters that work, quit the game, switch this setting back to disabled, and\n"
"populate the reported calibration parameters."
msgstr ""
"Habilitar teclas de acceso rápido para permitir calibrar en tiempo real los\n"
"ejes X e Y del joystick (deshabilitado por defecto).\n"
"Sólo considere esto si falla la calibración interna del juego y ha probado con\n"
"otras configuraciones.\n"
"  - Ctrl/Cmd+Flechas ajusta el valor escalar del eje:\n"
"      - Izquierda y Derecha disminuye o aumenta respectivamente el escalar del\n"
"        eje X.\n"
"      - Abajo y Arriba disminuye o aumenta respectivamente el escalar del eje\n"
"        Y.\n"
"  - Alt+Flechas ajusta la posición de compensación del eje:\n"
"      - Izquierda y Derecha desplaza el eje X en la dirección dada.\n"
"      - Abajo y Arriba desplaza el eje Y en la dirección dada.\n"
"  - Reinicie la calibración del eje X e Y usando Ctrl+Supr y Ctrl+Inicio,\n"
"    respectivamente.\n"
"Cada toque reportará los valores de calibración X o Y que puede establecer\n"
"debajo. Puede encontrar parámetros que funcionen correctamente, salir del\n"
"juego, deshabilitar esta propiedad, y cargar los parámetros de calibración\n"
"reportados."

#: src/config/setup.cpp:274
#, fuzzy, c-format, no-wrap
msgctxt "CONFIG_JOY_X_CALIBRATION"
msgid "Apply X-axis calibration parameters from the hotkeys ('auto' by default)."
msgstr ""
"Aplicar parámetros de calibración del eje X desde las teclas de acceso rápido\n"
"('auto' por defecto)."

#: src/config/setup.cpp:274
#, fuzzy, c-format, no-wrap
msgctxt "CONFIG_JOY_Y_CALIBRATION"
msgid "Apply Y-axis calibration parameters from the hotkeys ('auto' by default)."
msgstr ""
"Aplicar parámetros de calibración del eje Y desde las teclas de acceso rápido\n"
"('auto' por defecto)."

#: src/config/setup.cpp:274
#, fuzzy, c-format, no-wrap
msgctxt "CONFIG_SERIAL1"
msgid ""
"Set type of device connected to the COM1 port.\n"
"Can be disabled, dummy, mouse, modem, nullmodem, direct ('dummy' by default).\n"
"Additional parameters must be on the same line in the form of\n"
"parameter:value. The optional 'irq' parameter is common for all types.\n"
"  - for 'mouse':      model (optional; overrides the 'com_mouse_model' setting).\n"
"  - for 'direct':     realport (required), rxdelay (optional).\n"
"                      (e.g., realport:COM1, realport:ttyS0).\n"
"  - for 'modem':      listenport, sock, bps (all optional).\n"
"  - for 'nullmodem':  server, rxdelay, txdelay, telnet, usedtr,\n"
"                      transparent, port, inhsocket, sock (all optional).\n"
"The 'sock' parameter specifies the protocol to use at both sides of the\n"
"connection. Valid values are 0 for TCP, and 1 for ENet reliable UDP.\n"
"Example: serial1=modem listenport:5000 sock:1"
msgstr ""
"Tipo de dispositivo conectado al puerto COM1.\n"
"Puede ser 'disabled', 'dummy' (ficticio), 'mouse' (ratón), 'modem',\n"
"'nullmodem', 'direct' ('dummy' por defecto).\n"
"Los parámetros adicionales deben estar en la misma línea, con formato\n"
"parámetro:valor. El parámetro opcional 'irq' es común para todos los tipos.\n"
"  - para 'mouse':      model (anula la configuración de la sección [mouse])\n"
"  - para 'direct':     realport (requerido), rxdelay (opcional).\n"
"                       (por ejemplo, 'realport:COM1', 'realport:ttyS0').\n"
"  - para 'modem':      listenport, sock, bps (todos opcionales).\n"
"  - para 'nullmodem':  server, rxdelay, txdelay, telnet, usedtr,\n"
"                       transparent, port, inhsocket, sock (todos opcionales).\n"
"El parámetro 'sock' especifica el protocolo a usar por ambas partes de la\n"
"conexión. Los valores válidos son 0 para TCP, y 1 para UDP confiable ENet.\n"
"Ejemplo: serial1=modem listenport:5000 sock:1"

#: src/config/setup.cpp:274
#, fuzzy, c-format, no-wrap
msgctxt "CONFIG_SERIAL2"
msgid "See 'serial1' ('dummy' by default)."
msgstr "Vea 'serial1' ('dummy' por defecto)."

#: src/config/setup.cpp:274
#, fuzzy, c-format, no-wrap
msgctxt "CONFIG_SERIAL3"
msgid "See 'serial1' ('disabled' by default)."
msgstr "Vea 'serial1' ('disabled' por defecto)."

#: src/config/setup.cpp:274
#, fuzzy, c-format, no-wrap
msgctxt "CONFIG_SERIAL4"
msgid "See 'serial1' ('disabled' by default)."
msgstr "Vea 'serial1' ('disabled' por defecto)."

#: src/config/setup.cpp:274
#, fuzzy, c-format, no-wrap
msgctxt "CONFIG_PHONEBOOKFILE"
msgid ""
"File used to map fake phone numbers to addresses\n"
"('phonebook.txt' by default)."
msgstr ""
"Archivo usado para asignar números de teléfono falsos a direcciones\n"
"('phonebook.txt' por defecto)."

#: src/config/setup.cpp:274
#, fuzzy, c-format, no-wrap
msgctxt "CONFIG_XMS"
msgid "Enable XMS support ('on' by default)."
msgstr "Soporte para XMS (habilitado por defecto)."

#: src/config/setup.cpp:274
#, fuzzy, c-format, no-wrap
msgctxt "CONFIG_EMS"
msgid ""
"Enable EMS support ('on' by default). Enabled provides the best compatibility\n"
"but certain applications may run better with other choices, or require EMS\n"
"support to be disabled to work at all."
msgstr ""
"Soporte para EMS (habilitado por defecto).\n"
"Habilitarlo provee la mejor compatibilidad, pero ciertas aplicaciones pueden\n"
"funcionar mejor con otras opciones, o requerir que el soporte para EMS sea\n"
"deshabilitado para funcionar."

#: src/config/setup.cpp:274
#, fuzzy, c-format, no-wrap
msgctxt "CONFIG_UMB"
msgid "Enable UMB support ('on' by default)."
msgstr "Soporte para UMB (habilitado por defecto)."

#: src/config/setup.cpp:274
#, fuzzy, c-format, no-wrap
msgctxt "CONFIG_PCJR_MEMORY_CONFIG"
msgid ""
"PCjr memory layout ('expanded' by default).\n"
"  expanded:  640 KB total memory with applications residing above 128 KB.\n"
"             Compatible with most games.\n"
"  standard:  128 KB total memory with applications residing below 96 KB.\n"
"             Required for some older games (e.g., Jumpman, Troll)."
msgstr ""
"Disposición de memoria de PCjr ('expanded' por defecto).\n"
"  expanded:  640 KB de memoria total, con las aplicaciones residiendo por\n"
"             encima de los 128 KB. Compatible con la mayoría de los juegos.\n"
"  standard:  128 KB de memoria total, con las aplicaciones residiendo por\n"
"             debajo de los 96 KB. Requerido por algunos juegos más antiguos\n"
"             (por ejemplo, Jumpman, Troll)."

#: src/config/setup.cpp:274
#, fuzzy, c-format, no-wrap
msgctxt "CONFIG_VER"
msgid ""
"Set DOS version (5.0 by default). Specify in major.minor format.\n"
"A single number is treated as the major version.\n"
"Common settings are 3.3, 5.0, 6.22, and 7.1."
msgstr ""
"Versión de DOS (5.0 por defecto).\n"
"Especifíquela en el formato principal.menor.\n"
"Un sólo número es tratado como la versión principal.\n"
"Los valores más comunes son 3.3, 5.0, 6.22, y 7.1."

#: src/config/setup.cpp:274
#, fuzzy, c-format, no-wrap
msgctxt "CONFIG_LOCALE_PERIOD"
msgid ""
"Set locale epoch ('native' by default).\n"
"  historic:  If data is available for the given country, mimic old DOS behavior\n"
"             when displaying time, dates, or numbers.\n"
"  modern:    Follow current day practices for user experience more consistent\n"
"             with typical host systems.\n"
"  native:    Re-use current host OS settings, regardless of the country set;\n"
"             use 'modern' data to fill-in the gaps when the DOS locale system\n"
"             is too limited to follow the desktop settings."
msgstr ""
"Época local ('modern' por defecto).\n"
"Las configuraciones históricas (si están disponibles para el país dado)\n"
"intentan imitar el comportamiento antiguo de DOS al mostrar información como\n"
"fechas, tiempo, o números.\n"
"Las configuraciones modernas siguen prácticas actuales, para que la experiencia\n"
"sea más consistente con los sistemas anfitriones típicos."

#: src/config/setup.cpp:274
#, fuzzy, c-format, no-wrap
msgctxt "CONFIG_COUNTRY"
msgid ""
"Set DOS country code ('auto' by default).\n"
"This affects country-specific information such as date, time, and decimal\n"
"formats. If set to 'auto', selects the country code reflecting the host\n"
"OS settings.\n"
"The list of country codes can be displayed using '--list-countries'\n"
"command-line argument."
msgstr ""
"Código de país de DOS ('auto' por defecto).\n"
"Esto afecta a la información específica del país, como los formatos de fecha,\n"
"tiempo y números decimales. Puede consultar la lista de códigos de país\n"
"soportados usando el argumento de la línea de comandos '--list-countries'.\n"
"Si se establece en 'auto', se usará el código de país correspondiente a la\n"
"distribución del teclado seleccionada."

#: src/config/setup.cpp:274
#, fuzzy, c-format, no-wrap
msgctxt "CONFIG_KEYBOARDLAYOUT"
msgid "Renamed to 'keyboard_layout'."
msgstr ""
"Código de la distribución del teclado ('auto' por defecto), por ejemplo 'us'\n"
"para la distribución en inglés norteamericano.\n"
"Se aceptan los mismos valores que en FreeDOS."

#: src/config/setup.cpp:274
#, fuzzy, c-format, no-wrap
msgctxt "CONFIG_KEYBOARD_LAYOUT"
msgid ""
"Keyboard layout code ('auto' by default).\n"
"The list of supported keyboard layout codes can be displayed using the\n"
"'--list-layouts' command-line argument, e.g., 'uk' is the British English\n"
"layout. The layout can be followed by the code page number, e.g., 'uk 850'\n"
"selects a Western European screen font.\n"
"Set to 'auto' to guess the values from the host OS settings.\n"
"After startup, use the 'KEYB' command to manage keyboard layouts and code pages\n"
"(run 'HELP KEYB' for details)."
msgstr ""

#: src/config/setup.cpp:274
#, fuzzy, c-format, no-wrap
msgctxt "CONFIG_EXPAND_SHELL_VARIABLE"
msgid ""
"Enable expanding environment variables such as %%PATH%% in the DOS command shell\n"
"(auto by default, enabled if DOS version >= 7.0).\n"
"FreeDOS and MS-DOS 7/8 COMMAND.COM supports this behavior."
msgstr ""
"Expandir variables de entorno tales como %%PATH%% en el intérprete de comandos de\n"
"DOS ('auto' por defecto, habilitado si la versión configurada de DOS es 7.0 o\n"
"superior).\n"
"COMMAND.COM de FreeDOS y MS-DOS 7/8 soportan este comportamiento."

#: src/config/setup.cpp:274
#, fuzzy, c-format, no-wrap
msgctxt "CONFIG_SHELL_HISTORY_FILE"
msgid ""
"File containing persistent command line history ('shell_history.txt'\n"
"by default). Setting it to empty disables persistent shell history."
msgstr ""
"Archivo que contiene el historial persistente de la línea de comandos\n"
"('shell_history.txt' por defecto).\n"
"Si se deja en blanco no se guardará el historial."

#: src/config/setup.cpp:274
#, fuzzy, c-format, no-wrap
msgctxt "CONFIG_SETVER_TABLE_FILE"
msgid ""
"File containing the list of applications and assigned DOS versions, in a\n"
"tab-separated format, used by SETVER.EXE as a persistent storage\n"
"(empty by default)."
msgstr ""
"Archivo que contiene la lista de aplicaciones y versiones de DOS asignadas, en\n"
"formato separado por tabulaciones, usado por SETVER.EXE como almacenamiento\n"
"persistente (en blanco por defecto)."

#: src/config/setup.cpp:274
#, fuzzy, c-format, no-wrap
msgctxt "CONFIG_FILE_LOCKING"
msgid ""
"Enable file locking (SHARE.EXE emulation; 'on' by default).\n"
"This is required for some Windows 3.1x applications to work properly.\n"
"It generally does not cause problems for DOS games except in rare cases\n"
"(e.g., Astral Blur demo). If you experience crashes related to file\n"
"permissions, you can try disabling this."
msgstr ""

#: src/config/setup.cpp:295
#, fuzzy, c-format, no-wrap
msgctxt "CONFIGITEM_IPX"
msgid "Enable IPX over UDP/IP emulation ('off' by default)."
msgstr "Habilitar emulación de IPX sobre UDP/IP (deshabilitada por defecto)."

#: src/config/setup.cpp:290
#, fuzzy, c-format, no-wrap
msgctxt "CONFIGITEM_NE2000_SLIRP"
msgid ""
"Enable emulation of a Novell NE2000 network card on a software-based network\n"
"with the following properties ('off' by default):\n"
"  - 255.255.255.0   Subnet mask of the 10.0.2.0 virtual LAN.\n"
"  - 10.0.2.2        IP of the gateway and DHCP service.\n"
"  - 10.0.2.3        IP of the virtual DNS server.\n"
"  - 10.0.2.15       First IP provided by DHCP (this is your IP)\n"
"Note: Using this feature requires an NE2000 packet driver, a DHCP client, and a\n"
"      TCP/IP stack set up in DOS. You might need port-forwarding from your host\n"
"      OS into DOSBox, and from your router to your host OS when acting as the\n"
"      server in multiplayer games."
msgstr ""
"Habilitar emulación de una tarjeta de red Novell NE2000 sobre una red basada en\n"
"software (usando libslirp) con las siguientes propiedades\n"
"(habilitado por defecto):\n"
"  - 255.255.255.0:  Máscara de subred de la LAN virtual 10.0.2.0.\n"
"  - 10.0.2.2:       IP de la puerta de enlace y servicio DHCP.\n"
"  - 10.0.2.3:       IP del servidor virtual DNS.\n"
"  - 10.0.2.15:      Primera IP provista por DHCP, ¡su IP!\n"
"Nota: Dentro de DOS, configurar esto requiere un controlador de paquetes\n"
"      NE2000, un cliente DHCP, y una pila TCP/IP. Podría necesitar desviar\n"
"      puertos desde el anfitrión hacia el invitado DOS, y desde su router hacia\n"
"      su anfitrión cuando actúe como servidor para juegos multijugador."

#: src/config/setup.cpp:290
#, fuzzy, c-format, no-wrap
msgctxt "CONFIGITEM_NICBASE_SLIRP"
msgid ""
"Base address of the NE2000 card (300 by default).\n"
"Note: Addresses 220 and 240 might not be available as they're assigned to the\n"
"      Sound Blaster and Gravis UltraSound by default."
msgstr ""
"Dirección base de la tarjeta NE2000 (300 por defecto).\n"
"Nota: Las direcciones 220 y 240 podrían no estar disponibles, ya que están\n"
"      asignadas a Sound Blaster y Gravis UltraSound por defecto."

#: src/config/setup.cpp:290
#, fuzzy, c-format, no-wrap
msgctxt "CONFIGITEM_NICIRQ_SLIRP"
msgid ""
"The interrupt used by the NE2000 card (3 by default).\n"
"Note: IRQs 3 and 5 might not be available as they're assigned to\n"
"      'serial2' and the Gravis UltraSound by default."
msgstr ""
"Interrupción usada por la tarjeta NE2000 (3 por defecto).\n"
"Nota: Las IRQs 3 y 5 podrían no estar disponibles, ya que están asignadas a\n"
"      'serial2' y a Gravis UltraSound por defecto."

#: src/config/setup.cpp:290
#, fuzzy, c-format, no-wrap
msgctxt "CONFIGITEM_MACADDR_SLIRP"
msgid "The MAC address of the NE2000 card ('AC:DE:48:88:99:AA' by default)."
msgstr "Dirección MAC de la tarjeta NE2000 ('AC:DE:48:88:99:AA' por defecto)."

#: src/config/setup.cpp:290
#, fuzzy, c-format, no-wrap
msgctxt "CONFIGITEM_TCP_PORT_FORWARDS_SLIRP"
msgid ""
"Forward one or more TCP ports from the host into the DOS guest\n"
"(unset by default).\n"
"The format is:\n"
"  port1  port2  port3 ... (e.g., 21 80 443)\n"
"  This will forward FTP, HTTP, and HTTPS into the DOS guest.\n"
"If the ports are privileged on the host, a mapping can be used\n"
"  host:guest  ..., (e.g., 8021:21 8080:80)\n"
"  This will forward ports 8021 and 8080 to FTP and HTTP in the guest.\n"
"A range of adjacent ports can be abbreviated with a dash:\n"
"  start-end ... (e.g., 27910-27960)\n"
"  This will forward ports 27910 to 27960 into the DOS guest.\n"
"Mappings and ranges can be combined, too:\n"
"  hstart-hend:gstart-gend ..., (e.g, 8040-8080:20-60)\n"
"  This forwards ports 8040 to 8080 into 20 to 60 in the guest.\n"
"Notes:\n"
"  - If mapped ranges differ, the shorter range is extended to fit.\n"
"  - If conflicting host ports are given, only the first one is setup.\n"
"  - If conflicting guest ports are given, the latter rule takes precedent."
msgstr ""
"Desviar uno o más puertos TCP desde el anfitrión hacia el invitado DOS\n"
"(en blanco por defecto).\n"
"El formato es:\n"
"  puerto1  puerto2  puerto3 ... (por ejemplo, 21 80 443)\n"
"  Esto desviará FTP, HTTP, y HTTPS hacia el invitado DOS.\n"
"Si los puertos son privilegiados en el anfitrión, puede usar un mapeo\n"
"  anfitrión:invitado  ... (por ejemplo, 8021:21 8080:80)\n"
"  Esto desviará puertos 8021 y 8080 a FTP y HTTP en el invitado.\n"
"Un rango de puertos adyacentes puede ser abreviado con un guion:\n"
"  inicio-fin ... (por ejemplo, 27910-27960)\n"
"  Esto desviará los puertos 27910 a 27960 hacia el invitado DOS.\n"
"Los mapeos y rangos también pueden ser combinados:\n"
"  ainicio-afin:iinicio-ifin ... (por ejemplo, 8040-8080:20-60)\n"
"  Esto desviará los puertos 8040 a 8080 hacia 20 a 60 en el invitado.\n"
"Notas:\n"
"  - Si rangos mapeados difieren, el rango más corto se extiende para ajustarse.\n"
"  - Si se dan puertos en conflicto del anfitrión, sólo el primero es\n"
"    configurado.\n"
"  - Si se dan puertos en conflicto del invitado, la última regla tiene\n"
"    prioridad."

#: src/config/setup.cpp:290
#, fuzzy, c-format, no-wrap
msgctxt "CONFIGITEM_UDP_PORT_FORWARDS_SLIRP"
msgid ""
"Forward one or more UDP ports from the host into the DOS guest\n"
"(unset by default). The format is the same as for TCP port forwards."
msgstr ""
"Desviar uno o más puertos UDP desde el anfitrión hacia el invitado DOS\n"
"(en blanco por defecto).\n"
"El formato es el mismo que para los desvíos de puerto TCP."

#: src/dosbox.cpp:1419
#, fuzzy, c-format, no-wrap
msgctxt "AUTOEXEC_CONFIGFILE_HELP"
msgid ""
"Each line in this section is executed at startup as a DOS command.\n"
"Important: The [autoexec] section must be the last section in the config!"
msgstr ""
"Las líneas en esta sección serán ejecutadas al inicio.\n"
"Puede colocar aquí sus líneas MOUNT."

#: src/dosbox.cpp:1423
#, fuzzy, c-format, no-wrap
msgctxt "CONFIGFILE_INTRO"
msgid ""
"# This is the configuration file for DOSBox Staging (%s).\n"
"# Lines starting with a '#' character are comments.\n"
msgstr ""
"# Este es el archivo de configuración de dosbox-staging (%s).\n"
"# Las líneas que comienzan con el carácter '#' son comentarios.\n"

#: src/dos/programs.cpp:924
#, fuzzy, c-format, no-wrap
msgctxt "PROGRAM_CONFIG_NOCONFIGFILE"
msgid "No config file loaded\n"
msgstr "No se ha cargado un archivo de configuración\n"

#: src/dos/programs.cpp:926
#, fuzzy, c-format, no-wrap
msgctxt "PROGRAM_CONFIG_PRIMARY_CONF"
msgid ""
"[color=white]Primary config file:[reset]\n"
"  %s\n"
msgstr ""
"[color=white]Archivo de configuración primario:[reset]\n"
"  %s\n"

#: src/dos/programs.cpp:929
#, fuzzy, c-format, no-wrap
msgctxt "PROGRAM_CONFIG_ADDITIONAL_CONF"
msgid ""
"\n"
"[color=white]Additional config files:[reset]\n"
"  "
msgstr ""
"\n"
"[color=white]Archivos de configuración adicionales:[reset]\n"
"  "

#: src/dos/programs.cpp:932
#, fuzzy, c-format, no-wrap
msgctxt "PROGRAM_CONFIG_CONFDIR"
msgid ""
"[color=white]DOSBox Staging %s configuration directory:[reset]\n"
"  %s\n"
"\n"
msgstr ""
"[color=white]Directorio de configuración de DOSBox Staging %s:[reset]\n"
"  %s\n"
"\n"

#: src/dos/programs.cpp:936
#, fuzzy, c-format, no-wrap
msgctxt "PROGRAM_CONFIG_FILE_ERROR"
msgid ""
"\n"
"Can't open config file '%s'\n"
msgstr ""
"\n"
"No se puede abrir el archivo '%s'\n"

#: src/dos/programs.cpp:937
#, fuzzy, c-format, no-wrap
msgctxt "PROGRAM_CONFIG_FILE_WHICH"
msgid "Writing current config to '%s'\n"
msgstr "Escribiendo configuración actual a '%s'\n"

#: src/dos/programs.cpp:940
#, fuzzy, c-format, no-wrap
msgctxt "SHELL_CMD_CONFIG_HELP_LONG"
msgid ""
"Perform configuration management and other miscellaneous actions.\n"
"\n"
"Usage:\n"
"  [color=light-green]config[reset] [color=white]COMMAND[reset] [color=light-cyan][PARAMETERS][reset]\n"
"\n"
"Where [color=white]COMMAND[reset] is one of:\n"
"  -writeconf\n"
"  -wc               write the current configuration to the local `dosbox.conf`\n"
"                    config file in the current working directory\n"
"\n"
"  -writeconf [color=white]PATH[reset]\n"
"  -wc [color=white]PATH          [reset]if [color=white]PATH[reset] is a filename, write the current configuration to\n"
"                    that file in the current working directory, otherwise to the\n"
"                    specified absolute or relative path\n"
"\n"
"  -wcd              write the current configuration to the primary (default)\n"
"                    `dosbox-staging.conf` config file in the configuration\n"
"                    directory\n"
"\n"
"  -writelang [color=white]FILENAME[reset]\n"
"  -wl [color=white]FILENAME      [reset]write the current language strings to [color=white]FILENAME [reset]in the\n"
"                    current working directory\n"
"\n"
"  -r [color=light-cyan][PROPERTY1=VALUE1 [PROPERTY2=VALUE2 ...]][reset]\n"
"                    restart DOSBox with the optionally supplied config\n"
"                    properties\n"
"\n"
"  -l                show the currently loaded config files and command line\n"
"                    arguments provided at startup\n"
"\n"
"  -help [color=white]SECTION[reset]\n"
"  -h    [color=white]SECTION[reset]\n"
"  -?    [color=white]SECTION     [reset]list the names of all properties in a config section\n"
"\n"
"  -help [color=light-cyan][SECTION][reset] [color=white]PROPERTY[reset]\n"
"  -h    [color=light-cyan][SECTION][reset] [color=white]PROPERTY[reset]\n"
"  -?    [color=light-cyan][SECTION][reset] [color=white]PROPERTY[reset]\n"
"                    show the description and the current value of a config\n"
"                    property\n"
"\n"
"  -help sections\n"
"  -h    sections\n"
"  -?    sections    [reset]list the names of all config sections\n"
"\n"
"  -axclear          clear the [autoexec] section\n"
"  -axadd [color=white]LINE[reset]       append a line to the end of the [autoexec] section\n"
"  -axtype           show the contents of the [autoexec] section\n"
"  -securemode       switch to secure mode\n"
"  -avistart         start AVI recording\n"
"  -avistop          stop AVI recording\n"
"  -startmapper      start the keymapper\n"
"\n"
"  -get [color=white]SECTION      [reset]show all properties and their values in a config section\n"
"  -get [color=light-cyan][SECTION][reset] [color=white]PROPERTY[reset]\n"
"                    show the value of a single config property\n"
"\n"
"  -set [color=light-cyan][SECTION][reset] [color=white]PROPERTY[reset][=][color=white]VALUE[reset]\n"
"                    set the value of a config property\n"
"\n"
"  -securemode       enable secure mode"
msgstr ""
"Gestionar la configuración y otras acciones misceláneas.\n"
"\n"
"Uso:\n"
"  [color=light-green]config[reset] [color=white]COMANDO[reset] [color=light-cyan][PARÁMETROS][reset]\n"
"\n"
"Donde [color=white]COMANDO[reset] puede ser:\n"
"  -writeconf\n"
"  -wc               escribir la configuración actual al archivo de configuración\n"
"                    local `dosbox.conf` en el directorio de trabajo actual\n"
"\n"
"  -writeconf [color=white]RUTA[reset]\n"
"  -wc [color=white]RUTA          [reset]si [color=white]RUTA[reset] es un nombre de archivo, escribir la configuración\n"
"                    actual a ese archivo en el directorio de trabajo actual, en\n"
"                    caso contrario a la ruta absoluta o relativa especificada\n"
"\n"
"  -wcd              escribir la configuración actual al archivo de configuración\n"
"                    primario (por defecto) `dosbox-staging.conf` en el\n"
"                    directorio de configuración\n"
"\n"
"  -writelang [color=white]ARCHIVO[reset]\n"
"  -wl [color=white]ARCHIVO       [reset]escribir las cadenas del idioma actual a [color=white]ARCHIVO[reset] en el\n"
"                    directorio de trabajo actual\n"
"\n"
"  -r [color=light-cyan][PROPIEDAD1=VALOR1 [PROPIEDAD2=VALOR2 ...]][reset]\n"
"                    reiniciar DOSBox con las propiedades de configuración dadas\n"
"                    opcionalmente\n"
"\n"
"  -l                mostrar los archivos de configuración cargados actualmente\n"
"                    y los argumentos de línea de comandos pasados al inicio\n"
"\n"
"  -help [color=white]SECCIÓN[reset]\n"
"  -h    [color=white]SECCIÓN[reset]\n"
"  -?    [color=white]SECCIÓN[reset]     listar los nombres de todas las propiedades en una sección\n"
"                    de configuración\n"
"\n"
"  -help [color=light-cyan][SECCIÓN][reset] [color=white]PROPIEDAD[reset]\n"
"  -h    [color=light-cyan][SECCIÓN][reset] [color=white]PROPIEDAD[reset]\n"
"  -?    [color=light-cyan][SECCIÓN][reset] [color=white]PROPIEDAD[reset]\n"
"                    mostrar la descripción y valor actual de una propiedad de\n"
"                    configuración\n"
"\n"
"  -axclear          limpiar la sección [autoexec]\n"
"  -axadd [color=white]LÍNEA[reset]      agregar una línea al final de la sección [autoexec]\n"
"  -axtype           mostrar los contenidos de la sección [autoexec]\n"
"  -securemode       cambiar al modo seguro\n"
"  -avistart         iniciar la grabación AVI\n"
"  -avistop          detener la grabación AVI\n"
"  -startmapper      iniciar el asignador de teclas\n"
"\n"
"  -get [color=white]SECCIÓN[reset]      mostrar todas las propiedades y sus valores en una sección\n"
"                    de configuración\n"
"  -get [color=light-cyan][SECCIÓN][reset] [color=white]PROPIEDAD[reset]\n"
"                    mostrar el valor de una propiedad de configuración\n"
"\n"
"  -set [color=light-cyan][SECCIÓN][reset] [color=white]PROPIEDAD[reset][=][color=white]VALOR[reset]\n"
"                    establecer el valor de una propiedad de configuración"

#: src/dos/programs.cpp:1002
#, fuzzy, c-format, no-wrap
msgctxt "PROGRAM_CONFIG_HLP_PROPHLP"
msgid ""
"[color=white]Description of the [color=light-green]'%s'[color=white] setting in the [color=light-cyan][%s][color=white] section:[reset]\n"
"\n"
msgstr ""
"[color=white]Propósito de la propiedad [color=light-green]'%s'[color=white]\n"
"(contenida en la sección [color=light-cyan][%s][color=white]):[reset]\n"
"\n"

#: src/dos/programs.cpp:1006
#, fuzzy, c-format, no-wrap
msgctxt "PROGRAM_CONFIG_HLP_PROPHLP_POSSIBLE_VALUES"
msgid "[color=white]Possible values:[reset]  %s\n"
msgstr "[color=white]Valores posibles:[reset]   %s\n"

#: src/dos/programs.cpp:1009
#, fuzzy, c-format, no-wrap
msgctxt "PROGRAM_CONFIG_HLP_PROPHLP_DEFAULT_VALUE"
msgid "[color=white]Default value:[reset]    %s\n"
msgstr "[color=white]Valor por defecto:[reset]  %s\n"

#: src/dos/programs.cpp:1012
#, fuzzy, c-format, no-wrap
msgctxt "PROGRAM_CONFIG_HLP_PROPHLP_CURRENT_VALUE"
msgid "[color=white]Current value:[reset]    %s\n"
msgstr "[color=white]Valor actual:[reset]       %s\n"

#: src/dos/programs.cpp:1015
#, fuzzy, c-format, no-wrap
msgctxt "PROGRAM_CONFIG_HLP_AUTOEXEC"
msgid ""
"[color=white]Description of the [color=light-cyan][autoexec][color=white] section:[reset]\n"
"\n"
"%s\n"
msgstr ""

#: src/dos/programs.cpp:1020
#, fuzzy, c-format, no-wrap
msgctxt "PROGRAM_CONFIG_HLP_NOCHANGE"
msgid "[color=yellow]This setting cannot be changed at runtime.[reset]\n"
msgstr "Esta propiedad no puede ser modificada durante la ejecución.\n"

#: src/dos/programs.cpp:1023
#, fuzzy, c-format, no-wrap
msgctxt "PROGRAM_CONFIG_HLP_POSINT"
msgid "positive integer"
msgstr "entero positivo"

#: src/dos/programs.cpp:1025
#, fuzzy, c-format, no-wrap
msgctxt "PROGRAM_CONFIG_HLP_SECTHLP"
msgid "[color=white]List of settings in the [color=light-cyan][%s][color=white] section:[reset]\n"
msgstr "[color=white]La sección [color=light-cyan][%s][color=white] contiene las siguientes propiedades:[reset]\n"

#: src/dos/programs.cpp:1029
#, fuzzy, c-format, no-wrap
msgctxt "PROGRAM_CONFIG_HLP_SECTLIST"
msgid "[color=white]List of configuration sections:[reset]\n"
msgstr "[color=white]La configuración de DOSBox contiene las siguientes secciones:[reset]\n"

#: src/dos/programs.cpp:1032
#, fuzzy, c-format, no-wrap
msgctxt "PROGRAM_CONFIG_SECURE_ON"
msgid "Secure mode enabled.\n"
msgstr "Cambiado a modo seguro.\n"

#: src/dos/programs.cpp:1034
#, fuzzy, c-format, no-wrap
msgctxt "PROGRAM_CONFIG_SECURE_DISALLOW"
msgid "This operation is not permitted in secure mode.\n"
msgstr "Esta operación no está permitida en el modo seguro.\n"

#: src/dos/programs.cpp:1037
#, fuzzy, c-format, no-wrap
msgctxt "PROGRAM_CONFIG_SECTION_ERROR"
msgid "Section [color=light-cyan][%s][reset] doesn't exist.\n"
msgstr "La sección [%s] no existe.\n"

#: src/dos/programs.cpp:1040
#, fuzzy, c-format, no-wrap
msgctxt "PROGRAM_CONFIG_GET_SYNTAX"
msgid "Usage: [color=light-green]config[reset] -get [color=light-cyan][SECTION][reset] [color=white]PROPERTY[reset]\n"
msgstr "Uso: [color=light-green]config[reset] -get [color=light-cyan][SECCIÓN][reset] [color=white]PROPIEDAD[reset]\n"

#: src/dos/programs.cpp:1044
#, fuzzy, c-format, no-wrap
msgctxt "PROGRAM_CONFIG_PRINT_STARTUP"
msgid ""
"\n"
"[color=white]DOSBox was started with the following command line arguments:[reset]\n"
"  %s\n"
msgstr ""
"\n"
"[color=white]DOSBox se inició con los siguientes argumentos de línea de comandos:[reset]\n"
"  %s\n"

#: src/dos/programs.cpp:1048
#, fuzzy, c-format, no-wrap
msgctxt "PROGRAM_CONFIG_MISSINGPARAM"
msgid "Missing parameter.\n"
msgstr "Parámetro faltante.\n"

#: src/dos/programs.cpp:1050
#, fuzzy, c-format, no-wrap
msgctxt "PROGRAM_PATH_TOO_LONG"
msgid "The path '%s' exceeds the DOS limit of %d characters.\n"
msgstr "La ruta '%s' excede la longitud máxima de DOS de %d caracteres.\n"

#: src/dos/programs.cpp:1053
#, fuzzy, c-format, no-wrap
msgctxt "PROGRAM_EXECUTABLE_MISSING"
msgid "Executable file not found: '%s'\n"
msgstr "Archivo ejecutable no encontrado: '%s'\n"

#: src/dos/programs.cpp:1055
#, fuzzy, c-format, no-wrap
msgctxt "CONJUNCTION_AND"
msgid "and"
msgstr "y"

#: src/dos/programs.cpp:1057
#, fuzzy, c-format, no-wrap
msgctxt "PROGRAM_CONFIG_NOT_CHANGEABLE"
msgid ""
"[color=yellow]The '%s' setting can't be changed at runtime.[reset]\n"
"However, it will be applied on restart by running 'CONFIG -r' or via the\n"
"restart hotkey.\n"
msgstr "La propiedad '%s' no puede ser modificada durante la ejecución."

#: src/dos/programs.cpp:1062
#, fuzzy, c-format, no-wrap
msgctxt "PROGRAM_CONFIG_DEPRECATION_WARNING"
msgid ""
"[color=light-red]This is a deprecated setting only kept for compatibility with old configs.\n"
"Please use the suggested alternatives; support will be removed in the future.[reset]\n"
msgstr ""

#: src/dos/programs.cpp:1068
#, fuzzy, c-format, no-wrap
msgctxt "PROGRAM_CONFIG_NO_PROPERTY"
msgid "There is no property [color=light-green]'%s'[reset] in section [color=light-cyan][%s][reset]\n"
msgstr "No existe la propiedad '%s' en la sección [%s]\n"

#: src/dos/programs.cpp:1072
#, fuzzy, c-format, no-wrap
msgctxt "PROGRAM_CONFIG_SET_SYNTAX"
msgid "Usage: [color=light-green]config [reset]-set [color=light-cyan][SECTION][reset] [color=white]PROPERTY[reset][=][color=white]VALUE[reset]\n"
msgstr "Uso: [color=light-green]config [reset]-set [color=light-cyan][SECCIÓN][reset] [color=white]PROPIEDAD[reset][=][color=white]VALOR[reset]\n"

#: src/dos/programs.cpp:1076
#, fuzzy, c-format, no-wrap
msgctxt "PROGRAM_CONFIG_INVALID_SETTING"
msgid "Invalid [color=light-green]'%s'[reset] setting: [color=white]'%s'[reset]; using [color=white]'%s'[reset]"
msgstr "'%s' no es un valor válido para la propiedad '%s'.\n"

#: src/dos/programs.cpp:1080
#, fuzzy, c-format, no-wrap
msgctxt "PROGRAM_CONFIG_DEPRECATED_SETTING_VALUE"
msgid "Deprecated [color=light-green]'%s'[reset] setting: [color=white]'%s'[reset]; using [color=white]'%s'[reset]"
msgstr ""

#: src/dos/programs.cpp:1084
#, fuzzy, c-format, no-wrap
msgctxt "PROGRAM_CONFIG_INVALID_INTEGER_SETTING_OUTSIDE_VALID_RANGE"
msgid "Invalid [color=light-green]'%s'[reset] setting: [color=white]'%s'[reset]; must be between %s-%s, using [color=white]'%s'[reset]"
msgstr ""

#: src/dos/programs.cpp:1088
#, fuzzy, c-format, no-wrap
msgctxt "PROGRAM_CONFIG_NO_HELP"
msgid "No help available for the setting [color=light-green]'%s'[reset]."
msgstr ""

#: src/dos/programs.cpp:1091
#, fuzzy, c-format, no-wrap
msgctxt "PROGRAM_CONFIG_SECTION_OR_SETTING_NOT_FOUND"
msgid "No config section or setting exists with the name [color=light-green]'%s'[reset]\n"
msgstr "No existe la sección o propiedad: %s\n"

#: src/dos/programs.cpp:1094
#, fuzzy, c-format, no-wrap
msgctxt "PROGRAM_CONFIG_DEPRECATED_SETTING"
msgid "Deprecated setting [color=light-green]'%s'[reset]"
msgstr ""

#: src/dos/programs.cpp:1097
#, fuzzy, c-format, no-wrap
msgctxt "PROGRAM_CONFIG_VALID_VALUES"
msgid "Possible values"
msgstr "Valores posibles"

#: src/dos/programs.cpp:1099
#, fuzzy, c-format, no-wrap
msgctxt "PROGRAM_CONFIG_DEPRECATED_VALUES"
msgid "Deprecated values"
msgstr ""

#: src/hardware/video/reelmagic/driver.cpp:1071
#, fuzzy, c-format, no-wrap
msgctxt "PROGRAM_FMPDRV_HELP_LONG"
msgid ""
"Load or unload the built-in ReelMagic Full Motion Player driver.\n"
"\n"
"Usage:\n"
"  [color=light-green]fmpdrv[reset]     (load the driver)\n"
"  [color=light-green]fmpdrv[reset] /u  (unload the driver)\n"
"\n"
"Notes:\n"
"  The \"reelmagic = on\" configuration setting loads the\n"
"  driver on startup and prevents it from being unloaded.\n"
msgstr ""
"Cargar o descargar el controlador de ReelMagic Full Motion Player.\n"
"\n"
"Uso:\n"
"  [color=light-green]fmpdrv[reset]     (cargar el controlador)\n"
"  [color=light-green]fmpdrv[reset] /u  (descargar el controlador)\n"
"\n"
"Notas:\n"
"  La configuración \"reelmagic = on\" carga el controlador al inicio y previene\n"
"  que se descargue.\n"

#: src/hardware/video/reelmagic/driver.cpp:1082
#, fuzzy, c-format, no-wrap
msgctxt "PROGRAM_FMPDRV_TITLE"
msgid "ReelMagic Full Motion Player Driver (built-in) %hhu.%hhu\n"
msgstr "Controlador ReelMagic Full Motion Player (incluido) %hhu.%hhu\n"

#: src/hardware/video/reelmagic/driver.cpp:1085
#, fuzzy, c-format, no-wrap
msgctxt "PROGRAM_FMPDRV_LOADED"
msgid "[reset][color=brown]Loaded at interrupt %xh[reset]\n"
msgstr "[reset][color=brown]Cargado en la interrupción %xh[reset]\n"

#: src/hardware/video/reelmagic/driver.cpp:1088
#, fuzzy, c-format, no-wrap
msgctxt "PROGRAM_FMPDRV_LOAD_FAILED_ALREADY_LOADED"
msgid "[reset][color=brown]Already loaded at interrupt %xh[reset]\n"
msgstr "[reset][color=brown]Ya cargado en la interrupción %xh[reset]\n"

#: src/hardware/video/reelmagic/driver.cpp:1091
#, fuzzy, c-format, no-wrap
msgctxt "PROGRAM_FMPDRV_LOAD_FAILED_INT_CONFLICT"
msgid "[reset][color=light-red]Not loaded: No free interrupts![reset]\n"
msgstr "[reset][color=light-red]No cargado: ¡No hay interrupciones libres![reset]\n"

#: src/hardware/video/reelmagic/driver.cpp:1094
#, fuzzy, c-format, no-wrap
msgctxt "PROGRAM_FMPDRV_UNLOADED"
msgid "[reset][color=brown]Driver unloaded[reset]\n"
msgstr "[reset][color=brown]Controlador descargado[reset]\n"

#: src/hardware/video/reelmagic/driver.cpp:1096
#, fuzzy, c-format, no-wrap
msgctxt "PROGRAM_FMPDRV_UNLOAD_FAILED_NOT_LOADED"
msgid "[reset][color=brown]Driver was not loaded[reset]\n"
msgstr "[reset][color=brown]El controlador no estaba cargado[reset]\n"

#: src/hardware/video/reelmagic/driver.cpp:1099
#, fuzzy, c-format, no-wrap
msgctxt "PROGRAM_FMPDRV_UNLOAD_FAILED_BLOCKED"
msgid "[reset][color=brown]Driver not unloaded: configured to stay resident[reset]\n"
msgstr "[reset][color=brown]Controlador no descargado: configurado para permanecer residente[reset]\n"

#: src/ints/bios.cpp:1513
#, fuzzy, c-format, no-wrap
msgctxt "BIOS_REBOOTING_3"
msgid "Rebooting in 3 seconds..."
msgstr ""

#: src/ints/bios.cpp:1514
#, fuzzy, c-format, no-wrap
msgctxt "BIOS_REBOOTING_2"
msgid "Rebooting in 2 seconds..."
msgstr ""

#: src/ints/bios.cpp:1515
#, fuzzy, c-format, no-wrap
msgctxt "BIOS_REBOOTING_1"
msgid "Rebooting in 1 second..."
msgstr ""

#: src/dos/programs/mount_common.cpp:81
#, fuzzy, c-format, no-wrap
msgctxt "MOUNT_TYPE_LOCAL_DIRECTORY"
msgid "Local directory"
msgstr "Carpeta local"

#: src/dos/programs/mount_common.cpp:82
#, fuzzy, c-format, no-wrap
msgctxt "MOUNT_TYPE_CDROM"
msgid "CD-ROM drive"
msgstr "Unidad de CD-ROM"

#: src/dos/programs/mount_common.cpp:83
#, fuzzy, c-format, no-wrap
msgctxt "MOUNT_TYPE_FAT"
msgid "FAT image"
msgstr "Imagen FAT"

#: src/dos/programs/mount_common.cpp:84
#, fuzzy, c-format, no-wrap
msgctxt "MOUNT_TYPE_ISO"
msgid "ISO image"
msgstr "Imagen ISO"

#: src/dos/programs/mount_common.cpp:85
#, fuzzy, c-format, no-wrap
msgctxt "MOUNT_TYPE_VIRTUAL"
msgid "Internal virtual drive"
msgstr "Unidad virtual interna"

#: src/dos/programs/mount_common.cpp:86
#, fuzzy, c-format, no-wrap
msgctxt "MOUNT_TYPE_UNKNOWN"
msgid "unknown drive"
msgstr "unidad desconocida"

#: src/dos/dos_programs.cpp:100
#, fuzzy, c-format, no-wrap
msgctxt "WIKI_ADD_UTILITIES_ARTICLE"
msgid "https://github.com/dosbox-staging/dosbox-staging/wiki/Adding-utilities"
msgstr "https://github.com/dosbox-staging/dosbox-staging/wiki/Adding-utilities"

#: src/dos/dos_programs.cpp:101
#, fuzzy, c-format, no-wrap
msgctxt "WIKI_URL"
msgid "https://github.com/dosbox-staging/dosbox-staging/wiki"
msgstr "https://github.com/dosbox-staging/dosbox-staging/wiki"

#: src/dos/programs/autotype.cpp:149
#, fuzzy, c-format, no-wrap
msgctxt "PROGRAM_AUTOTYPE_HELP_LONG"
msgid ""
"Perform scripted keyboard entry into a running DOS game.\n"
"\n"
"Usage:\n"
"  [color=light-green]autotype[reset] -list\n"
"  [color=light-green]autotype[reset] [-w [color=white]WAIT[reset]] [-p [color=white]PACE[reset]] [color=light-cyan]BUTTONS[reset]\n"
"\n"
"Parameters:\n"
"  [color=white]WAIT[reset]     number of seconds to wait before typing begins (max of 30)\n"
"  [color=white]PACE[reset]     number of seconds before each keystroke (max of 10)\n"
"  [color=light-cyan]BUTTONS[reset]  one or more space-separated buttons\n"
"\n"
"Notes:\n"
"  The [color=light-cyan]BUTTONS[reset] supplied in the command will be autotyped into running DOS games\n"
"  after they start. Autotyping begins after [color=light-cyan]WAIT[reset] seconds, and each button is\n"
"  entered every [color=white]PACE[reset] seconds. The [color=light-cyan],[reset] character inserts an extra [color=white]PACE[reset] delay.\n"
"  [color=white]WAIT[reset] and [color=white]PACE[reset] default to 2 and 0.5 seconds respectively if not specified.\n"
"  A list of all available button names can be obtained using the -list option.\n"
"\n"
"Examples:\n"
"  [color=light-green]autotype[reset] -list\n"
"  [color=light-green]autotype[reset] -w [color=white]1[reset] -p [color=white]0.3[reset] [color=light-cyan]up enter , right enter[reset]\n"
"  [color=light-green]autotype[reset] -p [color=white]0.2[reset] [color=light-cyan]f1 kp_8 , , enter[reset]\n"
"  [color=light-green]autotype[reset] -w [color=white]1.3[reset] [color=light-cyan]esc enter , p l a y e r enter[reset]\n"
msgstr ""
"Programar entrada por teclado en un juego DOS en ejecución.\n"
"\n"
"Uso:\n"
"  [color=light-green]autotype[reset] -list\n"
"  [color=light-green]autotype[reset] [-w [color=white]ESPERA[reset]] [-p [color=white]RITMO[reset]] [color=light-cyan]TECLAS[reset]\n"
"\n"
"Parámetros:\n"
"  [color=white]ESPERA[reset]  número de segundos antes de empezar a escribir (máx.: 30)\n"
"  [color=white]RITMO[reset]   número de segundos antes de cada pulsación (máx.: 10)\n"
"  [color=light-cyan]TECLAS[reset]  una o más teclas separadas por espacio\n"
"\n"
"Notas:\n"
"  Las [color=light-cyan]TECLAS[reset] suministradas en el comando serán presionadas automáticamente en\n"
"  los juegos de DOS luego de que inicien su ejecución. El proceso comienza luego\n"
"  de [color=light-cyan]ESPERA[reset] segundos, y cada tecla es pulsada cada [color=white]RITMO[reset] segundos. El carácter [color=light-cyan],\n"
"  [reset]inserta un retraso [color=white]RITMO[reset] adicional. [color=white]ESPERA[reset] y [color=white]RITMO[reset] son 2 y 0.5 segundos\n"
"  respectivamente si no se especifican. Puede obtener una lista de todos los\n"
"  nombres de teclas usando la opción '-list'.\n"
"\n"
"Ejemplos:\n"
"  [color=light-green]autotype[reset] -list\n"
"  [color=light-green]autotype[reset] -w [color=white]1[reset] -p [color=white]0.3[reset] [color=light-cyan]up enter , right enter[reset]\n"
"  [color=light-green]autotype[reset] -p [color=white]0.2[reset] [color=light-cyan]f1 kp_8 , , enter[reset]\n"
"  [color=light-green]autotype[reset] -w [color=white]1.3[reset] [color=light-cyan]esc enter , j u g a d o r enter[reset]"

#: src/dos/programs/boot.cpp:534
#, fuzzy, c-format, no-wrap
msgctxt "PROGRAM_BOOT_HELP_LONG"
msgid ""
"Boot DOSBox Staging from a DOS drive or disk image.\n"
"\n"
"Usage:\n"
"  [color=light-green]boot[reset] [color=white]DRIVE[reset]\n"
"  [color=light-green]boot[reset] [color=light-cyan]IMAGEFILE[reset]\n"
"\n"
"Parameters:\n"
"  [color=white]DRIVE[reset]      drive to boot from, must be [color=white]A:[reset], [color=white]C:[reset], or [color=white]D:[reset]\n"
"  [color=light-cyan]IMAGEFILE[reset]  one or more floppy images, separated by spaces\n"
"\n"
"Notes:\n"
"  A DOS drive letter must have been mounted previously with [color=light-green]imgmount[reset] command.\n"
"  The DOS drive or disk image must be bootable, containing DOS system files.\n"
"  If more than one disk images are specified, you can swap them with a hotkey.\n"
"\n"
"Examples:\n"
"  [color=light-green]boot[reset] [color=white]c:[reset]\n"
"  [color=light-green]boot[reset] [color=light-cyan]disk1.ima disk2.ima[reset]\n"
msgstr ""
"Arrancar DOSBox desde una unidad de DOS o una imagen de disco.\n"
"\n"
"Uso:\n"
"  [color=light-green]boot[reset] [color=white]UNIDAD[reset]\n"
"  [color=light-green]boot[reset] [color=light-cyan]ARCHIVO[reset]\n"
"\n"
"Parámetros:\n"
"  [color=white]UNIDAD[reset]   unidad desde la que arrancar, debe ser [color=white]A:[reset], [color=white]C:[reset], o [color=white]D:[reset]\n"
"  [color=light-cyan]ARCHIVO[reset]  uno o más archivos de imágenes de disco, separados por espacios\n"
"\n"
"Notas:\n"
"  - Una letra de unidad de DOS debe haber sido montada previamente con el\n"
"    comando [color=light-green]imgmount[reset].\n"
"  - La unidad de DOS o la imagen de disco debe ser arrancable, conteniendo\n"
"    archivos de sistema DOS.\n"
"  - Si se especifican más de una imagen de disco, puede intercambiarlas con una\n"
"    tecla de acceso rápido.\n"
"\n"
"Ejemplos:\n"
"  [color=light-green]boot[reset] [color=white]c:[reset]\n"
"  [color=light-green]boot[reset] [color=light-cyan]disco1.ima disco2.ima[reset]\n"

#: src/dos/programs/boot.cpp:553
#, fuzzy, c-format, no-wrap
msgctxt "PROGRAM_BOOT_NOT_EXIST"
msgid "Bootdisk file does not exist. Failing.\n"
msgstr "El archivo de imagen de disco de arranque no existe. Abortando.\n"

#: src/dos/programs/boot.cpp:554
#, fuzzy, c-format, no-wrap
msgctxt "PROGRAM_BOOT_NOT_OPEN"
msgid "Cannot open bootdisk file. Failing.\n"
msgstr "No se puede abrir el archivo de imagen de disco de arranque. Abortando.\n"

#: src/dos/programs/boot.cpp:555
#, fuzzy, c-format, no-wrap
msgctxt "PROGRAM_BOOT_WRITE_PROTECTED"
msgid "Image file is read-only! Might create problems.\n"
msgstr "¡El archivo de imagen es de sólo lectura! Podría crear problemas.\n"

#: src/dos/programs/boot.cpp:556
#, fuzzy, c-format, no-wrap
msgctxt "PROGRAM_BOOT_PRINT_ERROR"
msgid ""
"This command boots DOSBox Staging from either a floppy or hard disk image.\n"
"\n"
"For this command, one can specify a succession of floppy disks swappable by\n"
"pressing [color=yellow]%s+F4[reset], and -l specifies the mounted drive to boot from. If no drive\n"
"letter is specified, this defaults to booting from the A drive. The only\n"
"bootable drive letters are A, C, and D. For booting from a hard drive (C or D),\n"
"the image should have already been mounted using the [color=light-blue]IMGMOUNT[reset] command.\n"
"\n"
"Type [color=light-blue]BOOT /?[reset] for the syntax of this command.\n"
msgstr ""
"Este comando arranca DOSBox desde una imagen de disquete o de disco rígido.\n"
"\n"
"Para este comando, se puede especificar una sucesión de disquetes\n"
"intercambiables presionando [color=yellow]%s+F4[reset], y '-l' especifica la unidad montada desde\n"
"la que arrancar. Si no se especifica una letra de unidad, se arranca desde la\n"
"unidad A. Sólo se puede arrancar desde las unidades A, C, y D. Para arrancar\n"
"desde un disco rígido (C o D), la imagen ya debería haber sido montada usando\n"
"el comando [color=light-blue]IMGMOUNT[reset].\n"
"\n"
"Escriba [color=light-blue]BOOT /?[reset] para consultar la sintaxis de este comando.\n"

#: src/dos/programs/boot.cpp:564
#, fuzzy, c-format, no-wrap
msgctxt "PROGRAM_BOOT_UNABLE"
msgid "Unable to boot off of drive %c.\n"
msgstr "No se puede arrancar desde la unidad %c.\n"

#: src/dos/programs/boot.cpp:565
#, fuzzy, c-format, no-wrap
msgctxt "PROGRAM_BOOT_IMAGE_OPEN"
msgid "Opening image file: %s\n"
msgstr "Abriendo archivo de imagen: %s\n"

#: src/dos/programs/boot.cpp:566
#, fuzzy, c-format, no-wrap
msgctxt "PROGRAM_BOOT_IMAGE_MOUNTED"
msgid "Floppy image(s) already mounted.\n"
msgstr "Imagen(es) de disquete ya montada(s).\n"

#: src/dos/programs/boot.cpp:567
#, fuzzy, c-format, no-wrap
msgctxt "PROGRAM_BOOT_IMAGE_NOT_OPEN"
msgid "Cannot open %s\n"
msgstr "No se puede abrir %s\n"

#: src/dos/programs/boot.cpp:568
#, fuzzy, c-format, no-wrap
msgctxt "PROGRAM_BOOT_BOOT"
msgid "Booting from drive %c...\n"
msgstr "Arrancando desde la unidad %c...\n"

#: src/dos/programs/boot.cpp:569
#, fuzzy, c-format, no-wrap
msgctxt "PROGRAM_BOOT_CART_WO_PCJR"
msgid "PCjr cartridge found, but machine is not PCjr.\n"
msgstr "Cartucho PCjr encontrado, pero la máquina no es PCjr.\n"

#: src/dos/programs/boot.cpp:570
#, fuzzy, c-format, no-wrap
msgctxt "PROGRAM_BOOT_CART_LIST_CMDS"
msgid "Available PCjr cartridge commands: %s\n"
msgstr "Comandos disponibles en el cartucho PCjr: %s\n"

#: src/dos/programs/boot.cpp:571
#, fuzzy, c-format, no-wrap
msgctxt "PROGRAM_BOOT_CART_NO_CMDS"
msgid "No PCjr cartridge commands found.\n"
msgstr "No se encontraron comandos en el cartucho PCjr.\n"

#: src/dos/programs/clip.cpp:88
#, fuzzy, c-format, no-wrap
msgctxt "PROGRAM_CLIP_HELP_LONG"
msgid ""
"Copy text to the clipboard or retrieve the clipboard's content.\n"
"\n"
"Usage:\n"
"  [color=light-cyan]COMMAND[reset] | [color=light-green]clip[reset]\n"
"  [color=light-green]clip[reset] < [color=light-cyan]FILE[reset]\n"
"  [color=light-green]clip[reset]\n"
"\n"
"Notes:\n"
"  - If no input is provided, the command prints out the clipboard's content.\n"
"  - This command is only for handling text data, not binary data.\n"
"\n"
"Examples:\n"
"  [color=light-cyan]dir[reset] | [color=light-green]clip[reset]               ; copies the list of files to the clipboard\n"
"  [color=light-green]clip[reset] < [color=light-cyan]Z:\\AUTOEXEC.BAT[reset]   ; copies the file to the clipboard\n"
"  [color=light-green]clip[reset]                     ; displays the clipboard's content\n"
msgstr ""

#: src/dos/programs/clip.cpp:105
#, fuzzy, c-format, no-wrap
msgctxt "PROGRAM_CLIP_INPUT_TOO_LARGE"
msgid "Input stream too large.\n"
msgstr ""

#: src/dos/programs/clip.cpp:106
#, fuzzy, c-format, no-wrap
msgctxt "PROGRAM_CLIP_READ_ERROR"
msgid "Error reading input stream.\n"
msgstr ""

#: src/dos/programs/mount_common.cpp:59
#, fuzzy, c-format, no-wrap
msgctxt "MSCDEX_SUCCESS"
msgid "MSCDEX installed.\n"
msgstr "MSCDEX instalado.\n"

#: src/dos/programs/mount_common.cpp:60
#, fuzzy, c-format, no-wrap
msgctxt "MSCDEX_ERROR_MULTIPLE_CDROMS"
msgid "MSCDEX: Failure: Drive-letters of multiple CD-ROM drives have to be continuous.\n"
msgstr "MSCDEX: Error: Las letras de múltiples unidades de CD-ROM deben ser contiguas.\n"

#: src/dos/programs/mount_common.cpp:61
#, fuzzy, c-format, no-wrap
msgctxt "MSCDEX_ERROR_NOT_SUPPORTED"
msgid "MSCDEX: Failure: Not yet supported.\n"
msgstr "MSCDEX: Error: Aún no es soportado.\n"

#: src/dos/programs/mount_common.cpp:62
#, fuzzy, c-format, no-wrap
msgctxt "MSCDEX_ERROR_PATH"
msgid "MSCDEX: Specified location is not a CD-ROM drive.\n"
msgstr "MSCDEX: ubicación especificada no es una unidad de CD-ROM.\n"

#: src/dos/programs/mount_common.cpp:63
#, fuzzy, c-format, no-wrap
msgctxt "MSCDEX_ERROR_OPEN"
msgid "MSCDEX: Failure: Invalid file or unable to open.\n"
msgstr "MSCDEX: Error: Archivo inválido o no se puede abrir.\n"

#: src/dos/programs/mount_common.cpp:64
#, fuzzy, c-format, no-wrap
msgctxt "MSCDEX_TOO_MANY_DRIVES"
msgid "MSCDEX: Failure: Too many CD-ROM drives (max: 5). MSCDEX Installation failed.\n"
msgstr ""
"MSCDEX: Error: Demasiadas unidades de CD-ROM (máx.: 5).\n"
"La instalación de MSCDEX falló.\n"

#: src/dos/programs/mount_common.cpp:65
#, fuzzy, c-format, no-wrap
msgctxt "MSCDEX_LIMITED_SUPPORT"
msgid "MSCDEX: Mounted subdirectory: limited support.\n"
msgstr "MSCDEX: Subdirectorio montado - soporte limitado.\n"

#: src/dos/programs/mount_common.cpp:66
#, fuzzy, c-format, no-wrap
msgctxt "MSCDEX_INVALID_FILEFORMAT"
msgid "MSCDEX: Failure: File is either no ISO/CUE image or contains errors.\n"
msgstr "MSCDEX: Error: El archivo no es una imagen ISO/CUE o contiene errores.\n"

#: src/dos/programs/mount_common.cpp:67
#, fuzzy, c-format, no-wrap
msgctxt "MSCDEX_UNKNOWN_ERROR"
msgid "MSCDEX: Failure: Unknown error.\n"
msgstr "MSCDEX: Error desconocido.\n"

#: src/dos/programs/mount_common.cpp:68
#, fuzzy, c-format, no-wrap
msgctxt "MSCDEX_WARNING_NO_OPTION"
msgid "MSCDEX: Warning: Ignoring unsupported option '%s'.\n"
msgstr "MSCDEX: Advertencia: Ignorando opción no soportada '%s'.\n"

#: src/dos/programs/mount_common.cpp:70
#, fuzzy, c-format, no-wrap
msgctxt "PROGRAM_MOUNT_STATUS_DRIVE"
msgid "Drive"
msgstr "Unidad"

#: src/dos/programs/mount_common.cpp:71
#, fuzzy, c-format, no-wrap
msgctxt "PROGRAM_MOUNT_STATUS_TYPE"
msgid "Type"
msgstr "Tipo"

#: src/dos/programs/mount_common.cpp:72
#, fuzzy, c-format, no-wrap
msgctxt "PROGRAM_MOUNT_STATUS_LABEL"
msgid "Label"
msgstr "Etiqueta"

#: src/dos/programs/mount_common.cpp:73
#, fuzzy, c-format, no-wrap
msgctxt "PROGRAM_MOUNT_STATUS_NAME"
msgid "Image name"
msgstr "Nombre de imagen"

#: src/dos/programs/mount_common.cpp:74
#, fuzzy, c-format, no-wrap
msgctxt "PROGRAM_MOUNT_STATUS_SLOT"
msgid "Swap slot"
msgstr "Intercambiar slot"

#: src/dos/programs/mount_common.cpp:75
#, fuzzy, c-format, no-wrap
msgctxt "PROGRAM_MOUNT_STATUS_2"
msgid "%s mounted as %c drive\n"
msgstr "%s montada como unidad %c\n"

#: src/dos/programs/mount_common.cpp:76
#, fuzzy, c-format, no-wrap
msgctxt "PROGRAM_MOUNT_STATUS_1"
msgid "The currently mounted drives are:\n"
msgstr "Las unidades montadas actualmente son:\n"

#: src/dos/programs/mount_common.cpp:77
#, fuzzy, c-format, no-wrap
msgctxt "PROGRAM_MOUNT_READONLY"
msgid "Mounted read-only\n"
msgstr ""

#: src/dos/programs/imgmount.cpp:594
#, fuzzy, c-format, no-wrap
msgctxt "PROGRAM_IMGMOUNT_HELP_LONG"
msgid ""
"Mount a CD-ROM, floppy, or disk image to a drive letter.\n"
"\n"
"Usage:\n"
"  [color=light-green]imgmount[reset] [color=white]DRIVE[reset] [color=light-cyan]CDROM-SET[reset] [-fs iso] [-ide] -t cdrom|iso\n"
"  [color=light-green]imgmount[reset] [color=white]DRIVE[reset] [color=light-cyan]IMAGEFILE[reset] [IMAGEFILE2 [..]] [-fs fat] -t hdd|floppy -ro\n"
"  [color=light-green]imgmount[reset] [color=white]DRIVE[reset] [color=light-cyan]BOOTIMAGE[reset] [-fs fat|none] -t hdd -size GEOMETRY -ro\n"
"  [color=light-green]imgmount[reset] -u [color=white]DRIVE[reset]  (unmounts the [color=white]DRIVE[reset]'s image)\n"
"\n"
"Parameters:\n"
"  [color=white]DRIVE[reset]      drive letter where the image will be mounted: A, C, D, ...\n"
"  [color=light-cyan]CDROM-SET[reset]  ISO, CUE+BIN, CUE+ISO, or CUE+ISO+FLAC/OPUS/OGG/MP3/WAV\n"
"  [color=light-cyan]IMAGEFILE[reset]  hard drive or floppy image in FAT16 or FAT12 format\n"
"  [color=light-cyan]BOOTIMAGE[reset]  bootable disk image with specified -size GEOMETRY:\n"
"             bytes-per-sector,sectors-per-head,heads,cylinders\n"
"\n"
"Notes:\n"
"  - You can use wildcards to mount multiple images, e.g.:\n"
"      [color=light-green]imgmount[reset] [color=white]A[reset] [color=light-cyan]floppy*.img[reset] -t floppy\n"
"  - [color=yellow]%s+F4[reset] swaps & mounts the next [color=light-cyan]CDROM-SET[reset] or [color=light-cyan]BOOTIMAGE[reset], if provided.\n"
"  - The -ro flag mounts the disk image in read-only (write-protected) mode.\n"
"  - The -ide flag emulates an IDE controller with attached IDE CD drive, useful\n"
"    for CD-based games that need a real DOS environment via bootable HDD image.\n"
"\n"
"Examples:\n"
msgstr ""
"Montar un CD-ROM, disquete, o imagen de disco a una letra de unidad.\n"
"\n"
"Uso:\n"
"  [color=light-green]imgmount[reset] [color=white]UNIDAD[reset] [color=light-cyan]SET-CDROM[reset] [-fs iso] [-ide] -t cdrom|iso\n"
"  [color=light-green]imgmount[reset] [color=white]UNIDAD[reset] [color=light-cyan]ARCHIVO-IMG[reset] [ARCHIVO-IMG2 [..]] [-fs fat] -t hdd|floppy -ro\n"
"  [color=light-green]imgmount[reset] [color=white]UNIDAD[reset] [color=light-cyan]IMG-ARRANQUE[reset] [-fs fat|none] -t hdd -size GEOMETRY -ro\n"
"  [color=light-green]imgmount[reset] -u [color=white]UNIDAD[reset]  (desmonta la imagen de [color=white]UNIDAD[reset])\n"
"\n"
"Parámetros:\n"
"  [color=white]UNIDAD[reset]        letra de la unidad donde se montará la imagen: a, c, d ...\n"
"  [color=light-cyan]SET-CDROM[reset]     ISO, CUE+BIN, CUE+ISO, o CUE+ISO+FLAC/OPUS/OGG/MP3/WAV\n"
"  [color=light-cyan]ARCHIVO-IMG[reset]   imagen de disco rígido o disquete en formato FAT16 o\n"
"                FAT12\n"
"  [color=light-cyan]IMG-ARRANQUE[reset]  imagen de disco de arranque con -size GEOMETRÍA:\n"
"                bytes-por-sector,sectores-por-cabeza,cabezas,cilindros\n"
"Notas:\n"
"  - Puede usar comodines para montar múltiples imágenes, por ejemplo:\n"
"      [color=light-green]imgmount[reset] [color=white]A[reset] [color=light-cyan]disquete*.img[reset] -t floppy\n"
"  - [color=yellow]%s+F4[reset] intercambia y monta el siguiente [color=light-cyan]SET-CDROM[reset] o [color=light-cyan]IMG-ARRANQUE[reset], si se\n"
"    provee.\n"
"  - El parámetro '-ro' monta la imagen de disco en modo sólo-lectura (protegido\n"
"    contra escritura).\n"
"  - El parámetro '-ide' emula un controlador IDE con una unidad de CD\n"
"    conectada, útil para juegos basados en CD que necesiten un entorno de DOS\n"
"    real mediante una imagen de arranque de disco rígido.\n"
"\n"
"Ejemplos:\n"

#: src/dos/programs/imgmount.cpp:619
#, fuzzy, c-format, no-wrap
msgctxt "PROGRAM_IMGMOUNT_HELP_LONG_WIN32"
msgid "  [color=light-green]imgmount[reset] [color=white]D[reset] [color=light-cyan]C:\\Games\\doom.iso[reset] -t cdrom\n"
msgstr "  [color=light-green]imgmount[reset] [color=white]D[reset] [color=light-cyan]C:\\Juegos\\doom.iso[reset] -t cdrom\n"

#: src/dos/programs/imgmount.cpp:621
#, fuzzy, c-format, no-wrap
msgctxt "PROGRAM_IMGMOUNT_HELP_LONG_MACOSX"
msgid "  [color=light-green]imgmount[reset] [color=white]D[reset] [color=light-cyan]/Users/USERNAME/Games/doom.iso[reset] -t cdrom\n"
msgstr "  [color=light-green]imgmount[reset] [color=white]D[reset] [color=light-cyan]/Users/USUARIO/Juegos/doom.iso[reset] -t cdrom\n"

#: src/dos/programs/imgmount.cpp:623
#, fuzzy, c-format, no-wrap
msgctxt "PROGRAM_IMGMOUNT_HELP_LONG_OTHER"
msgid "  [color=light-green]imgmount[reset] [color=white]D[reset] [color=light-cyan]/home/USERNAME/games/doom.iso[reset] -t cdrom\n"
msgstr "  [color=light-green]imgmount[reset] [color=white]D[reset] [color=light-cyan]/home/USUARIO/juegos/doom.iso[reset] -t cdrom\n"

#: src/dos/programs/imgmount.cpp:625
#, fuzzy, c-format, no-wrap
msgctxt "PROGRAM_IMGMOUNT_HELP_LONG_GENERIC"
msgid ""
"  [color=light-green]imgmount[reset] [color=white]D[reset] [color=light-cyan]cd/quake1.cue[reset] -t cdrom\n"
"  [color=light-green]imgmount[reset] [color=white]A[reset] [color=light-cyan]floppy1.img floppy2.img floppy3.img[reset] -t floppy -ro\n"
"  [color=light-green]imgmount[reset] [color=white]A[reset] [color=light-cyan]floppy*.img[reset] -t floppy -ro\n"
"  [color=light-green]imgmount[reset] [color=white]C[reset] [color=light-cyan]bootable.img[reset] -t hdd -fs none -size 512,63,32,1023\n"
msgstr ""
"  [color=light-green]imgmount[reset] [color=white]D[reset] [color=light-cyan]cd/quake1.cue[reset] -t cdrom\n"
"  [color=light-green]imgmount[reset] [color=white]A[reset] [color=light-cyan]disquete1.img disquete2.img disquete3.img[reset] -t floppy -ro\n"
"  [color=light-green]imgmount[reset] [color=white]A[reset] [color=light-cyan]disquete*.img[reset] -t floppy -ro\n"
"  [color=light-green]imgmount[reset] [color=white]C[reset] [color=light-cyan]arranque.img[reset] -t hdd -fs none -size 512,63,32,1023\n"

#: src/dos/programs/imgmount.cpp:631
#, fuzzy, c-format, no-wrap
msgctxt "PROGRAM_IMGMOUNT_SPECIFY_DRIVE"
msgid "Must specify drive letter to mount image at.\n"
msgstr "Debe especificar en qué letra de unidad montar la imagen.\n"

#: src/dos/programs/imgmount.cpp:634
#, fuzzy, c-format, no-wrap
msgctxt "PROGRAM_IMGMOUNT_SPECIFY2"
msgid "Must specify drive number (0 or 3) to mount image at (0,1=fda,fdb; 2,3=hda,hdb).\n"
msgstr ""
"Debe especificar en qué número de unidad (0 o 3) montar la imagen\n"
"(0,1=fda,fdb; 2,3=hda,hdb).\n"

#: src/dos/programs/imgmount.cpp:637
#, fuzzy, c-format, no-wrap
msgctxt "PROGRAM_IMGMOUNT_SPECIFY_GEOMETRY"
msgid ""
"For CD-ROM images:\n"
"  [color=light-green]imgmount[reset] [color=white]DRIVE[reset] [color=light-cyan]IMAGEFILE[reset] -t iso\n"
"For hard drive images, must specify drive geometry:\n"
"  bytes-per-sector,sectors-per-head,heads,cylinders\n"
"  [color=light-green]imgmount[reset] [color=white]DRIVE[reset] [color=light-cyan]IMAGEFILE[reset] -size bps,spc,hpc,cyl\n"
msgstr ""
"Para imágenes de CD-ROM:\n"
"  [color=light-green]imgmount[reset] [color=white]UNIDAD[reset] [color=light-cyan]ARCHIVO[reset] -t iso\n"
"Para imágenes de disco rígido, debe especificar la geometría de la unidad:\n"
"  bytes-por-sector,sectores-por-cabeza,cabezas-por-cilindro,cilindros\n"
"  [color=light-green]imgmount[reset] [color=white]UNIDAD[reset] [color=light-cyan]ARCHIVO[reset] -size bps,spc,cpc,cil\n"

#: src/dos/programs/imgmount.cpp:644
#, fuzzy, c-format, no-wrap
msgctxt "PROGRAM_IMGMOUNT_STATUS_NONE"
msgid "No drive available.\n"
msgstr "No hay unidades disponibles.\n"

#: src/dos/programs/imgmount.cpp:646
#, fuzzy, c-format, no-wrap
msgctxt "PROGRAM_IMGMOUNT_IDE_CONTROLLERS_UNAVAILABLE"
msgid "No available IDE controllers. Drive will not have IDE emulation.\n"
msgstr "No hay controladores IDE disponibles. La unidad no tendrá emulación IDE.\n"

#: src/dos/programs/imgmount.cpp:649
#, fuzzy, c-format, no-wrap
msgctxt "PROGRAM_IMGMOUNT_INVALID_IMAGE"
msgid ""
"Could not load image file.\n"
"Check that the path is correct and the image is accessible.\n"
msgstr ""
"No se pudo cargar el archivo de imagen.\n"
"Verifique que la ruta sea correcta y que la imagen sea accesible.\n"

#: src/dos/programs/imgmount.cpp:653
#, fuzzy, c-format, no-wrap
msgctxt "PROGRAM_IMGMOUNT_INVALID_GEOMETRY"
msgid ""
"Could not extract drive geometry from image.\n"
"Use parameter -size bps,spc,hpc,cyl to specify the geometry.\n"
msgstr ""
"No se pudo extraer la geometría de la unidad desde la imagen.\n"
"Use el parámetro -size bps,spc,cpc,cil para especificar la geometría.\n"

#: src/dos/programs/imgmount.cpp:657
#, fuzzy, c-format, no-wrap
msgctxt "PROGRAM_IMGMOUNT_TYPE_UNSUPPORTED"
msgid "Type '%s' is unsupported. Specify 'floppy', 'hdd', 'cdrom', or 'iso'.\n"
msgstr "Tipo '%s' no soportado. Especifique 'floppy', 'hdd', 'cdrom', o 'iso'.\n"

#: src/dos/programs/imgmount.cpp:660
#, fuzzy, c-format, no-wrap
msgctxt "PROGRAM_IMGMOUNT_FORMAT_UNSUPPORTED"
msgid "Format '%s' is unsupported. Specify 'fat', 'iso', or 'none'.\n"
msgstr "Formato '%s' no soportado. Especifique 'fat', 'iso', o 'none'.\n"

#: src/dos/programs/imgmount.cpp:663
#, fuzzy, c-format, no-wrap
msgctxt "PROGRAM_IMGMOUNT_SPECIFY_FILE"
msgid "Must specify file-image to mount.\n"
msgstr "Debe especificar el archivo de imagen a montar.\n"

#: src/dos/programs/imgmount.cpp:666
#, fuzzy, c-format, no-wrap
msgctxt "PROGRAM_IMGMOUNT_FILE_NOT_FOUND"
msgid "Image file not found.\n"
msgstr "Archivo de imagen no encontrado.\n"

#: src/dos/programs/imgmount.cpp:668
#, fuzzy, c-format, no-wrap
msgctxt "PROGRAM_IMGMOUNT_MOUNT"
msgid "To mount directories, use the [color=light-green]MOUNT[reset] command, not the [color=light-green]IMGMOUNT[reset] command.\n"
msgstr "Para montar directorios, use el comando [color=light-green]MOUNT[reset], no [color=light-green]IMGMOUNT[reset].\n"

#: src/dos/programs/imgmount.cpp:671
#, fuzzy, c-format, no-wrap
msgctxt "PROGRAM_IMGMOUNT_ALREADY_MOUNTED"
msgid "Drive already mounted at that letter.\n"
msgstr "Unidad ya montada en esa letra.\n"

#: src/dos/programs/imgmount.cpp:674
#, fuzzy, c-format, no-wrap
msgctxt "PROGRAM_IMGMOUNT_CANT_CREATE"
msgid "Can't create drive from file.\n"
msgstr "No se puede crear la unidad desde el archivo.\n"

#: src/dos/programs/imgmount.cpp:675
#, fuzzy, c-format, no-wrap
msgctxt "PROGRAM_IMGMOUNT_MOUNT_NUMBER"
msgid "Drive number %d mounted as %s.\n"
msgstr "Unidad número %d montada como %s.\n"

#: src/dos/programs/imgmount.cpp:677
#, fuzzy, c-format, no-wrap
msgctxt "PROGRAM_IMGMOUNT_NON_LOCAL_DRIVE"
msgid "The image must be on a host or local drive.\n"
msgstr "La imagen debe estar en una unidad anfitriona o local.\n"

#: src/dos/programs/intro.cpp:94
#, fuzzy, c-format, no-wrap
msgctxt "PROGRAM_INTRO_HELP"
msgid "Display a full-screen introduction to DOSBox Staging.\n"
msgstr "Mostrar una introducción en pantalla completa a DOSBox Staging.\n"

#: src/dos/programs/intro.cpp:96
#, fuzzy, c-format, no-wrap
msgctxt "PROGRAM_INTRO_HELP_LONG"
msgid ""
"Usage:\n"
"  [color=light-green]intro[reset]\n"
"  [color=light-green]intro[reset] [color=white]PAGE[reset]\n"
"\n"
"Parameters:\n"
"  [color=white]PAGE[reset]  page name to display, including [color=white]cdrom[reset], [color=white]mount[reset], and [color=white]special[reset]\n"
"\n"
"Notes:\n"
"  Running [color=light-green]intro[reset] without an argument displays one information page at a time;\n"
"  press any key to move to the next page. If a page name is provided, then the\n"
"  specified page will be displayed directly.\n"
"\n"
"Examples:\n"
"  [color=light-green]intro[reset]\n"
"  [color=light-green]intro[reset] [color=white]cdrom[reset]\n"
msgstr ""
"Uso:\n"
"  [color=light-green]intro[reset]\n"
"  [color=light-green]intro[reset] [color=white]PÁGINA[reset]\n"
"\n"
"Parámetros:\n"
"  [color=white]PÁGINA[reset]  nombre de página a mostrar, incluyendo [color=white]cdrom[reset], [color=white]mount[reset], y [color=white]special[reset]\n"
"\n"
"Notas:\n"
"  Ejecutar [color=light-green]intro[reset] sin argumentos muestra de a una página de información; pulse\n"
"  cualquier tecla para pasar a la página siguiente. Si se provee un nombre de\n"
"  página, se mostrará directamente la página especificada.\n"
"\n"
"Ejemplos:\n"
"  [color=light-green]intro[reset]\n"
"  [color=light-green]intro[reset] [color=white]cdrom[reset]\n"

#: src/dos/programs/intro.cpp:112
#, fuzzy, c-format, no-wrap
msgctxt "PROGRAM_INTRO"
msgid ""
"[erases=entire][color=light-green]Welcome to DOSBox Staging[reset], an x86 emulator with sound and graphics.\n"
"DOSBox creates a shell for you which looks like old plain DOS.\n"
"\n"
"For information about basic mount type [color=light-blue]intro mount[reset]\n"
"For information about CD-ROM support type [color=light-blue]intro cdrom[reset]\n"
"For information about special keys type [color=light-blue]intro special[reset]\n"
"For more information, visit DOSBox Staging wiki:[color=light-blue]\n"
"https://github.com/dosbox-staging/dosbox-staging/wiki[reset]\n"
"\n"
"[color=light-red]DOSBox will stop/exit without a warning if an error occurred![reset]\n"
msgstr ""
"[erases=entire][color=light-green]Bienvenido a DOSBox Staging[reset], un emulador de x86 con sonido y gráficos.\n"
"DOSBox crea un intérprete de comandos similar al clásico de DOS.\n"
"\n"
"Para información sobre montaje básico, escriba [color=light-blue]intro mount[reset]\n"
"Para información sobre soporte de CD-ROM, escriba [color=light-blue]intro cdrom[reset]\n"
"Para información sobre teclas especiales, escriba [color=light-blue]intro special[reset]\n"
"Para más información, visite la wiki de DOSBox Staging:[color=light-blue]\n"
"https://github.com/dosbox-staging/dosbox-staging/wiki[reset]\n"
"\n"
"[color=light-red]¡DOSBox se detendrá o cerrará sin aviso si ocurre algún error![reset]\n"

#: src/dos/programs/intro.cpp:123
#, fuzzy, c-format, no-wrap
msgctxt "PROGRAM_INTRO_MOUNT_START"
msgid ""
"[erases=entire][color=light-green]Here are some commands to get you started:[reset]\n"
"Before you can use the files located on your own filesystem,\n"
"you have to mount the directory containing the files.\n"
"\n"
msgstr ""
"[erases=entire][color=light-green]Aquí tiene algunos comandos para empezar:[reset]\n"
"Antes de que pueda acceder a su propio sistema de archivos, debe montar el\n"
"directorio que contiene los archivos.\n"
"\n"

#: src/dos/programs/intro.cpp:129
#, fuzzy, c-format, no-wrap
msgctxt "PROGRAM_INTRO_MOUNT_WINDOWS"
msgid ""
"[bgcolor=blue][color=white]╔═════════════════════════════════════════════════════════════════════════╗\n"
"║ [color=light-green]mount c c:\\dosgames\\ [color=white]will create a C drive with c:\\dosgames as contents.║\n"
"║                                                                         ║\n"
"║ [color=light-green]c:\\dosgames\\ [color=white]is an example. Replace it with your own games directory.   ║\n"
"╚═════════════════════════════════════════════════════════════════════════╝[reset]\n"
msgstr ""
"[bgcolor=blue][color=white]╔═════════════════════════════════════════════════════════════════════════════╗\n"
"║ [color=light-green]mount c c:\\juegosdos[color=white] creará una unidad C con los contenidos de c:\\juegosdos.║\n"
"║                                                                             ║\n"
"║ [color=light-green]c:\\juegosdos [color=white]es un ejemplo. Reemplácelo por su propio directorio.           ║\n"
"╚═════════════════════════════════════════════════════════════════════════════╝[reset]\n"

#: src/dos/programs/intro.cpp:136
#, fuzzy, c-format, no-wrap
msgctxt "PROGRAM_INTRO_MOUNT_OTHER"
msgid ""
"[bgcolor=blue][color=white]╔══════════════════════════════════════════════════════════════════════╗\n"
"║ [color=light-green]mount c ~/dosgames[color=white] will create a C drive with ~/dosgames as contents.║\n"
"║                                                                      ║\n"
"║ [color=light-green]~/dosgames[color=white] is an example. Replace it with your own games directory.  ║\n"
"╚══════════════════════════════════════════════════════════════════════╝[reset]\n"
msgstr ""
"[bgcolor=blue][color=white]╔═══════════════════════════════════════════════════════════════════════════╗\n"
"║ [color=light-green]mount c ~/juegosdos[color=white] creará una unidad C con los contenidos de ~/juegosdos.║\n"
"║                                                                           ║\n"
"║ [color=light-green]~/juegosdos[color=white] es un ejemplo. Reemplácelo por su propio directorio.          ║\n"
"╚═══════════════════════════════════════════════════════════════════════════╝[reset]\n"

#: src/dos/programs/intro.cpp:143
#, fuzzy, c-format, no-wrap
msgctxt "PROGRAM_INTRO_MOUNT_END"
msgid ""
"After successfully mounting the disk you can type [color=light-blue]c:[reset] to go to your freshly\n"
"mounted C-drive. Typing [color=light-blue]dir[reset] there will show its contents. [color=light-blue]cd[reset] will allow you to\n"
"enter a directory (recognised by the [color=yellow][][reset] in a directory listing).\n"
"You can run programs/files with extensions [color=red].exe .bat[reset] and [color=red].com[reset].\n"
msgstr ""
"Luego de montar el disco exitosamente, puede escribir [color=light-blue]c:[reset] para ir a su unidad C\n"
"recién montada. Escribiendo [color=light-blue]dir[reset] allí verá sus contenidos. [color=light-blue]cd[reset] le permite entrar\n"
"a un directorio (reconocido por los corchetes [color=yellow][][reset] en un listado de directorio).\n"
"Puede ejecutar programas o archivos con extensiones [color=red].exe .bat[reset] y [color=red].com[reset].\n"

#: src/dos/programs/intro.cpp:150
#, fuzzy, c-format, no-wrap
msgctxt "PROGRAM_INTRO_CDROM_WINDOWS"
msgid ""
"[erases=entire][color=light-green]How to mount a real/virtual CD-ROM Drive in DOSBox:[reset]\n"
"The [color=light-blue]mount[reset] command works on all normal directories. It installs MSCDEX and marks\n"
"the files as read-only.\n"
"Usually this is enough for most games:\n"
"[color=light-blue]mount D C:\\example -t cdrom[reset]\n"
"If it doesn't work you might have to tell DOSBox the label of the CD-ROM:\n"
"[color=light-blue]mount D C:\\example -t cdrom -label CDLABEL[reset]\n"
"\n"
"Additionally, you can use [color=light-blue]imgmount[reset] to mount ISO or CUE/BIN images:\n"
"[color=light-blue]imgmount D C:\\cd.iso -t cdrom[reset]\n"
"[color=light-blue]imgmount D C:\\cd.cue -t cdrom[reset]\n"
msgstr ""
"[erases=entire][color=light-green]Cómo montar una unidad real o virtual de CD-ROM en DOSBox:[reset]\n"
"El comando [color=light-blue]mount[reset] funciona en todos los directorios normales. Instala MSCDEX y\n"
"marca los archivos como sólo-lectura.\n"
"Esto suele ser suficiente para la mayoría de los juegos:\n"
"[color=light-blue]mount D C:\\ejemplo -t cdrom[reset]\n"
"Si no funciona, es posible que tenga que indicarle a DOSBox la etiqueta del\n"
"CD-ROM:\n"
"[color=light-blue]mount D C:\\ejemplo -t cdrom -label ETIQUETA[reset]\n"
"\n"
"Adicionalmente, puede usar [color=light-blue]imgmount[reset] para montar imágenes ISO o CUE/BIN:\n"
"[color=light-blue]imgmount D C:\\cd.iso -t cdrom[reset]\n"
"[color=light-blue]imgmount D C:\\cd.cue -t cdrom[reset]\n"

#: src/dos/programs/intro.cpp:162
#, fuzzy, c-format, no-wrap
msgctxt "PROGRAM_INTRO_CDROM_OTHER"
msgid ""
"[erases=entire][color=light-green]How to mount a real/virtual CD-ROM Drive in DOSBox:[reset]\n"
"The [color=light-blue]mount[reset] command works on all normal directories. It installs MSCDEX and marks\n"
"the files as read-only.\n"
"Usually this is enough for most games:\n"
"[color=light-blue]mount D ~/example -t cdrom[reset]\n"
"If it doesn't work you might have to tell DOSBox the label of the CD-ROM:\n"
"[color=light-blue]mount D ~/example -t cdrom -label CDLABEL[reset]\n"
"\n"
"Additionally, you can use [color=light-blue]imgmount[reset] to mount ISO or CUE/BIN images:\n"
"[color=light-blue]imgmount D ~/cd.iso -t cdrom[reset]\n"
"[color=light-blue]imgmount D ~/cd.cue -t cdrom[reset]\n"
msgstr ""
"[erases=entire][color=light-green]Cómo montar una unidad real o virtual de CD-ROM en DOSBox:[reset]\n"
"El comando [color=light-blue]mount[reset] funciona en todos los directorios normales. Instala MSCDEX y\n"
"marca los archivos como sólo-lectura.\n"
"Esto suele ser suficiente para la mayoría de los juegos:\n"
"[color=light-blue]mount D ~/ejemplo -t cdrom[reset]\n"
"Si no funciona, es posible que tenga que indicarle a DOSBox la etiqueta del\n"
"CD-ROM:\n"
"[color=light-blue]mount D ~/ejemplo -t cdrom -label ETIQUETA[reset]\n"
"\n"
"Adicionalmente, puede usar [color=light-blue]imgmount[reset] para montar imágenes ISO o CUE/BIN:\n"
"[color=light-blue]imgmount D ~/cd.iso -t cdrom[reset]\n"
"[color=light-blue]imgmount D ~/cd.cue -t cdrom[reset]\n"

#: src/dos/programs/intro.cpp:174
#, fuzzy, c-format, no-wrap
msgctxt "PROGRAM_INTRO_SPECIAL"
msgid ""
"[erases=entire][color=light-green]Special keys:[reset]\n"
"These are the default keybindings.\n"
"They can be changed in the [color=brown]keymapper[reset].\n"
"\n"
"[color=yellow]%s+Enter[reset]  Switch between fullscreen and window mode.\n"
"[color=yellow]%s+Pause[reset]  Pause/Unpause emulator.\n"
"[color=yellow]%s+F1[reset]   %s Start the [color=brown]keymapper[reset].\n"
"[color=yellow]%s+F4[reset]   %s Swap mounted disk image, scan for changes on all drives.\n"
"[color=yellow]%s+F5[reset]     Save a screenshot of the rendered image.\n"
"[color=yellow]%s+F5[reset]   %s Save a screenshot of the DOS pre-rendered image.\n"
"[color=yellow]%s+F6[reset]   %s Start/Stop recording sound output to a wave file.\n"
"[color=yellow]%s+F7[reset]   %s Start/Stop recording video output to a zmbv file.\n"
"[color=yellow]%s+F8[reset]   %s Mute/Unmute the audio.\n"
"[color=yellow]%s+F9[reset]   %s Shutdown emulator.\n"
"[color=yellow]%s+F10[reset]  %s Capture/Release the mouse.\n"
"[color=yellow]%s+F11[reset]  %s Slow down emulation.\n"
"[color=yellow]%s+F12[reset]  %s Speed up emulation.\n"
"[color=yellow]%s+F12[reset]    Unlock speed (turbo button/fast forward).\n"
msgstr ""
"[erases=entire][color=light-green]Teclas especiales:[reset]\n"
"Estas son las combinaciones de teclas predeterminadas.\n"
"Se pueden cambiar en el [color=brown]asignador de teclas[reset].\n"
"\n"
"[color=yellow]%s+Intro[reset]  Alterna entre el modo pantalla completa y ventana.\n"
"[color=yellow]%s+Pausa[reset]  Pausa/Reanuda la emulación.\n"
"[color=yellow]%s+F1[reset]   %s Inicia el [color=brown]asignador de teclas[reset].\n"
"[color=yellow]%s+F4[reset]   %s Intercambia la imagen de disco montada,\n"
"           y busca cambios en todas las unidades.\n"
"[color=yellow]%s+F5[reset]     Guarda una captura de la imagen renderizada.\n"
"[color=yellow]%s+F5[reset]   %s Guarda una captura de la imagen de DOS antes de renderizarse.\n"
"[color=yellow]%s+F6[reset]   %s Inicia/Detiene la grabación de la salida de sonido a un archivo wav.\n"
"[color=yellow]%s+F7[reset]   %s Inicia/Detiene la grabación de la salida de video a un archivo zmbv.\n"
"[color=yellow]%s+F8[reset]   %s Alterna entre silenciar o no el audio.\n"
"[color=yellow]%s+F9[reset]   %s Apaga al emulador.\n"
"[color=yellow]%s+F10[reset]  %s Captura/Libera el ratón.\n"
"[color=yellow]%s+F11[reset]  %s Ralentiza la emulación.\n"
"[color=yellow]%s+F12[reset]  %s Acelera la emulación.\n"
"[color=yellow]%s+F12[reset]    Desbloquea velocidad (botón turbo/avance rápido).\n"

#: src/dos/programs/keyb.cpp:339
#, fuzzy, c-format, no-wrap
msgctxt "PROGRAM_KEYB_HELP_LONG"
msgid ""
"Configure a keyboard layout and screen font.\n"
"\n"
"Usage:\n"
"  [color=light-green]keyb[reset]\n"
"  [color=light-green]keyb[reset] /list\n"
"  [color=light-green]keyb[reset] [color=light-cyan]LAYOUT[reset] [[color=white]CODEPAGE[reset]] /rom\n"
"  [color=light-green]keyb[reset] [color=light-cyan]LAYOUT[reset] [[color=white]CODEPAGE[reset] [[color=white]CPIFILE[reset]]]\n"
"\n"
"Parameters:\n"
"  [color=light-cyan]LAYOUT[reset]    keyboard layout code\n"
"  [color=white]CODEPAGE[reset]  code page number, e.g. [color=white]437[reset] or [color=white]850[reset]\n"
"  [color=white]CPIFILE[reset]   screen font file, in CPI format\n"
"  /list     display available keyboard layout codes\n"
"  /rom      use screen font from display adapter ROM if possible\n"
"\n"
"Notes:\n"
"  - Running [color=light-green]keyb[reset] without an argument shows the currently loaded keyboard layout\n"
"    and code page.\n"
"  - The [color=white]CPIFILE[reset], if specified, must contain the screen font for the given\n"
"    [color=white]CODEPAGE[reset].\n"
"  - MS-DOS, DR-DOS, and Windows NT formats of the CPI files are supported\n"
"    directly. The FreeDOS CPX files have to be uncompressed first with the 3rd\n"
"    party [color=light-green]upx[reset] tool.\n"
"  - If no custom [color=white]CPIFILE[reset] is specified, the command looks for a suitable screen\n"
"    font in the bundled CPI files.\n"
"  - If [color=white]CODEPAGE[reset] is not specified, and the screen font from the display adapter\n"
"    ROM is suitable, it uses the ROM screen font.\n"
"  - Only EGA or better display adapters allow to change the screen font; MDA,\n"
"    CGA, or Hercules always use the ROM screen font.\n"
"  - You can use the 'us' keyboard layout with any code page; all the other\n"
"    layouts work with selected code pages only.\n"
"\n"
"Examples:\n"
"  [color=light-green]KEYB[reset]\n"
"  [color=light-green]KEYB[reset] [color=light-cyan]uk[reset]\n"
"  [color=light-green]KEYB[reset] [color=light-cyan]sp[reset] [color=white]850[reset]\n"
"  [color=light-green]KEYB[reset] [color=light-cyan]de[reset] [color=white]858[reset] mycp.cpi\n"
msgstr ""
"Configurar el teclado para un idioma específico.\n"
"\n"
"Uso:\n"
"  [color=light-green]keyb[reset] [color=light-cyan][CÓD-IDIOMA][reset]\n"
"  [color=light-green]keyb[reset] [color=light-cyan]CÓD-IDIOMA[reset] [color=white]PÁG-CÓDIGOS[reset] [color=white][ARCH-PÁG-CÓDIGOS][reset]\n"
"\n"
"Parámetros:\n"
"  [color=light-cyan]CÓD-IDIOMA[reset]        código de idioma o ID de distribución del teclado\n"
"  [color=white]PÁG-CÓDIGOS[reset]       número de página de códigos, como [color=white]437[reset] y [color=white]850[reset]\n"
"  [color=white]ARCH-PÁG-CÓDIGOS[reset]  archivo que contiene datos de una página de códigos\n"
"\n"
"Notas:\n"
"  Ejecutar [color=light-green]keyb[reset] sin argumentos muestra la distribución del teclado cargada\n"
"  actualmente y la página de códigos. La distribución cambiará a [color=light-cyan]CÓD-IDIOMA[reset] si\n"
"  se provee, opcionalmente con una [color=white]PÁG-CÓDIGOS[reset] y un [color=white]ARCH-PÁG-CÓDIGOS[reset] adicional.\n"
"  Este comando es especialmente útil si usa un teclado no estadounidense.\n"
"  [color=light-cyan]CÓD-IDIOMA[reset] también puede establecerse en el archivo de configuración en la\n"
"  sección [dos], usando la propiedad \"keyboardlayout = [color=light-cyan]CÓD-IDIOMA[reset]\".\n"
"\n"
"Ejemplos:\n"
"  [color=light-green]KEYB[reset]\n"
"  [color=light-green]KEYB[reset] [color=light-cyan]uk[reset]\n"
"  [color=light-green]KEYB[reset] [color=light-cyan]sp[reset] [color=white]850[reset]\n"
"  [color=light-green]KEYB[reset] [color=light-cyan]de[reset] [color=white]858[reset] micp.cpi\n"

#: src/dos/programs/keyb.cpp:378
#, fuzzy, c-format, no-wrap
msgctxt "PROGRAM_KEYB_CODE_PAGE"
msgid "Code page"
msgstr ""

#: src/dos/programs/keyb.cpp:379
#, fuzzy, c-format, no-wrap
msgctxt "PROGRAM_KEYB_ROM_FONT"
msgid "ROM font"
msgstr ""

#: src/dos/programs/keyb.cpp:380
#, fuzzy, c-format, no-wrap
msgctxt "PROGRAM_KEYB_KEYBOARD_LAYOUT"
msgid "Keyboard layout"
msgstr ""

#: src/dos/programs/keyb.cpp:381
#, fuzzy, c-format, no-wrap
msgctxt "PROGRAM_KEYB_KEYBOARD_SCRIPT"
msgid "Keyboard script"
msgstr ""

#: src/dos/programs/keyb.cpp:382
#, fuzzy, c-format, no-wrap
msgctxt "PROGRAM_KEYB_NOT_LOADED"
msgid "not loaded"
msgstr ""

#: src/dos/programs/keyb.cpp:384
#, fuzzy, c-format, no-wrap
msgctxt "PROGRAM_KEYB_INVALID_CODE_PAGE"
msgid "Invalid code page.\n"
msgstr ""

#: src/dos/programs/keyb.cpp:386
#, fuzzy, c-format, no-wrap
msgctxt "PROGRAM_KEYB_CPI_FILE_NOT_FOUND"
msgid "Code page information file not found.\n"
msgstr ""

#: src/dos/programs/keyb.cpp:388
#, fuzzy, c-format, no-wrap
msgctxt "PROGRAM_KEYB_CPI_READ_ERROR"
msgid "Error reading code page information file.\n"
msgstr ""

#: src/dos/programs/keyb.cpp:390
#, fuzzy, c-format, no-wrap
msgctxt "PROGRAM_KEYB_INVALID_CPI_FILE"
msgid "Invalid code page information file.\n"
msgstr ""

#: src/dos/programs/keyb.cpp:392
#, fuzzy, c-format, no-wrap
msgctxt "PROGRAM_KEYB_CPI_FILE_TOO_LARGE"
msgid "Code page information file too large.\n"
msgstr ""

#: src/dos/programs/keyb.cpp:394
#, fuzzy, c-format, no-wrap
msgctxt "PROGRAM_KEYB_UNSUPPORTED_CPX_FILE"
msgid ""
"Unsupported FreeDOS CPX file format. Convert the file to the CPI format by\n"
"uncompressing it with the 3rd party [color=light-green]upx[reset] tool.\n"
msgstr ""

#: src/dos/programs/keyb.cpp:397
#, fuzzy, c-format, no-wrap
msgctxt "PROGRAM_KEYB_PRINTER_CPI_FILE"
msgid "This is a printer code page information file, it does not contain screen fonts.\n"
msgstr ""

#: src/dos/programs/keyb.cpp:399
#, fuzzy, c-format, no-wrap
msgctxt "PROGRAM_KEYB_SCREEN_FONT_UNUSABLE"
msgid "Code page %d found, but the screen font could not be used.\n"
msgstr ""

#: src/dos/programs/keyb.cpp:401
#, fuzzy, c-format, no-wrap
msgctxt "PROGRAM_KEYB_NO_BUNDLED_CPI_FILE"
msgid "No bundled code page information file for code page %d.\n"
msgstr ""

#: src/dos/programs/keyb.cpp:403
#, fuzzy, c-format, no-wrap
msgctxt "PROGRAM_KEYB_NO_CODE_PAGE_IN_FILE"
msgid "No code page %d in the code page information file.\n"
msgstr ""

#: src/dos/programs/keyb.cpp:405
#, fuzzy, c-format, no-wrap
msgctxt "PROGRAM_KEYB_INCOMPATIBLE_MACHINE"
msgid "Can't change the screen font; EGA machine or better is required.\n"
msgstr ""

#: src/dos/programs/keyb.cpp:408
#, fuzzy, c-format, no-wrap
msgctxt "PROGRAM_KEYB_LAYOUT_FILE_NOT_FOUND"
msgid "File with keyboard layout '%s' not found.\n"
msgstr ""

#: src/dos/programs/keyb.cpp:410
#, fuzzy, c-format, no-wrap
msgctxt "PROGRAM_KEYB_INVALID_LAYOUT_FILE"
msgid "Invalid file with keyboard layout '%s'.\n"
msgstr ""

#: src/dos/programs/keyb.cpp:412
#, fuzzy, c-format, no-wrap
msgctxt "PROGRAM_KEYB_LAYOUT_NOT_KNOWN"
msgid "Keyboard layout '%s' not known.\n"
msgstr ""

#: src/dos/programs/keyb.cpp:413
#, fuzzy, c-format, no-wrap
msgctxt "PROGRAM_KEYB_NO_LAYOUT_FOR_CODE_PAGE"
msgid "No keyboard layout '%s' for code page %d.\n"
msgstr ""

#: src/dos/programs/loadfix.cpp:75
#, fuzzy, c-format, no-wrap
msgctxt "PROGRAM_LOADFIX_HELP_LONG"
msgid ""
"Load a program in the specific memory region and then run it.\n"
"\n"
"Usage:\n"
"  [color=light-green]loadfix[reset] [color=white][-SIZE][reset] [color=light-cyan]GAME[reset] [color=white][PARAMETERS][reset]\n"
"  [color=light-green]loadfix[reset] [/d] (or [/f])[reset]\n"
"\n"
"Parameters:\n"
"  [color=light-cyan]GAME[reset]        game or program to load, optionally with parameters\n"
"  [color=white]-SIZE[reset]       SIZE indicates the number of kilobytes to be allocated\n"
"  /d (or /f)  Frees the previously allocated memory.\n"
"\n"
"Notes:\n"
"  - The most common use case of this command is to fix games such as\n"
"    California Games II and Wing Commander 2 that show [color=white]\"Packed File Corrupt\"[reset]\n"
"    or [color=white]\"Not enough memory\"[reset] error messages.\n"
"  - Running [color=light-green]loadfix[reset] without an argument simply allocates memory for your game\n"
"    to run; you can free the memory with either /d or /f option when it\n"
"    finishes.\n"
"\n"
"Examples:\n"
"  [color=light-green]loadfix[reset] [color=light-cyan]wc2[reset]\n"
"  [color=light-green]loadfix[reset] [color=white]-32[reset] [color=light-cyan]wc2[reset]\n"
"  [color=light-green]loadfix[reset] [color=white]-128[reset]\n"
"  [color=light-green]loadfix[reset] /d\n"
msgstr ""
"Cargar un programa en la región de memoria específica y ejecutarlo.\n"
"\n"
"Uso:\n"
"  [color=light-green]loadfix[reset] [color=white][-TAMAÑÓ][reset] [color=light-cyan]JUEGO[reset] [color=white][PARÁMETROS][reset]\n"
"  [color=light-green]loadfix[reset] [/d] (o [/f])[reset]\n"
"\n"
"Parámetros:\n"
"  [color=light-cyan]JUEGO[reset]      juego o programa a cargar, opcionalmente con parámetros\n"
"  [color=white]-TAMAÑÓ[reset]    TAMAÑÓ indica el número de kilobytes a asignar\n"
"  /d (o /f)  Libera la memoria previamente asignada.\n"
"\n"
"Notas:\n"
"  - El caso de uso más común de este comando es corregir juegos tales como\n"
"    California Games II y Wing Commander 2 que muestran mensajes de error\n"
"    similares a \"[color=white]Archivo Empaquetado Corrupto[reset]\" o \"[color=white]No hay suficiente memoria[reset]\".\n"
"  - Ejecutar [color=light-green]loadfix[reset] sin argumentos simplemente asigna memoria para que su juego\n"
"    se ejecute; puede liberar la memoria con la opción /d o /f cuando finalice.\n"
"\n"
"Ejemplos:\n"
"  [color=light-green]loadfix[reset] [color=light-cyan]wc2[reset]\n"
"  [color=light-green]loadfix[reset] [color=white]-32[reset] [color=light-cyan]wc2[reset]\n"
"  [color=light-green]loadfix[reset] [color=white]-128[reset]\n"
"  [color=light-green]loadfix[reset] /d\n"

#: src/dos/programs/loadfix.cpp:100
#, fuzzy, c-format, no-wrap
msgctxt "PROGRAM_LOADFIX_ALLOC"
msgid "%d kB allocated.\n"
msgstr "%d KB asignados.\n"

#: src/dos/programs/loadfix.cpp:101
#, fuzzy, c-format, no-wrap
msgctxt "PROGRAM_LOADFIX_DEALLOC"
msgid "%d kB freed.\n"
msgstr "%d KB liberados.\n"

#: src/dos/programs/loadfix.cpp:102
#, fuzzy, c-format, no-wrap
msgctxt "PROGRAM_LOADFIX_DEALLOCALL"
msgid "Used memory freed.\n"
msgstr "Memoria usada liberada.\n"

#: src/dos/programs/loadfix.cpp:103
#, fuzzy, c-format, no-wrap
msgctxt "PROGRAM_LOADFIX_ERROR"
msgid "Memory allocation error.\n"
msgstr "Error de asignación de memoria.\n"

#: src/dos/programs/loadrom.cpp:107
#, fuzzy, c-format, no-wrap
msgctxt "PROGRAM_LOADROM_HELP_LONG"
msgid ""
"Load a ROM image of the video BIOS or IBM BASIC.\n"
"\n"
"Usage:\n"
"  [color=light-green]loadrom [color=light-cyan]IMAGEFILE[reset]\n"
"\n"
"Parameters:\n"
"  [color=light-cyan]IMAGEFILE[reset]  video BIOS or IBM BASIC ROM image\n"
"\n"
"Notes:\n"
"  After loading an IBM BASIC ROM image into the emulated ROM with the command,\n"
"  you can run the original IBM BASIC interpreter program in DOSBox Staging.\n"
"\n"
"Examples:\n"
"  [color=light-green]loadrom[reset] [color=light-cyan]bios.rom[reset]\n"
msgstr ""
"Cargar una imagen ROM de la BIOS de video o de IBM BASIC.\n"
"\n"
"Uso:\n"
"  [color=light-green]loadrom [color=light-cyan]ARCHIVO[reset]\n"
"\n"
"Parámetros:\n"
"  [color=light-cyan]ARCHIVO[reset]  imagen ROM de la BIOS de video o de IBM BASIC\n"
"\n"
"Notas:\n"
"   Después de cargar una imagen ROM de IBM BASIC en la ROM emulada, puede\n"
"   ejecutar el programa intérprete original de IBM BASIC en DOSBox.\n"
"\n"
"Ejemplos:\n"
"  [color=light-green]loadrom[reset] [color=light-cyan]bios.rom[reset]\n"

#: src/dos/programs/loadrom.cpp:122
#, fuzzy, c-format, no-wrap
msgctxt "PROGRAM_LOADROM_SPECIFY_FILE"
msgid "Must specify ROM file to load.\n"
msgstr "Debe especificar el archivo ROM a cargar.\n"

#: src/dos/programs/loadrom.cpp:123
#, fuzzy, c-format, no-wrap
msgctxt "PROGRAM_LOADROM_CANT_OPEN"
msgid "ROM file not accessible.\n"
msgstr "Archivo ROM no accesible.\n"

#: src/dos/programs/loadrom.cpp:124
#, fuzzy, c-format, no-wrap
msgctxt "PROGRAM_LOADROM_TOO_LARGE"
msgid "ROM file too large.\n"
msgstr "Archivo ROM demasiado grande.\n"

#: src/dos/programs/loadrom.cpp:125
#, fuzzy, c-format, no-wrap
msgctxt "PROGRAM_LOADROM_INCOMPATIBLE"
msgid "Video BIOS not supported by machine type.\n"
msgstr "BIOS de video no soportado por el tipo de máquina.\n"

#: src/dos/programs/loadrom.cpp:127
#, fuzzy, c-format, no-wrap
msgctxt "PROGRAM_LOADROM_UNRECOGNIZED"
msgid "ROM file not recognized.\n"
msgstr "Archivo ROM no reconocido.\n"

#: src/dos/programs/loadrom.cpp:128
#, fuzzy, c-format, no-wrap
msgctxt "PROGRAM_LOADROM_BASIC_LOADED"
msgid "BASIC ROM loaded.\n"
msgstr "ROM de BASIC cargada.\n"

#: src/dos/programs/ls.cpp:250
#, fuzzy, c-format, no-wrap
msgctxt "PROGRAM_LS_UNHANDLED_WILDCARD_PATTERN"
msgid "Unhandled wildcard pattern - '%s'\n"
msgstr "Patrón comodín no gestionado - '%s'\n"

#: src/dos/programs/ls.cpp:253
#, fuzzy, c-format, no-wrap
msgctxt "PROGRAM_LS_HELP_LONG"
msgid ""
"Display directory contents in wide list format.\n"
"\n"
"Usage:\n"
"  [color=light-green]ls[reset] [[color=light-cyan]PATTERN[reset] [[color=light-cyan]PATTERN[reset], ...]] [[color=light-cyan]PATH[reset] [[color=light-cyan]PATH[reset], ...]] [/a]\n"
"\n"
"Parameters:\n"
"  [color=light-cyan]PATTERN[reset]  either an exact filename or an inexact filename with wildcards, which\n"
"           are the asterisk (*) and the question mark (?)\n"
"  [color=light-cyan]PATH[reset]     exact path in a mounted DOS drive to list contents\n"
"  /a       list all files and directories, including hidden and system\n"
"\n"
"Notes:\n"
"  The command will list directories in [color=light-blue]blue[reset], executable DOS programs\n"
"  (*.com, *.exe, *.bat) in [color=light-green]green[reset], and other files in the normal color.\n"
"\n"
"Examples:\n"
"  [color=light-green]ls[reset] [color=light-cyan]file.txt[reset]\n"
"  [color=light-green]ls[reset] [color=light-cyan]c*.ba?[reset]\n"
msgstr ""
"Mostrar los contenidos del directorio en formato de lista amplia.\n"
"\n"
"Uso:\n"
"  [color=light-green]ls[reset] [[color=light-cyan]PATRÓN[reset] [[color=light-cyan]PATRÓN[reset], ...]] [[color=light-cyan]RUTA[reset] [[color=light-cyan]RUTA[reset], ...]] [/a]\n"
"\n"
"Parámetros:\n"
"  [color=light-cyan]PATRÓN[reset]  nombre de archivo exacto o inexacto con comodines, que son el\n"
"          asterisco (*) y el signo de interrogación (?)\n"
"  [color=light-cyan]RUTA[reset]    ruta exacta del directorio en la unidad montada en DOS del cual se\n"
"          listarán los contenidos\n"
"  /a      listar todos los archivos y directorios, incluyendo los ocultos y de\n"
"          sistema\n"
"\n"
"Notas:\n"
"  El comando listará directorios en [color=light-blue]azul[reset], programas de DOS ejecutables\n"
"  (*.com, *.exe, *.bat) en [color=light-green]verde[reset], y otros archivos en el color normal.\n"
"\n"
"Ejemplos:\n"
"  [color=light-green]ls[reset] [color=light-cyan]archivo.txt[reset]\n"
"  [color=light-green]ls[reset] [color=light-cyan]c*.ba?[reset]\n"

#: src/dos/programs/mem.cpp:96
#, fuzzy, c-format, no-wrap
msgctxt "PROGRAM_MEM_HELP_LONG"
msgid ""
"Display the DOS memory information.\n"
"\n"
"Usage:\n"
"  [color=light-green]mem[reset]\n"
"\n"
"Parameters:\n"
"  This command has no parameters.\n"
"\n"
"Notes:\n"
"  This command shows the DOS memory status, including the free conventional\n"
"  memory, UMB (upper) memory, XMS (extended) memory, and EMS (expanded) memory.\n"
"\n"
"Examples:\n"
"  [color=light-green]mem[reset]\n"
msgstr ""
"Mostrar la información de memoria de DOS.\n"
"\n"
"Uso:\n"
"  [color=light-green]mem[reset]\n"
"\n"
"Parámetros:\n"
"  Este comando no tiene parámetros.\n"
"\n"
"Notas:\n"
"  Este comando muestra el estado de memoria de DOS, incluyendo la memoria\n"
"  convencional libre, memoria UMB (superior), memoria XMS (extendida), y\n"
"  memoria EMS (expandida).\n"
"\n"
"Ejemplos:\n"
"  [color=light-green]mem[reset]\n"

#: src/dos/programs/mem.cpp:111
#, fuzzy, c-format, no-wrap
msgctxt "PROGRAM_MEM_CONVEN"
msgid "%10d KB free conventional memory\n"
msgstr "%10d KB de memoria convencional libre\n"

#: src/dos/programs/mem.cpp:112
#, fuzzy, c-format, no-wrap
msgctxt "PROGRAM_MEM_EXTEND"
msgid "%10d KB free extended memory\n"
msgstr "%10d KB de memoria extendida libre\n"

#: src/dos/programs/mem.cpp:113
#, fuzzy, c-format, no-wrap
msgctxt "PROGRAM_MEM_EXPAND"
msgid "%10d KB free expanded memory\n"
msgstr "%10d KB de memoria expandida libre\n"

#: src/dos/programs/mem.cpp:114
#, fuzzy, c-format, no-wrap
msgctxt "PROGRAM_MEM_UPPER"
msgid "%10d KB free upper memory in %d blocks (largest UMB %d KB)\n"
msgstr "%10d KB de memoria superior libre en %d bloques (UMB más grande: %d KB)\n"

#: src/dos/programs/mixer.cpp:790
#, fuzzy, c-format, no-wrap
msgctxt "SHELL_CMD_MIXER_HELP_LONG"
msgid ""
"Display or change the sound mixer settings.\n"
"\n"
"Usage:\n"
"  [color=light-green]mixer[reset] [color=light-cyan][CHANNEL][reset] [color=white]COMMANDS[reset] [/noshow]\n"
"  [color=light-green]mixer[reset] [/listmidi]\n"
"\n"
"Parameters:\n"
"  [color=light-cyan]CHANNEL[reset]   mixer channel to change the settings of\n"
"  [color=white]COMMANDS[reset]  one or more of the following commands:\n"
"    Volume:      Percentage volume of [color=white]0[reset] to [color=white]9999[reset], or decibel volume prefixed\n"
"                 with [color=white]d[reset] (e.g. [color=white]d-7.5[reset]). Use [color=white]L:R[reset] to set the left and right\n"
"                 volumes of stereo channels separately (e.g. [color=white]10:20[reset], [color=white]150:d6[reset]).\n"
"    Stereo mode: [color=white]stereo[reset], or [color=white]reverse[reset] (stereo channels only).\n"
"    Crossfeed:   [color=white]x0[reset] to [color=white]x100[reset], set crossfeed strength (stereo channels only).\n"
"    Reverb:      [color=white]r0[reset] to [color=white]r100[reset], set reverb level.\n"
"    Chorus:      [color=white]c0[reset] to [color=white]c100[reset], set chorus level.\n"
"\n"
"Notes:\n"
"  - Run [color=light-green]mixer[reset] without arguments to view the current settings.\n"
"  - Run [color=light-green]mixer[reset] /listmidi to list all available MIDI devices.\n"
"  - You may change the settings of more than one channel in a single command.\n"
"  - If no channel is specified, you can set crossfeed, reverb, or chorus\n"
"    of all channels globally.\n"
"  - The /noshow option applies the changes without showing the mixer settings.\n"
"\n"
"Examples:\n"
"  [color=light-green]mixer[reset] [color=light-cyan]cdaudio[reset] [color=white]50[reset] [color=light-cyan]sb[reset] [color=white]reverse[reset] /noshow\n"
"  [color=light-green]mixer[reset] [color=white]x30[reset] [color=light-cyan]master[reset] [color=white]40[reset] [color=light-cyan]opl[reset] [color=white]150 r50 c30[reset] [color=light-cyan]sb[reset] [color=white]x10[reset]"
msgstr ""
"Mostrar o cambiar la configuración del mezclador de sonido.\n"
"\n"
"Uso:\n"
"  [color=light-green]mixer[reset] [color=light-cyan][CANAL][reset] [color=white]COMANDOS[reset] [/noshow]\n"
"  [color=light-green]mixer[reset] [/listmidi]\n"
"\n"
"Parámetros:\n"
"  [color=light-cyan]CANAL[reset]     canal del mezclador a cambiar su configuración\n"
"  [color=white]COMANDOS[reset]  uno o más de los siguientes comandos:\n"
"    Volumen:       Volumen como porcentaje entre [color=white]0[reset] y [color=white]9999[reset], o en\n"
"                   decibelios prefijado con [color=white]d[reset] (por ejemplo, [color=white]d-7.5[reset]).\n"
"                   Use [color=white]I:D[reset] para establecer el volumen de los canales estéreo de\n"
"                   forma separada (por ejemplo, [color=white]10:20[reset], [color=white]150:d6[reset]).\n"
"    Modo estéreo:  [color=white]stereo[reset], o [color=white]reverse[reset] (sólo en canales estéreo).\n"
"    Crossfeed:     Entre [color=white]x0[reset] y [color=white]x100[reset], establece la intensidad del cruce de canales\n"
"                   (sólo en canales estéreo).\n"
"    Reverberación: Entre [color=white]r0[reset] y [color=white]r100[reset], establece el nivel de reverberación.\n"
"    Coro:          Entre [color=white]c0[reset] y [color=white]c100[reset], establece el nivel de coro.\n"
"\n"
"Notas:\n"
"  - Ejecute [color=light-green]mixer[reset] sin argumentos para ver la configuración actual.\n"
"  - Ejecute [color=light-green]mixer[reset] /listmidi para listar todos los dispositivos MIDI disponibles.\n"
"  - Puede cambiar la configuración de más de un canal con un solo comando.\n"
"  - Si no se especifica un canal, puede establecer el crossfeed, reverberación,\n"
"    o coro en todos los canales globalmente.\n"
"  - La opción /noshow aplica los cambios sin mostrar la configuración del\n"
"    mezclador.\n"
"\n"
"Ejemplos:\n"
"  [color=light-green]mixer[reset] [color=light-cyan]cdaudio[reset] [color=white]50[reset] [color=light-cyan]sb[reset] [color=white]reverse[reset] /noshow\n"
"  [color=light-green]mixer[reset] [color=white]x30[reset] [color=light-cyan]master[reset] [color=white]40[reset] [color=light-cyan]opl[reset] [color=white]150 r50 c30[reset] [color=light-cyan]sb[reset] [color=white]x10[reset]"

#: src/dos/programs/mixer.cpp:820
#, fuzzy, c-format, no-wrap
msgctxt "SHELL_CMD_MIXER_HEADER_LAYOUT"
msgid "%-22s %4.0f:%-4.0f %+6.2f:%-+6.2f  %-8s %5s %7s %7s"
msgstr "%-22s %4.0f:%-4.0f %+6.2f:%-+6.2f  %-8s %5s %7s %7s"

#: src/dos/programs/mixer.cpp:823
#, fuzzy, c-format, no-wrap
msgctxt "SHELL_CMD_MIXER_HEADER_LABELS"
msgid "[color=white]Channel      Volume    Volume (dB)   Mode     Xfeed  Reverb  Chorus[reset]"
msgstr "[color=white]Canal        Volumen   Volumen (dB)  Modo     Xfeed  Reverb    Coro[reset]"

#: src/dos/programs/mixer.cpp:826
#, fuzzy, c-format, no-wrap
msgctxt "SHELL_CMD_MIXER_CHANNEL_OFF"
msgid "off"
msgstr "No"

#: src/dos/programs/mixer.cpp:827
#, fuzzy, c-format, no-wrap
msgctxt "SHELL_CMD_MIXER_CHANNEL_STEREO"
msgid "Stereo"
msgstr "Estéreo"

#: src/dos/programs/mixer.cpp:828
#, fuzzy, c-format, no-wrap
msgctxt "SHELL_CMD_MIXER_CHANNEL_REVERSE"
msgid "Reverse"
msgstr "Inv."

#: src/dos/programs/mixer.cpp:829
#, fuzzy, c-format, no-wrap
msgctxt "SHELL_CMD_MIXER_CHANNEL_MONO"
msgid "Mono"
msgstr "Mono"

#: src/dos/programs/mixer.cpp:831
#, fuzzy, c-format, no-wrap
msgctxt "SHELL_CMD_MIXER_INACTIVE_CHANNEL"
msgid "Channel [color=light-cyan]%s[reset] is not active"
msgstr "El canal [color=light-cyan]%s[reset] no está activo"

#: src/dos/programs/mixer.cpp:834
#, fuzzy, c-format, no-wrap
msgctxt "SHELL_CMD_MIXER_INVALID_GLOBAL_COMMAND"
msgid "Invalid global command: [color=white]%s[reset]"
msgstr "Comando global inválido: [color=white]%s[reset]"

#: src/dos/programs/mixer.cpp:837
#, fuzzy, c-format, no-wrap
msgctxt "SHELL_CMD_MIXER_INVALID_VOLUME_COMMAND"
msgid "Invalid volume for the [color=light-cyan]%s[reset] channel: [color=white]%s[reset]"
msgstr ""
"Volumen inválido para el canal [color=light-cyan]%s[reset]: [color=white]%s[reset]\n"
"(ejecute 'mixer /?' para obtener ayuda)"

#: src/dos/programs/mixer.cpp:841
#, fuzzy, c-format, no-wrap
msgctxt "SHELL_CMD_MIXER_INVALID_CROSSFEED_STRENGTH"
msgid ""
"Invalid crossfeed strength for the [color=light-cyan]%s[reset] channel: [color=white]%s[reset];\n"
"must be a number between 0 and 100"
msgstr ""
"Intensidad de crossfeed inválida para el canal [color=light-cyan]%s[reset]: [color=white]%s[reset]\n"
"(debe estar entre 0 y 100)"

#: src/dos/programs/mixer.cpp:846
#, fuzzy, c-format, no-wrap
msgctxt "SHELL_CMD_MIXER_INVALID_CHORUS_LEVEL"
msgid ""
"Invalid chorus level for the [color=light-cyan]%s[reset] channel: [color=white]%s[reset];\n"
"must be a number between 0 and 100"
msgstr ""
"Nivel de coro inválido para el canal [color=light-cyan]%s[reset]: [color=white]%s[reset]\n"
"(debe estar entre 0 y 100)"

#: src/dos/programs/mixer.cpp:851
#, fuzzy, c-format, no-wrap
msgctxt "SHELL_CMD_MIXER_INVALID_REVERB_LEVEL"
msgid ""
"Invalid reverb level for the [color=light-cyan]%s[reset] channel: [color=white]%s[reset];\n"
"must be a number between 0 and 100"
msgstr ""
"Nivel de reverberación inválido para el canal [color=light-cyan]%s[reset]: [color=white]%s[reset]\n"
"(debe estar entre 0 y 100)"

#: src/dos/programs/mixer.cpp:856
#, fuzzy, c-format, no-wrap
msgctxt "SHELL_CMD_MIXER_MISSING_CROSSFEED_STRENGTH"
msgid ""
"Missing crossfeed strength after [color=white]x[reset] for the [color=light-cyan]%s[reset] channel;\n"
"must provide a number between 0 and 100"
msgstr ""
"Falta la intensidad de crossfeed luego de la [color=white]x[reset] para el canal [color=light-cyan]%s[reset]\n"
"(debe estar entre 0 y 100)"

#: src/dos/programs/mixer.cpp:861
#, fuzzy, c-format, no-wrap
msgctxt "SHELL_CMD_MIXER_MISSING_CHORUS_LEVEL"
msgid ""
"Missing chorus level after [color=white]c[reset] for the [color=light-cyan]%s[reset] channel;\n"
"must provide a number between 0 and 100"
msgstr ""
"Falta el nivel de coro luego de la [color=white]c[reset] para el canal [color=light-cyan]%s[reset]\n"
"(debe estar entre 0 y 100)"

#: src/dos/programs/mixer.cpp:866
#, fuzzy, c-format, no-wrap
msgctxt "SHELL_CMD_MIXER_MISSING_REVERB_LEVEL"
msgid ""
"Missing reverb level after [color=white]r[reset] for the [color=light-cyan]%s[reset] channel;\n"
"must provide a number between 0 and 100"
msgstr ""
"Falta el nivel de reverberación luego de la [color=white]r[reset] para el canal [color=light-cyan]%s[reset]\n"
"(debe estar entre 0 y 100)"

#: src/dos/programs/mixer.cpp:871
#, fuzzy, c-format, no-wrap
msgctxt "SHELL_CMD_MIXER_INVALID_GLOBAL_CROSSFEED_STRENGTH"
msgid ""
"Invalid global crossfeed strength [color=white]%s[reset];\n"
"must be a number between 0 and 100"
msgstr ""
"Intensidad de crossfeed global inválida: [color=white]%s[reset]\n"
"(debe estar entre 0 y 100)"

#: src/dos/programs/mixer.cpp:875
#, fuzzy, c-format, no-wrap
msgctxt "SHELL_CMD_MIXER_INVALID_GLOBAL_CHORUS_LEVEL"
msgid ""
"Invalid global chorus level [color=white]%s[reset];\n"
"must be a number between 0 and 100"
msgstr ""
"Nivel de coro global inválido: [color=white]%s[reset]\n"
"(debe estar entre 0 y 100)"

#: src/dos/programs/mixer.cpp:879
#, fuzzy, c-format, no-wrap
msgctxt "SHELL_CMD_MIXER_INVALID_GLOBAL_REVERB_LEVEL"
msgid ""
"Invalid global reverb level [color=white]%s[reset];\n"
"must be a number between 0 and 100"
msgstr ""
"Nivel de reverberación global inválido: [color=white]%s[reset]\n"
"(debe estar entre 0 y 100)"

#: src/dos/programs/mixer.cpp:883
#, fuzzy, c-format, no-wrap
msgctxt "SHELL_CMD_MIXER_MISSING_GLOBAL_CROSSFEED_STRENGTH"
msgid ""
"Missing global crossfeed strength after [color=white]x[reset];\n"
"must provide a number between 0 and 100"
msgstr ""
"Falta la intensidad de crossfeed global luego de la [color=white]x[reset]\n"
"(debe estar entre 0 y 100)"

#: src/dos/programs/mixer.cpp:887
#, fuzzy, c-format, no-wrap
msgctxt "SHELL_CMD_MIXER_MISSING_GLOBAL_CHORUS_LEVEL"
msgid ""
"Missing global chorus level after [color=white]c[reset];\n"
"must provide a number between 0 and 100"
msgstr ""
"Falta el nivel global de coro luego de la [color=white]c[reset]\n"
"(debe estar entre 0 y 100)"

#: src/dos/programs/mixer.cpp:891
#, fuzzy, c-format, no-wrap
msgctxt "SHELL_CMD_MIXER_MISSING_GLOBAL_REVERB_LEVEL"
msgid ""
"Missing global reverb level after [color=white]r[reset];\n"
"must provide a number between 0 and 100"
msgstr ""
"Falta el nivel global de reverberación luego de la [color=white]r[reset]\n"
"(debe estar entre 0 y 100)"

#: src/dos/programs/mixer.cpp:895
#, fuzzy, c-format, no-wrap
msgctxt "SHELL_CMD_MIXER_MISSING_CHANNEL_COMMAND"
msgid "Missing command for the [color=light-cyan]%s[reset] channel"
msgstr "Falta el comando para el canal [color=light-cyan]%s[reset]"

#: src/dos/programs/mixer.cpp:898
#, fuzzy, c-format, no-wrap
msgctxt "SHELL_CMD_MIXER_INVALID_CHANNEL_COMMAND"
msgid "Invalid command for the [color=light-cyan]%s[reset] channel: [color=white]%s[reset]"
msgstr "Comando inválido para el canal [color=light-cyan]%s[reset]: [color=white]%s[reset]"

#: src/dos/programs/mixer.cpp:902
#, fuzzy, c-format, no-wrap
msgctxt "SHELL_CMD_MIXER_CHANNEL_DEPRECATED"
msgid "Channel name [color=light-cyan]%s[reset] is deprecated, use [color=light-cyan]%s[reset] instead"
msgstr ""

#: src/dos/programs/mode.cpp:258
#, fuzzy, c-format, no-wrap
msgctxt "PROGRAM_MODE_HELP_LONG"
msgid ""
"Set the display mode or the keyboard's typematic rate.\n"
"\n"
"Usage:\n"
"  [color=light-green]mode[reset] [color=white]COLSxLINES[reset]\n"
"  [color=light-green]mode[reset] [color=white]COLS,LINES[reset]\n"
"  [color=light-green]mode[reset] rate=[color=white]RATE[reset] delay=[color=white]DELAY[reset]\n"
"\n"
"Parameters:\n"
"  [color=white]COLS[reset]      number of characters (columns) per line (40, 80, or 132)\n"
"  [color=white]LINES[reset]     number of lines on the screen (25, 28, 30, 34, 43, 50, or 60)\n"
"  [color=white]RATE[reset]      key repeat rate, from [color=white]1[reset] to [color=white]32[reset] (1 = slowest, 32 = fastest)\n"
"  [color=white]DELAY[reset]     key repeat delay, from [color=white]1[reset] to [color=white]4[reset] (1 = shortest, 4 = longest)\n"
"\n"
"Notes:\n"
"  - Valid [color=white]COLSxLINES[reset] combinations per graphics adapter type:\n"
"      Hercules           80x25\n"
"      CGA, PCjr, Tandy   40x25, 80x25\n"
"      EGA                40x25, 80x25, 80x43\n"
"      SVGA (non-S3)      40x25, 80x25, 80x28, 80x30, 80x34, 80x43, 80x50\n"
"      SVGA (S3)          40x25, all 80 and 132-column modes\n"
"\n"
"  - The 132x28, 132x30, and 132x34 modes are only available if `vesa_modes`\n"
"    is set to `all`.\n"
"\n"
"Examples:\n"
"  [color=light-green]mode[reset] [color=white]132x50\n"
"  [color=light-green]mode[reset] [color=white]80x43[reset]\n"
"  [color=light-green]mode[reset] rate=[color=white]32[reset] delay=[color=white]1[reset]"
msgstr ""

#: src/dos/programs/mode.cpp:288
#, fuzzy, c-format, no-wrap
msgctxt "PROGRAM_MODE_INVALID_DISPLAY_MODE"
msgid "Invalid display mode: [color=white]%s[reset]"
msgstr ""

#: src/dos/programs/mode.cpp:291
#, fuzzy, c-format, no-wrap
msgctxt "PROGRAM_MODE_UNSUPPORTED_DISPLAY_MODE"
msgid "Display mode [color=white]%s[reset] is not supported on this graphics adapter."
msgstr ""

#: src/dos/programs/mode.cpp:294
#, fuzzy, c-format, no-wrap
msgctxt "PROGRAM_MODE_UNSUPPORTED_VESA_MODE"
msgid "VESA display mode [color=white]%s[reset] is not supported; set `vesa_modes = all` to enable it."
msgstr ""

#: src/dos/programs/mode.cpp:297
#, fuzzy, c-format, no-wrap
msgctxt "PROGRAM_MODE_INVALID_TYPEMATIC_RATE"
msgid "Invalid typematic rate setting."
msgstr ""

#: src/dos/programs/more.cpp:156
#, fuzzy, c-format, no-wrap
msgctxt "PROGRAM_MORE_HELP_LONG"
msgid ""
"Display command output or text file one screen at a time.\n"
"\n"
"Usage:\n"
"  [color=light-cyan]COMMAND[reset] | [color=light-green]more[reset] [/c] [/e] [/p] [[reset]/s] [/t[color=white]n[reset]] [+[color=white]nnn[reset]]\n"
"  [color=light-green]more[reset] [/c] [/e] [/p] [[reset]/s] [/t[color=white]n[reset]] [+[color=white]nnn[reset]] < [color=light-cyan]FILE[reset]\n"
"  [color=light-green]more[reset] [/c] [/e] [/p] [[reset]/s] [/t[color=white]n[reset]] [+[color=white]nnn[reset]] [color=light-cyan]PATTERN[reset] [[color=light-cyan]PATTERN[reset] ...]\n"
"\n"
"Parameters:\n"
"  [color=light-cyan]COMMAND[reset]  command to display the output of\n"
"  [color=light-cyan]FILE[reset]     exact name of the file to display, optionally with a path\n"
"  [color=light-cyan]PATTERN[reset]  either a path to a single file or a path with wildcards, which are\n"
"           the asterisk (*) and the question mark (?)\n"
"  /c       clear the screen before each file\n"
"  /e       extended mode, with more hotkeys available\n"
"  /p       expand the new page / form feed character\n"
"  /s       squish multiple empty lines into one\n"
"  /t[color=white]n[reset]      specify the tab size, 1-9, default is 8\n"
"  +[color=white]nnn[reset]     skip the first [color=white]nnn[reset] lines of the first file\n"
"\n"
"Notes:\n"
"  - This command is only for viewing text files, not binary files.\n"
"  - The following hotkeys are available:\n"
"    [color=yellow]Space[reset]          to show the next screen.\n"
"    [color=yellow]Enter[reset]          to show the next line.\n"
"    [color=yellow]N[reset] or [color=yellow]F[reset]         to skip to the next file.\n"
"    [color=yellow]Q[reset], [color=yellow]Esc[reset], [color=yellow]Ctrl+C[reset] to terminate the command.\n"
"  - Also, the [color=yellow]Ctrl+C[reset] can be used to terminate the command reading data from the\n"
"    keyboard input, like when [color=light-green]more[reset] is executed without any arguments.\n"
"  - The following extra hotkeys are available in extended mode only:\n"
"    [color=yellow]P[reset] [color=white]nnn[reset]          to display the next [color=white]nnn[reset] lines and prompt again.\n"
"    [color=yellow]S[reset] [color=white]nnn[reset]          to skip the next [color=white]nnn[reset] lines.\n"
"    [color=yellow]=[reset]              to display the current line number.\n"
"  - Option /p disables certain incompatible hotkeys.\n"
"\n"
"Examples:\n"
"  [color=light-cyan]dir /on[reset] | [color=light-green]more[reset]             ; displays sorted directory one screen at a time\n"
"  [color=light-green]more[reset] /t[color=white]4[reset] < [color=light-cyan]A:\\MANUAL.TXT[reset]   ; shows the file's content with tab size 4\n"
msgstr ""
"Mostrar la salida de un comando o archivo de texto de a una pantalla.\n"
"\n"
"Uso:\n"
"  [color=light-cyan]COMANDO[reset] | [color=light-green]more[reset] [/c] [/e] [/p] [[reset]/s] [/t[color=white]n[reset]] [+[color=white]nnn[reset]]\n"
"  [color=light-green]more[reset] [/c] [/e] [/p] [[reset]/s] [/t[color=white]n[reset]] [+[color=white]nnn[reset]] < [color=light-cyan]ARCHIVO[reset]\n"
"  [color=light-green]more[reset] [/c] [/e] [/p] [[reset]/s] [/t[color=white]n[reset]] [+[color=white]nnn[reset]] [color=light-cyan]PATRÓN[reset] [[color=light-cyan]PATRÓN[reset] ...]\n"
"\n"
"Parámetros:\n"
"  [color=light-cyan]COMANDO[reset]  comando a mostrar la salida\n"
"  [color=light-cyan]ARCHIVO[reset]  nombre exacto del archivo a mostrar, opcionalmente con una ruta\n"
"  [color=light-cyan]PATRÓN[reset]   ruta a un archivo solo, o una ruta con comodines, que son el\n"
"           asterisco (*) y el signo de interrogación (?)\n"
"  /c       limpiar la pantalla antes de cada archivo\n"
"  /e       modo extendido, con más teclas de acceso rápido disponibles\n"
"  /p       expandir el carácter avance de página / form feed\n"
"  /s       reducir múltiples líneas vacías a una sola\n"
"  /t[color=white]n[reset]      especificar el tamaño de tabulación, entre 1 y 9 (8 por defecto)\n"
"  +[color=white]nnn[reset]     saltear las primeras [color=white]nnn[reset] líneas del primer archivo\n"
"\n"
"Notas:\n"
"  - Este comando sólo es para visualizar archivos de texto, no binarios.\n"
"  - Se encuentran disponibles las siguientes combinaciones de teclas:\n"
"    [color=yellow]Espacio[reset]        para mostrar la pantalla siguiente.\n"
"    [color=yellow]Intro[reset]          para mostrar la próxima línea.\n"
"    [color=yellow]N[reset] o [color=yellow]F[reset]          para avanzar al próximo archivo.\n"
"    [color=yellow]Q[reset], [color=yellow]Esc[reset], [color=yellow]Ctrl+C[reset] para terminar el comando.\n"
"  - También se puede usar [color=yellow]Ctrl+C[reset] para terminar el comando cuando se lee la\n"
"    entrada del teclado, por ejemplo, cuando [color=light-green]more[reset] se ejecuta sin argumentos.\n"
"  - Las siguientes combinaciones de teclas están disponibles sólo en el modo\n"
"    extendido:\n"
"    [color=yellow]P[reset] [color=white]nnn[reset]          para mostrar las próximas [color=white]nnn[reset] líneas y preguntar nuevamente.\n"
"    [color=yellow]S[reset] [color=white]nnn[reset]          para saltear las próximas [color=white]nnn[reset] líneas.\n"
"    [color=yellow]=[reset]              para mostrar el número de línea actual.\n"
"  - La opción /p deshabilita ciertas combinaciones incompatibles.\n"
"\n"
"Ejemplos:\n"
"  [color=light-cyan]dir /on[reset] | [color=light-green]more[reset]            ; Lista un directorio ordenado y de a una pantalla\n"
"  [color=light-green]more[reset] /t[color=white]4[reset] < [color=light-cyan]A:\\MANUAL.TXT[reset]  ; Muestra un archivo, con tamaño de tabulación 4\n"

#: src/dos/programs/more.cpp:195
#, fuzzy, c-format, no-wrap
msgctxt "PROGRAM_MORE_NO_FILE"
msgid "No input file found."
msgstr "No se encontró un archivo de entrada."

#: src/dos/programs/more.cpp:196
#, fuzzy, c-format, no-wrap
msgctxt "PROGRAM_MORE_END"
msgid "[reset][color=brown]--- end of input ---[reset]"
msgstr "[reset][color=brown]--- fin de la entrada ---[reset]"

#: src/dos/programs/more.cpp:198
#, fuzzy, c-format, no-wrap
msgctxt "PROGRAM_MORE_NEW_FILE"
msgid "[reset][color=brown]--- file %s ---[reset]"
msgstr "[reset][color=brown]--- archivo %s ---[reset]"

#: src/dos/programs/more.cpp:200
#, fuzzy, c-format, no-wrap
msgctxt "PROGRAM_MORE_NEW_DEVICE"
msgid "[reset][color=brown]--- device %s ---[reset]"
msgstr "[reset][color=brown]--- dispositivo %s ---[reset]"

#: src/dos/programs/more.cpp:202
#, fuzzy, c-format, no-wrap
msgctxt "PROGRAM_MORE_PROMPT_SINGLE"
msgid "[reset][color=brown]--- press SPACE for next page, ENTER for next line, Q to quit ---[reset]"
msgstr "[reset][color=brown]--- ESPACIO para página siguiente, INTRO para línea siguiente, Q para salir ---[reset]"

#: src/dos/programs/more.cpp:204
#, fuzzy, c-format, no-wrap
msgctxt "PROGRAM_MORE_PROMPT_PERCENT"
msgid "[reset][color=brown]--- (%d%%) press SPACE for next page, ENTER for next line, Q to quit ---[reset]"
msgstr "[reset][color=brown]--- (%d%%) ESPACIO para pág. sig., INTRO para línea sig., Q para salir ---[reset]"

#: src/dos/programs/more.cpp:206
#, fuzzy, c-format, no-wrap
msgctxt "PROGRAM_MORE_PROMPT_MULTI"
msgid "[reset][color=brown]--- press SPACE or ENTER for more, N for next file, Q to quit ---[reset]"
msgstr "[reset][color=brown]--- ESPACIO o INTRO para más, N para archivo siguiente, Q para salir ---[reset]"

#: src/dos/programs/more.cpp:208
#, fuzzy, c-format, no-wrap
msgctxt "PROGRAM_MORE_PROMPT_SHORT"
msgid "[reset][color=brown]--- more ---[reset]"
msgstr "[reset][color=brown]--- más ---[reset]"

#: src/dos/programs/more.cpp:210
#, fuzzy, c-format, no-wrap
msgctxt "PROGRAM_MORE_PROMPT_SHORT_PERCENT"
msgid "[reset][color=brown]--- (%d%%) more ---[reset]"
msgstr "[reset][color=brown]--- (%d%%) más ---[reset]"

#: src/dos/programs/more.cpp:212
#, fuzzy, c-format, no-wrap
msgctxt "PROGRAM_MORE_PROMPT_LINE"
msgid "[reset][color=brown]--- line %u ---[reset]"
msgstr "[reset][color=brown]--- línea %u ---[reset]"

#: src/dos/programs/more.cpp:214
#, fuzzy, c-format, no-wrap
msgctxt "PROGRAM_MORE_OPEN_ERROR"
msgid "[reset][color=light-red]--- could not open %s ---[reset]"
msgstr "[reset][color=light-red]--- no se pudo abrir %s ---[reset]"

#: src/dos/programs/more.cpp:216
#, fuzzy, c-format, no-wrap
msgctxt "PROGRAM_MORE_TERMINATE"
msgid "[reset][color=brown](terminated)[reset]"
msgstr "[reset][color=brown](terminado)[reset]"

#: src/dos/programs/more.cpp:218
#, fuzzy, c-format, no-wrap
msgctxt "PROGRAM_MORE_NEXT_FILE"
msgid "[reset][color=brown](next file)[reset]"
msgstr "[reset][color=brown](próximo archivo)[reset]"

#: src/dos/programs/more.cpp:220
#, fuzzy, c-format, no-wrap
msgctxt "PROGRAM_MORE_SKIPPED"
msgid "[reset][color=brown](skipped content)[reset]"
msgstr "[reset][color=brown](contenido salteado)[reset]"

#: src/dos/programs/more.cpp:222
#, fuzzy, c-format, no-wrap
msgctxt "PROGRAM_MORE_HOW_MANY_LINES"
msgid "[reset][color=brown]how many lines?[reset]"
msgstr "[reset][color=brown]¿cuántas líneas?[reset]"

#: src/dos/programs/mount.cpp:399
#, fuzzy, c-format, no-wrap
msgctxt "PROGRAM_MOUNT_HELP"
msgid "Map physical folders or drives to a virtual drive letter.\n"
msgstr "Asignar carpetas o unidades físicas a una letra de unidad virtual.\n"

#: src/dos/programs/mount.cpp:402
#, fuzzy, c-format, no-wrap
msgctxt "PROGRAM_MOUNT_HELP_LONG"
msgid ""
"Mount a directory from the host OS to a drive letter.\n"
"\n"
"Usage:\n"
"  [color=light-green]mount[reset] [color=white]DRIVE[reset] [color=light-cyan]DIRECTORY[reset] [-t TYPE] [-ro] [-freesize SIZE] [-label LABEL]\n"
"  [color=light-green]mount[reset] -u [color=white]DRIVE[reset]  (unmounts the DRIVE's directory)\n"
"\n"
"Parameters:\n"
"  [color=white]DRIVE[reset]      drive letter where the directory will be mounted: A, C, D, ...\n"
"  [color=light-cyan]DIRECTORY[reset]  directory on the host OS to mount\n"
"  TYPE       type of the directory to mount: dir, floppy, cdrom, or overlay\n"
"  SIZE       free space for the virtual drive (KB for floppies, MB otherwise)\n"
"  LABEL      drive label name to use\n"
"\n"
"Notes:\n"
"  - '-t overlay' redirects writes for mounted drive to another directory.\n"
"  - '-ro' mounts the drive as read-only.\n"
"\n"
"Examples:\n"
msgstr ""
"Montar un directorio del sistema operativo anfitrión a una letra de unidad.\n"
"\n"
"Uso:\n"
"  [color=light-green]mount[reset] [color=white]UNIDAD[reset] [color=light-cyan]DIR[reset] [-t TIPO] [-freesize TAMAÑO] [-label ETIQUETA]\n"
"  [color=light-green]mount[reset] -u [color=white]UNIDAD[reset]  (desmonta el directorio de la UNIDAD)\n"
"\n"
"Parámetros:\n"
"  [color=white]UNIDAD[reset]    letra de la unidad donde el directorio será montado: A, C, D ...\n"
"  [color=light-cyan]DIR[reset]       directorio en el SO anfitrión a montar\n"
"  TIPO      tipo del directorio a montar: 'dir', 'floppy', 'cdrom', u 'overlay'\n"
"  TAMAÑO    espacio libre en la unidad virtual (en KB en disquetes, sino en MB)\n"
"  ETIQUETA  etiqueta o nombre de la unidad a usar\n"
"\n"
"Notas:\n"
"  - '-t overlay' redirige las escrituras en la unidad montada a otro directorio.\n"
"  - Se describen opciones adicionales en el manual (archivo README, capítulo 4).\n"
"\n"
"Ejemplos:\n"

#: src/dos/programs/mount.cpp:421
#, fuzzy, c-format, no-wrap
msgctxt "PROGRAM_MOUNT_HELP_LONG_WIN32"
msgid ""
"  [color=light-green]mount[reset] [color=white]C[reset] [color=light-cyan]C:\\dosgames[reset]\n"
"  [color=light-green]mount[reset] [color=white]D[reset] [color=light-cyan]D:\\ [reset]-t cdrom\n"
"  [color=light-green]mount[reset] [color=white]C[reset] [color=light-cyan]my_savegame_files[reset] -t overlay\n"
msgstr ""
"  [color=light-green]mount[reset] [color=white]C[reset] [color=light-cyan]C:\\juegosdos[reset]\n"
"  [color=light-green]mount[reset] [color=white]D[reset] [color=light-cyan]D:\\ [reset]-t cdrom\n"
"  [color=light-green]mount[reset] [color=white]C[reset] [color=light-cyan]mis_partidas_guardadas[reset] -t overlay\n"

#: src/dos/programs/mount.cpp:425
#, fuzzy, c-format, no-wrap
msgctxt "PROGRAM_MOUNT_HELP_LONG_MACOSX"
msgid ""
"  [color=light-green]mount[reset] [color=white]C[reset] [color=light-cyan]~/dosgames[reset]\n"
"  [color=light-green]mount[reset] [color=white]D[reset] [color=light-cyan]\"/Volumes/Game CD\"[reset] -t cdrom\n"
"  [color=light-green]mount[reset] [color=white]C[reset] [color=light-cyan]my_savegame_files[reset] -t overlay\n"
msgstr ""
"  [color=light-green]mount[reset] [color=white]C[reset] [color=light-cyan]~/juegosdos[reset]\n"
"  [color=light-green]mount[reset] [color=white]D[reset] [color=light-cyan]\"/Volumes/CD juego\"[reset] -t cdrom\n"
"  [color=light-green]mount[reset] [color=white]C[reset] [color=light-cyan]mis_partidas_guardadas[reset] -t overlay\n"

#: src/dos/programs/mount.cpp:429
#, fuzzy, c-format, no-wrap
msgctxt "PROGRAM_MOUNT_HELP_LONG_OTHER"
msgid ""
"  [color=light-green]mount[reset] [color=white]C[reset] [color=light-cyan]~/dosgames[reset]\n"
"  [color=light-green]mount[reset] [color=white]D[reset] [color=light-cyan]\"/media/USERNAME/Game CD\"[reset] -t cdrom\n"
"  [color=light-green]mount[reset] [color=white]C[reset] [color=light-cyan]my_savegame_files[reset] -t overlay\n"
msgstr ""
"  [color=light-green]mount[reset] [color=white]C[reset] [color=light-cyan]~/juegosdos[reset]\n"
"  [color=light-green]mount[reset] [color=white]D[reset] [color=light-cyan]\"/media/USUARIO/CD juego\"[reset] -t cdrom\n"
"  [color=light-green]mount[reset] [color=white]C[reset] [color=light-cyan]mis_partidas_guardadas[reset] -t overlay\n"

#: src/dos/programs/mount.cpp:434
#, fuzzy, c-format, no-wrap
msgctxt "PROGRAM_MOUNT_CDROMS_FOUND"
msgid "CD-ROMs found: %d\n"
msgstr "CD-ROMs encontrados: %d\n"

#: src/dos/programs/mount.cpp:435
#, fuzzy, c-format, no-wrap
msgctxt "PROGRAM_MOUNT_ERROR_1"
msgid "Directory %s doesn't exist.\n"
msgstr "El directorio %s no existe.\n"

#: src/dos/programs/mount.cpp:436
#, fuzzy, c-format, no-wrap
msgctxt "PROGRAM_MOUNT_ERROR_2"
msgid "%s isn't a directory.\n"
msgstr "%s no es un directorio.\n"

#: src/dos/programs/mount.cpp:437
#, fuzzy, c-format, no-wrap
msgctxt "PROGRAM_MOUNT_ILL_TYPE"
msgid "Illegal type %s\n"
msgstr "Tipo ilegal: %s\n"

#: src/dos/programs/mount.cpp:438
#, fuzzy, c-format, no-wrap
msgctxt "PROGRAM_MOUNT_ALREADY_MOUNTED"
msgid "Drive %c already mounted with %s\n"
msgstr "La unidad %c ya está montada con %s\n"

#: src/dos/programs/mount.cpp:439
#, fuzzy, c-format, no-wrap
msgctxt "PROGRAM_MOUNT_UMOUNT_NOT_MOUNTED"
msgid "Drive %c isn't mounted.\n"
msgstr "La unidad %c no está montada.\n"

#: src/dos/programs/mount.cpp:440
#, fuzzy, c-format, no-wrap
msgctxt "PROGRAM_MOUNT_UMOUNT_SUCCESS"
msgid "Drive %c has successfully been removed.\n"
msgstr "La unidad %c se ha removido correctamente.\n"

#: src/dos/programs/mount.cpp:441
#, fuzzy, c-format, no-wrap
msgctxt "PROGRAM_MOUNT_UMOUNT_NO_VIRTUAL"
msgid "Virtual Drives can not be unMOUNTed.\n"
msgstr "Las unidades virtuales no pueden ser desmontadas.\n"

#: src/dos/programs/mount.cpp:442
#, fuzzy, c-format, no-wrap
msgctxt "PROGRAM_MOUNT_DRIVEID_ERROR"
msgid "'%c' is not a valid drive identifier.\n"
msgstr "'%c' no es un identificador de unidad válido.\n"

#: src/dos/programs/mount.cpp:443
#, fuzzy, c-format, no-wrap
msgctxt "PROGRAM_MOUNT_WARNING_WIN"
msgid "[color=light-red]Mounting c:\\ is NOT recommended. Please mount a (sub)directory next time.[reset]\n"
msgstr "[color=light-red]Montar C:\\ NO se recomienda. Por favor monte un (sub)directorio la próxima vez.[reset]\n"

#: src/dos/programs/mount.cpp:444
#, fuzzy, c-format, no-wrap
msgctxt "PROGRAM_MOUNT_WARNING_OTHER"
msgid "[color=light-red]Mounting / is NOT recommended. Please mount a (sub)directory next time.[reset]\n"
msgstr "[color=light-red]Montar / NO se recomienda. Por favor monte un (sub)directorio la próxima vez.[reset]\n"

#: src/dos/programs/mount.cpp:445
#, fuzzy, c-format, no-wrap
msgctxt "PROGRAM_MOUNT_NO_OPTION"
msgid "Warning: Ignoring unsupported option '%s'.\n"
msgstr "Advertencia: Ignorando opción no soportada '%s'.\n"

#: src/dos/programs/mount.cpp:446
#, fuzzy, c-format, no-wrap
msgctxt "PROGRAM_MOUNT_OVERLAY_NO_BASE"
msgid ""
"A normal directory needs to be MOUNTed first before an overlay can be added on\n"
"top.\n"
msgstr "Se debe montar un directorio normal antes de superponerle otro.\n"

#: src/dos/programs/mount.cpp:449
#, fuzzy, c-format, no-wrap
msgctxt "PROGRAM_MOUNT_OVERLAY_INCOMPAT_BASE"
msgid "The overlay is NOT compatible with the drive that is specified.\n"
msgstr "La superposición NO es compatible con la unidad especificada.\n"

#: src/dos/programs/mount.cpp:450
#, fuzzy, c-format, no-wrap
msgctxt "PROGRAM_MOUNT_OVERLAY_MIXED_BASE"
msgid ""
"The overlay needs to be specified using the same addressing as the underlying\n"
"drive. No mixing of relative and absolute paths.\n"
msgstr ""
"El directorio superpuesto debe especificarse usando el mismo direccionamiento\n"
"que la unidad subyacente. No mezcle rutas relativas y absolutas.\n"

#: src/dos/programs/mount.cpp:453
#, fuzzy, c-format, no-wrap
msgctxt "PROGRAM_MOUNT_OVERLAY_SAME_AS_BASE"
msgid "The overlay directory can not be the same as underlying drive.\n"
msgstr "El directorio superpuesto no puede ser el mismo que la unidad subyacente.\n"

#: src/dos/programs/mount.cpp:454
#, fuzzy, c-format, no-wrap
msgctxt "PROGRAM_MOUNT_OVERLAY_GENERIC_ERROR"
msgid "Something went wrong.\n"
msgstr "Algo salió mal.\n"

#: src/dos/programs/mount.cpp:455
#, fuzzy, c-format, no-wrap
msgctxt "PROGRAM_MOUNT_OVERLAY_STATUS"
msgid "Overlay %s on drive %c mounted.\n"
msgstr "Superposición %s montada en la unidad %c.\n"

#: src/dos/programs/mouse.cpp:120
#, fuzzy, c-format, no-wrap
msgctxt "PROGRAM_MOUSE_HELP_LONG"
msgid ""
"Load the built-in mouse driver.\n"
"\n"
"Usage:\n"
"  [color=light-green]mouse[reset] [on] [/e] [/q]\n"
"\n"
"Parameters:\n"
"  on    load driver (default action)\n"
"  /e    load driver into low (conventional) memory\n"
"  /q    quiet mode (skip confirmation messages)\n"
"\n"
"Notes:\n"
"  The built-in driver bypasses the PS/2 and serial (COM) ports and communicates\n"
"  with the mouse directly. This results in lower input lag, smoother movement,\n"
"  and increased mouse responsiveness.\n"
msgstr ""

#: src/dos/programs/mouse.cpp:136
#, fuzzy, c-format, no-wrap
msgctxt "PROGRAM_MOUSE_INSTALLED"
msgid "Mouse driver installed.\n"
msgstr ""

#: src/dos/programs/mouse.cpp:138
#, fuzzy, c-format, no-wrap
msgctxt "PROGRAM_MOUSE_ALREADY_INSTALLED"
msgid "Mouse driver is already installed.\n"
msgstr ""

#: src/dos/programs/mouse.cpp:140
#, fuzzy, c-format, no-wrap
msgctxt "PROGRAM_MOUSE_COULD_NOT_INSTALL"
msgid "Could not install the mouse driver.\n"
msgstr ""

#: src/dos/programs/mouse.cpp:143
#, fuzzy, c-format, no-wrap
msgctxt "PROGRAM_MOUSE_PORT_SELECTION"
msgid "Port selection not supported, driver always uses the host mouse.\n"
msgstr ""

#: src/dos/programs/mouse.cpp:145
#, fuzzy, c-format, no-wrap
msgctxt "PROGRAM_MOUSE_HARDWARE_CURSOR"
msgid "Hardware mouse cursor not supported.\n"
msgstr ""

#: src/dos/programs/mousectl.cpp:550
#, fuzzy, c-format, no-wrap
msgctxt "PROGRAM_MOUSECTL_HELP_LONG"
msgid ""
"Manage physical and logical mice.\n"
"\n"
"Usage:\n"
"  [color=light-green]mousectl[reset] [-all]\n"
"  [color=light-green]mousectl[reset] [color=white]INTERFACE[reset] -map [color=light-cyan]NAME[reset]\n"
"  [color=light-green]mousectl[reset] [color=white]INTERFACE[reset] [[color=white]INTERFACE[reset] ...] -map\n"
"  [color=light-green]mousectl[reset] [[color=white]INTERFACE[reset] ...] -unmap | -on | -off | -reset\n"
"  [color=light-green]mousectl[reset] [[color=white]INTERFACE[reset] ...] -s | -sx | -sy [sensitivity]\n"
"  [color=light-green]mousectl[reset] [[color=white]INTERFACE[reset] ...] -s sensitivity_x sensitivity_y\n"
"  [color=light-green]mousectl[reset] [[color=white]INTERFACE[reset] ...] -r [min_rate]\n"
"\n"
"Parameters:\n"
"  [color=white]INTERFACE[reset]    one of [color=white]DOS[reset], [color=white]PS/2[reset], [color=white]COM1[reset], [color=white]COM2[reset], [color=white]COM3[reset], [color=white]COM4[reset]\n"
"  -map -unmap  map/unmap physical mouse, honoring DOS wildcards in [color=light-cyan]NAME[reset]\n"
"  -s -sx -sy   set sensitivity / for x axis / for y axis, from -999 to +999\n"
"  -r           set minimum mouse sampling rate\n"
"  -on -off     enable or disables mouse on the given interface\n"
"  -reset       restore default mouse settings\n"
"\n"
"Notes:\n"
"  - If sensitivity or rate is omitted, it is reset to default value.\n"
"  - Mouse sensitivity set in the configuration file acts as global scale factor,\n"
"    per-interface sensitivity set by this commands works on top of that.\n"
"\n"
"Examples:\n"
"  [color=light-green]mousectl[reset] [color=white]DOS[reset] [color=white]COM1[reset] -map    ; asks user to select mice for a two player game"
msgstr ""
"Gestionar ratones físicos y lógicos.\n"
"\n"
"Uso:\n"
"  [color=light-green]mousectl[reset] [-all]\n"
"  [color=light-green]mousectl[reset] [color=white]INTERFAZ[reset] -map [color=light-cyan]NOMBRE[reset]\n"
"  [color=light-green]mousectl[reset] [color=white]INTERFAZ[reset] [[color=white]INTERFAZ[reset] ...] -map\n"
"  [color=light-green]mousectl[reset] [[color=white]INTERFAZ[reset] ...] -unmap | -on | -off | -reset\n"
"  [color=light-green]mousectl[reset] [[color=white]INTERFAZ[reset] ...] -s | -sx | -sy [sensibilidad]\n"
"  [color=light-green]mousectl[reset] [[color=white]INTERFAZ[reset] ...] -s sensibilidad_x sensibilidad_y\n"
"  [color=light-green]mousectl[reset] [[color=white]INTERFAZ[reset] ...] -r [tasa_mín]\n"
"\n"
"Parámetros:\n"
"  [color=white]INTERFAZ[reset]     puede ser [color=white]DOS[reset], [color=white]PS/2[reset], [color=white]COM1[reset], [color=white]COM2[reset], [color=white]COM3[reset], [color=white]COM4[reset]\n"
"  -map -unmap  vincular/desvincular un ratón físico, teniendo en cuenta los\n"
"               comodines de DOS en [color=light-cyan]NOMBRE[reset]\n"
"  -s -sx -sy   establecer la sensibilidad de ambos ejes / del eje x / del eje y,\n"
"               entre -999 y +999\n"
"  -r           establecer la frecuencia de muestreo mínima del ratón\n"
"  -on -off     habilitar o deshabilitar el ratón en la interfaz dada\n"
"  -reset       restaurar la configuración por defecto del ratón\n"
"\n"
"Notas:\n"
"  - Si la sensibilidad o frecuencia se omiten, se reinician al valor por\n"
"    defecto.\n"
"  - La sensibilidad establecida en el archivo de configuración actúa como un\n"
"    factor de escala global; la sensibilidad por interfaz establecida por este\n"
"    comando tiene precedencia.\n"
"\n"
"Ejemplos:\n"
"  Pedirle al usuario que seleccione ratones para un juego de dos jugadores\n"
"  [color=light-green]mousectl[reset] [color=white]DOS[reset] [color=white]COM1[reset] -map"

#: src/dos/programs/mousectl.cpp:578
#, fuzzy, c-format, no-wrap
msgctxt "PROGRAM_MOUSECTL_SYNTAX_PATTERN"
msgid "Incorrect syntax, only ASCII characters allowed in pattern.\n"
msgstr "Sintaxis incorrecta, sólo se permiten caracteres ASCII en el patrón.\n"

#: src/dos/programs/mousectl.cpp:580
#, fuzzy, c-format, no-wrap
msgctxt "PROGRAM_MOUSECTL_SYNTAX_SENSITIVITY"
msgid "Incorrect syntax, sensitivity needs to be in -999 to +999 range.\n"
msgstr "Sintaxis incorrecta, la sensibilidad debe estar entre -999 y +999.\n"

#: src/dos/programs/mousectl.cpp:582
#, fuzzy, c-format, no-wrap
msgctxt "PROGRAM_MOUSECTL_SYNTAX_DUPLICATED"
msgid "Incorrect syntax, duplicated mouse interfaces.\n"
msgstr "Sintaxis incorrecta, interfaces de ratón duplicadas.\n"

#: src/dos/programs/mousectl.cpp:584
#, fuzzy, c-format, no-wrap
msgctxt "PROGRAM_MOUSECTL_SYNTAX_MIN_RATE"
msgid ""
"Incorrect syntax, sampling rate has to be one of:\n"
"%s\n"
msgstr ""
"Sintaxis incorrecta, la frecuencia de muestreo debe ser una de:\n"
"%s\n"

#: src/dos/programs/mousectl.cpp:587
#, fuzzy, c-format, no-wrap
msgctxt "PROGRAM_MOUSECTL_MAPPING_NO_MOUSE"
msgid "Mapping not available in no-mouse mode.\n"
msgstr "Asignación no disponible en modo sin ratón.\n"

#: src/dos/programs/mousectl.cpp:589
#, fuzzy, c-format, no-wrap
msgctxt "PROGRAM_MOUSECTL_MAPPING_BLOCKED_BY_DRIVER"
msgid "Mapping not possible with current guest mouse driver.\n"
msgstr "Asignación imposible con el controlador de ratón actual del invitado.\n"

#: src/dos/programs/mousectl.cpp:592
#, fuzzy, c-format, no-wrap
msgctxt "PROGRAM_MOUSECTL_MANYMOUSE_NOT_BUILT"
msgid "Individual physical mice not supported in this build.\n"
msgstr ""

#: src/dos/programs/mousectl.cpp:594
#, fuzzy, c-format, no-wrap
msgctxt "PROGRAM_MOUSECTL_MANYMOUSE_RAW_INPUT"
msgid "Individual physical mice not supported if 'mouse_raw_input' is enabled.\n"
msgstr ""

#: src/dos/programs/mousectl.cpp:597
#, fuzzy, c-format, no-wrap
msgctxt "PROGRAM_MOUSECTL_NO_INTERFACES"
msgid "No mouse interfaces available.\n"
msgstr "No hay interfaces de ratón disponibles.\n"

#: src/dos/programs/mousectl.cpp:599
#, fuzzy, c-format, no-wrap
msgctxt "PROGRAM_MOUSECTL_MISSING_INTERFACES"
msgid "Mouse interface not available.\n"
msgstr "Interfaz de ratón no disponible.\n"

#: src/dos/programs/mousectl.cpp:601
#, fuzzy, c-format, no-wrap
msgctxt "PROGRAM_MOUSECTL_NO_PHYSICAL_MICE"
msgid "No physical mice detected.\n"
msgstr "No se detectaron ratones físicos.\n"

#: src/dos/programs/mousectl.cpp:603
#, fuzzy, c-format, no-wrap
msgctxt "PROGRAM_MOUSECTL_NO_MATCH"
msgid "No available mouse found matching the pattern.\n"
msgstr "No se encontró un ratón disponible que coincida con el patrón.\n"

#: src/dos/programs/mousectl.cpp:606
#, fuzzy, c-format, no-wrap
msgctxt "PROGRAM_MOUSECTL_TABLE_HEADER1"
msgid "[color=white]Interface      Sensitivity      Rate (Hz)     Status[reset]"
msgstr "[color=white]Interfaz      Sensibilidad       Tasa (Hz)    Estado[reset]"

#: src/dos/programs/mousectl.cpp:608
#, fuzzy, c-format, no-wrap
msgctxt "PROGRAM_MOUSECTL_TABLE_LAYOUT1"
msgid "[color=light-cyan]%-4s[reset]          X:%+.3d Y:%+.3d       %1s %3s       %s"
msgstr "[color=light-cyan]%-4s[reset]          X:%+.3d Y:%+.3d       %1s %3s       %s"

#: src/dos/programs/mousectl.cpp:611
#, fuzzy, c-format, no-wrap
msgctxt "PROGRAM_MOUSECTL_TABLE_HEADER2"
msgid "[color=white]Interface     Mouse Name[reset]"
msgstr "[color=white]Interfaz           Ratón[reset]"

#: src/dos/programs/mousectl.cpp:613
#, fuzzy, c-format, no-wrap
msgctxt "PROGRAM_MOUSECTL_TABLE_LAYOUT2"
msgid "[color=light-cyan]%-4s[reset]          %s"
msgstr "[color=light-cyan]%-4s[reset]          %s"

#: src/dos/programs/mousectl.cpp:615
#, fuzzy, c-format, no-wrap
msgctxt "PROGRAM_MOUSECTL_TABLE_LAYOUT2_UNMAPPED"
msgid "not mapped    %s"
msgstr "no asignado   %s"

#: src/dos/programs/mousectl.cpp:617
#, fuzzy, c-format, no-wrap
msgctxt "PROGRAM_MOUSECTL_TABLE_STATUS_HOST"
msgid "uses system pointer"
msgstr "usa el puntero del sistema"

#: src/dos/programs/mousectl.cpp:618
#, fuzzy, c-format, no-wrap
msgctxt "PROGRAM_MOUSECTL_TABLE_STATUS_MAPPED"
msgid "mapped physical mouse"
msgstr "ratón físico asignado"

#: src/dos/programs/mousectl.cpp:619
#, fuzzy, c-format, no-wrap
msgctxt "PROGRAM_MOUSECTL_TABLE_STATUS_DISCONNECTED"
msgid "[color=light-red]mapped mouse disconnected[reset]"
msgstr "[color=light-red]ratón asignado desconectado[reset]"

#: src/dos/programs/mousectl.cpp:621
#, fuzzy, c-format, no-wrap
msgctxt "PROGRAM_MOUSECTL_TABLE_STATUS_DISABLED"
msgid "disabled"
msgstr "deshabilitado"

#: src/dos/programs/mousectl.cpp:623
#, fuzzy, c-format, no-wrap
msgctxt "PROGRAM_MOUSECTL_TABLE_HINT_RATE_COM"
msgid "Sampling rates for mice on [color=light-cyan]COM[reset] interfaces are estimations only."
msgstr ""
"Las frecuencias de muestreo de los ratones en interfaces [color=light-cyan]COM[reset] sólo son\n"
"estimaciones."

#: src/dos/programs/mousectl.cpp:625
#, fuzzy, c-format, no-wrap
msgctxt "PROGRAM_MOUSECTL_TABLE_HINT_RATE_MIN"
msgid "Sampling rates with minimum value set are marked with '*'."
msgstr ""
"Las frecuencias de muestreo con valor mínimo establecido están marcadas con\n"
"'*'."

#: src/dos/programs/mousectl.cpp:628
#, fuzzy, c-format, no-wrap
msgctxt "PROGRAM_MOUSECTL_MAP_ADVICE"
msgid ""
"Click [color=white]left[reset] mouse button to map the physical mouse to the interface. Clicking\n"
"any other button cancels the mapping and assigns system pointer to all the\n"
"mouse interfaces."
msgstr ""
"Haga clic [color=white]izquierdo[reset] para asignar el ratón físico con la interfaz.\n"
"Hacer clic con cualquier otro botón cancela la asignación y asigna el puntero\n"
"del sistema a todas las interfaces de ratón."

#: src/dos/programs/mousectl.cpp:632
#, fuzzy, c-format, no-wrap
msgctxt "PROGRAM_MOUSECTL_MAP_CANCEL"
msgid "(mapping cancelled)"
msgstr "(asignación cancelada)"

#: src/dos/programs/mousectl.cpp:633
#, fuzzy, c-format, no-wrap
msgctxt "PROGRAM_MOUSECTL_MAP_HINT"
msgid ""
"Seamless mouse integration is always disabled while mapping is in effect\n"
"and mapped mice always receive raw input events."
msgstr ""
"La integración fluida del ratón siempre se deshabilita mientras la asignación\n"
"se encuentra vigente, y los ratones asignados siempre reciben eventos de\n"
"entrada sin procesar."

#: src/dos/programs/rescan.cpp:48
#, fuzzy, c-format, no-wrap
msgctxt "PROGRAM_RESCAN_HELP_LONG"
msgid ""
"Scan for changes on mounted DOS drives.\n"
"\n"
"Usage:\n"
"  [color=light-green]rescan[reset] [color=light-cyan]DRIVE[reset]\n"
"  [color=light-green]rescan[reset] [/a]\n"
"\n"
"Parameters:\n"
"  [color=light-cyan]DRIVE[reset]  drive to scan for changes\n"
"\n"
"Notes:\n"
"  - Running [color=light-green]rescan[reset] without an argument scans for changes of the current drive.\n"
"  - Changes to this drive made on the host will then be reflected inside DOS.\n"
"  - You can also scan for changes on all mounted drives with the /a option.\n"
"\n"
"Examples:\n"
"  [color=light-green]rescan[reset] [color=light-cyan]c:[reset]\n"
"  [color=light-green]rescan[reset] /a\n"
msgstr ""
"Buscar cambios en unidades de DOS montadas.\n"
"\n"
"Uso:\n"
"  [color=light-green]rescan[reset] [color=light-cyan]UNIDAD[reset]\n"
"  [color=light-green]rescan[reset] [/a]\n"
"\n"
"Parámetros:\n"
"  [color=light-cyan]UNIDAD[reset]  unidad donde buscar cambios\n"
"\n"
"Notas:\n"
"  - Ejecutar [color=light-green]rescan[reset] sin argumentos busca cambios en la unidad actual.\n"
"  - Los cambios en esta unidad hechos desde el anfitrión serán reflejados\n"
"    dentro de DOS.\n"
"  - También puede buscar cambios en todas las unidades montadas con la opción\n"
"    /a.\n"
"\n"
"Ejemplos:\n"
"  [color=light-green]rescan[reset] [color=light-cyan]c:[reset]\n"
"  [color=light-green]rescan[reset] /a\n"

#: src/dos/programs/rescan.cpp:66
#, fuzzy, c-format, no-wrap
msgctxt "PROGRAM_RESCAN_SUCCESS"
msgid "Drive re-scanned.\n"
msgstr "Unidad reescaneada.\n"

#: src/dos/programs/serial.cpp:178
#, fuzzy, c-format, no-wrap
msgctxt "PROGRAM_SERIAL_HELP_LONG"
msgid ""
"Manage the serial ports.\n"
"\n"
"Usage:\n"
"  [color=light-green]serial[reset] [color=white][PORT#][reset]                   List all or specified ([color=white]1[reset], [color=white]2[reset], [color=white]3[reset], or [color=white]4[reset]) ports.\n"
"  [color=light-green]serial[reset] [color=white]PORT#[reset] [color=light-cyan]DEVICE[reset] [settings]   Attach specified device to the given port.\n"
"\n"
"Parameters:\n"
"  [color=light-cyan]DEVICE[reset]  one of: [color=light-cyan]MODEM[reset], [color=light-cyan]NULLMODEM[reset], [color=light-cyan]MOUSE[reset], [color=light-cyan]DIRECT[reset], [color=light-cyan]DUMMY[reset], or [color=light-cyan]DISABLED[reset]\n"
"\n"
"  Optional settings for each [color=light-cyan]DEVICE[reset]:\n"
"  For [color=light-cyan]MODEM[reset]     : IRQ, LISTENPORT, SOCK\n"
"  For [color=light-cyan]NULLMODEM[reset] : IRQ, SERVER, RXDELAY, TXDELAY, TELNET, USEDTR, TRANSPARENT,\n"
"                  PORT, INHSOCKET, SOCK\n"
"  For [color=light-cyan]MOUSE[reset]     : IRQ, MODEL (2BUTTON, 3BUTTON, WHEEL, MSM, 2BUTTON+MSM,\n"
"                  3BUTTON+MSM, or WHEEL+MSM)\n"
"  For [color=light-cyan]DIRECT[reset]    : IRQ, REALPORT (required), RXDELAY\n"
"  For [color=light-cyan]DUMMY[reset]     : IRQ\n"
"\n"
"Examples:\n"
"  [color=light-green]SERIAL[reset] [color=white]1[reset] [color=light-cyan]NULLMODEM[reset] PORT:1250                 : Listen on TCP:1250 as server\n"
"  [color=light-green]SERIAL[reset] [color=white]2[reset] [color=light-cyan]NULLMODEM[reset] SERVER:10.0.0.6 PORT:1250 : Connect to TCP:1250 as client\n"
"  [color=light-green]SERIAL[reset] [color=white]3[reset] [color=light-cyan]MODEM[reset] LISTENPORT:5000 SOCK:1        : Listen on UDP:5000 as server\n"
"  [color=light-green]SERIAL[reset] [color=white]4[reset] [color=light-cyan]DIRECT[reset] REALPORT:ttyUSB0             : Use a physical port on Linux\n"
"  [color=light-green]SERIAL[reset] [color=white]1[reset] [color=light-cyan]MOUSE[reset] MODEL:MSM                     : Mouse Systems mouse\n"
msgstr ""
"Administrar los puertos serie.\n"
"\n"
"Uso:\n"
"  [color=light-green]serial[reset] [color=white][PUERTO#][reset]           Lista todos los puertos, o el especificado ([color=white]1[reset] a [color=white]4[reset]).\n"
"  [color=light-green]serial[reset] [color=white]PUERTO#[reset] [color=light-cyan]DISPOSITIVO[reset] [config]  Conecta el dispositivo al puerto.\n"
"\n"
"Parámetros:\n"
"  [color=light-cyan]DISPOSITIVO[reset]   puede ser: [color=light-cyan]MODEM[reset], [color=light-cyan]NULLMODEM[reset], [color=light-cyan]MOUSE[reset], [color=light-cyan]DIRECT[reset], [color=light-cyan]DUMMY[reset], o [color=light-cyan]DISABLED[reset]\n"
"\n"
"  Configuración opcional para cada [color=light-cyan]DISPOSITIVO[reset]:\n"
"  Para [color=light-cyan]MODEM[reset]     : IRQ, LISTENPORT, SOCK\n"
"  Para [color=light-cyan]NULLMODEM[reset] : IRQ, SERVER, RXDELAY, TXDELAY, TELNET, USEDTR, TRANSPARENT,\n"
"                   PORT, INHSOCKET, SOCK\n"
"  Para [color=light-cyan]MOUSE[reset]     : IRQ, RATE (NORMAL o SMOOTH), TYPE (2BTN, 3BTN, WHEEL, MSM,\n"
"                   2BTN+MSM, 3BTN+MSM, o WHEEL+MSM)\n"
"  Para [color=light-cyan]DIRECT[reset]    : IRQ, REALPORT (requerido), RXDELAY\n"
"  Para [color=light-cyan]DUMMY[reset]     : IRQ\n"
"\n"
"Ejemplos:\n"
"  [color=light-green]SERIAL[reset] [color=white]1[reset] [color=light-cyan]NULLMODEM[reset] PORT:1250                 : Escucha en TCP:1250 como serv.\n"
"  [color=light-green]SERIAL[reset] [color=white]2[reset] [color=light-cyan]NULLMODEM[reset] SERVER:10.0.0.6 PORT:1250 : Conecta a TCP:1250 como cliente\n"
"  [color=light-green]SERIAL[reset] [color=white]3[reset] [color=light-cyan]MODEM[reset] LISTENPORT:5000 SOCK:1        : Escucha en UDP:5000 como serv.\n"
"  [color=light-green]SERIAL[reset] [color=white]4[reset] [color=light-cyan]DIRECT[reset] REALPORT:ttyUSB0             : Usa un puerto físico en Linux\n"
"  [color=light-green]SERIAL[reset] [color=white]1[reset] [color=light-cyan]MOUSE[reset] TYPE:MSM                      : Ratón Mouse Systems\n"

#: src/dos/programs/serial.cpp:203
#, fuzzy, c-format, no-wrap
msgctxt "PROGRAM_SERIAL_SHOW_PORT"
msgid "COM%d: %s %s\n"
msgstr "COM%d: %s %s\n"

#: src/dos/programs/serial.cpp:204
#, fuzzy, c-format, no-wrap
msgctxt "PROGRAM_SERIAL_BAD_PORT"
msgid "Must specify a numeric port value between 1 and %d, inclusive.\n"
msgstr "Debe especificar un valor de puerto numérico entre 1 y %d, inclusive.\n"

#: src/dos/programs/serial.cpp:206
#, fuzzy, c-format, no-wrap
msgctxt "PROGRAM_SERIAL_BAD_TYPE"
msgid "Type must be one of the following:\n"
msgstr "El tipo debe ser uno de los siguientes:\n"

#: src/dos/programs/serial.cpp:207
#, fuzzy, c-format, no-wrap
msgctxt "PROGRAM_SERIAL_INDENTED_LIST"
msgid "  %s\n"
msgstr "  %s\n"

#: src/dos/programs/setver.cpp:686
#, fuzzy, c-format, no-wrap
msgctxt "PROGRAM_SETVER_HELP_LONG"
msgid ""
"Display or set the DOS version reported to applications.\n"
"\n"
"Usage:\n"
"  [color=light-green]setver[reset] \\[/b] [/p]\n"
"  [color=light-green]setver[reset] [color=light-cyan]FILE[reset] [color=light-cyan]VERSION[reset] [/q]\n"
"  [color=light-green]setver[reset] [color=light-cyan]FILE[reset] /d [/q]\n"
"  [color=light-green]setver[reset] [color=light-cyan]VERSION[reset] /g [/q]\n"
"  [color=light-green]setver[reset] /d /g [/q]\n"
"  [color=light-green]setver[reset] /d /all [/q]\n"
"\n"
"Parameters:\n"
"  [color=light-cyan]FILE[reset]     file (optionally with path) to apply the settings to\n"
"  [color=light-cyan]VERSION[reset]  DOS version, in [color=white]n[reset].[color=white]nn[reset], [color=white]n[reset].[color=white]n[reset] or [color=white]n[reset] format\n"
"  /g       global setting, applied to all executables\n"
"  /d       delete entry from version table\n"
"  /all     together with /d clears the whole version table\n"
"  /b       display the list in a batch file format\n"
"  /p       display one page a time\n"
"  /q       quiet, skip confirmation messages\n"
"  /delete and /quiet have same meaning as /d and /q, respectively\n"
"\n"
"Notes:\n"
"  For persistent version table, specify storage in the configuration file under\n"
"  the [dos] section, using the 'setver_table_file = [color=light-cyan]STORAGE[reset]' setting.\n"
"\n"
"Examples:\n"
"  [color=light-green]setver[reset] /b              ; displays settings as a batch file\n"
"  [color=light-green]setver[reset] [color=light-cyan]RETRO.COM[reset] [color=white]6[reset].[color=white]22[reset]  ; reports DOS version 6.22 for every RETRO.COM file\n"
"  [color=light-green]setver[reset] [color=light-cyan]RETRO.COM[reset] /d    ; stop overriding DOS version reported\n"
msgstr ""
"Mostrar o establecer la versión de DOS reportada a las aplicaciones.\n"
"\n"
"Uso:\n"
"  [color=light-green]setver[reset] \\[/b] [/p]\n"
"  [color=light-green]setver[reset] [color=light-cyan]ARCHIVO[reset] [color=light-cyan]VERSIÓN[reset] [/q]\n"
"  [color=light-green]setver[reset] [color=light-cyan]ARCHIVO[reset] /d [/q]\n"
"  [color=light-green]setver[reset] [color=light-cyan]VERSIÓN[reset] /g [/q]\n"
"  [color=light-green]setver[reset] /d /g [/q]\n"
"  [color=light-green]setver[reset] /d /all [/q]\n"
"\n"
"Parámetros:\n"
"  [color=light-cyan]ARCHIVO[reset]  archivo (opcionalmente con ruta) al que aplicar la versión.\n"
"  [color=light-cyan]VERSIÓN[reset]  versión de DOS, en formato [color=white]n[reset].[color=white]nn[reset], [color=white]n[reset].[color=white]n[reset] o [color=white]n[reset]\n"
"  /g       configuración global, aplicada a todos los ejecutables\n"
"  /d       eliminar la entrada de la tabla de versiones\n"
"  /all     junto con /d limpiar toda la tabla de versiones\n"
"  /b       mostrar la lista en formato de archivo por lotes\n"
"  /p       mostrar de a una página\n"
"  /q       silencioso, saltea mensajes de confirmación\n"
"  /delete y /quiet tienen el mismo significado que /d y /q respectivamente\n"
"\n"
"Notas:\n"
"  Para que la tabla de versiones sea persistente, especifique el almacenamiento\n"
"  en el archivo de configuración en la sección [dos], en la propiedad\n"
"  'setver_table_file = [color=light-cyan]STORAGE[reset]'.\n"
"\n"
"Ejemplos:\n"
"  [color=light-green]setver[reset] /b              ; muestra configuraciones como archivo por lotes\n"
"  [color=light-green]setver[reset] [color=light-cyan]RETRO.COM[reset] [color=white]6[reset].[color=white]22[reset]  ; reporta versión 6.22 para todo archivo RETRO.COM\n"
"  [color=light-green]setver[reset] [color=light-cyan]RETRO.COM[reset] /d    ; deja de sobrescribir la versión reportada\n"

#: src/dos/programs/setver.cpp:717
#, fuzzy, c-format, no-wrap
msgctxt "PROGRAM_SETVER_WRONG_TABLE"
msgid "Only version table in Z:\\ directory is supported."
msgstr "Sólo está soportada la tabla de versiones en el directorio Z:\\."

#: src/dos/programs/setver.cpp:719
#, fuzzy, c-format, no-wrap
msgctxt "PROGRAM_SETVER_INVALID_VERSION"
msgid "Invalid DOS version."
msgstr "Versión de DOS inválida."

#: src/dos/programs/setver.cpp:721
#, fuzzy, c-format, no-wrap
msgctxt "PROGRAM_SETVER_TABLE_UPDATED"
msgid "Version table updated."
msgstr "Tabla de versiones actualizada."

#: src/dos/programs/setver.cpp:722
#, fuzzy, c-format, no-wrap
msgctxt "PROGRAM_SETVER_TABLE_CLEARED"
msgid "Version table cleared."
msgstr "Tabla de versiones limpiada."

#: src/dos/programs/setver.cpp:723
#, fuzzy, c-format, no-wrap
msgctxt "PROGRAM_SETVER_TABLE_ALREADY_EMPTY"
msgid "Version table already empty."
msgstr "Tabla de versiones ya vacía."

#: src/dos/programs/setver.cpp:724
#, fuzzy, c-format, no-wrap
msgctxt "PROGRAM_SETVER_TABLE_ENTRY_REMOVED"
msgid "Entry removed from version table."
msgstr "Entrada eliminada de la tabla de versiones."

#: src/dos/programs/setver.cpp:726
#, fuzzy, c-format, no-wrap
msgctxt "PROGRAM_SETVER_TABLE_ENTRY_NOT_FOUND"
msgid "Entry not found in version table."
msgstr "Entrada no encontrada en la tabla de versiones."

#: src/dos/programs/setver.cpp:729
#, fuzzy, c-format, no-wrap
msgctxt "PROGRAM_SETVER_TABLE_EMPTY"
msgid "Version table is empty."
msgstr "La tabla de versiones está vacía."

#: src/dos/programs/setver.cpp:730
#, fuzzy, c-format, no-wrap
msgctxt "PROGRAM_SETVER_GLOBAL"
msgid "Global reported version"
msgstr "Versión global reportada"

#: src/dos/programs/setver.cpp:732
#, fuzzy, c-format, no-wrap
msgctxt "PROGRAM_SETVER_BATCH_GLOBAL"
msgid "rule for every executable"
msgstr "regla para cada ejecutable"

#: src/dos/programs/setver.cpp:733
#, fuzzy, c-format, no-wrap
msgctxt "PROGRAM_SETVER_BATCH_BY_FILE_NAME"
msgid "rules for matching by file name only"
msgstr "reglas para coincidencias sólo por nombre de archivo"

#: src/dos/programs/setver.cpp:735
#, fuzzy, c-format, no-wrap
msgctxt "PROGRAM_SETVER_BATCH_BY_FILE_PATH"
msgid "rules for matching by file name with path"
msgstr "reglas para coincidencias por nombre de archivo con ruta"

#: src/dos/programs/tree.cpp:411
#, fuzzy, c-format, no-wrap
msgctxt "PROGRAM_TREE_HELP_LONG"
msgid ""
"Display directory tree in a graphical form.\n"
"\n"
"Usage:\n"
"  [color=light-green]tree[reset] [color=light-cyan][DIRECTORY][reset] [/a] \\[/b] [/f] [/p] [/da] [/df] [/dh] [/o[color=white]ORDER[reset]]\n"
"\n"
"Parameters:\n"
"  [color=light-cyan]DIRECTORY[reset]  name of the directory to display\n"
"  [color=white]ORDER[reset]      listing order, one of:\n"
"                 [color=white]n[reset] (by name, alphabetic),\n"
"                 [color=white]s[reset] (by size, smallest first),\n"
"                 [color=white]e[reset] (by extension, alphabetic),\n"
"                 [color=white]d[reset] (by date/time, oldest first),\n"
"             with an optional [color=white]-[reset] prefix to reverse order\n"
"  /a         use only 7-bit ASCII characters\n"
"  /b         brief display, omit header and footer information\n"
"  /f         also display files\n"
"  /p         display one page a time, shorten output to fit screen width\n"
"  /da        display attributes\n"
"  /df        display size for files\n"
"  /dh        also display hidden and system files/directories\n"
"  /o[color=white]ORDER[reset]    order the list (see above)\n"
"\n"
"Notes:\n"
"  If [color=light-cyan]DIRECTORY[reset] is omitted, the current directory is used.\n"
"\n"
"Examples:\n"
"  [color=light-green]tree[reset]          ; displays directory tree starting from current directory\n"
"  [color=light-green]tree[reset] [color=light-cyan]C:[reset] /f    ; displays C: drive content recursively, with files\n"
msgstr ""
"Mostrar la estructura de un directorio gráficamente.\n"
"\n"
"Uso:\n"
"  [color=light-green]tree[reset] [color=light-cyan][DIRECTORIO][reset] [/a] \\[/b] [/f] [/p] [/da] [/df] [/dh] [/o[color=white]ORDEN[reset]]\n"
"\n"
"Parámetros:\n"
"  [color=light-cyan]DIRECTORIO[reset]  nombre del directorio a mostrar\n"
"  [color=white]ORDEN[reset]       orden del listado; puede ser:\n"
"                 [color=white]n[reset] (por nombre, alfabético),\n"
"                 [color=white]s[reset] (por tamaño, el más pequeño primero),\n"
"                 [color=white]e[reset] (por extensión, alfabético),\n"
"                 [color=white]d[reset] (por fecha y hora, el más antiguo primero),\n"
"              con un prefijo [color=white]-[reset] opcional para invertir el orden\n"
"  /a       usar sólo caracteres ASCII de 7 bits\n"
"  /b       salida breve, sin información en el encabezado y pie\n"
"  /f       también mostrar archivos\n"
"  /p       mostrar de a una página, y acortar la salida para que quepa el ancho\n"
"  /da      mostrar atributos\n"
"  /df      mostrar el tamaño de los archivos\n"
"  /dh      también mostrar archivos y directorios ocultos y de sistema\n"
"  /o[color=white]ORDEN[reset]  ordenar la lista (vea más arriba).\n"
"\n"
"Notas:\n"
"  Si se omite [color=light-cyan]DIRECTORIO[reset], se usa el actual.\n"
"\n"
"Ejemplos:\n"
"  [color=light-green]tree[reset]          ; muestra el árbol de directorio comenzando desde el actual\n"
"  [color=light-green]tree[reset] [color=light-cyan]C:[reset] /f    ; muestra el contenido de la unidad C: recursivamente, con archivos\n"

#: src/dos/programs/tree.cpp:441
#, fuzzy, c-format, no-wrap
msgctxt "PROGRAM_TREE_DIRECTORY"
msgid " Directory tree for volume %s"
msgstr " Árbol de directorio para el volumen %s"

#: src/dos/programs/tree.cpp:443
#, fuzzy, c-format, no-wrap
msgctxt "PROGRAM_TREE_TOO_MANY_FILES_SUBDIRS"
msgid "Too many files or subdirectories.\n"
msgstr "Demasiados archivos o subdirectorios.\n"

#: src/shell/autoexec.cpp:733
#, fuzzy, c-format, no-wrap
msgctxt "AUTOEXEC_BAT_GENERATED"
msgid "generated from configuration and command line"
msgstr "generado de la configuración y línea de comandos"

#: src/shell/autoexec.cpp:735
#, fuzzy, c-format, no-wrap
msgctxt "AUTOEXEC_BAT_CONFIG_SECTION"
msgid "from [autoexec] section"
msgstr "de la sección [autoexec]"

#: src/shell/shell.cpp:540
#, fuzzy, c-format, no-wrap
msgctxt "SHELL_ILLEGAL_PATH"
msgid "Illegal path.\n"
msgstr "Ruta inválida.\n"

#: src/shell/shell.cpp:541
#, fuzzy, c-format, no-wrap
msgctxt "SHELL_ILLEGAL_FILE_NAME"
msgid "Illegal filename.\n"
msgstr "Nombre de archivo inválido.\n"

#: src/shell/shell.cpp:542
#, fuzzy, c-format, no-wrap
msgctxt "SHELL_ILLEGAL_SWITCH"
msgid "Illegal switch: %s\n"
msgstr "Argumento inválido: %s\n"

#: src/shell/shell.cpp:543
#, fuzzy, c-format, no-wrap
msgctxt "SHELL_ILLEGAL_SWITCH_COMBO"
msgid "Illegal switch combination.\n"
msgstr "Combinación de argumentos inválida.\n"

#: src/shell/shell.cpp:544
#, fuzzy, c-format, no-wrap
msgctxt "SHELL_MISSING_PARAMETER"
msgid "Required parameter missing.\n"
msgstr "Falta un parámetro requerido.\n"

#: src/shell/shell.cpp:545
#, fuzzy, c-format, no-wrap
msgctxt "SHELL_TOO_MANY_PARAMETERS"
msgid "Too many parameters.\n"
msgstr "Demasiados parámetros.\n"

#: src/shell/shell.cpp:546
#, fuzzy, c-format, no-wrap
msgctxt "SHELL_EXPECTED_FILE_NOT_DIR"
msgid "Expected a file, not a directory.\n"
msgstr "Se esperaba un archivo, no un directorio.\n"

#: src/shell/shell.cpp:547
#, fuzzy, c-format, no-wrap
msgctxt "SHELL_SYNTAX_ERROR"
msgid "Incorrect command syntax.\n"
msgstr "Sintaxis del comando incorrecta.\n"

#: src/shell/shell.cpp:548
#, fuzzy, c-format, no-wrap
msgctxt "SHELL_ACCESS_DENIED"
msgid "Access denied - '%s'\n"
msgstr "Acceso denegado - '%s'\n"

#: src/shell/shell.cpp:549
#, fuzzy, c-format, no-wrap
msgctxt "SHELL_FILE_CREATE_ERROR"
msgid "File creation error - '%s'\n"
msgstr "Error al crear el archivo - '%s'\n"

#: src/shell/shell.cpp:550
#, fuzzy, c-format, no-wrap
msgctxt "SHELL_FILE_OPEN_ERROR"
msgid "File open error - '%s'\n"
msgstr "Error al abrir el archivo - '%s'\n"

#: src/shell/shell.cpp:551
#, fuzzy, c-format, no-wrap
msgctxt "SHELL_FILE_NOT_FOUND"
msgid "File not found - '%s'\n"
msgstr "No se encuentra el archivo '%s'.\n"

#: src/shell/shell.cpp:552
#, fuzzy, c-format, no-wrap
msgctxt "SHELL_FILE_EXISTS"
msgid "File '%s' already exists.\n"
msgstr "Ya existe el archivo '%s'.\n"

#: src/shell/shell.cpp:553
#, fuzzy, c-format, no-wrap
msgctxt "SHELL_DIRECTORY_NOT_FOUND"
msgid "Directory not found - '%s'\n"
msgstr "Directorio no encontrado - '%s'\n"

#: src/shell/shell.cpp:554
#, fuzzy, c-format, no-wrap
msgctxt "SHELL_NO_SUBDIRS_TO_DISPLAY"
msgid "No subdirectories to display.\n"
msgstr "No hay subdirectorios que mostrar.\n"

#: src/shell/shell.cpp:555
#, fuzzy, c-format, no-wrap
msgctxt "SHELL_NO_FILES_SUBDIRS_TO_DISPLAY"
msgid "No files or subdirectories to display.\n"
msgstr "No hay archivos o subdirectorios que mostrar.\n"

#: src/shell/shell.cpp:556
#, fuzzy, c-format, no-wrap
msgctxt "SHELL_READ_ERROR"
msgid "Error reading file - '%s'\n"
msgstr "Error al leer el archivo - '%s'\n"

#: src/shell/shell.cpp:557
#, fuzzy, c-format, no-wrap
msgctxt "SHELL_WRITE_ERROR"
msgid "Error writing file - '%s'\n"
msgstr "Error al escribir el archivo - '%s'\n"

#: src/shell/shell.cpp:558
#, fuzzy, c-format, no-wrap
msgctxt "SHELL_CANT_RUN_UNDER_WINDOWS"
msgid "This command cannot be executed under Microsoft Windows.\n"
msgstr ""

#: src/shell/shell.cpp:562
#, fuzzy, c-format, no-wrap
msgctxt "SHELL_CMD_HELP"
msgid ""
"If you want a list of all supported commands, run [color=yellow]help /all[reset]\n"
"A short list of the most often used commands:\n"
msgstr ""
"Si quiere una lista de todos los comandos soportados, ejecute [color=yellow]help /all[reset].\n"
"Una breve lista de los comandos más usados:\n"

#: src/shell/shell.cpp:564
#, fuzzy, c-format, no-wrap
msgctxt "SHELL_CMD_COMMAND_HELP_LONG"
msgid ""
"Start the DOSBox Staging command shell.\n"
"\n"
"Usage:\n"
"  [color=light-green]command[reset]\n"
"  [color=light-green]command[reset] /c (or /init) [color=light-cyan]COMMAND[reset]\n"
"\n"
"Parameters:\n"
"  [color=light-cyan]COMMAND[reset]  DOS command, game, or program to run\n"
"\n"
"Notes:\n"
"  - DOSBox Staging automatically starts a DOS command shell by invoking this\n"
"    command with /init option when it starts, which shows the welcome banner.\n"
"  - You can load a new instance of the command shell by running [color=light-green]command[reset].\n"
"  - Adding a /c option along with [color=light-cyan]COMMAND[reset] allows this command to run the\n"
"    specified command (optionally with parameters) and then exit automatically.\n"
"\n"
"Examples:\n"
"  [color=light-green]command[reset]\n"
"  [color=light-green]command[reset] /c [color=light-cyan]echo[reset] [color=white]Hello world![reset]\n"
"  [color=light-green]command[reset] /init [color=light-cyan]dir[reset]\n"
msgstr ""
"Iniciar el intérprete de comandos de DOSBox Staging.\n"
"\n"
"Uso:\n"
"  [color=light-green]command[reset]\n"
"  [color=light-green]command[reset] /c (o /init) [color=light-cyan]COMANDO[reset]\n"
"\n"
"Parámetros:\n"
"  [color=light-cyan]COMANDO[reset]  comando o programa de DOS a ejecutar\n"
"\n"
"Notas:\n"
"  - DOSBox Staging al abrirse inicia automáticamente un intérprete de comandos\n"
"    de DOS, invocando [color=light-green]command[reset] /init y mostrando el cartel de bienvenida.\n"
"  - Puede cargar una nueva instancia del intérprete de comandos ejecutando\n"
"    [color=light-green]command[reset].\n"
"  - Añadir la opción /c junto a [color=light-cyan]COMANDO[reset] permite ejecutar el comando especificado\n"
"    (opcionalmente con parámetros) y luego salir automáticamente.\n"
"\n"
"Ejemplos:\n"
"  [color=light-green]command[reset]\n"
"  [color=light-green]command[reset] /c [color=light-cyan]echo[reset] [color=white]¡Hola mundo![reset]\n"
"  [color=light-green]command[reset] /init [color=light-cyan]dir[reset]\n"

#: src/shell/shell.cpp:586
#, fuzzy, c-format, no-wrap
msgctxt "SHELL_CMD_ECHO_ON"
msgid "Echo is on.\n"
msgstr "ECHO está activado.\n"

#: src/shell/shell.cpp:587
#, fuzzy, c-format, no-wrap
msgctxt "SHELL_CMD_ECHO_OFF"
msgid "Echo is off.\n"
msgstr "ECHO está desactivado.\n"

#: src/shell/shell.cpp:589
#, fuzzy, c-format, no-wrap
msgctxt "SHELL_CMD_CHDIR_ERROR"
msgid "Unable to change to: %s\n"
msgstr "No se puede cambiar a: %s\n"

#: src/shell/shell.cpp:590
#, fuzzy, c-format, no-wrap
msgctxt "SHELL_CMD_CHDIR_HINT"
msgid "Hint: To change to a different drive, run [color=yellow]%c:[reset]\n"
msgstr "Sugerencia: Para cambiar a una unidad diferente, escriba [color=yellow]%c:[reset]\n"

#: src/shell/shell.cpp:592
#, fuzzy, c-format, no-wrap
msgctxt "SHELL_CMD_CHDIR_HINT_2"
msgid ""
"Directory name is longer than 8 characters and/or contains spaces.\n"
"Try [color=yellow]cd %s[reset]\n"
msgstr ""
"El nombre del directorio es más largo que 8 caracteres y/o contiene espacios.\n"
"Intente [color=yellow]cd %s[reset]\n"

#: src/shell/shell.cpp:595
#, fuzzy, c-format, no-wrap
msgctxt "SHELL_CMD_CHDIR_HINT_3"
msgid "You are still on drive Z:; change to a mounted drive with [color=yellow]C:[reset].\n"
msgstr "Aún está en la unidad Z; cambie a una unidad montada con [color=yellow]C:[reset].\n"

#: src/shell/shell.cpp:597
#, fuzzy, c-format, no-wrap
msgctxt "SHELL_CMD_DATE_HELP"
msgid "Display or change the internal date.\n"
msgstr "Mostrar o cambiar la fecha interna.\n"

#: src/shell/shell.cpp:598
#, fuzzy, c-format, no-wrap
msgctxt "SHELL_CMD_DATE_ERROR"
msgid "The specified date is not correct.\n"
msgstr "La fecha especificada no es correcta.\n"

#: src/shell/shell.cpp:599
#, fuzzy, c-format, no-wrap
msgctxt "SHELL_CMD_DATE_DAYS"
msgid "3SunMonTueWedThuFriSat"
msgstr "3DomLunMarMiéJueVieSáb"

#: src/shell/shell.cpp:600
#, fuzzy, c-format, no-wrap
msgctxt "SHELL_CMD_DATE_NOW"
msgid "Current date: "
msgstr "Fecha actual: "

#: src/shell/shell.cpp:601
#, fuzzy, c-format, no-wrap
msgctxt "SHELL_CMD_DATE_SETHLP"
msgid "Run [color=yellow]date %s[reset] to change the current date.\n"
msgstr "Ejecute [color=yellow]date %s[reset] para cambiar la fecha actual.\n"

#: src/shell/shell.cpp:603
#, fuzzy, c-format, no-wrap
msgctxt "SHELL_CMD_DATE_HELP_LONG"
msgid ""
"Usage:\n"
"  [color=light-green]date[reset] [/t]\n"
"  [color=light-green]date[reset] /h\n"
"  [color=light-green]date[reset] [color=light-cyan]DATE[reset]\n"
"\n"
"Parameters:\n"
"  [color=light-cyan]DATE[reset]  new date to set to, in the format of [color=light-cyan]%s[reset]\n"
"\n"
"Notes:\n"
"  Running [color=light-green]date[reset] without an argument shows the current date, or a simple date\n"
"  with the /t option. You can force a date synchronization with the host system\n"
"  with the /h option, or manually specify a new date to set to.\n"
"\n"
"Examples:\n"
"  [color=light-green]date[reset]\n"
"  [color=light-green]date[reset] /h\n"
"  [color=light-green]date[reset] [color=light-cyan]%s[reset]\n"
msgstr ""
"Uso:\n"
"  [color=light-green]date[reset] [/t]\n"
"  [color=light-green]date[reset] /h\n"
"  [color=light-green]date[reset] [color=light-cyan]FECHA[reset]\n"
"\n"
"Parámetros:\n"
"  [color=light-cyan]FECHA[reset]  nueva fecha nueva a establecer, en formato [color=light-cyan]%s[reset]\n"
"\n"
"Notas:\n"
"  Ejecutar [color=light-green]date[reset] sin argumentos muestra la fecha actual, o en formato simple con\n"
"  la opción /t. Puede forzar la sincronización de la fecha con el sistema\n"
"  anfitrión mediante la opción /h, o manualmente especificar una nueva fecha.\n"
"\n"
"Ejemplos:\n"
"  [color=light-green]date[reset]\n"
"  [color=light-green]date[reset] /h\n"
"  [color=light-green]date[reset] [color=light-cyan]%s[reset]\n"

#: src/shell/shell.cpp:622
#, fuzzy, c-format, no-wrap
msgctxt "SHELL_CMD_TIME_HELP"
msgid "Display or change the internal time.\n"
msgstr "Mostrar o cambiar la hora interna.\n"

#: src/shell/shell.cpp:623
#, fuzzy, c-format, no-wrap
msgctxt "SHELL_CMD_TIME_ERROR"
msgid "The specified time is not correct.\n"
msgstr "La hora especificada no es correcta.\n"

#: src/shell/shell.cpp:624
#, fuzzy, c-format, no-wrap
msgctxt "SHELL_CMD_TIME_NOW"
msgid "Current time: "
msgstr "Hora actual: "

#: src/shell/shell.cpp:625
#, fuzzy, c-format, no-wrap
msgctxt "SHELL_CMD_TIME_SETHLP"
msgid "Run [color=yellow]time %s[reset] to change the current time.\n"
msgstr "Ejecute [color=yellow]time %s[reset] para cambiar la hora actual.\n"

#: src/shell/shell.cpp:626
#, fuzzy, c-format, no-wrap
msgctxt "SHELL_CMD_TIME_HELP_LONG"
msgid ""
"Usage:\n"
"  [color=light-green]time[reset] [/t]\n"
"  [color=light-green]time[reset] /h\n"
"  [color=light-green]time[reset] [color=light-cyan]TIME[reset]\n"
"\n"
"Parameters:\n"
"  [color=light-cyan]TIME[reset]  new time to set to, in the format of [color=light-cyan]%s[reset]\n"
"\n"
"Notes:\n"
"  Running [color=light-green]time[reset] without an argument shows the current time, or a simple time\n"
"  with the /t option. You can force a time synchronization with the host system\n"
"  with the /h option, or manually specify a new time to set to.\n"
"\n"
"Examples:\n"
"  [color=light-green]time[reset]\n"
"  [color=light-green]time[reset] /h\n"
"  [color=light-green]time[reset] [color=light-cyan]%s[reset]\n"
msgstr ""
"Uso:\n"
"  [color=light-green]time[reset] [/t]\n"
"  [color=light-green]time[reset] /h\n"
"  [color=light-green]time[reset] [color=light-cyan]HORA[reset]\n"
"\n"
"Parámetros:\n"
"  [color=light-cyan]HORA[reset]  nueva hora a establecer, en formato [color=light-cyan]%s[reset]\n"
"\n"
"Notas:\n"
"  Ejecutar [color=light-green]time[reset] sin argumentos muestra la hora actual, o en formato simple con\n"
"  la opción /t. Puede forzar la sincronización de la hora con el sistema\n"
"  anfitrión mediante la opción /h, o manualmente especificar una nueva hora.\n"
"\n"
"Ejemplos:\n"
"  [color=light-green]time[reset]\n"
"  [color=light-green]time[reset] /h\n"
"  [color=light-green]time[reset] [color=light-cyan]%s[reset]\n"

#: src/shell/shell.cpp:645
#, fuzzy, c-format, no-wrap
msgctxt "SHELL_CMD_MKDIR_ERROR"
msgid "Unable to make: %s.\n"
msgstr "No se puede crear: %s.\n"

#: src/shell/shell.cpp:646
#, fuzzy, c-format, no-wrap
msgctxt "SHELL_CMD_RMDIR_ERROR"
msgid "Unable to remove: %s.\n"
msgstr "No se puede eliminar: %s.\n"

#: src/shell/shell.cpp:648
#, fuzzy, c-format, no-wrap
msgctxt "SHELL_CMD_DEL_ERROR"
msgid "Unable to delete: %s.\n"
msgstr "No se puede borrar: %s.\n"

#: src/shell/shell.cpp:650
#, fuzzy, c-format, no-wrap
msgctxt "SHELL_CMD_SET_NOT_SET"
msgid "Environment variable '%s' not defined.\n"
msgstr "Variable de entorno '%s' no definida.\n"

#: src/shell/shell.cpp:651
#, fuzzy, c-format, no-wrap
msgctxt "SHELL_CMD_SET_OUT_OF_SPACE"
msgid "Not enough environment space left.\n"
msgstr "No queda suficiente espacio de entorno disponible.\n"

#: src/shell/shell.cpp:652
#, fuzzy, c-format, no-wrap
msgctxt "SHELL_CMD_SET_OPTION_P_UNSUPPORTED"
msgid "Option /P is not supported; please use the CHOICE command.\n"
msgstr ""

#: src/shell/shell.cpp:655
#, fuzzy, c-format, no-wrap
msgctxt "SHELL_CMD_IF_EXIST_MISSING_FILENAME"
msgid "IF EXIST: Missing filename.\n"
msgstr "IF EXIST: Falta el nombre del archivo.\n"

#: src/shell/shell.cpp:656
#, fuzzy, c-format, no-wrap
msgctxt "SHELL_CMD_IF_ERRORLEVEL_MISSING_NUMBER"
msgid "IF ERRORLEVEL: Missing number.\n"
msgstr "IF ERRORLEVEL: Falta el número.\n"

#: src/shell/shell.cpp:657
#, fuzzy, c-format, no-wrap
msgctxt "SHELL_CMD_IF_ERRORLEVEL_INVALID_NUMBER"
msgid "IF ERRORLEVEL: Invalid number.\n"
msgstr "IF ERRORLEVEL: Número inválido.\n"

#: src/shell/shell.cpp:659
#, fuzzy, c-format, no-wrap
msgctxt "SHELL_CMD_GOTO_MISSING_LABEL"
msgid "No label supplied to GOTO command.\n"
msgstr "No se especificó una etiqueta en el comando GOTO.\n"

#: src/shell/shell.cpp:660
#, fuzzy, c-format, no-wrap
msgctxt "SHELL_CMD_GOTO_LABEL_NOT_FOUND"
msgid "GOTO: Label '%s' not found.\n"
msgstr "GOTO: Etiqueta '%s' no encontrada.\n"

#: src/shell/shell.cpp:662
#, fuzzy, c-format, no-wrap
msgctxt "SHELL_CMD_DUPLICATE_REDIRECTION"
msgid "Duplicate redirection: %s\n"
msgstr "Redirección duplicada: %s\n"

#: src/shell/shell.cpp:664
#, fuzzy, c-format, no-wrap
msgctxt "SHELL_CMD_FAILED_PIPE"
msgid ""
"\n"
"Failed to create/open a temporary file for piping. Check the %%TEMP%% variable.\n"
msgstr ""
"\n"
"No se pudo crear o abrir un archivo temporal para la tubería.\n"
"Verifique la variable %%TEMP%%.\n"

#: src/shell/shell.cpp:666
#, fuzzy, c-format, no-wrap
msgctxt "SHELL_CMD_DIR_VOLUME"
msgid " Volume in drive %c is %s\n"
msgstr " El volumen de la unidad %c es %s\n"

#: src/shell/shell.cpp:667
#, fuzzy, c-format, no-wrap
msgctxt "SHELL_CMD_DIR_INTRO"
msgid " Directory of %s\n"
msgstr " Directorio de %s\n"

#: src/shell/shell.cpp:668
#, fuzzy, c-format, no-wrap
msgctxt "SHELL_CMD_DIR_BYTES_USED"
msgid "%17d file(s) %21s bytes\n"
msgstr "%17d archivo(s)    %21s bytes\n"

#: src/shell/shell.cpp:669
#, fuzzy, c-format, no-wrap
msgctxt "SHELL_CMD_DIR_BYTES_FREE"
msgid "%17d dir(s)  %21s bytes free\n"
msgstr "%17d directorio(s) %21s bytes libres\n"

#: src/shell/shell.cpp:671
#, fuzzy, c-format, no-wrap
msgctxt "SHELL_EXECUTE_DRIVE_NOT_FOUND"
msgid ""
"Drive %c does not exist!\n"
"You must [color=yellow]mount[reset] it first. Run [color=yellow]intro[reset] or [color=yellow]intro mount[reset] for more information.\n"
msgstr ""
"¡La unidad %c no existe!\n"
"Primero debe montarla. Ejecute [color=yellow]intro[reset] o [color=yellow]intro mount[reset] para más información.\n"

#: src/shell/shell.cpp:674
#, fuzzy, c-format, no-wrap
msgctxt "SHELL_EXECUTE_ILLEGAL_COMMAND"
msgid "Illegal command: %s\n"
msgstr "Comando inválido: %s\n"

#: src/shell/shell.cpp:675
#, fuzzy, c-format, no-wrap
msgctxt "SHELL_CMD_PAUSE"
msgid "Press any key to continue..."
msgstr "Presione cualquier tecla para continuar..."

#: src/shell/shell.cpp:676
#, fuzzy, c-format, no-wrap
msgctxt "SHELL_CMD_PAUSE_HELP"
msgid "Wait for a keystroke to continue.\n"
msgstr "Esperar una pulsación de tecla para continuar.\n"

#: src/shell/shell.cpp:678
#, fuzzy, c-format, no-wrap
msgctxt "SHELL_CMD_PAUSE_HELP_LONG"
msgid ""
"Usage:\n"
"  [color=light-green]pause[reset]\n"
"\n"
"Parameters:\n"
"  This command has no parameters.\n"
"\n"
"Notes:\n"
"  This command is especially useful in batch programs to allow a user to\n"
"  continue the batch program execution with a key press. The user can press\n"
"  any key on the keyboard (except for certain control keys) to continue.\n"
"\n"
"Examples:\n"
"  [color=light-green]pause[reset]\n"
msgstr ""
"Uso:\n"
"  [color=light-green]pause[reset]\n"
"\n"
"Parámetros:\n"
"  Este comando no tiene parámetros.\n"
"\n"
"Notas:\n"
"  Este comando es especialmente útil en programas por lotes para permitir al\n"
"  usuario continuar la ejecución del programa al presionar una tecla. El\n"
"  usuario puede presionar cualquier tecla del teclado (excepto ciertas teclas de\n"
"  control) para continuar.\n"
"\n"
"Ejemplos:\n"
"  [color=light-green]pause[reset]\n"

#: src/shell/shell.cpp:693
#, fuzzy, c-format, no-wrap
msgctxt "SHELL_CMD_COPY_FAILURE"
msgid "Copy failure: %s.\n"
msgstr "Error de copia: %s.\n"

#: src/shell/shell.cpp:694
#, fuzzy, c-format, no-wrap
msgctxt "SHELL_CMD_COPY_SUCCESS"
msgid "   %d File(s) copied.\n"
msgstr "   %d Archivo(s) copiado(s).\n"

#: src/shell/shell.cpp:695
#, fuzzy, c-format, no-wrap
msgctxt "SHELL_CMD_SUBST_NO_REMOVE"
msgid "Unable to remove, drive not in use.\n"
msgstr "No se puede quitar, la unidad no está en uso.\n"

#: src/shell/shell.cpp:696
#, fuzzy, c-format, no-wrap
msgctxt "SHELL_CMD_SUBST_FAILURE"
msgid ""
"SUBST failed, the target drive may already exist.\n"
"Note it is only possible to use SUBST on local drives."
msgstr ""
"SUBST falló, puede que ya exista la unidad destino.\n"
"Tenga en cuenta que sólo es posible usar SUBST en unidades locales."

#: src/shell/shell.cpp:698
#, fuzzy, c-format, no-wrap
msgctxt "SHELL_STARTUP_BEGIN"
msgid ""
"[bgcolor=blue][color=white]╔════════════════════════════════════════════════════════════════════╗\n"
"║ [color=light-green]Welcome to DOSBox Staging %-40s[color=white] ║\n"
"║                                                                    ║\n"
"║ For a short introduction for new users type: [color=yellow]INTRO[color=white]                 ║\n"
"║ For supported shell commands type: [color=yellow]HELP[color=white]                            ║\n"
"║                                                                    ║\n"
"║ To adjust the emulated CPU speed, use [color=light-red]%s+F11[color=white] and [color=light-red]%s+F12[color=white].%s%s       ║\n"
"║ To activate the keymapper [color=light-red]%s+F1[color=white].%s                                 ║\n"
"║                                                                    ║\n"
msgstr ""
"[bgcolor=blue][color=white]╔════════════════════════════════════════════════════════════════════════════╗\n"
"║ [color=light-green]Bienvenido a DOSBox Staging %-40s[color=white]       ║\n"
"║                                                                            ║\n"
"║ Para una breve introducción para nuevos usuarios escriba: [color=yellow]INTRO[color=white]            ║\n"
"║ Para ver los comandos soportados escriba: [color=yellow]HELP[color=white]                             ║\n"
"║                                                                            ║\n"
"║ Para ajustar la velocidad del procesador emulado, use [color=light-red]%s+F11[color=white] y [color=light-red]%s+F12[color=white].%s%s ║\n"
"║ Para activar el asignador de teclas use [color=light-red]%s+F1[color=white].%s                           ║\n"
"║ Para más información lea el archivo [color=light-cyan]README[color=white] en el directorio de DOSBox.     ║\n"
"║                                                                            ║\n"

#: src/shell/shell.cpp:708
#, fuzzy, c-format, no-wrap
msgctxt "SHELL_STARTUP_CGA"
msgid ""
"║ DOSBox supports Composite CGA mode.                                ║\n"
"║ Use [color=light-red]F12[color=white] to set composite output ON, OFF, or AUTO (default).        ║\n"
"║ [color=light-red]F10[color=white] selects the CGA settings to change and [color=light-red](%s+)F11[color=white] changes it.   ║\n"
"║                                                                    ║\n"
msgstr ""
"║ DOSBox soporta el modo CGA compuesto.                                      ║\n"
"║ Use [color=light-red]F12[color=white] para alternarlo entre ON, OFF, o AUTO (por defecto).               ║\n"
"║ [color=light-red]F10[color=white] selecciona la configuración CGA a cambiar y [color=light-red](%s+)F11[color=white] la cambia.       ║\n"
"║                                                                            ║\n"

#: src/shell/shell.cpp:713
#, fuzzy, c-format, no-wrap
msgctxt "SHELL_STARTUP_CGA_MONO"
msgid ""
"║ Use [color=light-red]F11[color=white] to cycle through green, amber, white and paper-white mode, ║\n"
"║ and [color=light-red]%s+F11[color=white] to change contrast/brightness settings.                ║\n"
"║                                                                    ║\n"
msgstr ""
"║ Use [color=light-red]F11[color=white] para alternar entre color verde, ámbar, blanco, y blanco papel,    ║\n"
"║ y [color=light-red]%s+F11[color=white] para cambiar los ajustes de contraste y brillo.                  ║\n"
"║                                                                            ║\n"

#: src/shell/shell.cpp:717
#, fuzzy, c-format, no-wrap
msgctxt "SHELL_STARTUP_HERC"
msgid ""
"║ Use [color=light-red]F11[color=white] to cycle through white, amber, and green monochrome color. ║\n"
"║                                                                    ║\n"
msgstr ""
"║ Use [color=light-red]F11[color=white] para alternar entre color blanco, ámbar, y verde monocromático.    ║\n"
"║                                                                            ║\n"

#: src/shell/shell.cpp:720
#, fuzzy, c-format, no-wrap
msgctxt "SHELL_STARTUP_DEBUG"
msgid ""
"║ Press [color=light-red]%s+Pause[color=white] to enter the debugger or start the exe with [color=yellow]DEBUG[color=white]. ║\n"
"║                                                                    ║\n"
msgstr ""
"║ Pulse [color=light-red]%s+Pausa[color=white] para entrar en el depurador, o inicie el exe con [color=yellow]DEBUG[color=white].    ║\n"
"║                                                                            ║\n"

#: src/shell/shell.cpp:723
#, fuzzy, c-format, no-wrap
msgctxt "SHELL_STARTUP_END"
msgid ""
"║ [color=yellow]https://www.dosbox-staging.org[color=white]                                     ║\n"
"╚════════════════════════════════════════════════════════════════════╝[reset]\n"
"\n"
msgstr ""
"║ [color=yellow]https://www.dosbox-staging.org[color=white]                                             ║\n"
"╚════════════════════════════════════════════════════════════════════════════╝[reset]\n"
"\n"

#: src/shell/shell.cpp:728
#, fuzzy, c-format, no-wrap
msgctxt "SHELL_STARTUP_SUB"
msgid "[color=light-green]dosbox-staging %s[reset]\n"
msgstr "[color=light-green]dosbox-staging %s[reset]\n"

#: src/shell/shell.cpp:731
#, fuzzy, c-format, no-wrap
msgctxt "SHELL_CMD_CHDIR_HELP"
msgid "Display or change the current directory.\n"
msgstr "Mostrar o cambiar el directorio actual.\n"

#: src/shell/shell.cpp:732
#, fuzzy, c-format, no-wrap
msgctxt "SHELL_CMD_CHDIR_HELP_LONG"
msgid ""
"Usage:\n"
"  [color=light-green]cd[reset] [color=light-cyan]DIRECTORY[reset]\n"
"  [color=light-green]chdir[reset] [color=light-cyan]DIRECTORY[reset]\n"
"\n"
"Parameters:\n"
"  [color=light-cyan]DIRECTORY[reset]  name of the directory to change to\n"
"\n"
"Notes:\n"
"  Running [color=light-green]cd[reset] without an argument displays the current directory.\n"
"  With [color=light-cyan]DIRECTORY[reset] the command only changes the directory, not the current drive.\n"
"\n"
"Examples:\n"
"  [color=light-green]cd[reset]\n"
"  [color=light-green]cd[reset] [color=light-cyan]mydir[reset]\n"
msgstr ""
"Uso:\n"
"  [color=light-green]cd[reset] [color=light-cyan]DIRECTORIO[reset]\n"
"  [color=light-green]chdir[reset] [color=light-cyan]DIRECTORIO[reset]\n"
"\n"
"Parámetros:\n"
"  [color=light-cyan]DIRECTORIO[reset]  nombre del directorio al que cambiar\n"
"\n"
"Notas:\n"
"  - Ejecutar [color=light-green]cd[reset] sin argumentos muestra el directorio actual.\n"
"  - Con [color=light-cyan]DIRECTORIO[reset] el comando sólo cambia el directorio, no la unidad actual.\n"
"\n"
"Ejemplos:\n"
"  [color=light-green]cd[reset]\n"
"  [color=light-green]cd[reset] [color=light-cyan]midir[reset]\n"

#: src/shell/shell.cpp:748
#, fuzzy, c-format, no-wrap
msgctxt "SHELL_CMD_CLS_HELP"
msgid "Clear the DOS screen.\n"
msgstr "Limpiar la pantalla de DOS.\n"

#: src/shell/shell.cpp:749
#, fuzzy, c-format, no-wrap
msgctxt "SHELL_CMD_CLS_HELP_LONG"
msgid ""
"Usage:\n"
"  [color=light-green]cls[reset]\n"
"\n"
"Parameters:\n"
"  This command has no parameters.\n"
"\n"
"Notes:\n"
"  Running [color=light-green]cls[reset] clears all text on the DOS screen, except for the command\n"
"  prompt (e.g., [color=white]Z:\\>[reset] or [color=white]C:\\GAMES>[reset]) on the top-left corner of the screen.\n"
"\n"
"Examples:\n"
"  [color=light-green]cls[reset]\n"
msgstr ""
"Uso:\n"
"  [color=light-green]cls[reset]\n"
"\n"
"Parámetros:\n"
"  Este comando no tiene parámetros.\n"
"\n"
"Notas:\n"
"  [color=light-green]cls[reset] borra todo el texto en la pantalla de DOS, excepto el símbolo del sistema\n"
"  (por ejemplo, [color=white]Z:\\>[reset] o [color=white]C:\\JUEGOS>[reset]) en la esquina superior-izquierda de la\n"
"  pantalla.\n"
"\n"
"Ejemplos:\n"
"  [color=light-green]cls[reset]\n"

#: src/shell/shell.cpp:763
#, fuzzy, c-format, no-wrap
msgctxt "SHELL_CMD_DIR_HELP"
msgid "Display a list of files and subdirectories in a directory.\n"
msgstr "Mostrar una lista de archivos y subdirectorios en un directorio.\n"

#: src/shell/shell.cpp:765
#, fuzzy, c-format, no-wrap
msgctxt "SHELL_CMD_DIR_HELP_LONG"
msgid ""
"Usage:\n"
"  [color=light-green]dir[reset] [color=light-cyan][PATTERN][reset] [/w] \\[/b] [/p] [ad] [a-d] [/o[color=white]ORDER[reset]]\n"
"\n"
"Parameters:\n"
"  [color=light-cyan]PATTERN[reset]  either an exact filename or an inexact filename with wildcards, which\n"
"           are the asterisk (*) and the question mark (?); a path can be\n"
"           specified in the pattern to list contents in the specified directory\n"
"  [color=white]ORDER[reset]    listing order, including [color=white]n[reset] (by name, alphabetic), [color=white]s[reset] (by size,\n"
"           smallest first), [color=white]e[reset] (by extension, alphabetic), and [color=white]d[reset] (by date/time,\n"
"           oldest first), with an optional [color=white]-[reset] prefix to reverse order\n"
"  /w       list 5 files/directories in a row;  /b       list the names only\n"
"  /o[color=white]ORDER[reset]  order the list (see above);         /p       pause after each screen\n"
"  /ad      list all directories;               /a-d     list all files\n"
"\n"
"Notes:\n"
"  Running [color=light-green]dir[reset] without an argument lists all files and subdirectories in the\n"
"  current directory, which is the same as [color=light-green]dir[reset] [color=light-cyan]*.*[reset].\n"
"\n"
"Examples:\n"
"  [color=light-green]dir[reset] [color=light-cyan][reset]\n"
"  [color=light-green]dir[reset] [color=light-cyan]games.*[reset] /p\n"
"  [color=light-green]dir[reset] [color=light-cyan]c:\\games\\*.exe[reset] /b /o[color=white]-d[reset]\n"
msgstr ""
"Uso:\n"
"  [color=light-green]dir[reset] [color=light-cyan][PATRÓN][reset] [/w] \\[/b] [/p] [ad] [a-d] [/o[color=white]ORDEN[reset]]\n"
"\n"
"Parámetros:\n"
"  [color=light-cyan]PATRÓN[reset]   nombre de archivo exacto o inexacto con comodines, que son el\n"
"           asterisco (*) y el signo de interrogación (?); se puede especificar\n"
"           una ruta en el patrón para listar los contenidos de ese directorio\n"
"  [color=white]ORDEN[reset]    orden del listado, incluyendo [color=white]n[reset] (por nombre, alfabético), [color=white]s[reset] (por\n"
"           tamaño, ascendente), [color=white]e[reset] (por extensión, alfabético), [color=white]d[reset] (por fecha y\n"
"           hora, ascendente), con un prefijo opcional [color=white]-[reset] para invertir el orden\n"
"  /w       listar 5 archivos/directorios por fila;  /b   listar sólo los nombres\n"
"  /o[color=white]ORDEN[reset]  ordenar la lista (vea arriba);           /p   pausar en cada pantalla\n"
"  /ad      listar sólo directorios;                 /a-d listar sólo archivos\n"
"\n"
"Notas:\n"
"  Ejecutar [color=light-green]dir[reset] sin argumentos lista todos los archivos y subdirectorios en el\n"
"  directorio actual, lo cual es lo mismo que [color=light-green]dir[reset] [color=light-cyan]*.*[reset].\n"
"\n"
"Ejemplos:\n"
"  [color=light-green]dir[reset] [color=light-cyan][reset]\n"
"  [color=light-green]dir[reset] [color=light-cyan]juegos.*[reset] /p\n"
"  [color=light-green]dir[reset] [color=light-cyan]c:\\juegos\\*.exe[reset] /b /o[color=white]-d[reset]\n"

#: src/shell/shell.cpp:789
#, fuzzy, c-format, no-wrap
msgctxt "SHELL_CMD_ECHO_HELP"
msgid "Display messages and enable/disable command echoing.\n"
msgstr "Mostrar mensajes y habilitar o deshabilitar el eco de comandos.\n"

#: src/shell/shell.cpp:791
#, fuzzy, c-format, no-wrap
msgctxt "SHELL_CMD_ECHO_HELP_LONG"
msgid ""
"Usage:\n"
"  [color=light-green]echo[reset] [color=light-cyan][on|off][reset]\n"
"  [color=light-green]echo[reset] [color=light-cyan][MESSAGE][reset]\n"
"\n"
"Parameters:\n"
"  [color=light-cyan]on|off[reset]   turn on/off command echoing\n"
"  [color=light-cyan]MESSAGE[reset]  message to display\n"
"\n"
"Notes:\n"
"  - Running [color=light-green]echo[reset] without an argument shows the current on or off status.\n"
"  - Echo is especially useful when writing or debugging batch files.\n"
"\n"
"Examples:\n"
"  [color=light-green]echo[reset] [color=light-cyan]off[reset]\n"
"  [color=light-green]echo[reset] [color=light-cyan]Hello world![reset]\n"
msgstr ""
"Uso:\n"
"  [color=light-green]echo[reset] [color=light-cyan][on|off][reset]\n"
"  [color=light-green]echo[reset] [color=light-cyan][MENSAJE][reset]\n"
"\n"
"Parámetros:\n"
"  [color=light-cyan]on|off[reset]   activar/desactivar el eco de comandos\n"
"  [color=light-cyan]MENSAJE[reset]  mensaje a mostrar\n"
"\n"
"Notas:\n"
"  - Ejecutar [color=light-green]echo[reset] sin argumentos muestra el estado actual del eco.\n"
"  - ECHO es especialmente útil cuando se escriben o depuran archivos por lotes.\n"
"\n"
"Ejemplos:\n"
"  [color=light-green]echo[reset] [color=light-cyan]off[reset]\n"
"  [color=light-green]echo[reset] [color=light-cyan]¡Hola mundo![reset]\n"

#: src/shell/shell.cpp:808
#, fuzzy, c-format, no-wrap
msgctxt "SHELL_CMD_EXIT_HELP"
msgid "Exit from the DOS shell.\n"
msgstr "Salir del intérprete de comandos de DOS.\n"

#: src/shell/shell.cpp:809
#, fuzzy, c-format, no-wrap
msgctxt "SHELL_CMD_EXIT_HELP_LONG"
msgid ""
"Usage:\n"
"  [color=light-green]exit[reset]\n"
"\n"
"Parameters:\n"
"  This command has no parameters.\n"
"\n"
"Notes:\n"
"  If you start a DOS shell from a program, running [color=light-green]exit[reset] returns to the program.\n"
"  If there is no DOS program running, the command quits from DOSBox Staging.\n"
"\n"
"Examples:\n"
"  [color=light-green]exit[reset]\n"
msgstr ""
"Uso:\n"
"  [color=light-green]exit[reset]\n"
"\n"
"Parámetros:\n"
"  Este comando no tiene parámetros.\n"
"\n"
"Notas:\n"
"  - Si inicia un intérprete de comandos de DOS desde un programa, [color=light-green]exit[reset] regresa\n"
"    al programa.\n"
"  - Si no hay un programa de DOS en ejecución, [color=light-green]exit[reset] sale de DOSBox Staging.\n"
"\n"
"Ejemplos:\n"
"  [color=light-green]exit[reset]\n"

#: src/shell/shell.cpp:823
#, fuzzy, c-format, no-wrap
msgctxt "SHELL_CMD_HELP_HELP"
msgid "Display help information for DOS commands.\n"
msgstr "Mostrar información de ayuda para comandos de DOS.\n"

#: src/shell/shell.cpp:825
#, fuzzy, c-format, no-wrap
msgctxt "SHELL_CMD_HELP_HELP_LONG"
msgid ""
"Usage:\n"
"  [color=light-green]help[reset]\n"
"  [color=light-green]help[reset] /a[ll]\n"
"  [color=light-green]help[reset] [color=light-cyan]COMMAND[reset]\n"
"\n"
"Parameters:\n"
"  [color=light-cyan]COMMAND[reset]  name of an internal DOS command, such as [color=light-cyan]dir[reset]\n"
"\n"
"Notes:\n"
"  - Running [color=light-green]help[reset] without an argument displays a DOS command list.\n"
"  - You can view a full list of internal commands with the /a or /all option.\n"
"  - Instead of [color=light-green]help[reset] [color=light-cyan]COMMAND[reset], you can also get command help with [color=light-cyan]COMMAND[reset] /?.\n"
"\n"
"Examples:\n"
"  [color=light-green]help[reset] [color=light-cyan]dir[reset]\n"
"  [color=light-green]help[reset] /all\n"
msgstr ""
"Uso:\n"
"  [color=light-green]help[reset]\n"
"  [color=light-green]help[reset] /a[ll]\n"
"  [color=light-green]help[reset] [color=light-cyan]COMANDO[reset]\n"
"\n"
"Parámetros:\n"
"  [color=light-cyan]COMANDO[reset]  nombre de un comando interno de DOS, como [color=light-cyan]dir[reset]\n"
"\n"
"Notas:\n"
"  - Ejecutar [color=light-green]help[reset] sin argumentos muestra una lista de comandos de DOS.\n"
"  - Puede ver una lista completa de comandos internos con la opción /a o /all.\n"
"  - En lugar de [color=light-green]help[reset] [color=light-cyan]COMANDO[reset], también puede obtener ayuda de comandos con\n"
"    [color=light-cyan]COMANDO[reset] /?.\n"
"\n"
"Ejemplos:\n"
"  [color=light-green]help[reset] [color=light-cyan]dir[reset]\n"
"  [color=light-green]help[reset] /all\n"

#: src/shell/shell.cpp:843
#, fuzzy, c-format, no-wrap
msgctxt "SHELL_CMD_MKDIR_HELP"
msgid "Create a directory.\n"
msgstr "Crear un directorio.\n"

#: src/shell/shell.cpp:844
#, fuzzy, c-format, no-wrap
msgctxt "SHELL_CMD_MKDIR_HELP_LONG"
msgid ""
"Usage:\n"
"  [color=light-green]md[reset] [color=light-cyan]DIRECTORY[reset]\n"
"  [color=light-green]mkdir[reset] [color=light-cyan]DIRECTORY[reset]\n"
"\n"
"Parameters:\n"
"  [color=light-cyan]DIRECTORY[reset]  exact name of the directory to create\n"
"\n"
"Notes:\n"
"  - The directory must not exist yet.\n"
"  - You can specify a path where the directory will be created.\n"
"\n"
"Examples:\n"
"  [color=light-green]md[reset] [color=light-cyan]newdir[reset]\n"
"  [color=light-green]md[reset] [color=light-cyan]c:\\games\\dir[reset]\n"
msgstr ""
"Uso:\n"
"  [color=light-green]md[reset] [color=light-cyan]DIRECTORIO[reset]\n"
"  [color=light-green]mkdir[reset] [color=light-cyan]DIRECTORIO[reset]\n"
"\n"
"Parámetros:\n"
"  [color=light-cyan]DIRECTORIO[reset]  nombre exacto del directorio a crear\n"
"\n"
"Notas:\n"
"  - El directorio aún no debe existir.\n"
"  - Puede especificar una ruta donde el directorio será creado.\n"
"\n"
"Ejemplos:\n"
"  [color=light-green]md[reset] [color=light-cyan]nuevodir[reset]\n"
"  [color=light-green]md[reset] [color=light-cyan]c:\\juegos\\dir[reset]\n"

#: src/shell/shell.cpp:860
#, fuzzy, c-format, no-wrap
msgctxt "SHELL_CMD_RMDIR_HELP"
msgid "Remove a directory.\n"
msgstr "Eliminar un directorio.\n"

#: src/shell/shell.cpp:861
#, fuzzy, c-format, no-wrap
msgctxt "SHELL_CMD_RMDIR_HELP_LONG"
msgid ""
"Usage:\n"
"  [color=light-green]rd[reset] [color=light-cyan]DIRECTORY[reset]\n"
"  [color=light-green]rmdir[reset] [color=light-cyan]DIRECTORY[reset]\n"
"\n"
"Parameters:\n"
"  [color=light-cyan]DIRECTORY[reset]  name of the directory to remove\n"
"\n"
"Notes:\n"
"  The directory must be empty, with no files or subdirectories.\n"
"\n"
"Examples:\n"
"  [color=light-green]rd[reset] [color=light-cyan]emptydir[reset]\n"
msgstr ""
"Uso:\n"
"  [color=light-green]rd[reset] [color=light-cyan]DIRECTORIO[reset]\n"
"  [color=light-green]rmdir[reset] [color=light-cyan]DIRECTORIO[reset]\n"
"\n"
"Parámetros:\n"
"  [color=light-cyan]DIRECTORIO[reset]  nombre del directorio a eliminar\n"
"\n"
"Notas:\n"
"  El directorio debe estar vacío, sin archivos ni subdirectorios.\n"
"\n"
"Ejemplos:\n"
"  [color=light-green]rd[reset] [color=light-cyan]dirvacio[reset]\n"

#: src/shell/shell.cpp:875
#, fuzzy, c-format, no-wrap
msgctxt "SHELL_CMD_SET_HELP"
msgid "Display or change environment variables.\n"
msgstr "Mostrar o cambiar variables de entorno.\n"

#: src/shell/shell.cpp:876
#, fuzzy, c-format, no-wrap
msgctxt "SHELL_CMD_SET_HELP_LONG"
msgid ""
"Usage:\n"
"  [color=light-green]set[reset]\n"
"  [color=light-green]set[reset] [color=white]VARIABLE[reset]=[color=light-cyan][STRING][reset]\n"
"\n"
"Parameters:\n"
"  [color=white]VARIABLE[reset]  name of the environment variable\n"
"  [color=light-cyan]STRING[reset]    series of characters to assign to the variable\n"
"\n"
"Notes:\n"
"  - Assigning an empty string to the variable removes the variable.\n"
"  - The command without a parameter displays current environment variables.\n"
"\n"
"Examples:\n"
"  [color=light-green]set[reset]\n"
"  [color=light-green]set[reset] [color=white]name[reset]=[color=light-cyan]value[reset]\n"
msgstr ""
"Uso:\n"
"  [color=light-green]set[reset]\n"
"  [color=light-green]set[reset] [color=white]VARIABLE[reset]=[color=light-cyan][CADENA][reset]\n"
"\n"
"Parámetros:\n"
"  [color=white]VARIABLE[reset]  nombre de la variable de entorno\n"
"  [color=light-cyan]CADENA[reset]    serie de caracteres a asignar a la variable\n"
"\n"
"Notas:\n"
"  - Asignar una cadena vacía a una variable elimina la variable.\n"
"  - El comando sin parámetros muestra las variables de entorno actuales.\n"
"\n"
"Ejemplos:\n"
"  [color=light-green]set[reset]\n"
"  [color=light-green]set[reset] [color=white]nombre[reset]=[color=light-cyan]valor[reset]\n"

#: src/shell/shell.cpp:893
#, fuzzy, c-format, no-wrap
msgctxt "SHELL_CMD_IF_HELP"
msgid "Perform conditional processing in batch programs.\n"
msgstr "Realizar procesamiento condicional en programas por lotes.\n"

#: src/shell/shell.cpp:895
#, fuzzy, c-format, no-wrap
msgctxt "SHELL_CMD_IF_HELP_LONG"
msgid ""
"Usage:\n"
"  [color=light-green]if[reset] [color=light-magenta][not][reset] [color=light-cyan]errorlevel[reset] [color=white]NUMBER[reset] COMMAND\n"
"  [color=light-green]if[reset] [color=light-magenta][not][reset] [color=white]STR1==STR2[reset] COMMAND\n"
"  [color=light-green]if[reset] [color=light-magenta][not][reset] [color=light-cyan]exist[reset] [color=white]FILE[reset] COMMAND\n"
"\n"
"Parameters:\n"
"  [color=white]NUMBER[reset]      positive integer less or equal to the desired value\n"
"  [color=white]STR1==STR2[reset]  compare two text strings (case-sensitive)\n"
"  [color=white]FILE[reset]        exact filename to check for existence\n"
"  COMMAND     DOS command or program to run, optionally with parameters\n"
"\n"
"Notes:\n"
"  - The COMMAND is run if any of the three conditions in the usage are met.\n"
"  - If [color=light-magenta]not[reset] is specified, then the command runs only with the false condition.\n"
"  - The [color=light-cyan]errorlevel[reset] condition is useful for checking if a programs ran correctly.\n"
"  - If either [color=white]STR1[reset] or [color=white]STR2[reset] may be empty, you can enclose them in quotes (\").\n"
"\n"
"Examples:\n"
"  [color=light-green]if[reset] [color=light-cyan]errorlevel[reset] [color=white]2[reset] dir\n"
"  [color=light-green]if[reset] [color=white]\"%%myvar%%\"==\"mystring\"[reset] echo Hello world!\n"
"  [color=light-green]if[reset] [color=light-magenta]not[reset] [color=light-cyan]exist[reset] [color=white]file.txt[reset] exit\n"
msgstr ""
"Uso:\n"
"  [color=light-green]if[reset] [color=light-magenta][not][reset] [color=light-cyan]errorlevel[reset] [color=white]NÚMERO[reset] COMANDO\n"
"  [color=light-green]if[reset] [color=light-magenta][not][reset] [color=white]CAD1==CAD2[reset] COMANDO\n"
"  [color=light-green]if[reset] [color=light-magenta][not][reset] [color=light-cyan]exist[reset] [color=white]ARCHIVO[reset] COMANDO\n"
"\n"
"Parámetros:\n"
"  [color=white]NÚMERO[reset]      entero positivo menor o igual al valor deseado\n"
"  [color=white]CAD1==CAD2[reset]  comparar dos cadenas de texto (sensible a mayúsculas)\n"
"  [color=white]ARCHIVO[reset]     nombre exacto de archivo a comprobar su existencia\n"
"  COMANDO     comando o programa a ejecutar, opcionalmente con parámetros\n"
"\n"
"Notas:\n"
"  - El COMANDO se ejecuta si se cumple alguna de las condiciones descriptas.\n"
"  - Si [color=light-magenta]not[reset] es especificado, el comando se ejecuta sólo si la condición es falsa.\n"
"  - La condición [color=light-cyan]errorlevel[reset] es útil para comprobar si un programa se ejecutó\n"
"    correctamente.\n"
"  - Si [color=white]CAD1[reset] o [color=white]CAD2[reset] pueden estar vacías, puede encerrarlas entre comillas (\").\n"
"\n"
"Ejemplos:\n"
"  [color=light-green]if[reset] [color=light-cyan]errorlevel[reset] [color=white]2[reset] dir\n"
"  [color=light-green]if[reset] [color=white]\"%%mivar%%\"==\"micadena\"[reset] echo ¡Hola mundo!\n"
"  [color=light-green]if[reset] [color=light-magenta]not[reset] [color=light-cyan]exist[reset] [color=white]archivo.txt[reset] exit\n"

#: src/shell/shell.cpp:918
#, fuzzy, c-format, no-wrap
msgctxt "SHELL_CMD_GOTO_HELP"
msgid "Jump to a labeled line in a batch program.\n"
msgstr "Saltar a una línea con etiqueta en un programa por lotes.\n"

#: src/shell/shell.cpp:920
#, fuzzy, c-format, no-wrap
msgctxt "SHELL_CMD_GOTO_HELP_LONG"
msgid ""
"Usage:\n"
"  [color=light-green]goto[reset] [color=light-cyan]LABEL[reset]\n"
"\n"
"Parameters:\n"
"  [color=light-cyan]LABEL[reset]  text string used in the batch program as a label\n"
"\n"
"Notes:\n"
"  - A label is on a line by itself, beginning with a colon (:).\n"
"  - The label must be unique, and can be anywhere within the batch program.\n"
"\n"
"Examples:\n"
"  [color=light-green]goto[reset] [color=light-cyan]mylabel[reset]\n"
msgstr ""
"Uso:\n"
"  [color=light-green]goto[reset] [color=light-cyan]ETIQUETA[reset]\n"
"\n"
"Parámetros:\n"
"  [color=light-cyan]ETIQUETA[reset]  cadena de texto usada en el programa por lotes como etiqueta\n"
"\n"
"Notas:\n"
"  - Una etiqueta está sola en una línea, y comienza con dos puntos (:).\n"
"  - La etiqueta debe ser única, y puede estar en cualquier lugar dentro del\n"
"    programa por lotes.\n"
"\n"
"Ejemplos:\n"
"  [color=light-green]goto[reset] [color=light-cyan]milabel[reset]\n"

#: src/shell/shell.cpp:934
#, fuzzy, c-format, no-wrap
msgctxt "SHELL_CMD_SHIFT_HELP"
msgid "Left-shift command-line parameters in a batch program.\n"
msgstr "Desplazar a la izquierda los parámetros en programas por lotes.\n"

#: src/shell/shell.cpp:935
#, fuzzy, c-format, no-wrap
msgctxt "SHELL_CMD_SHIFT_HELP_LONG"
msgid ""
"Usage:\n"
"  [color=light-green]shift[reset]\n"
"\n"
"Parameters:\n"
"  This command has no parameters.\n"
"\n"
"Notes:\n"
"  This command allows a DOS batch program to accept more than 9 parameters.\n"
"  Running [color=light-green]shift[reset] left-shifts the batch program variable %%1 to %%0, %%2 to %%1, etc.\n"
"\n"
"Examples:\n"
"  [color=light-green]shift[reset]\n"
msgstr ""
"Uso:\n"
"  [color=light-green]shift[reset]\n"
"\n"
"Parámetros:\n"
"  Este comando no tiene parámetros.\n"
"\n"
"Notas:\n"
"  - Este comando permite a un programa por lotes aceptar más de 9 parámetros.\n"
"  - Ejecutar [color=light-green]shift[reset] desplaza la variable del programa por lotes de %%1 a %%0,\n"
"    de %%2 a %%1, etc.\n"
"\n"
"Ejemplos:\n"
"  [color=light-green]shift[reset]\n"

#: src/shell/shell.cpp:949
#, fuzzy, c-format, no-wrap
msgctxt "SHELL_CMD_TYPE_HELP"
msgid "Display the contents of a text file.\n"
msgstr "Mostrar el contenido de un archivo de texto.\n"

#: src/shell/shell.cpp:950
#, fuzzy, c-format, no-wrap
msgctxt "SHELL_CMD_TYPE_HELP_LONG"
msgid ""
"Usage:\n"
"  [color=light-green]type[reset] [color=light-cyan]FILE[reset]\n"
"\n"
"Parameters:\n"
"  [color=light-cyan]FILE[reset]  name of the file to display\n"
"\n"
"Notes:\n"
"  - The filename must be exact, optionally with a path.\n"
"  - This command is only for viewing text files, not binary files.\n"
"\n"
"Examples:\n"
"  [color=light-green]type[reset] [color=light-cyan]text.txt[reset]\n"
"  [color=light-green]type[reset] [color=light-cyan]c:\\dos\\readme.txt[reset]\n"
msgstr ""
"Uso:\n"
"  [color=light-green]type[reset] [color=light-cyan]ARCHIVO[reset]\n"
"\n"
"Parámetros:\n"
"  [color=light-cyan]ARCHIVO[reset]  nombre del archivo a mostrar\n"
"\n"
"Notas:\n"
"  - El nombre del archivo debe ser exacto, opcionalmente con una ruta.\n"
"  - Este comando sólo es para ver archivos de texto, no binarios.\n"
"\n"
"Ejemplos:\n"
"  [color=light-green]type[reset] [color=light-cyan]texto.txt[reset]\n"
"  [color=light-green]type[reset] [color=light-cyan]c:\\dos\\leame.txt[reset]\n"

#: src/shell/shell.cpp:965
#, fuzzy, c-format, no-wrap
msgctxt "SHELL_CMD_REM_HELP"
msgid "Add comments in a batch program.\n"
msgstr "Agregar comentarios en un programa por lotes.\n"

#: src/shell/shell.cpp:966
#, fuzzy, c-format, no-wrap
msgctxt "SHELL_CMD_REM_HELP_LONG"
msgid ""
"Usage:\n"
"  [color=light-green]rem[reset] [color=light-cyan]COMMENT[reset]\n"
"\n"
"Parameters:\n"
"  [color=light-cyan]COMMENT[reset]  any comment you want to add\n"
"\n"
"Notes:\n"
"  - Adding comments to a batch program can make it easier to understand.\n"
"  - You can also temporarily comment out some commands with this command.\n"
"\n"
"Examples:\n"
"  [color=light-green]rem[reset] [color=light-cyan]This is my test batch program.[reset]\n"
msgstr ""
"Uso:\n"
"  [color=light-green]rem[reset] [color=light-cyan]COMENTARIO[reset]\n"
"\n"
"Parámetros:\n"
"  [color=light-cyan]COMENTARIO[reset]  cualquier comentario que quiera añadir\n"
"\n"
"Notas:\n"
"  - Agregar comentarios a un programa por lotes puede facilitar su comprensión.\n"
"  - También puede usar este comando para deshabilitar temporalmente comandos.\n"
"\n"
"Ejemplos:\n"
"  [color=light-green]rem[reset] [color=light-cyan]Este es mi programa por lotes de prueba.[reset]\n"

#: src/shell/shell.cpp:980
#, fuzzy, c-format, no-wrap
msgctxt "SHELL_CMD_NO_WILD"
msgid "This is a simple version of the command, no wildcards allowed!\n"
msgstr "¡Esta es una versión simple del comando, no se permiten comodines!\n"

#: src/shell/shell.cpp:982
#, fuzzy, c-format, no-wrap
msgctxt "SHELL_CMD_RENAME_HELP"
msgid "Rename one or more files.\n"
msgstr "Renombrar uno o más archivos.\n"

#: src/shell/shell.cpp:983
#, fuzzy, c-format, no-wrap
msgctxt "SHELL_CMD_RENAME_HELP_LONG"
msgid ""
"Usage:\n"
"  [color=light-green]ren[reset] [color=white]SOURCE[reset] [color=light-cyan]DESTINATION[reset]\n"
"  [color=light-green]rename[reset] [color=white]SOURCE[reset] [color=light-cyan]DESTINATION[reset]\n"
"\n"
"Parameters:\n"
"  [color=white]SOURCE[reset]       name of the file to rename\n"
"  [color=light-cyan]DESTINATION[reset]  new name for the renamed file\n"
"\n"
"Notes:\n"
"  - The source filename must be exact, optionally with a path.\n"
"  - The destination filename must be exact without a path.\n"
"\n"
"Examples:\n"
"  [color=light-green]ren[reset] [color=white]oldname[reset] [color=light-cyan]newname[reset]\n"
"  [color=light-green]ren[reset] [color=white]c:\\dos\\file.txt[reset] [color=light-cyan]f.txt[reset]\n"
msgstr ""
"Uso:\n"
"  [color=light-green]ren[reset] [color=white]ORIGEN[reset] [color=light-cyan]DESTINO[reset]\n"
"  [color=light-green]rename[reset] [color=white]ORIGEN[reset] [color=light-cyan]DESTINO[reset]\n"
"\n"
"Parámetros:\n"
"  [color=white]ORIGEN[reset]   nombre del archivo a renombrar\n"
"  [color=light-cyan]DESTINO[reset]  nombre nuevo del archivo renombrado\n"
"\n"
"Notas:\n"
"  - El nombre del archivo origen debe ser exacto, opcionalmente con una ruta.\n"
"  - El nombre del archivo destino debe ser exacto y sin una ruta.\n"
"\n"
"Ejemplos:\n"
"  [color=light-green]ren[reset] [color=white]aviejo[reset] [color=light-cyan]anuevo[reset]\n"
"  [color=light-green]ren[reset] [color=white]c:\\dos\\archivo.txt[reset] [color=light-cyan]a.txt[reset]\n"

#: src/shell/shell.cpp:1000
#, fuzzy, c-format, no-wrap
msgctxt "SHELL_CMD_DELETE_HELP"
msgid "Remove one or more files.\n"
msgstr "Eliminar uno o más archivos.\n"

#: src/shell/shell.cpp:1001
#, fuzzy, c-format, no-wrap
msgctxt "SHELL_CMD_DELETE_HELP_LONG"
msgid ""
"Usage:\n"
"  [color=light-green]del[reset] [color=light-cyan]PATTERN[reset]\n"
"  [color=light-green]erase[reset] [color=light-cyan]PATTERN[reset]\n"
"\n"
"Parameters:\n"
"  [color=light-cyan]PATTERN[reset]  either an exact filename (such as [color=light-cyan]file.txt[reset]) or an inexact filename\n"
"           using one or more wildcards, which are the asterisk (*) representing\n"
"           any sequence of one or more characters, and the question mark (?)\n"
"           representing any single character, such as [color=light-cyan]*.bat[reset] and [color=light-cyan]c?.txt[reset].\n"
"\n"
"Warning:\n"
"  Be careful when using a pattern with wildcards, especially [color=light-cyan]*.*[reset], as all files\n"
"  matching the pattern will be deleted.\n"
"\n"
"Examples:\n"
"  [color=light-green]del[reset] [color=light-cyan]test.bat[reset]\n"
"  [color=light-green]del[reset] [color=light-cyan]c*.*[reset]\n"
"  [color=light-green]del[reset] [color=light-cyan]a?b.c*[reset]\n"
msgstr ""
"Uso:\n"
"  [color=light-green]del[reset] [color=light-cyan]PATRÓN[reset]\n"
"  [color=light-green]erase[reset] [color=light-cyan]PATRÓN[reset]\n"
"\n"
"Parámetros:\n"
"  [color=light-cyan]PATRÓN[reset]  nombre de archivo exacto (como [color=light-cyan]archivo.txt[reset]) o inexacto usando uno o\n"
"          más comodines, que son el asterisco (*) que representa cualquier\n"
"          secuencia de uno o más caracteres, y el signo de interrogación (?)\n"
"          que representa sólo un carácter\n"
"\n"
"Advertencia:\n"
"  Tenga cuidado cuando use un patrón con comodines, especialmente [color=light-cyan]*.*[reset], ya que\n"
"  todos los archivos que coincidan con el patrón serán eliminados.\n"
"\n"
"Ejemplos:\n"
"  [color=light-green]del[reset] [color=light-cyan]prueba.bat[reset]\n"
"  [color=light-green]del[reset] [color=light-cyan]c*.*[reset]\n"
"  [color=light-green]del[reset] [color=light-cyan]a?b.c*[reset]\n"

#: src/shell/shell.cpp:1021
#, fuzzy, c-format, no-wrap
msgctxt "SHELL_CMD_COPY_HELP"
msgid "Copy one or more files.\n"
msgstr "Copiar uno o más archivos.\n"

#: src/shell/shell.cpp:1022
#, fuzzy, c-format, no-wrap
msgctxt "SHELL_CMD_COPY_HELP_LONG"
msgid ""
"Usage:\n"
"  [color=light-green]copy[reset] [color=white]SOURCE[reset] [color=light-cyan][DESTINATION][reset]\n"
"  [color=light-green]copy[reset] [color=white]SOURCE1+SOURCE2[+...][reset] [color=light-cyan][DESTINATION][reset]\n"
"\n"
"Parameters:\n"
"  [color=white]SOURCE[reset]       either an exact filename or an inexact filename with wildcards,\n"
"               which are the asterisk (*) and the question mark (?)\n"
"  [color=light-cyan]DESTINATION[reset]  exact filename or directory, not containing any wildcards\n"
"\n"
"Notes:\n"
"  - The [color=white]+[reset] operator combines multiple source files provided to a single file.\n"
"  - [color=light-cyan]DESTINATION[reset] is optional: if omitted, files are copied to the current path.\n"
"\n"
"Examples:\n"
"  [color=light-green]copy[reset] [color=white]source.bat[reset] [color=light-cyan]new.bat[reset]\n"
"  [color=light-green]copy[reset] [color=white]file1.txt+file2.txt[reset] [color=light-cyan]file3.txt[reset]\n"
"  [color=light-green]copy[reset] [color=white]..\\c*.*[reset]\n"
msgstr ""
"Uso:\n"
"  [color=light-green]copy[reset] [color=white]ORIGEN[reset] [color=light-cyan][DESTINO][reset]\n"
"  [color=light-green]copy[reset] [color=white]ORIGEN1+ORIGEN2[+...][reset] [color=light-cyan][DESTINO][reset]\n"
"\n"
"Parámetros:\n"
"  [color=white]ORIGEN[reset]   nombre de archivo exacto o inexacto con comodines, que son el\n"
"           asterisco (*) y el signo de interrogación (?)\n"
"  [color=light-cyan]DESTINO[reset]  nombre exacto de archivo o directorio, sin comodines\n"
"\n"
"Notas:\n"
"  - El operador [color=white]+[reset] combina en un solo archivo múltiples archivos fuente.\n"
"  - [color=light-cyan]DESTINO[reset] es opcional: si se omite, los archivos son copiados a la ruta\n"
"    actual.\n"
"\n"
"Ejemplos:\n"
"  [color=light-green]copy[reset] [color=white]origen.bat[reset] [color=light-cyan]nuevo.bat[reset]\n"
"  [color=light-green]copy[reset] [color=white]archivo1.txt+archivo2.txt[reset] [color=light-cyan]archivo3.txt[reset]\n"
"  [color=light-green]copy[reset] [color=white]..\\c*.*[reset]\n"

#: src/shell/shell.cpp:1041
#, fuzzy, c-format, no-wrap
msgctxt "SHELL_CMD_CALL_HELP"
msgid "Start a batch program from within another batch program.\n"
msgstr "Iniciar un programa por lotes desde otro.\n"

#: src/shell/shell.cpp:1043
#, fuzzy, c-format, no-wrap
msgctxt "SHELL_CMD_CALL_HELP_LONG"
msgid ""
"Usage:\n"
"  [color=light-green]call[reset] [color=white]BATCH[reset] [color=light-cyan][PARAMETERS][reset]\n"
"\n"
"Parameters:\n"
"  [color=white]BATCH[reset]       batch program to launch\n"
"  [color=light-cyan]PARAMETERS[reset]  optional parameters for the batch program\n"
"\n"
"Notes:\n"
"  After calling another batch program, the original batch program will resume\n"
"  running after the other batch program ends.\n"
"\n"
"Examples:\n"
"  [color=light-green]call[reset] [color=white]mybatch.bat[reset]\n"
"  [color=light-green]call[reset] [color=white]file.bat[reset] [color=light-cyan]Hello world![reset]\n"
msgstr ""
"Uso:\n"
"  [color=light-green]call[reset] [color=white]BATCH[reset] [color=light-cyan][PARÁMETROS][reset]\n"
"\n"
"Parámetros:\n"
"  [color=white]BATCH[reset]       programa por lotes a ejecutar\n"
"  [color=light-cyan]PARÁMETROS[reset]  parámetros para el programa por lotes (opcional)\n"
"\n"
"Notas:\n"
"  Luego de llamar a otro programa por lotes, el programa original reanudará su\n"
"  ejecución cuando el otro finalice.\n"
"\n"
"Ejemplos:\n"
"  [color=light-green]call[reset] [color=white]mibatch.bat[reset]\n"
"  [color=light-green]call[reset] [color=white]archivo.bat[reset] [color=light-cyan]¡Hola mundo![reset]\n"

#: src/shell/shell.cpp:1058
#, fuzzy, c-format, no-wrap
msgctxt "SHELL_CMD_SUBST_HELP"
msgid "Assign an internal directory to a drive.\n"
msgstr "Asignar un directorio interno a una unidad.\n"

#: src/shell/shell.cpp:1059
#, fuzzy, c-format, no-wrap
msgctxt "SHELL_CMD_SUBST_HELP_LONG"
msgid ""
"Usage:\n"
"  [color=light-green]subst[reset] [color=white]DRIVE[reset] [color=light-cyan]PATH[reset]\n"
"  [color=light-green]subst[reset] [color=white]DRIVE[reset] /d\n"
"\n"
"Parameters:\n"
"  [color=white]DRIVE[reset]  drive to which you want to assign a path\n"
"  [color=light-cyan]PATH[reset]   mounted DOS path you want to assign to\n"
"\n"
"Notes:\n"
"  - The path must be on a drive mounted by the [color=light-green]mount[reset] command.\n"
"  - You can remove an assigned drive with the /d option.\n"
"\n"
"Examples:\n"
"  [color=light-green]subst[reset] [color=white]d:[reset] [color=light-cyan]c:\\games[reset]\n"
"  [color=light-green]subst[reset] [color=white]e:[reset] [color=light-cyan]/d[reset]\n"
msgstr ""
"Uso:\n"
"  [color=light-green]subst[reset] [color=white]UNIDAD[reset] [color=light-cyan]RUTA[reset]\n"
"  [color=light-green]subst[reset] [color=white]UNIDAD[reset] /d\n"
"\n"
"Parámetros:\n"
"  [color=white]UNIDAD[reset]  unidad a la que se quiere asignar una ruta\n"
"  [color=light-cyan]RUTA[reset]    ruta de DOS montada que se desea asignar\n"
"\n"
"Notas:\n"
"  - La ruta debe estar en una unidad montada por el comando [color=light-green]mount[reset].\n"
"  - Puede quitar una asignación de unidad con la opción /d.\n"
"\n"
"Ejemplos:\n"
"  [color=light-green]subst[reset] [color=white]d:[reset] [color=light-cyan]c:\\juegos[reset]\n"
"  [color=light-green]subst[reset] [color=white]e:[reset] [color=light-cyan]/d[reset]\n"

#: src/shell/shell.cpp:1076
#, fuzzy, c-format, no-wrap
msgctxt "SHELL_CMD_LOADHIGH_HELP"
msgid "Load a DOS program into upper memory.\n"
msgstr "Cargar un programa de DOS en memoria superior.\n"

#: src/shell/shell.cpp:1077
#, fuzzy, c-format, no-wrap
msgctxt "SHELL_CMD_LOADHIGH_HELP_LONG"
msgid ""
"Usage:\n"
"  [color=light-green]lh[reset] [color=light-cyan]PROGRAM[reset] [color=white][PARAMETERS][reset]\n"
"  [color=light-green]loadhigh[reset] [color=light-cyan]PROGRAM[reset] [color=white][PARAMETERS][reset]\n"
"\n"
"Parameters:\n"
"  [color=light-cyan]PROGRAM[reset]  DOS TSR program to load, optionally with parameters\n"
"\n"
"Notes:\n"
"  This command intends to save the conventional memory by loading specified DOS\n"
"  TSR programs into upper memory if possible. Such programs may be required for\n"
"  some DOS games; XMS and UMB memory must be enabled (xms=true and umb=true).\n"
"  Not all DOS TSR programs can be loaded into upper memory with this command.\n"
"\n"
"Examples:\n"
"  [color=light-green]lh[reset] [color=light-cyan]tsrapp[reset] [color=white]args[reset]\n"
msgstr ""
"Uso:\n"
"  [color=light-green]lh[reset] [color=light-cyan]PROGRAMA[reset] [color=white][PARÁMETROS][reset]\n"
"  [color=light-green]loadhigh[reset] [color=light-cyan]PROGRAMA[reset] [color=white][PARÁMETROS][reset]\n"
"\n"
"Parámetros:\n"
"  [color=light-cyan]PROGRAMA[reset]  programa de DOS TSR a cargar, opcionalmente con parámetros\n"
"\n"
"Notas:\n"
"  Este comando pretende ahorrar memoria convencional cargando programas de DOS\n"
"  TSR (que terminan y permanecen residentes) en memoria superior, si es posible.\n"
"  Estos programas pueden ser necesarios para algunos juegos de DOS; la memoria\n"
"  XMS y UMB debe estar habilitada ('xms = true' y 'umb = true'). No todos los\n"
"  programas de DOS TSR pueden ser cargados en memoria superior con este comando.\n"
"\n"
"Ejemplos:\n"
"  [color=light-green]lh[reset] [color=light-cyan]progtsr[reset] [color=white]argumentos[reset]\n"

#: src/shell/shell.cpp:1094
#, fuzzy, c-format, no-wrap
msgctxt "SHELL_CMD_ATTRIB_HELP"
msgid "Display or change file attributes.\n"
msgstr "Mostrar o cambiar atributos de archivos.\n"

#: src/shell/shell.cpp:1096
#, fuzzy, c-format, no-wrap
msgctxt "SHELL_CMD_ATTRIB_HELP_LONG"
msgid ""
"Usage:\n"
"  [color=light-green]attrib[reset] [color=white][ATTRIBUTES][reset] [color=light-cyan]PATTERN[reset] [/S]\n"
"\n"
"Parameters:\n"
"  [color=white]ATTRIBUTES[reset]  attributes to apply, including one or more of the following:\n"
"              [color=white]+R[reset], [color=white]-R[reset], [color=white]+A[reset], [color=white]-A[reset], [color=white]+S[reset], [color=white]-S[reset], [color=white]+H[reset], [color=white]-H[reset]\n"
"              where: R = Read-only, A = Archive, S = System, H = Hidden\n"
"  [color=light-cyan]PATTERN[reset]     either an exact filename or an inexact filename with wildcards,\n"
"              which are the asterisk (*) and the question mark (?), or an exact\n"
"              name of a directory\n"
"\n"
"Notes:\n"
"  - Multiple attributes can be specified in the command, separated by spaces.\n"
"  - If not specified, the command shows the current file/directory attributes.\n"
"\n"
"Examples:\n"
"  [color=light-green]attrib[reset] [color=light-cyan]file.txt[reset]\n"
"  [color=light-green]attrib[reset] [color=white]+R[reset] [color=white]-A[reset] [color=light-cyan]*.txt[reset]\n"
msgstr ""
"Uso:\n"
"  [color=light-green]attrib[reset] [color=white][ATRIBUTOS][reset] [color=light-cyan]PATRÓN[reset] [/S]\n"
"\n"
"Parámetros:\n"
"  [color=white]ATRIBUTOS[reset]  atributos a aplicar, incluyendo uno o más de los siguientes:\n"
"             [color=white]+R[reset], [color=white]-R[reset], [color=white]+A[reset], [color=white]-A[reset], [color=white]+S[reset], [color=white]-S[reset], [color=white]+H[reset], [color=white]-H[reset]\n"
"             donde: R = Sólo-lectura, A = Archivo, S = Sistema, H = Oculto\n"
"  [color=light-cyan]PATRÓN[reset]     nombre de archivo exacto o inexacto con comodines, que son el\n"
"             asterisco (*) y el signo de interrogación (?), o un nombre exacto\n"
"             de directorio\n"
"\n"
"Notas:\n"
"  - Se pueden especificar en el comando múltiples atributos separados por\n"
"    espacios.\n"
"  - Si no se especifica un [color=light-cyan]PATRÓN[reset], el comando muestra los atributos actuales de\n"
"    los archivos y directorios.\n"
"\n"
"Ejemplos:\n"
"  [color=light-green]attrib[reset] [color=light-cyan]archivo.txt[reset]\n"
"  [color=light-green]attrib[reset] [color=white]+R[reset] [color=white]-A[reset] [color=light-cyan]*.txt[reset]\n"

#: src/shell/shell.cpp:1115
#, fuzzy, c-format, no-wrap
msgctxt "SHELL_CMD_ATTRIB_GET_ERROR"
msgid "Unable to get attributes: %s\n"
msgstr "No se pueden obtener los atributos: %s\n"

#: src/shell/shell.cpp:1116
#, fuzzy, c-format, no-wrap
msgctxt "SHELL_CMD_ATTRIB_SET_ERROR"
msgid "Unable to set attributes: %s\n"
msgstr "No se pueden establecer los atributos: %s\n"

#: src/shell/shell.cpp:1118
#, fuzzy, c-format, no-wrap
msgctxt "SHELL_CMD_CHOICE_HELP"
msgid "Wait for a keypress and set an ERRORLEVEL value.\n"
msgstr "Esperar la pulsación de una tecla y establecer un valor ERRORLEVEL.\n"

#: src/shell/shell.cpp:1120
#, fuzzy, c-format, no-wrap
msgctxt "SHELL_CMD_CHOICE_HELP_LONG"
msgid ""
"Usage:\n"
"  [color=light-green]choice[reset] [color=light-cyan][TEXT][reset]\n"
"  [color=light-green]choice[reset] /c[:][color=white]CHOICES[reset] /n /s /t[:][color=white]c[reset],[color=light-magenta]nn[reset] [color=light-cyan][TEXT][reset]\n"
"\n"
"Parameters:\n"
"  [color=light-cyan]TEXT[reset]          text to display as a prompt, or empty\n"
"  /c[:][color=white]CHOICES[reset]  specify allowable keys, which default to [color=white]yn[reset]\n"
"  /n            do not display the choices at end of prompt\n"
"  /s            enable case-sensitive choices to be selected\n"
"  /t[:][color=white]c[reset],[color=light-magenta]nn[reset]     choose [color=white]c[reset] by default after [color=light-magenta]nn[reset] seconds\n"
"\n"
"Notes:\n"
"  This command sets an ERRORLEVEL value starting from 1 according to the\n"
"  allowable keys specified in /c option, and the user input can then be checked\n"
"  with the [color=light-green]if[reset] command. With /n option only the specified text will be displayed,\n"
"  but not the actual choices (such as the default [color=white][Y,N]?[reset]) in the end.\n"
"\n"
"Examples:\n"
"  [color=light-green]choice[reset] /t:[color=white]y[reset],[color=light-magenta]2[reset] [color=light-cyan]Continue[reset]\n"
"  [color=light-green]choice[reset] /c:[color=white]abc[reset] /s [color=light-cyan]Type the letter a, b, or c[reset]\n"
msgstr ""
"Uso:\n"
"  [color=light-green]choice[reset] [color=light-cyan][TEXTO][reset]\n"
"  [color=light-green]choice[reset] /c[:][color=white]OPCIONES[reset] /n /s /t[:][color=white]c[reset],[color=light-magenta]nn[reset] [color=light-cyan][TEXTO][reset]\n"
"\n"
"Parámetros:\n"
"  [color=light-cyan]TEXTO[reset]          texto a mostrar como pregunta, o vacío\n"
"  /c[:][color=white]OPCIONES[reset]  especificar las teclas permitidas, que por defecto son [color=white]yn[reset]\n"
"  /n             no mostrar las opciones al final de la pregunta\n"
"  /s             permitir seleccionar opciones sensibles a las mayúsculas\n"
"  /t[:][color=white]c[reset],[color=light-magenta]nn[reset]      elegir [color=white]c[reset] por defecto luego de [color=light-magenta]nn[reset] segundos\n"
"\n"
"Notas:\n"
"  Este comando establece un valor ERRORLEVEL empezando desde 1 de acuerdo a las\n"
"  teclas permitidas especificadas en la opción /c, y la entrada del usuario\n"
"  puede comprobarse con el comando [color=light-green]if[reset]. Con la opción /n sólo se mostrará el\n"
"  texto especificado, pero no las opciones reales (como las predeterminadas\n"
"  [color=white][Y,N]?[reset]) al final.\n"
"\n"
"Ejemplos:\n"
"  [color=light-green]choice[reset] /t:[color=white]y[reset],[color=light-magenta]2[reset] [color=light-cyan]¿Continuar[reset]\n"
"  [color=light-green]choice[reset] /c:[color=white]abc[reset] /s [color=light-cyan]Escriba la letra a, b, o c[reset]\n"

#: src/shell/shell.cpp:1141
#, fuzzy, c-format, no-wrap
msgctxt "SHELL_CMD_CHOICE_EOF"
msgid ""
"\n"
"[color=light-red]Choice failed[reset]: the input stream ended without a valid choice.\n"
msgstr ""
"\n"
"[color=light-red]CHOICE falló[reset]: el flujo de entrada finalizó sin una opción válida.\n"

#: src/shell/shell.cpp:1142
#, fuzzy, c-format, no-wrap
msgctxt "SHELL_CMD_CHOICE_ABORTED"
msgid ""
"\n"
"[color=yellow]Choice aborted.[reset]\n"
msgstr ""
"\n"
"[color=yellow]CHOICE abortado.[reset]\n"

#: src/shell/shell.cpp:1144
#, fuzzy, c-format, no-wrap
msgctxt "SHELL_CMD_PATH_HELP"
msgid "Display or set a search path for executable files.\n"
msgstr "Mostrar o establecer una ruta de búsqueda para archivos ejecutables.\n"

#: src/shell/shell.cpp:1146
#, fuzzy, c-format, no-wrap
msgctxt "SHELL_CMD_PATH_HELP_LONG"
msgid ""
"Usage:\n"
"  [color=light-green]path[reset]\n"
"  [color=light-green]path[reset] [color=light-cyan][[DRIVE:]PATH[;...]][reset]\n"
"\n"
"Parameters:\n"
"  [color=light-cyan][[DRIVE:]PATH[;...]][reset]  path(s) containing a drive and directory\n"
"\n"
"Notes:\n"
"  - More than one path can be specified, separated by a semi-colon (;).\n"
"  - Parameter with only a semi-colon (;) clears all search path settings.\n"
"  - The path can also be set using the [color=light-green]set[reset] command, e.g. [color=light-green]set[reset] [color=white]path[reset]=[color=light-cyan]Z:\\[reset]\n"
"\n"
"Examples:\n"
"  [color=light-green]path[reset]\n"
"  [color=light-green]path[reset] [color=light-cyan]Z:\\;C:\\DOS[reset]\n"
msgstr ""
"Uso:\n"
"  [color=light-green]path[reset]\n"
"  [color=light-green]path[reset] [color=light-cyan][[UNIDAD:]RUTA[;...]][reset]\n"
"\n"
"Parámetros:\n"
"  [color=light-cyan][[UNIDAD:]RUTA[;...]][reset]  ruta que contiene una unidad y un directorio\n"
"\n"
"Notas:\n"
"  - Se puede especificar más de una ruta, separadas por punto y coma (;).\n"
"  - El parámetro con un punto y coma sólo (;) borra todos los ajustes de la\n"
"    ruta de búsqueda.\n"
"  - La ruta también puede establecerse usando el comando [color=light-green]set[reset], por ejemplo,\n"
"    [color=light-green]set[reset] [color=white]path[reset]=[color=light-cyan]Z:\\[reset]\n"
"\n"
"Ejemplos:\n"
"  [color=light-green]path[reset]\n"
"  [color=light-green]path[reset] [color=light-cyan]Z:\\;C:\\DOS[reset]\n"

#: src/shell/shell.cpp:1163
#, fuzzy, c-format, no-wrap
msgctxt "SHELL_CMD_VER_HELP"
msgid "Display the DOS version.\n"
msgstr "Mostrar la versión de DOS.\n"

#: src/shell/shell.cpp:1164
#, fuzzy, c-format, no-wrap
msgctxt "SHELL_CMD_VER_HELP_LONG"
msgid ""
"Usage:\n"
"  [color=light-green]ver[reset]\n"
"\n"
"Notes:\n"
"  - The DOS version can be set in the configuration file under the [dos]\n"
"    section, using the 'ver = [color=light-cyan]VERSION[reset]' setting.\n"
"  - The DOS version reported to applications can be changed using the [color=light-green]setver[reset]\n"
"    command.\n"
"  - The old '[color=light-green]ver[reset] [color=white]set[reset] [color=light-cyan]VERSION[reset]' syntax to change the DOS version is deprecated.\n"
"\n"
"Examples:\n"
"  [color=light-green]ver[reset]\n"
msgstr ""
"Uso:\n"
"  [color=light-green]ver[reset]\n"
"\n"
"Notas:\n"
"  - La versión de DOS también puede establecerse en el archivo de configuración\n"
"    en la sección [dos], usando la propiedad 'ver = [color=light-cyan]VERSIÓN[reset]'.\n"
"  - La versión de DOS reportada a las aplicaciones puede cambiarse usando el\n"
"    comando [color=light-green]setver[reset].\n"
"  - La antigua sintaxis '[color=light-green]ver[reset] [color=white]set[reset] [color=light-cyan]VERSIÓN[reset]' para cambiar la versión de DOS está\n"
"    obsoleta.\n"
"\n"
"Ejemplos:\n"
"  [color=light-green]ver[reset]\n"

#: src/shell/shell.cpp:1177
#, fuzzy, c-format, no-wrap
msgctxt "SHELL_CMD_VER_VER"
msgid ""
"DOSBox Staging version %s\n"
"DOS version %d.%02d\n"
msgstr ""
"DOSBox Staging versión %s\n"
"DOS versión %d.%02d\n"

#: src/shell/shell.cpp:1179
#, fuzzy, c-format, no-wrap
msgctxt "SHELL_CMD_VER_INVALID"
msgid "The specified DOS version is not correct.\n"
msgstr "La versión de DOS especificada no es correcta.\n"

#: src/shell/shell.cpp:1181
#, fuzzy, c-format, no-wrap
msgctxt "SHELL_CMD_VOL_HELP"
msgid "Display the disk volume and serial number, if they exist.\n"
msgstr "Mostrar el volumen y número de serie de un disco, si existen.\n"

#: src/shell/shell.cpp:1183
#, fuzzy, c-format, no-wrap
msgctxt "SHELL_CMD_VOL_HELP_LONG"
msgid ""
"Usage:\n"
"  [color=light-green]vol[reset] [color=light-cyan][DRIVE:][reset]\n"
"\n"
"Parameters:\n"
"  [color=light-cyan]DRIVE[reset]  drive letter followed by a colon\n"
"\n"
"Notes:\n"
"  Running [color=light-green]vol[reset] without an argument uses the current drive.\n"
"\n"
"Examples:\n"
"  [color=light-green]vol[reset]\n"
"  [color=light-green]vol[reset] [color=light-cyan]c:[reset]\n"
msgstr ""
"Uso:\n"
"  [color=light-green]vol[reset] [color=light-cyan][UNIDAD:][reset]\n"
"\n"
"Parámetros:\n"
"  [color=light-cyan]UNIDAD[reset]  letra de unidad seguida por dos puntos\n"
"\n"
"Notas:\n"
"  Ejecutar [color=light-green]vol[reset] sin argumentos usa la unidad actual.\n"
"\n"
"Ejemplos:\n"
"  [color=light-green]vol[reset]\n"
"  [color=light-green]vol[reset] [color=light-cyan]c:[reset]\n"

#: src/shell/shell.cpp:1196
#, fuzzy, c-format, no-wrap
msgctxt "SHELL_CMD_VOL_OUTPUT"
msgid ""
"\n"
" Volume in drive %c is %s\n"
" Volume Serial Number is %04X-%04X\n"
"\n"
msgstr ""
"\n"
" El volumen en la unidad %c es %s\n"
" El número de serie del volumen es %04X-%04X\n"
"\n"

#: src/shell/shell.cpp:1202
#, fuzzy, c-format, no-wrap
msgctxt "SHELL_CMD_MOVE_HELP"
msgid "Move files and rename files and directories.\n"
msgstr "Mover archivos y renombrar archivos y directorios.\n"

#: src/shell/shell.cpp:1204
#, fuzzy, c-format, no-wrap
msgctxt "SHELL_CMD_MOVE_HELP_LONG"
msgid ""
"Usage:\n"
"  [color=light-green]move[reset] [color=white]FILENAME1[,FILENAME2,...][reset] [color=light-cyan]DESTINATION[reset]\n"
"  [color=light-green]move[reset] [color=white]DIRECTORY1[reset] [color=light-cyan]DIRECTORY2[reset]\n"
"\n"
"Parameters:\n"
"  [color=white]FILENAME[reset]     either an exact filename or an inexact filename with wildcards,\n"
"               which are the asterisk (*) and the question mark (?);\n"
"               multiple, comma-separated, filenames can be provided\n"
"  [color=white]DIRECTORY[reset]    exact directory name, not containing any wildcards\n"
"  [color=light-cyan]DESTINATION[reset]  exact filename or directory, not containing any wildcards\n"
"\n"
"Notes:\n"
"  - If multiple source files are specified, [color=light-cyan]DESTINATION[reset] must be a directory.\n"
"    If not, one will be created for you.\n"
"  - If a single source file is specified, it will overwrite [color=light-cyan]DESTINATION[reset].\n"
"\n"
"Examples:\n"
"  [color=light-green]move[reset] [color=white]source.bat[reset] [color=light-cyan]new.bat[reset]\n"
"  [color=light-green]move[reset] [color=white]file1.txt,file2.txt[reset] [color=light-cyan]mydir[reset]\n"
msgstr ""
"Uso:\n"
"  [color=light-green]move[reset] [color=white]ARCHIVO1[,ARCHIVO2,...][reset] [color=light-cyan]DESTINO[reset]\n"
"  [color=light-green]move[reset] [color=white]DIRECTORIO1[reset] [color=light-cyan]DIRECTORIO2[reset]\n"
"\n"
"Parámetros:\n"
"  [color=white]ARCHIVO[reset]      nombre de archivo exacto o inexacto con comodines, que son el\n"
"               asterisco (*) y el signo de interrogación (?);\n"
"               se pueden proveer múltiples nombres de archivo separados por coma\n"
"  [color=white]DIRECTORIO[reset]   nombre de directorio exacto, sin comodines\n"
"  [color=light-cyan]DESTINO[reset]      nombre de archivo o directorio exacto, sin comodines\n"
"\n"
"Notas:\n"
"  - Si se especifican múltiples archivos origen, [color=light-cyan]DESTINO[reset] debe ser un directorio.\n"
"    En caso contrario, se creará uno.\n"
"  - Si se especifica un solo archivo origen, se sobrescribirá [color=light-cyan]DESTINO[reset].\n"
"\n"
"Ejemplos:\n"
"  [color=light-green]move[reset] [color=white]origen.bat[reset] [color=light-cyan]nuevo.bat[reset]\n"
"  [color=light-green]move[reset] [color=white]archivo1.txt,archivo2.txt[reset] [color=light-cyan]midir[reset]\n"

#: src/shell/shell.cpp:1224
#, fuzzy, c-format, no-wrap
msgctxt "SHELL_CMD_MOVE_MULTIPLE_TO_SINGLE"
msgid "Cannot move multiple files to a single file.\n"
msgstr "No se pueden mover múltiples archivos a uno solo.\n"

#: src/shell/shell.cpp:1226
#, fuzzy, c-format, no-wrap
msgctxt "SHELL_CMD_FOR_HELP"
msgid "Run a specified command for each string in a set.\n"
msgstr "Ejecutar un comando por cada cadena especificada en el conjunto.\n"

#: src/shell/shell.cpp:1228
#, fuzzy, c-format, no-wrap
msgctxt "SHELL_CMD_FOR_HELP_LONG"
msgid ""
"Usage:\n"
"  [color=light-green]for[reset] [color=white]%%VAR[reset] [color=light-cyan]in[reset] [color=white](SET)[reset] [color=light-cyan]do[reset] [color=white]COMMAND[reset]\n"
"\n"
"Parameters:\n"
"  [color=white]%%VAR[reset]     single character representing a variable, prefixed by a '%%'\n"
"  [color=light-cyan]in[reset]       case-insensitive keyword\n"
"  [color=white](SET)[reset]    set of strings to replace [color=white]%%VAR[reset] instances in [color=white]COMMAND[reset]\n"
"  [color=light-cyan]do[reset]       case-insensitive keyword\n"
"  [color=white]COMMAND[reset]  command to repeat for each string in [color=white](SET)[reset]\n"
"\n"
"Notes:\n"
"  - In batch files, [color=white]%%VAR[reset] must be written as [color=white]%%VAR[reset] (two percent signs) instead.\n"
"  - Strings in [color=white](SET)[reset] may be separated by any valid DOS separator.\n"
"  - Any string in [color=white](SET)[reset] containing wildcards (* or ?) will expand to\n"
"    the set of matching files in the current directory.\n"
"  - Using another [color=light-green]for[reset] command as [color=white]COMMAND[reset] is not permitted.\n"
"\n"
"Examples:\n"
"  [color=light-green]for[reset] [color=white]%%C[reset] [color=light-cyan]in[reset] [color=white](ONE TWO)[reset] [color=light-cyan]do[reset] [color=white]MKDIR[reset] [color=white]%%C[reset]\n"
"  [color=light-green]for[reset] [color=white]%%D[reset] [color=light-cyan]in[reset] [color=white](*.TXT)[reset] [color=light-cyan]do[reset] [color=white]ECHO[reset] [color=white]%%D[reset]\n"
msgstr ""
"Uso:\n"
"  [color=light-green]for[reset] [color=white]%%VAR[reset] [color=light-cyan]in[reset] [color=white](CONJUNTO)[reset] [color=light-cyan]do[reset] [color=white]COMANDO[reset]\n"
"\n"
"Parámetros:\n"
"  [color=white]%%VAR[reset]        un solo carácter representando una variable, prefijado por '%%'\n"
"  [color=light-cyan]in[reset]          palabra clave no sensible a las mayúsculas\n"
"  [color=white](CONJUNTO)[reset]  conjunto de cadenas por el cual se reemplazarán las instancias\n"
"              de [color=white]%%VAR[reset] en [color=white]COMANDO[reset]\n"
"  [color=light-cyan]do[reset]          palabra clave no sensible a las mayúsculas\n"
"  [color=white]COMANDO[reset]     comando a repetir para cada cadena en [color=white](CONJUNTO)[reset]\n"
"\n"
"Notas:\n"
"  - En los programas por lotes, [color=white]%%VAR[reset] debe escribirse como [color=white]%%%%VAR[reset] (con dos signos\n"
"    de porcentaje).\n"
"  - Las cadenas en [color=white](CONJUNTO)[reset] deben separarse por un separador de DOS válido.\n"
"  - Cualquier cadena en [color=white](CONJUNTO)[reset] que contenga comodines (* o ?) será expandida\n"
"    al conjunto de archivos coincidentes en el directorio actual.\n"
"  - Usar otro comando [color=light-green]for[reset] como [color=white]COMANDO[reset] no está permitido.\n"
"\n"
"Ejemplos:\n"
"  [color=light-green]for[reset] [color=white]%%C[reset] [color=light-cyan]in[reset] [color=white](UNO DOS)[reset] [color=light-cyan]do[reset] [color=white]MKDIR[reset] [color=white]%%C[reset]\n"
"  [color=light-green]for[reset] [color=white]%%D[reset] [color=light-cyan]in[reset] [color=white](*.TXT)[reset] [color=light-cyan]do[reset] [color=white]ECHO[reset] [color=white]%%D[reset]\n"

#: src/misc/help_util.cpp:71
#, fuzzy, c-format, no-wrap
msgctxt "HELP_UTIL_CATEGORY_DOSBOX"
msgid "DOSBox Commands"
msgstr "Comandos de DOSBox"

#: src/misc/help_util.cpp:72
#, fuzzy, c-format, no-wrap
msgctxt "HELP_UTIL_CATEGORY_FILE"
msgid "File/Directory Commands"
msgstr "Comandos de archivo o directorio"

#: src/misc/help_util.cpp:73
#, fuzzy, c-format, no-wrap
msgctxt "HELP_UTIL_CATEGORY_BATCH"
msgid "Batch File Commands"
msgstr "Comandos de programa por lotes"

#: src/misc/help_util.cpp:74
#, fuzzy, c-format, no-wrap
msgctxt "HELP_UTIL_CATEGORY_MISC"
msgid "Miscellaneous Commands"
msgstr "Comandos misceláneos"

#: src/misc/help_util.cpp:75
#, fuzzy, c-format, no-wrap
msgctxt "HELP_UTIL_CATEGORY_UNKNOWN"
msgid "Unknown Command"
msgstr "Comando desconocido"

